[Log version] 1 [Session] 5fc05bb6-63a3-4cfb-953f-d2bb960c7079 UTC time stamps 21:16:44.300 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:16:44.300 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:16:44.300 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:16:44.300 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:16:44.300 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:16:44.301 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:16:44.314 [RazerChroma] Setup Razer Chroma resources 21:16:44.314 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:16:44.346 [Window] Window => active 21:16:44.403 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:16:44.437 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:16:45.280 [EAC] Init client 11000010280085e 21:16:45.280 [EAC] EAC client initialized 21:16:45.280 warning: [EAC] Failed to initialize localization 21:16:45.281 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:16:45.373 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980) 21:16:46.065 [AFTERMATH] Initialized Aftermath 21:16:46.071 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:16:46.201 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:16:46.916 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:16:46.918 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:16:47.080 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:16:47.080 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:16:47.080 [Save] Save dir: `C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2` 21:16:47.080 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:16:47.080 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:16:47.328 [RazerChroma] Setup Razer Chroma 21:16:47.433 [LightFX ] Loaded DLL. 21:16:47.433 [LightFX ] Init() 21:16:47.441 [LightFX ] LightFX failed to initialize 21:16:47.472 [Lua] boot.lua start, os clock: 6.4160000000000004 21:16:47.472 [Lua] LUA IS STRIPPED! 21:16:47.473 [Lua] Boot:setup() entered. time: 0 os-clock: 6.4169999999999998 21:16:47.473 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 3:15 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16279MB Available: 12291MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 8bec3232-ae46-4e68-addd-ddf09efcd7c8 --- Graphics Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Input device: Generic (17.0): Logitech G710 Keyboard 21:16:47.474 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:16:47.488 [SteamStats] RequestCurrentStats success: true 21:16:50.376 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7788131237030029 os-clock: 9.3200000000000003 21:16:50.377 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:16:50.377 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:16:50.377 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:16:50.377 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:16:50.378 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:16:50.378 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:16:50.379 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:16:50.379 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:16:50.380 [Lua] Development.init_application_parameters 21:16:50.380 [Lua] ----------------------------------------------------------------- 21:16:50.380 [Lua] -- Application parameters -- 21:16:50.380 [Lua] ----------------------------------------------------------------- 21:16:50.380 [Lua] ***************************************************************** 21:16:50.380 [Lua] ** Initial contents of script_data ** 21:16:50.380 [Lua] script_data.beta_level_progression = false 21:16:50.380 [Lua] script_data.build_identifier = 142279ec06cd 21:16:50.380 [Lua] script_data.debug_interactions = false 21:16:50.380 [Lua] script_data.disable_debug_draw = true 21:16:50.380 [Lua] script_data.disable_intro_trailer = false 21:16:50.380 [Lua] script_data.disable_store = false 21:16:50.380 [Lua] script_data.disable_tutorial_at_start = true 21:16:50.380 [Lua] script_data.eac-untrusted = false 21:16:50.380 [Lua] script_data.enable_detailed_tooltips = false 21:16:50.380 [Lua] script_data.force_debug_disabled = true 21:16:50.380 [Lua] script_data.force_steam = true 21:16:50.380 [Lua] script_data.hide_fps = true 21:16:50.380 [Lua] script_data.hide_version_info = true 21:16:50.380 [Lua] script_data.matchmaking_debug = true 21:16:50.380 [Lua] script_data.network_debug = true 21:16:50.380 [Lua] script_data.package_debug = true 21:16:50.380 [Lua] script_data.packaged_build = true 21:16:50.380 [Lua] script_data.settings = { } 21:16:50.380 [Lua] script_data.show_fps = false 21:16:50.380 [Lua] script_data.spawn_empty_chest = true 21:16:50.380 [Lua] script_data.telemetry_log_interval = 600 21:16:50.380 [Lua] script_data.tobii_button = false 21:16:50.380 [Lua] script_data.use_beta_overlay = false 21:16:50.380 [Lua] script_data.use_local_backend = false 21:16:50.380 [Lua] script_data.use_tech_telemetry = true 21:16:50.380 [Lua] script_data.use_telemetry = true 21:16:50.380 [Lua] ***************************************************************** 21:16:50.380 [Lua] [Boot] use baked enemy meshes: false 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:16:50.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:16:50.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:16:50.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:16:50.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:16:50.524 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:16:50.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:16:50.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:16:50.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:16:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:16:50.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:16:50.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:16:50.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:16:50.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:16:50.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:16:50.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:16:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:16:51.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:16:51.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:16:51.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:16:51.185 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:16:51.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:16:51.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:16:51.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:16:51.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:16:51.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:16:51.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:16:51.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:16:51.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:16:51.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:16:51.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:16:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:16:51.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:16:51.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:16:51.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:16:51.935 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:16:51.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:16:52.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:16:52.278 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:16:52.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:16:52.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:16:52.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:16:52.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:16:52.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:16:52.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:16:52.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:16:52.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:16:52.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:16:52.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:16:52.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:16:52.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:16:52.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:16:52.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:16:52.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:16:52.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:16:52.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:16:52.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:16:52.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:16:52.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:16:52.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:16:52.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:16:52.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:16:52.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:16:52.797 [Lua] settings.steam: nil 21:16:52.797 [Lua] Steam: table: 00000000000625C0 21:16:52.797 [Lua] force_steam: true 21:16:52.797 [Lua] BUILD: release 21:16:52.797 [Lua] test_backend: nil 21:16:52.797 [Lua] DEDICATED_SERVER: false 21:16:52.797 [Lua] Using app_id '552500' to define backend 21:16:52.797 [Lua] PlayFab Title ID: 5107 21:16:52.879 [Lua] [1] = chaos_dummy_troll (string) 21:16:52.879 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:16:52.879 [Lua] [3] = skaven_rat_ogre (string) 21:16:52.879 [Lua] [4] = critter_rat (string) 21:16:52.879 [Lua] [5] = chaos_troll (string) 21:16:52.879 [Lua] [6] = beastmen_minotaur (string) 21:16:52.879 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:16:52.879 [Lua] [8] = skaven_stormfiend (string) 21:16:52.879 [Lua] [9] = chaos_greed_pinata (string) 21:16:52.879 [Lua] [10] = skaven_stormfiend_demo (string) 21:16:52.879 [Lua] [11] = chaos_plague_wave_spawner (string) 21:16:52.879 [Lua] [12] = chaos_vortex (string) 21:16:52.879 [Lua] [13] = skaven_stormfiend_boss (string) 21:16:52.879 [Lua] [14] = chaos_spawn (string) 21:16:52.879 [Lua] [15] = skaven_storm_vermin_champion (string) 21:16:52.879 [Lua] [16] = chaos_tentacle (string) 21:16:52.879 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:16:52.879 [Lua] [18] = skaven_grey_seer (string) 21:16:52.879 [Lua] [19] = skaven_explosive_loot_rat (string) 21:16:52.879 [Lua] [20] = skaven_loot_rat (string) 21:16:52.879 [Lua] [21] = critter_pig (string) 21:16:52.879 [Lua] [22] = chaos_dummy_sorcerer (string) 21:16:52.879 [Lua] [23] = chaos_mutator_sorcerer (string) 21:16:52.879 [Lua] [24] = skaven_gutter_runner (string) 21:16:52.879 [Lua] [25] = skaven_pack_master (string) 21:16:52.879 [Lua] [26] = chaos_exalted_sorcerer (string) 21:16:52.879 [Lua] [27] = chaos_vortex_sorcerer (string) 21:16:52.879 [Lua] [28] = skaven_poison_wind_globadier (string) 21:16:52.879 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:16:52.879 [Lua] [30] = chaos_warrior (string) 21:16:52.879 [Lua] [31] = skaven_warpfire_thrower (string) 21:16:52.879 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:16:52.879 [Lua] [33] = chaos_plague_sorcerer (string) 21:16:52.879 [Lua] [34] = curse_mutator_sorcerer (string) 21:16:52.879 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:16:52.879 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:16:52.879 [Lua] [37] = skaven_ratling_gunner (string) 21:16:52.879 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:16:52.879 [Lua] [39] = chaos_raider (string) 21:16:52.879 [Lua] [40] = chaos_berzerker (string) 21:16:52.879 [Lua] [41] = beastmen_ungor_dummy (string) 21:16:52.879 [Lua] [42] = skaven_storm_vermin (string) 21:16:52.879 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:16:52.879 [Lua] [44] = chaos_raider_tutorial (string) 21:16:52.879 [Lua] [45] = beastmen_gor_dummy (string) 21:16:52.879 [Lua] [46] = beastmen_bestigor_dummy (string) 21:16:52.879 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:16:52.879 [Lua] [48] = beastmen_ungor (string) 21:16:52.879 [Lua] [49] = skaven_storm_vermin_commander (string) 21:16:52.879 [Lua] [50] = beastmen_ungor_archer (string) 21:16:52.879 [Lua] [51] = beastmen_standard_bearer (string) 21:16:52.879 [Lua] [52] = beastmen_gor (string) 21:16:52.879 [Lua] [53] = beastmen_bestigor (string) 21:16:52.879 [Lua] [54] = skaven_plague_monk (string) 21:16:52.879 [Lua] [55] = chaos_marauder (string) 21:16:52.879 [Lua] [56] = skaven_dummy_clan_rat (string) 21:16:52.879 [Lua] [57] = chaos_marauder_tutorial (string) 21:16:52.879 [Lua] [58] = skaven_clan_rat (string) 21:16:52.879 [Lua] [59] = chaos_zombie (string) 21:16:52.879 [Lua] [60] = chaos_fanatic (string) 21:16:52.879 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:16:52.879 [Lua] [62] = chaos_marauder_with_shield (string) 21:16:52.879 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:16:52.879 [Lua] [64] = skaven_slave (string) 21:16:52.879 [Lua] [65] = skaven_dummy_slave (string) 21:16:52.967 [Lua] [UIRenderer] Loading 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:16:52.978 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:16:53.003 [Lua] level display name warcamp 21:16:53.003 [Lua] level display name prologue 21:16:53.003 [Lua] level display name military 21:16:53.003 [Lua] level display name skaven_stronghold 21:16:53.003 [Lua] level display name ussingen 21:16:53.003 [Lua] level display name fort 21:16:53.003 [Lua] level display name ground_zero 21:16:53.003 [Lua] level display name elven_ruins 21:16:53.003 [Lua] level display name farmlands 21:16:53.003 [Lua] level display name plaza 21:16:53.003 [Lua] level display name mines 21:16:53.003 [Lua] level display name magnus 21:16:53.003 [Lua] level display name crater 21:16:53.004 [Lua] level display name bell 21:16:53.004 [Lua] level display name dlc_bastion 21:16:53.004 [Lua] level display name skittergate 21:16:53.004 [Lua] level display name dlc_bogenhafen_city 21:16:53.004 [Lua] level display name dlc_bogenhafen_slum 21:16:53.004 [Lua] level display name cemetery 21:16:53.004 [Lua] level display name dlc_castle 21:16:53.004 [Lua] level display name forest_ambush 21:16:53.004 [Lua] level display name nurgle 21:16:53.004 [Lua] level display name catacombs 21:16:53.004 [Lua] level display name dlc_portals 21:16:53.082 [Lua] TIME: 0.032999999999999 21:16:54.411 [Lua] [ConflictSettings] Contained breeds generated in: 1.2560000000000002 21:16:54.558 [Lua] <>realm = official<> 21:16:54.679 warning: [ModManager] Mod with id 1417461746ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.688 warning: [ModManager] Mod with id 1391975678ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.688 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.706 warning: [ModManager] Mod with id 1426814915ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.707 warning: [ModManager] Mod with id 1672222699ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.707 warning: [ModManager] Mod with id 1401467162ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401467162\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.734 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.743 warning: [ModManager] Mod with id 1408858726ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.744 warning: [ModManager] Mod with id 1423536193ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.744 warning: [ModManager] Mod with id 1422758813ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.771 warning: [ModManager] Mod with id 1694820325ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.771 warning: [ModManager] Mod with id 1393694530ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.771 warning: [ModManager] Mod with id 1619024877ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 21:16:54.980 [Lua] 21:16:54.980 [Lua] [1] = table 21:16:54.980 [Lua] [download_pending] = false (boolean) 21:16:54.980 [Lua] [id] = 1369573612 (string) 21:16:54.980 [Lua] [banned] = false (boolean) 21:16:54.980 [Lua] [author_id] = 58813412 (number) 21:16:54.980 [Lua] [tags] = table 21:16:54.980 [Lua] [1] = Tools (string) 21:16:54.980 [Lua] [2] = approved (string) 21:16:54.980 [Lua] [author] = bIbIbI(rus) (string) 21:16:54.980 [Lua] [sanctioned] = true (boolean) 21:16:54.980 [Lua] [out_of_date] = false (boolean) 21:16:54.980 [Lua] [downloading] = false (boolean) 21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 21:16:54.980 [Lua] [num_children] = 0 (number) 21:16:54.980 [Lua] [ugc_status] = 3 (number) 21:16:54.980 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 21:16:54.980 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 21:16:54.980 [Lua] [installed] = true (boolean) 21:16:54.980 [Lua] [enabled] = true (boolean) 21:16:54.980 [Lua] [name] = Vermintide Mod Framework (string) 21:16:54.980 [Lua] [dependency_error] = (string) 21:16:54.980 [Lua] [2] = table 21:16:54.980 [Lua] [download_pending] = false (boolean) 21:16:54.980 [Lua] [id] = 1374248490 (string) 21:16:54.980 [Lua] [children] = table 21:16:54.980 [Lua] [1] = 1369573612 (string) 21:16:54.980 [Lua] [banned] = false (boolean) 21:16:54.980 [Lua] [author_id] = 45268594 (number) 21:16:54.980 [Lua] [tags] = table 21:16:54.980 [Lua] [1] = approved (string) 21:16:54.980 [Lua] [author] = prop joe (string) 21:16:54.980 [Lua] [sanctioned] = true (boolean) 21:16:54.980 [Lua] [out_of_date] = false (boolean) 21:16:54.980 [Lua] [downloading] = false (boolean) 21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 21:16:54.980 [Lua] [num_children] = 1 (number) 21:16:54.980 [Lua] [ugc_status] = 3 (number) 21:16:54.980 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 21:16:54.980 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 21:16:54.980 [Lua] [installed] = true (boolean) 21:16:54.980 [Lua] [enabled] = true (boolean) 21:16:54.980 [Lua] [name] = Penlight Lua Libraries (string) 21:16:54.980 [Lua] [dependency_error] = (string) 21:16:54.980 [Lua] [3] = table 21:16:54.980 [Lua] [download_pending] = false (boolean) 21:16:54.980 [Lua] [id] = 1389872347 (string) 21:16:54.980 [Lua] [children] = table 21:16:54.980 [Lua] [1] = 1369573612 (string) 21:16:54.980 [Lua] [banned] = false (boolean) 21:16:54.980 [Lua] [author_id] = 4821406 (number) 21:16:54.980 [Lua] [tags] = table 21:16:54.980 [Lua] [1] = approved (string) 21:16:54.980 [Lua] [2] = UI (string) 21:16:54.980 [Lua] [author] = grasmann (string) 21:16:54.980 [Lua] [sanctioned] = true (boolean) 21:16:54.980 [Lua] [out_of_date] = false (boolean) 21:16:54.980 [Lua] [downloading] = false (boolean) 21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:16:54.980 [Lua] [num_children] = 1 (number) 21:16:54.980 [Lua] [ugc_status] = 3 (number) 21:16:54.980 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:54.980 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 21:16:54.980 [Lua] [installed] = true (boolean) 21:16:54.980 [Lua] [enabled] = true (boolean) 21:16:54.980 [Lua] [name] = Simple UI (string) 21:16:54.980 [Lua] [dependency_error] = (string) 21:16:54.980 [Lua] [4] = table 21:16:54.980 [Lua] [download_pending] = false (boolean) 21:16:54.980 [Lua] [id] = 1395453301 (string) 21:16:54.980 [Lua] [children] = table 21:16:54.980 [Lua] [1] = 1369573612 (string) 21:16:54.980 [Lua] [banned] = false (boolean) 21:16:54.980 [Lua] [author_id] = 58813412 (number) 21:16:54.980 [Lua] [tags] = table 21:16:54.980 [Lua] [1] = Approved (string) 21:16:54.980 [Lua] [2] = QoL (string) 21:16:54.980 [Lua] [author] = bIbIbI(rus) (string) 21:16:54.980 [Lua] [sanctioned] = true (boolean) 21:16:54.980 [Lua] [out_of_date] = false (boolean) 21:16:54.980 [Lua] [downloading] = false (boolean) 21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 21:16:54.980 [Lua] [num_children] = 1 (number) 21:16:54.980 [Lua] [ugc_status] = 3 (number) 21:16:54.980 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 21:16:54.981 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Skip Intro (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [5] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1391228174 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 4821406 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = Approved (string) 21:16:54.981 [Lua] [author] = grasmann (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:54.981 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = UI Improvements (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [6] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1487862316 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = UI (string) 21:16:54.981 [Lua] [3] = QoL (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.981 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Reroll Improvements (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [7] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1445717962 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1389872347 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 38895286 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = Approved (string) 21:16:54.981 [Lua] [author] = Squatting Bear (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 21:16:54.981 [Lua] [num_children] = 2 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 21:16:54.981 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Loadout Manager (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [8] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1384094638 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = UI (string) 21:16:54.981 [Lua] [3] = QoL (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 21:16:54.981 [Lua] [num_children] = 2 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:16:54.981 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Crosshair Customization (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [9] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1467751760 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [3] = 1389872347 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = approved (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 21:16:54.981 [Lua] [num_children] = 3 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 21:16:54.981 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = UI Tweaks (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [10] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1498992606 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 84308322 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [author] = pixaal (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 21:16:54.981 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Countries in Lobby Browser (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [11] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1495937978 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 96578995 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 21:16:54.981 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Host your own game (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [12] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1383452616 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = UI (string) 21:16:54.981 [Lua] [3] = QoL (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 21:16:54.981 [Lua] [num_children] = 2 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.981 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Killfeed Tweaks (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [13] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1384066089 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 21:16:54.981 [Lua] [num_children] = 2 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.981 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Neuter Ult Effects (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [14] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1502859403 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 96578995 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = QoL (string) 21:16:54.981 [Lua] [2] = approved (string) 21:16:54.981 [Lua] [author] = NonzeroGeoduck7 (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 21:16:54.981 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Notice Key Pickup (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [15] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1388911015 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 4821406 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [author] = grasmann (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:54.981 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Chat Block (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [16] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1448714756 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 18741013 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = Misc (string) 21:16:54.981 [Lua] [author] = SkacikPL (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 21:16:54.981 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = No Wobble (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [17] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1395655171 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 59593500 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = QoL (string) 21:16:54.981 [Lua] [2] = Balance/Tweaks (string) 21:16:54.981 [Lua] [3] = Approved (string) 21:16:54.981 [Lua] [author] = Grimalackt (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 21:16:54.981 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Bot Improvements - Combat (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [18] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1455893647 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 38895286 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = Approved (string) 21:16:54.981 [Lua] [author] = Squatting Bear (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 21:16:54.981 [Lua] [num_children] = 0 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 21:16:54.981 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Player List Plus (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [19] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1393343095 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = false (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 21:16:54.981 [Lua] [num_children] = 2 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.981 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Scoreboard Tweaks (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [20] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1464907434 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 14284923 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = Misc (string) 21:16:54.981 [Lua] [3] = approved (string) 21:16:54.981 [Lua] [author] = Fracticality (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Added support for the Forgotten Relics DLC weapons. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 21:16:54.981 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Armory (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [21] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1431393962 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 14284923 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = Misc (string) 21:16:54.981 [Lua] [3] = Approved (string) 21:16:54.981 [Lua] [author] = Fracticality (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 21:16:54.981 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Vermitannica (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [22] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1383433646 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 45268594 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = approved (string) 21:16:54.981 [Lua] [2] = UI (string) 21:16:54.981 [Lua] [3] = QoL (string) 21:16:54.981 [Lua] [author] = prop joe (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 21:16:54.981 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = true (boolean) 21:16:54.981 [Lua] [name] = Persistent Ammo Counter (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [23] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1397265260 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [banned] = false (boolean) 21:16:54.981 [Lua] [author_id] = 26572404 (number) 21:16:54.981 [Lua] [tags] = table 21:16:54.981 [Lua] [1] = UI (string) 21:16:54.981 [Lua] [2] = QoL (string) 21:16:54.981 [Lua] [3] = approved (string) 21:16:54.981 [Lua] [author] = Necrossin (string) 21:16:54.981 [Lua] [sanctioned] = true (boolean) 21:16:54.981 [Lua] [out_of_date] = false (boolean) 21:16:54.981 [Lua] [downloading] = false (boolean) 21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 21:16:54.981 [Lua] [num_children] = 1 (number) 21:16:54.981 [Lua] [ugc_status] = 3 (number) 21:16:54.981 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 21:16:54.981 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 21:16:54.981 [Lua] [installed] = true (boolean) 21:16:54.981 [Lua] [enabled] = false (boolean) 21:16:54.981 [Lua] [name] = Numeric UI (string) 21:16:54.981 [Lua] [dependency_error] = (string) 21:16:54.981 [Lua] [24] = table 21:16:54.981 [Lua] [download_pending] = false (boolean) 21:16:54.981 [Lua] [id] = 1393694530 (string) 21:16:54.981 [Lua] [children] = table 21:16:54.981 [Lua] [1] = 1369573612 (string) 21:16:54.981 [Lua] [2] = 1374248490 (string) 21:16:54.981 [Lua] [3] = 1389872347 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 45268594 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = prop joe (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 21:16:54.982 [Lua] [num_children] = 3 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.982 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Spawn Tweaks (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [25] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1395132559 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 65038749 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = Aussiemon (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 21:16:54.982 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Creature Spawner (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [26] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1408858726 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 33011433 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = ThePageMan (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1] This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times! Cooldowns can be enabled/disabled or their length modified in the mod menu. Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well. While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string) 21:16:54.982 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [27] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1391975678 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [2] = 1374248490 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 45268594 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = prop joe (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 21:16:54.982 [Lua] [num_children] = 2 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 21:16:54.982 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Item Spawner (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [28] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1388882435 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 4821406 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [1] = applied (string) 21:16:54.982 [Lua] [author] = grasmann (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 21:16:54.982 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Show Damage (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [29] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1672222699 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 71964233 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = raindish (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string) 21:16:54.982 [Lua] [num_children] = 0 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = /die - A chat command to kill youself (string) 21:16:54.982 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Suicide (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [30] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1426814915 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 167428200 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [1] = Tools (string) 21:16:54.982 [Lua] [author] = Invoker Pro (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease. Set the hotkeys in mod options. Update: Patched for 1.6.0.2 Thanks to the good people who made the Vermintide mod framework. (string) 21:16:54.982 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Teleport and Free Flight (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [31] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1619024877 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 59593500 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [1] = applied (string) 21:16:54.982 [Lua] [2] = Game Modes (string) 21:16:54.982 [Lua] [author] = Grimalackt (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 21:16:54.982 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Onslaught (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [32] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1401467162 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 59593500 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [1] = Game Modes (string) 21:16:54.982 [Lua] [author] = Grimalackt (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681803357353760/4447B8DEF53D6504F29C0848BFEC9809DF690E2C/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = AKA the Stormvermin Mutation from Vermintide 1. Pre-nerf Vanguard rules (hordes are also upgraded). All specials are transformed into bosses. Use /mythicalvanguard to toggle. Playing on Legend is not recommended. (string) 21:16:54.982 [Lua] [last_updated] = 6/21/2020 5:32:47 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Mythical Vanguard (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [33] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1694820325 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 40660875 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [1] = Area (string) 21:16:54.982 [Lua] [2] = Level (string) 21:16:54.982 [Lua] [3] = Misc (string) 21:16:54.982 [Lua] [author] = I stot I (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 21:16:54.982 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = A Quiet Drink (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [34] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1417461746 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [2] = 1374248490 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 45268594 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = prop joe (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 21:16:54.982 [Lua] [num_children] = 2 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 21:16:54.982 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Any Weapon (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [35] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1422758813 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 65038749 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = Aussiemon (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 21:16:54.982 [Lua] [num_children] = 1 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 21:16:54.982 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = More Items Library (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] [36] = table 21:16:54.982 [Lua] [download_pending] = false (boolean) 21:16:54.982 [Lua] [id] = 1423536193 (string) 21:16:54.982 [Lua] [children] = table 21:16:54.982 [Lua] [1] = 1369573612 (string) 21:16:54.982 [Lua] [2] = 1422758813 (string) 21:16:54.982 [Lua] [banned] = false (boolean) 21:16:54.982 [Lua] [author_id] = 45268594 (number) 21:16:54.982 [Lua] [tags] = table 21:16:54.982 [Lua] [author] = prop joe (string) 21:16:54.982 [Lua] [sanctioned] = false (boolean) 21:16:54.982 [Lua] [out_of_date] = false (boolean) 21:16:54.982 [Lua] [downloading] = false (boolean) 21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 21:16:54.982 [Lua] [num_children] = 2 (number) 21:16:54.982 [Lua] [ugc_status] = 3 (number) 21:16:54.982 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 21:16:54.982 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 21:16:54.982 [Lua] [installed] = true (boolean) 21:16:54.982 [Lua] [enabled] = false (boolean) 21:16:54.982 [Lua] [name] = Give All Hats, Skins And Paintings (string) 21:16:54.982 [Lua] [dependency_error] = (string) 21:16:54.982 [Lua] 21:16:54.982 [Lua] 21:16:54.982 [Lua] [1467751760] = 0 (number) 21:16:54.982 [Lua] [1384066089] = 6 (number) 21:16:54.982 [Lua] [1391228174] = 3 (number) 21:16:54.982 [Lua] [1395655171] = 9 (number) 21:16:54.982 [Lua] [1455893647] = 17 (number) 21:16:54.982 [Lua] [1431393962] = 12 (number) 21:16:54.982 [Lua] [1498992606] = 22 (number) 21:16:54.982 [Lua] [1495937978] = 14 (number) 21:16:54.982 [Lua] [1464907434] = 21 (number) 21:16:54.982 [Lua] [1369573612] = 20 (number) 21:16:54.982 [Lua] [1389872347] = 11 (number) 21:16:54.982 [Lua] [1487862316] = 10 (number) 21:16:54.982 [Lua] [1383433646] = 18 (number) 21:16:54.982 [Lua] [1502859403] = 16 (number) 21:16:54.982 [Lua] [1448714756] = 13 (number) 21:16:54.982 [Lua] [1395453301] = 1 (number) 21:16:54.982 [Lua] [1393343095] = 4 (number) 21:16:54.982 [Lua] [1383452616] = 7 (number) 21:16:54.982 [Lua] [1445717962] = 15 (number) 21:16:54.982 [Lua] [1388911015] = 2 (number) 21:16:54.982 [Lua] [1397265260] = 19 (number) 21:16:54.982 [Lua] [1384094638] = 5 (number) 21:16:54.982 [Lua] [1374248490] = 8 (number) 21:16:54.982 [Lua] 21:16:54.997 [Lua] 21:16:54.997 [Lua] [1467751760] = 0 (number) 21:16:54.997 [Lua] [1384066089] = 6 (number) 21:16:54.997 [Lua] [1391228174] = 3 (number) 21:16:54.997 [Lua] [1395655171] = 9 (number) 21:16:54.997 [Lua] [1455893647] = 17 (number) 21:16:54.997 [Lua] [1431393962] = 12 (number) 21:16:54.997 [Lua] [1498992606] = 22 (number) 21:16:54.997 [Lua] [1495937978] = 14 (number) 21:16:54.997 [Lua] [1464907434] = 21 (number) 21:16:54.997 [Lua] [1369573612] = 20 (number) 21:16:54.997 [Lua] [1389872347] = 11 (number) 21:16:54.997 [Lua] [1487862316] = 10 (number) 21:16:54.997 [Lua] [1383433646] = 18 (number) 21:16:54.997 [Lua] [1502859403] = 16 (number) 21:16:54.997 [Lua] [1448714756] = 13 (number) 21:16:54.997 [Lua] [1395453301] = 1 (number) 21:16:54.997 [Lua] [1393343095] = 4 (number) 21:16:54.997 [Lua] [1383452616] = 7 (number) 21:16:54.997 [Lua] [1445717962] = 15 (number) 21:16:54.997 [Lua] [1388911015] = 2 (number) 21:16:54.997 [Lua] [1397265260] = 19 (number) 21:16:54.997 [Lua] [1384094638] = 5 (number) 21:16:54.997 [Lua] [1374248490] = 8 (number) 21:16:54.997 [Lua] 21:16:55.002 [Lua] <>modded = true<> 21:16:55.002 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 21:16:55.075 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 21:16:55.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 21:16:55.095 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca1790) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca18b0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156ea0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157030) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660f50) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061ec00) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb11c0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb14f0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb13a0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0) 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59aa0) 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be50) 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb740) 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be90) 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be30) 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:16:55.098 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087c90) 21:16:55.104 [Lua] <>modded = true<> 21:16:55.104 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 21:16:55.121 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 21:16:55.135 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 21:16:55.135 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 21:16:55.141 [Lua] <>modded = true<> 21:16:55.141 [Lua] <>Mod:1389872347:Simple UI = true<> 21:16:55.156 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 21:16:55.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 21:16:55.163 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:16:55.163 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 21:16:55.163 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f62d0) 21:16:55.170 [Lua] <>modded = true<> 21:16:55.170 [Lua] <>Mod:1395453301:Skip Intro = true<> 21:16:55.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 21:16:55.191 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 21:16:55.191 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311db00) 21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311dbb0) 21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 21:16:55.197 [Lua] <>modded = true<> 21:16:55.197 [Lua] <>Mod:1391228174:UI Improvements = true<> 21:16:55.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 21:16:55.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 21:16:55.219 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c140) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba10) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c160) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bb90) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958baa0) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3ccd0) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cc70) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df610] (Origin: function: 0x031df780) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x19488650) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844e70) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19845280) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196921b0) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19692540) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19692390) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19692240) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19692330) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19692190) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19692870) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196924c0) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19731650) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf390) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf660) 21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde730) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3cf0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3e50) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d4070) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ec0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76f60) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76f80) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e76fc0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e766f0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77020) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6f9b0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108dc0) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c780) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a108900) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108a90) 21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 21:16:55.227 [Lua] <>modded = true<> 21:16:55.227 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 21:16:55.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 21:16:55.247 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 21:16:55.247 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93a0) 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f9380) 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9320) 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f9160) 21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb90) 21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb70) 21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb10) 21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc950) 21:16:55.253 [Lua] <>modded = true<> 21:16:55.253 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 21:16:55.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 21:16:55.275 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 21:16:55.275 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 21:16:55.275 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x19187260) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187430) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187410) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187580) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873d0) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873b0) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873f0) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x19187240) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x03009f30) 21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x19187220) 21:16:55.282 [Lua] <>modded = true<> 21:16:55.282 [Lua] <>Mod:1495937978:Host your own game = true<> 21:16:55.296 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 21:16:55.310 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 21:16:55.310 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x188f6580) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a136fd0) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137190) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137150) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137100) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad4c0) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad6a0) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad7f0) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad550) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a185b40) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a185d80) 21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 21:16:55.317 [Lua] <>modded = true<> 21:16:55.317 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 21:16:55.339 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 21:16:55.345 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 21:16:55.345 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000effb0) 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x191e3680) 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x191e37e0) 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x03156e60) 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x191e3b30) 21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x191e39b0) 21:16:55.352 [Lua] <>modded = true<> 21:16:55.352 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 21:16:55.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 21:16:55.373 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 21:16:55.373 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076c00) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01ce9f80] (Origin: function: 0x01ceb300) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x18b65ae0) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01d8b530) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01d01630) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x00bd6040) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01db5430) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01d6d9f0) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7df0) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000a6740) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7d80) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7fa0) 21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 21:16:55.381 [Lua] <>modded = true<> 21:16:55.381 [Lua] <>Mod:1388911015:Chat Block = true<> 21:16:55.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 21:16:55.408 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 21:16:55.408 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 21:16:55.408 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282ab60) 21:16:55.408 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 21:16:55.414 [Lua] <>modded = true<> 21:16:55.414 [Lua] <>Mod:1448714756:No Wobble = true<> 21:16:55.429 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 21:16:55.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 21:16:55.436 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 21:16:55.436 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.436 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048e7fd0) 21:16:55.436 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 21:16:55.442 [Lua] <>modded = true<> 21:16:55.442 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 21:16:55.457 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 21:16:55.464 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 21:16:55.464 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b7d880) 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0260f580) 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x026fa310) 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0256a500) 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x026fa160) 21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x026f4c20) 21:16:55.470 [Lua] <>modded = true<> 21:16:55.470 [Lua] <>Mod:1464907434:Armory = true<> 21:16:55.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 21:16:55.499 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 21:16:55.499 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480250) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108720) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b659e0) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff050) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c920) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c470) 21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509b0) 21:16:55.508 [Lua] <>modded = true<> 21:16:55.508 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 21:16:55.527 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 21:16:55.534 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 21:16:55.534 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190651b0) 21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095bf0) 21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064ee0) 21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095c50) 21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 21:16:55.541 [Lua] <>project = vermintide 2<> 21:16:55.541 [Lua] <>build = release<> 21:16:55.541 [Lua] <>platform = win32<> 21:16:55.541 [Lua] <>dedicated_server = false<> 21:16:55.541 [Lua] <>title_id = 5107<> 21:16:55.541 [Lua] <>content_revision = 22491<> 21:16:55.541 [Lua] <>engine_revision = 142279ec06cd<> 21:16:55.541 [Lua] <>release_version = 4.3.0<> 21:16:55.541 [Lua] <>rendering_backend = dx11<> 21:16:55.541 [Lua] <>teamcity_build_id = 93509<> 21:16:55.541 [Lua] <>steam_id = 11000010280085e<> 21:16:55.541 [Lua] <>steam_profile_name = Nolrach<> 21:16:55.541 [Lua] <>machine_id = 8bec3232-ae46-4e68-addd-ddf09efcd7c8<> 21:16:55.543 [Lua] [Boot] Application build: release 21:16:55.543 [Lua] [Boot] Content revision: 22491 21:16:55.543 [Lua] [Boot] Engine revision: 142279ec06cd 21:16:55.543 [Lua] [Boot] Release version: 4.3.0 21:16:55.543 [Lua] [Boot] User ID: 11000010280085e Nolrach 21:16:55.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:16:55.550 [Lua] initializing mechanism to: adventure 21:16:55.551 [Lua] Game:setup() total time: 0.0080000000000009 21:16:55.551 [Lua] handle rev info: 0 21:16:55.551 [Lua] handle gfx quality: 0 21:16:55.551 [Lua] default settings: 0 21:16:55.551 [Lua] user settings: 0 21:16:55.551 [Lua] set frame times: 0 21:16:55.551 [Lua] init random: 0 21:16:55.551 [Lua] managers: 0.0080000000000008953 21:16:55.551 [Lua] 21:16:55.551 [Lua] unaccounted: 0 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:16:55.551 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:16:55.551 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 21:16:55.573 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:16:55.573 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 21:16:55.573 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 21:16:55.573 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 21:16:55.573 [Lua] [Testify] Ready! 21:16:55.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:16:55.626 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:16:55.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:16:55.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:16:55.844 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:16:55.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:16:55.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:16:55.895 [Lua] [PackageManager] Force_load: resource_packages/menu 21:16:55.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:16:55.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:16:55.963 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:16:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:16:56.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:16:56.289 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:16:56.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:16:56.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:16:56.389 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:16:56.389 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:16:56.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:16:56.440 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:16:56.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:16:56.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:16:56.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:16:56.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:16:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:16:56.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:16:56.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:16:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:16:57.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:16:57.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:16:57.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:16:57.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:16:57.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:57.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:57.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:16:57.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:16:57.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:16:57.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:16:57.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:16:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:16:57.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:16:57.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:16:57.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:16:57.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:16:57.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:16:58.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:16:58.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:16:58.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:16:58.404 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 21:16:58.404 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 21:16:58.404 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 21:16:58.404 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x032d4c10) 21:16:58.404 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031e89f0) 21:16:58.404 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00bb4d70) 21:16:58.405 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:16:58.405 [Lua] [Gamestate] Enter StateTitleScreen 21:16:58.406 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:16:58.408 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 21:16:58.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:16:58.422 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:16:58.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:16:58.423 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:16:58.423 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:16:58.423 [Save] Loading `save_data` 21:16:58.430 [Save] Load done 21:16:58.434 [Lua] [BackendManagerPlayFab] Backend Enabled 21:16:58.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:16:58.484 [Lua] [PackageManager] Force_load: resource_packages/careers 21:16:58.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:16:58.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:16:58.535 [Lua] [PackageManager] Force_load: resource_packages/decals 21:16:58.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:16:58.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:16:58.603 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:16:58.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:16:59.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:16:59.207 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:16:59.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:17:00.066 [Lua] <>playfab_id = 9AE5FA02A0FF42A9<> 21:17:00.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:17:00.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:17:00.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:17:00.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:17:00.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:17:00.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:17:00.561 [Save] Saving `save_data` 21:17:00.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:17:00.566 [Save] Save done 21:17:00.577 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:17:00.832 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:17:00.832 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:17:00.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:17:00.898 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:17:00.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:17:01.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:17:01.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:17:01.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:17:01.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:17:01.857 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:17:01.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:17:01.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:17:01.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:17:01.908 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:17:01.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:17:01.943 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:17:01.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:17:01.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:17:01.992 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:17:01.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:17:02.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:17:02.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:17:02.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:17:02.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:17:02.179 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:17:02.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:17:02.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:17:02.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:17:03.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:17:03.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:17:03.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:17:03.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:17:03.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:17:03.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:17:03.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:17:03.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:17:03.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:17:03.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:17:03.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:17:03.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:17:04.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:17:04.209 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:17:04.219 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:17:04.389 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:17:04.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:17:04.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:17:04.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:17:04.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 21:17:04.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 21:17:05.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 21:17:05.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 21:17:05.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 21:17:05.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 21:17:05.275 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 21:17:05.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 21:17:05.670 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 21:17:05.675 [Lua] steam item server: requesting user inventory 21:17:06.270 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:17:06.270 [Lua] ISI-> GET_ALL_ITEMS! 21:17:06.270 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:17:06.270 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:17:06.270 [Lua] Steam Item: bountyhunter_hat_1002 124 429dea1369249a74 0 1 21:17:06.270 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 429dea1369249a75 0 1 21:17:06.270 [Lua] Steam Item: mercenary_hat_1002 122 2fa1ea90706c5bbe 0 1 21:17:06.270 [Lua] Steam Item: skin_es_mercenary_1001 123 2fa1ea90706c5bbf 0 1 21:17:06.270 [Lua] Steam Item: scholar_hat_1002 128 2fa1ea90706c65ad 0 1 21:17:06.270 [Lua] Steam Item: skin_bw_myrmidia 129 2fa1ea90706c65ae 0 1 21:17:06.270 [Lua] Steam Item: ironbreaker_hat_1004 126 2fa1ea90706cbb52 0 1 21:17:06.270 [Lua] Steam Item: skin_dr_irondrake 127 2fa1ea90706cbb53 0 1 21:17:06.270 [Lua] Steam Item: skin_ww_shade_1001 121 2fa1ea90709855bf 0 1 21:17:06.270 [Lua] Steam Item: shade_hat_1002 103 2fa1ea90709855c0 0 1 21:17:06.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 21:17:06.271 [Lua] 21:17:06.271 [Lua] [1] = 124 (number) 21:17:06.271 [Lua] [2] = 429dea1369249a74 (string) 21:17:06.271 [Lua] [3] = 0 (number) 21:17:06.271 [Lua] [4] = 1 (number) 21:17:06.271 [Lua] [5] = 125 (number) 21:17:06.271 [Lua] [6] = 429dea1369249a75 (string) 21:17:06.271 [Lua] [7] = 0 (number) 21:17:06.271 [Lua] [8] = 1 (number) 21:17:06.271 [Lua] [9] = 122 (number) 21:17:06.271 [Lua] [10] = 2fa1ea90706c5bbe (string) 21:17:06.271 [Lua] [11] = 0 (number) 21:17:06.271 [Lua] [12] = 1 (number) 21:17:06.271 [Lua] [13] = 123 (number) 21:17:06.271 [Lua] [14] = 2fa1ea90706c5bbf (string) 21:17:06.271 [Lua] [15] = 0 (number) 21:17:06.271 [Lua] [16] = 1 (number) 21:17:06.271 [Lua] [17] = 128 (number) 21:17:06.271 [Lua] [18] = 2fa1ea90706c65ad (string) 21:17:06.271 [Lua] [19] = 0 (number) 21:17:06.271 [Lua] [20] = 1 (number) 21:17:06.271 [Lua] [21] = 129 (number) 21:17:06.271 [Lua] [22] = 2fa1ea90706c65ae (string) 21:17:06.271 [Lua] [23] = 0 (number) 21:17:06.271 [Lua] [24] = 1 (number) 21:17:06.271 [Lua] [25] = 126 (number) 21:17:06.271 [Lua] [26] = 2fa1ea90706cbb52 (string) 21:17:06.271 [Lua] [27] = 0 (number) 21:17:06.271 [Lua] [28] = 1 (number) 21:17:06.271 [Lua] [29] = 127 (number) 21:17:06.271 [Lua] [30] = 2fa1ea90706cbb53 (string) 21:17:06.271 [Lua] [31] = 0 (number) 21:17:06.271 [Lua] [32] = 1 (number) 21:17:06.271 [Lua] [33] = 121 (number) 21:17:06.271 [Lua] [34] = 2fa1ea90709855bf (string) 21:17:06.271 [Lua] [35] = 0 (number) 21:17:06.271 [Lua] [36] = 1 (number) 21:17:06.271 [Lua] [37] = 103 (number) 21:17:06.271 [Lua] [38] = 2fa1ea90709855c0 (string) 21:17:06.271 [Lua] [39] = 0 (number) 21:17:06.271 [Lua] [40] = 1 (number) 21:17:06.271 [Lua] 21:17:06.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 21:17:06.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 21:17:06.509 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:17:06.509 [Lua] [SteamManager] request_item_prices 21:17:06.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 21:17:07.068 [Lua] [SteamManager] on_price_result 1 EUR 21:17:07.068 [Lua] _refresh_steam_item_prices_cb 21:17:07.068 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:17:07.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 21:17:07.588 [Lua] Player statistics loaded! 21:17:07.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 21:17:07.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 21:17:07.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 21:17:07.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 21:17:07.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 21:17:08.161 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 21:17:08.187 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 21:17:08.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 21:17:08.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 21:17:08.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 21:17:08.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 21:17:08.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:17:09.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 21:17:09.803 [Lua] [Managers] Destroying manager group: 21:17:09.803 [Lua] [Gamestate] Enter state StateLoading 21:17:09.805 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:17:09.805 [Lua] [LobbyManager] Setting up network options 21:17:09.805 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:17:09.805 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:17:09.805 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:17:09.805 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:17:09.805 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:17:09.805 [Lua] LobbyManager:setup_network_options server_port: 27015 21:17:09.805 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:17:09.811 [Lua] registering RPCs 21:17:09.811 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:17:09.811 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:17:09.811 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:17:09.811 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:17:09.812 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:70050264 lt:load_next_level) 21:17:09.812 [Lua] [LevelTransitionHandler] promote_next_level_data 21:17:09.812 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:17:09.812 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:17:09.812 [SteamVoip] Creating room 89be679d36b7c458 21:17:09.812 [SteamVoip] Joining room 89be679d36b7c458 21:17:09.813 [EAC] EAC server 11000010280085e is initializing 21:17:09.819 [EAC] Server is also client 11000010280085e 21:17:09.819 [EACServer] [23:17:09:819][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF752638780 LogLevel: Info. 21:17:09.820 [Lua] ### Created peer state machine for 11000010280085e 21:17:09.820 [Lua] [PeerSM] 11000010280085e :: on_enter Connecting 21:17:09.820 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:17:09.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:17:09.820 warning: [Application] Application.update_render_world is deprecated. 21:17:09.823 [Lua] [LevelTransitionHandler] Level load completed! 21:17:09.823 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:17:09.823 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:17:09.823 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:17:09.823 [Lua] Set lobby begin: 21:17:09.823 [Lua] Set lobby end. 21:17:09.823 [Lua] [PSM] Peer 11000010280085e joined. Want to use profile index "5" and join party "nil" 21:17:09.823 [Lua] [LobbyHost] Changed state from 0 to creating 21:17:09.838 [Lua] [StateLoading] load_current_level 21:17:09.838 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:17:09.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:17:09.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:17:09.872 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:17:09.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:17:10.068 [Lua] [LobbyHost] Changed state from creating to joined 21:17:10.069 [Lua] [PartyManager] Leader is set to 11000010280085e 21:17:10.069 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010280085e my_peer_id:11000010280085e 21:17:10.069 [Lua] [ChatManager] Registering channel 1 21:17:10.069 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 21:17:10.069 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 21:17:10.069 [Lua] [PartyManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 21:17:10.084 [Lua] [NetworkServer] Changing num_players from nil to 1 21:17:10.084 [Lua] Players: 1 21:17:10.084 [Lua] Set lobby begin: 21:17:10.084 [Lua] Lobby data mission_id = inn_level 21:17:10.084 [Lua] Lobby data mechanism = adventure 21:17:10.084 [Lua] Lobby data matchmaking_type = 3 21:17:10.084 [Lua] Lobby data eac_authorized = true 21:17:10.084 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:10.084 [Lua] Lobby data selected_mission_id = inn_level 21:17:10.085 [Lua] Lobby data num_players = 1 21:17:10.085 [Lua] Lobby data matchmaking = false 21:17:10.085 [Lua] Set lobby end. 21:17:11.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:17:11.436 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:17:11.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:17:11.825 [Lua] player (11000010280085e,1) was put into party 0 21:17:11.825 [Lua] [ProfileSynchronizer] Peer 11000010280085e entered session 21:17:11.825 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010280085e 21:17:11.825 [Lua] [PeerSM] 11000010280085e :: on_exit Connecting 21:17:11.825 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:17:12.348 [Window] Window => inactive 21:17:16.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:17:16.460 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:17:16.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:17:16.493 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:17:16.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:17:16.560 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:17:16.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:16.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:16.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:17:16.695 [Lua] [LevelTransitionHandler] Level load completed! 21:17:16.695 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:17:16.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:16.698 [Lua] checking dlc's against conflict directors 21:17:16.698 [Lua] number of factions to include 2 21:17:16.698 [Lua] Updated list weights for random: 21:17:16.698 [Lua] skaven, 0.42 (0.00-0.42) 21:17:16.698 [Lua] chaos, 0.42 (0.42-0.83) 21:17:16.698 [Lua] beastmen, 0.17 (0.83-1.00) 21:17:16.698 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:17:16.698 [Lua] Updated list weights for random: 21:17:16.698 [Lua] beastmen, 0.29 (0.00-0.29) 21:17:16.698 [Lua] chaos, 0.71 (0.29-1.00) 21:17:16.698 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:17:16.698 [Lua] number of factions added 2 21:17:16.698 [Lua] --- --- --- 21:17:16.698 [Lua] Starting... difficulty 'normal' 21:17:16.698 [Lua] These are the starting conflict directors: 21:17:16.698 [Lua] inn_level 21:17:16.698 [Lua] --- --- --- 21:17:16.698 [Lua] 21:17:16.698 [Lua] DONE! Found the following directors: 21:17:16.698 [Lua] (free: 35), Master hash is: 21:17:16.698 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:17:16.698 [Lua] load_startup_enemy_packages: -------------- 21:17:16.698 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:17:16.698 [Lua] critter_rat 21:17:16.713 [Lua] ### Received rpc_level_loaded 21:17:16.713 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 78 21:17:16.713 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:17:16.729 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:17:16.729 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:17:16.746 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:17:16.746 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:17:16.746 [Lua] ### Received rpc_level_loaded 21:17:16.746 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 78 21:17:16.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:17:16.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:17:16.780 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:17:16.780 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:17:16.780 [Lua] Starting async level spawning of levels/inn/world 21:17:16.781 [Umbra] Init version: 3.4.15 :: 16 threads 21:17:17.188 [Lua] Async level spawning done 21:17:17.188 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:17:18.162 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:17:18.162 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:17:18.163 [Lua] Set lobby begin: 21:17:18.163 [Lua] Lobby data selected_mission_id = inn_level 21:17:18.163 [Lua] Lobby data num_players = 1 21:17:18.163 [Lua] Lobby data matchmaking = false 21:17:18.163 [Lua] Lobby data host = 11000010280085e 21:17:18.163 [Lua] Lobby data mission_id = inn_level 21:17:18.163 [Lua] Lobby data matchmaking_type = 3 21:17:18.163 [Lua] Lobby data country_code = FR 21:17:18.163 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:18.163 [Lua] Lobby data unique_server_name = Nolrach 21:17:18.163 [Lua] Lobby data mechanism = adventure 21:17:18.163 [Lua] Lobby data eac_authorized = true 21:17:18.163 [Lua] Set lobby end. 21:17:18.163 [Lua] [Managers] Destroying manager group: 21:17:18.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:17:18.165 [Lua] [Gamestate] Enter StateIngame HOST 21:17:18.165 [Lua] [Managers] Calling function on all managers: 21:17:18.165 [Lua] <>level = inn_level<> 21:17:18.165 [Lua] Set lobby begin: 21:17:18.165 [Lua] Lobby data selected_mission_id = inn_level 21:17:18.166 [Lua] Lobby data num_players = 1 21:17:18.166 [Lua] Lobby data matchmaking = false 21:17:18.166 [Lua] Lobby data host = 11000010280085e 21:17:18.166 [Lua] Lobby data mission_id = inn_level 21:17:18.166 [Lua] Lobby data matchmaking_type = 3 21:17:18.166 [Lua] Lobby data country_code = FR 21:17:18.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:18.166 [Lua] Lobby data unique_server_name = Nolrach 21:17:18.166 [Lua] Lobby data mechanism = adventure 21:17:18.166 [Lua] Lobby data eac_authorized = true 21:17:18.166 [Lua] Set lobby end. 21:17:18.166 [Lua] [StateIngame] Server ingame 21:17:18.171 [Lua] Set lobby begin: 21:17:18.171 [Lua] Lobby data difficulty = normal 21:17:18.171 [Lua] Lobby data selected_mission_id = inn_level 21:17:18.171 [Lua] Lobby data difficulty_tweak = 0 21:17:18.171 [Lua] Lobby data num_players = 1 21:17:18.171 [Lua] Lobby data matchmaking = false 21:17:18.171 [Lua] Lobby data host = 11000010280085e 21:17:18.171 [Lua] Lobby data mission_id = inn_level 21:17:18.171 [Lua] Lobby data matchmaking_type = 3 21:17:18.171 [Lua] Lobby data country_code = FR 21:17:18.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:18.171 [Lua] Lobby data unique_server_name = Nolrach 21:17:18.171 [Lua] Lobby data mechanism = adventure 21:17:18.171 [Lua] Lobby data eac_authorized = true 21:17:18.171 [Lua] Set lobby end. 21:17:18.171 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 21:17:18.171 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 21:17:18.171 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:17:18.171 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:17:18.171 [Lua] [Matchmaking] initializing 21:17:18.171 [Lua] [Matchmaking] my_peer_id: 11000010280085e, I am server 21:17:18.172 [Lua] [Matchmaking] register rpcs 21:17:18.172 [Lua] GameNetworkManager:init... creating game session 21:17:18.172 [Lua] Host GameSession.make_game_session_host with session: 21:17:18.172 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:17:18.172 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:17:18.172 [Lua] [GameNetworkManager] self.is_server = true 21:17:18.172 [Network] Setting artificial MTU limit to 65536 21:17:18.184 [Lua] Switching ConflictSettings: to: inn_level 21:17:18.184 [Lua] pacing=disabled 21:17:18.184 [Lua] roaming=nil 21:17:18.184 [Lua] disabled=false 21:17:18.184 [Lua] pack_spawning=disabled 21:17:18.184 [Lua] contained_breeds=nil 21:17:18.184 [Lua] boss=disabled 21:17:18.184 [Lua] horde=disabled 21:17:18.184 [Lua] specials=disabled 21:17:18.184 [Lua] name=inn_level 21:17:18.184 [Lua] intensity=disabled 21:17:18.184 [Lua] --- 21:17:18.185 [Lua] [LevelAnalysis] set_random_seed( 0) 21:17:18.191 [Lua] [AIInterestPointSystem] Level Seed: 0 21:17:18.192 [Lua] 21:17:18.192 [Lua] [entity_system_bag] = table 21:17:18.192 [Lua] [entity_system_bag] = metatable 21:17:18.192 [Lua] [startup_data] = table 21:17:18.192 [Lua] [entity_manager] = table 21:17:18.192 [Lua] [entity_manager] = metatable 21:17:18.192 [Lua] [unit_spawner] = table 21:17:18.192 [Lua] [unit_spawner] = metatable 21:17:18.192 [Lua] [unit_storage] = table 21:17:18.192 [Lua] [unit_storage] = metatable 21:17:18.192 [Lua] [dice_keeper] = table 21:17:18.192 [Lua] [dice_keeper] = metatable 21:17:18.192 [Lua] [is_server] = true (boolean) 21:17:18.192 [Lua] [world] = [World] 21:17:18.192 [Lua] [system_api] = table 21:17:18.192 [Lua] [entity_system] = table 21:17:18.192 [Lua] [entity_system] = metatable 21:17:18.192 [Lua] [network_lobby] = table 21:17:18.192 [Lua] [network_lobby] = metatable 21:17:18.192 [Lua] [profile_synchronizer] = table 21:17:18.192 [Lua] [profile_synchronizer] = metatable 21:17:18.192 [Lua] [level_transition_handler] = table 21:17:18.192 [Lua] [level_transition_handler] = metatable 21:17:18.192 [Lua] [num_local_human_players] = 1 (number) 21:17:18.192 [Lua] [statistics_db] = table 21:17:18.192 [Lua] [statistics_db] = metatable 21:17:18.192 [Lua] [network_server] = table 21:17:18.192 [Lua] [network_server] = metatable 21:17:18.192 [Lua] [input_manager] = table 21:17:18.192 [Lua] [input_manager] = metatable 21:17:18.192 [Lua] [network_clock] = table 21:17:18.192 [Lua] [network_clock] = metatable 21:17:18.192 [Lua] [network_transmit] = table 21:17:18.192 [Lua] [network_transmit] = metatable 21:17:18.192 [Lua] [free_flight_manager] = table 21:17:18.192 [Lua] [free_flight_manager] = metatable 21:17:18.192 [Lua] [network_manager] = table 21:17:18.192 [Lua] [network_manager] = metatable 21:17:18.192 [Lua] [network_event_delegate] = table 21:17:18.192 [Lua] [network_event_delegate] = metatable 21:17:18.192 [Lua] 21:17:18.192 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:17:18.192 [Lua] ignoring extension VersusInteractObjectiveExtension 21:17:18.192 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:17:18.192 [Lua] ignoring extension VersusSocketObjectiveExtension 21:17:18.192 [Lua] ignoring extension VersusTargetObjectiveExtension 21:17:18.192 [Lua] ignoring extension VersusMissionObjectiveExtension 21:17:18.193 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:17:18.201 [Lua] [AchievementManager] Achievements using the steam platform 21:17:18.202 [Lua] PlayerManager:add_player player_1 21:17:18.252 [Lua] [StateIngame] Level seed: 0 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1, async-read, 21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_1, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 21:17:18.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1, async-read, 21:17:18.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read, 21:17:18.266 [Lua] [LevelAnalysis] set_random_seed( 0) 21:17:18.270 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:17:18.270 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 21:17:18.271 [Lua] [IngameUI] init 21:17:18.288 [SteamVoipClient] select_out(11000010280085e, off) 21:17:18.292 [Lua] cb_razer_chroma_setup 21:17:18.332 [Lua] completed 21:17:18.332 [Lua] completed 21:17:18.333 [Lua] completed 21:17:18.333 [Lua] completed 21:17:18.350 [Lua] completed 21:17:18.350 [Lua] completed 21:17:18.351 [Lua] [Matchmaking] Cancelling matchmaking 21:17:18.351 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:17:18.352 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:17:18.352 [Lua] Set lobby begin: 21:17:18.352 [Lua] Lobby data difficulty = normal 21:17:18.352 [Lua] Lobby data selected_mission_id = inn_level 21:17:18.352 [Lua] Lobby data power_level = 0 21:17:18.352 [Lua] Lobby data difficulty_tweak = 0 21:17:18.352 [Lua] Lobby data num_players = 1 21:17:18.352 [Lua] Lobby data matchmaking = false 21:17:18.352 [Lua] Lobby data host = 11000010280085e 21:17:18.352 [Lua] Lobby data mission_id = inn_level 21:17:18.352 [Lua] Lobby data matchmaking_type = 3 21:17:18.352 [Lua] Lobby data country_code = FR 21:17:18.352 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:18.352 [Lua] Lobby data unique_server_name = Nolrach 21:17:18.352 [Lua] Lobby data mechanism = adventure 21:17:18.352 [Lua] Lobby data eac_authorized = true 21:17:18.352 [Lua] Set lobby end. 21:17:18.353 [Flow] complete_skittergate_legend true 21:17:18.353 [Flow] complete_all_helmgart_levels_recruit true 21:17:18.356 [Flow] WitchHunterLevel:35 21:17:18.356 [Flow] LeaderYes 21:17:18.356 [Flow] ALL PC XP:304250 21:17:18.356 [Flow] Has "bogenhafen" DLC:true 21:17:18.356 [Flow] WH XP:60850 21:17:18.356 [Flow] Number of crafted items:30891 21:17:18.356 [Flow] Has "pre_order" DLC:true 21:17:18.356 [Flow] Sum of Powe Levels:1500 21:17:18.356 [Flow] lodestone diff 1:false 21:17:18.356 [Flow] magnus and forest activated 21:17:18.356 [Flow] magnus and forest activated 21:17:18.356 [Flow] cemetery and forest activated 21:17:18.356 [Flow] magnus and cemetery 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.356 [Flow] ALL RUNES ACTIVATED 21:17:18.356 [Flow] magnus and forest activated 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.356 [Flow] ALL RUNES ACTIVATED 21:17:18.356 [Flow] cemetery and forest activated 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.356 [Flow] ALL RUNES ACTIVATED 21:17:18.356 [Flow] magnus and forest activated 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.356 [Flow] ALL RUNES ACTIVATED 21:17:18.356 [Flow] magnus and cemetery 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.356 [Flow] ALL RUNES ACTIVATED 21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:17:18.358 [Lua] CurrentConflictSettings inn_level 21:17:18.358 [Lua] [ConflictDirector] conflict_director is ai_ready 21:17:18.359 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:17:18.359 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:17:18.361 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:17:18.361 [Lua] Forming navigation groups in one frame 21:17:18.361 [Lua] Forming navigation groups 21:17:18.383 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465 21:17:18.384 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 21:17:18.384 [Lua] number of nav groups: 42 21:17:18.385 [Lua] number of refined nav groups : 23 21:17:18.389 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 21:17:18.389 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:17:18.389 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:17:18.389 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:17:18.393 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 21:17:18.393 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:17:18.393 [Lua] [Managers] Calling function on all managers: 21:17:18.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:17:18.435 [Save] Saving `save_data` 21:17:18.439 [Save] Save done 21:17:18.442 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:17:18.442 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:17:18.450 [Lua] [UnlockManager] All unlocks ready 21:17:18.741 [Lua] player (11000010280085e,1) was put into party 1 21:17:18.741 [Lua] [IngamePlayerListUI] - Destroy 21:17:18.741 [Lua] [GamePadEquipmentUI] - Destroy 21:17:18.741 [Lua] [EquipmentUI] - Destroy 21:17:18.741 [Lua] [GamePadAbilityUI] - Destroy 21:17:18.741 [Lua] [AbilityUI] - Destroy 21:17:18.760 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010280085e 21:17:18.760 [Lua] Set lobby begin: 21:17:18.760 [Lua] Lobby data selected_mission_id = inn_level 21:17:18.760 [Lua] Lobby data num_players = 1 21:17:18.760 [Lua] Lobby data difficulty_tweak = 0 21:17:18.760 [Lua] Lobby data host = 11000010280085e 21:17:18.760 [Lua] Lobby data matchmaking_type = 3 21:17:18.760 [Lua] Lobby data difficulty = normal 21:17:18.761 [Lua] Lobby data player_slot_1 = 0:0 21:17:18.761 [Lua] Lobby data unique_server_name = Nolrach 21:17:18.761 [Lua] Lobby data player_slot_4 = 0:0 21:17:18.761 [Lua] Lobby data country_code = FR 21:17:18.761 [Lua] Lobby data matchmaking = false 21:17:18.761 [Lua] Lobby data power_level = 0 21:17:18.761 [Lua] Lobby data mission_id = inn_level 21:17:18.761 [Lua] Lobby data mechanism = adventure 21:17:18.761 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:17:18.761 [Lua] Lobby data player_slot_2 = 0:0 21:17:18.761 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:18.761 [Lua] Lobby data player_slot_3 = 0:0 21:17:18.761 [Lua] Lobby data eac_authorized = true 21:17:18.761 [Lua] Set lobby end. 21:17:18.761 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:1) to profile(5) career(4) 21:17:18.763 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:17:18.763 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:17:18.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:17:18.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 21:17:18.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 21:17:18.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read, 21:17:18.770 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:17:18.770 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:17:18.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:17:18.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 21:17:18.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:17:18.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:18.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:18.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 21:17:18.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:17:18.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08 21:17:19.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08 21:17:19.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08 21:17:19.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:17:19.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:17:19.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:17:19.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012 21:17:19.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:17:19.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:17:19.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:17:19.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:17:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:17:19.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:17:19.285 [Flow] DISABLE 21:17:19.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:17:19.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 21:17:19.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:17:19.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:19.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:19.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 21:17:19.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:17:19.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:17:19.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:17:19.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 21:17:19.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:17:19.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:19.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:19.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:17:19.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:17:19.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 21:17:19.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 21:17:19.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 21:17:19.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:17:19.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 21:17:19.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 21:17:19.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower 21:17:19.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:17:19.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:17:19.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:17:19.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 21:17:19.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:17:19.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:17:19.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:17:19.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 21:17:19.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:17:19.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:17:19.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 21:17:19.759 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 21:17:19.759 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:17:19.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:17:19.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:17:19.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:17:19.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:17:19.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:17:19.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:17:19.981 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 21:17:19.981 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:17:20.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:17:20.061 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:17:20.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 21:17:20.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 21:17:20.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 21:17:20.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:17:20.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:17:20.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:17:20.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:17:20.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:17:20.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:17:20.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:17:20.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:17:20.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:17:20.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:20.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:20.768 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:17:20.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:17:21.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:17:21.249 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:17:21.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 21:17:21.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 21:17:21.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 21:17:21.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:17:21.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:17:21.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:17:21.409 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 21:17:21.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:17:21.480 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:17:21.480 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:17:21.552 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:17:21.552 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:17:21.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:17:21.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:17:21.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 21:17:21.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:17:22.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:17:22.165 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 21:17:22.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:17:22.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:17:22.377 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:17:22.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 21:17:22.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 21:17:22.501 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 21:17:22.522 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:17:22.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:22.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:17:22.526 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:17:22.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233d9c0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233d9c0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233d0e0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233d0e0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233eb70 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233eb70 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233e5f0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233e5f0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233ce00 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233ce00 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233e0b0 21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233e0b0 21:17:22.555 [Lua] Players are leaving the safe zone 21:17:22.900 [Lua] StateInGameRunning:_game_actually_starts() 21:17:22.900 [Lua] [IngameUI] menu view on_enter start_menu_view 21:17:22.901 [Lua] hero_fullscreen_menu_on_enter 21:17:22.901 [Lua] ################################################################################################################# 21:17:22.901 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:17:22.901 [Lua] ################################################################################################################# 21:17:22.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 21:17:22.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f552d0 21:17:22.907 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:17:22.911 [SteamVoipClient] select_out(11000010280085e, off) 21:17:22.917 [Lua] cb_razer_chroma_setup 21:17:22.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:22.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:22.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:17:22.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 21:17:22.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:22.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 21:17:22.977 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView 21:17:22.977 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:17:23.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 21:17:23.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 21:17:23.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 21:17:23.104 [Lua] Commit load time data 21:17:23.252 [Lua] PlayFabMirrorBase:_commit_internal 1 21:17:23.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:17:23.256 [Lua] generate_backend_stats 11000010280085e:1 21:17:23.282 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:17:23.282 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:17:23.282 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 21:17:23.282 [Lua] Set lobby begin: 21:17:23.282 [Lua] Lobby data selected_mission_id = inn_level 21:17:23.282 [Lua] Lobby data num_players = 1 21:17:23.282 [Lua] Lobby data difficulty_tweak = 0 21:17:23.282 [Lua] Lobby data host = 11000010280085e 21:17:23.282 [Lua] Lobby data matchmaking_type = 3 21:17:23.282 [Lua] Lobby data difficulty = normal 21:17:23.282 [Lua] Lobby data player_slot_1 = 0:0 21:17:23.283 [Lua] Lobby data unique_server_name = Nolrach 21:17:23.283 [Lua] Lobby data player_slot_4 = 0:0 21:17:23.283 [Lua] Lobby data country_code = FR 21:17:23.283 [Lua] Lobby data matchmaking = false 21:17:23.283 [Lua] Lobby data power_level = 835 21:17:23.283 [Lua] Lobby data mission_id = inn_level 21:17:23.283 [Lua] Lobby data mechanism = adventure 21:17:23.283 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:17:23.283 [Lua] Lobby data player_slot_2 = 0:0 21:17:23.283 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:23.283 [Lua] Lobby data player_slot_3 = 0:0 21:17:23.283 [Lua] Lobby data eac_authorized = true 21:17:23.283 [Lua] Set lobby end. 21:17:23.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 21:17:23.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 21:17:23.664 [Lua] commit result success 1 21:17:23.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 21:17:23.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 21:17:23.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 21:17:23.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a0, position: 0 21:17:24.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a0, position: 27249 21:17:26.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read, 21:17:26.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:26.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1, async-read, 21:17:26.764 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:26.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 21:17:26.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:26.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1, async-read, 21:17:26.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:26.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read, 21:17:26.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:26.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:17:26.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:26.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read, 21:17:26.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:26.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1, async-read, 21:17:26.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:26.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 21:17:26.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:17:26.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read, 21:17:26.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:17:53.055 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:17:53.055 [Lua] Players: 2 21:17:53.055 [Lua] Set lobby begin: 21:17:53.055 [Lua] Lobby data selected_mission_id = inn_level 21:17:53.055 [Lua] Lobby data num_players = 2 21:17:53.055 [Lua] Lobby data difficulty_tweak = 0 21:17:53.055 [Lua] Lobby data host = 11000010280085e 21:17:53.055 [Lua] Lobby data matchmaking_type = 3 21:17:53.055 [Lua] Lobby data difficulty = normal 21:17:53.055 [Lua] Lobby data player_slot_1 = 0:0 21:17:53.055 [Lua] Lobby data unique_server_name = Nolrach 21:17:53.055 [Lua] Lobby data player_slot_4 = 0:0 21:17:53.055 [Lua] Lobby data country_code = FR 21:17:53.055 [Lua] Lobby data matchmaking = false 21:17:53.055 [Lua] Lobby data power_level = 835 21:17:53.055 [Lua] Lobby data mission_id = inn_level 21:17:53.055 [Lua] Lobby data mechanism = adventure 21:17:53.055 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:17:53.055 [Lua] Lobby data player_slot_2 = 0:0 21:17:53.056 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:53.056 [Lua] Lobby data player_slot_3 = 0:0 21:17:53.056 [Lua] Lobby data eac_authorized = true 21:17:53.056 [Lua] Set lobby end. 21:17:53.056 [Lua] [LobbyMembers] Member joined 11000010001b326 21:17:55.524 [Lua] GOT approve_channel 1 11000010001b326 1860000018abfad 21:17:55.525 [EAC] EAC server has client 11000010001b326 and channel 1 (and owner 11000010001b326) 21:17:55.525 [EACServer] [23:17:55:524][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn 21:17:55.525 [Lua] Client with peer_id 11000010001b326 got APPROVED by server 21:17:55.525 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326' 21:17:55.525 [Lua] [ChatManager][1]System: Koreyn is joining the game 21:17:55.525 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby. 21:17:55.525 [Lua] [NetworkServer] Creating peer info. 21:17:55.525 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 21:17:55.627 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010001b326, replying lobby_ok 21:17:55.631 [EACServer] [23:17:55:630][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:17:55.678 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e 21:17:55.729 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326 21:17:55.730 [Lua] Set lobby begin: 21:17:55.730 [Lua] Lobby data selected_mission_id = inn_level 21:17:55.730 [Lua] Lobby data num_players = 2 21:17:55.730 [Lua] Lobby data difficulty_tweak = 0 21:17:55.730 [Lua] Lobby data host = 11000010280085e 21:17:55.730 [Lua] Lobby data matchmaking_type = 3 21:17:55.730 [Lua] Lobby data difficulty = normal 21:17:55.730 [Lua] Lobby data player_slot_1 = 0:0 21:17:55.730 [Lua] Lobby data unique_server_name = Nolrach 21:17:55.730 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:17:55.730 [Lua] Lobby data country_code = FR 21:17:55.730 [Lua] Lobby data matchmaking = false 21:17:55.730 [Lua] Lobby data power_level = 835 21:17:55.730 [Lua] Lobby data mission_id = inn_level 21:17:55.730 [Lua] Lobby data mechanism = adventure 21:17:55.730 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:17:55.731 [Lua] Lobby data player_slot_2 = 0:0 21:17:55.731 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:17:55.731 [Lua] Lobby data player_slot_3 = 0:0 21:17:55.731 [Lua] Lobby data eac_authorized = true 21:17:55.731 [Lua] Set lobby end. 21:17:58.085 [Lua] ### CLEARING PEER STATE FOR 11000010001b326 21:17:58.085 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 21:17:58.085 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 21:17:58.135 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined 21:17:58.135 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0" 21:17:58.135 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=0) 21:17:58.135 [Lua] Sync dynamic to client: 21:17:58.186 [Lua] ### Received rpc_level_load_started 21:17:58.186 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 70050264 21:17:58.186 [Lua] player (11000010001b326,1) was put into party 0 21:17:58.187 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session 21:17:58.187 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326 21:17:58.187 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:17:58.238 [Lua] ### Received rpc_level_loaded 21:17:58.238 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 78 21:17:58.340 [SteamVoipClient] select_out(11000010001b326, on) 21:17:58.412 [SteamVoipClient] select_out(11000010001b326, on) 21:17:58.412 [SteamVoipClient] select_in(11000010001b326, on) 21:17:58.412 [SteamVoipClient] select_out(11000010001b326, off) 21:17:59.502 [Window] Window => active 21:17:59.538 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=0) 21:18:00.028 [EACServer] [23:18:00:027][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 1 Status: Client Authenticated Message: Client authenticated. 21:18:00.028 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal 21:18:00.160 [EACServer] [23:18:00:160][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326. 21:18:00.192 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified 21:18:00.193 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 21:18:00.193 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:18:00.209 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:18:00.209 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:18:00.225 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:18:00.225 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:18:00.461 [EACServer] [23:18:00:460][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326 21:18:00.461 [EACServer] [23:18:00:460][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:18:00.467 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote 21:18:01.221 [Lua] [IngameUI] menu view on_exit start_menu_view 21:18:01.221 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:18:01.221 [Lua] hero_fullscreen_menu_on_exit 21:18:01.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f552d0 21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:18:01.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView 21:18:01.479 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:18:01.479 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:18:01.497 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:18:01.499 [Lua] Breedfreezer (server) starting a hot join sync 21:18:01.500 [Lua] PlayerManager:add_remote_player 11000010001b326 21:18:01.500 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:18:01.500 [Lua] RemotePlayer:create_game_object( ) 44 21:18:01.517 [Lua] player (11000010001b326,1) was put into party 1 21:18:01.517 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1) 21:18:01.517 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:18:01.517 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:18:01.522 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:18:01.522 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:18:01.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:18:01.612 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:18:01.612 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:18:01.612 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 21:18:01.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:18:01.693 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:18:01.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:18:01.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:18:01.821 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:18:01.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:18:01.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:18:01.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:18:01.877 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:18:01.972 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:18:01.972 [Lua] [PackageManager] Force_load: wwise/bow 21:18:01.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:18:02.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:18:02.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:18:02.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:18:02.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:18:02.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:18:02.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:18:02.565 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:18:02.565 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:18:02.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:18:02.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:18:02.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:18:03.933 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:18:03.933 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:18:03.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:18:03.934 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:18:03.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:18:04.007 [Lua] Set lobby begin: 21:18:04.007 [Lua] Lobby data selected_mission_id = inn_level 21:18:04.007 [Lua] Lobby data num_players = 2 21:18:04.007 [Lua] Lobby data difficulty_tweak = 0 21:18:04.007 [Lua] Lobby data host = 11000010280085e 21:18:04.007 [Lua] Lobby data matchmaking_type = 3 21:18:04.007 [Lua] Lobby data difficulty = normal 21:18:04.007 [Lua] Lobby data player_slot_1 = 0:0 21:18:04.007 [Lua] Lobby data unique_server_name = Nolrach 21:18:04.007 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:18:04.008 [Lua] Lobby data country_code = FR 21:18:04.008 [Lua] Lobby data matchmaking = false 21:18:04.008 [Lua] Lobby data power_level = 417 21:18:04.008 [Lua] Lobby data mission_id = inn_level 21:18:04.008 [Lua] Lobby data mechanism = adventure 21:18:04.008 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:18:04.008 [Lua] Lobby data player_slot_2 = 0:0 21:18:04.008 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:18:04.008 [Lua] Lobby data player_slot_3 = 0:0 21:18:04.008 [Lua] Lobby data eac_authorized = true 21:18:04.008 [Lua] Set lobby end. 21:18:09.011 [Lua] Set lobby begin: 21:18:09.011 [Lua] Lobby data selected_mission_id = inn_level 21:18:09.011 [Lua] Lobby data num_players = 2 21:18:09.011 [Lua] Lobby data difficulty_tweak = 0 21:18:09.011 [Lua] Lobby data host = 11000010280085e 21:18:09.011 [Lua] Lobby data matchmaking_type = 3 21:18:09.011 [Lua] Lobby data difficulty = normal 21:18:09.012 [Lua] Lobby data player_slot_1 = 0:0 21:18:09.012 [Lua] Lobby data unique_server_name = Nolrach 21:18:09.012 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:18:09.012 [Lua] Lobby data country_code = FR 21:18:09.012 [Lua] Lobby data matchmaking = false 21:18:09.012 [Lua] Lobby data power_level = 835 21:18:09.012 [Lua] Lobby data mission_id = inn_level 21:18:09.012 [Lua] Lobby data mechanism = adventure 21:18:09.012 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:18:09.012 [Lua] Lobby data player_slot_2 = 0:0 21:18:09.012 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:18:09.012 [Lua] Lobby data player_slot_3 = 0:0 21:18:09.012 [Lua] Lobby data eac_authorized = true 21:18:09.012 [Lua] Set lobby end. 21:18:09.668 [Window] Window => inactive 21:18:11.529 [Lua] PlayFabMirrorBase:_commit_internal 2 21:18:11.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:18:11.532 [Lua] generate_backend_stats 11000010280085e:1 21:18:11.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:18:11.557 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:18:11.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 21:18:11.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 21:18:11.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 21:18:11.959 [Lua] commit result success 2 21:18:11.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 21:18:11.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 21:18:12.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 21:18:16.729 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010001b326 21:18:16.729 [Lua] [ChatManager][1]System: Koreyn has left the game 21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_enter Disconnecting 21:18:16.729 [Lua] [PSM] Disconnecting peer 11000010001b326 21:18:16.729 [Lua] [PSM] Disconnected peer 11000010001b326 is being removed from session. 21:18:16.729 [Lua] [NetworkServer] Peer 11000010001b326 despawned player. 21:18:16.729 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326 21:18:16.729 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010001b326 21:18:16.729 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:18:16.729 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:18:16.729 [Lua] [GameNetworkManager] destroying game object with go_id=44 21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_exit Disconnecting 21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_enter Disconnected 21:18:16.729 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010001b326) 21:18:16.729 [Lua] [ProfileSynchronizer] Peer 11000010001b326 left session 21:18:16.729 [Lua] Set lobby begin: 21:18:16.729 [Lua] Lobby data selected_mission_id = inn_level 21:18:16.729 [Lua] Lobby data num_players = 2 21:18:16.729 [Lua] Lobby data difficulty_tweak = 0 21:18:16.729 [Lua] Lobby data host = 11000010280085e 21:18:16.729 [Lua] Lobby data matchmaking_type = 3 21:18:16.729 [Lua] Lobby data difficulty = normal 21:18:16.729 [Lua] Lobby data player_slot_1 = 0:0 21:18:16.729 [Lua] Lobby data unique_server_name = Nolrach 21:18:16.730 [Lua] Lobby data player_slot_4 = 0:0 21:18:16.730 [Lua] Lobby data country_code = FR 21:18:16.730 [Lua] Lobby data matchmaking = false 21:18:16.730 [Lua] Lobby data power_level = 835 21:18:16.730 [Lua] Lobby data mission_id = inn_level 21:18:16.730 [Lua] Lobby data mechanism = adventure 21:18:16.730 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:18:16.730 [Lua] Lobby data player_slot_2 = 0:0 21:18:16.730 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:18:16.730 [Lua] Lobby data player_slot_3 = 0:0 21:18:16.730 [Lua] Lobby data eac_authorized = true 21:18:16.730 [Lua] Set lobby end. 21:18:16.730 [EAC] EAC server lost client 11000010001b326 21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 21:18:16.730 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 1 21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:18:16.730 [SteamVoipClient] select_out(11000010001b326, off) 21:18:16.730 [SteamVoipClient] select_in(11000010001b326, off) 21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:18:16.730 [Lua] [GameNetworkManager] destroying game object with go_id=45 21:18:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:18:16.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer 21:18:16.763 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 21:18:16.770 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:18:16.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer 21:18:16.771 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 21:18:16.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 21:18:16.771 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 21:18:16.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 21:18:16.776 [Connection] Dropped game chunk from 11000010001b326 because channel 1 can't communicate 21:18:16.776 [Connection] Dropped game_session chunk from 11000010001b326 because channel 1 can't communicate 21:18:16.776 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:16.803 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:16.838 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:16.892 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:16.928 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:16.964 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.000 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.036 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.070 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.104 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.121 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.155 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.189 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.224 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.259 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.295 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.313 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.367 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.384 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.402 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.436 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.470 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.505 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.539 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.574 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.609 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.627 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.662 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.697 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:17.731 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate 21:18:18.764 [Handshaker] Lost connection 66 to 11000010001b326 21:18:19.115 [Lua] [NetworkServer] Changing num_players from 2 to 1 21:18:19.115 [Lua] Players: 1 21:18:19.115 [Lua] Set lobby begin: 21:18:19.115 [Lua] Lobby data selected_mission_id = inn_level 21:18:19.115 [Lua] Lobby data num_players = 1 21:18:19.116 [Lua] Lobby data difficulty_tweak = 0 21:18:19.116 [Lua] Lobby data host = 11000010280085e 21:18:19.116 [Lua] Lobby data matchmaking_type = 3 21:18:19.116 [Lua] Lobby data difficulty = normal 21:18:19.116 [Lua] Lobby data player_slot_1 = 0:0 21:18:19.116 [Lua] Lobby data unique_server_name = Nolrach 21:18:19.116 [Lua] Lobby data player_slot_4 = 0:0 21:18:19.116 [Lua] Lobby data country_code = FR 21:18:19.117 [Lua] Lobby data matchmaking = false 21:18:19.117 [Lua] Lobby data power_level = 835 21:18:19.117 [Lua] Lobby data mission_id = inn_level 21:18:19.117 [Lua] Lobby data mechanism = adventure 21:18:19.117 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:18:19.117 [Lua] Lobby data player_slot_2 = 0:0 21:18:19.117 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:18:19.117 [Lua] Lobby data player_slot_3 = 0:0 21:18:19.117 [Lua] Lobby data eac_authorized = true 21:18:19.117 [Lua] Set lobby end. 21:18:19.117 [Lua] [LobbyMembers] Member left 11000010001b326 21:18:26.729 [Lua] PlayFabMirrorBase:_commit_internal 3 21:18:26.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:18:26.735 [Lua] generate_backend_stats 11000010280085e:1 21:18:26.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:18:26.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:18:26.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 21:18:26.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 21:18:27.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 21:18:27.155 [Lua] commit result success 3 21:18:27.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 21:18:27.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 21:18:27.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 21:19:02.395 [Window] Window => active 21:19:04.119 [Window] Window => inactive 21:20:42.099 [Window] Window => active 21:20:59.735 [Window] Window => inactive 21:21:14.377 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:21:14.377 [Lua] Players: 2 21:21:14.377 [Lua] Set lobby begin: 21:21:14.377 [Lua] Lobby data selected_mission_id = inn_level 21:21:14.377 [Lua] Lobby data num_players = 2 21:21:14.378 [Lua] Lobby data difficulty_tweak = 0 21:21:14.378 [Lua] Lobby data host = 11000010280085e 21:21:14.378 [Lua] Lobby data matchmaking_type = 3 21:21:14.378 [Lua] Lobby data difficulty = normal 21:21:14.378 [Lua] Lobby data player_slot_1 = 0:0 21:21:14.378 [Lua] Lobby data unique_server_name = Nolrach 21:21:14.378 [Lua] Lobby data player_slot_4 = 0:0 21:21:14.378 [Lua] Lobby data country_code = FR 21:21:14.378 [Lua] Lobby data matchmaking = false 21:21:14.378 [Lua] Lobby data power_level = 835 21:21:14.378 [Lua] Lobby data mission_id = inn_level 21:21:14.378 [Lua] Lobby data mechanism = adventure 21:21:14.378 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:14.378 [Lua] Lobby data player_slot_2 = 0:0 21:21:14.378 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:14.379 [Lua] Lobby data player_slot_3 = 0:0 21:21:14.379 [Lua] Lobby data eac_authorized = true 21:21:14.379 [Lua] Set lobby end. 21:21:14.379 [Lua] [LobbyMembers] Member joined 11000010001b326 21:21:16.565 [Lua] GOT approve_channel 4 11000010001b326 1860000018abfad 21:21:16.565 [EAC] EAC server has client 11000010001b326 and channel 4 (and owner 11000010001b326) 21:21:16.565 [EACServer] [23:21:16:565][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn 21:21:16.565 [Lua] Client with peer_id 11000010001b326 got APPROVED by server 21:21:16.565 [EACServer] [23:21:16:565][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:21:16.566 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326' 21:21:16.566 [Lua] [ChatManager][1]System: Koreyn is joining the game 21:21:16.566 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby. 21:21:16.566 [Lua] [NetworkServer] Creating peer info. 21:21:16.566 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 21:21:16.668 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010001b326, replying lobby_ok 21:21:16.737 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e 21:21:16.806 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326 21:21:16.806 [Lua] Set lobby begin: 21:21:16.806 [Lua] Lobby data selected_mission_id = inn_level 21:21:16.806 [Lua] Lobby data num_players = 2 21:21:16.806 [Lua] Lobby data difficulty_tweak = 0 21:21:16.806 [Lua] Lobby data host = 11000010280085e 21:21:16.806 [Lua] Lobby data matchmaking_type = 3 21:21:16.806 [Lua] Lobby data difficulty = normal 21:21:16.806 [Lua] Lobby data player_slot_1 = 0:0 21:21:16.806 [Lua] Lobby data unique_server_name = Nolrach 21:21:16.806 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:21:16.807 [Lua] Lobby data country_code = FR 21:21:16.807 [Lua] Lobby data matchmaking = false 21:21:16.807 [Lua] Lobby data power_level = 835 21:21:16.807 [Lua] Lobby data mission_id = inn_level 21:21:16.807 [Lua] Lobby data mechanism = adventure 21:21:16.807 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:16.807 [Lua] Lobby data player_slot_2 = 0:0 21:21:16.807 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:16.807 [Lua] Lobby data player_slot_3 = 0:0 21:21:16.807 [Lua] Lobby data eac_authorized = true 21:21:16.807 [Lua] Set lobby end. 21:21:19.111 [Lua] ### CLEARING PEER STATE FOR 11000010001b326 21:21:19.111 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 21:21:19.111 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 21:21:19.163 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined 21:21:19.163 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0" 21:21:19.163 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=1) 21:21:19.163 [Lua] Sync dynamic to client: 21:21:19.217 [Lua] ### Received rpc_level_load_started 21:21:19.217 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 70050264 21:21:19.217 [Lua] player (11000010001b326,1) was put into party 0 21:21:19.217 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session 21:21:19.217 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326 21:21:19.217 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:21:19.271 [Lua] ### Received rpc_level_loaded 21:21:19.271 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 78 21:21:19.377 [SteamVoipClient] select_out(11000010001b326, on) 21:21:19.397 [SteamVoipClient] select_out(11000010001b326, on) 21:21:19.397 [SteamVoipClient] select_in(11000010001b326, on) 21:21:19.397 [SteamVoipClient] select_out(11000010001b326, off) 21:21:20.189 [EACServer] [23:21:20:189][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 2 Status: Client Authenticated Message: Client authenticated. 21:21:20.190 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal 21:21:20.318 [EACServer] [23:21:20:318][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326. 21:21:20.465 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=1) 21:21:20.618 [EACServer] [23:21:20:618][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326 21:21:20.618 [EACServer] [23:21:20:618][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:21:20.619 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote 21:21:21.182 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified 21:21:21.183 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 21:21:21.183 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:21:21.200 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:21:21.200 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:21:21.217 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:21:21.217 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:21:22.481 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:21:22.481 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:21:22.498 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:21:22.501 [Lua] Breedfreezer (server) starting a hot join sync 21:21:22.501 [Lua] PlayerManager:add_remote_player 11000010001b326 21:21:22.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:21:22.501 [Lua] RemotePlayer:create_game_object( ) 46 21:21:22.527 [Lua] player (11000010001b326,1) was put into party 1 21:21:22.527 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1) 21:21:22.527 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:21:22.527 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:21:22.536 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:21:22.536 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:21:22.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 21:21:22.648 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:21:22.648 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:21:22.648 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 21:21:22.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:21:22.706 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 21:21:22.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 21:21:22.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 21:21:22.810 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 21:21:22.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:21:22.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:21:22.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:21:22.844 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:21:22.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:21:22.912 [Lua] [PackageManager] Force_load: wwise/bow 21:21:22.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:21:23.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:21:23.300 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 21:21:23.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:21:23.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:21:23.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 21:21:23.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:21:23.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:21:23.483 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 21:21:23.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:21:23.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:21:23.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 21:21:24.476 [Lua] Set lobby begin: 21:21:24.476 [Lua] Lobby data selected_mission_id = inn_level 21:21:24.476 [Lua] Lobby data num_players = 2 21:21:24.476 [Lua] Lobby data difficulty_tweak = 0 21:21:24.476 [Lua] Lobby data host = 11000010280085e 21:21:24.476 [Lua] Lobby data matchmaking_type = 3 21:21:24.476 [Lua] Lobby data difficulty = normal 21:21:24.476 [Lua] Lobby data player_slot_1 = 0:0 21:21:24.476 [Lua] Lobby data unique_server_name = Nolrach 21:21:24.477 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:21:24.477 [Lua] Lobby data country_code = FR 21:21:24.477 [Lua] Lobby data matchmaking = false 21:21:24.477 [Lua] Lobby data power_level = 417 21:21:24.477 [Lua] Lobby data mission_id = inn_level 21:21:24.477 [Lua] Lobby data mechanism = adventure 21:21:24.477 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:24.477 [Lua] Lobby data player_slot_2 = 0:0 21:21:24.477 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:24.477 [Lua] Lobby data player_slot_3 = 0:0 21:21:24.477 [Lua] Lobby data eac_authorized = true 21:21:24.477 [Lua] Set lobby end. 21:21:25.172 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:21:25.172 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:21:25.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:21:25.173 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:21:25.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:21:27.557 [Lua] PlayFabMirrorBase:_commit_internal 4 21:21:27.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:21:27.561 [Lua] generate_backend_stats 11000010280085e:1 21:21:27.588 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:21:27.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:21:27.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 21:21:27.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 21:21:28.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 21:21:28.523 [Lua] commit result success 4 21:21:28.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 21:21:28.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 21:21:28.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 21:21:29.518 [Lua] Set lobby begin: 21:21:29.518 [Lua] Lobby data selected_mission_id = inn_level 21:21:29.518 [Lua] Lobby data num_players = 2 21:21:29.518 [Lua] Lobby data difficulty_tweak = 0 21:21:29.518 [Lua] Lobby data host = 11000010280085e 21:21:29.518 [Lua] Lobby data matchmaking_type = 3 21:21:29.518 [Lua] Lobby data difficulty = normal 21:21:29.518 [Lua] Lobby data player_slot_1 = 0:0 21:21:29.518 [Lua] Lobby data unique_server_name = Nolrach 21:21:29.518 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:21:29.519 [Lua] Lobby data country_code = FR 21:21:29.519 [Lua] Lobby data matchmaking = false 21:21:29.519 [Lua] Lobby data power_level = 835 21:21:29.519 [Lua] Lobby data mission_id = inn_level 21:21:29.519 [Lua] Lobby data mechanism = adventure 21:21:29.519 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:29.519 [Lua] Lobby data player_slot_2 = 0:0 21:21:29.519 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:29.519 [Lua] Lobby data player_slot_3 = 0:0 21:21:29.519 [Lua] Lobby data eac_authorized = true 21:21:29.519 [Lua] Set lobby end. 21:21:43.806 [Window] Window => active 21:21:49.862 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:50.210 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:21:52.356 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 21:21:53.350 [Lua] [Matchmaking] Cancelling matchmaking 21:21:53.350 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:21:54.479 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1879246976 lt:load_next_level) 21:21:54.479 [Lua] [LevelTransitionHandler] promote_next_level_data 21:21:54.481 [Lua] TRANSITION nil nil load_next_level 21:21:54.481 [Lua] Transition type "load_next_level", is server: true 21:21:54.481 [Lua] [GameNetworkManager] Leaving game... 21:21:54.481 [Lua] [GameNetworkManager] Shutting down game session host. 21:21:54.481 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:21:54.481 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:21:54.481 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=277.50 21:21:54.494 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:21:54.510 [Connection] Packet 1020 chunk for system game_session from 11000010001b326 had no listener 21:21:54.524 [Lua] [PlayerSyncData] Game session is not initialized 21:21:54.524 [Lua] Set lobby begin: 21:21:54.524 [Lua] Lobby data selected_mission_id = inn_level 21:21:54.524 [Lua] Lobby data num_players = 2 21:21:54.524 [Lua] Lobby data difficulty_tweak = 0 21:21:54.524 [Lua] Lobby data host = 11000010280085e 21:21:54.524 [Lua] Lobby data matchmaking_type = 3 21:21:54.524 [Lua] Lobby data difficulty = normal 21:21:54.524 [Lua] Lobby data player_slot_1 = 0:0 21:21:54.524 [Lua] Lobby data unique_server_name = Nolrach 21:21:54.524 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:21:54.525 [Lua] Lobby data country_code = FR 21:21:54.525 [Lua] Lobby data matchmaking = false 21:21:54.525 [Lua] Lobby data power_level = 0 21:21:54.525 [Lua] Lobby data mission_id = inn_level 21:21:54.525 [Lua] Lobby data mechanism = adventure 21:21:54.525 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:54.525 [Lua] Lobby data player_slot_2 = 0:0 21:21:54.525 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:54.525 [Lua] Lobby data player_slot_3 = 0:0 21:21:54.525 [Lua] Lobby data eac_authorized = true 21:21:54.525 [Lua] Set lobby end. 21:21:56.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:21:56.487 [Lua] [Managers] Calling function on all managers: 21:21:56.487 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:21:56.487 [Lua] Clearing all global lookup lists 21:21:56.488 [Lua] [IngamePlayerListUI] - Destroy 21:21:56.488 [Lua] [GamePadEquipmentUI] - Destroy 21:21:56.488 [Lua] [EquipmentUI] - Destroy 21:21:56.488 [Lua] [GamePadAbilityUI] - Destroy 21:21:56.488 [Lua] [AbilityUI] - Destroy 21:21:56.488 [Lua] [IngameUI] destroy 21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1 21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1 21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_2 21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_1 21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1 21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3 21:21:56.507 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:21:56.508 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:21:56.562 [Lua] [Managers] Destroying manager group: 21:21:56.568 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:21:56.659 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:21:56.659 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:21:56.659 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:21:56.659 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:21:56.659 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:21:56.659 [Lua] [Matchmaking] unregister rpcs 21:21:56.660 [Lua] ############### UNLOADING PACKAGES ############### 21:21:56.660 [Lua] [Managers] Calling function on all managers: 21:21:56.660 [Lua] [Managers] Destroying manager group: 21:21:56.660 [Lua] [Gamestate] Enter state StateLoading 21:21:56.662 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:21:56.662 [Lua] [Matchmaking] register rpcs 21:21:56.662 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:21:56.662 [Lua] registering RPCs 21:21:56.662 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:21:56.662 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:21:56.662 [Lua] Set lobby begin: 21:21:56.662 [Lua] Lobby data selected_mission_id = morris_hub 21:21:56.662 [Lua] Lobby data num_players = 2 21:21:56.662 [Lua] Lobby data difficulty_tweak = 0 21:21:56.662 [Lua] Lobby data host = 11000010280085e 21:21:56.662 [Lua] Lobby data matchmaking_type = 3 21:21:56.662 [Lua] Lobby data difficulty = normal 21:21:56.662 [Lua] Lobby data player_slot_1 = 0:0 21:21:56.662 [Lua] Lobby data unique_server_name = Nolrach 21:21:56.662 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:21:56.662 [Lua] Lobby data country_code = FR 21:21:56.662 [Lua] Lobby data matchmaking = false 21:21:56.662 [Lua] Lobby data power_level = 0 21:21:56.662 [Lua] Lobby data mission_id = morris_hub 21:21:56.663 [Lua] Lobby data mechanism = deus 21:21:56.663 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:21:56.663 [Lua] Lobby data player_slot_2 = 0:0 21:21:56.663 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:21:56.663 [Lua] Lobby data player_slot_3 = 0:0 21:21:56.663 [Lua] Lobby data eac_authorized = true 21:21:56.663 [Lua] Set lobby end. 21:21:56.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:21:56.665 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:21:56.665 [Lua] [StateLoading] load_current_level 21:21:56.665 [Lua] initializing mechanism to: deus 21:21:56.665 [Lua] FORCE COMMIT 5 21:21:56.665 [Lua] PlayFabMirrorBase:_commit_internal 5 21:21:56.665 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:21:56.665 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:21:56.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32 21:21:56.665 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 21:21:56.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:21:56.667 [Umbra] Unload tome 21:21:56.668 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:21:56.755 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:21:56.768 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:21:56.768 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 21:21:56.768 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 21:21:56.780 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:21:56.780 [Lua] ### Received rpc_level_load_started 21:21:56.781 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1879246976 21:21:56.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32 21:21:56.781 [Lua] commit result success 5 21:21:56.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 21:21:56.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:21:56.848 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:21:56.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:21:56.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32 21:21:56.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 21:21:57.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 21:21:58.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:21:58.262 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:21:58.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 21:22:00.570 [Lua] ### Received rpc_level_loaded 21:22:00.570 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228 21:22:00.570 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:22:00.570 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:22:00.570 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:22:00.587 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:22:00.587 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:22:01.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 21:22:01.092 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 21:22:01.109 [Lua] [LevelTransitionHandler] Level load completed! 21:22:01.109 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:22:01.109 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:22:01.110 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 21:22:01.110 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:22:01.110 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 21:22:01.126 [Lua] Async level spawning done 21:22:01.128 [Lua] ### Received rpc_level_loaded 21:22:01.128 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228 21:22:01.128 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:22:01.145 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:22:01.145 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:22:01.162 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:22:01.162 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:22:01.162 [Lua] ### Received rpc_level_loaded 21:22:01.162 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228 21:22:01.162 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:22:02.164 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:22:02.164 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:22:02.164 [Lua] [Matchmaking] unregister rpcs 21:22:02.165 [Lua] Set lobby begin: 21:22:02.165 [Lua] Lobby data selected_mission_id = morris_hub 21:22:02.165 [Lua] Lobby data num_players = 2 21:22:02.165 [Lua] Lobby data difficulty_tweak = 0 21:22:02.165 [Lua] Lobby data host = 11000010280085e 21:22:02.165 [Lua] Lobby data matchmaking_type = 3 21:22:02.165 [Lua] Lobby data difficulty = normal 21:22:02.165 [Lua] Lobby data player_slot_1 = 0:0 21:22:02.165 [Lua] Lobby data unique_server_name = Nolrach 21:22:02.165 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:02.165 [Lua] Lobby data country_code = FR 21:22:02.165 [Lua] Lobby data matchmaking = false 21:22:02.165 [Lua] Lobby data power_level = 0 21:22:02.165 [Lua] Lobby data mission_id = morris_hub 21:22:02.165 [Lua] Lobby data mechanism = deus 21:22:02.165 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:02.165 [Lua] Lobby data player_slot_2 = 0:0 21:22:02.165 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:02.166 [Lua] Lobby data player_slot_3 = 0:0 21:22:02.166 [Lua] Lobby data eac_authorized = true 21:22:02.166 [Lua] Set lobby end. 21:22:02.166 [Lua] [Managers] Destroying manager group: 21:22:02.167 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:22:02.167 [Lua] [Gamestate] Enter StateIngame HOST 21:22:02.167 [Lua] [Managers] Calling function on all managers: 21:22:02.167 [Lua] <>level = morris_hub<> 21:22:02.167 [Lua] [StateIngame] Server ingame 21:22:02.171 [Lua] Set lobby begin: 21:22:02.171 [Lua] Lobby data selected_mission_id = morris_hub 21:22:02.171 [Lua] Lobby data num_players = 2 21:22:02.171 [Lua] Lobby data difficulty_tweak = 0 21:22:02.171 [Lua] Lobby data host = 11000010280085e 21:22:02.171 [Lua] Lobby data matchmaking_type = 3 21:22:02.171 [Lua] Lobby data difficulty = normal 21:22:02.171 [Lua] Lobby data player_slot_1 = 0:0 21:22:02.171 [Lua] Lobby data unique_server_name = Nolrach 21:22:02.171 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:02.171 [Lua] Lobby data country_code = FR 21:22:02.172 [Lua] Lobby data matchmaking = false 21:22:02.172 [Lua] Lobby data power_level = 0 21:22:02.172 [Lua] Lobby data mission_id = morris_hub 21:22:02.172 [Lua] Lobby data mechanism = deus 21:22:02.172 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:02.172 [Lua] Lobby data player_slot_2 = 0:0 21:22:02.172 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:02.172 [Lua] Lobby data player_slot_3 = 0:0 21:22:02.172 [Lua] Lobby data eac_authorized = true 21:22:02.172 [Lua] Set lobby end. 21:22:02.172 [Lua] [Matchmaking] register rpcs 21:22:02.172 [Lua] GameNetworkManager:init... creating game session 21:22:02.172 [Lua] Host GameSession.make_game_session_host with session: 21:22:02.172 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:22:02.172 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:22:02.172 [Lua] [GameNetworkManager] self.is_server = true 21:22:02.172 [Network] Setting artificial MTU limit to 65536 21:22:02.183 [Lua] Switching ConflictSettings: to: disabled 21:22:02.183 [Lua] pacing=disabled 21:22:02.183 [Lua] roaming=nil 21:22:02.183 [Lua] specials=disabled 21:22:02.183 [Lua] debug_color=black 21:22:02.183 [Lua] pack_spawning=disabled 21:22:02.183 [Lua] contained_breeds=nil 21:22:02.183 [Lua] disabled=true 21:22:02.183 [Lua] boss=disabled 21:22:02.183 [Lua] horde=disabled 21:22:02.183 [Lua] name=disabled 21:22:02.183 [Lua] intensity=disabled 21:22:02.183 [Lua] --- 21:22:02.183 [Lua] [LevelAnalysis] set_random_seed( 0) 21:22:02.187 [Lua] [AIInterestPointSystem] Level Seed: 0 21:22:02.187 [Lua] 21:22:02.187 [Lua] [entity_system_bag] = table 21:22:02.187 [Lua] [entity_system_bag] = metatable 21:22:02.187 [Lua] [startup_data] = table 21:22:02.187 [Lua] [entity_manager] = table 21:22:02.187 [Lua] [entity_manager] = metatable 21:22:02.187 [Lua] [unit_spawner] = table 21:22:02.187 [Lua] [unit_spawner] = metatable 21:22:02.187 [Lua] [unit_storage] = table 21:22:02.187 [Lua] [unit_storage] = metatable 21:22:02.187 [Lua] [dice_keeper] = table 21:22:02.187 [Lua] [dice_keeper] = metatable 21:22:02.187 [Lua] [is_server] = true (boolean) 21:22:02.187 [Lua] [world] = [World] 21:22:02.187 [Lua] [system_api] = table 21:22:02.187 [Lua] [entity_system] = table 21:22:02.187 [Lua] [entity_system] = metatable 21:22:02.187 [Lua] [network_lobby] = table 21:22:02.187 [Lua] [network_lobby] = metatable 21:22:02.187 [Lua] [profile_synchronizer] = table 21:22:02.187 [Lua] [profile_synchronizer] = metatable 21:22:02.187 [Lua] [level_transition_handler] = table 21:22:02.187 [Lua] [level_transition_handler] = metatable 21:22:02.187 [Lua] [num_local_human_players] = 1 (number) 21:22:02.187 [Lua] [statistics_db] = table 21:22:02.187 [Lua] [statistics_db] = metatable 21:22:02.187 [Lua] [network_server] = table 21:22:02.187 [Lua] [network_server] = metatable 21:22:02.187 [Lua] [input_manager] = table 21:22:02.187 [Lua] [input_manager] = metatable 21:22:02.187 [Lua] [network_clock] = table 21:22:02.187 [Lua] [network_clock] = metatable 21:22:02.187 [Lua] [network_transmit] = table 21:22:02.187 [Lua] [network_transmit] = metatable 21:22:02.187 [Lua] [free_flight_manager] = table 21:22:02.187 [Lua] [free_flight_manager] = metatable 21:22:02.187 [Lua] [network_manager] = table 21:22:02.187 [Lua] [network_manager] = metatable 21:22:02.187 [Lua] [network_event_delegate] = table 21:22:02.187 [Lua] [network_event_delegate] = metatable 21:22:02.187 [Lua] 21:22:02.187 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:22:02.187 [Lua] ignoring extension VersusInteractObjectiveExtension 21:22:02.187 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:22:02.187 [Lua] ignoring extension VersusSocketObjectiveExtension 21:22:02.187 [Lua] ignoring extension VersusTargetObjectiveExtension 21:22:02.187 [Lua] ignoring extension VersusMissionObjectiveExtension 21:22:02.188 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:22:02.193 [Lua] [AchievementManager] Achievements using the steam platform 21:22:02.193 [Lua] PlayerManager:add_player player_1 21:22:02.221 [Lua] [StateIngame] Level seed: 0 21:22:02.223 [Lua] [LevelAnalysis] set_random_seed( 0) 21:22:02.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:22:02.224 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:22:02.225 [Lua] [IngameUI] init 21:22:02.241 [SteamVoipClient] select_out(11000010001b326, off) 21:22:02.241 [SteamVoipClient] select_out(11000010280085e, off) 21:22:02.245 [Lua] cb_razer_chroma_setup 21:22:02.285 [Lua] completed 21:22:02.285 [Lua] completed 21:22:02.285 [Lua] completed 21:22:02.285 [Lua] completed 21:22:02.302 [Lua] completed 21:22:02.302 [Lua] completed 21:22:02.303 [Lua] [Matchmaking] Cancelling matchmaking 21:22:02.303 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:22:02.303 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:22:02.303 [Lua] Set lobby begin: 21:22:02.303 [Lua] Lobby data selected_mission_id = morris_hub 21:22:02.303 [Lua] Lobby data num_players = 2 21:22:02.303 [Lua] Lobby data difficulty_tweak = 0 21:22:02.303 [Lua] Lobby data host = 11000010280085e 21:22:02.303 [Lua] Lobby data matchmaking_type = 3 21:22:02.304 [Lua] Lobby data difficulty = normal 21:22:02.304 [Lua] Lobby data player_slot_1 = 0:0 21:22:02.304 [Lua] Lobby data unique_server_name = Nolrach 21:22:02.304 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:02.304 [Lua] Lobby data country_code = FR 21:22:02.304 [Lua] Lobby data matchmaking = false 21:22:02.304 [Lua] Lobby data power_level = 835 21:22:02.304 [Lua] Lobby data mission_id = morris_hub 21:22:02.304 [Lua] Lobby data mechanism = deus 21:22:02.304 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:02.304 [Lua] Lobby data player_slot_2 = 0:0 21:22:02.304 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:02.304 [Lua] Lobby data player_slot_3 = 0:0 21:22:02.304 [Lua] Lobby data eac_authorized = true 21:22:02.304 [Lua] Set lobby end. 21:22:02.305 [Lua] CurrentConflictSettings disabled 21:22:02.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:22:02.306 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:22:02.306 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:22:02.306 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 21:22:02.306 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:22:02.306 [Lua] [Managers] Calling function on all managers: 21:22:02.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:22:02.315 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:22:02.315 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:22:02.315 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:22:02.315 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:22:02.380 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:22:02.383 [Lua] PlayerManager:add_remote_player 11000010001b326 21:22:02.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:22:02.383 [Lua] RemotePlayer:create_game_object( ) 4 21:22:02.398 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:22:02.398 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:22:02.398 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:22:02.398 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:22:02.404 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:22:02.404 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:22:02.404 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:22:02.404 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:22:02.406 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(0.117504, -13.1535, 3.45457), Vector4(0, 0, 0.979269, 0.202564)) 21:22:02.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:02.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:02.410 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:22:02.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016ca2d0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016ca2d0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016c99f0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016c99f0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01a79bc0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01a79bc0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02057b80 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02057b80 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016c9710 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016c9710 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016ca6a0 21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016ca6a0 21:22:02.510 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:22:02.510 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:02.510 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:22:02.510 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:22:02.510 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:22:02.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 21:22:02.512 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:22:02.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:22:02.643 [Lua] StateInGameRunning:_game_actually_starts() 21:22:02.643 [Lua] ################################################################################################################# 21:22:02.643 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:22:02.643 [Lua] ################################################################################################################# 21:22:02.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 21:22:02.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 21:22:02.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 21:22:02.873 [Lua] Commit load time data 21:22:33.895 [Lua] [IngameUI] menu view on_enter start_game_view 21:22:33.897 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d48420 21:22:33.897 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:22:33.947 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 21:22:33.947 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 21:22:33.947 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 21:22:33.947 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 21:22:35.559 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:35.891 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:36.194 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.528 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:36.889 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.259 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:37.568 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.652 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 21:22:37.652 [Lua] ............................................................................................................ 21:22:37.652 [Lua] ............................................................................................................ 21:22:37.652 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:22:37.652 [Lua] ............................................................................................................ 21:22:37.652 [Lua] ............................................................................................................ 21:22:37.652 [Lua] [Matchmaking] Cancelling matchmaking 21:22:37.652 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:22:37.760 [Lua] [IngameUI] menu view on_exit start_game_view 21:22:37.760 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:22:37.761 [Save] Saving `save_data` 21:22:37.761 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 21:22:37.761 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 21:22:37.761 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 21:22:37.764 [Save] Save done 21:22:37.779 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d48420 21:22:37.921 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:38.779 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:22:38.779 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:22:38.782 [Lua] Set lobby begin: 21:22:38.782 [Lua] Lobby data selected_mission_id = morris_hub 21:22:38.782 [Lua] Lobby data num_players = 2 21:22:38.782 [Lua] Lobby data difficulty_tweak = 0 21:22:38.782 [Lua] Lobby data host = 11000010280085e 21:22:38.782 [Lua] Lobby data matchmaking_type = 3 21:22:38.782 [Lua] Lobby data difficulty = hardest 21:22:38.782 [Lua] Lobby data player_slot_1 = 0:0 21:22:38.782 [Lua] Lobby data unique_server_name = Nolrach 21:22:38.782 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:38.782 [Lua] Lobby data country_code = FR 21:22:38.782 [Lua] Lobby data matchmaking = false 21:22:38.783 [Lua] Lobby data power_level = 835 21:22:38.783 [Lua] Lobby data mission_id = morris_hub 21:22:38.783 [Lua] Lobby data mechanism = deus 21:22:38.783 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:38.783 [Lua] Lobby data player_slot_2 = 0:0 21:22:38.783 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:38.783 [Lua] Lobby data player_slot_3 = 0:0 21:22:38.783 [Lua] Lobby data eac_authorized = true 21:22:38.783 [Lua] Set lobby end. 21:22:38.783 [Lua] [PartyManager] Leader is set to 11000010280085e 21:22:38.783 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 21:22:38.783 [Lua] Set lobby begin: 21:22:38.783 [Lua] Lobby data twitch_enabled = false 21:22:38.783 [Lua] Lobby data selected_mission_id = morris_hub 21:22:38.783 [Lua] Lobby data num_players = 2 21:22:38.783 [Lua] Lobby data difficulty_tweak = 0 21:22:38.783 [Lua] Lobby data host = 11000010280085e 21:22:38.783 [Lua] Lobby data matchmaking_type = 1 21:22:38.784 [Lua] Lobby data match_started = true 21:22:38.784 [Lua] Lobby data difficulty = hardest 21:22:38.784 [Lua] Lobby data player_slot_1 = 0:0 21:22:38.784 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:38.784 [Lua] Lobby data unique_server_name = Nolrach 21:22:38.784 [Lua] Lobby data quick_game = true 21:22:38.784 [Lua] Lobby data country_code = FR 21:22:38.784 [Lua] Lobby data matchmaking = true 21:22:38.784 [Lua] Lobby data power_level = 835 21:22:38.784 [Lua] Lobby data mission_id = morris_hub 21:22:38.784 [Lua] Lobby data mechanism = deus 21:22:38.784 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:38.784 [Lua] Lobby data player_slot_2 = 0:0 21:22:38.784 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:38.784 [Lua] Lobby data player_slot_3 = 0:0 21:22:38.784 [Lua] Lobby data eac_authorized = true 21:22:38.784 [Lua] Set lobby end. 21:22:38.784 [Lua] Set lobby begin: 21:22:38.784 [Lua] Lobby data twitch_enabled = false 21:22:38.785 [Lua] Lobby data selected_mission_id = morris_hub 21:22:38.785 [Lua] Lobby data num_players = 2 21:22:38.785 [Lua] Lobby data difficulty_tweak = 0 21:22:38.785 [Lua] Lobby data host = 11000010280085e 21:22:38.785 [Lua] Lobby data matchmaking_type = 1 21:22:38.785 [Lua] Lobby data is_private = false 21:22:38.785 [Lua] Lobby data match_started = true 21:22:38.785 [Lua] Lobby data difficulty = hardest 21:22:38.785 [Lua] Lobby data player_slot_1 = 0:0 21:22:38.785 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:38.785 [Lua] Lobby data unique_server_name = Nolrach 21:22:38.785 [Lua] Lobby data quick_game = true 21:22:38.785 [Lua] Lobby data country_code = FR 21:22:38.785 [Lua] Lobby data matchmaking = true 21:22:38.785 [Lua] Lobby data power_level = 835 21:22:38.785 [Lua] Lobby data mission_id = morris_hub 21:22:38.785 [Lua] Lobby data mechanism = deus 21:22:38.786 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:38.786 [Lua] Lobby data player_slot_2 = 0:0 21:22:38.786 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:38.786 [Lua] Lobby data player_slot_3 = 0:0 21:22:38.786 [Lua] Lobby data eac_authorized = true 21:22:38.786 [Lua] Set lobby end. 21:22:38.786 [Lua] [ChatManager][1]System: Starting hosted game... 21:22:38.786 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:22:38.786 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:22:39.448 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:39.803 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:40.135 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:40.478 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:40.774 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:41.095 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:41.438 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:41.768 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:42.118 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:42.472 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:22:46.708 [Window] Window => inactive 21:22:50.063 [Window] Window => active 21:22:50.460 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:22:50.460 [Lua] Players: 3 21:22:50.460 [Lua] Set lobby begin: 21:22:50.460 [Lua] Lobby data twitch_enabled = false 21:22:50.460 [Lua] Lobby data selected_mission_id = morris_hub 21:22:50.460 [Lua] Lobby data num_players = 3 21:22:50.460 [Lua] Lobby data difficulty_tweak = 0 21:22:50.460 [Lua] Lobby data host = 11000010280085e 21:22:50.460 [Lua] Lobby data matchmaking_type = 1 21:22:50.460 [Lua] Lobby data is_private = false 21:22:50.460 [Lua] Lobby data match_started = true 21:22:50.460 [Lua] Lobby data difficulty = hardest 21:22:50.460 [Lua] Lobby data player_slot_1 = 0:0 21:22:50.460 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:50.461 [Lua] Lobby data unique_server_name = Nolrach 21:22:50.461 [Lua] Lobby data quick_game = true 21:22:50.461 [Lua] Lobby data country_code = FR 21:22:50.461 [Lua] Lobby data matchmaking = true 21:22:50.461 [Lua] Lobby data power_level = 835 21:22:50.461 [Lua] Lobby data mission_id = morris_hub 21:22:50.461 [Lua] Lobby data mechanism = deus 21:22:50.461 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:50.461 [Lua] Lobby data player_slot_2 = 0:0 21:22:50.461 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:50.461 [Lua] Lobby data player_slot_3 = 0:0 21:22:50.461 [Lua] Lobby data eac_authorized = true 21:22:50.461 [Lua] Set lobby end. 21:22:50.461 [Lua] [LobbyMembers] Member joined 11000013ec4f4bc 21:22:52.525 [Lua] GOT approve_channel 7 11000013ec4f4bc 1860000018abfad 21:22:52.525 [EAC] EAC server has client 11000013ec4f4bc and channel 7 (and owner 11000013ec4f4bc) 21:22:52.525 [EACServer] [23:22:52:524][Windows][EAC Server] [Info][RegisterClient] Client: 011000013EC4F4BC PlayerGUID: 76561199013360828 PlayerIP: 0.0.0.0 OwnerGUID: 76561199013360828 PlayerName: GrandAmiralGhgg 21:22:52.525 [Lua] Client with peer_id 11000013ec4f4bc got APPROVED by server 21:22:52.525 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013ec4f4bc' 21:22:52.525 [Lua] [ChatManager][1]System: GrandAmiralGhgg is joining the game 21:22:52.525 [Lua] [NetworkServer] Peer 11000013ec4f4bc joined server lobby. 21:22:52.525 [Lua] [NetworkServer] Creating peer info. 21:22:52.525 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Connecting 21:22:52.701 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000013ec4f4bc, replying lobby_ok 21:22:52.844 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013ec4f4bc REPLY wh:0 | we:11000010001b326 | dr:0 | bw:0 | es:11000010280085e 21:22:52.989 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000013ec4f4bc 21:22:52.989 [Lua] Set lobby begin: 21:22:52.989 [Lua] Lobby data twitch_enabled = false 21:22:52.990 [Lua] Lobby data selected_mission_id = morris_hub 21:22:52.990 [Lua] Lobby data num_players = 3 21:22:52.990 [Lua] Lobby data difficulty_tweak = 0 21:22:52.990 [Lua] Lobby data host = 11000010280085e 21:22:52.990 [Lua] Lobby data matchmaking_type = 1 21:22:52.990 [Lua] Lobby data is_private = false 21:22:52.990 [Lua] Lobby data match_started = true 21:22:52.990 [Lua] Lobby data difficulty = hardest 21:22:52.990 [Lua] Lobby data player_slot_1 = 0:0 21:22:52.990 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:52.990 [Lua] Lobby data unique_server_name = Nolrach 21:22:52.990 [Lua] Lobby data quick_game = true 21:22:52.990 [Lua] Lobby data country_code = FR 21:22:52.990 [Lua] Lobby data matchmaking = true 21:22:52.991 [Lua] Lobby data power_level = 835 21:22:52.991 [Lua] Lobby data mission_id = morris_hub 21:22:52.991 [Lua] Lobby data mechanism = deus 21:22:52.991 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:52.991 [Lua] Lobby data player_slot_2 = 0:0 21:22:52.991 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:52.991 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:22:52.991 [Lua] Lobby data eac_authorized = true 21:22:52.991 [Lua] Set lobby end. 21:22:55.269 [Lua] ### CLEARING PEER STATE FOR 11000013ec4f4bc 21:22:55.269 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Connecting 21:22:55.269 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Connecting 21:22:55.414 [Lua] [NetworkServer] Peer 11000013ec4f4bc has sent rpc_notify_lobby_joined 21:22:55.414 [Lua] [PSM] Peer 11000013ec4f4bc joined. Want to use profile index "3" and join party "0" 21:22:55.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013ec4f4bc, connection_key=2) 21:22:55.414 [Lua] Sync dynamic to client: 21:22:55.559 [Lua] ### Received rpc_level_load_started 21:22:55.559 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1879246976 21:22:55.559 [Lua] player (11000013ec4f4bc,1) was put into party 0 21:22:55.559 [Lua] [ProfileSynchronizer] Peer 11000013ec4f4bc entered session 21:22:55.559 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013ec4f4bc 21:22:55.559 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:22:55.592 [Lua] ### Received rpc_level_loaded 21:22:55.592 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 228 21:22:55.592 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013ec4f4bc, connection_key=2) 21:22:55.772 [SteamVoipClient] select_out(11000013ec4f4bc, on) 21:22:55.822 [SteamVoipClient] select_out(11000013ec4f4bc, on) 21:22:55.822 [SteamVoipClient] select_in(11000013ec4f4bc, on) 21:22:55.822 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:22:56.408 [EACServer] [23:22:56:407][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013EC4F4BC Session: 3 Status: Client Authenticated Message: Client authenticated. 21:22:56.409 [EAC] Peer 11000013ec4f4bc switched EAC state to ClientAuthenticatedLocal 21:22:56.582 [EACServer] [23:22:56:581][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013EC4F4BC. 21:22:56.882 [EACServer] [23:22:56:881][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013EC4F4BC 21:22:56.882 [EACServer] [23:22:56:881][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013EC4F4BC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:22:56.891 [EAC] Peer 11000013ec4f4bc switched EAC state to ClientAuthenticatedRemote 21:22:57.500 [Lua] [NetworkServer] Peer 11000013ec4f4bc has sent rpc_post_game_notified 21:22:57.500 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Connecting 21:22:57.500 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:22:57.514 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:22:57.514 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:22:57.526 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:22:57.526 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:22:58.819 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:22:58.819 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:22:58.832 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:22:58.835 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:22:58.835 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 21:22:58.835 [Lua] RemotePlayer:create_game_object( ) 8 21:22:58.854 [Lua] player (11000013ec4f4bc,1) was put into party 1 21:22:58.854 [Lua] [ProfileSynchronizer] Assigning peer(11000013ec4f4bc:1) to profile(3) career(2) 21:22:58.855 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:22:58.855 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:22:58.860 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:22:58.860 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:22:58.959 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:22:58.959 [Lua] Players: 4 21:22:58.959 [Lua] Set lobby begin: 21:22:58.959 [Lua] Lobby data twitch_enabled = false 21:22:58.959 [Lua] Lobby data selected_mission_id = morris_hub 21:22:58.960 [Lua] Lobby data num_players = 4 21:22:58.960 [Lua] Lobby data difficulty_tweak = 0 21:22:58.960 [Lua] Lobby data host = 11000010280085e 21:22:58.960 [Lua] Lobby data matchmaking_type = 1 21:22:58.960 [Lua] Lobby data is_private = false 21:22:58.960 [Lua] Lobby data match_started = true 21:22:58.960 [Lua] Lobby data difficulty = hardest 21:22:58.960 [Lua] Lobby data player_slot_1 = 0:0 21:22:58.960 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:22:58.960 [Lua] Lobby data unique_server_name = Nolrach 21:22:58.960 [Lua] Lobby data quick_game = true 21:22:58.960 [Lua] Lobby data country_code = FR 21:22:58.960 [Lua] Lobby data matchmaking = true 21:22:58.960 [Lua] Lobby data power_level = 835 21:22:58.960 [Lua] Lobby data mission_id = morris_hub 21:22:58.960 [Lua] Lobby data mechanism = deus 21:22:58.960 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:22:58.960 [Lua] Lobby data player_slot_2 = 0:0 21:22:58.961 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:22:58.961 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:22:58.961 [Lua] Lobby data eac_authorized = true 21:22:58.961 [Lua] Set lobby end. 21:22:58.961 [Lua] [LobbyMembers] Member joined 110000107b889fd 21:22:59.086 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:22:59.086 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:22:59.086 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read, 21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 21:22:59.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 21:22:59.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 21:22:59.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:22:59.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:22:59.198 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 21:22:59.198 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 21:22:59.243 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 21:22:59.243 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 21:22:59.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:22:59.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:22:59.430 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:22:59.430 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 21:22:59.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 21:22:59.501 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 21:22:59.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:22:59.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:22:59.967 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base 21:22:59.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:22:59.996 [Lua] GOT approve_channel 10 110000107b889fd 1860000018abfad 21:22:59.997 [EAC] EAC server has client 110000107b889fd and channel 10 (and owner 110000107b889fd) 21:22:59.997 [EACServer] [23:22:59:996][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B889FD PlayerGUID: 76561198089800189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089800189 PlayerName: LethalMoose 21:22:59.997 [Lua] Client with peer_id 110000107b889fd got APPROVED by server 21:22:59.997 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b889fd' 21:22:59.997 [Lua] [ChatManager][1]System: LethalMoose is joining the game 21:22:59.997 [Lua] [NetworkServer] Peer 110000107b889fd joined server lobby. 21:22:59.997 [Lua] [NetworkServer] Creating peer info. 21:22:59.997 [Lua] [PeerSM] 110000107b889fd :: on_enter Connecting 21:23:00.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:23:00.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 21:23:00.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:23:00.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:23:00.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:23:00.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 21:23:00.091 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 110000107b889fd, replying lobby_ok 21:23:00.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 21:23:00.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 21:23:00.165 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b889fd REPLY wh:0 | we:11000010001b326 | dr:11000013ec4f4bc | bw:0 | es:11000010280085e 21:23:00.219 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000107b889fd 21:23:00.219 [Lua] Set lobby begin: 21:23:00.219 [Lua] Lobby data twitch_enabled = false 21:23:00.220 [Lua] Lobby data selected_mission_id = morris_hub 21:23:00.220 [Lua] Lobby data num_players = 4 21:23:00.220 [Lua] Lobby data difficulty_tweak = 0 21:23:00.220 [Lua] Lobby data host = 11000010280085e 21:23:00.220 [Lua] Lobby data matchmaking_type = 1 21:23:00.220 [Lua] Lobby data is_private = false 21:23:00.220 [Lua] Lobby data match_started = true 21:23:00.220 [Lua] Lobby data difficulty = hardest 21:23:00.220 [Lua] Lobby data player_slot_1 = 0:0 21:23:00.220 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:00.220 [Lua] Lobby data unique_server_name = Nolrach 21:23:00.220 [Lua] Lobby data quick_game = true 21:23:00.220 [Lua] Lobby data country_code = FR 21:23:00.220 [Lua] Lobby data matchmaking = true 21:23:00.221 [Lua] Lobby data power_level = 835 21:23:00.221 [Lua] Lobby data mission_id = morris_hub 21:23:00.221 [Lua] Lobby data mechanism = deus 21:23:00.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:00.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:00.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:00.221 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:00.221 [Lua] Lobby data eac_authorized = true 21:23:00.221 [Lua] Set lobby end. 21:23:01.949 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:23:01.949 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player. 21:23:01.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 21:23:01.951 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:23:01.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:02.321 [Lua] ### CLEARING PEER STATE FOR 110000107b889fd 21:23:02.321 [Lua] [PeerSM] 110000107b889fd :: on_exit Connecting 21:23:02.321 [Lua] [PeerSM] 110000107b889fd :: on_enter Connecting 21:23:02.389 [Lua] [NetworkServer] Peer 110000107b889fd has sent rpc_notify_lobby_joined 21:23:02.389 [Lua] [PSM] Peer 110000107b889fd joined. Want to use profile index "2" and join party "0" 21:23:02.389 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b889fd, connection_key=3) 21:23:02.389 [Lua] Sync dynamic to client: 21:23:02.457 [Lua] ### Received rpc_level_load_started 21:23:02.457 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1879246976 21:23:02.457 [Lua] player (110000107b889fd,1) was put into party 0 21:23:02.457 [Lua] [ProfileSynchronizer] Peer 110000107b889fd entered session 21:23:02.457 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b889fd 21:23:02.457 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:23:02.499 [Lua] ### Received rpc_level_loaded 21:23:02.499 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 228 21:23:02.499 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b889fd, connection_key=3) 21:23:02.595 [Lua] Set lobby begin: 21:23:02.595 [Lua] Lobby data twitch_enabled = false 21:23:02.595 [Lua] Lobby data selected_mission_id = morris_hub 21:23:02.595 [Lua] Lobby data num_players = 4 21:23:02.595 [Lua] Lobby data difficulty_tweak = 0 21:23:02.595 [Lua] Lobby data host = 11000010280085e 21:23:02.596 [Lua] Lobby data matchmaking_type = 1 21:23:02.596 [Lua] Lobby data is_private = false 21:23:02.596 [Lua] Lobby data match_started = true 21:23:02.596 [Lua] Lobby data difficulty = hardest 21:23:02.596 [Lua] Lobby data player_slot_1 = 0:0 21:23:02.596 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:02.596 [Lua] Lobby data unique_server_name = Nolrach 21:23:02.596 [Lua] Lobby data quick_game = true 21:23:02.596 [Lua] Lobby data country_code = FR 21:23:02.596 [Lua] Lobby data matchmaking = true 21:23:02.596 [Lua] Lobby data power_level = 556 21:23:02.596 [Lua] Lobby data mission_id = morris_hub 21:23:02.596 [Lua] Lobby data mechanism = deus 21:23:02.596 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:02.596 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:02.596 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:02.597 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:02.597 [Lua] Lobby data eac_authorized = true 21:23:02.597 [Lua] Set lobby end. 21:23:04.123 [EACServer] [23:23:04:123][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B889FD Session: 4 Status: Client Authenticated Message: Client authenticated. 21:23:04.124 [EAC] Peer 110000107b889fd switched EAC state to ClientAuthenticatedLocal 21:23:04.290 [EACServer] [23:23:04:290][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B889FD. 21:23:04.409 [Lua] [NetworkServer] Peer 110000107b889fd has sent rpc_post_game_notified 21:23:04.410 [Lua] [PeerSM] 110000107b889fd :: on_exit Connecting 21:23:04.410 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:23:04.422 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:23:04.422 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:23:04.435 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:23:04.435 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:23:04.590 [EACServer] [23:23:04:590][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B889FD 21:23:04.590 [EACServer] [23:23:04:590][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B889FD Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:23:04.591 [EAC] Peer 110000107b889fd switched EAC state to ClientAuthenticatedRemote 21:23:06.790 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:23:06.790 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:23:06.802 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:23:06.808 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:23:06.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 21:23:06.809 [Lua] RemotePlayer:create_game_object( ) 10 21:23:06.829 [Lua] player (110000107b889fd,1) was put into party 1 21:23:06.829 [Lua] [ProfileSynchronizer] Assigning peer(110000107b889fd:1) to profile(2) career(1) 21:23:06.829 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:23:06.829 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:23:06.836 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:23:06.836 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:23:06.920 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:23:06.920 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:06.920 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 21:23:07.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:23:07.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 21:23:07.029 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 21:23:07.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 21:23:07.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06 21:23:07.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 21:23:07.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 21:23:07.366 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 21:23:07.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 21:23:07.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 21:23:07.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 21:23:07.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:23:07.617 [Lua] Set lobby begin: 21:23:07.617 [Lua] Lobby data twitch_enabled = false 21:23:07.617 [Lua] Lobby data selected_mission_id = morris_hub 21:23:07.617 [Lua] Lobby data num_players = 4 21:23:07.617 [Lua] Lobby data difficulty_tweak = 0 21:23:07.617 [Lua] Lobby data host = 11000010280085e 21:23:07.617 [Lua] Lobby data matchmaking_type = 1 21:23:07.617 [Lua] Lobby data is_private = false 21:23:07.618 [Lua] Lobby data match_started = true 21:23:07.618 [Lua] Lobby data difficulty = hardest 21:23:07.618 [Lua] Lobby data player_slot_1 = 0:0 21:23:07.618 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:07.618 [Lua] Lobby data unique_server_name = Nolrach 21:23:07.618 [Lua] Lobby data quick_game = true 21:23:07.618 [Lua] Lobby data country_code = FR 21:23:07.618 [Lua] Lobby data matchmaking = true 21:23:07.618 [Lua] Lobby data power_level = 626 21:23:07.618 [Lua] Lobby data mission_id = morris_hub 21:23:07.618 [Lua] Lobby data mechanism = deus 21:23:07.618 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:07.618 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:07.618 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:07.618 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:07.618 [Lua] Lobby data eac_authorized = true 21:23:07.618 [Lua] Set lobby end. 21:23:07.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:23:07.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 21:23:07.793 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 21:23:07.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 21:23:07.863 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 21:23:07.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:23:07.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:23:07.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 21:23:09.541 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 21:23:09.541 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 21:23:09.542 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 21:23:09.542 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:23:09.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:23:09.819 [EACServer] [23:23:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:23:12.676 [Lua] Set lobby begin: 21:23:12.676 [Lua] Lobby data twitch_enabled = false 21:23:12.676 [Lua] Lobby data selected_mission_id = morris_hub 21:23:12.676 [Lua] Lobby data num_players = 4 21:23:12.676 [Lua] Lobby data difficulty_tweak = 0 21:23:12.676 [Lua] Lobby data host = 11000010280085e 21:23:12.676 [Lua] Lobby data matchmaking_type = 1 21:23:12.676 [Lua] Lobby data is_private = false 21:23:12.676 [Lua] Lobby data match_started = true 21:23:12.676 [Lua] Lobby data difficulty = hardest 21:23:12.676 [Lua] Lobby data player_slot_1 = 0:0 21:23:12.676 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:12.676 [Lua] Lobby data unique_server_name = Nolrach 21:23:12.676 [Lua] Lobby data quick_game = true 21:23:12.677 [Lua] Lobby data country_code = FR 21:23:12.677 [Lua] Lobby data matchmaking = true 21:23:12.677 [Lua] Lobby data power_level = 835 21:23:12.677 [Lua] Lobby data mission_id = morris_hub 21:23:12.677 [Lua] Lobby data mechanism = deus 21:23:12.677 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:12.677 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:12.677 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:12.677 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:12.677 [Lua] Lobby data eac_authorized = true 21:23:12.677 [Lua] Set lobby end. 21:23:19.489 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:23:20.392 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:23:20.392 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:23:20.393 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 21:23:20.393 [Lua] Set lobby begin: 21:23:20.393 [Lua] Lobby data twitch_enabled = false 21:23:20.393 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:20.393 [Lua] Lobby data num_players = 4 21:23:20.393 [Lua] Lobby data difficulty_tweak = 0 21:23:20.393 [Lua] Lobby data host = 11000010280085e 21:23:20.393 [Lua] Lobby data matchmaking_type = 2 21:23:20.393 [Lua] Lobby data is_private = false 21:23:20.393 [Lua] Lobby data match_started = true 21:23:20.393 [Lua] Lobby data difficulty = hardest 21:23:20.393 [Lua] Lobby data player_slot_1 = 0:0 21:23:20.393 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:20.393 [Lua] Lobby data unique_server_name = Nolrach 21:23:20.393 [Lua] Lobby data quick_game = true 21:23:20.393 [Lua] Lobby data country_code = FR 21:23:20.393 [Lua] Lobby data matchmaking = true 21:23:20.394 [Lua] Lobby data power_level = 835 21:23:20.394 [Lua] Lobby data mission_id = morris_hub 21:23:20.394 [Lua] Lobby data mechanism = deus 21:23:20.394 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:20.394 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:20.394 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:20.394 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:20.394 [Lua] Lobby data eac_authorized = true 21:23:20.394 [Lua] Set lobby end. 21:23:20.394 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:768388032 lt:load_next_level) 21:23:20.394 [Lua] [NetworkServer] Entering post game 21:23:20.394 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:23:20.394 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:23:20.394 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:23:20.394 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:23:20.394 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:23:20.394 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:23:20.394 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:23:20.394 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:23:20.394 [Lua] Complete level triggered. 