[Log version] 1
[Session] 5fc05bb6-63a3-4cfb-953f-d2bb960c7079
UTC time stamps
21:16:44.300 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
21:16:44.300 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
21:16:44.300 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
21:16:44.300 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
21:16:44.300 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
21:16:44.301 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
21:16:44.314 [RazerChroma] Setup Razer Chroma resources
21:16:44.314 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
21:16:44.346 [Window] Window => active
21:16:44.403 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
21:16:44.437 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
21:16:45.280 [EAC] Init client 11000010280085e
21:16:45.280 [EAC] EAC client initialized
21:16:45.280 warning: [EAC] Failed to initialize localization
21:16:45.281 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
21:16:45.373 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 980)
21:16:46.065 [AFTERMATH] Initialized Aftermath
21:16:46.071 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
21:16:46.201 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
21:16:46.916 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
21:16:46.918 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
21:16:47.080 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
21:16:47.080 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
21:16:47.080 [Save] Save dir: `C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2`
21:16:47.080 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
21:16:47.080 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
21:16:47.328 [RazerChroma] Setup Razer Chroma
21:16:47.433 [LightFX ] Loaded DLL.
21:16:47.433 [LightFX ] Init()
21:16:47.441 [LightFX ] LightFX failed to initialize
21:16:47.472 [Lua] boot.lua start, os clock: 6.4160000000000004
21:16:47.472 [Lua] LUA IS STRIPPED!
21:16:47.473 [Lua] Boot:setup() entered. time: 0 os-clock: 6.4169999999999998
21:16:47.473 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 3:15
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111110 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16279MB
Available: 12291MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 8bec3232-ae46-4e68-addd-ddf09efcd7c8
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 46647
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): G502 HERO Gaming Mouse
Input device: Generic (17.0):
Input device: Generic (17.0): Logitech G710 Keyboard
21:16:47.474 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
21:16:47.488 [SteamStats] RequestCurrentStats success: true
21:16:50.376 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.7788131237030029 os-clock: 9.3200000000000003
21:16:50.377 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
21:16:50.377 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
21:16:50.377 [Lua] Flushing: resource_packages/strings [ResourcePackage]
21:16:50.377 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
21:16:50.378 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
21:16:50.378 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
21:16:50.379 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
21:16:50.379 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
21:16:50.380 [Lua] Development.init_application_parameters
21:16:50.380 [Lua] -----------------------------------------------------------------
21:16:50.380 [Lua] -- Application parameters --
21:16:50.380 [Lua] -----------------------------------------------------------------
21:16:50.380 [Lua] *****************************************************************
21:16:50.380 [Lua] ** Initial contents of script_data **
21:16:50.380 [Lua] script_data.beta_level_progression = false
21:16:50.380 [Lua] script_data.build_identifier = 142279ec06cd
21:16:50.380 [Lua] script_data.debug_interactions = false
21:16:50.380 [Lua] script_data.disable_debug_draw = true
21:16:50.380 [Lua] script_data.disable_intro_trailer = false
21:16:50.380 [Lua] script_data.disable_store = false
21:16:50.380 [Lua] script_data.disable_tutorial_at_start = true
21:16:50.380 [Lua] script_data.eac-untrusted = false
21:16:50.380 [Lua] script_data.enable_detailed_tooltips = false
21:16:50.380 [Lua] script_data.force_debug_disabled = true
21:16:50.380 [Lua] script_data.force_steam = true
21:16:50.380 [Lua] script_data.hide_fps = true
21:16:50.380 [Lua] script_data.hide_version_info = true
21:16:50.380 [Lua] script_data.matchmaking_debug = true
21:16:50.380 [Lua] script_data.network_debug = true
21:16:50.380 [Lua] script_data.package_debug = true
21:16:50.380 [Lua] script_data.packaged_build = true
21:16:50.380 [Lua] script_data.settings = { }
21:16:50.380 [Lua] script_data.show_fps = false
21:16:50.380 [Lua] script_data.spawn_empty_chest = true
21:16:50.380 [Lua] script_data.telemetry_log_interval = 600
21:16:50.380 [Lua] script_data.tobii_button = false
21:16:50.380 [Lua] script_data.use_beta_overlay = false
21:16:50.380 [Lua] script_data.use_local_backend = false
21:16:50.380 [Lua] script_data.use_tech_telemetry = true
21:16:50.380 [Lua] script_data.use_telemetry = true
21:16:50.380 [Lua] *****************************************************************
21:16:50.380 [Lua] [Boot] use baked enemy meshes: false
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
21:16:50.380 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
21:16:50.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
21:16:50.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
21:16:50.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
21:16:50.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
21:16:50.524 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
21:16:50.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
21:16:50.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
21:16:50.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
21:16:50.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
21:16:50.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
21:16:50.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
21:16:50.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
21:16:50.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
21:16:50.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
21:16:50.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
21:16:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
21:16:51.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
21:16:51.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
21:16:51.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
21:16:51.185 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
21:16:51.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
21:16:51.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
21:16:51.324 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
21:16:51.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
21:16:51.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
21:16:51.746 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
21:16:51.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
21:16:51.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
21:16:51.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
21:16:51.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
21:16:51.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
21:16:51.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
21:16:51.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
21:16:51.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
21:16:51.935 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
21:16:51.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
21:16:52.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
21:16:52.278 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
21:16:52.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
21:16:52.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
21:16:52.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
21:16:52.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
21:16:52.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
21:16:52.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
21:16:52.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
21:16:52.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
21:16:52.398 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
21:16:52.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
21:16:52.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
21:16:52.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
21:16:52.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
21:16:52.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
21:16:52.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
21:16:52.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
21:16:52.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
21:16:52.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
21:16:52.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
21:16:52.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
21:16:52.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
21:16:52.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
21:16:52.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
21:16:52.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
21:16:52.797 [Lua] settings.steam: nil
21:16:52.797 [Lua] Steam: table: 00000000000625C0
21:16:52.797 [Lua] force_steam: true
21:16:52.797 [Lua] BUILD: release
21:16:52.797 [Lua] test_backend: nil
21:16:52.797 [Lua] DEDICATED_SERVER: false
21:16:52.797 [Lua] Using app_id '552500' to define backend
21:16:52.797 [Lua] PlayFab Title ID: 5107
21:16:52.879 [Lua] [1] = chaos_dummy_troll (string)
21:16:52.879 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
21:16:52.879 [Lua] [3] = skaven_rat_ogre (string)
21:16:52.879 [Lua] [4] = critter_rat (string)
21:16:52.879 [Lua] [5] = chaos_troll (string)
21:16:52.879 [Lua] [6] = beastmen_minotaur (string)
21:16:52.879 [Lua] [7] = skaven_storm_vermin_warlord (string)
21:16:52.879 [Lua] [8] = skaven_stormfiend (string)
21:16:52.879 [Lua] [9] = chaos_greed_pinata (string)
21:16:52.879 [Lua] [10] = skaven_stormfiend_demo (string)
21:16:52.879 [Lua] [11] = chaos_plague_wave_spawner (string)
21:16:52.879 [Lua] [12] = chaos_vortex (string)
21:16:52.879 [Lua] [13] = skaven_stormfiend_boss (string)
21:16:52.879 [Lua] [14] = chaos_spawn (string)
21:16:52.879 [Lua] [15] = skaven_storm_vermin_champion (string)
21:16:52.879 [Lua] [16] = chaos_tentacle (string)
21:16:52.879 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
21:16:52.879 [Lua] [18] = skaven_grey_seer (string)
21:16:52.879 [Lua] [19] = skaven_explosive_loot_rat (string)
21:16:52.879 [Lua] [20] = skaven_loot_rat (string)
21:16:52.879 [Lua] [21] = critter_pig (string)
21:16:52.879 [Lua] [22] = chaos_dummy_sorcerer (string)
21:16:52.879 [Lua] [23] = chaos_mutator_sorcerer (string)
21:16:52.879 [Lua] [24] = skaven_gutter_runner (string)
21:16:52.879 [Lua] [25] = skaven_pack_master (string)
21:16:52.879 [Lua] [26] = chaos_exalted_sorcerer (string)
21:16:52.879 [Lua] [27] = chaos_vortex_sorcerer (string)
21:16:52.879 [Lua] [28] = skaven_poison_wind_globadier (string)
21:16:52.879 [Lua] [29] = chaos_corruptor_sorcerer (string)
21:16:52.879 [Lua] [30] = chaos_warrior (string)
21:16:52.879 [Lua] [31] = skaven_warpfire_thrower (string)
21:16:52.879 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
21:16:52.879 [Lua] [33] = chaos_plague_sorcerer (string)
21:16:52.879 [Lua] [34] = curse_mutator_sorcerer (string)
21:16:52.879 [Lua] [35] = chaos_exalted_champion_warcamp (string)
21:16:52.879 [Lua] [36] = chaos_tentacle_sorcerer (string)
21:16:52.879 [Lua] [37] = skaven_ratling_gunner (string)
21:16:52.879 [Lua] [38] = chaos_exalted_champion_norsca (string)
21:16:52.879 [Lua] [39] = chaos_raider (string)
21:16:52.879 [Lua] [40] = chaos_berzerker (string)
21:16:52.879 [Lua] [41] = beastmen_ungor_dummy (string)
21:16:52.879 [Lua] [42] = skaven_storm_vermin (string)
21:16:52.879 [Lua] [43] = beastmen_standard_bearer_crater (string)
21:16:52.879 [Lua] [44] = chaos_raider_tutorial (string)
21:16:52.879 [Lua] [45] = beastmen_gor_dummy (string)
21:16:52.879 [Lua] [46] = beastmen_bestigor_dummy (string)
21:16:52.879 [Lua] [47] = skaven_storm_vermin_with_shield (string)
21:16:52.879 [Lua] [48] = beastmen_ungor (string)
21:16:52.879 [Lua] [49] = skaven_storm_vermin_commander (string)
21:16:52.879 [Lua] [50] = beastmen_ungor_archer (string)
21:16:52.879 [Lua] [51] = beastmen_standard_bearer (string)
21:16:52.879 [Lua] [52] = beastmen_gor (string)
21:16:52.879 [Lua] [53] = beastmen_bestigor (string)
21:16:52.879 [Lua] [54] = skaven_plague_monk (string)
21:16:52.879 [Lua] [55] = chaos_marauder (string)
21:16:52.879 [Lua] [56] = skaven_dummy_clan_rat (string)
21:16:52.879 [Lua] [57] = chaos_marauder_tutorial (string)
21:16:52.879 [Lua] [58] = skaven_clan_rat (string)
21:16:52.879 [Lua] [59] = chaos_zombie (string)
21:16:52.879 [Lua] [60] = chaos_fanatic (string)
21:16:52.879 [Lua] [61] = skaven_clan_rat_tutorial (string)
21:16:52.879 [Lua] [62] = chaos_marauder_with_shield (string)
21:16:52.879 [Lua] [63] = skaven_clan_rat_with_shield (string)
21:16:52.879 [Lua] [64] = skaven_slave (string)
21:16:52.879 [Lua] [65] = skaven_dummy_slave (string)
21:16:52.967 [Lua] [UIRenderer] Loading
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
21:16:52.978 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
21:16:53.003 [Lua] level display name warcamp
21:16:53.003 [Lua] level display name prologue
21:16:53.003 [Lua] level display name military
21:16:53.003 [Lua] level display name skaven_stronghold
21:16:53.003 [Lua] level display name ussingen
21:16:53.003 [Lua] level display name fort
21:16:53.003 [Lua] level display name ground_zero
21:16:53.003 [Lua] level display name elven_ruins
21:16:53.003 [Lua] level display name farmlands
21:16:53.003 [Lua] level display name plaza
21:16:53.003 [Lua] level display name mines
21:16:53.003 [Lua] level display name magnus
21:16:53.003 [Lua] level display name crater
21:16:53.004 [Lua] level display name bell
21:16:53.004 [Lua] level display name dlc_bastion
21:16:53.004 [Lua] level display name skittergate
21:16:53.004 [Lua] level display name dlc_bogenhafen_city
21:16:53.004 [Lua] level display name dlc_bogenhafen_slum
21:16:53.004 [Lua] level display name cemetery
21:16:53.004 [Lua] level display name dlc_castle
21:16:53.004 [Lua] level display name forest_ambush
21:16:53.004 [Lua] level display name nurgle
21:16:53.004 [Lua] level display name catacombs
21:16:53.004 [Lua] level display name dlc_portals
21:16:53.082 [Lua] TIME: 0.032999999999999
21:16:54.411 [Lua] [ConflictSettings] Contained breeds generated in: 1.2560000000000002
21:16:54.558 [Lua] <>realm = official<>
21:16:54.679 warning: [ModManager] Mod with id 1417461746ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.688 warning: [ModManager] Mod with id 1391975678ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.688 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.706 warning: [ModManager] Mod with id 1426814915ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.707 warning: [ModManager] Mod with id 1672222699ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.707 warning: [ModManager] Mod with id 1401467162ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401467162\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.734 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.743 warning: [ModManager] Mod with id 1408858726ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.744 warning: [ModManager] Mod with id 1423536193ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.744 warning: [ModManager] Mod with id 1422758813ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.771 warning: [ModManager] Mod with id 1694820325ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.771 warning: [ModManager] Mod with id 1393694530ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.771 warning: [ModManager] Mod with id 1619024877ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
21:16:54.980 [Lua]
21:16:54.980 [Lua] [1] = table
21:16:54.980 [Lua] [download_pending] = false (boolean)
21:16:54.980 [Lua] [id] = 1369573612 (string)
21:16:54.980 [Lua] [banned] = false (boolean)
21:16:54.980 [Lua] [author_id] = 58813412 (number)
21:16:54.980 [Lua] [tags] = table
21:16:54.980 [Lua] [1] = Tools (string)
21:16:54.980 [Lua] [2] = approved (string)
21:16:54.980 [Lua] [author] = bIbIbI(rus) (string)
21:16:54.980 [Lua] [sanctioned] = true (boolean)
21:16:54.980 [Lua] [out_of_date] = false (boolean)
21:16:54.980 [Lua] [downloading] = false (boolean)
21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
21:16:54.980 [Lua] [num_children] = 0 (number)
21:16:54.980 [Lua] [ugc_status] = 3 (number)
21:16:54.980 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
21:16:54.980 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
21:16:54.980 [Lua] [installed] = true (boolean)
21:16:54.980 [Lua] [enabled] = true (boolean)
21:16:54.980 [Lua] [name] = Vermintide Mod Framework (string)
21:16:54.980 [Lua] [dependency_error] = (string)
21:16:54.980 [Lua] [2] = table
21:16:54.980 [Lua] [download_pending] = false (boolean)
21:16:54.980 [Lua] [id] = 1374248490 (string)
21:16:54.980 [Lua] [children] = table
21:16:54.980 [Lua] [1] = 1369573612 (string)
21:16:54.980 [Lua] [banned] = false (boolean)
21:16:54.980 [Lua] [author_id] = 45268594 (number)
21:16:54.980 [Lua] [tags] = table
21:16:54.980 [Lua] [1] = approved (string)
21:16:54.980 [Lua] [author] = prop joe (string)
21:16:54.980 [Lua] [sanctioned] = true (boolean)
21:16:54.980 [Lua] [out_of_date] = false (boolean)
21:16:54.980 [Lua] [downloading] = false (boolean)
21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
21:16:54.980 [Lua] [num_children] = 1 (number)
21:16:54.980 [Lua] [ugc_status] = 3 (number)
21:16:54.980 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
21:16:54.980 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
21:16:54.980 [Lua] [installed] = true (boolean)
21:16:54.980 [Lua] [enabled] = true (boolean)
21:16:54.980 [Lua] [name] = Penlight Lua Libraries (string)
21:16:54.980 [Lua] [dependency_error] = (string)
21:16:54.980 [Lua] [3] = table
21:16:54.980 [Lua] [download_pending] = false (boolean)
21:16:54.980 [Lua] [id] = 1389872347 (string)
21:16:54.980 [Lua] [children] = table
21:16:54.980 [Lua] [1] = 1369573612 (string)
21:16:54.980 [Lua] [banned] = false (boolean)
21:16:54.980 [Lua] [author_id] = 4821406 (number)
21:16:54.980 [Lua] [tags] = table
21:16:54.980 [Lua] [1] = approved (string)
21:16:54.980 [Lua] [2] = UI (string)
21:16:54.980 [Lua] [author] = grasmann (string)
21:16:54.980 [Lua] [sanctioned] = true (boolean)
21:16:54.980 [Lua] [out_of_date] = false (boolean)
21:16:54.980 [Lua] [downloading] = false (boolean)
21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:16:54.980 [Lua] [num_children] = 1 (number)
21:16:54.980 [Lua] [ugc_status] = 3 (number)
21:16:54.980 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:54.980 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
21:16:54.980 [Lua] [installed] = true (boolean)
21:16:54.980 [Lua] [enabled] = true (boolean)
21:16:54.980 [Lua] [name] = Simple UI (string)
21:16:54.980 [Lua] [dependency_error] = (string)
21:16:54.980 [Lua] [4] = table
21:16:54.980 [Lua] [download_pending] = false (boolean)
21:16:54.980 [Lua] [id] = 1395453301 (string)
21:16:54.980 [Lua] [children] = table
21:16:54.980 [Lua] [1] = 1369573612 (string)
21:16:54.980 [Lua] [banned] = false (boolean)
21:16:54.980 [Lua] [author_id] = 58813412 (number)
21:16:54.980 [Lua] [tags] = table
21:16:54.980 [Lua] [1] = Approved (string)
21:16:54.980 [Lua] [2] = QoL (string)
21:16:54.980 [Lua] [author] = bIbIbI(rus) (string)
21:16:54.980 [Lua] [sanctioned] = true (boolean)
21:16:54.980 [Lua] [out_of_date] = false (boolean)
21:16:54.980 [Lua] [downloading] = false (boolean)
21:16:54.980 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
21:16:54.980 [Lua] [num_children] = 1 (number)
21:16:54.980 [Lua] [ugc_status] = 3 (number)
21:16:54.980 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
21:16:54.981 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Skip Intro (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [5] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1391228174 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 4821406 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = Approved (string)
21:16:54.981 [Lua] [author] = grasmann (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:54.981 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = UI Improvements (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [6] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1487862316 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = UI (string)
21:16:54.981 [Lua] [3] = QoL (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.981 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Reroll Improvements (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [7] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1445717962 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1389872347 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 38895286 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = Approved (string)
21:16:54.981 [Lua] [author] = Squatting Bear (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
21:16:54.981 [Lua] [num_children] = 2 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
21:16:54.981 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Loadout Manager (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [8] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1384094638 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = UI (string)
21:16:54.981 [Lua] [3] = QoL (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
21:16:54.981 [Lua] [num_children] = 2 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
21:16:54.981 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Crosshair Customization (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [9] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1467751760 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [3] = 1389872347 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = approved (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
21:16:54.981 [Lua] [num_children] = 3 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
21:16:54.981 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = UI Tweaks (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [10] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1498992606 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 84308322 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [author] = pixaal (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
21:16:54.981 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Countries in Lobby Browser (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [11] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1495937978 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 96578995 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
21:16:54.981 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Host your own game (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [12] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1383452616 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = UI (string)
21:16:54.981 [Lua] [3] = QoL (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
21:16:54.981 [Lua] [num_children] = 2 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.981 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Killfeed Tweaks (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [13] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1384066089 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
21:16:54.981 [Lua] [num_children] = 2 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.981 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Neuter Ult Effects (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [14] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1502859403 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 96578995 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = QoL (string)
21:16:54.981 [Lua] [2] = approved (string)
21:16:54.981 [Lua] [author] = NonzeroGeoduck7 (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
21:16:54.981 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Notice Key Pickup (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [15] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1388911015 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 4821406 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [author] = grasmann (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:54.981 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Chat Block (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [16] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1448714756 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 18741013 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = Misc (string)
21:16:54.981 [Lua] [author] = SkacikPL (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
21:16:54.981 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = No Wobble (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [17] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1395655171 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 59593500 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = QoL (string)
21:16:54.981 [Lua] [2] = Balance/Tweaks (string)
21:16:54.981 [Lua] [3] = Approved (string)
21:16:54.981 [Lua] [author] = Grimalackt (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
21:16:54.981 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Bot Improvements - Combat (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [18] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1455893647 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 38895286 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = Approved (string)
21:16:54.981 [Lua] [author] = Squatting Bear (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
21:16:54.981 [Lua] [num_children] = 0 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
21:16:54.981 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Player List Plus (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [19] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1393343095 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = false (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
21:16:54.981 [Lua] [num_children] = 2 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.981 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Scoreboard Tweaks (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [20] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1464907434 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 14284923 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = Misc (string)
21:16:54.981 [Lua] [3] = approved (string)
21:16:54.981 [Lua] [author] = Fracticality (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Added support for the Forgotten Relics DLC weapons.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
21:16:54.981 [Lua] [last_updated] = 5/6/2021 8:58:40 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Armory (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [21] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1431393962 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 14284923 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = Misc (string)
21:16:54.981 [Lua] [3] = Approved (string)
21:16:54.981 [Lua] [author] = Fracticality (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
21:16:54.981 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Vermitannica (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [22] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1383433646 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 45268594 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = approved (string)
21:16:54.981 [Lua] [2] = UI (string)
21:16:54.981 [Lua] [3] = QoL (string)
21:16:54.981 [Lua] [author] = prop joe (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
21:16:54.981 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = true (boolean)
21:16:54.981 [Lua] [name] = Persistent Ammo Counter (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [23] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1397265260 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [banned] = false (boolean)
21:16:54.981 [Lua] [author_id] = 26572404 (number)
21:16:54.981 [Lua] [tags] = table
21:16:54.981 [Lua] [1] = UI (string)
21:16:54.981 [Lua] [2] = QoL (string)
21:16:54.981 [Lua] [3] = approved (string)
21:16:54.981 [Lua] [author] = Necrossin (string)
21:16:54.981 [Lua] [sanctioned] = true (boolean)
21:16:54.981 [Lua] [out_of_date] = false (boolean)
21:16:54.981 [Lua] [downloading] = false (boolean)
21:16:54.981 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
21:16:54.981 [Lua] [num_children] = 1 (number)
21:16:54.981 [Lua] [ugc_status] = 3 (number)
21:16:54.981 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
21:16:54.981 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
21:16:54.981 [Lua] [installed] = true (boolean)
21:16:54.981 [Lua] [enabled] = false (boolean)
21:16:54.981 [Lua] [name] = Numeric UI (string)
21:16:54.981 [Lua] [dependency_error] = (string)
21:16:54.981 [Lua] [24] = table
21:16:54.981 [Lua] [download_pending] = false (boolean)
21:16:54.981 [Lua] [id] = 1393694530 (string)
21:16:54.981 [Lua] [children] = table
21:16:54.981 [Lua] [1] = 1369573612 (string)
21:16:54.981 [Lua] [2] = 1374248490 (string)
21:16:54.981 [Lua] [3] = 1389872347 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 45268594 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = prop joe (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
21:16:54.982 [Lua] [num_children] = 3 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.982 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Spawn Tweaks (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [25] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1395132559 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 65038749 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = Aussiemon (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
21:16:54.982 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Creature Spawner (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [26] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1408858726 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 33011433 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = ThePageMan (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
21:16:54.982 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [27] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1391975678 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [2] = 1374248490 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 45268594 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = prop joe (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
21:16:54.982 [Lua] [num_children] = 2 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
21:16:54.982 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Item Spawner (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [28] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1388882435 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 4821406 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [1] = applied (string)
21:16:54.982 [Lua] [author] = grasmann (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
21:16:54.982 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Show Damage (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [29] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1672222699 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 71964233 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = raindish (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
21:16:54.982 [Lua] [num_children] = 0 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = /die - A chat command to kill youself (string)
21:16:54.982 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Suicide (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [30] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1426814915 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 167428200 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [1] = Tools (string)
21:16:54.982 [Lua] [author] = Invoker Pro (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease.
Set the hotkeys in mod options.
Update:
Patched for 1.6.0.2
Thanks to the good people who made the Vermintide mod framework. (string)
21:16:54.982 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Teleport and Free Flight (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [31] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1619024877 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 59593500 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [1] = applied (string)
21:16:54.982 [Lua] [2] = Game Modes (string)
21:16:54.982 [Lua] [author] = Grimalackt (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
21:16:54.982 [Lua] [last_updated] = 4/28/2021 12:55:16 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Onslaught (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [32] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1401467162 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 59593500 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [1] = Game Modes (string)
21:16:54.982 [Lua] [author] = Grimalackt (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681803357353760/4447B8DEF53D6504F29C0848BFEC9809DF690E2C/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = AKA the Stormvermin Mutation from Vermintide 1. Pre-nerf Vanguard rules (hordes are also upgraded). All specials are transformed into bosses. Use /mythicalvanguard to toggle.