21:23:20.397 [Lua] Generated node with: Level , level_seed <1037027973>, Run progress <0> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-240502240>, Run progress <0.3333> 21:23:20.397 [Lua] Generated node with: Level , level_seed <39626495>, Run progress <0.83325> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-1802237870>, Run progress <0.6666> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-1824126071>, Run progress <0.9999> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-1074323628>, Run progress <0> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-2119499101>, Run progress <0> 21:23:20.397 [Lua] Generated node with: Level , level_seed <924190630>, Run progress <0.49995> 21:23:20.397 [Lua] Generated node with: Level , level_seed <-1899005235>, Run progress <0.83325> 21:23:20.397 [Lua] Generated node with: Level , level_seed <636149192>, Run progress <0.6666> 21:23:20.397 [Lua] Generated node with: Level , level_seed <1715594887>, Run progress <0.83325> 21:23:20.397 [Lua] Generated node with: Level , level_seed <852521530>, Run progress <0.16665> 21:23:20.398 [Lua] [DeusRunController] starting with seed <110729264> on difficulty and dominant god 21:23:20.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35 21:23:20.398 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-2119499101, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:17818660 lt:load_next_level) 21:23:20.398 [Lua] [LevelTransitionHandler] promote_next_level_data 21:23:20.398 [Lua] [NetworkServer] Entering post game 21:23:20.398 [Save] Saving `save_data` 21:23:20.398 [Lua] gm_event_end_conditions_met false false 21:23:20.399 [Lua] PlayFabMirrorBase:_commit_internal nil 21:23:20.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:23:20.399 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:20.399 [Lua] TRANSITION nil nil load_next_level 21:23:20.399 [Lua] Transition type "load_next_level", is server: true 21:23:20.399 [Lua] [GameNetworkManager] Leaving game... 21:23:20.399 [Lua] [GameNetworkManager] Shutting down game session host. 21:23:20.399 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:23:20.399 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:23:20.399 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.87 21:23:20.401 [Save] Save done 21:23:20.401 [Save] Saving `save_data` 21:23:20.406 [Connection] Packet 432 chunk for system game_session from 110000107b889fd had no listener 21:23:20.407 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:23:20.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35 21:23:20.407 [Lua] commit result success 6 21:23:20.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 21:23:20.417 [Save] Save done 21:23:20.417 [Save] Saving `save_data` 21:23:20.430 [Save] Save done 21:23:20.431 [Connection] Packet 433 chunk for system game_session from 110000107b889fd had no listener 21:23:21.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35 21:23:21.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 21:23:21.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 21:23:22.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:23:22.398 [Lua] [Managers] Calling function on all managers: 21:23:22.398 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:23:22.398 [Lua] Clearing all global lookup lists 21:23:22.398 [Lua] [IngamePlayerListUI] - Destroy 21:23:22.398 [Lua] [GamePadEquipmentUI] - Destroy 21:23:22.398 [Lua] [EquipmentUI] - Destroy 21:23:22.398 [Lua] [AbilityUI] - Destroy 21:23:22.398 [Lua] [GamePadAbilityUI] - Destroy 21:23:22.399 [Lua] [IngameUI] destroy 21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:23:22.402 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:23:22.402 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:23:22.402 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:23:22.408 [Lua] [Managers] Destroying manager group: 21:23:22.410 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:23:22.410 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:23:22.410 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:23:22.410 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:23:22.410 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:23:22.410 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:23:22.410 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:23:22.410 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:23:22.410 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:23:22.410 [Lua] [Matchmaking] unregister rpcs 21:23:22.410 [Lua] ############### UNLOADING PACKAGES ############### 21:23:22.410 [Lua] [Managers] Calling function on all managers: 21:23:22.410 [Lua] [Managers] Destroying manager group: 21:23:22.410 [Lua] [Gamestate] Enter state StateLoading 21:23:22.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:23:22.412 [Lua] [Matchmaking] register rpcs 21:23:22.413 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:23:22.413 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:23:22.413 [Lua] Set lobby begin: 21:23:22.413 [Lua] Lobby data twitch_enabled = false 21:23:22.413 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:22.413 [Lua] Lobby data num_players = 4 21:23:22.413 [Lua] Lobby data difficulty_tweak = 0 21:23:22.413 [Lua] Lobby data host = 11000010280085e 21:23:22.413 [Lua] Lobby data matchmaking_type = 2 21:23:22.413 [Lua] Lobby data is_private = false 21:23:22.413 [Lua] Lobby data match_started = true 21:23:22.413 [Lua] Lobby data difficulty = hardest 21:23:22.413 [Lua] Lobby data player_slot_1 = 0:0 21:23:22.413 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:22.413 [Lua] Lobby data unique_server_name = Nolrach 21:23:22.413 [Lua] Lobby data quick_game = true 21:23:22.413 [Lua] Lobby data country_code = FR 21:23:22.414 [Lua] Lobby data matchmaking = true 21:23:22.414 [Lua] Lobby data power_level = 0 21:23:22.414 [Lua] Lobby data mission_id = morris_hub 21:23:22.414 [Lua] Lobby data mechanism = deus 21:23:22.414 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:22.414 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:22.414 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:22.414 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:22.414 [Lua] Lobby data eac_authorized = true 21:23:22.414 [Lua] Set lobby end. 21:23:22.414 [Lua] registering RPCs 21:23:22.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:23:22.414 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:23:22.414 [Lua] Set lobby begin: 21:23:22.414 [Lua] Lobby data twitch_enabled = false 21:23:22.414 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:22.414 [Lua] Lobby data num_players = 4 21:23:22.414 [Lua] Lobby data difficulty_tweak = 0 21:23:22.414 [Lua] Lobby data host = 11000010280085e 21:23:22.414 [Lua] Lobby data matchmaking_type = 2 21:23:22.414 [Lua] Lobby data is_private = false 21:23:22.415 [Lua] Lobby data match_started = true 21:23:22.415 [Lua] Lobby data difficulty = hardest 21:23:22.415 [Lua] Lobby data player_slot_1 = 0:0 21:23:22.415 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:22.415 [Lua] Lobby data unique_server_name = Nolrach 21:23:22.415 [Lua] Lobby data quick_game = true 21:23:22.415 [Lua] Lobby data country_code = FR 21:23:22.415 [Lua] Lobby data matchmaking = true 21:23:22.415 [Lua] Lobby data power_level = 0 21:23:22.415 [Lua] Lobby data mission_id = dlc_morris_map 21:23:22.415 [Lua] Lobby data mechanism = deus 21:23:22.415 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:22.415 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:22.415 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:22.415 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:22.415 [Lua] Lobby data eac_authorized = true 21:23:22.415 [Lua] Set lobby end. 21:23:22.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:23:22.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:23:22.418 [Lua] [StateLoading] load_current_level 21:23:22.418 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:23:22.461 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 21:23:22.469 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 21:23:22.469 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:23:22.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:23:22.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:23:22.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:23:22.505 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:23:22.505 [Lua] ### Received rpc_level_load_started 21:23:22.505 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 17818660 21:23:22.521 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:23:22.521 [Lua] ### Received rpc_level_load_started 21:23:22.521 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 17818660 21:23:22.540 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:23:22.690 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:23:22.690 [Lua] ### Received rpc_level_load_started 21:23:22.690 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 17818660 21:23:23.589 [Lua] ### Received rpc_level_loaded 21:23:23.589 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 21:23:23.589 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:23:23.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 21:23:23.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 21:23:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer 21:23:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 21:23:23.592 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:23:23.592 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:23:23.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:23:23.639 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:23:23.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:23:23.657 [Lua] [LevelTransitionHandler] Level load completed! 21:23:23.657 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2119499101 - use_random_directors: false - conflict_director_name: disabled 21:23:23.657 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:23:23.658 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:23:23.658 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:23:23.658 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:23:23.667 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:23:23.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read, 21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer 21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer 21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer 21:23:23.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer 21:23:23.675 [Lua] ### Received rpc_level_loaded 21:23:23.675 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 21:23:23.675 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:23:23.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:23:23.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:23:23.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:23:23.691 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:23:23.691 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:23:23.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:23:23.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 21:23:23.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 21:23:23.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 21:23:23.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 21:23:23.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:23:23.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:23:23.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 21:23:23.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 21:23:23.876 [Lua] ### Received rpc_level_loaded 21:23:23.876 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327 21:23:23.876 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer 21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer 21:23:23.877 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:23:23.877 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:23:23.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 21:23:23.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 21:23:23.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 21:23:23.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 21:23:23.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 21:23:23.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 21:23:23.995 [Lua] ### Received rpc_level_loaded 21:23:23.995 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327 21:23:23.995 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:23:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 21:23:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read, 21:23:23.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 21:23:23.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 21:23:23.996 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:23:23.996 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:23:24.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 21:23:24.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 21:23:24.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 21:23:24.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 21:23:24.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 21:23:24.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:23:24.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:23:24.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:23:24.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:23:24.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:23:24.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 21:23:24.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:23:24.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:23:24.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 21:23:24.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 21:23:24.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 21:23:24.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 21:23:24.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 21:23:24.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 21:23:24.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 21:23:25.386 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:23:25.386 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:23:25.386 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:23:25.386 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:23:25.386 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:23:25.386 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:23:25.386 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:23:25.386 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:23:25.387 [Lua] ### Received rpc_level_loaded 21:23:25.387 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 21:23:25.387 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:23:25.387 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:23:25.387 [Umbra] Init version: 3.4.15 :: 16 threads 21:23:25.389 [Lua] Async level spawning done 21:23:25.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:23:26.388 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:23:26.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:23:26.389 [Lua] [Matchmaking] unregister rpcs 21:23:26.389 [Lua] Set lobby begin: 21:23:26.389 [Lua] Lobby data twitch_enabled = false 21:23:26.389 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:26.389 [Lua] Lobby data num_players = 4 21:23:26.389 [Lua] Lobby data difficulty_tweak = 0 21:23:26.389 [Lua] Lobby data host = 11000010280085e 21:23:26.389 [Lua] Lobby data matchmaking_type = 2 21:23:26.389 [Lua] Lobby data is_private = false 21:23:26.389 [Lua] Lobby data match_started = true 21:23:26.389 [Lua] Lobby data difficulty = hardest 21:23:26.389 [Lua] Lobby data player_slot_1 = 0:0 21:23:26.389 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:26.389 [Lua] Lobby data unique_server_name = Nolrach 21:23:26.389 [Lua] Lobby data quick_game = true 21:23:26.389 [Lua] Lobby data country_code = FR 21:23:26.389 [Lua] Lobby data matchmaking = true 21:23:26.389 [Lua] Lobby data power_level = 0 21:23:26.389 [Lua] Lobby data mission_id = dlc_morris_map 21:23:26.390 [Lua] Lobby data mechanism = deus 21:23:26.390 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:26.390 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:26.390 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:26.390 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:26.390 [Lua] Lobby data eac_authorized = true 21:23:26.390 [Lua] Set lobby end. 21:23:26.390 [Lua] [Managers] Destroying manager group: 21:23:26.391 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:23:26.391 [Lua] [Gamestate] Enter StateIngame HOST 21:23:26.391 [Lua] [Managers] Calling function on all managers: 21:23:26.391 [Lua] <>level = dlc_morris_map<> 21:23:26.391 [Lua] [StateIngame] Server ingame 21:23:26.395 [Lua] Set lobby begin: 21:23:26.395 [Lua] Lobby data twitch_enabled = false 21:23:26.395 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:26.395 [Lua] Lobby data num_players = 4 21:23:26.395 [Lua] Lobby data difficulty_tweak = -10 21:23:26.395 [Lua] Lobby data host = 11000010280085e 21:23:26.396 [Lua] Lobby data matchmaking_type = 2 21:23:26.396 [Lua] Lobby data is_private = false 21:23:26.396 [Lua] Lobby data match_started = true 21:23:26.396 [Lua] Lobby data difficulty = hardest 21:23:26.396 [Lua] Lobby data player_slot_1 = 0:0 21:23:26.396 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:26.396 [Lua] Lobby data unique_server_name = Nolrach 21:23:26.396 [Lua] Lobby data quick_game = true 21:23:26.396 [Lua] Lobby data country_code = FR 21:23:26.396 [Lua] Lobby data matchmaking = true 21:23:26.396 [Lua] Lobby data power_level = 0 21:23:26.396 [Lua] Lobby data mission_id = dlc_morris_map 21:23:26.396 [Lua] Lobby data mechanism = deus 21:23:26.396 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:26.396 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:26.396 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:26.396 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:26.396 [Lua] Lobby data eac_authorized = true 21:23:26.396 [Lua] Set lobby end. 21:23:26.396 [Lua] [Matchmaking] register rpcs 21:23:26.396 [Lua] GameNetworkManager:init... creating game session 21:23:26.397 [Lua] Host GameSession.make_game_session_host with session: 21:23:26.397 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:23:26.397 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:23:26.397 [Lua] [GameNetworkManager] self.is_server = true 21:23:26.397 [Network] Setting artificial MTU limit to 65536 21:23:26.411 [Lua] Switching ConflictSettings: to: disabled 21:23:26.411 [Lua] pacing=disabled 21:23:26.411 [Lua] roaming=nil 21:23:26.411 [Lua] specials=disabled 21:23:26.411 [Lua] debug_color=black 21:23:26.411 [Lua] pack_spawning=disabled 21:23:26.411 [Lua] contained_breeds=nil 21:23:26.411 [Lua] disabled=true 21:23:26.411 [Lua] boss=disabled 21:23:26.411 [Lua] horde=disabled 21:23:26.411 [Lua] name=disabled 21:23:26.411 [Lua] intensity=disabled 21:23:26.411 [Lua] --- 21:23:26.411 [Lua] [LevelAnalysis] set_random_seed( -2119499101) 21:23:26.416 [Lua] [AIInterestPointSystem] Level Seed: -2119499101 21:23:26.416 [Lua] 21:23:26.416 [Lua] [entity_system_bag] = table 21:23:26.416 [Lua] [entity_system_bag] = metatable 21:23:26.416 [Lua] [startup_data] = table 21:23:26.416 [Lua] [entity_manager] = table 21:23:26.416 [Lua] [entity_manager] = metatable 21:23:26.416 [Lua] [unit_spawner] = table 21:23:26.416 [Lua] [unit_spawner] = metatable 21:23:26.416 [Lua] [unit_storage] = table 21:23:26.416 [Lua] [unit_storage] = metatable 21:23:26.416 [Lua] [dice_keeper] = table 21:23:26.416 [Lua] [dice_keeper] = metatable 21:23:26.416 [Lua] [is_server] = true (boolean) 21:23:26.416 [Lua] [world] = [World] 21:23:26.416 [Lua] [system_api] = table 21:23:26.416 [Lua] [entity_system] = table 21:23:26.416 [Lua] [entity_system] = metatable 21:23:26.416 [Lua] [network_lobby] = table 21:23:26.416 [Lua] [network_lobby] = metatable 21:23:26.416 [Lua] [profile_synchronizer] = table 21:23:26.416 [Lua] [profile_synchronizer] = metatable 21:23:26.416 [Lua] [level_transition_handler] = table 21:23:26.416 [Lua] [level_transition_handler] = metatable 21:23:26.416 [Lua] [num_local_human_players] = 1 (number) 21:23:26.416 [Lua] [statistics_db] = table 21:23:26.416 [Lua] [statistics_db] = metatable 21:23:26.416 [Lua] [network_server] = table 21:23:26.416 [Lua] [network_server] = metatable 21:23:26.416 [Lua] [input_manager] = table 21:23:26.416 [Lua] [input_manager] = metatable 21:23:26.416 [Lua] [network_clock] = table 21:23:26.416 [Lua] [network_clock] = metatable 21:23:26.416 [Lua] [network_transmit] = table 21:23:26.416 [Lua] [network_transmit] = metatable 21:23:26.416 [Lua] [free_flight_manager] = table 21:23:26.416 [Lua] [free_flight_manager] = metatable 21:23:26.416 [Lua] [network_manager] = table 21:23:26.416 [Lua] [network_manager] = metatable 21:23:26.416 [Lua] [network_event_delegate] = table 21:23:26.416 [Lua] [network_event_delegate] = metatable 21:23:26.416 [Lua] 21:23:26.416 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:23:26.416 [Lua] ignoring extension VersusInteractObjectiveExtension 21:23:26.416 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:23:26.416 [Lua] ignoring extension VersusSocketObjectiveExtension 21:23:26.416 [Lua] ignoring extension VersusTargetObjectiveExtension 21:23:26.416 [Lua] ignoring extension VersusMissionObjectiveExtension 21:23:26.446 [Lua] [AchievementManager] Achievements using the steam platform 21:23:26.447 [Lua] PlayerManager:add_player player_1 21:23:26.472 [Lua] [StateIngame] Level seed: -2119499101 21:23:26.472 [Lua] [LevelAnalysis] set_random_seed( -2119499101) 21:23:26.472 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:23:26.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:23:26.473 [Lua] [IngameUI] init 21:23:26.480 [SteamVoipClient] select_out(11000010001b326, off) 21:23:26.480 [SteamVoipClient] select_out(11000010280085e, off) 21:23:26.480 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:23:26.484 [Lua] cb_razer_chroma_setup 21:23:26.516 [Lua] completed 21:23:26.516 [Lua] completed 21:23:26.517 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:23:26.518 [Lua] Set lobby begin: 21:23:26.518 [Lua] Lobby data twitch_enabled = false 21:23:26.518 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:26.518 [Lua] Lobby data num_players = 4 21:23:26.518 [Lua] Lobby data difficulty_tweak = -10 21:23:26.518 [Lua] Lobby data host = 11000010280085e 21:23:26.518 [Lua] Lobby data matchmaking_type = 2 21:23:26.518 [Lua] Lobby data is_private = false 21:23:26.518 [Lua] Lobby data match_started = true 21:23:26.518 [Lua] Lobby data difficulty = hardest 21:23:26.518 [Lua] Lobby data player_slot_1 = 0:0 21:23:26.518 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:26.518 [Lua] Lobby data unique_server_name = Nolrach 21:23:26.518 [Lua] Lobby data quick_game = true 21:23:26.518 [Lua] Lobby data country_code = FR 21:23:26.518 [Lua] Lobby data matchmaking = true 21:23:26.518 [Lua] Lobby data power_level = 715 21:23:26.518 [Lua] Lobby data mission_id = dlc_morris_map 21:23:26.518 [Lua] Lobby data mechanism = deus 21:23:26.519 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:26.519 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:26.519 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:26.519 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:26.519 [Lua] Lobby data eac_authorized = true 21:23:26.519 [Lua] Set lobby end. 21:23:26.519 [Lua] CurrentConflictSettings disabled 21:23:26.519 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:23:26.519 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:23:26.519 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:23:26.519 [Lua] [Managers] Calling function on all managers: 21:23:26.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:23:26.523 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:23:26.523 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:23:26.585 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:23:26.585 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:23:26.585 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:23:26.585 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:23:26.597 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:23:26.599 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:23:26.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:23:26.599 [Lua] RemotePlayer:create_game_object( ) 3 21:23:26.615 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:23:26.615 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:23:26.669 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:23:26.669 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:26.669 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:23:26.670 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:23:26.670 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:23:26.683 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:23:26.687 [Lua] PlayerManager:add_remote_player 11000010001b326 21:23:26.687 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:23:26.687 [Lua] RemotePlayer:create_game_object( ) 4 21:23:26.704 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:23:26.704 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:23:26.727 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:23:26.727 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:23:26.740 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:23:26.743 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:23:26.743 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:23:26.743 [Lua] RemotePlayer:create_game_object( ) 5 21:23:26.760 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:23:26.760 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:23:26.763 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:23:26.763 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:23:26.763 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:23:26.763 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:23:26.763 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:23:26.763 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:23:26.763 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:23:26.763 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:23:26.824 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:23:26.824 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:26.824 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:23:26.838 [Lua] StateInGameRunning:_game_actually_starts() 21:23:26.838 [Lua] ################################################################################################################# 21:23:26.838 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:23:26.838 [Lua] ################################################################################################################# 21:23:26.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 21:23:26.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 21:23:27.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 21:23:27.047 [Lua] Commit load time data 21:23:27.126 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:23:27.126 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:23:27.126 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:23:31.654 [Lua] Set lobby begin: 21:23:31.654 [Lua] Lobby data twitch_enabled = false 21:23:31.654 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:31.654 [Lua] Lobby data num_players = 4 21:23:31.654 [Lua] Lobby data difficulty_tweak = -10 21:23:31.654 [Lua] Lobby data host = 11000010280085e 21:23:31.654 [Lua] Lobby data matchmaking_type = 2 21:23:31.654 [Lua] Lobby data is_private = false 21:23:31.654 [Lua] Lobby data match_started = true 21:23:31.654 [Lua] Lobby data difficulty = hardest 21:23:31.654 [Lua] Lobby data player_slot_1 = 0:0 21:23:31.654 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:31.654 [Lua] Lobby data unique_server_name = Nolrach 21:23:31.654 [Lua] Lobby data quick_game = true 21:23:31.654 [Lua] Lobby data country_code = FR 21:23:31.654 [Lua] Lobby data matchmaking = true 21:23:31.654 [Lua] Lobby data power_level = 357 21:23:31.655 [Lua] Lobby data mission_id = dlc_morris_map 21:23:31.655 [Lua] Lobby data mechanism = deus 21:23:31.655 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:31.655 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:31.655 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:31.655 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:31.655 [Lua] Lobby data eac_authorized = true 21:23:31.655 [Lua] Set lobby end. 21:23:36.662 [Lua] Set lobby begin: 21:23:36.662 [Lua] Lobby data twitch_enabled = false 21:23:36.662 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:36.662 [Lua] Lobby data num_players = 4 21:23:36.662 [Lua] Lobby data difficulty_tweak = -10 21:23:36.662 [Lua] Lobby data host = 11000010280085e 21:23:36.662 [Lua] Lobby data matchmaking_type = 2 21:23:36.662 [Lua] Lobby data is_private = false 21:23:36.662 [Lua] Lobby data match_started = true 21:23:36.662 [Lua] Lobby data difficulty = hardest 21:23:36.662 [Lua] Lobby data player_slot_1 = 0:0 21:23:36.663 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:36.663 [Lua] Lobby data unique_server_name = Nolrach 21:23:36.663 [Lua] Lobby data quick_game = true 21:23:36.663 [Lua] Lobby data country_code = FR 21:23:36.663 [Lua] Lobby data matchmaking = true 21:23:36.663 [Lua] Lobby data power_level = 715 21:23:36.663 [Lua] Lobby data mission_id = dlc_morris_map 21:23:36.663 [Lua] Lobby data mechanism = deus 21:23:36.663 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:36.663 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:36.663 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:36.663 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:36.663 [Lua] Lobby data eac_authorized = true 21:23:36.663 [Lua] Set lobby end. 21:23:53.083 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_wastes_path1, mc:deus, gm:deus, env:0, seed:1037027973, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1475299968 lt:load_next_level) 21:23:53.083 [Lua] [LevelTransitionHandler] promote_next_level_data 21:23:53.083 [Lua] [NetworkServer] Entering post game 21:23:53.083 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:23:53.083 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:23:53.083 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:23:53.083 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:23:53.083 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:23:53.083 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:23:53.083 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:23:53.083 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:23:53.083 [Save] Saving `save_data` 21:23:53.083 [Lua] gm_event_end_conditions_met true false 21:23:53.084 [Lua] Game won 21:23:53.084 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:23:53.086 [Lua] generate_backend_stats 11000010280085e:1 21:23:53.087 [Save] Save done 21:23:53.087 [Save] Saving `save_data` 21:23:53.098 [Save] Save done 21:23:53.112 [Lua] PlayFabMirrorBase:_commit_internal nil 21:23:53.112 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:23:53.112 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:23:53.113 [Save] Saving `save_data` 21:23:53.113 [Lua] TRANSITION nil nil load_next_level 21:23:53.113 [Lua] Transition type "load_next_level", is server: true 21:23:53.113 [Lua] [GameNetworkManager] Leaving game... 21:23:53.113 [Lua] [GameNetworkManager] Shutting down game session host. 21:23:53.113 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:23:53.113 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:23:53.113 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.57 21:23:53.115 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:23:53.115 [Lua] commit result success 7 21:23:53.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 21:23:53.115 [Lua] none table: 00000000177707E0 nil 21:23:53.116 [Save] Save done 21:23:53.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 21:23:53.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 21:23:55.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:23:55.089 [Lua] [Managers] Calling function on all managers: 21:23:55.090 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:23:55.090 [Lua] Clearing all global lookup lists 21:23:55.090 [Lua] [IngamePlayerListUI] - Destroy 21:23:55.090 [Lua] [IngameUI] destroy 21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:23:55.091 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:23:55.091 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:23:55.091 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:23:55.092 [Lua] [Managers] Destroying manager group: 21:23:55.093 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:23:55.093 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:23:55.093 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:23:55.093 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:23:55.093 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:23:55.093 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:23:55.093 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:23:55.093 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:23:55.093 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:23:55.093 [Lua] [Matchmaking] unregister rpcs 21:23:55.093 [Lua] ############### UNLOADING PACKAGES ############### 21:23:55.093 [Lua] [Gamestate] Enter state StateLoading 21:23:55.095 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:23:55.095 [Lua] [Matchmaking] register rpcs 21:23:55.096 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:23:55.096 [Lua] Set lobby begin: 21:23:55.096 [Lua] Lobby data twitch_enabled = false 21:23:55.096 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:55.096 [Lua] Lobby data num_players = 4 21:23:55.096 [Lua] Lobby data difficulty_tweak = -10 21:23:55.096 [Lua] Lobby data host = 11000010280085e 21:23:55.096 [Lua] Lobby data matchmaking_type = 2 21:23:55.096 [Lua] Lobby data is_private = false 21:23:55.096 [Lua] Lobby data match_started = true 21:23:55.096 [Lua] Lobby data difficulty = hardest 21:23:55.096 [Lua] Lobby data player_slot_1 = 0:0 21:23:55.096 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:55.096 [Lua] Lobby data unique_server_name = Nolrach 21:23:55.096 [Lua] Lobby data quick_game = true 21:23:55.096 [Lua] Lobby data country_code = FR 21:23:55.096 [Lua] Lobby data matchmaking = true 21:23:55.096 [Lua] Lobby data power_level = 0 21:23:55.096 [Lua] Lobby data mission_id = dlc_morris_map 21:23:55.096 [Lua] Lobby data mechanism = deus 21:23:55.097 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:55.097 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:55.097 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:55.097 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:55.097 [Lua] Lobby data eac_authorized = true 21:23:55.097 [Lua] Set lobby end. 21:23:55.097 [Lua] registering RPCs 21:23:55.097 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:23:55.097 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:23:55.097 [Lua] Set lobby begin: 21:23:55.097 [Lua] Lobby data twitch_enabled = false 21:23:55.097 [Lua] Lobby data selected_mission_id = journey_ruin 21:23:55.097 [Lua] Lobby data num_players = 4 21:23:55.097 [Lua] Lobby data difficulty_tweak = -10 21:23:55.097 [Lua] Lobby data host = 11000010280085e 21:23:55.097 [Lua] Lobby data matchmaking_type = 2 21:23:55.097 [Lua] Lobby data is_private = false 21:23:55.097 [Lua] Lobby data match_started = true 21:23:55.097 [Lua] Lobby data difficulty = hardest 21:23:55.097 [Lua] Lobby data player_slot_1 = 0:0 21:23:55.097 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:23:55.097 [Lua] Lobby data unique_server_name = Nolrach 21:23:55.097 [Lua] Lobby data quick_game = true 21:23:55.098 [Lua] Lobby data country_code = FR 21:23:55.098 [Lua] Lobby data matchmaking = true 21:23:55.098 [Lua] Lobby data power_level = 0 21:23:55.098 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:23:55.098 [Lua] Lobby data mechanism = deus 21:23:55.098 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:23:55.098 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:23:55.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:23:55.098 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:23:55.098 [Lua] Lobby data eac_authorized = true 21:23:55.098 [Lua] Set lobby end. 21:23:55.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:23:55.103 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 21:23:55.103 [Lua] [StateLoading] load_current_level 21:23:55.103 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_wastes_path1 0 21:23:55.114 [Umbra] Unload tome 21:23:55.125 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path1, async-read, 21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1, pat_mountain_wastes_path1, async-read, 21:23:55.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 21:23:55.161 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 21:23:55.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:23:55.244 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:23:55.244 [Lua] ### Received rpc_level_load_started 21:23:55.244 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1475299968 21:23:55.244 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:23:55.244 [Lua] ### Received rpc_level_load_started 21:23:55.244 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1475299968 21:23:55.392 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:23:55.392 [Lua] ### Received rpc_level_load_started 21:23:55.392 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1475299968 21:23:56.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:23:56.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:23:56.542 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:23:56.928 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:23:56.928 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:23:56.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 21:23:59.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 21:23:59.766 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 21:23:59.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 21:23:59.968 [Lua] ### Received rpc_level_loaded 21:23:59.968 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 393 21:23:59.968 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:23:59.968 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:23:59.968 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:23:59.985 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:23:59.985 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:24:00.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 21:24:00.154 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 21:24:00.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 21:24:00.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 21:24:00.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 21:24:00.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 21:24:00.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 21:24:00.882 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 21:24:00.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1 21:24:00.919 [Umbra] Loading umbra tome '#ID[7cbb6afc1ec0d202]' 21:24:00.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1 21:24:00.966 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1 21:24:00.983 [Lua] [LevelTransitionHandler] Level load completed! 21:24:00.984 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_wastes_path1 - level_seed: 1037027973 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 21:24:00.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:00.995 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 21:24:00.995 [Lua] load_startup_enemy_packages: -------------- 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_spawn 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_troll 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_rat_ogre 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_stormfiend 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] beastmen_minotaur 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_plague_sorcerer 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_corruptor_sorcerer 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_gutter_runner 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_pack_master 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_poison_wind_globadier 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_ratling_gunner 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_warpfire_thrower 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_vortex_sorcerer 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] beastmen_standard_bearer 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_vortex 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] critter_rat 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] critter_pig 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_storm_vermin_with_shield 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_storm_vermin 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_warrior 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_raider 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_clan_rat 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_marauder 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_slave 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_fanatic 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_marauder_with_shield 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] chaos_berzerker 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_clan_rat_with_shield 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_loot_rat 21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:24:00.995 [Lua] skaven_plague_monk 21:24:01.001 [Lua] ### Received rpc_level_loaded 21:24:01.001 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 393 21:24:01.001 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:24:01.021 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:24:01.021 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:24:01.037 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:24:01.037 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:24:01.038 [Lua] ### Received rpc_level_loaded 21:24:01.038 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 393 21:24:01.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:24:01.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:24:01.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:24:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:24:01.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:24:01.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:24:01.522 [Lua] ### Received rpc_level_loaded 21:24:01.522 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 393 21:24:01.522 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:24:01.522 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:24:01.522 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:24:01.539 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:24:01.539 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:24:01.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:24:01.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:24:01.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:24:01.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:24:01.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:24:01.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:24:02.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:24:02.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:24:02.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:24:02.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:24:02.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:24:02.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:02.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:02.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:24:02.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:24:02.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:24:02.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:24:02.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:24:02.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:24:02.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:24:02.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:24:02.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:24:02.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:24:02.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:24:03.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:24:03.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:24:03.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:24:03.196 [Lua] ### Received rpc_level_loaded 21:24:03.196 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 393 21:24:03.197 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:24:03.197 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:24:03.197 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:24:03.214 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:24:03.214 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:24:03.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:24:03.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:24:03.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:24:03.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:24:03.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:24:03.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:24:03.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:24:03.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:24:03.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:24:03.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:24:03.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:24:03.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:24:03.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:24:03.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:24:03.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:24:04.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:24:04.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:24:04.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:04.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:04.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:24:04.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:24:04.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:24:04.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:24:04.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:24:04.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:24:04.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:24:04.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:24:04.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:24:04.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:24:04.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:24:05.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:24:05.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:24:05.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:24:05.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:24:05.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:24:05.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:24:05.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:24:05.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:24:05.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:24:06.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:24:06.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:24:06.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:24:06.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:24:06.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:24:06.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:24:06.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:24:06.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:24:06.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:06.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:24:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:24:06.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:24:06.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:24:06.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:24:07.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:24:07.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:24:07.234 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_wastes_path1 game_mode: deus 21:24:07.234 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:24:07.234 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:24:07.242 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:24:07.403 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:24:07.403 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/wastes_path1/world 21:24:07.403 [Umbra] Init version: 3.4.15 :: 16 threads 21:24:07.715 [Lua] Async level spawning done 21:24:07.715 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:24:08.707 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:24:08.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:24:08.708 [Lua] [Matchmaking] unregister rpcs 21:24:08.708 [Lua] Set lobby begin: 21:24:08.708 [Lua] Lobby data twitch_enabled = false 21:24:08.708 [Lua] Lobby data selected_mission_id = journey_ruin 21:24:08.708 [Lua] Lobby data num_players = 4 21:24:08.708 [Lua] Lobby data difficulty_tweak = -10 21:24:08.708 [Lua] Lobby data host = 11000010280085e 21:24:08.708 [Lua] Lobby data matchmaking_type = 2 21:24:08.708 [Lua] Lobby data is_private = false 21:24:08.708 [Lua] Lobby data match_started = true 21:24:08.708 [Lua] Lobby data difficulty = hardest 21:24:08.708 [Lua] Lobby data player_slot_1 = 0:0 21:24:08.708 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:24:08.708 [Lua] Lobby data unique_server_name = Nolrach 21:24:08.708 [Lua] Lobby data quick_game = true 21:24:08.708 [Lua] Lobby data country_code = FR 21:24:08.708 [Lua] Lobby data matchmaking = true 21:24:08.708 [Lua] Lobby data power_level = 0 21:24:08.708 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:24:08.709 [Lua] Lobby data mechanism = deus 21:24:08.709 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:24:08.709 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:24:08.709 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:08.709 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:24:08.709 [Lua] Lobby data eac_authorized = true 21:24:08.709 [Lua] Set lobby end. 21:24:08.709 [Lua] [Managers] Destroying manager group: 21:24:08.710 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 21:24:08.710 [Lua] [Gamestate] Enter StateIngame HOST 21:24:08.710 [Lua] <>level = pat_mountain_wastes_path1<> 21:24:08.710 [Lua] [StateIngame] Server ingame 21:24:08.714 [Lua] Set lobby begin: 21:24:08.714 [Lua] Lobby data twitch_enabled = false 21:24:08.714 [Lua] Lobby data selected_mission_id = journey_ruin 21:24:08.714 [Lua] Lobby data num_players = 4 21:24:08.714 [Lua] Lobby data difficulty_tweak = -10 21:24:08.714 [Lua] Lobby data host = 11000010280085e 21:24:08.714 [Lua] Lobby data matchmaking_type = 2 21:24:08.714 [Lua] Lobby data is_private = false 21:24:08.714 [Lua] Lobby data match_started = true 21:24:08.714 [Lua] Lobby data difficulty = hardest 21:24:08.714 [Lua] Lobby data player_slot_1 = 0:0 21:24:08.714 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:24:08.714 [Lua] Lobby data unique_server_name = Nolrach 21:24:08.714 [Lua] Lobby data quick_game = true 21:24:08.714 [Lua] Lobby data country_code = FR 21:24:08.714 [Lua] Lobby data matchmaking = true 21:24:08.714 [Lua] Lobby data power_level = 0 21:24:08.715 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:24:08.715 [Lua] Lobby data mechanism = deus 21:24:08.715 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:24:08.715 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:24:08.715 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:08.715 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:24:08.715 [Lua] Lobby data eac_authorized = true 21:24:08.715 [Lua] Set lobby end. 21:24:08.715 [Lua] [Matchmaking] register rpcs 21:24:08.715 [Lua] GameNetworkManager:init... creating game session 21:24:08.715 [Lua] Host GameSession.make_game_session_host with session: 21:24:08.715 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:24:08.715 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:24:08.715 [Lua] [GameNetworkManager] self.is_server = true 21:24:08.715 [Network] Setting artificial MTU limit to 65536 21:24:08.722 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 21:24:08.722 [Lua] pacing=deus_default 21:24:08.722 [Lua] roaming=nil 21:24:08.722 [Lua] specials=deus_default 21:24:08.722 [Lua] contained_breeds=nil 21:24:08.722 [Lua] debug_color=maroon 21:24:08.722 [Lua] disabled=false 21:24:08.722 [Lua] pack_spawning=deus_default 21:24:08.722 [Lua] factions=nil 21:24:08.722 [Lua] description=deus_conflict_director_skaven_chaos_name 21:24:08.722 [Lua] boss=deus_default 21:24:08.722 [Lua] horde=deus_default 21:24:08.722 [Lua] name=deus_skaven_chaos 21:24:08.722 [Lua] intensity=deus_default 21:24:08.722 [Lua] --- 21:24:08.722 [Lua] [LevelAnalysis] set_random_seed( 1037027973) 21:24:08.728 [Lua] [AIInterestPointSystem] Level Seed: 1037027973 21:24:08.729 [Lua] 21:24:08.729 [Lua] [entity_system_bag] = table 21:24:08.729 [Lua] [entity_system_bag] = metatable 21:24:08.729 [Lua] [startup_data] = table 21:24:08.729 [Lua] [entity_manager] = table 21:24:08.729 [Lua] [entity_manager] = metatable 21:24:08.729 [Lua] [unit_spawner] = table 21:24:08.729 [Lua] [unit_spawner] = metatable 21:24:08.729 [Lua] [unit_storage] = table 21:24:08.729 [Lua] [unit_storage] = metatable 21:24:08.729 [Lua] [dice_keeper] = table 21:24:08.729 [Lua] [dice_keeper] = metatable 21:24:08.729 [Lua] [is_server] = true (boolean) 21:24:08.729 [Lua] [world] = [World] 21:24:08.729 [Lua] [system_api] = table 21:24:08.729 [Lua] [entity_system] = table 21:24:08.729 [Lua] [entity_system] = metatable 21:24:08.729 [Lua] [network_lobby] = table 21:24:08.729 [Lua] [network_lobby] = metatable 21:24:08.729 [Lua] [profile_synchronizer] = table 21:24:08.729 [Lua] [profile_synchronizer] = metatable 21:24:08.729 [Lua] [level_transition_handler] = table 21:24:08.729 [Lua] [level_transition_handler] = metatable 21:24:08.729 [Lua] [num_local_human_players] = 1 (number) 21:24:08.729 [Lua] [statistics_db] = table 21:24:08.729 [Lua] [statistics_db] = metatable 21:24:08.729 [Lua] [network_server] = table 21:24:08.729 [Lua] [network_server] = metatable 21:24:08.729 [Lua] [input_manager] = table 21:24:08.729 [Lua] [input_manager] = metatable 21:24:08.729 [Lua] [network_clock] = table 21:24:08.729 [Lua] [network_clock] = metatable 21:24:08.729 [Lua] [network_transmit] = table 21:24:08.729 [Lua] [network_transmit] = metatable 21:24:08.729 [Lua] [free_flight_manager] = table 21:24:08.729 [Lua] [free_flight_manager] = metatable 21:24:08.729 [Lua] [network_manager] = table 21:24:08.729 [Lua] [network_manager] = metatable 21:24:08.729 [Lua] [network_event_delegate] = table 21:24:08.729 [Lua] [network_event_delegate] = metatable 21:24:08.729 [Lua] 21:24:08.729 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:24:08.729 [Lua] ignoring extension VersusInteractObjectiveExtension 21:24:08.729 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:24:08.729 [Lua] ignoring extension VersusSocketObjectiveExtension 21:24:08.729 [Lua] ignoring extension VersusTargetObjectiveExtension 21:24:08.729 [Lua] ignoring extension VersusMissionObjectiveExtension 21:24:08.730 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:24:08.752 [Lua] [AchievementManager] Achievements using the steam platform 21:24:08.752 [Lua] PlayerManager:add_player player_1 21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn 21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn 21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn 21:24:08.815 [Lua] [StateIngame] Level seed: 1037027973 21:24:08.835 [Lua] [LevelAnalysis] set_random_seed( 1037027973) 21:24:08.839 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:24:08.839 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:24:08.839 [Lua] [IngameUI] init 21:24:08.854 [SteamVoipClient] select_out(11000010001b326, off) 21:24:08.854 [SteamVoipClient] select_out(11000010280085e, off) 21:24:08.854 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:24:08.859 [Lua] cb_razer_chroma_setup 21:24:08.890 [Lua] completed 21:24:08.890 [Lua] completed 21:24:08.891 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:24:08.891 [Lua] Set lobby begin: 21:24:08.891 [Lua] Lobby data twitch_enabled = false 21:24:08.892 [Lua] Lobby data selected_mission_id = journey_ruin 21:24:08.892 [Lua] Lobby data num_players = 4 21:24:08.892 [Lua] Lobby data difficulty_tweak = -10 21:24:08.892 [Lua] Lobby data host = 11000010280085e 21:24:08.892 [Lua] Lobby data matchmaking_type = 2 21:24:08.892 [Lua] Lobby data is_private = false 21:24:08.892 [Lua] Lobby data match_started = true 21:24:08.892 [Lua] Lobby data difficulty = hardest 21:24:08.892 [Lua] Lobby data player_slot_1 = 0:0 21:24:08.892 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:24:08.892 [Lua] Lobby data unique_server_name = Nolrach 21:24:08.892 [Lua] Lobby data quick_game = true 21:24:08.892 [Lua] Lobby data country_code = FR 21:24:08.892 [Lua] Lobby data matchmaking = true 21:24:08.892 [Lua] Lobby data power_level = 715 21:24:08.892 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:24:08.892 [Lua] Lobby data mechanism = deus 21:24:08.892 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:24:08.892 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:24:08.892 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:08.893 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:24:08.893 [Lua] Lobby data eac_authorized = true 21:24:08.893 [Lua] Set lobby end. 21:24:08.893 [Lua] CurrentConflictSettings deus_skaven_chaos 21:24:08.893 [Lua] [ConflictDirector] conflict_director is ai_ready 21:24:08.894 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:24:08.894 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:24:08.895 [Lua] NORMAL PATROL MAIN PATH 221.49195861816406 21:24:08.895 [Lua] [waypoints] = table 21:24:08.895 [Lua] [astar_points] = table 21:24:08.895 [Lua] [travel_dist] = 221.49196276068687 (number) 21:24:08.895 [Lua] [one_directional] = false (boolean) 21:24:08.895 [Lua] [id] = boss_2 (string) 21:24:08.895 [Lua] NORMAL PATROL MAIN PATH 339.16134643554688 21:24:08.895 [Lua] [waypoints] = table 21:24:08.895 [Lua] [astar_points] = table 21:24:08.895 [Lua] [travel_dist] = 339.16134855151176 (number) 21:24:08.895 [Lua] [one_directional] = false (boolean) 21:24:08.895 [Lua] [id] = boss_3 (string) 21:24:08.896 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:24:08.896 [Lua] Forming navigation groups in one frame 21:24:08.896 [Lua] Forming navigation groups 21:24:08.913 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 21:24:08.979 [Lua] NavigationGroupManager -> calulation time B: 0.065999999999974079 21:24:08.979 [Lua] number of nav groups: 85 21:24:08.979 [Lua] number of refined nav groups : 55 21:24:08.982 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 21:24:08.983 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.023002821952105 Normalized coefficient: 1.4288302610822305 21:24:08.984 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.4702720969915397 Normalized coefficient: 1.3252529320835542 21:24:08.988 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_wastes_path1 21:24:08.988 [Lua] [LevelAnalysis] This level has a total main-path length of 593.804 meters. 21:24:08.988 [Lua] [LevelAnalysis] num_event_places_f: 0.36253600819905601 , num_event_places: 0 , trailing_event_fraction: 0.36253600819905601 , num_events: 0 21:24:08.988 [Lua] [LevelAnalysis] Level path distance: 593.80401229858398 21:24:08.988 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:24:08.992 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:24:08.999 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46 21:24:09.000 [Lua] Adding main path event: Vector3Box(55.75, -107.25, 329.642) boss_event_storm_fiend 45 table: 000000000CAFAE20 21:24:09.000 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:24:09.000 [Lua] [Managers] Calling function on all managers: 21:24:09.000 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:24:09.010 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:24:09.010 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:24:09.013 [Lua] FIRST UPDATE @0.045489698648453 21:24:09.156 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:24:09.156 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:24:09.156 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:24:09.156 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:24:09.164 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:24:09.166 [Lua] Breedfreezer (server) starting a hot join sync 21:24:09.166 [Lua] packing 0 units of breed chaos_marauder 21:24:09.166 [Lua] packing 0 units of breed skaven_clan_rat 21:24:09.166 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:09.166 [Lua] packing 0 units of breed skaven_slave 21:24:09.166 [Lua] packing 0 units of breed chaos_fanatic 21:24:09.166 [Lua] packing 0 units of breed chaos_raider 21:24:09.166 [Lua] packing 0 units of breed chaos_warrior 21:24:09.166 [Lua] packing 0 units of breed chaos_berzerker 21:24:09.166 [Lua] packing 0 units of breed skaven_plague_monk 21:24:09.166 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:09.166 [Lua] 21:24:09.166 [Lua] [1] = 1 (number) 21:24:09.166 [Lua] [2] = 0 (number) 21:24:09.166 [Lua] [3] = 1 (number) 21:24:09.166 [Lua] [4] = 0 (number) 21:24:09.166 [Lua] [5] = 1 (number) 21:24:09.166 [Lua] [6] = 0 (number) 21:24:09.166 [Lua] [7] = 1 (number) 21:24:09.166 [Lua] [8] = 0 (number) 21:24:09.166 [Lua] [9] = 1 (number) 21:24:09.166 [Lua] [10] = 0 (number) 21:24:09.166 [Lua] [11] = 1 (number) 21:24:09.166 [Lua] [12] = 0 (number) 21:24:09.166 [Lua] [13] = 1 (number) 21:24:09.166 [Lua] [14] = 0 (number) 21:24:09.166 [Lua] [15] = 1 (number) 21:24:09.166 [Lua] [16] = 0 (number) 21:24:09.166 [Lua] [17] = 1 (number) 21:24:09.166 [Lua] [18] = 0 (number) 21:24:09.166 [Lua] 21:24:09.166 [Lua] 21:24:09.166 [Lua] 21:24:09.167 [Lua] PlayerManager:add_remote_player 11000010001b326 21:24:09.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 21:24:09.167 [Lua] RemotePlayer:create_game_object( ) 47 21:24:09.183 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:24:09.183 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:24:09.240 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:24:09.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:09.240 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:24:10.749 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:24:10.749 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:24:10.756 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:24:10.759 [Lua] Breedfreezer (server) starting a hot join sync 21:24:10.759 [Lua] packing 0 units of breed chaos_marauder 21:24:10.759 [Lua] packing 0 units of breed skaven_clan_rat 21:24:10.759 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:10.759 [Lua] packing 0 units of breed skaven_slave 21:24:10.759 [Lua] packing 0 units of breed chaos_fanatic 21:24:10.759 [Lua] packing 0 units of breed chaos_raider 21:24:10.759 [Lua] packing 0 units of breed chaos_warrior 21:24:10.759 [Lua] packing 0 units of breed chaos_berzerker 21:24:10.759 [Lua] packing 0 units of breed skaven_plague_monk 21:24:10.759 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:10.759 [Lua] 21:24:10.759 [Lua] [1] = 1 (number) 21:24:10.759 [Lua] [2] = 0 (number) 21:24:10.759 [Lua] [3] = 1 (number) 21:24:10.759 [Lua] [4] = 0 (number) 21:24:10.759 [Lua] [5] = 1 (number) 21:24:10.759 [Lua] [6] = 0 (number) 21:24:10.759 [Lua] [7] = 1 (number) 21:24:10.759 [Lua] [8] = 0 (number) 21:24:10.759 [Lua] [9] = 1 (number) 21:24:10.759 [Lua] [10] = 0 (number) 21:24:10.759 [Lua] [11] = 1 (number) 21:24:10.759 [Lua] [12] = 0 (number) 21:24:10.759 [Lua] [13] = 1 (number) 21:24:10.759 [Lua] [14] = 0 (number) 21:24:10.759 [Lua] [15] = 1 (number) 21:24:10.759 [Lua] [16] = 0 (number) 21:24:10.759 [Lua] [17] = 1 (number) 21:24:10.759 [Lua] [18] = 0 (number) 21:24:10.759 [Lua] 21:24:10.759 [Lua] 21:24:10.759 [Lua] 21:24:10.759 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:24:10.759 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 21:24:10.759 [Lua] RemotePlayer:create_game_object( ) 48 21:24:10.780 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:24:10.780 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:24:11.007 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:24:11.007 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:11.007 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:24:12.028 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:24:12.028 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:24:12.034 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:24:12.040 [Lua] Breedfreezer (server) starting a hot join sync 21:24:12.040 [Lua] packing 0 units of breed chaos_marauder 21:24:12.040 [Lua] packing 0 units of breed skaven_clan_rat 21:24:12.040 [Lua] packing 0 units of breed skaven_storm_vermin 21:24:12.040 [Lua] packing 0 units of breed skaven_slave 21:24:12.040 [Lua] packing 0 units of breed chaos_fanatic 21:24:12.040 [Lua] packing 0 units of breed chaos_raider 21:24:12.040 [Lua] packing 0 units of breed chaos_warrior 21:24:12.040 [Lua] packing 0 units of breed chaos_berzerker 21:24:12.040 [Lua] packing 0 units of breed skaven_plague_monk 21:24:12.040 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:24:12.040 [Lua] 21:24:12.040 [Lua] [1] = 1 (number) 21:24:12.040 [Lua] [2] = 0 (number) 21:24:12.040 [Lua] [3] = 1 (number) 21:24:12.040 [Lua] [4] = 0 (number) 21:24:12.040 [Lua] [5] = 1 (number) 21:24:12.040 [Lua] [6] = 0 (number) 21:24:12.040 [Lua] [7] = 1 (number) 21:24:12.040 [Lua] [8] = 0 (number) 21:24:12.040 [Lua] [9] = 1 (number) 21:24:12.040 [Lua] [10] = 0 (number) 21:24:12.040 [Lua] [11] = 1 (number) 21:24:12.040 [Lua] [12] = 0 (number) 21:24:12.040 [Lua] [13] = 1 (number) 21:24:12.040 [Lua] [14] = 0 (number) 21:24:12.040 [Lua] [15] = 1 (number) 21:24:12.040 [Lua] [16] = 0 (number) 21:24:12.040 [Lua] [17] = 1 (number) 21:24:12.040 [Lua] [18] = 0 (number) 21:24:12.040 [Lua] 21:24:12.040 [Lua] 21:24:12.040 [Lua] 21:24:12.041 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:24:12.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 21:24:12.041 [Lua] RemotePlayer:create_game_object( ) 49 21:24:12.061 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:24:12.061 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:24:12.061 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:24:12.061 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:24:12.061 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:24:12.061 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:24:12.061 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:24:12.061 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:24:12.063 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(231.712, -122.605, 297.329), Vector4(0, 0, -0.808702, -0.588219)) 21:24:12.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:12.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:12.074 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:24:12.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 21:24:12.076 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:24:12.076 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:24:12.084 [Lua] Switching ConflictSettings: to: deus_chaos 21:24:12.084 [Lua] pacing=deus_chaos 21:24:12.084 [Lua] roaming=nil 21:24:12.084 [Lua] specials=deus_chaos 21:24:12.084 [Lua] debug_color=purple 21:24:12.084 [Lua] contained_breeds=nil 21:24:12.084 [Lua] pack_spawning=deus_chaos 21:24:12.084 [Lua] disabled=false 21:24:12.084 [Lua] factions=nil 21:24:12.084 [Lua] boss=deus_chaos 21:24:12.084 [Lua] horde=deus_chaos 21:24:12.084 [Lua] name=deus_chaos 21:24:12.084 [Lua] intensity=deus_default 21:24:12.084 [Lua] --- 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e220 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e220 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772da10 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772da10 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772f3d0 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772f3d0 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772ee50 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772ee50 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772d730 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772d730 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e910 21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e910 21:24:12.163 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:12.163 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:24:12.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 21:24:12.164 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:24:12.165 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:12.246 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:24:12.246 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:24:12.246 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:24:12.246 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:12.246 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 21:24:12.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 21:24:12.248 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:24:12.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:12.303 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:24:12.303 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player. 21:24:12.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 21:24:12.305 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:24:12.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:24:12.346 [Lua] StateInGameRunning:_game_actually_starts() 21:24:12.348 [Lua] ################################################################################################################# 21:24:12.348 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:24:12.348 [Lua] ################################################################################################################# 21:24:12.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 21:24:12.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 21:24:12.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 21:24:12.548 [Lua] Commit load time data 21:24:13.786 [Lua] Set lobby begin: 21:24:13.786 [Lua] Lobby data twitch_enabled = false 21:24:13.786 [Lua] Lobby data selected_mission_id = journey_ruin 21:24:13.786 [Lua] Lobby data num_players = 4 21:24:13.786 [Lua] Lobby data difficulty_tweak = -10 21:24:13.786 [Lua] Lobby data host = 11000010280085e 21:24:13.786 [Lua] Lobby data matchmaking_type = 2 21:24:13.786 [Lua] Lobby data is_private = false 21:24:13.786 [Lua] Lobby data match_started = true 21:24:13.786 [Lua] Lobby data difficulty = hardest 21:24:13.786 [Lua] Lobby data player_slot_1 = 0:0 21:24:13.786 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:24:13.786 [Lua] Lobby data unique_server_name = Nolrach 21:24:13.786 [Lua] Lobby data quick_game = true 21:24:13.786 [Lua] Lobby data country_code = FR 21:24:13.786 [Lua] Lobby data matchmaking = true 21:24:13.787 [Lua] Lobby data power_level = 357 21:24:13.787 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:24:13.787 [Lua] Lobby data mechanism = deus 21:24:13.787 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:24:13.787 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:24:13.787 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:13.787 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:24:13.787 [Lua] Lobby data eac_authorized = true 21:24:13.787 [Lua] Set lobby end. 21:24:17.980 [Flow] timexyz 21:24:18.800 [Lua] Set lobby begin: 21:24:18.800 [Lua] Lobby data twitch_enabled = false 21:24:18.800 [Lua] Lobby data selected_mission_id = journey_ruin 21:24:18.800 [Lua] Lobby data num_players = 4 21:24:18.800 [Lua] Lobby data difficulty_tweak = -10 21:24:18.800 [Lua] Lobby data host = 11000010280085e 21:24:18.800 [Lua] Lobby data matchmaking_type = 2 21:24:18.800 [Lua] Lobby data is_private = false 21:24:18.800 [Lua] Lobby data match_started = true 21:24:18.800 [Lua] Lobby data difficulty = hardest 21:24:18.800 [Lua] Lobby data player_slot_1 = 0:0 21:24:18.800 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:24:18.800 [Lua] Lobby data unique_server_name = Nolrach 21:24:18.800 [Lua] Lobby data quick_game = true 21:24:18.800 [Lua] Lobby data country_code = FR 21:24:18.800 [Lua] Lobby data matchmaking = true 21:24:18.801 [Lua] Lobby data power_level = 715 21:24:18.801 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:24:18.801 [Lua] Lobby data mechanism = deus 21:24:18.801 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:24:18.801 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:24:18.801 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:24:18.801 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:24:18.801 [Lua] Lobby data eac_authorized = true 21:24:18.802 [Lua] Set lobby end. 21:24:20.370 [Flow] timexyz 21:24:25.716 [Flow] timexyz 21:24:27.364 [Flow] timexyz 21:24:27.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:28.036 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:28.144 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:28.450 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:28.690 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:28.811 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:24:29.112 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:29.225 [Lua] Players are leaving the safe zone 21:24:33.996 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:24:34.163 [Flow] timexyz 21:24:34.981 [Flow] timexyz 21:24:35.747 [Lua] 1 21:24:35.748 [Lua] 1 21:24:36.013 [Lua] 1 21:24:36.871 [Lua] 1 21:24:37.360 [Lua] nil 21:24:37.360 [Lua] nil 21:24:37.360 [Lua] nil 21:24:37.488 [Lua] 1 21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:37.839 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:37.892 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:37.892 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:43.407 [Flow] timexyz 21:24:43.905 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:24:44.394 [Flow] timexyz 21:24:45.108 [Lua] 1 21:24:45.363 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:45.381 [Lua] Spline already found! 21:24:45.383 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(129.032, -153.362, 306.847) 21:24:45.416 [Lua] Init group template: spline_patrol 21:24:45.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:24:45.757 [Lua] Spline already found! 21:24:45.814 [Lua] Init group template: spline_patrol 21:24:47.719 [Lua] 2 21:24:47.720 [Lua] 1 21:24:48.489 [Flow] timexyz 21:24:48.755 [Lua] 1 21:24:51.577 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:51.995 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:52.573 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:53.015 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:53.332 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:24:53.582 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:53.811 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:53.991 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:54.243 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:54.266 [Flow] timexyz 21:24:54.546 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:54.912 [Lua] 1 21:24:54.912 [Lua] 1 21:24:54.912 [Lua] 1 21:24:54.948 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:24:55.597 [Flow] timexyz 21:24:56.033 [Lua] 1 21:25:00.738 [Flow] timexyz 21:25:06.436 [Flow] timexyz 21:25:08.784 [Flow] timexyz 21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 21:25:08.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 21:25:08.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 21:25:08.928 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:25:08.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:25:08.974 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:25:08.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 21:25:09.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 21:25:09.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p 21:25:09.019 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 21:25:09.065 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 21:25:09.065 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 21:25:09.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:25:09.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:25:09.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:25:09.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:25:09.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:25:09.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 21:25:09.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:25:09.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:25:09.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 21:25:09.819 [EACServer] [23:25:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:25:09.982 [Lua] main path terror event triggered: boss_event_storm_fiend 21:25:09.982 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 21:25:10.017 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 21:25:10.024 [Lua] Init group template: boss_door_closers 21:25:10.230 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:25:13.427 [Flow] timexyz 21:25:14.694 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:15.104 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:15.884 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:16.346 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:16.728 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:17.346 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:19.115 [Flow] timexyz 21:25:20.491 [Lua] 1 21:25:20.880 [Flow] timexyz 21:25:21.250 [Lua] 1 21:25:21.919 [Lua] 1 21:25:22.677 [Lua] 1 21:25:23.340 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:23.500 [Lua] 8 21:25:23.500 [Lua] 8 21:25:23.500 [Lua] 8 21:25:23.807 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:24.276 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:24.753 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:25.299 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:25.742 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:26.034 [Flow] timexyz 21:25:26.283 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:26.680 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:27.273 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:27.682 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:28.028 [Lua] nil 21:25:28.058 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:25:28.233 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:28.288 [Flow] timexyz 21:25:28.643 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:29.238 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:29.628 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:30.047 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:30.236 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:30.348 [Lua] nil 21:25:30.631 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:25:30.631 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:30.815 [Lua] 1 21:25:31.236 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:31.582 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:32.268 [Lua] 1 21:25:33.487 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:33.900 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:34.267 [Flow] timexyz 21:25:34.433 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:34.641 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:34.837 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:34.942 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:25:35.317 [Lua] nil 21:25:35.426 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:35.611 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:25:35.825 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:36.135 [Flow] timexyz 21:25:36.404 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:36.628 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:36.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 21:25:36.748 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:36.867 [Lua] 1 21:25:37.231 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:41.428 [Flow] timexyz 21:25:43.957 [Flow] timexyz 21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:47.224 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:47.299 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:47.503 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:51.934 [Flow] timexyz 21:25:54.670 [Flow] timexyz 21:25:56.701 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:56.966 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:57.072 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:57.341 [Flow] timexyz 21:25:57.361 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:25:57.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:57.934 [Lua] Spline already found! 21:25:57.965 [Lua] Init group template: spline_patrol 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:25:59.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:25:59.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:25:59.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:25:59.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:25:59.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:25:59.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:25:59.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:25:59.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:26:03.983 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:26:04.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 21:26:04.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 21:26:04.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:26:04.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:26:04.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:26:04.205 [Flow] timexyz 21:26:04.793 [Flow] timexyz 21:26:05.233 [Lua] Time for new HOOORDE! multi_first_wave 21:26:05.233 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 21:26:05.233 [Lua] horde requested: vector_blob 21:26:05.233 [Lua] wants to spawn behind within distance: 60 21:26:05.233 [Lua] horde crated with id 5 of type vector_blob 21:26:05.233 [Lua] managed to spawn 14/14 horde enemies 21:26:05.233 [Lua] vector blob horde has started 21:26:05.409 [Lua] Init group template: horde 21:26:09.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem 21:26:12.976 [Flow] timexyz 21:26:13.510 [Lua] 1 21:26:13.698 [Flow] timexyz 21:26:14.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 21:26:14.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:26:14.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 21:26:14.261 [Lua] 1 21:26:17.285 [Lua] HORDE: last wave, reset to standard horde delay 21:26:17.285 [Lua] Time for new HOOORDE! multi_last_wave 21:26:17.285 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:26:17.285 [Lua] horde requested: vector_blob 21:26:17.285 [Lua] wants to spawn ahead within distance: 60 21:26:17.285 [Lua] horde crated with id 6 of type vector_blob 21:26:17.285 [Lua] managed to spawn 11/11 horde enemies 21:26:17.285 [Lua] vector blob horde has started 21:26:17.443 [Lua] Init group template: horde 21:26:17.770 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:26:18.554 [Lua] 1 21:26:18.554 [Lua] 1 21:26:19.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 21:26:19.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 21:26:19.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 21:26:20.206 [Flow] timexyz 21:26:21.398 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:21.749 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:26:21.796 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:21.903 [Flow] timexyz 21:26:23.838 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read, 21:26:24.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 21:26:24.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 21:26:24.200 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:24.896 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.333 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:25.680 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:26:25.691 [Lua] Spline already found! 21:26:25.739 [Lua] Init group template: spline_patrol 21:26:26.773 [Lua] 1 21:26:27.540 [Lua] 1 21:26:28.109 [Lua] 1 21:26:29.150 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 21:26:29.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 21:26:29.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 21:26:29.193 [Lua] [PackageManager] Force_load: wwise/steampistol 21:26:29.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:26:29.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:26:29.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:26:30.031 [Flow] timexyz 21:26:30.587 [Flow] timexyz 21:26:30.874 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:26:31.978 [Lua] Horde killed: ? 21:26:32.335 [Lua] 1 21:26:32.335 [Lua] 1 21:26:32.335 [Lua] 1 21:26:32.335 [Lua] 1 21:26:32.336 [Lua] 1 21:26:33.565 [Lua] 1 21:26:33.566 [Lua] 1 21:26:33.566 [Lua] 1 21:26:33.566 [Lua] 1 21:26:34.169 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 21:26:34.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 21:26:34.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 21:26:34.249 [Lua] [PackageManager] Force_load: wwise/staff 21:26:34.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 21:26:34.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 21:26:34.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 21:26:34.639 [Lua] 1 21:26:34.639 [Lua] 1 21:26:35.806 [Lua] 1 21:26:35.807 [Lua] 1 21:26:35.807 [Lua] 1 21:26:35.807 [Lua] 1 21:26:35.808 [Lua] 1 21:26:35.808 [Lua] 1 21:26:37.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read, 21:26:37.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer, async-read, 21:26:37.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 21:26:37.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 21:26:37.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 21:26:37.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 21:26:37.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:26:37.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:26:37.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:26:37.859 [Lua] 1 21:26:37.878 [Flow] timexyz 21:26:38.282 [Lua] Horde killed: ? 21:26:39.286 [Lua] Set lobby begin: 21:26:39.286 [Lua] Lobby data twitch_enabled = false 21:26:39.286 [Lua] Lobby data selected_mission_id = journey_ruin 21:26:39.286 [Lua] Lobby data num_players = 4 21:26:39.287 [Lua] Lobby data difficulty_tweak = -10 21:26:39.287 [Lua] Lobby data host = 11000010280085e 21:26:39.287 [Lua] Lobby data matchmaking_type = 2 21:26:39.287 [Lua] Lobby data is_private = false 21:26:39.287 [Lua] Lobby data match_started = true 21:26:39.287 [Lua] Lobby data difficulty = hardest 21:26:39.287 [Lua] Lobby data player_slot_1 = 0:0 21:26:39.287 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:26:39.287 [Lua] Lobby data unique_server_name = Nolrach 21:26:39.287 [Lua] Lobby data quick_game = true 21:26:39.287 [Lua] Lobby data country_code = FR 21:26:39.287 [Lua] Lobby data matchmaking = true 21:26:39.287 [Lua] Lobby data power_level = 717 21:26:39.287 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:26:39.287 [Lua] Lobby data mechanism = deus 21:26:39.287 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:26:39.288 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:26:39.288 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:39.288 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:26:39.288 [Lua] Lobby data eac_authorized = true 21:26:39.288 [Lua] Set lobby end. 21:26:39.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 21:26:40.558 [Flow] timexyz 21:26:41.019 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:41.325 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:41.548 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:41.943 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:41.979 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:42.533 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:42.886 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:43.639 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:44.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 21:26:44.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem 21:26:46.995 [Lua] [DeusChestExtension] equipped: 21:26:46.995 [Lua] 21:26:46.995 [Lua] [backend_id] = es_dual_wield_hammer_sword284c7663-3e84-4f53-b1b6-c475c3c1d2b0 (string) 21:26:46.995 [Lua] [power_level] = 500 (number) 21:26:46.995 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string) 21:26:46.995 [Lua] [traits] = table 21:26:46.995 [Lua] [skin] = false (boolean) 21:26:46.995 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:26:46.995 [Lua] [properties] = table 21:26:46.995 [Lua] [key] = es_dual_wield_hammer_sword (string) 21:26:46.995 [Lua] [rarity] = common (string) 21:26:46.995 [Lua] [data] = table 21:26:46.995 [Lua] 21:26:47.004 [Lua] min_height 269.58151245117188 21:26:47.013 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:26:47.100 [Flow] timexyz 21:26:48.074 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:48.589 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:49.281 [Lua] Set lobby begin: 21:26:49.281 [Lua] Lobby data twitch_enabled = false 21:26:49.282 [Lua] Lobby data selected_mission_id = journey_ruin 21:26:49.282 [Lua] Lobby data num_players = 4 21:26:49.282 [Lua] Lobby data difficulty_tweak = -10 21:26:49.282 [Lua] Lobby data host = 11000010280085e 21:26:49.282 [Lua] Lobby data matchmaking_type = 2 21:26:49.282 [Lua] Lobby data is_private = false 21:26:49.282 [Lua] Lobby data match_started = true 21:26:49.282 [Lua] Lobby data difficulty = hardest 21:26:49.282 [Lua] Lobby data player_slot_1 = 0:0 21:26:49.282 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:26:49.282 [Lua] Lobby data unique_server_name = Nolrach 21:26:49.282 [Lua] Lobby data quick_game = true 21:26:49.282 [Lua] Lobby data country_code = FR 21:26:49.282 [Lua] Lobby data matchmaking = true 21:26:49.282 [Lua] Lobby data power_level = 720 21:26:49.282 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:26:49.282 [Lua] Lobby data mechanism = deus 21:26:49.283 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:26:49.283 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:26:49.283 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:26:49.283 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:26:49.283 [Lua] Lobby data eac_authorized = true 21:26:49.283 [Lua] Set lobby end. 21:26:49.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 21:26:49.293 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 21:26:51.385 [Flow] timexyz 21:26:51.710 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:52.019 [Lua] 8 21:26:52.023 [Lua] nil 21:26:52.023 [Lua] nil 21:26:52.023 [Lua] nil 21:26:52.365 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:53.153 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:53.279 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:53.678 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:26:53.800 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:26:54.452 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 18 21:26:54.678 [Flow] timexyz 21:26:56.078 [Lua] nil 21:26:56.808 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:26:57.319 [Flow] timexyz 21:26:59.690 [Lua] 1 21:26:59.690 [Lua] 1 21:26:59.690 [Lua] 1 21:27:01.914 [Lua] 1 21:27:02.557 [Flow] timexyz 21:27:02.872 [Lua] 1 21:27:03.978 [Lua] 1 21:27:05.002 [Flow] timexyz 21:27:09.819 [EACServer] [23:27:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:27:11.026 [Flow] timexyz 21:27:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 21:27:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 21:27:15.475 [Flow] timexyz 21:27:19.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 21:27:19.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 21:27:19.587 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:27:19.587 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:27:19.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 21:27:19.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 21:27:19.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:27:19.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:27:19.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:27:20.602 [Flow] timexyz 21:27:22.622 [Flow] timexyz 21:27:22.901 [Lua] [DeusChestExtension] equipped: 21:27:22.901 [Lua] 21:27:22.901 [Lua] [backend_id] = es_2h_sword_executioner4d2dff9b-deb8-4c26-974b-71a992184403 (string) 21:27:22.901 [Lua] [power_level] = 500 (number) 21:27:22.901 [Lua] [deus_item_key] = deus_es_2h_sword_executioner (string) 21:27:22.901 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:27:22.901 [Lua] [skin] = es_2h_sword_exe_skin_03 (string) 21:27:22.901 [Lua] [properties] = table 21:27:22.901 [Lua] [rarity] = common (string) 21:27:22.901 [Lua] [key] = es_2h_sword_executioner (string) 21:27:22.901 [Lua] [data] = table 21:27:22.901 [Lua] 21:27:22.903 [Lua] min_height 275.62750244140625 21:27:22.915 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:27:22.930 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:27:22.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read, 21:27:22.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer, async-read, 21:27:22.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer 21:27:22.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer 21:27:23.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 21:27:23.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1 21:27:24.578 [Lua] Set lobby begin: 21:27:24.578 [Lua] Lobby data twitch_enabled = false 21:27:24.578 [Lua] Lobby data selected_mission_id = journey_ruin 21:27:24.578 [Lua] Lobby data num_players = 4 21:27:24.578 [Lua] Lobby data difficulty_tweak = -10 21:27:24.578 [Lua] Lobby data host = 11000010280085e 21:27:24.578 [Lua] Lobby data matchmaking_type = 2 21:27:24.578 [Lua] Lobby data is_private = false 21:27:24.578 [Lua] Lobby data match_started = true 21:27:24.578 [Lua] Lobby data difficulty = hardest 21:27:24.578 [Lua] Lobby data player_slot_1 = 0:0 21:27:24.578 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:27:24.578 [Lua] Lobby data unique_server_name = Nolrach 21:27:24.578 [Lua] Lobby data quick_game = true 21:27:24.578 [Lua] Lobby data country_code = FR 21:27:24.578 [Lua] Lobby data matchmaking = true 21:27:24.578 [Lua] Lobby data power_level = 722 21:27:24.579 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:27:24.579 [Lua] Lobby data mechanism = deus 21:27:24.579 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:27:24.579 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:27:24.579 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:27:24.579 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:27:24.579 [Lua] Lobby data eac_authorized = true 21:27:24.579 [Lua] Set lobby end. 21:27:24.586 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:27:24.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem 21:27:24.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:27:24.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 21:27:24.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:27:24.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:27:24.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:27:24.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:27:24.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:27:24.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:27:25.952 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:26.346 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:26.982 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:27.355 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:27.708 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:27:28.515 [Flow] timexyz 21:27:28.814 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:29.157 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:29.783 [Flow] timexyz 21:27:33.710 [Flow] timexyz 21:27:34.139 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:27:34.170 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro 21:27:35.157 [Flow] timexyz 21:27:37.383 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 872.0120849609375 [Unit '#ID[79481f482be18f1e]'] 21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 21:27:41.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:27:43.444 [Flow] timexyz 21:27:43.989 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:44.287 [Flow] timexyz 21:27:44.338 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:44.366 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:44.463 [Lua] nil 21:27:44.477 [Lua] nil 21:27:44.768 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:27:45.001 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:45.416 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:45.558 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:27:46.007 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:46.375 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:46.995 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:47.378 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:47.997 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.332 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.751 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:50.492 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:27:50.636 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.740 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.789 [Lua] rat ogre died! 21:27:51.077 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:52.141 [Flow] timexyz 21:27:52.683 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:27:53.890 [Flow] timexyz 21:27:54.249 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:27:59.464 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:27:59.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c85bf00 21:28:00.370 [Flow] timexyz 21:28:00.805 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:02.643 [Lua] min_height 160 21:28:02.643 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:28:02.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c85bf00 21:28:02.705 [Flow] timexyz 21:28:04.389 [Lua] 1 21:28:08.906 [Flow] timexyz 21:28:09.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 21:28:09.695 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:09.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 21:28:09.696 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:10.907 [Flow] timexyz 21:28:14.018 [Flow] timexyz 21:28:14.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 21:28:14.733 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem 21:28:14.733 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 21:28:14.733 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 21:28:17.790 [Flow] timexyz 21:28:18.410 [Lua] min_height 160 21:28:19.762 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.762 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem 21:28:19.766 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.767 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem 21:28:19.767 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 21:28:19.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 21:28:23.622 [Flow] timexyz 21:28:24.048 [Flow] timexyz 21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 21:28:26.676 [Lua] Time for new HOOORDE! multi_first_wave 21:28:26.676 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 21:28:26.676 [Lua] horde requested: vector_blob 21:28:26.676 [Lua] wants to spawn ahead within distance: 60 21:28:26.676 [Lua] horde crated with id 8 of type vector_blob 21:28:26.676 [Lua] managed to spawn 12/12 horde enemies 21:28:26.676 [Lua] vector blob horde has started 21:28:26.828 [Lua] Init group template: horde 21:28:28.390 [Flow] current health: 5 21:28:28.390 [Flow] DEBUG *******************************************************Initialize ritual 21:28:28.390 [Lua] Override Player Respawning terror_respawn true 21:28:28.390 [Lua] Override Player Respawning terror_respawn true 21:28:28.403 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1037027968) 21:28:29.558 [Flow] current health: 4 21:28:30.772 [Flow] Overcharge unit cooled off 21:28:30.772 [Flow] current health: 7 21:28:31.408 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:28:31.408 [Flow] current health: 8 21:28:32.688 [Flow] 0/12 21:28:32.688 [Flow] current health: 9 21:28:33.729 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:28:33.912 [Flow] current health: 10 21:28:34.438 [Flow] timexyz 21:28:34.711 [Flow] timexyz 21:28:35.097 [Flow] current health: 11 21:28:36.058 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:36.251 [Flow] current health: 12 21:28:36.417 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:36.417 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:28:36.490 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:36.919 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:28:37.513 [Flow] 1/12 21:28:37.513 [Flow] current health: 13 21:28:37.513 [Flow] current health: 13 21:28:37.582 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:38.637 [Lua] 1 21:28:38.755 [Flow] current health: 14 21:28:38.755 [Flow] current health: 14 21:28:39.943 [Flow] current health: 15 21:28:39.943 [Flow] current health: 15 21:28:40.863 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:41.176 [Flow] current health: 16 21:28:41.176 [Flow] current health: 16 21:28:41.744 [Flow] timexyz 21:28:41.983 [Lua] rat ogre was despawned! 21:28:42.381 [Flow] current health: 17 21:28:42.381 [Flow] current health: 17 21:28:42.903 [Lua] 1 21:28:43.241 [Lua] 1 21:28:43.558 [Flow] timexyz 21:28:43.612 [Flow] current health: 18 21:28:43.612 [Flow] current health: 18 21:28:44.015 [Lua] 1 21:28:44.015 [Lua] 1 21:28:44.244 [Lua] Horde killed: ? 21:28:44.838 [Flow] current health: 19 21:28:44.838 [Flow] current health: 19 21:28:45.163 [Lua] 1 21:28:45.164 [Lua] 1 21:28:45.164 [Lua] 1 21:28:45.164 [Lua] 1 21:28:45.353 [Lua] 1 21:28:46.067 [Flow] current health: 20 21:28:46.067 [Flow] current health: 20 21:28:46.249 [Lua] 1 21:28:46.249 [Lua] 1 21:28:47.266 [Flow] current health: 21 21:28:47.266 [Flow] current health: 21 21:28:47.291 [Lua] nil 21:28:47.418 [Lua] 1 21:28:47.418 [Lua] 1 21:28:48.428 [Flow] current health: 22 21:28:48.428 [Flow] current health: 22 21:28:48.498 [Lua] 1 21:28:48.498 [Lua] 1 21:28:49.684 [Flow] current health: 23 21:28:49.684 [Flow] current health: 23 21:28:49.717 [Flow] timexyz 21:28:49.721 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:49.908 [Flow] timexyz 21:28:50.683 [Flow] current health: 23 21:28:50.683 [Flow] current health: 22 21:28:51.008 [Lua] 1 21:28:51.008 [Lua] 1 21:28:51.902 [Flow] current health: 22 21:28:51.902 [Flow] current health: 21 21:28:52.048 [Flow] current health: 22 21:28:52.048 [Flow] current health: 22 21:28:52.686 [Lua] event horde ends! 21:28:53.316 [Flow] current health: 23 21:28:53.316 [Flow] current health: 23 21:28:54.543 [Flow] current health: 24 21:28:54.543 [Flow] current health: 24 21:28:55.730 [Flow] 2/12 21:28:55.730 [Flow] current health: 25 21:28:55.730 [Flow] current health: 25 21:28:56.767 [Flow] timexyz 21:28:56.930 [Flow] current health: 26 21:28:56.930 [Flow] current health: 26 21:28:58.137 [Flow] current health: 27 21:28:58.137 [Flow] current health: 27 21:28:58.964 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:28:59.355 [Flow] current health: 28 21:28:59.355 [Flow] current health: 28 21:29:00.544 [Flow] current health: 29 21:29:00.544 [Flow] current health: 29 21:29:00.609 [Flow] timexyz 21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:00.746 [Lua] event horde ends! 21:29:01.318 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:29:01.364 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:01.426 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:01.733 [Flow] current health: 30 21:29:01.733 [Flow] current health: 30 21:29:02.963 [Flow] current health: 31 21:29:02.963 [Flow] current health: 31 21:29:03.286 [Lua] 1 21:29:03.286 [Lua] 2 21:29:04.072 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:04.170 [Flow] current health: 32 21:29:04.170 [Flow] current health: 32 21:29:04.288 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:04.303 [Lua] 1 21:29:04.304 [Lua] 1 21:29:04.448 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:04.801 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:04.866 [Flow] timexyz 21:29:05.404 [Flow] current health: 33 21:29:05.404 [Flow] current health: 33 21:29:05.979 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:06.567 [Flow] current health: 34 21:29:06.567 [Flow] current health: 34 21:29:06.638 [Lua] 1 21:29:07.156 [Lua] 1 21:29:07.815 [Lua] 1 21:29:07.824 [Flow] current health: 35 21:29:07.824 [Flow] current health: 35 21:29:09.000 [Flow] current health: 36 21:29:09.000 [Flow] current health: 36 21:29:09.819 [EACServer] [23:29:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:29:10.202 [Flow] current health: 37 21:29:10.202 [Flow] current health: 37 21:29:10.538 [Flow] timexyz 21:29:11.413 [Flow] 3/12 21:29:11.413 [Flow] current health: 38 21:29:11.413 [Flow] current health: 38 21:29:12.626 [Flow] current health: 39 21:29:12.626 [Flow] current health: 39 21:29:13.872 [Flow] current health: 40 21:29:13.872 [Flow] current health: 40 21:29:14.303 [Lua] event horde ends! 21:29:14.497 [Flow] timexyz 21:29:15.093 [Flow] current health: 41 21:29:15.093 [Flow] current health: 41 21:29:16.263 [Flow] current health: 42 21:29:16.263 [Flow] current health: 42 21:29:17.227 [Flow] timexyz 21:29:17.497 [Flow] current health: 43 21:29:17.497 [Flow] current health: 43 21:29:18.501 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 21:29:18.664 [Flow] current health: 44 21:29:18.664 [Flow] current health: 44 21:29:19.896 [Flow] current health: 45 21:29:19.896 [Flow] current health: 45 21:29:21.134 [Flow] current health: 46 21:29:21.135 [Flow] current health: 46 21:29:21.419 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:21.912 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:22.314 [Flow] current health: 47 21:29:22.314 [Flow] current health: 47 21:29:22.403 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:22.559 [Flow] timexyz 21:29:22.904 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:29:23.543 [Flow] current health: 48 21:29:23.543 [Flow] current health: 48 21:29:24.731 [Flow] current health: 49 21:29:24.731 [Flow] current health: 49 21:29:25.915 [Flow] 4/12 21:29:25.915 [Flow] current health: 50 21:29:25.915 [Flow] current health: 50 21:29:26.632 [Flow] timexyz 21:29:27.125 [Flow] current health: 51 21:29:27.125 [Flow] current health: 51 21:29:28.347 [Flow] current health: 52 21:29:28.347 [Flow] current health: 52 21:29:29.200 [Lua] 1 21:29:29.595 [Flow] current health: 53 21:29:29.595 [Flow] current health: 53 21:29:29.779 [Lua] 1 21:29:29.820 [Flow] timexyz 21:29:30.339 [Lua] nil 21:29:30.339 [Lua] nil 21:29:30.339 [Lua] nil 21:29:30.467 [Lua] 1 21:29:30.483 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:29:30.759 [Flow] current health: 54 21:29:30.759 [Flow] current health: 54 21:29:31.981 [Flow] current health: 55 21:29:31.981 [Flow] current health: 55 21:29:32.539 [Lua] 1 21:29:33.207 [Flow] current health: 56 21:29:33.207 [Flow] current health: 56 21:29:33.212 [Lua] 1 21:29:33.862 [Lua] 1 21:29:34.441 [Flow] current health: 57 21:29:34.441 [Flow] current health: 57 21:29:35.546 [Flow] timexyz 21:29:35.632 [Flow] current health: 58 21:29:35.632 [Flow] current health: 58 21:29:36.104 [Flow] timexyz 21:29:36.820 [Flow] current health: 59 21:29:36.820 [Flow] current health: 59 21:29:38.015 [Flow] current health: 60 21:29:38.015 [Flow] current health: 60 21:29:38.361 [Lua] event horde ends! 21:29:39.271 [Flow] current health: 61 21:29:39.271 [Flow] current health: 61 21:29:39.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:29:40.460 [Flow] current health: 62 21:29:40.460 [Flow] current health: 62 21:29:41.642 [Flow] current health: 63 21:29:41.642 [Flow] current health: 63 21:29:41.785 [Flow] timexyz 21:29:42.609 [Flow] timexyz 21:29:42.852 [Flow] current health: 64 21:29:42.852 [Flow] current health: 64 21:29:44.074 [Flow] current health: 65 21:29:44.074 [Flow] current health: 65 21:29:45.282 [Flow] current health: 66 21:29:45.282 [Flow] current health: 66 21:29:46.535 [Flow] current health: 67 21:29:46.535 [Flow] current health: 67 21:29:47.728 [Flow] current health: 68 21:29:47.728 [Flow] current health: 68 21:29:48.941 [Flow] current health: 69 21:29:48.941 [Flow] current health: 69 21:29:50.160 [Flow] current health: 70 21:29:50.160 [Flow] current health: 70 21:29:51.378 [Flow] current health: 71 21:29:51.378 [Flow] current health: 71 21:29:52.057 [Flow] timexyz 21:29:52.207 [Flow] timexyz 21:29:52.587 [Flow] current health: 72 21:29:52.587 [Flow] current health: 72 21:29:53.115 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:29:53.796 [Flow] current health: 73 21:29:53.797 [Flow] current health: 73 21:29:54.402 [Lua] 1 21:29:54.403 [Lua] 1 21:29:55.004 [Flow] current health: 74 21:29:55.004 [Flow] current health: 74 21:29:55.305 [Lua] event horde ends! 21:29:55.552 [Lua] 1 21:29:55.552 [Lua] 1 21:29:56.235 [Flow] current health: 75 21:29:56.235 [Flow] current health: 75 21:29:56.710 [Lua] 1 21:29:57.431 [Flow] current health: 76 21:29:57.431 [Flow] current health: 76 21:29:58.657 [Flow] current health: 77 21:29:58.658 [Flow] current health: 77 21:29:59.039 [Flow] timexyz 21:29:59.863 [Flow] current health: 78 21:29:59.863 [Flow] current health: 78 21:30:01.097 [Flow] current health: 79 21:30:01.097 [Flow] current health: 79 21:30:02.281 [Flow] current health: 80 21:30:02.281 [Flow] current health: 80 21:30:02.294 [Flow] timexyz 21:30:03.486 [Flow] current health: 81 21:30:03.486 [Flow] current health: 81 21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:04.664 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:04.763 [Flow] current health: 82 21:30:04.763 [Flow] current health: 82 21:30:05.500 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:05.683 [Flow] timexyz 21:30:05.963 [Flow] current health: 83 21:30:05.963 [Flow] current health: 83 21:30:06.992 [Lua] event horde ends! 21:30:07.149 [Flow] current health: 84 21:30:07.149 [Flow] current health: 84 21:30:08.382 [Flow] current health: 85 21:30:08.382 [Flow] current health: 85 21:30:09.453 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:09.560 [Flow] current health: 86 21:30:09.560 [Flow] current health: 86 21:30:10.750 [Lua] 1 21:30:10.819 [Flow] current health: 87 21:30:10.819 [Flow] current health: 87 21:30:11.045 [Flow] timexyz 21:30:11.461 [Flow] timexyz 21:30:11.880 [Lua] 1 21:30:11.975 [Flow] current health: 88 21:30:11.975 [Flow] current health: 88 21:30:12.783 [Lua] 1 21:30:13.242 [Flow] current health: 89 21:30:13.242 [Flow] current health: 89 21:30:14.428 [Flow] current health: 90 21:30:14.428 [Flow] current health: 90 21:30:14.469 [Flow] current health: 90 21:30:14.469 [Flow] current health: 89 21:30:14.567 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:14.876 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:14.899 [Flow] current health: 90 21:30:14.899 [Flow] current health: 90 21:30:15.089 [Lua] event horde ends! 21:30:15.432 [Lua] 1 21:30:15.432 [Lua] 1 21:30:15.851 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:16.084 [Flow] current health: 91 21:30:16.085 [Flow] current health: 91 21:30:16.229 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:16.370 [Flow] timexyz 21:30:16.587 [Lua] 1 21:30:16.588 [Lua] 1 21:30:17.305 [Flow] current health: 92 21:30:17.305 [Flow] current health: 92 21:30:17.466 [Flow] timexyz 21:30:17.698 [Lua] 1 21:30:18.503 [Flow] current health: 93 21:30:18.503 [Flow] current health: 93 21:30:18.842 [Lua] 1 21:30:19.724 [Flow] current health: 94 21:30:19.724 [Flow] current health: 94 21:30:20.930 [Flow] current health: 95 21:30:20.930 [Flow] current health: 95 21:30:21.966 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:22.141 [Flow] current health: 96 21:30:22.141 [Flow] current health: 96 21:30:23.164 [Lua] event horde ends! 21:30:23.179 [Lua] event horde ends! 21:30:23.354 [Flow] current health: 97 21:30:23.354 [Flow] current health: 97 21:30:24.446 [Flow] timexyz 21:30:24.524 [Flow] current health: 98 21:30:24.524 [Flow] current health: 98 21:30:25.373 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:25.727 [Flow] current health: 99 21:30:25.727 [Flow] current health: 99 21:30:26.417 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:26.979 [Flow] current health: 100 21:30:26.979 [Flow] current health: 100 21:30:27.007 [Lua] 1 21:30:27.007 [Lua] 1 21:30:27.007 [Lua] 1 21:30:27.172 [Flow] timexyz 21:30:27.734 [Lua] 1 21:30:27.735 [Lua] 1 21:30:28.204 [Flow] current health: 101 21:30:28.204 [Flow] current health: 101 21:30:28.309 [Lua] 1 21:30:28.897 [Lua] 1 21:30:29.434 [Flow] current health: 102 21:30:29.434 [Flow] current health: 102 21:30:30.569 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:30.688 [Flow] current health: 103 21:30:30.688 [Flow] current health: 103 21:30:31.900 [Flow] current health: 104 21:30:31.900 [Flow] current health: 104 21:30:32.125 [Flow] timexyz 21:30:33.036 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:33.061 [Flow] current health: 105 21:30:33.061 [Flow] current health: 105 21:30:34.258 [Flow] current health: 106 21:30:34.258 [Flow] current health: 106 21:30:35.084 [Lua] nil 21:30:35.084 [Lua] nil 21:30:35.084 [Lua] nil 21:30:35.084 [Lua] nil 21:30:35.084 [Lua] nil 21:30:35.118 [Lua] nil 21:30:35.118 [Lua] nil 21:30:35.119 [Lua] nil 21:30:35.119 [Lua] nil 21:30:35.119 [Lua] nil 21:30:35.164 [Lua] nil 21:30:35.164 [Lua] nil 21:30:35.164 [Lua] nil 21:30:35.164 [Lua] nil 21:30:35.165 [Lua] nil 21:30:35.387 [Lua] 1 21:30:35.539 [Flow] current health: 107 21:30:35.540 [Flow] current health: 107 21:30:36.176 [Lua] 1 21:30:36.699 [Flow] timexyz 21:30:36.719 [Flow] current health: 108 21:30:36.719 [Flow] current health: 108 21:30:37.515 [Lua] nil 21:30:37.515 [Lua] nil 21:30:37.930 [Flow] current health: 109 21:30:37.930 [Flow] current health: 109 21:30:38.760 [Lua] event horde ends! 21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:39.157 [Flow] current health: 110 21:30:39.157 [Flow] current health: 110 21:30:39.189 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:39.189 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:39.231 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:40.304 [Flow] current health: 111 21:30:40.305 [Flow] current health: 111 21:30:41.012 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:41.413 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:41.569 [Flow] current health: 112 21:30:41.569 [Flow] current health: 112 21:30:42.371 [Flow] timexyz 21:30:42.717 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:42.796 [Flow] current health: 113 21:30:42.796 [Flow] current health: 113 21:30:43.113 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:43.825 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:43.976 [Flow] current health: 114 21:30:43.976 [Flow] current health: 114 21:30:44.207 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:44.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:30:44.868 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:45.128 [Flow] timexyz 21:30:45.204 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:45.247 [Flow] current health: 115 21:30:45.247 [Flow] current health: 115 21:30:45.860 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:45.881 [Lua] 1 21:30:46.355 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:30:46.493 [Flow] current health: 116 21:30:46.493 [Flow] current health: 116 21:30:46.859 [Lua] event horde ends! 21:30:47.674 [Flow] current health: 117 21:30:47.674 [Flow] current health: 117 21:30:48.867 [Flow] current health: 118 21:30:48.867 [Flow] current health: 118 21:30:50.076 [Flow] current health: 119 21:30:50.076 [Flow] current health: 119 21:30:51.300 [Flow] current health: 120 21:30:51.300 [Flow] current health: 120 21:30:51.609 [Flow] timexyz 21:30:51.636 [Flow] timexyz 21:30:52.513 [Flow] current health: 121 21:30:52.513 [Flow] current health: 121 21:30:53.711 [Flow] current health: 122 21:30:53.711 [Flow] current health: 122 21:30:54.940 [Flow] current health: 123 21:30:54.940 [Flow] current health: 123 21:30:56.178 [Flow] current health: 124 21:30:56.178 [Flow] current health: 124 21:30:57.353 [Flow] current health: 125 21:30:57.353 [Flow] current health: 125 21:30:58.530 [Flow] timexyz 21:30:58.547 [Flow] current health: 126 21:30:58.547 [Flow] current health: 126 21:30:58.716 [Flow] timexyz 21:30:59.756 [Flow] current health: 127 21:30:59.756 [Flow] current health: 127 21:31:00.278 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:31:00.456 [Lua] 1 21:31:00.662 [Lua] event horde ends! 21:31:00.979 [Flow] current health: 128 21:31:00.979 [Flow] current health: 128 21:31:01.161 [Lua] 1 21:31:01.768 [Lua] 1 21:31:02.201 [Flow] current health: 129 21:31:02.201 [Flow] current health: 129 21:31:02.751 [Lua] 1 21:31:03.385 [Lua] 1 21:31:03.394 [Flow] current health: 130 21:31:03.394 [Flow] current health: 130 21:31:04.624 [Flow] current health: 131 21:31:04.624 [Flow] current health: 131 21:31:05.732 [Flow] timexyz 21:31:05.849 [Flow] current health: 132 21:31:05.849 [Flow] current health: 132 21:31:06.851 [Flow] timexyz 21:31:07.046 [Flow] current health: 133 21:31:07.046 [Flow] current health: 133 21:31:08.244 [Flow] current health: 134 21:31:08.244 [Flow] current health: 134 21:31:08.718 [Lua] event horde ends! 21:31:09.473 [Flow] current health: 135 21:31:09.473 [Flow] current health: 135 21:31:09.819 [EACServer] [23:31:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:31:10.650 [Flow] current health: 136 21:31:10.650 [Flow] current health: 136 21:31:10.774 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:31:11.872 [Flow] current health: 137 21:31:11.872 [Flow] current health: 137 21:31:12.092 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:31:13.100 [Flow] current health: 138 21:31:13.100 [Flow] current health: 138 21:31:13.492 [Flow] timexyz 21:31:13.818 [Lua] 1 21:31:13.819 [Lua] 1 21:31:14.296 [Flow] current health: 139 21:31:14.296 [Flow] current health: 139 21:31:14.960 [Lua] 1 21:31:14.961 [Lua] 1 21:31:14.961 [Lua] 1 21:31:14.961 [Lua] 1 21:31:15.119 [Flow] timexyz 21:31:15.512 [Flow] current health: 140 21:31:15.512 [Flow] current health: 140 21:31:16.110 [Lua] 1 21:31:16.110 [Lua] 1 21:31:16.110 [Lua] 1 21:31:16.728 [Flow] current health: 141 21:31:16.728 [Flow] current health: 141 21:31:16.954 [Flow] current health: 141 21:31:16.954 [Flow] current health: 140 21:31:17.329 [Lua] 1 21:31:17.329 [Lua] 1 21:31:17.609 [Lua] 1 21:31:17.610 [Lua] 1 21:31:17.934 [Flow] current health: 141 21:31:17.934 [Flow] current health: 141 21:31:18.108 [Flow] current health: 141 21:31:18.108 [Flow] current health: 140 21:31:18.426 [Lua] 1 21:31:18.426 [Lua] 1 21:31:18.940 [Flow] current health: 141 21:31:18.940 [Flow] current health: 141 21:31:20.078 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:31:20.227 [Flow] current health: 142 21:31:20.227 [Flow] current health: 142 21:31:21.289 [Lua] 2 21:31:21.289 [Lua] 4 21:31:21.289 [Lua] 1 21:31:21.289 [Lua] 3 21:31:21.471 [Flow] current health: 143 21:31:21.471 [Flow] current health: 143 21:31:22.292 [Lua] 1 21:31:22.292 [Lua] 1 21:31:22.292 [Lua] 1 21:31:22.292 [Lua] 1 21:31:22.293 [Lua] 1 21:31:22.293 [Lua] 1 21:31:22.315 [Flow] timexyz 21:31:22.672 [Flow] current health: 144 21:31:22.672 [Flow] current health: 144 21:31:22.906 [Flow] timexyz 21:31:23.430 [Lua] 1 21:31:23.430 [Lua] 1 21:31:23.430 [Lua] 1 21:31:23.786 [Lua] 1 21:31:23.786 [Lua] 1 21:31:23.863 [Flow] current health: 145 21:31:23.863 [Flow] current health: 145 21:31:24.577 [Lua] 1 21:31:24.577 [Lua] 1 21:31:24.577 [Lua] 1 21:31:25.110 [Flow] current health: 146 21:31:25.110 [Flow] current health: 146 21:31:25.255 [Lua] nil 21:31:25.255 [Lua] nil 21:31:25.256 [Lua] nil 21:31:25.692 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:31:26.267 [Lua] event horde ends! 21:31:26.335 [Flow] current health: 147 21:31:26.335 [Flow] current health: 147 21:31:27.526 [Flow] current health: 148 21:31:27.526 [Flow] current health: 148 21:31:27.627 [Flow] timexyz 21:31:28.757 [Flow] current health: 149 21:31:28.757 [Flow] current health: 149 21:31:29.955 [Flow] current health: 150 21:31:29.955 [Flow] current health: 150 21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:31.373 [Lua] 1 21:31:31.429 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:31:31.511 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:31:32.335 [Lua] 1 21:31:32.661 [Flow] timexyz 21:31:32.959 [Flow] Overcharge unit overheated 21:31:32.960 [Lua] Override Player Respawning terror_respawn false 21:31:32.960 [Lua] Override Player Respawning terror_respawn false 21:31:32.960 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 21:31:32.960 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:31:32.969 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 21:31:34.118 [Lua] 1 21:31:34.264 [Lua] event horde ends! 21:31:36.106 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:31:45.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 8 21:31:51.614 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:31:51.908 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:31:53.208 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:32:00.921 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 6 21:32:00.966 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 5 21:32:01.254 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4 21:32:01.300 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 3 21:32:01.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 2 21:32:04.962 [Lua] Complete level triggered. 21:32:04.963 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1652446848 lt:load_next_level) 21:32:04.963 [Lua] [NetworkServer] Entering post game 21:32:04.963 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:32:04.963 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:32:04.963 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:32:04.963 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:32:04.963 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:32:04.963 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:32:04.963 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:32:04.963 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:32:04.964 [Save] Saving `save_data` 21:32:04.964 [Lua] gm_event_end_conditions_met true false 21:32:04.964 [Lua] Game won 21:32:04.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:04.966 [Save] Save done 21:32:04.966 [Save] Saving `save_data` 21:32:04.967 [Lua] generate_backend_stats 11000010280085e:1 21:32:04.969 [Save] Save done 21:32:04.995 [Lua] PlayFabMirrorBase:_commit_internal nil 21:32:04.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 21:32:05.001 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:05.001 [Save] Saving `save_data` 21:32:05.004 [Save] Save done 21:32:05.007 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 2 21:32:05.009 [Lua] Complete level triggered. 21:32:05.027 [Lua] Complete level triggered. 21:32:05.034 [Lua] Complete level triggered. 21:32:05.041 [Lua] Complete level triggered. 21:32:05.049 [Lua] Complete level triggered. 21:32:05.062 [Lua] Complete level triggered. 21:32:05.073 [Lua] Complete level triggered. 21:32:05.085 [Lua] Complete level triggered. 21:32:05.096 [Lua] Complete level triggered. 21:32:05.108 [Lua] Complete level triggered. 21:32:05.120 [Lua] Complete level triggered. 21:32:05.134 [Lua] Complete level triggered. 21:32:05.144 [Lua] Complete level triggered. 21:32:05.156 [Lua] Complete level triggered. 21:32:05.168 [Lua] Complete level triggered. 21:32:05.180 [Lua] Complete level triggered. 21:32:05.192 [Lua] Complete level triggered. 21:32:05.730 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 21:32:05.730 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 21:32:06.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 21:32:06.166 [Lua] commit result success 8 21:32:06.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 21:32:06.166 [Lua] none table: 000000001610AC10 table: 0000000012232910 21:32:06.167 [Lua] min_height 160 21:32:06.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 21:32:06.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 21:32:06.787 [Lua] THIS IS A FUNCTION 21:32:14.962 [Lua] ConflictDirector - destroy all units 21:32:15.353 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:15.353 [Lua] TRANSITION nil nil load_next_level 21:32:15.353 [Lua] Transition type "load_next_level", is server: true 21:32:15.353 [Lua] [GameNetworkManager] Leaving game... 21:32:15.353 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:15.353 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:15.353 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:15.353 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=487.00 21:32:15.364 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized 21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized 21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized 21:32:16.194 [Lua] Set lobby begin: 21:32:16.194 [Lua] Lobby data twitch_enabled = false 21:32:16.194 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:16.194 [Lua] Lobby data num_players = 4 21:32:16.194 [Lua] Lobby data difficulty_tweak = -10 21:32:16.194 [Lua] Lobby data host = 11000010280085e 21:32:16.194 [Lua] Lobby data matchmaking_type = 2 21:32:16.194 [Lua] Lobby data is_private = false 21:32:16.194 [Lua] Lobby data match_started = true 21:32:16.194 [Lua] Lobby data difficulty = hardest 21:32:16.194 [Lua] Lobby data player_slot_1 = 0:0 21:32:16.194 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:16.194 [Lua] Lobby data unique_server_name = Nolrach 21:32:16.194 [Lua] Lobby data quick_game = true 21:32:16.194 [Lua] Lobby data country_code = FR 21:32:16.195 [Lua] Lobby data matchmaking = true 21:32:16.195 [Lua] Lobby data power_level = 0 21:32:16.195 [Lua] Lobby data mission_id = pat_mountain_wastes_path1 21:32:16.195 [Lua] Lobby data mechanism = deus 21:32:16.195 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:16.195 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:16.195 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:16.195 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:16.195 [Lua] Lobby data eac_authorized = true 21:32:16.195 [Lua] Set lobby end. 21:32:17.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:17.358 [Lua] [Managers] Calling function on all managers: 21:32:17.359 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:32:17.359 [Lua] Clearing all global lookup lists 21:32:17.359 [Lua] [IngamePlayerListUI] - Destroy 21:32:17.359 [Lua] [EquipmentUI] - Destroy 21:32:17.359 [Lua] [AbilityUI] - Destroy 21:32:17.359 [Lua] [GamePadEquipmentUI] - Destroy 21:32:17.359 [Lua] [GamePadAbilityUI] - Destroy 21:32:17.360 [Lua] [IngameUI] destroy 21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:32:17.377 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:32:17.377 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:32:17.377 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:32:17.459 [Lua] [Managers] Destroying manager group: 21:32:17.468 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:17.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:32:17.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:32:17.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:32:17.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:32:17.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:32:17.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:32:17.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:32:17.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:32:17.591 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:32:17.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:32:17.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:32:17.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:32:17.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:32:17.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:32:17.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:32:17.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:32:17.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:32:17.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:32:17.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:32:17.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:32:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:32:17.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:32:17.623 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:32:17.624 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:32:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:32:17.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:32:17.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:32:17.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:32:17.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:32:17.643 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:32:17.643 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:32:17.643 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:32:17.643 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:32:17.643 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:32:17.643 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:32:17.643 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:32:17.643 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:32:17.643 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:32:17.643 [Lua] [Matchmaking] unregister rpcs 21:32:17.643 [Lua] ############### UNLOADING PACKAGES ############### 21:32:17.643 [Lua] [Gamestate] Enter state StateLoading 21:32:17.645 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:17.645 [Lua] [Matchmaking] register rpcs 21:32:17.645 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:32:17.645 [Lua] registering RPCs 21:32:17.645 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:17.645 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:17.645 [Lua] Set lobby begin: 21:32:17.645 [Lua] Lobby data twitch_enabled = false 21:32:17.646 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:17.646 [Lua] Lobby data num_players = 4 21:32:17.646 [Lua] Lobby data difficulty_tweak = -10 21:32:17.646 [Lua] Lobby data host = 11000010280085e 21:32:17.646 [Lua] Lobby data matchmaking_type = 2 21:32:17.646 [Lua] Lobby data is_private = false 21:32:17.646 [Lua] Lobby data match_started = true 21:32:17.646 [Lua] Lobby data difficulty = hardest 21:32:17.646 [Lua] Lobby data player_slot_1 = 0:0 21:32:17.646 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:17.646 [Lua] Lobby data unique_server_name = Nolrach 21:32:17.646 [Lua] Lobby data quick_game = true 21:32:17.646 [Lua] Lobby data country_code = FR 21:32:17.646 [Lua] Lobby data matchmaking = true 21:32:17.646 [Lua] Lobby data power_level = 0 21:32:17.646 [Lua] Lobby data mission_id = dlc_morris_map 21:32:17.646 [Lua] Lobby data mechanism = deus 21:32:17.646 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:17.646 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:17.647 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:17.647 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:17.647 [Lua] Lobby data eac_authorized = true 21:32:17.647 [Lua] Set lobby end. 21:32:17.647 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:17.649 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:32:17.649 [Lua] [StateLoading] load_current_level 21:32:17.649 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:32:17.654 [Umbra] Unload tome 21:32:17.654 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1, pat_mountain_wastes_path1 21:32:17.655 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path1 21:32:17.658 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path1 21:32:17.669 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path1 21:32:17.714 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path1 21:32:17.717 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path1 21:32:17.750 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path1 21:32:17.750 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:32:17.762 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:32:17.762 [Lua] ### Received rpc_level_load_started 21:32:17.762 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1652446848 21:32:17.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:32:17.824 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:32:17.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:32:17.832 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:32:17.848 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:32:17.848 [Lua] ### Received rpc_level_load_started 21:32:17.848 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1652446848 21:32:18.018 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:32:18.018 [Lua] ### Received rpc_level_load_started 21:32:18.018 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1652446848 21:32:18.715 [Lua] ### Received rpc_level_loaded 21:32:18.715 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 21:32:18.715 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:32:18.716 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:32:18.716 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:32:18.866 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:32:18.866 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:32:18.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:32:18.917 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:32:18.934 [Lua] [LevelTransitionHandler] Level load completed! 21:32:18.934 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:32:18.934 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:32:18.934 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:32:18.935 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:32:18.935 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:32:18.942 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:32:18.951 [Lua] ### Received rpc_level_loaded 21:32:18.951 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 21:32:18.951 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:32:18.968 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:32:18.968 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:32:19.104 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:32:19.104 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:32:19.105 [Lua] ### Received rpc_level_loaded 21:32:19.105 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 21:32:19.105 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:32:19.105 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:32:19.105 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:19.107 [Lua] Async level spawning done 21:32:19.107 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:19.376 [Lua] ### Received rpc_level_loaded 21:32:19.376 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327 21:32:19.376 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:32:19.377 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:32:19.377 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:32:19.393 [Lua] ### Received rpc_level_loaded 21:32:19.393 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327 21:32:19.393 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:32:19.394 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:32:19.394 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:32:19.547 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:32:19.547 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:32:19.547 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:32:19.547 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:32:20.107 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:20.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:20.107 [Lua] [Matchmaking] unregister rpcs 21:32:20.107 [Lua] Set lobby begin: 21:32:20.107 [Lua] Lobby data twitch_enabled = false 21:32:20.107 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:20.107 [Lua] Lobby data num_players = 4 21:32:20.108 [Lua] Lobby data difficulty_tweak = -10 21:32:20.108 [Lua] Lobby data host = 11000010280085e 21:32:20.108 [Lua] Lobby data matchmaking_type = 2 21:32:20.108 [Lua] Lobby data is_private = false 21:32:20.108 [Lua] Lobby data match_started = true 21:32:20.108 [Lua] Lobby data difficulty = hardest 21:32:20.108 [Lua] Lobby data player_slot_1 = 0:0 21:32:20.108 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:20.108 [Lua] Lobby data unique_server_name = Nolrach 21:32:20.108 [Lua] Lobby data quick_game = true 21:32:20.108 [Lua] Lobby data country_code = FR 21:32:20.108 [Lua] Lobby data matchmaking = true 21:32:20.108 [Lua] Lobby data power_level = 0 21:32:20.108 [Lua] Lobby data mission_id = dlc_morris_map 21:32:20.108 [Lua] Lobby data mechanism = deus 21:32:20.108 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:20.108 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:20.108 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:20.108 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:20.108 [Lua] Lobby data eac_authorized = true 21:32:20.109 [Lua] Set lobby end. 21:32:20.109 [Lua] [Managers] Destroying manager group: 21:32:20.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:32:20.109 [Lua] [Gamestate] Enter StateIngame HOST 21:32:20.110 [Lua] <>level = dlc_morris_map<> 21:32:20.110 [Lua] [StateIngame] Server ingame 21:32:20.113 [Lua] Set lobby begin: 21:32:20.113 [Lua] Lobby data twitch_enabled = false 21:32:20.113 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:20.113 [Lua] Lobby data num_players = 4 21:32:20.113 [Lua] Lobby data difficulty_tweak = 0 21:32:20.114 [Lua] Lobby data host = 11000010280085e 21:32:20.114 [Lua] Lobby data matchmaking_type = 2 21:32:20.114 [Lua] Lobby data is_private = false 21:32:20.114 [Lua] Lobby data match_started = true 21:32:20.114 [Lua] Lobby data difficulty = normal 21:32:20.114 [Lua] Lobby data player_slot_1 = 0:0 21:32:20.114 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:20.114 [Lua] Lobby data unique_server_name = Nolrach 21:32:20.114 [Lua] Lobby data quick_game = true 21:32:20.114 [Lua] Lobby data country_code = FR 21:32:20.114 [Lua] Lobby data matchmaking = true 21:32:20.114 [Lua] Lobby data power_level = 0 21:32:20.114 [Lua] Lobby data mission_id = dlc_morris_map 21:32:20.114 [Lua] Lobby data mechanism = deus 21:32:20.114 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:20.114 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:20.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:20.114 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:20.114 [Lua] Lobby data eac_authorized = true 21:32:20.115 [Lua] Set lobby end. 21:32:20.115 [Lua] [Matchmaking] register rpcs 21:32:20.115 [Lua] GameNetworkManager:init... creating game session 21:32:20.115 [Lua] Host GameSession.make_game_session_host with session: 21:32:20.115 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:20.115 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:32:20.115 [Lua] [GameNetworkManager] self.is_server = true 21:32:20.115 [Network] Setting artificial MTU limit to 65536 21:32:20.129 [Lua] Switching ConflictSettings: to: disabled 21:32:20.129 [Lua] pacing=disabled 21:32:20.129 [Lua] roaming=nil 21:32:20.129 [Lua] specials=disabled 21:32:20.129 [Lua] debug_color=black 21:32:20.129 [Lua] pack_spawning=disabled 21:32:20.129 [Lua] contained_breeds=nil 21:32:20.129 [Lua] disabled=true 21:32:20.129 [Lua] boss=disabled 21:32:20.129 [Lua] horde=disabled 21:32:20.129 [Lua] name=disabled 21:32:20.129 [Lua] intensity=disabled 21:32:20.129 [Lua] --- 21:32:20.129 [Lua] [LevelAnalysis] set_random_seed( 0) 21:32:20.133 [Lua] [AIInterestPointSystem] Level Seed: 1037027973 21:32:20.133 [Lua] 21:32:20.133 [Lua] [entity_system_bag] = table 21:32:20.133 [Lua] [entity_system_bag] = metatable 21:32:20.133 [Lua] [startup_data] = table 21:32:20.133 [Lua] [entity_manager] = table 21:32:20.133 [Lua] [entity_manager] = metatable 21:32:20.133 [Lua] [unit_spawner] = table 21:32:20.133 [Lua] [unit_spawner] = metatable 21:32:20.133 [Lua] [unit_storage] = table 21:32:20.133 [Lua] [unit_storage] = metatable 21:32:20.133 [Lua] [dice_keeper] = table 21:32:20.133 [Lua] [dice_keeper] = metatable 21:32:20.133 [Lua] [is_server] = true (boolean) 21:32:20.133 [Lua] [world] = [World] 21:32:20.133 [Lua] [system_api] = table 21:32:20.133 [Lua] [entity_system] = table 21:32:20.133 [Lua] [entity_system] = metatable 21:32:20.133 [Lua] [network_lobby] = table 21:32:20.133 [Lua] [network_lobby] = metatable 21:32:20.133 [Lua] [profile_synchronizer] = table 21:32:20.133 [Lua] [profile_synchronizer] = metatable 21:32:20.133 [Lua] [level_transition_handler] = table 21:32:20.133 [Lua] [level_transition_handler] = metatable 21:32:20.133 [Lua] [num_local_human_players] = 1 (number) 21:32:20.133 [Lua] [statistics_db] = table 21:32:20.133 [Lua] [statistics_db] = metatable 21:32:20.133 [Lua] [network_server] = table 21:32:20.133 [Lua] [network_server] = metatable 21:32:20.133 [Lua] [input_manager] = table 21:32:20.133 [Lua] [input_manager] = metatable 21:32:20.133 [Lua] [network_clock] = table 21:32:20.133 [Lua] [network_clock] = metatable 21:32:20.133 [Lua] [network_transmit] = table 21:32:20.133 [Lua] [network_transmit] = metatable 21:32:20.133 [Lua] [free_flight_manager] = table 21:32:20.133 [Lua] [free_flight_manager] = metatable 21:32:20.133 [Lua] [network_manager] = table 21:32:20.133 [Lua] [network_manager] = metatable 21:32:20.133 [Lua] [network_event_delegate] = table 21:32:20.133 [Lua] [network_event_delegate] = metatable 21:32:20.133 [Lua] 21:32:20.133 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:20.133 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:20.133 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:20.133 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:20.133 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:20.133 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:20.149 [Lua] [AchievementManager] Achievements using the steam platform 21:32:20.149 [Lua] PlayerManager:add_player player_1 21:32:20.174 [Lua] [StateIngame] Level seed: 0 21:32:20.175 [Lua] [LevelAnalysis] set_random_seed( 1037027973) 21:32:20.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:32:20.175 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:32:20.176 [Lua] [IngameUI] init 21:32:20.183 [SteamVoipClient] select_out(11000010001b326, off) 21:32:20.183 [SteamVoipClient] select_out(11000010280085e, off) 21:32:20.183 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:32:20.187 [Lua] cb_razer_chroma_setup 21:32:20.219 [Lua] completed 21:32:20.219 [Lua] completed 21:32:20.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:32:20.220 [Lua] Set lobby begin: 21:32:20.220 [Lua] Lobby data twitch_enabled = false 21:32:20.220 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:20.221 [Lua] Lobby data num_players = 4 21:32:20.221 [Lua] Lobby data difficulty_tweak = 0 21:32:20.221 [Lua] Lobby data host = 11000010280085e 21:32:20.221 [Lua] Lobby data matchmaking_type = 2 21:32:20.221 [Lua] Lobby data is_private = false 21:32:20.221 [Lua] Lobby data match_started = true 21:32:20.221 [Lua] Lobby data difficulty = normal 21:32:20.221 [Lua] Lobby data player_slot_1 = 0:0 21:32:20.221 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:20.221 [Lua] Lobby data unique_server_name = Nolrach 21:32:20.221 [Lua] Lobby data quick_game = true 21:32:20.221 [Lua] Lobby data country_code = FR 21:32:20.221 [Lua] Lobby data matchmaking = true 21:32:20.221 [Lua] Lobby data power_level = 735 21:32:20.221 [Lua] Lobby data mission_id = dlc_morris_map 21:32:20.221 [Lua] Lobby data mechanism = deus 21:32:20.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:20.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:20.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:20.221 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:20.222 [Lua] Lobby data eac_authorized = true 21:32:20.222 [Lua] Set lobby end. 21:32:20.222 [Lua] CurrentConflictSettings disabled 21:32:20.222 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:32:20.222 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:32:20.222 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:20.222 [Lua] [Managers] Calling function on all managers: 21:32:20.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:20.225 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:32:20.225 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:32:20.225 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:32:20.225 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:32:20.275 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:32:20.277 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:32:20.277 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:32:20.277 [Lua] PlayerManager:add_remote_player 11000010001b326 21:32:20.277 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:32:20.277 [Lua] RemotePlayer:create_game_object( ) 3 21:32:20.293 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:32:20.293 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:32:20.381 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:32:20.381 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:20.381 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:32:20.542 [Lua] StateInGameRunning:_game_actually_starts() 21:32:20.542 [Lua] ################################################################################################################# 21:32:20.542 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:32:20.542 [Lua] ################################################################################################################# 21:32:20.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:32:20.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:32:20.730 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:32:20.730 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:32:20.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:32:20.731 [Lua] Commit load time data 21:32:20.751 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:32:20.753 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:32:20.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:32:20.754 [Lua] RemotePlayer:create_game_object( ) 4 21:32:20.769 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:32:20.769 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:32:20.847 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:32:20.847 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:32:20.868 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:32:20.868 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:20.868 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:32:20.869 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:32:20.872 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:32:20.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:32:20.872 [Lua] RemotePlayer:create_game_object( ) 5 21:32:20.888 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:32:20.888 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:32:20.892 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:32:20.892 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:32:20.892 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:32:20.892 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:32:20.892 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:32:20.892 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:32:20.892 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:32:20.892 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:32:21.118 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:32:21.118 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:21.118 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:32:25.323 [Lua] Set lobby begin: 21:32:25.323 [Lua] Lobby data twitch_enabled = false 21:32:25.323 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:25.323 [Lua] Lobby data num_players = 4 21:32:25.323 [Lua] Lobby data difficulty_tweak = 0 21:32:25.323 [Lua] Lobby data host = 11000010280085e 21:32:25.323 [Lua] Lobby data matchmaking_type = 2 21:32:25.323 [Lua] Lobby data is_private = false 21:32:25.324 [Lua] Lobby data match_started = true 21:32:25.324 [Lua] Lobby data difficulty = normal 21:32:25.324 [Lua] Lobby data player_slot_1 = 0:0 21:32:25.324 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:25.324 [Lua] Lobby data unique_server_name = Nolrach 21:32:25.324 [Lua] Lobby data quick_game = true 21:32:25.324 [Lua] Lobby data country_code = FR 21:32:25.324 [Lua] Lobby data matchmaking = true 21:32:25.324 [Lua] Lobby data power_level = 362 21:32:25.324 [Lua] Lobby data mission_id = dlc_morris_map 21:32:25.324 [Lua] Lobby data mechanism = deus 21:32:25.324 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:25.324 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:25.324 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:25.324 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:25.324 [Lua] Lobby data eac_authorized = true 21:32:25.324 [Lua] Set lobby end. 21:32:30.330 [Lua] Set lobby begin: 21:32:30.330 [Lua] Lobby data twitch_enabled = false 21:32:30.330 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:30.330 [Lua] Lobby data num_players = 4 21:32:30.330 [Lua] Lobby data difficulty_tweak = 0 21:32:30.330 [Lua] Lobby data host = 11000010280085e 21:32:30.331 [Lua] Lobby data matchmaking_type = 2 21:32:30.331 [Lua] Lobby data is_private = false 21:32:30.331 [Lua] Lobby data match_started = true 21:32:30.331 [Lua] Lobby data difficulty = normal 21:32:30.331 [Lua] Lobby data player_slot_1 = 0:0 21:32:30.331 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:30.331 [Lua] Lobby data unique_server_name = Nolrach 21:32:30.331 [Lua] Lobby data quick_game = true 21:32:30.331 [Lua] Lobby data country_code = FR 21:32:30.331 [Lua] Lobby data matchmaking = true 21:32:30.331 [Lua] Lobby data power_level = 722 21:32:30.331 [Lua] Lobby data mission_id = dlc_morris_map 21:32:30.331 [Lua] Lobby data mechanism = deus 21:32:30.331 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:30.331 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:30.331 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:30.331 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:30.331 [Lua] Lobby data eac_authorized = true 21:32:30.332 [Lua] Set lobby end. 21:32:36.391 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path2, mc:deus, gm:deus, env:0, seed:852521530, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:853360576 lt:load_next_level) 21:32:36.391 [Lua] [LevelTransitionHandler] promote_next_level_data 21:32:36.391 [Lua] [NetworkServer] Entering post game 21:32:36.391 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:32:36.391 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:32:36.391 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:32:36.391 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:32:36.391 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:32:36.391 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:32:36.391 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:32:36.391 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:32:36.391 [Save] Saving `save_data` 21:32:36.391 [Lua] gm_event_end_conditions_met true false 21:32:36.392 [Lua] Game won 21:32:36.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:32:36.395 [Save] Save done 21:32:36.395 [Save] Saving `save_data` 21:32:36.395 [Lua] generate_backend_stats 11000010280085e:1 21:32:36.400 [Save] Save done 21:32:36.420 [Lua] PlayFabMirrorBase:_commit_internal nil 21:32:36.420 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:32:36.420 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:32:36.420 [Save] Saving `save_data` 21:32:36.420 [Lua] TRANSITION nil nil load_next_level 21:32:36.420 [Lua] Transition type "load_next_level", is server: true 21:32:36.420 [Lua] [GameNetworkManager] Leaving game... 21:32:36.420 [Lua] [GameNetworkManager] Shutting down game session host. 21:32:36.420 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:32:36.420 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:32:36.421 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.19 21:32:36.423 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:32:36.423 [Lua] commit result success 9 21:32:36.423 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 21:32:36.423 [Lua] none table: 00000000124D2BF0 nil 21:32:36.423 [Save] Save done 21:32:36.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 21:32:36.522 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session cbc7 or from non-session peer 11000013ec4f4bc 21:32:36.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 21:32:38.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:32:38.389 [Lua] [Managers] Calling function on all managers: 21:32:38.389 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:32:38.389 [Lua] Clearing all global lookup lists 21:32:38.389 [Lua] [IngamePlayerListUI] - Destroy 21:32:38.390 [Lua] [IngameUI] destroy 21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:32:38.391 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:32:38.391 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:32:38.391 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:32:38.392 [Lua] [Managers] Destroying manager group: 21:32:38.393 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:32:38.393 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:32:38.393 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:32:38.393 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:32:38.393 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:32:38.393 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:32:38.393 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:32:38.393 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:32:38.393 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:32:38.393 [Lua] [Matchmaking] unregister rpcs 21:32:38.393 [Lua] ############### UNLOADING PACKAGES ############### 21:32:38.393 [Lua] [Gamestate] Enter state StateLoading 21:32:38.395 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:32:38.395 [Lua] [Matchmaking] register rpcs 21:32:38.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:32:38.396 [Lua] Set lobby begin: 21:32:38.396 [Lua] Lobby data twitch_enabled = false 21:32:38.396 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:38.396 [Lua] Lobby data num_players = 4 21:32:38.396 [Lua] Lobby data difficulty_tweak = 0 21:32:38.396 [Lua] Lobby data host = 11000010280085e 21:32:38.396 [Lua] Lobby data matchmaking_type = 2 21:32:38.396 [Lua] Lobby data is_private = false 21:32:38.396 [Lua] Lobby data match_started = true 21:32:38.396 [Lua] Lobby data difficulty = normal 21:32:38.396 [Lua] Lobby data player_slot_1 = 0:0 21:32:38.396 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:38.396 [Lua] Lobby data unique_server_name = Nolrach 21:32:38.396 [Lua] Lobby data quick_game = true 21:32:38.396 [Lua] Lobby data country_code = FR 21:32:38.396 [Lua] Lobby data matchmaking = true 21:32:38.396 [Lua] Lobby data power_level = 0 21:32:38.396 [Lua] Lobby data mission_id = dlc_morris_map 21:32:38.396 [Lua] Lobby data mechanism = deus 21:32:38.397 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:38.397 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:38.397 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:38.397 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:38.397 [Lua] Lobby data eac_authorized = true 21:32:38.397 [Lua] Set lobby end. 21:32:38.397 [Lua] registering RPCs 21:32:38.397 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:32:38.397 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:32:38.397 [Lua] Set lobby begin: 21:32:38.397 [Lua] Lobby data twitch_enabled = false 21:32:38.397 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:38.397 [Lua] Lobby data num_players = 4 21:32:38.397 [Lua] Lobby data difficulty_tweak = 0 21:32:38.397 [Lua] Lobby data host = 11000010280085e 21:32:38.397 [Lua] Lobby data matchmaking_type = 2 21:32:38.397 [Lua] Lobby data is_private = false 21:32:38.397 [Lua] Lobby data match_started = true 21:32:38.397 [Lua] Lobby data difficulty = normal 21:32:38.397 [Lua] Lobby data player_slot_1 = 0:0 21:32:38.397 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:38.397 [Lua] Lobby data unique_server_name = Nolrach 21:32:38.397 [Lua] Lobby data quick_game = true 21:32:38.397 [Lua] Lobby data country_code = FR 21:32:38.398 [Lua] Lobby data matchmaking = true 21:32:38.398 [Lua] Lobby data power_level = 0 21:32:38.398 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:32:38.398 [Lua] Lobby data mechanism = deus 21:32:38.398 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:38.398 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:38.398 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:38.398 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:38.398 [Lua] Lobby data eac_authorized = true 21:32:38.398 [Lua] Set lobby end. 21:32:38.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:32:38.402 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 21:32:38.402 [Lua] [StateLoading] load_current_level 21:32:38.402 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path2 0 21:32:38.414 [Umbra] Unload tome 21:32:38.426 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2, async-read, 21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2, async-read, 21:32:38.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 21:32:38.463 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 21:32:38.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:32:38.562 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:32:38.562 [Lua] ### Received rpc_level_load_started 21:32:38.562 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 853360576 21:32:38.614 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:32:38.614 [Lua] ### Received rpc_level_load_started 21:32:38.614 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 853360576 21:32:38.665 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:32:38.665 [Lua] ### Received rpc_level_load_started 21:32:38.665 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 853360576 21:32:39.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:32:39.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:32:39.788 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:32:40.093 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:32:40.093 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:32:40.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 21:32:44.343 [Lua] ### Received rpc_level_loaded 21:32:44.343 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 184 21:32:44.343 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:32:44.344 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:32:44.344 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:32:44.361 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:32:44.361 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:32:44.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 21:32:44.513 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 21:32:44.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:32:44.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:32:44.681 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 21:32:44.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 21:32:45.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 21:32:45.070 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 21:32:45.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:32:45.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:32:45.222 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 21:32:45.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 21:32:45.262 [Umbra] Loading umbra tome '#ID[dadfff9d0cb21c07]' 21:32:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 21:32:45.323 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2 21:32:45.346 [Lua] [LevelTransitionHandler] Level load completed! 21:32:45.347 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path2 - level_seed: 852521530 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 21:32:45.369 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:32:45.369 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 21:32:45.369 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 21:32:45.369 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 21:32:45.369 [Lua] load_startup_enemy_packages: -------------- 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_spawn 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_troll 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_rat_ogre 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_stormfiend 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] beastmen_minotaur 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_plague_sorcerer 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_corruptor_sorcerer 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_gutter_runner 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_pack_master 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_poison_wind_globadier 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_ratling_gunner 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_warpfire_thrower 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_vortex_sorcerer 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] beastmen_standard_bearer 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_vortex 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] critter_rat 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] critter_pig 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_storm_vermin_with_shield 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_storm_vermin 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_warrior 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_raider 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_clan_rat 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_slave 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_fanatic 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_berzerker 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_marauder_with_shield 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] chaos_marauder 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_loot_rat 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_clan_rat_with_shield 21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:32:45.369 [Lua] skaven_plague_monk 21:32:45.372 [Lua] ### Received rpc_level_loaded 21:32:45.372 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 184 21:32:45.372 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:32:45.389 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:32:45.389 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:32:45.405 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:32:45.405 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:32:45.406 [Lua] ### Received rpc_level_loaded 21:32:45.406 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 184 21:32:45.506 [Lua] ### Received rpc_level_loaded 21:32:45.506 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 184 21:32:45.506 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:32:45.506 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:32:45.506 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:32:45.523 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:32:45.524 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:32:45.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:32:45.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:32:45.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:32:45.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:32:45.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:32:45.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:32:45.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:32:45.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:32:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:32:46.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:32:46.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:32:46.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:32:46.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:32:46.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:32:46.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:32:46.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:32:46.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:32:46.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:46.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:46.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:32:46.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:32:46.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:32:46.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:32:46.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:32:47.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:32:47.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:32:47.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:47.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:32:47.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:32:47.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:32:47.370 [Lua] ### Received rpc_level_loaded 21:32:47.370 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 184 21:32:47.370 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:32:47.370 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:32:47.370 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:32:47.387 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:32:47.387 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:32:47.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:32:47.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:32:47.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:32:47.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:32:47.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:32:47.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:47.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:32:47.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:32:47.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:32:48.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:32:48.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:32:48.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:32:48.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:32:48.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:32:48.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:32:48.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:32:48.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:32:48.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:32:48.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:32:48.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:32:48.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:48.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:48.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:32:48.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:32:48.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:32:48.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:32:48.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:32:48.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:32:48.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:32:48.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:32:49.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:32:49.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:32:49.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:32:49.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:32:49.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:32:49.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:32:49.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:32:49.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:32:49.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:32:50.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:32:50.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:32:50.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:32:50.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:32:50.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:32:50.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:32:50.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:32:50.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:32:50.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:32:50.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:32:50.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:32:50.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:32:50.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:32:50.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:32:50.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:51.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:51.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:32:51.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:32:51.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:32:51.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:32:51.430 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path2 game_mode: deus 21:32:51.430 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:32:51.430 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:32:51.438 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:32:51.600 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:32:51.600 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path2/world 21:32:51.600 [Umbra] Init version: 3.4.15 :: 16 threads 21:32:53.083 [Lua] Async level spawning done 21:32:53.083 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:32:54.041 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:32:54.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:32:54.041 [Lua] [Matchmaking] unregister rpcs 21:32:54.041 [Lua] Set lobby begin: 21:32:54.041 [Lua] Lobby data twitch_enabled = false 21:32:54.042 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:54.042 [Lua] Lobby data num_players = 4 21:32:54.042 [Lua] Lobby data difficulty_tweak = 0 21:32:54.042 [Lua] Lobby data host = 11000010280085e 21:32:54.042 [Lua] Lobby data matchmaking_type = 2 21:32:54.042 [Lua] Lobby data is_private = false 21:32:54.042 [Lua] Lobby data match_started = true 21:32:54.042 [Lua] Lobby data difficulty = normal 21:32:54.042 [Lua] Lobby data player_slot_1 = 0:0 21:32:54.042 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:54.042 [Lua] Lobby data unique_server_name = Nolrach 21:32:54.042 [Lua] Lobby data quick_game = true 21:32:54.042 [Lua] Lobby data country_code = FR 21:32:54.042 [Lua] Lobby data matchmaking = true 21:32:54.042 [Lua] Lobby data power_level = 0 21:32:54.042 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:32:54.043 [Lua] Lobby data mechanism = deus 21:32:54.043 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:54.043 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:54.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:54.043 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:54.043 [Lua] Lobby data eac_authorized = true 21:32:54.043 [Lua] Set lobby end. 21:32:54.043 [Lua] [Managers] Destroying manager group: 21:32:54.044 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 21:32:54.044 [Lua] [Gamestate] Enter StateIngame HOST 21:32:54.044 [Lua] <>level = sig_crag_wastes_path2<> 21:32:54.044 [Lua] [StateIngame] Server ingame 21:32:54.048 [Lua] Set lobby begin: 21:32:54.048 [Lua] Lobby data twitch_enabled = false 21:32:54.048 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:54.048 [Lua] Lobby data num_players = 4 21:32:54.048 [Lua] Lobby data difficulty_tweak = -7 21:32:54.048 [Lua] Lobby data host = 11000010280085e 21:32:54.048 [Lua] Lobby data matchmaking_type = 2 21:32:54.048 [Lua] Lobby data is_private = false 21:32:54.048 [Lua] Lobby data match_started = true 21:32:54.048 [Lua] Lobby data difficulty = hardest 21:32:54.048 [Lua] Lobby data player_slot_1 = 0:0 21:32:54.048 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:54.048 [Lua] Lobby data unique_server_name = Nolrach 21:32:54.048 [Lua] Lobby data quick_game = true 21:32:54.048 [Lua] Lobby data country_code = FR 21:32:54.049 [Lua] Lobby data matchmaking = true 21:32:54.049 [Lua] Lobby data power_level = 0 21:32:54.049 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:32:54.049 [Lua] Lobby data mechanism = deus 21:32:54.049 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:54.049 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:54.049 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:54.049 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:54.049 [Lua] Lobby data eac_authorized = true 21:32:54.049 [Lua] Set lobby end. 21:32:54.049 [Lua] [Matchmaking] register rpcs 21:32:54.049 [Lua] GameNetworkManager:init... creating game session 21:32:54.049 [Lua] Host GameSession.make_game_session_host with session: 21:32:54.049 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:32:54.049 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:32:54.049 [Lua] [GameNetworkManager] self.is_server = true 21:32:54.049 [Network] Setting artificial MTU limit to 65536 21:32:54.057 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 21:32:54.057 [Lua] pacing=deus_default 21:32:54.057 [Lua] roaming=nil 21:32:54.057 [Lua] specials=deus_default 21:32:54.057 [Lua] contained_breeds=nil 21:32:54.057 [Lua] debug_color=maroon 21:32:54.057 [Lua] disabled=false 21:32:54.057 [Lua] pack_spawning=deus_default 21:32:54.057 [Lua] factions=nil 21:32:54.057 [Lua] description=deus_conflict_director_skaven_chaos_name 21:32:54.057 [Lua] boss=deus_default 21:32:54.057 [Lua] horde=deus_default 21:32:54.057 [Lua] name=deus_skaven_chaos 21:32:54.057 [Lua] intensity=deus_default 21:32:54.057 [Lua] --- 21:32:54.057 [Lua] [LevelAnalysis] set_random_seed( 852521530) 21:32:54.065 [Lua] [AIInterestPointSystem] Level Seed: 852521530 21:32:54.065 [Lua] 21:32:54.065 [Lua] [entity_system_bag] = table 21:32:54.065 [Lua] [entity_system_bag] = metatable 21:32:54.065 [Lua] [startup_data] = table 21:32:54.065 [Lua] [entity_manager] = table 21:32:54.065 [Lua] [entity_manager] = metatable 21:32:54.065 [Lua] [unit_spawner] = table 21:32:54.065 [Lua] [unit_spawner] = metatable 21:32:54.065 [Lua] [unit_storage] = table 21:32:54.065 [Lua] [unit_storage] = metatable 21:32:54.065 [Lua] [dice_keeper] = table 21:32:54.065 [Lua] [dice_keeper] = metatable 21:32:54.065 [Lua] [is_server] = true (boolean) 21:32:54.065 [Lua] [world] = [World] 21:32:54.065 [Lua] [system_api] = table 21:32:54.065 [Lua] [entity_system] = table 21:32:54.065 [Lua] [entity_system] = metatable 21:32:54.065 [Lua] [network_lobby] = table 21:32:54.065 [Lua] [network_lobby] = metatable 21:32:54.065 [Lua] [profile_synchronizer] = table 21:32:54.065 [Lua] [profile_synchronizer] = metatable 21:32:54.065 [Lua] [level_transition_handler] = table 21:32:54.065 [Lua] [level_transition_handler] = metatable 21:32:54.065 [Lua] [num_local_human_players] = 1 (number) 21:32:54.065 [Lua] [statistics_db] = table 21:32:54.065 [Lua] [statistics_db] = metatable 21:32:54.065 [Lua] [network_server] = table 21:32:54.065 [Lua] [network_server] = metatable 21:32:54.065 [Lua] [input_manager] = table 21:32:54.065 [Lua] [input_manager] = metatable 21:32:54.065 [Lua] [network_clock] = table 21:32:54.065 [Lua] [network_clock] = metatable 21:32:54.065 [Lua] [network_transmit] = table 21:32:54.065 [Lua] [network_transmit] = metatable 21:32:54.065 [Lua] [free_flight_manager] = table 21:32:54.065 [Lua] [free_flight_manager] = metatable 21:32:54.065 [Lua] [network_manager] = table 21:32:54.065 [Lua] [network_manager] = metatable 21:32:54.065 [Lua] [network_event_delegate] = table 21:32:54.065 [Lua] [network_event_delegate] = metatable 21:32:54.065 [Lua] 21:32:54.066 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:32:54.066 [Lua] ignoring extension VersusInteractObjectiveExtension 21:32:54.066 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:32:54.066 [Lua] ignoring extension VersusSocketObjectiveExtension 21:32:54.066 [Lua] ignoring extension VersusTargetObjectiveExtension 21:32:54.066 [Lua] ignoring extension VersusMissionObjectiveExtension 21:32:54.067 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:32:54.089 [Lua] [AchievementManager] Achievements using the steam platform 21:32:54.089 [Lua] PlayerManager:add_player player_1 21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn 21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn 21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn 21:32:54.160 [Lua] [StateIngame] Level seed: 852521530 21:32:54.192 [Lua] [LevelAnalysis] set_random_seed( 852521530) 21:32:54.200 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:32:54.200 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:32:54.200 [Lua] [IngameUI] init 21:32:54.215 [SteamVoipClient] select_out(11000010001b326, off) 21:32:54.216 [SteamVoipClient] select_out(11000010280085e, off) 21:32:54.216 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:32:54.220 [Lua] cb_razer_chroma_setup 21:32:54.252 [Lua] completed 21:32:54.252 [Lua] completed 21:32:54.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:32:54.253 [Lua] Set lobby begin: 21:32:54.253 [Lua] Lobby data twitch_enabled = false 21:32:54.254 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:54.254 [Lua] Lobby data num_players = 4 21:32:54.254 [Lua] Lobby data difficulty_tweak = -7 21:32:54.254 [Lua] Lobby data host = 11000010280085e 21:32:54.254 [Lua] Lobby data matchmaking_type = 2 21:32:54.254 [Lua] Lobby data is_private = false 21:32:54.254 [Lua] Lobby data match_started = true 21:32:54.254 [Lua] Lobby data difficulty = hardest 21:32:54.254 [Lua] Lobby data player_slot_1 = 0:0 21:32:54.254 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:54.254 [Lua] Lobby data unique_server_name = Nolrach 21:32:54.254 [Lua] Lobby data quick_game = true 21:32:54.254 [Lua] Lobby data country_code = FR 21:32:54.254 [Lua] Lobby data matchmaking = true 21:32:54.254 [Lua] Lobby data power_level = 735 21:32:54.254 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:32:54.254 [Lua] Lobby data mechanism = deus 21:32:54.254 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:54.255 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:54.255 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:54.255 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:54.255 [Lua] Lobby data eac_authorized = true 21:32:54.255 [Lua] Set lobby end. 21:32:54.255 [Lua] CurrentConflictSettings deus_skaven_chaos 21:32:54.255 [Lua] [ConflictDirector] conflict_director is ai_ready 21:32:54.256 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 21:32:54.256 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 21:32:54.256 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 21:32:54.256 [Lua] [1] = table 21:32:54.256 [Lua] [2] = table 21:32:54.256 [Lua] [3] = table 21:32:54.256 [Lua] [4] = table 21:32:54.256 [Lua] [5] = table 21:32:54.257 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 252.86203002929688 21:32:54.258 [Lua] [waypoints] = table 21:32:54.258 [Lua] [astar_points] = table 21:32:54.258 [Lua] [travel_dist] = 248.85967710614204 (number) 21:32:54.258 [Lua] [one_directional] = false (boolean) 21:32:54.258 [Lua] [id] = boss_7 (string) 21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 190.98814392089844 21:32:54.258 [Lua] [waypoints] = table 21:32:54.258 [Lua] [astar_points] = table 21:32:54.258 [Lua] [travel_dist] = 258.17931154370308 (number) 21:32:54.258 [Lua] [one_directional] = false (boolean) 21:32:54.258 [Lua] [id] = boss_8 (string) 21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 365.98770141601562 21:32:54.258 [Lua] [waypoints] = table 21:32:54.258 [Lua] [astar_points] = table 21:32:54.258 [Lua] [travel_dist] = 436.29557910561562 (number) 21:32:54.258 [Lua] [one_directional] = false (boolean) 21:32:54.258 [Lua] [id] = boss_1 (string) 21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 537.71441650390625 21:32:54.258 [Lua] [waypoints] = table 21:32:54.258 [Lua] [astar_points] = table 21:32:54.258 [Lua] [travel_dist] = 773.51801116764545 (number) 21:32:54.258 [Lua] [one_directional] = false (boolean) 21:32:54.258 [Lua] [id] = boss_3 (string) 21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 709.97955322265625 21:32:54.258 [Lua] [waypoints] = table 21:32:54.258 [Lua] [astar_points] = table 21:32:54.258 [Lua] [travel_dist] = 945.78313638269901 (number) 21:32:54.258 [Lua] [one_directional] = false (boolean) 21:32:54.258 [Lua] [id] = boss_2 (string) 21:32:54.259 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:32:54.259 [Lua] Forming navigation groups in one frame 21:32:54.259 [Lua] Forming navigation groups 21:32:54.265 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925 21:32:54.422 [Lua] NavigationGroupManager -> calulation time B: 0.15699999999992542 21:32:54.422 [Lua] number of nav groups: 156 21:32:54.423 [Lua] number of refined nav groups : 104 21:32:54.426 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 21:32:54.426 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.915247216075661 Normalized coefficient: 1.4429357107738103 21:32:54.428 [Lua] -------------> JOW Perfect-density 14.849999999999991 Sum density 9.6868193283677044 Normalized coefficient: 1.5330109395673346 21:32:54.435 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path2 21:32:54.435 [Lua] [LevelAnalysis] This level has a total main-path length of 682.671 meters. 21:32:54.435 [Lua] [LevelAnalysis] num_event_places_f: 0.42178091096878051 , num_event_places: 0 , trailing_event_fraction: 0.42178091096878051 , num_events: 1 21:32:54.435 [Lua] [LevelAnalysis] Level path distance: 682.67136645317078 21:32:54.435 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 682.67136645317078 forbidden_dist: -582.67136645317078 21:32:54.435 [Lua] [LevelAnalysis] wanted_distance: 639.8124587850657 21:32:54.435 [Lua] [LevelAnalysis] Terror events added: 21:32:54.435 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:32:54.435 [Lua] Adding main path event: Vector3Box(-9.28276, 285.247, 45.2374) rare_event_loot_rat 45 table: 000000000A1DBA80 21:32:54.435 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:32:54.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:32:54.450 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 21:32:54.450 [Lua] NORMAL PATROL MAIN PATH 252.86203002929688 21:32:54.450 [Lua] [waypoints] = table 21:32:54.450 [Lua] [astar_points] = table 21:32:54.450 [Lua] [travel_dist] = 248.85967710614204 (number) 21:32:54.450 [Lua] [one_directional] = false (boolean) 21:32:54.450 [Lua] [id] = boss_7 (string) 21:32:54.450 [Lua] Adding main path event: Vector3Box(-104.5, 44.32, 24.812) boss_event_spline_patrol 45 table: 0000000011EA26D0 21:32:54.450 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:32:54.450 [Lua] [Managers] Calling function on all managers: 21:32:54.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:32:54.467 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:32:54.467 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:32:54.467 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:32:54.467 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:32:54.467 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:32:54.467 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:32:54.604 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:32:54.608 [Lua] Breedfreezer (server) starting a hot join sync 21:32:54.608 [Lua] packing 0 units of breed chaos_marauder 21:32:54.608 [Lua] packing 0 units of breed skaven_clan_rat 21:32:54.608 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:54.608 [Lua] packing 0 units of breed skaven_slave 21:32:54.608 [Lua] packing 0 units of breed chaos_fanatic 21:32:54.608 [Lua] packing 0 units of breed chaos_raider 21:32:54.608 [Lua] packing 0 units of breed chaos_warrior 21:32:54.608 [Lua] packing 0 units of breed chaos_berzerker 21:32:54.608 [Lua] packing 0 units of breed skaven_plague_monk 21:32:54.608 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:54.608 [Lua] 21:32:54.608 [Lua] [1] = 1 (number) 21:32:54.608 [Lua] [2] = 0 (number) 21:32:54.608 [Lua] [3] = 1 (number) 21:32:54.608 [Lua] [4] = 0 (number) 21:32:54.608 [Lua] [5] = 1 (number) 21:32:54.608 [Lua] [6] = 0 (number) 21:32:54.608 [Lua] [7] = 1 (number) 21:32:54.608 [Lua] [8] = 0 (number) 21:32:54.608 [Lua] [9] = 1 (number) 21:32:54.608 [Lua] [10] = 0 (number) 21:32:54.608 [Lua] [11] = 1 (number) 21:32:54.608 [Lua] [12] = 0 (number) 21:32:54.608 [Lua] [13] = 1 (number) 21:32:54.608 [Lua] [14] = 0 (number) 21:32:54.608 [Lua] [15] = 1 (number) 21:32:54.608 [Lua] [16] = 0 (number) 21:32:54.608 [Lua] [17] = 1 (number) 21:32:54.608 [Lua] [18] = 0 (number) 21:32:54.608 [Lua] 21:32:54.608 [Lua] 21:32:54.608 [Lua] 21:32:54.608 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:32:54.611 [Lua] Breedfreezer (server) starting a hot join sync 21:32:54.611 [Lua] packing 0 units of breed chaos_marauder 21:32:54.611 [Lua] packing 0 units of breed skaven_clan_rat 21:32:54.611 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:54.611 [Lua] packing 0 units of breed skaven_slave 21:32:54.611 [Lua] packing 0 units of breed chaos_fanatic 21:32:54.611 [Lua] packing 0 units of breed chaos_raider 21:32:54.611 [Lua] packing 0 units of breed chaos_warrior 21:32:54.611 [Lua] packing 0 units of breed chaos_berzerker 21:32:54.611 [Lua] packing 0 units of breed skaven_plague_monk 21:32:54.611 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:54.611 [Lua] 21:32:54.611 [Lua] [1] = 1 (number) 21:32:54.611 [Lua] [2] = 0 (number) 21:32:54.611 [Lua] [3] = 1 (number) 21:32:54.611 [Lua] [4] = 0 (number) 21:32:54.611 [Lua] [5] = 1 (number) 21:32:54.611 [Lua] [6] = 0 (number) 21:32:54.611 [Lua] [7] = 1 (number) 21:32:54.611 [Lua] [8] = 0 (number) 21:32:54.611 [Lua] [9] = 1 (number) 21:32:54.611 [Lua] [10] = 0 (number) 21:32:54.611 [Lua] [11] = 1 (number) 21:32:54.611 [Lua] [12] = 0 (number) 21:32:54.611 [Lua] [13] = 1 (number) 21:32:54.611 [Lua] [14] = 0 (number) 21:32:54.611 [Lua] [15] = 1 (number) 21:32:54.611 [Lua] [16] = 0 (number) 21:32:54.611 [Lua] [17] = 1 (number) 21:32:54.611 [Lua] [18] = 0 (number) 21:32:54.611 [Lua] 21:32:54.611 [Lua] 21:32:54.611 [Lua] 21:32:54.612 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:32:54.612 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:32:54.612 [Lua] PlayerManager:add_remote_player 11000010001b326 21:32:54.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 21:32:54.612 [Lua] RemotePlayer:create_game_object( ) 60 21:32:54.628 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:32:54.628 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:32:54.628 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:32:54.628 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:32:54.628 [Lua] RemotePlayer:create_game_object( ) 61 21:32:54.644 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:32:54.644 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:32:54.737 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:32:54.737 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:54.737 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:32:54.867 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:32:54.867 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:54.867 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:32:57.621 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:32:57.621 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:32:57.624 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:32:57.630 [Lua] Breedfreezer (server) starting a hot join sync 21:32:57.630 [Lua] packing 0 units of breed chaos_marauder 21:32:57.630 [Lua] packing 0 units of breed skaven_clan_rat 21:32:57.630 [Lua] packing 0 units of breed skaven_storm_vermin 21:32:57.630 [Lua] packing 0 units of breed skaven_slave 21:32:57.630 [Lua] packing 0 units of breed chaos_fanatic 21:32:57.630 [Lua] packing 0 units of breed chaos_raider 21:32:57.630 [Lua] packing 0 units of breed chaos_warrior 21:32:57.630 [Lua] packing 0 units of breed chaos_berzerker 21:32:57.630 [Lua] packing 0 units of breed skaven_plague_monk 21:32:57.630 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:32:57.630 [Lua] 21:32:57.630 [Lua] [1] = 1 (number) 21:32:57.630 [Lua] [2] = 0 (number) 21:32:57.630 [Lua] [3] = 1 (number) 21:32:57.630 [Lua] [4] = 0 (number) 21:32:57.630 [Lua] [5] = 1 (number) 21:32:57.630 [Lua] [6] = 0 (number) 21:32:57.630 [Lua] [7] = 1 (number) 21:32:57.630 [Lua] [8] = 0 (number) 21:32:57.630 [Lua] [9] = 1 (number) 21:32:57.630 [Lua] [10] = 0 (number) 21:32:57.630 [Lua] [11] = 1 (number) 21:32:57.630 [Lua] [12] = 0 (number) 21:32:57.630 [Lua] [13] = 1 (number) 21:32:57.630 [Lua] [14] = 0 (number) 21:32:57.630 [Lua] [15] = 1 (number) 21:32:57.630 [Lua] [16] = 0 (number) 21:32:57.630 [Lua] [17] = 1 (number) 21:32:57.630 [Lua] [18] = 0 (number) 21:32:57.630 [Lua] 21:32:57.630 [Lua] 21:32:57.630 [Lua] 21:32:57.630 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:32:57.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 21:32:57.630 [Lua] RemotePlayer:create_game_object( ) 62 21:32:57.650 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:32:57.650 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:32:57.650 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:32:57.650 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:32:57.650 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:32:57.650 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:32:57.650 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:32:57.650 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:32:57.653 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-135.79, 7.75, 18.743), Vector4(0, 0, 0.869421, -0.494073)) 21:32:57.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:57.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:57.664 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:32:57.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 21:32:57.666 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:32:57.666 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:32:57.674 [Lua] Switching ConflictSettings: to: deus_skaven 21:32:57.674 [Lua] pacing=deus_default 21:32:57.674 [Lua] roaming=nil 21:32:57.674 [Lua] specials=deus_skaven 21:32:57.674 [Lua] contained_breeds=nil 21:32:57.674 [Lua] debug_color=orange 21:32:57.674 [Lua] disabled=false 21:32:57.674 [Lua] pack_spawning=skaven 21:32:57.674 [Lua] description=deus_conflict_director_skaven_chaos_name 21:32:57.674 [Lua] factions=nil 21:32:57.674 [Lua] boss=deus_skaven 21:32:57.674 [Lua] horde=deus_default 21:32:57.674 [Lua] name=deus_skaven 21:32:57.674 [Lua] intensity=deus_default 21:32:57.674 [Lua] --- 21:32:57.676 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1248a2f0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1248a2f0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689f940 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689f940 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x126336e0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x126336e0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12633330 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12633330 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689f6a0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689f6a0 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1248a670 21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1248a670 21:32:57.747 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:57.747 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:32:57.748 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:32:57.748 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:32:57.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:57.836 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:57.836 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player. 21:32:57.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 21:32:57.838 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:32:57.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:57.886 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:32:57.886 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:32:57.886 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:32:57.886 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 21:32:57.886 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 21:32:57.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 21:32:57.888 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:32:57.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:32:57.959 [Lua] StateInGameRunning:_game_actually_starts() 21:32:57.962 [Lua] ################################################################################################################# 21:32:57.962 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_crag_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:32:57.962 [Lua] ################################################################################################################# 21:32:57.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 21:32:57.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 21:32:58.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 21:32:58.155 [Lua] Commit load time data 21:32:59.174 [Lua] Set lobby begin: 21:32:59.174 [Lua] Lobby data twitch_enabled = false 21:32:59.174 [Lua] Lobby data selected_mission_id = journey_ruin 21:32:59.174 [Lua] Lobby data num_players = 4 21:32:59.174 [Lua] Lobby data difficulty_tweak = -7 21:32:59.174 [Lua] Lobby data host = 11000010280085e 21:32:59.174 [Lua] Lobby data matchmaking_type = 2 21:32:59.174 [Lua] Lobby data is_private = false 21:32:59.174 [Lua] Lobby data match_started = true 21:32:59.174 [Lua] Lobby data difficulty = hardest 21:32:59.174 [Lua] Lobby data player_slot_1 = 0:0 21:32:59.174 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:32:59.174 [Lua] Lobby data unique_server_name = Nolrach 21:32:59.174 [Lua] Lobby data quick_game = true 21:32:59.174 [Lua] Lobby data country_code = FR 21:32:59.175 [Lua] Lobby data matchmaking = true 21:32:59.175 [Lua] Lobby data power_level = 543 21:32:59.175 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:32:59.175 [Lua] Lobby data mechanism = deus 21:32:59.175 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:32:59.175 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:32:59.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:32:59.175 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:32:59.175 [Lua] Lobby data eac_authorized = true 21:32:59.175 [Lua] Set lobby end. 21:33:04.187 [Lua] Set lobby begin: 21:33:04.187 [Lua] Lobby data twitch_enabled = false 21:33:04.187 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:04.187 [Lua] Lobby data num_players = 4 21:33:04.187 [Lua] Lobby data difficulty_tweak = -7 21:33:04.187 [Lua] Lobby data host = 11000010280085e 21:33:04.187 [Lua] Lobby data matchmaking_type = 2 21:33:04.187 [Lua] Lobby data is_private = false 21:33:04.187 [Lua] Lobby data match_started = true 21:33:04.187 [Lua] Lobby data difficulty = hardest 21:33:04.187 [Lua] Lobby data player_slot_1 = 0:0 21:33:04.187 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:33:04.188 [Lua] Lobby data unique_server_name = Nolrach 21:33:04.188 [Lua] Lobby data quick_game = true 21:33:04.188 [Lua] Lobby data country_code = FR 21:33:04.188 [Lua] Lobby data matchmaking = true 21:33:04.188 [Lua] Lobby data power_level = 722 21:33:04.188 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:33:04.188 [Lua] Lobby data mechanism = deus 21:33:04.188 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:33:04.188 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:33:04.188 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:04.188 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:33:04.188 [Lua] Lobby data eac_authorized = true 21:33:04.188 [Lua] Set lobby end. 21:33:09.239 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:33:09.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 21:33:09.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 21:33:09.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:33:09.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:33:09.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 21:33:09.819 [EACServer] [23:33:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:33:14.238 [Lua] Players are leaving the safe zone 21:33:14.268 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:33:14.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:33:14.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:33:14.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:33:14.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:33:14.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:33:14.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:14.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:14.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:33:14.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:33:14.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:33:14.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:33:19.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read, 21:33:19.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer 21:33:19.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 21:33:19.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 21:33:22.545 [Lua] [DeusChestExtension] equipped: 21:33:22.545 [Lua] 21:33:22.545 [Lua] [backend_id] = es_dual_wield_hammer_swordbe651946-906d-4ce0-b6f1-e698121506bd (string) 21:33:22.545 [Lua] [power_level] = 550 (number) 21:33:22.545 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string) 21:33:22.545 [Lua] [traits] = table 21:33:22.545 [Lua] [skin] = es_dual_wield_hammer_sword_skin_01 (string) 21:33:22.545 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:33:22.545 [Lua] [properties] = table 21:33:22.545 [Lua] [key] = es_dual_wield_hammer_sword (string) 21:33:22.545 [Lua] [rarity] = rare (string) 21:33:22.545 [Lua] [data] = table 21:33:22.545 [Lua] 21:33:22.555 [Lua] min_height 319.54275512695312 21:33:22.565 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:33:24.374 [Lua] Set lobby begin: 21:33:24.374 [Lua] Lobby data twitch_enabled = false 21:33:24.374 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:24.375 [Lua] Lobby data num_players = 4 21:33:24.375 [Lua] Lobby data difficulty_tweak = -7 21:33:24.375 [Lua] Lobby data host = 11000010280085e 21:33:24.375 [Lua] Lobby data matchmaking_type = 2 21:33:24.375 [Lua] Lobby data is_private = false 21:33:24.375 [Lua] Lobby data match_started = true 21:33:24.375 [Lua] Lobby data difficulty = hardest 21:33:24.375 [Lua] Lobby data player_slot_1 = 0:0 21:33:24.375 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:33:24.375 [Lua] Lobby data unique_server_name = Nolrach 21:33:24.375 [Lua] Lobby data quick_game = true 21:33:24.375 [Lua] Lobby data country_code = FR 21:33:24.375 [Lua] Lobby data matchmaking = true 21:33:24.375 [Lua] Lobby data power_level = 730 21:33:24.375 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:33:24.375 [Lua] Lobby data mechanism = deus 21:33:24.375 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:33:24.375 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:33:24.376 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:24.376 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:33:24.376 [Lua] Lobby data eac_authorized = true 21:33:24.376 [Lua] Set lobby end. 21:33:29.375 [Lua] Set lobby begin: 21:33:29.375 [Lua] Lobby data twitch_enabled = false 21:33:29.376 [Lua] Lobby data selected_mission_id = journey_ruin 21:33:29.376 [Lua] Lobby data num_players = 4 21:33:29.376 [Lua] Lobby data difficulty_tweak = -7 21:33:29.376 [Lua] Lobby data host = 11000010280085e 21:33:29.376 [Lua] Lobby data matchmaking_type = 2 21:33:29.376 [Lua] Lobby data is_private = false 21:33:29.376 [Lua] Lobby data match_started = true 21:33:29.376 [Lua] Lobby data difficulty = hardest 21:33:29.376 [Lua] Lobby data player_slot_1 = 0:0 21:33:29.376 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:33:29.376 [Lua] Lobby data unique_server_name = Nolrach 21:33:29.376 [Lua] Lobby data quick_game = true 21:33:29.376 [Lua] Lobby data country_code = FR 21:33:29.376 [Lua] Lobby data matchmaking = true 21:33:29.376 [Lua] Lobby data power_level = 732 21:33:29.376 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:33:29.376 [Lua] Lobby data mechanism = deus 21:33:29.376 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:33:29.377 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:33:29.377 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:33:29.377 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:33:29.377 [Lua] Lobby data eac_authorized = true 21:33:29.377 [Lua] Set lobby end. 21:33:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read, 21:33:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:33:29.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 21:33:29.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p 21:33:29.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:33:29.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:33:29.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:33:30.272 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:30.792 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:32.618 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:33.123 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:33.729 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:34.266 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:35.019 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:35.792 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:36.065 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:36.614 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:36.885 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:37.380 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:37.699 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:38.402 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:38.808 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:38.873 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:47.993 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:48.403 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:48.989 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:49.373 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:49.998 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:50.454 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:51.026 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:51.597 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:33:54.021 [Lua] main_path_player_far_away_check started 21:33:57.097 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:33:57.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f1a2470] 21:33:57.145 [Lua] main_path_player_far_away_check started 21:33:58.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:33:59.787 [Lua] main_path_player_far_away_check started 21:34:00.265 [Lua] main_path_player_far_away_check started 21:34:01.165 [Lua] 1 21:34:01.165 [Lua] 1 21:34:01.165 [Lua] 1 21:34:02.919 [Lua] main_path_player_far_away_check started 21:34:03.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1a2d3, position: 0 21:34:03.045 [Lua] 1 21:34:08.540 [Lua] main path terror event triggered: boss_event_spline_patrol 21:34:08.540 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 21:34:08.564 [Lua] > starting new spline, using new navbot: standard , id: boss_7 21:34:08.572 [Lua] Time for new HOOORDE! multi_first_wave 21:34:08.572 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 21:34:08.572 [Lua] horde requested: vector_blob 21:34:08.572 [Lua] wants to spawn behind within distance: 60 21:34:08.572 [Lua] horde crated with id 2 of type vector_blob 21:34:08.572 [Lua] managed to spawn 55/55 horde enemies 21:34:08.572 [Lua] vector blob horde has started 21:34:08.575 [Lua] > continuing spline boss_7 index: 2 retries: 0 21:34:08.590 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 21:34:08.590 [Lua] > continuing spline boss_7 index: 3 retries: 0 21:34:08.606 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 21:34:08.606 [Lua] > spline completed boss_7 retries: 0 21:34:09.428 [Lua] Init group template: horde 21:34:09.689 [Lua] Init group template: spline_patrol 21:34:09.802 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:09.802 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:09.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 21:34:14.937 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.937 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.937 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 21:34:14.946 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem 21:34:14.946 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.946 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 21:34:14.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 21:34:16.784 [Lua] HORDE: Pushing horde in time; too many units out 72 21:34:21.915 [Lua] HORDE: Pushing horde in time; too many units out 72 21:34:27.499 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:34:29.063 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:30.594 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:31.445 [Lua] 1 21:34:31.445 [Lua] 1 21:34:31.445 [Lua] 1 21:34:31.446 [Lua] 1 21:34:32.209 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:34:32.273 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:33.891 [Lua] 3 21:34:33.891 [Lua] 2 21:34:33.892 [Lua] 1 21:34:33.892 [Lua] 4 21:34:35.042 [Lua] 1 21:34:35.079 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:35.447 [Lua] 2 21:34:35.447 [Lua] 1 21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:36.077 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:34:36.078 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:34:36.092 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:34:36.428 [Lua] 1 21:34:37.031 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.059 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.083 [Lua] nil 21:34:37.084 [Lua] nil 21:34:37.084 [Lua] nil 21:34:37.084 [Lua] nil 21:34:37.084 [Lua] nil 21:34:37.084 [Lua] nil 21:34:37.410 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:34:39.166 [Lua] 1 21:34:39.166 [Lua] 1 21:34:39.166 [Lua] 1 21:34:39.166 [Lua] 1 21:34:39.166 [Lua] 1 21:34:39.167 [Lua] 1 21:34:39.167 [Lua] 1 21:34:40.212 [Lua] 2 21:34:40.212 [Lua] 3 21:34:40.212 [Lua] 4 21:34:40.212 [Lua] 5 21:34:40.246 [Lua] 6 21:34:41.187 [Lua] 2 21:34:41.187 [Lua] 1 21:34:42.070 [Lua] 3 21:34:42.070 [Lua] 1 21:34:42.070 [Lua] 2 21:34:42.129 [Lua] 1 21:34:42.129 [Lua] 3 21:34:42.129 [Lua] 1 21:34:42.129 [Lua] 2 21:34:42.524 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 21:34:42.524 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:34:42.524 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 21:34:42.524 [Lua] horde requested: vector_blob 21:34:42.524 [Lua] wants to spawn ahead within distance: 60 21:34:42.524 [Lua] horde crated with id 3 of type vector_blob 21:34:42.524 [Lua] managed to spawn 59/59 horde enemies 21:34:42.524 [Lua] vector blob horde has started 21:34:43.189 [Lua] 2 21:34:43.524 [Lua] Init group template: horde 21:34:46.651 [Lua] 2 21:34:47.189 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:48.612 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:49.394 [Lua] 2 21:34:50.752 [Lua] 2 21:34:51.448 [Lua] Horde killed: ? 21:34:57.786 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:34:57.938 [Lua] HORDE: last wave, reset to standard horde delay 21:34:57.938 [Lua] Time for new HOOORDE! multi_last_wave 21:34:57.938 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 21:34:57.938 [Lua] horde requested: vector_blob 21:34:57.938 [Lua] wants to spawn ahead within distance: 60 21:34:57.938 [Lua] horde crated with id 4 of type vector_blob 21:34:57.938 [Lua] managed to spawn 54/54 horde enemies 21:34:57.938 [Lua] vector blob horde has started 21:34:58.435 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:34:59.005 [Lua] nil 21:34:59.005 [Lua] nil 21:34:59.006 [Lua] nil 21:34:59.139 [Lua] Init group template: horde 21:34:59.308 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:34:59.864 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:35:01.029 [Lua] 1 21:35:02.176 [Lua] 1 21:35:05.130 [Lua] Horde killed: ? 21:35:07.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 21:35:08.964 [Lua] 2 21:35:08.964 [Lua] 1 21:35:08.964 [Lua] 3 21:35:08.965 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:35:09.819 [EACServer] [23:35:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:35:10.700 [Lua] ready to jump failed 21:35:11.079 [Lua] 1 21:35:11.079 [Lua] 1 21:35:11.080 [Lua] 1 21:35:13.289 [Lua] 1 21:35:13.289 [Lua] 1 21:35:13.289 [Lua] 1 21:35:13.290 [Lua] 1 21:35:13.373 [Lua] nil 21:35:13.373 [Lua] nil 21:35:13.373 [Lua] nil 21:35:13.374 [Lua] nil 21:35:13.447 [Lua] nil 21:35:13.447 [Lua] nil 21:35:13.447 [Lua] nil 21:35:13.447 [Lua] nil 21:35:13.448 [Lua] nil 21:35:13.448 [Lua] nil 21:35:13.466 [Lua] nil 21:35:13.467 [Lua] nil 21:35:13.467 [Lua] nil 21:35:13.467 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.489 [Lua] nil 21:35:13.490 [Lua] nil 21:35:13.490 [Lua] nil 21:35:13.490 [Lua] nil 21:35:14.376 [Lua] 1 21:35:15.423 [Lua] 1 21:35:15.423 [Lua] 1 21:35:16.796 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:17.214 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:17.215 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:17.329 [Lua] Horde killed: ? 21:35:17.618 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:17.686 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:35:17.800 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:18.189 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:18.359 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:18.731 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:19.073 [Lua] 1 21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:20.246 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:20.246 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:20.368 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04] 21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04] 21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c] 21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c] 21:35:23.643 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:24.137 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:24.734 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:24.808 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:24.950 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:35:25.259 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:25.805 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:25.841 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:35:26.339 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:35:36.130 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:35:36.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 21:35:36.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 21:35:36.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 21:35:41.186 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:35:41.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:35:51.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 21:35:51.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 21:35:51.259 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:35:51.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:35:51.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 21:35:51.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:35:51.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:35:51.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 21:35:51.426 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:35:51.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:35:51.484 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:35:56.303 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 21:35:56.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 21:35:56.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 21:35:56.353 [Lua] [PackageManager] Force_load: wwise/steampistol 21:35:56.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:35:56.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:35:56.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 21:36:02.950 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:07.467 [Lua] 1 21:36:08.406 [Lua] fence jumping 21:36:11.390 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 21:36:11.584 [Lua] nil 21:36:12.088 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:12.785 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:12.872 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:13.608 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:13.830 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:15.439 [Lua] ready to jump failed 21:36:18.831 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:19.436 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:22.270 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:23.026 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:23.045 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:23.977 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:24.249 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:24.449 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:25.250 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:25.681 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:26.496 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:26.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 21:36:26.880 [Lua] Time for new HOOORDE! multi_first_wave 21:36:26.880 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 21:36:26.880 [Lua] horde requested: vector 21:36:26.880 [Lua] setting up vector-horde 21:36:26.880 [Lua] Composing horde 'large' .. using variant 'plain' 21:36:26.880 [Lua] --> horde wants to spawn ahead of players (0.57850691790515/0.67 21:36:26.880 [Lua] -> spawning: 55 21:36:26.880 [Lua] horde crated with id 5 of type vector 21:36:26.880 [Lua] vector horde has started 21:36:29.529 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:30.013 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:36:31.523 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:35.920 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:36:35.920 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:36:35.920 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:36:35.920 [Lua] horde requested: vector 21:36:35.920 [Lua] setting up vector-horde 21:36:35.920 [Lua] Composing horde 'large' .. using variant 'plain' 21:36:35.920 [Lua] --> horde wants to spawn ahead of players (0.30202715803917/0.67 21:36:35.920 [Lua] -> spawning: 54 21:36:35.920 [Lua] horde crated with id 6 of type vector 21:36:35.920 [Lua] vector horde has started 21:36:36.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem 21:36:36.586 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 21:36:36.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 21:36:36.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 21:36:36.589 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 21:36:39.777 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:40.153 [Lua] Init group template: horde 21:36:41.176 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:41.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:36:44.079 [Lua] HORDE: last wave, reset to standard horde delay 21:36:44.079 [Lua] Time for new HOOORDE! multi_last_wave 21:36:44.079 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 21:36:44.079 [Lua] horde requested: vector 21:36:44.079 [Lua] setting up vector-horde 21:36:44.079 [Lua] Composing horde 'large' .. using variant 'plain' 21:36:44.079 [Lua] --> horde wants to spawn ahead of players (0.062271235699081/0.67 21:36:44.079 [Lua] -> spawning: 52 21:36:44.079 [Lua] horde crated with id 7 of type vector 21:36:44.079 [Lua] vector horde has started 21:36:44.138 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:36:47.182 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:49.264 [Lua] 1 21:36:51.294 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:52.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:36:53.041 [Lua] 4 21:36:53.041 [Lua] 3 21:36:53.042 [Lua] 1 21:36:53.042 [Lua] 5 21:36:54.444 [Lua] 1 21:36:54.444 [Lua] 1 21:36:54.444 [Lua] 1 21:36:56.535 [Lua] 2 21:36:56.535 [Lua] 1 21:36:57.450 [Lua] 1 21:36:57.450 [Lua] 1 21:36:57.545 [Lua] 1 21:36:58.712 [Lua] 1 21:36:59.322 [Lua] Horde killed: ? 21:37:02.639 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:37:07.192 [Lua] 1 21:37:09.748 [Lua] 1 21:37:09.819 [EACServer] [23:37:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:37:12.131 [Lua] Switching ConflictSettings: to: deus_chaos 21:37:12.131 [Lua] pacing=deus_chaos 21:37:12.131 [Lua] roaming=nil 21:37:12.131 [Lua] specials=deus_chaos 21:37:12.131 [Lua] debug_color=purple 21:37:12.131 [Lua] contained_breeds=nil 21:37:12.131 [Lua] pack_spawning=deus_chaos 21:37:12.131 [Lua] disabled=false 21:37:12.131 [Lua] factions=nil 21:37:12.131 [Lua] boss=deus_chaos 21:37:12.131 [Lua] horde=deus_chaos 21:37:12.131 [Lua] name=deus_chaos 21:37:12.131 [Lua] intensity=deus_default 21:37:12.131 [Lua] --- 21:37:16.421 [Lua] Time for new HOOORDE! multi_first_wave 21:37:16.421 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 21:37:16.421 [Lua] horde requested: vector_blob 21:37:16.421 [Lua] wants to spawn ahead within distance: 60 21:37:16.421 [Lua] horde crated with id 8 of type vector_blob 21:37:16.422 [Lua] managed to spawn 30/30 horde enemies 21:37:16.422 [Lua] vector blob horde has started 21:37:16.874 [Lua] Init group template: horde 21:37:22.114 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:37:23.652 [Lua] 1 21:37:23.652 [Lua] 1 21:37:23.652 [Lua] 1 21:37:23.653 [Lua] 1 21:37:23.653 [Lua] 1 21:37:23.901 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:37:24.205 [Lua] nil 21:37:24.205 [Lua] nil 21:37:24.205 [Lua] nil 21:37:24.205 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:24.206 [Lua] nil 21:37:25.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown` 21:37:25.762 [Lua] 1 21:37:26.367 [Lua] 1 21:37:26.367 [Lua] 1 21:37:26.367 [Lua] 1 21:37:26.367 [Lua] 1 21:37:26.367 [Lua] 1 21:37:26.368 [Lua] 1 21:37:26.368 [Lua] 1 21:37:26.368 [Lua] 1 21:37:26.389 [Lua] 1 21:37:26.629 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:37:26.629 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:37:26.629 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:37:26.629 [Lua] horde requested: vector_blob 21:37:26.629 [Lua] wants to spawn behind within distance: 60 21:37:26.629 [Lua] horde crated with id 9 of type vector_blob 21:37:26.629 [Lua] managed to spawn 31/31 horde enemies 21:37:26.629 [Lua] vector blob horde has started 21:37:27.155 [Lua] Init group template: horde 21:37:27.468 [Lua] 1 21:37:27.468 [Lua] 1 21:37:27.468 [Lua] 1 21:37:27.469 [Lua] 1 21:37:27.469 [Lua] 1 21:37:27.469 [Lua] 1 21:37:28.606 [Lua] 1 21:37:28.606 [Lua] 1 21:37:28.607 [Lua] 1 21:37:28.607 [Lua] 1 21:37:28.607 [Lua] 1 21:37:29.755 [Lua] 1 21:37:29.756 [Lua] 1 21:37:29.756 [Lua] 1 21:37:31.005 [Lua] 1 21:37:32.136 [Lua] 1 21:37:33.371 [Lua] Horde killed: ? 21:37:33.386 [Lua] HORDE: last wave, reset to standard horde delay 21:37:33.386 [Lua] Time for new HOOORDE! multi_last_wave 21:37:33.386 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 21:37:33.386 [Lua] horde requested: vector_blob 21:37:33.386 [Lua] wants to spawn ahead within distance: 60 21:37:33.386 [Lua] horde crated with id 10 of type vector_blob 21:37:33.387 [Lua] managed to spawn 29/29 horde enemies 21:37:33.387 [Lua] vector blob horde has started 21:37:33.914 [Lua] Init group template: horde 21:37:34.373 [Lua] 1 21:37:35.322 [Lua] 1 21:37:37.533 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 21:37:37.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read, 21:37:37.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 21:37:37.576 [Lua] [PackageManager] Force_load: wwise/flail 21:37:37.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:37:37.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:37:37.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:37:40.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 70, name: `unknown` 21:37:41.432 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:37:41.472 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro 21:37:42.213 [Lua] 1 21:37:42.213 [Lua] 1 21:37:42.685 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 21:37:42.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem 21:37:43.298 [Lua] 1 21:37:43.299 [Lua] 2 21:37:43.299 [Lua] 3 21:37:45.154 [Lua] nil 21:37:45.154 [Lua] nil 21:37:45.154 [Lua] nil 21:37:45.155 [Lua] nil 21:37:45.155 [Lua] nil 21:37:45.155 [Lua] nil 21:37:45.155 [Lua] nil 21:37:45.156 [Lua] nil 21:37:45.156 [Lua] nil 21:37:45.156 [Lua] nil 21:37:45.156 [Lua] nil 21:37:45.177 [Lua] Switching ConflictSettings: to: deus_skaven 21:37:45.177 [Lua] pacing=deus_default 21:37:45.177 [Lua] roaming=nil 21:37:45.177 [Lua] specials=deus_skaven 21:37:45.177 [Lua] contained_breeds=nil 21:37:45.177 [Lua] debug_color=orange 21:37:45.177 [Lua] disabled=false 21:37:45.177 [Lua] pack_spawning=skaven 21:37:45.177 [Lua] description=deus_conflict_director_skaven_chaos_name 21:37:45.177 [Lua] factions=nil 21:37:45.177 [Lua] boss=deus_skaven 21:37:45.177 [Lua] horde=deus_default 21:37:45.177 [Lua] name=deus_skaven 21:37:45.177 [Lua] intensity=deus_default 21:37:45.177 [Lua] --- 21:37:45.235 [Lua] Switching ConflictSettings: to: deus_chaos 21:37:45.235 [Lua] pacing=deus_chaos 21:37:45.235 [Lua] roaming=nil 21:37:45.235 [Lua] specials=deus_chaos 21:37:45.235 [Lua] debug_color=purple 21:37:45.235 [Lua] contained_breeds=nil 21:37:45.235 [Lua] pack_spawning=deus_chaos 21:37:45.235 [Lua] disabled=false 21:37:45.235 [Lua] factions=nil 21:37:45.235 [Lua] boss=deus_chaos 21:37:45.235 [Lua] horde=deus_chaos 21:37:45.235 [Lua] name=deus_chaos 21:37:45.235 [Lua] intensity=deus_default 21:37:45.235 [Lua] --- 21:37:46.299 [Lua] 1 21:37:46.299 [Lua] 1 21:37:46.299 [Lua] 1 21:37:46.881 [Lua] Switching ConflictSettings: to: deus_skaven 21:37:46.881 [Lua] pacing=deus_default 21:37:46.881 [Lua] roaming=nil 21:37:46.881 [Lua] specials=deus_skaven 21:37:46.881 [Lua] contained_breeds=nil 21:37:46.881 [Lua] debug_color=orange 21:37:46.881 [Lua] disabled=false 21:37:46.881 [Lua] pack_spawning=skaven 21:37:46.881 [Lua] description=deus_conflict_director_skaven_chaos_name 21:37:46.881 [Lua] factions=nil 21:37:46.881 [Lua] boss=deus_skaven 21:37:46.881 [Lua] horde=deus_default 21:37:46.881 [Lua] name=deus_skaven 21:37:46.881 [Lua] intensity=deus_default 21:37:46.881 [Lua] --- 21:37:47.308 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:47.427 [Lua] 1 21:37:47.428 [Lua] 1 21:37:47.428 [Lua] 1 21:37:47.428 [Lua] 1 21:37:47.429 [Lua] 1 21:37:47.429 [Lua] 1 21:37:47.429 [Lua] 1 21:37:47.430 [Lua] 1 21:37:47.667 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:48.002 [Lua] 1 21:37:48.002 [Lua] 2 21:37:48.003 [Lua] 3 21:37:48.324 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:48.518 [Lua] 1 21:37:48.519 [Lua] 1 21:37:48.519 [Lua] 1 21:37:48.519 [Lua] 1 21:37:48.703 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:49.335 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:49.712 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:49.732 [Lua] 1 21:37:49.732 [Lua] 1 21:37:50.288 [Lua] 2 21:37:50.289 [Lua] 4 21:37:50.324 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:50.704 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:50.895 [Lua] 1 21:37:50.896 [Lua] 1 21:37:51.421 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:51.792 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:52.504 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:52.723 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:37:52.839 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:53.502 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:53.833 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:54.019 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:37:54.527 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:54.820 [Lua] 1 21:37:54.853 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:55.539 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:55.667 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:55.807 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:55.880 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:55.911 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:37:56.027 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:37:56.184 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:37:56.280 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:37:56.548 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:56.884 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:57.544 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:57.822 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:57.938 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:58.193 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:37:58.512 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:37:58.699 [Lua] Horde killed: ? 21:37:58.881 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:01.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 21:38:01.956 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:38:01.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11968180 21:38:03.267 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 20 21 21:38:06.374 [Lua] min_height 160 21:38:06.374 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:38:06.384 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11968180 21:38:07.114 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 11 17 21:38:07.283 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 15 16 21:38:07.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 15 21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:13.540 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:13.540 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:13.636 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:13.693 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:14.234 [Lua] Horde killed: ? 21:38:14.538 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:38:21.212 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:21.660 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:22.305 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:38:22.746 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:38:23.514 [Lua] Switching ConflictSettings: to: deus_chaos 21:38:23.514 [Lua] pacing=deus_chaos 21:38:23.514 [Lua] roaming=nil 21:38:23.514 [Lua] specials=deus_chaos 21:38:23.514 [Lua] debug_color=purple 21:38:23.514 [Lua] contained_breeds=nil 21:38:23.514 [Lua] pack_spawning=deus_chaos 21:38:23.514 [Lua] disabled=false 21:38:23.514 [Lua] factions=nil 21:38:23.514 [Lua] boss=deus_chaos 21:38:23.514 [Lua] horde=deus_chaos 21:38:23.514 [Lua] name=deus_chaos 21:38:23.514 [Lua] intensity=deus_default 21:38:23.514 [Lua] --- 21:38:35.255 [Lua] Time for new HOOORDE! multi_first_wave 21:38:35.255 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 21:38:35.255 [Lua] horde requested: vector_blob 21:38:35.255 [Lua] wants to spawn ahead within distance: 60 21:38:35.255 [Lua] horde crated with id 11 of type vector_blob 21:38:35.255 [Lua] managed to spawn 31/31 horde enemies 21:38:35.255 [Lua] vector blob horde has started 21:38:35.762 [Lua] Init group template: horde 21:38:38.045 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:38:38.045 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:38:38.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read, 21:38:38.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:38:38.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:38:38.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 21:38:38.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:38:38.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:38:38.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 21:38:41.311 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:38:43.151 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 21:38:43.151 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:38:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:38:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read, 21:38:43.192 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 21:38:43.192 [Lua] [PackageManager] Force_load: wwise/flail 21:38:43.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 21:38:43.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 21:38:43.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 21:38:43.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:38:43.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:38:43.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 21:38:43.995 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:38:45.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 1 26 21:38:46.411 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:38:46.411 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:38:46.411 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:38:46.411 [Lua] horde requested: vector_blob 21:38:46.411 [Lua] wants to spawn ahead within distance: 60 21:38:46.411 [Lua] could not, tries to spawnbehind 21:38:46.411 [Lua] horde crated with id 12 of type vector_blob 21:38:46.411 [Lua] managed to spawn 32/32 horde enemies 21:38:46.411 [Lua] vector blob horde has started 21:38:47.017 [Lua] 1 21:38:47.018 [Lua] 1 21:38:47.102 [Lua] Init group template: horde 21:38:50.037 [Lua] 1 21:38:50.037 [Lua] 2 21:38:51.112 [Lua] 1 21:38:51.113 [Lua] 1 21:38:52.264 [Lua] 1 21:38:52.265 [Lua] 1 21:38:52.265 [Lua] 1 21:38:52.265 [Lua] 1 21:38:53.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 21:38:53.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:38:53.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p 21:38:53.404 [Lua] 1 21:38:53.405 [Lua] 1 21:38:55.625 [Lua] main path terror event triggered: rare_event_loot_rat 21:38:55.625 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:38:57.646 [Lua] 3 21:38:57.646 [Lua] 2 21:38:57.646 [Lua] 1 21:38:58.670 [Lua] 1 21:38:58.671 [Lua] 1 21:38:59.426 [Lua] Horde killed: ? 21:39:03.511 [Lua] 1 21:39:08.684 [Lua] 1 21:39:08.684 [Lua] 1 21:39:09.314 [Lua] 1 21:39:09.820 [EACServer] [23:39:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:39:10.123 [Lua] 1 21:39:10.534 [Lua] 3 21:39:10.534 [Lua] 1 21:39:10.534 [Lua] 2 21:39:11.261 [Lua] 1 21:39:11.411 [Lua] 1 21:39:12.004 [Lua] 1 21:39:12.487 [Lua] 1 21:39:12.599 [Lua] 2 21:39:12.600 [Lua] 1 21:39:14.537 [Lua] HORDE: last wave, reset to standard horde delay 21:39:14.537 [Lua] Time for new HOOORDE! multi_last_wave 21:39:14.537 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 21:39:14.537 [Lua] horde requested: vector_blob 21:39:14.537 [Lua] wants to spawn behind within distance: 60 21:39:14.538 [Lua] horde crated with id 13 of type vector_blob 21:39:14.538 [Lua] managed to spawn 30/30 horde enemies 21:39:14.538 [Lua] vector blob horde has started 21:39:15.178 [Lua] Init group template: horde 21:39:15.912 [Lua] 1 21:39:16.525 [Lua] nil 21:39:16.525 [Lua] nil 21:39:16.525 [Lua] nil 21:39:16.525 [Lua] nil 21:39:16.525 [Lua] nil 21:39:16.525 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.526 [Lua] nil 21:39:16.541 [Lua] 1 21:39:16.548 [Lua] nil 21:39:16.549 [Lua] nil 21:39:16.549 [Lua] nil 21:39:16.549 [Lua] nil 21:39:16.549 [Lua] nil 21:39:17.554 [Lua] 1 21:39:17.754 [Lua] 1 21:39:18.565 [Lua] 1 21:39:19.053 [Lua] 1 21:39:19.928 [Lua] 1 21:39:20.033 [Lua] 1 21:39:20.034 [Lua] 1 21:39:20.804 [Lua] 1 21:39:21.394 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:39:21.423 [Lua] 1 21:39:21.423 [Lua] 2 21:39:22.959 [Lua] 1 21:39:23.632 [Lua] 5 21:39:23.632 [Lua] 4 21:39:23.632 [Lua] 3 21:39:23.633 [Lua] 1 21:39:23.633 [Lua] 2 21:39:25.304 [Lua] 1 21:39:25.972 [Lua] 1 21:39:25.972 [Lua] 2 21:39:25.992 [Lua] 1 21:39:25.992 [Lua] 2 21:39:26.261 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:39:27.634 [Lua] 4 21:39:27.634 [Lua] 2 21:39:27.635 [Lua] 1 21:39:27.635 [Lua] 3 21:39:27.661 [Lua] 2 21:39:27.661 [Lua] 1 21:39:27.662 [Lua] 1 21:39:27.662 [Lua] 4 21:39:28.470 [Lua] 1 21:39:30.320 [Lua] 4 21:39:30.320 [Lua] 3 21:39:30.320 [Lua] 1 21:39:30.320 [Lua] 2 21:39:30.320 [Lua] 5 21:39:31.056 [Lua] 1 21:39:31.870 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:31.870 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:31.871 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:33.008 [Lua] 1 21:39:33.639 [Lua] 2 21:39:33.640 [Lua] 1 21:39:34.351 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:34.513 [Lua] nil 21:39:34.513 [Lua] nil 21:39:34.514 [Lua] nil 21:39:34.514 [Lua] nil 21:39:34.514 [Lua] nil 21:39:34.514 [Lua] nil 21:39:34.837 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:39:37.591 [Lua] 2 21:39:37.592 [Lua] 1 21:39:37.610 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:39:38.261 [Lua] 1 21:39:38.856 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:39.380 [Lua] specialspawn: rule: only_ahead --> 21:39:39.380 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:39.500 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:39.520 [Lua] 1 21:39:39.520 [Lua] 2 21:39:40.065 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:40.197 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:40.389 [Lua] specialspawn: rule: only_ahead --> 21:39:40.389 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:40.519 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:40.731 [Lua] 13 21:39:41.017 [Lua] 1 21:39:41.399 [Lua] specialspawn: rule: only_ahead --> 21:39:41.399 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:41.646 [Lua] 1 21:39:41.736 [Lua] Horde killed: ? 21:39:42.130 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:39:42.412 [Lua] specialspawn: rule: only_ahead --> 21:39:42.412 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:42.516 [Lua] 1 21:39:42.843 [Lua] nil 21:39:42.843 [Lua] nil 21:39:42.843 [Lua] nil 21:39:42.844 [Lua] nil 21:39:42.897 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:43.291 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:43.387 [Lua] specialspawn: rule: only_ahead --> 21:39:43.387 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:43.881 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:44.209 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:44.399 [Lua] specialspawn: rule: only_ahead --> 21:39:44.399 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:44.755 [Lua] 1 21:39:45.404 [Lua] specialspawn: rule: only_ahead --> 21:39:45.404 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:45.615 [Lua] Horde killed: ? 21:39:46.415 [Lua] specialspawn: rule: only_ahead --> 21:39:46.415 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:47.441 [Lua] specialspawn: rule: only_ahead --> 21:39:47.441 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:48.475 [Lua] specialspawn: rule: only_ahead --> 21:39:48.475 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:49.237 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:49.480 [Lua] specialspawn: rule: only_ahead --> 21:39:49.480 [Lua] FAIL: Special spawn no hidden pos found :/ 21:39:49.746 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:50.491 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 21:39:53.458 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:39:57.867 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:58.286 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:39:58.332 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:39:58.873 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:39:59.312 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:02.527 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:40:04.312 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:04.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:40:04.598 [Lua] Spline already found! 21:40:04.632 [Lua] Init group template: spline_patrol 21:40:04.950 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:05.359 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:05.934 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:06.359 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:06.953 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:07.338 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:07.983 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:08.367 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:08.961 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:09.544 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:09.677 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:40:09.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem 21:40:09.686 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:40:09.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem 21:40:10.134 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:15.738 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:16.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read, 21:40:16.766 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:40:16.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer 21:40:16.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer 21:40:23.691 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:24.885 [Lua] Set lobby begin: 21:40:24.885 [Lua] Lobby data twitch_enabled = false 21:40:24.885 [Lua] Lobby data selected_mission_id = journey_ruin 21:40:24.885 [Lua] Lobby data num_players = 4 21:40:24.885 [Lua] Lobby data difficulty_tweak = -7 21:40:24.885 [Lua] Lobby data host = 11000010280085e 21:40:24.885 [Lua] Lobby data matchmaking_type = 2 21:40:24.886 [Lua] Lobby data is_private = false 21:40:24.886 [Lua] Lobby data match_started = true 21:40:24.886 [Lua] Lobby data difficulty = hardest 21:40:24.886 [Lua] Lobby data player_slot_1 = 0:0 21:40:24.886 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:40:24.886 [Lua] Lobby data unique_server_name = Nolrach 21:40:24.886 [Lua] Lobby data quick_game = true 21:40:24.886 [Lua] Lobby data country_code = FR 21:40:24.886 [Lua] Lobby data matchmaking = true 21:40:24.886 [Lua] Lobby data power_level = 730 21:40:24.886 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:40:24.886 [Lua] Lobby data mechanism = deus 21:40:24.886 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:40:24.886 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:40:24.886 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:40:24.887 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:40:24.887 [Lua] Lobby data eac_authorized = true 21:40:24.887 [Lua] Set lobby end. 21:40:24.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 21:40:25.053 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:27.368 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:27.580 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:27.745 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:27.968 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:28.330 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:40:28.802 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:40:35.091 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 21:40:35.091 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:40:35.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem 21:40:42.945 [Lua] 1 21:40:48.769 [Lua] Time for new HOOORDE! multi_first_wave 21:40:48.769 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 21:40:48.769 [Lua] horde requested: vector_blob 21:40:48.769 [Lua] wants to spawn behind within distance: 60 21:40:48.769 [Lua] could not, tries to spawnahead 21:40:48.769 [Lua] horde crated with id 15 of type vector_blob 21:40:48.769 [Lua] managed to spawn 29/29 horde enemies 21:40:48.769 [Lua] vector blob horde has started 21:40:49.242 [Lua] Init group template: horde 21:40:52.173 [Flow] current health: 5 21:40:52.173 [Lua] Override Player Respawning terror_respawn true 21:40:52.190 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:40:52.190 [Flow] current health: 6 21:40:53.252 [Flow] 0/12 21:40:53.252 [Flow] current health: 7 21:40:53.686 [Lua] Override Player Respawning terror_respawn true 21:40:53.696 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 852521536) 21:40:54.335 [Flow] current health: 8 21:40:54.423 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:40:55.352 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:40:55.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:40:55.352 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:40:55.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:40:55.385 [Flow] current health: 9 21:40:55.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 21:40:55.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p 21:40:55.955 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:40:56.456 [Flow] current health: 10 21:40:56.924 [Lua] 7 21:40:56.924 [Lua] 6 21:40:56.924 [Lua] 1 21:40:56.925 [Lua] 5 21:40:56.925 [Lua] 4 21:40:56.925 [Lua] 2 21:40:56.925 [Lua] 3 21:40:56.976 [Lua] 7 21:40:56.976 [Lua] 1 21:40:56.976 [Lua] 6 21:40:56.977 [Lua] 1 21:40:56.977 [Lua] 5 21:40:56.977 [Lua] 4 21:40:56.977 [Lua] 2 21:40:56.977 [Lua] 3 21:40:57.524 [Flow] current health: 11 21:40:57.969 [Lua] 1 21:40:57.969 [Lua] 1 21:40:57.970 [Lua] 1 21:40:57.970 [Lua] 1 21:40:57.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:40:58.605 [Flow] current health: 12 21:40:59.626 [Lua] nil 21:40:59.626 [Lua] nil 21:40:59.660 [Flow] 1/12 21:40:59.660 [Flow] current health: 13 21:40:59.660 [Flow] current health: 13 21:40:59.668 [Lua] nil 21:40:59.668 [Lua] nil 21:40:59.668 [Lua] nil 21:40:59.669 [Lua] nil 21:40:59.669 [Lua] nil 21:40:59.669 [Lua] nil 21:40:59.669 [Lua] nil 21:40:59.669 [Lua] nil 21:40:59.723 [Lua] nil 21:40:59.724 [Lua] nil 21:40:59.724 [Lua] nil 21:40:59.724 [Lua] nil 21:40:59.724 [Lua] nil 21:40:59.724 [Lua] nil 21:40:59.739 [Lua] nil 21:40:59.739 [Lua] nil 21:40:59.739 [Lua] nil 21:40:59.739 [Lua] nil 21:40:59.739 [Lua] nil 21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 21:41:00.423 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem, async-read, 21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 21:41:00.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:41:00.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 21:41:00.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:41:00.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:41:00.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 21:41:00.752 [Flow] current health: 14 21:41:00.752 [Flow] current health: 14 21:41:00.859 [Lua] 1 21:41:00.860 [Lua] 1 21:41:00.860 [Lua] 1 21:41:01.829 [Flow] current health: 15 21:41:01.829 [Flow] current health: 15 21:41:01.943 [Lua] 1 21:41:02.710 [Lua] nil 21:41:02.920 [Flow] current health: 16 21:41:02.920 [Flow] current health: 16 21:41:03.165 [Lua] Horde killed: ? 21:41:04.005 [Flow] current health: 17 21:41:04.005 [Flow] current health: 17 21:41:05.063 [Flow] current health: 18 21:41:05.063 [Flow] current health: 18 21:41:05.514 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:41:05.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:05.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:05.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:41:05.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:41:05.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:41:05.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:05.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:05.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:05.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:05.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:05.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:06.138 [Flow] current health: 19 21:41:06.138 [Flow] current health: 19 21:41:07.232 [Flow] current health: 20 21:41:07.232 [Flow] current health: 20 21:41:08.284 [Flow] current health: 21 21:41:08.284 [Flow] current health: 21 21:41:09.337 [Flow] current health: 22 21:41:09.337 [Flow] current health: 22 21:41:09.820 [EACServer] [23:41:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:41:10.418 [Flow] current health: 23 21:41:10.418 [Flow] current health: 23 21:41:10.901 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:11.498 [Flow] current health: 24 21:41:11.498 [Flow] current health: 24 21:41:12.612 [Flow] 2/12 21:41:12.612 [Flow] current health: 25 21:41:12.612 [Flow] current health: 25 21:41:13.660 [Flow] current health: 26 21:41:13.660 [Flow] current health: 26 21:41:14.620 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:14.768 [Flow] current health: 27 21:41:14.768 [Flow] current health: 27 21:41:15.712 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:15.712 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:15.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:41:15.829 [Flow] current health: 28 21:41:15.829 [Flow] current health: 28 21:41:16.920 [Flow] current health: 29 21:41:16.920 [Flow] current health: 29 21:41:17.970 [Flow] current health: 30 21:41:17.970 [Flow] current health: 30 21:41:18.188 [Lua] event horde ends! 21:41:19.011 [Flow] current health: 31 21:41:19.011 [Flow] current health: 31 21:41:19.944 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:20.099 [Flow] current health: 32 21:41:20.099 [Flow] current health: 32 21:41:21.118 [Flow] current health: 33 21:41:21.118 [Flow] current health: 33 21:41:22.213 [Flow] current health: 34 21:41:22.213 [Flow] current health: 34 21:41:23.263 [Flow] current health: 35 21:41:23.263 [Flow] current health: 35 21:41:24.297 [Flow] current health: 36 21:41:24.297 [Flow] current health: 36 21:41:25.364 [Flow] current health: 37 21:41:25.364 [Flow] current health: 37 21:41:26.212 [Lua] event horde ends! 21:41:26.394 [Flow] 3/12 21:41:26.394 [Flow] current health: 38 21:41:26.394 [Flow] current health: 38 21:41:27.390 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:27.444 [Flow] current health: 39 21:41:27.444 [Flow] current health: 39 21:41:28.519 [Flow] current health: 40 21:41:28.519 [Flow] current health: 40 21:41:29.571 [Flow] current health: 41 21:41:29.571 [Flow] current health: 41 21:41:30.689 [Flow] current health: 42 21:41:30.689 [Flow] current health: 42 21:41:30.775 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:41:30.775 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:41:30.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:41:30.775 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:30.775 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 21:41:30.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:30.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:31.744 [Flow] current health: 43 21:41:31.744 [Flow] current health: 43 21:41:32.824 [Flow] current health: 44 21:41:32.824 [Flow] current health: 44 21:41:33.916 [Flow] current health: 45 21:41:33.916 [Flow] current health: 45 21:41:34.977 [Flow] current health: 46 21:41:34.977 [Flow] current health: 46 21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:41:36.055 [Flow] current health: 47 21:41:36.055 [Flow] current health: 47 21:41:36.491 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:41:36.689 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:41:37.084 [Flow] current health: 48 21:41:37.084 [Flow] current health: 48 21:41:38.185 [Flow] current health: 49 21:41:38.185 [Flow] current health: 49 21:41:39.266 [Flow] 4/12 21:41:39.266 [Flow] current health: 50 21:41:39.266 [Flow] current health: 50 21:41:40.331 [Flow] current health: 51 21:41:40.331 [Flow] current health: 51 21:41:40.870 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:41:40.870 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:41:40.870 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:40.870 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:40.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:41:40.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:41:40.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:41:40.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:40.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:40.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:41:40.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:41.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:41.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:41:41.380 [Flow] current health: 52 21:41:41.380 [Flow] current health: 52 21:41:41.564 [Lua] event horde ends! 21:41:42.404 [Flow] current health: 53 21:41:42.404 [Flow] current health: 53 21:41:43.516 [Flow] current health: 54 21:41:43.516 [Flow] current health: 54 21:41:43.904 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:44.600 [Flow] current health: 55 21:41:44.600 [Flow] current health: 55 21:41:45.632 [Flow] current health: 56 21:41:45.632 [Flow] current health: 56 21:41:45.872 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:41:46.684 [Flow] current health: 57 21:41:46.684 [Flow] current health: 57 21:41:47.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:41:47.782 [Flow] current health: 58 21:41:47.782 [Flow] current health: 58 21:41:48.259 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:41:48.821 [Flow] current health: 59 21:41:48.821 [Flow] current health: 59 21:41:49.638 [Lua] event horde ends! 21:41:49.871 [Flow] current health: 60 21:41:49.871 [Flow] current health: 60 21:41:50.943 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:41:50.943 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:41:50.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:41:50.943 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:50.943 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 21:41:50.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 21:41:50.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 21:41:50.960 [Flow] current health: 61 21:41:50.960 [Flow] current health: 61 21:41:50.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:50.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:41:52.032 [Flow] current health: 62 21:41:52.032 [Flow] current health: 62 21:41:53.101 [Flow] current health: 63 21:41:53.101 [Flow] current health: 63 21:41:54.154 [Flow] current health: 64 21:41:54.154 [Flow] current health: 64 21:41:55.212 [Flow] current health: 65 21:41:55.212 [Flow] current health: 65 21:41:55.992 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:55.992 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:41:56.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:41:56.285 [Flow] current health: 66 21:41:56.285 [Flow] current health: 66 21:41:57.352 [Flow] current health: 67 21:41:57.352 [Flow] current health: 67 21:41:58.418 [Flow] current health: 68 21:41:58.418 [Flow] current health: 68 21:41:59.488 [Flow] current health: 69 21:41:59.488 [Flow] current health: 69 21:42:00.569 [Flow] current health: 70 21:42:00.569 [Flow] current health: 70 21:42:00.628 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:01.635 [Flow] current health: 71 21:42:01.635 [Flow] current health: 71 21:42:02.727 [Flow] current health: 72 21:42:02.727 [Flow] current health: 72 21:42:03.124 [Lua] event horde ends! 21:42:03.447 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:03.801 [Flow] current health: 73 21:42:03.801 [Flow] current health: 73 21:42:04.834 [Flow] current health: 74 21:42:04.834 [Flow] current health: 74 21:42:04.933 [Lua] nil 21:42:04.934 [Lua] nil 21:42:04.962 [Lua] nil 21:42:04.962 [Lua] nil 21:42:04.962 [Lua] nil 21:42:05.011 [Lua] nil 21:42:05.011 [Lua] nil 21:42:05.012 [Lua] nil 21:42:05.012 [Lua] nil 21:42:05.029 [Lua] nil 21:42:05.029 [Lua] nil 21:42:05.029 [Lua] nil 21:42:05.906 [Flow] current health: 75 21:42:05.906 [Flow] current health: 75 21:42:06.116 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:42:06.116 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:42:06.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:42:06.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:42:06.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:42:06.989 [Flow] current health: 76 21:42:06.989 [Flow] current health: 76 21:42:07.292 [Lua] 1 21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:08.057 [Flow] current health: 77 21:42:08.057 [Flow] current health: 77 21:42:08.457 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:08.457 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:08.492 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:09.136 [Flow] current health: 78 21:42:09.136 [Flow] current health: 78 21:42:09.389 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:10.236 [Flow] current health: 79 21:42:10.236 [Flow] current health: 79 21:42:11.277 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:42:11.277 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:42:11.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:42:11.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:42:11.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 21:42:11.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:42:11.349 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5] 21:42:11.349 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5] 21:42:11.393 [Flow] current health: 80 21:42:11.393 [Flow] current health: 80 21:42:11.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:42:11.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 21:42:11.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:42:11.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:42:11.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:42:12.468 [Flow] current health: 81 21:42:12.468 [Flow] current health: 81 21:42:12.930 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:13.573 [Flow] current health: 82 21:42:13.573 [Flow] current health: 82 21:42:14.596 [Flow] current health: 83 21:42:14.596 [Flow] current health: 83 21:42:14.907 [Lua] event horde ends! 21:42:14.924 [Lua] event horde ends! 21:42:15.584 [Flow] current health: 84 21:42:15.584 [Flow] current health: 84 21:42:16.701 [Flow] current health: 85 21:42:16.701 [Flow] current health: 85 21:42:17.718 [Flow] current health: 86 21:42:17.718 [Flow] current health: 86 21:42:18.331 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:18.855 [Flow] current health: 87 21:42:18.855 [Flow] current health: 87 21:42:19.148 [Lua] 2 21:42:19.148 [Lua] 1 21:42:19.719 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:19.928 [Flow] current health: 88 21:42:19.928 [Flow] current health: 88 21:42:20.104 [Lua] 1 21:42:20.450 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:20.698 [Lua] 1 21:42:20.749 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:21.051 [Flow] current health: 89 21:42:21.051 [Flow] current health: 89 21:42:21.301 [Lua] 1 21:42:21.302 [Lua] 1 21:42:21.438 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:22.005 [Lua] 1 21:42:22.115 [Flow] current health: 90 21:42:22.115 [Flow] current health: 90 21:42:22.963 [Lua] event horde ends! 21:42:22.989 [Lua] 20 21:42:22.989 [Lua] 20 21:42:22.989 [Lua] 20 21:42:22.989 [Lua] 20 21:42:22.990 [Lua] 21 21:42:23.100 [Flow] current health: 91 21:42:23.100 [Flow] current health: 91 21:42:24.203 [Flow] current health: 92 21:42:24.203 [Flow] current health: 92 21:42:25.204 [Flow] current health: 93 21:42:25.204 [Flow] current health: 93 21:42:26.303 [Flow] current health: 94 21:42:26.303 [Flow] current health: 94 21:42:27.308 [Flow] current health: 95 21:42:27.308 [Flow] current health: 95 21:42:28.343 [Flow] current health: 96 21:42:28.343 [Flow] current health: 96 21:42:29.403 [Flow] current health: 97 21:42:29.403 [Flow] current health: 97 21:42:30.474 [Flow] current health: 98 21:42:30.474 [Flow] current health: 98 21:42:31.547 [Flow] current health: 99 21:42:31.547 [Flow] current health: 99 21:42:32.593 [Flow] current health: 100 21:42:32.593 [Flow] current health: 100 21:42:33.654 [Flow] current health: 101 21:42:33.654 [Flow] current health: 101 21:42:34.691 [Flow] current health: 102 21:42:34.691 [Flow] current health: 102 21:42:35.772 [Flow] current health: 103 21:42:35.772 [Flow] current health: 103 21:42:36.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:42:36.842 [Flow] current health: 104 21:42:36.842 [Flow] current health: 104 21:42:37.959 [Flow] current health: 105 21:42:37.959 [Flow] current health: 105 21:42:39.033 [Flow] current health: 106 21:42:39.033 [Flow] current health: 106 21:42:40.080 [Flow] current health: 107 21:42:40.081 [Flow] current health: 107 21:42:40.348 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:41.163 [Flow] current health: 108 21:42:41.163 [Flow] current health: 108 21:42:41.417 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:42:41.417 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:42:41.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:42:41.673 [Lua] 1 21:42:41.673 [Lua] 1 21:42:41.673 [Lua] 1 21:42:42.290 [Flow] current health: 109 21:42:42.290 [Flow] current health: 109 21:42:42.793 [Lua] 1 21:42:42.793 [Lua] 1 21:42:42.793 [Lua] 1 21:42:42.793 [Lua] 1 21:42:42.793 [Lua] 1 21:42:43.375 [Flow] current health: 110 21:42:43.375 [Flow] current health: 110 21:42:43.958 [Lua] 1 21:42:43.959 [Lua] 1 21:42:43.959 [Lua] 1 21:42:44.447 [Flow] current health: 111 21:42:44.447 [Flow] current health: 111 21:42:45.054 [Lua] 1 21:42:45.054 [Lua] 1 21:42:45.382 [Lua] 1 21:42:45.549 [Flow] current health: 112 21:42:45.549 [Flow] current health: 112 21:42:46.646 [Flow] current health: 113 21:42:46.646 [Flow] current health: 113 21:42:47.741 [Flow] current health: 114 21:42:47.741 [Flow] current health: 114 21:42:48.804 [Flow] current health: 115 21:42:48.804 [Flow] current health: 115 21:42:49.902 [Flow] current health: 116 21:42:49.902 [Flow] current health: 116 21:42:50.171 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:50.836 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:50.836 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:50.837 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:50.961 [Flow] current health: 117 21:42:50.961 [Flow] current health: 117 21:42:51.842 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:51.937 [Lua] 1 21:42:52.174 [Flow] current health: 118 21:42:52.174 [Flow] current health: 118 21:42:53.243 [Flow] current health: 119 21:42:53.243 [Flow] current health: 119 21:42:53.710 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:42:54.270 [Flow] current health: 120 21:42:54.270 [Flow] current health: 120 21:42:55.380 [Flow] current health: 121 21:42:55.380 [Flow] current health: 121 21:42:55.555 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:42:55.959 [Lua] event horde ends! 21:42:56.457 [Flow] current health: 122 21:42:56.457 [Flow] current health: 122 21:42:57.483 [Flow] current health: 123 21:42:57.483 [Flow] current health: 123 21:42:58.199 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 21:42:58.562 [Flow] current health: 124 21:42:58.562 [Flow] current health: 124 21:42:59.444 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:42:59.649 [Flow] current health: 125 21:42:59.649 [Flow] current health: 125 21:43:00.469 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:00.728 [Flow] current health: 126 21:43:00.728 [Flow] current health: 126 21:43:00.821 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:01.189 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:01.456 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:01.646 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:01.809 [Flow] current health: 127 21:43:01.809 [Flow] current health: 127 21:43:01.831 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:01.965 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:43:01.965 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:43:01.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:43:01.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:43:01.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:43:02.390 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:02.476 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:02.746 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:02.884 [Flow] current health: 128 21:43:02.884 [Flow] current health: 128 21:43:03.037 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 21:43:03.206 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:03.662 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:03.941 [Flow] current health: 129 21:43:03.941 [Flow] current health: 129 21:43:04.068 [Lua] event horde ends! 21:43:04.220 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:04.755 [Lua] 1 21:43:05.026 [Flow] current health: 130 21:43:05.026 [Flow] current health: 130 21:43:05.589 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:06.060 [Flow] current health: 131 21:43:06.060 [Flow] current health: 131 21:43:07.118 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:43:07.128 [Flow] current health: 132 21:43:07.128 [Flow] current health: 132 21:43:07.599 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:43:08.175 [Flow] current health: 133 21:43:08.175 [Flow] current health: 133 21:43:09.249 [Flow] current health: 134 21:43:09.249 [Flow] current health: 134 21:43:09.820 [EACServer] [23:43:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:43:10.366 [Flow] current health: 135 21:43:10.366 [Flow] current health: 135 21:43:11.447 [Flow] current health: 136 21:43:11.447 [Flow] current health: 136 21:43:12.476 [Flow] current health: 137 21:43:12.476 [Flow] current health: 137 21:43:13.532 [Flow] current health: 138 21:43:13.532 [Flow] current health: 138 21:43:14.588 [Flow] current health: 139 21:43:14.588 [Flow] current health: 139 21:43:15.665 [Flow] current health: 140 21:43:15.665 [Flow] current health: 140 21:43:16.725 [Flow] current health: 141 21:43:16.725 [Flow] current health: 141 21:43:17.827 [Flow] current health: 142 21:43:17.827 [Flow] current health: 142 21:43:18.845 [Flow] current health: 143 21:43:18.845 [Flow] current health: 143 21:43:19.944 [Flow] current health: 144 21:43:19.944 [Flow] current health: 144 21:43:20.998 [Flow] current health: 145 21:43:20.998 [Flow] current health: 145 21:43:21.069 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:22.055 [Flow] current health: 146 21:43:22.055 [Flow] current health: 146 21:43:22.876 [Lua] 1 21:43:22.876 [Lua] 1 21:43:23.140 [Flow] current health: 147 21:43:23.140 [Flow] current health: 147 21:43:24.222 [Flow] current health: 148 21:43:24.222 [Flow] current health: 148 21:43:25.332 [Flow] current health: 149 21:43:25.332 [Flow] current health: 149 21:43:25.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:25.791 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:26.484 [Flow] current health: 150 21:43:26.484 [Flow] current health: 150 21:43:29.429 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:29.460 [Flow] Overcharge unit overheated 21:43:29.460 [Lua] Override Player Respawning terror_respawn false 21:43:29.460 [Lua] Override Player Respawning terror_respawn false 21:43:29.460 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 21:43:29.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:29.475 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0 21:43:36.020 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:36.501 [Lua] event horde ends! 21:43:39.361 [Lua] nil 21:43:40.417 [Lua] 1 21:43:43.643 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:44.760 [Lua] event horde ends! 21:43:44.908 [Lua] 1 21:43:45.172 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:45.371 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:46.417 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:43:47.229 [Lua] 1 21:43:48.188 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:50.069 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:50.589 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:53.401 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:43:53.828 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:44:00.144 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:44:00.144 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:44:00.144 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 21:44:00.144 [Lua] horde requested: vector_blob 21:44:00.144 [Lua] wants to spawn ahead within distance: 60 21:44:00.144 [Lua] could not, tries to spawnbehind 21:44:00.144 [Lua] horde crated with id 16 of type vector_blob 21:44:00.144 [Lua] managed to spawn 31/31 horde enemies 21:44:00.144 [Lua] vector blob horde has started 21:44:00.518 [Lua] Init group template: horde 21:44:02.014 [Lua] CACHED ASTAR FAIL 21:44:02.261 [Lua] CACHED ASTAR FAIL 21:44:03.111 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:03.111 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:03.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:44:06.539 [Lua] specialspawn: ahead == lonliest --> 21:44:06.539 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:07.563 [Lua] specialspawn: ahead == lonliest --> 21:44:07.563 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:08.132 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 21:44:08.132 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:44:08.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 21:44:08.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:44:08.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 21:44:08.356 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:08.588 [Lua] specialspawn: ahead == lonliest --> 21:44:08.588 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:08.917 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:09.313 [Lua] HORDE: last wave, reset to standard horde delay 21:44:09.313 [Lua] Time for new HOOORDE! multi_last_wave 21:44:09.313 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 21:44:09.313 [Lua] horde requested: vector_blob 21:44:09.313 [Lua] wants to spawn ahead within distance: 60 21:44:09.313 [Lua] could not, tries to spawnbehind 21:44:09.313 [Lua] horde crated with id 17 of type vector_blob 21:44:09.313 [Lua] managed to spawn 33/33 horde enemies 21:44:09.313 [Lua] vector blob horde has started 21:44:09.575 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:44:09.627 [Lua] specialspawn: ahead == lonliest --> 21:44:09.627 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:09.816 [Lua] Init group template: horde 21:44:10.655 [Lua] specialspawn: ahead == lonliest --> 21:44:10.655 [Lua] FAIL: Special spawn no hidden pos found :/ 21:44:12.597 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.202 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:14.151 [Lua] fence jumping 21:44:14.212 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:14.212 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:14.292 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:14.771 [Lua] ready to jump failed 21:44:15.001 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:15.578 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:16.008 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:16.068 [Lua] ready to jump failed 21:44:16.404 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:44:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:16.845 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:17.010 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:17.306 [Lua] nil 21:44:17.472 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:44:17.640 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:17.864 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:44:18.050 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:19.067 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:19.698 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:20.084 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:44:20.811 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:21.366 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:44:23.291 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:44:23.510 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:23.510 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:23.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 21:44:24.099 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:44:25.028 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:44:28.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:28.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem 21:44:28.605 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:30.714 [Lua] Complete level triggered. 21:44:30.714 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:544537664 lt:load_next_level) 21:44:30.714 [Lua] [NetworkServer] Entering post game 21:44:30.714 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:44:30.714 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:44:30.714 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:44:30.714 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:44:30.714 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:44:30.714 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:44:30.714 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:44:30.714 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:44:30.715 [Save] Saving `save_data` 21:44:30.715 [Lua] gm_event_end_conditions_met true false 21:44:30.716 [Lua] Game won 21:44:30.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:44:30.719 [Save] Save done 21:44:30.719 [Save] Saving `save_data` 21:44:30.721 [Lua] generate_backend_stats 11000010280085e:1 21:44:30.722 [Save] Save done 21:44:30.748 [Lua] PlayFabMirrorBase:_commit_internal nil 21:44:30.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 21:44:30.754 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:44:30.754 [Save] Saving `save_data` 21:44:30.757 [Save] Save done 21:44:30.762 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 3 21:44:30.765 [Lua] Complete level triggered. 21:44:30.781 [Lua] Complete level triggered. 21:44:30.798 [Lua] Complete level triggered. 21:44:30.813 [Lua] Complete level triggered. 21:44:30.829 [Lua] Complete level triggered. 21:44:30.846 [Lua] Complete level triggered. 21:44:30.861 [Lua] Complete level triggered. 21:44:30.877 [Lua] Complete level triggered. 21:44:30.895 [Lua] Complete level triggered. 21:44:30.912 [Lua] Complete level triggered. 21:44:30.928 [Lua] Complete level triggered. 21:44:30.943 [Lua] Complete level triggered. 21:44:30.961 [Lua] Complete level triggered. 21:44:31.512 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 21:44:31.512 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 21:44:31.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 21:44:31.969 [Lua] commit result success 10 21:44:31.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 21:44:31.969 [Lua] none table: 000000001211B070 table: 000000001211B0A0 21:44:31.970 [Lua] min_height 160 21:44:31.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 21:44:32.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 21:44:32.598 [Lua] THIS IS A FUNCTION 21:44:40.786 [Lua] ConflictDirector - destroy all units 21:44:40.798 [Lua] Horde killed: ? 21:44:40.800 [Lua] Horde killed: ? 21:44:41.085 [Lua] [LevelTransitionHandler] promote_next_level_data 21:44:41.085 [Lua] TRANSITION nil nil load_next_level 21:44:41.085 [Lua] Transition type "load_next_level", is server: true 21:44:41.085 [Lua] [GameNetworkManager] Leaving game... 21:44:41.085 [Lua] [GameNetworkManager] Shutting down game session host. 21:44:41.085 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:44:41.085 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:44:41.085 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=700.66 21:44:41.097 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:44:43.088 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:44:43.088 [Lua] [Managers] Calling function on all managers: 21:44:43.089 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:44:43.089 [Lua] Clearing all global lookup lists 21:44:43.089 [Lua] [IngamePlayerListUI] - Destroy 21:44:43.089 [Lua] [EquipmentUI] - Destroy 21:44:43.089 [Lua] [AbilityUI] - Destroy 21:44:43.089 [Lua] [GamePadEquipmentUI] - Destroy 21:44:43.089 [Lua] [GamePadAbilityUI] - Destroy 21:44:43.090 [Lua] [IngameUI] destroy 21:44:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.134 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.134 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 21:44:43.160 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 21:44:43.160 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem 21:44:43.160 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:44:43.160 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:44:43.161 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:44:43.161 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:44:43.161 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:44:43.161 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:44:43.463 [Lua] [Managers] Destroying manager group: 21:44:43.479 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:44:43.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:44:43.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:44:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:44:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:44:43.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:44:43.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:44:43.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:44:43.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:44:43.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:44:43.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:44:43.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:44:43.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:44:43.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:44:43.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:44:43.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:44:43.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:44:43.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:44:43.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:44:43.709 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:44:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:44:43.718 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:44:43.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:44:43.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:44:43.724 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:44:43.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:44:43.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:44:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:44:43.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:44:43.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:44:43.747 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:44:43.747 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:44:43.747 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:44:43.747 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:44:43.747 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:44:43.747 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:44:43.747 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:44:43.747 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:44:43.747 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:44:43.747 [Lua] [Matchmaking] unregister rpcs 21:44:43.747 [Lua] ############### UNLOADING PACKAGES ############### 21:44:43.747 [Lua] [Gamestate] Enter state StateLoading 21:44:43.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:44:43.749 [Lua] [Matchmaking] register rpcs 21:44:43.749 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:44:43.749 [Lua] Set lobby begin: 21:44:43.749 [Lua] Lobby data twitch_enabled = false 21:44:43.750 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:43.750 [Lua] Lobby data num_players = 4 21:44:43.750 [Lua] Lobby data difficulty_tweak = -7 21:44:43.750 [Lua] Lobby data host = 11000010280085e 21:44:43.750 [Lua] Lobby data matchmaking_type = 2 21:44:43.750 [Lua] Lobby data is_private = false 21:44:43.750 [Lua] Lobby data match_started = true 21:44:43.750 [Lua] Lobby data difficulty = hardest 21:44:43.750 [Lua] Lobby data player_slot_1 = 0:0 21:44:43.750 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:43.750 [Lua] Lobby data unique_server_name = Nolrach 21:44:43.750 [Lua] Lobby data quick_game = true 21:44:43.750 [Lua] Lobby data country_code = FR 21:44:43.750 [Lua] Lobby data matchmaking = true 21:44:43.750 [Lua] Lobby data power_level = 0 21:44:43.750 [Lua] Lobby data mission_id = sig_crag_wastes_path2 21:44:43.750 [Lua] Lobby data mechanism = deus 21:44:43.751 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:43.751 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:43.751 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:43.751 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:43.751 [Lua] Lobby data eac_authorized = true 21:44:43.751 [Lua] Set lobby end. 21:44:43.751 [Lua] registering RPCs 21:44:43.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:44:43.751 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:44:43.751 [Lua] Set lobby begin: 21:44:43.751 [Lua] Lobby data twitch_enabled = false 21:44:43.751 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:43.751 [Lua] Lobby data num_players = 4 21:44:43.751 [Lua] Lobby data difficulty_tweak = -7 21:44:43.751 [Lua] Lobby data host = 11000010280085e 21:44:43.751 [Lua] Lobby data matchmaking_type = 2 21:44:43.751 [Lua] Lobby data is_private = false 21:44:43.751 [Lua] Lobby data match_started = true 21:44:43.751 [Lua] Lobby data difficulty = hardest 21:44:43.751 [Lua] Lobby data player_slot_1 = 0:0 21:44:43.751 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:43.751 [Lua] Lobby data unique_server_name = Nolrach 21:44:43.752 [Lua] Lobby data quick_game = true 21:44:43.752 [Lua] Lobby data country_code = FR 21:44:43.752 [Lua] Lobby data matchmaking = true 21:44:43.752 [Lua] Lobby data power_level = 0 21:44:43.752 [Lua] Lobby data mission_id = dlc_morris_map 21:44:43.752 [Lua] Lobby data mechanism = deus 21:44:43.752 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:43.752 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:43.752 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:43.752 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:43.752 [Lua] Lobby data eac_authorized = true 21:44:43.752 [Lua] Set lobby end. 21:44:43.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:44:43.754 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:44:43.754 [Lua] ### Received rpc_level_load_started 21:44:43.754 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 544537664 21:44:43.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 21:44:43.755 [Lua] [StateLoading] load_current_level 21:44:43.755 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 21:44:43.761 [Umbra] Unload tome 21:44:43.762 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2 21:44:43.764 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2 21:44:43.767 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2 21:44:43.776 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2 21:44:43.836 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2 21:44:43.839 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2 21:44:43.877 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2 21:44:43.877 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 21:44:43.890 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:44:43.890 [Lua] ### Received rpc_level_load_started 21:44:43.890 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 544537664 21:44:43.890 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:44:43.890 [Lua] ### Received rpc_level_load_started 21:44:43.890 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 544537664 21:44:43.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 21:44:43.957 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 21:44:43.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 21:44:43.971 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 21:44:44.612 [Lua] ### Received rpc_level_loaded 21:44:44.612 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 21:44:44.612 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:44:44.613 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:44:44.613 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:44:44.781 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:44:44.781 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:44:44.983 [Lua] ### Received rpc_level_loaded 21:44:44.983 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327 21:44:44.983 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:44:44.984 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:44:44.984 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:44:45.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 21:44:45.039 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 21:44:45.052 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:44:45.052 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:44:45.052 [Lua] [LevelTransitionHandler] Level load completed! 21:44:45.052 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 21:44:45.052 [Lua] [EnemyPackageLoader] Load no enemies on this level 21:44:45.053 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 21:44:45.053 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:44:45.053 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:44:45.061 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:44:45.069 [Lua] ### Received rpc_level_loaded 21:44:45.069 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 21:44:45.069 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:44:45.086 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:44:45.086 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:44:45.222 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:44:45.222 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:44:45.222 [Lua] ### Received rpc_level_loaded 21:44:45.222 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 21:44:45.222 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:44:45.222 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 21:44:45.222 [Umbra] Init version: 3.4.15 :: 16 threads 21:44:45.224 [Lua] Async level spawning done 21:44:45.224 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:44:45.373 [Lua] ### Received rpc_level_loaded 21:44:45.373 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327 21:44:45.373 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:44:45.374 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:44:45.374 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:44:45.526 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:44:45.526 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:44:46.235 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:44:46.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:44:46.236 [Lua] [Matchmaking] unregister rpcs 21:44:46.236 [Lua] Set lobby begin: 21:44:46.236 [Lua] Lobby data twitch_enabled = false 21:44:46.236 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:46.236 [Lua] Lobby data num_players = 4 21:44:46.236 [Lua] Lobby data difficulty_tweak = -7 21:44:46.236 [Lua] Lobby data host = 11000010280085e 21:44:46.236 [Lua] Lobby data matchmaking_type = 2 21:44:46.236 [Lua] Lobby data is_private = false 21:44:46.236 [Lua] Lobby data match_started = true 21:44:46.236 [Lua] Lobby data difficulty = hardest 21:44:46.236 [Lua] Lobby data player_slot_1 = 0:0 21:44:46.236 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:46.236 [Lua] Lobby data unique_server_name = Nolrach 21:44:46.236 [Lua] Lobby data quick_game = true 21:44:46.236 [Lua] Lobby data country_code = FR 21:44:46.236 [Lua] Lobby data matchmaking = true 21:44:46.236 [Lua] Lobby data power_level = 0 21:44:46.236 [Lua] Lobby data mission_id = dlc_morris_map 21:44:46.237 [Lua] Lobby data mechanism = deus 21:44:46.237 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:46.237 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:46.237 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:46.237 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:46.237 [Lua] Lobby data eac_authorized = true 21:44:46.237 [Lua] Set lobby end. 21:44:46.237 [Lua] [Managers] Destroying manager group: 21:44:46.238 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 21:44:46.238 [Lua] [Gamestate] Enter StateIngame HOST 21:44:46.238 [Lua] <>level = dlc_morris_map<> 21:44:46.238 [Lua] [StateIngame] Server ingame 21:44:46.242 [Lua] Set lobby begin: 21:44:46.242 [Lua] Lobby data twitch_enabled = false 21:44:46.242 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:46.242 [Lua] Lobby data num_players = 4 21:44:46.242 [Lua] Lobby data difficulty_tweak = 0 21:44:46.242 [Lua] Lobby data host = 11000010280085e 21:44:46.242 [Lua] Lobby data matchmaking_type = 2 21:44:46.242 [Lua] Lobby data is_private = false 21:44:46.242 [Lua] Lobby data match_started = true 21:44:46.242 [Lua] Lobby data difficulty = normal 21:44:46.242 [Lua] Lobby data player_slot_1 = 0:0 21:44:46.242 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:46.242 [Lua] Lobby data unique_server_name = Nolrach 21:44:46.243 [Lua] Lobby data quick_game = true 21:44:46.243 [Lua] Lobby data country_code = FR 21:44:46.243 [Lua] Lobby data matchmaking = true 21:44:46.243 [Lua] Lobby data power_level = 0 21:44:46.243 [Lua] Lobby data mission_id = dlc_morris_map 21:44:46.243 [Lua] Lobby data mechanism = deus 21:44:46.243 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:46.243 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:46.243 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:46.243 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:46.243 [Lua] Lobby data eac_authorized = true 21:44:46.243 [Lua] Set lobby end. 21:44:46.243 [Lua] [Matchmaking] register rpcs 21:44:46.243 [Lua] GameNetworkManager:init... creating game session 21:44:46.243 [Lua] Host GameSession.make_game_session_host with session: 21:44:46.243 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:44:46.243 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:44:46.243 [Lua] [GameNetworkManager] self.is_server = true 21:44:46.243 [Network] Setting artificial MTU limit to 65536 21:44:46.259 [Lua] Switching ConflictSettings: to: disabled 21:44:46.259 [Lua] pacing=disabled 21:44:46.259 [Lua] roaming=nil 21:44:46.259 [Lua] specials=disabled 21:44:46.259 [Lua] debug_color=black 21:44:46.259 [Lua] pack_spawning=disabled 21:44:46.259 [Lua] contained_breeds=nil 21:44:46.259 [Lua] disabled=true 21:44:46.259 [Lua] boss=disabled 21:44:46.259 [Lua] horde=disabled 21:44:46.259 [Lua] name=disabled 21:44:46.259 [Lua] intensity=disabled 21:44:46.259 [Lua] --- 21:44:46.259 [Lua] [LevelAnalysis] set_random_seed( 0) 21:44:46.263 [Lua] [AIInterestPointSystem] Level Seed: 852521530 21:44:46.263 [Lua] 21:44:46.263 [Lua] [entity_system_bag] = table 21:44:46.263 [Lua] [entity_system_bag] = metatable 21:44:46.263 [Lua] [startup_data] = table 21:44:46.263 [Lua] [entity_manager] = table 21:44:46.263 [Lua] [entity_manager] = metatable 21:44:46.263 [Lua] [unit_spawner] = table 21:44:46.263 [Lua] [unit_spawner] = metatable 21:44:46.263 [Lua] [unit_storage] = table 21:44:46.263 [Lua] [unit_storage] = metatable 21:44:46.263 [Lua] [dice_keeper] = table 21:44:46.263 [Lua] [dice_keeper] = metatable 21:44:46.263 [Lua] [is_server] = true (boolean) 21:44:46.264 [Lua] [world] = [World] 21:44:46.264 [Lua] [system_api] = table 21:44:46.264 [Lua] [entity_system] = table 21:44:46.264 [Lua] [entity_system] = metatable 21:44:46.264 [Lua] [network_lobby] = table 21:44:46.264 [Lua] [network_lobby] = metatable 21:44:46.264 [Lua] [profile_synchronizer] = table 21:44:46.264 [Lua] [profile_synchronizer] = metatable 21:44:46.264 [Lua] [level_transition_handler] = table 21:44:46.264 [Lua] [level_transition_handler] = metatable 21:44:46.264 [Lua] [num_local_human_players] = 1 (number) 21:44:46.264 [Lua] [statistics_db] = table 21:44:46.264 [Lua] [statistics_db] = metatable 21:44:46.264 [Lua] [network_server] = table 21:44:46.264 [Lua] [network_server] = metatable 21:44:46.264 [Lua] [input_manager] = table 21:44:46.264 [Lua] [input_manager] = metatable 21:44:46.264 [Lua] [network_clock] = table 21:44:46.264 [Lua] [network_clock] = metatable 21:44:46.264 [Lua] [network_transmit] = table 21:44:46.264 [Lua] [network_transmit] = metatable 21:44:46.264 [Lua] [free_flight_manager] = table 21:44:46.264 [Lua] [free_flight_manager] = metatable 21:44:46.264 [Lua] [network_manager] = table 21:44:46.264 [Lua] [network_manager] = metatable 21:44:46.264 [Lua] [network_event_delegate] = table 21:44:46.264 [Lua] [network_event_delegate] = metatable 21:44:46.264 [Lua] 21:44:46.264 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:44:46.264 [Lua] ignoring extension VersusInteractObjectiveExtension 21:44:46.264 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:44:46.264 [Lua] ignoring extension VersusSocketObjectiveExtension 21:44:46.264 [Lua] ignoring extension VersusTargetObjectiveExtension 21:44:46.264 [Lua] ignoring extension VersusMissionObjectiveExtension 21:44:46.279 [Lua] [AchievementManager] Achievements using the steam platform 21:44:46.280 [Lua] PlayerManager:add_player player_1 21:44:46.304 [Lua] [StateIngame] Level seed: 0 21:44:46.304 [Lua] [LevelAnalysis] set_random_seed( 852521530) 21:44:46.305 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:44:46.305 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:44:46.305 [Lua] [IngameUI] init 21:44:46.312 [SteamVoipClient] select_out(11000010001b326, off) 21:44:46.312 [SteamVoipClient] select_out(11000010280085e, off) 21:44:46.312 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:44:46.317 [Lua] cb_razer_chroma_setup 21:44:46.348 [Lua] completed 21:44:46.349 [Lua] completed 21:44:46.350 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:44:46.350 [Lua] Set lobby begin: 21:44:46.350 [Lua] Lobby data twitch_enabled = false 21:44:46.350 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:46.350 [Lua] Lobby data num_players = 4 21:44:46.350 [Lua] Lobby data difficulty_tweak = 0 21:44:46.350 [Lua] Lobby data host = 11000010280085e 21:44:46.350 [Lua] Lobby data matchmaking_type = 2 21:44:46.350 [Lua] Lobby data is_private = false 21:44:46.350 [Lua] Lobby data match_started = true 21:44:46.350 [Lua] Lobby data difficulty = normal 21:44:46.350 [Lua] Lobby data player_slot_1 = 0:0 21:44:46.351 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:46.351 [Lua] Lobby data unique_server_name = Nolrach 21:44:46.351 [Lua] Lobby data quick_game = true 21:44:46.351 [Lua] Lobby data country_code = FR 21:44:46.351 [Lua] Lobby data matchmaking = true 21:44:46.351 [Lua] Lobby data power_level = 745 21:44:46.351 [Lua] Lobby data mission_id = dlc_morris_map 21:44:46.351 [Lua] Lobby data mechanism = deus 21:44:46.351 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:46.351 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:46.351 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:46.351 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:46.351 [Lua] Lobby data eac_authorized = true 21:44:46.351 [Lua] Set lobby end. 21:44:46.351 [Lua] CurrentConflictSettings disabled 21:44:46.351 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 21:44:46.351 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 21:44:46.351 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:44:46.351 [Lua] [Managers] Calling function on all managers: 21:44:46.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:44:46.355 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:44:46.355 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:44:46.355 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:44:46.355 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:44:46.401 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:44:46.403 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:44:46.403 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:44:46.403 [Lua] PlayerManager:add_remote_player 11000010001b326 21:44:46.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 21:44:46.403 [Lua] RemotePlayer:create_game_object( ) 3 21:44:46.419 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:44:46.419 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:44:46.445 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:44:46.445 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:44:46.457 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:44:46.460 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:44:46.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:44:46.460 [Lua] RemotePlayer:create_game_object( ) 4 21:44:46.476 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:44:46.476 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:44:46.485 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:44:46.485 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:46.485 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:44:46.683 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:44:46.683 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:46.683 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:44:46.684 [Lua] StateInGameRunning:_game_actually_starts() 21:44:46.684 [Lua] ################################################################################################################# 21:44:46.684 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:44:46.684 [Lua] ################################################################################################################# 21:44:46.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 21:44:46.695 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:44:46.695 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:44:46.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 21:44:46.703 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:44:46.706 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:44:46.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:44:46.706 [Lua] RemotePlayer:create_game_object( ) 5 21:44:46.723 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:44:46.723 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:44:46.723 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:44:46.723 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:44:46.723 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:44:46.723 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:44:46.723 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:44:46.723 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:44:46.729 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:44:46.729 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:44:46.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 21:44:46.877 [Lua] Commit load time data 21:44:46.923 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:44:46.923 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:44:46.923 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:44:51.494 [Lua] Set lobby begin: 21:44:51.494 [Lua] Lobby data twitch_enabled = false 21:44:51.494 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:51.494 [Lua] Lobby data num_players = 4 21:44:51.494 [Lua] Lobby data difficulty_tweak = 0 21:44:51.494 [Lua] Lobby data host = 11000010280085e 21:44:51.494 [Lua] Lobby data matchmaking_type = 2 21:44:51.495 [Lua] Lobby data is_private = false 21:44:51.495 [Lua] Lobby data match_started = true 21:44:51.495 [Lua] Lobby data difficulty = normal 21:44:51.495 [Lua] Lobby data player_slot_1 = 0:0 21:44:51.495 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:51.495 [Lua] Lobby data unique_server_name = Nolrach 21:44:51.495 [Lua] Lobby data quick_game = true 21:44:51.495 [Lua] Lobby data country_code = FR 21:44:51.495 [Lua] Lobby data matchmaking = true 21:44:51.495 [Lua] Lobby data power_level = 365 21:44:51.495 [Lua] Lobby data mission_id = dlc_morris_map 21:44:51.495 [Lua] Lobby data mechanism = deus 21:44:51.495 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:51.495 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:51.495 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:51.495 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:51.495 [Lua] Lobby data eac_authorized = true 21:44:51.495 [Lua] Set lobby end. 21:44:56.495 [Lua] Set lobby begin: 21:44:56.495 [Lua] Lobby data twitch_enabled = false 21:44:56.495 [Lua] Lobby data selected_mission_id = journey_ruin 21:44:56.495 [Lua] Lobby data num_players = 4 21:44:56.495 [Lua] Lobby data difficulty_tweak = 0 21:44:56.495 [Lua] Lobby data host = 11000010280085e 21:44:56.495 [Lua] Lobby data matchmaking_type = 2 21:44:56.495 [Lua] Lobby data is_private = false 21:44:56.495 [Lua] Lobby data match_started = true 21:44:56.495 [Lua] Lobby data difficulty = normal 21:44:56.495 [Lua] Lobby data player_slot_1 = 0:0 21:44:56.495 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:44:56.495 [Lua] Lobby data unique_server_name = Nolrach 21:44:56.495 [Lua] Lobby data quick_game = true 21:44:56.495 [Lua] Lobby data country_code = FR 21:44:56.495 [Lua] Lobby data matchmaking = true 21:44:56.495 [Lua] Lobby data power_level = 730 21:44:56.496 [Lua] Lobby data mission_id = dlc_morris_map 21:44:56.496 [Lua] Lobby data mechanism = deus 21:44:56.496 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:44:56.496 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:44:56.496 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:44:56.496 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:44:56.496 [Lua] Lobby data eac_authorized = true 21:44:56.496 [Lua] Set lobby end. 21:45:02.189 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 21:45:02.262 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 21:45:02.262 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 21:45:09.820 [EACServer] [23:45:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:45:38.243 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 21:45:53.193 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_tzeentch_path5, mc:deus, gm:deus, env:0, seed:924190630, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1325772544 lt:load_next_level) 21:45:53.193 [Lua] [LevelTransitionHandler] promote_next_level_data 21:45:53.193 [Lua] [NetworkServer] Entering post game 21:45:53.193 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 21:45:53.193 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 21:45:53.193 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 21:45:53.193 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 21:45:53.193 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 21:45:53.193 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 21:45:53.193 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:45:53.193 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame 21:45:53.193 [Save] Saving `save_data` 21:45:53.193 [Lua] gm_event_end_conditions_met true false 21:45:53.194 [Lua] Game won 21:45:53.194 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:45:53.196 [Lua] generate_backend_stats 11000010280085e:1 21:45:53.197 [Save] Save done 21:45:53.197 [Save] Saving `save_data` 21:45:53.209 [Save] Save done 21:45:53.222 [Lua] PlayFabMirrorBase:_commit_internal nil 21:45:53.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:45:53.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:45:53.223 [Save] Saving `save_data` 21:45:53.223 [Lua] TRANSITION nil nil load_next_level 21:45:53.223 [Lua] Transition type "load_next_level", is server: true 21:45:53.223 [Lua] [GameNetworkManager] Leaving game... 21:45:53.223 [Lua] [GameNetworkManager] Shutting down game session host. 21:45:53.223 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:45:53.223 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:45:53.223 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=68.84 21:45:53.225 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:45:53.225 [Lua] commit result success 11 21:45:53.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 21:45:53.225 [Lua] none table: 000000000E394520 nil 21:45:53.225 [Save] Save done 21:45:53.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 21:45:53.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 21:45:55.204 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:45:55.204 [Lua] [Managers] Calling function on all managers: 21:45:55.204 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 21:45:55.204 [Lua] Clearing all global lookup lists 21:45:55.204 [Lua] [IngamePlayerListUI] - Destroy 21:45:55.205 [Lua] [IngameUI] destroy 21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 21:45:55.206 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 21:45:55.206 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:45:55.206 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:45:55.207 [Lua] [Managers] Destroying manager group: 21:45:55.208 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:45:55.208 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 21:45:55.208 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 21:45:55.208 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 21:45:55.208 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 21:45:55.208 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 21:45:55.208 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 21:45:55.208 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame 21:45:55.208 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading 21:45:55.208 [Lua] [Matchmaking] unregister rpcs 21:45:55.208 [Lua] ############### UNLOADING PACKAGES ############### 21:45:55.208 [Lua] [Gamestate] Enter state StateLoading 21:45:55.210 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:45:55.210 [Lua] [Matchmaking] register rpcs 21:45:55.210 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:45:55.210 [Lua] Set lobby begin: 21:45:55.210 [Lua] Lobby data twitch_enabled = false 21:45:55.210 [Lua] Lobby data selected_mission_id = journey_ruin 21:45:55.211 [Lua] Lobby data num_players = 4 21:45:55.211 [Lua] Lobby data difficulty_tweak = 0 21:45:55.211 [Lua] Lobby data host = 11000010280085e 21:45:55.211 [Lua] Lobby data matchmaking_type = 2 21:45:55.211 [Lua] Lobby data is_private = false 21:45:55.211 [Lua] Lobby data match_started = true 21:45:55.211 [Lua] Lobby data difficulty = normal 21:45:55.211 [Lua] Lobby data player_slot_1 = 0:0 21:45:55.211 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:45:55.211 [Lua] Lobby data unique_server_name = Nolrach 21:45:55.211 [Lua] Lobby data quick_game = true 21:45:55.211 [Lua] Lobby data country_code = FR 21:45:55.211 [Lua] Lobby data matchmaking = true 21:45:55.211 [Lua] Lobby data power_level = 0 21:45:55.211 [Lua] Lobby data mission_id = dlc_morris_map 21:45:55.211 [Lua] Lobby data mechanism = deus 21:45:55.211 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:45:55.211 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:45:55.212 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:45:55.212 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:45:55.212 [Lua] Lobby data eac_authorized = true 21:45:55.212 [Lua] Set lobby end. 21:45:55.212 [Lua] registering RPCs 21:45:55.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:45:55.212 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:45:55.212 [Lua] Set lobby begin: 21:45:55.212 [Lua] Lobby data twitch_enabled = false 21:45:55.212 [Lua] Lobby data selected_mission_id = journey_ruin 21:45:55.212 [Lua] Lobby data num_players = 4 21:45:55.212 [Lua] Lobby data difficulty_tweak = 0 21:45:55.212 [Lua] Lobby data host = 11000010280085e 21:45:55.212 [Lua] Lobby data matchmaking_type = 2 21:45:55.212 [Lua] Lobby data is_private = false 21:45:55.212 [Lua] Lobby data match_started = true 21:45:55.212 [Lua] Lobby data difficulty = normal 21:45:55.212 [Lua] Lobby data player_slot_1 = 0:0 21:45:55.212 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:45:55.212 [Lua] Lobby data unique_server_name = Nolrach 21:45:55.212 [Lua] Lobby data quick_game = true 21:45:55.212 [Lua] Lobby data country_code = FR 21:45:55.212 [Lua] Lobby data matchmaking = true 21:45:55.212 [Lua] Lobby data power_level = 0 21:45:55.213 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:45:55.213 [Lua] Lobby data mechanism = deus 21:45:55.213 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:45:55.213 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:45:55.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:45:55.213 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:45:55.213 [Lua] Lobby data eac_authorized = true 21:45:55.213 [Lua] Set lobby end. 21:45:55.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:45:55.217 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 21:45:55.217 [Lua] [StateLoading] load_current_level 21:45:55.217 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_tzeentch_path5 0 21:45:55.231 [Umbra] Unload tome 21:45:55.243 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 21:45:55.243 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path5, async-read, 21:45:55.243 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path5, async-read, 21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path5, async-read, 21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path5, async-read, 21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path5, async-read, 21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path5, async-read, 21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5, sig_gorge_tzeentch_path5, async-read, 21:45:55.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 21:45:55.279 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 21:45:55.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 21:45:55.380 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 21:45:55.380 [Lua] ### Received rpc_level_load_started 21:45:55.380 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1325772544 21:45:55.416 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc 21:45:55.416 [Lua] ### Received rpc_level_load_started 21:45:55.416 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1325772544 21:45:55.433 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 21:45:55.433 [Lua] ### Received rpc_level_load_started 21:45:55.433 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1325772544 21:45:56.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 21:45:56.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 21:45:56.589 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 21:45:56.893 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 21:45:56.893 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 21:45:56.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 21:46:01.184 [Lua] ### Received rpc_level_loaded 21:46:01.184 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 499 21:46:01.184 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 21:46:01.184 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 21:46:01.184 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 21:46:01.202 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 21:46:01.202 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 21:46:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 21:46:01.421 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 21:46:01.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:46:01.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:46:01.701 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 21:46:01.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 21:46:02.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 21:46:02.047 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 21:46:02.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 21:46:02.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 21:46:02.233 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common 21:46:02.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5 21:46:02.273 [Umbra] Loading umbra tome '#ID[4c6327bdaf488a73]' 21:46:02.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5 21:46:02.336 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5 21:46:02.336 [Lua] ### Received rpc_level_loaded 21:46:02.336 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 499 21:46:02.336 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded 21:46:02.337 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading 21:46:02.337 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages 21:46:02.358 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages 21:46:02.358 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame 21:46:02.358 [Lua] [LevelTransitionHandler] Level load completed! 21:46:02.358 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_tzeentch_path5 - level_seed: 924190630 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 21:46:02.384 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:46:02.384 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_storm_vermin_with_shield=true, skaven_storm_vermin_commander=true, chaos_berzerker=true, beastmen_ungor=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, chaos_marauder=true, } 21:46:02.384 [Lua] load_startup_enemy_packages: -------------- 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_spawn 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_troll 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_rat_ogre 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_stormfiend 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_minotaur 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_plague_sorcerer 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_corruptor_sorcerer 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_gutter_runner 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_pack_master 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_poison_wind_globadier 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_ratling_gunner 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_warpfire_thrower 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_vortex_sorcerer 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_standard_bearer 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_vortex 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] critter_rat 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] critter_pig 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_gor 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_storm_vermin 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_ungor_archer 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_storm_vermin_with_shield 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_berzerker 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_ungor 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_raider 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_clan_rat 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_loot_rat 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_slave 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_fanatic 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_marauder_with_shield 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_clan_rat_with_shield 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] beastmen_bestigor 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] skaven_plague_monk 21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:46:02.384 [Lua] chaos_marauder 21:46:02.387 [Lua] ### Received rpc_level_loaded 21:46:02.387 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 499 21:46:02.387 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 21:46:02.405 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 21:46:02.405 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 21:46:02.421 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 21:46:02.421 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 21:46:02.421 [Lua] ### Received rpc_level_loaded 21:46:02.421 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 499 21:46:02.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:46:02.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:46:02.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:46:02.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:46:02.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:46:02.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:46:02.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:46:02.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:46:02.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:46:03.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:46:03.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:46:03.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:46:03.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:46:03.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:46:03.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:46:03.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:46:03.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:46:03.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:46:03.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:46:03.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:46:03.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:46:03.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:46:03.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:46:03.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:46:04.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:46:04.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:46:04.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:46:04.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:46:04.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:46:04.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:46:04.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:46:04.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:46:04.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:46:04.548 [Lua] ### Received rpc_level_loaded 21:46:04.548 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 499 21:46:04.548 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 21:46:04.549 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 21:46:04.549 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 21:46:04.565 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 21:46:04.565 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 21:46:04.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:46:04.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:46:04.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:46:04.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:46:04.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:46:04.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:46:05.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:46:05.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:46:05.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:46:05.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:46:05.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:46:05.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:46:05.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:46:05.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:46:05.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:46:05.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:46:05.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:46:05.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 21:46:05.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 21:46:05.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 21:46:05.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:46:05.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:46:05.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:46:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 21:46:06.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 21:46:06.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 21:46:06.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:46:06.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:46:06.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:46:06.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:46:06.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:46:06.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:46:06.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 21:46:06.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 21:46:06.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 21:46:06.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:46:07.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:46:07.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:46:07.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:46:07.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:46:07.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:46:07.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:46:07.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:46:07.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:46:07.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:46:07.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:46:07.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:46:07.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:46:08.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:46:08.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:46:08.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:46:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:46:08.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:46:08.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:46:08.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:46:08.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:46:08.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 21:46:09.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 21:46:09.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 21:46:09.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:46:09.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:46:09.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:46:09.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:46:09.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:46:09.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:46:09.488 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_tzeentch_path5 game_mode: deus 21:46:09.489 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 21:46:09.489 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:46:09.496 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 21:46:09.674 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 21:46:09.674 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/tzeentch_path5/world 21:46:09.674 [Umbra] Init version: 3.4.15 :: 16 threads 21:46:09.984 [Lua] Async level spawning done 21:46:09.984 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:46:10.976 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:46:10.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:46:10.976 [Lua] [Matchmaking] unregister rpcs 21:46:10.977 [Lua] Set lobby begin: 21:46:10.977 [Lua] Lobby data twitch_enabled = false 21:46:10.977 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:10.977 [Lua] Lobby data num_players = 4 21:46:10.977 [Lua] Lobby data difficulty_tweak = 0 21:46:10.977 [Lua] Lobby data host = 11000010280085e 21:46:10.977 [Lua] Lobby data matchmaking_type = 2 21:46:10.977 [Lua] Lobby data is_private = false 21:46:10.977 [Lua] Lobby data match_started = true 21:46:10.977 [Lua] Lobby data difficulty = normal 21:46:10.977 [Lua] Lobby data player_slot_1 = 0:0 21:46:10.977 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:46:10.977 [Lua] Lobby data unique_server_name = Nolrach 21:46:10.977 [Lua] Lobby data quick_game = true 21:46:10.977 [Lua] Lobby data country_code = FR 21:46:10.977 [Lua] Lobby data matchmaking = true 21:46:10.977 [Lua] Lobby data power_level = 0 21:46:10.977 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:46:10.977 [Lua] Lobby data mechanism = deus 21:46:10.977 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:46:10.978 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:46:10.978 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:10.978 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:46:10.978 [Lua] Lobby data eac_authorized = true 21:46:10.978 [Lua] Set lobby end. 21:46:10.978 [Lua] [Managers] Destroying manager group: 21:46:10.978 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 21:46:10.978 [Lua] [Gamestate] Enter StateIngame HOST 21:46:10.979 [Lua] <>level = sig_gorge_tzeentch_path5<> 21:46:10.979 [Lua] [StateIngame] Server ingame 21:46:10.983 [Lua] Set lobby begin: 21:46:10.983 [Lua] Lobby data twitch_enabled = false 21:46:10.983 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:10.983 [Lua] Lobby data num_players = 4 21:46:10.983 [Lua] Lobby data difficulty_tweak = 0 21:46:10.983 [Lua] Lobby data host = 11000010280085e 21:46:10.983 [Lua] Lobby data matchmaking_type = 2 21:46:10.983 [Lua] Lobby data is_private = false 21:46:10.983 [Lua] Lobby data match_started = true 21:46:10.983 [Lua] Lobby data difficulty = hardest 21:46:10.983 [Lua] Lobby data player_slot_1 = 0:0 21:46:10.984 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:46:10.984 [Lua] Lobby data unique_server_name = Nolrach 21:46:10.984 [Lua] Lobby data quick_game = true 21:46:10.984 [Lua] Lobby data country_code = FR 21:46:10.984 [Lua] Lobby data matchmaking = true 21:46:10.984 [Lua] Lobby data power_level = 0 21:46:10.984 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:46:10.984 [Lua] Lobby data mechanism = deus 21:46:10.984 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:46:10.984 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:46:10.984 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:10.984 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:46:10.984 [Lua] Lobby data eac_authorized = true 21:46:10.984 [Lua] Set lobby end. 21:46:10.984 [Lua] [Matchmaking] register rpcs 21:46:10.984 [Lua] GameNetworkManager:init... creating game session 21:46:10.984 [Lua] Host GameSession.make_game_session_host with session: 21:46:10.984 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:46:10.985 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 21:46:10.985 [Lua] [GameNetworkManager] self.is_server = true 21:46:10.985 [Network] Setting artificial MTU limit to 65536 21:46:10.992 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 21:46:10.992 [Lua] pacing=deus_default 21:46:10.992 [Lua] locked_func_name=beastmen 21:46:10.992 [Lua] roaming=nil 21:46:10.992 [Lua] specials=deus_skaven_beastmen 21:46:10.992 [Lua] contained_breeds=nil 21:46:10.992 [Lua] debug_color=orange 21:46:10.992 [Lua] disabled=false 21:46:10.992 [Lua] pack_spawning=deus_skaven_beastmen 21:46:10.992 [Lua] factions=nil 21:46:10.992 [Lua] description=deus_conflict_director_skaven_beastmen_name 21:46:10.992 [Lua] boss=deus_skaven_beastmen 21:46:10.992 [Lua] horde=deus_beastmen 21:46:10.992 [Lua] name=deus_skaven_beastmen 21:46:10.992 [Lua] intensity=deus_default 21:46:10.992 [Lua] --- 21:46:10.992 [Lua] [LevelAnalysis] set_random_seed( 924190630) 21:46:11.000 [Lua] [AIInterestPointSystem] Level Seed: 924190630 21:46:11.000 [Lua] 21:46:11.000 [Lua] [entity_system_bag] = table 21:46:11.000 [Lua] [entity_system_bag] = metatable 21:46:11.000 [Lua] [startup_data] = table 21:46:11.000 [Lua] [entity_manager] = table 21:46:11.000 [Lua] [entity_manager] = metatable 21:46:11.000 [Lua] [unit_spawner] = table 21:46:11.000 [Lua] [unit_spawner] = metatable 21:46:11.000 [Lua] [unit_storage] = table 21:46:11.000 [Lua] [unit_storage] = metatable 21:46:11.000 [Lua] [dice_keeper] = table 21:46:11.000 [Lua] [dice_keeper] = metatable 21:46:11.000 [Lua] [is_server] = true (boolean) 21:46:11.000 [Lua] [world] = [World] 21:46:11.000 [Lua] [system_api] = table 21:46:11.000 [Lua] [entity_system] = table 21:46:11.000 [Lua] [entity_system] = metatable 21:46:11.000 [Lua] [network_lobby] = table 21:46:11.000 [Lua] [network_lobby] = metatable 21:46:11.000 [Lua] [profile_synchronizer] = table 21:46:11.000 [Lua] [profile_synchronizer] = metatable 21:46:11.000 [Lua] [level_transition_handler] = table 21:46:11.000 [Lua] [level_transition_handler] = metatable 21:46:11.000 [Lua] [num_local_human_players] = 1 (number) 21:46:11.000 [Lua] [statistics_db] = table 21:46:11.000 [Lua] [statistics_db] = metatable 21:46:11.000 [Lua] [network_server] = table 21:46:11.000 [Lua] [network_server] = metatable 21:46:11.000 [Lua] [input_manager] = table 21:46:11.000 [Lua] [input_manager] = metatable 21:46:11.000 [Lua] [network_clock] = table 21:46:11.000 [Lua] [network_clock] = metatable 21:46:11.000 [Lua] [network_transmit] = table 21:46:11.000 [Lua] [network_transmit] = metatable 21:46:11.000 [Lua] [free_flight_manager] = table 21:46:11.000 [Lua] [free_flight_manager] = metatable 21:46:11.000 [Lua] [network_manager] = table 21:46:11.000 [Lua] [network_manager] = metatable 21:46:11.000 [Lua] [network_event_delegate] = table 21:46:11.000 [Lua] [network_event_delegate] = metatable 21:46:11.000 [Lua] 21:46:11.001 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:46:11.001 [Lua] ignoring extension VersusInteractObjectiveExtension 21:46:11.001 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:46:11.001 [Lua] ignoring extension VersusSocketObjectiveExtension 21:46:11.001 [Lua] ignoring extension VersusTargetObjectiveExtension 21:46:11.001 [Lua] ignoring extension VersusMissionObjectiveExtension 21:46:11.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:46:11.024 [Lua] [AchievementManager] Achievements using the steam platform 21:46:11.025 [Lua] PlayerManager:add_player player_1 21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn 21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn 21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn 21:46:11.110 [Lua] [StateIngame] Level seed: 924190630 21:46:11.126 [Lua] [LevelAnalysis] set_random_seed( 924190630) 21:46:11.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:46:11.130 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:46:11.130 [Lua] [IngameUI] init 21:46:11.146 [SteamVoipClient] select_out(11000010001b326, off) 21:46:11.146 [SteamVoipClient] select_out(11000010280085e, off) 21:46:11.146 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:46:11.151 [Lua] cb_razer_chroma_setup 21:46:11.183 [Lua] completed 21:46:11.183 [Lua] completed 21:46:11.185 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:46:11.185 [Lua] Set lobby begin: 21:46:11.185 [Lua] Lobby data twitch_enabled = false 21:46:11.185 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:11.185 [Lua] Lobby data num_players = 4 21:46:11.185 [Lua] Lobby data difficulty_tweak = 0 21:46:11.185 [Lua] Lobby data host = 11000010280085e 21:46:11.185 [Lua] Lobby data matchmaking_type = 2 21:46:11.185 [Lua] Lobby data is_private = false 21:46:11.185 [Lua] Lobby data match_started = true 21:46:11.185 [Lua] Lobby data difficulty = hardest 21:46:11.185 [Lua] Lobby data player_slot_1 = 0:0 21:46:11.185 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:46:11.185 [Lua] Lobby data unique_server_name = Nolrach 21:46:11.185 [Lua] Lobby data quick_game = true 21:46:11.185 [Lua] Lobby data country_code = FR 21:46:11.185 [Lua] Lobby data matchmaking = true 21:46:11.185 [Lua] Lobby data power_level = 745 21:46:11.185 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:46:11.186 [Lua] Lobby data mechanism = deus 21:46:11.186 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:46:11.186 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:46:11.186 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:11.186 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:46:11.186 [Lua] Lobby data eac_authorized = true 21:46:11.186 [Lua] Set lobby end. 21:46:11.187 [Lua] CurrentConflictSettings deus_skaven_beastmen 21:46:11.187 [Lua] [ConflictDirector] conflict_director is ai_ready 21:46:11.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:46:11.188 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 77.328536987304688 21:46:11.189 [Lua] [waypoints] = table 21:46:11.189 [Lua] [astar_points] = table 21:46:11.189 [Lua] [travel_dist] = 77.328543305397034 (number) 21:46:11.189 [Lua] [one_directional] = false (boolean) 21:46:11.189 [Lua] [id] = boss_1 (string) 21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 220.59281921386719 21:46:11.189 [Lua] [waypoints] = table 21:46:11.189 [Lua] [astar_points] = table 21:46:11.189 [Lua] [travel_dist] = 220.59281945228577 (number) 21:46:11.189 [Lua] [one_directional] = false (boolean) 21:46:11.189 [Lua] [id] = boss_2 (string) 21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 393.170654296875 21:46:11.189 [Lua] [waypoints] = table 21:46:11.189 [Lua] [astar_points] = table 21:46:11.190 [Lua] [travel_dist] = 393.17066389322281 (number) 21:46:11.190 [Lua] [one_directional] = false (boolean) 21:46:11.190 [Lua] [id] = boss_3 (string) 21:46:11.190 [Lua] NORMAL PATROL MAIN PATH 621.19879150390625 21:46:11.190 [Lua] [waypoints] = table 21:46:11.190 [Lua] [astar_points] = table 21:46:11.190 [Lua] [travel_dist] = 621.19881436228752 (number) 21:46:11.190 [Lua] [one_directional] = false (boolean) 21:46:11.190 [Lua] [id] = boss_4 (string) 21:46:11.190 [Lua] NORMAL PATROL MAIN PATH 780.58319091796875 21:46:11.190 [Lua] [waypoints] = table 21:46:11.190 [Lua] [astar_points] = table 21:46:11.190 [Lua] [travel_dist] = 780.58316192030907 (number) 21:46:11.190 [Lua] [one_directional] = false (boolean) 21:46:11.190 [Lua] [id] = boss_5 (string) 21:46:11.190 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:46:11.190 [Lua] Forming navigation groups in one frame 21:46:11.190 [Lua] Forming navigation groups 21:46:11.212 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516 21:46:11.359 [Lua] NavigationGroupManager -> calulation time B: 0.14700000000016189 21:46:11.359 [Lua] number of nav groups: 141 21:46:11.360 [Lua] number of refined nav groups : 97 21:46:11.364 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 21:46:11.364 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5449825577437881 Normalized coefficient: 1.6500815904814941 21:46:11.368 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.353700782358651 Normalized coefficient: 1.1794483234795143 21:46:11.370 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.237844055891035 Normalized coefficient: 1.1897707763818994 21:46:11.377 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:46:11.378 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_tzeentch_path5 21:46:11.378 [Lua] [LevelAnalysis] This level has a total main-path length of 1081.077 meters. 21:46:11.378 [Lua] [LevelAnalysis] num_event_places_f: 0.68738486846288049 , num_event_places: 0 , trailing_event_fraction: 0.68738486846288049 , num_events: 1 21:46:11.378 [Lua] [LevelAnalysis] Level path distance: 1081.0773026943207 21:46:11.378 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1081.0773026943207 forbidden_dist: -981.07730269432068 21:46:11.378 [Lua] [LevelAnalysis] wanted_distance: 202.71803940411496 21:46:11.378 [Lua] [LevelAnalysis] Terror events added: 21:46:11.378 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:46:11.379 [Lua] Adding main path event: Vector3Box(232.533, 25.2112, 90.2486) rare_event_loot_rat 45 table: 000000000BC10AC0 21:46:11.379 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:46:11.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:46:11.395 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68 21:46:11.395 [Lua] NORMAL PATROL MAIN PATH 393.170654296875 21:46:11.395 [Lua] [waypoints] = table 21:46:11.395 [Lua] [astar_points] = table 21:46:11.395 [Lua] [travel_dist] = 393.17066389322281 (number) 21:46:11.395 [Lua] [one_directional] = false (boolean) 21:46:11.395 [Lua] [id] = boss_3 (string) 21:46:11.395 [Lua] Adding main path event: Vector3Box(271.417, 101.318, 91.434) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000BC36A10 21:46:11.395 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:46:11.395 [Lua] [Managers] Calling function on all managers: 21:46:11.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:46:11.411 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 21:46:11.411 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 21:46:11.412 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 21:46:11.412 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 21:46:11.412 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame 21:46:11.412 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync 21:46:11.565 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 21:46:11.568 [Lua] Breedfreezer (server) starting a hot join sync 21:46:11.568 [Lua] packing 0 units of breed chaos_marauder 21:46:11.568 [Lua] packing 0 units of breed skaven_clan_rat 21:46:11.568 [Lua] packing 0 units of breed skaven_storm_vermin 21:46:11.568 [Lua] packing 0 units of breed skaven_slave 21:46:11.568 [Lua] packing 0 units of breed chaos_fanatic 21:46:11.568 [Lua] packing 0 units of breed beastmen_ungor_archer 21:46:11.568 [Lua] packing 0 units of breed chaos_raider 21:46:11.568 [Lua] packing 0 units of breed chaos_berzerker 21:46:11.568 [Lua] packing 0 units of breed beastmen_bestigor 21:46:11.568 [Lua] packing 0 units of breed beastmen_ungor 21:46:11.568 [Lua] packing 0 units of breed skaven_plague_monk 21:46:11.568 [Lua] packing 0 units of breed beastmen_gor 21:46:11.568 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:46:11.568 [Lua] 21:46:11.568 [Lua] [1] = 1 (number) 21:46:11.568 [Lua] [2] = 0 (number) 21:46:11.568 [Lua] [3] = 1 (number) 21:46:11.568 [Lua] [4] = 0 (number) 21:46:11.568 [Lua] [5] = 1 (number) 21:46:11.568 [Lua] [6] = 0 (number) 21:46:11.568 [Lua] [7] = 1 (number) 21:46:11.568 [Lua] [8] = 0 (number) 21:46:11.568 [Lua] [9] = 1 (number) 21:46:11.568 [Lua] [10] = 0 (number) 21:46:11.568 [Lua] [11] = 1 (number) 21:46:11.568 [Lua] [12] = 0 (number) 21:46:11.568 [Lua] [13] = 1 (number) 21:46:11.568 [Lua] [14] = 0 (number) 21:46:11.568 [Lua] [15] = 1 (number) 21:46:11.569 [Lua] [16] = 0 (number) 21:46:11.569 [Lua] [17] = 1 (number) 21:46:11.569 [Lua] [18] = 0 (number) 21:46:11.569 [Lua] [19] = 1 (number) 21:46:11.569 [Lua] [20] = 0 (number) 21:46:11.569 [Lua] [21] = 1 (number) 21:46:11.569 [Lua] [22] = 0 (number) 21:46:11.569 [Lua] [23] = 1 (number) 21:46:11.569 [Lua] [24] = 0 (number) 21:46:11.569 [Lua] 21:46:11.569 [Lua] 21:46:11.569 [Lua] 21:46:11.569 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc 21:46:11.572 [Lua] Breedfreezer (server) starting a hot join sync 21:46:11.572 [Lua] packing 0 units of breed chaos_marauder 21:46:11.572 [Lua] packing 0 units of breed skaven_clan_rat 21:46:11.572 [Lua] packing 0 units of breed skaven_storm_vermin 21:46:11.572 [Lua] packing 0 units of breed skaven_slave 21:46:11.572 [Lua] packing 0 units of breed chaos_fanatic 21:46:11.572 [Lua] packing 0 units of breed beastmen_ungor_archer 21:46:11.572 [Lua] packing 0 units of breed chaos_raider 21:46:11.572 [Lua] packing 0 units of breed chaos_berzerker 21:46:11.572 [Lua] packing 0 units of breed beastmen_bestigor 21:46:11.572 [Lua] packing 0 units of breed beastmen_ungor 21:46:11.572 [Lua] packing 0 units of breed skaven_plague_monk 21:46:11.572 [Lua] packing 0 units of breed beastmen_gor 21:46:11.572 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:46:11.572 [Lua] 21:46:11.572 [Lua] [1] = 1 (number) 21:46:11.572 [Lua] [2] = 0 (number) 21:46:11.572 [Lua] [3] = 1 (number) 21:46:11.572 [Lua] [4] = 0 (number) 21:46:11.572 [Lua] [5] = 1 (number) 21:46:11.572 [Lua] [6] = 0 (number) 21:46:11.572 [Lua] [7] = 1 (number) 21:46:11.572 [Lua] [8] = 0 (number) 21:46:11.572 [Lua] [9] = 1 (number) 21:46:11.572 [Lua] [10] = 0 (number) 21:46:11.572 [Lua] [11] = 1 (number) 21:46:11.572 [Lua] [12] = 0 (number) 21:46:11.572 [Lua] [13] = 1 (number) 21:46:11.572 [Lua] [14] = 0 (number) 21:46:11.572 [Lua] [15] = 1 (number) 21:46:11.572 [Lua] [16] = 0 (number) 21:46:11.572 [Lua] [17] = 1 (number) 21:46:11.572 [Lua] [18] = 0 (number) 21:46:11.572 [Lua] [19] = 1 (number) 21:46:11.572 [Lua] [20] = 0 (number) 21:46:11.572 [Lua] [21] = 1 (number) 21:46:11.572 [Lua] [22] = 0 (number) 21:46:11.572 [Lua] [23] = 1 (number) 21:46:11.572 [Lua] [24] = 0 (number) 21:46:11.572 [Lua] 21:46:11.572 [Lua] 21:46:11.572 [Lua] 21:46:11.573 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 21:46:11.573 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 21:46:11.573 [Lua] PlayerManager:add_remote_player 11000010001b326 21:46:11.573 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69 21:46:11.573 [Lua] RemotePlayer:create_game_object( ) 69 21:46:11.589 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 21:46:11.589 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 21:46:11.589 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc 21:46:11.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70 21:46:11.589 [Lua] RemotePlayer:create_game_object( ) 70 21:46:11.605 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync 21:46:11.605 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers 21:46:11.702 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 21:46:11.703 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:11.703 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 21:46:11.832 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list. 21:46:11.832 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:11.832 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1 21:46:14.919 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 21:46:14.919 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 21:46:14.925 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 21:46:14.930 [Lua] Breedfreezer (server) starting a hot join sync 21:46:14.930 [Lua] packing 0 units of breed chaos_marauder 21:46:14.930 [Lua] packing 0 units of breed skaven_clan_rat 21:46:14.930 [Lua] packing 0 units of breed skaven_storm_vermin 21:46:14.930 [Lua] packing 0 units of breed skaven_slave 21:46:14.930 [Lua] packing 0 units of breed chaos_fanatic 21:46:14.930 [Lua] packing 0 units of breed beastmen_ungor_archer 21:46:14.930 [Lua] packing 0 units of breed chaos_raider 21:46:14.930 [Lua] packing 0 units of breed chaos_berzerker 21:46:14.930 [Lua] packing 0 units of breed beastmen_bestigor 21:46:14.930 [Lua] packing 0 units of breed beastmen_ungor 21:46:14.930 [Lua] packing 0 units of breed skaven_plague_monk 21:46:14.930 [Lua] packing 0 units of breed beastmen_gor 21:46:14.930 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:46:14.930 [Lua] 21:46:14.930 [Lua] [1] = 1 (number) 21:46:14.930 [Lua] [2] = 0 (number) 21:46:14.930 [Lua] [3] = 1 (number) 21:46:14.930 [Lua] [4] = 0 (number) 21:46:14.930 [Lua] [5] = 1 (number) 21:46:14.930 [Lua] [6] = 0 (number) 21:46:14.930 [Lua] [7] = 1 (number) 21:46:14.930 [Lua] [8] = 0 (number) 21:46:14.930 [Lua] [9] = 1 (number) 21:46:14.930 [Lua] [10] = 0 (number) 21:46:14.930 [Lua] [11] = 1 (number) 21:46:14.930 [Lua] [12] = 0 (number) 21:46:14.930 [Lua] [13] = 1 (number) 21:46:14.930 [Lua] [14] = 0 (number) 21:46:14.930 [Lua] [15] = 1 (number) 21:46:14.930 [Lua] [16] = 0 (number) 21:46:14.930 [Lua] [17] = 1 (number) 21:46:14.930 [Lua] [18] = 0 (number) 21:46:14.930 [Lua] [19] = 1 (number) 21:46:14.930 [Lua] [20] = 0 (number) 21:46:14.930 [Lua] [21] = 1 (number) 21:46:14.930 [Lua] [22] = 0 (number) 21:46:14.930 [Lua] [23] = 1 (number) 21:46:14.930 [Lua] [24] = 0 (number) 21:46:14.930 [Lua] 21:46:14.930 [Lua] 21:46:14.930 [Lua] 21:46:14.931 [Lua] PlayerManager:add_remote_player 110000107b889fd 21:46:14.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 21:46:14.931 [Lua] RemotePlayer:create_game_object( ) 71 21:46:14.952 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 21:46:14.952 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 21:46:14.952 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 21:46:14.952 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 21:46:14.952 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 21:46:14.952 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 21:46:14.952 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers 21:46:14.952 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame 21:46:14.955 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(225.444, -75.0197, 96.2014), Vector4(0, 0, 0.86455, -0.502547)) 21:46:14.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:14.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:14.965 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 21:46:14.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 21:46:14.968 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 21:46:14.968 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 21:46:14.976 [Lua] Switching ConflictSettings: to: deus_skaven 21:46:14.976 [Lua] pacing=deus_default 21:46:14.976 [Lua] roaming=nil 21:46:14.976 [Lua] specials=deus_skaven 21:46:14.976 [Lua] contained_breeds=nil 21:46:14.976 [Lua] debug_color=orange 21:46:14.976 [Lua] disabled=false 21:46:14.976 [Lua] pack_spawning=skaven 21:46:14.976 [Lua] description=deus_conflict_director_skaven_chaos_name 21:46:14.976 [Lua] factions=nil 21:46:14.976 [Lua] boss=deus_skaven 21:46:14.976 [Lua] horde=deus_default 21:46:14.976 [Lua] name=deus_skaven 21:46:14.976 [Lua] intensity=deus_default 21:46:14.976 [Lua] --- 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e1ecaf0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e1ecaf0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d815c30 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d815c30 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1297e1c0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1297e1c0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1297e3e0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1297e3e0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d862a10 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d862a10 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e2da1a0 21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e2da1a0 21:46:15.096 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:46:15.096 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 21:46:15.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 21:46:15.098 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 21:46:15.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52749999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.62204724550247192) 21:46:15.158 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:46:15.158 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player. 21:46:15.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 21:46:15.160 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:46:15.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757) 21:46:15.221 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 21:46:15.221 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:46:15.221 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 21:46:15.221 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 21:46:15.221 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 21:46:15.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 21:46:15.222 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:46:15.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:46:15.270 [Lua] StateInGameRunning:_game_actually_starts() 21:46:15.272 [Lua] ################################################################################################################# 21:46:15.272 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_gorge_tzeentch_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:46:15.272 [Lua] ################################################################################################################# 21:46:15.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 21:46:15.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 21:46:15.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 21:46:15.489 [Lua] Commit load time data 21:46:16.109 [Lua] Set lobby begin: 21:46:16.109 [Lua] Lobby data twitch_enabled = false 21:46:16.109 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:16.109 [Lua] Lobby data num_players = 4 21:46:16.109 [Lua] Lobby data difficulty_tweak = 0 21:46:16.109 [Lua] Lobby data host = 11000010280085e 21:46:16.109 [Lua] Lobby data matchmaking_type = 2 21:46:16.110 [Lua] Lobby data is_private = false 21:46:16.110 [Lua] Lobby data match_started = true 21:46:16.110 [Lua] Lobby data difficulty = hardest 21:46:16.110 [Lua] Lobby data player_slot_1 = 0:0 21:46:16.110 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:46:16.110 [Lua] Lobby data unique_server_name = Nolrach 21:46:16.110 [Lua] Lobby data quick_game = true 21:46:16.110 [Lua] Lobby data country_code = FR 21:46:16.110 [Lua] Lobby data matchmaking = true 21:46:16.110 [Lua] Lobby data power_level = 546 21:46:16.110 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:46:16.110 [Lua] Lobby data mechanism = deus 21:46:16.110 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:46:16.110 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:46:16.110 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:16.110 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:46:16.110 [Lua] Lobby data eac_authorized = true 21:46:16.111 [Lua] Set lobby end. 21:46:20.505 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:46:21.098 [Lua] Set lobby begin: 21:46:21.098 [Lua] Lobby data twitch_enabled = false 21:46:21.098 [Lua] Lobby data selected_mission_id = journey_ruin 21:46:21.098 [Lua] Lobby data num_players = 4 21:46:21.098 [Lua] Lobby data difficulty_tweak = 0 21:46:21.098 [Lua] Lobby data host = 11000010280085e 21:46:21.098 [Lua] Lobby data matchmaking_type = 2 21:46:21.099 [Lua] Lobby data is_private = false 21:46:21.099 [Lua] Lobby data match_started = true 21:46:21.099 [Lua] Lobby data difficulty = hardest 21:46:21.099 [Lua] Lobby data player_slot_1 = 0:0 21:46:21.099 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:46:21.099 [Lua] Lobby data unique_server_name = Nolrach 21:46:21.099 [Lua] Lobby data quick_game = true 21:46:21.099 [Lua] Lobby data country_code = FR 21:46:21.099 [Lua] Lobby data matchmaking = true 21:46:21.099 [Lua] Lobby data power_level = 730 21:46:21.099 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:46:21.099 [Lua] Lobby data mechanism = deus 21:46:21.099 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:46:21.099 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:46:21.099 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:46:21.099 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:46:21.099 [Lua] Lobby data eac_authorized = true 21:46:21.100 [Lua] Set lobby end. 21:46:24.703 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:46:24.718 [Lua] Spline already found! 21:46:24.831 [Lua] Init group template: spline_patrol 21:46:28.104 [Lua] Players are leaving the safe zone 21:46:33.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:46:33.110 [Lua] Spline already found! 21:46:33.173 [Lua] Init group template: spline_patrol 21:46:36.435 [Lua] 1 21:46:38.755 [Lua] 1 21:46:38.755 [Lua] 1 21:46:38.852 [Lua] 1 21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:44.827 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:46:44.866 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:46:44.923 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:46:45.033 warning: [Particles] trail_spawn::simulate. 732.003601 is too big of a distance. 21:46:45.633 [Lua] 1 21:46:45.633 [Lua] 1 21:46:45.634 [Lua] 1 21:46:45.634 [Lua] 1 21:46:46.432 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:46.808 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:46:49.944 [Lua] nil 21:46:49.944 [Lua] nil 21:46:49.944 [Lua] nil 21:46:50.953 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:46:52.187 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:46:52.270 [Lua] 1 21:46:52.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x31ac3, position: 0 21:46:53.525 [Lua] 1 21:46:53.525 [Lua] 1 21:46:55.451 [Lua] Time for new HOOORDE! multi_first_wave 21:46:55.451 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:46:55.451 [Lua] horde requested: vector_blob 21:46:55.451 [Lua] wants to spawn ahead within distance: 60 21:46:55.451 [Lua] horde crated with id 3 of type vector_blob 21:46:55.451 [Lua] managed to spawn 56/56 horde enemies 21:46:55.451 [Lua] vector blob horde has started 21:46:56.380 [Lua] Init group template: horde 21:46:56.602 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:46:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 21:46:56.602 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:46:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 21:46:58.528 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:58.971 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:46:59.186 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:46:59.531 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:46:59.564 [Lua] 1 21:46:59.969 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:00.217 [Lua] 1 21:47:00.699 [Lua] 1 21:47:00.960 [Lua] 1 21:47:01.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 21:47:01.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:47:01.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 21:47:02.824 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:04.077 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:05.069 [Lua] HORDE: Pushing horde in time; too many units out 78 21:47:06.718 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:06.792 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:47:06.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 21:47:06.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:47:06.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 21:47:08.414 [Lua] 1 21:47:08.414 [Lua] 1 21:47:09.820 [EACServer] [23:47:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:47:10.082 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:47:10.082 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:47:10.082 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 21:47:10.082 [Lua] horde requested: vector_blob 21:47:10.082 [Lua] wants to spawn ahead within distance: 60 21:47:10.082 [Lua] horde crated with id 4 of type vector_blob 21:47:10.083 [Lua] managed to spawn 56/56 horde enemies 21:47:10.083 [Lua] vector blob horde has started 21:47:10.366 [Lua] 2 21:47:10.366 [Lua] 3 21:47:10.540 [Lua] 2 21:47:10.640 [Lua] 1 21:47:10.640 [Lua] 2 21:47:10.997 [Lua] nil 21:47:10.998 [Lua] nil 21:47:11.189 [Lua] Init group template: horde 21:47:14.024 [Lua] 1 21:47:14.769 [Lua] Horde killed: ? 21:47:16.857 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:47:16.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:47:16.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 21:47:16.924 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 21:47:16.924 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 21:47:16.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 21:47:16.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 21:47:16.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 21:47:16.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 21:47:17.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 21:47:17.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 21:47:19.677 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:20.028 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:20.553 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:21.923 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:23.130 [Lua] 2 21:47:24.338 [Lua] 1 21:47:24.339 [Lua] 1 21:47:24.411 [Lua] HORDE: Pushing horde in time; too many units out 62 21:47:25.171 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:25.549 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:25.574 [Lua] 1 21:47:26.177 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:26.535 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:26.748 [Lua] 1 21:47:26.749 [Lua] 1 21:47:27.217 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 21:47:27.863 [Lua] nil 21:47:27.863 [Lua] nil 21:47:27.863 [Lua] nil 21:47:27.864 [Lua] nil 21:47:27.864 [Lua] nil 21:47:27.864 [Lua] nil 21:47:28.482 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:28.786 [Lua] 1 21:47:28.786 [Lua] 1 21:47:28.786 [Lua] 1 21:47:29.448 [Lua] HORDE: last wave, reset to standard horde delay 21:47:29.448 [Lua] Time for new HOOORDE! multi_last_wave 21:47:29.448 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 21:47:29.448 [Lua] horde requested: vector_blob 21:47:29.448 [Lua] wants to spawn ahead within distance: 60 21:47:29.448 [Lua] horde crated with id 5 of type vector_blob 21:47:29.449 [Lua] managed to spawn 57/57 horde enemies 21:47:29.449 [Lua] vector blob horde has started 21:47:29.874 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:47:30.652 [Lua] Init group template: horde 21:47:32.001 [Lua] Horde killed: ? 21:47:33.881 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:35.267 [Lua] main path terror event triggered: rare_event_loot_rat 21:47:35.267 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:47:35.416 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:35.416 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:35.417 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:36.039 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:36.123 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:37.776 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:38.254 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:38.509 [Lua] simple los failed 21:47:40.712 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:41.041 [Lua] nil 21:47:41.041 [Lua] nil 21:47:41.041 [Lua] nil 21:47:41.041 [Lua] nil 21:47:41.041 [Lua] nil 21:47:43.752 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:44.302 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:44.521 [Lua] nil 21:47:44.521 [Lua] nil 21:47:44.521 [Lua] nil 21:47:44.522 [Lua] nil 21:47:44.522 [Lua] nil 21:47:44.817 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:47:45.566 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:47:46.998 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:47:47.471 [Lua] Coordinated attack! 21:47:47.496 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:47:50.140 [Lua] Time for new HOOORDE! multi_first_wave 21:47:50.140 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 21:47:50.141 [Lua] horde requested: vector 21:47:50.141 [Lua] setting up vector-horde 21:47:50.141 [Lua] Composing horde 'large' .. using variant 'plain' 21:47:50.141 [Lua] --> horde wants to spawn ahead of players (0.59951790999447/0.67 21:47:50.141 [Lua] -> spawning: 56 21:47:50.141 [Lua] horde crated with id 6 of type vector 21:47:50.141 [Lua] vector horde has started 21:47:52.049 [Lua] 1 21:47:52.049 [Lua] 1 21:47:55.287 [Lua] 1 21:47:56.354 [Lua] 1 21:47:56.354 [Lua] 1 21:47:57.497 [Lua] 1 21:47:57.497 [Lua] 1 21:47:57.497 [Lua] 1 21:47:57.498 [Lua] 1 21:47:57.498 [Lua] 1 21:47:58.115 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 21:47:58.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer, async-read, 21:47:58.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read, 21:47:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 21:47:58.161 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.161 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.161 [Lua] ->moving spawner 21:47:58.175 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.175 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.175 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.175 [Lua] ->moving spawner 21:47:58.193 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.193 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.193 [Lua] ->moving spawner 21:47:58.212 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.213 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.213 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.213 [Lua] ->moving spawner 21:47:58.232 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.232 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.232 [Lua] ->moving spawner 21:47:58.253 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.253 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.253 [Lua] ->moving spawner 21:47:58.271 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.271 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.271 [Lua] ->moving spawner 21:47:58.290 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.290 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.290 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.290 [Lua] ->moving spawner 21:47:58.311 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.311 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.311 [Lua] ->moving spawner 21:47:58.333 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.333 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.333 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.333 [Lua] ->moving spawner 21:47:58.354 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.354 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.354 [Lua] ->moving spawner 21:47:58.374 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.374 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.374 [Lua] ->moving spawner 21:47:58.395 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.395 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.395 [Lua] ->moving spawner 21:47:58.417 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.417 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.417 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.417 [Lua] ->moving spawner 21:47:58.438 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.438 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.438 [Lua] ->moving spawner 21:47:58.459 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.459 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.459 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.459 [Lua] ->moving spawner 21:47:58.481 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.481 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.481 [Lua] ->moving spawner 21:47:58.501 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.501 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.501 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.501 [Lua] ->moving spawner 21:47:58.523 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.523 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.523 [Lua] ->moving spawner 21:47:58.545 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.545 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.545 [Lua] ->moving spawner 21:47:58.565 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.565 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.565 [Lua] ->moving spawner 21:47:58.585 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.585 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.585 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.585 [Lua] ->moving spawner 21:47:58.605 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.605 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.605 [Lua] ->moving spawner 21:47:58.625 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.626 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.626 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.626 [Lua] ->moving spawner 21:47:58.654 [Lua] 1 21:47:58.655 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.655 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.655 [Lua] ->moving spawner 21:47:58.669 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.669 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.669 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.669 [Lua] ->moving spawner 21:47:58.688 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.688 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.688 [Lua] ->moving spawner 21:47:58.709 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.709 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.709 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.709 [Lua] ->moving spawner 21:47:58.730 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.730 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.730 [Lua] ->moving spawner 21:47:58.751 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.751 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.751 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.751 [Lua] ->moving spawner 21:47:58.