Playing on Legend is not recommended. (string)
21:16:54.982 [Lua] [last_updated] = 6/21/2020 5:32:47 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Mythical Vanguard (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [33] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1694820325 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 40660875 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [1] = Area (string)
21:16:54.982 [Lua] [2] = Level (string)
21:16:54.982 [Lua] [3] = Misc (string)
21:16:54.982 [Lua] [author] = I stot I (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
21:16:54.982 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = A Quiet Drink (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [34] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1417461746 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [2] = 1374248490 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 45268594 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = prop joe (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
21:16:54.982 [Lua] [num_children] = 2 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
21:16:54.982 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Any Weapon (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [35] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1422758813 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 65038749 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = Aussiemon (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
21:16:54.982 [Lua] [num_children] = 1 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
21:16:54.982 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = More Items Library (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua] [36] = table
21:16:54.982 [Lua] [download_pending] = false (boolean)
21:16:54.982 [Lua] [id] = 1423536193 (string)
21:16:54.982 [Lua] [children] = table
21:16:54.982 [Lua] [1] = 1369573612 (string)
21:16:54.982 [Lua] [2] = 1422758813 (string)
21:16:54.982 [Lua] [banned] = false (boolean)
21:16:54.982 [Lua] [author_id] = 45268594 (number)
21:16:54.982 [Lua] [tags] = table
21:16:54.982 [Lua] [author] = prop joe (string)
21:16:54.982 [Lua] [sanctioned] = false (boolean)
21:16:54.982 [Lua] [out_of_date] = false (boolean)
21:16:54.982 [Lua] [downloading] = false (boolean)
21:16:54.982 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
21:16:54.982 [Lua] [num_children] = 2 (number)
21:16:54.982 [Lua] [ugc_status] = 3 (number)
21:16:54.982 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
21:16:54.982 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
21:16:54.982 [Lua] [installed] = true (boolean)
21:16:54.982 [Lua] [enabled] = false (boolean)
21:16:54.982 [Lua] [name] = Give All Hats, Skins And Paintings (string)
21:16:54.982 [Lua] [dependency_error] = (string)
21:16:54.982 [Lua]
21:16:54.982 [Lua]
21:16:54.982 [Lua] [1467751760] = 0 (number)
21:16:54.982 [Lua] [1384066089] = 6 (number)
21:16:54.982 [Lua] [1391228174] = 3 (number)
21:16:54.982 [Lua] [1395655171] = 9 (number)
21:16:54.982 [Lua] [1455893647] = 17 (number)
21:16:54.982 [Lua] [1431393962] = 12 (number)
21:16:54.982 [Lua] [1498992606] = 22 (number)
21:16:54.982 [Lua] [1495937978] = 14 (number)
21:16:54.982 [Lua] [1464907434] = 21 (number)
21:16:54.982 [Lua] [1369573612] = 20 (number)
21:16:54.982 [Lua] [1389872347] = 11 (number)
21:16:54.982 [Lua] [1487862316] = 10 (number)
21:16:54.982 [Lua] [1383433646] = 18 (number)
21:16:54.982 [Lua] [1502859403] = 16 (number)
21:16:54.982 [Lua] [1448714756] = 13 (number)
21:16:54.982 [Lua] [1395453301] = 1 (number)
21:16:54.982 [Lua] [1393343095] = 4 (number)
21:16:54.982 [Lua] [1383452616] = 7 (number)
21:16:54.982 [Lua] [1445717962] = 15 (number)
21:16:54.982 [Lua] [1388911015] = 2 (number)
21:16:54.982 [Lua] [1397265260] = 19 (number)
21:16:54.982 [Lua] [1384094638] = 5 (number)
21:16:54.982 [Lua] [1374248490] = 8 (number)
21:16:54.982 [Lua]
21:16:54.997 [Lua]
21:16:54.997 [Lua] [1467751760] = 0 (number)
21:16:54.997 [Lua] [1384066089] = 6 (number)
21:16:54.997 [Lua] [1391228174] = 3 (number)
21:16:54.997 [Lua] [1395655171] = 9 (number)
21:16:54.997 [Lua] [1455893647] = 17 (number)
21:16:54.997 [Lua] [1431393962] = 12 (number)
21:16:54.997 [Lua] [1498992606] = 22 (number)
21:16:54.997 [Lua] [1495937978] = 14 (number)
21:16:54.997 [Lua] [1464907434] = 21 (number)
21:16:54.997 [Lua] [1369573612] = 20 (number)
21:16:54.997 [Lua] [1389872347] = 11 (number)
21:16:54.997 [Lua] [1487862316] = 10 (number)
21:16:54.997 [Lua] [1383433646] = 18 (number)
21:16:54.997 [Lua] [1502859403] = 16 (number)
21:16:54.997 [Lua] [1448714756] = 13 (number)
21:16:54.997 [Lua] [1395453301] = 1 (number)
21:16:54.997 [Lua] [1393343095] = 4 (number)
21:16:54.997 [Lua] [1383452616] = 7 (number)
21:16:54.997 [Lua] [1445717962] = 15 (number)
21:16:54.997 [Lua] [1388911015] = 2 (number)
21:16:54.997 [Lua] [1397265260] = 19 (number)
21:16:54.997 [Lua] [1384094638] = 5 (number)
21:16:54.997 [Lua] [1374248490] = 8 (number)
21:16:54.997 [Lua]
21:16:55.002 [Lua] <>modded = true<>
21:16:55.002 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
21:16:55.075 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
21:16:55.095 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
21:16:55.095 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca1790)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca18b0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03156ea0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03157030)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660f50)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061ec00)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1acb11c0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1acb14f0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1acb13a0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0)
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:16:55.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f59aa0)
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be50)
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19bcb740)
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be90)
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f4be30)
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:16:55.098 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b087c90)
21:16:55.104 [Lua] <>modded = true<>
21:16:55.104 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
21:16:55.121 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
21:16:55.135 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
21:16:55.135 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
21:16:55.141 [Lua] <>modded = true<>
21:16:55.141 [Lua] <>Mod:1389872347:Simple UI = true<>
21:16:55.156 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
21:16:55.163 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
21:16:55.163 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:16:55.163 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
21:16:55.163 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f62d0)
21:16:55.170 [Lua] <>modded = true<>
21:16:55.170 [Lua] <>Mod:1395453301:Skip Intro = true<>
21:16:55.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
21:16:55.191 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
21:16:55.191 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311db00)
21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311dbb0)
21:16:55.191 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
21:16:55.197 [Lua] <>modded = true<>
21:16:55.197 [Lua] <>Mod:1391228174:UI Improvements = true<>
21:16:55.212 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
21:16:55.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
21:16:55.219 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1958c140)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1958ba10)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1958c160)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1958bb90)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1958baa0)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19c3ccd0)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19c3cc70)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x031df610] (Origin: function: 0x031df780)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x19488650)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x19844e70)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x19845280)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x196921b0)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19692540)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x19692390)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19692240)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19692330)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x19692190)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19692870)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x196924c0)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x19731650)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf390)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x197bf660)
21:16:55.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19cde730)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3cf0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3e50)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d4070)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a3d3ec0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19e76f60)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e76f80)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19e76fc0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19e766f0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19e77020)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19e6f9b0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a108dc0)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19c3c780)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a108900)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a108a90)
21:16:55.221 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
21:16:55.227 [Lua] <>modded = true<>
21:16:55.227 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
21:16:55.240 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
21:16:55.247 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
21:16:55.247 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f93a0)
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195f9380)
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195f9320)
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195f9160)
21:16:55.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb90)
21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195dcb70)
21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195dcb10)
21:16:55.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195dc950)
21:16:55.253 [Lua] <>modded = true<>
21:16:55.253 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
21:16:55.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
21:16:55.275 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
21:16:55.275 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
21:16:55.275 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x19187260)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187430)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187410)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x19187580)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873d0)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873b0)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191873f0)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x19187240)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x03009f30)
21:16:55.276 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x19187220)
21:16:55.282 [Lua] <>modded = true<>
21:16:55.282 [Lua] <>Mod:1495937978:Host your own game = true<>
21:16:55.296 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
21:16:55.310 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
21:16:55.310 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x188f6580)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a136fd0)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137190)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137150)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a137100)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad4c0)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad6a0)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad7f0)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a6ad550)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a185b40)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a185d80)
21:16:55.311 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
21:16:55.317 [Lua] <>modded = true<>
21:16:55.317 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
21:16:55.339 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
21:16:55.345 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
21:16:55.345 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000effb0)
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x191e3680)
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x191e37e0)
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x03156e60)
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x191e3b30)
21:16:55.346 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x191e39b0)
21:16:55.352 [Lua] <>modded = true<>
21:16:55.352 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
21:16:55.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
21:16:55.373 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
21:16:55.373 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c00)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076c00)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01ce9f80] (Origin: function: 0x01ceb300)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x18b65ae0)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01d8b530)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01d01630)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x00bd6040)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01db5430)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x01d6d9f0)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7df0)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000a6740)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7d80)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x030c7fa0)
21:16:55.374 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
21:16:55.381 [Lua] <>modded = true<>
21:16:55.381 [Lua] <>Mod:1388911015:Chat Block = true<>
21:16:55.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
21:16:55.408 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
21:16:55.408 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
21:16:55.408 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0282ab60)
21:16:55.408 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
21:16:55.414 [Lua] <>modded = true<>
21:16:55.414 [Lua] <>Mod:1448714756:No Wobble = true<>
21:16:55.429 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
21:16:55.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
21:16:55.436 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
21:16:55.436 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.436 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048e7fd0)
21:16:55.436 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
21:16:55.442 [Lua] <>modded = true<>
21:16:55.442 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
21:16:55.457 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
21:16:55.464 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
21:16:55.464 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b7d880)
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x0260f580)
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x026fa310)
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0256a500)
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x026fa160)
21:16:55.464 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x026f4c20)
21:16:55.470 [Lua] <>modded = true<>
21:16:55.470 [Lua] <>Mod:1464907434:Armory = true<>
21:16:55.485 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
21:16:55.499 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
21:16:55.499 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x19480250)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a108720)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18b659e0)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x188ff050)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19c3c920)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19c3c470)
21:16:55.502 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x031509b0)
21:16:55.508 [Lua] <>modded = true<>
21:16:55.508 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
21:16:55.527 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
21:16:55.534 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
21:16:55.534 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190651b0)
21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19095bf0)
21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x19064ee0)
21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19095c50)
21:16:55.534 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
21:16:55.541 [Lua] <>project = vermintide 2<>
21:16:55.541 [Lua] <>build = release<>
21:16:55.541 [Lua] <>platform = win32<>
21:16:55.541 [Lua] <>dedicated_server = false<>
21:16:55.541 [Lua] <>title_id = 5107<>
21:16:55.541 [Lua] <>content_revision = 22491<>
21:16:55.541 [Lua] <>engine_revision = 142279ec06cd<>
21:16:55.541 [Lua] <>release_version = 4.3.0<>
21:16:55.541 [Lua] <>rendering_backend = dx11<>
21:16:55.541 [Lua] <>teamcity_build_id = 93509<>
21:16:55.541 [Lua] <>steam_id = 11000010280085e<>
21:16:55.541 [Lua] <>steam_profile_name = Nolrach<>
21:16:55.541 [Lua] <>machine_id = 8bec3232-ae46-4e68-addd-ddf09efcd7c8<>
21:16:55.543 [Lua] [Boot] Application build: release
21:16:55.543 [Lua] [Boot] Content revision: 22491
21:16:55.543 [Lua] [Boot] Engine revision: 142279ec06cd
21:16:55.543 [Lua] [Boot] Release version: 4.3.0
21:16:55.543 [Lua] [Boot] User ID: 11000010280085e Nolrach
21:16:55.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
21:16:55.550 [Lua] initializing mechanism to: adventure
21:16:55.551 [Lua] Game:setup() total time: 0.0080000000000009
21:16:55.551 [Lua] handle rev info: 0
21:16:55.551 [Lua] handle gfx quality: 0
21:16:55.551 [Lua] default settings: 0
21:16:55.551 [Lua] user settings: 0
21:16:55.551 [Lua] set frame times: 0
21:16:55.551 [Lua] init random: 0
21:16:55.551 [Lua] managers: 0.0080000000000008953
21:16:55.551 [Lua]
21:16:55.551 [Lua] unaccounted: 0
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
21:16:55.551 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
21:16:55.551 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
21:16:55.573 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:16:55.573 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
21:16:55.573 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
21:16:55.573 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
21:16:55.573 [Lua] [Testify] Ready!
21:16:55.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
21:16:55.626 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
21:16:55.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
21:16:55.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
21:16:55.844 [Lua] [PackageManager] Force_load: resource_packages/title_screen
21:16:55.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
21:16:55.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
21:16:55.895 [Lua] [PackageManager] Force_load: resource_packages/menu
21:16:55.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
21:16:55.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
21:16:55.963 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
21:16:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
21:16:56.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
21:16:56.289 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
21:16:56.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
21:16:56.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
21:16:56.389 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
21:16:56.389 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
21:16:56.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
21:16:56.440 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
21:16:56.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
21:16:56.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
21:16:56.678 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
21:16:56.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
21:16:56.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
21:16:56.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
21:16:56.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
21:16:57.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
21:16:57.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
21:16:57.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
21:16:57.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
21:16:57.493 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
21:16:57.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:57.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:57.645 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
21:16:57.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
21:16:57.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
21:16:57.781 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
21:16:57.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
21:16:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
21:16:57.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
21:16:57.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
21:16:57.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
21:16:57.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
21:16:57.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
21:16:58.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
21:16:58.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
21:16:58.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
21:16:58.404 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
21:16:58.404 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
21:16:58.404 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
21:16:58.404 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x032d4c10)
21:16:58.404 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x031e89f0)
21:16:58.404 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00bb4d70)
21:16:58.405 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
21:16:58.405 [Lua] [Gamestate] Enter StateTitleScreen
21:16:58.406 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
21:16:58.406 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
21:16:58.408 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
21:16:58.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
21:16:58.422 [Lua] [PackageManager] Force_load: resource_packages/inventory
21:16:58.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
21:16:58.423 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
21:16:58.423 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
21:16:58.423 [Save] Loading `save_data`
21:16:58.430 [Save] Load done
21:16:58.434 [Lua] [BackendManagerPlayFab] Backend Enabled
21:16:58.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
21:16:58.484 [Lua] [PackageManager] Force_load: resource_packages/careers
21:16:58.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
21:16:58.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
21:16:58.535 [Lua] [PackageManager] Force_load: resource_packages/decals
21:16:58.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
21:16:58.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
21:16:58.603 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
21:16:58.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
21:16:59.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
21:16:59.207 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
21:16:59.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
21:17:00.066 [Lua] <>playfab_id = 9AE5FA02A0FF42A9<>
21:17:00.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
21:17:00.120 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
21:17:00.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
21:17:00.271 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
21:17:00.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
21:17:00.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
21:17:00.561 [Save] Saving `save_data`
21:17:00.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
21:17:00.566 [Save] Save done
21:17:00.577 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
21:17:00.832 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
21:17:00.832 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
21:17:00.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
21:17:00.898 [Lua] [PackageManager] Force_load: resource_packages/ingame
21:17:00.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
21:17:01.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
21:17:01.705 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
21:17:01.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
21:17:01.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
21:17:01.857 [Lua] [PackageManager] Force_load: resource_packages/pickups
21:17:01.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
21:17:01.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
21:17:01.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
21:17:01.908 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
21:17:01.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
21:17:01.943 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
21:17:01.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
21:17:01.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
21:17:01.992 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
21:17:01.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
21:17:02.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
21:17:02.043 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
21:17:02.162 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
21:17:02.162 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
21:17:02.179 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
21:17:02.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
21:17:02.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
21:17:02.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
21:17:03.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
21:17:03.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
21:17:03.216 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
21:17:03.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
21:17:03.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
21:17:03.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
21:17:03.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
21:17:03.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
21:17:03.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:17:03.981 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
21:17:03.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
21:17:03.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
21:17:04.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
21:17:04.209 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
21:17:04.219 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
21:17:04.389 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
21:17:04.389 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
21:17:04.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
21:17:04.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
21:17:04.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
21:17:04.900 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
21:17:05.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
21:17:05.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
21:17:05.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
21:17:05.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
21:17:05.275 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
21:17:05.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
21:17:05.670 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
21:17:05.675 [Lua] steam item server: requesting user inventory
21:17:06.270 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
21:17:06.270 [Lua] ISI-> GET_ALL_ITEMS!
21:17:06.270 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
21:17:06.270 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
21:17:06.270 [Lua] Steam Item: bountyhunter_hat_1002 124 429dea1369249a74 0 1
21:17:06.270 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 429dea1369249a75 0 1
21:17:06.270 [Lua] Steam Item: mercenary_hat_1002 122 2fa1ea90706c5bbe 0 1
21:17:06.270 [Lua] Steam Item: skin_es_mercenary_1001 123 2fa1ea90706c5bbf 0 1
21:17:06.270 [Lua] Steam Item: scholar_hat_1002 128 2fa1ea90706c65ad 0 1
21:17:06.270 [Lua] Steam Item: skin_bw_myrmidia 129 2fa1ea90706c65ae 0 1
21:17:06.270 [Lua] Steam Item: ironbreaker_hat_1004 126 2fa1ea90706cbb52 0 1
21:17:06.270 [Lua] Steam Item: skin_dr_irondrake 127 2fa1ea90706cbb53 0 1
21:17:06.270 [Lua] Steam Item: skin_ww_shade_1001 121 2fa1ea90709855bf 0 1
21:17:06.270 [Lua] Steam Item: shade_hat_1002 103 2fa1ea90709855c0 0 1
21:17:06.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
21:17:06.271 [Lua]
21:17:06.271 [Lua] [1] = 124 (number)
21:17:06.271 [Lua] [2] = 429dea1369249a74 (string)
21:17:06.271 [Lua] [3] = 0 (number)
21:17:06.271 [Lua] [4] = 1 (number)
21:17:06.271 [Lua] [5] = 125 (number)
21:17:06.271 [Lua] [6] = 429dea1369249a75 (string)
21:17:06.271 [Lua] [7] = 0 (number)
21:17:06.271 [Lua] [8] = 1 (number)
21:17:06.271 [Lua] [9] = 122 (number)
21:17:06.271 [Lua] [10] = 2fa1ea90706c5bbe (string)
21:17:06.271 [Lua] [11] = 0 (number)
21:17:06.271 [Lua] [12] = 1 (number)
21:17:06.271 [Lua] [13] = 123 (number)
21:17:06.271 [Lua] [14] = 2fa1ea90706c5bbf (string)
21:17:06.271 [Lua] [15] = 0 (number)
21:17:06.271 [Lua] [16] = 1 (number)
21:17:06.271 [Lua] [17] = 128 (number)
21:17:06.271 [Lua] [18] = 2fa1ea90706c65ad (string)
21:17:06.271 [Lua] [19] = 0 (number)
21:17:06.271 [Lua] [20] = 1 (number)
21:17:06.271 [Lua] [21] = 129 (number)
21:17:06.271 [Lua] [22] = 2fa1ea90706c65ae (string)
21:17:06.271 [Lua] [23] = 0 (number)
21:17:06.271 [Lua] [24] = 1 (number)
21:17:06.271 [Lua] [25] = 126 (number)
21:17:06.271 [Lua] [26] = 2fa1ea90706cbb52 (string)
21:17:06.271 [Lua] [27] = 0 (number)
21:17:06.271 [Lua] [28] = 1 (number)
21:17:06.271 [Lua] [29] = 127 (number)
21:17:06.271 [Lua] [30] = 2fa1ea90706cbb53 (string)
21:17:06.271 [Lua] [31] = 0 (number)
21:17:06.271 [Lua] [32] = 1 (number)
21:17:06.271 [Lua] [33] = 121 (number)
21:17:06.271 [Lua] [34] = 2fa1ea90709855bf (string)
21:17:06.271 [Lua] [35] = 0 (number)
21:17:06.271 [Lua] [36] = 1 (number)
21:17:06.271 [Lua] [37] = 103 (number)
21:17:06.271 [Lua] [38] = 2fa1ea90709855c0 (string)
21:17:06.271 [Lua] [39] = 0 (number)
21:17:06.271 [Lua] [40] = 1 (number)
21:17:06.271 [Lua]
21:17:06.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
21:17:06.492 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
21:17:06.509 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
21:17:06.509 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
21:17:06.509 [Lua] [SteamManager] request_item_prices
21:17:06.511 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
21:17:07.068 [Lua] [SteamManager] on_price_result 1 EUR
21:17:07.068 [Lua] _refresh_steam_item_prices_cb
21:17:07.068 [Lua] Missing item masterlist item for steam_itemdefid: 30
21:17:07.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
21:17:07.588 [Lua] Player statistics loaded!
21:17:07.595 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
21:17:07.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
21:17:07.782 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
21:17:07.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
21:17:07.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
21:17:08.161 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
21:17:08.187 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
21:17:08.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
21:17:08.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
21:17:08.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
21:17:08.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
21:17:08.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
21:17:09.802 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
21:17:09.803 [Lua] [Managers] Destroying manager group:
21:17:09.803 [Lua] [Gamestate] Enter state StateLoading
21:17:09.805 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
21:17:09.805 [Lua] [LobbyManager] Setting up network options
21:17:09.805 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
21:17:09.805 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
21:17:09.805 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
21:17:09.805 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
21:17:09.805 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
21:17:09.805 [Lua] LobbyManager:setup_network_options server_port: 27015
21:17:09.805 [Lua] state_loading_restart_network JOIN VIA STEAM 0
21:17:09.811 [Lua] registering RPCs
21:17:09.811 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
21:17:09.811 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
21:17:09.811 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
21:17:09.811 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
21:17:09.812 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:70050264 lt:load_next_level)
21:17:09.812 [Lua] [LevelTransitionHandler] promote_next_level_data
21:17:09.812 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:17:09.812 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
21:17:09.812 [SteamVoip] Creating room 89be679d36b7c458
21:17:09.812 [SteamVoip] Joining room 89be679d36b7c458
21:17:09.813 [EAC] EAC server 11000010280085e is initializing
21:17:09.819 [EAC] Server is also client 11000010280085e
21:17:09.819 [EACServer] [23:17:09:819][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF752638780 LogLevel: Info.
21:17:09.820 [Lua] ### Created peer state machine for 11000010280085e
21:17:09.820 [Lua] [PeerSM] 11000010280085e :: on_enter Connecting
21:17:09.820 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
21:17:09.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:17:09.820 warning: [Application] Application.update_render_world is deprecated.
21:17:09.823 [Lua] [LevelTransitionHandler] Level load completed!
21:17:09.823 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:17:09.823 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:17:09.823 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
21:17:09.823 [Lua] Set lobby begin:
21:17:09.823 [Lua] Set lobby end.
21:17:09.823 [Lua] [PSM] Peer 11000010280085e joined. Want to use profile index "5" and join party "nil"
21:17:09.823 [Lua] [LobbyHost] Changed state from 0 to creating
21:17:09.838 [Lua] [StateLoading] load_current_level
21:17:09.838 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
21:17:09.838 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
21:17:09.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
21:17:09.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:17:09.872 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:17:09.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:17:10.068 [Lua] [LobbyHost] Changed state from creating to joined
21:17:10.069 [Lua] [PartyManager] Leader is set to 11000010280085e
21:17:10.069 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010280085e my_peer_id:11000010280085e
21:17:10.069 [Lua] [ChatManager] Registering channel 1
21:17:10.069 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
21:17:10.069 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
21:17:10.069 [Lua] [PartyManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
21:17:10.084 [Lua] [NetworkServer] Changing num_players from nil to 1
21:17:10.084 [Lua] Players: 1
21:17:10.084 [Lua] Set lobby begin:
21:17:10.084 [Lua] Lobby data mission_id = inn_level
21:17:10.084 [Lua] Lobby data mechanism = adventure
21:17:10.084 [Lua] Lobby data matchmaking_type = 3
21:17:10.084 [Lua] Lobby data eac_authorized = true
21:17:10.084 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:10.084 [Lua] Lobby data selected_mission_id = inn_level
21:17:10.085 [Lua] Lobby data num_players = 1
21:17:10.085 [Lua] Lobby data matchmaking = false
21:17:10.085 [Lua] Set lobby end.