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.772 [Lua] ->moving spawner 21:47:58.772 [Lua] ->moving spawner 21:47:58.772 [Lua] ->moving spawner 21:47:58.772 [Lua] ->moving spawner 21:47:58.772 [Lua] ->moving spawner 21:47:58.772 [Lua] ->moving spawner 21:47:58.792 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.792 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.792 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.792 [Lua] ->moving spawner 21:47:58.792 [Lua] ->moving spawner 21:47:58.792 [Lua] ->moving spawner 21:47:58.792 [Lua] ->moving spawner 21:47:58.792 [Lua] ->moving spawner 21:47:58.792 [Lua] ->moving spawner 21:47:58.813 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.813 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.813 [Lua] ->moving spawner 21:47:58.813 [Lua] ->moving spawner 21:47:58.813 [Lua] ->moving spawner 21:47:58.813 [Lua] ->moving spawner 21:47:58.813 [Lua] ->moving spawner 21:47:58.813 [Lua] ->moving spawner 21:47:58.833 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.833 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.833 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.833 [Lua] ->moving spawner 21:47:58.833 [Lua] ->moving spawner 21:47:58.833 [Lua] ->moving spawner 21:47:58.833 [Lua] ->moving spawner 21:47:58.833 [Lua] ->moving spawner 21:47:58.833 [Lua] ->moving spawner 21:47:58.854 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.854 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.854 [Lua] ->moving spawner 21:47:58.854 [Lua] ->moving spawner 21:47:58.854 [Lua] ->moving spawner 21:47:58.854 [Lua] ->moving spawner 21:47:58.854 [Lua] ->moving spawner 21:47:58.854 [Lua] ->moving spawner 21:47:58.875 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.875 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.875 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.875 [Lua] ->moving spawner 21:47:58.875 [Lua] ->moving spawner 21:47:58.875 [Lua] ->moving spawner 21:47:58.875 [Lua] ->moving spawner 21:47:58.875 [Lua] ->moving spawner 21:47:58.875 [Lua] ->moving spawner 21:47:58.893 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.893 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.893 [Lua] ->moving spawner 21:47:58.893 [Lua] ->moving spawner 21:47:58.893 [Lua] ->moving spawner 21:47:58.893 [Lua] ->moving spawner 21:47:58.893 [Lua] ->moving spawner 21:47:58.893 [Lua] ->moving spawner 21:47:58.912 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.912 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.912 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.912 [Lua] ->moving spawner 21:47:58.912 [Lua] ->moving spawner 21:47:58.912 [Lua] ->moving spawner 21:47:58.912 [Lua] ->moving spawner 21:47:58.912 [Lua] ->moving spawner 21:47:58.912 [Lua] ->moving spawner 21:47:58.933 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.933 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.933 [Lua] ->moving spawner 21:47:58.933 [Lua] ->moving spawner 21:47:58.933 [Lua] ->moving spawner 21:47:58.933 [Lua] ->moving spawner 21:47:58.933 [Lua] ->moving spawner 21:47:58.953 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.953 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.953 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.953 [Lua] ->moving spawner 21:47:58.953 [Lua] ->moving spawner 21:47:58.953 [Lua] ->moving spawner 21:47:58.953 [Lua] ->moving spawner 21:47:58.953 [Lua] ->moving spawner 21:47:58.981 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:58.981 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.981 [Lua] ->moving spawner 21:47:58.981 [Lua] ->moving spawner 21:47:58.981 [Lua] ->moving spawner 21:47:58.981 [Lua] ->moving spawner 21:47:58.981 [Lua] ->moving spawner 21:47:58.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:58.997 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:58.997 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:58.997 [Lua] ->moving spawner 21:47:58.997 [Lua] ->moving spawner 21:47:58.997 [Lua] ->moving spawner 21:47:58.997 [Lua] ->moving spawner 21:47:58.997 [Lua] ->moving spawner 21:47:59.016 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:59.016 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:59.016 [Lua] ->moving spawner 21:47:59.016 [Lua] ->moving spawner 21:47:59.016 [Lua] ->moving spawner 21:47:59.016 [Lua] ->moving spawner 21:47:59.038 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:59.038 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:59.038 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:59.038 [Lua] ->moving spawner 21:47:59.038 [Lua] ->moving spawner 21:47:59.038 [Lua] ->moving spawner 21:47:59.038 [Lua] ->moving spawner 21:47:59.059 [Lua] replace_hidden_spawners -> first try found: 2 cover points 21:47:59.059 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:59.059 [Lua] ->moving spawner 21:47:59.059 [Lua] ->moving spawner 21:47:59.059 [Lua] ->moving spawner 21:47:59.059 [Lua] ->moving spawner 21:47:59.085 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:47:59.086 [Lua] replace_hidden_spawners -> second try try found: 5 cover points 21:47:59.086 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:47:59.086 [Lua] ->moving spawner 21:47:59.086 [Lua] ->moving spawner 21:47:59.086 [Lua] ->moving spawner 21:47:59.086 [Lua] ->moving spawner 21:47:59.889 [Lua] 1 21:48:00.749 [Lua] Init group template: horde 21:48:00.997 [Lua] 1 21:48:02.189 [Lua] 1 21:48:02.220 [Lua] Set lobby begin: 21:48:02.220 [Lua] Lobby data twitch_enabled = false 21:48:02.220 [Lua] Lobby data selected_mission_id = journey_ruin 21:48:02.220 [Lua] Lobby data num_players = 4 21:48:02.220 [Lua] Lobby data difficulty_tweak = 0 21:48:02.221 [Lua] Lobby data host = 11000010280085e 21:48:02.221 [Lua] Lobby data matchmaking_type = 2 21:48:02.221 [Lua] Lobby data is_private = false 21:48:02.221 [Lua] Lobby data match_started = true 21:48:02.221 [Lua] Lobby data difficulty = hardest 21:48:02.221 [Lua] Lobby data player_slot_1 = 0:0 21:48:02.221 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:48:02.221 [Lua] Lobby data unique_server_name = Nolrach 21:48:02.221 [Lua] Lobby data quick_game = true 21:48:02.221 [Lua] Lobby data country_code = FR 21:48:02.221 [Lua] Lobby data matchmaking = true 21:48:02.221 [Lua] Lobby data power_level = 735 21:48:02.221 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:48:02.221 [Lua] Lobby data mechanism = deus 21:48:02.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:48:02.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:48:02.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:48:02.222 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:48:02.222 [Lua] Lobby data eac_authorized = true 21:48:02.222 [Lua] Set lobby end. 21:48:03.425 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:03.629 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:03.908 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:04.369 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:05.274 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:05.820 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:06.069 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:06.345 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:06.700 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:07.210 [Lua] 1 21:48:07.210 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:07.708 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:08.264 [Lua] 1 21:48:08.443 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:09.535 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:09.965 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:10.070 [Lua] Horde killed: ? 21:48:10.285 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:11.381 [Lua] 1 21:48:11.435 [Lua] 2 21:48:11.435 [Lua] 1 21:48:11.435 [Lua] 1 21:48:11.767 [Lua] 1 21:48:12.893 [Lua] 1 21:48:13.018 [Lua] nil 21:48:13.018 [Lua] nil 21:48:13.018 [Lua] nil 21:48:13.018 [Lua] nil 21:48:13.019 [Lua] nil 21:48:13.505 [Lua] 1 21:48:14.824 [Lua] 2 21:48:16.862 [Lua] nil 21:48:16.863 [Lua] nil 21:48:16.863 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.902 [Lua] nil 21:48:16.903 [Lua] nil 21:48:18.051 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:18.818 [Lua] 1 21:48:19.821 [Lua] 1 21:48:21.091 [Lua] 1 21:48:21.442 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:22.732 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:22.767 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:22.908 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:23.472 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:23.890 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:24.307 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:24.931 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:25.243 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:25.266 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:25.560 [Lua] nil 21:48:25.872 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:48:29.723 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:29.880 [Lua] 13 21:48:29.883 [Lua] nil 21:48:30.073 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:30.197 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:48:30.618 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:31.384 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:31.811 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:32.342 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:32.768 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:33.202 [Lua] 1 21:48:37.371 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:37.837 [Lua] 2 21:48:38.608 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:38.871 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 6 19 21:48:39.612 [Lua] 1 21:48:39.763 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:48:41.100 [Lua] 1 21:48:41.100 [Lua] 1 21:48:44.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 14 action: nil 21:48:44.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 13 action: nil 21:48:44.357 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 12 action: nil 21:48:44.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 11 action: nil 21:48:44.531 [Lua] Horde killed: ? 21:48:47.942 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:48:50.428 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:50.914 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:51.532 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:51.799 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:48:51.980 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:52.407 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:48:52.954 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:48:57.998 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:48:58.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem 21:49:00.231 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:49:00.247 [Lua] Spline already found! 21:49:00.281 [Lua] Init group template: spline_patrol 21:49:03.377 [Lua] going to make a rush intervention, since loneliness_value= 30.083586373854416 and dist= 261.8656005859375 21:49:03.378 [Lua] rush intervention - spawning skaven_ratling_gunner 21:49:03.455 [Lua] min_height 160 21:49:08.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 21:49:09.820 [EACServer] [23:49:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:49:11.008 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 1 8 21:49:13.682 [Lua] nil 21:49:13.753 [Lua] nil 21:49:13.753 [Lua] nil 21:49:13.807 [Lua] nil 21:49:13.807 [Lua] nil 21:49:13.807 [Lua] nil 21:49:16.290 [Lua] 1 21:49:16.632 [Lua] 1 21:49:19.726 [Lua] 1 21:49:20.626 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:49:21.074 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:49:23.221 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:24.522 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:49:28.330 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:28.330 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:49:42.749 [Lua] Time for new HOOORDE! multi_first_wave 21:49:42.749 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 21:49:42.749 [Lua] horde requested: vector 21:49:42.749 [Lua] setting up vector-horde 21:49:42.749 [Lua] Composing horde 'large' .. using variant 'plain' 21:49:42.749 [Lua] --> horde wants to spawn ahead of players (0.44615374266626/0.67 21:49:42.749 [Lua] -> spawning: 54 21:49:42.749 [Lua] horde crated with id 8 of type vector 21:49:42.749 [Lua] vector horde has started 21:49:42.985 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 21:49:48.514 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:48.515 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:48.515 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:49:49.514 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 21:49:49.514 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 21:49:49.531 [Lua] > starting new spline, using new navbot: standard , id: boss_3 21:49:49.567 [Lua] > continuing spline boss_3 index: 2 retries: 0 21:49:49.617 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3 21:49:49.617 [Lua] > spline completed boss_3 retries: 0 21:49:49.936 [Lua] Init group template: spline_patrol 21:49:50.870 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:49:50.870 [Lua] replace_hidden_spawners -> second try try found: 3 cover points 21:49:50.870 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:50.870 [Lua] ->moving spawner 21:49:51.802 [Lua] Init group template: horde 21:49:52.866 [Lua] HORDE: Pushing horde in time; too many units out 73 21:49:57.820 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:49:58.048 [Lua] HORDE: Pushing horde in time; too many units out 73 21:49:58.947 [Lua] 4 21:49:58.947 [Lua] 7 21:49:58.947 [Lua] 1 21:49:58.947 [Lua] 5 21:49:58.948 [Lua] 8 21:49:58.948 [Lua] 9 21:49:58.948 [Lua] 2 21:49:58.948 [Lua] 6 21:49:58.948 [Lua] 3 21:49:59.004 [Lua] 4 21:49:59.004 [Lua] 7 21:49:59.004 [Lua] 1 21:49:59.005 [Lua] 5 21:49:59.005 [Lua] 6 21:49:59.005 [Lua] 2 21:49:59.005 [Lua] 8 21:49:59.005 [Lua] 9 21:49:59.006 [Lua] 1 21:49:59.006 [Lua] 2 21:49:59.006 [Lua] 3 21:50:00.687 [Lua] nil 21:50:00.688 [Lua] nil 21:50:00.688 [Lua] nil 21:50:00.688 [Lua] nil 21:50:00.688 [Lua] nil 21:50:00.688 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.729 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.730 [Lua] nil 21:50:00.750 [Lua] nil 21:50:00.750 [Lua] nil 21:50:00.750 [Lua] nil 21:50:00.750 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.751 [Lua] nil 21:50:00.752 [Lua] nil 21:50:01.703 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:01.789 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:02.395 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:50:02.399 [Lua] nil 21:50:02.399 [Lua] nil 21:50:02.399 [Lua] nil 21:50:02.717 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:50:02.717 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:50:03.241 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 21:50:03.241 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:50:03.241 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 21:50:03.241 [Lua] horde requested: vector 21:50:03.241 [Lua] setting up vector-horde 21:50:03.241 [Lua] Composing horde 'large' .. using variant 'plain' 21:50:03.241 [Lua] --> horde wants to spawn ahead of players (0.16120066826747/0.67 21:50:03.241 [Lua] -> spawning: 54 21:50:03.241 [Lua] horde crated with id 10 of type vector 21:50:03.241 [Lua] vector horde has started 21:50:03.261 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:04.477 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 21:50:04.643 [Lua] 1 21:50:04.643 [Lua] 1 21:50:05.700 [Lua] 1 21:50:11.038 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:11.533 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:12.040 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:12.274 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:12.509 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:12.897 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:13.303 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:50:13.303 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:50:13.303 [Lua] ->moving spawner 21:50:13.337 [Lua] HORDE: last wave, reset to standard horde delay 21:50:13.337 [Lua] Time for new HOOORDE! multi_last_wave 21:50:13.337 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 21:50:13.337 [Lua] horde requested: vector 21:50:13.337 [Lua] setting up vector-horde 21:50:13.337 [Lua] Composing horde 'large' .. using variant 'plain' 21:50:13.337 [Lua] --> horde wants to spawn ahead of players (0.31733930513047/0.67 21:50:13.337 [Lua] -> spawning: 53 21:50:13.338 [Lua] horde crated with id 11 of type vector 21:50:13.338 [Lua] vector horde has started 21:50:14.216 [Lua] Horde killed: ? 21:50:15.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 54, name: `unknown` 21:50:16.163 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 21:50:16.189 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 21:50:16.328 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:21.033 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:21.119 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 545.557861328125 [Unit '#ID[a9b416aa2fc562b7]'] 21:50:21.684 [Lua] nil 21:50:23.280 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:23.528 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:23.665 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:23.935 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:24.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:50:24.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:50:24.816 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:25.191 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:50:26.592 [Lua] Init group template: horde 21:50:27.074 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:27.168 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:27.361 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:27.422 [Lua] nil 21:50:27.539 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:27.712 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:50:28.256 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:28.614 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:28.662 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:29.308 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:29.715 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:31.150 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:31.150 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:31.200 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:31.486 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:31.914 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:32.008 [Lua] nil 21:50:32.284 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:32.325 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:50:33.137 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:33.524 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:33.803 [Lua] 1 21:50:34.125 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:34.481 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:35.036 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:35.491 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:36.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:36.270 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:36.408 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:36.745 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:37.262 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:37.689 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:37.889 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.278 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:38.564 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:38.942 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:39.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3a7a4, position: 0 21:50:39.314 [Lua] 1 21:50:39.542 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:40.386 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:50:40.474 [Lua] 1 21:50:42.544 [Lua] 1 21:50:42.544 [Lua] 2 21:50:42.604 [Lua] 1 21:50:42.605 [Lua] 1 21:50:42.605 [Lua] 2 21:50:43.206 [Lua] 2 21:50:43.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:43.823 [Lua] HORDE: Pushing horde in time; too many units out 74 21:50:43.927 [Lua] 1 21:50:43.927 [Lua] 2 21:50:43.927 [Lua] 3 21:50:44.594 [Lua] 1 21:50:44.595 [Lua] 5 21:50:44.595 [Lua] 3 21:50:44.595 [Lua] 2 21:50:44.595 [Lua] 4 21:50:44.725 [Lua] 1 21:50:44.725 [Lua] 5 21:50:44.725 [Lua] 3 21:50:44.725 [Lua] 2 21:50:44.726 [Lua] 4 21:50:44.726 [Lua] 1 21:50:44.811 [Lua] 1 21:50:44.928 [Lua] nil 21:50:44.928 [Lua] nil 21:50:44.928 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.929 [Lua] nil 21:50:44.949 [Lua] nil 21:50:44.949 [Lua] nil 21:50:44.949 [Lua] nil 21:50:45.923 [Lua] 1 21:50:48.511 [Lua] 1 21:50:48.877 [Lua] Time for new HOOORDE! multi_first_wave 21:50:48.877 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 21:50:48.877 [Lua] horde requested: ambush 21:50:48.877 [Lua] setting up ambush-horde 21:50:48.877 [Lua] Composing horde 'large' .. using variant 'plain' 21:50:48.877 [Lua] -> spawning: 54 21:50:48.877 [Lua] horde crated with id 12 of type ambush 21:50:48.877 [Lua] ambush horde has started 21:50:49.075 [Lua] 2 21:50:49.498 [Lua] 2 21:50:49.816 [Lua] 1 21:50:49.817 [Lua] 1 21:50:50.055 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 21:50:50.114 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:50.643 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:51.041 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:51.477 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:51.789 [Lua] Horde killed: ? 21:50:51.798 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:51.800 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:50:51.800 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:50:51.800 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 21:50:51.800 [Lua] horde requested: ambush 21:50:51.800 [Lua] setting up ambush-horde 21:50:51.800 [Lua] Composing horde 'large' .. using variant 'plain' 21:50:51.800 [Lua] -> spawning: 54 21:50:51.800 [Lua] horde crated with id 13 of type ambush 21:50:51.800 [Lua] ambush horde has started 21:50:52.011 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:52.170 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:52.397 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:50:52.397 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.397 [Lua] ->moving spawner 21:50:52.429 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:52.540 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:52.960 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:54.327 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 21:50:54.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x19f76040 21:50:55.120 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:50:55.321 [Lua] replace_hidden_spawners -> first try found: 3 cover points 21:50:55.321 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.321 [Lua] ->moving spawner 21:50:55.515 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:50:57.068 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:57.178 [Lua] Init group template: horde 21:50:57.308 [Lua] 2 21:50:57.469 [Lua] min_height 160 21:50:57.469 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 21:50:57.481 [Lua] [IngameUI] menu view post_update_on_exit table: 0x19f76040 21:50:57.827 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:50:58.718 [Lua] 4 21:50:58.718 [Lua] 2 21:50:58.718 [Lua] 3 21:50:58.719 [Lua] 5 21:50:58.719 [Lua] 1 21:50:59.682 [Lua] 1 21:50:59.682 [Lua] 1 21:50:59.683 [Lua] 1 21:51:00.787 [Lua] 1 21:51:01.627 [Lua] 2 21:51:02.362 [Lua] nil 21:51:02.400 [Lua] nil 21:51:02.400 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.401 [Lua] nil 21:51:02.402 [Lua] nil 21:51:02.402 [Lua] nil 21:51:02.402 [Lua] nil 21:51:02.402 [Lua] nil 21:51:02.420 [Lua] nil 21:51:02.420 [Lua] nil 21:51:02.421 [Lua] nil 21:51:02.421 [Lua] nil 21:51:03.769 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']" 21:51:04.021 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.021 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.022 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source. 21:51:04.298 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:04.510 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:04.626 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:04.631 [Lua] nil 21:51:04.631 [Lua] nil 21:51:04.632 [Lua] nil 21:51:04.632 [Lua] nil 21:51:04.632 [Lua] nil 21:51:04.914 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd 21:51:05.377 [Lua] 2 21:51:05.603 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:05.943 [Lua] nil 21:51:05.975 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:06.530 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:06.956 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:07.415 [Lua] 1 21:51:07.415 [Lua] 1 21:51:07.415 [Lua] 1 21:51:07.477 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:07.914 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:08.524 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:08.546 [Lua] Init group template: horde 21:51:08.924 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:09.487 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:09.820 [EACServer] [23:51:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:51:09.895 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:10.338 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:10.532 [Lua] 3 21:51:10.533 [Lua] 4 21:51:10.533 [Lua] 5 21:51:10.533 [Lua] 1 21:51:10.533 [Lua] 2 21:51:10.552 [Lua] 3 21:51:10.552 [Lua] 4 21:51:10.552 [Lua] 1 21:51:10.552 [Lua] 5 21:51:10.552 [Lua] 1 21:51:10.552 [Lua] 2 21:51:10.591 [Lua] 3 21:51:10.591 [Lua] 4 21:51:10.591 [Lua] 5 21:51:10.591 [Lua] 1 21:51:10.591 [Lua] 1 21:51:10.592 [Lua] 1 21:51:10.592 [Lua] 2 21:51:10.611 [Lua] 3 21:51:10.612 [Lua] 1 21:51:10.612 [Lua] 4 21:51:10.612 [Lua] 5 21:51:10.612 [Lua] 1 21:51:10.612 [Lua] 1 21:51:10.612 [Lua] 1 21:51:10.612 [Lua] 2 21:51:10.654 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:11.018 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd 21:51:11.080 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:11.458 [Lua] 1 21:51:11.650 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:12.031 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:12.578 [Lua] 1 21:51:12.578 [Lua] 1 21:51:13.628 [Lua] HORDE: last wave, reset to standard horde delay 21:51:13.628 [Lua] Time for new HOOORDE! multi_last_wave 21:51:13.628 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:51:13.628 [Lua] horde requested: ambush 21:51:13.628 [Lua] setting up ambush-horde 21:51:13.628 [Lua] Composing horde 'large' .. using variant 'plain' 21:51:13.628 [Lua] -> spawning: 53 21:51:13.628 [Lua] horde crated with id 14 of type ambush 21:51:13.628 [Lua] ambush horde has started 21:51:14.446 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:15.384 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:16.887 [Lua] 1 21:51:16.887 [Lua] 1 21:51:18.032 [Lua] 1 21:51:19.025 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:20.013 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:51:20.438 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:20.893 [Lua] 1 21:51:20.893 [Lua] 4 21:51:20.893 [Lua] 3 21:51:20.893 [Lua] 2 21:51:20.940 [Lua] 1 21:51:20.941 [Lua] 4 21:51:20.941 [Lua] 3 21:51:20.941 [Lua] 1 21:51:20.941 [Lua] 2 21:51:20.987 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:21.294 [Lua] 1 21:51:21.325 [Lua] 2 21:51:21.419 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:21.966 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:22.211 [Lua] 1 21:51:22.211 [Lua] 1 21:51:22.211 [Lua] 1 21:51:22.211 [Lua] 1 21:51:22.377 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:22.971 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:23.352 [Lua] 1 21:51:23.356 [Lua] Horde killed: ? 21:51:23.798 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:23.907 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:51:24.424 [Lua] 1 21:51:24.425 [Lua] 1 21:51:24.463 [Lua] Horde killed: ? 21:51:24.494 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:51:24.760 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc 21:51:25.248 [Lua] Init group template: horde 21:51:27.355 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:29.807 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:30.083 [Lua] 2 21:51:30.606 [Lua] 2 21:51:33.971 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:51:38.007 [Lua] nil 21:51:38.007 [Lua] nil 21:51:38.008 [Lua] nil 21:51:38.008 [Lua] nil 21:51:38.008 [Lua] nil 21:51:38.008 [Lua] nil 21:51:42.309 [Lua] nil 21:51:42.310 [Lua] nil 21:51:42.310 [Lua] nil 21:51:42.310 [Lua] nil 21:51:42.310 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:42.332 [Lua] nil 21:51:46.525 [Lua] Horde killed: ? 21:52:07.628 [Lua] 1 21:52:07.628 [Lua] 2 21:52:08.601 [Lua] 1 21:52:08.602 [Lua] 1 21:52:25.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:52:25.990 [Lua] Spline already found! 21:52:26.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 21:52:26.013 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:52:26.052 [Lua] Init group template: spline_patrol 21:52:26.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:52:26.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 21:52:31.015 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 21:52:31.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 21:52:31.058 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:52:31.058 [Lua] [PackageManager] Force_load: wwise/handgun 21:52:31.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 21:52:31.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 21:52:31.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 21:52:32.457 [Lua] Time for new HOOORDE! multi_first_wave 21:52:32.457 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 21:52:32.457 [Lua] horde requested: vector 21:52:32.457 [Lua] setting up vector-horde 21:52:32.457 [Lua] Composing horde 'large' .. using variant 'plain' 21:52:32.457 [Lua] --> horde wants to spawn ahead of players (0.47244586643518/0.67 21:52:32.457 [Lua] -> spawning: 53 21:52:32.457 [Lua] horde crated with id 16 of type vector 21:52:32.457 [Lua] vector horde has started 21:52:36.087 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:52:36.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:52:41.037 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:41.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:52:41.147 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:52:41.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:52:41.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:41.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 21:52:41.246 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 21:52:41.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 21:52:41.306 [Lua] [PackageManager] Force_load: wwise/we_deus_01 21:52:41.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:41.347 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:52:41.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:41.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 21:52:41.541 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:52:41.541 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:52:41.541 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:52:41.541 [Lua] horde requested: vector 21:52:41.541 [Lua] setting up vector-horde 21:52:41.541 [Lua] Composing horde 'large' .. using variant 'plain' 21:52:41.541 [Lua] --> horde wants to spawn ahead of players (0.50735634524137/0.67 21:52:41.542 [Lua] -> spawning: 53 21:52:41.542 [Lua] horde crated with id 17 of type vector 21:52:41.542 [Lua] vector horde has started 21:52:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:52:42.402 [Lua] 1 21:52:45.676 [Lua] Switching ConflictSettings: to: deus_beastmen 21:52:45.676 [Lua] pacing=deus_beastmen 21:52:45.676 [Lua] locked_func_name=beastmen 21:52:45.676 [Lua] roaming=nil 21:52:45.676 [Lua] specials=deus_beastmen 21:52:45.676 [Lua] debug_color=purple 21:52:45.676 [Lua] contained_breeds=nil 21:52:45.676 [Lua] pack_spawning=deus_beastmen 21:52:45.676 [Lua] disabled=false 21:52:45.676 [Lua] factions=nil 21:52:45.676 [Lua] boss=deus_beastmen 21:52:45.676 [Lua] horde=deus_beastmen 21:52:45.676 [Lua] name=deus_beastmen 21:52:45.676 [Lua] intensity=deus_default 21:52:45.676 [Lua] --- 21:52:48.072 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:52:48.546 [Lua] HORDE: last wave, reset to standard horde delay 21:52:48.546 [Lua] Time for new HOOORDE! multi_last_wave 21:52:48.546 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:52:48.546 [Lua] horde requested: vector 21:52:48.546 [Lua] setting up vector-horde 21:52:48.546 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:52:48.546 [Lua] --> horde wants to spawn ahead of players (0.28127090246976/0.67 21:52:48.546 [Lua] --> can't find spawners in this direction, switching to behind 21:52:48.546 [Lua] -> spawning: 20 21:52:48.546 [Lua] horde crated with id 18 of type vector 21:52:48.546 [Lua] vector horde has started 21:52:49.943 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:52:51.730 [Lua] 1 21:52:51.765 [Lua] 1 21:52:51.765 [Lua] 1 21:52:52.742 [Lua] 1 21:52:53.525 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:53.526 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:53.526 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:52:54.118 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:52:54.167 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:52:54.454 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:52:55.114 [Lua] 1 21:52:58.191 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:52:58.963 [Lua] nil 21:52:58.964 [Lua] nil 21:53:00.089 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:00.467 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:01.189 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:01.597 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:02.146 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:02.584 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:02.611 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:02.834 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:03.152 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:03.424 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:03.897 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:03.999 [Lua] nil 21:53:03.999 [Lua] nil 21:53:04.026 [Lua] nil 21:53:04.026 [Lua] nil 21:53:04.026 [Lua] nil 21:53:04.027 [Lua] nil 21:53:04.039 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:04.447 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:05.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:53:05.545 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:53:05.545 [Lua] ->moving spawner 21:53:05.567 [Lua] replace_hidden_spawners -> first try found: 1 cover points 21:53:05.567 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:53:05.567 [Lua] ->moving spawner 21:53:06.086 [Lua] 1 21:53:06.352 [Lua] 1 21:53:06.890 [Lua] 1 21:53:07.337 [Lua] 1 21:53:07.627 [Lua] Init group template: horde 21:53:09.777 [Lua] Destroying unit since outside mesh or world 21:53:09.820 [EACServer] [23:53:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:53:09.956 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:10.993 [Lua] 2 21:53:10.993 [Lua] 1 21:53:11.970 [Lua] 1 21:53:14.922 [Lua] 1 21:53:16.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 21:53:16.922 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 21:53:16.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read, 21:53:16.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 21:53:16.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 21:53:16.937 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 21:53:17.428 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:17.797 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:17.957 [Lua] Horde killed: ? 21:53:18.137 [Lua] nil 21:53:18.137 [Lua] nil 21:53:18.137 [Lua] nil 21:53:18.137 [Lua] nil 21:53:19.004 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:20.041 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:22.820 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:24.545 [Lua] Init group template: horde 21:53:24.582 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:26.325 [Lua] Set lobby begin: 21:53:26.325 [Lua] Lobby data twitch_enabled = false 21:53:26.325 [Lua] Lobby data selected_mission_id = journey_ruin 21:53:26.325 [Lua] Lobby data num_players = 4 21:53:26.325 [Lua] Lobby data difficulty_tweak = 0 21:53:26.326 [Lua] Lobby data host = 11000010280085e 21:53:26.326 [Lua] Lobby data matchmaking_type = 2 21:53:26.326 [Lua] Lobby data is_private = false 21:53:26.326 [Lua] Lobby data match_started = true 21:53:26.326 [Lua] Lobby data difficulty = hardest 21:53:26.326 [Lua] Lobby data player_slot_1 = 0:0 21:53:26.326 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:53:26.326 [Lua] Lobby data unique_server_name = Nolrach 21:53:26.326 [Lua] Lobby data quick_game = true 21:53:26.326 [Lua] Lobby data country_code = FR 21:53:26.326 [Lua] Lobby data matchmaking = true 21:53:26.326 [Lua] Lobby data power_level = 740 21:53:26.326 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:53:26.326 [Lua] Lobby data mechanism = deus 21:53:26.326 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:53:26.326 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:53:26.326 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:53:26.327 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:53:26.327 [Lua] Lobby data eac_authorized = true 21:53:26.327 [Lua] Set lobby end. 21:53:26.699 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:53:26.719 [Lua] Spline already found! 21:53:26.783 [Lua] Init group template: spline_patrol 21:53:26.937 [Lua] 1 21:53:26.937 [Lua] 2 21:53:28.034 [Lua] 1 21:53:28.035 [Lua] 1 21:53:29.303 [Lua] 1 21:53:29.304 [Lua] 1 21:53:29.304 [Lua] 1 21:53:29.304 [Lua] 1 21:53:30.733 [Lua] Horde killed: ? 21:53:32.372 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:53:33.551 [Lua] Init group template: horde 21:53:38.322 [Lua] nil 21:53:38.322 [Lua] nil 21:53:38.322 [Lua] nil 21:53:38.323 [Lua] nil 21:53:39.292 [Lua] [DeusChestExtension] equipped: 21:53:39.292 [Lua] 21:53:39.292 [Lua] [backend_id] = es_1h_mace9c93598c-66bd-48c2-b2a1-be448fdfd71f (string) 21:53:39.292 [Lua] [power_level] = 550 (number) 21:53:39.292 [Lua] [deus_item_key] = deus_es_1h_mace (string) 21:53:39.292 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:53:39.292 [Lua] [skin] = es_1h_mace_skin_02 (string) 21:53:39.292 [Lua] [properties] = table 21:53:39.292 [Lua] [rarity] = rare (string) 21:53:39.292 [Lua] [key] = es_1h_mace (string) 21:53:39.292 [Lua] [data] = table 21:53:39.292 [Lua] 21:53:39.294 [Lua] min_height 299.54275512695312 21:53:39.307 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:53:39.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer, async-read, 21:53:39.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer, async-read, 21:53:39.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer 21:53:39.344 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 21:53:39.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer 21:53:39.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 21:53:39.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2 21:53:39.967 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:40.526 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:41.338 [Lua] Set lobby begin: 21:53:41.338 [Lua] Lobby data twitch_enabled = false 21:53:41.338 [Lua] Lobby data selected_mission_id = journey_ruin 21:53:41.338 [Lua] Lobby data num_players = 4 21:53:41.338 [Lua] Lobby data difficulty_tweak = 0 21:53:41.338 [Lua] Lobby data host = 11000010280085e 21:53:41.338 [Lua] Lobby data matchmaking_type = 2 21:53:41.338 [Lua] Lobby data is_private = false 21:53:41.338 [Lua] Lobby data match_started = true 21:53:41.338 [Lua] Lobby data difficulty = hardest 21:53:41.338 [Lua] Lobby data player_slot_1 = 0:0 21:53:41.338 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:53:41.338 [Lua] Lobby data unique_server_name = Nolrach 21:53:41.338 [Lua] Lobby data quick_game = true 21:53:41.338 [Lua] Lobby data country_code = FR 21:53:41.338 [Lua] Lobby data matchmaking = true 21:53:41.338 [Lua] Lobby data power_level = 742 21:53:41.339 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:53:41.339 [Lua] Lobby data mechanism = deus 21:53:41.339 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:53:41.339 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:53:41.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:53:41.339 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1 21:53:41.339 [Lua] Lobby data eac_authorized = true 21:53:41.339 [Lua] Set lobby end. 21:53:41.805 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:42.112 [Lua] Horde killed: ? 21:53:42.309 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:43.105 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:43.528 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:46.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:53:46.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:53:46.423 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:53:46.423 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:53:49.316 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:53:49.316 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:53:49.317 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:53:49.317 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:53:49.327 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:53:50.465 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:50.977 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:51.443 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:53:51.457 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 21:53:51.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 21:53:53.636 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 21:53:54.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 21:53:56.482 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:53:57.243 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:57.328 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:53:57.467 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:00.217 [Lua] Time for new HOOORDE! multi_first_wave 21:54:00.217 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 21:54:00.217 [Lua] horde requested: ambush 21:54:00.217 [Lua] setting up ambush-horde 21:54:00.217 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:54:00.217 [Lua] -> spawning: 18 21:54:00.217 [Lua] horde crated with id 20 of type ambush 21:54:00.217 [Lua] ambush horde has started 21:54:01.466 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:03.677 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:54:03.677 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 21:54:03.677 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.677 [Lua] ->moving spawner 21:54:03.984 [Lua] Init group template: horde 21:54:07.236 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:54:07.236 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:54:07.236 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:54:07.236 [Lua] horde requested: ambush 21:54:07.236 [Lua] setting up ambush-horde 21:54:07.236 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:54:07.236 [Lua] -> spawning: 17 21:54:07.236 [Lua] horde crated with id 21 of type ambush 21:54:07.236 [Lua] ambush horde has started 21:54:10.824 [Lua] min_height 160 21:54:11.050 [Lua] Init group template: horde 21:54:13.112 [Lua] 1 21:54:13.599 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:13.933 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:16.308 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:54:17.952 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:54:18.310 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:18.684 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:19.518 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:20.352 [Lua] HORDE: last wave, reset to standard horde delay 21:54:20.352 [Lua] Time for new HOOORDE! multi_last_wave 21:54:20.352 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:54:20.352 [Lua] horde requested: ambush 21:54:20.352 [Lua] setting up ambush-horde 21:54:20.352 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:54:20.352 [Lua] -> spawning: 20 21:54:20.352 [Lua] horde crated with id 22 of type ambush 21:54:20.352 [Lua] ambush horde has started 21:54:20.880 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:21.306 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:21.408 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:54:22.270 [Lua] 1 21:54:22.270 [Lua] 2 21:54:23.247 [Lua] 1 21:54:23.247 [Lua] 1 21:54:23.247 [Lua] 1 21:54:23.364 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:23.713 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:24.127 [Lua] Init group template: horde 21:54:24.352 [Lua] nil 21:54:24.353 [Lua] nil 21:54:24.863 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']" 21:54:25.296 [Lua] 1 21:54:25.784 [Lua] Horde killed: ? 21:54:26.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:54:28.625 [Lua] Horde killed: ? 21:54:29.118 [Lua] 1 21:54:29.502 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:29.861 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:33.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:54:33.733 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:34.069 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:34.494 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:54:39.374 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.374 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.375 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:39.833 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:54:39.923 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:39.995 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:40.093 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:41.893 [Lua] 1 21:54:42.046 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:42.224 [Lua] Horde killed: ? 21:54:42.275 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:42.537 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:42.906 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:51.969 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:54:52.358 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:54:56.185 [Lua] [NetworkServer] Peer 11000013ec4f4bc despawned player. 21:54:56.185 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ec4f4bc 21:54:56.186 [Lua] [GameNetworkManager] destroying game object with go_id=78 21:55:09.821 [EACServer] [23:55:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:55:21.422 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit 21:55:21.422 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player. 21:55:21.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576 21:55:21.423 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1 21:55:21.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 21:55:21.977 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 21:55:21.977 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read, 21:55:22.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 21:55:22.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 21:55:22.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:55:22.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:55:22.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p 21:55:23.794 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:55:23.811 [Lua] Spline already found! 21:55:23.859 [Lua] Init group template: spline_patrol 21:55:31.399 [Lua] Override Player Respawning terror_respawn true 21:55:31.411 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 924190656) 21:55:35.820 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:36.342 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:55:40.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:42.890 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:55:43.056 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:55:43.306 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:55:44.549 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:55:45.664 [Lua] [NetworkServer] Peer 11000013ec4f4bc despawned player. 21:55:45.664 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ec4f4bc 21:55:45.665 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000013ec4f4bc 21:55:45.665 [Lua] [ChatManager][1]System: GrandAmiralGhgg has left the game 21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame 21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Disconnecting 21:55:45.665 [Lua] [PSM] Disconnecting peer 11000013ec4f4bc 21:55:45.665 [Lua] [PSM] Disconnected peer 11000013ec4f4bc is being removed from session. 21:55:45.665 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013ec4f4bc 21:55:45.665 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list. 21:55:45.665 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1 21:55:45.665 [Lua] [GameNetworkManager] destroying game object with go_id=70 21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Disconnecting 21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Disconnected 21:55:45.665 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000013ec4f4bc) 21:55:45.665 [Lua] [ProfileSynchronizer] Peer 11000013ec4f4bc left session 21:55:45.665 [Lua] Set lobby begin: 21:55:45.665 [Lua] Lobby data twitch_enabled = false 21:55:45.666 [Lua] Lobby data selected_mission_id = journey_ruin 21:55:45.666 [Lua] Lobby data num_players = 4 21:55:45.666 [Lua] Lobby data difficulty_tweak = 0 21:55:45.666 [Lua] Lobby data host = 11000010280085e 21:55:45.666 [Lua] Lobby data matchmaking_type = 2 21:55:45.666 [Lua] Lobby data is_private = false 21:55:45.666 [Lua] Lobby data match_started = true 21:55:45.666 [Lua] Lobby data difficulty = hardest 21:55:45.666 [Lua] Lobby data player_slot_1 = 0:0 21:55:45.666 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:55:45.666 [Lua] Lobby data unique_server_name = Nolrach 21:55:45.666 [Lua] Lobby data quick_game = true 21:55:45.666 [Lua] Lobby data country_code = FR 21:55:45.666 [Lua] Lobby data matchmaking = true 21:55:45.666 [Lua] Lobby data power_level = 742 21:55:45.666 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:55:45.667 [Lua] Lobby data mechanism = deus 21:55:45.667 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:55:45.667 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:55:45.667 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:55:45.667 [Lua] Lobby data player_slot_3 = 0:0 21:55:45.667 [Lua] Lobby data eac_authorized = true 21:55:45.667 [Lua] Set lobby end. 21:55:45.667 [EAC] EAC server lost client 11000013ec4f4bc 21:55:45.667 [EACServer] [23:55:45:667][Windows][EAC Server] [Info][UnregisterClient] Client: 011000013EC4F4BC PlayerGUID: 76561199013360828 21:55:45.667 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 7 21:55:45.667 [SteamVoipClient] select_out(11000013ec4f4bc, off) 21:55:45.667 [SteamVoipClient] select_in(11000013ec4f4bc, off) 21:55:45.667 [Lua] [GameNetworkManager] destroying game object with go_id=576 21:55:45.670 [Lua] player (11000010280085e,2) was put into party 1 21:55:45.690 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=596 21:55:45.690 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=597 21:55:45.690 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(3) career(2) 21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:55:45.707 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 21:55:45.727 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:55:45.727 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer 21:55:45.728 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:55:45.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer 21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:55:45.739 [Connection] Dropped game chunk from 11000013ec4f4bc because channel 7 can't communicate 21:55:45.739 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.768 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.786 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.813 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:55:45.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:55:45.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:55:45.848 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.868 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:55:45.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 21:55:45.909 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:55:45.929 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.950 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:45.951 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:55:45.951 [Lua] [PackageManager] Force_load: wwise/handgun 21:55:45.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:55:45.992 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.014 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.060 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:55:46.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:55:46.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 21:55:46.102 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.124 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 21:55:46.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 21:55:46.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:55:46.168 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.210 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.252 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:55:46.253 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 21:55:46.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 21:55:46.273 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.313 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.332 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 21:55:46.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 21:55:46.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:55:46.369 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.421 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.434 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.472 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.486 [Lua] 1 21:55:46.487 [Lua] 1 21:55:46.511 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.525 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.560 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.593 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.643 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.660 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.694 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.728 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.764 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate 21:55:46.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:55:46.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 21:55:46.823 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:55:46.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:55:46.892 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:55:46.908 [Lua] test 21:55:46.908 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010280085e 2 21:55:46.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:55:46.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=601 21:55:46.921 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_1 21:55:46.921 [Lua] updating bot weapon metadata for weapon: handgun_template_2 21:55:47.233 [Lua] Set lobby begin: 21:55:47.233 [Lua] Lobby data twitch_enabled = false 21:55:47.233 [Lua] Lobby data selected_mission_id = journey_ruin 21:55:47.233 [Lua] Lobby data num_players = 4 21:55:47.233 [Lua] Lobby data difficulty_tweak = 0 21:55:47.233 [Lua] Lobby data host = 11000010280085e 21:55:47.233 [Lua] Lobby data matchmaking_type = 2 21:55:47.233 [Lua] Lobby data is_private = false 21:55:47.233 [Lua] Lobby data match_started = true 21:55:47.233 [Lua] Lobby data difficulty = hardest 21:55:47.234 [Lua] Lobby data player_slot_1 = 0:0 21:55:47.234 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:55:47.234 [Lua] Lobby data unique_server_name = Nolrach 21:55:47.234 [Lua] Lobby data quick_game = true 21:55:47.234 [Lua] Lobby data country_code = FR 21:55:47.234 [Lua] Lobby data matchmaking = true 21:55:47.234 [Lua] Lobby data power_level = 748 21:55:47.234 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:55:47.234 [Lua] Lobby data mechanism = deus 21:55:47.234 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:55:47.234 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:55:47.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:55:47.234 [Lua] Lobby data player_slot_3 = 0:0 21:55:47.234 [Lua] Lobby data eac_authorized = true 21:55:47.235 [Lua] Set lobby end. 21:55:47.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem 21:55:47.248 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 21:55:47.249 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem 21:55:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem 21:55:47.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem 21:55:47.395 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:55:47.624 [Lua] 1 21:55:47.624 [Lua] 1 21:55:47.770 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:55:47.824 [Handshaker] Lost connection 68 to 11000013ec4f4bc 21:55:48.306 [Lua] [NetworkServer] Changing num_players from 4 to 3 21:55:48.306 [Lua] Players: 3 21:55:48.306 [Lua] Set lobby begin: 21:55:48.306 [Lua] Lobby data twitch_enabled = false 21:55:48.306 [Lua] Lobby data selected_mission_id = journey_ruin 21:55:48.306 [Lua] Lobby data num_players = 3 21:55:48.306 [Lua] Lobby data difficulty_tweak = 0 21:55:48.306 [Lua] Lobby data host = 11000010280085e 21:55:48.306 [Lua] Lobby data matchmaking_type = 2 21:55:48.307 [Lua] Lobby data is_private = false 21:55:48.307 [Lua] Lobby data match_started = true 21:55:48.307 [Lua] Lobby data difficulty = hardest 21:55:48.307 [Lua] Lobby data player_slot_1 = 0:0 21:55:48.307 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:55:48.307 [Lua] Lobby data unique_server_name = Nolrach 21:55:48.307 [Lua] Lobby data quick_game = true 21:55:48.307 [Lua] Lobby data country_code = FR 21:55:48.307 [Lua] Lobby data matchmaking = true 21:55:48.307 [Lua] Lobby data power_level = 748 21:55:48.307 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:55:48.307 [Lua] Lobby data mechanism = deus 21:55:48.307 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:55:48.307 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:55:48.307 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:55:48.307 [Lua] Lobby data player_slot_3 = 0:0 21:55:48.308 [Lua] Lobby data eac_authorized = true 21:55:48.308 [Lua] Set lobby end. 21:55:48.308 [Lua] [LobbyMembers] Member left 11000013ec4f4bc 21:55:48.879 [Lua] 1 21:55:50.635 [Lua] 1 21:55:52.337 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 21:55:52.337 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 21:55:52.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:55:52.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:55:52.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:55:52.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:55:52.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:55:52.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:55:52.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:55:52.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:55:52.836 [Lua] 1 21:55:53.928 [Lua] 1 21:55:54.901 [Lua] 1 21:55:54.901 [Lua] 1 21:55:54.902 [Lua] 1 21:55:54.902 [Lua] 1 21:55:55.891 [Lua] event horde ends! 21:55:56.010 [Lua] 1 21:55:56.011 [Lua] 1 21:55:56.011 [Lua] 1 21:55:56.012 [Lua] 1 21:55:57.100 [Lua] 1 21:55:57.799 [Lua] 1 21:56:01.502 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:02.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 21:56:02.555 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:02.555 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 21:56:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 21:56:02.698 [Lua] 2 21:56:02.698 [Lua] 3 21:56:02.698 [Lua] 1 21:56:02.854 [Lua] 1 21:56:02.854 [Lua] 2 21:56:02.855 [Lua] 3 21:56:02.855 [Lua] 1 21:56:03.717 [Lua] 1 21:56:04.115 [Lua] event horde ends! 21:56:04.750 [Lua] 1 21:56:04.750 [Lua] 1 21:56:05.836 [Lua] 1 21:56:05.836 [Lua] 1 21:56:07.582 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:56:08.216 [Lua] 1 21:56:09.256 [Lua] 1 21:56:10.184 [Lua] 2 21:56:10.184 [Lua] 1 21:56:11.143 [Lua] 1 21:56:11.143 [Lua] 1 21:56:11.734 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:56:11.734 [Flow] Socket 2 occupied 21:56:11.734 [Lua] [flow:Sockets occupied:] float=1.000000 21:56:12.158 [Lua] event horde ends! 21:56:14.426 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:15.600 [Lua] 1 21:56:15.600 [Lua] 1 21:56:16.765 [Lua] 1 21:56:17.511 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:17.838 [Lua] 1 21:56:17.838 [Lua] 1 21:56:17.975 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:18.846 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:19.318 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:21.395 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:24.742 [Lua] nil 21:56:24.742 [Lua] nil 21:56:25.746 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:27.348 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:27.751 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.859 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:28.061 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:56:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:28.416 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:28.564 [Lua] event horde ends! 21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:56:29.315 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:29.580 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:29.585 [Lua] nil 21:56:29.950 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd 21:56:32.762 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:33.174 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:34.245 [Lua] -----Enter charged 21:56:34.299 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:34.761 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:35.181 [Lua] 1 21:56:35.199 [Lua] -----Exit charged 21:56:35.320 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:35.737 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:36.071 [Lua] 1 21:56:36.654 [Lua] event horde ends! 21:56:36.672 [Lua] event horde ends! 21:56:37.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:56:42.995 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:56:43.334 [Lua] 1 21:56:44.831 [Lua] event horde ends! 21:56:45.400 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:56:45.938 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:56:47.080 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:47.260 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:47.630 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:48.238 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:56:48.815 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:56:49.634 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:56:50.091 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:56:50.091 [Lua] [flow:Sockets occupied:] float=2.000000 21:56:50.091 [Flow] Socket 3 occupied 21:56:51.034 [Lua] 1 21:56:52.130 [Lua] 1 21:56:54.711 [Lua] 1 21:56:56.244 [Lua] 1 21:56:57.965 [Lua] 1 21:56:57.966 [Lua] 1 21:56:59.351 [Lua] 1 21:56:59.863 [Lua] nil 21:56:59.863 [Lua] nil 21:56:59.863 [Lua] nil 21:56:59.863 [Lua] nil 21:56:59.863 [Lua] nil 21:56:59.863 [Lua] nil 21:57:01.323 [Lua] event horde ends! 21:57:02.122 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:02.594 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:03.282 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:03.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:03.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:03.282 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:03.282 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:03.462 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:03.925 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:04.538 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:05.019 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:06.133 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']" 21:57:07.753 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:08.213 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:08.332 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:57:08.332 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:57:08.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 21:57:08.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 21:57:08.332 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:57:09.405 [Lua] 1 21:57:09.467 [Lua] event horde ends! 21:57:09.635 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:09.821 [EACServer] [23:57:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:57:10.133 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:57:12.882 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:57:13.348 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:13.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:13.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:13.348 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:13.348 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:57:15.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:15.774 [Lua] 1 21:57:15.909 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:16.027 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:16.370 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:17.252 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:57:18.333 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:57:19.991 [Lua] 1 21:57:19.991 [Lua] 1 21:57:21.131 [Lua] 1 21:57:31.269 [Lua] event horde ends! 21:57:31.437 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:31.906 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:32.707 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:33.098 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:33.653 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:57:33.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 21:57:33.653 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:57:33.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:57:33.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 21:57:33.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 21:57:38.121 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 21:57:38.121 [Flow] Socket 1 occupied 21:57:38.121 [Lua] [flow:Sockets occupied:] float=3.000000 21:57:38.121 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 21:57:38.125 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 21:57:38.146 [Lua] Override Player Respawning terror_respawn false 21:57:41.220 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:57:43.234 [Lua] 1 21:57:43.235 [Lua] 1 21:57:43.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 21:57:43.826 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:43.826 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:43.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average. 21:57:44.935 [Lua] nil 21:57:44.935 [Lua] nil 21:57:44.935 [Lua] nil 21:57:44.935 [Lua] nil 21:57:44.935 [Lua] nil 21:57:44.935 [Lua] nil 21:57:45.882 [Lua] 1 21:57:45.882 [Lua] 1 21:57:46.215 [Lua] event horde ends! 21:57:46.645 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[823c0cb9e8f93050]']" 21:57:47.056 [Lua] 1 21:57:47.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:57:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:48.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:57:48.365 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:57:48.879 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 21:57:48.879 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:57:48.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:57:48.879 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:57:48.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:57:49.183 [Lua] 1 21:57:53.151 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:57:53.151 [Lua] Players: 4 21:57:53.151 [Lua] Set lobby begin: 21:57:53.151 [Lua] Lobby data twitch_enabled = false 21:57:53.151 [Lua] Lobby data selected_mission_id = journey_ruin 21:57:53.152 [Lua] Lobby data num_players = 4 21:57:53.152 [Lua] Lobby data difficulty_tweak = 0 21:57:53.152 [Lua] Lobby data host = 11000010280085e 21:57:53.152 [Lua] Lobby data matchmaking_type = 2 21:57:53.152 [Lua] Lobby data is_private = false 21:57:53.152 [Lua] Lobby data match_started = true 21:57:53.152 [Lua] Lobby data difficulty = hardest 21:57:53.152 [Lua] Lobby data player_slot_1 = 0:0 21:57:53.152 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:57:53.152 [Lua] Lobby data unique_server_name = Nolrach 21:57:53.152 [Lua] Lobby data quick_game = true 21:57:53.152 [Lua] Lobby data country_code = FR 21:57:53.152 [Lua] Lobby data matchmaking = true 21:57:53.152 [Lua] Lobby data power_level = 748 21:57:53.152 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:57:53.152 [Lua] Lobby data mechanism = deus 21:57:53.153 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:57:53.153 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:57:53.153 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:57:53.153 [Lua] Lobby data player_slot_3 = 0:0 21:57:53.153 [Lua] Lobby data eac_authorized = true 21:57:53.153 [Lua] Set lobby end. 21:57:53.153 [Lua] [LobbyMembers] Member joined 11000010a4ea9ae 21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 21:57:53.929 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 21:57:53.929 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:53.929 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:57:53.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:57:53.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 21:57:53.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:57:53.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:57:53.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 21:57:53.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:57:54.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:57:54.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 21:57:54.383 [Lua] event horde ends! 21:57:54.564 [Lua] GOT approve_channel 11 11000010a4ea9ae 1860000018abfad 21:57:54.564 [EAC] EAC server has client 11000010a4ea9ae and channel 11 (and owner 11000010a4ea9ae) 21:57:54.564 [Lua] Client with peer_id 11000010a4ea9ae got APPROVED by server 21:57:54.564 [EACServer] [23:57:54:564][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A4EA9AE PlayerGUID: 76561198133193134 PlayerIP: 0.0.0.0 OwnerGUID: 76561198133193134 PlayerName: Konradus 21:57:54.565 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010a4ea9ae' 21:57:54.565 [Lua] [ChatManager][1]System: Konradus is joining the game 21:57:54.565 [Lua] [NetworkServer] Peer 11000010a4ea9ae joined server lobby. 21:57:54.565 [Lua] [NetworkServer] Creating peer info. 21:57:54.565 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Connecting 21:57:54.677 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010a4ea9ae, replying lobby_ok 21:57:54.766 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a4ea9ae REPLY wh:0 | we:11000010001b326 | dr:0 | bw:110000107b889fd | es:11000010280085e 21:57:58.723 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:58.723 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:57:58.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:57:58.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 21:57:59.028 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 21:57:59.028 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 21:57:59.029 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 21:57:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 21:57:59.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 21:57:59.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:57:59.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:58:00.096 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:00.214 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:00.623 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:00.863 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010a4ea9ae 21:58:00.863 [Lua] Set lobby begin: 21:58:00.863 [Lua] Lobby data twitch_enabled = false 21:58:00.863 [Lua] Lobby data selected_mission_id = journey_ruin 21:58:00.863 [Lua] Lobby data num_players = 4 21:58:00.863 [Lua] Lobby data difficulty_tweak = 0 21:58:00.863 [Lua] Lobby data host = 11000010280085e 21:58:00.863 [Lua] Lobby data matchmaking_type = 2 21:58:00.863 [Lua] Lobby data is_private = false 21:58:00.863 [Lua] Lobby data match_started = true 21:58:00.863 [Lua] Lobby data difficulty = hardest 21:58:00.864 [Lua] Lobby data player_slot_1 = 0:0 21:58:00.864 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:58:00.864 [Lua] Lobby data unique_server_name = Nolrach 21:58:00.864 [Lua] Lobby data quick_game = true 21:58:00.864 [Lua] Lobby data country_code = FR 21:58:00.864 [Lua] Lobby data matchmaking = true 21:58:00.864 [Lua] Lobby data power_level = 748 21:58:00.864 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:58:00.864 [Lua] Lobby data mechanism = deus 21:58:00.864 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:58:00.864 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:58:00.864 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:58:00.864 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 21:58:00.864 [Lua] Lobby data eac_authorized = true 21:58:00.864 [Lua] Set lobby end. 21:58:00.978 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 21:58:00.978 [Lua] pacing=deus_default 21:58:00.978 [Lua] locked_func_name=beastmen 21:58:00.978 [Lua] roaming=nil 21:58:00.978 [Lua] specials=deus_skaven_beastmen 21:58:00.978 [Lua] contained_breeds=nil 21:58:00.978 [Lua] debug_color=orange 21:58:00.978 [Lua] disabled=false 21:58:00.978 [Lua] pack_spawning=deus_skaven_beastmen 21:58:00.978 [Lua] factions=nil 21:58:00.978 [Lua] description=deus_conflict_director_skaven_beastmen_name 21:58:00.978 [Lua] boss=deus_skaven_beastmen 21:58:00.978 [Lua] horde=deus_beastmen 21:58:00.978 [Lua] name=deus_skaven_beastmen 21:58:00.978 [Lua] intensity=deus_default 21:58:00.978 [Lua] --- 21:58:01.289 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:01.687 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:01.991 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:58:01.991 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 21:58:02.980 [Lua] ### CLEARING PEER STATE FOR 11000010a4ea9ae 21:58:02.980 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Connecting 21:58:02.980 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Connecting 21:58:03.086 [Lua] [NetworkServer] Peer 11000010a4ea9ae has sent rpc_notify_lobby_joined 21:58:03.086 [Lua] [PSM] Peer 11000010a4ea9ae joined. Want to use profile index "3" and join party "0" 21:58:03.086 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a4ea9ae, connection_key=4) 21:58:03.086 [Lua] Sync dynamic to client: 21:58:03.212 [Lua] ### Received rpc_level_load_started 21:58:03.212 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1325772544 21:58:03.212 [Lua] player (11000010a4ea9ae,1) was put into party 0 21:58:03.212 [Lua] [ProfileSynchronizer] Peer 11000010a4ea9ae entered session 21:58:03.212 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010a4ea9ae 21:58:03.212 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae 21:58:03.331 [SteamVoipClient] select_out(11000010a4ea9ae, on) 21:58:03.355 [SteamVoipClient] select_out(11000010a4ea9ae, on) 21:58:03.355 [SteamVoipClient] select_in(11000010a4ea9ae, on) 21:58:03.355 [SteamVoipClient] select_out(11000010a4ea9ae, off) 21:58:04.438 [EACServer] [23:58:04:438][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A4EA9AE Session: 5 Status: Client Authenticated Message: Client authenticated. 21:58:04.439 [EAC] Peer 11000010a4ea9ae switched EAC state to ClientAuthenticatedLocal 21:58:04.580 [EACServer] [23:58:04:579][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A4EA9AE. 21:58:04.782 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:04.880 [EACServer] [23:58:04:880][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A4EA9AE 21:58:04.880 [EACServer] [23:58:04:880][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A4EA9AE Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:58:04.889 [EAC] Peer 11000010a4ea9ae switched EAC state to ClientAuthenticatedRemote 21:58:05.060 [Lua] [NetworkServer] Peer 11000010a4ea9ae has sent rpc_post_game_notified 21:58:05.061 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Connecting 21:58:05.061 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading 21:58:06.635 [Lua] Time for new HOOORDE! multi_first_wave 21:58:06.635 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:58:06.635 [Lua] horde requested: ambush 21:58:06.635 [Lua] setting up ambush-horde 21:58:06.635 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:58:06.635 [Lua] -> spawning: 20 21:58:06.635 [Lua] horde crated with id 24 of type ambush 21:58:06.635 [Lua] ambush horde has started 21:58:09.316 [Lua] 1 21:58:09.416 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 13 22 21:58:09.496 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 2 21 21:58:10.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 15 19 21:58:10.316 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 28 21:58:10.524 [Lua] Init group template: horde 21:58:12.607 [Lua] ### Received rpc_level_loaded 21:58:12.607 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 499 21:58:12.607 [Lua] Peer 11000010a4ea9ae has loaded the level but not all enemies, so we wait 21:58:13.265 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:13.784 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:13.951 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:14.273 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:14.721 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:58:14.721 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:58:14.721 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:58:14.721 [Lua] horde requested: ambush 21:58:14.721 [Lua] setting up ambush-horde 21:58:14.721 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:58:14.721 [Lua] -> spawning: 19 21:58:14.721 [Lua] horde crated with id 25 of type ambush 21:58:14.721 [Lua] ambush horde has started 21:58:14.765 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:14.834 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:58:14.847 [Lua] Spline already found! 21:58:14.885 [Lua] Init group template: spline_patrol 21:58:15.245 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:15.645 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:16.200 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:16.605 [Lua] 1 21:58:16.818 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:17.303 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:18.818 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010a4ea9ae, connection_key=4) 21:58:18.818 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading 21:58:18.818 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages 21:58:18.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages 21:58:18.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame 21:58:20.180 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame 21:58:20.180 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync 21:58:20.192 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae 21:58:20.203 [Lua] Breedfreezer (server) starting a hot join sync 21:58:20.203 [Lua] packing 0 units of breed chaos_marauder 21:58:20.203 [Lua] packing 24 units of breed skaven_clan_rat 21:58:20.203 [Lua] packing 2 units of breed skaven_storm_vermin 21:58:20.203 [Lua] packing 50 units of breed skaven_slave 21:58:20.203 [Lua] packing 0 units of breed chaos_fanatic 21:58:20.203 [Lua] packing 13 units of breed beastmen_ungor_archer 21:58:20.203 [Lua] packing 0 units of breed chaos_raider 21:58:20.203 [Lua] packing 0 units of breed chaos_berzerker 21:58:20.203 [Lua] packing 5 units of breed beastmen_bestigor 21:58:20.203 [Lua] packing 21 units of breed beastmen_ungor 21:58:20.203 [Lua] packing 0 units of breed skaven_plague_monk 21:58:20.203 [Lua] packing 2 units of breed beastmen_gor 21:58:20.203 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:58:20.203 [Lua] 21:58:20.203 [Lua] [1] = 1 (number) 21:58:20.203 [Lua] [2] = 0 (number) 21:58:20.203 [Lua] [3] = 28 (number) 21:58:20.203 [Lua] [4] = 24 (number) 21:58:20.203 [Lua] [5] = 3 (number) 21:58:20.203 [Lua] [6] = 2 (number) 21:58:20.203 [Lua] [7] = 32 (number) 21:58:20.203 [Lua] [8] = 50 (number) 21:58:20.203 [Lua] [9] = 1 (number) 21:58:20.203 [Lua] [10] = 0 (number) 21:58:20.203 [Lua] [11] = 7 (number) 21:58:20.203 [Lua] [12] = 13 (number) 21:58:20.203 [Lua] [13] = 1 (number) 21:58:20.203 [Lua] [14] = 0 (number) 21:58:20.203 [Lua] [15] = 1 (number) 21:58:20.203 [Lua] [16] = 0 (number) 21:58:20.203 [Lua] [17] = 16 (number) 21:58:20.203 [Lua] [18] = 5 (number) 21:58:20.203 [Lua] [19] = 46 (number) 21:58:20.203 [Lua] [20] = 21 (number) 21:58:20.203 [Lua] [21] = 5 (number) 21:58:20.203 [Lua] [22] = 0 (number) 21:58:20.203 [Lua] [23] = 11 (number) 21:58:20.203 [Lua] [24] = 2 (number) 21:58:20.203 [Lua] 21:58:20.203 [Lua] 21:58:20.203 [Lua] [1] = 130 (number) 21:58:20.203 [Lua] [2] = 139 (number) 21:58:20.203 [Lua] [3] = 160 (number) 21:58:20.203 [Lua] [4] = 115 (number) 21:58:20.203 [Lua] [5] = 172 (number) 21:58:20.203 [Lua] [6] = 106 (number) 21:58:20.203 [Lua] [7] = 127 (number) 21:58:20.203 [Lua] [8] = 125 (number) 21:58:20.203 [Lua] [9] = 146 (number) 21:58:20.203 [Lua] [10] = 109 (number) 21:58:20.203 [Lua] [11] = 116 (number) 21:58:20.203 [Lua] [12] = 147 (number) 21:58:20.203 [Lua] [13] = 100 (number) 21:58:20.203 [Lua] [14] = 97 (number) 21:58:20.203 [Lua] [15] = 138 (number) 21:58:20.203 [Lua] [16] = 143 (number) 21:58:20.203 [Lua] [17] = 132 (number) 21:58:20.203 [Lua] [18] = 135 (number) 21:58:20.203 [Lua] [19] = 96 (number) 21:58:20.203 [Lua] [20] = 183 (number) 21:58:20.203 [Lua] [21] = 102 (number) 21:58:20.203 [Lua] [22] = 133 (number) 21:58:20.203 [Lua] [23] = 107 (number) 21:58:20.203 [Lua] [24] = 134 (number) 21:58:20.203 [Lua] [25] = 295 (number) 21:58:20.203 [Lua] [26] = 319 (number) 21:58:20.203 [Lua] [27] = 369 (number) 21:58:20.203 [Lua] [28] = 414 (number) 21:58:20.203 [Lua] [29] = 237 (number) 21:58:20.203 [Lua] [30] = 214 (number) 21:58:20.203 [Lua] [31] = 379 (number) 21:58:20.203 [Lua] [32] = 219 (number) 21:58:20.203 [Lua] [33] = 415 (number) 21:58:20.203 [Lua] [34] = 373 (number) 21:58:20.203 [Lua] [35] = 422 (number) 21:58:20.203 [Lua] [36] = 195 (number) 21:58:20.203 [Lua] [37] = 368 (number) 21:58:20.203 [Lua] [38] = 213 (number) 21:58:20.203 [Lua] [39] = 197 (number) 21:58:20.203 [Lua] [40] = 240 (number) 21:58:20.203 [Lua] [41] = 210 (number) 21:58:20.203 [Lua] [42] = 255 (number) 21:58:20.203 [Lua] [43] = 278 (number) 21:58:20.203 [Lua] [44] = 423 (number) 21:58:20.203 [Lua] [45] = 394 (number) 21:58:20.203 [Lua] [46] = 205 (number) 21:58:20.203 [Lua] [47] = 250 (number) 21:58:20.203 [Lua] [48] = 224 (number) 21:58:20.203 [Lua] [49] = 400 (number) 21:58:20.203 [Lua] [50] = 227 (number) 21:58:20.203 [Lua] [51] = 235 (number) 21:58:20.203 [Lua] [52] = 365 (number) 21:58:20.203 [Lua] [53] = 231 (number) 21:58:20.203 [Lua] [54] = 401 (number) 21:58:20.203 [Lua] [55] = 403 (number) 21:58:20.203 [Lua] [56] = 409 (number) 21:58:20.203 [Lua] [57] = 376 (number) 21:58:20.203 [Lua] [58] = 392 (number) 21:58:20.203 [Lua] [59] = 425 (number) 21:58:20.203 [Lua] [60] = 204 (number) 21:58:20.203 [Lua] [61] = 225 (number) 21:58:20.203 [Lua] [62] = 382 (number) 21:58:20.203 [Lua] [63] = 384 (number) 21:58:20.203 [Lua] [64] = 389 (number) 21:58:20.203 [Lua] [65] = 386 (number) 21:58:20.203 [Lua] [66] = 203 (number) 21:58:20.203 [Lua] [67] = 372 (number) 21:58:20.203 [Lua] [68] = 199 (number) 21:58:20.203 [Lua] [69] = 229 (number) 21:58:20.203 [Lua] [70] = 209 (number) 21:58:20.203 [Lua] [71] = 380 (number) 21:58:20.203 [Lua] [72] = 220 (number) 21:58:20.203 [Lua] [73] = 381 (number) 21:58:20.203 [Lua] [74] = 375 (number) 21:58:20.203 [Lua] [75] = 218 (number) 21:58:20.203 [Lua] [76] = 421 (number) 21:58:20.203 [Lua] [77] = 463 (number) 21:58:20.203 [Lua] [78] = 678 (number) 21:58:20.203 [Lua] [79] = 679 (number) 21:58:20.203 [Lua] [80] = 668 (number) 21:58:20.203 [Lua] [81] = 672 (number) 21:58:20.203 [Lua] [82] = 676 (number) 21:58:20.203 [Lua] [83] = 680 (number) 21:58:20.203 [Lua] [84] = 673 (number) 21:58:20.203 [Lua] [85] = 464 (number) 21:58:20.203 [Lua] [86] = 582 (number) 21:58:20.203 [Lua] [87] = 466 (number) 21:58:20.203 [Lua] [88] = 465 (number) 21:58:20.203 [Lua] [89] = 595 (number) 21:58:20.203 [Lua] [90] = 339 (number) 21:58:20.203 [Lua] [91] = 340 (number) 21:58:20.203 [Lua] [92] = 659 (number) 21:58:20.203 [Lua] [93] = 343 (number) 21:58:20.203 [Lua] [94] = 667 (number) 21:58:20.203 [Lua] [95] = 626 (number) 21:58:20.203 [Lua] [96] = 534 (number) 21:58:20.203 [Lua] [97] = 603 (number) 21:58:20.203 [Lua] [98] = 486 (number) 21:58:20.203 [Lua] [99] = 616 (number) 21:58:20.203 [Lua] [100] = 604 (number) 21:58:20.203 [Lua] [101] = 547 (number) 21:58:20.203 [Lua] [102] = 628 (number) 21:58:20.203 [Lua] [103] = 505 (number) 21:58:20.203 [Lua] [104] = 617 (number) 21:58:20.203 [Lua] [105] = 492 (number) 21:58:20.203 [Lua] [106] = 614 (number) 21:58:20.203 [Lua] [107] = 630 (number) 21:58:20.203 [Lua] [108] = 544 (number) 21:58:20.203 [Lua] [109] = 625 (number) 21:58:20.203 [Lua] [110] = 545 (number) 21:58:20.203 [Lua] [111] = 606 (number) 21:58:20.203 [Lua] [112] = 631 (number) 21:58:20.203 [Lua] [113] = 744 (number) 21:58:20.203 [Lua] [114] = 605 (number) 21:58:20.203 [Lua] [115] = 627 (number) 21:58:20.203 [Lua] [116] = 548 (number) 21:58:20.203 [Lua] [117] = 538 (number) 21:58:20.203 [Lua] 21:58:20.204 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae 21:58:20.204 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=786 21:58:20.204 [Lua] RemotePlayer:create_game_object( ) 786 21:58:20.221 [Lua] [ProfileSynchronizer] Assigning peer(11000010a4ea9ae:1) to profile(3) career(2) 21:58:20.221 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync 21:58:20.221 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers 21:58:20.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers 21:58:20.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame 21:58:20.646 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list. 21:58:20.646 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:58:20.646 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1 21:58:20.648 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 21:58:20.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 21:58:20.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:58:20.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 21:58:20.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 21:58:20.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 21:58:20.679 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 21:58:20.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 21:58:20.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 21:58:20.735 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 21:58:20.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:58:21.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:58:21.154 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 21:58:21.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:58:21.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:58:21.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 21:58:21.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:58:21.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:58:21.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 21:58:21.403 [Lua] 1 21:58:21.404 [Lua] 1 21:58:21.404 [Lua] 1 21:58:21.831 [Lua] player (11000010a4ea9ae,1) was put into party 1 21:58:21.842 [Lua] [GameNetworkManager] destroying game object with go_id=601 21:58:21.846 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2 21:58:21.846 [Lua] [GameNetworkManager] destroying game object with go_id=596 21:58:21.875 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 21:58:21.876 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:58:21.876 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 21:58:21.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 21:58:21.883 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 21:58:21.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 21:58:21.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer 21:58:22.001 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010a4ea9ae go_type=player_unit go_created_func_name=game_object_created_player_unit 21:58:22.001 [Lua] [NetworkServer] Peer 11000010a4ea9ae spawned player. 21:58:22.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=787 21:58:22.002 [Lua] PlayerManager:assign_unit_ownership Konradus 11000010a4ea9ae 1 21:58:22.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:58:24.545 [Lua] Set lobby begin: 21:58:24.545 [Lua] Lobby data twitch_enabled = false 21:58:24.545 [Lua] Lobby data selected_mission_id = journey_ruin 21:58:24.545 [Lua] Lobby data num_players = 4 21:58:24.545 [Lua] Lobby data difficulty_tweak = 0 21:58:24.545 [Lua] Lobby data host = 11000010280085e 21:58:24.545 [Lua] Lobby data matchmaking_type = 2 21:58:24.545 [Lua] Lobby data is_private = false 21:58:24.545 [Lua] Lobby data match_started = true 21:58:24.545 [Lua] Lobby data difficulty = hardest 21:58:24.545 [Lua] Lobby data player_slot_1 = 0:0 21:58:24.545 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:58:24.545 [Lua] Lobby data unique_server_name = Nolrach 21:58:24.545 [Lua] Lobby data quick_game = true 21:58:24.545 [Lua] Lobby data country_code = FR 21:58:24.546 [Lua] Lobby data matchmaking = true 21:58:24.546 [Lua] Lobby data power_level = 561 21:58:24.546 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:58:24.546 [Lua] Lobby data mechanism = deus 21:58:24.546 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:58:24.546 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:58:24.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:58:24.546 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 21:58:24.546 [Lua] Lobby data eac_authorized = true 21:58:24.546 [Lua] Set lobby end. 21:58:24.959 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:26.872 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:26.983 [Lua] [DeusChestExtension] equipped: 21:58:26.983 [Lua] 21:58:26.983 [Lua] [backend_id] = es_dual_wield_hammer_sworde35a13ee-a52a-437a-905c-876353d9c107 (string) 21:58:26.983 [Lua] [power_level] = 600 (number) 21:58:26.983 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string) 21:58:26.983 [Lua] [traits] = table 21:58:26.983 [Lua] [skin] = es_dual_wield_hammer_sword_skin_02 (string) 21:58:26.983 [Lua] [bypass_skin_ownership_check] = true (boolean) 21:58:26.983 [Lua] [properties] = table 21:58:26.983 [Lua] [key] = es_dual_wield_hammer_sword (string) 21:58:26.983 [Lua] [rarity] = exotic (string) 21:58:26.983 [Lua] [data] = table 21:58:26.983 [Lua] 21:58:26.992 [Lua] min_height 367.37326049804688 21:58:27.005 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read, 21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read, 21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 21:58:27.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:58:27.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 21:58:27.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer 21:58:27.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer 21:58:27.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 21:58:27.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 21:58:27.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:58:27.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:58:27.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 21:58:28.609 [Lua] 1 21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:29.147 [Lua] 1 21:58:29.322 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:29.367 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.368 [Lua] nil 21:58:29.369 [Lua] nil 21:58:29.369 [Lua] nil 21:58:29.369 [Lua] nil 21:58:29.378 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:29.378 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:29.383 [Lua] nil 21:58:29.679 [Lua] Set lobby begin: 21:58:29.679 [Lua] Lobby data twitch_enabled = false 21:58:29.679 [Lua] Lobby data selected_mission_id = journey_ruin 21:58:29.679 [Lua] Lobby data num_players = 4 21:58:29.679 [Lua] Lobby data difficulty_tweak = 0 21:58:29.679 [Lua] Lobby data host = 11000010280085e 21:58:29.679 [Lua] Lobby data matchmaking_type = 2 21:58:29.679 [Lua] Lobby data is_private = false 21:58:29.679 [Lua] Lobby data match_started = true 21:58:29.679 [Lua] Lobby data difficulty = hardest 21:58:29.679 [Lua] Lobby data player_slot_1 = 0:0 21:58:29.679 [Lua] Lobby data player_slot_4 = 11000010001b326:1 21:58:29.679 [Lua] Lobby data unique_server_name = Nolrach 21:58:29.679 [Lua] Lobby data quick_game = true 21:58:29.679 [Lua] Lobby data country_code = FR 21:58:29.679 [Lua] Lobby data matchmaking = true 21:58:29.680 [Lua] Lobby data power_level = 742 21:58:29.680 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 21:58:29.680 [Lua] Lobby data mechanism = deus 21:58:29.680 [Lua] Lobby data player_slot_5 = 11000010280085e:1 21:58:29.680 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 21:58:29.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 21:58:29.680 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 21:58:29.680 [Lua] Lobby data eac_authorized = true 21:58:29.680 [Lua] Set lobby end. 21:58:29.683 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 21:58:29.683 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read, 21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, DeusChestPreloadSystem, async-read, 21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 21:58:29.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem 21:58:29.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem 21:58:29.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:58:29.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:58:29.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 21:58:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 21:58:29.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 21:58:29.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:58:29.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:58:29.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:58:29.868 [Lua] 1 21:58:29.909 [Lua] 3 21:58:30.205 [Lua] 1 21:58:30.931 [Lua] HORDE: last wave, reset to standard horde delay 21:58:30.931 [Lua] Time for new HOOORDE! multi_last_wave 21:58:30.931 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 21:58:30.931 [Lua] horde requested: ambush 21:58:30.931 [Lua] setting up ambush-horde 21:58:30.931 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:58:30.932 [Lua] -> spawning: 19 21:58:30.932 [Lua] horde crated with id 27 of type ambush 21:58:30.932 [Lua] ambush horde has started 21:58:32.388 [Lua] nil 21:58:32.388 [Lua] nil 21:58:32.389 [Lua] nil 21:58:32.389 [Lua] nil 21:58:32.410 [Lua] nil 21:58:32.410 [Lua] nil 21:58:32.410 [Lua] nil 21:58:33.595 [Lua] 1 21:58:33.595 [Lua] 1 21:58:34.113 [Lua] 1 21:58:34.114 [Lua] 3 21:58:34.114 [Lua] 2 21:58:34.129 [Lua] 1 21:58:35.636 [Lua] nil 21:58:35.636 [Lua] nil 21:58:35.636 [Lua] nil 21:58:35.636 [Lua] nil 21:58:35.636 [Lua] nil 21:58:35.636 [Lua] nil 21:58:35.668 [Lua] nil 21:58:35.668 [Lua] nil 21:58:36.205 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:36.352 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:36.352 [Lua] 3 21:58:36.661 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd 21:58:38.398 [Lua] 1 21:58:38.398 [Lua] 1 21:58:38.398 [Lua] 1 21:58:39.258 [Lua] 1 21:58:39.411 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:40.285 [Lua] 1 21:58:40.285 [Lua] 1 21:58:40.285 [Lua] 1 21:58:40.286 [Lua] 1 21:58:40.616 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:41.233 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:41.442 [Lua] Horde killed: ? 21:58:41.612 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:42.240 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:42.522 [Lua] 1 21:58:42.648 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:42.767 [Lua] 1 21:58:42.802 [Lua] 2 21:58:43.232 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:43.468 [Lua] 1 21:58:43.605 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:43.663 [Lua] 1 21:58:45.906 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:46.246 [Lua] 1 21:58:46.246 [Lua] 2 21:58:46.316 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:46.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 21:58:46.805 [Lua] 1 21:58:47.018 [Lua] 2 21:58:47.706 [Lua] 1 21:58:48.167 [Lua] 3 21:58:48.168 [Lua] 2 21:58:48.168 [Lua] 4 21:58:48.168 [Lua] 5 21:58:48.168 [Lua] 1 21:58:49.023 [Lua] 1 21:58:49.670 [Lua] 1 21:58:49.715 [Lua] 1 21:58:49.715 [Lua] 2 21:58:49.751 [Lua] 3 21:58:50.267 [Lua] 1 21:58:51.756 [Lua] 1 21:58:52.043 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:58:56.995 [Lua] 1 21:58:57.448 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:57.724 [Lua] 1 21:58:57.752 [Lua] 2 21:58:57.928 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:58.435 [Lua] 1 21:58:58.845 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:58:59.005 [Lua] 1 21:58:59.270 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:58:59.948 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:00.437 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:00.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4c502, position: 0 21:59:00.920 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:02.402 [Lua] 1 21:59:05.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem 21:59:05.830 [Lua] FAIL INTEREST POINT SPAWN UNIT 21:59:08.948 [Lua] Time for new HOOORDE! multi_first_wave 21:59:08.948 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 21:59:08.948 [Lua] horde requested: vector 21:59:08.948 [Lua] setting up vector-horde 21:59:08.948 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:59:08.948 [Lua] --> horde wants to spawn behind players (0.99270451862925/0.67 21:59:08.948 [Lua] --> can't find spawners in this direction, switching to ahead 21:59:08.948 [Lua] -> spawning: 19 21:59:08.948 [Lua] horde crated with id 28 of type vector 21:59:08.948 [Lua] vector horde has started 21:59:09.821 [EACServer] [23:59:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:59:10.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem 21:59:10.628 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:10.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:10.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 14 21:59:13.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 21:59:14.655 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:15.733 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:15.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:15.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:15.733 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:15.733 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:19.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:59:19.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:59:19.139 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 21:59:19.139 [Lua] horde requested: vector 21:59:19.139 [Lua] setting up vector-horde 21:59:19.139 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:59:19.139 [Lua] --> horde wants to spawn behind players (0.81731057261926/0.67 21:59:19.139 [Lua] -> spawning: 20 21:59:19.139 [Lua] horde crated with id 29 of type vector 21:59:19.139 [Lua] vector horde has started 21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911] 21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96] 21:59:21.272 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2] 21:59:21.691 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.692 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.692 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:21.769 [Lua] Init group template: horde 21:59:22.286 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:22.355 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:22.424 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:22.892 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:23.078 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:23.774 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:24.115 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:24.549 [Lua] 1 21:59:24.566 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:25.735 [Lua] 1 21:59:25.736 [Lua] 1 21:59:25.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:25.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:25.881 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:26.504 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:26.711 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:27.863 [Lua] 1 21:59:27.908 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:27.936 [Lua] 1 21:59:27.936 [Lua] 1 21:59:28.333 [Lua] HORDE: last wave, reset to standard horde delay 21:59:28.333 [Lua] Time for new HOOORDE! multi_last_wave 21:59:28.333 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:59:28.333 [Lua] horde requested: vector 21:59:28.333 [Lua] setting up vector-horde 21:59:28.333 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 21:59:28.333 [Lua] --> horde wants to spawn behind players (0.82106906960965/0.67 21:59:28.333 [Lua] -> spawning: 21 21:59:28.333 [Lua] horde crated with id 30 of type vector 21:59:28.333 [Lua] vector horde has started 21:59:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:29.471 [Lua] nil 21:59:29.471 [Lua] nil 21:59:29.471 [Lua] nil 21:59:29.503 [Lua] nil 21:59:29.503 [Lua] nil 21:59:29.503 [Lua] nil 21:59:29.504 [Lua] nil 21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 21:59:30.972 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:30.972 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem 21:59:30.990 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 21:59:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, DeusChestPreloadSystem 21:59:30.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem 21:59:31.810 [Lua] Horde killed: ? 21:59:31.879 [Lua] Init group template: horde 21:59:31.936 [Lua] min_height 160 21:59:32.641 [Lua] 1 21:59:33.761 [Lua] 1 21:59:33.761 [Lua] 1 21:59:33.761 [Lua] 1 21:59:33.762 [Lua] 1 21:59:33.762 [Lua] 1 21:59:33.762 [Lua] 1 21:59:34.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 21:59:34.839 [Lua] 1 21:59:34.839 [Lua] 1 21:59:34.839 [Lua] 1 21:59:34.839 [Lua] 1 21:59:34.840 [Lua] 1 21:59:34.840 [Lua] 1 21:59:34.840 [Lua] 1 21:59:34.840 [Lua] 1 21:59:34.841 [Lua] 1 21:59:35.536 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:35.901 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:35.951 [Lua] 1 21:59:35.952 [Lua] 1 21:59:35.952 [Lua] 1 21:59:35.952 [Lua] 1 21:59:35.953 [Lua] 1 21:59:35.953 [Lua] 1 21:59:35.953 [Lua] 1 21:59:35.953 [Lua] 1 21:59:37.292 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:37.317 [Lua] 1 21:59:37.317 [Lua] 1 21:59:37.317 [Lua] 1 21:59:37.318 [Lua] 1 21:59:37.318 [Lua] 1 21:59:37.619 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:38.379 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:38.888 [Lua] Horde killed: ? 21:59:41.443 [Lua] Init group template: horde 21:59:43.362 [Lua] 1 21:59:43.362 [Lua] 1 21:59:43.363 [Lua] 1 21:59:43.363 [Lua] 1 21:59:44.421 [Lua] 1 21:59:44.422 [Lua] 1 21:59:44.422 [Lua] 1 21:59:44.422 [Lua] 1 21:59:44.422 [Lua] 1 21:59:44.423 [Lua] 1 21:59:44.423 [Lua] 1 21:59:44.424 [Lua] 1 21:59:45.511 [Lua] 1 21:59:45.511 [Lua] 1 21:59:45.512 [Lua] 1 21:59:45.512 [Lua] 1 21:59:45.512 [Lua] 1 21:59:45.512 [Lua] 1 21:59:45.513 [Lua] 1 21:59:45.513 [Lua] 1 21:59:46.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:47.742 [Lua] Horde killed: ? 21:59:49.785 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:50.111 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 21:59:50.214 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:51.369 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:52.122 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:58.608 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 21:59:59.035 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:59:59.521 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:00.278 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:00.783 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:01.315 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:02.666 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:03.111 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:03.689 [Lua] Time for new HOOORDE! multi_first_wave 22:00:03.689 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 22:00:03.689 [Lua] horde requested: vector_blob 22:00:03.689 [Lua] wants to spawn ahead within distance: 60 22:00:03.689 [Lua] horde crated with id 31 of type vector_blob 22:00:03.689 [Lua] managed to spawn 23/23 horde enemies 22:00:03.689 [Lua] vector blob horde has started 22:00:03.826 [Lua] 1 22:00:04.028 [Lua] Init group template: horde 22:00:06.867 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:12.653 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:12.861 [Lua] nil 22:00:12.861 [Lua] nil 22:00:12.906 [Lua] nil 22:00:12.906 [Lua] nil 22:00:12.906 [Lua] nil 22:00:12.906 [Lua] nil 22:00:12.907 [Lua] nil 22:00:12.907 [Lua] nil 22:00:12.907 [Lua] nil 22:00:12.929 [Lua] nil 22:00:12.929 [Lua] nil 22:00:12.929 [Lua] nil 22:00:12.930 [Lua] nil 22:00:12.930 [Lua] nil 22:00:12.930 [Lua] nil 22:00:12.930 [Lua] nil 22:00:12.930 [Lua] nil 22:00:12.931 [Lua] nil 22:00:13.282 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:13.842 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:13.843 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:00:13.843 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:00:13.843 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 22:00:13.843 [Lua] horde requested: vector_blob 22:00:13.843 [Lua] wants to spawn ahead within distance: 60 22:00:13.843 [Lua] horde crated with id 32 of type vector_blob 22:00:13.843 [Lua] managed to spawn 21/21 horde enemies 22:00:13.843 [Lua] vector blob horde has started 22:00:14.027 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:00:14.227 [Lua] Init group template: horde 22:00:14.434 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:15.141 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:00:15.945 [Lua] 1 22:00:16.941 [Lua] Horde killed: ? 22:00:16.958 [Lua] HORDE: last wave, reset to standard horde delay 22:00:16.958 [Lua] Time for new HOOORDE! multi_last_wave 22:00:16.958 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 22:00:16.958 [Lua] horde requested: vector_blob 22:00:16.958 [Lua] wants to spawn behind within distance: 60 22:00:16.959 [Lua] horde crated with id 33 of type vector_blob 22:00:16.959 [Lua] managed to spawn 19/19 horde enemies 22:00:16.959 [Lua] vector blob horde has started 22:00:17.341 [Lua] Init group template: horde 22:00:18.763 [Lua] 1 22:00:18.763 [Lua] 2 22:00:18.763 [Lua] 3 22:00:18.802 [Lua] 1 22:00:18.802 [Lua] 2 22:00:18.802 [Lua] 1 22:00:18.802 [Lua] 3 22:00:19.737 [Lua] 1 22:00:19.737 [Lua] 1 22:00:20.057 [Lua] 1 22:00:20.540 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.540 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.541 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.855 [Lua] 1 22:00:20.856 [Lua] 1 22:00:21.019 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:21.037 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:21.150 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:00:21.424 [Lua] 1 22:00:21.517 [Lua] 1 22:00:21.517 [Lua] 1 22:00:21.791 [Lua] nil 22:00:21.791 [Lua] nil 22:00:23.004 [Lua] 1 22:00:24.004 [Lua] 1 22:00:25.528 [Lua] Horde killed: ? 22:00:34.789 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:00:36.925 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:00:37.167 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:00:41.686 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:00:43.069 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:00:44.311 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:00:46.269 [Lua] Complete level triggered. 22:00:46.269 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1966632320 lt:load_next_level) 22:00:46.269 [Lua] [NetworkServer] Entering post game 22:00:46.269 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame 22:00:46.269 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InPostGame 22:00:46.269 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:00:46.269 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:00:46.269 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:00:46.269 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 22:00:46.269 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:00:46.269 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:00:46.270 [Save] Saving `save_data` 22:00:46.270 [Lua] gm_event_end_conditions_met true false 22:00:46.271 [Lua] Game won 22:00:46.271 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:00:46.273 [Save] Save done 22:00:46.273 [Save] Saving `save_data` 22:00:46.276 [Lua] generate_backend_stats 11000010280085e:1 22:00:46.276 [Save] Save done 22:00:46.302 [Lua] PlayFabMirrorBase:_commit_internal nil 22:00:46.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 22:00:46.308 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:00:46.308 [Save] Saving `save_data` 22:00:46.311 [Save] Save done 22:00:46.315 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 4 22:00:46.317 [Lua] Complete level triggered. 22:00:46.330 [Lua] Complete level triggered. 22:00:46.347 [Lua] Complete level triggered. 22:00:46.364 [Lua] Complete level triggered. 22:00:46.381 [Lua] Complete level triggered. 22:00:46.398 [Lua] Complete level triggered. 22:00:46.415 [Lua] Complete level triggered. 22:00:46.433 [Lua] Complete level triggered. 22:00:46.453 [Lua] Complete level triggered. 22:00:46.468 [Lua] Complete level triggered. 22:00:46.485 [Lua] Complete level triggered. 22:00:46.503 [Lua] Complete level triggered. 22:00:47.059 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 22:00:47.059 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 22:00:47.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 22:00:47.544 [Lua] commit result success 12 22:00:47.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 22:00:47.544 [Lua] none table: 0000000012121240 table: 0000000012121270 22:00:47.545 [Lua] min_height 160 22:00:47.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 22:00:47.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 22:00:48.176 [Lua] THIS IS A FUNCTION 22:00:56.362 [Lua] ConflictDirector - destroy all units 22:00:56.368 [Lua] Horde killed: ? 22:00:56.648 [Lua] [LevelTransitionHandler] promote_next_level_data 22:00:56.648 [Lua] TRANSITION nil nil load_next_level 22:00:56.648 [Lua] Transition type "load_next_level", is server: true 22:00:56.648 [Lua] [GameNetworkManager] Leaving game... 22:00:56.648 [Lua] [GameNetworkManager] Shutting down game session host. 22:00:56.648 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:00:56.648 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:00:56.648 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=878.73 22:00:56.664 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:00:58.635 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:00:58.635 [Lua] [Managers] Calling function on all managers: 22:00:58.636 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:00:58.636 [Lua] Clearing all global lookup lists 22:00:58.636 [Lua] [IngamePlayerListUI] - Destroy 22:00:58.636 [Lua] [EquipmentUI] - Destroy 22:00:58.636 [Lua] [AbilityUI] - Destroy 22:00:58.636 [Lua] [GamePadEquipmentUI] - Destroy 22:00:58.636 [Lua] [GamePadAbilityUI] - Destroy 22:00:58.637 [Lua] [IngameUI] destroy 22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list. 22:00:58.669 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1 22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:00:58.669 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:00:58.669 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:00:58.886 [Lua] [Managers] Destroying manager group: 22:00:58.898 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:00:59.053 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:00:59.055 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:00:59.060 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:00:59.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:00:59.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:00:59.064 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:00:59.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:00:59.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:00:59.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:00:59.070 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:00:59.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:00:59.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:00:59.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:00:59.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:00:59.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:00:59.084 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:00:59.085 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:00:59.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:00:59.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:00:59.092 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:00:59.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:00:59.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:00:59.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:00:59.103 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:00:59.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:00:59.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:00:59.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:00:59.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:00:59.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:00:59.132 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:00:59.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:00:59.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:00:59.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:00:59.145 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InPostGame 22:00:59.145 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading 22:00:59.145 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:00:59.145 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:00:59.145 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 22:00:59.145 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 22:00:59.145 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:00:59.145 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:00:59.145 [Lua] [Matchmaking] unregister rpcs 22:00:59.145 [Lua] ############### UNLOADING PACKAGES ############### 22:00:59.145 [Lua] [Gamestate] Enter state StateLoading 22:00:59.147 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:00:59.147 [Lua] [Matchmaking] register rpcs 22:00:59.148 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:00:59.148 [Lua] Set lobby begin: 22:00:59.148 [Lua] Lobby data twitch_enabled = false 22:00:59.148 [Lua] Lobby data selected_mission_id = journey_ruin 22:00:59.148 [Lua] Lobby data num_players = 4 22:00:59.148 [Lua] Lobby data difficulty_tweak = 0 22:00:59.148 [Lua] Lobby data host = 11000010280085e 22:00:59.148 [Lua] Lobby data matchmaking_type = 2 22:00:59.148 [Lua] Lobby data is_private = false 22:00:59.148 [Lua] Lobby data match_started = true 22:00:59.148 [Lua] Lobby data difficulty = hardest 22:00:59.148 [Lua] Lobby data player_slot_1 = 0:0 22:00:59.148 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:00:59.148 [Lua] Lobby data unique_server_name = Nolrach 22:00:59.148 [Lua] Lobby data quick_game = true 22:00:59.148 [Lua] Lobby data country_code = FR 22:00:59.148 [Lua] Lobby data matchmaking = true 22:00:59.148 [Lua] Lobby data power_level = 0 22:00:59.148 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5 22:00:59.149 [Lua] Lobby data mechanism = deus 22:00:59.149 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:00:59.149 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:00:59.149 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:00:59.149 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:00:59.149 [Lua] Lobby data eac_authorized = true 22:00:59.149 [Lua] Set lobby end. 22:00:59.149 [Lua] registering RPCs 22:00:59.149 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:00:59.149 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:00:59.149 [Lua] Set lobby begin: 22:00:59.149 [Lua] Lobby data twitch_enabled = false 22:00:59.149 [Lua] Lobby data selected_mission_id = journey_ruin 22:00:59.149 [Lua] Lobby data num_players = 4 22:00:59.149 [Lua] Lobby data difficulty_tweak = 0 22:00:59.149 [Lua] Lobby data host = 11000010280085e 22:00:59.149 [Lua] Lobby data matchmaking_type = 2 22:00:59.149 [Lua] Lobby data is_private = false 22:00:59.149 [Lua] Lobby data match_started = true 22:00:59.149 [Lua] Lobby data difficulty = hardest 22:00:59.149 [Lua] Lobby data player_slot_1 = 0:0 22:00:59.149 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:00:59.149 [Lua] Lobby data unique_server_name = Nolrach 22:00:59.150 [Lua] Lobby data quick_game = true 22:00:59.150 [Lua] Lobby data country_code = FR 22:00:59.150 [Lua] Lobby data matchmaking = true 22:00:59.150 [Lua] Lobby data power_level = 0 22:00:59.150 [Lua] Lobby data mission_id = dlc_morris_map 22:00:59.150 [Lua] Lobby data mechanism = deus 22:00:59.150 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:00:59.150 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:00:59.150 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:00:59.150 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:00:59.150 [Lua] Lobby data eac_authorized = true 22:00:59.150 [Lua] Set lobby end. 22:00:59.150 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:00:59.152 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae 22:00:59.152 [Lua] ### Received rpc_level_load_started 22:00:59.152 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1966632320 22:00:59.152 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:00:59.152 [Lua] ### Received rpc_level_load_started 22:00:59.152 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1966632320 22:00:59.153 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:00:59.153 [Lua] [StateLoading] load_current_level 22:00:59.153 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:00:59.163 [Umbra] Unload tome 22:00:59.164 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5, sig_gorge_tzeentch_path5 22:00:59.165 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path5 22:00:59.172 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path5 22:00:59.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path5 22:00:59.254 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path5 22:00:59.257 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path5 22:00:59.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path5 22:00:59.297 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:00:59.312 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 22:00:59.312 [Lua] ### Received rpc_level_load_started 22:00:59.312 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1966632320 22:00:59.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:00:59.415 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:00:59.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:00:59.428 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:01:00.019 [Lua] ### Received rpc_level_loaded 22:01:00.019 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 327 22:01:00.019 [Lua] Peer 11000010a4ea9ae has loaded the level and all enemies are loaded 22:01:00.019 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading 22:01:00.019 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages 22:01:00.070 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages 22:01:00.070 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame 22:01:00.137 [Lua] ### Received rpc_level_loaded 22:01:00.137 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 22:01:00.137 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:01:00.138 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:01:00.138 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:01:00.222 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:01:00.222 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:01:00.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:01:00.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:01:00.544 [Lua] [LevelTransitionHandler] Level load completed! 22:01:00.544 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:01:00.544 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:01:00.544 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:01:00.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:01:00.544 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:01:00.552 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:01:00.561 [Lua] ### Received rpc_level_loaded 22:01:00.561 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 22:01:00.561 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:01:00.577 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:01:00.577 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:01:00.628 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:01:00.628 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:01:00.629 [Lua] ### Received rpc_level_loaded 22:01:00.629 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 22:01:00.629 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:01:00.629 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:01:00.629 [Umbra] Init version: 3.4.15 :: 16 threads 22:01:00.631 [Lua] Async level spawning done 22:01:00.631 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:01:00.900 [Lua] ### Received rpc_level_loaded 22:01:00.900 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327 22:01:00.900 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 22:01:00.900 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 22:01:00.900 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 22:01:00.968 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 22:01:00.968 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 22:01:01.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:01:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:01:01.644 [Lua] [Matchmaking] unregister rpcs 22:01:01.645 [Lua] Set lobby begin: 22:01:01.645 [Lua] Lobby data twitch_enabled = false 22:01:01.645 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:01.645 [Lua] Lobby data num_players = 4 22:01:01.645 [Lua] Lobby data difficulty_tweak = 0 22:01:01.645 [Lua] Lobby data host = 11000010280085e 22:01:01.645 [Lua] Lobby data matchmaking_type = 2 22:01:01.645 [Lua] Lobby data is_private = false 22:01:01.645 [Lua] Lobby data match_started = true 22:01:01.645 [Lua] Lobby data difficulty = hardest 22:01:01.645 [Lua] Lobby data player_slot_1 = 0:0 22:01:01.645 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:01.645 [Lua] Lobby data unique_server_name = Nolrach 22:01:01.645 [Lua] Lobby data quick_game = true 22:01:01.645 [Lua] Lobby data country_code = FR 22:01:01.645 [Lua] Lobby data matchmaking = true 22:01:01.645 [Lua] Lobby data power_level = 0 22:01:01.646 [Lua] Lobby data mission_id = dlc_morris_map 22:01:01.646 [Lua] Lobby data mechanism = deus 22:01:01.646 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:01.646 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:01.646 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:01.646 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:01.646 [Lua] Lobby data eac_authorized = true 22:01:01.646 [Lua] Set lobby end. 22:01:01.646 [Lua] [Managers] Destroying manager group: 22:01:01.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:01:01.647 [Lua] [Gamestate] Enter StateIngame HOST 22:01:01.647 [Lua] <>level = dlc_morris_map<> 22:01:01.647 [Lua] [StateIngame] Server ingame 22:01:01.651 [Lua] Set lobby begin: 22:01:01.651 [Lua] Lobby data twitch_enabled = false 22:01:01.651 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:01.651 [Lua] Lobby data num_players = 4 22:01:01.651 [Lua] Lobby data difficulty_tweak = 0 22:01:01.651 [Lua] Lobby data host = 11000010280085e 22:01:01.651 [Lua] Lobby data matchmaking_type = 2 22:01:01.651 [Lua] Lobby data is_private = false 22:01:01.651 [Lua] Lobby data match_started = true 22:01:01.651 [Lua] Lobby data difficulty = normal 22:01:01.651 [Lua] Lobby data player_slot_1 = 0:0 22:01:01.651 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:01.652 [Lua] Lobby data unique_server_name = Nolrach 22:01:01.652 [Lua] Lobby data quick_game = true 22:01:01.652 [Lua] Lobby data country_code = FR 22:01:01.652 [Lua] Lobby data matchmaking = true 22:01:01.652 [Lua] Lobby data power_level = 0 22:01:01.652 [Lua] Lobby data mission_id = dlc_morris_map 22:01:01.652 [Lua] Lobby data mechanism = deus 22:01:01.652 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:01.652 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:01.652 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:01.652 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:01.652 [Lua] Lobby data eac_authorized = true 22:01:01.652 [Lua] Set lobby end. 22:01:01.652 [Lua] [Matchmaking] register rpcs 22:01:01.652 [Lua] GameNetworkManager:init... creating game session 22:01:01.652 [Lua] Host GameSession.make_game_session_host with session: 22:01:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:01:01.652 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:01:01.652 [Lua] [GameNetworkManager] self.is_server = true 22:01:01.652 [Network] Setting artificial MTU limit to 65536 22:01:01.670 [Lua] Switching ConflictSettings: to: disabled 22:01:01.670 [Lua] pacing=disabled 22:01:01.670 [Lua] roaming=nil 22:01:01.670 [Lua] specials=disabled 22:01:01.670 [Lua] debug_color=black 22:01:01.670 [Lua] pack_spawning=disabled 22:01:01.670 [Lua] contained_breeds=nil 22:01:01.670 [Lua] disabled=true 22:01:01.670 [Lua] boss=disabled 22:01:01.670 [Lua] horde=disabled 22:01:01.670 [Lua] name=disabled 22:01:01.670 [Lua] intensity=disabled 22:01:01.670 [Lua] --- 22:01:01.670 [Lua] [LevelAnalysis] set_random_seed( 0) 22:01:01.675 [Lua] [AIInterestPointSystem] Level Seed: 924190630 22:01:01.675 [Lua] 22:01:01.675 [Lua] [entity_system_bag] = table 22:01:01.675 [Lua] [entity_system_bag] = metatable 22:01:01.675 [Lua] [startup_data] = table 22:01:01.675 [Lua] [entity_manager] = table 22:01:01.675 [Lua] [entity_manager] = metatable 22:01:01.675 [Lua] [unit_spawner] = table 22:01:01.675 [Lua] [unit_spawner] = metatable 22:01:01.675 [Lua] [unit_storage] = table 22:01:01.675 [Lua] [unit_storage] = metatable 22:01:01.675 [Lua] [dice_keeper] = table 22:01:01.675 [Lua] [dice_keeper] = metatable 22:01:01.675 [Lua] [is_server] = true (boolean) 22:01:01.675 [Lua] [world] = [World] 22:01:01.675 [Lua] [system_api] = table 22:01:01.675 [Lua] [entity_system] = table 22:01:01.675 [Lua] [entity_system] = metatable 22:01:01.675 [Lua] [network_lobby] = table 22:01:01.675 [Lua] [network_lobby] = metatable 22:01:01.675 [Lua] [profile_synchronizer] = table 22:01:01.675 [Lua] [profile_synchronizer] = metatable 22:01:01.675 [Lua] [level_transition_handler] = table 22:01:01.675 [Lua] [level_transition_handler] = metatable 22:01:01.675 [Lua] [num_local_human_players] = 1 (number) 22:01:01.675 [Lua] [statistics_db] = table 22:01:01.675 [Lua] [statistics_db] = metatable 22:01:01.675 [Lua] [network_server] = table 22:01:01.675 [Lua] [network_server] = metatable 22:01:01.675 [Lua] [input_manager] = table 22:01:01.675 [Lua] [input_manager] = metatable 22:01:01.675 [Lua] [network_clock] = table 22:01:01.675 [Lua] [network_clock] = metatable 22:01:01.675 [Lua] [network_transmit] = table 22:01:01.675 [Lua] [network_transmit] = metatable 22:01:01.675 [Lua] [free_flight_manager] = table 22:01:01.675 [Lua] [free_flight_manager] = metatable 22:01:01.675 [Lua] [network_manager] = table 22:01:01.675 [Lua] [network_manager] = metatable 22:01:01.675 [Lua] [network_event_delegate] = table 22:01:01.675 [Lua] [network_event_delegate] = metatable 22:01:01.675 [Lua] 22:01:01.676 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:01:01.676 [Lua] ignoring extension VersusInteractObjectiveExtension 22:01:01.676 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:01:01.676 [Lua] ignoring extension VersusSocketObjectiveExtension 22:01:01.676 [Lua] ignoring extension VersusTargetObjectiveExtension 22:01:01.676 [Lua] ignoring extension VersusMissionObjectiveExtension 22:01:01.691 [Lua] [AchievementManager] Achievements using the steam platform 22:01:01.691 [Lua] PlayerManager:add_player player_1 22:01:01.714 [Lua] [StateIngame] Level seed: 0 22:01:01.715 [Lua] [LevelAnalysis] set_random_seed( 924190630) 22:01:01.715 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:01:01.715 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:01:01.716 [Lua] [IngameUI] init 22:01:01.723 [SteamVoipClient] select_out(11000010001b326, off) 22:01:01.723 [SteamVoipClient] select_out(11000010280085e, off) 22:01:01.723 [SteamVoipClient] select_out(11000010a4ea9ae, off) 22:01:01.728 [Lua] cb_razer_chroma_setup 22:01:01.759 [Lua] completed 22:01:01.760 [Lua] completed 22:01:01.761 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:01:01.761 [Lua] Set lobby begin: 22:01:01.761 [Lua] Lobby data twitch_enabled = false 22:01:01.761 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:01.761 [Lua] Lobby data num_players = 4 22:01:01.761 [Lua] Lobby data difficulty_tweak = 0 22:01:01.761 [Lua] Lobby data host = 11000010280085e 22:01:01.761 [Lua] Lobby data matchmaking_type = 2 22:01:01.761 [Lua] Lobby data is_private = false 22:01:01.761 [Lua] Lobby data match_started = true 22:01:01.761 [Lua] Lobby data difficulty = normal 22:01:01.761 [Lua] Lobby data player_slot_1 = 0:0 22:01:01.761 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:01.761 [Lua] Lobby data unique_server_name = Nolrach 22:01:01.761 [Lua] Lobby data quick_game = true 22:01:01.761 [Lua] Lobby data country_code = FR 22:01:01.761 [Lua] Lobby data matchmaking = true 22:01:01.762 [Lua] Lobby data power_level = 765 22:01:01.762 [Lua] Lobby data mission_id = dlc_morris_map 22:01:01.762 [Lua] Lobby data mechanism = deus 22:01:01.762 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:01.762 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:01.762 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:01.762 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:01.762 [Lua] Lobby data eac_authorized = true 22:01:01.762 [Lua] Set lobby end. 22:01:01.762 [Lua] CurrentConflictSettings disabled 22:01:01.762 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:01:01.762 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:01:01.762 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:01:01.762 [Lua] [Managers] Calling function on all managers: 22:01:01.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:01:01.773 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame 22:01:01.773 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync 22:01:01.773 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:01:01.773 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:01:01.773 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:01:01.773 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:01:01.813 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae 22:01:01.814 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:01:01.815 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae 22:01:01.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:01:01.815 [Lua] RemotePlayer:create_game_object( ) 3 22:01:01.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync 22:01:01.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers 22:01:01.832 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:01:01.832 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:01:01.832 [Lua] PlayerManager:add_remote_player 11000010001b326 22:01:01.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:01:01.832 [Lua] RemotePlayer:create_game_object( ) 4 22:01:01.847 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:01:01.847 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:01:01.941 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:01:01.941 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:01.941 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:01:01.954 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list. 22:01:01.954 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:01.954 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1 22:01:02.099 [Lua] StateInGameRunning:_game_actually_starts() 22:01:02.099 [Lua] ################################################################################################################# 22:01:02.099 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_tzeentch_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:01:02.099 [Lua] ################################################################################################################# 22:01:02.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 22:01:02.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 22:01:02.194 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 22:01:02.194 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 22:01:02.215 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 22:01:02.220 [Lua] PlayerManager:add_remote_player 110000107b889fd 22:01:02.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:01:02.220 [Lua] RemotePlayer:create_game_object( ) 5 22:01:02.243 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 22:01:02.243 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 22:01:02.243 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:01:02.243 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:01:02.249 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers 22:01:02.249 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame 22:01:02.249 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:01:02.249 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:01:02.249 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 22:01:02.249 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 22:01:02.307 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 22:01:02.307 [Lua] Commit load time data 22:01:02.379 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 22:01:02.379 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:02.379 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 22:01:06.909 [Lua] Set lobby begin: 22:01:06.909 [Lua] Lobby data twitch_enabled = false 22:01:06.909 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:06.909 [Lua] Lobby data num_players = 4 22:01:06.909 [Lua] Lobby data difficulty_tweak = 0 22:01:06.909 [Lua] Lobby data host = 11000010280085e 22:01:06.909 [Lua] Lobby data matchmaking_type = 2 22:01:06.909 [Lua] Lobby data is_private = false 22:01:06.909 [Lua] Lobby data match_started = true 22:01:06.910 [Lua] Lobby data difficulty = normal 22:01:06.910 [Lua] Lobby data player_slot_1 = 0:0 22:01:06.910 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:06.910 [Lua] Lobby data unique_server_name = Nolrach 22:01:06.910 [Lua] Lobby data quick_game = true 22:01:06.910 [Lua] Lobby data country_code = FR 22:01:06.910 [Lua] Lobby data matchmaking = true 22:01:06.910 [Lua] Lobby data power_level = 558 22:01:06.910 [Lua] Lobby data mission_id = dlc_morris_map 22:01:06.910 [Lua] Lobby data mechanism = deus 22:01:06.910 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:06.910 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:06.910 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:06.910 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:06.910 [Lua] Lobby data eac_authorized = true 22:01:06.910 [Lua] Set lobby end. 22:01:09.822 [EACServer] [00:01:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:01:11.911 [Lua] Set lobby begin: 22:01:11.911 [Lua] Lobby data twitch_enabled = false 22:01:11.911 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:11.912 [Lua] Lobby data num_players = 4 22:01:11.912 [Lua] Lobby data difficulty_tweak = 0 22:01:11.912 [Lua] Lobby data host = 11000010280085e 22:01:11.912 [Lua] Lobby data matchmaking_type = 2 22:01:11.912 [Lua] Lobby data is_private = false 22:01:11.912 [Lua] Lobby data match_started = true 22:01:11.912 [Lua] Lobby data difficulty = normal 22:01:11.912 [Lua] Lobby data player_slot_1 = 0:0 22:01:11.912 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:11.912 [Lua] Lobby data unique_server_name = Nolrach 22:01:11.912 [Lua] Lobby data quick_game = true 22:01:11.912 [Lua] Lobby data country_code = FR 22:01:11.912 [Lua] Lobby data matchmaking = true 22:01:11.912 [Lua] Lobby data power_level = 742 22:01:11.912 [Lua] Lobby data mission_id = dlc_morris_map 22:01:11.912 [Lua] Lobby data mechanism = deus 22:01:11.912 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:11.912 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:11.913 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:11.913 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:11.913 [Lua] Lobby data eac_authorized = true 22:01:11.913 [Lua] Set lobby end. 22:01:16.293 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path4, mc:deus, gm:deus, env:0, seed:636149192, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:3 id:1909015936 lt:load_next_level) 22:01:16.293 [Lua] [LevelTransitionHandler] promote_next_level_data 22:01:16.294 [Lua] [NetworkServer] Entering post game 22:01:16.294 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame 22:01:16.294 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InPostGame 22:01:16.294 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:01:16.294 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:01:16.294 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:01:16.294 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 22:01:16.294 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:01:16.294 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:01:16.294 [Save] Saving `save_data` 22:01:16.294 [Lua] gm_event_end_conditions_met true false 22:01:16.294 [Lua] Game won 22:01:16.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:01:16.297 [Save] Save done 22:01:16.297 [Save] Saving `save_data` 22:01:16.298 [Lua] generate_backend_stats 11000010280085e:1 22:01:16.302 [Save] Save done 22:01:16.322 [Lua] PlayFabMirrorBase:_commit_internal nil 22:01:16.322 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:01:16.322 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:01:16.323 [Save] Saving `save_data` 22:01:16.323 [Lua] TRANSITION nil nil load_next_level 22:01:16.323 [Lua] Transition type "load_next_level", is server: true 22:01:16.323 [Lua] [GameNetworkManager] Leaving game... 22:01:16.323 [Lua] [GameNetworkManager] Shutting down game session host. 22:01:16.323 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:01:16.323 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:01:16.323 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.48 22:01:16.325 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:01:16.325 [Lua] commit result success 13 22:01:16.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 22:01:16.325 [Lua] none table: 00000000187CD340 nil 22:01:16.326 [Save] Save done 22:01:16.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 22:01:16.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized 22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized 22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized 22:01:16.808 [Lua] Set lobby begin: 22:01:16.808 [Lua] Lobby data twitch_enabled = false 22:01:16.808 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:16.809 [Lua] Lobby data num_players = 4 22:01:16.809 [Lua] Lobby data difficulty_tweak = 0 22:01:16.809 [Lua] Lobby data host = 11000010280085e 22:01:16.809 [Lua] Lobby data matchmaking_type = 2 22:01:16.809 [Lua] Lobby data is_private = false 22:01:16.809 [Lua] Lobby data match_started = true 22:01:16.809 [Lua] Lobby data difficulty = normal 22:01:16.809 [Lua] Lobby data player_slot_1 = 0:0 22:01:16.809 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:16.809 [Lua] Lobby data unique_server_name = Nolrach 22:01:16.809 [Lua] Lobby data quick_game = true 22:01:16.809 [Lua] Lobby data country_code = FR 22:01:16.809 [Lua] Lobby data matchmaking = true 22:01:16.809 [Lua] Lobby data power_level = 0 22:01:16.809 [Lua] Lobby data mission_id = dlc_morris_map 22:01:16.809 [Lua] Lobby data mechanism = deus 22:01:16.809 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:16.809 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:16.810 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:16.810 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:16.810 [Lua] Lobby data eac_authorized = true 22:01:16.810 [Lua] Set lobby end. 22:01:18.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:01:18.233 [Lua] [Managers] Calling function on all managers: 22:01:18.233 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:01:18.233 [Lua] Clearing all global lookup lists 22:01:18.233 [Lua] [IngamePlayerListUI] - Destroy 22:01:18.234 [Lua] [IngameUI] destroy 22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list. 22:01:18.235 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1 22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:01:18.235 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:01:18.235 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:01:18.236 [Lua] [Managers] Destroying manager group: 22:01:18.237 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:01:18.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InPostGame 22:01:18.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading 22:01:18.237 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:01:18.237 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:01:18.237 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 22:01:18.237 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 22:01:18.237 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:01:18.237 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:01:18.237 [Lua] [Matchmaking] unregister rpcs 22:01:18.237 [Lua] ############### UNLOADING PACKAGES ############### 22:01:18.237 [Lua] [Gamestate] Enter state StateLoading 22:01:18.239 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:01:18.239 [Lua] [Matchmaking] register rpcs 22:01:18.239 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:01:18.239 [Lua] registering RPCs 22:01:18.239 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:01:18.239 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:01:18.239 [Lua] Set lobby begin: 22:01:18.239 [Lua] Lobby data twitch_enabled = false 22:01:18.240 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:18.240 [Lua] Lobby data num_players = 4 22:01:18.240 [Lua] Lobby data difficulty_tweak = 0 22:01:18.240 [Lua] Lobby data host = 11000010280085e 22:01:18.240 [Lua] Lobby data matchmaking_type = 2 22:01:18.240 [Lua] Lobby data is_private = false 22:01:18.240 [Lua] Lobby data match_started = true 22:01:18.240 [Lua] Lobby data difficulty = normal 22:01:18.240 [Lua] Lobby data player_slot_1 = 0:0 22:01:18.240 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:18.240 [Lua] Lobby data unique_server_name = Nolrach 22:01:18.240 [Lua] Lobby data quick_game = true 22:01:18.240 [Lua] Lobby data country_code = FR 22:01:18.240 [Lua] Lobby data matchmaking = true 22:01:18.240 [Lua] Lobby data power_level = 0 22:01:18.240 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:18.240 [Lua] Lobby data mechanism = deus 22:01:18.240 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:18.240 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:18.240 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:18.240 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:18.241 [Lua] Lobby data eac_authorized = true 22:01:18.241 [Lua] Set lobby end. 22:01:18.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:01:18.247 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 22:01:18.247 [Lua] [StateLoading] load_current_level 22:01:18.247 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path4 0 22:01:18.258 [Umbra] Unload tome 22:01:18.273 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path4, async-read, 22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4, pat_forest_slaanesh_path4, async-read, 22:01:18.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 22:01:18.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 22:01:18.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:01:18.430 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae 22:01:18.430 [Lua] ### Received rpc_level_load_started 22:01:18.430 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1909015936 22:01:18.514 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 22:01:18.514 [Lua] ### Received rpc_level_load_started 22:01:18.514 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1909015936 22:01:18.534 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:01:18.534 [Lua] ### Received rpc_level_load_started 22:01:18.534 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1909015936 22:01:19.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:01:19.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:01:19.616 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:01:19.937 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:01:19.937 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:01:19.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 22:01:23.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 22:01:23.273 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 22:01:23.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:01:23.544 [Lua] ### Received rpc_level_loaded 22:01:23.544 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 367 22:01:23.544 [Lua] Peer 11000010a4ea9ae has loaded the level and all enemies are loaded 22:01:23.545 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading 22:01:23.545 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages 22:01:23.562 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages 22:01:23.562 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame 22:01:23.595 [Lua] ### Received rpc_level_loaded 22:01:23.595 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 367 22:01:23.595 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:01:23.596 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:01:23.596 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:01:23.613 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:01:23.613 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:01:23.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:01:23.663 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 22:01:23.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 22:01:24.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 22:01:24.068 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 22:01:24.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 22:01:24.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 22:01:24.322 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common 22:01:24.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4 22:01:24.360 [Umbra] Loading umbra tome '#ID[9ce7b632bf7f5fbb]' 22:01:24.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4 22:01:24.422 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4 22:01:24.439 [Lua] [LevelTransitionHandler] Level load completed! 22:01:24.440 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path4 - level_seed: 636149192 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 22:01:24.458 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:01:24.458 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_ungor=true, chaos_raider=true, beastmen_standard_bearer=true, } 22:01:24.458 [Lua] load_startup_enemy_packages: -------------- 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_spawn 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_troll 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_rat_ogre 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_stormfiend 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_minotaur 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_plague_sorcerer 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_corruptor_sorcerer 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_gutter_runner 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_pack_master 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_poison_wind_globadier 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_ratling_gunner 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_warpfire_thrower 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_vortex_sorcerer 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_standard_bearer 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_vortex 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] critter_rat 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] critter_pig 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_gor 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_storm_vermin 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_ungor_archer 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_plague_monk 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_storm_vermin_with_shield 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_clan_rat 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_loot_rat 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_slave 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_berzerker 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_marauder 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] skaven_clan_rat_with_shield 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_bestigor 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] beastmen_ungor 22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:01:24.458 [Lua] chaos_raider 22:01:24.461 [Lua] ### Received rpc_level_loaded 22:01:24.461 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 367 22:01:24.461 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:01:24.478 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:01:24.478 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:01:24.494 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:01:24.494 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:01:24.495 [Lua] ### Received rpc_level_loaded 22:01:24.495 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 367 22:01:24.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:01:24.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:01:24.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:01:24.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:01:24.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:01:24.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:01:25.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:01:25.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:01:25.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:01:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:01:25.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:01:25.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:01:25.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:01:25.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:01:25.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:01:25.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:01:25.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:01:25.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:01:25.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:01:25.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:01:25.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:01:25.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:01:25.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:01:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:01:26.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:01:26.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:01:26.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:01:26.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:01:26.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:01:26.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:01:26.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:01:26.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:01:26.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:01:26.504 [Lua] ### Received rpc_level_loaded 22:01:26.504 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 367 22:01:26.504 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 22:01:26.505 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 22:01:26.505 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 22:01:26.523 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 22:01:26.523 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 22:01:26.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:01:26.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:01:26.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:01:26.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:01:26.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:01:26.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:01:27.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:01:27.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:01:27.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:01:27.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:01:27.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:01:27.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:01:27.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:01:27.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:01:27.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:01:27.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:01:27.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:01:27.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:01:27.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:01:27.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:01:27.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:01:27.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:01:27.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:01:27.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:01:28.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:01:28.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:01:28.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:01:28.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:01:28.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:01:28.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:01:28.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:01:28.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:01:28.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:01:29.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:01:29.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:01:29.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:01:29.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:01:29.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:01:29.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:01:29.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:01:29.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:01:29.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:01:29.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:01:29.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:01:29.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:01:29.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:01:29.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:01:29.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:01:30.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:01:30.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:01:30.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:01:30.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:01:30.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:01:30.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:01:30.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:01:30.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:01:30.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:01:31.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:01:31.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:01:31.068 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path4 game_mode: deus 22:01:31.068 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:01:31.068 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:01:31.076 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:01:31.168 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:01:31.168 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path4/world 22:01:31.168 [Umbra] Init version: 3.4.15 :: 16 threads 22:01:31.401 [Lua] Async level spawning done 22:01:31.401 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:01:32.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:01:32.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:01:32.378 [Lua] [Matchmaking] unregister rpcs 22:01:32.378 [Lua] Set lobby begin: 22:01:32.378 [Lua] Lobby data twitch_enabled = false 22:01:32.378 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:32.378 [Lua] Lobby data num_players = 4 22:01:32.379 [Lua] Lobby data difficulty_tweak = 0 22:01:32.379 [Lua] Lobby data host = 11000010280085e 22:01:32.379 [Lua] Lobby data matchmaking_type = 2 22:01:32.379 [Lua] Lobby data is_private = false 22:01:32.379 [Lua] Lobby data match_started = true 22:01:32.379 [Lua] Lobby data difficulty = normal 22:01:32.379 [Lua] Lobby data player_slot_1 = 0:0 22:01:32.379 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:32.379 [Lua] Lobby data unique_server_name = Nolrach 22:01:32.379 [Lua] Lobby data quick_game = true 22:01:32.379 [Lua] Lobby data country_code = FR 22:01:32.379 [Lua] Lobby data matchmaking = true 22:01:32.379 [Lua] Lobby data power_level = 0 22:01:32.379 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:32.379 [Lua] Lobby data mechanism = deus 22:01:32.379 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:32.379 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:32.379 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:32.380 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:32.380 [Lua] Lobby data eac_authorized = true 22:01:32.380 [Lua] Set lobby end. 22:01:32.380 [Lua] [Managers] Destroying manager group: 22:01:32.380 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 22:01:32.380 [Lua] [Gamestate] Enter StateIngame HOST 22:01:32.381 [Lua] <>level = pat_forest_slaanesh_path4<> 22:01:32.381 [Lua] [StateIngame] Server ingame 22:01:32.384 [Lua] Set lobby begin: 22:01:32.384 [Lua] Lobby data twitch_enabled = false 22:01:32.385 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:32.385 [Lua] Lobby data num_players = 4 22:01:32.385 [Lua] Lobby data difficulty_tweak = 3 22:01:32.385 [Lua] Lobby data host = 11000010280085e 22:01:32.385 [Lua] Lobby data matchmaking_type = 2 22:01:32.385 [Lua] Lobby data is_private = false 22:01:32.385 [Lua] Lobby data match_started = true 22:01:32.385 [Lua] Lobby data difficulty = hardest 22:01:32.385 [Lua] Lobby data player_slot_1 = 0:0 22:01:32.385 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:32.385 [Lua] Lobby data unique_server_name = Nolrach 22:01:32.385 [Lua] Lobby data quick_game = true 22:01:32.385 [Lua] Lobby data country_code = FR 22:01:32.385 [Lua] Lobby data matchmaking = true 22:01:32.385 [Lua] Lobby data power_level = 0 22:01:32.385 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:32.385 [Lua] Lobby data mechanism = deus 22:01:32.385 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:32.385 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:32.386 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:32.386 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:32.386 [Lua] Lobby data eac_authorized = true 22:01:32.386 [Lua] Set lobby end. 22:01:32.386 [Lua] [Matchmaking] register rpcs 22:01:32.386 [Lua] GameNetworkManager:init... creating game session 22:01:32.386 [Lua] Host GameSession.make_game_session_host with session: 22:01:32.386 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:01:32.386 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:01:32.386 [Lua] [GameNetworkManager] self.is_server = true 22:01:32.386 [Network] Setting artificial MTU limit to 65536 22:01:32.393 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:01:32.393 [Lua] pacing=deus_default 22:01:32.393 [Lua] locked_func_name=beastmen 22:01:32.393 [Lua] roaming=nil 22:01:32.393 [Lua] specials=deus_skaven_beastmen 22:01:32.393 [Lua] contained_breeds=nil 22:01:32.393 [Lua] debug_color=orange 22:01:32.393 [Lua] disabled=false 22:01:32.393 [Lua] pack_spawning=deus_skaven_beastmen 22:01:32.393 [Lua] factions=nil 22:01:32.393 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:01:32.393 [Lua] boss=deus_skaven_beastmen 22:01:32.393 [Lua] horde=deus_beastmen 22:01:32.393 [Lua] name=deus_skaven_beastmen 22:01:32.393 [Lua] intensity=deus_default 22:01:32.393 [Lua] --- 22:01:32.393 [Lua] [LevelAnalysis] set_random_seed( 636149192) 22:01:32.399 [Lua] [AIInterestPointSystem] Level Seed: 636149192 22:01:32.399 [Lua] 22:01:32.399 [Lua] [entity_system_bag] = table 22:01:32.399 [Lua] [entity_system_bag] = metatable 22:01:32.399 [Lua] [startup_data] = table 22:01:32.399 [Lua] [entity_manager] = table 22:01:32.399 [Lua] [entity_manager] = metatable 22:01:32.399 [Lua] [unit_spawner] = table 22:01:32.399 [Lua] [unit_spawner] = metatable 22:01:32.399 [Lua] [unit_storage] = table 22:01:32.399 [Lua] [unit_storage] = metatable 22:01:32.399 [Lua] [dice_keeper] = table 22:01:32.399 [Lua] [dice_keeper] = metatable 22:01:32.399 [Lua] [is_server] = true (boolean) 22:01:32.399 [Lua] [world] = [World] 22:01:32.399 [Lua] [system_api] = table 22:01:32.399 [Lua] [entity_system] = table 22:01:32.399 [Lua] [entity_system] = metatable 22:01:32.399 [Lua] [network_lobby] = table 22:01:32.399 [Lua] [network_lobby] = metatable 22:01:32.399 [Lua] [profile_synchronizer] = table 22:01:32.399 [Lua] [profile_synchronizer] = metatable 22:01:32.399 [Lua] [level_transition_handler] = table 22:01:32.399 [Lua] [level_transition_handler] = metatable 22:01:32.399 [Lua] [num_local_human_players] = 1 (number) 22:01:32.399 [Lua] [statistics_db] = table 22:01:32.399 [Lua] [statistics_db] = metatable 22:01:32.399 [Lua] [network_server] = table 22:01:32.399 [Lua] [network_server] = metatable 22:01:32.399 [Lua] [input_manager] = table 22:01:32.399 [Lua] [input_manager] = metatable 22:01:32.399 [Lua] [network_clock] = table 22:01:32.399 [Lua] [network_clock] = metatable 22:01:32.399 [Lua] [network_transmit] = table 22:01:32.399 [Lua] [network_transmit] = metatable 22:01:32.399 [Lua] [free_flight_manager] = table 22:01:32.399 [Lua] [free_flight_manager] = metatable 22:01:32.399 [Lua] [network_manager] = table 22:01:32.399 [Lua] [network_manager] = metatable 22:01:32.399 [Lua] [network_event_delegate] = table 22:01:32.399 [Lua] [network_event_delegate] = metatable 22:01:32.399 [Lua] 22:01:32.400 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:01:32.400 [Lua] ignoring extension VersusInteractObjectiveExtension 22:01:32.400 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:01:32.400 [Lua] ignoring extension VersusSocketObjectiveExtension 22:01:32.400 [Lua] ignoring extension VersusTargetObjectiveExtension 22:01:32.400 [Lua] ignoring extension VersusMissionObjectiveExtension 22:01:32.401 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:01:32.423 [Lua] [AchievementManager] Achievements using the steam platform 22:01:32.424 [Lua] PlayerManager:add_player player_1 22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn 22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn 22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn 22:01:32.502 [Lua] [StateIngame] Level seed: 636149192 22:01:32.512 [Lua] [LevelAnalysis] set_random_seed( 636149192) 22:01:32.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:01:32.515 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:01:32.516 [Lua] [IngameUI] init 22:01:32.531 [SteamVoipClient] select_out(11000010001b326, off) 22:01:32.531 [SteamVoipClient] select_out(11000010280085e, off) 22:01:32.531 [SteamVoipClient] select_out(11000010a4ea9ae, off) 22:01:32.536 [Lua] cb_razer_chroma_setup 22:01:32.569 [Lua] completed 22:01:32.569 [Lua] completed 22:01:32.570 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:01:32.570 [Lua] Set lobby begin: 22:01:32.570 [Lua] Lobby data twitch_enabled = false 22:01:32.570 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:32.571 [Lua] Lobby data num_players = 4 22:01:32.571 [Lua] Lobby data difficulty_tweak = 3 22:01:32.571 [Lua] Lobby data host = 11000010280085e 22:01:32.571 [Lua] Lobby data matchmaking_type = 2 22:01:32.571 [Lua] Lobby data is_private = false 22:01:32.571 [Lua] Lobby data match_started = true 22:01:32.571 [Lua] Lobby data difficulty = hardest 22:01:32.571 [Lua] Lobby data player_slot_1 = 0:0 22:01:32.571 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:32.571 [Lua] Lobby data unique_server_name = Nolrach 22:01:32.571 [Lua] Lobby data quick_game = true 22:01:32.571 [Lua] Lobby data country_code = FR 22:01:32.571 [Lua] Lobby data matchmaking = true 22:01:32.571 [Lua] Lobby data power_level = 765 22:01:32.571 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:32.571 [Lua] Lobby data mechanism = deus 22:01:32.571 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:32.571 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:32.571 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:32.572 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:32.572 [Lua] Lobby data eac_authorized = true 22:01:32.572 [Lua] Set lobby end. 22:01:32.572 [Lua] CurrentConflictSettings deus_skaven_beastmen 22:01:32.572 [Lua] [ConflictDirector] conflict_director is ai_ready 22:01:32.572 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:01:32.573 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 84.828544616699219 22:01:32.574 [Lua] [waypoints] = table 22:01:32.574 [Lua] [astar_points] = table 22:01:32.574 [Lua] [travel_dist] = 84.828547298908234 (number) 22:01:32.574 [Lua] [one_directional] = false (boolean) 22:01:32.574 [Lua] [id] = boss_1 (string) 22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031 22:01:32.574 [Lua] [waypoints] = table 22:01:32.574 [Lua] [astar_points] = table 22:01:32.574 [Lua] [travel_dist] = 131.51008254289627 (number) 22:01:32.574 [Lua] [one_directional] = false (boolean) 22:01:32.574 [Lua] [id] = boss_4 (string) 22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 310.36795043945312 22:01:32.574 [Lua] [waypoints] = table 22:01:32.574 [Lua] [astar_points] = table 22:01:32.574 [Lua] [travel_dist] = 310.36793887615204 (number) 22:01:32.574 [Lua] [one_directional] = false (boolean) 22:01:32.574 [Lua] [id] = boss_2 (string) 22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 370.15374755859375 22:01:32.574 [Lua] [waypoints] = table 22:01:32.574 [Lua] [astar_points] = table 22:01:32.574 [Lua] [travel_dist] = 370.1537609398365 (number) 22:01:32.574 [Lua] [one_directional] = false (boolean) 22:01:32.574 [Lua] [id] = boss_3 (string) 22:01:32.575 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:01:32.575 [Lua] Forming navigation groups in one frame 22:01:32.575 [Lua] Forming navigation groups 22:01:32.607 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999698048 22:01:32.686 [Lua] NavigationGroupManager -> calulation time B: 0.079000000000178261 22:01:32.686 [Lua] number of nav groups: 104 22:01:32.687 [Lua] number of refined nav groups : 67 22:01:32.691 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 22:01:32.692 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.69157580696046 Normalized coefficient: 1.2409806504376071 22:01:32.699 [Lua] -------------> JOW Perfect-density 0.45000000000000001 Sum density 0.25789594650268555 Normalized coefficient: 1.7448897747422099 22:01:32.708 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path4 22:01:32.708 [Lua] [LevelAnalysis] This level has a total main-path length of 399.809 meters. 22:01:32.708 [Lua] [LevelAnalysis] num_event_places_f: 0.23320611254374185 , num_event_places: 0 , trailing_event_fraction: 0.23320611254374185 , num_events: 0 22:01:32.708 [Lua] [LevelAnalysis] Level path distance: 399.80916881561279 22:01:32.709 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:01:32.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:01:32.715 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8 22:01:32.715 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031 22:01:32.715 [Lua] [waypoints] = table 22:01:32.715 [Lua] [astar_points] = table 22:01:32.715 [Lua] [travel_dist] = 131.51008254289627 (number) 22:01:32.715 [Lua] [one_directional] = false (boolean) 22:01:32.715 [Lua] [id] = boss_4 (string) 22:01:32.715 [Lua] Adding main path event: Vector3Box(-87.3613, 39.4089, 15.56) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000E1F7A30 22:01:32.715 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:01:32.715 [Lua] [Managers] Calling function on all managers: 22:01:32.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:01:32.745 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame 22:01:32.745 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync 22:01:32.745 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:01:32.745 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:01:32.745 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:01:32.745 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:01:32.943 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae 22:01:32.946 [Lua] Breedfreezer (server) starting a hot join sync 22:01:32.946 [Lua] packing 0 units of breed chaos_marauder 22:01:32.946 [Lua] packing 0 units of breed skaven_clan_rat 22:01:32.946 [Lua] packing 0 units of breed skaven_storm_vermin 22:01:32.946 [Lua] packing 0 units of breed skaven_slave 22:01:32.946 [Lua] packing 0 units of breed beastmen_ungor_archer 22:01:32.946 [Lua] packing 0 units of breed chaos_raider 22:01:32.946 [Lua] packing 0 units of breed chaos_berzerker 22:01:32.946 [Lua] packing 0 units of breed beastmen_bestigor 22:01:32.946 [Lua] packing 0 units of breed beastmen_ungor 22:01:32.946 [Lua] packing 0 units of breed skaven_plague_monk 22:01:32.946 [Lua] packing 0 units of breed beastmen_gor 22:01:32.946 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:01:32.946 [Lua] 22:01:32.946 [Lua] [1] = 1 (number) 22:01:32.946 [Lua] [2] = 0 (number) 22:01:32.946 [Lua] [3] = 1 (number) 22:01:32.946 [Lua] [4] = 0 (number) 22:01:32.946 [Lua] [5] = 1 (number) 22:01:32.946 [Lua] [6] = 0 (number) 22:01:32.946 [Lua] [7] = 1 (number) 22:01:32.946 [Lua] [8] = 0 (number) 22:01:32.946 [Lua] [9] = 1 (number) 22:01:32.946 [Lua] [10] = 0 (number) 22:01:32.946 [Lua] [11] = 1 (number) 22:01:32.946 [Lua] [12] = 0 (number) 22:01:32.946 [Lua] [13] = 1 (number) 22:01:32.946 [Lua] [14] = 0 (number) 22:01:32.946 [Lua] [15] = 1 (number) 22:01:32.946 [Lua] [16] = 0 (number) 22:01:32.946 [Lua] [17] = 1 (number) 22:01:32.946 [Lua] [18] = 0 (number) 22:01:32.947 [Lua] [19] = 1 (number) 22:01:32.947 [Lua] [20] = 0 (number) 22:01:32.947 [Lua] [21] = 1 (number) 22:01:32.947 [Lua] [22] = 0 (number) 22:01:32.947 [Lua] 22:01:32.947 [Lua] 22:01:32.947 [Lua] 22:01:32.947 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:01:32.951 [Lua] Breedfreezer (server) starting a hot join sync 22:01:32.951 [Lua] packing 0 units of breed chaos_marauder 22:01:32.951 [Lua] packing 0 units of breed skaven_clan_rat 22:01:32.951 [Lua] packing 0 units of breed skaven_storm_vermin 22:01:32.951 [Lua] packing 0 units of breed skaven_slave 22:01:32.951 [Lua] packing 0 units of breed beastmen_ungor_archer 22:01:32.951 [Lua] packing 0 units of breed chaos_raider 22:01:32.951 [Lua] packing 0 units of breed chaos_berzerker 22:01:32.951 [Lua] packing 0 units of breed beastmen_bestigor 22:01:32.951 [Lua] packing 0 units of breed beastmen_ungor 22:01:32.951 [Lua] packing 0 units of breed skaven_plague_monk 22:01:32.951 [Lua] packing 0 units of breed beastmen_gor 22:01:32.951 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:01:32.951 [Lua] 22:01:32.951 [Lua] [1] = 1 (number) 22:01:32.951 [Lua] [2] = 0 (number) 22:01:32.951 [Lua] [3] = 1 (number) 22:01:32.951 [Lua] [4] = 0 (number) 22:01:32.951 [Lua] [5] = 1 (number) 22:01:32.951 [Lua] [6] = 0 (number) 22:01:32.951 [Lua] [7] = 1 (number) 22:01:32.951 [Lua] [8] = 0 (number) 22:01:32.951 [Lua] [9] = 1 (number) 22:01:32.951 [Lua] [10] = 0 (number) 22:01:32.951 [Lua] [11] = 1 (number) 22:01:32.951 [Lua] [12] = 0 (number) 22:01:32.951 [Lua] [13] = 1 (number) 22:01:32.951 [Lua] [14] = 0 (number) 22:01:32.951 [Lua] [15] = 1 (number) 22:01:32.951 [Lua] [16] = 0 (number) 22:01:32.951 [Lua] [17] = 1 (number) 22:01:32.951 [Lua] [18] = 0 (number) 22:01:32.951 [Lua] [19] = 1 (number) 22:01:32.951 [Lua] [20] = 0 (number) 22:01:32.951 [Lua] [21] = 1 (number) 22:01:32.951 [Lua] [22] = 0 (number) 22:01:32.951 [Lua] 22:01:32.951 [Lua] 22:01:32.951 [Lua] 22:01:32.952 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae 22:01:32.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:01:32.952 [Lua] RemotePlayer:create_game_object( ) 9 22:01:32.976 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync 22:01:32.976 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers 22:01:32.976 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:01:32.976 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:01:32.976 [Lua] PlayerManager:add_remote_player 11000010001b326 22:01:32.976 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 22:01:32.976 [Lua] RemotePlayer:create_game_object( ) 10 22:01:33.001 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:01:33.001 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:01:33.107 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:01:33.107 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:33.107 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:01:33.107 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list. 22:01:33.107 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:33.107 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1 22:01:35.887 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 22:01:35.887 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 22:01:35.895 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 22:01:35.902 [Lua] Breedfreezer (server) starting a hot join sync 22:01:35.902 [Lua] packing 0 units of breed chaos_marauder 22:01:35.902 [Lua] packing 0 units of breed skaven_clan_rat 22:01:35.902 [Lua] packing 0 units of breed skaven_storm_vermin 22:01:35.902 [Lua] packing 0 units of breed skaven_slave 22:01:35.902 [Lua] packing 0 units of breed beastmen_ungor_archer 22:01:35.902 [Lua] packing 0 units of breed chaos_raider 22:01:35.902 [Lua] packing 0 units of breed chaos_berzerker 22:01:35.902 [Lua] packing 0 units of breed beastmen_bestigor 22:01:35.902 [Lua] packing 0 units of breed beastmen_ungor 22:01:35.902 [Lua] packing 0 units of breed skaven_plague_monk 22:01:35.902 [Lua] packing 0 units of breed beastmen_gor 22:01:35.902 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:01:35.902 [Lua] 22:01:35.902 [Lua] [1] = 1 (number) 22:01:35.902 [Lua] [2] = 0 (number) 22:01:35.902 [Lua] [3] = 1 (number) 22:01:35.902 [Lua] [4] = 0 (number) 22:01:35.902 [Lua] [5] = 1 (number) 22:01:35.902 [Lua] [6] = 0 (number) 22:01:35.902 [Lua] [7] = 1 (number) 22:01:35.902 [Lua] [8] = 0 (number) 22:01:35.902 [Lua] [9] = 1 (number) 22:01:35.902 [Lua] [10] = 0 (number) 22:01:35.902 [Lua] [11] = 1 (number) 22:01:35.902 [Lua] [12] = 0 (number) 22:01:35.902 [Lua] [13] = 1 (number) 22:01:35.902 [Lua] [14] = 0 (number) 22:01:35.902 [Lua] [15] = 1 (number) 22:01:35.902 [Lua] [16] = 0 (number) 22:01:35.902 [Lua] [17] = 1 (number) 22:01:35.902 [Lua] [18] = 0 (number) 22:01:35.902 [Lua] [19] = 1 (number) 22:01:35.902 [Lua] [20] = 0 (number) 22:01:35.902 [Lua] [21] = 1 (number) 22:01:35.902 [Lua] [22] = 0 (number) 22:01:35.902 [Lua] 22:01:35.902 [Lua] 22:01:35.902 [Lua] 22:01:35.903 [Lua] PlayerManager:add_remote_player 110000107b889fd 22:01:35.903 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 22:01:35.903 [Lua] RemotePlayer:create_game_object( ) 11 22:01:35.925 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 22:01:35.925 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 22:01:35.925 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:01:35.925 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:01:35.929 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers 22:01:35.929 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame 22:01:35.929 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:01:35.929 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:01:35.929 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 22:01:35.929 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 22:01:35.934 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-132.568, 148.719, 49.098), Vector4(0, 0, 0.999923, -0.012432)) 22:01:35.