21:17:11.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:17:11.436 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:17:11.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:17:11.825 [Lua] player (11000010280085e,1) was put into party 0
21:17:11.825 [Lua] [ProfileSynchronizer] Peer 11000010280085e entered session
21:17:11.825 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010280085e
21:17:11.825 [Lua] [PeerSM] 11000010280085e :: on_exit Connecting
21:17:11.825 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:17:12.348 [Window] Window => inactive
21:17:16.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:17:16.460 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:17:16.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
21:17:16.493 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
21:17:16.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
21:17:16.560 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
21:17:16.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:16.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:16.678 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:17:16.695 [Lua] [LevelTransitionHandler] Level load completed!
21:17:16.695 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:17:16.698 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:16.698 [Lua] checking dlc's against conflict directors
21:17:16.698 [Lua] number of factions to include 2
21:17:16.698 [Lua] Updated list weights for random:
21:17:16.698 [Lua] skaven, 0.42 (0.00-0.42)
21:17:16.698 [Lua] chaos, 0.42 (0.42-0.83)
21:17:16.698 [Lua] beastmen, 0.17 (0.83-1.00)
21:17:16.698 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:17:16.698 [Lua] Updated list weights for random:
21:17:16.698 [Lua] beastmen, 0.29 (0.00-0.29)
21:17:16.698 [Lua] chaos, 0.71 (0.29-1.00)
21:17:16.698 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:17:16.698 [Lua] number of factions added 2
21:17:16.698 [Lua] --- --- ---
21:17:16.698 [Lua] Starting... difficulty 'normal'
21:17:16.698 [Lua] These are the starting conflict directors:
21:17:16.698 [Lua] inn_level
21:17:16.698 [Lua] --- --- ---
21:17:16.698 [Lua]
21:17:16.698 [Lua] DONE! Found the following directors:
21:17:16.698 [Lua] (free: 35), Master hash is:
21:17:16.698 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:17:16.698 [Lua] load_startup_enemy_packages: --------------
21:17:16.698 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:17:16.698 [Lua] critter_rat
21:17:16.713 [Lua] ### Received rpc_level_loaded
21:17:16.713 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 78
21:17:16.713 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:17:16.729 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:17:16.729 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:17:16.746 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:17:16.746 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:17:16.746 [Lua] ### Received rpc_level_loaded
21:17:16.746 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 78
21:17:16.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:17:16.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:17:16.780 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
21:17:16.780 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:17:16.780 [Lua] Starting async level spawning of levels/inn/world
21:17:16.781 [Umbra] Init version: 3.4.15 :: 16 threads
21:17:17.188 [Lua] Async level spawning done
21:17:17.188 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:17:18.162 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:17:18.162 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:17:18.163 [Lua] Set lobby begin:
21:17:18.163 [Lua] Lobby data selected_mission_id = inn_level
21:17:18.163 [Lua] Lobby data num_players = 1
21:17:18.163 [Lua] Lobby data matchmaking = false
21:17:18.163 [Lua] Lobby data host = 11000010280085e
21:17:18.163 [Lua] Lobby data mission_id = inn_level
21:17:18.163 [Lua] Lobby data matchmaking_type = 3
21:17:18.163 [Lua] Lobby data country_code = FR
21:17:18.163 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:18.163 [Lua] Lobby data unique_server_name = Nolrach
21:17:18.163 [Lua] Lobby data mechanism = adventure
21:17:18.163 [Lua] Lobby data eac_authorized = true
21:17:18.163 [Lua] Set lobby end.
21:17:18.163 [Lua] [Managers] Destroying manager group:
21:17:18.165 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:17:18.165 [Lua] [Gamestate] Enter StateIngame HOST
21:17:18.165 [Lua] [Managers] Calling function on all managers:
21:17:18.165 [Lua] <>level = inn_level<>
21:17:18.165 [Lua] Set lobby begin:
21:17:18.165 [Lua] Lobby data selected_mission_id = inn_level
21:17:18.166 [Lua] Lobby data num_players = 1
21:17:18.166 [Lua] Lobby data matchmaking = false
21:17:18.166 [Lua] Lobby data host = 11000010280085e
21:17:18.166 [Lua] Lobby data mission_id = inn_level
21:17:18.166 [Lua] Lobby data matchmaking_type = 3
21:17:18.166 [Lua] Lobby data country_code = FR
21:17:18.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:18.166 [Lua] Lobby data unique_server_name = Nolrach
21:17:18.166 [Lua] Lobby data mechanism = adventure
21:17:18.166 [Lua] Lobby data eac_authorized = true
21:17:18.166 [Lua] Set lobby end.
21:17:18.166 [Lua] [StateIngame] Server ingame
21:17:18.171 [Lua] Set lobby begin:
21:17:18.171 [Lua] Lobby data difficulty = normal
21:17:18.171 [Lua] Lobby data selected_mission_id = inn_level
21:17:18.171 [Lua] Lobby data difficulty_tweak = 0
21:17:18.171 [Lua] Lobby data num_players = 1
21:17:18.171 [Lua] Lobby data matchmaking = false
21:17:18.171 [Lua] Lobby data host = 11000010280085e
21:17:18.171 [Lua] Lobby data mission_id = inn_level
21:17:18.171 [Lua] Lobby data matchmaking_type = 3
21:17:18.171 [Lua] Lobby data country_code = FR
21:17:18.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:18.171 [Lua] Lobby data unique_server_name = Nolrach
21:17:18.171 [Lua] Lobby data mechanism = adventure
21:17:18.171 [Lua] Lobby data eac_authorized = true
21:17:18.171 [Lua] Set lobby end.
21:17:18.171 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
21:17:18.171 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
21:17:18.171 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
21:17:18.171 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
21:17:18.171 [Lua] [Matchmaking] initializing
21:17:18.171 [Lua] [Matchmaking] my_peer_id: 11000010280085e, I am server
21:17:18.172 [Lua] [Matchmaking] register rpcs
21:17:18.172 [Lua] GameNetworkManager:init... creating game session
21:17:18.172 [Lua] Host GameSession.make_game_session_host with session:
21:17:18.172 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:17:18.172 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:17:18.172 [Lua] [GameNetworkManager] self.is_server = true
21:17:18.172 [Network] Setting artificial MTU limit to 65536
21:17:18.184 [Lua] Switching ConflictSettings: to: inn_level
21:17:18.184 [Lua] pacing=disabled
21:17:18.184 [Lua] roaming=nil
21:17:18.184 [Lua] disabled=false
21:17:18.184 [Lua] pack_spawning=disabled
21:17:18.184 [Lua] contained_breeds=nil
21:17:18.184 [Lua] boss=disabled
21:17:18.184 [Lua] horde=disabled
21:17:18.184 [Lua] specials=disabled
21:17:18.184 [Lua] name=inn_level
21:17:18.184 [Lua] intensity=disabled
21:17:18.184 [Lua] ---
21:17:18.185 [Lua] [LevelAnalysis] set_random_seed( 0)
21:17:18.191 [Lua] [AIInterestPointSystem] Level Seed: 0
21:17:18.192 [Lua]
21:17:18.192 [Lua] [entity_system_bag] = table
21:17:18.192 [Lua] [entity_system_bag] = metatable
21:17:18.192 [Lua] [startup_data] = table
21:17:18.192 [Lua] [entity_manager] = table
21:17:18.192 [Lua] [entity_manager] = metatable
21:17:18.192 [Lua] [unit_spawner] = table
21:17:18.192 [Lua] [unit_spawner] = metatable
21:17:18.192 [Lua] [unit_storage] = table
21:17:18.192 [Lua] [unit_storage] = metatable
21:17:18.192 [Lua] [dice_keeper] = table
21:17:18.192 [Lua] [dice_keeper] = metatable
21:17:18.192 [Lua] [is_server] = true (boolean)
21:17:18.192 [Lua] [world] = [World]
21:17:18.192 [Lua] [system_api] = table
21:17:18.192 [Lua] [entity_system] = table
21:17:18.192 [Lua] [entity_system] = metatable
21:17:18.192 [Lua] [network_lobby] = table
21:17:18.192 [Lua] [network_lobby] = metatable
21:17:18.192 [Lua] [profile_synchronizer] = table
21:17:18.192 [Lua] [profile_synchronizer] = metatable
21:17:18.192 [Lua] [level_transition_handler] = table
21:17:18.192 [Lua] [level_transition_handler] = metatable
21:17:18.192 [Lua] [num_local_human_players] = 1 (number)
21:17:18.192 [Lua] [statistics_db] = table
21:17:18.192 [Lua] [statistics_db] = metatable
21:17:18.192 [Lua] [network_server] = table
21:17:18.192 [Lua] [network_server] = metatable
21:17:18.192 [Lua] [input_manager] = table
21:17:18.192 [Lua] [input_manager] = metatable
21:17:18.192 [Lua] [network_clock] = table
21:17:18.192 [Lua] [network_clock] = metatable
21:17:18.192 [Lua] [network_transmit] = table
21:17:18.192 [Lua] [network_transmit] = metatable
21:17:18.192 [Lua] [free_flight_manager] = table
21:17:18.192 [Lua] [free_flight_manager] = metatable
21:17:18.192 [Lua] [network_manager] = table
21:17:18.192 [Lua] [network_manager] = metatable
21:17:18.192 [Lua] [network_event_delegate] = table
21:17:18.192 [Lua] [network_event_delegate] = metatable
21:17:18.192 [Lua]
21:17:18.192 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:17:18.192 [Lua] ignoring extension VersusInteractObjectiveExtension
21:17:18.192 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:17:18.192 [Lua] ignoring extension VersusSocketObjectiveExtension
21:17:18.192 [Lua] ignoring extension VersusTargetObjectiveExtension
21:17:18.192 [Lua] ignoring extension VersusMissionObjectiveExtension
21:17:18.193 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:17:18.201 [Lua] [AchievementManager] Achievements using the steam platform
21:17:18.202 [Lua] PlayerManager:add_player player_1
21:17:18.252 [Lua] [StateIngame] Level seed: 0
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1, async-read,
21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:17:18.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_1, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:17:18.261 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read,
21:17:18.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1, async-read,
21:17:18.263 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3, async-read,
21:17:18.266 [Lua] [LevelAnalysis] set_random_seed( 0)
21:17:18.270 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:17:18.270 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
21:17:18.271 [Lua] [IngameUI] init
21:17:18.288 [SteamVoipClient] select_out(11000010280085e, off)
21:17:18.292 [Lua] cb_razer_chroma_setup
21:17:18.332 [Lua] completed
21:17:18.332 [Lua] completed
21:17:18.333 [Lua] completed
21:17:18.333 [Lua] completed
21:17:18.350 [Lua] completed
21:17:18.350 [Lua] completed
21:17:18.351 [Lua] [Matchmaking] Cancelling matchmaking
21:17:18.351 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:17:18.352 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:17:18.352 [Lua] Set lobby begin:
21:17:18.352 [Lua] Lobby data difficulty = normal
21:17:18.352 [Lua] Lobby data selected_mission_id = inn_level
21:17:18.352 [Lua] Lobby data power_level = 0
21:17:18.352 [Lua] Lobby data difficulty_tweak = 0
21:17:18.352 [Lua] Lobby data num_players = 1
21:17:18.352 [Lua] Lobby data matchmaking = false
21:17:18.352 [Lua] Lobby data host = 11000010280085e
21:17:18.352 [Lua] Lobby data mission_id = inn_level
21:17:18.352 [Lua] Lobby data matchmaking_type = 3
21:17:18.352 [Lua] Lobby data country_code = FR
21:17:18.352 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:18.352 [Lua] Lobby data unique_server_name = Nolrach
21:17:18.352 [Lua] Lobby data mechanism = adventure
21:17:18.352 [Lua] Lobby data eac_authorized = true
21:17:18.352 [Lua] Set lobby end.
21:17:18.353 [Flow] complete_skittergate_legend true
21:17:18.353 [Flow] complete_all_helmgart_levels_recruit true
21:17:18.356 [Flow] WitchHunterLevel:35
21:17:18.356 [Flow] LeaderYes
21:17:18.356 [Flow] ALL PC XP:304250
21:17:18.356 [Flow] Has "bogenhafen" DLC:true
21:17:18.356 [Flow] WH XP:60850
21:17:18.356 [Flow] Number of crafted items:30891
21:17:18.356 [Flow] Has "pre_order" DLC:true
21:17:18.356 [Flow] Sum of Powe Levels:1500
21:17:18.356 [Flow] lodestone diff 1:false
21:17:18.356 [Flow] magnus and forest activated
21:17:18.356 [Flow] magnus and forest activated
21:17:18.356 [Flow] cemetery and forest activated
21:17:18.356 [Flow] magnus and cemetery
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.356 [Flow] ALL RUNES ACTIVATED
21:17:18.356 [Flow] magnus and forest activated
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.356 [Flow] ALL RUNES ACTIVATED
21:17:18.356 [Flow] cemetery and forest activated
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.356 [Flow] ALL RUNES ACTIVATED
21:17:18.356 [Flow] magnus and forest activated
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.356 [Flow] ALL RUNES ACTIVATED
21:17:18.356 [Flow] magnus and cemetery
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.356 [Flow] ALL RUNES ACTIVATED
21:17:18.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:17:18.358 [Lua] CurrentConflictSettings inn_level
21:17:18.358 [Lua] [ConflictDirector] conflict_director is ai_ready
21:17:18.359 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:17:18.359 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:17:18.361 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:17:18.361 [Lua] Forming navigation groups in one frame
21:17:18.361 [Lua] Forming navigation groups
21:17:18.383 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999998465
21:17:18.384 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
21:17:18.384 [Lua] number of nav groups: 42
21:17:18.385 [Lua] number of refined nav groups : 23
21:17:18.389 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
21:17:18.389 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:17:18.389 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:17:18.389 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:17:18.393 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:17:18.393 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
21:17:18.393 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:17:18.393 [Lua] [Managers] Calling function on all managers:
21:17:18.393 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:17:18.435 [Save] Saving `save_data`
21:17:18.439 [Save] Save done
21:17:18.442 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:17:18.442 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:17:18.450 [Lua] [UnlockManager] All unlocks ready
21:17:18.741 [Lua] player (11000010280085e,1) was put into party 1
21:17:18.741 [Lua] [IngamePlayerListUI] - Destroy
21:17:18.741 [Lua] [GamePadEquipmentUI] - Destroy
21:17:18.741 [Lua] [EquipmentUI] - Destroy
21:17:18.741 [Lua] [GamePadAbilityUI] - Destroy
21:17:18.741 [Lua] [AbilityUI] - Destroy
21:17:18.760 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010280085e
21:17:18.760 [Lua] Set lobby begin:
21:17:18.760 [Lua] Lobby data selected_mission_id = inn_level
21:17:18.760 [Lua] Lobby data num_players = 1
21:17:18.760 [Lua] Lobby data difficulty_tweak = 0
21:17:18.760 [Lua] Lobby data host = 11000010280085e
21:17:18.760 [Lua] Lobby data matchmaking_type = 3
21:17:18.760 [Lua] Lobby data difficulty = normal
21:17:18.761 [Lua] Lobby data player_slot_1 = 0:0
21:17:18.761 [Lua] Lobby data unique_server_name = Nolrach
21:17:18.761 [Lua] Lobby data player_slot_4 = 0:0
21:17:18.761 [Lua] Lobby data country_code = FR
21:17:18.761 [Lua] Lobby data matchmaking = false
21:17:18.761 [Lua] Lobby data power_level = 0
21:17:18.761 [Lua] Lobby data mission_id = inn_level
21:17:18.761 [Lua] Lobby data mechanism = adventure
21:17:18.761 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:17:18.761 [Lua] Lobby data player_slot_2 = 0:0
21:17:18.761 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:18.761 [Lua] Lobby data player_slot_3 = 0:0
21:17:18.761 [Lua] Lobby data eac_authorized = true
21:17:18.761 [Lua] Set lobby end.
21:17:18.761 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:1) to profile(5) career(4)
21:17:18.763 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:17:18.763 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:17:18.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:17:18.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
21:17:18.763 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
21:17:18.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read,
21:17:18.770 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:17:18.770 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:17:18.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:17:18.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
21:17:18.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:17:18.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:18.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:18.991 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
21:17:18.991 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
21:17:18.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne08
21:17:19.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne08
21:17:19.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne08
21:17:19.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:17:19.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:17:19.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:17:19.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012
21:17:19.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:17:19.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
21:17:19.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
21:17:19.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK
21:17:19.210 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
21:17:19.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:17:19.285 [Flow] DISABLE
21:17:19.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:17:19.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
21:17:19.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:17:19.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:19.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:19.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
21:17:19.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
21:17:19.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:17:19.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:17:19.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30
21:17:19.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:17:19.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:19.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:19.493 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
21:17:19.493 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
21:17:19.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
21:17:19.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
21:17:19.547 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22
21:17:19.547 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
21:17:19.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
21:17:19.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
21:17:19.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
21:17:19.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
21:17:19.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:17:19.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:17:19.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
21:17:19.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
21:17:19.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
21:17:19.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
21:17:19.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027
21:17:19.706 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
21:17:19.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:17:19.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
21:17:19.759 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
21:17:19.759 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
21:17:19.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:17:19.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:17:19.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
21:17:19.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
21:17:19.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:17:19.981 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:17:19.981 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
21:17:19.981 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
21:17:20.061 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
21:17:20.061 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
21:17:20.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
21:17:20.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
21:17:20.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
21:17:20.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:17:20.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:17:20.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:17:20.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:17:20.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:17:20.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:17:20.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:17:20.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:17:20.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:17:20.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:20.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:20.768 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
21:17:20.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
21:17:21.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
21:17:21.249 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
21:17:21.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
21:17:21.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
21:17:21.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
21:17:21.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:17:21.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:17:21.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:17:21.409 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
21:17:21.480 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:17:21.480 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:17:21.480 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
21:17:21.552 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
21:17:21.552 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
21:17:21.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
21:17:21.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
21:17:21.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
21:17:21.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:17:22.165 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:17:22.165 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
21:17:22.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
21:17:22.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
21:17:22.377 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
21:17:22.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
21:17:22.501 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
21:17:22.501 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
21:17:22.522 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:17:22.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:22.526 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:17:22.526 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:17:22.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233d9c0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233d9c0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233d0e0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233d0e0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233eb70
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233eb70
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233e5f0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233e5f0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233ce00
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233ce00
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1233e0b0
21:17:22.539 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1233e0b0
21:17:22.555 [Lua] Players are leaving the safe zone
21:17:22.900 [Lua] StateInGameRunning:_game_actually_starts()
21:17:22.900 [Lua] [IngameUI] menu view on_enter start_menu_view
21:17:22.901 [Lua] hero_fullscreen_menu_on_enter
21:17:22.901 [Lua] #################################################################################################################
21:17:22.901 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:17:22.901 [Lua] #################################################################################################################
21:17:22.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
21:17:22.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f552d0
21:17:22.907 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
21:17:22.911 [SteamVoipClient] select_out(11000010280085e, off)
21:17:22.917 [Lua] cb_razer_chroma_setup
21:17:22.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:22.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:22.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:22.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
21:17:22.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
21:17:22.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:22.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
21:17:22.977 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerStartMenuView
21:17:22.977 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
21:17:23.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
21:17:23.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
21:17:23.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
21:17:23.104 [Lua] Commit load time data
21:17:23.252 [Lua] PlayFabMirrorBase:_commit_internal 1
21:17:23.252 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:17:23.256 [Lua] generate_backend_stats 11000010280085e:1
21:17:23.282 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:17:23.282 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:17:23.282 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
21:17:23.282 [Lua] Set lobby begin:
21:17:23.282 [Lua] Lobby data selected_mission_id = inn_level
21:17:23.282 [Lua] Lobby data num_players = 1
21:17:23.282 [Lua] Lobby data difficulty_tweak = 0
21:17:23.282 [Lua] Lobby data host = 11000010280085e
21:17:23.282 [Lua] Lobby data matchmaking_type = 3
21:17:23.282 [Lua] Lobby data difficulty = normal
21:17:23.282 [Lua] Lobby data player_slot_1 = 0:0
21:17:23.283 [Lua] Lobby data unique_server_name = Nolrach
21:17:23.283 [Lua] Lobby data player_slot_4 = 0:0
21:17:23.283 [Lua] Lobby data country_code = FR
21:17:23.283 [Lua] Lobby data matchmaking = false
21:17:23.283 [Lua] Lobby data power_level = 835
21:17:23.283 [Lua] Lobby data mission_id = inn_level
21:17:23.283 [Lua] Lobby data mechanism = adventure
21:17:23.283 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:17:23.283 [Lua] Lobby data player_slot_2 = 0:0
21:17:23.283 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:23.283 [Lua] Lobby data player_slot_3 = 0:0
21:17:23.283 [Lua] Lobby data eac_authorized = true
21:17:23.283 [Lua] Set lobby end.
21:17:23.288 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
21:17:23.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
21:17:23.664 [Lua] commit result success 1
21:17:23.664 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
21:17:23.678 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
21:17:23.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
21:17:23.926 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a0, position: 0
21:17:24.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3a0, position: 27249
21:17:26.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2, async-read,
21:17:26.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:26.764 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1, async-read,
21:17:26.764 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:26.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read,
21:17:26.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:26.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1, async-read,
21:17:26.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:26.809 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2, async-read,
21:17:26.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:26.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read,
21:17:26.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:26.839 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2, async-read,
21:17:26.839 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:26.854 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1, async-read,
21:17:26.854 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:26.975 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read,
21:17:26.975 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:17:26.990 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1, async-read,
21:17:26.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
21:17:53.055 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:17:53.055 [Lua] Players: 2
21:17:53.055 [Lua] Set lobby begin:
21:17:53.055 [Lua] Lobby data selected_mission_id = inn_level
21:17:53.055 [Lua] Lobby data num_players = 2
21:17:53.055 [Lua] Lobby data difficulty_tweak = 0
21:17:53.055 [Lua] Lobby data host = 11000010280085e
21:17:53.055 [Lua] Lobby data matchmaking_type = 3
21:17:53.055 [Lua] Lobby data difficulty = normal
21:17:53.055 [Lua] Lobby data player_slot_1 = 0:0
21:17:53.055 [Lua] Lobby data unique_server_name = Nolrach
21:17:53.055 [Lua] Lobby data player_slot_4 = 0:0
21:17:53.055 [Lua] Lobby data country_code = FR
21:17:53.055 [Lua] Lobby data matchmaking = false
21:17:53.055 [Lua] Lobby data power_level = 835
21:17:53.055 [Lua] Lobby data mission_id = inn_level
21:17:53.055 [Lua] Lobby data mechanism = adventure
21:17:53.055 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:17:53.055 [Lua] Lobby data player_slot_2 = 0:0
21:17:53.056 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:53.056 [Lua] Lobby data player_slot_3 = 0:0
21:17:53.056 [Lua] Lobby data eac_authorized = true
21:17:53.056 [Lua] Set lobby end.
21:17:53.056 [Lua] [LobbyMembers] Member joined 11000010001b326
21:17:55.524 [Lua] GOT approve_channel 1 11000010001b326 1860000018abfad
21:17:55.525 [EAC] EAC server has client 11000010001b326 and channel 1 (and owner 11000010001b326)
21:17:55.525 [EACServer] [23:17:55:524][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn
21:17:55.525 [Lua] Client with peer_id 11000010001b326 got APPROVED by server
21:17:55.525 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326'
21:17:55.525 [Lua] [ChatManager][1]System: Koreyn is joining the game
21:17:55.525 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby.
21:17:55.525 [Lua] [NetworkServer] Creating peer info.
21:17:55.525 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
21:17:55.627 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010001b326, replying lobby_ok
21:17:55.631 [EACServer] [23:17:55:630][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
21:17:55.678 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e
21:17:55.729 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326
21:17:55.730 [Lua] Set lobby begin:
21:17:55.730 [Lua] Lobby data selected_mission_id = inn_level
21:17:55.730 [Lua] Lobby data num_players = 2
21:17:55.730 [Lua] Lobby data difficulty_tweak = 0
21:17:55.730 [Lua] Lobby data host = 11000010280085e
21:17:55.730 [Lua] Lobby data matchmaking_type = 3
21:17:55.730 [Lua] Lobby data difficulty = normal
21:17:55.730 [Lua] Lobby data player_slot_1 = 0:0
21:17:55.730 [Lua] Lobby data unique_server_name = Nolrach
21:17:55.730 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:17:55.730 [Lua] Lobby data country_code = FR
21:17:55.730 [Lua] Lobby data matchmaking = false
21:17:55.730 [Lua] Lobby data power_level = 835
21:17:55.730 [Lua] Lobby data mission_id = inn_level
21:17:55.730 [Lua] Lobby data mechanism = adventure
21:17:55.730 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:17:55.731 [Lua] Lobby data player_slot_2 = 0:0
21:17:55.731 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:17:55.731 [Lua] Lobby data player_slot_3 = 0:0
21:17:55.731 [Lua] Lobby data eac_authorized = true
21:17:55.731 [Lua] Set lobby end.
21:17:58.085 [Lua] ### CLEARING PEER STATE FOR 11000010001b326
21:17:58.085 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
21:17:58.085 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
21:17:58.135 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined
21:17:58.135 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0"
21:17:58.135 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=0)
21:17:58.135 [Lua] Sync dynamic to client:
21:17:58.186 [Lua] ### Received rpc_level_load_started
21:17:58.186 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 70050264
21:17:58.186 [Lua] player (11000010001b326,1) was put into party 0
21:17:58.187 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session
21:17:58.187 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326
21:17:58.187 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:17:58.238 [Lua] ### Received rpc_level_loaded
21:17:58.238 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 78
21:17:58.340 [SteamVoipClient] select_out(11000010001b326, on)
21:17:58.412 [SteamVoipClient] select_out(11000010001b326, on)
21:17:58.412 [SteamVoipClient] select_in(11000010001b326, on)
21:17:58.412 [SteamVoipClient] select_out(11000010001b326, off)
21:17:59.502 [Window] Window => active
21:17:59.538 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=0)
21:18:00.028 [EACServer] [23:18:00:027][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 1 Status: Client Authenticated Message: Client authenticated.
21:18:00.028 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal
21:18:00.160 [EACServer] [23:18:00:160][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326.
21:18:00.192 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified
21:18:00.193 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
21:18:00.193 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:18:00.209 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:18:00.209 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:18:00.225 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:18:00.225 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:18:00.461 [EACServer] [23:18:00:460][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326
21:18:00.461 [EACServer] [23:18:00:460][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:18:00.467 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote
21:18:01.221 [Lua] [IngameUI] menu view on_exit start_menu_view
21:18:01.221 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
21:18:01.221 [Lua] hero_fullscreen_menu_on_exit
21:18:01.224 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f552d0
21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:18:01.224 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
21:18:01.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerStartMenuView
21:18:01.479 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:18:01.479 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:18:01.497 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:18:01.499 [Lua] Breedfreezer (server) starting a hot join sync
21:18:01.500 [Lua] PlayerManager:add_remote_player 11000010001b326
21:18:01.500 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
21:18:01.500 [Lua] RemotePlayer:create_game_object( ) 44
21:18:01.517 [Lua] player (11000010001b326,1) was put into party 1
21:18:01.517 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1)
21:18:01.517 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:18:01.517 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:18:01.522 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:18:01.522 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:18:01.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:18:01.612 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:18:01.612 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:18:01.612 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
21:18:01.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read,
21:18:01.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
21:18:01.693 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
21:18:01.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
21:18:01.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
21:18:01.821 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
21:18:01.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:18:01.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:18:01.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:18:01.877 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:18:01.972 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:18:01.972 [Lua] [PackageManager] Force_load: wwise/bow
21:18:01.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:18:02.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:18:02.372 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:18:02.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:18:02.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:18:02.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:18:02.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:18:02.565 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:18:02.565 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:18:02.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:18:02.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:18:02.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:18:03.933 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:18:03.933 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:18:03.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
21:18:03.934 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:18:03.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:18:04.007 [Lua] Set lobby begin:
21:18:04.007 [Lua] Lobby data selected_mission_id = inn_level
21:18:04.007 [Lua] Lobby data num_players = 2
21:18:04.007 [Lua] Lobby data difficulty_tweak = 0
21:18:04.007 [Lua] Lobby data host = 11000010280085e
21:18:04.007 [Lua] Lobby data matchmaking_type = 3
21:18:04.007 [Lua] Lobby data difficulty = normal
21:18:04.007 [Lua] Lobby data player_slot_1 = 0:0
21:18:04.007 [Lua] Lobby data unique_server_name = Nolrach
21:18:04.007 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:18:04.008 [Lua] Lobby data country_code = FR
21:18:04.008 [Lua] Lobby data matchmaking = false
21:18:04.008 [Lua] Lobby data power_level = 417
21:18:04.008 [Lua] Lobby data mission_id = inn_level
21:18:04.008 [Lua] Lobby data mechanism = adventure
21:18:04.008 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:18:04.008 [Lua] Lobby data player_slot_2 = 0:0
21:18:04.008 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:18:04.008 [Lua] Lobby data player_slot_3 = 0:0
21:18:04.008 [Lua] Lobby data eac_authorized = true
21:18:04.008 [Lua] Set lobby end.
21:18:09.011 [Lua] Set lobby begin:
21:18:09.011 [Lua] Lobby data selected_mission_id = inn_level
21:18:09.011 [Lua] Lobby data num_players = 2
21:18:09.011 [Lua] Lobby data difficulty_tweak = 0
21:18:09.011 [Lua] Lobby data host = 11000010280085e
21:18:09.011 [Lua] Lobby data matchmaking_type = 3
21:18:09.011 [Lua] Lobby data difficulty = normal
21:18:09.012 [Lua] Lobby data player_slot_1 = 0:0
21:18:09.012 [Lua] Lobby data unique_server_name = Nolrach
21:18:09.012 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:18:09.012 [Lua] Lobby data country_code = FR
21:18:09.012 [Lua] Lobby data matchmaking = false
21:18:09.012 [Lua] Lobby data power_level = 835
21:18:09.012 [Lua] Lobby data mission_id = inn_level
21:18:09.012 [Lua] Lobby data mechanism = adventure
21:18:09.012 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:18:09.012 [Lua] Lobby data player_slot_2 = 0:0
21:18:09.012 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:18:09.012 [Lua] Lobby data player_slot_3 = 0:0
21:18:09.012 [Lua] Lobby data eac_authorized = true
21:18:09.012 [Lua] Set lobby end.
21:18:09.668 [Window] Window => inactive
21:18:11.529 [Lua] PlayFabMirrorBase:_commit_internal 2
21:18:11.529 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:18:11.532 [Lua] generate_backend_stats 11000010280085e:1
21:18:11.557 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:18:11.557 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:18:11.557 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
21:18:11.562 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
21:18:11.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
21:18:11.959 [Lua] commit result success 2
21:18:11.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
21:18:11.977 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
21:18:12.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
21:18:16.729 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000010001b326
21:18:16.729 [Lua] [ChatManager][1]System: Koreyn has left the game
21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_enter Disconnecting
21:18:16.729 [Lua] [PSM] Disconnecting peer 11000010001b326
21:18:16.729 [Lua] [PSM] Disconnected peer 11000010001b326 is being removed from session.
21:18:16.729 [Lua] [NetworkServer] Peer 11000010001b326 despawned player.
21:18:16.729 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326
21:18:16.729 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010001b326
21:18:16.729 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:18:16.729 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:18:16.729 [Lua] [GameNetworkManager] destroying game object with go_id=44
21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_exit Disconnecting
21:18:16.729 [Lua] [PeerSM] 11000010001b326 :: on_enter Disconnected
21:18:16.729 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010001b326)
21:18:16.729 [Lua] [ProfileSynchronizer] Peer 11000010001b326 left session
21:18:16.729 [Lua] Set lobby begin:
21:18:16.729 [Lua] Lobby data selected_mission_id = inn_level
21:18:16.729 [Lua] Lobby data num_players = 2
21:18:16.729 [Lua] Lobby data difficulty_tweak = 0
21:18:16.729 [Lua] Lobby data host = 11000010280085e
21:18:16.729 [Lua] Lobby data matchmaking_type = 3
21:18:16.729 [Lua] Lobby data difficulty = normal
21:18:16.729 [Lua] Lobby data player_slot_1 = 0:0
21:18:16.729 [Lua] Lobby data unique_server_name = Nolrach
21:18:16.730 [Lua] Lobby data player_slot_4 = 0:0
21:18:16.730 [Lua] Lobby data country_code = FR
21:18:16.730 [Lua] Lobby data matchmaking = false
21:18:16.730 [Lua] Lobby data power_level = 835
21:18:16.730 [Lua] Lobby data mission_id = inn_level
21:18:16.730 [Lua] Lobby data mechanism = adventure
21:18:16.730 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:18:16.730 [Lua] Lobby data player_slot_2 = 0:0
21:18:16.730 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:18:16.730 [Lua] Lobby data player_slot_3 = 0:0
21:18:16.730 [Lua] Lobby data eac_authorized = true
21:18:16.730 [Lua] Set lobby end.
21:18:16.730 [EAC] EAC server lost client 11000010001b326
21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126
21:18:16.730 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 1
21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
21:18:16.730 [SteamVoipClient] select_out(11000010001b326, off)
21:18:16.730 [SteamVoipClient] select_in(11000010001b326, off)
21:18:16.730 [EACServer] [23:18:16:730][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
21:18:16.730 [Lua] [GameNetworkManager] destroying game object with go_id=45
21:18:16.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
21:18:16.762 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer
21:18:16.763 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
21:18:16.770 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
21:18:16.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer
21:18:16.771 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
21:18:16.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
21:18:16.771 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer
21:18:16.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer
21:18:16.776 [Connection] Dropped game chunk from 11000010001b326 because channel 1 can't communicate
21:18:16.776 [Connection] Dropped game_session chunk from 11000010001b326 because channel 1 can't communicate
21:18:16.776 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:16.803 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:16.838 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:16.892 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:16.928 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:16.964 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.000 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.036 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.070 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.104 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.121 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.155 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.189 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.224 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.259 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.295 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.313 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.367 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.384 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.402 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.436 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.470 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.505 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.539 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.574 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.609 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.627 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.662 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.697 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:17.731 [Connection] Dropped voip chunk from 11000010001b326 because channel 3 can't communicate
21:18:18.764 [Handshaker] Lost connection 66 to 11000010001b326
21:18:19.115 [Lua] [NetworkServer] Changing num_players from 2 to 1
21:18:19.115 [Lua] Players: 1
21:18:19.115 [Lua] Set lobby begin:
21:18:19.115 [Lua] Lobby data selected_mission_id = inn_level
21:18:19.115 [Lua] Lobby data num_players = 1
21:18:19.116 [Lua] Lobby data difficulty_tweak = 0
21:18:19.116 [Lua] Lobby data host = 11000010280085e
21:18:19.116 [Lua] Lobby data matchmaking_type = 3
21:18:19.116 [Lua] Lobby data difficulty = normal
21:18:19.116 [Lua] Lobby data player_slot_1 = 0:0
21:18:19.116 [Lua] Lobby data unique_server_name = Nolrach
21:18:19.116 [Lua] Lobby data player_slot_4 = 0:0
21:18:19.116 [Lua] Lobby data country_code = FR
21:18:19.117 [Lua] Lobby data matchmaking = false
21:18:19.117 [Lua] Lobby data power_level = 835
21:18:19.117 [Lua] Lobby data mission_id = inn_level
21:18:19.117 [Lua] Lobby data mechanism = adventure
21:18:19.117 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:18:19.117 [Lua] Lobby data player_slot_2 = 0:0
21:18:19.117 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:18:19.117 [Lua] Lobby data player_slot_3 = 0:0
21:18:19.117 [Lua] Lobby data eac_authorized = true
21:18:19.117 [Lua] Set lobby end.
21:18:19.117 [Lua] [LobbyMembers] Member left 11000010001b326
21:18:26.729 [Lua] PlayFabMirrorBase:_commit_internal 3
21:18:26.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:18:26.735 [Lua] generate_backend_stats 11000010280085e:1
21:18:26.765 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:18:26.765 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:18:26.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
21:18:26.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
21:18:27.142 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
21:18:27.155 [Lua] commit result success 3
21:18:27.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
21:18:27.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
21:18:27.349 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
21:19:02.395 [Window] Window => active
21:19:04.119 [Window] Window => inactive
21:20:42.099 [Window] Window => active
21:20:59.735 [Window] Window => inactive
21:21:14.377 [Lua] [NetworkServer] Changing num_players from 1 to 2
21:21:14.377 [Lua] Players: 2
21:21:14.377 [Lua] Set lobby begin:
21:21:14.377 [Lua] Lobby data selected_mission_id = inn_level
21:21:14.377 [Lua] Lobby data num_players = 2
21:21:14.378 [Lua] Lobby data difficulty_tweak = 0
21:21:14.378 [Lua] Lobby data host = 11000010280085e
21:21:14.378 [Lua] Lobby data matchmaking_type = 3
21:21:14.378 [Lua] Lobby data difficulty = normal
21:21:14.378 [Lua] Lobby data player_slot_1 = 0:0
21:21:14.378 [Lua] Lobby data unique_server_name = Nolrach
21:21:14.378 [Lua] Lobby data player_slot_4 = 0:0
21:21:14.378 [Lua] Lobby data country_code = FR
21:21:14.378 [Lua] Lobby data matchmaking = false
21:21:14.378 [Lua] Lobby data power_level = 835
21:21:14.378 [Lua] Lobby data mission_id = inn_level
21:21:14.378 [Lua] Lobby data mechanism = adventure
21:21:14.378 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:14.378 [Lua] Lobby data player_slot_2 = 0:0
21:21:14.378 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:14.379 [Lua] Lobby data player_slot_3 = 0:0
21:21:14.379 [Lua] Lobby data eac_authorized = true
21:21:14.379 [Lua] Set lobby end.
21:21:14.379 [Lua] [LobbyMembers] Member joined 11000010001b326
21:21:16.565 [Lua] GOT approve_channel 4 11000010001b326 1860000018abfad
21:21:16.565 [EAC] EAC server has client 11000010001b326 and channel 4 (and owner 11000010001b326)
21:21:16.565 [EACServer] [23:21:16:565][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn
21:21:16.565 [Lua] Client with peer_id 11000010001b326 got APPROVED by server
21:21:16.565 [EACServer] [23:21:16:565][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:21:16.566 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326'
21:21:16.566 [Lua] [ChatManager][1]System: Koreyn is joining the game
21:21:16.566 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby.
21:21:16.566 [Lua] [NetworkServer] Creating peer info.
21:21:16.566 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
21:21:16.668 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010001b326, replying lobby_ok
21:21:16.737 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e
21:21:16.806 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326
21:21:16.806 [Lua] Set lobby begin:
21:21:16.806 [Lua] Lobby data selected_mission_id = inn_level
21:21:16.806 [Lua] Lobby data num_players = 2
21:21:16.806 [Lua] Lobby data difficulty_tweak = 0
21:21:16.806 [Lua] Lobby data host = 11000010280085e
21:21:16.806 [Lua] Lobby data matchmaking_type = 3
21:21:16.806 [Lua] Lobby data difficulty = normal
21:21:16.806 [Lua] Lobby data player_slot_1 = 0:0
21:21:16.806 [Lua] Lobby data unique_server_name = Nolrach
21:21:16.806 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:21:16.807 [Lua] Lobby data country_code = FR
21:21:16.807 [Lua] Lobby data matchmaking = false
21:21:16.807 [Lua] Lobby data power_level = 835
21:21:16.807 [Lua] Lobby data mission_id = inn_level
21:21:16.807 [Lua] Lobby data mechanism = adventure
21:21:16.807 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:16.807 [Lua] Lobby data player_slot_2 = 0:0
21:21:16.807 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:16.807 [Lua] Lobby data player_slot_3 = 0:0
21:21:16.807 [Lua] Lobby data eac_authorized = true
21:21:16.807 [Lua] Set lobby end.
21:21:19.111 [Lua] ### CLEARING PEER STATE FOR 11000010001b326
21:21:19.111 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
21:21:19.111 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
21:21:19.163 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined
21:21:19.163 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0"
21:21:19.163 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=1)
21:21:19.163 [Lua] Sync dynamic to client:
21:21:19.217 [Lua] ### Received rpc_level_load_started
21:21:19.217 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 70050264
21:21:19.217 [Lua] player (11000010001b326,1) was put into party 0
21:21:19.217 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session
21:21:19.217 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326
21:21:19.217 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:21:19.271 [Lua] ### Received rpc_level_loaded
21:21:19.271 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 78
21:21:19.377 [SteamVoipClient] select_out(11000010001b326, on)
21:21:19.397 [SteamVoipClient] select_out(11000010001b326, on)
21:21:19.397 [SteamVoipClient] select_in(11000010001b326, on)
21:21:19.397 [SteamVoipClient] select_out(11000010001b326, off)
21:21:20.189 [EACServer] [23:21:20:189][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 2 Status: Client Authenticated Message: Client authenticated.
21:21:20.190 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal
21:21:20.318 [EACServer] [23:21:20:318][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326.
21:21:20.465 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=1)
21:21:20.618 [EACServer] [23:21:20:618][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326
21:21:20.618 [EACServer] [23:21:20:618][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:21:20.619 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote
21:21:21.182 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified
21:21:21.183 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
21:21:21.183 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:21:21.200 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:21:21.200 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:21:21.217 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:21:21.217 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:21:22.481 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:21:22.481 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:21:22.498 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:21:22.501 [Lua] Breedfreezer (server) starting a hot join sync
21:21:22.501 [Lua] PlayerManager:add_remote_player 11000010001b326
21:21:22.501 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
21:21:22.501 [Lua] RemotePlayer:create_game_object( ) 46
21:21:22.527 [Lua] player (11000010001b326,1) was put into party 1
21:21:22.527 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1)
21:21:22.527 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:21:22.527 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:21:22.536 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:21:22.536 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:21:22.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
21:21:22.648 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:21:22.648 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:21:22.648 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
21:21:22.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read,
21:21:22.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
21:21:22.706 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
21:21:22.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
21:21:22.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
21:21:22.810 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
21:21:22.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:21:22.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:21:22.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
21:21:22.844 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
21:21:22.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
21:21:22.912 [Lua] [PackageManager] Force_load: wwise/bow
21:21:22.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:21:23.300 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:21:23.300 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
21:21:23.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:21:23.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:21:23.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
21:21:23.350 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:21:23.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:21:23.483 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
21:21:23.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:21:23.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:21:23.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
21:21:24.476 [Lua] Set lobby begin:
21:21:24.476 [Lua] Lobby data selected_mission_id = inn_level
21:21:24.476 [Lua] Lobby data num_players = 2
21:21:24.476 [Lua] Lobby data difficulty_tweak = 0
21:21:24.476 [Lua] Lobby data host = 11000010280085e
21:21:24.476 [Lua] Lobby data matchmaking_type = 3
21:21:24.476 [Lua] Lobby data difficulty = normal
21:21:24.476 [Lua] Lobby data player_slot_1 = 0:0
21:21:24.476 [Lua] Lobby data unique_server_name = Nolrach
21:21:24.477 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:21:24.477 [Lua] Lobby data country_code = FR
21:21:24.477 [Lua] Lobby data matchmaking = false
21:21:24.477 [Lua] Lobby data power_level = 417
21:21:24.477 [Lua] Lobby data mission_id = inn_level
21:21:24.477 [Lua] Lobby data mechanism = adventure
21:21:24.477 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:24.477 [Lua] Lobby data player_slot_2 = 0:0
21:21:24.477 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:24.477 [Lua] Lobby data player_slot_3 = 0:0
21:21:24.477 [Lua] Lobby data eac_authorized = true
21:21:24.477 [Lua] Set lobby end.
21:21:25.172 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:21:25.172 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:21:25.173 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
21:21:25.173 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:21:25.174 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:21:27.557 [Lua] PlayFabMirrorBase:_commit_internal 4
21:21:27.557 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:21:27.561 [Lua] generate_backend_stats 11000010280085e:1
21:21:27.588 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:21:27.588 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:21:27.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
21:21:27.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
21:21:28.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
21:21:28.523 [Lua] commit result success 4
21:21:28.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
21:21:28.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
21:21:28.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
21:21:29.518 [Lua] Set lobby begin:
21:21:29.518 [Lua] Lobby data selected_mission_id = inn_level
21:21:29.518 [Lua] Lobby data num_players = 2
21:21:29.518 [Lua] Lobby data difficulty_tweak = 0
21:21:29.518 [Lua] Lobby data host = 11000010280085e
21:21:29.518 [Lua] Lobby data matchmaking_type = 3
21:21:29.518 [Lua] Lobby data difficulty = normal
21:21:29.518 [Lua] Lobby data player_slot_1 = 0:0
21:21:29.518 [Lua] Lobby data unique_server_name = Nolrach
21:21:29.518 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:21:29.519 [Lua] Lobby data country_code = FR
21:21:29.519 [Lua] Lobby data matchmaking = false
21:21:29.519 [Lua] Lobby data power_level = 835
21:21:29.519 [Lua] Lobby data mission_id = inn_level
21:21:29.519 [Lua] Lobby data mechanism = adventure
21:21:29.519 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:29.519 [Lua] Lobby data player_slot_2 = 0:0
21:21:29.519 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:29.519 [Lua] Lobby data player_slot_3 = 0:0
21:21:29.519 [Lua] Lobby data eac_authorized = true
21:21:29.519 [Lua] Set lobby end.
21:21:43.806 [Window] Window => active
21:21:49.862 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:21:50.210 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:21:52.356 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
21:21:53.350 [Lua] [Matchmaking] Cancelling matchmaking
21:21:53.350 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:21:54.479 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1879246976 lt:load_next_level)
21:21:54.479 [Lua] [LevelTransitionHandler] promote_next_level_data
21:21:54.481 [Lua] TRANSITION nil nil load_next_level
21:21:54.481 [Lua] Transition type "load_next_level", is server: true
21:21:54.481 [Lua] [GameNetworkManager] Leaving game...
21:21:54.481 [Lua] [GameNetworkManager] Shutting down game session host.
21:21:54.481 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:21:54.481 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:21:54.481 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=277.50
21:21:54.494 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:21:54.510 [Connection] Packet 1020 chunk for system game_session from 11000010001b326 had no listener
21:21:54.524 [Lua] [PlayerSyncData] Game session is not initialized
21:21:54.524 [Lua] Set lobby begin:
21:21:54.524 [Lua] Lobby data selected_mission_id = inn_level
21:21:54.524 [Lua] Lobby data num_players = 2
21:21:54.524 [Lua] Lobby data difficulty_tweak = 0
21:21:54.524 [Lua] Lobby data host = 11000010280085e
21:21:54.524 [Lua] Lobby data matchmaking_type = 3
21:21:54.524 [Lua] Lobby data difficulty = normal
21:21:54.524 [Lua] Lobby data player_slot_1 = 0:0
21:21:54.524 [Lua] Lobby data unique_server_name = Nolrach
21:21:54.524 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:21:54.525 [Lua] Lobby data country_code = FR
21:21:54.525 [Lua] Lobby data matchmaking = false
21:21:54.525 [Lua] Lobby data power_level = 0
21:21:54.525 [Lua] Lobby data mission_id = inn_level
21:21:54.525 [Lua] Lobby data mechanism = adventure
21:21:54.525 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:54.525 [Lua] Lobby data player_slot_2 = 0:0
21:21:54.525 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:54.525 [Lua] Lobby data player_slot_3 = 0:0
21:21:54.525 [Lua] Lobby data eac_authorized = true
21:21:54.525 [Lua] Set lobby end.