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.70444444444444443) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:35.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.70444444444444443) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:35.947 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:01:35.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13 22:01:35.959 [Lua] Switching ConflictSettings: to: deus_beastmen 22:01:35.959 [Lua] pacing=deus_beastmen 22:01:35.959 [Lua] locked_func_name=beastmen 22:01:35.959 [Lua] roaming=nil 22:01:35.959 [Lua] specials=deus_beastmen 22:01:35.959 [Lua] debug_color=purple 22:01:35.959 [Lua] contained_breeds=nil 22:01:35.959 [Lua] pack_spawning=deus_beastmen 22:01:35.959 [Lua] disabled=false 22:01:35.959 [Lua] factions=nil 22:01:35.959 [Lua] boss=deus_beastmen 22:01:35.959 [Lua] horde=deus_beastmen 22:01:35.959 [Lua] name=deus_beastmen 22:01:35.959 [Lua] intensity=deus_default 22:01:35.959 [Lua] --- 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c52940 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c52940 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00ea8d80 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00ea8d80 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f91ee90 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f91ee90 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ca5f770 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ca5f770 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17a02c50 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17a02c50 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cc7d0e0 22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cc7d0e0 22:01:36.073 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:36.073 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:01:36.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 22:01:36.075 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:01:36.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:36.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010a4ea9ae go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:36.076 [Lua] [NetworkServer] Peer 11000010a4ea9ae spawned player. 22:01:36.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 22:01:36.078 [Lua] PlayerManager:assign_unit_ownership Konradus 11000010a4ea9ae 1 22:01:36.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.94333333333333336) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 22:01:36.090 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 22:01:36.160 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:01:36.160 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 22:01:36.161 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 22:01:36.161 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 22:01:36.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 22:01:36.162 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:01:36.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:01:36.318 [Lua] StateInGameRunning:_game_actually_starts() 22:01:36.320 [Lua] ################################################################################################################# 22:01:36.320 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_forest_slaanesh_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:01:36.320 [Lua] ################################################################################################################# 22:01:36.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 22:01:36.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 22:01:36.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 22:01:36.521 [Lua] Commit load time data 22:01:37.511 [Lua] Set lobby begin: 22:01:37.511 [Lua] Lobby data twitch_enabled = false 22:01:37.511 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:37.511 [Lua] Lobby data num_players = 4 22:01:37.511 [Lua] Lobby data difficulty_tweak = 3 22:01:37.511 [Lua] Lobby data host = 11000010280085e 22:01:37.511 [Lua] Lobby data matchmaking_type = 2 22:01:37.511 [Lua] Lobby data is_private = false 22:01:37.511 [Lua] Lobby data match_started = true 22:01:37.511 [Lua] Lobby data difficulty = hardest 22:01:37.511 [Lua] Lobby data player_slot_1 = 0:0 22:01:37.512 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:37.512 [Lua] Lobby data unique_server_name = Nolrach 22:01:37.512 [Lua] Lobby data quick_game = true 22:01:37.512 [Lua] Lobby data country_code = FR 22:01:37.512 [Lua] Lobby data matchmaking = true 22:01:37.512 [Lua] Lobby data power_level = 558 22:01:37.512 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:37.512 [Lua] Lobby data mechanism = deus 22:01:37.512 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:37.512 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:37.512 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:37.512 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:37.512 [Lua] Lobby data eac_authorized = true 22:01:37.512 [Lua] Set lobby end. 22:01:42.581 [Lua] Set lobby begin: 22:01:42.581 [Lua] Lobby data twitch_enabled = false 22:01:42.581 [Lua] Lobby data selected_mission_id = journey_ruin 22:01:42.581 [Lua] Lobby data num_players = 4 22:01:42.581 [Lua] Lobby data difficulty_tweak = 3 22:01:42.581 [Lua] Lobby data host = 11000010280085e 22:01:42.581 [Lua] Lobby data matchmaking_type = 2 22:01:42.581 [Lua] Lobby data is_private = false 22:01:42.581 [Lua] Lobby data match_started = true 22:01:42.581 [Lua] Lobby data difficulty = hardest 22:01:42.581 [Lua] Lobby data player_slot_1 = 0:0 22:01:42.581 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:01:42.582 [Lua] Lobby data unique_server_name = Nolrach 22:01:42.582 [Lua] Lobby data quick_game = true 22:01:42.582 [Lua] Lobby data country_code = FR 22:01:42.582 [Lua] Lobby data matchmaking = true 22:01:42.582 [Lua] Lobby data power_level = 742 22:01:42.582 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:01:42.582 [Lua] Lobby data mechanism = deus 22:01:42.582 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:01:42.582 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:01:42.582 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:01:42.582 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:01:42.582 [Lua] Lobby data eac_authorized = true 22:01:42.582 [Lua] Set lobby end. 22:01:52.671 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:01:52.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 22:01:52.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 22:01:52.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:01:52.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:01:52.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:01:52.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:01:52.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:01:52.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 22:01:52.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:01:52.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:01:52.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:01:56.453 [Lua] Players are leaving the safe zone 22:01:57.692 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:01:57.692 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 22:01:57.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:01:57.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:01:57.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:01:57.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:01:57.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:01:57.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:01:57.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:01:57.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:02:01.997 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 22:02:01.997 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 22:02:02.018 [Lua] > starting new spline, using new navbot: standard , id: boss_4 22:02:02.068 [Lua] > spline completed boss_4 retries: 0 22:02:02.388 [Lua] Init group template: spline_patrol 22:02:02.741 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:02:02.741 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:02:02.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:02:02.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:02:02.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:02:02.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:02:02.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:02:02.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:02:02.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:02:02.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:02:04.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:02:04.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 22:02:04.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:02:04.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:02:07.767 [Lua] Set lobby begin: 22:02:07.767 [Lua] Lobby data twitch_enabled = false 22:02:07.767 [Lua] Lobby data selected_mission_id = journey_ruin 22:02:07.767 [Lua] Lobby data num_players = 4 22:02:07.767 [Lua] Lobby data difficulty_tweak = 3 22:02:07.767 [Lua] Lobby data host = 11000010280085e 22:02:07.767 [Lua] Lobby data matchmaking_type = 2 22:02:07.767 [Lua] Lobby data is_private = false 22:02:07.767 [Lua] Lobby data match_started = true 22:02:07.767 [Lua] Lobby data difficulty = hardest 22:02:07.767 [Lua] Lobby data player_slot_1 = 0:0 22:02:07.767 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:02:07.767 [Lua] Lobby data unique_server_name = Nolrach 22:02:07.767 [Lua] Lobby data quick_game = true 22:02:07.767 [Lua] Lobby data country_code = FR 22:02:07.767 [Lua] Lobby data matchmaking = true 22:02:07.767 [Lua] Lobby data power_level = 755 22:02:07.768 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:02:07.768 [Lua] Lobby data mechanism = deus 22:02:07.768 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:02:07.768 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:02:07.768 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:02:07.768 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:02:07.768 [Lua] Lobby data eac_authorized = true 22:02:07.768 [Lua] Set lobby end. 22:02:07.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:02:07.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, DeusChestPreloadSystem 22:02:10.343 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 22:02:10.894 [Lua] [DeusChestExtension] equipped: 22:02:10.894 [Lua] 22:02:10.894 [Lua] [backend_id] = es_dual_wield_hammer_sworda15d6a68-afdc-4938-9ed3-3ee726398727 (string) 22:02:10.894 [Lua] [power_level] = 700 (number) 22:02:10.894 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string) 22:02:10.894 [Lua] [traits] = table 22:02:10.894 [Lua] [skin] = es_dual_wield_hammer_sword_skin_02_runed_01 (string) 22:02:10.894 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:02:10.894 [Lua] [properties] = table 22:02:10.894 [Lua] [key] = es_dual_wield_hammer_sword (string) 22:02:10.894 [Lua] [rarity] = unique (string) 22:02:10.894 [Lua] [data] = table 22:02:10.894 [Lua] 22:02:10.903 [Lua] min_height 367.37326049804688 22:02:10.914 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read, 22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read, 22:02:10.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer 22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer 22:02:11.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:02:11.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:02:11.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:02:11.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:02:11.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:02:11.718 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 22:02:12.859 [Lua] Set lobby begin: 22:02:12.859 [Lua] Lobby data twitch_enabled = false 22:02:12.859 [Lua] Lobby data selected_mission_id = journey_ruin 22:02:12.859 [Lua] Lobby data num_players = 4 22:02:12.859 [Lua] Lobby data difficulty_tweak = 3 22:02:12.859 [Lua] Lobby data host = 11000010280085e 22:02:12.860 [Lua] Lobby data matchmaking_type = 2 22:02:12.860 [Lua] Lobby data is_private = false 22:02:12.860 [Lua] Lobby data match_started = true 22:02:12.860 [Lua] Lobby data difficulty = hardest 22:02:12.860 [Lua] Lobby data player_slot_1 = 0:0 22:02:12.860 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:02:12.860 [Lua] Lobby data unique_server_name = Nolrach 22:02:12.860 [Lua] Lobby data quick_game = true 22:02:12.860 [Lua] Lobby data country_code = FR 22:02:12.860 [Lua] Lobby data matchmaking = true 22:02:12.860 [Lua] Lobby data power_level = 760 22:02:12.860 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:02:12.860 [Lua] Lobby data mechanism = deus 22:02:12.860 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:02:12.860 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:02:12.860 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:02:12.860 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:02:12.861 [Lua] Lobby data eac_authorized = true 22:02:12.861 [Lua] Set lobby end. 22:02:15.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:15.256 [Lua] Spline already found! 22:02:15.301 [Lua] Init group template: spline_patrol 22:02:15.950 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 22:02:15.960 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized 22:02:19.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata 22:02:19.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata 22:02:19.983 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010001b326, connection_key=1, breed_name=chaos_greed_pinata) 22:02:20.003 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010a4ea9ae, connection_key=4, breed_name=chaos_greed_pinata) 22:02:20.083 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000107b889fd, connection_key=3, breed_name=chaos_greed_pinata) 22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:20.888 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:20.913 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:20.937 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:20.963 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:21.952 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:23.143 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:24.896 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:25.596 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:26.162 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:28.989 [Lua] 1 22:02:31.480 [Lua] ready to jump failed 22:02:33.354 [Lua] ready to jump failed 22:02:34.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:34.599 [Lua] Spline already found! 22:02:34.602 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-57.2284, 26.9569, 18.7309) 22:02:34.665 [Lua] Init group template: spline_patrol 22:02:37.040 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:02:37.984 [Lua] 1 22:02:38.800 [Lua] 1 22:02:41.527 [Lua] ready to jump failed 22:02:42.681 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:43.477 [Lua] 1 22:02:43.510 [Lua] 1 22:02:43.810 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:44.604 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:47.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:53.394 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:53.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:53.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 22:02:54.343 [Lua] 1 22:02:54.812 [Lua] 1 22:02:57.961 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:02:58.353 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:02:58.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:02:58.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:02:58.546 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:58.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 22:02:58.563 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem 22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 22:02:58.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem 22:02:58.565 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:58.565 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:02:58.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:02:58.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:02:58.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:02:58.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:02:58.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:03:01.611 [Lua] 1 22:03:02.272 [Lua] 1 22:03:02.965 [Lua] 1 22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:03.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:03:03.592 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:03:03.618 [Lua] 1 22:03:03.619 [Lua] 1 22:03:03.619 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:03.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:03.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:03.712 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:03.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:03:03.904 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:04.782 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:06.284 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:06.465 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:06.896 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:07.279 [Lua] 1 22:03:07.639 [Lua] 1 22:03:08.457 [Lua] 1 22:03:08.666 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:08.736 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:03:08.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:03:08.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:08.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:03:08.783 [Lua] [PackageManager] Force_load: wwise/bow 22:03:08.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:08.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:08.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:08.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:08.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:08.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:09.092 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:09.822 [EACServer] [00:03:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:03:10.708 [Lua] 1 22:03:11.210 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:11.995 [Lua] 1 22:03:13.143 [Lua] 1 22:03:13.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:13.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:03:13.774 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:13.791 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 22:03:13.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 22:03:13.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 22:03:13.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:03:13.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:03:13.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:03:13.934 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:03:14.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:03:14.009 [Lua] [PackageManager] Force_load: wwise/drakegun 22:03:17.810 [Lua] simple los failed 22:03:18.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:03:18.760 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:03:18.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 22:03:18.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 22:03:18.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:03:18.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:03:19.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 22:03:20.116 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:20.131 [Lua] ready to jump failed 22:03:23.815 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:23.815 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:23.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:23.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:03:23.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:03:23.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 22:03:23.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:03:23.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:03:23.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:03:23.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:03:23.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:03:23.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 22:03:24.564 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:26.812 [Lua] 1 22:03:26.850 [Lua] 1 22:03:28.288 [Lua] Coordinated attack! 22:03:28.887 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:28.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem 22:03:28.903 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 22:03:28.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 22:03:28.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 22:03:28.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:29.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:29.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:03:29.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:03:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:03:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 22:03:29.103 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:03:29.163 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118] 22:03:29.163 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 22:03:29.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:03:29.185 [Lua] [PackageManager] Force_load: wwise/staff 22:03:29.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:03:29.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:03:29.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 22:03:29.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:03:29.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:03:29.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 22:03:29.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:03:29.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:03:29.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p 22:03:33.637 [Lua] 1 22:03:33.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem 22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 22:03:33.929 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 22:03:33.929 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:38.209 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275] 22:03:38.901 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:38.923 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:03:38.923 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:03:38.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:03:38.971 [Lua] [PackageManager] Force_load: wwise/bow 22:03:38.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:03:39.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:03:39.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:03:39.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:39.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:39.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:03:39.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:39.073 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:39.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:39.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 22:03:39.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:03:39.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:03:39.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:03:39.303 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:40.038 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:40.110 [Lua] 1 22:03:40.496 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:41.075 [Lua] 1 22:03:42.482 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:43.948 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:43.948 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem 22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 22:03:49.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:03:49.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 22:03:49.018 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:03:49.018 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:03:49.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem 22:03:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:49.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:03:49.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 22:03:49.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 22:03:49.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 22:03:49.105 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:03:49.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:03:49.156 [Lua] [PackageManager] Force_load: wwise/drakegun 22:03:50.636 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:51.657 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:54.111 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:03:54.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:03:54.549 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:55.095 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:55.159 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 22:03:55.259 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:55.640 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:55.883 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:03:56.945 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:56.945 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:58.334 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:58.335 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:58.335 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:58.726 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:58.762 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:03:59.303 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:04.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 22:04:04.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 22:04:04.121 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:04:11.127 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:04:13.225 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:13.614 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:13.900 [Lua] 1 22:04:14.443 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:14.589 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:04:14.590 [Lua] 1 22:04:14.773 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:15.346 [Lua] 2 22:04:15.625 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:16.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 38, name: `unknown` 22:04:16.147 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:16.792 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:16.898 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:04:16.932 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 22:04:17.349 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:19.817 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:04:23.840 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:04:24.663 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:25.171 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:25.957 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:26.719 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:27.853 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:04:32.952 [Lua] 1 22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:34.113 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:34.113 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:34.191 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:35.269 [Lua] 1 22:04:39.524 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:40.067 [Lua] 1 22:04:40.068 [Lua] 1 22:04:40.068 [Lua] 1 22:04:40.104 [Lua] 1 22:04:40.104 [Lua] 1 22:04:40.258 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:40.945 [Lua] 3 22:04:42.323 [Lua] 1 22:04:47.524 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:04:47.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c76c560 22:04:48.866 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:49.655 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:50.143 [Lua] nil 22:04:50.224 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:50.932 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:51.345 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:51.822 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:52.030 [Lua] Destroying unit since outside mesh or world 22:04:53.029 [Lua] 1 22:04:53.030 [Lua] 2 22:04:53.045 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:53.589 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:54.195 [Lua] min_height 160 22:04:54.195 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:04:54.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c76c560 22:04:54.943 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:04:55.471 [Lua] 1 22:04:55.590 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:04:56.446 [Lua] nil 22:04:59.043 [Lua] 1 22:05:00.192 [Lua] 1 22:05:00.882 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:01.892 [Lua] 1 22:05:02.341 [Lua] 1 22:05:02.894 [Lua] 1 22:05:03.338 [Lua] 1 22:05:04.178 [Lua] 1 22:05:05.211 [Lua] 1 22:05:05.428 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:09.822 [EACServer] [00:05:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:05:14.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:05:14.578 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:05:14.589 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:05:14.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 22:05:15.113 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:05:15.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 22:05:15.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read, 22:05:15.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 22:05:15.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer 22:05:15.132 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 22:05:15.511 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:17.166 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:18.433 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:18.960 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:19.097 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:19.217 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:19.435 [Lua] Set lobby begin: 22:05:19.435 [Lua] Lobby data twitch_enabled = false 22:05:19.435 [Lua] Lobby data selected_mission_id = journey_ruin 22:05:19.435 [Lua] Lobby data num_players = 4 22:05:19.435 [Lua] Lobby data difficulty_tweak = 3 22:05:19.435 [Lua] Lobby data host = 11000010280085e 22:05:19.436 [Lua] Lobby data matchmaking_type = 2 22:05:19.436 [Lua] Lobby data is_private = false 22:05:19.436 [Lua] Lobby data match_started = true 22:05:19.436 [Lua] Lobby data difficulty = hardest 22:05:19.436 [Lua] Lobby data player_slot_1 = 0:0 22:05:19.436 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:05:19.436 [Lua] Lobby data unique_server_name = Nolrach 22:05:19.436 [Lua] Lobby data quick_game = true 22:05:19.436 [Lua] Lobby data country_code = FR 22:05:19.436 [Lua] Lobby data matchmaking = true 22:05:19.436 [Lua] Lobby data power_level = 772 22:05:19.436 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:05:19.436 [Lua] Lobby data mechanism = deus 22:05:19.436 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:05:19.436 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:05:19.436 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:05:19.437 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:05:19.437 [Lua] Lobby data eac_authorized = true 22:05:19.437 [Lua] Set lobby end. 22:05:19.601 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:19.924 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:19.993 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:20.399 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:20.538 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:20.775 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:21.068 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:21.114 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:21.610 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:21.611 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:22.121 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:22.491 [Lua] [DeusChestExtension] equipped: 22:05:22.491 [Lua] 22:05:22.491 [Lua] [backend_id] = es_1h_sword_shield_breton8c6dadc2-940b-4225-a667-6053b962e963 (string) 22:05:22.492 [Lua] [power_level] = 700 (number) 22:05:22.492 [Lua] [deus_item_key] = deus_es_sword_shield_breton (string) 22:05:22.492 [Lua] [traits] = table 22:05:22.492 [Lua] [skin] = es_sword_shield_breton_skin_03_runed_02 (string) 22:05:22.492 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:05:22.492 [Lua] [properties] = table 22:05:22.492 [Lua] [key] = es_sword_shield_breton (string) 22:05:22.492 [Lua] [rarity] = unique (string) 22:05:22.492 [Lua] [data] = table 22:05:22.492 [Lua] 22:05:22.493 [Lua] min_height 391.28851318359375 22:05:22.512 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read, 22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:05:22.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer 22:05:22.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer 22:05:22.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 22:05:22.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 22:05:22.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 22:05:22.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 22:05:22.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 22:05:23.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 101, name: `unknown` 22:05:23.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 101, name: `unknown` 22:05:24.415 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:24.432 [Lua] Set lobby begin: 22:05:24.432 [Lua] Lobby data twitch_enabled = false 22:05:24.433 [Lua] Lobby data selected_mission_id = journey_ruin 22:05:24.433 [Lua] Lobby data num_players = 4 22:05:24.433 [Lua] Lobby data difficulty_tweak = 3 22:05:24.433 [Lua] Lobby data host = 11000010280085e 22:05:24.433 [Lua] Lobby data matchmaking_type = 2 22:05:24.433 [Lua] Lobby data is_private = false 22:05:24.433 [Lua] Lobby data match_started = true 22:05:24.433 [Lua] Lobby data difficulty = hardest 22:05:24.433 [Lua] Lobby data player_slot_1 = 0:0 22:05:24.433 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:05:24.433 [Lua] Lobby data unique_server_name = Nolrach 22:05:24.433 [Lua] Lobby data quick_game = true 22:05:24.433 [Lua] Lobby data country_code = FR 22:05:24.433 [Lua] Lobby data matchmaking = true 22:05:24.433 [Lua] Lobby data power_level = 787 22:05:24.433 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:05:24.434 [Lua] Lobby data mechanism = deus 22:05:24.434 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:05:24.434 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:05:24.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:05:24.434 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:05:24.434 [Lua] Lobby data eac_authorized = true 22:05:24.434 [Lua] Set lobby end. 22:05:24.434 [Lua] Spline already found! 22:05:24.476 [Lua] Init group template: spline_patrol 22:05:25.060 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:28.235 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 13 52 22:05:28.683 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 22:05:28.683 [Lua] Time for new HOOORDE! multi_first_wave 22:05:28.683 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:05:28.683 [Lua] horde requested: vector 22:05:28.683 [Lua] setting up vector-horde 22:05:28.683 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 22:05:28.683 [Lua] --> horde wants to spawn ahead of players (0.40455172318482/0.67 22:05:28.683 [Lua] -> spawning: 16 22:05:28.683 [Lua] horde crated with id 5 of type vector 22:05:28.683 [Lua] vector horde has started 22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:05:29.510 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:05:29.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:05:29.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:05:29.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:05:29.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:05:29.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:05:29.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:05:29.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:05:29.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:05:30.955 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:32.394 [Lua] 1 22:05:33.118 [Lua] Override Player Respawning terror_respawn true 22:05:33.775 [Lua] Override Player Respawning terror_respawn true 22:05:33.879 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:34.215 [Lua] 7 22:05:34.228 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:34.390 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:34.425 [Lua] Override Player Respawning terror_respawn true 22:05:34.491 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 4 52 22:05:34.532 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:34.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:05:34.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:05:34.577 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:05:34.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:05:34.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:05:34.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:05:34.665 [Lua] Override Player Respawning terror_respawn true 22:05:34.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:05:34.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:05:34.726 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:34.816 [Lua] Override Player Respawning terror_respawn true 22:05:34.839 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:34.840 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0) 22:05:35.222 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:35.524 [Lua] 7 22:05:35.524 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:35.771 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:35.806 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:36.101 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:36.367 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:36.367 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:36.477 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:37.046 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:37.095 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:37.178 [Lua] Init group template: horde 22:05:37.381 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 64 22:05:38.008 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:39.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:05:39.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 22:05:39.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 22:05:39.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:39.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:39.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:39.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:05:39.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:05:39.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:05:39.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:05:39.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:05:39.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:05:39.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:39.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:39.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:05:39.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:05:39.981 [Lua] 1 22:05:39.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:05:39.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:05:39.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:40.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:40.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:40.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:05:40.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:05:40.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:05:40.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:40.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:40.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:05:40.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:05:40.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:05:40.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:05:43.668 [Lua] 1 22:05:43.668 [Lua] 1 22:05:43.669 [Lua] 1 22:05:44.414 [Lua] 1 22:05:44.414 [Lua] 2 22:05:44.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:05:44.686 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:05:44.756 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:44.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:05:44.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:05:44.800 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:45.722 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:45.766 [Lua] 1 22:05:46.065 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:46.401 [Lua] 1 22:05:46.660 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:47.000 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:47.239 [Lua] 1 22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:48.919 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:49.074 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:49.167 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:49.251 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:49.571 [Lua] 1 22:05:49.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 22:05:49.784 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:49.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:49.784 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:05:49.877 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:50.246 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:50.815 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:51.141 [Lua] nil 22:05:51.141 [Lua] nil 22:05:51.141 [Lua] nil 22:05:51.141 [Lua] nil 22:05:51.141 [Lua] nil 22:05:51.271 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:51.512 [Lua] 1 22:05:51.979 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:05:52.766 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:53.755 [Lua] 1 22:05:53.790 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:54.745 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:54.765 [Lua] Spline already found! 22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 22:05:54.820 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:05:54.835 [Lua] Init group template: spline_patrol 22:05:54.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:05:54.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:05:54.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:54.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:54.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:05:54.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:54.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:54.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:05:54.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:05:55.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:05:55.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:05:55.034 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:55.429 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:05:55.489 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:55.511 [Lua] Spline already found! 22:05:55.515 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_5 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-93.334, -71.741, 14.8276) 22:05:55.535 [Lua] nil 22:05:55.535 [Lua] nil 22:05:55.535 [Lua] nil 22:05:55.535 [Lua] nil 22:05:55.536 [Lua] nil 22:05:55.536 [Lua] nil 22:05:55.536 [Lua] nil 22:05:55.536 [Lua] nil 22:05:55.536 [Lua] nil 22:05:55.554 [Lua] Init group template: spline_patrol 22:05:55.896 [Lua] 1 22:05:55.896 [Lua] 1 22:05:57.168 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:57.574 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:57.650 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:58.062 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:58.137 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:58.578 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:58.610 [Lua] Override Player Respawning terror_respawn true 22:05:58.708 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:59.230 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:59.291 [Lua] event horde ends! 22:05:59.351 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:59.612 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:05:59.729 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:00.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 22:06:00.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:00.012 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:00.019 [Lua] Override Player Respawning terror_respawn true 22:06:00.489 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:01.895 [Lua] 1 22:06:02.445 [Lua] 1 22:06:03.783 [Lua] 1 22:06:03.783 [Lua] 3 22:06:03.784 [Lua] 2 22:06:04.104 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:04.956 [Lua] Override Player Respawning terror_respawn true 22:06:05.053 [Lua] 1 22:06:05.053 [Lua] 1 22:06:05.054 [Lua] 1 22:06:05.054 [Lua] 1 22:06:05.054 [Lua] 1 22:06:05.055 [Lua] 1 22:06:05.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:06:05.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:06:05.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem 22:06:05.410 [Lua] 1 22:06:05.410 [Lua] 2 22:06:05.410 [Lua] 3 22:06:06.461 [Lua] 1 22:06:06.462 [Lua] 1 22:06:07.009 [Lua] 2 22:06:07.258 [Lua] -----Enter charged 22:06:07.497 [Lua] event horde ends! 22:06:07.931 [Lua] 1 22:06:07.931 [Lua] 1 22:06:07.932 [Lua] 1 22:06:07.932 [Lua] 1 22:06:08.110 [Lua] 1 22:06:08.262 [Lua] -----Exit charged 22:06:08.658 [Lua] 1 22:06:08.658 [Lua] 2 22:06:09.130 [Lua] 1 22:06:09.131 [Lua] 1 22:06:09.131 [Lua] 1 22:06:09.132 [Lua] 1 22:06:09.132 [Lua] 1 22:06:09.877 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 22:06:09.877 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:10.405 [Lua] 1 22:06:10.493 [Lua] 3 22:06:10.493 [Lua] 1 22:06:10.493 [Lua] 2 22:06:10.732 [Lua] Horde killed: ? 22:06:11.039 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:11.241 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:12.812 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:14.923 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:15.673 [Lua] event horde ends! 22:06:15.909 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:16.768 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:17.456 [Lua] 5 22:06:17.507 [Lua] 9 22:06:17.802 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:17.960 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:18.920 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:20.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:06:20.336 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:06:20.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:20.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 22:06:20.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p 22:06:20.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:06:20.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:06:20.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:06:20.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:06:20.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:06:20.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:06:20.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:06:20.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:06:20.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:06:21.009 [Lua] 2 22:06:21.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3deda3ae] 22:06:21.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3deda3ae] 22:06:25.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 22:06:25.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:06:25.427 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem 22:06:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 22:06:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem 22:06:28.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0 22:06:30.325 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:06:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:06:30.543 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:30.543 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:06:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:06:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:06:30.732 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:31.763 [Lua] 1 22:06:31.763 [Lua] 1 22:06:32.743 [Lua] 2 22:06:33.379 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:33.886 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:34.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:34.433 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:34.642 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:34.935 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:35.127 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:35.458 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:35.463 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 22:06:35.463 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ec9047eb] 22:06:35.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem 22:06:35.749 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:36.092 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:06:36.138 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:36.302 [Lua] 1 22:06:36.371 [Lua] 1 22:06:36.371 [Lua] 1 22:06:36.526 [Lua] -----Enter charged 22:06:37.108 [Lua] 1 22:06:37.154 [Lua] 2 22:06:37.533 [Lua] -----Exit charged 22:06:38.794 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:06:39.212 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:39.757 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:39.757 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:40.263 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:40.445 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:06:40.736 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:06:40.736 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:06:40.771 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:40.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:06:40.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:06:40.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:06:40.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:06:40.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 22:06:40.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:06:40.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:06:40.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:06:40.928 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:41.404 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:42.256 [Lua] 1 22:06:42.509 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:06:42.979 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:43.004 [Lua] event horde ends! 22:06:43.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5a285, position: 0 22:06:43.382 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:44.125 [Lua] 1 22:06:44.125 [Lua] 1 22:06:45.201 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:45.304 [Lua] 1 22:06:45.776 [Lua] nil 22:06:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:06:45.875 [Lua] nil 22:06:45.875 [Lua] nil 22:06:45.875 [Lua] nil 22:06:45.875 [Lua] nil 22:06:45.875 [Lua] nil 22:06:45.876 [Lua] nil 22:06:45.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:06:45.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:06:45.910 [Lua] nil 22:06:45.910 [Lua] nil 22:06:45.910 [Lua] nil 22:06:45.910 [Lua] nil 22:06:45.910 [Lua] nil 22:06:45.911 [Lua] nil 22:06:45.911 [Lua] nil 22:06:45.927 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:46.296 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:46.924 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:47.933 [Lua] 1 22:06:48.715 [Lua] 1 22:06:49.291 [Lua] 1 22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:50.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:06:51.079 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:51.312 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:51.347 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:06:51.703 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:06:52.151 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:53.303 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:53.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5aa8c, position: 0 22:06:53.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5aa6f, position: 0 22:06:53.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5aa6f, position: 0 22:06:53.667 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:53.846 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:54.432 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:55.006 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:55.551 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:55.551 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:55.634 [Lua] 7 22:06:55.947 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:55.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 22:06:55.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:06:55.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:06:55.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 22:06:55.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:06:56.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:06:56.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:06:56.066 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:56.488 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:56.893 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:06:57.810 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:58.332 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:58.382 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:58.537 [Lua] 7 22:06:58.569 [Lua] 1 22:06:58.850 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:06:59.364 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:06:59.854 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:07:00.214 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:00.680 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem 22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 22:07:00.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem 22:07:01.753 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:01.785 [Lua] nil 22:07:02.262 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae 22:07:02.639 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:03.574 [Lua] 1 22:07:04.634 [Lua] 1 22:07:06.191 [Lua] 1 22:07:06.310 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:07:06.310 [Lua] Players: 3 22:07:06.310 [Lua] Set lobby begin: 22:07:06.310 [Lua] Lobby data twitch_enabled = false 22:07:06.310 [Lua] Lobby data selected_mission_id = journey_ruin 22:07:06.310 [Lua] Lobby data num_players = 3 22:07:06.310 [Lua] Lobby data difficulty_tweak = 3 22:07:06.310 [Lua] Lobby data host = 11000010280085e 22:07:06.310 [Lua] Lobby data matchmaking_type = 2 22:07:06.310 [Lua] Lobby data is_private = false 22:07:06.310 [Lua] Lobby data match_started = true 22:07:06.310 [Lua] Lobby data difficulty = hardest 22:07:06.310 [Lua] Lobby data player_slot_1 = 0:0 22:07:06.310 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:07:06.311 [Lua] Lobby data unique_server_name = Nolrach 22:07:06.311 [Lua] Lobby data quick_game = true 22:07:06.311 [Lua] Lobby data country_code = FR 22:07:06.311 [Lua] Lobby data matchmaking = true 22:07:06.311 [Lua] Lobby data power_level = 787 22:07:06.311 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:07:06.311 [Lua] Lobby data mechanism = deus 22:07:06.311 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:07:06.311 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:07:06.311 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:07:06.311 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1 22:07:06.311 [Lua] Lobby data eac_authorized = true 22:07:06.312 [Lua] Set lobby end. 22:07:06.312 [Lua] [LobbyMembers] Member left 11000010a4ea9ae 22:07:07.376 [Lua] 1 22:07:08.521 [Lua] 1 22:07:09.336 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:07:09.822 [EACServer] [00:07:09:822][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:07:10.310 [Lua] 1 22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read, 22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:07:11.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:07:11.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:07:11.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:07:11.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:07:11.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:07:11.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:11.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:11.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:11.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:11.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:11.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:11.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:11.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:11.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:11.458 [Lua] 1 22:07:11.458 [Lua] 1 22:07:13.673 [Lua] 1 22:07:15.077 [Lua] event horde ends! 22:07:16.419 [Handshaker] Lost connection 70 to 11000010a4ea9ae 22:07:16.420 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010a4ea9ae' 22:07:17.467 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010a4ea9ae' 22:07:17.467 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a4ea9ae) 22:07:17.467 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame 22:07:17.467 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Disconnecting 22:07:17.467 [Lua] [PSM] Disconnecting peer 11000010a4ea9ae 22:07:17.467 [Lua] [PSM] Disconnected peer 11000010a4ea9ae is being removed from session. 22:07:17.467 [Lua] [NetworkServer] Peer 11000010a4ea9ae despawned player. 22:07:17.467 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a4ea9ae 22:07:17.467 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a4ea9ae 22:07:17.467 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list. 22:07:17.467 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1 22:07:17.467 [Lua] [GameNetworkManager] destroying game object with go_id=9 22:07:17.468 [Lua] [ChatManager][1]System: Konradus has left the game 22:07:17.468 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Disconnecting 22:07:17.468 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Disconnected 22:07:17.468 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a4ea9ae) 22:07:17.468 [Lua] [ProfileSynchronizer] Peer 11000010a4ea9ae left session 22:07:17.468 [Lua] Set lobby begin: 22:07:17.468 [Lua] Lobby data twitch_enabled = false 22:07:17.468 [Lua] Lobby data selected_mission_id = journey_ruin 22:07:17.468 [Lua] Lobby data num_players = 3 22:07:17.468 [Lua] Lobby data difficulty_tweak = 3 22:07:17.468 [Lua] Lobby data host = 11000010280085e 22:07:17.468 [Lua] Lobby data matchmaking_type = 2 22:07:17.468 [Lua] Lobby data is_private = false 22:07:17.468 [Lua] Lobby data match_started = true 22:07:17.469 [Lua] Lobby data difficulty = hardest 22:07:17.469 [Lua] Lobby data player_slot_1 = 0:0 22:07:17.469 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:07:17.469 [Lua] Lobby data unique_server_name = Nolrach 22:07:17.469 [Lua] Lobby data quick_game = true 22:07:17.469 [Lua] Lobby data country_code = FR 22:07:17.469 [Lua] Lobby data matchmaking = true 22:07:17.469 [Lua] Lobby data power_level = 787 22:07:17.469 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:07:17.469 [Lua] Lobby data mechanism = deus 22:07:17.469 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:07:17.469 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:07:17.469 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:07:17.470 [Lua] Lobby data player_slot_3 = 0:0 22:07:17.470 [Lua] Lobby data eac_authorized = true 22:07:17.470 [Lua] Set lobby end. 22:07:17.470 [EAC] EAC server lost client 11000010a4ea9ae 22:07:17.470 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 11 22:07:17.470 [SteamVoipClient] select_out(11000010a4ea9ae, off) 22:07:17.470 [SteamVoipClient] select_in(11000010a4ea9ae, off) 22:07:17.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0 22:07:17.470 [Lua] [GameNetworkManager] destroying game object with go_id=15 22:07:17.470 [EACServer] [00:07:17:469][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A4EA9AE PlayerGUID: 76561198133193134 22:07:17.474 [Lua] player (11000010280085e,2) was put into party 1 22:07:17.491 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=446 22:07:17.491 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=447 22:07:17.491 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(3) career(2) 22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:07:17.508 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:07:17.535 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:07:17.535 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer -> Package still referenced, NOT unloaded: 22:07:17.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 22:07:17.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 22:07:17.536 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 22:07:17.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer 22:07:17.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 22:07:17.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 22:07:17.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 22:07:17.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 22:07:17.691 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17 22:07:17.692 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:07:17.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:07:17.731 [Lua] [PackageManager] Force_load: wwise/handgun 22:07:17.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 22:07:17.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 22:07:17.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 22:07:17.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 22:07:17.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 22:07:17.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 22:07:17.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 22:07:17.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 22:07:17.970 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh 22:07:17.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 22:07:18.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 22:07:18.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1 22:07:18.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 22:07:18.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 22:07:18.538 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base 22:07:18.538 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:07:18.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:07:18.599 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:07:18.625 [Lua] test 22:07:18.625 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010280085e 2 22:07:18.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:07:18.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=450 22:07:21.345 [Lua] Set lobby begin: 22:07:21.345 [Lua] Lobby data twitch_enabled = false 22:07:21.345 [Lua] Lobby data selected_mission_id = journey_ruin 22:07:21.345 [Lua] Lobby data num_players = 3 22:07:21.345 [Lua] Lobby data difficulty_tweak = 3 22:07:21.346 [Lua] Lobby data host = 11000010280085e 22:07:21.346 [Lua] Lobby data matchmaking_type = 2 22:07:21.346 [Lua] Lobby data is_private = false 22:07:21.346 [Lua] Lobby data match_started = true 22:07:21.346 [Lua] Lobby data difficulty = hardest 22:07:21.346 [Lua] Lobby data player_slot_1 = 0:0 22:07:21.346 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:07:21.346 [Lua] Lobby data unique_server_name = Nolrach 22:07:21.346 [Lua] Lobby data quick_game = true 22:07:21.346 [Lua] Lobby data country_code = FR 22:07:21.346 [Lua] Lobby data matchmaking = true 22:07:21.346 [Lua] Lobby data power_level = 795 22:07:21.346 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:07:21.346 [Lua] Lobby data mechanism = deus 22:07:21.346 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:07:21.346 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:07:21.346 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:07:21.347 [Lua] Lobby data player_slot_3 = 0:0 22:07:21.347 [Lua] Lobby data eac_authorized = true 22:07:21.347 [Lua] Set lobby end. 22:07:21.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:07:21.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 22:07:21.353 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 22:07:21.354 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem 22:07:21.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem 22:07:21.356 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 22:07:21.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:07:21.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:07:21.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:07:22.237 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:22.593 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:23.181 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:23.293 [Lua] event horde ends! 22:07:23.566 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:24.246 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:24.682 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:25.062 [Lua] 1 22:07:25.351 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:25.850 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:26.048 [Lua] 1 22:07:26.048 [Lua] 1 22:07:26.048 [Lua] 1 22:07:26.049 [Lua] 1 22:07:26.460 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read, 22:07:26.460 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 22:07:26.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:07:26.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:07:26.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:26.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:26.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p 22:07:26.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:26.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:26.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:07:26.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:26.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:26.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:07:27.245 [Lua] 1 22:07:27.245 [Lua] 1 22:07:29.104 [Lua] 1 22:07:29.533 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:29.927 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:30.133 [Lua] 1 22:07:32.207 [Lua] 2 22:07:32.207 [Lua] 1 22:07:33.249 [Lua] 1 22:07:33.250 [Lua] 1 22:07:33.250 [Lua] 1 22:07:33.287 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 22:07:37.884 [Lua] 1 22:07:39.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read, 22:07:39.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 22:07:39.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer 22:07:39.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer 22:07:41.739 [Lua] Set lobby begin: 22:07:41.739 [Lua] Lobby data twitch_enabled = false 22:07:41.739 [Lua] Lobby data selected_mission_id = journey_ruin 22:07:41.739 [Lua] Lobby data num_players = 3 22:07:41.739 [Lua] Lobby data difficulty_tweak = 3 22:07:41.740 [Lua] Lobby data host = 11000010280085e 22:07:41.740 [Lua] Lobby data matchmaking_type = 2 22:07:41.740 [Lua] Lobby data is_private = false 22:07:41.740 [Lua] Lobby data match_started = true 22:07:41.740 [Lua] Lobby data difficulty = hardest 22:07:41.740 [Lua] Lobby data player_slot_1 = 0:0 22:07:41.740 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:07:41.740 [Lua] Lobby data unique_server_name = Nolrach 22:07:41.740 [Lua] Lobby data quick_game = true 22:07:41.740 [Lua] Lobby data country_code = FR 22:07:41.740 [Lua] Lobby data matchmaking = true 22:07:41.740 [Lua] Lobby data power_level = 798 22:07:41.740 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:07:41.740 [Lua] Lobby data mechanism = deus 22:07:41.740 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:07:41.740 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:07:41.741 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:07:41.741 [Lua] Lobby data player_slot_3 = 0:0 22:07:41.741 [Lua] Lobby data eac_authorized = true 22:07:41.741 [Lua] Set lobby end. 22:07:41.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 22:07:43.991 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:45.256 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:46.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem 22:07:48.547 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:49.014 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:49.103 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:07:49.452 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:50.193 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:07:50.466 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:50.931 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:51.474 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:07:51.506 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:52.004 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:52.356 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:52.393 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:52.424 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:52.880 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:52.880 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:53.267 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:53.267 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:53.680 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:53.717 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:53.998 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:07:54.128 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:54.128 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:54.509 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:54.567 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:55.058 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:55.058 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:55.457 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:55.523 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:55.866 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:55.940 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:56.303 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:56.378 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:56.710 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:56.834 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:56.880 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:07:56.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 22:07:57.159 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:57.226 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:57.555 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:57.591 [Lua] event horde ends! 22:07:57.626 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:58.132 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:58.635 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:58.635 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:58.668 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:59.141 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:07:59.557 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:07:59.855 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:00.408 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:00.794 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:01.459 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:01.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:08:01.932 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read, 22:08:01.944 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:01.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:08:01.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 22:08:02.429 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:04.332 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:04.738 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:04.961 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:08:04.961 [Lua] Players: 4 22:08:04.961 [Lua] Set lobby begin: 22:08:04.961 [Lua] Lobby data twitch_enabled = false 22:08:04.961 [Lua] Lobby data selected_mission_id = journey_ruin 22:08:04.962 [Lua] Lobby data num_players = 4 22:08:04.962 [Lua] Lobby data difficulty_tweak = 3 22:08:04.962 [Lua] Lobby data host = 11000010280085e 22:08:04.962 [Lua] Lobby data matchmaking_type = 2 22:08:04.962 [Lua] Lobby data is_private = false 22:08:04.962 [Lua] Lobby data match_started = true 22:08:04.962 [Lua] Lobby data difficulty = hardest 22:08:04.962 [Lua] Lobby data player_slot_1 = 0:0 22:08:04.962 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:08:04.962 [Lua] Lobby data unique_server_name = Nolrach 22:08:04.962 [Lua] Lobby data quick_game = true 22:08:04.962 [Lua] Lobby data country_code = FR 22:08:04.962 [Lua] Lobby data matchmaking = true 22:08:04.962 [Lua] Lobby data power_level = 798 22:08:04.962 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:08:04.962 [Lua] Lobby data mechanism = deus 22:08:04.962 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:08:04.963 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:08:04.963 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:08:04.963 [Lua] Lobby data player_slot_3 = 0:0 22:08:04.963 [Lua] Lobby data eac_authorized = true 22:08:04.963 [Lua] Set lobby end. 22:08:04.963 [Lua] [LobbyMembers] Member joined 110000101fbc118 22:08:05.371 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:05.763 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:06.016 [Lua] GOT approve_channel 14 110000101fbc118 1860000018abfad 22:08:06.016 [EAC] EAC server has client 110000101fbc118 and channel 14 (and owner 110000101fbc118) 22:08:06.016 [EACServer] [00:08:06:015][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FBC118 PlayerGUID: 76561197993541912 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993541912 PlayerName: Jøwke™ 22:08:06.016 [Lua] Client with peer_id 110000101fbc118 got APPROVED by server 22:08:06.017 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fbc118' 22:08:06.017 [Lua] [ChatManager][1]System: Jøwke™ is joining the game 22:08:06.017 [Lua] [NetworkServer] Peer 110000101fbc118 joined server lobby. 22:08:06.017 [Lua] [NetworkServer] Creating peer info. 22:08:06.017 [Lua] [PeerSM] 110000101fbc118 :: on_enter Connecting 22:08:06.121 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 110000101fbc118, replying lobby_ok 22:08:06.163 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fbc118 REPLY wh:0 | we:11000010001b326 | dr:0 | bw:110000107b889fd | es:11000010280085e 22:08:06.228 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101fbc118 22:08:06.228 [Lua] Set lobby begin: 22:08:06.228 [Lua] Lobby data twitch_enabled = false 22:08:06.228 [Lua] Lobby data selected_mission_id = journey_ruin 22:08:06.228 [Lua] Lobby data num_players = 4 22:08:06.228 [Lua] Lobby data difficulty_tweak = 3 22:08:06.228 [Lua] Lobby data host = 11000010280085e 22:08:06.228 [Lua] Lobby data matchmaking_type = 2 22:08:06.228 [Lua] Lobby data is_private = false 22:08:06.228 [Lua] Lobby data match_started = true 22:08:06.228 [Lua] Lobby data difficulty = hardest 22:08:06.228 [Lua] Lobby data player_slot_1 = 0:0 22:08:06.229 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:08:06.229 [Lua] Lobby data unique_server_name = Nolrach 22:08:06.229 [Lua] Lobby data quick_game = true 22:08:06.229 [Lua] Lobby data country_code = FR 22:08:06.229 [Lua] Lobby data matchmaking = true 22:08:06.229 [Lua] Lobby data power_level = 798 22:08:06.229 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:08:06.229 [Lua] Lobby data mechanism = deus 22:08:06.229 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:08:06.229 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:08:06.229 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:08:06.229 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:08:06.229 [Lua] Lobby data eac_authorized = true 22:08:06.229 [Lua] Set lobby end. 22:08:06.359 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:06.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0 22:08:06.738 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:06.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:08.327 [Lua] ### CLEARING PEER STATE FOR 110000101fbc118 22:08:08.327 [Lua] [PeerSM] 110000101fbc118 :: on_exit Connecting 22:08:08.327 [Lua] [PeerSM] 110000101fbc118 :: on_enter Connecting 22:08:08.388 [Lua] [NetworkServer] Peer 110000101fbc118 has sent rpc_notify_lobby_joined 22:08:08.388 [Lua] [PSM] Peer 110000101fbc118 joined. Want to use profile index "3" and join party "0" 22:08:08.388 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fbc118, connection_key=5) 22:08:08.388 [Lua] Sync dynamic to client: 22:08:08.388 [Lua] breed_name: chaos_greed_pinata, bitmask: 2, bit_index: 12 22:08:08.490 [Lua] ### Received rpc_level_load_started 22:08:08.490 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1909015936 22:08:08.490 [Lua] player (110000101fbc118,1) was put into party 0 22:08:08.490 [Lua] [ProfileSynchronizer] Peer 110000101fbc118 entered session 22:08:08.490 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101fbc118 22:08:08.490 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118 22:08:08.623 [SteamVoipClient] select_out(110000101fbc118, on) 22:08:08.643 [SteamVoipClient] select_out(110000101fbc118, on) 22:08:08.643 [SteamVoipClient] select_in(110000101fbc118, on) 22:08:08.643 [SteamVoipClient] select_out(110000101fbc118, off) 22:08:08.729 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fbc118, connection_key=5) 22:08:10.390 [Lua] [NetworkServer] Peer 110000101fbc118 has sent rpc_post_game_notified 22:08:10.391 [Lua] [PeerSM] 110000101fbc118 :: on_exit Connecting 22:08:10.391 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading 22:08:10.468 [EACServer] [00:08:10:467][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FBC118 Session: 6 Status: Client Authenticated Message: Client authenticated. 22:08:10.469 [EAC] Peer 110000101fbc118 switched EAC state to ClientAuthenticatedLocal 22:08:10.665 [EACServer] [00:08:10:664][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FBC118. 22:08:10.865 [EACServer] [00:08:10:864][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FBC118 22:08:10.865 [EACServer] [00:08:10:864][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FBC118 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:08:10.880 [EAC] Peer 110000101fbc118 switched EAC state to ClientAuthenticatedRemote 22:08:11.806 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:08:11.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 22:08:12.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:08:12.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:08:12.263 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 22:08:12.263 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e] 22:08:12.845 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:12.851 [Lua] rat ogre died! 22:08:12.875 [Lua] 1 22:08:12.921 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:13.251 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:13.419 [Lua] 1 22:08:13.704 [Lua] event horde ends! 22:08:13.791 [Lua] 1 22:08:13.807 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:14.421 [Lua] 1 22:08:15.117 [Lua] 1 22:08:15.509 [Lua] 1 22:08:17.006 [Lua] 1 22:08:17.481 [Lua] 1 22:08:19.866 [Lua] 1 22:08:22.780 [Lua] 1 22:08:22.781 [Lua] 1 22:08:24.184 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:27.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:08:29.982 [Lua] event horde ends! 22:08:32.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem 22:08:34.071 [Lua] ### Received rpc_level_loaded 22:08:34.071 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 367 22:08:34.071 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded 22:08:34.072 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading 22:08:34.072 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages 22:08:34.091 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages 22:08:34.091 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame 22:08:36.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 8 40 22:08:36.589 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 14 37 22:08:36.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 6 36 22:08:37.087 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 2 35 22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 22:08:37.420 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem 22:08:37.420 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 22:08:37.421 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem 22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem 22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:38.072 [Lua] rat ogre was despawned! 22:08:39.824 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 5 33 22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 22:08:42.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:08:42.520 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:42.520 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:42.520 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:44.629 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:45.173 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:45.684 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:46.165 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:46.822 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:47.240 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame 22:08:47.240 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync 22:08:47.251 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118 22:08:47.261 [Lua] Breedfreezer (server) starting a hot join sync 22:08:47.261 [Lua] packing 0 units of breed chaos_marauder 22:08:47.261 [Lua] packing 10 units of breed skaven_clan_rat 22:08:47.261 [Lua] packing 0 units of breed skaven_storm_vermin 22:08:47.261 [Lua] packing 31 units of breed skaven_slave 22:08:47.261 [Lua] packing 16 units of breed beastmen_ungor_archer 22:08:47.261 [Lua] packing 0 units of breed chaos_raider 22:08:47.261 [Lua] packing 0 units of breed chaos_berzerker 22:08:47.261 [Lua] packing 10 units of breed beastmen_bestigor 22:08:47.261 [Lua] packing 35 units of breed beastmen_ungor 22:08:47.261 [Lua] packing 6 units of breed skaven_plague_monk 22:08:47.261 [Lua] packing 17 units of breed beastmen_gor 22:08:47.261 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:08:47.261 [Lua] 22:08:47.261 [Lua] [1] = 1 (number) 22:08:47.261 [Lua] [2] = 0 (number) 22:08:47.261 [Lua] [3] = 14 (number) 22:08:47.261 [Lua] [4] = 10 (number) 22:08:47.261 [Lua] [5] = 1 (number) 22:08:47.261 [Lua] [6] = 0 (number) 22:08:47.261 [Lua] [7] = 18 (number) 22:08:47.261 [Lua] [8] = 31 (number) 22:08:47.261 [Lua] [9] = 2 (number) 22:08:47.261 [Lua] [10] = 16 (number) 22:08:47.261 [Lua] [11] = 1 (number) 22:08:47.261 [Lua] [12] = 0 (number) 22:08:47.261 [Lua] [13] = 1 (number) 22:08:47.261 [Lua] [14] = 0 (number) 22:08:47.261 [Lua] [15] = 2 (number) 22:08:47.261 [Lua] [16] = 10 (number) 22:08:47.261 [Lua] [17] = 36 (number) 22:08:47.261 [Lua] [18] = 35 (number) 22:08:47.261 [Lua] [19] = 1 (number) 22:08:47.261 [Lua] [20] = 6 (number) 22:08:47.261 [Lua] [21] = 31 (number) 22:08:47.261 [Lua] [22] = 17 (number) 22:08:47.261 [Lua] 22:08:47.261 [Lua] 22:08:47.261 [Lua] [1] = 332 (number) 22:08:47.261 [Lua] [2] = 318 (number) 22:08:47.261 [Lua] [3] = 353 (number) 22:08:47.261 [Lua] [4] = 308 (number) 22:08:47.261 [Lua] [5] = 326 (number) 22:08:47.261 [Lua] [6] = 342 (number) 22:08:47.261 [Lua] [7] = 315 (number) 22:08:47.261 [Lua] [8] = 306 (number) 22:08:47.261 [Lua] [9] = 324 (number) 22:08:47.261 [Lua] [10] = 337 (number) 22:08:47.261 [Lua] [11] = 379 (number) 22:08:47.261 [Lua] [12] = 384 (number) 22:08:47.261 [Lua] [13] = 331 (number) 22:08:47.261 [Lua] [14] = 352 (number) 22:08:47.261 [Lua] [15] = 360 (number) 22:08:47.261 [Lua] [16] = 335 (number) 22:08:47.261 [Lua] [17] = 375 (number) 22:08:47.261 [Lua] [18] = 367 (number) 22:08:47.261 [Lua] [19] = 321 (number) 22:08:47.261 [Lua] [20] = 378 (number) 22:08:47.261 [Lua] [21] = 380 (number) 22:08:47.261 [Lua] [22] = 351 (number) 22:08:47.261 [Lua] [23] = 314 (number) 22:08:47.261 [Lua] [24] = 381 (number) 22:08:47.261 [Lua] [25] = 382 (number) 22:08:47.261 [Lua] [26] = 317 (number) 22:08:47.261 [Lua] [27] = 312 (number) 22:08:47.261 [Lua] [28] = 368 (number) 22:08:47.261 [Lua] [29] = 341 (number) 22:08:47.261 [Lua] [30] = 340 (number) 22:08:47.261 [Lua] [31] = 320 (number) 22:08:47.261 [Lua] [32] = 336 (number) 22:08:47.261 [Lua] [33] = 319 (number) 22:08:47.261 [Lua] [34] = 387 (number) 22:08:47.261 [Lua] [35] = 330 (number) 22:08:47.261 [Lua] [36] = 323 (number) 22:08:47.261 [Lua] [37] = 370 (number) 22:08:47.261 [Lua] [38] = 343 (number) 22:08:47.261 [Lua] [39] = 377 (number) 22:08:47.261 [Lua] [40] = 311 (number) 22:08:47.261 [Lua] [41] = 339 (number) 22:08:47.261 [Lua] [42] = 90 (number) 22:08:47.261 [Lua] [43] = 85 (number) 22:08:47.261 [Lua] [44] = 115 (number) 22:08:47.261 [Lua] [45] = 91 (number) 22:08:47.261 [Lua] [46] = 92 (number) 22:08:47.261 [Lua] [47] = 51 (number) 22:08:47.261 [Lua] [48] = 94 (number) 22:08:47.261 [Lua] [49] = 105 (number) 22:08:47.261 [Lua] [50] = 114 (number) 22:08:47.261 [Lua] [51] = 128 (number) 22:08:47.261 [Lua] [52] = 119 (number) 22:08:47.261 [Lua] [53] = 95 (number) 22:08:47.261 [Lua] [54] = 86 (number) 22:08:47.261 [Lua] [55] = 132 (number) 22:08:47.261 [Lua] [56] = 84 (number) 22:08:47.261 [Lua] [57] = 83 (number) 22:08:47.261 [Lua] [58] = 133 (number) 22:08:47.261 [Lua] [59] = 24 (number) 22:08:47.261 [Lua] [60] = 299 (number) 22:08:47.261 [Lua] [61] = 28 (number) 22:08:47.261 [Lua] [62] = 27 (number) 22:08:47.261 [Lua] [63] = 29 (number) 22:08:47.261 [Lua] [64] = 30 (number) 22:08:47.261 [Lua] [65] = 54 (number) 22:08:47.261 [Lua] [66] = 38 (number) 22:08:47.261 [Lua] [67] = 23 (number) 22:08:47.261 [Lua] [68] = 153 (number) 22:08:47.261 [Lua] [69] = 103 (number) 22:08:47.261 [Lua] [70] = 175 (number) 22:08:47.261 [Lua] [71] = 129 (number) 22:08:47.261 [Lua] [72] = 126 (number) 22:08:47.261 [Lua] [73] = 173 (number) 22:08:47.261 [Lua] [74] = 138 (number) 22:08:47.261 [Lua] [75] = 66 (number) 22:08:47.261 [Lua] [76] = 170 (number) 22:08:47.261 [Lua] [77] = 125 (number) 22:08:47.261 [Lua] [78] = 134 (number) 22:08:47.261 [Lua] [79] = 18 (number) 22:08:47.261 [Lua] [80] = 174 (number) 22:08:47.261 [Lua] [81] = 117 (number) 22:08:47.261 [Lua] [82] = 52 (number) 22:08:47.261 [Lua] [83] = 171 (number) 22:08:47.261 [Lua] [84] = 63 (number) 22:08:47.261 [Lua] [85] = 43 (number) 22:08:47.261 [Lua] [86] = 120 (number) 22:08:47.261 [Lua] [87] = 109 (number) 22:08:47.261 [Lua] [88] = 141 (number) 22:08:47.261 [Lua] [89] = 147 (number) 22:08:47.261 [Lua] [90] = 50 (number) 22:08:47.261 [Lua] [91] = 65 (number) 22:08:47.261 [Lua] [92] = 41 (number) 22:08:47.261 [Lua] [93] = 176 (number) 22:08:47.261 [Lua] [94] = 169 (number) 22:08:47.261 [Lua] [95] = 130 (number) 22:08:47.261 [Lua] [96] = 177 (number) 22:08:47.261 [Lua] [97] = 113 (number) 22:08:47.261 [Lua] [98] = 106 (number) 22:08:47.261 [Lua] [99] = 151 (number) 22:08:47.261 [Lua] [100] = 107 (number) 22:08:47.261 [Lua] [101] = 152 (number) 22:08:47.261 [Lua] [102] = 150 (number) 22:08:47.261 [Lua] [103] = 465 (number) 22:08:47.261 [Lua] [104] = 473 (number) 22:08:47.261 [Lua] [105] = 475 (number) 22:08:47.261 [Lua] [106] = 468 (number) 22:08:47.261 [Lua] [107] = 467 (number) 22:08:47.261 [Lua] [108] = 474 (number) 22:08:47.261 [Lua] [109] = 136 (number) 22:08:47.261 [Lua] [110] = 21 (number) 22:08:47.261 [Lua] [111] = 60 (number) 22:08:47.261 [Lua] [112] = 40 (number) 22:08:47.261 [Lua] [113] = 48 (number) 22:08:47.261 [Lua] [114] = 301 (number) 22:08:47.261 [Lua] [115] = 154 (number) 22:08:47.261 [Lua] [116] = 121 (number) 22:08:47.261 [Lua] [117] = 302 (number) 22:08:47.261 [Lua] [118] = 64 (number) 22:08:47.261 [Lua] [119] = 36 (number) 22:08:47.261 [Lua] [120] = 39 (number) 22:08:47.261 [Lua] [121] = 22 (number) 22:08:47.261 [Lua] [122] = 32 (number) 22:08:47.261 [Lua] [123] = 300 (number) 22:08:47.261 [Lua] [124] = 55 (number) 22:08:47.261 [Lua] [125] = 178 (number) 22:08:47.261 [Lua] 22:08:47.262 [Lua] PlayerManager:add_remote_player 110000101fbc118 22:08:47.262 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=491 22:08:47.262 [Lua] RemotePlayer:create_game_object( ) 491 22:08:47.278 [Lua] [ProfileSynchronizer] Assigning peer(110000101fbc118:1) to profile(3) career(4) 22:08:47.278 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync 22:08:47.278 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers 22:08:47.289 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:47.290 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers 22:08:47.290 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame 22:08:47.612 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:08:47.612 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1 22:08:47.613 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 22:08:47.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 22:08:47.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 22:08:47.663 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 22:08:47.663 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:08:47.686 [Lua] Set lobby begin: 22:08:47.686 [Lua] Lobby data twitch_enabled = false 22:08:47.687 [Lua] Lobby data selected_mission_id = journey_ruin 22:08:47.687 [Lua] Lobby data num_players = 4 22:08:47.687 [Lua] Lobby data difficulty_tweak = 3 22:08:47.687 [Lua] Lobby data host = 11000010280085e 22:08:47.687 [Lua] Lobby data matchmaking_type = 2 22:08:47.687 [Lua] Lobby data is_private = false 22:08:47.687 [Lua] Lobby data match_started = true 22:08:47.687 [Lua] Lobby data difficulty = hardest 22:08:47.687 [Lua] Lobby data player_slot_1 = 0:0 22:08:47.687 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:08:47.687 [Lua] Lobby data unique_server_name = Nolrach 22:08:47.687 [Lua] Lobby data quick_game = true 22:08:47.687 [Lua] Lobby data country_code = FR 22:08:47.687 [Lua] Lobby data matchmaking = true 22:08:47.687 [Lua] Lobby data power_level = 598 22:08:47.687 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:08:47.688 [Lua] Lobby data mechanism = deus 22:08:47.688 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:08:47.688 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:08:47.688 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:08:47.688 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:08:47.688 [Lua] Lobby data eac_authorized = true 22:08:47.688 [Lua] Set lobby end. 22:08:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:08:47.703 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:08:47.703 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:08:47.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:08:47.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:08:47.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:08:47.757 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:08:47.813 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:08:47.813 [Lua] [PackageManager] Force_load: wwise/drakegun 22:08:47.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:08:47.929 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:48.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:08:48.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:08:48.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:08:48.378 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:48.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:08:48.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:08:48.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:08:48.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:08:48.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:08:48.885 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:49.395 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:49.846 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:50.789 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:51.245 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:51.754 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:52.040 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:52.487 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:52.838 [Lua] Set lobby begin: 22:08:52.838 [Lua] Lobby data twitch_enabled = false 22:08:52.838 [Lua] Lobby data selected_mission_id = journey_ruin 22:08:52.838 [Lua] Lobby data num_players = 4 22:08:52.838 [Lua] Lobby data difficulty_tweak = 3 22:08:52.838 [Lua] Lobby data host = 11000010280085e 22:08:52.839 [Lua] Lobby data matchmaking_type = 2 22:08:52.839 [Lua] Lobby data is_private = false 22:08:52.839 [Lua] Lobby data match_started = true 22:08:52.839 [Lua] Lobby data difficulty = hardest 22:08:52.839 [Lua] Lobby data player_slot_1 = 0:0 22:08:52.839 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:08:52.839 [Lua] Lobby data unique_server_name = Nolrach 22:08:52.839 [Lua] Lobby data quick_game = true 22:08:52.839 [Lua] Lobby data country_code = FR 22:08:52.839 [Lua] Lobby data matchmaking = true 22:08:52.839 [Lua] Lobby data power_level = 772 22:08:52.839 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:08:52.839 [Lua] Lobby data mechanism = deus 22:08:52.839 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:08:52.839 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:08:52.839 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:08:52.839 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:08:52.839 [Lua] Lobby data eac_authorized = true 22:08:52.839 [Lua] Set lobby end. 22:08:53.036 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816d7044] 22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750] 22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6395290b] 22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653] 22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084] 22:08:53.510 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:08:55.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0 22:08:57.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:08:59.503 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 25 22:08:59.636 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 24 22:08:59.969 [Lua] player (110000101fbc118,1) was put into party 1 22:08:59.984 [Lua] [GameNetworkManager] destroying game object with go_id=450 22:08:59.986 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 23 22:08:59.989 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2 22:08:59.989 [Lua] [GameNetworkManager] destroying game object with go_id=446 22:09:00.017 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 22:09:00.017 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer 22:09:00.017 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:09:00.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 22:09:00.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer 22:09:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer 22:09:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer 22:09:00.024 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:09:00.024 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 22 22:09:00.108 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:09:00.108 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player. 22:09:00.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=497 22:09:00.110 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1 22:09:00.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:09:00.111 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:09:00.240 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:09:00.436 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 21 22:09:00.710 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 20 22:09:00.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 19 22:09:00.913 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 18 22:09:00.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17 22:09:01.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 16 22:09:01.120 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 15 22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:01.315 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 13 22:09:01.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 12 22:09:01.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 11 22:09:01.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 10 22:09:01.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9 22:09:01.678 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 8 22:09:01.751 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 22:09:01.787 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 6 22:09:01.824 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 22:09:02.326 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 6 22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 5 22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 4 22:09:02.723 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4 22:09:02.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3 22:09:02.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3 22:09:03.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4 22:09:03.886 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:09:03.888 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5 22:09:04.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 22:09:04.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7 22:09:05.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 8 22:09:05.898 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 10 22:09:06.397 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 10 22:09:06.929 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12 22:09:07.438 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12 22:09:09.473 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:09:09.822 [EACServer] [00:09:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:09:09.907 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 13 22:09:09.942 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 13 22:09:10.428 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 14 22:09:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 13 22:09:10.740 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:09:10.913 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13 22:09:10.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 13 22:09:11.301 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:09:11.414 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 13 22:09:11.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 13 22:09:11.609 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:09:11.936 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 14 22:09:11.984 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 13 22:09:12.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 14 22:09:12.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 13 22:09:12.947 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 12 22:09:12.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 12 22:09:13.503 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 12 22:09:13.538 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 11 22:09:13.815 [Lua] event horde ends! 22:09:13.924 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:09:14.038 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 10 22:09:14.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 10 22:09:14.541 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9 22:09:14.588 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 9 22:09:15.033 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 9 22:09:15.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 22:09:15.529 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 22:09:15.548 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 22:09:16.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 9 22:09:16.074 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 9 22:09:17.437 [Lua] Complete level triggered. 22:09:17.437 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1366091904 lt:load_next_level) 22:09:17.437 [Lua] [NetworkServer] Entering post game 22:09:17.437 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame 22:09:17.437 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame 22:09:17.437 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:09:17.437 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:09:17.437 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:09:17.437 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 22:09:17.437 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:09:17.437 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:09:17.438 [Lua] gm_event_end_conditions_met true false 22:09:17.439 [Save] Saving `save_data` 22:09:17.439 [Lua] Game won 22:09:17.439 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:09:17.441 [Save] Save done 22:09:17.441 [Save] Saving `save_data` 22:09:17.444 [Save] Save done 22:09:17.444 [Lua] generate_backend_stats 11000010280085e:1 22:09:17.473 [Lua] PlayFabMirrorBase:_commit_internal nil 22:09:17.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 22:09:17.480 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:09:17.480 [Save] Saving `save_data` 22:09:17.483 [Save] Save done 22:09:17.488 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 5 22:09:17.490 [Lua] Complete level triggered. 22:09:17.499 [Lua] Complete level triggered. 22:09:17.511 [Lua] Complete level triggered. 22:09:17.526 [Lua] Complete level triggered. 22:09:17.540 [Lua] Complete level triggered. 22:09:17.554 [Lua] Complete level triggered. 22:09:17.568 [Lua] Complete level triggered. 22:09:17.583 [Lua] Complete level triggered. 22:09:17.598 [Lua] Complete level triggered. 22:09:17.613 [Lua] Complete level triggered. 22:09:17.630 [Lua] Complete level triggered. 22:09:17.646 [Lua] Complete level triggered. 22:09:17.657 [Lua] Complete level triggered. 22:09:17.672 [Lua] Complete level triggered. 22:09:18.199 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 22:09:18.199 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 22:09:18.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 22:09:18.634 [Lua] commit result success 14 22:09:18.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 22:09:18.634 [Lua] none table: 000000000FA62F10 table: 000000000FA62F40 22:09:18.635 [Lua] min_height 160 22:09:18.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 22:09:18.829 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 22:09:19.261 [Lua] THIS IS A FUNCTION 22:09:27.436 [Lua] ConflictDirector - destroy all units 22:09:27.740 [Lua] [LevelTransitionHandler] promote_next_level_data 22:09:27.741 [Lua] TRANSITION nil nil load_next_level 22:09:27.741 [Lua] Transition type "load_next_level", is server: true 22:09:27.741 [Lua] [GameNetworkManager] Leaving game... 22:09:27.741 [Lua] [GameNetworkManager] Shutting down game session host. 22:09:27.741 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:09:27.741 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:09:27.741 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=472.78 22:09:27.754 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized 22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized 22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized 22:09:27.907 [Lua] Set lobby begin: 22:09:27.907 [Lua] Lobby data twitch_enabled = false 22:09:27.907 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:27.907 [Lua] Lobby data num_players = 4 22:09:27.907 [Lua] Lobby data difficulty_tweak = 3 22:09:27.907 [Lua] Lobby data host = 11000010280085e 22:09:27.907 [Lua] Lobby data matchmaking_type = 2 22:09:27.907 [Lua] Lobby data is_private = false 22:09:27.907 [Lua] Lobby data match_started = true 22:09:27.907 [Lua] Lobby data difficulty = hardest 22:09:27.907 [Lua] Lobby data player_slot_1 = 0:0 22:09:27.907 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:27.907 [Lua] Lobby data unique_server_name = Nolrach 22:09:27.907 [Lua] Lobby data quick_game = true 22:09:27.907 [Lua] Lobby data country_code = FR 22:09:27.907 [Lua] Lobby data matchmaking = true 22:09:27.907 [Lua] Lobby data power_level = 0 22:09:27.908 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4 22:09:27.908 [Lua] Lobby data mechanism = deus 22:09:27.908 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:27.908 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:27.908 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:27.908 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:27.908 [Lua] Lobby data eac_authorized = true 22:09:27.908 [Lua] Set lobby end. 22:09:29.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:09:29.754 [Lua] [Managers] Calling function on all managers: 22:09:29.755 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:09:29.755 [Lua] Clearing all global lookup lists 22:09:29.755 [Lua] [IngamePlayerListUI] - Destroy 22:09:29.755 [Lua] [EquipmentUI] - Destroy 22:09:29.755 [Lua] [AbilityUI] - Destroy 22:09:29.755 [Lua] [GamePadEquipmentUI] - Destroy 22:09:29.755 [Lua] [GamePadAbilityUI] - Destroy 22:09:29.756 [Lua] [IngameUI] destroy 22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:09:29.782 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1 22:09:29.782 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:09:29.783 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:09:29.783 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:09:29.783 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:09:29.993 [Lua] [Managers] Destroying manager group: 22:09:30.004 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:09:30.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:09:30.186 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:09:30.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:09:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:09:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:09:30.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:09:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:09:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:09:30.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:09:30.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:09:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:09:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:09:30.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:09:30.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:09:30.214 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:09:30.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader 22:09:30.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:09:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:09:30.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:09:30.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:09:30.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:09:30.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:09:30.230 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:09:30.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:09:30.233 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:09:30.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:09:30.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:09:30.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:09:30.254 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:09:30.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:09:30.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:09:30.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:09:30.268 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame 22:09:30.268 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading 22:09:30.268 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:09:30.268 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:09:30.268 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 22:09:30.268 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 22:09:30.268 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:09:30.268 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:09:30.268 [Lua] [Matchmaking] unregister rpcs 22:09:30.268 [Lua] ############### UNLOADING PACKAGES ############### 22:09:30.268 [Lua] [Gamestate] Enter state StateLoading 22:09:30.270 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:09:30.270 [Lua] [Matchmaking] register rpcs 22:09:30.270 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:09:30.270 [Lua] registering RPCs 22:09:30.270 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:09:30.270 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:09:30.270 [Lua] Set lobby begin: 22:09:30.270 [Lua] Lobby data twitch_enabled = false 22:09:30.270 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:30.270 [Lua] Lobby data num_players = 4 22:09:30.271 [Lua] Lobby data difficulty_tweak = 3 22:09:30.271 [Lua] Lobby data host = 11000010280085e 22:09:30.271 [Lua] Lobby data matchmaking_type = 2 22:09:30.271 [Lua] Lobby data is_private = false 22:09:30.271 [Lua] Lobby data match_started = true 22:09:30.271 [Lua] Lobby data difficulty = hardest 22:09:30.271 [Lua] Lobby data player_slot_1 = 0:0 22:09:30.271 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:30.271 [Lua] Lobby data unique_server_name = Nolrach 22:09:30.271 [Lua] Lobby data quick_game = true 22:09:30.271 [Lua] Lobby data country_code = FR 22:09:30.271 [Lua] Lobby data matchmaking = true 22:09:30.271 [Lua] Lobby data power_level = 0 22:09:30.271 [Lua] Lobby data mission_id = dlc_morris_map 22:09:30.271 [Lua] Lobby data mechanism = deus 22:09:30.271 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:30.272 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:30.272 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:30.272 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:30.272 [Lua] Lobby data eac_authorized = true 22:09:30.272 [Lua] Set lobby end. 22:09:30.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:09:30.273 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:09:30.273 [Lua] ### Received rpc_level_load_started 22:09:30.273 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1366091904 22:09:30.273 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118 22:09:30.273 [Lua] ### Received rpc_level_load_started 22:09:30.273 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1366091904 22:09:30.274 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:09:30.274 [Lua] [StateLoading] load_current_level 22:09:30.274 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:09:30.282 [Umbra] Unload tome 22:09:30.282 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4, pat_forest_slaanesh_path4 22:09:30.287 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path4 22:09:30.290 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path4 22:09:30.301 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path4 22:09:30.347 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path4 22:09:30.350 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path4 22:09:30.390 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path4 22:09:30.390 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:09:30.402 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 22:09:30.402 [Lua] ### Received rpc_level_load_started 22:09:30.402 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1366091904 22:09:30.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:09:30.485 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:09:30.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:09:30.503 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:09:31.178 [Lua] ### Received rpc_level_loaded 22:09:31.178 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 22:09:31.178 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:09:31.179 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:09:31.179 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:09:31.229 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:09:31.229 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:09:31.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:09:31.567 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:09:31.584 [Lua] [LevelTransitionHandler] Level load completed! 22:09:31.584 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:09:31.584 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:09:31.584 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:09:31.585 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:09:31.585 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:09:31.593 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:09:31.601 [Lua] ### Received rpc_level_loaded 22:09:31.601 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 22:09:31.601 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:09:31.618 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:09:31.618 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:09:31.669 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:09:31.669 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:09:31.669 [Lua] ### Received rpc_level_loaded 22:09:31.669 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 22:09:31.669 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:09:31.669 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:09:31.669 [Umbra] Init version: 3.4.15 :: 16 threads 22:09:31.671 [Lua] Async level spawning done 22:09:31.671 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:09:31.839 [Lua] ### Received rpc_level_loaded 22:09:31.839 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327 22:09:31.839 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 22:09:31.840 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 22:09:31.840 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 22:09:31.907 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 22:09:31.907 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 22:09:32.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:09:32.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:09:32.672 [Lua] [Matchmaking] unregister rpcs 22:09:32.672 [Lua] Set lobby begin: 22:09:32.672 [Lua] Lobby data twitch_enabled = false 22:09:32.672 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:32.672 [Lua] Lobby data num_players = 4 22:09:32.672 [Lua] Lobby data difficulty_tweak = 3 22:09:32.673 [Lua] Lobby data host = 11000010280085e 22:09:32.673 [Lua] Lobby data matchmaking_type = 2 22:09:32.673 [Lua] Lobby data is_private = false 22:09:32.673 [Lua] Lobby data match_started = true 22:09:32.673 [Lua] Lobby data difficulty = hardest 22:09:32.673 [Lua] Lobby data player_slot_1 = 0:0 22:09:32.673 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:32.673 [Lua] Lobby data unique_server_name = Nolrach 22:09:32.673 [Lua] Lobby data quick_game = true 22:09:32.673 [Lua] Lobby data country_code = FR 22:09:32.673 [Lua] Lobby data matchmaking = true 22:09:32.673 [Lua] Lobby data power_level = 0 22:09:32.673 [Lua] Lobby data mission_id = dlc_morris_map 22:09:32.673 [Lua] Lobby data mechanism = deus 22:09:32.673 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:32.673 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:32.673 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:32.673 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:32.673 [Lua] Lobby data eac_authorized = true 22:09:32.673 [Lua] Set lobby end. 22:09:32.674 [Lua] [Managers] Destroying manager group: 22:09:32.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:09:32.674 [Lua] [Gamestate] Enter StateIngame HOST 22:09:32.675 [Lua] <>level = dlc_morris_map<> 22:09:32.675 [Lua] [StateIngame] Server ingame 22:09:32.678 [Lua] Set lobby begin: 22:09:32.678 [Lua] Lobby data twitch_enabled = false 22:09:32.679 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:32.679 [Lua] Lobby data num_players = 4 22:09:32.679 [Lua] Lobby data difficulty_tweak = 0 22:09:32.679 [Lua] Lobby data host = 11000010280085e 22:09:32.679 [Lua] Lobby data matchmaking_type = 2 22:09:32.679 [Lua] Lobby data is_private = false 22:09:32.679 [Lua] Lobby data match_started = true 22:09:32.679 [Lua] Lobby data difficulty = normal 22:09:32.679 [Lua] Lobby data player_slot_1 = 0:0 22:09:32.679 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:32.679 [Lua] Lobby data unique_server_name = Nolrach 22:09:32.679 [Lua] Lobby data quick_game = true 22:09:32.679 [Lua] Lobby data country_code = FR 22:09:32.679 [Lua] Lobby data matchmaking = true 22:09:32.679 [Lua] Lobby data power_level = 0 22:09:32.680 [Lua] Lobby data mission_id = dlc_morris_map 22:09:32.680 [Lua] Lobby data mechanism = deus 22:09:32.680 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:32.680 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:32.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:32.680 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:32.680 [Lua] Lobby data eac_authorized = true 22:09:32.680 [Lua] Set lobby end. 22:09:32.680 [Lua] [Matchmaking] register rpcs 22:09:32.680 [Lua] GameNetworkManager:init... creating game session 22:09:32.680 [Lua] Host GameSession.make_game_session_host with session: 22:09:32.680 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:09:32.680 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:09:32.680 [Lua] [GameNetworkManager] self.is_server = true 22:09:32.680 [Network] Setting artificial MTU limit to 65536 22:09:32.696 [Lua] Switching ConflictSettings: to: disabled 22:09:32.696 [Lua] pacing=disabled 22:09:32.697 [Lua] roaming=nil 22:09:32.697 [Lua] specials=disabled 22:09:32.697 [Lua] debug_color=black 22:09:32.697 [Lua] pack_spawning=disabled 22:09:32.697 [Lua] contained_breeds=nil 22:09:32.697 [Lua] disabled=true 22:09:32.697 [Lua] boss=disabled 22:09:32.697 [Lua] horde=disabled 22:09:32.697 [Lua] name=disabled 22:09:32.697 [Lua] intensity=disabled 22:09:32.697 [Lua] --- 22:09:32.697 [Lua] [LevelAnalysis] set_random_seed( 0) 22:09:32.702 [Lua] [AIInterestPointSystem] Level Seed: 636149192 22:09:32.702 [Lua] 22:09:32.702 [Lua] [entity_system_bag] = table 22:09:32.702 [Lua] [entity_system_bag] = metatable 22:09:32.702 [Lua] [startup_data] = table 22:09:32.702 [Lua] [entity_manager] = table 22:09:32.702 [Lua] [entity_manager] = metatable 22:09:32.702 [Lua] [unit_spawner] = table 22:09:32.702 [Lua] [unit_spawner] = metatable 22:09:32.702 [Lua] [unit_storage] = table 22:09:32.702 [Lua] [unit_storage] = metatable 22:09:32.702 [Lua] [dice_keeper] = table 22:09:32.702 [Lua] [dice_keeper] = metatable 22:09:32.702 [Lua] [is_server] = true (boolean) 22:09:32.702 [Lua] [world] = [World] 22:09:32.702 [Lua] [system_api] = table 22:09:32.702 [Lua] [entity_system] = table 22:09:32.702 [Lua] [entity_system] = metatable 22:09:32.702 [Lua] [network_lobby] = table 22:09:32.702 [Lua] [network_lobby] = metatable 22:09:32.702 [Lua] [profile_synchronizer] = table 22:09:32.702 [Lua] [profile_synchronizer] = metatable 22:09:32.702 [Lua] [level_transition_handler] = table 22:09:32.702 [Lua] [level_transition_handler] = metatable 22:09:32.702 [Lua] [num_local_human_players] = 1 (number) 22:09:32.702 [Lua] [statistics_db] = table 22:09:32.702 [Lua] [statistics_db] = metatable 22:09:32.702 [Lua] [network_server] = table 22:09:32.702 [Lua] [network_server] = metatable 22:09:32.702 [Lua] [input_manager] = table 22:09:32.702 [Lua] [input_manager] = metatable 22:09:32.702 [Lua] [network_clock] = table 22:09:32.702 [Lua] [network_clock] = metatable 22:09:32.702 [Lua] [network_transmit] = table 22:09:32.702 [Lua] [network_transmit] = metatable 22:09:32.702 [Lua] [free_flight_manager] = table 22:09:32.702 [Lua] [free_flight_manager] = metatable 22:09:32.702 [Lua] [network_manager] = table 22:09:32.702 [Lua] [network_manager] = metatable 22:09:32.702 [Lua] [network_event_delegate] = table 22:09:32.702 [Lua] [network_event_delegate] = metatable 22:09:32.702 [Lua] 22:09:32.702 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:09:32.702 [Lua] ignoring extension VersusInteractObjectiveExtension 22:09:32.702 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:09:32.702 [Lua] ignoring extension VersusSocketObjectiveExtension 22:09:32.702 [Lua] ignoring extension VersusTargetObjectiveExtension 22:09:32.702 [Lua] ignoring extension VersusMissionObjectiveExtension 22:09:32.721 [Lua] [AchievementManager] Achievements using the steam platform 22:09:32.721 [Lua] PlayerManager:add_player player_1 22:09:32.746 [Lua] [StateIngame] Level seed: 0 22:09:32.747 [Lua] [LevelAnalysis] set_random_seed( 636149192) 22:09:32.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:09:32.748 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:09:32.748 [Lua] [IngameUI] init 22:09:32.756 [SteamVoipClient] select_out(11000010001b326, off) 22:09:32.756 [SteamVoipClient] select_out(110000101fbc118, off) 22:09:32.756 [SteamVoipClient] select_out(11000010280085e, off) 22:09:32.761 [Lua] cb_razer_chroma_setup 22:09:32.792 [Lua] completed 22:09:32.793 [Lua] completed 22:09:32.794 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:09:32.794 [Lua] Set lobby begin: 22:09:32.794 [Lua] Lobby data twitch_enabled = false 22:09:32.794 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:32.794 [Lua] Lobby data num_players = 4 22:09:32.794 [Lua] Lobby data difficulty_tweak = 0 22:09:32.794 [Lua] Lobby data host = 11000010280085e 22:09:32.794 [Lua] Lobby data matchmaking_type = 2 22:09:32.794 [Lua] Lobby data is_private = false 22:09:32.794 [Lua] Lobby data match_started = true 22:09:32.794 [Lua] Lobby data difficulty = normal 22:09:32.794 [Lua] Lobby data player_slot_1 = 0:0 22:09:32.795 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:32.795 [Lua] Lobby data unique_server_name = Nolrach 22:09:32.795 [Lua] Lobby data quick_game = true 22:09:32.795 [Lua] Lobby data country_code = FR 22:09:32.795 [Lua] Lobby data matchmaking = true 22:09:32.795 [Lua] Lobby data power_level = 815 22:09:32.795 [Lua] Lobby data mission_id = dlc_morris_map 22:09:32.795 [Lua] Lobby data mechanism = deus 22:09:32.795 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:32.795 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:32.795 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:32.795 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:32.795 [Lua] Lobby data eac_authorized = true 22:09:32.795 [Lua] Set lobby end. 22:09:32.795 [Lua] CurrentConflictSettings disabled 22:09:32.795 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:09:32.795 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:09:32.795 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:09:32.795 [Lua] [Managers] Calling function on all managers: 22:09:32.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:09:32.800 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:09:32.800 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:09:32.800 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:09:32.800 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:09:32.872 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:09:32.874 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:09:32.874 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:09:32.874 [Lua] PlayerManager:add_remote_player 11000010001b326 22:09:32.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:09:32.874 [Lua] RemotePlayer:create_game_object( ) 3 22:09:32.889 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:09:32.889 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:09:32.960 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:09:32.960 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:09:32.960 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:09:33.120 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 22:09:33.120 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 22:09:33.141 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 22:09:33.144 [Lua] PlayerManager:add_remote_player 110000107b889fd 22:09:33.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:09:33.144 [Lua] RemotePlayer:create_game_object( ) 4 22:09:33.160 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 22:09:33.160 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 22:09:33.160 [Lua] StateInGameRunning:_game_actually_starts() 22:09:33.160 [Lua] ################################################################################################################# 22:09:33.160 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_forest_slaanesh_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:09:33.160 [Lua] ################################################################################################################# 22:09:33.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 22:09:33.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 22:09:33.268 [Lua] ### Received rpc_level_loaded 22:09:33.268 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 327 22:09:33.268 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded 22:09:33.268 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading 22:09:33.268 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages 22:09:33.357 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 22:09:33.357 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:09:33.357 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 22:09:33.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 22:09:33.359 [Lua] Commit load time data 22:09:33.404 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages 22:09:33.404 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame 22:09:34.562 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame 22:09:34.562 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync 22:09:34.581 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118 22:09:34.585 [Lua] PlayerManager:add_remote_player 110000101fbc118 22:09:34.585 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:09:34.585 [Lua] RemotePlayer:create_game_object( ) 5 22:09:34.601 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync 22:09:34.601 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers 22:09:34.601 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:09:34.601 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:09:34.601 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 22:09:34.601 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 22:09:34.601 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:09:34.601 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:09:34.605 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers 22:09:34.605 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame 22:09:34.780 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:09:34.780 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1 22:09:37.930 [Lua] Set lobby begin: 22:09:37.930 [Lua] Lobby data twitch_enabled = false 22:09:37.930 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:37.931 [Lua] Lobby data num_players = 4 22:09:37.931 [Lua] Lobby data difficulty_tweak = 0 22:09:37.931 [Lua] Lobby data host = 11000010280085e 22:09:37.931 [Lua] Lobby data matchmaking_type = 2 22:09:37.931 [Lua] Lobby data is_private = false 22:09:37.931 [Lua] Lobby data match_started = true 22:09:37.931 [Lua] Lobby data difficulty = normal 22:09:37.931 [Lua] Lobby data player_slot_1 = 0:0 22:09:37.931 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:37.931 [Lua] Lobby data unique_server_name = Nolrach 22:09:37.931 [Lua] Lobby data quick_game = true 22:09:37.931 [Lua] Lobby data country_code = FR 22:09:37.931 [Lua] Lobby data matchmaking = true 22:09:37.931 [Lua] Lobby data power_level = 402 22:09:37.931 [Lua] Lobby data mission_id = dlc_morris_map 22:09:37.931 [Lua] Lobby data mechanism = deus 22:09:37.931 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:37.931 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:37.931 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:37.932 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:37.932 [Lua] Lobby data eac_authorized = true 22:09:37.932 [Lua] Set lobby end. 22:09:42.936 [Lua] Set lobby begin: 22:09:42.936 [Lua] Lobby data twitch_enabled = false 22:09:42.936 [Lua] Lobby data selected_mission_id = journey_ruin 22:09:42.936 [Lua] Lobby data num_players = 4 22:09:42.936 [Lua] Lobby data difficulty_tweak = 0 22:09:42.936 [Lua] Lobby data host = 11000010280085e 22:09:42.936 [Lua] Lobby data matchmaking_type = 2 22:09:42.936 [Lua] Lobby data is_private = false 22:09:42.936 [Lua] Lobby data match_started = true 22:09:42.936 [Lua] Lobby data difficulty = normal 22:09:42.936 [Lua] Lobby data player_slot_1 = 0:0 22:09:42.937 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:09:42.937 [Lua] Lobby data unique_server_name = Nolrach 22:09:42.937 [Lua] Lobby data quick_game = true 22:09:42.937 [Lua] Lobby data country_code = FR 22:09:42.937 [Lua] Lobby data matchmaking = true 22:09:42.937 [Lua] Lobby data power_level = 772 22:09:42.937 [Lua] Lobby data mission_id = dlc_morris_map 22:09:42.937 [Lua] Lobby data mechanism = deus 22:09:42.937 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:09:42.937 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:09:42.937 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:09:42.937 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:09:42.937 [Lua] Lobby data eac_authorized = true 22:09:42.937 [Lua] Set lobby end. 22:09:49.873 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 22:09:49.945 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 22:09:49.945 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 22:10:12.860 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 22:10:25.905 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_ruin_nurgle_path1, mc:deus, gm:deus, env:0, seed:-1824126071, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:10 id:1788201088 lt:load_next_level) 22:10:25.905 [Lua] [LevelTransitionHandler] promote_next_level_data 22:10:25.906 [Lua] [NetworkServer] Entering post game 22:10:25.906 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame 22:10:25.906 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame 22:10:25.906 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:10:25.906 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:10:25.906 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:10:25.906 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 22:10:25.906 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:10:25.906 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:10:25.906 [Save] Saving `save_data` 22:10:25.906 [Lua] gm_event_end_conditions_met true false 22:10:25.907 [Lua] Game won 22:10:25.907 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:10:25.909 [Save] Save done 22:10:25.909 [Save] Saving `save_data` 22:10:25.910 [Lua] generate_backend_stats 11000010280085e:1 22:10:25.921 [Save] Save done 22:10:25.935 [Lua] PlayFabMirrorBase:_commit_internal nil 22:10:25.935 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:10:25.935 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:10:25.936 [Save] Saving `save_data` 22:10:25.936 [Lua] TRANSITION nil nil load_next_level 22:10:25.936 [Lua] Transition type "load_next_level", is server: true 22:10:25.936 [Lua] [GameNetworkManager] Leaving game... 22:10:25.936 [Lua] [GameNetworkManager] Shutting down game session host. 22:10:25.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:10:25.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:10:25.936 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=55.03 22:10:25.939 [Save] Save done 22:10:25.943 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5f55 or from non-session peer 110000107b889fd 22:10:25.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:10:25.945 [Lua] commit result success 15 22:10:25.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 22:10:25.945 [Lua] none table: 000000000D087090 nil 22:10:25.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 22:10:26.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 22:10:27.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:10:27.816 [Lua] [Managers] Calling function on all managers: 22:10:27.816 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:10:27.816 [Lua] Clearing all global lookup lists 22:10:27.816 [Lua] [IngamePlayerListUI] - Destroy 22:10:27.817 [Lua] [IngameUI] destroy 22:10:27.818 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1 22:10:27.818 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:10:27.818 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:10:27.818 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:10:27.818 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:10:27.819 [Lua] [Managers] Destroying manager group: 22:10:27.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:10:27.820 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame 22:10:27.820 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading 22:10:27.820 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:10:27.820 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:10:27.820 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 22:10:27.820 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 22:10:27.820 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:10:27.820 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:10:27.820 [Lua] [Matchmaking] unregister rpcs 22:10:27.820 [Lua] ############### UNLOADING PACKAGES ############### 22:10:27.820 [Lua] [Gamestate] Enter state StateLoading 22:10:27.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:10:27.822 [Lua] [Matchmaking] register rpcs 22:10:27.822 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:10:27.822 [Lua] Set lobby begin: 22:10:27.822 [Lua] Lobby data twitch_enabled = false 22:10:27.822 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:27.823 [Lua] Lobby data num_players = 4 22:10:27.823 [Lua] Lobby data difficulty_tweak = 0 22:10:27.823 [Lua] Lobby data host = 11000010280085e 22:10:27.823 [Lua] Lobby data matchmaking_type = 2 22:10:27.823 [Lua] Lobby data is_private = false 22:10:27.823 [Lua] Lobby data match_started = true 22:10:27.823 [Lua] Lobby data difficulty = normal 22:10:27.823 [Lua] Lobby data player_slot_1 = 0:0 22:10:27.823 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:27.823 [Lua] Lobby data unique_server_name = Nolrach 22:10:27.823 [Lua] Lobby data quick_game = true 22:10:27.823 [Lua] Lobby data country_code = FR 22:10:27.823 [Lua] Lobby data matchmaking = true 22:10:27.823 [Lua] Lobby data power_level = 0 22:10:27.823 [Lua] Lobby data mission_id = dlc_morris_map 22:10:27.823 [Lua] Lobby data mechanism = deus 22:10:27.823 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:27.823 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:27.823 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:27.824 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:27.824 [Lua] Lobby data eac_authorized = true 22:10:27.824 [Lua] Set lobby end. 22:10:27.824 [Lua] registering RPCs 22:10:27.824 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:10:27.824 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:10:27.824 [Lua] Set lobby begin: 22:10:27.824 [Lua] Lobby data twitch_enabled = false 22:10:27.824 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:27.824 [Lua] Lobby data num_players = 4 22:10:27.824 [Lua] Lobby data difficulty_tweak = 0 22:10:27.824 [Lua] Lobby data host = 11000010280085e 22:10:27.824 [Lua] Lobby data matchmaking_type = 2 22:10:27.824 [Lua] Lobby data is_private = false 22:10:27.824 [Lua] Lobby data match_started = true 22:10:27.824 [Lua] Lobby data difficulty = normal 22:10:27.824 [Lua] Lobby data player_slot_1 = 0:0 22:10:27.824 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:27.824 [Lua] Lobby data unique_server_name = Nolrach 22:10:27.824 [Lua] Lobby data quick_game = true 22:10:27.824 [Lua] Lobby data country_code = FR 22:10:27.824 [Lua] Lobby data matchmaking = true 22:10:27.824 [Lua] Lobby data power_level = 0 22:10:27.825 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:27.825 [Lua] Lobby data mechanism = deus 22:10:27.825 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:27.825 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:27.825 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:27.825 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:27.825 [Lua] Lobby data eac_authorized = true 22:10:27.825 [Lua] Set lobby end. 22:10:27.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:10:27.829 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens, async-read, prioritized 22:10:27.829 [Lua] [StateLoading] load_current_level 22:10:27.829 [Lua] [LevelTransitionHandler] load_current_level, loading arena_ruin_nurgle_path1 0 22:10:27.841 [Umbra] Unload tome 22:10:27.855 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/path_common, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common, arena_ruin_nurgle_path1, async-read, 22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1, arena_ruin_nurgle_path1, async-read, 22:10:27.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin 22:10:27.891 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin 22:10:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:10:28.029 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118 22:10:28.029 [Lua] ### Received rpc_level_load_started 22:10:28.029 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1788201088 22:10:28.062 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 22:10:28.062 [Lua] ### Received rpc_level_load_started 22:10:28.062 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1788201088 22:10:28.113 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:10:28.113 [Lua] ### Received rpc_level_load_started 22:10:28.113 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1788201088 22:10:29.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:10:29.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:10:29.218 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:10:29.520 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:10:29.520 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:10:29.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin 22:10:33.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin 22:10:33.122 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin 22:10:33.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/path_common 22:10:33.460 [Lua] ### Received rpc_level_loaded 22:10:33.460 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 260 22:10:33.460 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:10:33.461 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:10:33.461 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:10:33.478 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:10:33.478 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:10:33.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/path_common 22:10:33.615 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/path_common 22:10:33.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 22:10:33.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 22:10:33.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 22:10:33.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common 22:10:34.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common 22:10:34.086 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common 22:10:34.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1 22:10:34.121 [Umbra] Loading umbra tome '#ID[356794f67399a8fb]' 22:10:34.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1 22:10:34.153 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1 22:10:34.176 [Lua] [LevelTransitionHandler] Level load completed! 22:10:34.176 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_ruin_nurgle_path1 - level_seed: -1824126071 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:10:34.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:10:34.180 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_rat_ogre=true, skaven_loot_rat=true, chaos_warrior=true, skaven_stormfiend=true, chaos_vortex_sorcerer=true, skaven_ratling_gunner=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 22:10:34.180 [Lua] load_startup_enemy_packages: -------------- 22:10:34.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_spawn 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_troll 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_rat_ogre 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_stormfiend 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_minotaur 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_plague_sorcerer 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_corruptor_sorcerer 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_gutter_runner 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_pack_master 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_poison_wind_globadier 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_ratling_gunner 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_warpfire_thrower 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_vortex_sorcerer 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_standard_bearer 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_vortex 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] critter_rat 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] critter_pig 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_gor 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_storm_vermin 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_ungor_archer 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_plague_monk 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_loot_rat 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_warrior 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_ungor 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_clan_rat 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_slave 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_fanatic 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_marauder_with_shield 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_clan_rat_with_shield 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_berzerker 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] beastmen_bestigor 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_marauder 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] chaos_raider 22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:10:34.181 [Lua] skaven_storm_vermin_with_shield 22:10:34.188 [Lua] ### Received rpc_level_loaded 22:10:34.188 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 260 22:10:34.188 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:10:34.204 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:10:34.204 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:10:34.222 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:10:34.222 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:10:34.222 [Lua] ### Received rpc_level_loaded 22:10:34.222 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 260 22:10:34.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:10:34.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:10:34.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:10:34.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:10:34.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:10:34.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:10:34.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:10:34.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:10:34.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:10:34.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:10:34.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:10:34.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:10:35.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:10:35.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:10:35.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:10:35.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:10:35.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:10:35.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:10:35.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:10:35.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:10:35.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:10:35.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:10:35.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:10:35.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:10:35.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:10:35.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:10:35.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:10:35.856 [Lua] ### Received rpc_level_loaded 22:10:35.856 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 260 22:10:35.856 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 22:10:35.857 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 22:10:35.857 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 22:10:35.874 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 22:10:35.874 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 22:10:36.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:10:36.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:10:36.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:10:36.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:10:36.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:10:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:10:36.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:10:36.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:10:36.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:10:36.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:10:36.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:10:36.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:10:36.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:10:36.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:10:36.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:10:36.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:10:36.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:10:36.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:10:36.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:10:36.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:10:36.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:10:37.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:10:37.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:10:37.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:10:37.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:10:37.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:10:37.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:10:37.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:10:37.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:10:37.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:10:37.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:10:37.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:10:37.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:10:38.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:10:38.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:10:38.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:10:38.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:10:38.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:10:38.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:10:38.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:10:38.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:10:38.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:10:38.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:10:38.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:10:38.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:10:39.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:10:39.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:10:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:10:39.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:10:39.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:10:39.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:10:39.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:10:39.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:10:39.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:10:39.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:10:39.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:10:39.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:10:40.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:10:40.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:10:40.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:10:40.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:10:40.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:10:40.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:10:40.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:10:40.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:10:40.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:10:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:10:40.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:10:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:10:41.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:10:41.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:10:41.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:10:41.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:10:41.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:10:41.372 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_ruin_nurgle_path1 game_mode: deus 22:10:41.372 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:10:41.372 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:10:41.380 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:10:41.455 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:10:41.455 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_ruin/generated/nurgle_path1/world 22:10:41.455 [Umbra] Init version: 3.4.15 :: 16 threads 22:10:41.487 [Lua] Async level spawning done 22:10:41.487 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:10:42.482 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:10:42.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:10:42.482 [Lua] [Matchmaking] unregister rpcs 22:10:42.482 [Lua] Set lobby begin: 22:10:42.482 [Lua] Lobby data twitch_enabled = false 22:10:42.482 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:42.482 [Lua] Lobby data num_players = 4 22:10:42.482 [Lua] Lobby data difficulty_tweak = 0 22:10:42.482 [Lua] Lobby data host = 11000010280085e 22:10:42.482 [Lua] Lobby data matchmaking_type = 2 22:10:42.483 [Lua] Lobby data is_private = false 22:10:42.483 [Lua] Lobby data match_started = true 22:10:42.483 [Lua] Lobby data difficulty = normal 22:10:42.483 [Lua] Lobby data player_slot_1 = 0:0 22:10:42.483 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:42.483 [Lua] Lobby data unique_server_name = Nolrach 22:10:42.483 [Lua] Lobby data quick_game = true 22:10:42.483 [Lua] Lobby data country_code = FR 22:10:42.483 [Lua] Lobby data matchmaking = true 22:10:42.483 [Lua] Lobby data power_level = 0 22:10:42.483 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:42.483 [Lua] Lobby data mechanism = deus 22:10:42.483 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:42.483 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:42.483 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:42.483 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:42.483 [Lua] Lobby data eac_authorized = true 22:10:42.483 [Lua] Set lobby end. 22:10:42.483 [Lua] [Managers] Destroying manager group: 22:10:42.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens 22:10:42.484 [Lua] [Gamestate] Enter StateIngame HOST 22:10:42.484 [Lua] <>level = arena_ruin_nurgle_path1<> 22:10:42.485 [Lua] [StateIngame] Server ingame 22:10:42.488 [Lua] Set lobby begin: 22:10:42.488 [Lua] Lobby data twitch_enabled = false 22:10:42.488 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:42.488 [Lua] Lobby data num_players = 4 22:10:42.488 [Lua] Lobby data difficulty_tweak = 10 22:10:42.488 [Lua] Lobby data host = 11000010280085e 22:10:42.488 [Lua] Lobby data matchmaking_type = 2 22:10:42.489 [Lua] Lobby data is_private = false 22:10:42.489 [Lua] Lobby data match_started = true 22:10:42.489 [Lua] Lobby data difficulty = hardest 22:10:42.489 [Lua] Lobby data player_slot_1 = 0:0 22:10:42.489 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:42.489 [Lua] Lobby data unique_server_name = Nolrach 22:10:42.489 [Lua] Lobby data quick_game = true 22:10:42.489 [Lua] Lobby data country_code = FR 22:10:42.489 [Lua] Lobby data matchmaking = true 22:10:42.489 [Lua] Lobby data power_level = 0 22:10:42.489 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:42.489 [Lua] Lobby data mechanism = deus 22:10:42.489 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:42.489 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:42.489 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:42.489 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:42.489 [Lua] Lobby data eac_authorized = true 22:10:42.489 [Lua] Set lobby end. 22:10:42.489 [Lua] [Matchmaking] register rpcs 22:10:42.489 [Lua] GameNetworkManager:init... creating game session 22:10:42.489 [Lua] Host GameSession.make_game_session_host with session: 22:10:42.490 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:10:42.490 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:10:42.490 [Lua] [GameNetworkManager] self.is_server = true 22:10:42.490 [Network] Setting artificial MTU limit to 65536 22:10:42.497 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:10:42.497 [Lua] pacing=deus_default 22:10:42.497 [Lua] roaming=nil 22:10:42.497 [Lua] specials=deus_default 22:10:42.497 [Lua] contained_breeds=nil 22:10:42.497 [Lua] debug_color=maroon 22:10:42.497 [Lua] disabled=false 22:10:42.497 [Lua] pack_spawning=deus_default 22:10:42.497 [Lua] factions=nil 22:10:42.497 [Lua] description=deus_conflict_director_skaven_chaos_name 22:10:42.497 [Lua] boss=deus_default 22:10:42.497 [Lua] horde=deus_default 22:10:42.497 [Lua] name=deus_skaven_chaos 22:10:42.497 [Lua] intensity=deus_default 22:10:42.497 [Lua] --- 22:10:42.497 [Lua] [LevelAnalysis] set_random_seed( -1824126071) 22:10:42.502 [Lua] [AIInterestPointSystem] Level Seed: -1824126071 22:10:42.502 [Lua] 22:10:42.502 [Lua] [entity_system_bag] = table 22:10:42.502 [Lua] [entity_system_bag] = metatable 22:10:42.502 [Lua] [startup_data] = table 22:10:42.502 [Lua] [entity_manager] = table 22:10:42.502 [Lua] [entity_manager] = metatable 22:10:42.502 [Lua] [unit_spawner] = table 22:10:42.502 [Lua] [unit_spawner] = metatable 22:10:42.502 [Lua] [unit_storage] = table 22:10:42.502 [Lua] [unit_storage] = metatable 22:10:42.502 [Lua] [dice_keeper] = table 22:10:42.502 [Lua] [dice_keeper] = metatable 22:10:42.502 [Lua] [is_server] = true (boolean) 22:10:42.502 [Lua] [world] = [World] 22:10:42.502 [Lua] [system_api] = table 22:10:42.502 [Lua] [entity_system] = table 22:10:42.502 [Lua] [entity_system] = metatable 22:10:42.502 [Lua] [network_lobby] = table 22:10:42.502 [Lua] [network_lobby] = metatable 22:10:42.502 [Lua] [profile_synchronizer] = table 22:10:42.502 [Lua] [profile_synchronizer] = metatable 22:10:42.502 [Lua] [level_transition_handler] = table 22:10:42.502 [Lua] [level_transition_handler] = metatable 22:10:42.502 [Lua] [num_local_human_players] = 1 (number) 22:10:42.502 [Lua] [statistics_db] = table 22:10:42.502 [Lua] [statistics_db] = metatable 22:10:42.502 [Lua] [network_server] = table 22:10:42.502 [Lua] [network_server] = metatable 22:10:42.502 [Lua] [input_manager] = table 22:10:42.502 [Lua] [input_manager] = metatable 22:10:42.502 [Lua] [network_clock] = table 22:10:42.502 [Lua] [network_clock] = metatable 22:10:42.502 [Lua] [network_transmit] = table 22:10:42.502 [Lua] [network_transmit] = metatable 22:10:42.502 [Lua] [free_flight_manager] = table 22:10:42.502 [Lua] [free_flight_manager] = metatable 22:10:42.502 [Lua] [network_manager] = table 22:10:42.502 [Lua] [network_manager] = metatable 22:10:42.502 [Lua] [network_event_delegate] = table 22:10:42.502 [Lua] [network_event_delegate] = metatable 22:10:42.502 [Lua] 22:10:42.502 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:10:42.502 [Lua] ignoring extension VersusInteractObjectiveExtension 22:10:42.502 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:10:42.502 [Lua] ignoring extension VersusSocketObjectiveExtension 22:10:42.502 [Lua] ignoring extension VersusTargetObjectiveExtension 22:10:42.502 [Lua] ignoring extension VersusMissionObjectiveExtension 22:10:42.503 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:10:42.526 [Lua] [AchievementManager] Achievements using the steam platform 22:10:42.526 [Lua] PlayerManager:add_player player_1 22:10:42.570 [Lua] [StateIngame] Level seed: -1824126071 22:10:42.574 [Lua] [LevelAnalysis] set_random_seed( -1824126071) 22:10:42.576 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:10:42.576 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:10:42.576 [Lua] [IngameUI] init 22:10:42.593 [SteamVoipClient] select_out(11000010001b326, off) 22:10:42.593 [SteamVoipClient] select_out(110000101fbc118, off) 22:10:42.593 [SteamVoipClient] select_out(11000010280085e, off) 22:10:42.598 [Lua] cb_razer_chroma_setup 22:10:42.632 [Lua] completed 22:10:42.632 [Lua] completed 22:10:42.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:10:42.634 [Lua] Set lobby begin: 22:10:42.634 [Lua] Lobby data twitch_enabled = false 22:10:42.634 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:42.634 [Lua] Lobby data num_players = 4 22:10:42.634 [Lua] Lobby data difficulty_tweak = 10 22:10:42.634 [Lua] Lobby data host = 11000010280085e 22:10:42.634 [Lua] Lobby data matchmaking_type = 2 22:10:42.634 [Lua] Lobby data is_private = false 22:10:42.634 [Lua] Lobby data match_started = true 22:10:42.634 [Lua] Lobby data difficulty = hardest 22:10:42.634 [Lua] Lobby data player_slot_1 = 0:0 22:10:42.634 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:42.634 [Lua] Lobby data unique_server_name = Nolrach 22:10:42.634 [Lua] Lobby data quick_game = true 22:10:42.634 [Lua] Lobby data country_code = FR 22:10:42.634 [Lua] Lobby data matchmaking = true 22:10:42.634 [Lua] Lobby data power_level = 815 22:10:42.634 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:42.635 [Lua] Lobby data mechanism = deus 22:10:42.635 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:42.635 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:42.635 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:42.635 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:42.635 [Lua] Lobby data eac_authorized = true 22:10:42.635 [Lua] Set lobby end. 22:10:42.635 [Lua] CurrentConflictSettings deus_skaven_chaos 22:10:42.635 [Lua] [ConflictDirector] conflict_director is ai_ready 22:10:42.635 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:10:42.635 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:10:42.636 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:10:42.636 [Lua] Forming navigation groups in one frame 22:10:42.636 [Lua] Forming navigation groups 22:10:42.652 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398 22:10:42.664 [Lua] NavigationGroupManager -> calulation time B: 0.012000000000170985 22:10:42.664 [Lua] number of nav groups: 23 22:10:42.664 [Lua] number of refined nav groups : 19 22:10:42.666 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 22:10:42.666 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.89256544113159186 Normalized coefficient: 4.5374824224265531 22:10:42.668 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:10:42.668 [Lua] [LevelAnalysis] Generating boss paths for level: arena_ruin_nurgle_path1 22:10:42.668 [Lua] [LevelAnalysis] This level has a total main-path length of 96.434 meters. 22:10:42.668 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:10:42.668 [Lua] [LevelAnalysis] 22:10:42.668 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:10:42.668 [Lua] [LevelAnalysis] 22:10:42.668 [Lua] [LevelAnalysis] Terror events added: 22:10:42.668 [Lua] [LevelAnalysis] num_event_places_f: 0.030955881754557293 , num_event_places: 0 , trailing_event_fraction: 0.030955881754557293 , num_events: 0 22:10:42.668 [Lua] [LevelAnalysis] Level path distance: 96.433822631835938 22:10:42.668 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:10:42.673 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:10:42.673 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=6 22:10:42.674 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:10:42.674 [Lua] [Managers] Calling function on all managers: 22:10:42.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:10:42.718 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:10:42.718 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:10:42.718 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:10:42.718 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:10:42.848 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:10:42.852 [Lua] Breedfreezer (server) starting a hot join sync 22:10:42.852 [Lua] packing 0 units of breed chaos_marauder 22:10:42.852 [Lua] packing 0 units of breed skaven_clan_rat 22:10:42.852 [Lua] packing 0 units of breed skaven_storm_vermin 22:10:42.852 [Lua] packing 0 units of breed skaven_slave 22:10:42.852 [Lua] packing 0 units of breed chaos_fanatic 22:10:42.852 [Lua] packing 0 units of breed beastmen_ungor_archer 22:10:42.852 [Lua] packing 0 units of breed chaos_raider 22:10:42.852 [Lua] packing 0 units of breed chaos_warrior 22:10:42.852 [Lua] packing 0 units of breed chaos_berzerker 22:10:42.852 [Lua] packing 0 units of breed beastmen_bestigor 22:10:42.852 [Lua] packing 0 units of breed beastmen_ungor 22:10:42.852 [Lua] packing 0 units of breed skaven_plague_monk 22:10:42.852 [Lua] packing 0 units of breed beastmen_gor 22:10:42.852 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:10:42.852 [Lua] 22:10:42.852 [Lua] [1] = 1 (number) 22:10:42.852 [Lua] [2] = 0 (number) 22:10:42.852 [Lua] [3] = 1 (number) 22:10:42.852 [Lua] [4] = 0 (number) 22:10:42.852 [Lua] [5] = 1 (number) 22:10:42.852 [Lua] [6] = 0 (number) 22:10:42.852 [Lua] [7] = 1 (number) 22:10:42.852 [Lua] [8] = 0 (number) 22:10:42.852 [Lua] [9] = 1 (number) 22:10:42.852 [Lua] [10] = 0 (number) 22:10:42.852 [Lua] [11] = 1 (number) 22:10:42.852 [Lua] [12] = 0 (number) 22:10:42.852 [Lua] [13] = 1 (number) 22:10:42.852 [Lua] [14] = 0 (number) 22:10:42.852 [Lua] [15] = 1 (number) 22:10:42.852 [Lua] [16] = 0 (number) 22:10:42.852 [Lua] [17] = 1 (number) 22:10:42.852 [Lua] [18] = 0 (number) 22:10:42.852 [Lua] [19] = 1 (number) 22:10:42.852 [Lua] [20] = 0 (number) 22:10:42.852 [Lua] [21] = 1 (number) 22:10:42.852 [Lua] [22] = 0 (number) 22:10:42.852 [Lua] [23] = 1 (number) 22:10:42.852 [Lua] [24] = 0 (number) 22:10:42.852 [Lua] [25] = 1 (number) 22:10:42.852 [Lua] [26] = 0 (number) 22:10:42.852 [Lua] 22:10:42.852 [Lua] 22:10:42.852 [Lua] 22:10:42.853 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:10:42.853 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:10:42.853 [Lua] PlayerManager:add_remote_player 11000010001b326 22:10:42.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 22:10:42.853 [Lua] RemotePlayer:create_game_object( ) 9 22:10:42.871 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:10:42.871 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:10:42.976 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:10:42.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:10:42.976 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:10:43.083 [Lua] ### Received rpc_level_loaded 22:10:43.083 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 260 22:10:43.083 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded 22:10:43.084 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading 22:10:43.084 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages 22:10:43.099 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages 22:10:43.099 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame 22:10:45.633 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 22:10:45.633 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 22:10:45.639 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 22:10:45.644 [Lua] Breedfreezer (server) starting a hot join sync 22:10:45.645 [Lua] packing 0 units of breed chaos_marauder 22:10:45.645 [Lua] packing 0 units of breed skaven_clan_rat 22:10:45.645 [Lua] packing 0 units of breed skaven_storm_vermin 22:10:45.645 [Lua] packing 0 units of breed skaven_slave 22:10:45.645 [Lua] packing 0 units of breed chaos_fanatic 22:10:45.645 [Lua] packing 0 units of breed beastmen_ungor_archer 22:10:45.645 [Lua] packing 0 units of breed chaos_raider 22:10:45.645 [Lua] packing 0 units of breed chaos_warrior 22:10:45.645 [Lua] packing 0 units of breed chaos_berzerker 22:10:45.645 [Lua] packing 0 units of breed beastmen_bestigor 22:10:45.645 [Lua] packing 0 units of breed beastmen_ungor 22:10:45.645 [Lua] packing 0 units of breed skaven_plague_monk 22:10:45.645 [Lua] packing 0 units of breed beastmen_gor 22:10:45.645 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:10:45.645 [Lua] 22:10:45.645 [Lua] [1] = 1 (number) 22:10:45.645 [Lua] [2] = 0 (number) 22:10:45.645 [Lua] [3] = 1 (number) 22:10:45.645 [Lua] [4] = 0 (number) 22:10:45.645 [Lua] [5] = 1 (number) 22:10:45.645 [Lua] [6] = 0 (number) 22:10:45.645 [Lua] [7] = 1 (number) 22:10:45.645 [Lua] [8] = 0 (number) 22:10:45.645 [Lua] [9] = 1 (number) 22:10:45.645 [Lua] [10] = 0 (number) 22:10:45.645 [Lua] [11] = 1 (number) 22:10:45.645 [Lua] [12] = 0 (number) 22:10:45.645 [Lua] [13] = 1 (number) 22:10:45.645 [Lua] [14] = 0 (number) 22:10:45.645 [Lua] [15] = 1 (number) 22:10:45.645 [Lua] [16] = 0 (number) 22:10:45.645 [Lua] [17] = 1 (number) 22:10:45.645 [Lua] [18] = 0 (number) 22:10:45.645 [Lua] [19] = 1 (number) 22:10:45.645 [Lua] [20] = 0 (number) 22:10:45.645 [Lua] [21] = 1 (number) 22:10:45.645 [Lua] [22] = 0 (number) 22:10:45.645 [Lua] [23] = 1 (number) 22:10:45.645 [Lua] [24] = 0 (number) 22:10:45.645 [Lua] [25] = 1 (number) 22:10:45.645 [Lua] [26] = 0 (number) 22:10:45.645 [Lua] 22:10:45.645 [Lua] 22:10:45.645 [Lua] 22:10:45.645 [Lua] PlayerManager:add_remote_player 110000107b889fd 22:10:45.645 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 22:10:45.645 [Lua] RemotePlayer:create_game_object( ) 10 22:10:45.667 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 22:10:45.667 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 22:10:45.837 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 22:10:45.837 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:10:45.837 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 22:10:47.522 [Lua] Set lobby begin: 22:10:47.522 [Lua] Lobby data twitch_enabled = false 22:10:47.522 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:47.522 [Lua] Lobby data num_players = 4 22:10:47.522 [Lua] Lobby data difficulty_tweak = 10 22:10:47.522 [Lua] Lobby data host = 11000010280085e 22:10:47.522 [Lua] Lobby data matchmaking_type = 2 22:10:47.522 [Lua] Lobby data is_private = false 22:10:47.523 [Lua] Lobby data match_started = true 22:10:47.523 [Lua] Lobby data difficulty = hardest 22:10:47.523 [Lua] Lobby data player_slot_1 = 0:0 22:10:47.523 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:47.523 [Lua] Lobby data unique_server_name = Nolrach 22:10:47.523 [Lua] Lobby data quick_game = true 22:10:47.523 [Lua] Lobby data country_code = FR 22:10:47.523 [Lua] Lobby data matchmaking = true 22:10:47.523 [Lua] Lobby data power_level = 536 22:10:47.523 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:47.523 [Lua] Lobby data mechanism = deus 22:10:47.523 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:47.523 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:47.523 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:47.523 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:47.523 [Lua] Lobby data eac_authorized = true 22:10:47.523 [Lua] Set lobby end. 22:10:52.533 [Lua] Set lobby begin: 22:10:52.533 [Lua] Lobby data twitch_enabled = false 22:10:52.533 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:52.533 [Lua] Lobby data num_players = 4 22:10:52.533 [Lua] Lobby data difficulty_tweak = 10 22:10:52.533 [Lua] Lobby data host = 11000010280085e 22:10:52.533 [Lua] Lobby data matchmaking_type = 2 22:10:52.533 [Lua] Lobby data is_private = false 22:10:52.533 [Lua] Lobby data match_started = true 22:10:52.534 [Lua] Lobby data difficulty = hardest 22:10:52.534 [Lua] Lobby data player_slot_1 = 0:0 22:10:52.534 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:52.534 [Lua] Lobby data unique_server_name = Nolrach 22:10:52.534 [Lua] Lobby data quick_game = true 22:10:52.534 [Lua] Lobby data country_code = FR 22:10:52.534 [Lua] Lobby data matchmaking = true 22:10:52.534 [Lua] Lobby data power_level = 798 22:10:52.534 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:52.534 [Lua] Lobby data mechanism = deus 22:10:52.534 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:52.534 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:52.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:52.534 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:52.534 [Lua] Lobby data eac_authorized = true 22:10:52.534 [Lua] Set lobby end. 22:10:54.829 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame 22:10:54.829 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync 22:10:54.836 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118 22:10:54.843 [Lua] Breedfreezer (server) starting a hot join sync 22:10:54.843 [Lua] packing 0 units of breed chaos_marauder 22:10:54.843 [Lua] packing 0 units of breed skaven_clan_rat 22:10:54.843 [Lua] packing 0 units of breed skaven_storm_vermin 22:10:54.843 [Lua] packing 0 units of breed skaven_slave 22:10:54.843 [Lua] packing 0 units of breed chaos_fanatic 22:10:54.843 [Lua] packing 0 units of breed beastmen_ungor_archer 22:10:54.843 [Lua] packing 0 units of breed chaos_raider 22:10:54.843 [Lua] packing 0 units of breed chaos_warrior 22:10:54.843 [Lua] packing 0 units of breed chaos_berzerker 22:10:54.843 [Lua] packing 0 units of breed beastmen_bestigor 22:10:54.843 [Lua] packing 0 units of breed beastmen_ungor 22:10:54.844 [Lua] packing 0 units of breed skaven_plague_monk 22:10:54.844 [Lua] packing 0 units of breed beastmen_gor 22:10:54.844 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:10:54.844 [Lua] 22:10:54.844 [Lua] [1] = 1 (number) 22:10:54.844 [Lua] [2] = 0 (number) 22:10:54.844 [Lua] [3] = 1 (number) 22:10:54.844 [Lua] [4] = 0 (number) 22:10:54.844 [Lua] [5] = 1 (number) 22:10:54.844 [Lua] [6] = 0 (number) 22:10:54.844 [Lua] [7] = 1 (number) 22:10:54.844 [Lua] [8] = 0 (number) 22:10:54.844 [Lua] [9] = 1 (number) 22:10:54.844 [Lua] [10] = 0 (number) 22:10:54.844 [Lua] [11] = 1 (number) 22:10:54.844 [Lua] [12] = 0 (number) 22:10:54.844 [Lua] [13] = 1 (number) 22:10:54.844 [Lua] [14] = 0 (number) 22:10:54.844 [Lua] [15] = 1 (number) 22:10:54.844 [Lua] [16] = 0 (number) 22:10:54.844 [Lua] [17] = 1 (number) 22:10:54.844 [Lua] [18] = 0 (number) 22:10:54.844 [Lua] [19] = 1 (number) 22:10:54.844 [Lua] [20] = 0 (number) 22:10:54.844 [Lua] [21] = 1 (number) 22:10:54.844 [Lua] [22] = 0 (number) 22:10:54.844 [Lua] [23] = 1 (number) 22:10:54.844 [Lua] [24] = 0 (number) 22:10:54.844 [Lua] [25] = 1 (number) 22:10:54.844 [Lua] [26] = 0 (number) 22:10:54.844 [Lua] 22:10:54.844 [Lua] 22:10:54.844 [Lua] 22:10:54.844 [Lua] PlayerManager:add_remote_player 110000101fbc118 22:10:54.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 22:10:54.844 [Lua] RemotePlayer:create_game_object( ) 12 22:10:54.865 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync 22:10:54.865 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers 22:10:54.865 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:10:54.865 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:10:54.865 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 22:10:54.865 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 22:10:54.865 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:10:54.865 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:10:54.868 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(11.5, 17, 10.3772), Vector4(0, 0, 0.92388, 0.382683)) 22:10:54.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82745098039215681) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:54.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82745098039215681) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:54.872 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:10:54.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 22:10:54.874 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers 22:10:54.874 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0af556a0 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0af556a0 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d0b9170 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d0b9170 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0de7e6c0 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0de7e6c0 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fd52b30 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fd52b30 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc0e950 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc0e950 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d53abe0 22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d53abe0 22:10:54.899 [Lua] Players are leaving the safe zone 22:10:54.899 [Lua] TerrorEventMixer.start_event: arena_ruin_terror (seed: -1824126080) 22:10:54.900 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:10:54.983 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 22:10:54.983 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 22:10:54.985 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 22:10:54.985 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:10:54.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:55.063 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:10:55.063 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:10:55.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 22:10:55.064 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:10:55.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.73228347301483154) 22:10:55.186 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:10:55.186 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1 22:10:55.186 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:10:55.186 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player. 22:10:55.188 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 22:10:55.188 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1 22:10:55.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:55.189 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:10:55.249 [Lua] StateInGameRunning:_game_actually_starts() 22:10:55.250 [Lua] ################################################################################################################# 22:10:55.250 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_morris_map-arena_ruin_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:10:55.250 [Lua] ################################################################################################################# 22:10:55.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 22:10:55.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 22:10:55.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59 22:10:55.465 [Lua] Commit load time data 22:10:55.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown` 22:10:56.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown` 22:10:56.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown` 22:10:57.566 [Lua] Set lobby begin: 22:10:57.566 [Lua] Lobby data twitch_enabled = false 22:10:57.566 [Lua] Lobby data selected_mission_id = journey_ruin 22:10:57.566 [Lua] Lobby data num_players = 4 22:10:57.567 [Lua] Lobby data difficulty_tweak = 10 22:10:57.567 [Lua] Lobby data host = 11000010280085e 22:10:57.567 [Lua] Lobby data matchmaking_type = 2 22:10:57.567 [Lua] Lobby data is_private = false 22:10:57.567 [Lua] Lobby data match_started = true 22:10:57.567 [Lua] Lobby data difficulty = hardest 22:10:57.567 [Lua] Lobby data player_slot_1 = 0:0 22:10:57.567 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:10:57.567 [Lua] Lobby data unique_server_name = Nolrach 22:10:57.567 [Lua] Lobby data quick_game = true 22:10:57.567 [Lua] Lobby data country_code = FR 22:10:57.567 [Lua] Lobby data matchmaking = true 22:10:57.567 [Lua] Lobby data power_level = 613 22:10:57.567 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:10:57.567 [Lua] Lobby data mechanism = deus 22:10:57.567 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:10:57.567 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:10:57.567 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:10:57.568 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:10:57.568 [Lua] Lobby data eac_authorized = true 22:10:57.568 [Lua] Set lobby end. 22:11:02.659 [Lua] Set lobby begin: 22:11:02.659 [Lua] Lobby data twitch_enabled = false 22:11:02.659 [Lua] Lobby data selected_mission_id = journey_ruin 22:11:02.659 [Lua] Lobby data num_players = 4 22:11:02.659 [Lua] Lobby data difficulty_tweak = 10 22:11:02.659 [Lua] Lobby data host = 11000010280085e 22:11:02.659 [Lua] Lobby data matchmaking_type = 2 22:11:02.659 [Lua] Lobby data is_private = false 22:11:02.659 [Lua] Lobby data match_started = true 22:11:02.659 [Lua] Lobby data difficulty = hardest 22:11:02.659 [Lua] Lobby data player_slot_1 = 0:0 22:11:02.660 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:11:02.660 [Lua] Lobby data unique_server_name = Nolrach 22:11:02.660 [Lua] Lobby data quick_game = true 22:11:02.660 [Lua] Lobby data country_code = FR 22:11:02.660 [Lua] Lobby data matchmaking = true 22:11:02.660 [Lua] Lobby data power_level = 792 22:11:02.660 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:11:02.660 [Lua] Lobby data mechanism = deus 22:11:02.660 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:11:02.660 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:11:02.660 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:11:02.660 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:11:02.660 [Lua] Lobby data eac_authorized = true 22:11:02.660 [Lua] Set lobby end. 22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:09.650 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:09.774 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:09.822 [EACServer] [00:11:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:11:09.844 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:09.916 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080) 22:11:12.