21:21:56.487 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:21:56.487 [Lua] [Managers] Calling function on all managers:
21:21:56.487 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:21:56.487 [Lua] Clearing all global lookup lists
21:21:56.488 [Lua] [IngamePlayerListUI] - Destroy
21:21:56.488 [Lua] [GamePadEquipmentUI] - Destroy
21:21:56.488 [Lua] [EquipmentUI] - Destroy
21:21:56.488 [Lua] [GamePadAbilityUI] - Destroy
21:21:56.488 [Lua] [AbilityUI] - Destroy
21:21:56.488 [Lua] [IngameUI] destroy
21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_2
21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_sienna_painting_wood_base_1
21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne08, keep_salty_painting_wood_base_1
21:21:56.503 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_storm_of_magic_Page_012, keep_kruber_painting_wood_base_2
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kerillian_painting_wood_base_2
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_kerillian_painting_wood_base_1
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
21:21:56.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_2
21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_1
21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2
21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_1
21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_bugmans_painting_wood_base_1
21:21:56.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_3
21:21:56.507 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:21:56.508 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:21:56.562 [Lua] [Managers] Destroying manager group:
21:21:56.568 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:21:56.659 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:21:56.659 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:21:56.659 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:21:56.659 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:21:56.659 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:21:56.659 [Lua] [Matchmaking] unregister rpcs
21:21:56.660 [Lua] ############### UNLOADING PACKAGES ###############
21:21:56.660 [Lua] [Managers] Calling function on all managers:
21:21:56.660 [Lua] [Managers] Destroying manager group:
21:21:56.660 [Lua] [Gamestate] Enter state StateLoading
21:21:56.662 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:21:56.662 [Lua] [Matchmaking] register rpcs
21:21:56.662 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:21:56.662 [Lua] registering RPCs
21:21:56.662 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:21:56.662 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:21:56.662 [Lua] Set lobby begin:
21:21:56.662 [Lua] Lobby data selected_mission_id = morris_hub
21:21:56.662 [Lua] Lobby data num_players = 2
21:21:56.662 [Lua] Lobby data difficulty_tweak = 0
21:21:56.662 [Lua] Lobby data host = 11000010280085e
21:21:56.662 [Lua] Lobby data matchmaking_type = 3
21:21:56.662 [Lua] Lobby data difficulty = normal
21:21:56.662 [Lua] Lobby data player_slot_1 = 0:0
21:21:56.662 [Lua] Lobby data unique_server_name = Nolrach
21:21:56.662 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:21:56.662 [Lua] Lobby data country_code = FR
21:21:56.662 [Lua] Lobby data matchmaking = false
21:21:56.662 [Lua] Lobby data power_level = 0
21:21:56.662 [Lua] Lobby data mission_id = morris_hub
21:21:56.663 [Lua] Lobby data mechanism = deus
21:21:56.663 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:21:56.663 [Lua] Lobby data player_slot_2 = 0:0
21:21:56.663 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:21:56.663 [Lua] Lobby data player_slot_3 = 0:0
21:21:56.663 [Lua] Lobby data eac_authorized = true
21:21:56.663 [Lua] Set lobby end.
21:21:56.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:21:56.665 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:21:56.665 [Lua] [StateLoading] load_current_level
21:21:56.665 [Lua] initializing mechanism to: deus
21:21:56.665 [Lua] FORCE COMMIT 5
21:21:56.665 [Lua] PlayFabMirrorBase:_commit_internal 5
21:21:56.665 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:21:56.665 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:21:56.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
21:21:56.665 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
21:21:56.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
21:21:56.667 [Umbra] Unload tome
21:21:56.668 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
21:21:56.755 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
21:21:56.768 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
21:21:56.768 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
21:21:56.768 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
21:21:56.780 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:21:56.780 [Lua] ### Received rpc_level_load_started
21:21:56.781 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1879246976
21:21:56.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
21:21:56.781 [Lua] commit result success 5
21:21:56.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
21:21:56.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:21:56.848 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:21:56.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:21:56.978 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
21:21:56.994 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
21:21:57.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
21:21:58.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:21:58.262 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:21:58.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
21:22:00.570 [Lua] ### Received rpc_level_loaded
21:22:00.570 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228
21:22:00.570 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:22:00.570 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:22:00.570 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:22:00.587 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:22:00.587 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:22:01.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
21:22:01.092 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
21:22:01.109 [Lua] [LevelTransitionHandler] Level load completed!
21:22:01.109 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
21:22:01.109 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:22:01.110 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
21:22:01.110 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:22:01.110 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
21:22:01.126 [Lua] Async level spawning done
21:22:01.128 [Lua] ### Received rpc_level_loaded
21:22:01.128 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228
21:22:01.128 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:22:01.145 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:22:01.145 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:22:01.162 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:22:01.162 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:22:01.162 [Lua] ### Received rpc_level_loaded
21:22:01.162 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228
21:22:01.162 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:22:02.164 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:22:02.164 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:22:02.164 [Lua] [Matchmaking] unregister rpcs
21:22:02.165 [Lua] Set lobby begin:
21:22:02.165 [Lua] Lobby data selected_mission_id = morris_hub
21:22:02.165 [Lua] Lobby data num_players = 2
21:22:02.165 [Lua] Lobby data difficulty_tweak = 0
21:22:02.165 [Lua] Lobby data host = 11000010280085e
21:22:02.165 [Lua] Lobby data matchmaking_type = 3
21:22:02.165 [Lua] Lobby data difficulty = normal
21:22:02.165 [Lua] Lobby data player_slot_1 = 0:0
21:22:02.165 [Lua] Lobby data unique_server_name = Nolrach
21:22:02.165 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:02.165 [Lua] Lobby data country_code = FR
21:22:02.165 [Lua] Lobby data matchmaking = false
21:22:02.165 [Lua] Lobby data power_level = 0
21:22:02.165 [Lua] Lobby data mission_id = morris_hub
21:22:02.165 [Lua] Lobby data mechanism = deus
21:22:02.165 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:02.165 [Lua] Lobby data player_slot_2 = 0:0
21:22:02.165 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:02.166 [Lua] Lobby data player_slot_3 = 0:0
21:22:02.166 [Lua] Lobby data eac_authorized = true
21:22:02.166 [Lua] Set lobby end.
21:22:02.166 [Lua] [Managers] Destroying manager group:
21:22:02.167 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:22:02.167 [Lua] [Gamestate] Enter StateIngame HOST
21:22:02.167 [Lua] [Managers] Calling function on all managers:
21:22:02.167 [Lua] <>level = morris_hub<>
21:22:02.167 [Lua] [StateIngame] Server ingame
21:22:02.171 [Lua] Set lobby begin:
21:22:02.171 [Lua] Lobby data selected_mission_id = morris_hub
21:22:02.171 [Lua] Lobby data num_players = 2
21:22:02.171 [Lua] Lobby data difficulty_tweak = 0
21:22:02.171 [Lua] Lobby data host = 11000010280085e
21:22:02.171 [Lua] Lobby data matchmaking_type = 3
21:22:02.171 [Lua] Lobby data difficulty = normal
21:22:02.171 [Lua] Lobby data player_slot_1 = 0:0
21:22:02.171 [Lua] Lobby data unique_server_name = Nolrach
21:22:02.171 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:02.171 [Lua] Lobby data country_code = FR
21:22:02.172 [Lua] Lobby data matchmaking = false
21:22:02.172 [Lua] Lobby data power_level = 0
21:22:02.172 [Lua] Lobby data mission_id = morris_hub
21:22:02.172 [Lua] Lobby data mechanism = deus
21:22:02.172 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:02.172 [Lua] Lobby data player_slot_2 = 0:0
21:22:02.172 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:02.172 [Lua] Lobby data player_slot_3 = 0:0
21:22:02.172 [Lua] Lobby data eac_authorized = true
21:22:02.172 [Lua] Set lobby end.
21:22:02.172 [Lua] [Matchmaking] register rpcs
21:22:02.172 [Lua] GameNetworkManager:init... creating game session
21:22:02.172 [Lua] Host GameSession.make_game_session_host with session:
21:22:02.172 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:22:02.172 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:22:02.172 [Lua] [GameNetworkManager] self.is_server = true
21:22:02.172 [Network] Setting artificial MTU limit to 65536
21:22:02.183 [Lua] Switching ConflictSettings: to: disabled
21:22:02.183 [Lua] pacing=disabled
21:22:02.183 [Lua] roaming=nil
21:22:02.183 [Lua] specials=disabled
21:22:02.183 [Lua] debug_color=black
21:22:02.183 [Lua] pack_spawning=disabled
21:22:02.183 [Lua] contained_breeds=nil
21:22:02.183 [Lua] disabled=true
21:22:02.183 [Lua] boss=disabled
21:22:02.183 [Lua] horde=disabled
21:22:02.183 [Lua] name=disabled
21:22:02.183 [Lua] intensity=disabled
21:22:02.183 [Lua] ---
21:22:02.183 [Lua] [LevelAnalysis] set_random_seed( 0)
21:22:02.187 [Lua] [AIInterestPointSystem] Level Seed: 0
21:22:02.187 [Lua]
21:22:02.187 [Lua] [entity_system_bag] = table
21:22:02.187 [Lua] [entity_system_bag] = metatable
21:22:02.187 [Lua] [startup_data] = table
21:22:02.187 [Lua] [entity_manager] = table
21:22:02.187 [Lua] [entity_manager] = metatable
21:22:02.187 [Lua] [unit_spawner] = table
21:22:02.187 [Lua] [unit_spawner] = metatable
21:22:02.187 [Lua] [unit_storage] = table
21:22:02.187 [Lua] [unit_storage] = metatable
21:22:02.187 [Lua] [dice_keeper] = table
21:22:02.187 [Lua] [dice_keeper] = metatable
21:22:02.187 [Lua] [is_server] = true (boolean)
21:22:02.187 [Lua] [world] = [World]
21:22:02.187 [Lua] [system_api] = table
21:22:02.187 [Lua] [entity_system] = table
21:22:02.187 [Lua] [entity_system] = metatable
21:22:02.187 [Lua] [network_lobby] = table
21:22:02.187 [Lua] [network_lobby] = metatable
21:22:02.187 [Lua] [profile_synchronizer] = table
21:22:02.187 [Lua] [profile_synchronizer] = metatable
21:22:02.187 [Lua] [level_transition_handler] = table
21:22:02.187 [Lua] [level_transition_handler] = metatable
21:22:02.187 [Lua] [num_local_human_players] = 1 (number)
21:22:02.187 [Lua] [statistics_db] = table
21:22:02.187 [Lua] [statistics_db] = metatable
21:22:02.187 [Lua] [network_server] = table
21:22:02.187 [Lua] [network_server] = metatable
21:22:02.187 [Lua] [input_manager] = table
21:22:02.187 [Lua] [input_manager] = metatable
21:22:02.187 [Lua] [network_clock] = table
21:22:02.187 [Lua] [network_clock] = metatable
21:22:02.187 [Lua] [network_transmit] = table
21:22:02.187 [Lua] [network_transmit] = metatable
21:22:02.187 [Lua] [free_flight_manager] = table
21:22:02.187 [Lua] [free_flight_manager] = metatable
21:22:02.187 [Lua] [network_manager] = table
21:22:02.187 [Lua] [network_manager] = metatable
21:22:02.187 [Lua] [network_event_delegate] = table
21:22:02.187 [Lua] [network_event_delegate] = metatable
21:22:02.187 [Lua]
21:22:02.187 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:22:02.187 [Lua] ignoring extension VersusInteractObjectiveExtension
21:22:02.187 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:22:02.187 [Lua] ignoring extension VersusSocketObjectiveExtension
21:22:02.187 [Lua] ignoring extension VersusTargetObjectiveExtension
21:22:02.187 [Lua] ignoring extension VersusMissionObjectiveExtension
21:22:02.188 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:22:02.193 [Lua] [AchievementManager] Achievements using the steam platform
21:22:02.193 [Lua] PlayerManager:add_player player_1
21:22:02.221 [Lua] [StateIngame] Level seed: 0
21:22:02.223 [Lua] [LevelAnalysis] set_random_seed( 0)
21:22:02.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:22:02.224 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:22:02.225 [Lua] [IngameUI] init
21:22:02.241 [SteamVoipClient] select_out(11000010001b326, off)
21:22:02.241 [SteamVoipClient] select_out(11000010280085e, off)
21:22:02.245 [Lua] cb_razer_chroma_setup
21:22:02.285 [Lua] completed
21:22:02.285 [Lua] completed
21:22:02.285 [Lua] completed
21:22:02.285 [Lua] completed
21:22:02.302 [Lua] completed
21:22:02.302 [Lua] completed
21:22:02.303 [Lua] [Matchmaking] Cancelling matchmaking
21:22:02.303 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:22:02.303 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:22:02.303 [Lua] Set lobby begin:
21:22:02.303 [Lua] Lobby data selected_mission_id = morris_hub
21:22:02.303 [Lua] Lobby data num_players = 2
21:22:02.303 [Lua] Lobby data difficulty_tweak = 0
21:22:02.303 [Lua] Lobby data host = 11000010280085e
21:22:02.303 [Lua] Lobby data matchmaking_type = 3
21:22:02.304 [Lua] Lobby data difficulty = normal
21:22:02.304 [Lua] Lobby data player_slot_1 = 0:0
21:22:02.304 [Lua] Lobby data unique_server_name = Nolrach
21:22:02.304 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:02.304 [Lua] Lobby data country_code = FR
21:22:02.304 [Lua] Lobby data matchmaking = false
21:22:02.304 [Lua] Lobby data power_level = 835
21:22:02.304 [Lua] Lobby data mission_id = morris_hub
21:22:02.304 [Lua] Lobby data mechanism = deus
21:22:02.304 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:02.304 [Lua] Lobby data player_slot_2 = 0:0
21:22:02.304 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:02.304 [Lua] Lobby data player_slot_3 = 0:0
21:22:02.304 [Lua] Lobby data eac_authorized = true
21:22:02.304 [Lua] Set lobby end.
21:22:02.305 [Lua] CurrentConflictSettings disabled
21:22:02.305 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:22:02.306 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:22:02.306 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:22:02.306 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
21:22:02.306 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:22:02.306 [Lua] [Managers] Calling function on all managers:
21:22:02.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:22:02.315 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:22:02.315 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:22:02.315 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:22:02.315 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:22:02.380 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:22:02.383 [Lua] PlayerManager:add_remote_player 11000010001b326
21:22:02.383 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:22:02.383 [Lua] RemotePlayer:create_game_object( ) 4
21:22:02.398 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:22:02.398 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:22:02.398 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:22:02.398 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:22:02.404 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:22:02.404 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:22:02.404 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:22:02.404 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:22:02.406 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(0.117504, -13.1535, 3.45457), Vector4(0, 0, 0.979269, 0.202564))
21:22:02.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:02.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:02.410 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:22:02.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016ca2d0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016ca2d0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016c99f0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016c99f0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01a79bc0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01a79bc0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02057b80
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02057b80
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016c9710
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016c9710
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x016ca6a0
21:22:02.416 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x016ca6a0
21:22:02.510 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:22:02.510 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:02.510 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:22:02.510 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:22:02.510 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:22:02.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
21:22:02.512 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:22:02.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:22:02.643 [Lua] StateInGameRunning:_game_actually_starts()
21:22:02.643 [Lua] #################################################################################################################
21:22:02.643 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:22:02.643 [Lua] #################################################################################################################
21:22:02.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
21:22:02.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
21:22:02.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
21:22:02.873 [Lua] Commit load time data
21:22:33.895 [Lua] [IngameUI] menu view on_enter start_game_view
21:22:33.897 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d48420
21:22:33.897 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
21:22:33.947 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
21:22:33.947 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
21:22:33.947 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
21:22:33.947 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
21:22:35.559 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:35.891 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:36.194 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:36.528 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:36.889 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:37.259 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:37.568 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:37.652 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
21:22:37.652 [Lua] ............................................................................................................
21:22:37.652 [Lua] ............................................................................................................
21:22:37.652 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
21:22:37.652 [Lua] ............................................................................................................
21:22:37.652 [Lua] ............................................................................................................
21:22:37.652 [Lua] [Matchmaking] Cancelling matchmaking
21:22:37.652 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:22:37.760 [Lua] [IngameUI] menu view on_exit start_game_view
21:22:37.760 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
21:22:37.761 [Save] Saving `save_data`
21:22:37.761 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
21:22:37.761 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
21:22:37.761 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
21:22:37.764 [Save] Save done
21:22:37.779 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d48420
21:22:37.921 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:38.779 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
21:22:38.779 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
21:22:38.782 [Lua] Set lobby begin:
21:22:38.782 [Lua] Lobby data selected_mission_id = morris_hub
21:22:38.782 [Lua] Lobby data num_players = 2
21:22:38.782 [Lua] Lobby data difficulty_tweak = 0
21:22:38.782 [Lua] Lobby data host = 11000010280085e
21:22:38.782 [Lua] Lobby data matchmaking_type = 3
21:22:38.782 [Lua] Lobby data difficulty = hardest
21:22:38.782 [Lua] Lobby data player_slot_1 = 0:0
21:22:38.782 [Lua] Lobby data unique_server_name = Nolrach
21:22:38.782 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:38.782 [Lua] Lobby data country_code = FR
21:22:38.782 [Lua] Lobby data matchmaking = false
21:22:38.783 [Lua] Lobby data power_level = 835
21:22:38.783 [Lua] Lobby data mission_id = morris_hub
21:22:38.783 [Lua] Lobby data mechanism = deus
21:22:38.783 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:38.783 [Lua] Lobby data player_slot_2 = 0:0
21:22:38.783 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:38.783 [Lua] Lobby data player_slot_3 = 0:0
21:22:38.783 [Lua] Lobby data eac_authorized = true
21:22:38.783 [Lua] Set lobby end.
21:22:38.783 [Lua] [PartyManager] Leader is set to 11000010280085e
21:22:38.783 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0
21:22:38.783 [Lua] Set lobby begin:
21:22:38.783 [Lua] Lobby data twitch_enabled = false
21:22:38.783 [Lua] Lobby data selected_mission_id = morris_hub
21:22:38.783 [Lua] Lobby data num_players = 2
21:22:38.783 [Lua] Lobby data difficulty_tweak = 0
21:22:38.783 [Lua] Lobby data host = 11000010280085e
21:22:38.783 [Lua] Lobby data matchmaking_type = 1
21:22:38.784 [Lua] Lobby data match_started = true
21:22:38.784 [Lua] Lobby data difficulty = hardest
21:22:38.784 [Lua] Lobby data player_slot_1 = 0:0
21:22:38.784 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:38.784 [Lua] Lobby data unique_server_name = Nolrach
21:22:38.784 [Lua] Lobby data quick_game = true
21:22:38.784 [Lua] Lobby data country_code = FR
21:22:38.784 [Lua] Lobby data matchmaking = true
21:22:38.784 [Lua] Lobby data power_level = 835
21:22:38.784 [Lua] Lobby data mission_id = morris_hub
21:22:38.784 [Lua] Lobby data mechanism = deus
21:22:38.784 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:38.784 [Lua] Lobby data player_slot_2 = 0:0
21:22:38.784 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:38.784 [Lua] Lobby data player_slot_3 = 0:0
21:22:38.784 [Lua] Lobby data eac_authorized = true
21:22:38.784 [Lua] Set lobby end.
21:22:38.784 [Lua] Set lobby begin:
21:22:38.784 [Lua] Lobby data twitch_enabled = false
21:22:38.785 [Lua] Lobby data selected_mission_id = morris_hub
21:22:38.785 [Lua] Lobby data num_players = 2
21:22:38.785 [Lua] Lobby data difficulty_tweak = 0
21:22:38.785 [Lua] Lobby data host = 11000010280085e
21:22:38.785 [Lua] Lobby data matchmaking_type = 1
21:22:38.785 [Lua] Lobby data is_private = false
21:22:38.785 [Lua] Lobby data match_started = true
21:22:38.785 [Lua] Lobby data difficulty = hardest
21:22:38.785 [Lua] Lobby data player_slot_1 = 0:0
21:22:38.785 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:38.785 [Lua] Lobby data unique_server_name = Nolrach
21:22:38.785 [Lua] Lobby data quick_game = true
21:22:38.785 [Lua] Lobby data country_code = FR
21:22:38.785 [Lua] Lobby data matchmaking = true
21:22:38.785 [Lua] Lobby data power_level = 835
21:22:38.785 [Lua] Lobby data mission_id = morris_hub
21:22:38.785 [Lua] Lobby data mechanism = deus
21:22:38.786 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:38.786 [Lua] Lobby data player_slot_2 = 0:0
21:22:38.786 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:38.786 [Lua] Lobby data player_slot_3 = 0:0
21:22:38.786 [Lua] Lobby data eac_authorized = true
21:22:38.786 [Lua] Set lobby end.
21:22:38.786 [Lua] [ChatManager][1]System: Starting hosted game...
21:22:38.786 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
21:22:38.786 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
21:22:39.448 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:39.803 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:40.135 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:40.478 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:40.774 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:41.095 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:41.438 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:41.768 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:42.118 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:22:42.472 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:22:46.708 [Window] Window => inactive
21:22:50.063 [Window] Window => active
21:22:50.460 [Lua] [NetworkServer] Changing num_players from 2 to 3
21:22:50.460 [Lua] Players: 3
21:22:50.460 [Lua] Set lobby begin:
21:22:50.460 [Lua] Lobby data twitch_enabled = false
21:22:50.460 [Lua] Lobby data selected_mission_id = morris_hub
21:22:50.460 [Lua] Lobby data num_players = 3
21:22:50.460 [Lua] Lobby data difficulty_tweak = 0
21:22:50.460 [Lua] Lobby data host = 11000010280085e
21:22:50.460 [Lua] Lobby data matchmaking_type = 1
21:22:50.460 [Lua] Lobby data is_private = false
21:22:50.460 [Lua] Lobby data match_started = true
21:22:50.460 [Lua] Lobby data difficulty = hardest
21:22:50.460 [Lua] Lobby data player_slot_1 = 0:0
21:22:50.460 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:50.461 [Lua] Lobby data unique_server_name = Nolrach
21:22:50.461 [Lua] Lobby data quick_game = true
21:22:50.461 [Lua] Lobby data country_code = FR
21:22:50.461 [Lua] Lobby data matchmaking = true
21:22:50.461 [Lua] Lobby data power_level = 835
21:22:50.461 [Lua] Lobby data mission_id = morris_hub
21:22:50.461 [Lua] Lobby data mechanism = deus
21:22:50.461 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:50.461 [Lua] Lobby data player_slot_2 = 0:0
21:22:50.461 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:50.461 [Lua] Lobby data player_slot_3 = 0:0
21:22:50.461 [Lua] Lobby data eac_authorized = true
21:22:50.461 [Lua] Set lobby end.
21:22:50.461 [Lua] [LobbyMembers] Member joined 11000013ec4f4bc
21:22:52.525 [Lua] GOT approve_channel 7 11000013ec4f4bc 1860000018abfad
21:22:52.525 [EAC] EAC server has client 11000013ec4f4bc and channel 7 (and owner 11000013ec4f4bc)
21:22:52.525 [EACServer] [23:22:52:524][Windows][EAC Server] [Info][RegisterClient] Client: 011000013EC4F4BC PlayerGUID: 76561199013360828 PlayerIP: 0.0.0.0 OwnerGUID: 76561199013360828 PlayerName: GrandAmiralGhgg
21:22:52.525 [Lua] Client with peer_id 11000013ec4f4bc got APPROVED by server
21:22:52.525 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013ec4f4bc'
21:22:52.525 [Lua] [ChatManager][1]System: GrandAmiralGhgg is joining the game
21:22:52.525 [Lua] [NetworkServer] Peer 11000013ec4f4bc joined server lobby.
21:22:52.525 [Lua] [NetworkServer] Creating peer info.
21:22:52.525 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Connecting
21:22:52.701 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000013ec4f4bc, replying lobby_ok
21:22:52.844 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013ec4f4bc REPLY wh:0 | we:11000010001b326 | dr:0 | bw:0 | es:11000010280085e
21:22:52.989 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000013ec4f4bc
21:22:52.989 [Lua] Set lobby begin:
21:22:52.989 [Lua] Lobby data twitch_enabled = false
21:22:52.990 [Lua] Lobby data selected_mission_id = morris_hub
21:22:52.990 [Lua] Lobby data num_players = 3
21:22:52.990 [Lua] Lobby data difficulty_tweak = 0
21:22:52.990 [Lua] Lobby data host = 11000010280085e
21:22:52.990 [Lua] Lobby data matchmaking_type = 1
21:22:52.990 [Lua] Lobby data is_private = false
21:22:52.990 [Lua] Lobby data match_started = true
21:22:52.990 [Lua] Lobby data difficulty = hardest
21:22:52.990 [Lua] Lobby data player_slot_1 = 0:0
21:22:52.990 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:52.990 [Lua] Lobby data unique_server_name = Nolrach
21:22:52.990 [Lua] Lobby data quick_game = true
21:22:52.990 [Lua] Lobby data country_code = FR
21:22:52.990 [Lua] Lobby data matchmaking = true
21:22:52.991 [Lua] Lobby data power_level = 835
21:22:52.991 [Lua] Lobby data mission_id = morris_hub
21:22:52.991 [Lua] Lobby data mechanism = deus
21:22:52.991 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:52.991 [Lua] Lobby data player_slot_2 = 0:0
21:22:52.991 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:52.991 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:22:52.991 [Lua] Lobby data eac_authorized = true
21:22:52.991 [Lua] Set lobby end.
21:22:55.269 [Lua] ### CLEARING PEER STATE FOR 11000013ec4f4bc
21:22:55.269 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Connecting
21:22:55.269 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Connecting
21:22:55.414 [Lua] [NetworkServer] Peer 11000013ec4f4bc has sent rpc_notify_lobby_joined
21:22:55.414 [Lua] [PSM] Peer 11000013ec4f4bc joined. Want to use profile index "3" and join party "0"
21:22:55.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013ec4f4bc, connection_key=2)
21:22:55.414 [Lua] Sync dynamic to client:
21:22:55.559 [Lua] ### Received rpc_level_load_started
21:22:55.559 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1879246976
21:22:55.559 [Lua] player (11000013ec4f4bc,1) was put into party 0
21:22:55.559 [Lua] [ProfileSynchronizer] Peer 11000013ec4f4bc entered session
21:22:55.559 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013ec4f4bc
21:22:55.559 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:22:55.592 [Lua] ### Received rpc_level_loaded
21:22:55.592 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 228
21:22:55.592 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013ec4f4bc, connection_key=2)
21:22:55.772 [SteamVoipClient] select_out(11000013ec4f4bc, on)
21:22:55.822 [SteamVoipClient] select_out(11000013ec4f4bc, on)
21:22:55.822 [SteamVoipClient] select_in(11000013ec4f4bc, on)
21:22:55.822 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:22:56.408 [EACServer] [23:22:56:407][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013EC4F4BC Session: 3 Status: Client Authenticated Message: Client authenticated.
21:22:56.409 [EAC] Peer 11000013ec4f4bc switched EAC state to ClientAuthenticatedLocal
21:22:56.582 [EACServer] [23:22:56:581][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000013EC4F4BC.
21:22:56.882 [EACServer] [23:22:56:881][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000013EC4F4BC
21:22:56.882 [EACServer] [23:22:56:881][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000013EC4F4BC Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:22:56.891 [EAC] Peer 11000013ec4f4bc switched EAC state to ClientAuthenticatedRemote
21:22:57.500 [Lua] [NetworkServer] Peer 11000013ec4f4bc has sent rpc_post_game_notified
21:22:57.500 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Connecting
21:22:57.500 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:22:57.514 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:22:57.514 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:22:57.526 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:22:57.526 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:22:58.819 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:22:58.819 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:22:58.832 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:22:58.835 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:22:58.835 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
21:22:58.835 [Lua] RemotePlayer:create_game_object( ) 8
21:22:58.854 [Lua] player (11000013ec4f4bc,1) was put into party 1
21:22:58.854 [Lua] [ProfileSynchronizer] Assigning peer(11000013ec4f4bc:1) to profile(3) career(2)
21:22:58.855 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:22:58.855 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:22:58.860 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:22:58.860 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:22:58.959 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:22:58.959 [Lua] Players: 4
21:22:58.959 [Lua] Set lobby begin:
21:22:58.959 [Lua] Lobby data twitch_enabled = false
21:22:58.959 [Lua] Lobby data selected_mission_id = morris_hub
21:22:58.960 [Lua] Lobby data num_players = 4
21:22:58.960 [Lua] Lobby data difficulty_tweak = 0
21:22:58.960 [Lua] Lobby data host = 11000010280085e
21:22:58.960 [Lua] Lobby data matchmaking_type = 1
21:22:58.960 [Lua] Lobby data is_private = false
21:22:58.960 [Lua] Lobby data match_started = true
21:22:58.960 [Lua] Lobby data difficulty = hardest
21:22:58.960 [Lua] Lobby data player_slot_1 = 0:0
21:22:58.960 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:22:58.960 [Lua] Lobby data unique_server_name = Nolrach
21:22:58.960 [Lua] Lobby data quick_game = true
21:22:58.960 [Lua] Lobby data country_code = FR
21:22:58.960 [Lua] Lobby data matchmaking = true
21:22:58.960 [Lua] Lobby data power_level = 835
21:22:58.960 [Lua] Lobby data mission_id = morris_hub
21:22:58.960 [Lua] Lobby data mechanism = deus
21:22:58.960 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:22:58.960 [Lua] Lobby data player_slot_2 = 0:0
21:22:58.961 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:22:58.961 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:22:58.961 [Lua] Lobby data eac_authorized = true
21:22:58.961 [Lua] Set lobby end.
21:22:58.961 [Lua] [LobbyMembers] Member joined 110000107b889fd
21:22:59.086 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:22:59.086 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:22:59.086 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer, async-read,
21:22:59.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
21:22:59.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
21:22:59.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
21:22:59.129 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:22:59.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:22:59.198 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
21:22:59.198 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
21:22:59.243 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
21:22:59.243 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
21:22:59.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
21:22:59.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
21:22:59.430 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
21:22:59.430 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
21:22:59.501 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
21:22:59.501 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
21:22:59.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base
21:22:59.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base
21:22:59.967 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base
21:22:59.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
21:22:59.996 [Lua] GOT approve_channel 10 110000107b889fd 1860000018abfad
21:22:59.997 [EAC] EAC server has client 110000107b889fd and channel 10 (and owner 110000107b889fd)
21:22:59.997 [EACServer] [23:22:59:996][Windows][EAC Server] [Info][RegisterClient] Client: 0110000107B889FD PlayerGUID: 76561198089800189 PlayerIP: 0.0.0.0 OwnerGUID: 76561198089800189 PlayerName: LethalMoose
21:22:59.997 [Lua] Client with peer_id 110000107b889fd got APPROVED by server
21:22:59.997 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000107b889fd'
21:22:59.997 [Lua] [ChatManager][1]System: LethalMoose is joining the game
21:22:59.997 [Lua] [NetworkServer] Peer 110000107b889fd joined server lobby.
21:22:59.997 [Lua] [NetworkServer] Creating peer info.
21:22:59.997 [Lua] [PeerSM] 110000107b889fd :: on_enter Connecting
21:23:00.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
21:23:00.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
21:23:00.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:23:00.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:23:00.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:23:00.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
21:23:00.091 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 110000107b889fd, replying lobby_ok
21:23:00.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
21:23:00.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
21:23:00.165 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000107b889fd REPLY wh:0 | we:11000010001b326 | dr:11000013ec4f4bc | bw:0 | es:11000010280085e
21:23:00.219 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000107b889fd
21:23:00.219 [Lua] Set lobby begin:
21:23:00.219 [Lua] Lobby data twitch_enabled = false
21:23:00.220 [Lua] Lobby data selected_mission_id = morris_hub
21:23:00.220 [Lua] Lobby data num_players = 4
21:23:00.220 [Lua] Lobby data difficulty_tweak = 0
21:23:00.220 [Lua] Lobby data host = 11000010280085e
21:23:00.220 [Lua] Lobby data matchmaking_type = 1
21:23:00.220 [Lua] Lobby data is_private = false
21:23:00.220 [Lua] Lobby data match_started = true
21:23:00.220 [Lua] Lobby data difficulty = hardest
21:23:00.220 [Lua] Lobby data player_slot_1 = 0:0
21:23:00.220 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:00.220 [Lua] Lobby data unique_server_name = Nolrach
21:23:00.220 [Lua] Lobby data quick_game = true
21:23:00.220 [Lua] Lobby data country_code = FR
21:23:00.220 [Lua] Lobby data matchmaking = true
21:23:00.221 [Lua] Lobby data power_level = 835
21:23:00.221 [Lua] Lobby data mission_id = morris_hub
21:23:00.221 [Lua] Lobby data mechanism = deus
21:23:00.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:00.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:00.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:00.221 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:00.221 [Lua] Lobby data eac_authorized = true
21:23:00.221 [Lua] Set lobby end.
21:23:01.949 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit
21:23:01.949 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player.
21:23:01.951 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
21:23:01.951 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:23:01.951 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:02.321 [Lua] ### CLEARING PEER STATE FOR 110000107b889fd
21:23:02.321 [Lua] [PeerSM] 110000107b889fd :: on_exit Connecting
21:23:02.321 [Lua] [PeerSM] 110000107b889fd :: on_enter Connecting
21:23:02.389 [Lua] [NetworkServer] Peer 110000107b889fd has sent rpc_notify_lobby_joined
21:23:02.389 [Lua] [PSM] Peer 110000107b889fd joined. Want to use profile index "2" and join party "0"
21:23:02.389 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000107b889fd, connection_key=3)
21:23:02.389 [Lua] Sync dynamic to client:
21:23:02.457 [Lua] ### Received rpc_level_load_started
21:23:02.457 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1879246976
21:23:02.457 [Lua] player (110000107b889fd,1) was put into party 0
21:23:02.457 [Lua] [ProfileSynchronizer] Peer 110000107b889fd entered session
21:23:02.457 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000107b889fd
21:23:02.457 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:23:02.499 [Lua] ### Received rpc_level_loaded
21:23:02.499 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 228
21:23:02.499 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000107b889fd, connection_key=3)
21:23:02.595 [Lua] Set lobby begin:
21:23:02.595 [Lua] Lobby data twitch_enabled = false
21:23:02.595 [Lua] Lobby data selected_mission_id = morris_hub
21:23:02.595 [Lua] Lobby data num_players = 4
21:23:02.595 [Lua] Lobby data difficulty_tweak = 0
21:23:02.595 [Lua] Lobby data host = 11000010280085e
21:23:02.596 [Lua] Lobby data matchmaking_type = 1
21:23:02.596 [Lua] Lobby data is_private = false
21:23:02.596 [Lua] Lobby data match_started = true
21:23:02.596 [Lua] Lobby data difficulty = hardest
21:23:02.596 [Lua] Lobby data player_slot_1 = 0:0
21:23:02.596 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:02.596 [Lua] Lobby data unique_server_name = Nolrach
21:23:02.596 [Lua] Lobby data quick_game = true
21:23:02.596 [Lua] Lobby data country_code = FR
21:23:02.596 [Lua] Lobby data matchmaking = true
21:23:02.596 [Lua] Lobby data power_level = 556
21:23:02.596 [Lua] Lobby data mission_id = morris_hub
21:23:02.596 [Lua] Lobby data mechanism = deus
21:23:02.596 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:02.596 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:02.596 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:02.597 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:02.597 [Lua] Lobby data eac_authorized = true
21:23:02.597 [Lua] Set lobby end.
21:23:04.123 [EACServer] [23:23:04:123][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B889FD Session: 4 Status: Client Authenticated Message: Client authenticated.
21:23:04.124 [EAC] Peer 110000107b889fd switched EAC state to ClientAuthenticatedLocal
21:23:04.290 [EACServer] [23:23:04:290][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000107B889FD.
21:23:04.409 [Lua] [NetworkServer] Peer 110000107b889fd has sent rpc_post_game_notified
21:23:04.410 [Lua] [PeerSM] 110000107b889fd :: on_exit Connecting
21:23:04.410 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:23:04.422 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:23:04.422 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:23:04.435 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:23:04.435 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:23:04.590 [EACServer] [23:23:04:590][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000107B889FD
21:23:04.590 [EACServer] [23:23:04:590][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000107B889FD Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:23:04.591 [EAC] Peer 110000107b889fd switched EAC state to ClientAuthenticatedRemote
21:23:06.790 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:23:06.790 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:23:06.802 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:23:06.808 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:23:06.808 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
21:23:06.809 [Lua] RemotePlayer:create_game_object( ) 10
21:23:06.829 [Lua] player (110000107b889fd,1) was put into party 1
21:23:06.829 [Lua] [ProfileSynchronizer] Assigning peer(110000107b889fd:1) to profile(2) career(1)
21:23:06.829 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:23:06.829 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:23:06.836 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:23:06.836 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:23:06.920 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:23:06.920 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:06.920 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
21:23:06.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
21:23:07.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
21:23:07.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
21:23:07.029 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
21:23:07.082 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
21:23:07.082 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06
21:23:07.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
21:23:07.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
21:23:07.366 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
21:23:07.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
21:23:07.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
21:23:07.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
21:23:07.471 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:23:07.617 [Lua] Set lobby begin:
21:23:07.617 [Lua] Lobby data twitch_enabled = false
21:23:07.617 [Lua] Lobby data selected_mission_id = morris_hub
21:23:07.617 [Lua] Lobby data num_players = 4
21:23:07.617 [Lua] Lobby data difficulty_tweak = 0
21:23:07.617 [Lua] Lobby data host = 11000010280085e
21:23:07.617 [Lua] Lobby data matchmaking_type = 1
21:23:07.617 [Lua] Lobby data is_private = false
21:23:07.618 [Lua] Lobby data match_started = true
21:23:07.618 [Lua] Lobby data difficulty = hardest
21:23:07.618 [Lua] Lobby data player_slot_1 = 0:0
21:23:07.618 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:07.618 [Lua] Lobby data unique_server_name = Nolrach
21:23:07.618 [Lua] Lobby data quick_game = true
21:23:07.618 [Lua] Lobby data country_code = FR
21:23:07.618 [Lua] Lobby data matchmaking = true
21:23:07.618 [Lua] Lobby data power_level = 626
21:23:07.618 [Lua] Lobby data mission_id = morris_hub
21:23:07.618 [Lua] Lobby data mechanism = deus
21:23:07.618 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:07.618 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:07.618 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:07.618 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:07.618 [Lua] Lobby data eac_authorized = true
21:23:07.618 [Lua] Set lobby end.
21:23:07.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:23:07.792 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
21:23:07.793 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
21:23:07.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
21:23:07.863 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
21:23:07.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:23:07.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:23:07.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
21:23:09.541 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
21:23:09.541 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
21:23:09.542 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
21:23:09.542 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:23:09.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:23:09.819 [EACServer] [23:23:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:23:12.676 [Lua] Set lobby begin:
21:23:12.676 [Lua] Lobby data twitch_enabled = false
21:23:12.676 [Lua] Lobby data selected_mission_id = morris_hub
21:23:12.676 [Lua] Lobby data num_players = 4
21:23:12.676 [Lua] Lobby data difficulty_tweak = 0
21:23:12.676 [Lua] Lobby data host = 11000010280085e
21:23:12.676 [Lua] Lobby data matchmaking_type = 1
21:23:12.676 [Lua] Lobby data is_private = false
21:23:12.676 [Lua] Lobby data match_started = true
21:23:12.676 [Lua] Lobby data difficulty = hardest
21:23:12.676 [Lua] Lobby data player_slot_1 = 0:0
21:23:12.676 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:12.676 [Lua] Lobby data unique_server_name = Nolrach
21:23:12.676 [Lua] Lobby data quick_game = true
21:23:12.677 [Lua] Lobby data country_code = FR
21:23:12.677 [Lua] Lobby data matchmaking = true
21:23:12.677 [Lua] Lobby data power_level = 835
21:23:12.677 [Lua] Lobby data mission_id = morris_hub
21:23:12.677 [Lua] Lobby data mechanism = deus
21:23:12.677 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:12.677 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:12.677 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:12.677 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:12.677 [Lua] Lobby data eac_authorized = true
21:23:12.677 [Lua] Set lobby end.
21:23:19.489 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:23:20.392 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
21:23:20.392 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
21:23:20.393 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
21:23:20.393 [Lua] Set lobby begin:
21:23:20.393 [Lua] Lobby data twitch_enabled = false
21:23:20.393 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:20.393 [Lua] Lobby data num_players = 4
21:23:20.393 [Lua] Lobby data difficulty_tweak = 0
21:23:20.393 [Lua] Lobby data host = 11000010280085e
21:23:20.393 [Lua] Lobby data matchmaking_type = 2
21:23:20.393 [Lua] Lobby data is_private = false
21:23:20.393 [Lua] Lobby data match_started = true
21:23:20.393 [Lua] Lobby data difficulty = hardest
21:23:20.393 [Lua] Lobby data player_slot_1 = 0:0
21:23:20.393 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:20.393 [Lua] Lobby data unique_server_name = Nolrach
21:23:20.393 [Lua] Lobby data quick_game = true
21:23:20.393 [Lua] Lobby data country_code = FR
21:23:20.393 [Lua] Lobby data matchmaking = true
21:23:20.394 [Lua] Lobby data power_level = 835
21:23:20.394 [Lua] Lobby data mission_id = morris_hub
21:23:20.394 [Lua] Lobby data mechanism = deus
21:23:20.394 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:20.394 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:20.394 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:20.394 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:20.394 [Lua] Lobby data eac_authorized = true
21:23:20.394 [Lua] Set lobby end.
21:23:20.394 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:768388032 lt:load_next_level)
21:23:20.394 [Lua] [NetworkServer] Entering post game
21:23:20.394 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:23:20.394 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:23:20.394 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:23:20.394 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:23:20.394 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:23:20.394 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:23:20.394 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:23:20.394 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:23:20.394 [Lua] Complete level triggered.
21:23:20.397 [Lua] Generated node with: Level , level_seed <1037027973>, Run progress <0>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-240502240>, Run progress <0.3333>
21:23:20.397 [Lua] Generated node with: Level , level_seed <39626495>, Run progress <0.83325>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-1802237870>, Run progress <0.6666>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-1824126071>, Run progress <0.9999>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-1074323628>, Run progress <0>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-2119499101>, Run progress <0>
21:23:20.397 [Lua] Generated node with: Level , level_seed <924190630>, Run progress <0.49995>
21:23:20.397 [Lua] Generated node with: Level , level_seed <-1899005235>, Run progress <0.83325>
21:23:20.397 [Lua] Generated node with: Level , level_seed <636149192>, Run progress <0.6666>
21:23:20.397 [Lua] Generated node with: Level , level_seed <1715594887>, Run progress <0.83325>
21:23:20.397 [Lua] Generated node with: Level , level_seed <852521530>, Run progress <0.16665>
21:23:20.398 [Lua] [DeusRunController] starting with seed <110729264> on difficulty and dominant god
21:23:20.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35
21:23:20.398 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-2119499101, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:17818660 lt:load_next_level)
21:23:20.398 [Lua] [LevelTransitionHandler] promote_next_level_data
21:23:20.398 [Lua] [NetworkServer] Entering post game
21:23:20.398 [Save] Saving `save_data`
21:23:20.398 [Lua] gm_event_end_conditions_met false false
21:23:20.399 [Lua] PlayFabMirrorBase:_commit_internal nil
21:23:20.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:23:20.399 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:20.399 [Lua] TRANSITION nil nil load_next_level
21:23:20.399 [Lua] Transition type "load_next_level", is server: true
21:23:20.399 [Lua] [GameNetworkManager] Leaving game...
21:23:20.399 [Lua] [GameNetworkManager] Shutting down game session host.
21:23:20.399 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:23:20.399 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:23:20.399 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.87
21:23:20.401 [Save] Save done
21:23:20.401 [Save] Saving `save_data`
21:23:20.406 [Connection] Packet 432 chunk for system game_session from 110000107b889fd had no listener
21:23:20.407 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:23:20.407 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35
21:23:20.407 [Lua] commit result success 6
21:23:20.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
21:23:20.417 [Save] Save done
21:23:20.417 [Save] Saving `save_data`
21:23:20.430 [Save] Save done
21:23:20.431 [Connection] Packet 433 chunk for system game_session from 110000107b889fd had no listener
21:23:21.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35
21:23:21.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
21:23:21.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
21:23:22.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:23:22.398 [Lua] [Managers] Calling function on all managers:
21:23:22.398 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:23:22.398 [Lua] Clearing all global lookup lists
21:23:22.398 [Lua] [IngamePlayerListUI] - Destroy
21:23:22.398 [Lua] [GamePadEquipmentUI] - Destroy
21:23:22.398 [Lua] [EquipmentUI] - Destroy
21:23:22.398 [Lua] [AbilityUI] - Destroy
21:23:22.398 [Lua] [GamePadAbilityUI] - Destroy
21:23:22.399 [Lua] [IngameUI] destroy
21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:23:22.402 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:23:22.402 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:23:22.402 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:23:22.402 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:23:22.408 [Lua] [Managers] Destroying manager group:
21:23:22.410 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:23:22.410 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:23:22.410 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:23:22.410 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:23:22.410 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:23:22.410 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:23:22.410 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:23:22.410 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:23:22.410 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:23:22.410 [Lua] [Matchmaking] unregister rpcs
21:23:22.410 [Lua] ############### UNLOADING PACKAGES ###############
21:23:22.410 [Lua] [Managers] Calling function on all managers:
21:23:22.410 [Lua] [Managers] Destroying manager group:
21:23:22.410 [Lua] [Gamestate] Enter state StateLoading
21:23:22.412 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:23:22.412 [Lua] [Matchmaking] register rpcs
21:23:22.413 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
21:23:22.413 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
21:23:22.413 [Lua] Set lobby begin:
21:23:22.413 [Lua] Lobby data twitch_enabled = false
21:23:22.413 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:22.413 [Lua] Lobby data num_players = 4
21:23:22.413 [Lua] Lobby data difficulty_tweak = 0
21:23:22.413 [Lua] Lobby data host = 11000010280085e
21:23:22.413 [Lua] Lobby data matchmaking_type = 2
21:23:22.413 [Lua] Lobby data is_private = false
21:23:22.413 [Lua] Lobby data match_started = true
21:23:22.413 [Lua] Lobby data difficulty = hardest
21:23:22.413 [Lua] Lobby data player_slot_1 = 0:0
21:23:22.413 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:22.413 [Lua] Lobby data unique_server_name = Nolrach
21:23:22.413 [Lua] Lobby data quick_game = true
21:23:22.413 [Lua] Lobby data country_code = FR
21:23:22.414 [Lua] Lobby data matchmaking = true
21:23:22.414 [Lua] Lobby data power_level = 0
21:23:22.414 [Lua] Lobby data mission_id = morris_hub
21:23:22.414 [Lua] Lobby data mechanism = deus
21:23:22.414 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:22.414 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:22.414 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:22.414 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:22.414 [Lua] Lobby data eac_authorized = true
21:23:22.414 [Lua] Set lobby end.
21:23:22.414 [Lua] registering RPCs
21:23:22.414 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:23:22.414 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:23:22.414 [Lua] Set lobby begin:
21:23:22.414 [Lua] Lobby data twitch_enabled = false
21:23:22.414 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:22.414 [Lua] Lobby data num_players = 4
21:23:22.414 [Lua] Lobby data difficulty_tweak = 0
21:23:22.414 [Lua] Lobby data host = 11000010280085e
21:23:22.414 [Lua] Lobby data matchmaking_type = 2
21:23:22.414 [Lua] Lobby data is_private = false
21:23:22.415 [Lua] Lobby data match_started = true
21:23:22.415 [Lua] Lobby data difficulty = hardest
21:23:22.415 [Lua] Lobby data player_slot_1 = 0:0
21:23:22.415 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:22.415 [Lua] Lobby data unique_server_name = Nolrach
21:23:22.415 [Lua] Lobby data quick_game = true
21:23:22.415 [Lua] Lobby data country_code = FR
21:23:22.415 [Lua] Lobby data matchmaking = true
21:23:22.415 [Lua] Lobby data power_level = 0
21:23:22.415 [Lua] Lobby data mission_id = dlc_morris_map
21:23:22.415 [Lua] Lobby data mechanism = deus
21:23:22.415 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:22.415 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:22.415 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:22.415 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:22.415 [Lua] Lobby data eac_authorized = true
21:23:22.415 [Lua] Set lobby end.
21:23:22.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:23:22.418 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:23:22.418 [Lua] [StateLoading] load_current_level
21:23:22.418 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
21:23:22.461 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
21:23:22.469 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
21:23:22.469 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
21:23:22.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:23:22.505 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:23:22.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
21:23:22.505 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:23:22.505 [Lua] ### Received rpc_level_load_started
21:23:22.505 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 17818660
21:23:22.521 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:23:22.521 [Lua] ### Received rpc_level_load_started
21:23:22.521 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 17818660
21:23:22.540 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
21:23:22.690 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:23:22.690 [Lua] ### Received rpc_level_load_started
21:23:22.690 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 17818660
21:23:23.589 [Lua] ### Received rpc_level_loaded
21:23:23.589 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
21:23:23.589 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:23:23.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
21:23:23.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
21:23:23.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer
21:23:23.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer
21:23:23.592 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:23:23.592 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:23:23.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
21:23:23.639 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
21:23:23.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:23:23.657 [Lua] [LevelTransitionHandler] Level load completed!