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:15.208 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:16.510 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:17.037 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:17.529 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:18.072 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:18.460 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:20.237 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 22:11:20.666 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:21.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 22:11:21.973 [Lua] 1 22:11:21.973 [Lua] 1 22:11:22.139 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:22.882 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:23.657 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:24.154 [Lua] event horde ends! 22:11:24.924 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:28.945 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:29.804 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:29.857 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:30.445 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:31.292 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:31.827 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:32.263 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:33.371 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:34.105 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:34.350 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:34.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:34.887 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:35.316 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:35.834 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:36.819 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:39.566 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:41.692 [Lua] 1 22:11:42.746 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:43.169 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:43.710 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:43.830 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:44.127 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:44.598 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:45.045 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:45.510 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:46.108 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:46.428 [Lua] event horde ends! 22:11:46.612 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:46.823 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:47.096 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:47.633 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:48.089 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:48.574 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:49.057 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:49.505 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:50.071 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:50.533 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:51.076 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:51.160 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:11:51.571 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:11:56.907 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080) 22:11:57.630 [Lua] 1 22:11:58.791 [Lua] 1 22:11:58.791 [Lua] 1 22:11:58.791 [Lua] 1 22:11:58.792 [Lua] 1 22:11:59.924 [Lua] 1 22:11:59.924 [Lua] 1 22:11:59.924 [Lua] 1 22:11:59.925 [Lua] 1 22:11:59.925 [Lua] 1 22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:01.064 [Lua] 1 22:12:01.064 [Lua] 1 22:12:01.064 [Lua] 1 22:12:01.065 [Lua] 1 22:12:01.307 [Lua] event horde ends! 22:12:02.226 [Lua] 1 22:12:02.226 [Lua] 1 22:12:02.504 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:02.950 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:03.383 [Lua] 1 22:12:03.383 [Lua] 1 22:12:03.719 [Lua] nil 22:12:03.791 [Lua] nil 22:12:03.791 [Lua] nil 22:12:03.791 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.792 [Lua] nil 22:12:03.810 [Lua] nil 22:12:03.810 [Lua] nil 22:12:05.913 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:12:06.471 [Lua] event horde ends! 22:12:07.514 [Lua] nil 22:12:07.514 [Lua] nil 22:12:07.564 [Lua] nil 22:12:07.564 [Lua] nil 22:12:07.564 [Lua] nil 22:12:07.589 [Lua] nil 22:12:07.590 [Lua] nil 22:12:07.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source. 22:12:08.340 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 22:12:08.830 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 22:12:11.484 [Lua] event horde ends! 22:12:13.660 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:13.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:13.661 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:14.055 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:14.152 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:14.175 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:15.625 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fbc118 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:16.874 [Lua] 1 22:12:16.875 [Lua] 3 22:12:16.875 [Lua] 2 22:12:16.929 [Lua] 1 22:12:16.930 [Lua] 1 22:12:16.930 [Lua] 3 22:12:16.930 [Lua] 2 22:12:17.906 [Lua] 1 22:12:17.906 [Lua] 1 22:12:19.346 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:20.511 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:21.070 [Lua] chaos troll died! 22:12:21.235 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:21.430 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:12:21.430 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fbc118 22:12:21.433 [Lua] nil 22:12:21.541 [Lua] event horde ends! 22:12:21.728 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd 22:12:30.961 [Lua] 1 22:12:37.449 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:37.922 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:38.013 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:12:38.127 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:38.432 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:38.814 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:40.914 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:41.437 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:41.851 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:42.359 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:42.826 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:43.378 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:43.785 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:44.269 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:44.733 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:45.017 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:12:45.249 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:45.712 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:46.154 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:46.654 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:46.935 [Lua] chaos troll was despawned! 22:12:47.090 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:47.752 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:48.272 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:48.775 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:48.816 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:49.302 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:50.874 [Lua] 1 22:12:51.857 [Lua] 1 22:12:51.857 [Lua] 1 22:12:52.671 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:52.672 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:52.672 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:53.158 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:53.296 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:53.880 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:12:53.883 [Lua] nil 22:12:53.883 [Lua] nil 22:12:53.883 [Lua] nil 22:12:53.884 [Lua] nil 22:12:53.973 [Lua] nil 22:12:53.973 [Lua] nil 22:12:53.973 [Lua] nil 22:12:53.974 [Lua] nil 22:12:53.974 [Lua] nil 22:12:53.974 [Lua] nil 22:12:54.023 [Lua] nil 22:12:54.023 [Lua] nil 22:12:54.024 [Lua] nil 22:12:54.024 [Lua] nil 22:12:54.025 [Lua] nil 22:12:54.025 [Lua] nil 22:12:55.202 [Lua] event horde ends! 22:12:55.670 [Lua] nil 22:12:55.868 [Lua] nil 22:12:55.869 [Lua] nil 22:12:55.869 [Lua] nil 22:12:55.869 [Lua] nil 22:12:55.869 [Lua] nil 22:12:55.869 [Lua] nil 22:12:55.898 [Lua] nil 22:12:55.898 [Lua] nil 22:12:55.899 [Lua] nil 22:12:55.899 [Lua] nil 22:12:55.899 [Lua] nil 22:12:55.899 [Lua] nil 22:12:55.899 [Lua] nil 22:12:57.743 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:12:58.849 [Lua] 1 22:12:58.849 [Lua] 2 22:12:58.849 [Lua] 3 22:12:59.825 [Lua] 1 22:13:00.226 [Lua] event horde ends! 22:13:00.769 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:07.455 [Lua] 1 22:13:07.456 [Lua] 1 22:13:08.555 [Lua] 1 22:13:09.190 [Lua] [NetworkServer] Peer 110000101fbc118 despawned player. 22:13:09.190 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fbc118 22:13:09.191 [Lua] [GameNetworkManager] destroying game object with go_id=17 22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:09.822 [EACServer] [00:13:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:13:10.180 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:10.233 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:13.028 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080) 22:13:14.761 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:15.338 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:15.717 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:16.210 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:16.658 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:17.234 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:17.594 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:19.249 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:19.273 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:19.631 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:20.216 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:23.294 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 22:13:23.315 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source. 22:13:23.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 22:13:24.021 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:24.847 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:25.988 [Lua] 1 22:13:25.988 [Lua] 2 22:13:25.989 [Lua] 3 22:13:25.989 [Lua] 4 22:13:27.004 [Lua] 1 22:13:28.037 [Lua] 1 22:13:28.037 [Lua] 1 22:13:28.037 [Lua] 1 22:13:28.918 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:29.303 [Lua] event horde ends! 22:13:29.749 [Lua] nil 22:13:29.749 [Lua] nil 22:13:29.749 [Lua] nil 22:13:29.891 [Lua] nil 22:13:29.892 [Lua] nil 22:13:29.892 [Lua] nil 22:13:29.892 [Lua] nil 22:13:29.892 [Lua] nil 22:13:29.916 [Lua] nil 22:13:29.917 [Lua] nil 22:13:29.917 [Lua] nil 22:13:29.917 [Lua] nil 22:13:29.917 [Lua] nil 22:13:29.917 [Lua] nil 22:13:29.918 [Lua] nil 22:13:30.010 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:31.395 [Lua] nil 22:13:31.395 [Lua] nil 22:13:31.396 [Lua] nil 22:13:31.396 [Lua] nil 22:13:31.396 [Lua] nil 22:13:31.396 [Lua] nil 22:13:31.414 [Lua] nil 22:13:31.414 [Lua] nil 22:13:31.414 [Lua] nil 22:13:31.414 [Lua] nil 22:13:31.415 [Lua] nil 22:13:31.415 [Lua] nil 22:13:31.437 [Lua] nil 22:13:31.437 [Lua] nil 22:13:31.437 [Lua] nil 22:13:32.365 [Lua] 1 22:13:32.365 [Lua] 1 22:13:33.433 [Lua] 1 22:13:34.195 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:13:34.195 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player. 22:13:34.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=276 22:13:34.197 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1 22:13:34.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397) 22:13:34.199 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:13:34.339 [Lua] event horde ends! 22:13:34.374 [Lua] event horde ends! 22:13:34.580 [Lua] 1 22:13:34.580 [Lua] 1 22:13:34.580 [Lua] 1 22:13:35.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:13:36.540 [Lua] 5 22:13:36.540 [Lua] 4 22:13:36.540 [Lua] 2 22:13:36.541 [Lua] 3 22:13:36.541 [Lua] 1 22:13:37.249 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:37.249 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:37.250 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:37.628 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:37.675 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:37.749 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:37.914 [Lua] 1 22:13:37.915 [Lua] 1 22:13:37.915 [Lua] 1 22:13:40.234 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:40.523 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:40.951 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:40.952 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:41.656 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:41.914 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:43.195 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:43.766 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:44.005 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:44.535 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:44.860 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:45.276 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:45.677 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:46.148 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:46.475 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:46.941 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:49.877 [Lua] nil 22:13:49.877 [Lua] nil 22:13:49.877 [Lua] nil 22:13:49.877 [Lua] nil 22:13:50.009 [Lua] nil 22:13:50.009 [Lua] nil 22:13:50.010 [Lua] nil 22:13:50.010 [Lua] nil 22:13:50.010 [Lua] nil 22:13:50.010 [Lua] nil 22:13:50.060 [Lua] nil 22:13:50.060 [Lua] nil 22:13:50.060 [Lua] nil 22:13:50.060 [Lua] nil 22:13:50.060 [Lua] nil 22:13:50.060 [Lua] nil 22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:52.033 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:52.057 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:52.107 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:13:59.375 [Lua] 1 22:13:59.375 [Lua] 1 22:13:59.547 [Lua] event horde ends! 22:13:59.573 [Lua] event horde ends! 22:13:59.601 [Lua] event horde ends! 22:14:00.285 [Lua] nil 22:14:01.621 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:01.980 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:02.483 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:02.865 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:03.398 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:04.288 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:04.624 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:14:04.812 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:05.586 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:09.739 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:14:10.540 [Lua] 1 22:14:11.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68472, position: 0 22:14:11.778 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:12.277 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:12.385 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:12.432 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:13.688 [Lua] 1 22:14:15.959 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:17.580 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:17.982 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:18.065 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:18.431 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:18.514 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:18.831 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:18.875 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:19.964 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:20.516 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:20.861 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:21.410 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:21.950 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:22.097 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:14:29.200 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:32.396 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:43.543 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:43.544 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:43.544 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:44.622 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:44.639 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:53.996 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:14:54.125 [Lua] Complete level triggered. 22:14:54.126 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1921779328 lt:load_next_level) 22:14:54.126 [Lua] [NetworkServer] Entering post game 22:14:54.126 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame 22:14:54.126 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame 22:14:54.126 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:14:54.126 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:14:54.126 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:14:54.126 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame 22:14:54.126 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:14:54.126 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:14:54.126 [Save] Saving `save_data` 22:14:54.126 [Lua] gm_event_end_conditions_met true false 22:14:54.127 [Lua] Game won 22:14:54.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:14:54.129 [Save] Save done 22:14:54.129 [Save] Saving `save_data` 22:14:54.132 [Save] Save done 22:14:54.132 [Lua] generate_backend_stats 11000010280085e:1 22:14:54.160 [Lua] PlayFabMirrorBase:_commit_internal nil 22:14:54.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60 22:14:54.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:14:54.170 [Save] Saving `save_data` 22:14:54.172 [Save] Save done 22:14:54.180 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 6 22:14:54.182 [Lua] Complete level triggered. 22:14:54.193 [Lua] Complete level triggered. 22:14:54.210 [Lua] Complete level triggered. 22:14:54.232 [Lua] Complete level triggered. 22:14:54.253 [Lua] Complete level triggered. 22:14:54.275 [Lua] Complete level triggered. 22:14:54.298 [Lua] Complete level triggered. 22:14:54.320 [Lua] Complete level triggered. 22:14:54.342 [Lua] Complete level triggered. 22:14:54.364 [Lua] Complete level triggered. 22:14:54.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 22:14:54.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60 22:14:55.377 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60 22:14:55.387 [Lua] commit result success 16 22:14:55.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 22:14:55.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:14:55.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 62 22:14:55.388 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:14:55.495 [Lua] deus_victory table: 000000000D545E30 nil 22:14:55.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 22:14:55.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 22:14:55.695 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 62 7 22:14:55.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 22:14:55.896 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 62 22:14:56.706 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 62 22:14:56.707 [Save] Saving `save_data` 22:14:56.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 22:14:56.709 [Save] Save done 22:14:56.709 [Save] Saving `save_data` 22:14:56.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 22:14:56.724 [Save] Save done 22:14:56.725 [Save] Saving `save_data` 22:14:56.733 [Save] Save done 22:14:56.733 [Save] Saving `save_data` 22:14:56.740 [Save] Save done 22:14:56.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 22:14:58.381 [Lua] Set lobby begin: 22:14:58.381 [Lua] Lobby data twitch_enabled = false 22:14:58.381 [Lua] Lobby data selected_mission_id = journey_ruin 22:14:58.381 [Lua] Lobby data num_players = 4 22:14:58.381 [Lua] Lobby data difficulty_tweak = 10 22:14:58.381 [Lua] Lobby data host = 11000010280085e 22:14:58.381 [Lua] Lobby data matchmaking_type = 2 22:14:58.381 [Lua] Lobby data is_private = false 22:14:58.381 [Lua] Lobby data match_started = true 22:14:58.381 [Lua] Lobby data difficulty = hardest 22:14:58.381 [Lua] Lobby data player_slot_1 = 0:0 22:14:58.381 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:14:58.382 [Lua] Lobby data unique_server_name = Nolrach 22:14:58.382 [Lua] Lobby data quick_game = true 22:14:58.382 [Lua] Lobby data country_code = FR 22:14:58.382 [Lua] Lobby data matchmaking = true 22:14:58.382 [Lua] Lobby data power_level = 795 22:14:58.382 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:14:58.382 [Lua] Lobby data mechanism = deus 22:14:58.382 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:14:58.382 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:14:58.382 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:14:58.382 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:14:58.382 [Lua] Lobby data eac_authorized = true 22:14:58.382 [Lua] Set lobby end. 22:15:03.177 [Lua] ConflictDirector - destroy all units 22:15:03.754 [Lua] [LevelTransitionHandler] promote_next_level_data 22:15:03.755 [Lua] TRANSITION nil nil load_next_level 22:15:03.755 [Lua] Transition type "load_next_level", is server: true 22:15:03.755 [Lua] [GameNetworkManager] Leaving game... 22:15:03.755 [Lua] [GameNetworkManager] Shutting down game session host. 22:15:03.755 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:15:03.755 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:15:03.755 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=262.94 22:15:03.777 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:15:05.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:15:05.755 [Lua] [Managers] Calling function on all managers: 22:15:05.755 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:15:05.755 [Lua] Clearing all global lookup lists 22:15:05.755 [Lua] [IngamePlayerListUI] - Destroy 22:15:05.756 [Lua] [EquipmentUI] - Destroy 22:15:05.756 [Lua] [AbilityUI] - Destroy 22:15:05.756 [Lua] [GamePadEquipmentUI] - Destroy 22:15:05.756 [Lua] [GamePadAbilityUI] - Destroy 22:15:05.756 [Lua] [IngameUI] destroy 22:15:05.777 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1 22:15:05.777 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:15:05.777 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:15:05.777 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:15:05.777 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:15:05.818 [Lua] [Managers] Destroying manager group: 22:15:05.825 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:15:05.904 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:15:05.906 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:15:05.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:15:05.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:15:05.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:15:05.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:15:05.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:15:05.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:15:05.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:15:05.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:15:05.923 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:15:05.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:15:05.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:15:05.928 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:15:05.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:15:05.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:15:05.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:15:05.938 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:15:05.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:15:05.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:15:05.945 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:15:05.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:15:05.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:15:05.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:15:05.954 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:15:05.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:15:05.957 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:15:05.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:15:05.963 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:15:05.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:15:05.976 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:15:05.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:15:05.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:15:05.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:15:05.989 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame 22:15:05.989 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading 22:15:05.989 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:15:05.989 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:15:05.989 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame 22:15:05.989 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading 22:15:05.989 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:15:05.989 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:15:05.989 [Lua] [Matchmaking] unregister rpcs 22:15:05.989 [Lua] ############### UNLOADING PACKAGES ############### 22:15:05.989 [Lua] [Managers] Calling function on all managers: 22:15:05.989 [Lua] [Managers] Destroying manager group: 22:15:05.989 [Lua] [Gamestate] Enter state StateLoading 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] Found camera: end_screen_camera 22:15:05.996 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:15:05.997 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:15:05.997 [Lua] [Matchmaking] register rpcs 22:15:05.997 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:15:05.997 [Lua] Set lobby begin: 22:15:05.997 [Lua] Lobby data twitch_enabled = false 22:15:05.998 [Lua] Lobby data selected_mission_id = journey_ruin 22:15:05.998 [Lua] Lobby data num_players = 4 22:15:05.998 [Lua] Lobby data difficulty_tweak = 10 22:15:05.998 [Lua] Lobby data host = 11000010280085e 22:15:05.998 [Lua] Lobby data matchmaking_type = 2 22:15:05.998 [Lua] Lobby data is_private = false 22:15:05.998 [Lua] Lobby data match_started = true 22:15:05.998 [Lua] Lobby data difficulty = hardest 22:15:05.998 [Lua] Lobby data player_slot_1 = 0:0 22:15:05.998 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:15:05.998 [Lua] Lobby data unique_server_name = Nolrach 22:15:05.998 [Lua] Lobby data quick_game = true 22:15:05.998 [Lua] Lobby data country_code = FR 22:15:05.998 [Lua] Lobby data matchmaking = true 22:15:05.998 [Lua] Lobby data power_level = 0 22:15:05.998 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1 22:15:05.998 [Lua] Lobby data mechanism = deus 22:15:05.998 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:15:05.998 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:15:05.999 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:15:05.999 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:15:05.999 [Lua] Lobby data eac_authorized = true 22:15:05.999 [Lua] Set lobby end. 22:15:05.999 [Lua] registering RPCs 22:15:05.999 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:15:05.999 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:15:05.999 [Lua] Set lobby begin: 22:15:05.999 [Lua] Lobby data twitch_enabled = false 22:15:05.999 [Lua] Lobby data selected_mission_id = morris_hub 22:15:05.999 [Lua] Lobby data num_players = 4 22:15:05.999 [Lua] Lobby data difficulty_tweak = 10 22:15:05.999 [Lua] Lobby data host = 11000010280085e 22:15:05.999 [Lua] Lobby data matchmaking_type = 3 22:15:05.999 [Lua] Lobby data is_private = false 22:15:05.999 [Lua] Lobby data match_started = true 22:15:05.999 [Lua] Lobby data difficulty = hardest 22:15:05.999 [Lua] Lobby data player_slot_1 = 0:0 22:15:05.999 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:15:05.999 [Lua] Lobby data unique_server_name = Nolrach 22:15:05.999 [Lua] Lobby data quick_game = true 22:15:06.000 [Lua] Lobby data country_code = FR 22:15:06.000 [Lua] Lobby data matchmaking = false 22:15:06.000 [Lua] Lobby data power_level = 0 22:15:06.000 [Lua] Lobby data mission_id = morris_hub 22:15:06.000 [Lua] Lobby data mechanism = deus 22:15:06.000 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:15:06.000 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:15:06.000 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:15:06.000 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:15:06.000 [Lua] Lobby data eac_authorized = true 22:15:06.000 [Lua] Set lobby end. 22:15:06.000 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:15:06.004 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:15:06.004 [Lua] [StateLoading] load_current_level 22:15:06.004 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 22:15:06.080 [Umbra] Unload tome 22:15:06.081 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1, arena_ruin_nurgle_path1 22:15:06.084 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common, arena_ruin_nurgle_path1 22:15:06.088 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, arena_ruin_nurgle_path1 22:15:06.089 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/path_common, arena_ruin_nurgle_path1 22:15:06.123 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin, arena_ruin_nurgle_path1 22:15:06.126 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_ruin_nurgle_path1 22:15:06.166 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_ruin_nurgle_path1 22:15:06.166 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 22:15:06.166 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118 22:15:06.178 [Lua] ### Received rpc_level_load_started 22:15:06.178 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1921779328 22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:15:06.178 [Lua] ### Received rpc_level_load_started 22:15:06.178 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1921779328 22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd 22:15:06.178 [Lua] ### Received rpc_level_load_started 22:15:06.178 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1921779328 22:15:06.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:15:06.287 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:15:06.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:15:07.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:15:07.677 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:15:07.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 22:15:08.234 [Window] Window => inactive 22:15:09.822 [EACServer] [00:15:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:15:09.888 [Lua] ### Received rpc_level_loaded 22:15:09.888 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228 22:15:09.888 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:15:09.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:15:09.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read, 22:15:09.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer 22:15:09.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer 22:15:09.890 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:15:09.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 22:15:09.890 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:15:09.890 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:15:10.039 [Window] Window => active 22:15:10.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 22:15:10.563 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 22:15:10.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:15:10.580 [Lua] [LevelTransitionHandler] Level load completed! 22:15:10.581 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:15:10.581 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:15:10.582 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 22:15:10.582 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:15:10.582 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:15:10.583 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:15:10.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:15:10.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:15:10.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer 22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer 22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer 22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer 22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 22:15:10.601 [Lua] ### Received rpc_level_loaded 22:15:10.601 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228 22:15:10.601 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:15:10.618 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:15:10.618 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:15:10.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:15:10.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:15:10.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:15:10.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:15:10.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:15:10.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:15:10.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:15:10.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:15:10.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:15:10.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:15:10.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:15:10.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:15:10.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:15:10.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:15:10.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:15:10.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:15:10.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:15:10.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:15:10.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:15:10.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:15:11.325 [Lua] ### Received rpc_level_loaded 22:15:11.325 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 228 22:15:11.325 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded 22:15:11.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 22:15:11.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer 22:15:11.326 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading 22:15:11.326 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages 22:15:11.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 22:15:11.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 22:15:12.321 [Lua] min_height 90.669751882553101 22:15:15.252 [Lua] min_height 90.669751882553101 22:15:16.346 [Lua] ### Received rpc_level_loaded 22:15:16.346 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 228 22:15:16.346 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded 22:15:16.347 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading 22:15:16.347 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages 22:15:16.885 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages 22:15:16.885 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame 22:15:16.885 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:15:16.885 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:15:16.885 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages 22:15:16.885 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame 22:15:16.885 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:15:16.885 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:15:16.887 [Lua] ### Received rpc_level_loaded 22:15:16.887 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228 22:15:16.888 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:15:16.888 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 22:15:16.904 [Lua] Async level spawning done 22:15:19.504 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:15:19.504 [Lua] [PlayState] Enter Substate EndViewStateChest 22:15:30.628 [Lua] min_height 90.669751882553101 22:15:32.424 [Lua] [PlayState] Exit Substate EndViewStateChest 22:15:32.425 [Lua] [PlayState] Enter Substate EndViewStateScore 22:15:52.181 [Window] Window => inactive 22:16:11.222 [Window] Window => active 22:16:13.896 [Lua] [PlayState] Exit Substate EndViewStateScore 22:16:13.897 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:16:14.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:16:14.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:16:14.893 [Lua] [Matchmaking] unregister rpcs 22:16:14.893 [Lua] Set lobby begin: 22:16:14.893 [Lua] Lobby data twitch_enabled = false 22:16:14.893 [Lua] Lobby data selected_mission_id = morris_hub 22:16:14.893 [Lua] Lobby data num_players = 4 22:16:14.893 [Lua] Lobby data difficulty_tweak = 10 22:16:14.893 [Lua] Lobby data host = 11000010280085e 22:16:14.893 [Lua] Lobby data matchmaking_type = 3 22:16:14.893 [Lua] Lobby data is_private = false 22:16:14.893 [Lua] Lobby data match_started = true 22:16:14.894 [Lua] Lobby data difficulty = hardest 22:16:14.894 [Lua] Lobby data player_slot_1 = 0:0 22:16:14.894 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:14.894 [Lua] Lobby data unique_server_name = Nolrach 22:16:14.894 [Lua] Lobby data quick_game = true 22:16:14.894 [Lua] Lobby data country_code = FR 22:16:14.894 [Lua] Lobby data matchmaking = false 22:16:14.894 [Lua] Lobby data power_level = 0 22:16:14.894 [Lua] Lobby data mission_id = morris_hub 22:16:14.894 [Lua] Lobby data mechanism = deus 22:16:14.894 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:14.894 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:14.894 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:14.894 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:14.894 [Lua] Lobby data eac_authorized = true 22:16:14.894 [Lua] Set lobby end. 22:16:14.895 [Lua] [Managers] Destroying manager group: 22:16:14.895 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:16:14.895 [Lua] [Gamestate] Enter StateIngame HOST 22:16:14.895 [Lua] [Managers] Calling function on all managers: 22:16:14.896 [Lua] <>level = morris_hub<> 22:16:14.896 [Lua] [StateIngame] Server ingame 22:16:14.899 [Lua] Set lobby begin: 22:16:14.899 [Lua] Lobby data twitch_enabled = false 22:16:14.900 [Lua] Lobby data selected_mission_id = morris_hub 22:16:14.900 [Lua] Lobby data num_players = 4 22:16:14.900 [Lua] Lobby data difficulty_tweak = 0 22:16:14.900 [Lua] Lobby data host = 11000010280085e 22:16:14.900 [Lua] Lobby data matchmaking_type = 3 22:16:14.900 [Lua] Lobby data is_private = false 22:16:14.900 [Lua] Lobby data match_started = true 22:16:14.900 [Lua] Lobby data difficulty = normal 22:16:14.900 [Lua] Lobby data player_slot_1 = 0:0 22:16:14.900 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:14.900 [Lua] Lobby data unique_server_name = Nolrach 22:16:14.900 [Lua] Lobby data quick_game = true 22:16:14.900 [Lua] Lobby data country_code = FR 22:16:14.900 [Lua] Lobby data matchmaking = false 22:16:14.900 [Lua] Lobby data power_level = 0 22:16:14.900 [Lua] Lobby data mission_id = morris_hub 22:16:14.900 [Lua] Lobby data mechanism = deus 22:16:14.900 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:14.900 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:14.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:14.901 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:14.901 [Lua] Lobby data eac_authorized = true 22:16:14.901 [Lua] Set lobby end. 22:16:14.901 [Lua] [Matchmaking] register rpcs 22:16:14.901 [Lua] GameNetworkManager:init... creating game session 22:16:14.901 [Lua] Host GameSession.make_game_session_host with session: 22:16:14.901 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:16:14.901 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:16:14.901 [Lua] [GameNetworkManager] self.is_server = true 22:16:14.901 [Network] Setting artificial MTU limit to 65536 22:16:14.914 [Lua] Switching ConflictSettings: to: disabled 22:16:14.914 [Lua] pacing=disabled 22:16:14.914 [Lua] roaming=nil 22:16:14.914 [Lua] specials=disabled 22:16:14.914 [Lua] debug_color=black 22:16:14.914 [Lua] pack_spawning=disabled 22:16:14.914 [Lua] contained_breeds=nil 22:16:14.914 [Lua] disabled=true 22:16:14.914 [Lua] boss=disabled 22:16:14.914 [Lua] horde=disabled 22:16:14.914 [Lua] name=disabled 22:16:14.914 [Lua] intensity=disabled 22:16:14.914 [Lua] --- 22:16:14.915 [Lua] [LevelAnalysis] set_random_seed( 0) 22:16:14.918 [Lua] [AIInterestPointSystem] Level Seed: 0 22:16:14.918 [Lua] 22:16:14.918 [Lua] [entity_system_bag] = table 22:16:14.918 [Lua] [entity_system_bag] = metatable 22:16:14.918 [Lua] [startup_data] = table 22:16:14.918 [Lua] [entity_manager] = table 22:16:14.918 [Lua] [entity_manager] = metatable 22:16:14.918 [Lua] [unit_spawner] = table 22:16:14.918 [Lua] [unit_spawner] = metatable 22:16:14.918 [Lua] [unit_storage] = table 22:16:14.918 [Lua] [unit_storage] = metatable 22:16:14.918 [Lua] [dice_keeper] = table 22:16:14.918 [Lua] [dice_keeper] = metatable 22:16:14.918 [Lua] [is_server] = true (boolean) 22:16:14.919 [Lua] [world] = [World] 22:16:14.919 [Lua] [system_api] = table 22:16:14.919 [Lua] [entity_system] = table 22:16:14.919 [Lua] [entity_system] = metatable 22:16:14.919 [Lua] [network_lobby] = table 22:16:14.919 [Lua] [network_lobby] = metatable 22:16:14.919 [Lua] [profile_synchronizer] = table 22:16:14.919 [Lua] [profile_synchronizer] = metatable 22:16:14.919 [Lua] [level_transition_handler] = table 22:16:14.919 [Lua] [level_transition_handler] = metatable 22:16:14.919 [Lua] [num_local_human_players] = 1 (number) 22:16:14.919 [Lua] [statistics_db] = table 22:16:14.919 [Lua] [statistics_db] = metatable 22:16:14.919 [Lua] [network_server] = table 22:16:14.919 [Lua] [network_server] = metatable 22:16:14.919 [Lua] [input_manager] = table 22:16:14.919 [Lua] [input_manager] = metatable 22:16:14.919 [Lua] [network_clock] = table 22:16:14.919 [Lua] [network_clock] = metatable 22:16:14.919 [Lua] [network_transmit] = table 22:16:14.919 [Lua] [network_transmit] = metatable 22:16:14.919 [Lua] [free_flight_manager] = table 22:16:14.919 [Lua] [free_flight_manager] = metatable 22:16:14.919 [Lua] [network_manager] = table 22:16:14.919 [Lua] [network_manager] = metatable 22:16:14.919 [Lua] [network_event_delegate] = table 22:16:14.919 [Lua] [network_event_delegate] = metatable 22:16:14.919 [Lua] 22:16:14.919 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:16:14.919 [Lua] ignoring extension VersusInteractObjectiveExtension 22:16:14.919 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:16:14.919 [Lua] ignoring extension VersusSocketObjectiveExtension 22:16:14.919 [Lua] ignoring extension VersusTargetObjectiveExtension 22:16:14.919 [Lua] ignoring extension VersusMissionObjectiveExtension 22:16:14.919 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:16:14.925 [Lua] [AchievementManager] Achievements using the steam platform 22:16:14.926 [Lua] PlayerManager:add_player player_1 22:16:14.958 [Lua] [StateIngame] Level seed: 0 22:16:14.960 [Lua] [LevelAnalysis] set_random_seed( 0) 22:16:14.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:16:14.962 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:16:14.962 [Lua] [IngameUI] init 22:16:14.980 [SteamVoipClient] select_out(11000010001b326, off) 22:16:14.980 [SteamVoipClient] select_out(110000101fbc118, off) 22:16:14.980 [SteamVoipClient] select_out(11000010280085e, off) 22:16:14.985 [Lua] cb_razer_chroma_setup 22:16:15.022 [Lua] completed 22:16:15.022 [Lua] completed 22:16:15.022 [Lua] completed 22:16:15.022 [Lua] completed 22:16:15.037 [Lua] completed 22:16:15.038 [Lua] completed 22:16:15.039 [Lua] [Matchmaking] Cancelling matchmaking 22:16:15.039 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:16:15.039 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:16:15.039 [Lua] Set lobby begin: 22:16:15.039 [Lua] Lobby data twitch_enabled = false 22:16:15.039 [Lua] Lobby data selected_mission_id = morris_hub 22:16:15.039 [Lua] Lobby data num_players = 4 22:16:15.039 [Lua] Lobby data difficulty_tweak = 0 22:16:15.039 [Lua] Lobby data host = 11000010280085e 22:16:15.039 [Lua] Lobby data matchmaking_type = 3 22:16:15.039 [Lua] Lobby data is_private = false 22:16:15.039 [Lua] Lobby data match_started = true 22:16:15.039 [Lua] Lobby data difficulty = normal 22:16:15.039 [Lua] Lobby data player_slot_1 = 0:0 22:16:15.039 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:15.039 [Lua] Lobby data unique_server_name = Nolrach 22:16:15.039 [Lua] Lobby data quick_game = true 22:16:15.039 [Lua] Lobby data country_code = FR 22:16:15.040 [Lua] Lobby data matchmaking = false 22:16:15.040 [Lua] Lobby data power_level = 0 22:16:15.040 [Lua] Lobby data mission_id = morris_hub 22:16:15.040 [Lua] Lobby data mechanism = deus 22:16:15.040 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:15.040 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:15.040 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:15.040 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:15.040 [Lua] Lobby data eac_authorized = true 22:16:15.040 [Lua] Set lobby end. 22:16:15.042 [Lua] Set lobby begin: 22:16:15.042 [Lua] Lobby data twitch_enabled = false 22:16:15.042 [Lua] Lobby data selected_mission_id = morris_hub 22:16:15.042 [Lua] Lobby data num_players = 4 22:16:15.042 [Lua] Lobby data difficulty_tweak = 0 22:16:15.042 [Lua] Lobby data host = 11000010280085e 22:16:15.042 [Lua] Lobby data matchmaking_type = 3 22:16:15.042 [Lua] Lobby data is_private = false 22:16:15.042 [Lua] Lobby data match_started = true 22:16:15.043 [Lua] Lobby data difficulty = normal 22:16:15.043 [Lua] Lobby data player_slot_1 = 0:0 22:16:15.043 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:15.043 [Lua] Lobby data unique_server_name = Nolrach 22:16:15.043 [Lua] Lobby data quick_game = true 22:16:15.043 [Lua] Lobby data country_code = FR 22:16:15.043 [Lua] Lobby data matchmaking = false 22:16:15.043 [Lua] Lobby data power_level = 0 22:16:15.043 [Lua] Lobby data mission_id = morris_hub 22:16:15.043 [Lua] Lobby data mechanism = deus 22:16:15.043 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:15.043 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:15.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:15.043 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:15.043 [Lua] Lobby data eac_authorized = true 22:16:15.043 [Lua] Set lobby end. 22:16:15.043 [Lua] [PartyManager] Leader is set to 11000010280085e 22:16:15.043 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:16:15.044 [Lua] Set lobby begin: 22:16:15.044 [Lua] Lobby data twitch_enabled = false 22:16:15.044 [Lua] Lobby data selected_mission_id = morris_hub 22:16:15.044 [Lua] Lobby data num_players = 4 22:16:15.044 [Lua] Lobby data difficulty_tweak = 0 22:16:15.044 [Lua] Lobby data host = 11000010280085e 22:16:15.044 [Lua] Lobby data matchmaking_type = 3 22:16:15.044 [Lua] Lobby data is_private = false 22:16:15.044 [Lua] Lobby data match_started = true 22:16:15.044 [Lua] Lobby data difficulty = normal 22:16:15.044 [Lua] Lobby data player_slot_1 = 0:0 22:16:15.044 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:15.044 [Lua] Lobby data unique_server_name = Nolrach 22:16:15.044 [Lua] Lobby data quick_game = true 22:16:15.044 [Lua] Lobby data country_code = FR 22:16:15.044 [Lua] Lobby data matchmaking = false 22:16:15.044 [Lua] Lobby data power_level = 835 22:16:15.044 [Lua] Lobby data mission_id = morris_hub 22:16:15.044 [Lua] Lobby data mechanism = deus 22:16:15.044 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:15.044 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:15.045 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:15.045 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:15.045 [Lua] Lobby data eac_authorized = true 22:16:15.045 [Lua] Set lobby end. 22:16:15.046 [Lua] CurrentConflictSettings disabled 22:16:15.046 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:16:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:16:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:16:15.046 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 22:16:15.046 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:16:15.047 [Lua] [Managers] Calling function on all managers: 22:16:15.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:16:15.053 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:16:15.053 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:16:15.132 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame 22:16:15.132 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync 22:16:15.132 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:16:15.132 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:16:15.132 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame 22:16:15.132 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync 22:16:15.132 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:16:15.132 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:16:15.137 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118 22:16:15.140 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd 22:16:15.143 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:16:15.145 [Lua] PlayerManager:add_remote_player 110000101fbc118 22:16:15.145 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:16:15.145 [Lua] RemotePlayer:create_game_object( ) 4 22:16:15.163 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync 22:16:15.163 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers 22:16:15.163 [Lua] PlayerManager:add_remote_player 110000107b889fd 22:16:15.163 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:16:15.163 [Lua] RemotePlayer:create_game_object( ) 5 22:16:15.181 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync 22:16:15.181 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers 22:16:15.181 [Lua] PlayerManager:add_remote_player 11000010001b326 22:16:15.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 22:16:15.181 [Lua] RemotePlayer:create_game_object( ) 6 22:16:15.199 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:16:15.199 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:16:15.205 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers 22:16:15.205 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame 22:16:15.205 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:16:15.205 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:16:15.205 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers 22:16:15.205 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame 22:16:15.205 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:16:15.205 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:16:15.208 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 22:16:15.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:15.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:15.212 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:16:15.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c76a10 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c76a10 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16cc22c0 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16cc22c0 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x18fb9e60 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x18fb9e60 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x186e7a40 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x186e7a40 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x124f43e0 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x124f43e0 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16a4ed50 22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16a4ed50 22:16:15.311 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:16:15.311 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1 22:16:15.312 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:16:15.312 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player. 22:16:15.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 22:16:15.314 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1 22:16:15.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:16:15.316 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:16:15.316 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:16:15.316 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:16:15.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 22:16:15.318 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:16:15.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:15.351 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list. 22:16:15.351 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:16:15.351 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1 22:16:15.351 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit 22:16:15.351 [Lua] [NetworkServer] Peer 110000107b889fd spawned player. 22:16:15.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 22:16:15.352 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1 22:16:15.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:15.465 [Lua] StateInGameRunning:_game_actually_starts() 22:16:15.465 [Lua] ################################################################################################################# 22:16:15.465 [Lua] [Loading Time]: 00:01:10 [Transition]: arena_ruin_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:16:15.465 [Lua] ################################################################################################################# 22:16:15.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64 22:16:15.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64 22:16:16.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64 22:16:16.193 [Lua] Commit load time data 22:16:20.088 [Lua] Set lobby begin: 22:16:20.088 [Lua] Lobby data twitch_enabled = false 22:16:20.089 [Lua] Lobby data selected_mission_id = morris_hub 22:16:20.089 [Lua] Lobby data num_players = 4 22:16:20.089 [Lua] Lobby data difficulty_tweak = 0 22:16:20.089 [Lua] Lobby data host = 11000010280085e 22:16:20.089 [Lua] Lobby data matchmaking_type = 3 22:16:20.089 [Lua] Lobby data is_private = false 22:16:20.089 [Lua] Lobby data match_started = true 22:16:20.089 [Lua] Lobby data difficulty = normal 22:16:20.089 [Lua] Lobby data player_slot_1 = 0:0 22:16:20.089 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:20.089 [Lua] Lobby data unique_server_name = Nolrach 22:16:20.089 [Lua] Lobby data quick_game = true 22:16:20.089 [Lua] Lobby data country_code = FR 22:16:20.089 [Lua] Lobby data matchmaking = false 22:16:20.089 [Lua] Lobby data power_level = 415 22:16:20.089 [Lua] Lobby data mission_id = morris_hub 22:16:20.090 [Lua] Lobby data mechanism = deus 22:16:20.090 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:20.090 [Lua] Lobby data player_slot_2 = 110000107b889fd:1 22:16:20.090 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:20.090 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:20.090 [Lua] Lobby data eac_authorized = true 22:16:20.090 [Lua] Set lobby end. 22:16:21.453 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b889fd 22:16:21.453 [Lua] [ChatManager][1]System: LethalMoose has left the game 22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame 22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_enter Disconnecting 22:16:21.453 [Lua] [PSM] Disconnecting peer 110000107b889fd 22:16:21.453 [Lua] [PSM] Disconnected peer 110000107b889fd is being removed from session. 22:16:21.453 [Lua] [NetworkServer] Peer 110000107b889fd despawned player. 22:16:21.453 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b889fd 22:16:21.453 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b889fd 22:16:21.453 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list. 22:16:21.453 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1 22:16:21.453 [Lua] [GameNetworkManager] destroying game object with go_id=5 22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_exit Disconnecting 22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_enter Disconnected 22:16:21.453 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b889fd) 22:16:21.453 [Lua] [ProfileSynchronizer] Peer 110000107b889fd left session 22:16:21.453 [Lua] Set lobby begin: 22:16:21.453 [Lua] Lobby data twitch_enabled = false 22:16:21.453 [Lua] Lobby data selected_mission_id = morris_hub 22:16:21.453 [Lua] Lobby data num_players = 4 22:16:21.454 [Lua] Lobby data difficulty_tweak = 0 22:16:21.454 [Lua] Lobby data host = 11000010280085e 22:16:21.454 [Lua] Lobby data matchmaking_type = 3 22:16:21.454 [Lua] Lobby data is_private = false 22:16:21.454 [Lua] Lobby data match_started = true 22:16:21.454 [Lua] Lobby data difficulty = normal 22:16:21.454 [Lua] Lobby data player_slot_1 = 0:0 22:16:21.454 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:21.454 [Lua] Lobby data unique_server_name = Nolrach 22:16:21.454 [Lua] Lobby data quick_game = true 22:16:21.454 [Lua] Lobby data country_code = FR 22:16:21.454 [Lua] Lobby data matchmaking = false 22:16:21.454 [Lua] Lobby data power_level = 415 22:16:21.454 [Lua] Lobby data mission_id = morris_hub 22:16:21.454 [Lua] Lobby data mechanism = deus 22:16:21.454 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:21.454 [Lua] Lobby data player_slot_2 = 0:0 22:16:21.454 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:21.455 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:21.455 [Lua] Lobby data eac_authorized = true 22:16:21.455 [Lua] Set lobby end. 22:16:21.455 [EAC] EAC server lost client 110000107b889fd 22:16:21.455 [EACServer] [00:16:21:454][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B889FD PlayerGUID: 76561198089800189 22:16:21.455 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 10 22:16:21.455 [Lua] [GameNetworkManager] destroying game object with go_id=11 22:16:21.474 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer 22:16:21.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 22:16:21.480 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 22:16:21.485 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:16:21.486 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 22:16:21.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 22:16:21.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 22:16:21.491 [Connection] Dropped game chunk from 110000107b889fd because channel 10 can't communicate 22:16:21.491 [Connection] Dropped game_session chunk from 110000107b889fd because channel 10 can't communicate 22:16:23.472 [Handshaker] Lost connection 69 to 110000107b889fd 22:16:23.917 [Lua] [NetworkServer] Changing num_players from 4 to 3 22:16:23.917 [Lua] Players: 3 22:16:23.917 [Lua] Set lobby begin: 22:16:23.917 [Lua] Lobby data twitch_enabled = false 22:16:23.917 [Lua] Lobby data selected_mission_id = morris_hub 22:16:23.917 [Lua] Lobby data num_players = 3 22:16:23.917 [Lua] Lobby data difficulty_tweak = 0 22:16:23.917 [Lua] Lobby data host = 11000010280085e 22:16:23.917 [Lua] Lobby data matchmaking_type = 3 22:16:23.917 [Lua] Lobby data is_private = false 22:16:23.917 [Lua] Lobby data match_started = true 22:16:23.917 [Lua] Lobby data difficulty = normal 22:16:23.917 [Lua] Lobby data player_slot_1 = 0:0 22:16:23.917 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:23.917 [Lua] Lobby data unique_server_name = Nolrach 22:16:23.917 [Lua] Lobby data quick_game = true 22:16:23.917 [Lua] Lobby data country_code = FR 22:16:23.917 [Lua] Lobby data matchmaking = false 22:16:23.917 [Lua] Lobby data power_level = 415 22:16:23.917 [Lua] Lobby data mission_id = morris_hub 22:16:23.918 [Lua] Lobby data mechanism = deus 22:16:23.918 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:23.918 [Lua] Lobby data player_slot_2 = 0:0 22:16:23.918 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:23.918 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:23.918 [Lua] Lobby data eac_authorized = true 22:16:23.918 [Lua] Set lobby end. 22:16:23.918 [Lua] [LobbyMembers] Member left 110000107b889fd 22:16:25.152 [Lua] Set lobby begin: 22:16:25.152 [Lua] Lobby data twitch_enabled = false 22:16:25.152 [Lua] Lobby data selected_mission_id = morris_hub 22:16:25.152 [Lua] Lobby data num_players = 3 22:16:25.152 [Lua] Lobby data difficulty_tweak = 0 22:16:25.152 [Lua] Lobby data host = 11000010280085e 22:16:25.152 [Lua] Lobby data matchmaking_type = 3 22:16:25.152 [Lua] Lobby data is_private = false 22:16:25.153 [Lua] Lobby data match_started = true 22:16:25.153 [Lua] Lobby data difficulty = normal 22:16:25.153 [Lua] Lobby data player_slot_1 = 0:0 22:16:25.153 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:16:25.153 [Lua] Lobby data unique_server_name = Nolrach 22:16:25.153 [Lua] Lobby data quick_game = true 22:16:25.153 [Lua] Lobby data country_code = FR 22:16:25.153 [Lua] Lobby data matchmaking = false 22:16:25.153 [Lua] Lobby data power_level = 831 22:16:25.153 [Lua] Lobby data mission_id = morris_hub 22:16:25.153 [Lua] Lobby data mechanism = deus 22:16:25.153 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:16:25.153 [Lua] Lobby data player_slot_2 = 0:0 22:16:25.153 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:16:25.153 [Lua] Lobby data player_slot_3 = 110000101fbc118:1 22:16:25.153 [Lua] Lobby data eac_authorized = true 22:16:25.153 [Lua] Set lobby end. 22:16:51.505 [Lua] [IngameUI] menu view on_enter hero_view 22:16:51.514 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d392360 22:16:51.514 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:16:51.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:16:51.534 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:16:51.535 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:16:51.535 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:16:51.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:16:51.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:16:51.915 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:16:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:03.612 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:03.693 [Lua] [IngameUI] menu view on_exit hero_view 22:17:03.696 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d392360 22:17:03.696 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:17:03.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:17:03.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:03.709 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:17:03.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:17:03.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:17:03.925 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:17:05.263 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:05.658 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:17:06.245 [Lua] [IngameUI] menu view on_enter ingame_menu 22:17:07.137 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:17:07.398 [Lua] PopupManager:query_result returned result: leave_game 22:17:07.410 [Lua] [Matchmaking] Doing transition leave_game from UI 22:17:07.410 [Lua] TRANSITION leave_game nil false 22:17:07.410 [Lua] [GameNetworkManager] Leaving game... 22:17:07.410 [Lua] [GameNetworkManager] Shutting down game session host. 22:17:07.410 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:17:07.410 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:17:07.410 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=53.90 22:17:07.410 [Lua] [IngameUI] menu view on_exit ingame_menu 22:17:07.420 [Connection] Packet 91776 chunk for system game_session from 11000010001b326 had no listener 22:17:07.420 [Connection] Packet 15154 chunk for system game_session from 110000101fbc118 had no listener 22:17:07.421 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:17:07.444 [Connection] Packet 91777 chunk for system game_session from 11000010001b326 had no listener 22:17:07.456 [Network] Ignoring message `rpc_set_blocking` from wrong session a44f or from non-session peer 11000010001b326 22:17:07.456 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session a44f or from non-session peer 11000010001b326 22:17:08.654 [Lua] PlayFabMirrorBase:_commit_internal 17 22:17:08.654 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:17:08.654 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:17:08.665 [Lua] commit result success 17 22:17:08.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 22:17:08.681 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 22:17:08.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 22:17:09.409 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:17:09.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:17:09.409 [Lua] [Managers] Calling function on all managers: 22:17:09.409 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:17:09.409 [Lua] Clearing all global lookup lists 22:17:09.410 [Lua] [IngamePlayerListUI] - Destroy 22:17:09.410 [Lua] [GamePadEquipmentUI] - Destroy 22:17:09.410 [Lua] [EquipmentUI] - Destroy 22:17:09.410 [Lua] [AbilityUI] - Destroy 22:17:09.410 [Lua] [GamePadAbilityUI] - Destroy 22:17:09.410 [Lua] [IngameUI] destroy 22:17:09.413 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1 22:17:09.413 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:17:09.413 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:17:09.419 [Lua] [Managers] Destroying manager group: 22:17:09.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:17:09.421 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame 22:17:09.421 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading 22:17:09.421 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:17:09.421 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:17:09.421 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:17:09.421 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:17:09.421 [Lua] [Matchmaking] unregister rpcs 22:17:09.421 [Lua] [Matchmaking] destroying 22:17:09.421 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:17:09.421 [Lua] [ChatManager] Unregistering channel 1 22:17:09.421 [Lua] [EnemyPackageLoader] network_context_destroyed 22:17:09.421 [Lua] [PartyManager] network_context_destroyed 22:17:09.421 [Lua] [GameMechanismManager] network_context_destroyed 22:17:09.421 [SteamVoip] Leaving room 89be679d36b7c458 22:17:09.421 [SteamVoipClient] select_out(11000010001b326, off) 22:17:09.421 [SteamVoipClient] select_out(110000101fbc118, off) 22:17:09.421 [SteamVoipClient] select_out(11000010280085e, off) 22:17:09.421 [SteamVoip] Destroying room 89be679d36b7c458 22:17:09.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:17:09.436 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 22:17:09.438 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 22:17:09.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:17:09.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 22:17:09.447 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 22:17:09.453 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:17:09.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer 22:17:09.457 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:17:09.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer 22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 22:17:09.458 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer 22:17:09.458 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:17:09.459 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 22:17:09.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 22:17:09.462 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 22:17:09.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer 22:17:09.463 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:17:09.470 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 22:17:09.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 22:17:09.470 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:17:09.471 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:17:09.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer 22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer 22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer 22:17:09.486 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:17:09.486 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer 22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 22:17:09.486 [EAC] EAC server lost client 110000101fbc118 22:17:09.486 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101FBC118 PlayerGUID: 76561197993541912 22:17:09.487 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 14 22:17:09.487 [EAC] EAC server lost client 11000010001b326 22:17:09.487 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 22:17:09.487 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 4 22:17:09.487 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][Destroy] Called 22:17:09.488 [Lua] [LobbyHost] Destroying 22:17:09.489 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate 22:17:09.489 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate 22:17:09.489 [Lua] ############### UNLOADING PACKAGES ############### 22:17:09.489 [Lua] [Managers] Calling function on all managers: 22:17:09.489 [Lua] [Managers] Destroying manager group: 22:17:09.489 [Lua] [Gamestate] Enter state StateLoading 22:17:09.491 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:17:09.491 [Lua] [LobbyManager] Setting up network options 22:17:09.491 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 22:17:09.491 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 22:17:09.491 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 22:17:09.491 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 22:17:09.491 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:17:09.491 [Lua] LobbyManager:setup_network_options server_port: 27017 22:17:09.491 [Lua] registering RPCs 22:17:09.491 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:17:09.491 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 22:17:09.491 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 22:17:09.491 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 22:17:09.491 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1768950784 lt:load_next_level) 22:17:09.491 [Lua] [LevelTransitionHandler] promote_next_level_data 22:17:09.491 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:17:09.491 [SteamVoip] Creating room 89c080727984e529 22:17:09.491 [SteamVoip] Joining room 89c080727984e529 22:17:09.492 [EAC] EAC server 11000010280085e is initializing 22:17:09.497 [EAC] Server is also client 11000010280085e 22:17:09.497 [EACServer] [00:17:09:496][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF752638780 LogLevel: Info. 22:17:09.497 [Lua] ### Created peer state machine for 11000010280085e 22:17:09.497 [Lua] [PeerSM] 11000010280085e :: on_enter Connecting 22:17:09.497 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:17:09.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:17:09.500 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate 22:17:09.501 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:17:09.501 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:17:09.501 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:17:09.501 [Lua] Set lobby begin: 22:17:09.501 [Lua] Set lobby end. 22:17:09.501 [Lua] [PSM] Peer 11000010280085e joined. Want to use profile index "5" and join party "nil" 22:17:09.501 [Lua] [LobbyHost] Changed state from 0 to creating 22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 15 can't communicate 22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 16 can't communicate 22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 14 can't communicate 22:17:09.516 [Lua] [StateLoading] load_current_level 22:17:09.516 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 22:17:09.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:17:09.532 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:17:09.533 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:17:09.533 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:17:09.533 [Lua] ### Received rpc_level_loaded 22:17:09.533 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228 22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 5 can't communicate 22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 6 can't communicate 22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 4 can't communicate 22:17:09.785 [Lua] [LobbyHost] Changed state from creating to joined 22:17:09.785 [Lua] [PartyManager] Leader is set to 11000010280085e 22:17:09.785 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010280085e my_peer_id:11000010280085e 22:17:09.785 [Lua] [ChatManager] Registering channel 1 22:17:09.785 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 22:17:09.785 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 22:17:09.785 [Lua] [PartyManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e) 22:17:09.785 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 22:17:09.785 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:17:09.785 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 22:17:09.802 [Lua] Async level spawning done 22:17:09.803 [Lua] [NetworkServer] Changing num_players from nil to 1 22:17:09.803 [Lua] Players: 1 22:17:09.803 [Lua] Set lobby begin: 22:17:09.803 [Lua] Lobby data mission_id = morris_hub 22:17:09.803 [Lua] Lobby data mechanism = deus 22:17:09.803 [Lua] Lobby data matchmaking_type = 3 22:17:09.803 [Lua] Lobby data eac_authorized = true 22:17:09.803 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:09.803 [Lua] Lobby data selected_mission_id = morris_hub 22:17:09.803 [Lua] Lobby data num_players = 1 22:17:09.804 [Lua] Lobby data matchmaking = false 22:17:09.804 [Lua] Set lobby end. 22:17:11.397 [Handshaker] Lost connection 67 to 11000010001b326 22:17:11.397 [Handshaker] Lost connection 71 to 110000101fbc118 22:17:11.431 [Lua] player (11000010280085e,1) was put into party 0 22:17:11.431 [Lua] [ProfileSynchronizer] Peer 11000010280085e entered session 22:17:11.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010280085e 22:17:11.431 [Lua] [PeerSM] 11000010280085e :: on_exit Connecting 22:17:11.431 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:17:11.446 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:17:11.446 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:17:11.463 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:17:11.463 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:17:11.463 [Lua] ### Received rpc_level_loaded 22:17:11.463 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228 22:17:11.463 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:17:12.467 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:17:12.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:17:12.467 [Lua] Set lobby begin: 22:17:12.467 [Lua] Lobby data selected_mission_id = morris_hub 22:17:12.467 [Lua] Lobby data num_players = 1 22:17:12.467 [Lua] Lobby data matchmaking = false 22:17:12.467 [Lua] Lobby data host = 11000010280085e 22:17:12.467 [Lua] Lobby data mission_id = morris_hub 22:17:12.468 [Lua] Lobby data matchmaking_type = 3 22:17:12.468 [Lua] Lobby data country_code = FR 22:17:12.468 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:12.468 [Lua] Lobby data unique_server_name = Nolrach 22:17:12.468 [Lua] Lobby data mechanism = deus 22:17:12.468 [Lua] Lobby data eac_authorized = true 22:17:12.468 [Lua] Set lobby end. 22:17:12.468 [Lua] [Managers] Destroying manager group: 22:17:12.469 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:17:12.469 [Lua] [Gamestate] Enter StateIngame HOST 22:17:12.469 [Lua] [Managers] Calling function on all managers: 22:17:12.469 [Lua] <>level = morris_hub<> 22:17:12.469 [Lua] [StateIngame] Server ingame 22:17:12.473 [Lua] Set lobby begin: 22:17:12.473 [Lua] Lobby data difficulty = normal 22:17:12.473 [Lua] Lobby data selected_mission_id = morris_hub 22:17:12.473 [Lua] Lobby data difficulty_tweak = 0 22:17:12.473 [Lua] Lobby data num_players = 1 22:17:12.473 [Lua] Lobby data matchmaking = false 22:17:12.473 [Lua] Lobby data host = 11000010280085e 22:17:12.473 [Lua] Lobby data mission_id = morris_hub 22:17:12.473 [Lua] Lobby data matchmaking_type = 3 22:17:12.473 [Lua] Lobby data country_code = FR 22:17:12.474 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:12.474 [Lua] Lobby data unique_server_name = Nolrach 22:17:12.474 [Lua] Lobby data mechanism = deus 22:17:12.474 [Lua] Lobby data eac_authorized = true 22:17:12.474 [Lua] Set lobby end. 22:17:12.474 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 22:17:12.474 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 22:17:12.474 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:17:12.474 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:17:12.474 [Lua] [Matchmaking] initializing 22:17:12.474 [Lua] [Matchmaking] my_peer_id: 11000010280085e, I am server 22:17:12.474 [Lua] [Matchmaking] register rpcs 22:17:12.474 [Lua] GameNetworkManager:init... creating game session 22:17:12.474 [Lua] Host GameSession.make_game_session_host with session: 22:17:12.474 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:17:12.474 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:17:12.474 [Lua] [GameNetworkManager] self.is_server = true 22:17:12.474 [Network] Setting artificial MTU limit to 65536 22:17:12.489 [Lua] Switching ConflictSettings: to: disabled 22:17:12.489 [Lua] pacing=disabled 22:17:12.489 [Lua] roaming=nil 22:17:12.489 [Lua] specials=disabled 22:17:12.489 [Lua] debug_color=black 22:17:12.489 [Lua] pack_spawning=disabled 22:17:12.489 [Lua] contained_breeds=nil 22:17:12.489 [Lua] disabled=true 22:17:12.489 [Lua] boss=disabled 22:17:12.489 [Lua] horde=disabled 22:17:12.489 [Lua] name=disabled 22:17:12.489 [Lua] intensity=disabled 22:17:12.489 [Lua] --- 22:17:12.489 [Lua] [LevelAnalysis] set_random_seed( 0) 22:17:12.493 [Lua] [AIInterestPointSystem] Level Seed: 0 22:17:12.493 [Lua] 22:17:12.493 [Lua] [entity_system_bag] = table 22:17:12.493 [Lua] [entity_system_bag] = metatable 22:17:12.493 [Lua] [startup_data] = table 22:17:12.493 [Lua] [entity_manager] = table 22:17:12.493 [Lua] [entity_manager] = metatable 22:17:12.493 [Lua] [unit_spawner] = table 22:17:12.493 [Lua] [unit_spawner] = metatable 22:17:12.493 [Lua] [unit_storage] = table 22:17:12.493 [Lua] [unit_storage] = metatable 22:17:12.493 [Lua] [dice_keeper] = table 22:17:12.493 [Lua] [dice_keeper] = metatable 22:17:12.493 [Lua] [is_server] = true (boolean) 22:17:12.493 [Lua] [world] = [World] 22:17:12.493 [Lua] [system_api] = table 22:17:12.493 [Lua] [entity_system] = table 22:17:12.493 [Lua] [entity_system] = metatable 22:17:12.493 [Lua] [network_lobby] = table 22:17:12.493 [Lua] [network_lobby] = metatable 22:17:12.493 [Lua] [profile_synchronizer] = table 22:17:12.493 [Lua] [profile_synchronizer] = metatable 22:17:12.493 [Lua] [level_transition_handler] = table 22:17:12.493 [Lua] [level_transition_handler] = metatable 22:17:12.493 [Lua] [num_local_human_players] = 1 (number) 22:17:12.493 [Lua] [statistics_db] = table 22:17:12.493 [Lua] [statistics_db] = metatable 22:17:12.493 [Lua] [network_server] = table 22:17:12.493 [Lua] [network_server] = metatable 22:17:12.493 [Lua] [input_manager] = table 22:17:12.493 [Lua] [input_manager] = metatable 22:17:12.493 [Lua] [network_clock] = table 22:17:12.493 [Lua] [network_clock] = metatable 22:17:12.493 [Lua] [network_transmit] = table 22:17:12.493 [Lua] [network_transmit] = metatable 22:17:12.493 [Lua] [free_flight_manager] = table 22:17:12.493 [Lua] [free_flight_manager] = metatable 22:17:12.493 [Lua] [network_manager] = table 22:17:12.493 [Lua] [network_manager] = metatable 22:17:12.493 [Lua] [network_event_delegate] = table 22:17:12.493 [Lua] [network_event_delegate] = metatable 22:17:12.493 [Lua] 22:17:12.493 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:17:12.493 [Lua] ignoring extension VersusInteractObjectiveExtension 22:17:12.493 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:17:12.493 [Lua] ignoring extension VersusSocketObjectiveExtension 22:17:12.493 [Lua] ignoring extension VersusTargetObjectiveExtension 22:17:12.493 [Lua] ignoring extension VersusMissionObjectiveExtension 22:17:12.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:17:12.500 [Lua] [AchievementManager] Achievements using the steam platform 22:17:12.501 [Lua] PlayerManager:add_player player_1 22:17:12.532 [Lua] [StateIngame] Level seed: 0 22:17:12.535 [Lua] [LevelAnalysis] set_random_seed( 0) 22:17:12.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:17:12.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:17:12.538 [Lua] [IngameUI] init 22:17:12.555 [SteamVoipClient] select_out(11000010280085e, off) 22:17:12.561 [Lua] cb_razer_chroma_setup 22:17:12.597 [Lua] completed 22:17:12.597 [Lua] completed 22:17:12.597 [Lua] completed 22:17:12.597 [Lua] completed 22:17:12.612 [Lua] completed 22:17:12.612 [Lua] completed 22:17:12.613 [Lua] [Matchmaking] Cancelling matchmaking 22:17:12.613 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:17:12.613 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:17:12.613 [Lua] Set lobby begin: 22:17:12.613 [Lua] Lobby data difficulty = normal 22:17:12.613 [Lua] Lobby data selected_mission_id = morris_hub 22:17:12.613 [Lua] Lobby data power_level = 0 22:17:12.613 [Lua] Lobby data difficulty_tweak = 0 22:17:12.613 [Lua] Lobby data num_players = 1 22:17:12.613 [Lua] Lobby data matchmaking = false 22:17:12.613 [Lua] Lobby data host = 11000010280085e 22:17:12.613 [Lua] Lobby data mission_id = morris_hub 22:17:12.613 [Lua] Lobby data matchmaking_type = 3 22:17:12.613 [Lua] Lobby data country_code = FR 22:17:12.613 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:12.613 [Lua] Lobby data unique_server_name = Nolrach 22:17:12.614 [Lua] Lobby data mechanism = deus 22:17:12.614 [Lua] Lobby data eac_authorized = true 22:17:12.614 [Lua] Set lobby end. 22:17:12.615 [Lua] CurrentConflictSettings disabled 22:17:12.615 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:17:12.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:17:12.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:17:12.615 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 22:17:12.615 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:17:12.615 [Lua] [Managers] Calling function on all managers: 22:17:12.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:17:12.622 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:17:12.622 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:17:12.695 [Lua] player (11000010280085e,1) was put into party 1 22:17:12.695 [Lua] [IngamePlayerListUI] - Destroy 22:17:12.695 [Lua] [GamePadEquipmentUI] - Destroy 22:17:12.695 [Lua] [EquipmentUI] - Destroy 22:17:12.695 [Lua] [AbilityUI] - Destroy 22:17:12.695 [Lua] [GamePadAbilityUI] - Destroy 22:17:12.706 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010280085e 22:17:12.706 [Lua] Set lobby begin: 22:17:12.706 [Lua] Lobby data selected_mission_id = morris_hub 22:17:12.706 [Lua] Lobby data num_players = 1 22:17:12.706 [Lua] Lobby data difficulty_tweak = 0 22:17:12.706 [Lua] Lobby data host = 11000010280085e 22:17:12.706 [Lua] Lobby data matchmaking_type = 3 22:17:12.706 [Lua] Lobby data difficulty = normal 22:17:12.706 [Lua] Lobby data player_slot_1 = 0:0 22:17:12.706 [Lua] Lobby data unique_server_name = Nolrach 22:17:12.706 [Lua] Lobby data player_slot_4 = 0:0 22:17:12.706 [Lua] Lobby data country_code = FR 22:17:12.707 [Lua] Lobby data matchmaking = false 22:17:12.707 [Lua] Lobby data power_level = 0 22:17:12.707 [Lua] Lobby data mission_id = morris_hub 22:17:12.707 [Lua] Lobby data mechanism = deus 22:17:12.707 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:12.707 [Lua] Lobby data player_slot_2 = 0:0 22:17:12.707 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:12.707 [Lua] Lobby data player_slot_3 = 0:0 22:17:12.707 [Lua] Lobby data eac_authorized = true 22:17:12.707 [Lua] Set lobby end. 22:17:12.707 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:1) to profile(5) career(4) 22:17:12.707 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:17:12.707 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read, 22:17:12.713 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:17:12.713 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:17:12.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:17:12.823 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:17:12.824 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:17:12.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:17:12.889 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:17:12.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:17:12.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:17:12.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2 22:17:12.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:17:12.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:17:12.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 22:17:12.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:17:13.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:17:13.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2 22:17:13.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:17:13.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:17:13.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 22:17:13.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:17:13.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:17:13.311 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:17:13.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:17:13.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:17:13.700 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:17:13.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:17:13.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:17:13.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2 22:17:13.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:17:13.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:17:13.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 22:17:13.793 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:17:13.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:17:13.828 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:17:13.828 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:17:13.875 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:17:13.875 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:17:13.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:17:13.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:17:13.910 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03 22:17:13.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:17:14.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:17:14.351 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:17:14.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:17:14.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:17:14.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:17:14.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 22:17:14.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 22:17:14.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow 22:17:14.638 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 22:17:14.641 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:17:14.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:17:14.642 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:17:14.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd255c0 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd255c0 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd2500 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd2500 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b02dfe0 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b02dfe0 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc2d620 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc2d620 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd2220 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd2220 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd1da0 22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd1da0 22:17:14.886 [Lua] StateInGameRunning:_game_actually_starts() 22:17:14.886 [Lua] ################################################################################################################# 22:17:14.886 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:17:14.886 [Lua] ################################################################################################################# 22:17:14.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 22:17:14.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 22:17:15.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 22:17:15.089 [Lua] Commit load time data 22:17:15.445 [Lua] [IngameUI] menu view on_enter hero_view 22:17:15.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:17:15.456 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:17:15.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:17:15.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:17:15.475 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:17:15.475 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:17:15.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:17:15.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:17:15.799 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:17:15.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:17:17.671 [Lua] Set lobby begin: 22:17:17.671 [Lua] Lobby data selected_mission_id = morris_hub 22:17:17.671 [Lua] Lobby data num_players = 1 22:17:17.671 [Lua] Lobby data difficulty_tweak = 0 22:17:17.671 [Lua] Lobby data host = 11000010280085e 22:17:17.671 [Lua] Lobby data matchmaking_type = 3 22:17:17.671 [Lua] Lobby data difficulty = normal 22:17:17.671 [Lua] Lobby data player_slot_1 = 0:0 22:17:17.671 [Lua] Lobby data unique_server_name = Nolrach 22:17:17.671 [Lua] Lobby data player_slot_4 = 0:0 22:17:17.671 [Lua] Lobby data country_code = FR 22:17:17.671 [Lua] Lobby data matchmaking = false 22:17:17.671 [Lua] Lobby data power_level = 835 22:17:17.672 [Lua] Lobby data mission_id = morris_hub 22:17:17.672 [Lua] Lobby data mechanism = deus 22:17:17.672 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:17.672 [Lua] Lobby data player_slot_2 = 0:0 22:17:17.672 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:17.672 [Lua] Lobby data player_slot_3 = 0:0 22:17:17.672 [Lua] Lobby data eac_authorized = true 22:17:17.672 [Lua] Set lobby end. 22:17:18.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:17:18.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:17:18.292 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:17:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:17:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:17:18.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:17:18.296 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:17:18.317 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 22:17:18.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 22:17:18.504 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 22:17:19.580 [Lua] PlayFabMirrorBase:_commit_internal 18 22:17:19.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:17:19.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:17:19.593 [Lua] commit result success 18 22:17:19.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67 22:17:19.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67 22:17:19.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67 22:17:20.170 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:17:20.170 [Lua] Players: 2 22:17:20.170 [Lua] Set lobby begin: 22:17:20.170 [Lua] Lobby data selected_mission_id = morris_hub 22:17:20.170 [Lua] Lobby data num_players = 2 22:17:20.171 [Lua] Lobby data difficulty_tweak = 0 22:17:20.171 [Lua] Lobby data host = 11000010280085e 22:17:20.171 [Lua] Lobby data matchmaking_type = 3 22:17:20.171 [Lua] Lobby data difficulty = normal 22:17:20.171 [Lua] Lobby data player_slot_1 = 0:0 22:17:20.171 [Lua] Lobby data unique_server_name = Nolrach 22:17:20.171 [Lua] Lobby data player_slot_4 = 0:0 22:17:20.171 [Lua] Lobby data country_code = FR 22:17:20.171 [Lua] Lobby data matchmaking = false 22:17:20.171 [Lua] Lobby data power_level = 835 22:17:20.171 [Lua] Lobby data mission_id = morris_hub 22:17:20.171 [Lua] Lobby data mechanism = deus 22:17:20.171 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:20.171 [Lua] Lobby data player_slot_2 = 0:0 22:17:20.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:20.171 [Lua] Lobby data player_slot_3 = 0:0 22:17:20.171 [Lua] Lobby data eac_authorized = true 22:17:20.171 [Lua] Set lobby end. 22:17:20.172 [Lua] [LobbyMembers] Member joined 11000010001b326 22:17:20.423 [Lua] [IngameUI] menu view on_exit hero_view 22:17:20.426 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:17:20.426 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:17:20.435 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 22:17:21.250 [Lua] GOT approve_channel 17 11000010001b326 1860000018ccee4 22:17:21.250 [EAC] EAC server has client 11000010001b326 and channel 17 (and owner 11000010001b326) 22:17:21.250 [EACServer] [00:17:21:249][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn 22:17:21.250 [Lua] Client with peer_id 11000010001b326 got APPROVED by server 22:17:21.251 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326' 22:17:21.251 [Lua] [ChatManager][1]System: Koreyn is joining the game 22:17:21.251 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby. 22:17:21.251 [Lua] [NetworkServer] Creating peer info. 22:17:21.251 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 22:17:21.351 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 11000010001b326, replying lobby_ok 22:17:21.359 [EACServer] [00:17:21:359][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 22:17:21.411 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e 22:17:21.452 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326 22:17:21.452 [Lua] Set lobby begin: 22:17:21.452 [Lua] Lobby data selected_mission_id = morris_hub 22:17:21.452 [Lua] Lobby data num_players = 2 22:17:21.452 [Lua] Lobby data difficulty_tweak = 0 22:17:21.452 [Lua] Lobby data host = 11000010280085e 22:17:21.452 [Lua] Lobby data matchmaking_type = 3 22:17:21.453 [Lua] Lobby data difficulty = normal 22:17:21.453 [Lua] Lobby data player_slot_1 = 0:0 22:17:21.453 [Lua] Lobby data unique_server_name = Nolrach 22:17:21.453 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:17:21.453 [Lua] Lobby data country_code = FR 22:17:21.453 [Lua] Lobby data matchmaking = false 22:17:21.453 [Lua] Lobby data power_level = 835 22:17:21.453 [Lua] Lobby data mission_id = morris_hub 22:17:21.453 [Lua] Lobby data mechanism = deus 22:17:21.453 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:21.453 [Lua] Lobby data player_slot_2 = 0:0 22:17:21.453 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:21.453 [Lua] Lobby data player_slot_3 = 0:0 22:17:21.453 [Lua] Lobby data eac_authorized = true 22:17:21.453 [Lua] Set lobby end. 22:17:23.614 [Lua] ### CLEARING PEER STATE FOR 11000010001b326 22:17:23.614 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 22:17:23.614 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting 22:17:23.662 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined 22:17:23.662 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0" 22:17:23.662 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=0) 22:17:23.662 [Lua] Sync dynamic to client: 22:17:23.724 [Lua] ### Received rpc_level_load_started 22:17:23.724 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1768950784 22:17:23.724 [Lua] player (11000010001b326,1) was put into party 0 22:17:23.724 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session 22:17:23.724 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326 22:17:23.724 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:17:23.749 [Lua] ### Received rpc_level_loaded 22:17:23.749 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228 22:17:23.749 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=0) 22:17:23.824 [SteamVoipClient] select_out(11000010001b326, on) 22:17:23.847 [SteamVoipClient] select_out(11000010001b326, on) 22:17:23.847 [SteamVoipClient] select_in(11000010001b326, on) 22:17:23.847 [SteamVoipClient] select_out(11000010001b326, off) 22:17:25.727 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified 22:17:25.728 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting 22:17:25.728 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:17:25.776 [EACServer] [00:17:25:775][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 7 Status: Client Authenticated Message: Client authenticated. 22:17:25.776 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal 22:17:25.790 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:17:25.790 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:17:25.800 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:17:25.800 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:17:25.907 [EACServer] [00:17:25:906][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326. 22:17:26.107 [EACServer] [00:17:26:106][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326 22:17:26.107 [EACServer] [00:17:26:106][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:17:26.113 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote 22:17:27.019 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:17:27.019 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:17:27.032 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:17:27.035 [Lua] PlayerManager:add_remote_player 11000010001b326 22:17:27.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6 22:17:27.035 [Lua] RemotePlayer:create_game_object( ) 6 22:17:27.058 [Lua] player (11000010001b326,1) was put into party 1 22:17:27.058 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1) 22:17:27.058 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:17:27.058 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:17:27.062 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:17:27.063 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:17:27.153 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:17:27.153 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:17:27.153 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read, 22:17:27.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 22:17:27.195 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 22:17:27.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 22:17:27.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:17:27.278 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:17:27.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:17:27.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:17:27.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:17:27.303 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:17:27.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:17:27.353 [Lua] [PackageManager] Force_load: wwise/bow 22:17:27.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 22:17:27.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 22:17:27.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 22:17:27.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:17:27.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:17:27.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 22:17:27.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:17:27.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:17:27.809 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 22:17:27.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:17:27.810 [Lua] Set lobby begin: 22:17:27.810 [Lua] Lobby data selected_mission_id = morris_hub 22:17:27.810 [Lua] Lobby data num_players = 2 22:17:27.810 [Lua] Lobby data difficulty_tweak = 0 22:17:27.810 [Lua] Lobby data host = 11000010280085e 22:17:27.810 [Lua] Lobby data matchmaking_type = 3 22:17:27.810 [Lua] Lobby data difficulty = normal 22:17:27.810 [Lua] Lobby data player_slot_1 = 0:0 22:17:27.810 [Lua] Lobby data unique_server_name = Nolrach 22:17:27.810 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:17:27.810 [Lua] Lobby data country_code = FR 22:17:27.810 [Lua] Lobby data matchmaking = false 22:17:27.810 [Lua] Lobby data power_level = 417 22:17:27.810 [Lua] Lobby data mission_id = morris_hub 22:17:27.811 [Lua] Lobby data mechanism = deus 22:17:27.811 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:27.811 [Lua] Lobby data player_slot_2 = 0:0 22:17:27.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:27.811 [Lua] Lobby data player_slot_3 = 0:0 22:17:27.811 [Lua] Lobby data eac_authorized = true 22:17:27.811 [Lua] Set lobby end. 22:17:27.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:17:27.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 22:17:28.337 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:17:28.337 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:17:28.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 22:17:28.339 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:17:28.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:17:30.548 [Lua] PlayFabMirrorBase:_commit_internal 19 22:17:30.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:17:30.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:17:30.560 [Lua] commit result success 19 22:17:30.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 22:17:30.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 22:17:30.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 22:17:32.836 [Lua] Set lobby begin: 22:17:32.836 [Lua] Lobby data selected_mission_id = morris_hub 22:17:32.836 [Lua] Lobby data num_players = 2 22:17:32.836 [Lua] Lobby data difficulty_tweak = 0 22:17:32.836 [Lua] Lobby data host = 11000010280085e 22:17:32.836 [Lua] Lobby data matchmaking_type = 3 22:17:32.836 [Lua] Lobby data difficulty = normal 22:17:32.836 [Lua] Lobby data player_slot_1 = 0:0 22:17:32.836 [Lua] Lobby data unique_server_name = Nolrach 22:17:32.836 [Lua] Lobby data player_slot_4 = 11000010001b326:1 22:17:32.836 [Lua] Lobby data country_code = FR 22:17:32.836 [Lua] Lobby data matchmaking = false 22:17:32.836 [Lua] Lobby data power_level = 835 22:17:32.836 [Lua] Lobby data mission_id = morris_hub 22:17:32.836 [Lua] Lobby data mechanism = deus 22:17:32.836 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:17:32.837 [Lua] Lobby data player_slot_2 = 0:0 22:17:32.837 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:17:32.837 [Lua] Lobby data player_slot_3 = 0:0 22:17:32.837 [Lua] Lobby data eac_authorized = true 22:17:32.837 [Lua] Set lobby end. 22:21:54.293 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:54.632 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:23:30.904 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010001b326 22:23:30.904 [Lua] Set lobby begin: 22:23:30.904 [Lua] Lobby data selected_mission_id = morris_hub 22:23:30.904 [Lua] Lobby data num_players = 2 22:23:30.904 [Lua] Lobby data difficulty_tweak = 0 22:23:30.904 [Lua] Lobby data host = 11000010280085e 22:23:30.904 [Lua] Lobby data matchmaking_type = 3 22:23:30.904 [Lua] Lobby data difficulty = normal 22:23:30.904 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:23:30.904 [Lua] Lobby data unique_server_name = Nolrach 22:23:30.904 [Lua] Lobby data player_slot_4 = 0:0 22:23:30.904 [Lua] Lobby data country_code = FR 22:23:30.904 [Lua] Lobby data matchmaking = false 22:23:30.904 [Lua] Lobby data power_level = 835 22:23:30.904 [Lua] Lobby data mission_id = morris_hub 22:23:30.905 [Lua] Lobby data mechanism = deus 22:23:30.905 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:23:30.905 [Lua] Lobby data player_slot_2 = 0:0 22:23:30.905 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:23:30.905 [Lua] Lobby data player_slot_3 = 0:0 22:23:30.905 [Lua] Lobby data eac_authorized = true 22:23:30.905 [Lua] Set lobby end. 22:23:30.905 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(3) 22:23:30.989 [Lua] [NetworkServer] Peer 11000010001b326 despawned player. 22:23:30.989 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326 22:23:30.990 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer, async-read, 22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 22:23:31.001 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:23:31.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer 22:23:31.002 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:23:31.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:23:31.003 [Lua] [GameNetworkManager] destroying game object with go_id=7 22:23:31.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer 22:23:31.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 22:23:31.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer 22:23:31.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:23:31.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 22:23:31.043 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 22:23:31.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:23:31.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:23:31.382 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:23:31.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:23:31.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:23:31.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:23:31.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 22:23:31.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 22:23:31.487 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 22:23:31.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:23:31.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:23:31.526 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:23:31.526 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 22:23:31.563 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 22:23:31.563 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 22:23:31.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:23:31.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:23:31.665 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:23:31.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:23:31.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:23:31.701 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:23:31.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:23:31.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:23:31.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:23:31.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:23:31.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:23:31.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:23:31.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:23:31.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:23:31.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:23:31.971 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:23:31.971 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:23:31.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 22:23:31.973 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:23:31.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:26:37.955 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(2) 22:26:38.028 [Lua] [NetworkServer] Peer 11000010001b326 despawned player. 22:26:38.029 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326 22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 22:26:38.029 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 22:26:38.040 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 22:26:38.041 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 22:26:38.042 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 22:26:38.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer 22:26:38.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:26:38.043 [Lua] [GameNetworkManager] destroying game object with go_id=8 22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 22:26:38.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer 22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer 22:26:38.059 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:26:38.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 22:26:38.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:26:38.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:26:38.065 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 22:26:38.108 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 22:26:38.108 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 22:26:38.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 22:26:38.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 22:26:38.232 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 22:26:38.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 22:26:38.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 22:26:38.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 22:26:38.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:26:38.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:26:38.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 22:26:38.630 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:26:38.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:26:38.678 [Lua] [PackageManager] Force_load: wwise/pistol 22:26:38.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:26:38.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:26:38.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:26:38.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 22:26:38.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 22:26:38.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 22:26:38.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 22:26:38.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 22:26:38.897 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 22:26:39.020 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:26:39.020 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:26:39.022 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 22:26:39.022 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:26:39.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:26:48.479 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(3) 22:26:48.553 [Lua] [NetworkServer] Peer 11000010001b326 despawned player. 22:26:48.553 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326 22:26:48.553 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer, async-read, 22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 22:26:48.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer 22:26:48.565 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 22:26:48.565 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:26:48.566 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 22:26:48.566 [Lua] [GameNetworkManager] destroying game object with go_id=9 22:26:48.581 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:26:48.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 22:26:48.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 22:26:48.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 22:26:48.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer 22:26:48.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 22:26:48.595 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 22:26:48.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:26:48.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:26:48.920 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:26:48.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:26:48.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:26:48.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 22:26:48.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 22:26:48.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 22:26:48.999 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 22:26:49.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:26:49.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:26:49.038 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01 22:26:49.038 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 22:26:49.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 22:26:49.076 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 22:26:49.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:26:49.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:26:49.163 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson 22:26:49.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:26:49.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:26:49.187 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 22:26:49.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:26:49.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:26:49.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 22:26:49.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:26:49.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:26:49.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 22:26:49.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:26:49.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:26:49.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:26:49.359 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:26:49.359 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:26:49.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10 22:26:49.360 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:26:49.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:28:58.468 [Lua] [IngameUI] menu view on_enter hero_view 22:28:58.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:28:58.478 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:28:58.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:28:58.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:28:58.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:28:58.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:28:58.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:28:58.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:28:58.836 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:28:58.859 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.859 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:03.235 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:03.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:03.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:03.243 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:03.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:03.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:03.243 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:03.258 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:03.258 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:03.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:03.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:03.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:03.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:03.592 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:03.615 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:03.615 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:03.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:29:03.920 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:29:03.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:04.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:04.022 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:04.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:04.112 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:04.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:04.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:04.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:04.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:04.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:04.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:04.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:04.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:04.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:04.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:04.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:04.396 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:04.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:04.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:04.400 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:04.400 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:29:04.421 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 22:29:04.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 22:29:04.589 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 22:29:09.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 69 22:29:09.277 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 69 8 22:29:09.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 22:29:09.986 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 69 22:29:10.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 69 22:29:10.643 [Save] Saving `save_data` 22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read, 22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1, async-read, 22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer2, async-read, 22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 22:29:10.646 [Save] Save done 22:29:10.646 [Save] Saving `save_data` 22:29:10.648 [Save] Save done 22:29:10.648 [Save] Saving `save_data` 22:29:10.655 [Save] Save done 22:29:10.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:10.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:10.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:29:10.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:29:10.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 22:29:10.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 22:29:10.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 22:29:10.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 22:29:10.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 22:29:10.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 22:29:10.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p 22:29:13.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1 22:29:13.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer2 22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3 22:29:13.317 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 22:29:13.317 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:29:13.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:29:13.350 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:29:14.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 70 22:29:14.855 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 70 9 22:29:15.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 22:29:15.049 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 70 22:29:15.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 70 22:29:15.766 [Save] Saving `save_data` 22:29:15.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, LootItemUnitPreviewer1, async-read, 22:29:15.769 [Save] Save done 22:29:15.769 [Save] Saving `save_data` 22:29:15.781 [Save] Save done 22:29:15.781 [Save] Saving `save_data` 22:29:15.792 [Save] Save done 22:29:15.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:29:15.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:29:19.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, LootItemUnitPreviewer1 22:29:19.289 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:29:19.289 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:29:19.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:29:19.309 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:29:22.388 [Lua] [IngameUI] menu view on_exit hero_view 22:29:22.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:29:22.391 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:29:22.401 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:29:27.418 [Lua] PlayFabMirrorBase:_commit_internal 20 22:29:27.418 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:29:27.418 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:29:27.431 [Lua] commit result success 20 22:29:27.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71 22:29:27.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71 22:29:27.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71 22:29:41.546 [Lua] [IngameUI] menu view on_enter hero_view 22:29:41.557 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:29:41.557 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:41.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:41.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:41.577 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:41.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:41.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:41.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:41.918 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:41.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.193 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:43.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:43.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:43.202 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:43.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:43.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:43.202 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:43.216 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:43.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:43.218 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:43.218 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:43.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:43.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:43.547 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:43.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:29:43.875 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:29:43.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:43.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:43.963 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:43.987 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:44.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:44.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:44.043 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:29:44.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:44.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:44.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:29:44.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:44.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:44.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:44.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:44.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:44.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:29:45.021 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:45.038 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:45.038 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 22:29:45.039 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 22:29:45.041 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:45.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 22:29:45.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:49.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 72 22:29:49.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 72 10 22:29:49.313 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 22:29:49.313 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 72 22:29:50.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 72 22:29:50.252 [Save] Saving `save_data` 22:29:50.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73 22:29:50.254 [Save] Save done 22:29:50.254 [Save] Saving `save_data` 22:29:50.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73 22:29:50.272 [Save] Save done 22:29:50.272 [Save] Saving `save_data` 22:29:50.284 [Save] Save done 22:29:50.284 [Save] Saving `save_data` 22:29:50.297 [Save] Save done 22:29:50.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73 22:29:51.739 [Lua] [IngameUI] menu view on_exit hero_view 22:29:51.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:29:51.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 22:29:51.742 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 22:29:52.290 [Lua] [IngameUI] menu view on_enter hero_view 22:29:52.300 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:29:52.300 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:52.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:52.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:52.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:52.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:52.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:52.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:52.662 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:52.689 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.689 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:54.655 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:54.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:54.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:54.664 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:54.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:54.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:54.664 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:54.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:54.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:54.680 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:54.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:54.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:55.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:55.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:55.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 22:29:55.413 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 22:29:55.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:29:55.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:29:55.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:29:55.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:55.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 22:29:55.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:55.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:55.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 22:29:55.583 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05 22:29:55.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:29:55.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:29:55.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:29:56.601 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:56.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:56.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:56.609 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:56.609 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:56.609 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:56.609 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:56.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:56.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:56.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:56.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:56.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:56.969 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:56.994 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:56.994 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:57.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:29:57.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:29:57.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:57.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 22:29:57.317 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:57.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:57.331 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:57.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:29:57.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:29:57.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:29:57.351 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:29:57.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:29:57.358 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:29:57.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:29:57.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:29:57.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:29:57.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:29:57.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:29:57.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:29:57.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 22:29:57.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:29:57.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:29:59.599 [Lua] PlayFabMirrorBase:_commit_internal 21 22:29:59.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:29:59.599 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:29:59.611 [Lua] commit result success 21 22:29:59.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 74 22:29:59.627 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 74 22:29:59.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 74 22:30:07.822 [Lua] [IngameUI] menu view on_exit hero_view 22:30:07.825 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:30:07.825 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:07.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:07.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 22:30:22.922 [Lua] PlayFabMirrorBase:_commit_internal 22 22:30:22.922 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:30:22.922 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:30:22.934 [Lua] commit result success 22 22:30:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75 22:30:22.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75 22:30:23.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75 22:30:23.567 [Lua] [IngameUI] menu view on_enter hero_view 22:30:23.577 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:30:23.577 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:30:23.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:30:23.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:30:23.596 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:30:23.596 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:30:23.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:30:23.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:30:23.951 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:30:23.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:23.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:25.135 [Lua] [IngameUI] menu view on_exit hero_view 22:30:25.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:30:25.138 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:25.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:25.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:25.152 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:30:25.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:30:25.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:30:28.451 [Lua] [IngameUI] menu view on_enter hero_view 22:30:28.461 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:30:28.461 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:30:28.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:30:28.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:30:28.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:30:28.480 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:30:28.486 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:30:28.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:30:28.827 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:30:28.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:31.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:31.724 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:30:31.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 22:30:31.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:30:31.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:30:34.570 [Lua] [IngameUI] menu view on_exit hero_view 22:30:34.573 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:30:34.573 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:34.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:34.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 22:30:45.267 [Lua] PlayFabMirrorBase:_commit_internal 23 22:30:45.267 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:30:45.267 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:30:45.291 [Lua] commit result success 23 22:30:45.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76 22:30:45.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76 22:30:45.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76 22:30:47.610 [Lua] [IngameUI] menu view on_enter hero_view 22:30:47.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:30:47.619 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:30:47.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:30:47.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:30:47.642 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:30:47.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:30:47.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:30:47.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:30:47.989 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:30:48.016 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.016 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:52.364 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:52.364 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:52.372 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:30:52.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:30:52.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:30:52.376 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:52.376 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:30:52.397 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:30:52.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:30:52.494 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:30:54.323 [Lua] [IngameUI] menu view on_exit hero_view 22:30:54.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:30:54.326 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:30:54.334 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:30:55.473 [Lua] [IngameUI] menu view on_enter hero_view 22:30:55.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:30:55.484 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:30:55.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:30:55.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:30:55.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:30:55.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:30:55.511 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:30:55.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:30:55.840 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:30:55.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:56.542 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:56.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:56.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:30:56.550 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:30:56.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:30:56.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:30:56.550 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:30:56.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:30:56.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:30:56.567 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:30:56.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:30:56.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:30:56.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:30:56.909 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:30:56.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:56.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:30:57.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:30:57.238 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:30:57.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:30:57.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:30:57.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:30:57.283 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:30:57.315 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:30:57.318 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:30:57.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:30:57.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:30:57.324 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:30:57.324 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:30:57.343 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:30:57.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:30:57.448 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:30:58.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 77 22:30:58.139 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 77 11 22:30:58.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 22:30:58.329 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 77 22:30:59.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 77 22:30:59.118 [Save] Saving `save_data` 22:30:59.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, LootItemUnitPreviewer1, async-read, 22:30:59.121 [Save] Save done 22:30:59.121 [Save] Saving `save_data` 22:30:59.133 [Save] Save done 22:30:59.133 [Save] Saving `save_data` 22:30:59.136 [Save] Save done 22:30:59.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 22:30:59.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 22:31:03.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, LootItemUnitPreviewer1 22:31:03.054 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:31:03.054 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:31:03.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:31:03.073 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:31:04.330 [Lua] [IngameUI] menu view on_exit hero_view 22:31:04.333 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:31:04.333 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:31:04.344 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:31:14.674 [Lua] PlayFabMirrorBase:_commit_internal 24 22:31:14.674 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:31:14.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:31:14.686 [Lua] commit result success 24 22:31:14.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 22:31:14.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 22:31:14.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 22:31:57.023 [Lua] [IngameUI] menu view on_enter hero_view 22:31:57.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:31:57.032 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:31:57.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:31:57.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:31:57.050 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:31:57.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:31:57.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:31:57.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:31:57.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:31:57.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.476 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:00.418 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:00.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:00.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:00.424 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:00.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:00.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:00.424 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:32:00.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:32:00.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:32:00.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:32:00.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:32:00.448 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:32:00.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:32:00.769 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:32:00.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:00.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:32:01.103 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:32:01.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:01.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:01.194 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.214 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:01.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:32:01.267 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:32:01.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:32:01.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:32:01.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:32:01.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:32:01.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:32:01.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:32:01.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:32:01.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:32:01.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p 22:32:02.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:02.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:02.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.032 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:02.038 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:02.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:02.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:02.043 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:02.043 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:32:02.062 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 22:32:02.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 22:32:02.164 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 22:32:03.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 79 22:32:03.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 79 12 22:32:03.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 79 22:32:03.895 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 79 22:32:04.607 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 79 22:32:04.607 [Save] Saving `save_data` 22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read, 22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2, async-read, 22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, LootItemUnitPreviewer3, async-read, 22:32:04.610 [Save] Save done 22:32:04.610 [Save] Saving `save_data` 22:32:04.625 [Save] Save done 22:32:04.625 [Save] Saving `save_data` 22:32:04.627 [Save] Save done 22:32:04.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:32:04.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:32:04.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 22:32:04.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 22:32:04.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p 22:32:04.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 22:32:04.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 22:32:04.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 22:32:12.092 [Window] Window => inactive 22:32:21.973 [Window] Window => active 22:32:28.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2 22:32:28.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2 22:32:28.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, LootItemUnitPreviewer3 22:32:28.077 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 22:32:29.309 [Lua] [IngameUI] menu view on_exit hero_view 22:32:29.312 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:32:29.312 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:32:30.637 [Lua] [IngameUI] menu view on_enter hero_view 22:32:30.647 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:32:30.647 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:32:30.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:32:30.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:32:30.669 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:32:30.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:32:30.678 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:32:31.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:32:31.007 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:32:31.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.083 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:32.222 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:32.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:32.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:32:32.230 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:32.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:32.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:32.230 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:32:32.244 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:32:32.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:32:32.246 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:32:32.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:32:32.252 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:32:32.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:32:32.589 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:32:32.614 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:32.614 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:32:32.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:32:32.920 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:32:32.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:33.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:33.009 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:32:33.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:32:33.039 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:33.039 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 22:32:33.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:32:33.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 22:32:33.044 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 22:32:33.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:32:33.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 22:32:33.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:32:40.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 80 22:32:40.951 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 80 13 22:32:41.154 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 22:32:41.154 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 80 22:32:42.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 80 22:32:42.382 [Save] Saving `save_data` 22:32:42.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 81 22:32:42.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 81 22:32:42.385 [Save] Save done 22:32:42.385 [Save] Saving `save_data` 22:32:42.402 [Save] Save done 22:32:42.402 [Save] Saving `save_data` 22:32:42.413 [Save] Save done 22:32:42.413 [Save] Saving `save_data` 22:32:42.424 [Save] Save done 22:32:42.592 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 81 22:32:45.341 [Lua] [IngameUI] menu view on_exit hero_view 22:32:45.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:32:45.344 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 22:32:45.344 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 22:32:45.936 [Window] Window => inactive 22:32:49.623 [Lua] PlayFabMirrorBase:_commit_internal 25 22:32:49.623 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:32:49.623 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:32:49.634 [Lua] commit result success 25 22:32:49.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 82 22:32:49.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 82 22:32:49.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 82 22:33:03.915 [Window] Window => active 22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:09.369 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:09.369 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:09.446 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:10.565 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:10.566 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:10.566 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:33:19.425 [Lua] [IngameUI] menu view on_enter hero_view 22:33:19.432 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:33:19.432 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:33:19.448 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:33:19.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:33:19.451 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:33:19.451 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:33:19.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:33:19.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:33:19.784 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:33:19.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:20.130 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:33:20.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:33:20.145 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 22:33:20.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer 22:33:20.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:33:20.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:33:20.168 [Lua] [PackageManager] Force_load: wwise/pistol 22:33:20.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:33:20.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:33:20.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:33:22.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:33:22.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:22.499 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:33:22.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:33:22.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:33:22.505 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:33:22.505 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:33:23.909 [Lua] [IngameUI] menu view on_exit hero_view 22:33:23.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:33:23.912 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:33:25.104 [Lua] [IngameUI] menu view on_enter hero_view 22:33:25.115 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60 22:33:25.115 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:33:25.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:33:25.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:33:25.134 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:33:25.134 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:33:25.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:33:25.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:33:25.474 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:33:25.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:33:26.091 [Lua] [IngameUI] menu view on_exit hero_view 22:33:26.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60 22:33:26.094 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:33:26.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:33:26.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:33:26.107 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:33:26.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:33:26.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:33:26.623 [Window] Window => inactive 22:33:49.115 [Lua] PlayFabMirrorBase:_commit_internal 26 22:33:49.115 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:33:49.115 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:33:49.126 [Lua] commit result success 26 22:33:49.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 83 22:33:49.138 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 83 22:33:49.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 83 22:34:34.366 [Window] Window => active 22:34:42.084 [Lua] [IngameUI] menu view on_enter start_game_view 22:34:42.085 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bcd5d30 22:34:42.085 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:34:42.135 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 22:34:42.135 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 22:34:42.135 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 22:34:42.135 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 22:34:43.836 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 22:34:43.836 [Lua] ............................................................................................................ 22:34:43.836 [Lua] ............................................................................................................ 22:34:43.836 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 22:34:43.836 [Lua] ............................................................................................................ 22:34:43.836 [Lua] ............................................................................................................ 22:34:43.836 [Lua] [Matchmaking] Cancelling matchmaking 22:34:43.836 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:34:43.946 [Lua] [IngameUI] menu view on_exit start_game_view 22:34:43.946 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:34:43.947 [Save] Saving `save_data` 22:34:43.947 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 22:34:43.947 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 22:34:43.947 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 22:34:43.950 [Save] Save done 22:34:43.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bcd5d30 22:34:45.750 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:34:45.750 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:34:45.753 [Lua] Set lobby begin: 22:34:45.753 [Lua] Lobby data selected_mission_id = morris_hub 22:34:45.753 [Lua] Lobby data num_players = 2 22:34:45.753 [Lua] Lobby data difficulty_tweak = 0 22:34:45.753 [Lua] Lobby data host = 11000010280085e 22:34:45.753 [Lua] Lobby data matchmaking_type = 3 22:34:45.753 [Lua] Lobby data difficulty = hardest 22:34:45.753 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:45.753 [Lua] Lobby data unique_server_name = Nolrach 22:34:45.753 [Lua] Lobby data player_slot_4 = 0:0 22:34:45.753 [Lua] Lobby data country_code = FR 22:34:45.753 [Lua] Lobby data matchmaking = false 22:34:45.753 [Lua] Lobby data power_level = 835 22:34:45.753 [Lua] Lobby data mission_id = morris_hub 22:34:45.753 [Lua] Lobby data mechanism = deus 22:34:45.753 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:45.754 [Lua] Lobby data player_slot_2 = 0:0 22:34:45.754 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:45.754 [Lua] Lobby data player_slot_3 = 0:0 22:34:45.754 [Lua] Lobby data eac_authorized = true 22:34:45.754 [Lua] Set lobby end. 22:34:45.754 [Lua] [PartyManager] Leader is set to 11000010280085e 22:34:45.754 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 22:34:45.754 [Lua] Set lobby begin: 22:34:45.754 [Lua] Lobby data twitch_enabled = false 22:34:45.754 [Lua] Lobby data selected_mission_id = morris_hub 22:34:45.754 [Lua] Lobby data num_players = 2 22:34:45.754 [Lua] Lobby data difficulty_tweak = 0 22:34:45.754 [Lua] Lobby data host = 11000010280085e 22:34:45.754 [Lua] Lobby data matchmaking_type = 1 22:34:45.754 [Lua] Lobby data match_started = true 22:34:45.754 [Lua] Lobby data difficulty = hardest 22:34:45.754 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:45.755 [Lua] Lobby data player_slot_4 = 0:0 22:34:45.755 [Lua] Lobby data unique_server_name = Nolrach 22:34:45.755 [Lua] Lobby data quick_game = true 22:34:45.755 [Lua] Lobby data country_code = FR 22:34:45.755 [Lua] Lobby data matchmaking = true 22:34:45.755 [Lua] Lobby data power_level = 835 22:34:45.755 [Lua] Lobby data mission_id = morris_hub 22:34:45.755 [Lua] Lobby data mechanism = deus 22:34:45.755 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:45.755 [Lua] Lobby data player_slot_2 = 0:0 22:34:45.755 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:45.755 [Lua] Lobby data player_slot_3 = 0:0 22:34:45.755 [Lua] Lobby data eac_authorized = true 22:34:45.755 [Lua] Set lobby end. 22:34:45.755 [Lua] Set lobby begin: 22:34:45.755 [Lua] Lobby data twitch_enabled = false 22:34:45.755 [Lua] Lobby data selected_mission_id = morris_hub 22:34:45.755 [Lua] Lobby data num_players = 2 22:34:45.755 [Lua] Lobby data difficulty_tweak = 0 22:34:45.756 [Lua] Lobby data host = 11000010280085e 22:34:45.756 [Lua] Lobby data matchmaking_type = 1 22:34:45.756 [Lua] Lobby data is_private = false 22:34:45.756 [Lua] Lobby data match_started = true 22:34:45.756 [Lua] Lobby data difficulty = hardest 22:34:45.756 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:45.756 [Lua] Lobby data player_slot_4 = 0:0 22:34:45.756 [Lua] Lobby data unique_server_name = Nolrach 22:34:45.756 [Lua] Lobby data quick_game = true 22:34:45.756 [Lua] Lobby data country_code = FR 22:34:45.756 [Lua] Lobby data matchmaking = true 22:34:45.756 [Lua] Lobby data power_level = 835 22:34:45.756 [Lua] Lobby data mission_id = morris_hub 22:34:45.756 [Lua] Lobby data mechanism = deus 22:34:45.756 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:45.756 [Lua] Lobby data player_slot_2 = 0:0 22:34:45.756 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:45.756 [Lua] Lobby data player_slot_3 = 0:0 22:34:45.756 [Lua] Lobby data eac_authorized = true 22:34:45.756 [Lua] Set lobby end. 22:34:45.757 [Lua] [ChatManager][1]System: Starting hosted game... 22:34:45.757 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:34:45.757 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:34:46.891 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:34:46.891 [Lua] Players: 3 22:34:46.891 [Lua] Set lobby begin: 22:34:46.891 [Lua] Lobby data twitch_enabled = false 22:34:46.891 [Lua] Lobby data selected_mission_id = morris_hub 22:34:46.891 [Lua] Lobby data num_players = 3 22:34:46.891 [Lua] Lobby data difficulty_tweak = 0 22:34:46.891 [Lua] Lobby data host = 11000010280085e 22:34:46.891 [Lua] Lobby data matchmaking_type = 1 22:34:46.891 [Lua] Lobby data is_private = false 22:34:46.892 [Lua] Lobby data match_started = true 22:34:46.892 [Lua] Lobby data difficulty = hardest 22:34:46.892 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:46.892 [Lua] Lobby data player_slot_4 = 0:0 22:34:46.892 [Lua] Lobby data unique_server_name = Nolrach 22:34:46.892 [Lua] Lobby data quick_game = true 22:34:46.892 [Lua] Lobby data country_code = FR 22:34:46.892 [Lua] Lobby data matchmaking = true 22:34:46.892 [Lua] Lobby data power_level = 835 22:34:46.892 [Lua] Lobby data mission_id = morris_hub 22:34:46.892 [Lua] Lobby data mechanism = deus 22:34:46.892 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:46.892 [Lua] Lobby data player_slot_2 = 0:0 22:34:46.892 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:46.892 [Lua] Lobby data player_slot_3 = 0:0 22:34:46.892 [Lua] Lobby data eac_authorized = true 22:34:46.892 [Lua] Set lobby end. 22:34:46.893 [Lua] [LobbyMembers] Member joined 110000103cd4d3b 22:34:48.234 [Lua] GOT approve_channel 20 110000103cd4d3b 1860000018ccee4 22:34:48.234 [EAC] EAC server has client 110000103cd4d3b and channel 20 (and owner 110000103cd4d3b) 22:34:48.234 [EACServer] [00:34:48:233][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CD4D3B PlayerGUID: 76561198024052027 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024052027 PlayerName: Willfreak (FR) 22:34:48.234 [Lua] Client with peer_id 110000103cd4d3b got APPROVED by server 22:34:48.234 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103cd4d3b' 22:34:48.234 [Lua] [ChatManager][1]System: Willfreak (FR) is joining the game 22:34:48.234 [Lua] [NetworkServer] Peer 110000103cd4d3b joined server lobby. 22:34:48.234 [Lua] [NetworkServer] Creating peer info. 22:34:48.234 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Connecting 22:34:48.343 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 110000103cd4d3b, replying lobby_ok 22:34:48.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103cd4d3b REPLY wh:11000010001b326 | we:0 | dr:0 | bw:0 | es:11000010280085e 22:34:48.454 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000103cd4d3b 22:34:48.454 [Lua] Set lobby begin: 22:34:48.454 [Lua] Lobby data twitch_enabled = false 22:34:48.454 [Lua] Lobby data selected_mission_id = morris_hub 22:34:48.454 [Lua] Lobby data num_players = 3 22:34:48.454 [Lua] Lobby data difficulty_tweak = 0 22:34:48.454 [Lua] Lobby data host = 11000010280085e 22:34:48.454 [Lua] Lobby data matchmaking_type = 1 22:34:48.454 [Lua] Lobby data is_private = false 22:34:48.454 [Lua] Lobby data match_started = true 22:34:48.454 [Lua] Lobby data difficulty = hardest 22:34:48.454 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:48.454 [Lua] Lobby data player_slot_4 = 0:0 22:34:48.454 [Lua] Lobby data unique_server_name = Nolrach 22:34:48.454 [Lua] Lobby data quick_game = true 22:34:48.455 [Lua] Lobby data country_code = FR 22:34:48.455 [Lua] Lobby data matchmaking = true 22:34:48.455 [Lua] Lobby data power_level = 835 22:34:48.455 [Lua] Lobby data mission_id = morris_hub 22:34:48.455 [Lua] Lobby data mechanism = deus 22:34:48.455 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:48.455 [Lua] Lobby data player_slot_2 = 0:0 22:34:48.455 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:48.455 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:34:48.455 [Lua] Lobby data eac_authorized = true 22:34:48.455 [Lua] Set lobby end. 22:34:50.670 [Lua] ### CLEARING PEER STATE FOR 110000103cd4d3b 22:34:50.670 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Connecting 22:34:50.670 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Connecting 22:34:50.747 [Lua] [NetworkServer] Peer 110000103cd4d3b has sent rpc_notify_lobby_joined 22:34:50.747 [Lua] [PSM] Peer 110000103cd4d3b joined. Want to use profile index "3" and join party "0" 22:34:50.747 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103cd4d3b, connection_key=1) 22:34:50.747 [Lua] Sync dynamic to client: 22:34:50.825 [Lua] ### Received rpc_level_load_started 22:34:50.825 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1768950784 22:34:50.825 [Lua] player (110000103cd4d3b,1) was put into party 0 22:34:50.825 [Lua] [ProfileSynchronizer] Peer 110000103cd4d3b entered session 22:34:50.825 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103cd4d3b 22:34:50.825 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:34:50.974 [Lua] ### Received rpc_level_loaded 22:34:50.974 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 228 22:34:50.974 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103cd4d3b, connection_key=1) 22:34:51.030 [SteamVoipClient] select_out(110000103cd4d3b, on) 22:34:51.052 [SteamVoipClient] select_out(110000103cd4d3b, on) 22:34:51.052 [SteamVoipClient] select_in(110000103cd4d3b, on) 22:34:51.052 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:34:51.949 [EACServer] [00:34:51:948][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CD4D3B Session: 8 Status: Client Authenticated Message: Client authenticated. 22:34:51.950 [EAC] Peer 110000103cd4d3b switched EAC state to ClientAuthenticatedLocal 22:34:52.113 [EACServer] [00:34:52:112][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CD4D3B. 22:34:52.414 [EACServer] [00:34:52:413][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CD4D3B 22:34:52.414 [EACServer] [00:34:52:413][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CD4D3B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:34:52.415 [EAC] Peer 110000103cd4d3b switched EAC state to ClientAuthenticatedRemote 22:34:52.790 [Lua] [NetworkServer] Peer 110000103cd4d3b has sent rpc_post_game_notified 22:34:52.791 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Connecting 22:34:52.791 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:34:52.803 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:34:52.803 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:34:52.818 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:34:52.818 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:34:54.019 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:34:54.019 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:34:54.032 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:34:54.039 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:34:54.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 22:34:54.039 [Lua] RemotePlayer:create_game_object( ) 11 22:34:54.058 [Lua] player (110000103cd4d3b,1) was put into party 1 22:34:54.058 [Lua] [ProfileSynchronizer] Assigning peer(110000103cd4d3b:1) to profile(3) career(2) 22:34:54.058 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:34:54.058 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:34:54.064 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:34:54.064 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:34:54.163 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:34:54.163 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 22:34:54.174 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 22:34:54.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:34:54.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:34:54.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:34:54.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:34:54.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 22:34:54.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:34:54.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:34:54.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 22:34:54.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:34:54.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:34:54.685 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:34:54.685 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:34:54.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:34:54.728 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:34:54.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 22:34:54.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 22:34:54.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 22:34:54.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:34:54.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:34:54.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 22:34:54.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:34:54.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:34:54.956 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:34:55.684 [Lua] Set lobby begin: 22:34:55.684 [Lua] Lobby data twitch_enabled = false 22:34:55.684 [Lua] Lobby data selected_mission_id = morris_hub 22:34:55.684 [Lua] Lobby data num_players = 3 22:34:55.684 [Lua] Lobby data difficulty_tweak = 0 22:34:55.684 [Lua] Lobby data host = 11000010280085e 22:34:55.684 [Lua] Lobby data matchmaking_type = 1 22:34:55.684 [Lua] Lobby data is_private = false 22:34:55.684 [Lua] Lobby data match_started = true 22:34:55.684 [Lua] Lobby data difficulty = hardest 22:34:55.684 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:34:55.685 [Lua] Lobby data player_slot_4 = 0:0 22:34:55.685 [Lua] Lobby data unique_server_name = Nolrach 22:34:55.685 [Lua] Lobby data quick_game = true 22:34:55.685 [Lua] Lobby data country_code = FR 22:34:55.685 [Lua] Lobby data matchmaking = true 22:34:55.685 [Lua] Lobby data power_level = 556 22:34:55.685 [Lua] Lobby data mission_id = morris_hub 22:34:55.685 [Lua] Lobby data mechanism = deus 22:34:55.685 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:34:55.685 [Lua] Lobby data player_slot_2 = 0:0 22:34:55.685 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:34:55.685 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:34:55.685 [Lua] Lobby data eac_authorized = true 22:34:55.685 [Lua] Set lobby end. 22:34:56.459 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit 22:34:56.459 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player. 22:34:56.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12 22:34:56.460 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1 22:34:56.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:00.495 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:35:00.495 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:35:00.496 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 22:35:00.496 [Lua] Set lobby begin: 22:35:00.496 [Lua] Lobby data twitch_enabled = false 22:35:00.496 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:00.496 [Lua] Lobby data num_players = 3 22:35:00.496 [Lua] Lobby data difficulty_tweak = 0 22:35:00.496 [Lua] Lobby data host = 11000010280085e 22:35:00.496 [Lua] Lobby data matchmaking_type = 2 22:35:00.496 [Lua] Lobby data is_private = false 22:35:00.496 [Lua] Lobby data match_started = true 22:35:00.496 [Lua] Lobby data difficulty = hardest 22:35:00.496 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:00.496 [Lua] Lobby data player_slot_4 = 0:0 22:35:00.496 [Lua] Lobby data unique_server_name = Nolrach 22:35:00.496 [Lua] Lobby data quick_game = true 22:35:00.496 [Lua] Lobby data country_code = FR 22:35:00.496 [Lua] Lobby data matchmaking = true 22:35:00.496 [Lua] Lobby data power_level = 556 22:35:00.497 [Lua] Lobby data mission_id = morris_hub 22:35:00.497 [Lua] Lobby data mechanism = deus 22:35:00.497 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:00.497 [Lua] Lobby data player_slot_2 = 0:0 22:35:00.497 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:00.497 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:00.497 [Lua] Lobby data eac_authorized = true 22:35:00.497 [Lua] Set lobby end. 22:35:00.497 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:343270336 lt:load_next_level) 22:35:00.497 [Lua] [NetworkServer] Entering post game 22:35:00.497 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:35:00.497 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:35:00.497 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:35:00.497 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:35:00.497 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:35:00.497 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:35:00.497 [Lua] Complete level triggered. 22:35:00.500 [Lua] Generated node with: Level , level_seed <571401896>, Run progress <0.6666> 22:35:00.500 [Lua] Generated node with: Level , level_seed <1837079015>, Run progress <0.49995> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-1429549542>, Run progress <0.9999> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-681326927>, Run progress <0.16665> 22:35:00.500 [Lua] Generated node with: Level , level_seed <1425248348>, Run progress <0.49995> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-1320292341>, Run progress <0.3333> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-1139046930>, Run progress <0> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-714107787>, Run progress <0.16665> 22:35:00.500 [Lua] Generated node with: Level , level_seed <128785232>, Run progress <0.49995> 22:35:00.500 [Lua] Generated node with: Level , level_seed <1139488367>, Run progress <0.3333> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-1209536254>, Run progress <0.16665> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-2039546759>, Run progress <0.83325> 22:35:00.500 [Lua] Generated node with: Level , level_seed <-260375676>, Run progress <0> 22:35:00.500 [Lua] Generated node with: Level , level_seed <46682387>, Run progress <0.83325> 22:35:00.500 [Lua] Generated node with: Level , level_seed <465806166>, Run progress <0> 22:35:00.501 [Lua] Generated node with: Level , level_seed <-1948745027>, Run progress <0.6666> 22:35:00.501 [Lua] Generated node with: Level , level_seed <1593435384>, Run progress <0.83325> 22:35:00.501 [Lua] [DeusRunController] starting with seed <1346329856> on difficulty and dominant god 22:35:00.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 84 22:35:00.501 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1139046930, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1751112832 lt:load_next_level) 22:35:00.501 [Lua] [LevelTransitionHandler] promote_next_level_data 22:35:00.501 [Lua] [NetworkServer] Entering post game 22:35:00.502 [Save] Saving `save_data` 22:35:00.502 [Lua] gm_event_end_conditions_met false false 22:35:00.502 [Lua] PlayFabMirrorBase:_commit_internal nil 22:35:00.502 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:35:00.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:35:00.502 [Lua] TRANSITION nil nil load_next_level 22:35:00.502 [Lua] Transition type "load_next_level", is server: true 22:35:00.502 [Lua] [GameNetworkManager] Leaving game... 22:35:00.502 [Lua] [GameNetworkManager] Shutting down game session host. 22:35:00.502 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:35:00.502 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:35:00.502 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1063.07 22:35:00.504 [Save] Save done 22:35:00.504 [Save] Saving `save_data` 22:35:00.507 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:35:00.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 84 22:35:00.507 [Lua] commit result success 27 22:35:00.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 85 22:35:00.519 [Connection] Packet 292 chunk for system game_session from 110000103cd4d3b had no listener 22:35:00.520 [Save] Save done 22:35:00.520 [Save] Saving `save_data` 22:35:00.533 [Save] Save done 22:35:00.565 [Connection] Packet 293 chunk for system game_session from 110000103cd4d3b had no listener 22:35:00.737 [Lua] [PlayerSyncData] Game session is not initialized 22:35:00.737 [Lua] [PlayerSyncData] Game session is not initialized 22:35:00.737 [Lua] Set lobby begin: 22:35:00.737 [Lua] Lobby data twitch_enabled = false 22:35:00.737 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:00.737 [Lua] Lobby data num_players = 3 22:35:00.737 [Lua] Lobby data difficulty_tweak = 0 22:35:00.738 [Lua] Lobby data host = 11000010280085e 22:35:00.738 [Lua] Lobby data matchmaking_type = 2 22:35:00.738 [Lua] Lobby data is_private = false 22:35:00.738 [Lua] Lobby data match_started = true 22:35:00.738 [Lua] Lobby data difficulty = hardest 22:35:00.738 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:00.738 [Lua] Lobby data player_slot_4 = 0:0 22:35:00.738 [Lua] Lobby data unique_server_name = Nolrach 22:35:00.738 [Lua] Lobby data quick_game = true 22:35:00.738 [Lua] Lobby data country_code = FR 22:35:00.738 [Lua] Lobby data matchmaking = true 22:35:00.738 [Lua] Lobby data power_level = 0 22:35:00.738 [Lua] Lobby data mission_id = morris_hub 22:35:00.738 [Lua] Lobby data mechanism = deus 22:35:00.738 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:00.738 [Lua] Lobby data player_slot_2 = 0:0 22:35:00.738 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:00.738 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:00.738 [Lua] Lobby data eac_authorized = true 22:35:00.739 [Lua] Set lobby end. 22:35:01.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 84 22:35:01.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 85 22:35:01.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 85 22:35:02.517 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:35:02.517 [Lua] [Managers] Calling function on all managers: 22:35:02.517 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:35:02.517 [Lua] Clearing all global lookup lists 22:35:02.517 [Lua] [IngamePlayerListUI] - Destroy 22:35:02.517 [Lua] [GamePadEquipmentUI] - Destroy 22:35:02.517 [Lua] [EquipmentUI] - Destroy 22:35:02.517 [Lua] [AbilityUI] - Destroy 22:35:02.517 [Lua] [GamePadAbilityUI] - Destroy 22:35:02.518 [Lua] [IngameUI] destroy 22:35:02.521 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:35:02.521 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:35:02.521 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:35:02.528 [Lua] [Managers] Destroying manager group: 22:35:02.529 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:35:02.530 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:35:02.530 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:35:02.530 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:35:02.530 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:35:02.530 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:35:02.530 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:35:02.530 [Lua] [Matchmaking] unregister rpcs 22:35:02.530 [Lua] ############### UNLOADING PACKAGES ############### 22:35:02.530 [Lua] [Managers] Calling function on all managers: 22:35:02.530 [Lua] [Managers] Destroying manager group: 22:35:02.530 [Lua] [Gamestate] Enter state StateLoading 22:35:02.532 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:35:02.532 [Lua] [Matchmaking] register rpcs 22:35:02.532 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:35:02.532 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:35:02.532 [Lua] registering RPCs 22:35:02.532 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:35:02.532 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:35:02.532 [Lua] Set lobby begin: 22:35:02.532 [Lua] Lobby data twitch_enabled = false 22:35:02.532 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:02.533 [Lua] Lobby data num_players = 3 22:35:02.533 [Lua] Lobby data difficulty_tweak = 0 22:35:02.533 [Lua] Lobby data host = 11000010280085e 22:35:02.533 [Lua] Lobby data matchmaking_type = 2 22:35:02.533 [Lua] Lobby data is_private = false 22:35:02.533 [Lua] Lobby data match_started = true 22:35:02.533 [Lua] Lobby data difficulty = hardest 22:35:02.533 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:02.533 [Lua] Lobby data player_slot_4 = 0:0 22:35:02.533 [Lua] Lobby data unique_server_name = Nolrach 22:35:02.533 [Lua] Lobby data quick_game = true 22:35:02.533 [Lua] Lobby data country_code = FR 22:35:02.533 [Lua] Lobby data matchmaking = true 22:35:02.533 [Lua] Lobby data power_level = 0 22:35:02.533 [Lua] Lobby data mission_id = dlc_morris_map 22:35:02.533 [Lua] Lobby data mechanism = deus 22:35:02.534 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:02.534 [Lua] Lobby data player_slot_2 = 0:0 22:35:02.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:02.534 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:02.534 [Lua] Lobby data eac_authorized = true 22:35:02.534 [Lua] Set lobby end. 22:35:02.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:35:02.536 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:35:02.536 [Lua] [StateLoading] load_current_level 22:35:02.536 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:35:02.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 22:35:02.597 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 22:35:02.597 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:35:02.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:35:02.634 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:35:02.