21:23:23.657 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -2119499101 - use_random_directors: false - conflict_director_name: disabled
21:23:23.657 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:23:23.658 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
21:23:23.658 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:23:23.658 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:23:23.667 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:23:23.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read,
21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer
21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer
21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer
21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer
21:23:23.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer
21:23:23.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer
21:23:23.675 [Lua] ### Received rpc_level_loaded
21:23:23.675 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
21:23:23.675 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:23:23.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:23:23.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
21:23:23.690 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:23:23.691 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:23:23.691 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:23:23.740 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:23:23.740 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
21:23:23.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
21:23:23.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
21:23:23.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
21:23:23.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
21:23:23.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
21:23:23.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
21:23:23.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
21:23:23.876 [Lua] ### Received rpc_level_loaded
21:23:23.876 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327
21:23:23.876 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
21:23:23.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, ProfileSynchronizer
21:23:23.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, ProfileSynchronizer
21:23:23.877 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:23:23.877 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:23:23.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
21:23:23.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
21:23:23.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
21:23:23.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
21:23:23.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
21:23:23.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
21:23:23.995 [Lua] ### Received rpc_level_loaded
21:23:23.995 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327
21:23:23.995 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:23:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
21:23:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
21:23:23.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
21:23:23.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer
21:23:23.996 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:23:23.996 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:23:24.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
21:23:24.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
21:23:24.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
21:23:24.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
21:23:24.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
21:23:24.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:23:24.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:23:24.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:23:24.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
21:23:24.266 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
21:23:24.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
21:23:24.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:23:24.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:23:24.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
21:23:24.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
21:23:24.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
21:23:24.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
21:23:24.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
21:23:24.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
21:23:24.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
21:23:25.386 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:23:25.386 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:23:25.386 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:23:25.386 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:23:25.386 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:23:25.386 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:23:25.386 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:23:25.386 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:23:25.387 [Lua] ### Received rpc_level_loaded
21:23:25.387 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
21:23:25.387 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:23:25.387 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
21:23:25.387 [Umbra] Init version: 3.4.15 :: 16 threads
21:23:25.389 [Lua] Async level spawning done
21:23:25.389 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:23:26.388 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:23:26.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:23:26.389 [Lua] [Matchmaking] unregister rpcs
21:23:26.389 [Lua] Set lobby begin:
21:23:26.389 [Lua] Lobby data twitch_enabled = false
21:23:26.389 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:26.389 [Lua] Lobby data num_players = 4
21:23:26.389 [Lua] Lobby data difficulty_tweak = 0
21:23:26.389 [Lua] Lobby data host = 11000010280085e
21:23:26.389 [Lua] Lobby data matchmaking_type = 2
21:23:26.389 [Lua] Lobby data is_private = false
21:23:26.389 [Lua] Lobby data match_started = true
21:23:26.389 [Lua] Lobby data difficulty = hardest
21:23:26.389 [Lua] Lobby data player_slot_1 = 0:0
21:23:26.389 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:26.389 [Lua] Lobby data unique_server_name = Nolrach
21:23:26.389 [Lua] Lobby data quick_game = true
21:23:26.389 [Lua] Lobby data country_code = FR
21:23:26.389 [Lua] Lobby data matchmaking = true
21:23:26.389 [Lua] Lobby data power_level = 0
21:23:26.389 [Lua] Lobby data mission_id = dlc_morris_map
21:23:26.390 [Lua] Lobby data mechanism = deus
21:23:26.390 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:26.390 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:26.390 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:26.390 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:26.390 [Lua] Lobby data eac_authorized = true
21:23:26.390 [Lua] Set lobby end.
21:23:26.390 [Lua] [Managers] Destroying manager group:
21:23:26.391 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:23:26.391 [Lua] [Gamestate] Enter StateIngame HOST
21:23:26.391 [Lua] [Managers] Calling function on all managers:
21:23:26.391 [Lua] <>level = dlc_morris_map<>
21:23:26.391 [Lua] [StateIngame] Server ingame
21:23:26.395 [Lua] Set lobby begin:
21:23:26.395 [Lua] Lobby data twitch_enabled = false
21:23:26.395 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:26.395 [Lua] Lobby data num_players = 4
21:23:26.395 [Lua] Lobby data difficulty_tweak = -10
21:23:26.395 [Lua] Lobby data host = 11000010280085e
21:23:26.396 [Lua] Lobby data matchmaking_type = 2
21:23:26.396 [Lua] Lobby data is_private = false
21:23:26.396 [Lua] Lobby data match_started = true
21:23:26.396 [Lua] Lobby data difficulty = hardest
21:23:26.396 [Lua] Lobby data player_slot_1 = 0:0
21:23:26.396 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:26.396 [Lua] Lobby data unique_server_name = Nolrach
21:23:26.396 [Lua] Lobby data quick_game = true
21:23:26.396 [Lua] Lobby data country_code = FR
21:23:26.396 [Lua] Lobby data matchmaking = true
21:23:26.396 [Lua] Lobby data power_level = 0
21:23:26.396 [Lua] Lobby data mission_id = dlc_morris_map
21:23:26.396 [Lua] Lobby data mechanism = deus
21:23:26.396 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:26.396 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:26.396 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:26.396 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:26.396 [Lua] Lobby data eac_authorized = true
21:23:26.396 [Lua] Set lobby end.
21:23:26.396 [Lua] [Matchmaking] register rpcs
21:23:26.396 [Lua] GameNetworkManager:init... creating game session
21:23:26.397 [Lua] Host GameSession.make_game_session_host with session:
21:23:26.397 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:23:26.397 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:23:26.397 [Lua] [GameNetworkManager] self.is_server = true
21:23:26.397 [Network] Setting artificial MTU limit to 65536
21:23:26.411 [Lua] Switching ConflictSettings: to: disabled
21:23:26.411 [Lua] pacing=disabled
21:23:26.411 [Lua] roaming=nil
21:23:26.411 [Lua] specials=disabled
21:23:26.411 [Lua] debug_color=black
21:23:26.411 [Lua] pack_spawning=disabled
21:23:26.411 [Lua] contained_breeds=nil
21:23:26.411 [Lua] disabled=true
21:23:26.411 [Lua] boss=disabled
21:23:26.411 [Lua] horde=disabled
21:23:26.411 [Lua] name=disabled
21:23:26.411 [Lua] intensity=disabled
21:23:26.411 [Lua] ---
21:23:26.411 [Lua] [LevelAnalysis] set_random_seed( -2119499101)
21:23:26.416 [Lua] [AIInterestPointSystem] Level Seed: -2119499101
21:23:26.416 [Lua]
21:23:26.416 [Lua] [entity_system_bag] = table
21:23:26.416 [Lua] [entity_system_bag] = metatable
21:23:26.416 [Lua] [startup_data] = table
21:23:26.416 [Lua] [entity_manager] = table
21:23:26.416 [Lua] [entity_manager] = metatable
21:23:26.416 [Lua] [unit_spawner] = table
21:23:26.416 [Lua] [unit_spawner] = metatable
21:23:26.416 [Lua] [unit_storage] = table
21:23:26.416 [Lua] [unit_storage] = metatable
21:23:26.416 [Lua] [dice_keeper] = table
21:23:26.416 [Lua] [dice_keeper] = metatable
21:23:26.416 [Lua] [is_server] = true (boolean)
21:23:26.416 [Lua] [world] = [World]
21:23:26.416 [Lua] [system_api] = table
21:23:26.416 [Lua] [entity_system] = table
21:23:26.416 [Lua] [entity_system] = metatable
21:23:26.416 [Lua] [network_lobby] = table
21:23:26.416 [Lua] [network_lobby] = metatable
21:23:26.416 [Lua] [profile_synchronizer] = table
21:23:26.416 [Lua] [profile_synchronizer] = metatable
21:23:26.416 [Lua] [level_transition_handler] = table
21:23:26.416 [Lua] [level_transition_handler] = metatable
21:23:26.416 [Lua] [num_local_human_players] = 1 (number)
21:23:26.416 [Lua] [statistics_db] = table
21:23:26.416 [Lua] [statistics_db] = metatable
21:23:26.416 [Lua] [network_server] = table
21:23:26.416 [Lua] [network_server] = metatable
21:23:26.416 [Lua] [input_manager] = table
21:23:26.416 [Lua] [input_manager] = metatable
21:23:26.416 [Lua] [network_clock] = table
21:23:26.416 [Lua] [network_clock] = metatable
21:23:26.416 [Lua] [network_transmit] = table
21:23:26.416 [Lua] [network_transmit] = metatable
21:23:26.416 [Lua] [free_flight_manager] = table
21:23:26.416 [Lua] [free_flight_manager] = metatable
21:23:26.416 [Lua] [network_manager] = table
21:23:26.416 [Lua] [network_manager] = metatable
21:23:26.416 [Lua] [network_event_delegate] = table
21:23:26.416 [Lua] [network_event_delegate] = metatable
21:23:26.416 [Lua]
21:23:26.416 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:23:26.416 [Lua] ignoring extension VersusInteractObjectiveExtension
21:23:26.416 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:23:26.416 [Lua] ignoring extension VersusSocketObjectiveExtension
21:23:26.416 [Lua] ignoring extension VersusTargetObjectiveExtension
21:23:26.416 [Lua] ignoring extension VersusMissionObjectiveExtension
21:23:26.446 [Lua] [AchievementManager] Achievements using the steam platform
21:23:26.447 [Lua] PlayerManager:add_player player_1
21:23:26.472 [Lua] [StateIngame] Level seed: -2119499101
21:23:26.472 [Lua] [LevelAnalysis] set_random_seed( -2119499101)
21:23:26.472 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:23:26.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:23:26.473 [Lua] [IngameUI] init
21:23:26.480 [SteamVoipClient] select_out(11000010001b326, off)
21:23:26.480 [SteamVoipClient] select_out(11000010280085e, off)
21:23:26.480 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:23:26.484 [Lua] cb_razer_chroma_setup
21:23:26.516 [Lua] completed
21:23:26.516 [Lua] completed
21:23:26.517 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:23:26.518 [Lua] Set lobby begin:
21:23:26.518 [Lua] Lobby data twitch_enabled = false
21:23:26.518 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:26.518 [Lua] Lobby data num_players = 4
21:23:26.518 [Lua] Lobby data difficulty_tweak = -10
21:23:26.518 [Lua] Lobby data host = 11000010280085e
21:23:26.518 [Lua] Lobby data matchmaking_type = 2
21:23:26.518 [Lua] Lobby data is_private = false
21:23:26.518 [Lua] Lobby data match_started = true
21:23:26.518 [Lua] Lobby data difficulty = hardest
21:23:26.518 [Lua] Lobby data player_slot_1 = 0:0
21:23:26.518 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:26.518 [Lua] Lobby data unique_server_name = Nolrach
21:23:26.518 [Lua] Lobby data quick_game = true
21:23:26.518 [Lua] Lobby data country_code = FR
21:23:26.518 [Lua] Lobby data matchmaking = true
21:23:26.518 [Lua] Lobby data power_level = 715
21:23:26.518 [Lua] Lobby data mission_id = dlc_morris_map
21:23:26.518 [Lua] Lobby data mechanism = deus
21:23:26.519 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:26.519 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:26.519 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:26.519 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:26.519 [Lua] Lobby data eac_authorized = true
21:23:26.519 [Lua] Set lobby end.
21:23:26.519 [Lua] CurrentConflictSettings disabled
21:23:26.519 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
21:23:26.519 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
21:23:26.519 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:23:26.519 [Lua] [Managers] Calling function on all managers:
21:23:26.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:23:26.523 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:23:26.523 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:23:26.585 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:23:26.585 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:23:26.585 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:23:26.585 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:23:26.597 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:23:26.599 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:23:26.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:23:26.599 [Lua] RemotePlayer:create_game_object( ) 3
21:23:26.615 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:23:26.615 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:23:26.669 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:23:26.669 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:26.669 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:23:26.670 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:23:26.670 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:23:26.683 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:23:26.687 [Lua] PlayerManager:add_remote_player 11000010001b326
21:23:26.687 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:23:26.687 [Lua] RemotePlayer:create_game_object( ) 4
21:23:26.704 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:23:26.704 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:23:26.727 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:23:26.727 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:23:26.740 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:23:26.743 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:23:26.743 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
21:23:26.743 [Lua] RemotePlayer:create_game_object( ) 5
21:23:26.760 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:23:26.760 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:23:26.763 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:23:26.763 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:23:26.763 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:23:26.763 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:23:26.763 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:23:26.763 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:23:26.763 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:23:26.763 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:23:26.824 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:23:26.824 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:26.824 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:23:26.838 [Lua] StateInGameRunning:_game_actually_starts()
21:23:26.838 [Lua] #################################################################################################################
21:23:26.838 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:23:26.838 [Lua] #################################################################################################################
21:23:26.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
21:23:26.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
21:23:27.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
21:23:27.047 [Lua] Commit load time data
21:23:27.126 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:23:27.126 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:23:27.126 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:23:31.654 [Lua] Set lobby begin:
21:23:31.654 [Lua] Lobby data twitch_enabled = false
21:23:31.654 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:31.654 [Lua] Lobby data num_players = 4
21:23:31.654 [Lua] Lobby data difficulty_tweak = -10
21:23:31.654 [Lua] Lobby data host = 11000010280085e
21:23:31.654 [Lua] Lobby data matchmaking_type = 2
21:23:31.654 [Lua] Lobby data is_private = false
21:23:31.654 [Lua] Lobby data match_started = true
21:23:31.654 [Lua] Lobby data difficulty = hardest
21:23:31.654 [Lua] Lobby data player_slot_1 = 0:0
21:23:31.654 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:31.654 [Lua] Lobby data unique_server_name = Nolrach
21:23:31.654 [Lua] Lobby data quick_game = true
21:23:31.654 [Lua] Lobby data country_code = FR
21:23:31.654 [Lua] Lobby data matchmaking = true
21:23:31.654 [Lua] Lobby data power_level = 357
21:23:31.655 [Lua] Lobby data mission_id = dlc_morris_map
21:23:31.655 [Lua] Lobby data mechanism = deus
21:23:31.655 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:31.655 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:31.655 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:31.655 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:31.655 [Lua] Lobby data eac_authorized = true
21:23:31.655 [Lua] Set lobby end.
21:23:36.662 [Lua] Set lobby begin:
21:23:36.662 [Lua] Lobby data twitch_enabled = false
21:23:36.662 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:36.662 [Lua] Lobby data num_players = 4
21:23:36.662 [Lua] Lobby data difficulty_tweak = -10
21:23:36.662 [Lua] Lobby data host = 11000010280085e
21:23:36.662 [Lua] Lobby data matchmaking_type = 2
21:23:36.662 [Lua] Lobby data is_private = false
21:23:36.662 [Lua] Lobby data match_started = true
21:23:36.662 [Lua] Lobby data difficulty = hardest
21:23:36.662 [Lua] Lobby data player_slot_1 = 0:0
21:23:36.663 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:36.663 [Lua] Lobby data unique_server_name = Nolrach
21:23:36.663 [Lua] Lobby data quick_game = true
21:23:36.663 [Lua] Lobby data country_code = FR
21:23:36.663 [Lua] Lobby data matchmaking = true
21:23:36.663 [Lua] Lobby data power_level = 715
21:23:36.663 [Lua] Lobby data mission_id = dlc_morris_map
21:23:36.663 [Lua] Lobby data mechanism = deus
21:23:36.663 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:36.663 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:36.663 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:36.663 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:36.663 [Lua] Lobby data eac_authorized = true
21:23:36.663 [Lua] Set lobby end.
21:23:53.083 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_wastes_path1, mc:deus, gm:deus, env:0, seed:1037027973, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1475299968 lt:load_next_level)
21:23:53.083 [Lua] [LevelTransitionHandler] promote_next_level_data
21:23:53.083 [Lua] [NetworkServer] Entering post game
21:23:53.083 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:23:53.083 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:23:53.083 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:23:53.083 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:23:53.083 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:23:53.083 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:23:53.083 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:23:53.083 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:23:53.083 [Save] Saving `save_data`
21:23:53.083 [Lua] gm_event_end_conditions_met true false
21:23:53.084 [Lua] Game won
21:23:53.084 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:23:53.086 [Lua] generate_backend_stats 11000010280085e:1
21:23:53.087 [Save] Save done
21:23:53.087 [Save] Saving `save_data`
21:23:53.098 [Save] Save done
21:23:53.112 [Lua] PlayFabMirrorBase:_commit_internal nil
21:23:53.112 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:23:53.112 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:23:53.113 [Save] Saving `save_data`
21:23:53.113 [Lua] TRANSITION nil nil load_next_level
21:23:53.113 [Lua] Transition type "load_next_level", is server: true
21:23:53.113 [Lua] [GameNetworkManager] Leaving game...
21:23:53.113 [Lua] [GameNetworkManager] Shutting down game session host.
21:23:53.113 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:23:53.113 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:23:53.113 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.57
21:23:53.115 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:23:53.115 [Lua] commit result success 7
21:23:53.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
21:23:53.115 [Lua] none table: 00000000177707E0 nil
21:23:53.116 [Save] Save done
21:23:53.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
21:23:53.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
21:23:55.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:23:55.089 [Lua] [Managers] Calling function on all managers:
21:23:55.090 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:23:55.090 [Lua] Clearing all global lookup lists
21:23:55.090 [Lua] [IngamePlayerListUI] - Destroy
21:23:55.090 [Lua] [IngameUI] destroy
21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:23:55.091 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:23:55.091 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:23:55.091 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:23:55.091 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:23:55.092 [Lua] [Managers] Destroying manager group:
21:23:55.093 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:23:55.093 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:23:55.093 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:23:55.093 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:23:55.093 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:23:55.093 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:23:55.093 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:23:55.093 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:23:55.093 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:23:55.093 [Lua] [Matchmaking] unregister rpcs
21:23:55.093 [Lua] ############### UNLOADING PACKAGES ###############
21:23:55.093 [Lua] [Gamestate] Enter state StateLoading
21:23:55.095 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:23:55.095 [Lua] [Matchmaking] register rpcs
21:23:55.096 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:23:55.096 [Lua] Set lobby begin:
21:23:55.096 [Lua] Lobby data twitch_enabled = false
21:23:55.096 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:55.096 [Lua] Lobby data num_players = 4
21:23:55.096 [Lua] Lobby data difficulty_tweak = -10
21:23:55.096 [Lua] Lobby data host = 11000010280085e
21:23:55.096 [Lua] Lobby data matchmaking_type = 2
21:23:55.096 [Lua] Lobby data is_private = false
21:23:55.096 [Lua] Lobby data match_started = true
21:23:55.096 [Lua] Lobby data difficulty = hardest
21:23:55.096 [Lua] Lobby data player_slot_1 = 0:0
21:23:55.096 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:55.096 [Lua] Lobby data unique_server_name = Nolrach
21:23:55.096 [Lua] Lobby data quick_game = true
21:23:55.096 [Lua] Lobby data country_code = FR
21:23:55.096 [Lua] Lobby data matchmaking = true
21:23:55.096 [Lua] Lobby data power_level = 0
21:23:55.096 [Lua] Lobby data mission_id = dlc_morris_map
21:23:55.096 [Lua] Lobby data mechanism = deus
21:23:55.097 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:55.097 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:55.097 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:55.097 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:55.097 [Lua] Lobby data eac_authorized = true
21:23:55.097 [Lua] Set lobby end.
21:23:55.097 [Lua] registering RPCs
21:23:55.097 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:23:55.097 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:23:55.097 [Lua] Set lobby begin:
21:23:55.097 [Lua] Lobby data twitch_enabled = false
21:23:55.097 [Lua] Lobby data selected_mission_id = journey_ruin
21:23:55.097 [Lua] Lobby data num_players = 4
21:23:55.097 [Lua] Lobby data difficulty_tweak = -10
21:23:55.097 [Lua] Lobby data host = 11000010280085e
21:23:55.097 [Lua] Lobby data matchmaking_type = 2
21:23:55.097 [Lua] Lobby data is_private = false
21:23:55.097 [Lua] Lobby data match_started = true
21:23:55.097 [Lua] Lobby data difficulty = hardest
21:23:55.097 [Lua] Lobby data player_slot_1 = 0:0
21:23:55.097 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:23:55.097 [Lua] Lobby data unique_server_name = Nolrach
21:23:55.097 [Lua] Lobby data quick_game = true
21:23:55.098 [Lua] Lobby data country_code = FR
21:23:55.098 [Lua] Lobby data matchmaking = true
21:23:55.098 [Lua] Lobby data power_level = 0
21:23:55.098 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:23:55.098 [Lua] Lobby data mechanism = deus
21:23:55.098 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:23:55.098 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:23:55.098 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:23:55.098 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:23:55.098 [Lua] Lobby data eac_authorized = true
21:23:55.098 [Lua] Set lobby end.
21:23:55.098 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:23:55.103 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
21:23:55.103 [Lua] [StateLoading] load_current_level
21:23:55.103 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_wastes_path1 0
21:23:55.114 [Umbra] Unload tome
21:23:55.125 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path1, async-read,
21:23:55.125 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1, pat_mountain_wastes_path1, async-read,
21:23:55.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
21:23:55.161 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
21:23:55.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
21:23:55.244 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:23:55.244 [Lua] ### Received rpc_level_load_started
21:23:55.244 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1475299968
21:23:55.244 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:23:55.244 [Lua] ### Received rpc_level_load_started
21:23:55.244 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1475299968
21:23:55.392 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:23:55.392 [Lua] ### Received rpc_level_load_started
21:23:55.392 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1475299968
21:23:56.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
21:23:56.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
21:23:56.542 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
21:23:56.928 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
21:23:56.928 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
21:23:56.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
21:23:59.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
21:23:59.766 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
21:23:59.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
21:23:59.968 [Lua] ### Received rpc_level_loaded
21:23:59.968 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 393
21:23:59.968 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:23:59.968 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:23:59.968 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:23:59.985 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:23:59.985 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:24:00.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
21:24:00.154 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
21:24:00.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
21:24:00.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
21:24:00.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
21:24:00.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common
21:24:00.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common
21:24:00.882 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common
21:24:00.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1
21:24:00.919 [Umbra] Loading umbra tome '#ID[7cbb6afc1ec0d202]'
21:24:00.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1
21:24:00.966 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1
21:24:00.983 [Lua] [LevelTransitionHandler] Level load completed!
21:24:00.984 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_wastes_path1 - level_seed: 1037027973 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
21:24:00.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:00.995 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_ratling_gunner=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
}
21:24:00.995 [Lua] load_startup_enemy_packages: --------------
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_spawn
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_troll
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_rat_ogre
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_stormfiend
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] beastmen_minotaur
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_plague_sorcerer
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_corruptor_sorcerer
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_gutter_runner
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_pack_master
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_poison_wind_globadier
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_ratling_gunner
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_warpfire_thrower
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_vortex_sorcerer
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] beastmen_standard_bearer
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_vortex
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] critter_rat
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] critter_pig
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_storm_vermin_with_shield
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_storm_vermin
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_warrior
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_raider
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_clan_rat
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_marauder
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_slave
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_fanatic
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_marauder_with_shield
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] chaos_berzerker
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_clan_rat_with_shield
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_loot_rat
21:24:00.995 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:24:00.995 [Lua] skaven_plague_monk
21:24:01.001 [Lua] ### Received rpc_level_loaded
21:24:01.001 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 393
21:24:01.001 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:24:01.021 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:24:01.021 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:24:01.037 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:24:01.037 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:24:01.038 [Lua] ### Received rpc_level_loaded
21:24:01.038 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 393
21:24:01.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:24:01.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:24:01.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:24:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:24:01.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:24:01.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:24:01.522 [Lua] ### Received rpc_level_loaded
21:24:01.522 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 393
21:24:01.522 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:24:01.522 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:24:01.522 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:24:01.539 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:24:01.539 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:24:01.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:24:01.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:24:01.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:24:01.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:24:01.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:24:01.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:24:02.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:24:02.164 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:24:02.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:24:02.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:24:02.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:24:02.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:02.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:02.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:24:02.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:24:02.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:24:02.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:24:02.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:24:02.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:24:02.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:24:02.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:24:02.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:24:02.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:24:02.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:24:03.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:24:03.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:24:03.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:24:03.196 [Lua] ### Received rpc_level_loaded
21:24:03.196 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 393
21:24:03.197 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:24:03.197 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:24:03.197 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:24:03.214 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:24:03.214 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:24:03.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:24:03.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:24:03.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:24:03.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:24:03.501 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:24:03.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:24:03.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:24:03.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:24:03.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:24:03.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:24:03.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:24:03.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:24:03.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:24:03.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:24:03.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:24:04.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:24:04.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:24:04.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:04.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:04.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:24:04.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:24:04.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:24:04.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:24:04.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:24:04.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:24:04.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:24:04.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:24:04.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:24:04.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:24:04.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:24:05.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:24:05.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:24:05.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:24:05.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:24:05.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:24:05.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:24:05.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:24:05.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:24:05.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:24:06.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:24:06.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:24:06.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:24:06.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:24:06.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:24:06.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:24:06.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:24:06.540 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:24:06.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:06.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:06.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:24:06.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:24:06.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:24:06.997 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:24:06.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:24:07.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:24:07.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:24:07.234 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_wastes_path1 game_mode: deus
21:24:07.234 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:24:07.234 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:24:07.242 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:24:07.403 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:24:07.403 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/wastes_path1/world
21:24:07.403 [Umbra] Init version: 3.4.15 :: 16 threads
21:24:07.715 [Lua] Async level spawning done
21:24:07.715 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:24:08.707 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:24:08.707 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:24:08.708 [Lua] [Matchmaking] unregister rpcs
21:24:08.708 [Lua] Set lobby begin:
21:24:08.708 [Lua] Lobby data twitch_enabled = false
21:24:08.708 [Lua] Lobby data selected_mission_id = journey_ruin
21:24:08.708 [Lua] Lobby data num_players = 4
21:24:08.708 [Lua] Lobby data difficulty_tweak = -10
21:24:08.708 [Lua] Lobby data host = 11000010280085e
21:24:08.708 [Lua] Lobby data matchmaking_type = 2
21:24:08.708 [Lua] Lobby data is_private = false
21:24:08.708 [Lua] Lobby data match_started = true
21:24:08.708 [Lua] Lobby data difficulty = hardest
21:24:08.708 [Lua] Lobby data player_slot_1 = 0:0
21:24:08.708 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:24:08.708 [Lua] Lobby data unique_server_name = Nolrach
21:24:08.708 [Lua] Lobby data quick_game = true
21:24:08.708 [Lua] Lobby data country_code = FR
21:24:08.708 [Lua] Lobby data matchmaking = true
21:24:08.708 [Lua] Lobby data power_level = 0
21:24:08.708 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:24:08.709 [Lua] Lobby data mechanism = deus
21:24:08.709 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:24:08.709 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:24:08.709 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:08.709 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:24:08.709 [Lua] Lobby data eac_authorized = true
21:24:08.709 [Lua] Set lobby end.