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:35:02.652 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:35:02.685 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:35:02.685 [Lua] ### Received rpc_level_load_started 22:35:02.685 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1751112832 22:35:02.719 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:35:02.719 [Lua] ### Received rpc_level_load_started 22:35:02.719 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1751112832 22:35:03.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:35:03.752 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:35:03.769 [Lua] [LevelTransitionHandler] Level load completed! 22:35:03.769 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1139046930 - use_random_directors: false - conflict_director_name: disabled 22:35:03.769 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:35:03.769 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:35:03.769 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:35:03.769 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:35:03.777 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read, 22:35:03.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer 22:35:03.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer 22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer 22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer 22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer 22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer 22:35:03.786 [Lua] ### Received rpc_level_loaded 22:35:03.786 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 22:35:03.786 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:35:03.802 [Lua] ### Received rpc_level_loaded 22:35:03.802 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 22:35:03.802 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 22:35:03.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer 22:35:03.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:35:03.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer 22:35:03.803 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:35:03.803 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:35:03.803 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:35:03.803 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:35:03.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 22:35:03.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 22:35:03.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:35:03.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:35:03.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 22:35:03.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 22:35:03.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 22:35:03.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p 22:35:03.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 22:35:03.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 22:35:03.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 22:35:03.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 22:35:03.988 [Lua] ### Received rpc_level_loaded 22:35:03.988 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327 22:35:03.988 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:35:03.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 22:35:03.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 22:35:03.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 22:35:03.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 22:35:03.989 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:35:03.989 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:35:04.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 22:35:04.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1 22:35:04.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 22:35:04.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 22:35:04.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 22:35:04.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 22:35:04.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 22:35:04.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 22:35:04.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:35:04.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:35:04.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:35:04.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 22:35:04.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 22:35:04.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 22:35:04.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:35:04.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:35:04.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:35:04.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:35:04.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:35:04.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 22:35:04.631 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:35:04.631 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:35:04.631 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:35:04.631 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:35:04.631 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:35:04.631 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:35:04.632 [Lua] ### Received rpc_level_loaded 22:35:04.632 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 22:35:04.632 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:35:04.632 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:35:04.632 [Umbra] Init version: 3.4.15 :: 16 threads 22:35:04.634 [Lua] Async level spawning done 22:35:04.634 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:35:05.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:35:05.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:35:05.644 [Lua] [Matchmaking] unregister rpcs 22:35:05.644 [Lua] Set lobby begin: 22:35:05.644 [Lua] Lobby data twitch_enabled = false 22:35:05.644 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:05.644 [Lua] Lobby data num_players = 3 22:35:05.644 [Lua] Lobby data difficulty_tweak = 0 22:35:05.644 [Lua] Lobby data host = 11000010280085e 22:35:05.644 [Lua] Lobby data matchmaking_type = 2 22:35:05.644 [Lua] Lobby data is_private = false 22:35:05.644 [Lua] Lobby data match_started = true 22:35:05.644 [Lua] Lobby data difficulty = hardest 22:35:05.644 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:05.644 [Lua] Lobby data player_slot_4 = 0:0 22:35:05.645 [Lua] Lobby data unique_server_name = Nolrach 22:35:05.645 [Lua] Lobby data quick_game = true 22:35:05.645 [Lua] Lobby data country_code = FR 22:35:05.645 [Lua] Lobby data matchmaking = true 22:35:05.645 [Lua] Lobby data power_level = 0 22:35:05.645 [Lua] Lobby data mission_id = dlc_morris_map 22:35:05.645 [Lua] Lobby data mechanism = deus 22:35:05.645 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:05.645 [Lua] Lobby data player_slot_2 = 0:0 22:35:05.645 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:05.645 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:05.645 [Lua] Lobby data eac_authorized = true 22:35:05.645 [Lua] Set lobby end. 22:35:05.645 [Lua] [Managers] Destroying manager group: 22:35:05.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:35:05.646 [Lua] [Gamestate] Enter StateIngame HOST 22:35:05.646 [Lua] [Managers] Calling function on all managers: 22:35:05.646 [Lua] <>level = dlc_morris_map<> 22:35:05.646 [Lua] [StateIngame] Server ingame 22:35:05.650 [Lua] Set lobby begin: 22:35:05.650 [Lua] Lobby data twitch_enabled = false 22:35:05.650 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:05.650 [Lua] Lobby data num_players = 3 22:35:05.650 [Lua] Lobby data difficulty_tweak = -10 22:35:05.651 [Lua] Lobby data host = 11000010280085e 22:35:05.651 [Lua] Lobby data matchmaking_type = 2 22:35:05.651 [Lua] Lobby data is_private = false 22:35:05.651 [Lua] Lobby data match_started = true 22:35:05.651 [Lua] Lobby data difficulty = hardest 22:35:05.651 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:05.651 [Lua] Lobby data player_slot_4 = 0:0 22:35:05.651 [Lua] Lobby data unique_server_name = Nolrach 22:35:05.651 [Lua] Lobby data quick_game = true 22:35:05.651 [Lua] Lobby data country_code = FR 22:35:05.651 [Lua] Lobby data matchmaking = true 22:35:05.651 [Lua] Lobby data power_level = 0 22:35:05.651 [Lua] Lobby data mission_id = dlc_morris_map 22:35:05.651 [Lua] Lobby data mechanism = deus 22:35:05.651 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:05.651 [Lua] Lobby data player_slot_2 = 0:0 22:35:05.651 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:05.651 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:05.651 [Lua] Lobby data eac_authorized = true 22:35:05.652 [Lua] Set lobby end. 22:35:05.652 [Lua] [Matchmaking] register rpcs 22:35:05.652 [Lua] GameNetworkManager:init... creating game session 22:35:05.652 [Lua] Host GameSession.make_game_session_host with session: 22:35:05.652 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:35:05.652 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:35:05.652 [Lua] [GameNetworkManager] self.is_server = true 22:35:05.652 [Network] Setting artificial MTU limit to 65536 22:35:05.669 [Lua] Switching ConflictSettings: to: disabled 22:35:05.669 [Lua] pacing=disabled 22:35:05.669 [Lua] roaming=nil 22:35:05.669 [Lua] specials=disabled 22:35:05.669 [Lua] debug_color=black 22:35:05.669 [Lua] pack_spawning=disabled 22:35:05.669 [Lua] contained_breeds=nil 22:35:05.669 [Lua] disabled=true 22:35:05.669 [Lua] boss=disabled 22:35:05.669 [Lua] horde=disabled 22:35:05.669 [Lua] name=disabled 22:35:05.669 [Lua] intensity=disabled 22:35:05.669 [Lua] --- 22:35:05.669 [Lua] [LevelAnalysis] set_random_seed( -1139046930) 22:35:05.675 [Lua] [AIInterestPointSystem] Level Seed: -1139046930 22:35:05.675 [Lua] 22:35:05.675 [Lua] [entity_system_bag] = table 22:35:05.675 [Lua] [entity_system_bag] = metatable 22:35:05.675 [Lua] [startup_data] = table 22:35:05.675 [Lua] [entity_manager] = table 22:35:05.675 [Lua] [entity_manager] = metatable 22:35:05.675 [Lua] [unit_spawner] = table 22:35:05.675 [Lua] [unit_spawner] = metatable 22:35:05.675 [Lua] [unit_storage] = table 22:35:05.675 [Lua] [unit_storage] = metatable 22:35:05.675 [Lua] [dice_keeper] = table 22:35:05.675 [Lua] [dice_keeper] = metatable 22:35:05.675 [Lua] [is_server] = true (boolean) 22:35:05.675 [Lua] [world] = [World] 22:35:05.675 [Lua] [system_api] = table 22:35:05.675 [Lua] [entity_system] = table 22:35:05.675 [Lua] [entity_system] = metatable 22:35:05.675 [Lua] [network_lobby] = table 22:35:05.675 [Lua] [network_lobby] = metatable 22:35:05.675 [Lua] [profile_synchronizer] = table 22:35:05.675 [Lua] [profile_synchronizer] = metatable 22:35:05.675 [Lua] [level_transition_handler] = table 22:35:05.675 [Lua] [level_transition_handler] = metatable 22:35:05.675 [Lua] [num_local_human_players] = 1 (number) 22:35:05.675 [Lua] [statistics_db] = table 22:35:05.675 [Lua] [statistics_db] = metatable 22:35:05.675 [Lua] [network_server] = table 22:35:05.675 [Lua] [network_server] = metatable 22:35:05.675 [Lua] [input_manager] = table 22:35:05.675 [Lua] [input_manager] = metatable 22:35:05.675 [Lua] [network_clock] = table 22:35:05.675 [Lua] [network_clock] = metatable 22:35:05.675 [Lua] [network_transmit] = table 22:35:05.675 [Lua] [network_transmit] = metatable 22:35:05.675 [Lua] [free_flight_manager] = table 22:35:05.675 [Lua] [free_flight_manager] = metatable 22:35:05.675 [Lua] [network_manager] = table 22:35:05.675 [Lua] [network_manager] = metatable 22:35:05.675 [Lua] [network_event_delegate] = table 22:35:05.675 [Lua] [network_event_delegate] = metatable 22:35:05.675 [Lua] 22:35:05.675 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:35:05.675 [Lua] ignoring extension VersusInteractObjectiveExtension 22:35:05.675 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:35:05.675 [Lua] ignoring extension VersusSocketObjectiveExtension 22:35:05.675 [Lua] ignoring extension VersusTargetObjectiveExtension 22:35:05.675 [Lua] ignoring extension VersusMissionObjectiveExtension 22:35:05.693 [Lua] [AchievementManager] Achievements using the steam platform 22:35:05.693 [Lua] PlayerManager:add_player player_1 22:35:05.721 [Lua] [StateIngame] Level seed: -1139046930 22:35:05.721 [Lua] [LevelAnalysis] set_random_seed( -1139046930) 22:35:05.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:35:05.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:35:05.723 [Lua] [IngameUI] init 22:35:05.731 [SteamVoipClient] select_out(11000010001b326, off) 22:35:05.731 [SteamVoipClient] select_out(11000010280085e, off) 22:35:05.731 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:35:05.736 [Lua] cb_razer_chroma_setup 22:35:05.768 [Lua] completed 22:35:05.769 [Lua] completed 22:35:05.770 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:35:05.770 [Lua] Set lobby begin: 22:35:05.770 [Lua] Lobby data twitch_enabled = false 22:35:05.770 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:05.770 [Lua] Lobby data num_players = 3 22:35:05.770 [Lua] Lobby data difficulty_tweak = -10 22:35:05.770 [Lua] Lobby data host = 11000010280085e 22:35:05.770 [Lua] Lobby data matchmaking_type = 2 22:35:05.770 [Lua] Lobby data is_private = false 22:35:05.770 [Lua] Lobby data match_started = true 22:35:05.770 [Lua] Lobby data difficulty = hardest 22:35:05.770 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:05.770 [Lua] Lobby data player_slot_4 = 0:0 22:35:05.771 [Lua] Lobby data unique_server_name = Nolrach 22:35:05.771 [Lua] Lobby data quick_game = true 22:35:05.771 [Lua] Lobby data country_code = FR 22:35:05.771 [Lua] Lobby data matchmaking = true 22:35:05.771 [Lua] Lobby data power_level = 715 22:35:05.771 [Lua] Lobby data mission_id = dlc_morris_map 22:35:05.771 [Lua] Lobby data mechanism = deus 22:35:05.771 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:05.771 [Lua] Lobby data player_slot_2 = 0:0 22:35:05.771 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:05.771 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:05.771 [Lua] Lobby data eac_authorized = true 22:35:05.771 [Lua] Set lobby end. 22:35:05.771 [Lua] CurrentConflictSettings disabled 22:35:05.771 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:35:05.771 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:35:05.771 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:35:05.771 [Lua] [Managers] Calling function on all managers: 22:35:05.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:35:05.776 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:35:05.776 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:35:05.826 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:35:05.826 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:35:05.826 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:35:05.826 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:35:05.826 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:35:05.826 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:35:05.839 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:35:05.842 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:35:05.844 [Lua] PlayerManager:add_remote_player 11000010001b326 22:35:05.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:35:05.844 [Lua] RemotePlayer:create_game_object( ) 3 22:35:05.862 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:35:05.862 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:35:05.862 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:35:05.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:35:05.862 [Lua] RemotePlayer:create_game_object( ) 4 22:35:05.879 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:35:05.879 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:35:05.885 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:35:05.885 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:35:05.885 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:35:05.885 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:35:05.885 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:35:05.885 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:35:05.973 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:35:05.973 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:35:05.973 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:35:05.973 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:35:05.973 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:35:06.116 [Lua] StateInGameRunning:_game_actually_starts() 22:35:06.116 [Lua] ################################################################################################################# 22:35:06.116 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:35:06.116 [Lua] ################################################################################################################# 22:35:06.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86 22:35:06.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86 22:35:06.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86 22:35:06.312 [Lua] Commit load time data 22:35:30.287 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path4, mc:deus, gm:deus, env:0, seed:-260375676, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1772481536 lt:load_next_level) 22:35:30.287 [Lua] [LevelTransitionHandler] promote_next_level_data 22:35:30.287 [Lua] [NetworkServer] Entering post game 22:35:30.287 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:35:30.287 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:35:30.287 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:35:30.288 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:35:30.288 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:35:30.288 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:35:30.288 [Save] Saving `save_data` 22:35:30.288 [Lua] gm_event_end_conditions_met true false 22:35:30.289 [Lua] Game won 22:35:30.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:35:30.292 [Save] Save done 22:35:30.292 [Save] Saving `save_data` 22:35:30.294 [Lua] generate_backend_stats 11000010280085e:1 22:35:30.303 [Save] Save done 22:35:30.319 [Lua] PlayFabMirrorBase:_commit_internal nil 22:35:30.319 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:35:30.319 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:35:30.320 [Save] Saving `save_data` 22:35:30.320 [Lua] TRANSITION nil nil load_next_level 22:35:30.320 [Lua] Transition type "load_next_level", is server: true 22:35:30.320 [Lua] [GameNetworkManager] Leaving game... 22:35:30.320 [Lua] [GameNetworkManager] Shutting down game session host. 22:35:30.320 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:35:30.320 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:35:30.320 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.48 22:35:30.322 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:35:30.322 [Lua] commit result success 28 22:35:30.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 87 22:35:30.322 [Lua] none table: 0000000003FDD4C0 nil 22:35:30.323 [Save] Save done 22:35:30.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 87 22:35:30.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 87 22:35:30.807 [Lua] [PlayerSyncData] Game session is not initialized 22:35:30.807 [Lua] [PlayerSyncData] Game session is not initialized 22:35:30.807 [Lua] Set lobby begin: 22:35:30.807 [Lua] Lobby data twitch_enabled = false 22:35:30.807 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:30.807 [Lua] Lobby data num_players = 3 22:35:30.807 [Lua] Lobby data difficulty_tweak = -10 22:35:30.807 [Lua] Lobby data host = 11000010280085e 22:35:30.807 [Lua] Lobby data matchmaking_type = 2 22:35:30.807 [Lua] Lobby data is_private = false 22:35:30.807 [Lua] Lobby data match_started = true 22:35:30.807 [Lua] Lobby data difficulty = hardest 22:35:30.808 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:30.808 [Lua] Lobby data player_slot_4 = 0:0 22:35:30.808 [Lua] Lobby data unique_server_name = Nolrach 22:35:30.808 [Lua] Lobby data quick_game = true 22:35:30.808 [Lua] Lobby data country_code = FR 22:35:30.808 [Lua] Lobby data matchmaking = true 22:35:30.808 [Lua] Lobby data power_level = 0 22:35:30.808 [Lua] Lobby data mission_id = dlc_morris_map 22:35:30.808 [Lua] Lobby data mechanism = deus 22:35:30.808 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:30.808 [Lua] Lobby data player_slot_2 = 0:0 22:35:30.808 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:30.808 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:30.808 [Lua] Lobby data eac_authorized = true 22:35:30.808 [Lua] Set lobby end. 22:35:32.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:35:32.231 [Lua] [Managers] Calling function on all managers: 22:35:32.231 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:35:32.231 [Lua] Clearing all global lookup lists 22:35:32.232 [Lua] [IngamePlayerListUI] - Destroy 22:35:32.232 [Lua] [IngameUI] destroy 22:35:32.233 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:35:32.233 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:35:32.233 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:35:32.234 [Lua] [Managers] Destroying manager group: 22:35:32.235 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:35:32.235 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:35:32.235 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:35:32.235 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:35:32.235 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:35:32.235 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:35:32.235 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:35:32.235 [Lua] [Matchmaking] unregister rpcs 22:35:32.236 [Lua] ############### UNLOADING PACKAGES ############### 22:35:32.236 [Lua] [Gamestate] Enter state StateLoading 22:35:32.237 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:35:32.238 [Lua] [Matchmaking] register rpcs 22:35:32.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:35:32.238 [Lua] registering RPCs 22:35:32.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:35:32.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:35:32.238 [Lua] Set lobby begin: 22:35:32.238 [Lua] Lobby data twitch_enabled = false 22:35:32.238 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:32.238 [Lua] Lobby data num_players = 3 22:35:32.238 [Lua] Lobby data difficulty_tweak = -10 22:35:32.238 [Lua] Lobby data host = 11000010280085e 22:35:32.238 [Lua] Lobby data matchmaking_type = 2 22:35:32.238 [Lua] Lobby data is_private = false 22:35:32.238 [Lua] Lobby data match_started = true 22:35:32.238 [Lua] Lobby data difficulty = hardest 22:35:32.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:32.238 [Lua] Lobby data player_slot_4 = 0:0 22:35:32.238 [Lua] Lobby data unique_server_name = Nolrach 22:35:32.238 [Lua] Lobby data quick_game = true 22:35:32.238 [Lua] Lobby data country_code = FR 22:35:32.239 [Lua] Lobby data matchmaking = true 22:35:32.239 [Lua] Lobby data power_level = 0 22:35:32.239 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:32.239 [Lua] Lobby data mechanism = deus 22:35:32.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:32.239 [Lua] Lobby data player_slot_2 = 0:0 22:35:32.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:32.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:32.239 [Lua] Lobby data eac_authorized = true 22:35:32.239 [Lua] Set lobby end. 22:35:32.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:35:32.243 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 22:35:32.243 [Lua] [StateLoading] load_current_level 22:35:32.243 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path4 0 22:35:32.254 [Umbra] Unload tome 22:35:32.268 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4, async-read, 22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4, async-read, 22:35:32.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 22:35:32.303 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 22:35:32.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:35:32.530 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:35:32.530 [Lua] ### Received rpc_level_load_started 22:35:32.530 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1772481536 22:35:32.530 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:35:32.530 [Lua] ### Received rpc_level_load_started 22:35:32.530 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1772481536 22:35:33.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:35:33.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:35:33.646 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:35:33.950 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:35:33.950 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:35:33.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 22:35:38.115 [Lua] ### Received rpc_level_loaded 22:35:38.115 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 348 22:35:38.115 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:35:38.116 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:35:38.116 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:35:38.132 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:35:38.132 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:35:38.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 22:35:38.418 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 22:35:38.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 22:35:38.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 22:35:38.570 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 22:35:38.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 22:35:38.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 22:35:38.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 22:35:38.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 22:35:39.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 22:35:39.109 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 22:35:39.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 22:35:39.149 [Umbra] Loading umbra tome '#ID[b6ef96e046db31e4]' 22:35:39.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 22:35:39.226 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 22:35:39.244 [Lua] [LevelTransitionHandler] Level load completed! 22:35:39.244 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path4 - level_seed: -260375676 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:35:39.270 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:35:39.270 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 22:35:39.270 [Lua] load_startup_enemy_packages: -------------- 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_spawn 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_troll 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_rat_ogre 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_stormfiend 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] beastmen_minotaur 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_plague_sorcerer 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_corruptor_sorcerer 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_gutter_runner 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_pack_master 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_poison_wind_globadier 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_ratling_gunner 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_warpfire_thrower 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_vortex_sorcerer 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] beastmen_standard_bearer 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_vortex 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] critter_rat 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] critter_pig 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_storm_vermin_with_shield 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_storm_vermin 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_warrior 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_raider 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_clan_rat 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_marauder 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_slave 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_fanatic 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_marauder_with_shield 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] chaos_berzerker 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_loot_rat 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_clan_rat_with_shield 22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:35:39.270 [Lua] skaven_plague_monk 22:35:39.273 [Lua] ### Received rpc_level_loaded 22:35:39.273 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 348 22:35:39.273 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:35:39.290 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:35:39.290 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:35:39.307 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:35:39.307 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:35:39.307 [Lua] ### Received rpc_level_loaded 22:35:39.307 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 348 22:35:39.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:35:39.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:35:39.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:35:39.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:35:39.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:35:39.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:35:39.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:35:39.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:35:39.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:35:40.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:35:40.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:35:40.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:35:40.249 [Lua] ### Received rpc_level_loaded 22:35:40.250 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 348 22:35:40.250 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:35:40.250 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:35:40.250 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:35:40.267 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:35:40.267 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:35:40.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:35:40.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:35:40.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:35:40.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:35:40.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:35:40.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:35:40.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:35:40.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:35:40.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:35:40.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:35:40.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:35:40.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:35:40.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:35:40.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:35:40.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:35:41.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:35:41.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:35:41.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:35:41.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:35:41.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:35:41.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:35:41.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:35:41.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:35:41.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:35:41.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:35:41.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:35:41.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:35:42.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:35:42.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:35:42.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:35:42.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:35:42.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:35:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:35:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:35:42.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:35:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:35:42.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:35:42.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:35:42.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:35:42.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:35:42.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:35:42.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:35:42.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:35:42.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:35:42.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:35:42.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:35:42.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:35:42.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:35:43.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:35:43.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:35:43.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:35:43.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:35:43.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:35:43.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:35:43.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:35:43.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:35:43.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:35:44.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:35:44.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:35:44.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:35:44.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:35:44.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:35:44.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:35:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:35:44.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:35:44.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:35:44.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:35:44.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:35:44.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:35:44.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:35:44.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:35:44.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:35:45.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:35:45.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:35:45.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:35:45.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:35:45.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:35:45.339 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path4 game_mode: deus 22:35:45.339 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:35:45.339 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:35:45.347 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:35:45.424 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:35:45.424 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world 22:35:45.424 [Umbra] Init version: 3.4.15 :: 16 threads 22:35:47.025 [Lua] Async level spawning done 22:35:47.025 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:35:47.989 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:35:47.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:35:47.989 [Lua] [Matchmaking] unregister rpcs 22:35:47.989 [Lua] Set lobby begin: 22:35:47.989 [Lua] Lobby data twitch_enabled = false 22:35:47.989 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:47.989 [Lua] Lobby data num_players = 3 22:35:47.989 [Lua] Lobby data difficulty_tweak = -10 22:35:47.989 [Lua] Lobby data host = 11000010280085e 22:35:47.989 [Lua] Lobby data matchmaking_type = 2 22:35:47.989 [Lua] Lobby data is_private = false 22:35:47.990 [Lua] Lobby data match_started = true 22:35:47.990 [Lua] Lobby data difficulty = hardest 22:35:47.990 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:47.990 [Lua] Lobby data player_slot_4 = 0:0 22:35:47.990 [Lua] Lobby data unique_server_name = Nolrach 22:35:47.990 [Lua] Lobby data quick_game = true 22:35:47.990 [Lua] Lobby data country_code = FR 22:35:47.990 [Lua] Lobby data matchmaking = true 22:35:47.990 [Lua] Lobby data power_level = 0 22:35:47.990 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:47.990 [Lua] Lobby data mechanism = deus 22:35:47.990 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:47.990 [Lua] Lobby data player_slot_2 = 0:0 22:35:47.990 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:47.990 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:47.990 [Lua] Lobby data eac_authorized = true 22:35:47.990 [Lua] Set lobby end. 22:35:47.990 [Lua] [Managers] Destroying manager group: 22:35:47.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 22:35:47.991 [Lua] [Gamestate] Enter StateIngame HOST 22:35:47.992 [Lua] <>level = sig_crag_wastes_path4<> 22:35:47.992 [Lua] [StateIngame] Server ingame 22:35:47.995 [Lua] Set lobby begin: 22:35:47.995 [Lua] Lobby data twitch_enabled = false 22:35:47.995 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:47.996 [Lua] Lobby data num_players = 3 22:35:47.996 [Lua] Lobby data difficulty_tweak = -10 22:35:47.996 [Lua] Lobby data host = 11000010280085e 22:35:47.996 [Lua] Lobby data matchmaking_type = 2 22:35:47.996 [Lua] Lobby data is_private = false 22:35:47.996 [Lua] Lobby data match_started = true 22:35:47.996 [Lua] Lobby data difficulty = hardest 22:35:47.996 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:47.996 [Lua] Lobby data player_slot_4 = 0:0 22:35:47.996 [Lua] Lobby data unique_server_name = Nolrach 22:35:47.996 [Lua] Lobby data quick_game = true 22:35:47.996 [Lua] Lobby data country_code = FR 22:35:47.996 [Lua] Lobby data matchmaking = true 22:35:47.996 [Lua] Lobby data power_level = 0 22:35:47.996 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:47.996 [Lua] Lobby data mechanism = deus 22:35:47.996 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:47.996 [Lua] Lobby data player_slot_2 = 0:0 22:35:47.997 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:47.997 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:47.997 [Lua] Lobby data eac_authorized = true 22:35:47.997 [Lua] Set lobby end. 22:35:47.997 [Lua] [Matchmaking] register rpcs 22:35:47.997 [Lua] GameNetworkManager:init... creating game session 22:35:47.997 [Lua] Host GameSession.make_game_session_host with session: 22:35:47.997 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:35:47.997 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:35:47.997 [Lua] [GameNetworkManager] self.is_server = true 22:35:47.997 [Network] Setting artificial MTU limit to 65536 22:35:48.005 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:35:48.005 [Lua] pacing=deus_default 22:35:48.005 [Lua] roaming=nil 22:35:48.005 [Lua] specials=deus_default 22:35:48.005 [Lua] contained_breeds=nil 22:35:48.005 [Lua] debug_color=maroon 22:35:48.005 [Lua] disabled=false 22:35:48.005 [Lua] pack_spawning=deus_default 22:35:48.005 [Lua] factions=nil 22:35:48.005 [Lua] description=deus_conflict_director_skaven_chaos_name 22:35:48.005 [Lua] boss=deus_default 22:35:48.005 [Lua] horde=deus_default 22:35:48.005 [Lua] name=deus_skaven_chaos 22:35:48.005 [Lua] intensity=deus_default 22:35:48.005 [Lua] --- 22:35:48.005 [Lua] [LevelAnalysis] set_random_seed( -260375676) 22:35:48.013 [Lua] [AIInterestPointSystem] Level Seed: -260375676 22:35:48.013 [Lua] 22:35:48.013 [Lua] [entity_system_bag] = table 22:35:48.013 [Lua] [entity_system_bag] = metatable 22:35:48.013 [Lua] [startup_data] = table 22:35:48.013 [Lua] [entity_manager] = table 22:35:48.013 [Lua] [entity_manager] = metatable 22:35:48.013 [Lua] [unit_spawner] = table 22:35:48.013 [Lua] [unit_spawner] = metatable 22:35:48.013 [Lua] [unit_storage] = table 22:35:48.013 [Lua] [unit_storage] = metatable 22:35:48.013 [Lua] [dice_keeper] = table 22:35:48.013 [Lua] [dice_keeper] = metatable 22:35:48.013 [Lua] [is_server] = true (boolean) 22:35:48.014 [Lua] [world] = [World] 22:35:48.014 [Lua] [system_api] = table 22:35:48.014 [Lua] [entity_system] = table 22:35:48.014 [Lua] [entity_system] = metatable 22:35:48.014 [Lua] [network_lobby] = table 22:35:48.014 [Lua] [network_lobby] = metatable 22:35:48.014 [Lua] [profile_synchronizer] = table 22:35:48.014 [Lua] [profile_synchronizer] = metatable 22:35:48.014 [Lua] [level_transition_handler] = table 22:35:48.014 [Lua] [level_transition_handler] = metatable 22:35:48.014 [Lua] [num_local_human_players] = 1 (number) 22:35:48.014 [Lua] [statistics_db] = table 22:35:48.014 [Lua] [statistics_db] = metatable 22:35:48.014 [Lua] [network_server] = table 22:35:48.014 [Lua] [network_server] = metatable 22:35:48.014 [Lua] [input_manager] = table 22:35:48.014 [Lua] [input_manager] = metatable 22:35:48.014 [Lua] [network_clock] = table 22:35:48.014 [Lua] [network_clock] = metatable 22:35:48.014 [Lua] [network_transmit] = table 22:35:48.014 [Lua] [network_transmit] = metatable 22:35:48.014 [Lua] [free_flight_manager] = table 22:35:48.014 [Lua] [free_flight_manager] = metatable 22:35:48.014 [Lua] [network_manager] = table 22:35:48.014 [Lua] [network_manager] = metatable 22:35:48.014 [Lua] [network_event_delegate] = table 22:35:48.014 [Lua] [network_event_delegate] = metatable 22:35:48.014 [Lua] 22:35:48.014 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:35:48.014 [Lua] ignoring extension VersusInteractObjectiveExtension 22:35:48.014 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:35:48.014 [Lua] ignoring extension VersusSocketObjectiveExtension 22:35:48.014 [Lua] ignoring extension VersusTargetObjectiveExtension 22:35:48.014 [Lua] ignoring extension VersusMissionObjectiveExtension 22:35:48.016 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:35:48.039 [Lua] [AchievementManager] Achievements using the steam platform 22:35:48.040 [Lua] PlayerManager:add_player player_1 22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn 22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn 22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn 22:35:48.116 [Lua] [StateIngame] Level seed: -260375676 22:35:48.147 [Lua] [LevelAnalysis] set_random_seed( -260375676) 22:35:48.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:35:48.156 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:35:48.156 [Lua] [IngameUI] init 22:35:48.172 [SteamVoipClient] select_out(11000010001b326, off) 22:35:48.172 [SteamVoipClient] select_out(11000010280085e, off) 22:35:48.172 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:35:48.177 [Lua] cb_razer_chroma_setup 22:35:48.210 [Lua] completed 22:35:48.210 [Lua] completed 22:35:48.211 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:35:48.212 [Lua] Set lobby begin: 22:35:48.212 [Lua] Lobby data twitch_enabled = false 22:35:48.212 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:48.212 [Lua] Lobby data num_players = 3 22:35:48.212 [Lua] Lobby data difficulty_tweak = -10 22:35:48.212 [Lua] Lobby data host = 11000010280085e 22:35:48.212 [Lua] Lobby data matchmaking_type = 2 22:35:48.212 [Lua] Lobby data is_private = false 22:35:48.212 [Lua] Lobby data match_started = true 22:35:48.212 [Lua] Lobby data difficulty = hardest 22:35:48.212 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:48.212 [Lua] Lobby data player_slot_4 = 0:0 22:35:48.212 [Lua] Lobby data unique_server_name = Nolrach 22:35:48.212 [Lua] Lobby data quick_game = true 22:35:48.212 [Lua] Lobby data country_code = FR 22:35:48.212 [Lua] Lobby data matchmaking = true 22:35:48.212 [Lua] Lobby data power_level = 715 22:35:48.212 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:48.213 [Lua] Lobby data mechanism = deus 22:35:48.213 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:48.213 [Lua] Lobby data player_slot_2 = 0:0 22:35:48.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:48.213 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:48.213 [Lua] Lobby data eac_authorized = true 22:35:48.213 [Lua] Set lobby end. 22:35:48.214 [Lua] CurrentConflictSettings deus_skaven_chaos 22:35:48.214 [Lua] [ConflictDirector] conflict_director is ai_ready 22:35:48.215 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:35:48.215 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812 22:35:48.216 [Lua] [waypoints] = table 22:35:48.216 [Lua] [astar_points] = table 22:35:48.216 [Lua] [travel_dist] = 233.81838494539261 (number) 22:35:48.216 [Lua] [one_directional] = false (boolean) 22:35:48.216 [Lua] [id] = boss_1 (string) 22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125 22:35:48.216 [Lua] [waypoints] = table 22:35:48.216 [Lua] [astar_points] = table 22:35:48.216 [Lua] [travel_dist] = 525.29698348045349 (number) 22:35:48.216 [Lua] [one_directional] = false (boolean) 22:35:48.216 [Lua] [id] = boss_2 (string) 22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 1006.3828735351562 22:35:48.216 [Lua] [waypoints] = table 22:35:48.216 [Lua] [astar_points] = table 22:35:48.216 [Lua] [travel_dist] = 1006.3828930258751 (number) 22:35:48.216 [Lua] [one_directional] = false (boolean) 22:35:48.216 [Lua] [id] = boss_3 (string) 22:35:48.217 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:35:48.217 [Lua] Forming navigation groups in one frame 22:35:48.217 [Lua] Forming navigation groups 22:35:48.223 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983 22:35:48.397 [Lua] NavigationGroupManager -> calulation time B: 0.17300000000068394 22:35:48.397 [Lua] number of nav groups: 152 22:35:48.398 [Lua] number of refined nav groups : 103 22:35:48.401 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 22:35:48.401 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.211085551232097 Normalized coefficient: 1.5424412929435845 22:35:48.405 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.896449796529492 Normalized coefficient: 1.2212663367431869 22:35:48.410 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 8.5373206138610875 Normalized coefficient: 1.2650339009718403 22:35:48.425 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path4 22:35:48.425 [Lua] [LevelAnalysis] This level has a total main-path length of 1038.185 meters. 22:35:48.425 [Lua] [LevelAnalysis] num_event_places_f: 0.6587901929219564 , num_event_places: 0 , trailing_event_fraction: 0.6587901929219564 , num_events: 1 22:35:48.425 [Lua] [LevelAnalysis] Level path distance: 1038.1852893829346 22:35:48.425 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1038.1852893829346 forbidden_dist: -938.18528938293457 22:35:48.425 [Lua] [LevelAnalysis] wanted_distance: 157.17259972051676 22:35:48.425 [Lua] [LevelAnalysis] Terror events added: 22:35:48.425 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:35:48.425 [Lua] Adding main path event: Vector3Box(144.757, 51.1513, 14.4802) rare_event_loot_rat 45 table: 000000000DCDD890 22:35:48.425 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:35:48.429 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:35:48.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:35:48.439 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 22:35:48.439 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:35:48.439 [Lua] [Managers] Calling function on all managers: 22:35:48.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:35:48.452 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:35:48.452 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:35:48.452 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:35:48.452 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:35:48.457 [Lua] player (11000010280085e,2) was put into party 1 22:35:48.473 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 22:35:48.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 22:35:48.473 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(2) career(1) 22:35:48.620 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:35:48.624 [Lua] Breedfreezer (server) starting a hot join sync 22:35:48.624 [Lua] packing 0 units of breed chaos_marauder 22:35:48.624 [Lua] packing 0 units of breed skaven_clan_rat 22:35:48.624 [Lua] packing 0 units of breed skaven_storm_vermin 22:35:48.624 [Lua] packing 0 units of breed skaven_slave 22:35:48.624 [Lua] packing 0 units of breed chaos_fanatic 22:35:48.624 [Lua] packing 0 units of breed chaos_raider 22:35:48.624 [Lua] packing 0 units of breed chaos_warrior 22:35:48.624 [Lua] packing 0 units of breed chaos_berzerker 22:35:48.624 [Lua] packing 0 units of breed skaven_plague_monk 22:35:48.624 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:35:48.624 [Lua] 22:35:48.624 [Lua] [1] = 1 (number) 22:35:48.624 [Lua] [2] = 0 (number) 22:35:48.624 [Lua] [3] = 1 (number) 22:35:48.624 [Lua] [4] = 0 (number) 22:35:48.624 [Lua] [5] = 1 (number) 22:35:48.624 [Lua] [6] = 0 (number) 22:35:48.624 [Lua] [7] = 1 (number) 22:35:48.624 [Lua] [8] = 0 (number) 22:35:48.624 [Lua] [9] = 1 (number) 22:35:48.624 [Lua] [10] = 0 (number) 22:35:48.624 [Lua] [11] = 1 (number) 22:35:48.624 [Lua] [12] = 0 (number) 22:35:48.624 [Lua] [13] = 1 (number) 22:35:48.624 [Lua] [14] = 0 (number) 22:35:48.624 [Lua] [15] = 1 (number) 22:35:48.624 [Lua] [16] = 0 (number) 22:35:48.624 [Lua] [17] = 1 (number) 22:35:48.624 [Lua] [18] = 0 (number) 22:35:48.624 [Lua] 22:35:48.624 [Lua] 22:35:48.624 [Lua] 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read, 22:35:48.625 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:35:48.625 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:35:48.625 [Lua] PlayerManager:add_remote_player 11000010001b326 22:35:48.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 22:35:48.625 [Lua] RemotePlayer:create_game_object( ) 60 22:35:48.644 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:35:48.644 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:35:48.735 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:35:48.736 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:35:48.736 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:35:48.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 22:35:48.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 22:35:48.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 22:35:48.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 22:35:48.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 22:35:48.855 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:35:48.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:35:48.896 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:35:48.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:35:49.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:35:49.145 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:35:49.146 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:35:49.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:35:49.238 [Lua] [PackageManager] Force_load: wwise/staff 22:35:49.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:35:49.346 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:35:49.346 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:35:49.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:35:49.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:35:49.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:35:49.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 22:35:49.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 22:35:49.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01 22:35:49.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 22:35:49.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 22:35:49.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 22:35:49.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:35:49.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:35:49.802 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 22:35:49.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:35:50.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:35:50.154 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 22:35:50.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:35:50.263 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:35:50.263 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:35:50.275 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:35:50.281 [Lua] Breedfreezer (server) starting a hot join sync 22:35:50.281 [Lua] packing 0 units of breed chaos_marauder 22:35:50.281 [Lua] packing 0 units of breed skaven_clan_rat 22:35:50.281 [Lua] packing 0 units of breed skaven_storm_vermin 22:35:50.281 [Lua] packing 0 units of breed skaven_slave 22:35:50.281 [Lua] packing 0 units of breed chaos_fanatic 22:35:50.281 [Lua] packing 0 units of breed chaos_raider 22:35:50.281 [Lua] packing 0 units of breed chaos_warrior 22:35:50.281 [Lua] packing 0 units of breed chaos_berzerker 22:35:50.281 [Lua] packing 0 units of breed skaven_plague_monk 22:35:50.281 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:35:50.281 [Lua] 22:35:50.281 [Lua] [1] = 1 (number) 22:35:50.281 [Lua] [2] = 0 (number) 22:35:50.281 [Lua] [3] = 1 (number) 22:35:50.281 [Lua] [4] = 0 (number) 22:35:50.281 [Lua] [5] = 1 (number) 22:35:50.281 [Lua] [6] = 0 (number) 22:35:50.281 [Lua] [7] = 1 (number) 22:35:50.281 [Lua] [8] = 0 (number) 22:35:50.281 [Lua] [9] = 1 (number) 22:35:50.281 [Lua] [10] = 0 (number) 22:35:50.281 [Lua] [11] = 1 (number) 22:35:50.281 [Lua] [12] = 0 (number) 22:35:50.281 [Lua] [13] = 1 (number) 22:35:50.281 [Lua] [14] = 0 (number) 22:35:50.281 [Lua] [15] = 1 (number) 22:35:50.281 [Lua] [16] = 0 (number) 22:35:50.281 [Lua] [17] = 1 (number) 22:35:50.281 [Lua] [18] = 0 (number) 22:35:50.281 [Lua] 22:35:50.281 [Lua] 22:35:50.281 [Lua] 22:35:50.282 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:35:50.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 22:35:50.282 [Lua] RemotePlayer:create_game_object( ) 61 22:35:50.305 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:35:50.305 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:35:50.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:35:50.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 22:35:50.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 22:35:50.312 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:35:50.312 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:35:50.312 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:35:50.312 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:35:50.312 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:35:50.312 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:35:50.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 22:35:50.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p 22:35:50.360 [Lua] test 22:35:50.361 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010280085e 2 22:35:50.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:35:50.366 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(251.824, -14.0073, 15.185), Vector4(0, 0, 0.966978, 0.254858)) 22:35:50.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.369 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:35:50.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 22:35:50.371 [Lua] [GameNetworkManager] destroying game object with go_id=63 22:35:50.381 [Lua] Switching ConflictSettings: to: deus_chaos 22:35:50.381 [Lua] pacing=deus_chaos 22:35:50.381 [Lua] roaming=nil 22:35:50.381 [Lua] specials=deus_chaos 22:35:50.381 [Lua] debug_color=purple 22:35:50.381 [Lua] contained_breeds=nil 22:35:50.381 [Lua] pack_spawning=deus_chaos 22:35:50.381 [Lua] disabled=false 22:35:50.381 [Lua] factions=nil 22:35:50.381 [Lua] boss=deus_chaos 22:35:50.381 [Lua] horde=deus_chaos 22:35:50.381 [Lua] name=deus_chaos 22:35:50.381 [Lua] intensity=deus_default 22:35:50.381 [Lua] --- 22:35:50.384 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2 22:35:50.384 [Lua] [GameNetworkManager] destroying game object with go_id=58 22:35:50.384 [Lua] player (11000010280085e,2) was put into party 1 22:35:50.406 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 22:35:50.406 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 22:35:50.406 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(2) career(1) 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd74410 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd74410 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12125690 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12125690 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x03f74460 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x03f74460 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a53f4d0 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a53f4d0 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12125470 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12125470 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd74140 22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd74140 22:35:50.450 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:35:50.450 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:35:50.537 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:35:50.537 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:35:50.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 22:35:50.539 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:35:50.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.541 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit 22:35:50.541 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player. 22:35:50.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 22:35:50.543 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1 22:35:50.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.547 [Lua] test 22:35:50.547 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010280085e 2 22:35:50.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:35:50.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 22:35:50.558 [Lua] updating bot weapon metadata for weapon: one_handed_daggers_template_1 22:35:50.558 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 22:35:50.736 [Lua] StateInGameRunning:_game_actually_starts() 22:35:50.739 [Lua] ################################################################################################################# 22:35:50.739 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:35:50.739 [Lua] ################################################################################################################# 22:35:50.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 88 22:35:50.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 88 22:35:50.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 88 22:35:50.954 [Lua] Commit load time data 22:35:53.238 [Lua] Set lobby begin: 22:35:53.238 [Lua] Lobby data twitch_enabled = false 22:35:53.238 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:53.238 [Lua] Lobby data num_players = 3 22:35:53.238 [Lua] Lobby data difficulty_tweak = -10 22:35:53.238 [Lua] Lobby data host = 11000010280085e 22:35:53.238 [Lua] Lobby data matchmaking_type = 2 22:35:53.238 [Lua] Lobby data is_private = false 22:35:53.238 [Lua] Lobby data match_started = true 22:35:53.238 [Lua] Lobby data difficulty = hardest 22:35:53.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:53.238 [Lua] Lobby data player_slot_4 = 0:0 22:35:53.238 [Lua] Lobby data unique_server_name = Nolrach 22:35:53.238 [Lua] Lobby data quick_game = true 22:35:53.238 [Lua] Lobby data country_code = FR 22:35:53.238 [Lua] Lobby data matchmaking = true 22:35:53.238 [Lua] Lobby data power_level = 476 22:35:53.239 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:53.239 [Lua] Lobby data mechanism = deus 22:35:53.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:53.239 [Lua] Lobby data player_slot_2 = 0:0 22:35:53.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:53.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:53.239 [Lua] Lobby data eac_authorized = true 22:35:53.239 [Lua] Set lobby end. 22:35:53.391 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:35:53.391 [Lua] Players: 4 22:35:53.391 [Lua] Set lobby begin: 22:35:53.391 [Lua] Lobby data twitch_enabled = false 22:35:53.391 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:53.391 [Lua] Lobby data num_players = 4 22:35:53.391 [Lua] Lobby data difficulty_tweak = -10 22:35:53.391 [Lua] Lobby data host = 11000010280085e 22:35:53.391 [Lua] Lobby data matchmaking_type = 2 22:35:53.391 [Lua] Lobby data is_private = false 22:35:53.391 [Lua] Lobby data match_started = true 22:35:53.391 [Lua] Lobby data difficulty = hardest 22:35:53.391 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:53.391 [Lua] Lobby data player_slot_4 = 0:0 22:35:53.391 [Lua] Lobby data unique_server_name = Nolrach 22:35:53.391 [Lua] Lobby data quick_game = true 22:35:53.391 [Lua] Lobby data country_code = FR 22:35:53.391 [Lua] Lobby data matchmaking = true 22:35:53.392 [Lua] Lobby data power_level = 476 22:35:53.392 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:53.392 [Lua] Lobby data mechanism = deus 22:35:53.392 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:53.392 [Lua] Lobby data player_slot_2 = 0:0 22:35:53.392 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:53.392 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:53.392 [Lua] Lobby data eac_authorized = true 22:35:53.392 [Lua] Set lobby end. 22:35:53.392 [Lua] [LobbyMembers] Member joined 1100001003e8f37 22:35:54.642 [Lua] GOT approve_channel 23 1100001003e8f37 1860000018ccee4 22:35:54.642 [EAC] EAC server has client 1100001003e8f37 and channel 23 (and owner 1100001003e8f37) 22:35:54.643 [EACServer] [00:35:54:642][Windows][EAC Server] [Info][RegisterClient] Client: 01100001003E8F37 PlayerGUID: 76561197964365623 PlayerIP: 0.0.0.0 OwnerGUID: 76561197964365623 PlayerName: Arbes ✌ 22:35:54.643 [Lua] Client with peer_id 1100001003e8f37 got APPROVED by server 22:35:54.643 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001003e8f37' 22:35:54.644 [Lua] [ChatManager][1]System: Arbes ✌ is joining the game 22:35:54.644 [Lua] [NetworkServer] Peer 1100001003e8f37 joined server lobby. 22:35:54.644 [Lua] [NetworkServer] Creating peer info. 22:35:54.644 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Connecting 22:35:54.757 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 1100001003e8f37, replying lobby_ok 22:35:54.843 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001003e8f37 REPLY wh:11000010001b326 | we:0 | dr:110000103cd4d3b | bw:0 | es:11000010280085e 22:35:54.915 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001003e8f37 22:35:54.915 [Lua] Set lobby begin: 22:35:54.915 [Lua] Lobby data twitch_enabled = false 22:35:54.915 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:54.915 [Lua] Lobby data num_players = 4 22:35:54.915 [Lua] Lobby data difficulty_tweak = -10 22:35:54.915 [Lua] Lobby data host = 11000010280085e 22:35:54.915 [Lua] Lobby data matchmaking_type = 2 22:35:54.916 [Lua] Lobby data is_private = false 22:35:54.916 [Lua] Lobby data match_started = true 22:35:54.916 [Lua] Lobby data difficulty = hardest 22:35:54.916 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:54.916 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:35:54.916 [Lua] Lobby data unique_server_name = Nolrach 22:35:54.916 [Lua] Lobby data quick_game = true 22:35:54.916 [Lua] Lobby data country_code = FR 22:35:54.916 [Lua] Lobby data matchmaking = true 22:35:54.916 [Lua] Lobby data power_level = 476 22:35:54.916 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:54.916 [Lua] Lobby data mechanism = deus 22:35:54.916 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:54.917 [Lua] Lobby data player_slot_2 = 0:0 22:35:54.917 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:54.917 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:54.917 [Lua] Lobby data eac_authorized = true 22:35:54.917 [Lua] Set lobby end. 22:35:57.061 [Lua] ### CLEARING PEER STATE FOR 1100001003e8f37 22:35:57.061 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Connecting 22:35:57.061 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Connecting 22:35:57.126 [Lua] [NetworkServer] Peer 1100001003e8f37 has sent rpc_notify_lobby_joined 22:35:57.126 [Lua] [PSM] Peer 1100001003e8f37 joined. Want to use profile index "4" and join party "0" 22:35:57.126 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001003e8f37, connection_key=2) 22:35:57.126 [Lua] Sync dynamic to client: 22:35:57.244 [Lua] ### Received rpc_level_load_started 22:35:57.244 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 1772481536 22:35:57.244 [Lua] player (1100001003e8f37,1) was put into party 0 22:35:57.244 [Lua] [ProfileSynchronizer] Peer 1100001003e8f37 entered session 22:35:57.244 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001003e8f37 22:35:57.244 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37 22:35:58.291 [Lua] Set lobby begin: 22:35:58.291 [Lua] Lobby data twitch_enabled = false 22:35:58.291 [Lua] Lobby data selected_mission_id = journey_ruin 22:35:58.291 [Lua] Lobby data num_players = 4 22:35:58.291 [Lua] Lobby data difficulty_tweak = -10 22:35:58.291 [Lua] Lobby data host = 11000010280085e 22:35:58.291 [Lua] Lobby data matchmaking_type = 2 22:35:58.291 [Lua] Lobby data is_private = false 22:35:58.291 [Lua] Lobby data match_started = true 22:35:58.291 [Lua] Lobby data difficulty = hardest 22:35:58.291 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:35:58.292 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:35:58.292 [Lua] Lobby data unique_server_name = Nolrach 22:35:58.292 [Lua] Lobby data quick_game = true 22:35:58.292 [Lua] Lobby data country_code = FR 22:35:58.292 [Lua] Lobby data matchmaking = true 22:35:58.292 [Lua] Lobby data power_level = 715 22:35:58.292 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:35:58.292 [Lua] Lobby data mechanism = deus 22:35:58.292 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:35:58.292 [Lua] Lobby data player_slot_2 = 0:0 22:35:58.292 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:35:58.292 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:35:58.292 [Lua] Lobby data eac_authorized = true 22:35:58.292 [Lua] Set lobby end. 22:35:58.364 [SteamVoipClient] select_out(1100001003e8f37, on) 22:35:58.386 [SteamVoipClient] select_out(1100001003e8f37, on) 22:35:58.386 [SteamVoipClient] select_in(1100001003e8f37, on) 22:35:58.386 [SteamVoipClient] select_out(1100001003e8f37, off) 22:35:58.621 [EACServer] [00:35:58:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001003E8F37 Session: 9 Status: Client Authenticated Message: Client authenticated. 22:35:58.622 [EAC] Peer 1100001003e8f37 switched EAC state to ClientAuthenticatedLocal 22:35:58.751 [EACServer] [00:35:58:751][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001003E8F37. 22:35:59.052 [EACServer] [00:35:59:052][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001003E8F37 22:35:59.052 [EACServer] [00:35:59:052][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001003E8F37 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:35:59.066 [EAC] Peer 1100001003e8f37 switched EAC state to ClientAuthenticatedRemote 22:36:00.348 [Lua] [NetworkServer] Peer 1100001003e8f37 has sent rpc_post_game_notified 22:36:00.350 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Connecting 22:36:00.350 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading 22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 22:36:08.442 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:36:08.442 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:36:08.442 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:36:08.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 22:36:08.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 22:36:09.137 [Lua] ### Received rpc_level_loaded 22:36:09.137 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 348 22:36:09.137 [Lua] Peer 1100001003e8f37 has loaded the level but not all enemies, so we wait 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:36:13.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:36:13.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:36:13.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:13.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:13.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:13.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:13.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:13.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:14.438 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001003e8f37, connection_key=2) 22:36:14.439 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading 22:36:14.439 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages 22:36:14.455 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages 22:36:14.455 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame 22:36:16.893 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame 22:36:16.893 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync 22:36:16.907 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37 22:36:16.918 [Lua] Breedfreezer (server) starting a hot join sync 22:36:16.918 [Lua] packing 0 units of breed chaos_marauder 22:36:16.918 [Lua] packing 0 units of breed skaven_clan_rat 22:36:16.918 [Lua] packing 0 units of breed skaven_storm_vermin 22:36:16.918 [Lua] packing 0 units of breed skaven_slave 22:36:16.918 [Lua] packing 0 units of breed chaos_fanatic 22:36:16.918 [Lua] packing 0 units of breed chaos_raider 22:36:16.918 [Lua] packing 0 units of breed chaos_warrior 22:36:16.918 [Lua] packing 0 units of breed chaos_berzerker 22:36:16.918 [Lua] packing 0 units of breed skaven_plague_monk 22:36:16.918 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:36:16.918 [Lua] 22:36:16.918 [Lua] [1] = 1 (number) 22:36:16.918 [Lua] [2] = 0 (number) 22:36:16.918 [Lua] [3] = 1 (number) 22:36:16.918 [Lua] [4] = 0 (number) 22:36:16.918 [Lua] [5] = 1 (number) 22:36:16.918 [Lua] [6] = 0 (number) 22:36:16.918 [Lua] [7] = 1 (number) 22:36:16.918 [Lua] [8] = 0 (number) 22:36:16.918 [Lua] [9] = 1 (number) 22:36:16.918 [Lua] [10] = 0 (number) 22:36:16.918 [Lua] [11] = 1 (number) 22:36:16.918 [Lua] [12] = 0 (number) 22:36:16.918 [Lua] [13] = 1 (number) 22:36:16.918 [Lua] [14] = 0 (number) 22:36:16.918 [Lua] [15] = 1 (number) 22:36:16.918 [Lua] [16] = 0 (number) 22:36:16.918 [Lua] [17] = 1 (number) 22:36:16.918 [Lua] [18] = 0 (number) 22:36:16.918 [Lua] 22:36:16.918 [Lua] 22:36:16.918 [Lua] 22:36:16.918 [Lua] PlayerManager:add_remote_player 1100001003e8f37 22:36:16.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=86 22:36:16.918 [Lua] RemotePlayer:create_game_object( ) 86 22:36:16.941 [Lua] [ProfileSynchronizer] Assigning peer(1100001003e8f37:1) to profile(4) career(3) 22:36:16.941 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync 22:36:16.941 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers 22:36:16.951 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers 22:36:16.951 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame 22:36:17.083 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list. 22:36:17.083 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:36:17.083 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1 22:36:17.100 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 22:36:17.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 22:36:17.181 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 22:36:17.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:36:17.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:36:17.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 22:36:17.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:36:17.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:36:17.315 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 22:36:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 22:36:17.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 22:36:17.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 22:36:17.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:36:17.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:36:17.774 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 22:36:17.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 22:36:17.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 22:36:17.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 22:36:17.825 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 22:36:17.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 22:36:17.866 [Lua] [PackageManager] Force_load: wwise/we_deus_01 22:36:17.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:36:17.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:36:17.908 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:36:18.568 [Lua] Set lobby begin: 22:36:18.568 [Lua] Lobby data twitch_enabled = false 22:36:18.568 [Lua] Lobby data selected_mission_id = journey_ruin 22:36:18.568 [Lua] Lobby data num_players = 4 22:36:18.568 [Lua] Lobby data difficulty_tweak = -10 22:36:18.568 [Lua] Lobby data host = 11000010280085e 22:36:18.568 [Lua] Lobby data matchmaking_type = 2 22:36:18.568 [Lua] Lobby data is_private = false 22:36:18.568 [Lua] Lobby data match_started = true 22:36:18.568 [Lua] Lobby data difficulty = hardest 22:36:18.568 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:36:18.568 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:36:18.568 [Lua] Lobby data unique_server_name = Nolrach 22:36:18.568 [Lua] Lobby data quick_game = true 22:36:18.568 [Lua] Lobby data country_code = FR 22:36:18.568 [Lua] Lobby data matchmaking = true 22:36:18.569 [Lua] Lobby data power_level = 536 22:36:18.569 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:36:18.569 [Lua] Lobby data mechanism = deus 22:36:18.569 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:36:18.569 [Lua] Lobby data player_slot_2 = 0:0 22:36:18.569 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:36:18.569 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:36:18.569 [Lua] Lobby data eac_authorized = true 22:36:18.569 [Lua] Set lobby end. 22:36:18.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 22:36:18.917 [Lua] player (1100001003e8f37,1) was put into party 1 22:36:18.931 [Lua] [GameNetworkManager] destroying game object with go_id=71 22:36:18.933 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2 22:36:18.933 [Lua] [GameNetworkManager] destroying game object with go_id=66 22:36:18.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer 22:36:18.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:36:18.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer 22:36:18.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 22:36:18.957 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 22:36:18.957 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer 22:36:18.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer 22:36:18.958 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:36:18.960 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 22:36:18.973 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer 22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer 22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer 22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 22:36:19.058 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:36:19.058 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player. 22:36:19.059 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 22:36:19.059 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1 22:36:19.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:36:23.673 [Lua] Set lobby begin: 22:36:23.673 [Lua] Lobby data twitch_enabled = false 22:36:23.673 [Lua] Lobby data selected_mission_id = journey_ruin 22:36:23.673 [Lua] Lobby data num_players = 4 22:36:23.673 [Lua] Lobby data difficulty_tweak = -10 22:36:23.673 [Lua] Lobby data host = 11000010280085e 22:36:23.673 [Lua] Lobby data matchmaking_type = 2 22:36:23.673 [Lua] Lobby data is_private = false 22:36:23.673 [Lua] Lobby data match_started = true 22:36:23.673 [Lua] Lobby data difficulty = hardest 22:36:23.673 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:36:23.673 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:36:23.673 [Lua] Lobby data unique_server_name = Nolrach 22:36:23.673 [Lua] Lobby data quick_game = true 22:36:23.673 [Lua] Lobby data country_code = FR 22:36:23.673 [Lua] Lobby data matchmaking = true 22:36:23.674 [Lua] Lobby data power_level = 715 22:36:23.674 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:36:23.674 [Lua] Lobby data mechanism = deus 22:36:23.674 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:36:23.674 [Lua] Lobby data player_slot_2 = 0:0 22:36:23.674 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:36:23.674 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:36:23.674 [Lua] Lobby data eac_authorized = true 22:36:23.674 [Lua] Set lobby end. 22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:36:23.676 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:36:23.676 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:36:23.676 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:36:23.676 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:36:23.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:36:23.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:36:23.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 22:36:23.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 22:36:23.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p 22:36:28.670 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:36:28.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:36:28.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:36:28.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:28.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:28.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:36:28.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:28.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:28.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:36:29.532 [Lua] Players are leaving the safe zone 22:36:39.837 [Lua] [DeusChestExtension] equipped: 22:36:39.837 [Lua] 22:36:39.837 [Lua] [backend_id] = es_dual_wield_hammer_sword44d42bfa-c396-46dc-9037-2781af6f5340 (string) 22:36:39.837 [Lua] [power_level] = 500 (number) 22:36:39.837 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string) 22:36:39.837 [Lua] [traits] = table 22:36:39.837 [Lua] [skin] = false (boolean) 22:36:39.837 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:36:39.837 [Lua] [properties] = table 22:36:39.837 [Lua] [key] = es_dual_wield_hammer_sword (string) 22:36:39.837 [Lua] [rarity] = common (string) 22:36:39.837 [Lua] [data] = table 22:36:39.837 [Lua] 22:36:39.848 [Lua] min_height 269.58151245117188 22:36:39.858 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:36:40.829 [Lua] 1 22:36:43.500 [Lua] main path terror event triggered: rare_event_loot_rat 22:36:43.500 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:36:43.828 [Lua] 2 22:36:43.830 [Lua] Set lobby begin: 22:36:43.830 [Lua] Lobby data twitch_enabled = false 22:36:43.830 [Lua] Lobby data selected_mission_id = journey_ruin 22:36:43.830 [Lua] Lobby data num_players = 4 22:36:43.830 [Lua] Lobby data difficulty_tweak = -10 22:36:43.830 [Lua] Lobby data host = 11000010280085e 22:36:43.830 [Lua] Lobby data matchmaking_type = 2 22:36:43.830 [Lua] Lobby data is_private = false 22:36:43.830 [Lua] Lobby data match_started = true 22:36:43.830 [Lua] Lobby data difficulty = hardest 22:36:43.830 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:36:43.831 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:36:43.831 [Lua] Lobby data unique_server_name = Nolrach 22:36:43.831 [Lua] Lobby data quick_game = true 22:36:43.831 [Lua] Lobby data country_code = FR 22:36:43.831 [Lua] Lobby data matchmaking = true 22:36:43.831 [Lua] Lobby data power_level = 717 22:36:43.831 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:36:43.831 [Lua] Lobby data mechanism = deus 22:36:43.831 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:36:43.831 [Lua] Lobby data player_slot_2 = 0:0 22:36:43.831 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:36:43.831 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:36:43.831 [Lua] Lobby data eac_authorized = true 22:36:43.831 [Lua] Set lobby end. 22:36:45.260 [Lua] 2 22:36:46.523 [Lua] 2 22:36:50.457 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:36:50.476 [Lua] Spline already found! 22:36:50.514 [Lua] Init group template: spline_patrol 22:36:53.467 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:53.893 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:36:53.949 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:36:54.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:36:54.006 [Lua] [PackageManager] Force_load: wwise/crossbow 22:36:54.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:36:54.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:36:54.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p 22:36:54.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:36:54.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:36:54.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 22:36:54.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:36:54.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:36:54.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 22:36:54.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:36:54.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:36:54.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:36:59.012 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:36:59.012 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:36:59.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem 22:36:59.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:36:59.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:36:59.059 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:36:59.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:36:59.121 [Lua] [PackageManager] Force_load: wwise/bow 22:36:59.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:36:59.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:36:59.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:36:59.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:36:59.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:36:59.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:36:59.231 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 22:36:59.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 22:36:59.290 [Lua] [PackageManager] Force_load: wwise/steampistol 22:36:59.502 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:00.004 [Lua] nil 22:37:00.322 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:37:02.630 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:02.999 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:37:03.980 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:03.980 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:37:03.987 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:03.987 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:09.024 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:37:17.415 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:37:18.427 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:18.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:37:18.758 [Lua] Spline already found! 22:37:18.794 [Lua] Init group template: spline_patrol 22:37:18.937 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:37:27.986 [Lua] 1 22:37:28.465 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:28.745 [Lua] 1 22:37:28.828 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:37:32.264 [Lua] 1 22:37:37.560 [Lua] 1 22:37:38.535 [Lua] 1 22:37:40.678 [Lua] [DeusChestExtension] equipped: 22:37:40.678 [Lua] 22:37:40.678 [Lua] [backend_id] = es_1h_mace_shielde94dda18-641b-4f36-b742-89f77315fb7a (string) 22:37:40.678 [Lua] [power_level] = 500 (number) 22:37:40.678 [Lua] [deus_item_key] = deus_es_mace_shield (string) 22:37:40.678 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:37:40.678 [Lua] [skin] = es_1h_mace_shield_skin_03 (string) 22:37:40.678 [Lua] [properties] = table 22:37:40.678 [Lua] [rarity] = common (string) 22:37:40.678 [Lua] [key] = es_mace_shield (string) 22:37:40.678 [Lua] [data] = table 22:37:40.678 [Lua] 22:37:40.679 [Lua] min_height 275.62750244140625 22:37:40.692 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03, ProfileSynchronizer, async-read, 22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer, async-read, 22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, ProfileSynchronizer, async-read, 22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer, async-read, 22:37:40.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer 22:37:40.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer 22:37:40.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 89 22:37:40.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 89 22:37:40.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03 22:37:40.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03 22:37:40.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 22:37:40.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 22:37:40.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3 22:37:41.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 89 22:37:44.324 [Lua] Set lobby begin: 22:37:44.324 [Lua] Lobby data twitch_enabled = false 22:37:44.324 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:44.325 [Lua] Lobby data num_players = 4 22:37:44.325 [Lua] Lobby data difficulty_tweak = -10 22:37:44.325 [Lua] Lobby data host = 11000010280085e 22:37:44.325 [Lua] Lobby data matchmaking_type = 2 22:37:44.325 [Lua] Lobby data is_private = false 22:37:44.325 [Lua] Lobby data match_started = true 22:37:44.325 [Lua] Lobby data difficulty = hardest 22:37:44.325 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:37:44.325 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:37:44.325 [Lua] Lobby data unique_server_name = Nolrach 22:37:44.325 [Lua] Lobby data quick_game = true 22:37:44.325 [Lua] Lobby data country_code = FR 22:37:44.325 [Lua] Lobby data matchmaking = true 22:37:44.325 [Lua] Lobby data power_level = 720 22:37:44.325 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:37:44.326 [Lua] Lobby data mechanism = deus 22:37:44.326 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:37:44.326 [Lua] Lobby data player_slot_2 = 0:0 22:37:44.326 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:37:44.326 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:37:44.326 [Lua] Lobby data eac_authorized = true 22:37:44.326 [Lua] Set lobby end. 22:37:44.439 [Lua] 2 22:37:44.439 [Lua] 1 22:37:44.570 [Lua] 2 22:37:44.571 [Lua] 1 22:37:44.571 [Lua] 1 22:37:47.178 [Lua] 1 22:37:49.141 [Lua] 1 22:37:50.077 [Lua] 1 22:37:50.647 [Lua] 1 22:37:51.471 [Lua] 1 22:37:51.515 [Lua] 2 22:37:51.515 [Lua] 3 22:37:52.317 [Lua] 2 22:37:52.317 [Lua] 3 22:37:52.317 [Lua] 1 22:37:52.874 [Lua] 1 22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:37:59.401 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:37:59.401 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:59.401 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:59.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 22:37:59.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:38:03.715 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 1 1 22:38:04.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem 22:38:04.493 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 22:38:04.494 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:38:04.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 22:38:04.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:38:19.166 [Lua] Time for new HOOORDE! multi_first_wave 22:38:19.166 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 22:38:19.166 [Lua] horde requested: vector_blob 22:38:19.166 [Lua] wants to spawn ahead within distance: 60 22:38:19.166 [Lua] horde crated with id 3 of type vector_blob 22:38:19.166 [Lua] managed to spawn 21/21 horde enemies 22:38:19.166 [Lua] vector blob horde has started 22:38:19.460 [Lua] Init group template: horde 22:38:29.270 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 22:38:29.270 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:38:29.270 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:38:29.270 [Lua] horde requested: vector_blob 22:38:29.270 [Lua] wants to spawn behind within distance: 60 22:38:29.270 [Lua] horde crated with id 4 of type vector_blob 22:38:29.270 [Lua] managed to spawn 21/21 horde enemies 22:38:29.270 [Lua] vector blob horde has started 22:38:29.621 [Lua] Init group template: horde 22:38:33.436 [Lua] Horde killed: ? 22:38:33.451 [Lua] HORDE: last wave, reset to standard horde delay 22:38:33.451 [Lua] Time for new HOOORDE! multi_last_wave 22:38:33.451 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 22:38:33.451 [Lua] horde requested: vector_blob 22:38:33.451 [Lua] wants to spawn behind within distance: 60 22:38:33.452 [Lua] horde crated with id 5 of type vector_blob 22:38:33.452 [Lua] managed to spawn 23/23 horde enemies 22:38:33.452 [Lua] vector blob horde has started 22:38:33.831 [Lua] Init group template: horde 22:38:34.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 22:38:58.170 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.695 [Lua] 14 22:38:58.699 [Lua] nil 22:38:59.027 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:39:01.924 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:39:02.513 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:02.656 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:02.800 [Lua] nil 22:39:02.801 [Lua] nil 22:39:02.801 [Lua] nil 22:39:03.105 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:39:03.847 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:04.147 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:39:04.244 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:39:05.077 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:05.111 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 22:39:05.380 [Lua] 1 22:39:05.451 [Lua] 1 22:39:05.451 [Lua] 1 22:39:05.647 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:39:05.892 [Lua] 1 22:39:06.311 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:06.722 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:39:12.086 [Lua] 1 22:39:14.219 [Lua] Horde killed: ? 22:39:14.674 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:15.137 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:15.235 [Lua] Horde killed: ? 22:39:15.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read, 22:39:15.237 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:39:15.237 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:39:15.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem, async-read, 22:39:15.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:39:15.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:39:15.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 22:39:15.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 22:39:15.271 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:39:15.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:39:15.328 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:39:15.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:39:15.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:39:15.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:39:15.442 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:15.912 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:16.234 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:16.440 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 22:39:16.498 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:39:16.515 [Lua] Spline already found! 22:39:16.549 [Lua] Init group template: spline_patrol 22:39:16.763 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 22:39:21.408 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:21.788 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:21.907 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:22.124 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:22.281 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:22.489 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:22.611 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:22.940 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:39:25.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:39:25.305 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:39:25.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 22:39:25.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 22:39:25.356 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:39:25.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:39:25.408 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:39:30.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:39:30.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 22:39:30.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 22:39:32.217 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:32.747 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:39:40.109 [Lua] 1 22:39:46.685 [Lua] 1 22:39:47.470 [Lua] 1 22:39:47.470 [Lua] 2 22:39:48.061 [Lua] 1 22:40:15.835 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:16.267 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:40:16.348 [Lua] Switching ConflictSettings: to: deus_skaven 22:40:16.349 [Lua] pacing=deus_default 22:40:16.349 [Lua] roaming=nil 22:40:16.349 [Lua] specials=deus_skaven 22:40:16.349 [Lua] contained_breeds=nil 22:40:16.349 [Lua] debug_color=orange 22:40:16.349 [Lua] disabled=false 22:40:16.349 [Lua] pack_spawning=skaven 22:40:16.349 [Lua] description=deus_conflict_director_skaven_chaos_name 22:40:16.349 [Lua] factions=nil 22:40:16.349 [Lua] boss=deus_skaven 22:40:16.349 [Lua] horde=deus_default 22:40:16.349 [Lua] name=deus_skaven 22:40:16.349 [Lua] intensity=deus_default 22:40:16.349 [Lua] --- 22:40:17.086 [Lua] Switching ConflictSettings: to: deus_chaos 22:40:17.086 [Lua] pacing=deus_chaos 22:40:17.086 [Lua] roaming=nil 22:40:17.086 [Lua] specials=deus_chaos 22:40:17.086 [Lua] debug_color=purple 22:40:17.086 [Lua] contained_breeds=nil 22:40:17.086 [Lua] pack_spawning=deus_chaos 22:40:17.086 [Lua] disabled=false 22:40:17.086 [Lua] factions=nil 22:40:17.086 [Lua] boss=deus_chaos 22:40:17.086 [Lua] horde=deus_chaos 22:40:17.086 [Lua] name=deus_chaos 22:40:17.086 [Lua] intensity=deus_default 22:40:17.086 [Lua] --- 22:40:18.641 [Lua] Time for new HOOORDE! multi_first_wave 22:40:18.641 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:40:18.641 [Lua] horde requested: vector_blob 22:40:18.641 [Lua] wants to spawn ahead within distance: 60 22:40:18.641 [Lua] horde crated with id 7 of type vector_blob 22:40:18.641 [Lua] managed to spawn 21/21 horde enemies 22:40:18.641 [Lua] vector blob horde has started 22:40:19.010 [Lua] Init group template: horde 22:40:20.726 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:20.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 22:40:20.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem 22:40:23.375 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:23.762 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:40:25.768 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:40:25.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem 22:40:25.769 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:40:25.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 22:40:27.513 [Lua] 1 22:40:29.770 [Lua] 1 22:40:29.771 [Lua] 2 22:40:30.565 [Lua] 1 22:40:30.605 [Lua] 2 22:40:30.807 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:40:30.807 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:40:30.807 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 22:40:30.807 [Lua] horde requested: vector_blob 22:40:30.807 [Lua] wants to spawn behind within distance: 60 22:40:30.807 [Lua] horde crated with id 8 of type vector_blob 22:40:30.807 [Lua] managed to spawn 21/21 horde enemies 22:40:30.807 [Lua] vector blob horde has started 22:40:31.204 [Lua] Init group template: horde 22:40:31.262 [Lua] 2 22:40:34.545 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:34.777 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:34.909 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:35.050 [Lua] 1 22:40:35.152 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:35.300 [Lua] Horde killed: ? 22:40:35.321 [Lua] HORDE: last wave, reset to standard horde delay 22:40:35.321 [Lua] Time for new HOOORDE! multi_last_wave 22:40:35.321 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:40:35.321 [Lua] horde requested: vector_blob 22:40:35.321 [Lua] wants to spawn ahead within distance: 60 22:40:35.321 [Lua] horde crated with id 9 of type vector_blob 22:40:35.321 [Lua] managed to spawn 21/21 horde enemies 22:40:35.321 [Lua] vector blob horde has started 22:40:35.737 [Lua] Init group template: horde 22:40:43.376 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:43.546 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:43.622 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:43.772 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:43.902 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:44.049 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:44.317 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:44.407 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:40:44.592 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:44.687 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:45.010 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:45.423 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:45.532 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:40:45.834 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:40:48.094 [Lua] 2 22:40:49.358 [Lua] 1 22:40:50.238 [Lua] 1 22:40:50.990 [Lua] 1 22:40:50.991 [Lua] 3 22:40:52.433 [Lua] Horde killed: ? 22:40:54.553 [Lua] min_height 160 22:40:57.167 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:57.515 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:40:59.021 [Lua] 1 22:40:59.021 [Lua] 1 22:40:59.021 [Lua] 1 22:41:03.326 [Lua] 1 22:41:09.688 [Lua] Switching ConflictSettings: to: deus_skaven 22:41:09.688 [Lua] pacing=deus_default 22:41:09.688 [Lua] roaming=nil 22:41:09.688 [Lua] specials=deus_skaven 22:41:09.688 [Lua] contained_breeds=nil 22:41:09.688 [Lua] debug_color=orange 22:41:09.688 [Lua] disabled=false 22:41:09.688 [Lua] pack_spawning=skaven 22:41:09.688 [Lua] description=deus_conflict_director_skaven_chaos_name 22:41:09.688 [Lua] factions=nil 22:41:09.688 [Lua] boss=deus_skaven 22:41:09.688 [Lua] horde=deus_default 22:41:09.688 [Lua] name=deus_skaven 22:41:09.688 [Lua] intensity=deus_default 22:41:09.688 [Lua] --- 22:41:10.964 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:11.446 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:12.176 [Lua] 1 22:41:12.212 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:12.624 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:13.415 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:13.863 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:14.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x71fb2, position: 0 22:41:14.651 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:15.165 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:17.265 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:17.730 [Lua] nil 22:41:17.731 [Lua] nil 22:41:18.065 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:41:21.779 [Lua] 1 22:41:25.246 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:25.770 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:25.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:41:26.006 [Lua] Spline already found! 22:41:26.042 [Lua] Init group template: spline_patrol 22:41:29.919 [Lua] Horde killed: ? 22:41:31.652 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:32.538 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:32.979 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:33.483 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:38.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7298b, position: 0 22:41:38.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x72988, position: 0 22:41:38.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x72988, position: 0 22:41:39.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x729d6, position: 0 22:41:40.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72a4a, position: 0 22:41:40.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72a65, position: 0 22:41:42.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72ad3, position: 0 22:41:42.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72b02, position: 0 22:41:47.642 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:41:47.659 [Lua] Spline already found! 22:41:47.722 [Lua] Init group template: spline_patrol 22:41:48.806 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:51.636 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:51.795 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:41:51.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem, async-read, 22:41:51.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:41:51.848 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:41:51.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:41:51.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:41:51.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p 22:41:53.968 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:54.369 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:41:59.098 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:59.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 22:42:00.053 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:42:01.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem 22:42:01.941 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:42:04.280 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:04.644 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:42:05.366 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:06.521 [Lua] nil 22:42:06.840 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:42:09.856 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:11.018 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:42:12.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x735e3, position: 0 22:42:14.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x736ee, position: 0 22:42:31.521 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:31.777 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:31.892 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:42:32.118 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:42:41.560 [Lua] Time for new HOOORDE! multi_first_wave 22:42:41.560 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 22:42:41.560 [Lua] horde requested: vector 22:42:41.560 [Lua] setting up vector-horde 22:42:41.560 [Lua] Composing horde 'medium' .. using variant 'plain' 22:42:41.560 [Lua] --> horde wants to spawn behind players (0.95900226701833/0.67 22:42:41.560 [Lua] -> spawning: 40 22:42:41.560 [Lua] horde crated with id 12 of type vector 22:42:41.560 [Lua] vector horde has started 22:42:45.181 [Lua] 1 22:42:45.181 [Lua] 2 22:42:46.468 [Lua] 1 22:42:50.692 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 22:42:50.692 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:42:50.692 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 22:42:50.692 [Lua] horde requested: vector 22:42:50.692 [Lua] setting up vector-horde 22:42:50.692 [Lua] Composing horde 'medium' .. using variant 'plain' 22:42:50.692 [Lua] --> horde wants to spawn behind players (0.88665289302317/0.67 22:42:50.692 [Lua] -> spawning: 38 22:42:50.692 [Lua] horde crated with id 13 of type vector 22:42:50.692 [Lua] vector horde has started 22:42:51.683 [Lua] 1 22:42:52.355 [Lua] 1 22:42:58.813 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:42:58.813 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:42:58.813 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:42:58.813 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:42:59.723 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:00.137 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:03.916 [Lua] HORDE: last wave, reset to standard horde delay 22:43:03.916 [Lua] Time for new HOOORDE! multi_last_wave 22:43:03.916 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 22:43:03.916 [Lua] horde requested: vector 22:43:03.916 [Lua] setting up vector-horde 22:43:03.916 [Lua] Composing horde 'medium' .. using variant 'plain' 22:43:03.916 [Lua] --> horde wants to spawn ahead of players (0.1383902945924/0.67 22:43:03.916 [Lua] -> spawning: 37 22:43:03.916 [Lua] horde crated with id 14 of type vector 22:43:03.916 [Lua] vector horde has started 22:43:04.519 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:04.956 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:06.745 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:07.139 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:07.227 [Lua] 1 22:43:07.227 [Lua] 4 22:43:07.227 [Lua] 2 22:43:07.228 [Lua] 3 22:43:08.115 [Lua] 2 22:43:10.179 [Lua] 1 22:43:10.179 [Lua] 2 22:43:15.342 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:43:16.709 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:17.778 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:19.653 [Lua] Init group template: horde 22:43:26.283 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:26.832 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:33.978 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:34.535 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:34.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 118, name: `unknown` 22:43:35.649 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:43:35.684 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro 22:43:37.762 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:38.234 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:39.062 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:39.529 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:42.301 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:43.063 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:43.159 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:43.453 [Lua] Horde killed: ? 22:43:43.841 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:45.764 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:46.538 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:51.177 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:51.649 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:51.859 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:51.859 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:52.037 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:52.072 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:52.249 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:52.283 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:52.478 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:52.514 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:52.667 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:52.667 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:52.747 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:52.910 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:52.948 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:53.083 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:53.160 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:53.313 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:53.332 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:43:53.373 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:53.525 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:53.592 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:53.737 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:53.810 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:53.989 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:43:54.198 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:44:05.029 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:44:05.040 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16e5c200 22:44:08.186 [Lua] min_height 160 22:44:08.187 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:44:08.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16e5c200 22:44:20.044 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:20.401 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:44:21.167 [Lua] players are progressing too fast, leave relax 22:44:23.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76622, position: 0 22:44:53.590 [Lua] 1 22:44:54.349 [Lua] 1 22:45:00.569 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:45:21.955 [Flow] current health: 5 22:45:21.955 [Lua] Override Player Respawning terror_respawn true 22:45:21.970 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:45:21.970 [Flow] current health: 6 22:45:23.028 [Flow] 0/12 22:45:23.028 [Flow] current health: 7 22:45:23.475 [Lua] Override Player Respawning terror_respawn true 22:45:23.482 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -260375680) 22:45:24.092 [Flow] current health: 8 22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 22:45:24.331 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:45:24.331 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:45:24.331 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:45:24.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:45:24.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:45:25.202 [Flow] current health: 9 22:45:25.436 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:25.684 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:25.883 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:25.883 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.068 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.068 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.281 [Flow] current health: 10 22:45:26.285 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.285 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.488 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.519 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.697 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.731 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:26.899 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:26.956 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:27.371 [Flow] current health: 11 22:45:27.383 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:27.713 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:45:28.432 [Flow] current health: 12 22:45:29.501 [Flow] 1/12 22:45:29.501 [Flow] current health: 13 22:45:29.501 [Flow] current health: 13 22:45:30.611 [Flow] current health: 14 22:45:30.611 [Flow] current health: 14 22:45:31.719 [Flow] current health: 15 22:45:31.719 [Flow] current health: 15 22:45:32.810 [Flow] current health: 16 22:45:32.810 [Flow] current health: 16 22:45:33.867 [Flow] current health: 17 22:45:33.867 [Flow] current health: 17 22:45:34.114 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:34.565 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:45:34.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:45:34.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:45:34.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:45:34.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:45:34.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:45:34.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:45:34.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:45:34.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:45:34.945 [Flow] current health: 18 22:45:34.945 [Flow] current health: 18 22:45:34.952 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:45:36.018 [Flow] current health: 19 22:45:36.018 [Flow] current health: 19 22:45:36.046 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:36.416 [Lua] 1 22:45:36.457 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:45:37.132 [Flow] current health: 20 22:45:37.132 [Flow] current health: 20 22:45:37.152 [Lua] 1 22:45:37.484 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:37.845 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:45:38.169 [Flow] current health: 21 22:45:38.169 [Flow] current health: 21 22:45:39.269 [Flow] current health: 22 22:45:39.269 [Flow] current health: 22 22:45:39.874 [Lua] 1 22:45:40.360 [Flow] current health: 23 22:45:40.360 [Flow] current health: 23 22:45:40.622 [Lua] 1 22:45:40.622 [Lua] 2 22:45:41.429 [Flow] current health: 24 22:45:41.429 [Flow] current health: 24 22:45:42.466 [Flow] 2/12 22:45:42.466 [Flow] current health: 25 22:45:42.466 [Flow] current health: 25 22:45:42.888 [Lua] 1 22:45:42.888 [Lua] 2 22:45:43.529 [Flow] current health: 26 22:45:43.529 [Flow] current health: 26 22:45:44.676 [Flow] current health: 27 22:45:44.676 [Flow] current health: 27 22:45:45.226 [Lua] 1 22:45:45.755 [Flow] current health: 28 22:45:45.755 [Flow] current health: 28 22:45:46.813 [Flow] current health: 29 22:45:46.813 [Flow] current health: 29 22:45:47.832 [Flow] current health: 30 22:45:47.832 [Flow] current health: 30 22:45:47.989 [Lua] event horde ends! 22:45:48.312 [Lua] 1 22:45:48.893 [Flow] current health: 31 22:45:48.893 [Flow] current health: 31 22:45:49.974 [Flow] current health: 32 22:45:49.974 [Flow] current health: 32 22:45:51.040 [Flow] current health: 33 22:45:51.040 [Flow] current health: 33 22:45:52.110 [Flow] current health: 34 22:45:52.110 [Flow] current health: 34 22:45:53.151 [Flow] current health: 35 22:45:53.151 [Flow] current health: 35 22:45:53.436 [Lua] 2 22:45:53.436 [Lua] 1 22:45:54.231 [Flow] current health: 36 22:45:54.231 [Flow] current health: 36 22:45:54.412 [Lua] 1 22:45:54.462 [Lua] 2 22:45:54.512 [Lua] 3 22:45:54.512 [Lua] 4 22:45:54.512 [Lua] 5 22:45:54.842 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:54.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:45:54.853 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:54.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:45:55.026 [Lua] 2 22:45:55.027 [Lua] 1 22:45:55.318 [Flow] current health: 37 22:45:55.318 [Flow] current health: 37 22:45:56.072 [Lua] event horde ends! 22:45:56.343 [Flow] 3/12 22:45:56.343 [Flow] current health: 38 22:45:56.343 [Flow] current health: 38 22:45:57.435 [Flow] current health: 39 22:45:57.435 [Flow] current health: 39 22:45:58.544 [Flow] current health: 40 22:45:58.544 [Flow] current health: 40 22:45:59.046 [Lua] 1 22:45:59.623 [Flow] current health: 41 22:45:59.623 [Flow] current health: 41 22:45:59.749 [Lua] 1 22:45:59.846 [Lua] 2 22:46:00.462 [Lua] 1 22:46:00.463 [Lua] 2 22:46:00.763 [Flow] current health: 42 22:46:00.763 [Flow] current health: 42 22:46:01.211 [Lua] 1 22:46:01.255 [Lua] 2 22:46:01.757 [Lua] 2 22:46:01.845 [Flow] current health: 43 22:46:01.845 [Flow] current health: 43 22:46:02.464 [Lua] 3 22:46:02.464 [Lua] 1 22:46:02.465 [Lua] 2 22:46:02.556 [Lua] 1 22:46:02.556 [Lua] 1 22:46:02.918 [Flow] current health: 44 22:46:02.918 [Flow] current health: 44 22:46:04.028 [Flow] current health: 45 22:46:04.028 [Flow] current health: 45 22:46:04.416 [Lua] 1 22:46:04.450 [Lua] event horde ends! 22:46:05.120 [Flow] current health: 46 22:46:05.120 [Flow] current health: 46 22:46:06.186 [Flow] current health: 47 22:46:06.186 [Flow] current health: 47 22:46:07.220 [Flow] current health: 48 22:46:07.220 [Flow] current health: 48 22:46:08.310 [Flow] current health: 49 22:46:08.310 [Flow] current health: 49 22:46:09.377 [Flow] 4/12 22:46:09.377 [Flow] current health: 50 22:46:09.377 [Flow] current health: 50 22:46:10.424 [Flow] current health: 51 22:46:10.424 [Flow] current health: 51 22:46:11.492 [Flow] current health: 52 22:46:11.492 [Flow] current health: 52 22:46:12.524 [Flow] current health: 53 22:46:12.524 [Flow] current health: 53 22:46:12.552 [Lua] event horde ends! 22:46:12.783 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 22:46:13.596 [Flow] current health: 54 22:46:13.596 [Flow] current health: 54 22:46:14.675 [Flow] current health: 55 22:46:14.675 [Flow] current health: 55 22:46:15.737 [Flow] current health: 56 22:46:15.737 [Flow] current health: 56 22:46:16.852 [Flow] current health: 57 22:46:16.852 [Flow] current health: 57 22:46:17.904 [Flow] current health: 58 22:46:17.904 [Flow] current health: 58 22:46:18.982 [Flow] current health: 59 22:46:18.982 [Flow] current health: 59 22:46:20.049 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:20.059 [Flow] current health: 60 22:46:20.059 [Flow] current health: 60 22:46:20.485 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:20.615 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:21.061 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:21.111 [Flow] current health: 61 22:46:21.111 [Flow] current health: 61 22:46:21.220 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:21.666 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:21.796 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:22.174 [Flow] current health: 62 22:46:22.174 [Flow] current health: 62 22:46:22.250 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:22.399 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:22.819 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:22.951 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:23.253 [Flow] current health: 63 22:46:23.253 [Flow] current health: 63 22:46:23.401 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:24.296 [Flow] current health: 64 22:46:24.296 [Flow] current health: 64 22:46:25.354 [Flow] current health: 65 22:46:25.354 [Flow] current health: 65 22:46:25.861 [Lua] event horde ends! 22:46:26.431 [Flow] current health: 66 22:46:26.431 [Flow] current health: 66 22:46:27.521 [Flow] current health: 67 22:46:27.521 [Flow] current health: 67 22:46:28.577 [Flow] current health: 68 22:46:28.577 [Flow] current health: 68 22:46:29.642 [Flow] current health: 69 22:46:29.642 [Flow] current health: 69 22:46:29.924 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:30.654 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:30.699 [Flow] current health: 70 22:46:30.699 [Flow] current health: 70 22:46:31.770 [Flow] current health: 71 22:46:31.771 [Flow] current health: 71 22:46:32.837 [Flow] current health: 72 22:46:32.837 [Flow] current health: 72 22:46:33.871 [Flow] current health: 73 22:46:33.871 [Flow] current health: 73 22:46:34.006 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:34.402 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:34.634 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:34.951 [Flow] current health: 74 22:46:34.951 [Flow] current health: 74 22:46:35.057 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:36.009 [Flow] current health: 75 22:46:36.009 [Flow] current health: 75 22:46:37.098 [Flow] current health: 76 22:46:37.098 [Flow] current health: 76 22:46:37.259 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:37.694 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:37.903 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:38.186 [Flow] current health: 77 22:46:38.186 [Flow] current health: 77 22:46:38.304 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:38.560 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:38.959 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:39.258 [Flow] current health: 78 22:46:39.259 [Flow] current health: 78 22:46:40.314 [Flow] current health: 79 22:46:40.314 [Flow] current health: 79 22:46:41.377 [Flow] current health: 80 22:46:41.377 [Flow] current health: 80 22:46:42.427 [Flow] current health: 81 22:46:42.427 [Flow] current health: 81 22:46:43.530 [Flow] current health: 82 22:46:43.530 [Flow] current health: 82 22:46:44.579 [Flow] current health: 83 22:46:44.579 [Flow] current health: 83 22:46:45.175 [Lua] event horde ends! 22:46:45.673 [Flow] current health: 84 22:46:45.673 [Flow] current health: 84 22:46:46.511 [Lua] 1 22:46:46.511 [Lua] 2 22:46:46.682 [Flow] current health: 85 22:46:46.682 [Flow] current health: 85 22:46:47.487 [Lua] 2 22:46:47.487 [Lua] 1 22:46:47.590 [Lua] 1 22:46:47.767 [Flow] current health: 86 22:46:47.767 [Flow] current health: 86 22:46:48.849 [Flow] current health: 87 22:46:48.849 [Flow] current health: 87 22:46:49.892 [Flow] current health: 88 22:46:49.892 [Flow] current health: 88 22:46:50.929 [Flow] current health: 89 22:46:50.929 [Flow] current health: 89 22:46:52.012 [Flow] current health: 90 22:46:52.012 [Flow] current health: 90 22:46:53.100 [Flow] current health: 91 22:46:53.100 [Flow] current health: 91 22:46:54.180 [Flow] current health: 92 22:46:54.180 [Flow] current health: 92 22:46:55.239 [Flow] current health: 93 22:46:55.239 [Flow] current health: 93 22:46:55.628 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:55.628 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:55.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:46:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 22:46:56.319 [Flow] current health: 94 22:46:56.319 [Flow] current health: 94 22:46:57.384 [Flow] current health: 95 22:46:57.384 [Flow] current health: 95 22:46:58.456 [Flow] current health: 96 22:46:58.456 [Flow] current health: 96 22:46:58.740 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:59.151 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:46:59.556 [Flow] current health: 97 22:46:59.556 [Flow] current health: 97 22:46:59.892 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:00.274 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:47:00.602 [Flow] current health: 98 22:47:00.602 [Flow] current health: 98 22:47:01.368 [Lua] event horde ends! 22:47:01.710 [Flow] current health: 99 22:47:01.710 [Flow] current health: 99 22:47:02.731 [Flow] current health: 100 22:47:02.731 [Flow] current health: 100 22:47:03.790 [Flow] current health: 101 22:47:03.790 [Flow] current health: 101 22:47:04.896 [Flow] current health: 102 22:47:04.896 [Flow] current health: 102 22:47:05.969 [Flow] current health: 103 22:47:05.969 [Flow] current health: 103 22:47:07.013 [Flow] current health: 104 22:47:07.013 [Flow] current health: 104 22:47:08.128 [Flow] current health: 105 22:47:08.128 [Flow] current health: 105 22:47:08.594 [Lua] 1 22:47:08.783 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:09.150 [Flow] current health: 106 22:47:09.150 [Flow] current health: 106 22:47:09.222 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:47:09.459 [Lua] event horde ends! 22:47:09.754 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:10.155 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:47:10.182 [Flow] current health: 107 22:47:10.182 [Flow] current health: 107 22:47:10.786 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:47:10.786 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:47:10.786 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 22:47:10.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:47:10.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:47:10.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:47:11.259 [Flow] current health: 108 22:47:11.259 [Flow] current health: 108 22:47:11.625 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:12.014 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:47:12.363 [Flow] current health: 109 22:47:12.363 [Flow] current health: 109 22:47:13.302 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:13.404 [Flow] current health: 110 22:47:13.404 [Flow] current health: 110 22:47:14.045 [Lua] nil 22:47:14.045 [Lua] nil 22:47:14.045 [Lua] nil 22:47:14.045 [Lua] nil 22:47:14.045 [Lua] nil 22:47:14.356 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:47:14.500 [Flow] current health: 111 22:47:14.500 [Flow] current health: 111 22:47:15.582 [Flow] current health: 112 22:47:15.582 [Flow] current health: 112 22:47:15.880 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:15.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:47:15.880 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:15.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:47:15.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:47:15.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:47:15.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:15.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:15.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:16.691 [Flow] current health: 113 22:47:16.691 [Flow] current health: 113 22:47:17.799 [Flow] current health: 114 22:47:17.799 [Flow] current health: 114 22:47:18.837 [Flow] current health: 115 22:47:18.837 [Flow] current health: 115 22:47:19.900 [Flow] current health: 116 22:47:19.900 [Flow] current health: 116 22:47:20.872 [Lua] 1 22:47:21.016 [Flow] current health: 117 22:47:21.016 [Flow] current health: 117 22:47:22.084 [Flow] current health: 118 22:47:22.084 [Flow] current health: 118 22:47:23.141 [Flow] current health: 119 22:47:23.141 [Flow] current health: 119 22:47:24.193 [Flow] current health: 120 22:47:24.193 [Flow] current health: 120 22:47:24.510 [Lua] 2 22:47:24.510 [Lua] 1 22:47:25.014 [Lua] 1 22:47:25.238 [Flow] current health: 121 22:47:25.238 [Flow] current health: 121 22:47:25.778 [Lua] event horde ends! 22:47:26.186 [Lua] 1 22:47:26.295 [Flow] current health: 122 22:47:26.295 [Flow] current health: 122 22:47:27.367 [Flow] current health: 123 22:47:27.367 [Flow] current health: 123 22:47:28.391 [Flow] current health: 124 22:47:28.391 [Flow] current health: 124 22:47:28.618 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.232 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:29.279 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.449 [Flow] current health: 125 22:47:29.449 [Flow] current health: 125 22:47:29.891 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:30.510 [Flow] current health: 126 22:47:30.510 [Flow] current health: 126 22:47:30.518 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:30.518 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:30.558 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 22:47:30.993 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:31.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:47:31.004 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:31.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:47:31.069 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:31.118 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:31.565 [Flow] current health: 127 22:47:31.565 [Flow] current health: 127 22:47:32.645 [Flow] current health: 128 22:47:32.645 [Flow] current health: 128 22:47:33.698 [Flow] current health: 129 22:47:33.698 [Flow] current health: 129 22:47:33.823 [Lua] event horde ends! 22:47:34.780 [Flow] current health: 130 22:47:34.780 [Flow] current health: 130 22:47:35.842 [Flow] current health: 131 22:47:35.842 [Flow] current health: 131 22:47:36.884 [Flow] current health: 132 22:47:36.884 [Flow] current health: 132 22:47:36.891 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:37.370 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:37.526 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:37.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 22:47:38.002 [Flow] current health: 133 22:47:38.002 [Flow] current health: 133 22:47:38.012 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:47:39.068 [Flow] current health: 134 22:47:39.068 [Flow] current health: 134 22:47:40.102 [Flow] current health: 135 22:47:40.102 [Flow] current health: 135 22:47:41.104 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:41.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:47:41.104 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:47:41.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:47:41.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:47:41.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:47:41.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:41.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:41.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:47:41.172 [Flow] current health: 136 22:47:41.172 [Flow] current health: 136 22:47:42.239 [Flow] current health: 137 22:47:42.239 [Flow] current health: 137 22:47:43.315 [Flow] current health: 138 22:47:43.315 [Flow] current health: 138 22:47:44.370 [Flow] current health: 139 22:47:44.370 [Flow] current health: 139 22:47:45.474 [Flow] current health: 140 22:47:45.474 [Flow] current health: 140 22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:47:46.174 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:47:46.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:47:46.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:47:46.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:47:46.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:47:46.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:47:46.518 [Flow] current health: 141 22:47:46.518 [Flow] current health: 141 22:47:47.581 [Flow] current health: 142 22:47:47.581 [Flow] current health: 142 22:47:48.668 [Flow] current health: 143 22:47:48.668 [Flow] current health: 143 22:47:49.708 [Flow] current health: 144 22:47:49.708 [Flow] current health: 144 22:47:50.768 [Flow] current health: 145 22:47:50.768 [Flow] current health: 145 22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:47:51.205 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:47:51.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:47:51.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:47:51.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:47:51.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:47:51.845 [Flow] current health: 146 22:47:51.845 [Flow] current health: 146 22:47:52.880 [Flow] current health: 147 22:47:52.880 [Flow] current health: 147 22:47:53.983 [Flow] current health: 148 22:47:53.983 [Flow] current health: 148 22:47:55.078 [Flow] current health: 149 22:47:55.078 [Flow] current health: 149 22:47:56.148 [Flow] current health: 150 22:47:56.148 [Flow] current health: 150 22:47:56.265 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:56.265 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:47:56.275 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:47:57.884 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:58.351 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:47:58.840 [Lua] 1 22:47:59.223 [Flow] Overcharge unit overheated 22:47:59.223 [Lua] Override Player Respawning terror_respawn false 22:47:59.223 [Lua] Override Player Respawning terror_respawn false 22:47:59.223 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 22:47:59.223 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:47:59.232 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 22:47:59.530 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:00.097 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:48:00.179 [Lua] 1 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0 22:48:00.682 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:01.153 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:48:01.733 [Lua] 1 22:48:01.733 [Lua] 2 22:48:02.347 [Lua] 1 22:48:06.209 [Lua] event horde ends! 22:48:06.394 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:48:06.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:48:06.394 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:48:06.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:48:06.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:48:06.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:48:06.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:06.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:06.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:10.006 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:11.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:48:11.461 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:48:11.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:48:11.461 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:48:14.349 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:19.754 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:21.103 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:21.662 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:48:21.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:48:21.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:48:21.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:48:21.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:48:21.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:48:21.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:48:21.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:48:21.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:48:21.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:21.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:21.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:48:22.037 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:22.063 [Lua] event horde ends! 22:48:27.234 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:28.949 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:29.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:30.874 [Lua] 1 22:48:32.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:32.659 [Lua] 1 22:48:35.218 [Lua] 1 22:48:36.330 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:48:45.845 [Lua] specialspawn: rule: only_ahead --> 22:48:45.845 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:46.878 [Lua] specialspawn: rule: only_ahead --> 22:48:46.878 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:47.917 [Lua] specialspawn: rule: only_ahead --> 22:48:47.917 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:48.960 [Lua] specialspawn: rule: only_ahead --> 22:48:48.960 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:49.974 [Lua] specialspawn: rule: only_ahead --> 22:48:49.974 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:50.990 [Lua] specialspawn: rule: only_ahead --> 22:48:50.990 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:52.041 [Lua] specialspawn: rule: only_ahead --> 22:48:52.041 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:53.105 [Lua] specialspawn: rule: only_ahead --> 22:48:53.105 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:54.149 [Lua] specialspawn: rule: only_ahead --> 22:48:54.149 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:55.141 [Lua] specialspawn: rule: only_ahead --> 22:48:55.141 [Lua] FAIL: Special spawn no hidden pos found :/ 22:48:55.356 [Lua] Complete level triggered. 22:48:55.356 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:2108738304 lt:load_next_level) 22:48:55.356 [Lua] [NetworkServer] Entering post game 22:48:55.356 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame 22:48:55.356 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame 22:48:55.356 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:48:55.356 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:48:55.356 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:48:55.356 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:48:55.356 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:48:55.356 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:48:55.357 [Save] Saving `save_data` 22:48:55.357 [Lua] gm_event_end_conditions_met true false 22:48:55.358 [Lua] Game won 22:48:55.358 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:48:55.360 [Save] Save done 22:48:55.360 [Save] Saving `save_data` 22:48:55.363 [Lua] generate_backend_stats 11000010280085e:1 22:48:55.363 [Save] Save done 22:48:55.390 [Lua] PlayFabMirrorBase:_commit_internal nil 22:48:55.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 90 22:48:55.398 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:48:55.399 [Save] Saving `save_data` 22:48:55.402 [Save] Save done 22:48:55.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 90 14 22:48:55.416 [Lua] Complete level triggered. 22:48:55.426 [Lua] Complete level triggered. 22:48:55.437 [Lua] Complete level triggered. 22:48:55.448 [Lua] Complete level triggered. 22:48:55.461 [Lua] Complete level triggered. 22:48:55.474 [Lua] Complete level triggered. 22:48:55.487 [Lua] Complete level triggered. 22:48:55.499 [Lua] Complete level triggered. 22:48:55.514 [Lua] Complete level triggered. 22:48:55.525 [Lua] Complete level triggered. 22:48:55.538 [Lua] Complete level triggered. 22:48:55.551 [Lua] Complete level triggered. 22:48:55.564 [Lua] Complete level triggered. 22:48:55.577 [Lua] Complete level triggered. 22:48:55.590 [Lua] Complete level triggered. 22:48:56.133 [Lua] [PlayFabRequestQueue] EAC Enabled! 90 22:48:56.133 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 90 22:48:56.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 90 22:48:56.562 [Lua] commit result success 29 22:48:56.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 91 22:48:56.562 [Lua] none table: 000000000B9FC8D0 table: 00000000020B6890 22:48:56.563 [Lua] min_height 160 22:48:56.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 91 22:48:56.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 91 22:48:57.180 [Lua] THIS IS A FUNCTION 22:49:05.362 [Lua] ConflictDirector - destroy all units 22:49:06.050 [Lua] [LevelTransitionHandler] promote_next_level_data 22:49:06.050 [Lua] TRANSITION nil nil load_next_level 22:49:06.050 [Lua] Transition type "load_next_level", is server: true 22:49:06.050 [Lua] [GameNetworkManager] Leaving game... 22:49:06.050 [Lua] [GameNetworkManager] Shutting down game session host. 22:49:06.050 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:49:06.050 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:49:06.050 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=791.95 22:49:06.062 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized 22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized 22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized 22:49:07.444 [Lua] Set lobby begin: 22:49:07.444 [Lua] Lobby data twitch_enabled = false 22:49:07.444 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:07.444 [Lua] Lobby data num_players = 4 22:49:07.444 [Lua] Lobby data difficulty_tweak = -10 22:49:07.444 [Lua] Lobby data host = 11000010280085e 22:49:07.444 [Lua] Lobby data matchmaking_type = 2 22:49:07.444 [Lua] Lobby data is_private = false 22:49:07.444 [Lua] Lobby data match_started = true 22:49:07.444 [Lua] Lobby data difficulty = hardest 22:49:07.444 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:07.444 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:07.445 [Lua] Lobby data unique_server_name = Nolrach 22:49:07.445 [Lua] Lobby data quick_game = true 22:49:07.445 [Lua] Lobby data country_code = FR 22:49:07.445 [Lua] Lobby data matchmaking = true 22:49:07.445 [Lua] Lobby data power_level = 0 22:49:07.445 [Lua] Lobby data mission_id = sig_crag_wastes_path4 22:49:07.445 [Lua] Lobby data mechanism = deus 22:49:07.445 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:07.445 [Lua] Lobby data player_slot_2 = 0:0 22:49:07.445 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:07.445 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:07.445 [Lua] Lobby data eac_authorized = true 22:49:07.445 [Lua] Set lobby end. 22:49:08.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:49:08.054 [Lua] [Managers] Calling function on all managers: 22:49:08.054 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:49:08.054 [Lua] Clearing all global lookup lists 22:49:08.054 [Lua] [IngamePlayerListUI] - Destroy 22:49:08.055 [Lua] [EquipmentUI] - Destroy 22:49:08.055 [Lua] [AbilityUI] - Destroy 22:49:08.055 [Lua] [GamePadEquipmentUI] - Destroy 22:49:08.055 [Lua] [GamePadAbilityUI] - Destroy 22:49:08.055 [Lua] [IngameUI] destroy 22:49:08.103 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.103 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.103 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:49:08.132 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:49:08.132 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:49:08.133 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:49:08.133 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list. 22:49:08.133 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1 22:49:08.133 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:49:08.133 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:49:08.133 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:49:08.464 [Lua] [Managers] Destroying manager group: 22:49:08.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:49:08.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:49:08.677 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:49:08.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:49:08.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:49:08.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:49:08.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:49:08.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:49:08.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:49:08.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:49:08.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:49:08.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:49:08.694 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:49:08.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:49:08.698 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:49:08.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:49:08.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:49:08.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:49:08.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:49:08.710 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:49:08.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:49:08.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:49:08.726 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:49:08.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:49:08.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:49:08.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:49:08.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:49:08.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:49:08.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:49:08.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:49:08.748 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:49:08.748 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame 22:49:08.748 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading 22:49:08.748 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:49:08.748 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:49:08.748 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:49:08.748 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:49:08.748 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:49:08.748 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:49:08.748 [Lua] [Matchmaking] unregister rpcs 22:49:08.749 [Lua] ############### UNLOADING PACKAGES ############### 22:49:08.749 [Lua] [Gamestate] Enter state StateLoading 22:49:08.751 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:49:08.751 [Lua] [Matchmaking] register rpcs 22:49:08.751 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:49:08.751 [Lua] registering RPCs 22:49:08.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:49:08.751 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:49:08.751 [Lua] Set lobby begin: 22:49:08.751 [Lua] Lobby data twitch_enabled = false 22:49:08.751 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:08.751 [Lua] Lobby data num_players = 4 22:49:08.751 [Lua] Lobby data difficulty_tweak = -10 22:49:08.751 [Lua] Lobby data host = 11000010280085e 22:49:08.751 [Lua] Lobby data matchmaking_type = 2 22:49:08.751 [Lua] Lobby data is_private = false 22:49:08.751 [Lua] Lobby data match_started = true 22:49:08.751 [Lua] Lobby data difficulty = hardest 22:49:08.751 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:08.751 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:08.751 [Lua] Lobby data unique_server_name = Nolrach 22:49:08.751 [Lua] Lobby data quick_game = true 22:49:08.752 [Lua] Lobby data country_code = FR 22:49:08.752 [Lua] Lobby data matchmaking = true 22:49:08.752 [Lua] Lobby data power_level = 0 22:49:08.752 [Lua] Lobby data mission_id = dlc_morris_map 22:49:08.752 [Lua] Lobby data mechanism = deus 22:49:08.752 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:08.752 [Lua] Lobby data player_slot_2 = 0:0 22:49:08.752 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:08.752 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:08.752 [Lua] Lobby data eac_authorized = true 22:49:08.752 [Lua] Set lobby end. 22:49:08.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:49:08.754 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:49:08.754 [Lua] ### Received rpc_level_load_started 22:49:08.754 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 2108738304 22:49:08.754 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37 22:49:08.754 [Lua] ### Received rpc_level_load_started 22:49:08.754 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 2108738304 22:49:08.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:49:08.755 [Lua] [StateLoading] load_current_level 22:49:08.755 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:49:08.772 [Umbra] Unload tome 22:49:08.773 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4 22:49:08.775 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4 22:49:08.779 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4 22:49:08.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4 22:49:08.839 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4 22:49:08.845 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4 22:49:08.887 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4 22:49:08.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:49:08.901 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:49:08.901 [Lua] ### Received rpc_level_load_started 22:49:08.901 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 2108738304 22:49:09.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:49:09.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:49:09.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:49:09.051 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:49:09.620 [Lua] ### Received rpc_level_loaded 22:49:09.620 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 22:49:09.620 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:49:09.621 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:49:09.621 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:49:09.688 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:49:09.688 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:49:09.925 [Lua] ### Received rpc_level_loaded 22:49:09.925 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 327 22:49:09.925 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded 22:49:09.925 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading 22:49:09.925 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages 22:49:10.010 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages 22:49:10.010 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame 22:49:10.129 [Lua] ### Received rpc_level_loaded 22:49:10.129 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327 22:49:10.129 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:49:10.129 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:49:10.129 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:49:10.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:49:10.163 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:49:10.180 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:49:10.180 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:49:10.181 [Lua] [LevelTransitionHandler] Level load completed! 22:49:10.181 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:49:10.181 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:49:10.181 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:49:10.181 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:49:10.181 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:49:10.189 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:49:10.197 [Lua] ### Received rpc_level_loaded 22:49:10.197 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 22:49:10.197 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:49:10.214 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:49:10.214 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:49:10.282 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:49:10.282 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:49:10.283 [Lua] ### Received rpc_level_loaded 22:49:10.283 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 22:49:10.283 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:49:10.283 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:49:10.283 [Umbra] Init version: 3.4.15 :: 16 threads 22:49:10.285 [Lua] Async level spawning done 22:49:10.285 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:49:11.284 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:49:11.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:49:11.284 [Lua] [Matchmaking] unregister rpcs 22:49:11.284 [Lua] Set lobby begin: 22:49:11.284 [Lua] Lobby data twitch_enabled = false 22:49:11.284 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:11.284 [Lua] Lobby data num_players = 4 22:49:11.284 [Lua] Lobby data difficulty_tweak = -10 22:49:11.284 [Lua] Lobby data host = 11000010280085e 22:49:11.285 [Lua] Lobby data matchmaking_type = 2 22:49:11.285 [Lua] Lobby data is_private = false 22:49:11.285 [Lua] Lobby data match_started = true 22:49:11.285 [Lua] Lobby data difficulty = hardest 22:49:11.285 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:11.285 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:11.285 [Lua] Lobby data unique_server_name = Nolrach 22:49:11.285 [Lua] Lobby data quick_game = true 22:49:11.285 [Lua] Lobby data country_code = FR 22:49:11.285 [Lua] Lobby data matchmaking = true 22:49:11.285 [Lua] Lobby data power_level = 0 22:49:11.285 [Lua] Lobby data mission_id = dlc_morris_map 22:49:11.285 [Lua] Lobby data mechanism = deus 22:49:11.285 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:11.285 [Lua] Lobby data player_slot_2 = 0:0 22:49:11.285 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:11.285 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:11.285 [Lua] Lobby data eac_authorized = true 22:49:11.285 [Lua] Set lobby end. 22:49:11.286 [Lua] [Managers] Destroying manager group: 22:49:11.286 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:49:11.286 [Lua] [Gamestate] Enter StateIngame HOST 22:49:11.287 [Lua] <>level = dlc_morris_map<> 22:49:11.287 [Lua] [StateIngame] Server ingame 22:49:11.291 [Lua] Set lobby begin: 22:49:11.291 [Lua] Lobby data twitch_enabled = false 22:49:11.291 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:11.291 [Lua] Lobby data num_players = 4 22:49:11.291 [Lua] Lobby data difficulty_tweak = 0 22:49:11.291 [Lua] Lobby data host = 11000010280085e 22:49:11.291 [Lua] Lobby data matchmaking_type = 2 22:49:11.291 [Lua] Lobby data is_private = false 22:49:11.291 [Lua] Lobby data match_started = true 22:49:11.291 [Lua] Lobby data difficulty = normal 22:49:11.291 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:11.291 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:11.291 [Lua] Lobby data unique_server_name = Nolrach 22:49:11.291 [Lua] Lobby data quick_game = true 22:49:11.291 [Lua] Lobby data country_code = FR 22:49:11.291 [Lua] Lobby data matchmaking = true 22:49:11.291 [Lua] Lobby data power_level = 0 22:49:11.291 [Lua] Lobby data mission_id = dlc_morris_map 22:49:11.292 [Lua] Lobby data mechanism = deus 22:49:11.292 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:11.292 [Lua] Lobby data player_slot_2 = 0:0 22:49:11.292 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:11.292 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:11.292 [Lua] Lobby data eac_authorized = true 22:49:11.292 [Lua] Set lobby end. 22:49:11.292 [Lua] [Matchmaking] register rpcs 22:49:11.292 [Lua] GameNetworkManager:init... creating game session 22:49:11.292 [Lua] Host GameSession.make_game_session_host with session: 22:49:11.292 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:49:11.292 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:49:11.292 [Lua] [GameNetworkManager] self.is_server = true 22:49:11.292 [Network] Setting artificial MTU limit to 65536 22:49:11.309 [Lua] Switching ConflictSettings: to: disabled 22:49:11.309 [Lua] pacing=disabled 22:49:11.309 [Lua] roaming=nil 22:49:11.309 [Lua] specials=disabled 22:49:11.309 [Lua] debug_color=black 22:49:11.309 [Lua] pack_spawning=disabled 22:49:11.309 [Lua] contained_breeds=nil 22:49:11.309 [Lua] disabled=true 22:49:11.309 [Lua] boss=disabled 22:49:11.309 [Lua] horde=disabled 22:49:11.309 [Lua] name=disabled 22:49:11.309 [Lua] intensity=disabled 22:49:11.309 [Lua] --- 22:49:11.309 [Lua] [LevelAnalysis] set_random_seed( 0) 22:49:11.315 [Lua] [AIInterestPointSystem] Level Seed: -260375676 22:49:11.315 [Lua] 22:49:11.315 [Lua] [entity_system_bag] = table 22:49:11.315 [Lua] [entity_system_bag] = metatable 22:49:11.315 [Lua] [startup_data] = table 22:49:11.315 [Lua] [entity_manager] = table 22:49:11.315 [Lua] [entity_manager] = metatable 22:49:11.315 [Lua] [unit_spawner] = table 22:49:11.315 [Lua] [unit_spawner] = metatable 22:49:11.315 [Lua] [unit_storage] = table 22:49:11.315 [Lua] [unit_storage] = metatable 22:49:11.315 [Lua] [dice_keeper] = table 22:49:11.315 [Lua] [dice_keeper] = metatable 22:49:11.315 [Lua] [is_server] = true (boolean) 22:49:11.315 [Lua] [world] = [World] 22:49:11.315 [Lua] [system_api] = table 22:49:11.315 [Lua] [entity_system] = table 22:49:11.315 [Lua] [entity_system] = metatable 22:49:11.315 [Lua] [network_lobby] = table 22:49:11.315 [Lua] [network_lobby] = metatable 22:49:11.315 [Lua] [profile_synchronizer] = table 22:49:11.315 [Lua] [profile_synchronizer] = metatable 22:49:11.315 [Lua] [level_transition_handler] = table 22:49:11.315 [Lua] [level_transition_handler] = metatable 22:49:11.315 [Lua] [num_local_human_players] = 1 (number) 22:49:11.315 [Lua] [statistics_db] = table 22:49:11.315 [Lua] [statistics_db] = metatable 22:49:11.315 [Lua] [network_server] = table 22:49:11.315 [Lua] [network_server] = metatable 22:49:11.315 [Lua] [input_manager] = table 22:49:11.315 [Lua] [input_manager] = metatable 22:49:11.315 [Lua] [network_clock] = table 22:49:11.315 [Lua] [network_clock] = metatable 22:49:11.315 [Lua] [network_transmit] = table 22:49:11.315 [Lua] [network_transmit] = metatable 22:49:11.315 [Lua] [free_flight_manager] = table 22:49:11.315 [Lua] [free_flight_manager] = metatable 22:49:11.315 [Lua] [network_manager] = table 22:49:11.315 [Lua] [network_manager] = metatable 22:49:11.315 [Lua] [network_event_delegate] = table 22:49:11.315 [Lua] [network_event_delegate] = metatable 22:49:11.315 [Lua] 22:49:11.315 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:49:11.315 [Lua] ignoring extension VersusInteractObjectiveExtension 22:49:11.315 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:49:11.315 [Lua] ignoring extension VersusSocketObjectiveExtension 22:49:11.315 [Lua] ignoring extension VersusTargetObjectiveExtension 22:49:11.315 [Lua] ignoring extension VersusMissionObjectiveExtension 22:49:11.332 [Lua] [AchievementManager] Achievements using the steam platform 22:49:11.333 [Lua] PlayerManager:add_player player_1 22:49:11.358 [Lua] [StateIngame] Level seed: 0 22:49:11.359 [Lua] [LevelAnalysis] set_random_seed( -260375676) 22:49:11.359 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:49:11.359 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:49:11.360 [Lua] [IngameUI] init 22:49:11.368 [SteamVoipClient] select_out(11000010001b326, off) 22:49:11.368 [SteamVoipClient] select_out(1100001003e8f37, off) 22:49:11.368 [SteamVoipClient] select_out(11000010280085e, off) 22:49:11.368 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:49:11.373 [Lua] cb_razer_chroma_setup 22:49:11.406 [Lua] completed 22:49:11.406 [Lua] completed 22:49:11.407 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:49:11.407 [Lua] Set lobby begin: 22:49:11.407 [Lua] Lobby data twitch_enabled = false 22:49:11.407 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:11.408 [Lua] Lobby data num_players = 4 22:49:11.408 [Lua] Lobby data difficulty_tweak = 0 22:49:11.408 [Lua] Lobby data host = 11000010280085e 22:49:11.408 [Lua] Lobby data matchmaking_type = 2 22:49:11.408 [Lua] Lobby data is_private = false 22:49:11.408 [Lua] Lobby data match_started = true 22:49:11.408 [Lua] Lobby data difficulty = normal 22:49:11.408 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:11.408 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:11.408 [Lua] Lobby data unique_server_name = Nolrach 22:49:11.408 [Lua] Lobby data quick_game = true 22:49:11.408 [Lua] Lobby data country_code = FR 22:49:11.408 [Lua] Lobby data matchmaking = true 22:49:11.408 [Lua] Lobby data power_level = 735 22:49:11.408 [Lua] Lobby data mission_id = dlc_morris_map 22:49:11.408 [Lua] Lobby data mechanism = deus 22:49:11.408 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:11.408 [Lua] Lobby data player_slot_2 = 0:0 22:49:11.408 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:11.409 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:11.409 [Lua] Lobby data eac_authorized = true 22:49:11.409 [Lua] Set lobby end. 22:49:11.409 [Lua] CurrentConflictSettings disabled 22:49:11.409 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:49:11.409 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:49:11.409 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:49:11.409 [Lua] [Managers] Calling function on all managers: 22:49:11.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:49:11.413 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame 22:49:11.413 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync 22:49:11.413 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:49:11.413 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:49:11.413 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:49:11.413 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:49:11.461 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37 22:49:11.463 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:49:11.465 [Lua] PlayerManager:add_remote_player 1100001003e8f37 22:49:11.465 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:49:11.465 [Lua] RemotePlayer:create_game_object( ) 3 22:49:11.480 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync 22:49:11.480 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers 22:49:11.480 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:49:11.480 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:49:11.480 [Lua] PlayerManager:add_remote_player 11000010001b326 22:49:11.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:49:11.480 [Lua] RemotePlayer:create_game_object( ) 4 22:49:11.500 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:49:11.500 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:49:11.507 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:49:11.507 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:49:11.513 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:49:11.517 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:49:11.517 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:49:11.517 [Lua] RemotePlayer:create_game_object( ) 5 22:49:11.541 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:49:11.541 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:49:11.546 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers 22:49:11.546 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame 22:49:11.546 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:49:11.546 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:49:11.546 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:49:11.546 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:49:11.546 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:49:11.546 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:49:11.592 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list. 22:49:11.592 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:11.592 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1 22:49:11.648 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:49:11.649 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:11.649 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:49:11.706 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:11.706 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:49:11.765 [Lua] StateInGameRunning:_game_actually_starts() 22:49:11.765 [Lua] ################################################################################################################# 22:49:11.765 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:49:11.765 [Lua] ################################################################################################################# 22:49:11.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92 22:49:11.775 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92 22:49:11.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92 22:49:11.977 [Lua] Commit load time data 22:49:16.550 [Lua] Set lobby begin: 22:49:16.550 [Lua] Lobby data twitch_enabled = false 22:49:16.550 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:16.550 [Lua] Lobby data num_players = 4 22:49:16.550 [Lua] Lobby data difficulty_tweak = 0 22:49:16.550 [Lua] Lobby data host = 11000010280085e 22:49:16.550 [Lua] Lobby data matchmaking_type = 2 22:49:16.550 [Lua] Lobby data is_private = false 22:49:16.550 [Lua] Lobby data match_started = true 22:49:16.550 [Lua] Lobby data difficulty = normal 22:49:16.550 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:16.550 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:16.550 [Lua] Lobby data unique_server_name = Nolrach 22:49:16.550 [Lua] Lobby data quick_game = true 22:49:16.550 [Lua] Lobby data country_code = FR 22:49:16.550 [Lua] Lobby data matchmaking = true 22:49:16.551 [Lua] Lobby data power_level = 720 22:49:16.551 [Lua] Lobby data mission_id = dlc_morris_map 22:49:16.551 [Lua] Lobby data mechanism = deus 22:49:16.551 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:16.551 [Lua] Lobby data player_slot_2 = 0:0 22:49:16.551 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:16.551 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:16.551 [Lua] Lobby data eac_authorized = true 22:49:16.551 [Lua] Set lobby end. 22:49:27.741 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path5, mc:deus, gm:deus, env:0, seed:-714107787, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:1485032960 lt:load_next_level) 22:49:27.741 [Lua] [LevelTransitionHandler] promote_next_level_data 22:49:27.741 [Lua] [NetworkServer] Entering post game 22:49:27.741 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame 22:49:27.741 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame 22:49:27.741 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:49:27.741 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:49:27.741 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:49:27.741 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:49:27.741 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:49:27.741 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:49:27.741 [Save] Saving `save_data` 22:49:27.741 [Lua] gm_event_end_conditions_met true false 22:49:27.742 [Lua] Game won 22:49:27.742 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:49:27.744 [Save] Save done 22:49:27.744 [Save] Saving `save_data` 22:49:27.745 [Lua] generate_backend_stats 11000010280085e:1 22:49:27.752 [Save] Save done 22:49:27.773 [Lua] PlayFabMirrorBase:_commit_internal nil 22:49:27.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:49:27.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:49:27.773 [Save] Saving `save_data` 22:49:27.774 [Lua] TRANSITION nil nil load_next_level 22:49:27.774 [Lua] Transition type "load_next_level", is server: true 22:49:27.774 [Lua] [GameNetworkManager] Leaving game... 22:49:27.774 [Lua] [GameNetworkManager] Shutting down game session host. 22:49:27.774 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:49:27.774 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:49:27.774 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.33 22:49:27.776 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:49:27.776 [Lua] commit result success 30 22:49:27.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 93 22:49:27.776 [Lua] none table: 0000000013A335D0 nil 22:49:27.777 [Save] Save done 22:49:27.784 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 93 22:49:27.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 93 22:49:29.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:49:29.736 [Lua] [Managers] Calling function on all managers: 22:49:29.737 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:49:29.737 [Lua] Clearing all global lookup lists 22:49:29.737 [Lua] [IngamePlayerListUI] - Destroy 22:49:29.737 [Lua] [IngameUI] destroy 22:49:29.739 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list. 22:49:29.739 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1 22:49:29.739 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:49:29.739 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:49:29.739 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:49:29.739 [Lua] [Managers] Destroying manager group: 22:49:29.741 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:49:29.741 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame 22:49:29.741 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading 22:49:29.741 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:49:29.741 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:49:29.741 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:49:29.741 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:49:29.741 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:49:29.741 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:49:29.741 [Lua] [Matchmaking] unregister rpcs 22:49:29.741 [Lua] ############### UNLOADING PACKAGES ############### 22:49:29.741 [Lua] [Gamestate] Enter state StateLoading 22:49:29.743 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:49:29.743 [Lua] [Matchmaking] register rpcs 22:49:29.743 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:49:29.743 [Lua] Set lobby begin: 22:49:29.743 [Lua] Lobby data twitch_enabled = false 22:49:29.743 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:29.743 [Lua] Lobby data num_players = 4 22:49:29.743 [Lua] Lobby data difficulty_tweak = 0 22:49:29.743 [Lua] Lobby data host = 11000010280085e 22:49:29.743 [Lua] Lobby data matchmaking_type = 2 22:49:29.743 [Lua] Lobby data is_private = false 22:49:29.743 [Lua] Lobby data match_started = true 22:49:29.743 [Lua] Lobby data difficulty = normal 22:49:29.743 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:29.743 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:29.743 [Lua] Lobby data unique_server_name = Nolrach 22:49:29.744 [Lua] Lobby data quick_game = true 22:49:29.744 [Lua] Lobby data country_code = FR 22:49:29.744 [Lua] Lobby data matchmaking = true 22:49:29.744 [Lua] Lobby data power_level = 0 22:49:29.744 [Lua] Lobby data mission_id = dlc_morris_map 22:49:29.744 [Lua] Lobby data mechanism = deus 22:49:29.744 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:29.744 [Lua] Lobby data player_slot_2 = 0:0 22:49:29.744 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:29.744 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:29.744 [Lua] Lobby data eac_authorized = true 22:49:29.744 [Lua] Set lobby end. 22:49:29.744 [Lua] registering RPCs 22:49:29.744 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:49:29.744 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:49:29.744 [Lua] Set lobby begin: 22:49:29.744 [Lua] Lobby data twitch_enabled = false 22:49:29.744 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:29.744 [Lua] Lobby data num_players = 4 22:49:29.744 [Lua] Lobby data difficulty_tweak = 0 22:49:29.744 [Lua] Lobby data host = 11000010280085e 22:49:29.744 [Lua] Lobby data matchmaking_type = 2 22:49:29.745 [Lua] Lobby data is_private = false 22:49:29.745 [Lua] Lobby data match_started = true 22:49:29.745 [Lua] Lobby data difficulty = normal 22:49:29.745 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:29.745 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:29.745 [Lua] Lobby data unique_server_name = Nolrach 22:49:29.745 [Lua] Lobby data quick_game = true 22:49:29.745 [Lua] Lobby data country_code = FR 22:49:29.745 [Lua] Lobby data matchmaking = true 22:49:29.745 [Lua] Lobby data power_level = 0 22:49:29.745 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:29.745 [Lua] Lobby data mechanism = deus 22:49:29.745 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:29.745 [Lua] Lobby data player_slot_2 = 0:0 22:49:29.745 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:29.745 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:29.745 [Lua] Lobby data eac_authorized = true 22:49:29.745 [Lua] Set lobby end. 22:49:29.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:49:29.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 22:49:29.748 [Lua] [StateLoading] load_current_level 22:49:29.748 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path5 0 22:49:29.757 [Umbra] Unload tome 22:49:29.771 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path5, async-read, 22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path5, pat_town_wastes_path5, async-read, 22:49:29.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 22:49:29.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 22:49:29.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:49:29.888 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37 22:49:29.888 [Lua] ### Received rpc_level_load_started 22:49:29.888 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 1485032960 22:49:29.924 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:49:29.924 [Lua] ### Received rpc_level_load_started 22:49:29.924 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1485032960 22:49:29.980 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:49:29.980 [Lua] ### Received rpc_level_load_started 22:49:29.980 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1485032960 22:49:31.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:49:31.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:49:31.159 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:49:31.464 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:49:31.464 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:49:31.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 22:49:34.508 [Lua] ### Received rpc_level_loaded 22:49:34.508 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 64 22:49:34.508 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:49:34.509 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:49:34.509 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:49:34.525 [Lua] ### Received rpc_level_loaded 22:49:34.525 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 64 22:49:34.525 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded 22:49:34.526 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading 22:49:34.526 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages 22:49:34.526 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:49:34.526 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:49:34.542 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages 22:49:34.542 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame 22:49:34.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 22:49:34.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 22:49:34.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 22:49:34.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 22:49:34.778 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 22:49:34.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 22:49:35.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 22:49:35.133 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 22:49:35.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 22:49:35.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 22:49:35.235 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common 22:49:35.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path5 22:49:35.272 [Umbra] Loading umbra tome '#ID[e8302ee8d7a45168]' 22:49:35.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path5 22:49:35.319 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path5 22:49:35.337 [Lua] [LevelTransitionHandler] Level load completed! 22:49:35.337 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path5 - level_seed: -714107787 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:49:35.352 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:49:35.352 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 22:49:35.352 [Lua] load_startup_enemy_packages: -------------- 22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:49:35.352 [Lua] chaos_spawn 22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:49:35.352 [Lua] chaos_troll 22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:49:35.352 [Lua] skaven_rat_ogre 22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:49:35.352 [Lua] skaven_stormfiend 22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] beastmen_minotaur 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_plague_sorcerer 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_corruptor_sorcerer 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_gutter_runner 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_pack_master 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_poison_wind_globadier 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_ratling_gunner 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_warpfire_thrower 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_vortex_sorcerer 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] beastmen_standard_bearer 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_vortex 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] critter_rat 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] critter_pig 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_marauder 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_storm_vermin 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_warrior 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_clan_rat_with_shield 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_clan_rat 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_slave 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_fanatic 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_loot_rat 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_marauder_with_shield 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_raider 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] chaos_berzerker 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_plague_monk 22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:49:35.353 [Lua] skaven_storm_vermin_with_shield 22:49:35.355 [Lua] ### Received rpc_level_loaded 22:49:35.355 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 64 22:49:35.355 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:49:35.372 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:49:35.372 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:49:35.388 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:49:35.388 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:49:35.389 [Lua] ### Received rpc_level_loaded 22:49:35.389 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 64 22:49:35.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:49:35.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:49:35.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:49:35.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:49:35.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:49:35.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:49:35.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:49:35.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:49:35.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:49:36.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:49:36.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:49:36.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:49:36.199 [Lua] ### Received rpc_level_loaded 22:49:36.199 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 64 22:49:36.199 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:49:36.200 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:49:36.200 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:49:36.217 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:49:36.217 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:49:36.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:49:36.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:49:36.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:49:36.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:49:36.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:49:36.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:49:36.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:49:36.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:49:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:49:36.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:49:36.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:49:36.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:49:37.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:49:37.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:49:37.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:49:37.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:49:37.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:49:37.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:49:37.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:49:37.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:49:37.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:49:37.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:49:37.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:49:37.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:49:37.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:49:37.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:49:37.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:49:38.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:49:38.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:49:38.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:49:38.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:49:38.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:49:38.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:49:38.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:49:38.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:49:38.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:49:38.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:49:38.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:49:38.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:49:38.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:49:38.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:49:38.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:49:38.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:49:38.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:49:38.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:49:38.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:49:38.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:49:38.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:49:39.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:49:39.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:49:39.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:49:39.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:49:39.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:49:39.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:49:39.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:49:39.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:49:39.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:49:40.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:49:40.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:49:40.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:49:40.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:49:40.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:49:40.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:49:40.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:49:40.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:49:40.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:49:40.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:49:40.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:49:40.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:49:40.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:49:40.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:49:40.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:49:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:49:41.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:49:41.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:49:41.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:49:41.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:49:41.231 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path5 game_mode: deus 22:49:41.231 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:49:41.231 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:49:41.239 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:49:41.383 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:49:41.383 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path5/world 22:49:41.384 [Umbra] Init version: 3.4.15 :: 16 threads 22:49:41.639 [Lua] Async level spawning done 22:49:41.639 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:49:42.608 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:49:42.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:49:42.608 [Lua] [Matchmaking] unregister rpcs 22:49:42.608 [Lua] Set lobby begin: 22:49:42.608 [Lua] Lobby data twitch_enabled = false 22:49:42.608 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:42.608 [Lua] Lobby data num_players = 4 22:49:42.608 [Lua] Lobby data difficulty_tweak = 0 22:49:42.608 [Lua] Lobby data host = 11000010280085e 22:49:42.608 [Lua] Lobby data matchmaking_type = 2 22:49:42.608 [Lua] Lobby data is_private = false 22:49:42.608 [Lua] Lobby data match_started = true 22:49:42.609 [Lua] Lobby data difficulty = normal 22:49:42.609 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:42.609 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:42.609 [Lua] Lobby data unique_server_name = Nolrach 22:49:42.609 [Lua] Lobby data quick_game = true 22:49:42.609 [Lua] Lobby data country_code = FR 22:49:42.609 [Lua] Lobby data matchmaking = true 22:49:42.609 [Lua] Lobby data power_level = 0 22:49:42.609 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:42.609 [Lua] Lobby data mechanism = deus 22:49:42.609 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:42.609 [Lua] Lobby data player_slot_2 = 0:0 22:49:42.609 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:42.609 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:42.609 [Lua] Lobby data eac_authorized = true 22:49:42.609 [Lua] Set lobby end. 22:49:42.609 [Lua] [Managers] Destroying manager group: 22:49:42.610 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 22:49:42.610 [Lua] [Gamestate] Enter StateIngame HOST 22:49:42.610 [Lua] <>level = pat_town_wastes_path5<> 22:49:42.610 [Lua] [StateIngame] Server ingame 22:49:42.614 [Lua] Set lobby begin: 22:49:42.614 [Lua] Lobby data twitch_enabled = false 22:49:42.614 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:42.615 [Lua] Lobby data num_players = 4 22:49:42.615 [Lua] Lobby data difficulty_tweak = -7 22:49:42.615 [Lua] Lobby data host = 11000010280085e 22:49:42.615 [Lua] Lobby data matchmaking_type = 2 22:49:42.615 [Lua] Lobby data is_private = false 22:49:42.615 [Lua] Lobby data match_started = true 22:49:42.615 [Lua] Lobby data difficulty = hardest 22:49:42.615 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:42.615 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:42.615 [Lua] Lobby data unique_server_name = Nolrach 22:49:42.615 [Lua] Lobby data quick_game = true 22:49:42.615 [Lua] Lobby data country_code = FR 22:49:42.615 [Lua] Lobby data matchmaking = true 22:49:42.615 [Lua] Lobby data power_level = 0 22:49:42.615 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:42.615 [Lua] Lobby data mechanism = deus 22:49:42.615 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:42.615 [Lua] Lobby data player_slot_2 = 0:0 22:49:42.615 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:42.616 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:42.616 [Lua] Lobby data eac_authorized = true 22:49:42.616 [Lua] Set lobby end. 22:49:42.616 [Lua] [Matchmaking] register rpcs 22:49:42.616 [Lua] GameNetworkManager:init... creating game session 22:49:42.616 [Lua] Host GameSession.make_game_session_host with session: 22:49:42.616 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:49:42.616 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:49:42.616 [Lua] [GameNetworkManager] self.is_server = true 22:49:42.616 [Network] Setting artificial MTU limit to 65536 22:49:42.624 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:49:42.624 [Lua] pacing=deus_default 22:49:42.624 [Lua] roaming=nil 22:49:42.624 [Lua] specials=deus_default 22:49:42.624 [Lua] contained_breeds=nil 22:49:42.624 [Lua] debug_color=maroon 22:49:42.624 [Lua] disabled=false 22:49:42.624 [Lua] pack_spawning=deus_default 22:49:42.624 [Lua] factions=nil 22:49:42.624 [Lua] description=deus_conflict_director_skaven_chaos_name 22:49:42.624 [Lua] boss=deus_default 22:49:42.624 [Lua] horde=deus_default 22:49:42.624 [Lua] name=deus_skaven_chaos 22:49:42.624 [Lua] intensity=deus_default 22:49:42.624 [Lua] --- 22:49:42.624 [Lua] [LevelAnalysis] set_random_seed( -714107787) 22:49:42.631 [Lua] [AIInterestPointSystem] Level Seed: -714107787 22:49:42.631 [Lua] 22:49:42.631 [Lua] [entity_system_bag] = table 22:49:42.631 [Lua] [entity_system_bag] = metatable 22:49:42.631 [Lua] [startup_data] = table 22:49:42.631 [Lua] [entity_manager] = table 22:49:42.631 [Lua] [entity_manager] = metatable 22:49:42.631 [Lua] [unit_spawner] = table 22:49:42.631 [Lua] [unit_spawner] = metatable 22:49:42.631 [Lua] [unit_storage] = table 22:49:42.631 [Lua] [unit_storage] = metatable 22:49:42.631 [Lua] [dice_keeper] = table 22:49:42.631 [Lua] [dice_keeper] = metatable 22:49:42.631 [Lua] [is_server] = true (boolean) 22:49:42.631 [Lua] [world] = [World] 22:49:42.631 [Lua] [system_api] = table 22:49:42.631 [Lua] [entity_system] = table 22:49:42.631 [Lua] [entity_system] = metatable 22:49:42.631 [Lua] [network_lobby] = table 22:49:42.631 [Lua] [network_lobby] = metatable 22:49:42.631 [Lua] [profile_synchronizer] = table 22:49:42.631 [Lua] [profile_synchronizer] = metatable 22:49:42.631 [Lua] [level_transition_handler] = table 22:49:42.631 [Lua] [level_transition_handler] = metatable 22:49:42.631 [Lua] [num_local_human_players] = 1 (number) 22:49:42.631 [Lua] [statistics_db] = table 22:49:42.631 [Lua] [statistics_db] = metatable 22:49:42.631 [Lua] [network_server] = table 22:49:42.631 [Lua] [network_server] = metatable 22:49:42.631 [Lua] [input_manager] = table 22:49:42.631 [Lua] [input_manager] = metatable 22:49:42.631 [Lua] [network_clock] = table 22:49:42.631 [Lua] [network_clock] = metatable 22:49:42.631 [Lua] [network_transmit] = table 22:49:42.631 [Lua] [network_transmit] = metatable 22:49:42.631 [Lua] [free_flight_manager] = table 22:49:42.631 [Lua] [free_flight_manager] = metatable 22:49:42.631 [Lua] [network_manager] = table 22:49:42.631 [Lua] [network_manager] = metatable 22:49:42.631 [Lua] [network_event_delegate] = table 22:49:42.631 [Lua] [network_event_delegate] = metatable 22:49:42.631 [Lua] 22:49:42.631 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:49:42.631 [Lua] ignoring extension VersusInteractObjectiveExtension 22:49:42.631 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:49:42.631 [Lua] ignoring extension VersusSocketObjectiveExtension 22:49:42.631 [Lua] ignoring extension VersusTargetObjectiveExtension 22:49:42.631 [Lua] ignoring extension VersusMissionObjectiveExtension 22:49:42.634 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:49:42.657 [Lua] [AchievementManager] Achievements using the steam platform 22:49:42.658 [Lua] PlayerManager:add_player player_1 22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:49:42.712 [Lua] [StateIngame] Level seed: -714107787 22:49:42.728 [Lua] [LevelAnalysis] set_random_seed( -714107787) 22:49:42.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:49:42.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:49:42.732 [Lua] [IngameUI] init 22:49:42.748 [SteamVoipClient] select_out(11000010001b326, off) 22:49:42.748 [SteamVoipClient] select_out(1100001003e8f37, off) 22:49:42.748 [SteamVoipClient] select_out(11000010280085e, off) 22:49:42.748 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:49:42.753 [Lua] cb_razer_chroma_setup 22:49:42.788 [Lua] completed 22:49:42.788 [Lua] completed 22:49:42.790 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:49:42.790 [Lua] Set lobby begin: 22:49:42.790 [Lua] Lobby data twitch_enabled = false 22:49:42.790 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:42.790 [Lua] Lobby data num_players = 4 22:49:42.790 [Lua] Lobby data difficulty_tweak = -7 22:49:42.790 [Lua] Lobby data host = 11000010280085e 22:49:42.790 [Lua] Lobby data matchmaking_type = 2 22:49:42.790 [Lua] Lobby data is_private = false 22:49:42.790 [Lua] Lobby data match_started = true 22:49:42.790 [Lua] Lobby data difficulty = hardest 22:49:42.790 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:42.790 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:42.790 [Lua] Lobby data unique_server_name = Nolrach 22:49:42.790 [Lua] Lobby data quick_game = true 22:49:42.790 [Lua] Lobby data country_code = FR 22:49:42.790 [Lua] Lobby data matchmaking = true 22:49:42.790 [Lua] Lobby data power_level = 735 22:49:42.790 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:42.791 [Lua] Lobby data mechanism = deus 22:49:42.791 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:42.791 [Lua] Lobby data player_slot_2 = 0:0 22:49:42.791 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:42.791 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:42.791 [Lua] Lobby data eac_authorized = true 22:49:42.791 [Lua] Set lobby end. 22:49:42.791 [Lua] CurrentConflictSettings deus_skaven_chaos 22:49:42.791 [Lua] [ConflictDirector] conflict_director is ai_ready 22:49:42.792 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:49:42.792 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 92.901969909667969 22:49:42.793 [Lua] [waypoints] = table 22:49:42.793 [Lua] [astar_points] = table 22:49:42.793 [Lua] [travel_dist] = 92.901972353458405 (number) 22:49:42.793 [Lua] [one_directional] = false (boolean) 22:49:42.793 [Lua] [id] = boss_1 (string) 22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 313.55184936523438 22:49:42.793 [Lua] [waypoints] = table 22:49:42.793 [Lua] [astar_points] = table 22:49:42.793 [Lua] [travel_dist] = 313.55184751749039 (number) 22:49:42.793 [Lua] [one_directional] = false (boolean) 22:49:42.793 [Lua] [id] = boss_2 (string) 22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 414.02294921875 22:49:42.793 [Lua] [waypoints] = table 22:49:42.793 [Lua] [astar_points] = table 22:49:42.793 [Lua] [travel_dist] = 414.02293348312378 (number) 22:49:42.793 [Lua] [one_directional] = false (boolean) 22:49:42.793 [Lua] [id] = boss_3 (string) 22:49:42.794 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:49:42.794 [Lua] Forming navigation groups in one frame 22:49:42.794 [Lua] Forming navigation groups 22:49:42.832 [Lua] NavigationGroupManager -> calulation time A: 0.037999999999556167 22:49:42.905 [Lua] NavigationGroupManager -> calulation time B: 0.074000000000523869 22:49:42.905 [Lua] number of nav groups: 99 22:49:42.906 [Lua] number of refined nav groups : 68 22:49:42.912 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 22:49:42.913 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.999272323865442 Normalized coefficient: 1.4319129062589673 22:49:42.916 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.1955289989709854 Normalized coefficient: 2.0496199331045455 22:49:42.919 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path5 22:49:42.919 [Lua] [LevelAnalysis] This level has a total main-path length of 461.722 meters. 22:49:42.919 [Lua] [LevelAnalysis] num_event_places_f: 0.27448165448506673 , num_event_places: 0 , trailing_event_fraction: 0.27448165448506673 , num_events: 1 22:49:42.919 [Lua] [LevelAnalysis] Level path distance: 461.7224817276001 22:49:42.919 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 461.7224817276001 forbidden_dist: -361.7224817276001 22:49:42.919 [Lua] [LevelAnalysis] wanted_distance: 159.23319155356208 22:49:42.919 [Lua] [LevelAnalysis] Terror events added: 22:49:42.919 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:49:42.919 [Lua] Adding main path event: Vector3Box(-30.8517, 41.8889, -14.934) rare_event_loot_rat 45 table: 000000000ADA1E80 22:49:42.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:49:42.923 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 22:49:42.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:49:42.931 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=49 22:49:42.931 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:49:42.931 [Lua] [Managers] Calling function on all managers: 22:49:42.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:49:42.961 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame 22:49:42.961 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync 22:49:42.961 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:49:42.961 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:49:42.961 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:49:42.961 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:49:43.147 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37 22:49:43.150 [Lua] Breedfreezer (server) starting a hot join sync 22:49:43.150 [Lua] packing 0 units of breed chaos_marauder 22:49:43.150 [Lua] packing 0 units of breed skaven_clan_rat 22:49:43.150 [Lua] packing 0 units of breed skaven_storm_vermin 22:49:43.150 [Lua] packing 0 units of breed skaven_slave 22:49:43.150 [Lua] packing 0 units of breed chaos_fanatic 22:49:43.150 [Lua] packing 0 units of breed chaos_raider 22:49:43.150 [Lua] packing 0 units of breed chaos_warrior 22:49:43.150 [Lua] packing 0 units of breed chaos_berzerker 22:49:43.150 [Lua] packing 0 units of breed skaven_plague_monk 22:49:43.150 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:49:43.150 [Lua] 22:49:43.151 [Lua] [1] = 1 (number) 22:49:43.151 [Lua] [2] = 0 (number) 22:49:43.151 [Lua] [3] = 1 (number) 22:49:43.151 [Lua] [4] = 0 (number) 22:49:43.151 [Lua] [5] = 1 (number) 22:49:43.151 [Lua] [6] = 0 (number) 22:49:43.151 [Lua] [7] = 1 (number) 22:49:43.151 [Lua] [8] = 0 (number) 22:49:43.151 [Lua] [9] = 1 (number) 22:49:43.151 [Lua] [10] = 0 (number) 22:49:43.151 [Lua] [11] = 1 (number) 22:49:43.151 [Lua] [12] = 0 (number) 22:49:43.151 [Lua] [13] = 1 (number) 22:49:43.151 [Lua] [14] = 0 (number) 22:49:43.151 [Lua] [15] = 1 (number) 22:49:43.151 [Lua] [16] = 0 (number) 22:49:43.151 [Lua] [17] = 1 (number) 22:49:43.151 [Lua] [18] = 0 (number) 22:49:43.151 [Lua] 22:49:43.151 [Lua] 22:49:43.151 [Lua] 22:49:43.151 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:49:43.153 [Lua] Breedfreezer (server) starting a hot join sync 22:49:43.153 [Lua] packing 0 units of breed chaos_marauder 22:49:43.153 [Lua] packing 0 units of breed skaven_clan_rat 22:49:43.153 [Lua] packing 0 units of breed skaven_storm_vermin 22:49:43.153 [Lua] packing 0 units of breed skaven_slave 22:49:43.153 [Lua] packing 0 units of breed chaos_fanatic 22:49:43.153 [Lua] packing 0 units of breed chaos_raider 22:49:43.153 [Lua] packing 0 units of breed chaos_warrior 22:49:43.153 [Lua] packing 0 units of breed chaos_berzerker 22:49:43.153 [Lua] packing 0 units of breed skaven_plague_monk 22:49:43.153 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:49:43.153 [Lua] 22:49:43.153 [Lua] [1] = 1 (number) 22:49:43.153 [Lua] [2] = 0 (number) 22:49:43.153 [Lua] [3] = 1 (number) 22:49:43.153 [Lua] [4] = 0 (number) 22:49:43.154 [Lua] [5] = 1 (number) 22:49:43.154 [Lua] [6] = 0 (number) 22:49:43.154 [Lua] [7] = 1 (number) 22:49:43.154 [Lua] [8] = 0 (number) 22:49:43.154 [Lua] [9] = 1 (number) 22:49:43.154 [Lua] [10] = 0 (number) 22:49:43.154 [Lua] [11] = 1 (number) 22:49:43.154 [Lua] [12] = 0 (number) 22:49:43.154 [Lua] [13] = 1 (number) 22:49:43.154 [Lua] [14] = 0 (number) 22:49:43.154 [Lua] [15] = 1 (number) 22:49:43.154 [Lua] [16] = 0 (number) 22:49:43.154 [Lua] [17] = 1 (number) 22:49:43.154 [Lua] [18] = 0 (number) 22:49:43.154 [Lua] 22:49:43.154 [Lua] 22:49:43.154 [Lua] 22:49:43.154 [Lua] PlayerManager:add_remote_player 1100001003e8f37 22:49:43.154 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 22:49:43.154 [Lua] RemotePlayer:create_game_object( ) 50 22:49:43.171 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync 22:49:43.171 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers 22:49:43.171 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:49:43.171 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:49:43.171 [Lua] PlayerManager:add_remote_player 11000010001b326 22:49:43.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 22:49:43.171 [Lua] RemotePlayer:create_game_object( ) 51 22:49:43.188 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:49:43.188 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:49:43.282 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list. 22:49:43.282 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:43.282 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1 22:49:43.305 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:49:43.305 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:43.305 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:49:44.790 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:49:44.790 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:49:44.803 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:49:44.810 [Lua] Breedfreezer (server) starting a hot join sync 22:49:44.810 [Lua] packing 0 units of breed chaos_marauder 22:49:44.810 [Lua] packing 0 units of breed skaven_clan_rat 22:49:44.810 [Lua] packing 0 units of breed skaven_storm_vermin 22:49:44.810 [Lua] packing 0 units of breed skaven_slave 22:49:44.810 [Lua] packing 0 units of breed chaos_fanatic 22:49:44.810 [Lua] packing 0 units of breed chaos_raider 22:49:44.810 [Lua] packing 0 units of breed chaos_warrior 22:49:44.810 [Lua] packing 0 units of breed chaos_berzerker 22:49:44.810 [Lua] packing 0 units of breed skaven_plague_monk 22:49:44.810 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:49:44.810 [Lua] 22:49:44.810 [Lua] [1] = 1 (number) 22:49:44.810 [Lua] [2] = 0 (number) 22:49:44.810 [Lua] [3] = 1 (number) 22:49:44.810 [Lua] [4] = 0 (number) 22:49:44.810 [Lua] [5] = 1 (number) 22:49:44.810 [Lua] [6] = 0 (number) 22:49:44.810 [Lua] [7] = 1 (number) 22:49:44.810 [Lua] [8] = 0 (number) 22:49:44.810 [Lua] [9] = 1 (number) 22:49:44.810 [Lua] [10] = 0 (number) 22:49:44.810 [Lua] [11] = 1 (number) 22:49:44.810 [Lua] [12] = 0 (number) 22:49:44.810 [Lua] [13] = 1 (number) 22:49:44.810 [Lua] [14] = 0 (number) 22:49:44.810 [Lua] [15] = 1 (number) 22:49:44.810 [Lua] [16] = 0 (number) 22:49:44.810 [Lua] [17] = 1 (number) 22:49:44.810 [Lua] [18] = 0 (number) 22:49:44.810 [Lua] 22:49:44.810 [Lua] 22:49:44.810 [Lua] 22:49:44.810 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:49:44.810 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 22:49:44.810 [Lua] RemotePlayer:create_game_object( ) 52 22:49:44.832 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:49:44.832 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:49:44.841 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers 22:49:44.841 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame 22:49:44.841 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:49:44.841 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:49:44.841 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:49:44.841 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:49:44.841 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:49:44.841 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:49:44.844 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-29.3526, 172.163, -12.9984), Vector4(0, 0, 0.99947, -0.032545)) 22:49:44.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52166666666666661) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:49:44.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52166666666666661) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:49:44.856 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 22:49:44.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 22:49:44.872 [Lua] Switching ConflictSettings: to: deus_chaos 22:49:44.872 [Lua] pacing=deus_chaos 22:49:44.872 [Lua] roaming=nil 22:49:44.872 [Lua] specials=deus_chaos 22:49:44.872 [Lua] debug_color=purple 22:49:44.872 [Lua] contained_breeds=nil 22:49:44.872 [Lua] pack_spawning=deus_chaos 22:49:44.872 [Lua] disabled=false 22:49:44.872 [Lua] factions=nil 22:49:44.872 [Lua] boss=deus_chaos 22:49:44.872 [Lua] horde=deus_chaos 22:49:44.872 [Lua] name=deus_chaos 22:49:44.872 [Lua] intensity=deus_default 22:49:44.872 [Lua] --- 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08ab3700 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08ab3700 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1933f1c0 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1933f1c0 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1792b080 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1792b080 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11725a50 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11725a50 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a4daf40 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a4daf40 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fa96580 22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fa96580 22:49:44.941 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:44.941 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 22:49:44.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 22:49:44.942 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 22:49:44.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53543305397033691) 22:49:44.955 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:44.955 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player. 22:49:44.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 22:49:44.957 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1 22:49:44.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55500000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:49:45.030 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:49:45.030 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:49:45.042 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:45.042 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player. 22:49:45.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 22:49:45.044 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1 22:49:45.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.63666666666666671) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757) 22:49:45.134 [Lua] StateInGameRunning:_game_actually_starts() 22:49:45.135 [Lua] ################################################################################################################# 22:49:45.135 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_morris_map-pat_town_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:49:45.135 [Lua] ################################################################################################################# 22:49:45.135 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 94 22:49:45.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 94 22:49:45.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 94 22:49:45.339 [Lua] Commit load time data 22:49:47.716 [Lua] Set lobby begin: 22:49:47.716 [Lua] Lobby data twitch_enabled = false 22:49:47.716 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:47.716 [Lua] Lobby data num_players = 4 22:49:47.716 [Lua] Lobby data difficulty_tweak = -7 22:49:47.716 [Lua] Lobby data host = 11000010280085e 22:49:47.716 [Lua] Lobby data matchmaking_type = 2 22:49:47.717 [Lua] Lobby data is_private = false 22:49:47.717 [Lua] Lobby data match_started = true 22:49:47.717 [Lua] Lobby data difficulty = hardest 22:49:47.717 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:47.717 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:47.717 [Lua] Lobby data unique_server_name = Nolrach 22:49:47.717 [Lua] Lobby data quick_game = true 22:49:47.717 [Lua] Lobby data country_code = FR 22:49:47.717 [Lua] Lobby data matchmaking = true 22:49:47.717 [Lua] Lobby data power_level = 541 22:49:47.717 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:47.717 [Lua] Lobby data mechanism = deus 22:49:47.717 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:47.717 [Lua] Lobby data player_slot_2 = 0:0 22:49:47.717 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:47.718 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:47.718 [Lua] Lobby data eac_authorized = true 22:49:47.718 [Lua] Set lobby end. 22:49:52.757 [Lua] Set lobby begin: 22:49:52.757 [Lua] Lobby data twitch_enabled = false 22:49:52.757 [Lua] Lobby data selected_mission_id = journey_ruin 22:49:52.757 [Lua] Lobby data num_players = 4 22:49:52.757 [Lua] Lobby data difficulty_tweak = -7 22:49:52.757 [Lua] Lobby data host = 11000010280085e 22:49:52.757 [Lua] Lobby data matchmaking_type = 2 22:49:52.757 [Lua] Lobby data is_private = false 22:49:52.757 [Lua] Lobby data match_started = true 22:49:52.757 [Lua] Lobby data difficulty = hardest 22:49:52.757 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:49:52.758 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:49:52.758 [Lua] Lobby data unique_server_name = Nolrach 22:49:52.758 [Lua] Lobby data quick_game = true 22:49:52.758 [Lua] Lobby data country_code = FR 22:49:52.758 [Lua] Lobby data matchmaking = true 22:49:52.758 [Lua] Lobby data power_level = 720 22:49:52.758 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:49:52.758 [Lua] Lobby data mechanism = deus 22:49:52.759 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:49:52.759 [Lua] Lobby data player_slot_2 = 0:0 22:49:52.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:49:52.759 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:49:52.759 [Lua] Lobby data eac_authorized = true 22:49:52.759 [Lua] Set lobby end. 22:49:57.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 22:49:57.781 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:49:57.781 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:49:57.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:49:57.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:49:57.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:49:57.835 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:49:57.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:49:57.867 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:49:57.868 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:49:57.894 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:49:57.894 [Lua] [PackageManager] Force_load: wwise/handgun 22:49:57.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:49:57.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:49:57.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:49:58.756 [Lua] Players are leaving the safe zone 22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:50:02.784 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 22:50:02.784 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 22:50:02.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:50:02.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:50:02.808 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:50:02.857 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:50:02.857 [Lua] [PackageManager] Force_load: wwise/bow 22:50:02.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:50:02.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:50:02.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:50:02.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:50:02.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:50:02.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:50:21.671 [Lua] 1 22:50:22.659 [Lua] main path terror event triggered: rare_event_loot_rat 22:50:22.659 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:50:23.836 [Lua] Time for new HOOORDE! multi_first_wave 22:50:23.836 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:50:23.836 [Lua] horde requested: vector_blob 22:50:23.836 [Lua] wants to spawn ahead within distance: 60 22:50:23.836 [Lua] horde crated with id 1 of type vector_blob 22:50:23.836 [Lua] managed to spawn 17/17 horde enemies 22:50:23.836 [Lua] vector blob horde has started 22:50:24.114 [Lua] Init group template: horde 22:50:25.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 22:50:25.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:50:27.915 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:50:27.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:50:27.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:50:27.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:50:27.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:50:27.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:50:31.166 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:31.714 [Lua] nil 22:50:31.714 [Lua] nil 22:50:31.714 [Lua] nil 22:50:31.714 [Lua] nil 22:50:31.714 [Lua] nil 22:50:31.714 [Lua] nil 22:50:32.028 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:50:32.930 [Lua] Set lobby begin: 22:50:32.930 [Lua] Lobby data twitch_enabled = false 22:50:32.930 [Lua] Lobby data selected_mission_id = journey_ruin 22:50:32.931 [Lua] Lobby data num_players = 4 22:50:32.931 [Lua] Lobby data difficulty_tweak = -7 22:50:32.931 [Lua] Lobby data host = 11000010280085e 22:50:32.931 [Lua] Lobby data matchmaking_type = 2 22:50:32.931 [Lua] Lobby data is_private = false 22:50:32.931 [Lua] Lobby data match_started = true 22:50:32.931 [Lua] Lobby data difficulty = hardest 22:50:32.931 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:50:32.931 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:50:32.931 [Lua] Lobby data unique_server_name = Nolrach 22:50:32.931 [Lua] Lobby data quick_game = true 22:50:32.931 [Lua] Lobby data country_code = FR 22:50:32.931 [Lua] Lobby data matchmaking = true 22:50:32.931 [Lua] Lobby data power_level = 722 22:50:32.931 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:50:32.931 [Lua] Lobby data mechanism = deus 22:50:32.931 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:50:32.932 [Lua] Lobby data player_slot_2 = 0:0 22:50:32.932 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:50:32.932 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:50:32.932 [Lua] Lobby data eac_authorized = true 22:50:32.932 [Lua] Set lobby end. 22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 22:50:32.935 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 22:50:32.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:50:32.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:50:36.657 [Lua] 1 22:50:36.766 [Lua] 1 22:50:37.740 [Lua] 1 22:50:37.891 [Lua] 1 22:50:38.261 [Lua] 1 22:50:38.877 [Lua] 1 22:50:48.874 [Lua] 1 22:50:51.628 [Lua] 1 22:50:53.083 [Lua] Horde killed: ? 22:50:59.954 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:50:59.967 [Lua] Spline already found! 22:50:59.996 [Lua] Init group template: spline_patrol 22:51:03.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read, 22:51:03.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 22:51:03.036 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 22:51:03.041 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:51:03.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 22:51:06.598 [Lua] 1 22:51:07.477 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 11 22 22:51:08.091 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 22:51:08.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 22:51:13.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:51:13.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 22:51:13.260 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:51:13.447 [Lua] 2 22:51:13.447 [Lua] 1 22:51:13.988 [Lua] 1 22:51:14.486 [Lua] 2 22:51:14.486 [Lua] 1 22:51:14.486 [Lua] 3 22:51:15.568 [Lua] 2 22:51:17.737 [Lua] Override Player Respawning terror_event_respawn true 22:51:18.843 [Lua] 1 22:51:19.735 [Lua] 1 22:51:20.513 [Lua] 1 22:51:23.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read, 22:51:23.395 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:51:23.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:51:23.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 22:51:23.422 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:51:23.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:51:23.469 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:51:32.844 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:33.375 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:51:33.502 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:51:33.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:51:33.533 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:51:33.533 [Lua] [PackageManager] Force_load: wwise/handgun 22:51:33.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:51:33.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:51:33.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 22:51:33.889 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:34.242 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:51:34.476 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:34.945 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:51:35.125 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:35.550 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:51:38.551 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 22:51:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 22:51:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem 22:51:38.556 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:51:41.091 [Lua] 1 22:51:41.092 [Lua] 2 22:51:41.187 [Lua] 1 22:51:41.187 [Lua] 2 22:51:41.187 [Lua] 1 22:51:43.174 [Lua] 1 22:51:47.524 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:51:47.561 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 22:51:52.732 [Lua] moving away from target, need to turn left to get back 22:51:55.666 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:56.020 [Lua] nil 22:51:56.345 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:51:57.944 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:58.490 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:00.224 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:00.720 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:01.493 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:01.880 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:02.144 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:02.524 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:10.925 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:11.320 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 22:52:11.500 [Lua] HORDE: last wave, reset to standard horde delay 22:52:11.500 [Lua] Time for new HOOORDE! multi_last_wave 22:52:11.500 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 22:52:11.500 [Lua] horde requested: vector_blob 22:52:11.500 [Lua] wants to spawn behind within distance: 60 22:52:11.500 [Lua] horde crated with id 3 of type vector_blob 22:52:11.500 [Lua] managed to spawn 16/16 horde enemies 22:52:11.500 [Lua] vector blob horde has started 22:52:11.804 [Lua] Init group template: horde 22:52:16.331 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:52:16.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x034b0910 22:52:25.010 [Lua] min_height 160 22:52:25.010 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:52:25.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x034b0910 22:52:29.974 [Lua] Horde killed: ? 22:52:33.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:52:33.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:52:33.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:52:38.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:52:43.796 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:52:43.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:52:43.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:52:43.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:43.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:43.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:43.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:52:43.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:52:43.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:52:43.955 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:52:44.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:52:44.002 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:52:48.462 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:48.657 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:48.700 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:48.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:52:48.817 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:52:48.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 22:52:48.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:52:48.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 22:52:48.834 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:52:48.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:52:48.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:52:49.016 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:49.059 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:52:49.304 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:49.673 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:53.068 [Lua] Time for new HOOORDE! multi_first_wave 22:52:53.068 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 22:52:53.068 [Lua] horde requested: vector_blob 22:52:53.068 [Lua] wants to spawn ahead within distance: 60 22:52:53.068 [Lua] horde crated with id 4 of type vector_blob 22:52:53.068 [Lua] managed to spawn 14/14 horde enemies 22:52:53.068 [Lua] vector blob horde has started 22:52:53.174 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:52:53.191 [Lua] Spline already found! 22:52:53.272 [Lua] Init group template: horde 22:52:53.323 [Lua] Init group template: spline_patrol 22:52:53.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:52:53.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:52:53.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:52:57.129 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:52:57.671 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:52:58.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 22:52:58.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:52:58.876 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:52:58.876 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.876 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:52:58.889 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:52:58.889 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:52:58.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:52:58.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:52:58.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:58.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:58.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:52:58.940 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:52:58.989 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:52:58.989 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 22:53:00.346 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 22:53:00.971 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -714107776) 22:53:02.214 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:02.614 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:03.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 22:53:03.571 [Lua] 2 22:53:05.796 [Lua] 1 22:53:06.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d239, position: 0 22:53:07.021 [Lua] 1 22:53:07.491 [Lua] Horde killed: ? 22:53:13.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:53:13.991 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:13.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 22:53:15.671 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:16.024 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:18.095 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:18.575 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:19.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:53:19.041 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:53:19.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:19.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:19.476 [Lua] 1 22:53:19.510 [Lua] 2 22:53:19.510 [Lua] 3 22:53:21.773 [Lua] 2 22:53:24.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:53:24.086 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:24.249 [Lua] 1 22:53:25.213 [Lua] event horde ends! 22:53:27.111 [Lua] 1 22:53:29.132 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:53:29.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:53:29.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:53:29.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:53:30.413 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 22:53:30.413 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 22:53:31.115 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:31.567 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:32.608 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:32.609 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd] 22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97] 22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 22:53:32.993 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[35dd6a28] 22:53:33.028 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:53:33.085 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:33.353 [Lua] event horde ends! 22:53:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829] 22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 22:53:39.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:53:39.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 22:53:39.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:39.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:40.622 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:41.218 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:41.399 [Lua] event horde ends! 22:53:42.184 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:42.595 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:45.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x829b4, position: 0 22:53:45.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x82a33, position: 0 22:53:47.262 [Lua] 1 22:53:49.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:53:49.321 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:53:49.321 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:49.321 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:53:49.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:53:49.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 22:53:50.716 [Lua] 1 22:53:51.469 [Lua] 1 22:53:53.632 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:54.031 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:53:54.368 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:53:54.368 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:53:54.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:53:54.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:54.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:53:54.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:53:54.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:53:54.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:53:54.461 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:53:54.868 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:53:55.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d239, position: 0 22:53:56.113 [Lua] 1 22:53:56.113 [Lua] 3 22:53:56.114 [Lua] 2 22:53:56.208 [Lua] 1 22:53:56.208 [Lua] 3 22:53:56.208 [Lua] 1 22:53:56.208 [Lua] 2 22:53:56.208 [Lua] 2 22:53:56.652 [Lua] 2 22:53:57.146 [Lua] 2 22:53:57.146 [Lua] 1 22:53:57.147 [Lua] 3 22:53:57.147 [Lua] 4 22:53:57.683 [Lua] event horde ends! 22:53:59.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:53:59.448 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:04.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:54:04.430 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:54:04.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:54:04.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:04.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:04.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:04.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:04.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:07.385 [Lua] event horde ends! 22:54:09.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 22:54:09.451 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:54:09.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:54:09.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:54:09.485 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:54:09.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:54:09.542 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:54:13.978 [Lua] 1 22:54:14.974 [Lua] 1 22:54:14.974 [Lua] 2 22:54:16.081 [Lua] 2 22:54:16.081 [Lua] 1 22:54:16.631 [Lua] 1 22:54:17.179 [Lua] 1 22:54:17.180 [Lua] 5 22:54:17.180 [Lua] 3 22:54:17.180 [Lua] 4 22:54:17.180 [Lua] 2 22:54:17.683 [Lua] 1 22:54:18.911 [Lua] 1 22:54:19.021 [Lua] 1 22:54:19.021 [Lua] 1 22:54:19.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:54:21.425 [Lua] 1 22:54:21.446 [Lua] event horde ends! 22:54:21.942 [Lua] 1 22:54:23.000 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:23.219 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:23.409 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:54:23.435 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:23.598 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:54:23.661 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:23.805 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:54:24.066 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:54:24.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:54:24.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:54:24.613 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:54:24.613 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:24.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 22:54:24.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 22:54:24.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:24.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:26.554 [Lua] 1 22:54:26.554 [Lua] 1 22:54:27.830 [Lua] 1 22:54:29.585 [Lua] event horde ends! 22:54:32.149 [Lua] 1 22:54:32.149 [Lua] 2 22:54:32.665 [Lua] 1 22:54:33.218 [Lua] 1 22:54:33.218 [Lua] 2 22:54:33.725 [Lua] 1 22:54:34.236 [Lua] 1 22:54:34.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:54:34.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 22:54:34.532 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:54:34.532 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:54:34.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:34.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:34.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:54:34.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:54:34.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:54:34.602 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:54:34.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:54:34.654 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:54:35.280 [Lua] 1 22:54:35.787 [Lua] 1 22:54:35.970 [Lua] Override Player Respawning terror_event_respawn false 22:54:39.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:54:39.553 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:39.553 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:39.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:54:43.387 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 6 action: skulk_approach 22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:54:44.521 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:54:44.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:54:44.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:44.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:54:44.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:44.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:44.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:54:44.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:54:44.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:54:44.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 22:54:49.577 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:54:49.577 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:54:49.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:54:49.626 [Lua] [PackageManager] Force_load: wwise/crossbow 22:54:49.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:54:49.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:54:49.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:54:49.671 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:54:49.715 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:54:49.715 [Lua] [PackageManager] Force_load: wwise/bow 22:54:49.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:54:49.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:54:49.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:54:49.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:54:49.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:54:49.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:54:49.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:54:49.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:54:49.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 22:54:54.567 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:54:54.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:54:54.617 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 22:54:54.617 [Lua] [PackageManager] Force_load: wwise/steampistol 22:54:54.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:54:54.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:54:54.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:55:04.579 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:55:04.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:55:04.590 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:55:04.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:55:04.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 22:55:04.591 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:55:04.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:55:04.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:55:04.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:55:04.620 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:55:04.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:04.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:04.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:09.612 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:55:09.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:55:09.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:55:09.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 22:55:09.621 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:55:09.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:55:09.638 [Lua] [PackageManager] Force_load: wwise/crossbow 22:55:09.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:09.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:09.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:09.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:09.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:09.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:10.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read, 22:55:10.184 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 22:55:10.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 22:55:10.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 22:55:14.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:55:14.692 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:55:14.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:55:14.704 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:55:14.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 22:55:14.704 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 22:55:14.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 22:55:14.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:55:14.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:55:14.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:55:14.730 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:55:14.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:55:14.774 [Lua] [PackageManager] Force_load: wwise/bow 22:55:14.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:55:14.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:55:14.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:55:15.776 [Lua] HORDE: last wave, reset to standard horde delay 22:55:15.776 [Lua] Time for new HOOORDE! multi_last_wave 22:55:15.776 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 22:55:15.776 [Lua] horde requested: vector_blob 22:55:15.776 [Lua] wants to spawn ahead within distance: 60 22:55:15.776 [Lua] horde crated with id 6 of type vector_blob 22:55:15.776 [Lua] managed to spawn 17/17 horde enemies 22:55:15.776 [Lua] vector blob horde has started 22:55:16.009 [Lua] Init group template: horde 22:55:19.759 [Lua] Set lobby begin: 22:55:19.759 [Lua] Lobby data twitch_enabled = false 22:55:19.759 [Lua] Lobby data selected_mission_id = journey_ruin 22:55:19.759 [Lua] Lobby data num_players = 4 22:55:19.759 [Lua] Lobby data difficulty_tweak = -7 22:55:19.759 [Lua] Lobby data host = 11000010280085e 22:55:19.759 [Lua] Lobby data matchmaking_type = 2 22:55:19.759 [Lua] Lobby data is_private = false 22:55:19.760 [Lua] Lobby data match_started = true 22:55:19.760 [Lua] Lobby data difficulty = hardest 22:55:19.760 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:55:19.760 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:55:19.760 [Lua] Lobby data unique_server_name = Nolrach 22:55:19.760 [Lua] Lobby data quick_game = true 22:55:19.760 [Lua] Lobby data country_code = FR 22:55:19.760 [Lua] Lobby data matchmaking = true 22:55:19.760 [Lua] Lobby data power_level = 727 22:55:19.760 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:55:19.760 [Lua] Lobby data mechanism = deus 22:55:19.760 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:55:19.760 [Lua] Lobby data player_slot_2 = 0:0 22:55:19.760 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:55:19.760 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:55:19.760 [Lua] Lobby data eac_authorized = true 22:55:19.761 [Lua] Set lobby end. 22:55:19.765 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:55:19.765 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:55:19.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:55:19.795 [Lua] [PackageManager] Force_load: wwise/crossbow 22:55:19.795 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:55:19.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:55:19.847 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:55:19.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:19.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:19.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:55:19.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:19.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:19.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:55:19.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:19.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:19.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:55:20.711 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:55:20.727 [Lua] Spline already found! 22:55:20.762 [Lua] Init group template: spline_patrol 22:55:24.861 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:55:24.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:55:24.888 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 22:55:24.888 [Lua] [PackageManager] Force_load: wwise/steampistol 22:55:24.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:55:24.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:55:24.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:55:25.641 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 1 37 22:55:29.771 [Lua] 1 22:55:30.396 [Lua] 1 22:55:31.104 [Lua] 1 22:55:32.507 [Lua] Horde killed: ? 22:55:33.278 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:33.641 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:36.882 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:37.507 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:37.543 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:38.117 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:38.221 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:38.786 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:39.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:55:39.897 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:55:39.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 22:55:41.289 [Lua] 2 22:55:44.862 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:55:44.862 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:55:44.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:55:46.253 [Lua] 1 22:55:46.696 [Lua] 1 22:55:47.164 [Lua] 1 22:55:47.640 [Lua] 1 22:55:49.854 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:50.241 [Lua] 1 22:55:50.256 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:50.966 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 22:55:51.600 [Lua] Time for new HOOORDE! multi_first_wave 22:55:51.600 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 22:55:51.600 [Lua] horde requested: vector_blob 22:55:51.600 [Lua] wants to spawn ahead within distance: 60 22:55:51.600 [Lua] horde crated with id 8 of type vector_blob 22:55:51.600 [Lua] managed to spawn 14/14 horde enemies 22:55:51.600 [Lua] vector blob horde has started 22:55:51.804 [Lua] Init group template: horde 22:55:52.548 [Flow] destructible planks state 1 22:55:52.548 [Flow] destructible planks state 2 22:55:52.548 [Flow] destructible planks state 3 - destroyed 22:55:52.600 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:55:53.144 [Flow] destructible planks state 1 22:55:53.698 [Flow] destructible planks state 1 22:55:53.698 [Flow] destructible planks state 2 22:55:53.698 [Flow] destructible planks state 3 - destroyed 22:55:53.743 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:55:57.551 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:57.992 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:55:58.231 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:58.653 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:00.632 [Lua] HORDE: last wave, reset to standard horde delay 22:56:00.632 [Lua] Time for new HOOORDE! multi_last_wave 22:56:00.632 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:56:00.632 [Lua] horde requested: vector_blob 22:56:00.632 [Lua] wants to spawn ahead within distance: 60 22:56:00.632 [Lua] horde crated with id 9 of type vector_blob 22:56:00.632 [Lua] managed to spawn 17/17 horde enemies 22:56:00.632 [Lua] vector blob horde has started 22:56:00.920 [Lua] Init group template: horde 22:56:04.871 [Lua] Horde killed: ? 22:56:09.689 [Lua] 1 22:56:10.244 [Lua] 1 22:56:14.783 [Lua] 1 22:56:14.784 [Lua] 2 22:56:15.370 [Lua] Horde killed: ? 22:56:18.514 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:18.596 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:18.845 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:18.968 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:19.036 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:56:19.156 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:19.296 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 22:56:19.655 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:20.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:56:20.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:20.143 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:56:20.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:56:22.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4db6b180] 22:56:22.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9] 22:56:25.145 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:56:25.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 22:56:25.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:56:29.018 [Lua] going to make a rush intervention, since loneliness_value= 31.445995237153461 and dist= 422.75140380859375 22:56:29.018 [Lua] rush intervention - ambush horde! 22:56:29.018 [Lua] setting up ambush-horde 22:56:29.018 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 22:56:29.018 [Lua] -> spawning: 14 22:56:29.018 [Lua] horde crated with id 10 of type ambush 22:56:29.018 [Lua] ambush horde has started 22:56:29.019 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 22:56:30.180 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:56:30.180 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:56:30.180 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:56:30.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:56:30.204 [Lua] [PackageManager] Force_load: wwise/crossbow 22:56:30.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:56:30.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:56:30.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 22:56:30.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:56:30.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:56:30.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:56:30.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:56:30.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:56:30.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:56:31.284 [Lua] Time for new HOOORDE! multi_first_wave 22:56:31.284 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:56:31.284 [Lua] horde requested: vector_blob 22:56:31.284 [Lua] wants to spawn ahead within distance: 60 22:56:31.284 [Lua] could not, tries to spawnbehind 22:56:31.284 [Lua] horde crated with id 11 of type vector_blob 22:56:31.284 [Lua] managed to spawn 15/15 horde enemies 22:56:31.285 [Lua] vector blob horde has started 22:56:31.501 [Lua] Init group template: horde 22:56:32.474 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:56:32.474 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 22:56:32.474 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.474 [Lua] ->moving spawner 22:56:32.851 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:33.425 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:33.524 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:34.053 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:34.425 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:34.827 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:35.124 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:35.518 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:35.815 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:36.182 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:36.485 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:36.773 [Flow] destructible planks state 2 22:56:36.773 [Flow] destructible planks state 1 22:56:36.773 [Flow] destructible planks state 2 22:56:36.774 [Flow] destructible planks state 3 - destroyed 22:56:36.822 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:56:37.058 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:56:37.208 [Flow] destructible planks state 3 - destroyed 22:56:37.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:56:40.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 22:56:40.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:56:40.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 22:56:42.014 [Lua] 1 22:56:42.059 [Lua] 2 22:56:42.366 [Lua] HORDE: last wave, reset to standard horde delay 22:56:42.366 [Lua] Time for new HOOORDE! multi_last_wave 22:56:42.366 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:56:42.366 [Lua] horde requested: vector_blob 22:56:42.366 [Lua] wants to spawn ahead within distance: 60 22:56:42.366 [Lua] could not, tries to spawnbehind 22:56:42.366 [Lua] horde crated with id 12 of type vector_blob 22:56:42.366 [Lua] managed to spawn 17/17 horde enemies 22:56:42.366 [Lua] vector blob horde has started 22:56:42.559 [Lua] 1 22:56:42.649 [Lua] Init group template: horde 22:56:45.831 [Lua] 1 22:56:47.100 [Lua] specialspawn: ahead == lonliest --> 22:56:47.100 [Lua] FAIL: Special spawn no hidden pos found :/ 22:56:47.542 [Lua] Horde killed: ? 22:56:48.138 [Lua] specialspawn: ahead == lonliest --> 22:56:48.138 [Lua] FAIL: Special spawn no hidden pos found :/ 22:56:49.135 [Lua] specialspawn: ahead == lonliest --> 22:56:49.135 [Lua] FAIL: Special spawn no hidden pos found :/ 22:56:50.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 22:56:50.387 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:56:55.326 [Lua] 1 22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:56:55.386 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:56:55.386 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 22:56:55.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:56:55.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:56:55.413 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:56:55.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:56:55.454 [Lua] [PackageManager] Force_load: wwise/bow 22:56:55.455 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:56:55.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:56:55.499 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:56:55.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:56:55.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:56:55.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:56:55.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:56:55.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:56:55.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:56:56.051 [Lua] 1 22:56:56.052 [Lua] 2 22:56:56.600 [Lua] 1 22:56:56.627 [Lua] 2 22:56:58.169 [Lua] 2 22:56:58.169 [Lua] 1 22:56:59.152 [Lua] 1 22:56:59.594 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:59.689 [Lua] 1 22:57:00.064 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:00.160 [Lua] min_height 160 22:57:00.510 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 22:57:00.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 22:57:00.756 [Lua] 1 22:57:00.786 [Lua] 2 22:57:01.229 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:01.627 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:03.400 [Lua] Horde killed: ? 22:57:05.571 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:57:05.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 22:57:05.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:57:10.624 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:57:10.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:57:10.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 22:57:10.636 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:57:10.670 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 22:57:10.670 [Lua] [PackageManager] Force_load: wwise/steampistol 22:57:10.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:57:10.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:57:10.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:57:15.026 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:15.401 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:15.634 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 22:57:15.634 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:57:15.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 22:57:15.666 [Lua] [PackageManager] Force_load: wwise/crossbow 22:57:15.666 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:57:15.694 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:15.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:57:15.711 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:57:15.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:57:15.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:57:15.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 22:57:15.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:57:15.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:57:15.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 22:57:15.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:57:15.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:57:15.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:57:16.022 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:30.551 [Lua] Time for new HOOORDE! multi_first_wave 22:57:30.551 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:57:30.551 [Lua] horde requested: vector_blob 22:57:30.551 [Lua] wants to spawn ahead within distance: 60 22:57:30.551 [Lua] horde crated with id 13 of type vector_blob 22:57:30.551 [Lua] managed to spawn 17/17 horde enemies 22:57:30.551 [Lua] vector blob horde has started 22:57:30.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 22:57:30.695 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:57:30.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 22:57:30.702 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:30.702 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:30.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem 22:57:30.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:57:30.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 22:57:30.720 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:57:30.770 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:57:30.770 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:57:30.824 [Lua] Init group template: horde 22:57:33.064 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:33.670 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:33.964 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:34.534 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:34.751 [Lua] Coordinated attack! 22:57:35.687 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:57:35.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 22:57:38.804 [Lua] 1 22:57:38.869 [Lua] 2 22:57:40.078 [Lua] 1 22:57:40.096 [Lua] 2 22:57:40.816 [Lua] 1 22:57:40.816 [Lua] 2 22:57:40.834 [Lua] 4 22:57:40.834 [Lua] 5 22:57:41.433 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:41.600 [Lua] 2 22:57:41.601 [Lua] 3 22:57:41.601 [Lua] 4 22:57:41.602 [Lua] HORDE: last wave, reset to standard horde delay 22:57:41.602 [Lua] Time for new HOOORDE! multi_last_wave 22:57:41.602 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:57:41.602 [Lua] horde requested: vector_blob 22:57:41.602 [Lua] wants to spawn behind within distance: 60 22:57:41.602 [Lua] horde crated with id 14 of type vector_blob 22:57:41.602 [Lua] managed to spawn 16/16 horde enemies 22:57:41.602 [Lua] vector blob horde has started 22:57:41.909 [Lua] Init group template: horde 22:57:41.967 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:42.091 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:42.601 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 22:57:45.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 22:57:45.774 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 22:57:46.560 [Lua] Horde killed: ? 22:57:50.841 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 22:57:50.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 22:57:50.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 22:57:52.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 18 22:57:53.234 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 17 22:57:55.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:57:55.926 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 22:57:55.926 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:57:55.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 22:57:55.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:57:56.092 [Lua] specialspawn: random infront 22:57:56.092 [Lua] FAIL: Special spawn no hidden pos found :/ 22:58:03.718 [Lua] Complete level triggered. 22:58:03.719 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:867380224 lt:load_next_level) 22:58:03.719 [Lua] [NetworkServer] Entering post game 22:58:03.719 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame 22:58:03.719 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame 22:58:03.719 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:58:03.719 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:58:03.719 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:58:03.719 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:58:03.719 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:58:03.719 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:58:03.720 [Lua] gm_event_end_conditions_met true false 22:58:03.720 [Save] Saving `save_data` 22:58:03.720 [Lua] Game won 22:58:03.720 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:58:03.723 [Save] Save done 22:58:03.723 [Save] Saving `save_data` 22:58:03.725 [Save] Save done 22:58:03.726 [Lua] generate_backend_stats 11000010280085e:1 22:58:03.752 [Lua] PlayFabMirrorBase:_commit_internal nil 22:58:03.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 95 22:58:03.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:58:03.760 [Save] Saving `save_data` 22:58:03.763 [Save] Save done 22:58:03.767 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 95 15 22:58:03.769 [Lua] Complete level triggered. 22:58:03.779 [Lua] Complete level triggered. 22:58:03.796 [Lua] Complete level triggered. 22:58:03.808 [Lua] Complete level triggered. 22:58:03.823 [Lua] Complete level triggered. 22:58:03.839 [Lua] Complete level triggered. 22:58:03.855 [Lua] Complete level triggered. 22:58:03.871 [Lua] Complete level triggered. 22:58:03.888 [Lua] Complete level triggered. 22:58:03.906 [Lua] Complete level triggered. 22:58:03.921 [Lua] Complete level triggered. 22:58:03.938 [Lua] Complete level triggered. 22:58:03.954 [Lua] Complete level triggered. 22:58:04.503 [Lua] [PlayFabRequestQueue] EAC Enabled! 95 22:58:04.503 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 95 22:58:04.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 95 22:58:04.973 [Lua] commit result success 31 22:58:04.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 96 22:58:04.973 [Lua] none table: 00000000028F5DC0 table: 000000000E1DE420 22:58:04.973 [Lua] min_height 160 22:58:04.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 96 22:58:05.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 96 22:58:05.612 [Lua] THIS IS A FUNCTION 22:58:13.805 [Lua] ConflictDirector - destroy all units 22:58:13.812 [Lua] Horde killed: ? 22:58:14.383 [Lua] [LevelTransitionHandler] promote_next_level_data 22:58:14.383 [Lua] TRANSITION nil nil load_next_level 22:58:14.383 [Lua] Transition type "load_next_level", is server: true 22:58:14.383 [Lua] [GameNetworkManager] Leaving game... 22:58:14.383 [Lua] [GameNetworkManager] Shutting down game session host. 22:58:14.383 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:58:14.383 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:58:14.383 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=511.15 22:58:14.397 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized 22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized 22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized 22:58:16.061 [Lua] Set lobby begin: 22:58:16.061 [Lua] Lobby data twitch_enabled = false 22:58:16.061 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:16.061 [Lua] Lobby data num_players = 4 22:58:16.061 [Lua] Lobby data difficulty_tweak = -7 22:58:16.061 [Lua] Lobby data host = 11000010280085e 22:58:16.061 [Lua] Lobby data matchmaking_type = 2 22:58:16.061 [Lua] Lobby data is_private = false 22:58:16.061 [Lua] Lobby data match_started = true 22:58:16.061 [Lua] Lobby data difficulty = hardest 22:58:16.062 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:16.062 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:16.062 [Lua] Lobby data unique_server_name = Nolrach 22:58:16.062 [Lua] Lobby data quick_game = true 22:58:16.062 [Lua] Lobby data country_code = FR 22:58:16.062 [Lua] Lobby data matchmaking = true 22:58:16.062 [Lua] Lobby data power_level = 0 22:58:16.062 [Lua] Lobby data mission_id = pat_town_wastes_path5 22:58:16.062 [Lua] Lobby data mechanism = deus 22:58:16.062 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:16.062 [Lua] Lobby data player_slot_2 = 0:0 22:58:16.062 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:16.062 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:16.062 [Lua] Lobby data eac_authorized = true 22:58:16.062 [Lua] Set lobby end. 22:58:16.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:58:16.388 [Lua] [Managers] Calling function on all managers: 22:58:16.389 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:58:16.389 [Lua] Clearing all global lookup lists 22:58:16.389 [Lua] [IngamePlayerListUI] - Destroy 22:58:16.389 [Lua] [EquipmentUI] - Destroy 22:58:16.389 [Lua] [AbilityUI] - Destroy 22:58:16.389 [Lua] [GamePadEquipmentUI] - Destroy 22:58:16.389 [Lua] [GamePadAbilityUI] - Destroy 22:58:16.389 [Lua] [IngameUI] destroy 22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:16.413 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list. 22:58:16.413 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1 22:58:16.413 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:58:16.413 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:58:16.413 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:58:16.473 [Lua] [Managers] Destroying manager group: 22:58:16.481 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:58:16.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:58:16.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:58:16.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:58:16.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:58:16.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:58:16.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:58:16.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:58:16.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:58:16.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:58:16.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:58:16.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:58:16.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:58:16.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:58:16.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:58:16.603 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:58:16.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:58:16.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:58:16.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:58:16.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:58:16.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:58:16.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:58:16.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:58:16.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:58:16.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:58:16.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:58:16.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:58:16.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:58:16.641 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame 22:58:16.641 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading 22:58:16.641 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:58:16.641 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:58:16.641 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:58:16.641 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:58:16.641 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:58:16.641 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:58:16.642 [Lua] [Matchmaking] unregister rpcs 22:58:16.642 [Lua] ############### UNLOADING PACKAGES ############### 22:58:16.642 [Lua] [Gamestate] Enter state StateLoading 22:58:16.644 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:58:16.644 [Lua] [Matchmaking] register rpcs 22:58:16.644 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:58:16.644 [Lua] registering RPCs 22:58:16.644 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:58:16.644 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:58:16.644 [Lua] Set lobby begin: 22:58:16.644 [Lua] Lobby data twitch_enabled = false 22:58:16.644 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:16.644 [Lua] Lobby data num_players = 4 22:58:16.644 [Lua] Lobby data difficulty_tweak = -7 22:58:16.644 [Lua] Lobby data host = 11000010280085e 22:58:16.644 [Lua] Lobby data matchmaking_type = 2 22:58:16.644 [Lua] Lobby data is_private = false 22:58:16.644 [Lua] Lobby data match_started = true 22:58:16.644 [Lua] Lobby data difficulty = hardest 22:58:16.645 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:16.645 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:16.645 [Lua] Lobby data unique_server_name = Nolrach 22:58:16.645 [Lua] Lobby data quick_game = true 22:58:16.645 [Lua] Lobby data country_code = FR 22:58:16.645 [Lua] Lobby data matchmaking = true 22:58:16.645 [Lua] Lobby data power_level = 0 22:58:16.645 [Lua] Lobby data mission_id = dlc_morris_map 22:58:16.645 [Lua] Lobby data mechanism = deus 22:58:16.645 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:16.645 [Lua] Lobby data player_slot_2 = 0:0 22:58:16.645 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:16.645 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:16.645 [Lua] Lobby data eac_authorized = true 22:58:16.645 [Lua] Set lobby end. 22:58:16.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:58:16.648 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:58:16.648 [Lua] [StateLoading] load_current_level 22:58:16.648 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:58:16.653 [Umbra] Unload tome 22:58:16.653 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path5, pat_town_wastes_path5 22:58:16.657 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path5 22:58:16.661 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path5 22:58:16.669 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path5 22:58:16.731 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path5 22:58:16.734 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path5 22:58:16.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path5 22:58:16.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:58:16.784 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37 22:58:16.784 [Lua] ### Received rpc_level_load_started 22:58:16.784 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 867380224 22:58:16.784 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:58:16.784 [Lua] ### Received rpc_level_load_started 22:58:16.784 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 867380224 22:58:16.858 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:58:16.858 [Lua] ### Received rpc_level_load_started 22:58:16.858 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 867380224 22:58:16.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:58:16.872 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:58:16.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:58:16.882 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:58:17.677 [Lua] ### Received rpc_level_loaded 22:58:17.677 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327 22:58:17.677 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:58:17.678 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:58:17.678 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:58:17.762 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:58:17.762 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:58:17.932 [Lua] ### Received rpc_level_loaded 22:58:17.932 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 327 22:58:17.932 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded 22:58:17.933 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading 22:58:17.933 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages 22:58:17.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:58:17.981 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:58:17.998 [Lua] [LevelTransitionHandler] Level load completed! 22:58:17.998 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:58:17.998 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:58:17.998 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:58:17.999 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:58:17.999 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:58:18.006 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:58:18.016 [Lua] ### Received rpc_level_loaded 22:58:18.016 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327 22:58:18.016 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:58:18.040 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:58:18.040 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:58:18.099 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages 22:58:18.099 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame 22:58:18.099 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:58:18.099 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:58:18.100 [Lua] ### Received rpc_level_loaded 22:58:18.100 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327 22:58:18.100 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:58:18.100 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:58:18.100 [Umbra] Init version: 3.4.15 :: 16 threads 22:58:18.102 [Lua] Async level spawning done 22:58:18.102 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:58:18.167 [Lua] ### Received rpc_level_loaded 22:58:18.167 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327 22:58:18.167 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:58:18.168 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:58:18.168 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:58:18.252 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:58:18.252 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:58:19.116 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:58:19.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:58:19.116 [Lua] [Matchmaking] unregister rpcs 22:58:19.116 [Lua] Set lobby begin: 22:58:19.116 [Lua] Lobby data twitch_enabled = false 22:58:19.116 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:19.117 [Lua] Lobby data num_players = 4 22:58:19.117 [Lua] Lobby data difficulty_tweak = -7 22:58:19.117 [Lua] Lobby data host = 11000010280085e 22:58:19.117 [Lua] Lobby data matchmaking_type = 2 22:58:19.117 [Lua] Lobby data is_private = false 22:58:19.117 [Lua] Lobby data match_started = true 22:58:19.117 [Lua] Lobby data difficulty = hardest 22:58:19.117 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:19.117 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:19.117 [Lua] Lobby data unique_server_name = Nolrach 22:58:19.117 [Lua] Lobby data quick_game = true 22:58:19.117 [Lua] Lobby data country_code = FR 22:58:19.117 [Lua] Lobby data matchmaking = true 22:58:19.117 [Lua] Lobby data power_level = 0 22:58:19.117 [Lua] Lobby data mission_id = dlc_morris_map 22:58:19.117 [Lua] Lobby data mechanism = deus 22:58:19.117 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:19.117 [Lua] Lobby data player_slot_2 = 0:0 22:58:19.118 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:19.118 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:19.118 [Lua] Lobby data eac_authorized = true 22:58:19.118 [Lua] Set lobby end. 22:58:19.118 [Lua] [Managers] Destroying manager group: 22:58:19.118 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:58:19.118 [Lua] [Gamestate] Enter StateIngame HOST 22:58:19.119 [Lua] <>level = dlc_morris_map<> 22:58:19.119 [Lua] [StateIngame] Server ingame 22:58:19.123 [Lua] Set lobby begin: 22:58:19.123 [Lua] Lobby data twitch_enabled = false 22:58:19.123 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:19.123 [Lua] Lobby data num_players = 4 22:58:19.123 [Lua] Lobby data difficulty_tweak = 0 22:58:19.123 [Lua] Lobby data host = 11000010280085e 22:58:19.123 [Lua] Lobby data matchmaking_type = 2 22:58:19.123 [Lua] Lobby data is_private = false 22:58:19.123 [Lua] Lobby data match_started = true 22:58:19.123 [Lua] Lobby data difficulty = normal 22:58:19.123 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:19.123 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:19.123 [Lua] Lobby data unique_server_name = Nolrach 22:58:19.124 [Lua] Lobby data quick_game = true 22:58:19.124 [Lua] Lobby data country_code = FR 22:58:19.124 [Lua] Lobby data matchmaking = true 22:58:19.124 [Lua] Lobby data power_level = 0 22:58:19.124 [Lua] Lobby data mission_id = dlc_morris_map 22:58:19.124 [Lua] Lobby data mechanism = deus 22:58:19.124 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:19.124 [Lua] Lobby data player_slot_2 = 0:0 22:58:19.125 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:19.125 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:19.125 [Lua] Lobby data eac_authorized = true 22:58:19.125 [Lua] Set lobby end. 22:58:19.125 [Lua] [Matchmaking] register rpcs 22:58:19.125 [Lua] GameNetworkManager:init... creating game session 22:58:19.125 [Lua] Host GameSession.make_game_session_host with session: 22:58:19.125 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:58:19.125 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:58:19.125 [Lua] [GameNetworkManager] self.is_server = true 22:58:19.125 [Network] Setting artificial MTU limit to 65536 22:58:19.143 [Lua] Switching ConflictSettings: to: disabled 22:58:19.143 [Lua] pacing=disabled 22:58:19.143 [Lua] roaming=nil 22:58:19.143 [Lua] specials=disabled 22:58:19.143 [Lua] debug_color=black 22:58:19.143 [Lua] pack_spawning=disabled 22:58:19.143 [Lua] contained_breeds=nil 22:58:19.143 [Lua] disabled=true 22:58:19.143 [Lua] boss=disabled 22:58:19.143 [Lua] horde=disabled 22:58:19.143 [Lua] name=disabled 22:58:19.143 [Lua] intensity=disabled 22:58:19.143 [Lua] --- 22:58:19.143 [Lua] [LevelAnalysis] set_random_seed( 0) 22:58:19.148 [Lua] [AIInterestPointSystem] Level Seed: -714107787 22:58:19.148 [Lua] 22:58:19.148 [Lua] [entity_system_bag] = table 22:58:19.148 [Lua] [entity_system_bag] = metatable 22:58:19.148 [Lua] [startup_data] = table 22:58:19.148 [Lua] [entity_manager] = table 22:58:19.148 [Lua] [entity_manager] = metatable 22:58:19.148 [Lua] [unit_spawner] = table 22:58:19.148 [Lua] [unit_spawner] = metatable 22:58:19.148 [Lua] [unit_storage] = table 22:58:19.148 [Lua] [unit_storage] = metatable 22:58:19.148 [Lua] [dice_keeper] = table 22:58:19.148 [Lua] [dice_keeper] = metatable 22:58:19.148 [Lua] [is_server] = true (boolean) 22:58:19.148 [Lua] [world] = [World] 22:58:19.148 [Lua] [system_api] = table 22:58:19.148 [Lua] [entity_system] = table 22:58:19.148 [Lua] [entity_system] = metatable 22:58:19.148 [Lua] [network_lobby] = table 22:58:19.148 [Lua] [network_lobby] = metatable 22:58:19.148 [Lua] [profile_synchronizer] = table 22:58:19.148 [Lua] [profile_synchronizer] = metatable 22:58:19.148 [Lua] [level_transition_handler] = table 22:58:19.148 [Lua] [level_transition_handler] = metatable 22:58:19.148 [Lua] [num_local_human_players] = 1 (number) 22:58:19.148 [Lua] [statistics_db] = table 22:58:19.148 [Lua] [statistics_db] = metatable 22:58:19.148 [Lua] [network_server] = table 22:58:19.148 [Lua] [network_server] = metatable 22:58:19.148 [Lua] [input_manager] = table 22:58:19.148 [Lua] [input_manager] = metatable 22:58:19.148 [Lua] [network_clock] = table 22:58:19.148 [Lua] [network_clock] = metatable 22:58:19.148 [Lua] [network_transmit] = table 22:58:19.148 [Lua] [network_transmit] = metatable 22:58:19.148 [Lua] [free_flight_manager] = table 22:58:19.148 [Lua] [free_flight_manager] = metatable 22:58:19.148 [Lua] [network_manager] = table 22:58:19.148 [Lua] [network_manager] = metatable 22:58:19.148 [Lua] [network_event_delegate] = table 22:58:19.148 [Lua] [network_event_delegate] = metatable 22:58:19.148 [Lua] 22:58:19.149 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:58:19.149 [Lua] ignoring extension VersusInteractObjectiveExtension 22:58:19.149 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:58:19.149 [Lua] ignoring extension VersusSocketObjectiveExtension 22:58:19.149 [Lua] ignoring extension VersusTargetObjectiveExtension 22:58:19.149 [Lua] ignoring extension VersusMissionObjectiveExtension 22:58:19.165 [Lua] [AchievementManager] Achievements using the steam platform 22:58:19.166 [Lua] PlayerManager:add_player player_1 22:58:19.189 [Lua] [StateIngame] Level seed: 0 22:58:19.190 [Lua] [LevelAnalysis] set_random_seed( -714107787) 22:58:19.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:58:19.190 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:58:19.191 [Lua] [IngameUI] init 22:58:19.198 [SteamVoipClient] select_out(11000010001b326, off) 22:58:19.198 [SteamVoipClient] select_out(1100001003e8f37, off) 22:58:19.198 [SteamVoipClient] select_out(11000010280085e, off) 22:58:19.198 [SteamVoipClient] select_out(110000103cd4d3b, off) 22:58:19.203 [Lua] cb_razer_chroma_setup 22:58:19.236 [Lua] completed 22:58:19.237 [Lua] completed 22:58:19.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:58:19.238 [Lua] Set lobby begin: 22:58:19.238 [Lua] Lobby data twitch_enabled = false 22:58:19.238 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:19.238 [Lua] Lobby data num_players = 4 22:58:19.238 [Lua] Lobby data difficulty_tweak = 0 22:58:19.238 [Lua] Lobby data host = 11000010280085e 22:58:19.238 [Lua] Lobby data matchmaking_type = 2 22:58:19.238 [Lua] Lobby data is_private = false 22:58:19.238 [Lua] Lobby data match_started = true 22:58:19.238 [Lua] Lobby data difficulty = normal 22:58:19.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:19.238 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:19.238 [Lua] Lobby data unique_server_name = Nolrach 22:58:19.238 [Lua] Lobby data quick_game = true 22:58:19.239 [Lua] Lobby data country_code = FR 22:58:19.239 [Lua] Lobby data matchmaking = true 22:58:19.239 [Lua] Lobby data power_level = 735 22:58:19.239 [Lua] Lobby data mission_id = dlc_morris_map 22:58:19.239 [Lua] Lobby data mechanism = deus 22:58:19.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:19.239 [Lua] Lobby data player_slot_2 = 0:0 22:58:19.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:19.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:19.239 [Lua] Lobby data eac_authorized = true 22:58:19.239 [Lua] Set lobby end. 22:58:19.239 [Lua] CurrentConflictSettings disabled 22:58:19.239 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:58:19.239 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:58:19.239 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:58:19.239 [Lua] [Managers] Calling function on all managers: 22:58:19.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:58:19.244 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 22:58:19.244 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 22:58:19.244 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 22:58:19.244 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 22:58:19.292 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 22:58:19.294 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame 22:58:19.294 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync 22:58:19.294 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 22:58:19.294 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 22:58:19.295 [Lua] PlayerManager:add_remote_player 11000010001b326 22:58:19.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:58:19.295 [Lua] RemotePlayer:create_game_object( ) 3 22:58:19.310 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 22:58:19.310 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 22:58:19.314 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37 22:58:19.318 [Lua] PlayerManager:add_remote_player 1100001003e8f37 22:58:19.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:58:19.318 [Lua] RemotePlayer:create_game_object( ) 4 22:58:19.334 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync 22:58:19.334 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers 22:58:19.428 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 22:58:19.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:58:19.428 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 22:58:19.442 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list. 22:58:19.442 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:58:19.442 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1 22:58:19.445 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 22:58:19.445 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 22:58:19.456 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 22:58:19.461 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 22:58:19.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:58:19.461 [Lua] RemotePlayer:create_game_object( ) 5 22:58:19.477 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 22:58:19.477 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 22:58:19.483 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers 22:58:19.483 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame 22:58:19.483 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 22:58:19.483 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 22:58:19.483 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 22:58:19.483 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 22:58:19.483 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 22:58:19.483 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 22:58:19.570 [Lua] StateInGameRunning:_game_actually_starts() 22:58:19.570 [Lua] ################################################################################################################# 22:58:19.570 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:58:19.570 [Lua] ################################################################################################################# 22:58:19.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97 22:58:19.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97 22:58:19.652 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:58:19.652 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 22:58:19.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97 22:58:19.770 [Lua] Commit load time data 22:58:24.394 [Lua] Set lobby begin: 22:58:24.394 [Lua] Lobby data twitch_enabled = false 22:58:24.394 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:24.394 [Lua] Lobby data num_players = 4 22:58:24.394 [Lua] Lobby data difficulty_tweak = 0 22:58:24.394 [Lua] Lobby data host = 11000010280085e 22:58:24.394 [Lua] Lobby data matchmaking_type = 2 22:58:24.395 [Lua] Lobby data is_private = false 22:58:24.395 [Lua] Lobby data match_started = true 22:58:24.395 [Lua] Lobby data difficulty = normal 22:58:24.395 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:24.395 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:24.395 [Lua] Lobby data unique_server_name = Nolrach 22:58:24.395 [Lua] Lobby data quick_game = true 22:58:24.395 [Lua] Lobby data country_code = FR 22:58:24.395 [Lua] Lobby data matchmaking = true 22:58:24.395 [Lua] Lobby data power_level = 548 22:58:24.395 [Lua] Lobby data mission_id = dlc_morris_map 22:58:24.395 [Lua] Lobby data mechanism = deus 22:58:24.395 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:24.395 [Lua] Lobby data player_slot_2 = 0:0 22:58:24.395 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:24.395 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:24.395 [Lua] Lobby data eac_authorized = true 22:58:24.395 [Lua] Set lobby end. 22:58:29.420 [Lua] Set lobby begin: 22:58:29.420 [Lua] Lobby data twitch_enabled = false 22:58:29.420 [Lua] Lobby data selected_mission_id = journey_ruin 22:58:29.420 [Lua] Lobby data num_players = 4 22:58:29.420 [Lua] Lobby data difficulty_tweak = 0 22:58:29.420 [Lua] Lobby data host = 11000010280085e 22:58:29.420 [Lua] Lobby data matchmaking_type = 2 22:58:29.420 [Lua] Lobby data is_private = false 22:58:29.420 [Lua] Lobby data match_started = true 22:58:29.420 [Lua] Lobby data difficulty = normal 22:58:29.420 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:58:29.420 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:58:29.420 [Lua] Lobby data unique_server_name = Nolrach 22:58:29.420 [Lua] Lobby data quick_game = true 22:58:29.420 [Lua] Lobby data country_code = FR 22:58:29.420 [Lua] Lobby data matchmaking = true 22:58:29.420 [Lua] Lobby data power_level = 727 22:58:29.421 [Lua] Lobby data mission_id = dlc_morris_map 22:58:29.421 [Lua] Lobby data mechanism = deus 22:58:29.421 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:58:29.421 [Lua] Lobby data player_slot_2 = 0:0 22:58:29.421 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:58:29.421 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:58:29.421 [Lua] Lobby data eac_authorized = true 22:58:29.421 [Lua] Set lobby end. 22:58:31.752 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read, 22:58:31.818 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01 22:58:31.818 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01 22:59:28.023 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer 22:59:40.985 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_bay_tzeentch_path4, mc:deus, gm:deus, env:0, seed:1425248348, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2130016640 lt:load_next_level) 22:59:40.985 [Lua] [LevelTransitionHandler] promote_next_level_data 22:59:40.985 [Lua] [NetworkServer] Entering post game 22:59:40.986 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame 22:59:40.986 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame 22:59:40.986 [Lua] [PeerSM] 11000010280085e :: on_exit InGame 22:59:40.986 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame 22:59:40.986 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame 22:59:40.986 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame 22:59:40.986 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame 22:59:40.986 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame 22:59:40.986 [Save] Saving `save_data` 22:59:40.986 [Lua] gm_event_end_conditions_met true false 22:59:40.986 [Lua] Game won 22:59:40.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:59:40.989 [Save] Save done 22:59:40.989 [Save] Saving `save_data` 22:59:40.990 [Lua] generate_backend_stats 11000010280085e:1 22:59:40.994 [Save] Save done 22:59:41.014 [Lua] PlayFabMirrorBase:_commit_internal nil 22:59:41.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:59:41.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:59:41.015 [Save] Saving `save_data` 22:59:41.015 [Lua] TRANSITION nil nil load_next_level 22:59:41.015 [Lua] Transition type "load_next_level", is server: true 22:59:41.015 [Lua] [GameNetworkManager] Leaving game... 22:59:41.015 [Lua] [GameNetworkManager] Shutting down game session host. 22:59:41.015 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:59:41.015 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:59:41.015 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.67 22:59:41.017 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:59:41.017 [Lua] commit result success 32 22:59:41.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 98 22:59:41.017 [Lua] none table: 0000000004D42310 nil 22:59:41.018 [Save] Save done 22:59:41.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 98 22:59:41.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 98 22:59:42.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:59:42.922 [Lua] [Managers] Calling function on all managers: 22:59:42.923 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1 22:59:42.923 [Lua] Clearing all global lookup lists 22:59:42.923 [Lua] [IngamePlayerListUI] - Destroy 22:59:42.923 [Lua] [IngameUI] destroy 22:59:42.925 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list. 22:59:42.925 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1 22:59:42.925 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list. 22:59:42.925 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1 22:59:42.925 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1 22:59:42.926 [Lua] [Managers] Destroying manager group: 22:59:42.927 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:59:42.927 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame 22:59:42.927 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading 22:59:42.927 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame 22:59:42.927 [Lua] [PeerSM] 11000010280085e :: on_enter Loading 22:59:42.927 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame 22:59:42.927 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading 22:59:42.927 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame 22:59:42.927 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading 22:59:42.927 [Lua] [Matchmaking] unregister rpcs 22:59:42.927 [Lua] ############### UNLOADING PACKAGES ############### 22:59:42.927 [Lua] [Gamestate] Enter state StateLoading 22:59:42.929 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:59:42.929 [Lua] [Matchmaking] register rpcs 22:59:42.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:59:42.929 [Lua] Set lobby begin: 22:59:42.929 [Lua] Lobby data twitch_enabled = false 22:59:42.929 [Lua] Lobby data selected_mission_id = journey_ruin 22:59:42.929 [Lua] Lobby data num_players = 4 22:59:42.930 [Lua] Lobby data difficulty_tweak = 0 22:59:42.930 [Lua] Lobby data host = 11000010280085e 22:59:42.930 [Lua] Lobby data matchmaking_type = 2 22:59:42.930 [Lua] Lobby data is_private = false 22:59:42.930 [Lua] Lobby data match_started = true 22:59:42.930 [Lua] Lobby data difficulty = normal 22:59:42.930 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:59:42.930 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:59:42.930 [Lua] Lobby data unique_server_name = Nolrach 22:59:42.930 [Lua] Lobby data quick_game = true 22:59:42.930 [Lua] Lobby data country_code = FR 22:59:42.930 [Lua] Lobby data matchmaking = true 22:59:42.930 [Lua] Lobby data power_level = 0 22:59:42.930 [Lua] Lobby data mission_id = dlc_morris_map 22:59:42.930 [Lua] Lobby data mechanism = deus 22:59:42.930 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:59:42.930 [Lua] Lobby data player_slot_2 = 0:0 22:59:42.930 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:59:42.930 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:59:42.931 [Lua] Lobby data eac_authorized = true 22:59:42.931 [Lua] Set lobby end. 22:59:42.931 [Lua] registering RPCs 22:59:42.931 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:59:42.931 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:59:42.931 [Lua] Set lobby begin: 22:59:42.931 [Lua] Lobby data twitch_enabled = false 22:59:42.931 [Lua] Lobby data selected_mission_id = journey_ruin 22:59:42.931 [Lua] Lobby data num_players = 4 22:59:42.931 [Lua] Lobby data difficulty_tweak = 0 22:59:42.931 [Lua] Lobby data host = 11000010280085e 22:59:42.931 [Lua] Lobby data matchmaking_type = 2 22:59:42.931 [Lua] Lobby data is_private = false 22:59:42.931 [Lua] Lobby data match_started = true 22:59:42.931 [Lua] Lobby data difficulty = normal 22:59:42.931 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:59:42.931 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:59:42.931 [Lua] Lobby data unique_server_name = Nolrach 22:59:42.931 [Lua] Lobby data quick_game = true 22:59:42.931 [Lua] Lobby data country_code = FR 22:59:42.931 [Lua] Lobby data matchmaking = true 22:59:42.931 [Lua] Lobby data power_level = 0 22:59:42.931 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 22:59:42.932 [Lua] Lobby data mechanism = deus 22:59:42.932 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:59:42.932 [Lua] Lobby data player_slot_2 = 0:0 22:59:42.932 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:59:42.932 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:59:42.932 [Lua] Lobby data eac_authorized = true 22:59:42.932 [Lua] Set lobby end. 22:59:42.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:59:42.936 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized 22:59:42.936 [Lua] [StateLoading] load_current_level 22:59:42.936 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_tzeentch_path4 0 22:59:42.947 [Umbra] Unload tome 22:59:42.961 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common, pat_bay_tzeentch_path4, async-read, 22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4, pat_bay_tzeentch_path4, async-read, 22:59:42.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay 22:59:42.997 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay 22:59:42.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:59:43.135 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37 22:59:43.135 [Lua] ### Received rpc_level_load_started 22:59:43.135 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 2130016640 22:59:43.185 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b 22:59:43.185 [Lua] ### Received rpc_level_load_started 22:59:43.185 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 2130016640 22:59:43.253 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326 22:59:43.254 [Lua] ### Received rpc_level_load_started 22:59:43.254 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 2130016640 22:59:44.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:59:44.315 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:59:44.316 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:59:44.638 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:59:44.638 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:59:44.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay 22:59:44.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay 22:59:44.689 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay 22:59:44.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common 22:59:47.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common 22:59:47.957 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common 22:59:47.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 22:59:48.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 22:59:48.293 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 22:59:48.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common 22:59:50.160 [Lua] ### Received rpc_level_loaded 22:59:50.160 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 301 22:59:50.160 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded 22:59:50.160 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading 22:59:50.160 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages 22:59:50.177 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages 22:59:50.177 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame 22:59:50.428 [Lua] ### Received rpc_level_loaded 22:59:50.428 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 301 22:59:50.428 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded 22:59:50.429 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading 22:59:50.429 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages 22:59:50.452 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages 22:59:50.452 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame 22:59:51.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common 22:59:51.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common 22:59:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4 22:59:51.438 [Umbra] Loading umbra tome '#ID[5eabac9956dc198c]' 22:59:51.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4 22:59:51.492 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4 22:59:51.509 [Lua] [LevelTransitionHandler] Level load completed! 22:59:51.509 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_tzeentch_path4 - level_seed: 1425248348 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 22:59:51.527 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:59:51.527 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3 22:59:51.527 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, beastmen_ungor=true, chaos_raider=true, beastmen_standard_bearer=true, } 22:59:51.527 [Lua] load_startup_enemy_packages: -------------- 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_spawn 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_troll 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_rat_ogre 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_stormfiend 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_minotaur 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_plague_sorcerer 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_corruptor_sorcerer 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_gutter_runner 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_pack_master 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_poison_wind_globadier 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_ratling_gunner 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_warpfire_thrower 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_vortex_sorcerer 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_standard_bearer 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_vortex 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] critter_rat 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] critter_pig 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_marauder 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_gor 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_storm_vermin 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_ungor_archer 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_plague_monk 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_storm_vermin_with_shield 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_loot_rat 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_clan_rat 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_slave 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_fanatic 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_marauder_with_shield 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] skaven_clan_rat_with_shield 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_berzerker 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_bestigor 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] beastmen_ungor 22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:59:51.527 [Lua] chaos_raider 22:59:51.530 [Lua] ### Received rpc_level_loaded 22:59:51.530 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 301 22:59:51.530 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded 22:59:51.547 [Lua] [PeerSM] 11000010280085e :: on_exit Loading 22:59:51.547 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages 22:59:51.564 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages 22:59:51.564 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame 22:59:51.565 [Lua] ### Received rpc_level_loaded 22:59:51.565 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 301 22:59:51.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:59:51.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:59:51.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:59:51.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:59:51.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:59:51.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:59:52.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:59:52.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:59:52.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:59:52.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:59:52.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:59:52.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:59:52.627 [Lua] ### Received rpc_level_loaded 22:59:52.627 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 301 22:59:52.627 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded 22:59:52.628 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading 22:59:52.628 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages 22:59:52.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:59:52.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:59:52.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:59:52.646 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages 22:59:52.646 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame 22:59:52.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:59:52.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:59:52.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:59:52.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:59:52.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:59:52.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:59:53.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:59:53.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:59:53.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:59:53.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:59:53.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:59:53.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:59:53.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:59:53.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:59:53.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:59:53.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:59:53.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:59:53.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:59:53.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:59:53.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:59:53.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:59:53.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:59:53.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:59:53.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:59:54.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:59:54.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:59:54.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:59:54.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:59:54.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:59:54.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:59:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:59:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:59:54.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:59:54.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:59:54.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:59:54.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:59:54.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:59:54.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:59:54.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:59:54.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:59:54.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:59:54.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:59:55.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:59:55.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:59:55.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:59:55.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:59:55.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:59:55.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:59:55.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:59:55.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:59:55.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:59:56.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:59:56.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:59:56.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:59:56.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:59:56.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:59:56.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:59:56.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:59:56.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:59:56.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:59:56.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:59:56.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:59:56.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:59:57.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:59:57.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:59:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:59:57.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:59:57.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:59:57.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:59:57.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:59:57.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:59:57.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:59:57.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:59:57.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:59:57.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:59:58.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:59:58.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:59:58.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:59:58.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:59:58.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:59:58.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:59:58.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:59:58.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:59:58.579 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_tzeentch_path4 game_mode: deus 22:59:58.579 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:59:58.579 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 22:59:58.587 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:59:58.681 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:59:58.681 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/tzeentch_path4/world 22:59:58.681 [Umbra] Init version: 3.4.15 :: 16 threads 22:59:58.980 [Lua] Async level spawning done 22:59:58.980 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:59:59.970 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:59:59.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:59:59.970 [Lua] [Matchmaking] unregister rpcs 22:59:59.971 [Lua] Set lobby begin: 22:59:59.971 [Lua] Lobby data twitch_enabled = false 22:59:59.971 [Lua] Lobby data selected_mission_id = journey_ruin 22:59:59.971 [Lua] Lobby data num_players = 4 22:59:59.971 [Lua] Lobby data difficulty_tweak = 0 22:59:59.971 [Lua] Lobby data host = 11000010280085e 22:59:59.971 [Lua] Lobby data matchmaking_type = 2 22:59:59.971 [Lua] Lobby data is_private = false 22:59:59.971 [Lua] Lobby data match_started = true 22:59:59.971 [Lua] Lobby data difficulty = normal 22:59:59.971 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:59:59.971 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:59:59.971 [Lua] Lobby data unique_server_name = Nolrach 22:59:59.971 [Lua] Lobby data quick_game = true 22:59:59.971 [Lua] Lobby data country_code = FR 22:59:59.971 [Lua] Lobby data matchmaking = true 22:59:59.971 [Lua] Lobby data power_level = 0 22:59:59.971 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 22:59:59.971 [Lua] Lobby data mechanism = deus 22:59:59.971 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:59:59.972 [Lua] Lobby data player_slot_2 = 0:0 22:59:59.972 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:59:59.972 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:59:59.972 [Lua] Lobby data eac_authorized = true 22:59:59.972 [Lua] Set lobby end. 22:59:59.972 [Lua] [Managers] Destroying manager group: 22:59:59.972 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens 22:59:59.972 [Lua] [Gamestate] Enter StateIngame HOST 22:59:59.973 [Lua] <>level = pat_bay_tzeentch_path4<> 22:59:59.973 [Lua] [StateIngame] Server ingame 22:59:59.977 [Lua] Set lobby begin: 22:59:59.977 [Lua] Lobby data twitch_enabled = false 22:59:59.977 [Lua] Lobby data selected_mission_id = journey_ruin 22:59:59.977 [Lua] Lobby data num_players = 4 22:59:59.977 [Lua] Lobby data difficulty_tweak = 0 22:59:59.977 [Lua] Lobby data host = 11000010280085e 22:59:59.977 [Lua] Lobby data matchmaking_type = 2 22:59:59.977 [Lua] Lobby data is_private = false 22:59:59.977 [Lua] Lobby data match_started = true 22:59:59.977 [Lua] Lobby data difficulty = hardest 22:59:59.978 [Lua] Lobby data player_slot_1 = 11000010001b326:1 22:59:59.978 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 22:59:59.978 [Lua] Lobby data unique_server_name = Nolrach 22:59:59.978 [Lua] Lobby data quick_game = true 22:59:59.978 [Lua] Lobby data country_code = FR 22:59:59.978 [Lua] Lobby data matchmaking = true 22:59:59.978 [Lua] Lobby data power_level = 0 22:59:59.978 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 22:59:59.978 [Lua] Lobby data mechanism = deus 22:59:59.978 [Lua] Lobby data player_slot_5 = 11000010280085e:1 22:59:59.978 [Lua] Lobby data player_slot_2 = 0:0 22:59:59.978 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 22:59:59.978 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 22:59:59.978 [Lua] Lobby data eac_authorized = true 22:59:59.978 [Lua] Set lobby end. 22:59:59.978 [Lua] [Matchmaking] register rpcs 22:59:59.978 [Lua] GameNetworkManager:init... creating game session 22:59:59.978 [Lua] Host GameSession.make_game_session_host with session: 22:59:59.978 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:59:59.979 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e 22:59:59.979 [Lua] [GameNetworkManager] self.is_server = true 22:59:59.979 [Network] Setting artificial MTU limit to 65536 22:59:59.987 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:59:59.987 [Lua] pacing=deus_default 22:59:59.987 [Lua] locked_func_name=beastmen 22:59:59.987 [Lua] roaming=nil 22:59:59.987 [Lua] specials=deus_skaven_beastmen 22:59:59.987 [Lua] contained_breeds=nil 22:59:59.987 [Lua] debug_color=orange 22:59:59.987 [Lua] disabled=false 22:59:59.987 [Lua] pack_spawning=deus_skaven_beastmen 22:59:59.987 [Lua] factions=nil 22:59:59.987 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:59:59.987 [Lua] boss=deus_skaven_beastmen 22:59:59.987 [Lua] horde=deus_beastmen 22:59:59.987 [Lua] name=deus_skaven_beastmen 22:59:59.987 [Lua] intensity=deus_default 22:59:59.987 [Lua] --- 22:59:59.987 [Lua] [LevelAnalysis] set_random_seed( 1425248348) 22:59:59.994 [Lua] [AIInterestPointSystem] Level Seed: 1425248348 22:59:59.994 [Lua] 22:59:59.994 [Lua] [entity_system_bag] = table 22:59:59.994 [Lua] [entity_system_bag] = metatable 22:59:59.994 [Lua] [startup_data] = table 22:59:59.994 [Lua] [entity_manager] = table 22:59:59.994 [Lua] [entity_manager] = metatable 22:59:59.994 [Lua] [unit_spawner] = table 22:59:59.994 [Lua] [unit_spawner] = metatable 22:59:59.994 [Lua] [unit_storage] = table 22:59:59.994 [Lua] [unit_storage] = metatable 22:59:59.994 [Lua] [dice_keeper] = table 22:59:59.994 [Lua] [dice_keeper] = metatable 22:59:59.994 [Lua] [is_server] = true (boolean) 22:59:59.994 [Lua] [world] = [World] 22:59:59.994 [Lua] [system_api] = table 22:59:59.994 [Lua] [entity_system] = table 22:59:59.994 [Lua] [entity_system] = metatable 22:59:59.994 [Lua] [network_lobby] = table 22:59:59.994 [Lua] [network_lobby] = metatable 22:59:59.994 [Lua] [profile_synchronizer] = table 22:59:59.994 [Lua] [profile_synchronizer] = metatable 22:59:59.994 [Lua] [level_transition_handler] = table 22:59:59.994 [Lua] [level_transition_handler] = metatable 22:59:59.994 [Lua] [num_local_human_players] = 1 (number) 22:59:59.994 [Lua] [statistics_db] = table 22:59:59.994 [Lua] [statistics_db] = metatable 22:59:59.994 [Lua] [network_server] = table 22:59:59.994 [Lua] [network_server] = metatable 22:59:59.994 [Lua] [input_manager] = table 22:59:59.994 [Lua] [input_manager] = metatable 22:59:59.994 [Lua] [network_clock] = table 22:59:59.994 [Lua] [network_clock] = metatable 22:59:59.994 [Lua] [network_transmit] = table 22:59:59.994 [Lua] [network_transmit] = metatable 22:59:59.994 [Lua] [free_flight_manager] = table 22:59:59.994 [Lua] [free_flight_manager] = metatable 22:59:59.994 [Lua] [network_manager] = table 22:59:59.994 [Lua] [network_manager] = metatable 22:59:59.994 [Lua] [network_event_delegate] = table 22:59:59.994 [Lua] [network_event_delegate] = metatable 22:59:59.994 [Lua] 22:59:59.994 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:59:59.994 [Lua] ignoring extension VersusInteractObjectiveExtension 22:59:59.994 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:59:59.994 [Lua] ignoring extension VersusSocketObjectiveExtension 22:59:59.994 [Lua] ignoring extension VersusTargetObjectiveExtension 22:59:59.994 [Lua] ignoring extension VersusMissionObjectiveExtension 22:59:59.995 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:00:00.020 [Lua] [AchievementManager] Achievements using the steam platform 23:00:00.020 [Lua] PlayerManager:add_player player_1 23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn 23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn 23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn 23:00:00.086 [Lua] [StateIngame] Level seed: 1425248348 23:00:00.103 [Lua] [LevelAnalysis] set_random_seed( 1425248348) 23:00:00.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:00:00.107 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:00:00.107 [Lua] [IngameUI] init 23:00:00.124 [SteamVoipClient] select_out(11000010001b326, off) 23:00:00.124 [SteamVoipClient] select_out(1100001003e8f37, off) 23:00:00.124 [SteamVoipClient] select_out(11000010280085e, off) 23:00:00.124 [SteamVoipClient] select_out(110000103cd4d3b, off) 23:00:00.129 [Lua] cb_razer_chroma_setup 23:00:00.163 [Lua] completed 23:00:00.164 [Lua] completed 23:00:00.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:00:00.165 [Lua] Set lobby begin: 23:00:00.165 [Lua] Lobby data twitch_enabled = false 23:00:00.165 [Lua] Lobby data selected_mission_id = journey_ruin 23:00:00.165 [Lua] Lobby data num_players = 4 23:00:00.165 [Lua] Lobby data difficulty_tweak = 0 23:00:00.165 [Lua] Lobby data host = 11000010280085e 23:00:00.165 [Lua] Lobby data matchmaking_type = 2 23:00:00.165 [Lua] Lobby data is_private = false 23:00:00.165 [Lua] Lobby data match_started = true 23:00:00.165 [Lua] Lobby data difficulty = hardest 23:00:00.165 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:00:00.165 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:00:00.165 [Lua] Lobby data unique_server_name = Nolrach 23:00:00.165 [Lua] Lobby data quick_game = true 23:00:00.165 [Lua] Lobby data country_code = FR 23:00:00.166 [Lua] Lobby data matchmaking = true 23:00:00.166 [Lua] Lobby data power_level = 735 23:00:00.166 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:00:00.166 [Lua] Lobby data mechanism = deus 23:00:00.166 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:00:00.166 [Lua] Lobby data player_slot_2 = 0:0 23:00:00.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:00:00.166 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:00:00.166 [Lua] Lobby data eac_authorized = true 23:00:00.166 [Lua] Set lobby end. 23:00:00.166 [Lua] CurrentConflictSettings deus_skaven_beastmen 23:00:00.166 [Lua] [ConflictDirector] conflict_director is ai_ready 23:00:00.167 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 23:00:00.167 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3 23:00:00.167 [Lua] [1] = table 23:00:00.167 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:00:00.169 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125 23:00:00.169 [Lua] [waypoints] = table 23:00:00.169 [Lua] [astar_points] = table 23:00:00.169 [Lua] [travel_dist] = 246.2170907407999 (number) 23:00:00.169 [Lua] [one_directional] = false (boolean) 23:00:00.169 [Lua] [id] = boss_1 (string) 23:00:00.169 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:00:00.169 [Lua] Forming navigation groups in one frame 23:00:00.169 [Lua] Forming navigation groups 23:00:00.203 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999650754 23:00:00.298 [Lua] NavigationGroupManager -> calulation time B: 0.096000000000458385 23:00:00.298 [Lua] number of nav groups: 125 23:00:00.300 [Lua] number of refined nav groups : 83 23:00:00.304 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 23:00:00.305 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.280756390094757 Normalized coefficient: 1.3961829734954228 23:00:00.307 [Lua] Warning: missing nodes! in zones 23:00:00.311 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.105654662847519 Normalized coefficient: 1.3358857442092755 23:00:00.326 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:00:00.326 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 23:00:00.328 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:00:00.333 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:00:00.344 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61 23:00:00.344 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125 23:00:00.344 [Lua] [waypoints] = table 23:00:00.344 [Lua] [astar_points] = table 23:00:00.344 [Lua] [travel_dist] = 246.2170907407999 (number) 23:00:00.344 [Lua] [one_directional] = false (boolean) 23:00:00.344 [Lua] [id] = boss_1 (string) 23:00:00.344 [Lua] Adding main path event: Vector3Box(129.412, -12.0908, 47.263) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000178C3180 23:00:00.344 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:00:00.344 [Lua] [Managers] Calling function on all managers: 23:00:00.344 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 23:00:00.356 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame 23:00:00.356 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync 23:00:00.356 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame 23:00:00.356 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync 23:00:00.356 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame 23:00:00.356 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync 23:00:00.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 122, name: `unknown` 23:00:00.483 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37 23:00:00.487 [Lua] Breedfreezer (server) starting a hot join sync 23:00:00.487 [Lua] packing 0 units of breed chaos_marauder 23:00:00.487 [Lua] packing 0 units of breed skaven_clan_rat 23:00:00.487 [Lua] packing 0 units of breed skaven_storm_vermin 23:00:00.487 [Lua] packing 0 units of breed skaven_slave 23:00:00.487 [Lua] packing 0 units of breed chaos_fanatic 23:00:00.487 [Lua] packing 0 units of breed beastmen_ungor_archer 23:00:00.487 [Lua] packing 0 units of breed chaos_raider 23:00:00.487 [Lua] packing 0 units of breed chaos_berzerker 23:00:00.487 [Lua] packing 0 units of breed beastmen_bestigor 23:00:00.487 [Lua] packing 0 units of breed beastmen_ungor 23:00:00.487 [Lua] packing 0 units of breed skaven_plague_monk 23:00:00.487 [Lua] packing 0 units of breed beastmen_gor 23:00:00.487 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:00:00.487 [Lua] 23:00:00.487 [Lua] [1] = 1 (number) 23:00:00.487 [Lua] [2] = 0 (number) 23:00:00.487 [Lua] [3] = 1 (number) 23:00:00.487 [Lua] [4] = 0 (number) 23:00:00.487 [Lua] [5] = 1 (number) 23:00:00.487 [Lua] [6] = 0 (number) 23:00:00.487 [Lua] [7] = 1 (number) 23:00:00.487 [Lua] [8] = 0 (number) 23:00:00.487 [Lua] [9] = 1 (number) 23:00:00.487 [Lua] [10] = 0 (number) 23:00:00.487 [Lua] [11] = 1 (number) 23:00:00.487 [Lua] [12] = 0 (number) 23:00:00.487 [Lua] [13] = 1 (number) 23:00:00.487 [Lua] [14] = 0 (number) 23:00:00.487 [Lua] [15] = 1 (number) 23:00:00.487 [Lua] [16] = 0 (number) 23:00:00.487 [Lua] [17] = 1 (number) 23:00:00.487 [Lua] [18] = 0 (number) 23:00:00.487 [Lua] [19] = 1 (number) 23:00:00.487 [Lua] [20] = 0 (number) 23:00:00.487 [Lua] [21] = 1 (number) 23:00:00.487 [Lua] [22] = 0 (number) 23:00:00.487 [Lua] [23] = 1 (number) 23:00:00.487 [Lua] [24] = 0 (number) 23:00:00.487 [Lua] 23:00:00.487 [Lua] 23:00:00.487 [Lua] 23:00:00.487 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326 23:00:00.491 [Lua] Breedfreezer (server) starting a hot join sync 23:00:00.491 [Lua] packing 0 units of breed chaos_marauder 23:00:00.491 [Lua] packing 0 units of breed skaven_clan_rat 23:00:00.491 [Lua] packing 0 units of breed skaven_storm_vermin 23:00:00.491 [Lua] packing 0 units of breed skaven_slave 23:00:00.491 [Lua] packing 0 units of breed chaos_fanatic 23:00:00.491 [Lua] packing 0 units of breed beastmen_ungor_archer 23:00:00.491 [Lua] packing 0 units of breed chaos_raider 23:00:00.491 [Lua] packing 0 units of breed chaos_berzerker 23:00:00.491 [Lua] packing 0 units of breed beastmen_bestigor 23:00:00.491 [Lua] packing 0 units of breed beastmen_ungor 23:00:00.491 [Lua] packing 0 units of breed skaven_plague_monk 23:00:00.491 [Lua] packing 0 units of breed beastmen_gor 23:00:00.491 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:00:00.491 [Lua] 23:00:00.491 [Lua] [1] = 1 (number) 23:00:00.491 [Lua] [2] = 0 (number) 23:00:00.491 [Lua] [3] = 1 (number) 23:00:00.491 [Lua] [4] = 0 (number) 23:00:00.491 [Lua] [5] = 1 (number) 23:00:00.491 [Lua] [6] = 0 (number) 23:00:00.491 [Lua] [7] = 1 (number) 23:00:00.491 [Lua] [8] = 0 (number) 23:00:00.491 [Lua] [9] = 1 (number) 23:00:00.491 [Lua] [10] = 0 (number) 23:00:00.491 [Lua] [11] = 1 (number) 23:00:00.491 [Lua] [12] = 0 (number) 23:00:00.491 [Lua] [13] = 1 (number) 23:00:00.491 [Lua] [14] = 0 (number) 23:00:00.491 [Lua] [15] = 1 (number) 23:00:00.491 [Lua] [16] = 0 (number) 23:00:00.491 [Lua] [17] = 1 (number) 23:00:00.491 [Lua] [18] = 0 (number) 23:00:00.491 [Lua] [19] = 1 (number) 23:00:00.491 [Lua] [20] = 0 (number) 23:00:00.491 [Lua] [21] = 1 (number) 23:00:00.491 [Lua] [22] = 0 (number) 23:00:00.491 [Lua] [23] = 1 (number) 23:00:00.491 [Lua] [24] = 0 (number) 23:00:00.491 [Lua] 23:00:00.491 [Lua] 23:00:00.491 [Lua] 23:00:00.492 [Lua] PlayerManager:add_remote_player 1100001003e8f37 23:00:00.492 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 23:00:00.492 [Lua] RemotePlayer:create_game_object( ) 62 23:00:00.507 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync 23:00:00.507 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers 23:00:00.507 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync 23:00:00.507 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers 23:00:00.507 [Lua] PlayerManager:add_remote_player 11000010001b326 23:00:00.507 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 23:00:00.507 [Lua] RemotePlayer:create_game_object( ) 63 23:00:00.525 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync 23:00:00.525 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers 23:00:00.619 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list. 23:00:00.619 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:00:00.619 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1 23:00:00.620 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list. 23:00:00.620 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:00:00.620 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1 23:00:02.161 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame 23:00:02.161 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync 23:00:02.170 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b 23:00:02.177 [Lua] Breedfreezer (server) starting a hot join sync 23:00:02.177 [Lua] packing 0 units of breed chaos_marauder 23:00:02.177 [Lua] packing 0 units of breed skaven_clan_rat 23:00:02.177 [Lua] packing 0 units of breed skaven_storm_vermin 23:00:02.177 [Lua] packing 0 units of breed skaven_slave 23:00:02.177 [Lua] packing 0 units of breed chaos_fanatic 23:00:02.177 [Lua] packing 0 units of breed beastmen_ungor_archer 23:00:02.177 [Lua] packing 0 units of breed chaos_raider 23:00:02.177 [Lua] packing 0 units of breed chaos_berzerker 23:00:02.177 [Lua] packing 0 units of breed beastmen_bestigor 23:00:02.177 [Lua] packing 0 units of breed beastmen_ungor 23:00:02.177 [Lua] packing 0 units of breed skaven_plague_monk 23:00:02.177 [Lua] packing 0 units of breed beastmen_gor 23:00:02.177 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:00:02.177 [Lua] 23:00:02.177 [Lua] [1] = 1 (number) 23:00:02.177 [Lua] [2] = 0 (number) 23:00:02.177 [Lua] [3] = 1 (number) 23:00:02.177 [Lua] [4] = 0 (number) 23:00:02.177 [Lua] [5] = 1 (number) 23:00:02.177 [Lua] [6] = 0 (number) 23:00:02.177 [Lua] [7] = 1 (number) 23:00:02.177 [Lua] [8] = 0 (number) 23:00:02.177 [Lua] [9] = 1 (number) 23:00:02.177 [Lua] [10] = 0 (number) 23:00:02.177 [Lua] [11] = 1 (number) 23:00:02.177 [Lua] [12] = 0 (number) 23:00:02.177 [Lua] [13] = 1 (number) 23:00:02.177 [Lua] [14] = 0 (number) 23:00:02.177 [Lua] [15] = 1 (number) 23:00:02.177 [Lua] [16] = 0 (number) 23:00:02.177 [Lua] [17] = 1 (number) 23:00:02.177 [Lua] [18] = 0 (number) 23:00:02.177 [Lua] [19] = 1 (number) 23:00:02.177 [Lua] [20] = 0 (number) 23:00:02.177 [Lua] [21] = 1 (number) 23:00:02.177 [Lua] [22] = 0 (number) 23:00:02.177 [Lua] [23] = 1 (number) 23:00:02.177 [Lua] [24] = 0 (number) 23:00:02.177 [Lua] 23:00:02.177 [Lua] 23:00:02.177 [Lua] 23:00:02.178 [Lua] PlayerManager:add_remote_player 110000103cd4d3b 23:00:02.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 23:00:02.178 [Lua] RemotePlayer:create_game_object( ) 64 23:00:02.201 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync 23:00:02.201 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers 23:00:02.207 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers 23:00:02.207 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame 23:00:02.207 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers 23:00:02.207 [Lua] [PeerSM] 11000010280085e :: on_enter InGame 23:00:02.207 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers 23:00:02.207 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame 23:00:02.207 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers 23:00:02.207 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame 23:00:02.211 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(287.438, 76.9467, 49.6897), Vector4(0, 0, 0.891256, 0.4535)) 23:00:02.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:02.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:02.224 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1 23:00:02.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 23:00:02.236 [Lua] Switching ConflictSettings: to: deus_skaven 23:00:02.236 [Lua] pacing=deus_default 23:00:02.236 [Lua] roaming=nil 23:00:02.236 [Lua] specials=deus_skaven 23:00:02.236 [Lua] contained_breeds=nil 23:00:02.236 [Lua] debug_color=orange 23:00:02.236 [Lua] disabled=false 23:00:02.236 [Lua] pack_spawning=skaven 23:00:02.236 [Lua] description=deus_conflict_director_skaven_chaos_name 23:00:02.236 [Lua] factions=nil 23:00:02.236 [Lua] boss=deus_skaven 23:00:02.236 [Lua] horde=deus_default 23:00:02.236 [Lua] name=deus_skaven 23:00:02.236 [Lua] intensity=deus_default 23:00:02.236 [Lua] --- 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12327e10 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12327e10 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02dc5170 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02dc5170 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02d11ba0 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02d11ba0 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12f40250 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12f40250 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d323700 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d323700 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c9312e0 23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c9312e0 23:00:02.262 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 23:00:02.311 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:00:02.311 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player. 23:00:02.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 23:00:02.312 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1 23:00:02.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:02.338 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:00:02.338 [Lua] [NetworkServer] Peer 11000010001b326 spawned player. 23:00:02.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 23:00:02.339 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1 23:00:02.340 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53500000000000003) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:02.483 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:00:02.483 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1 23:00:02.483 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit 23:00:02.483 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player. 23:00:02.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 23:00:02.484 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1 23:00:02.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.93666666666666665) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:00:02.512 [Lua] StateInGameRunning:_game_actually_starts() 23:00:02.513 [Lua] ################################################################################################################# 23:00:02.513 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_bay_tzeentch_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:00:02.513 [Lua] ################################################################################################################# 23:00:02.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99 23:00:02.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99 23:00:02.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99 23:00:02.712 [Lua] Commit load time data 23:00:05.041 [Lua] Set lobby begin: 23:00:05.041 [Lua] Lobby data twitch_enabled = false 23:00:05.041 [Lua] Lobby data selected_mission_id = journey_ruin 23:00:05.041 [Lua] Lobby data num_players = 4 23:00:05.041 [Lua] Lobby data difficulty_tweak = 0 23:00:05.041 [Lua] Lobby data host = 11000010280085e 23:00:05.041 [Lua] Lobby data matchmaking_type = 2 23:00:05.041 [Lua] Lobby data is_private = false 23:00:05.042 [Lua] Lobby data match_started = true 23:00:05.042 [Lua] Lobby data difficulty = hardest 23:00:05.042 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:00:05.042 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:00:05.042 [Lua] Lobby data unique_server_name = Nolrach 23:00:05.042 [Lua] Lobby data quick_game = true 23:00:05.042 [Lua] Lobby data country_code = FR 23:00:05.042 [Lua] Lobby data matchmaking = true 23:00:05.042 [Lua] Lobby data power_level = 563 23:00:05.042 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:00:05.042 [Lua] Lobby data mechanism = deus 23:00:05.042 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:00:05.042 [Lua] Lobby data player_slot_2 = 0:0 23:00:05.042 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:00:05.042 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:00:05.042 [Lua] Lobby data eac_authorized = true 23:00:05.042 [Lua] Set lobby end. 23:00:05.143 [Lua] Players are leaving the safe zone 23:00:10.037 [Lua] Set lobby begin: 23:00:10.037 [Lua] Lobby data twitch_enabled = false 23:00:10.037 [Lua] Lobby data selected_mission_id = journey_ruin 23:00:10.037 [Lua] Lobby data num_players = 4 23:00:10.037 [Lua] Lobby data difficulty_tweak = 0 23:00:10.037 [Lua] Lobby data host = 11000010280085e 23:00:10.037 [Lua] Lobby data matchmaking_type = 2 23:00:10.037 [Lua] Lobby data is_private = false 23:00:10.037 [Lua] Lobby data match_started = true 23:00:10.037 [Lua] Lobby data difficulty = hardest 23:00:10.037 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:00:10.037 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:00:10.037 [Lua] Lobby data unique_server_name = Nolrach 23:00:10.037 [Lua] Lobby data quick_game = true 23:00:10.038 [Lua] Lobby data country_code = FR 23:00:10.038 [Lua] Lobby data matchmaking = true 23:00:10.038 [Lua] Lobby data power_level = 747 23:00:10.038 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:00:10.038 [Lua] Lobby data mechanism = deus 23:00:10.038 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:00:10.038 [Lua] Lobby data player_slot_2 = 0:0 23:00:10.038 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:00:10.038 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:00:10.038 [Lua] Lobby data eac_authorized = true 23:00:10.038 [Lua] Set lobby end. 23:00:15.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 23:00:15.104 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:00:15.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:00:15.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:00:15.136 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:00:15.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:00:15.173 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:00:20.143 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 23:00:20.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem 23:00:25.173 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 23:00:25.173 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 23:00:25.173 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 23:00:25.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:00:25.195 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:00:25.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:00:25.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:00:25.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:00:25.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:00:25.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:00:25.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:00:25.270 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:00:25.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:00:25.316 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:00:25.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:00:25.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:00:25.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:00:26.910 [SteamVoipClient] select_out(11000010001b326, on) 23:00:26.930 [SteamVoipClient] select_out(1100001003e8f37, on) 23:00:26.930 [SteamVoipClient] select_out(11000010280085e, on) 23:00:26.930 [SteamVoipClient] select_out(110000103cd4d3b, on) 23:00:27.003 [SteamVoipClient] select_out(11000010001b326, off) 23:00:27.003 [SteamVoipClient] select_out(1100001003e8f37, off) 23:00:27.003 [SteamVoipClient] select_out(11000010280085e, off) 23:00:27.003 [SteamVoipClient] select_out(110000103cd4d3b, off) 23:00:30.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 23:00:30.206 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 23:00:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:00:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:00:30.249 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:00:30.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:00:30.290 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:45.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:00:45.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:00:45.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:00:45.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:00:45.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 23:00:45.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:00:45.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:00:45.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 23:00:45.486 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 23:00:45.540 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 23:00:45.540 [Lua] [PackageManager] Force_load: wwise/bow 23:00:45.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:45.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:45.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:45.596 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 23:00:45.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 23:00:45.635 [Lua] [PackageManager] Force_load: wwise/steampistol 23:00:45.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:00:45.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:00:45.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:00:45.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:00:45.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:00:45.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 23:00:47.776 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 23:00:48.168 [Lua] 1 23:00:52.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x89dae, position: 0 23:00:52.537 [Lua] 1 23:00:55.423 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:55.701 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:55.742 [Lua] 1 23:00:55.742 [Lua] 2 23:00:55.867 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:00:56.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:00:57.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x89fa3, position: 0 23:00:58.139 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.410 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:00:58.939 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:00:59.850 [Lua] 1 23:01:02.718 [Lua] 1 23:01:03.529 [Lua] 1 23:01:04.201 [Lua] 1 23:01:09.471 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:09.759 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:09.874 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:01:10.112 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:01:10.180 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:10.572 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326 23:01:19.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:01:19.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 23:01:21.901 [Lua] 1 23:01:23.025 [Lua] 1 23:01:23.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 23:01:23.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:01:23.780 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 23:01:23.800 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 23:01:23.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 23:01:23.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 23:01:25.671 [Lua] Set lobby begin: 23:01:25.671 [Lua] Lobby data twitch_enabled = false 23:01:25.671 [Lua] Lobby data selected_mission_id = journey_ruin 23:01:25.671 [Lua] Lobby data num_players = 4 23:01:25.671 [Lua] Lobby data difficulty_tweak = 0 23:01:25.671 [Lua] Lobby data host = 11000010280085e 23:01:25.672 [Lua] Lobby data matchmaking_type = 2 23:01:25.672 [Lua] Lobby data is_private = false 23:01:25.672 [Lua] Lobby data match_started = true 23:01:25.672 [Lua] Lobby data difficulty = hardest 23:01:25.672 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:01:25.672 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:01:25.672 [Lua] Lobby data unique_server_name = Nolrach 23:01:25.672 [Lua] Lobby data quick_game = true 23:01:25.672 [Lua] Lobby data country_code = FR 23:01:25.672 [Lua] Lobby data matchmaking = true 23:01:25.672 [Lua] Lobby data power_level = 755 23:01:25.672 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:01:25.672 [Lua] Lobby data mechanism = deus 23:01:25.672 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:01:25.672 [Lua] Lobby data player_slot_2 = 0:0 23:01:25.672 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:01:25.672 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:01:25.673 [Lua] Lobby data eac_authorized = true 23:01:25.673 [Lua] Set lobby end. 23:01:25.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem 23:01:30.727 [Lua] Set lobby begin: 23:01:30.727 [Lua] Lobby data twitch_enabled = false 23:01:30.728 [Lua] Lobby data selected_mission_id = journey_ruin 23:01:30.728 [Lua] Lobby data num_players = 4 23:01:30.728 [Lua] Lobby data difficulty_tweak = 0 23:01:30.728 [Lua] Lobby data host = 11000010280085e 23:01:30.728 [Lua] Lobby data matchmaking_type = 2 23:01:30.728 [Lua] Lobby data is_private = false 23:01:30.728 [Lua] Lobby data match_started = true 23:01:30.728 [Lua] Lobby data difficulty = hardest 23:01:30.728 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:01:30.728 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:01:30.728 [Lua] Lobby data unique_server_name = Nolrach 23:01:30.728 [Lua] Lobby data quick_game = true 23:01:30.728 [Lua] Lobby data country_code = FR 23:01:30.728 [Lua] Lobby data matchmaking = true 23:01:30.728 [Lua] Lobby data power_level = 765 23:01:30.728 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:01:30.728 [Lua] Lobby data mechanism = deus 23:01:30.728 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:01:30.729 [Lua] Lobby data player_slot_2 = 0:0 23:01:30.729 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:01:30.729 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:01:30.729 [Lua] Lobby data eac_authorized = true 23:01:30.729 [Lua] Set lobby end. 23:01:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 23:01:30.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:01:30.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:01:33.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:01:33.968 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 23:01:33.987 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 23:01:33.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 23:01:33.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 23:01:35.757 [Lua] Set lobby begin: 23:01:35.757 [Lua] Lobby data twitch_enabled = false 23:01:35.757 [Lua] Lobby data selected_mission_id = journey_ruin 23:01:35.757 [Lua] Lobby data num_players = 4 23:01:35.757 [Lua] Lobby data difficulty_tweak = 0 23:01:35.757 [Lua] Lobby data host = 11000010280085e 23:01:35.757 [Lua] Lobby data matchmaking_type = 2 23:01:35.757 [Lua] Lobby data is_private = false 23:01:35.757 [Lua] Lobby data match_started = true 23:01:35.757 [Lua] Lobby data difficulty = hardest 23:01:35.758 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:01:35.758 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:01:35.758 [Lua] Lobby data unique_server_name = Nolrach 23:01:35.758 [Lua] Lobby data quick_game = true 23:01:35.758 [Lua] Lobby data country_code = FR 23:01:35.758 [Lua] Lobby data matchmaking = true 23:01:35.758 [Lua] Lobby data power_level = 775 23:01:35.758 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:01:35.758 [Lua] Lobby data mechanism = deus 23:01:35.758 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:01:35.758 [Lua] Lobby data player_slot_2 = 0:0 23:01:35.758 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:01:35.758 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:01:35.758 [Lua] Lobby data eac_authorized = true 23:01:35.758 [Lua] Set lobby end. 23:01:45.781 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 23:01:48.502 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:48.937 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:01:49.932 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:50.361 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:01:51.196 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:51.607 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:01:52.392 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:52.754 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:01:54.839 [Lua] [DeusChestExtension] equipped: 23:01:54.839 [Lua] 23:01:54.839 [Lua] [backend_id] = es_1h_sword_shieldd817d2bd-2cea-4229-bd64-3296af0fa0b1 (string) 23:01:54.839 [Lua] [power_level] = 700 (number) 23:01:54.839 [Lua] [deus_item_key] = deus_es_sword_shield (string) 23:01:54.839 [Lua] [traits] = table 23:01:54.839 [Lua] [skin] = es_1h_sword_shield_skin_02_runed_01 (string) 23:01:54.839 [Lua] [bypass_skin_ownership_check] = true (boolean) 23:01:54.839 [Lua] [properties] = table 23:01:54.839 [Lua] [key] = es_sword_shield (string) 23:01:54.839 [Lua] [rarity] = unique (string) 23:01:54.839 [Lua] [data] = table 23:01:54.839 [Lua] 23:01:54.841 [Lua] min_height 415.20376586914062 23:01:54.860 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1) 23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer, async-read, 23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, ProfileSynchronizer 23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer 23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer 23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03, ProfileSynchronizer 23:01:54.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:01:54.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 23:01:54.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:01:55.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:01:55.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 23:01:55.886 [Lua] Set lobby begin: 23:01:55.886 [Lua] Lobby data twitch_enabled = false 23:01:55.886 [Lua] Lobby data selected_mission_id = journey_ruin 23:01:55.886 [Lua] Lobby data num_players = 4 23:01:55.886 [Lua] Lobby data difficulty_tweak = 0 23:01:55.886 [Lua] Lobby data host = 11000010280085e 23:01:55.886 [Lua] Lobby data matchmaking_type = 2 23:01:55.886 [Lua] Lobby data is_private = false 23:01:55.887 [Lua] Lobby data match_started = true 23:01:55.887 [Lua] Lobby data difficulty = hardest 23:01:55.887 [Lua] Lobby data player_slot_1 = 11000010001b326:1 23:01:55.887 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1 23:01:55.887 [Lua] Lobby data unique_server_name = Nolrach 23:01:55.887 [Lua] Lobby data quick_game = true 23:01:55.887 [Lua] Lobby data country_code = FR 23:01:55.887 [Lua] Lobby data matchmaking = true 23:01:55.887 [Lua] Lobby data power_level = 782 23:01:55.887 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4 23:01:55.887 [Lua] Lobby data mechanism = deus 23:01:55.887 [Lua] Lobby data player_slot_5 = 11000010280085e:1 23:01:55.887 [Lua] Lobby data player_slot_2 = 0:0 23:01:55.887 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 23:01:55.887 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1 23:01:55.888 [Lua] Lobby data eac_authorized = true 23:01:55.888 [Lua] Set lobby end. 23:01:57.491 [Lua] 1 23:01:57.871 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:58.233 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:01:58.233 [Lua] 1 23:02:02.158 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:02.557 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:03.404 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:03.760 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:05.297 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:05.757 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:06.740 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:07.160 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:08.805 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:09.231 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:10.920 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:10.980 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.123 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.184 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.262 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:11.301 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.341 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:11.470 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.506 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:11.562 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:11.580 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.618 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:11.754 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.831 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:11.869 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.944 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.039 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.085 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.171 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.335 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.373 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.468 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.504 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.652 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.785 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:12.861 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:13.295 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:25.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem 23:02:25.963 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 23:02:26.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:02:26.870 [Lua] Spline already found! 23:02:26.923 [Lua] Init group template: spline_patrol 23:02:27.120 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:02:30.358 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:30.473 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem 23:02:30.968 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:02:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem 23:02:30.968 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 23:02:31.172 [Lua] Time for new HOOORDE! multi_first_wave 23:02:31.172 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 23:02:31.172 [Lua] horde requested: vector_blob 23:02:31.172 [Lua] wants to spawn behind within distance: 60 23:02:31.172 [Lua] horde crated with id 2 of type vector_blob 23:02:31.172 [Lua] managed to spawn 29/29 horde enemies 23:02:31.172 [Lua] vector blob horde has started 23:02:31.553 [Lua] Init group template: horde 23:02:36.117 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 23:02:36.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 23:02:36.117 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:02:36.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem 23:02:36.129 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 23:02:36.158 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:02:36.158 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:02:36.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:36.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:36.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:36.332 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:36.370 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b 23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 23:02:41.169 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 23:02:41.169 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 23:02:41.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:02:41.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:02:41.199 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:02:41.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:02:41.236 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:02:41.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:02:41.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:02:41.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 23:02:41.274 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:02:41.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:02:41.331 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:02:41.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:02:41.349 [Lua] HORDE: Pushing horde in time; too many units out 70 23:02:41.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:02:41.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 23:02:46.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem 23:02:46.221 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 23:02:46.417 [Lua] HORDE: last wave, reset to standard horde delay 23:02:46.417 [Lua] Time for new HOOORDE! multi_last_wave 23:02:46.417 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 23:02:46.417 [Lua] horde requested: vector_blob 23:02:46.417 [Lua] wants to spawn behind within distance: 60 23:02:46.417 [Lua] horde crated with id 3 of type vector_blob 23:02:46.418 [Lua] managed to spawn 31/31 horde enemies 23:02:46.418 [Lua] vector blob horde has started 23:02:46.971 [Lua] Init group template: horde 23:02:47.152 [Lua] 2 23:02:48.688 [Lua] 1 23:02:48.759 [Lua] 1 23:02:48.759 [Lua] 1 23:02:50.863 [Lua] 1 23:02:51.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem 23:02:51.280 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 23:02:56.355 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 23:02:56.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 23:02:56.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 23:02:56.405 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 23:02:56.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:56.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:56.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p 23:02:56.596 [Lua] fence jumping 23:02:57.253 [Lua] 1 23:02:57.378 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:57.712 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:02:57.939 [Lua] ready to jump failed 23:02:58.739 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:59.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8ca8a, position: 0 23:02:59.203 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37 23:03:01.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 23:03:01.429 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 23:03:01.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:03:01.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p 23:03:01.459 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 23:03:01.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 23:03:01.487 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 23:03:01.770 [Lua] 1 23:03:02.644 <>...ystem/systems/behaviour/nodes/bt_skulk_around_action.lua:147: attempt to get length of local 'nodes' (a nil value)<> <> {00007ff752280000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffaab6f0000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffaa9840000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ff752280000:0x00000000002d9bad 0x00007ff752280000:0x000000000032ad4b 0x00007ff752280000:0x000000000032a717 0x00007ff752280000:0x00000000000308ee 0x00007ff752280000:0x00000000000302b8 0x00007ff752280000:0x0000000000021935 0x00007ff752280000:0x0000000000021fc9 0x00007ff752280000:0x0000000000022182 0x00007ff752280000:0x0000000000487f97 0x00007ffaa9840000:0x0000000000017034 BaseThreadInitThunk 0x00007ffaab6f0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>5fc05bb6-63a3-4cfb-953f-d2bb960c7079<> <>--- CPU CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 3:15 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111110 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16279MB Available: 12291MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 8bec3232-ae46-4e68-addd-ddf09efcd7c8 --- Graphics Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 46647 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Souris Input device: Keyboard (19.4): Clavier Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Input device: Generic (17.0): Logitech G710 Keyboard <> <>C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-19-21.16.44-5fc05bb6-63a3-4cfb-953f-d2bb960c7079.log<> <>C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-19-21.16.44-5fc05bb6-63a3-4cfb-953f-d2bb960c7079.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:147: in function get_new_skulk_goal [2] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:40: in function enter [3] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [4] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [5] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_gutter_runner.lua:246: in function evaluate [6] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [7] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:456: in function system_update [12] @scripts/entity_system/entity_system.lua:425: in function update [13] @scripts/game_state/state_ingame.lua:1014: in function update [14] @foundation/scripts/util/state_machine.lua:141: in function update [15] @scripts/boot.lua:865: in function game_update [16] @scripts/boot.lua:628:in function <> <> [1] self = table: 00000000139D4270; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; conflict_director = table: 0000000003F46920; main_paths = table: 000000001A58DBB0; path_pos = Vector3(168.665, 69.0548, 45.4508); travel_dist = 153.55091857910156; move_percent = 0.19788362085819244; info = table: 0000000012ED0410; player_info = table: 0000000012ED03E0; enemy_pos = Vector3(192.859, 63.4963, 44.8035); player_travel_dist = 125.32321929931641; add_dist = 30; wanted_travel_dist = 155.32321929931641; pos = Vector3(131.63, 68.4947, 39.2563); spawn_zone_baker = table: 00000000158F3290; zone_index = 16; zone = table: 000000000BCA9680; nodes = nil; nearby_islands = nil [2] self = table: 00000000139D4270; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; skulk_data = table: 000000000CC40EE0; network_manager = table: 0000000012C85FC0; locomotion = table: 00000000122E40E0 [3] self = table: 000000000A47A5B0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; node = table: 00000000139D4270; reason = "aborted"; destroy = nil; identifier = "skulking"; old_node = nil [4] self = table: 000000000A47A5B0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; dt = 0.017709212377667427; node_data = nil; child_to_run_index = 1; num_children = 2; i = 1; child = table: 00000000139D4270 [5] self = table: 0000000004D372E0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; dt = 0.017709212377667427; child_running = table: 00000000117C81E0; children = table: 000000001846C1E0; node_skulking = table: 000000000A47A5B0; condition_result = true [6] self = table: 0000000016C25910; t = 181.22179319988936; dt = 0.017709212377667427; number_ordinary_aggroed_enemies = 6; number_special_aggored_enemies = 1; unit = [Unit \'#ID[80096fecb2639d19]\']; extension = table: 000000000FCF0160; bt = table: 0000000014BA7560; blackboard = table: 000000000DA0A7F0 [7] func = [function]; self = table: 0000000016C25910 [8] hook_chain = [function] [9] self = table: 0000000016C25910; context = table: 0000000013A061C0; t = 181.22179319988936; dt = 0.017709212377667427 [10] self = table: 000000001A016780; entity_system_update_context = table: 0000000013A061C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000124C53D0; t = 181.22179319988936; i = 3; system = table: 0000000016C25910 [11] self = table: 000000000CB9E430; update_func = "update"; dt = 0.017709212377667427; entity_system_update_context = table: 0000000013A061C0 [12] self = table: 000000000CB9E430; dt = 0.017709212377667427 [13] self = table: 0000000017AE5FA0; dt = 0.017709212377667427; main_t = 6321.6141070676968; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 181.22179319988936; game_mode_ended = false [14] self = table: 00000000189FD390; dt = 0.017709212377667427; t = 6321.6141070676968 [15] self = table: 0000000000094F10; real_world_dt = 0.017709212377667427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.017709212377667427; t = 6321.6141070676968 [16] dt = 0.017709212377667427 <> <> [1] _tree_node = table: 0000000002773C60; _identifier = "skulk_around"; _parent = table: 000000000A47A5B0; _condition_name = "always_true"; [2] _tree_node = table: 0000000002773C60; _identifier = "skulk_around"; _parent = table: 000000000A47A5B0; _condition_name = "always_true"; [3] _identifier = "skulking"; _children = table: 000000000A47A5E0; _parent = table: 0000000004D372E0; _tree_node = table: 0000000002773A60; _condition_name = "can_see_player"; [4] _identifier = "skulking"; _children = table: 000000000A47A5E0; _parent = table: 0000000004D372E0; _tree_node = table: 0000000002773A60; _condition_name = "can_see_player"; [5] _children = table: 000000001846C1E0; _identifier = "gutter_runner_GENERATED"; _tree_node = table: 0000000002773000; _condition_name = "always_true"; [6] ai_update_index = 27; entity_manager = table: 0000000012F05580; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D8647B0; statistics_db = table: 000000000DE759C0; group_blackboard = table: 000000000FA9D8C0; frozen_unit_extension_data = table: 00000000005262E0; update_list = table: 0000000016C25940; system_api = table: 000000000CB9E400; _nav_cost_map_volume_id_data = table: 000000000D6EF010; ai_blackboard_prioritized_updates = table: 0000000012501A70; blackboards = table: 00000000002AEEC0; _hot_join_sync_units = table: 0000000009A64730; _nav_cost_map_id_data = table: 00000000164D01D0; ai_units_alive = table: 0000000012E335B0; ai_blackboard_updates = table: 0000000000526310; _nav_data = table: 00000000120658F0; ai_units_perception_continuous = table: 0000000012E335E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000016B34030; num_perception_units = 117; extensions = table: 000000000D4C7390; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 000000000E31DFC0; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 8; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000017B17620; ai_units_perception_prioritized = table: 0000000018FBEE10; broadphase = [Broadphase]; extension_init_context = table: 000000001843E7D0; name = "ai_system"; network_transmit = table: 00000000042A9AE0; is_server = true; ai_units_perception = table: 0000000018FBEDE0; _previous_nav_cost_map_recomputation_t = 124.73196641542017; unit_extension_data = table: 000000000D8647E0; _units_to_destroy = table: 0000000012501AA0; profiler_names = table: 000000000D4C73C0; [7] ai_update_index = 27; entity_manager = table: 0000000012F05580; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D8647B0; statistics_db = table: 000000000DE759C0; group_blackboard = table: 000000000FA9D8C0; frozen_unit_extension_data = table: 00000000005262E0; update_list = table: 0000000016C25940; system_api = table: 000000000CB9E400; _nav_cost_map_volume_id_data = table: 000000000D6EF010; ai_blackboard_prioritized_updates = table: 0000000012501A70; blackboards = table: 00000000002AEEC0; _hot_join_sync_units = table: 0000000009A64730; _nav_cost_map_id_data = table: 00000000164D01D0; ai_units_alive = table: 0000000012E335B0; ai_blackboard_updates = table: 0000000000526310; _nav_data = table: 00000000120658F0; ai_units_perception_continuous = table: 0000000012E335E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000016B34030; num_perception_units = 117; extensions = table: 000000000D4C7390; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 000000000E31DFC0; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 8; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000017B17620; ai_units_perception_prioritized = table: 0000000018FBEE10; broadphase = [Broadphase]; extension_init_context = table: 000000001843E7D0; name = "ai_system"; network_transmit = table: 00000000042A9AE0; is_server = true; ai_units_perception = table: 0000000018FBEDE0; _previous_nav_cost_map_recomputation_t = 124.73196641542017; unit_extension_data = ta<> [Log end]