21:24:08.709 [Lua] [Managers] Destroying manager group:
21:24:08.710 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
21:24:08.710 [Lua] [Gamestate] Enter StateIngame HOST
21:24:08.710 [Lua] <>level = pat_mountain_wastes_path1<>
21:24:08.710 [Lua] [StateIngame] Server ingame
21:24:08.714 [Lua] Set lobby begin:
21:24:08.714 [Lua] Lobby data twitch_enabled = false
21:24:08.714 [Lua] Lobby data selected_mission_id = journey_ruin
21:24:08.714 [Lua] Lobby data num_players = 4
21:24:08.714 [Lua] Lobby data difficulty_tweak = -10
21:24:08.714 [Lua] Lobby data host = 11000010280085e
21:24:08.714 [Lua] Lobby data matchmaking_type = 2
21:24:08.714 [Lua] Lobby data is_private = false
21:24:08.714 [Lua] Lobby data match_started = true
21:24:08.714 [Lua] Lobby data difficulty = hardest
21:24:08.714 [Lua] Lobby data player_slot_1 = 0:0
21:24:08.714 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:24:08.714 [Lua] Lobby data unique_server_name = Nolrach
21:24:08.714 [Lua] Lobby data quick_game = true
21:24:08.714 [Lua] Lobby data country_code = FR
21:24:08.714 [Lua] Lobby data matchmaking = true
21:24:08.714 [Lua] Lobby data power_level = 0
21:24:08.715 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:24:08.715 [Lua] Lobby data mechanism = deus
21:24:08.715 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:24:08.715 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:24:08.715 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:08.715 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:24:08.715 [Lua] Lobby data eac_authorized = true
21:24:08.715 [Lua] Set lobby end.
21:24:08.715 [Lua] [Matchmaking] register rpcs
21:24:08.715 [Lua] GameNetworkManager:init... creating game session
21:24:08.715 [Lua] Host GameSession.make_game_session_host with session:
21:24:08.715 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:24:08.715 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:24:08.715 [Lua] [GameNetworkManager] self.is_server = true
21:24:08.715 [Network] Setting artificial MTU limit to 65536
21:24:08.722 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
21:24:08.722 [Lua] pacing=deus_default
21:24:08.722 [Lua] roaming=nil
21:24:08.722 [Lua] specials=deus_default
21:24:08.722 [Lua] contained_breeds=nil
21:24:08.722 [Lua] debug_color=maroon
21:24:08.722 [Lua] disabled=false
21:24:08.722 [Lua] pack_spawning=deus_default
21:24:08.722 [Lua] factions=nil
21:24:08.722 [Lua] description=deus_conflict_director_skaven_chaos_name
21:24:08.722 [Lua] boss=deus_default
21:24:08.722 [Lua] horde=deus_default
21:24:08.722 [Lua] name=deus_skaven_chaos
21:24:08.722 [Lua] intensity=deus_default
21:24:08.722 [Lua] ---
21:24:08.722 [Lua] [LevelAnalysis] set_random_seed( 1037027973)
21:24:08.728 [Lua] [AIInterestPointSystem] Level Seed: 1037027973
21:24:08.729 [Lua]
21:24:08.729 [Lua] [entity_system_bag] = table
21:24:08.729 [Lua] [entity_system_bag] = metatable
21:24:08.729 [Lua] [startup_data] = table
21:24:08.729 [Lua] [entity_manager] = table
21:24:08.729 [Lua] [entity_manager] = metatable
21:24:08.729 [Lua] [unit_spawner] = table
21:24:08.729 [Lua] [unit_spawner] = metatable
21:24:08.729 [Lua] [unit_storage] = table
21:24:08.729 [Lua] [unit_storage] = metatable
21:24:08.729 [Lua] [dice_keeper] = table
21:24:08.729 [Lua] [dice_keeper] = metatable
21:24:08.729 [Lua] [is_server] = true (boolean)
21:24:08.729 [Lua] [world] = [World]
21:24:08.729 [Lua] [system_api] = table
21:24:08.729 [Lua] [entity_system] = table
21:24:08.729 [Lua] [entity_system] = metatable
21:24:08.729 [Lua] [network_lobby] = table
21:24:08.729 [Lua] [network_lobby] = metatable
21:24:08.729 [Lua] [profile_synchronizer] = table
21:24:08.729 [Lua] [profile_synchronizer] = metatable
21:24:08.729 [Lua] [level_transition_handler] = table
21:24:08.729 [Lua] [level_transition_handler] = metatable
21:24:08.729 [Lua] [num_local_human_players] = 1 (number)
21:24:08.729 [Lua] [statistics_db] = table
21:24:08.729 [Lua] [statistics_db] = metatable
21:24:08.729 [Lua] [network_server] = table
21:24:08.729 [Lua] [network_server] = metatable
21:24:08.729 [Lua] [input_manager] = table
21:24:08.729 [Lua] [input_manager] = metatable
21:24:08.729 [Lua] [network_clock] = table
21:24:08.729 [Lua] [network_clock] = metatable
21:24:08.729 [Lua] [network_transmit] = table
21:24:08.729 [Lua] [network_transmit] = metatable
21:24:08.729 [Lua] [free_flight_manager] = table
21:24:08.729 [Lua] [free_flight_manager] = metatable
21:24:08.729 [Lua] [network_manager] = table
21:24:08.729 [Lua] [network_manager] = metatable
21:24:08.729 [Lua] [network_event_delegate] = table
21:24:08.729 [Lua] [network_event_delegate] = metatable
21:24:08.729 [Lua]
21:24:08.729 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:24:08.729 [Lua] ignoring extension VersusInteractObjectiveExtension
21:24:08.729 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:24:08.729 [Lua] ignoring extension VersusSocketObjectiveExtension
21:24:08.729 [Lua] ignoring extension VersusTargetObjectiveExtension
21:24:08.729 [Lua] ignoring extension VersusMissionObjectiveExtension
21:24:08.730 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:24:08.752 [Lua] [AchievementManager] Achievements using the steam platform
21:24:08.752 [Lua] PlayerManager:add_player player_1
21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn
21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn
21:24:08.814 [Lua] respawn_unit_spawned with group id: terror_respawn
21:24:08.815 [Lua] [StateIngame] Level seed: 1037027973
21:24:08.835 [Lua] [LevelAnalysis] set_random_seed( 1037027973)
21:24:08.839 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:24:08.839 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:24:08.839 [Lua] [IngameUI] init
21:24:08.854 [SteamVoipClient] select_out(11000010001b326, off)
21:24:08.854 [SteamVoipClient] select_out(11000010280085e, off)
21:24:08.854 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:24:08.859 [Lua] cb_razer_chroma_setup
21:24:08.890 [Lua] completed
21:24:08.890 [Lua] completed
21:24:08.891 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:24:08.891 [Lua] Set lobby begin:
21:24:08.891 [Lua] Lobby data twitch_enabled = false
21:24:08.892 [Lua] Lobby data selected_mission_id = journey_ruin
21:24:08.892 [Lua] Lobby data num_players = 4
21:24:08.892 [Lua] Lobby data difficulty_tweak = -10
21:24:08.892 [Lua] Lobby data host = 11000010280085e
21:24:08.892 [Lua] Lobby data matchmaking_type = 2
21:24:08.892 [Lua] Lobby data is_private = false
21:24:08.892 [Lua] Lobby data match_started = true
21:24:08.892 [Lua] Lobby data difficulty = hardest
21:24:08.892 [Lua] Lobby data player_slot_1 = 0:0
21:24:08.892 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:24:08.892 [Lua] Lobby data unique_server_name = Nolrach
21:24:08.892 [Lua] Lobby data quick_game = true
21:24:08.892 [Lua] Lobby data country_code = FR
21:24:08.892 [Lua] Lobby data matchmaking = true
21:24:08.892 [Lua] Lobby data power_level = 715
21:24:08.892 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:24:08.892 [Lua] Lobby data mechanism = deus
21:24:08.892 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:24:08.892 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:24:08.892 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:08.893 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:24:08.893 [Lua] Lobby data eac_authorized = true
21:24:08.893 [Lua] Set lobby end.
21:24:08.893 [Lua] CurrentConflictSettings deus_skaven_chaos
21:24:08.893 [Lua] [ConflictDirector] conflict_director is ai_ready
21:24:08.894 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:24:08.894 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:24:08.895 [Lua] NORMAL PATROL MAIN PATH 221.49195861816406
21:24:08.895 [Lua] [waypoints] = table
21:24:08.895 [Lua] [astar_points] = table
21:24:08.895 [Lua] [travel_dist] = 221.49196276068687 (number)
21:24:08.895 [Lua] [one_directional] = false (boolean)
21:24:08.895 [Lua] [id] = boss_2 (string)
21:24:08.895 [Lua] NORMAL PATROL MAIN PATH 339.16134643554688
21:24:08.895 [Lua] [waypoints] = table
21:24:08.895 [Lua] [astar_points] = table
21:24:08.895 [Lua] [travel_dist] = 339.16134855151176 (number)
21:24:08.895 [Lua] [one_directional] = false (boolean)
21:24:08.895 [Lua] [id] = boss_3 (string)
21:24:08.896 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:24:08.896 [Lua] Forming navigation groups in one frame
21:24:08.896 [Lua] Forming navigation groups
21:24:08.913 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907
21:24:08.979 [Lua] NavigationGroupManager -> calulation time B: 0.065999999999974079
21:24:08.979 [Lua] number of nav groups: 85
21:24:08.979 [Lua] number of refined nav groups : 55
21:24:08.982 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
21:24:08.983 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.023002821952105 Normalized coefficient: 1.4288302610822305
21:24:08.984 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 7.4702720969915397 Normalized coefficient: 1.3252529320835542
21:24:08.988 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_wastes_path1
21:24:08.988 [Lua] [LevelAnalysis] This level has a total main-path length of 593.804 meters.
21:24:08.988 [Lua] [LevelAnalysis] num_event_places_f: 0.36253600819905601 , num_event_places: 0 , trailing_event_fraction: 0.36253600819905601 , num_events: 0
21:24:08.988 [Lua] [LevelAnalysis] Level path distance: 593.80401229858398
21:24:08.988 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:24:08.992 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:24:08.999 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:24:08.999 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46
21:24:09.000 [Lua] Adding main path event: Vector3Box(55.75, -107.25, 329.642) boss_event_storm_fiend 45 table: 000000000CAFAE20
21:24:09.000 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:24:09.000 [Lua] [Managers] Calling function on all managers:
21:24:09.000 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:24:09.010 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:24:09.010 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:24:09.013 [Lua] FIRST UPDATE @0.045489698648453
21:24:09.156 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:24:09.156 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:24:09.156 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:24:09.156 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:24:09.164 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:24:09.166 [Lua] Breedfreezer (server) starting a hot join sync
21:24:09.166 [Lua] packing 0 units of breed chaos_marauder
21:24:09.166 [Lua] packing 0 units of breed skaven_clan_rat
21:24:09.166 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:09.166 [Lua] packing 0 units of breed skaven_slave
21:24:09.166 [Lua] packing 0 units of breed chaos_fanatic
21:24:09.166 [Lua] packing 0 units of breed chaos_raider
21:24:09.166 [Lua] packing 0 units of breed chaos_warrior
21:24:09.166 [Lua] packing 0 units of breed chaos_berzerker
21:24:09.166 [Lua] packing 0 units of breed skaven_plague_monk
21:24:09.166 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:09.166 [Lua]
21:24:09.166 [Lua] [1] = 1 (number)
21:24:09.166 [Lua] [2] = 0 (number)
21:24:09.166 [Lua] [3] = 1 (number)
21:24:09.166 [Lua] [4] = 0 (number)
21:24:09.166 [Lua] [5] = 1 (number)
21:24:09.166 [Lua] [6] = 0 (number)
21:24:09.166 [Lua] [7] = 1 (number)
21:24:09.166 [Lua] [8] = 0 (number)
21:24:09.166 [Lua] [9] = 1 (number)
21:24:09.166 [Lua] [10] = 0 (number)
21:24:09.166 [Lua] [11] = 1 (number)
21:24:09.166 [Lua] [12] = 0 (number)
21:24:09.166 [Lua] [13] = 1 (number)
21:24:09.166 [Lua] [14] = 0 (number)
21:24:09.166 [Lua] [15] = 1 (number)
21:24:09.166 [Lua] [16] = 0 (number)
21:24:09.166 [Lua] [17] = 1 (number)
21:24:09.166 [Lua] [18] = 0 (number)
21:24:09.166 [Lua]
21:24:09.166 [Lua]
21:24:09.166 [Lua]
21:24:09.167 [Lua] PlayerManager:add_remote_player 11000010001b326
21:24:09.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
21:24:09.167 [Lua] RemotePlayer:create_game_object( ) 47
21:24:09.183 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:24:09.183 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:24:09.240 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:24:09.240 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:09.240 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:24:10.749 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:24:10.749 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:24:10.756 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:24:10.759 [Lua] Breedfreezer (server) starting a hot join sync
21:24:10.759 [Lua] packing 0 units of breed chaos_marauder
21:24:10.759 [Lua] packing 0 units of breed skaven_clan_rat
21:24:10.759 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:10.759 [Lua] packing 0 units of breed skaven_slave
21:24:10.759 [Lua] packing 0 units of breed chaos_fanatic
21:24:10.759 [Lua] packing 0 units of breed chaos_raider
21:24:10.759 [Lua] packing 0 units of breed chaos_warrior
21:24:10.759 [Lua] packing 0 units of breed chaos_berzerker
21:24:10.759 [Lua] packing 0 units of breed skaven_plague_monk
21:24:10.759 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:10.759 [Lua]
21:24:10.759 [Lua] [1] = 1 (number)
21:24:10.759 [Lua] [2] = 0 (number)
21:24:10.759 [Lua] [3] = 1 (number)
21:24:10.759 [Lua] [4] = 0 (number)
21:24:10.759 [Lua] [5] = 1 (number)
21:24:10.759 [Lua] [6] = 0 (number)
21:24:10.759 [Lua] [7] = 1 (number)
21:24:10.759 [Lua] [8] = 0 (number)
21:24:10.759 [Lua] [9] = 1 (number)
21:24:10.759 [Lua] [10] = 0 (number)
21:24:10.759 [Lua] [11] = 1 (number)
21:24:10.759 [Lua] [12] = 0 (number)
21:24:10.759 [Lua] [13] = 1 (number)
21:24:10.759 [Lua] [14] = 0 (number)
21:24:10.759 [Lua] [15] = 1 (number)
21:24:10.759 [Lua] [16] = 0 (number)
21:24:10.759 [Lua] [17] = 1 (number)
21:24:10.759 [Lua] [18] = 0 (number)
21:24:10.759 [Lua]
21:24:10.759 [Lua]
21:24:10.759 [Lua]
21:24:10.759 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:24:10.759 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
21:24:10.759 [Lua] RemotePlayer:create_game_object( ) 48
21:24:10.780 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:24:10.780 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:24:11.007 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:24:11.007 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:11.007 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:24:12.028 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:24:12.028 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:24:12.034 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:24:12.040 [Lua] Breedfreezer (server) starting a hot join sync
21:24:12.040 [Lua] packing 0 units of breed chaos_marauder
21:24:12.040 [Lua] packing 0 units of breed skaven_clan_rat
21:24:12.040 [Lua] packing 0 units of breed skaven_storm_vermin
21:24:12.040 [Lua] packing 0 units of breed skaven_slave
21:24:12.040 [Lua] packing 0 units of breed chaos_fanatic
21:24:12.040 [Lua] packing 0 units of breed chaos_raider
21:24:12.040 [Lua] packing 0 units of breed chaos_warrior
21:24:12.040 [Lua] packing 0 units of breed chaos_berzerker
21:24:12.040 [Lua] packing 0 units of breed skaven_plague_monk
21:24:12.040 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:24:12.040 [Lua]
21:24:12.040 [Lua] [1] = 1 (number)
21:24:12.040 [Lua] [2] = 0 (number)
21:24:12.040 [Lua] [3] = 1 (number)
21:24:12.040 [Lua] [4] = 0 (number)
21:24:12.040 [Lua] [5] = 1 (number)
21:24:12.040 [Lua] [6] = 0 (number)
21:24:12.040 [Lua] [7] = 1 (number)
21:24:12.040 [Lua] [8] = 0 (number)
21:24:12.040 [Lua] [9] = 1 (number)
21:24:12.040 [Lua] [10] = 0 (number)
21:24:12.040 [Lua] [11] = 1 (number)
21:24:12.040 [Lua] [12] = 0 (number)
21:24:12.040 [Lua] [13] = 1 (number)
21:24:12.040 [Lua] [14] = 0 (number)
21:24:12.040 [Lua] [15] = 1 (number)
21:24:12.040 [Lua] [16] = 0 (number)
21:24:12.040 [Lua] [17] = 1 (number)
21:24:12.040 [Lua] [18] = 0 (number)
21:24:12.040 [Lua]
21:24:12.040 [Lua]
21:24:12.040 [Lua]
21:24:12.041 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:24:12.041 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
21:24:12.041 [Lua] RemotePlayer:create_game_object( ) 49
21:24:12.061 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:24:12.061 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:24:12.061 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:24:12.061 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:24:12.061 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:24:12.061 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:24:12.061 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:24:12.061 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:24:12.063 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(231.712, -122.605, 297.329), Vector4(0, 0, -0.808702, -0.588219))
21:24:12.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:12.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:12.074 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:24:12.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
21:24:12.076 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:24:12.076 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:24:12.084 [Lua] Switching ConflictSettings: to: deus_chaos
21:24:12.084 [Lua] pacing=deus_chaos
21:24:12.084 [Lua] roaming=nil
21:24:12.084 [Lua] specials=deus_chaos
21:24:12.084 [Lua] debug_color=purple
21:24:12.084 [Lua] contained_breeds=nil
21:24:12.084 [Lua] pack_spawning=deus_chaos
21:24:12.084 [Lua] disabled=false
21:24:12.084 [Lua] factions=nil
21:24:12.084 [Lua] boss=deus_chaos
21:24:12.084 [Lua] horde=deus_chaos
21:24:12.084 [Lua] name=deus_chaos
21:24:12.084 [Lua] intensity=deus_default
21:24:12.084 [Lua] ---
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e220
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e220
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772da10
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772da10
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772f3d0
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772f3d0
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772ee50
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772ee50
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772d730
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772d730
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1772e910
21:24:12.086 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1772e910
21:24:12.163 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:12.163 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:24:12.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
21:24:12.164 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:24:12.165 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:12.246 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:24:12.246 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:24:12.246 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:24:12.246 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:12.246 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
21:24:12.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
21:24:12.248 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:24:12.248 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:12.303 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit
21:24:12.303 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player.
21:24:12.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
21:24:12.305 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:24:12.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:24:12.346 [Lua] StateInGameRunning:_game_actually_starts()
21:24:12.348 [Lua] #################################################################################################################
21:24:12.348 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:24:12.348 [Lua] #################################################################################################################
21:24:12.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
21:24:12.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
21:24:12.548 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
21:24:12.548 [Lua] Commit load time data
21:24:13.786 [Lua] Set lobby begin:
21:24:13.786 [Lua] Lobby data twitch_enabled = false
21:24:13.786 [Lua] Lobby data selected_mission_id = journey_ruin
21:24:13.786 [Lua] Lobby data num_players = 4
21:24:13.786 [Lua] Lobby data difficulty_tweak = -10
21:24:13.786 [Lua] Lobby data host = 11000010280085e
21:24:13.786 [Lua] Lobby data matchmaking_type = 2
21:24:13.786 [Lua] Lobby data is_private = false
21:24:13.786 [Lua] Lobby data match_started = true
21:24:13.786 [Lua] Lobby data difficulty = hardest
21:24:13.786 [Lua] Lobby data player_slot_1 = 0:0
21:24:13.786 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:24:13.786 [Lua] Lobby data unique_server_name = Nolrach
21:24:13.786 [Lua] Lobby data quick_game = true
21:24:13.786 [Lua] Lobby data country_code = FR
21:24:13.786 [Lua] Lobby data matchmaking = true
21:24:13.787 [Lua] Lobby data power_level = 357
21:24:13.787 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:24:13.787 [Lua] Lobby data mechanism = deus
21:24:13.787 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:24:13.787 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:24:13.787 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:13.787 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:24:13.787 [Lua] Lobby data eac_authorized = true
21:24:13.787 [Lua] Set lobby end.
21:24:17.980 [Flow] timexyz
21:24:18.800 [Lua] Set lobby begin:
21:24:18.800 [Lua] Lobby data twitch_enabled = false
21:24:18.800 [Lua] Lobby data selected_mission_id = journey_ruin
21:24:18.800 [Lua] Lobby data num_players = 4
21:24:18.800 [Lua] Lobby data difficulty_tweak = -10
21:24:18.800 [Lua] Lobby data host = 11000010280085e
21:24:18.800 [Lua] Lobby data matchmaking_type = 2
21:24:18.800 [Lua] Lobby data is_private = false
21:24:18.800 [Lua] Lobby data match_started = true
21:24:18.800 [Lua] Lobby data difficulty = hardest
21:24:18.800 [Lua] Lobby data player_slot_1 = 0:0
21:24:18.800 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:24:18.800 [Lua] Lobby data unique_server_name = Nolrach
21:24:18.800 [Lua] Lobby data quick_game = true
21:24:18.800 [Lua] Lobby data country_code = FR
21:24:18.800 [Lua] Lobby data matchmaking = true
21:24:18.801 [Lua] Lobby data power_level = 715
21:24:18.801 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:24:18.801 [Lua] Lobby data mechanism = deus
21:24:18.801 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:24:18.801 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:24:18.801 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:24:18.801 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:24:18.801 [Lua] Lobby data eac_authorized = true
21:24:18.802 [Lua] Set lobby end.
21:24:20.370 [Flow] timexyz
21:24:25.716 [Flow] timexyz
21:24:27.364 [Flow] timexyz
21:24:27.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:28.036 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:28.144 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:28.450 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:28.690 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:28.811 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:24:29.112 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:29.225 [Lua] Players are leaving the safe zone
21:24:33.996 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:24:34.163 [Flow] timexyz
21:24:34.981 [Flow] timexyz
21:24:35.747 [Lua] 1
21:24:35.748 [Lua] 1
21:24:36.013 [Lua] 1
21:24:36.871 [Lua] 1
21:24:37.360 [Lua] nil
21:24:37.360 [Lua] nil
21:24:37.360 [Lua] nil
21:24:37.488 [Lua] 1
21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:37.488 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:37.839 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:37.892 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:37.892 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:43.407 [Flow] timexyz
21:24:43.905 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:24:44.394 [Flow] timexyz
21:24:45.108 [Lua] 1
21:24:45.363 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:45.381 [Lua] Spline already found!
21:24:45.383 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_3 group_type: roaming_patrol, wanted_spawn_pos: Vector3(129.032, -153.362, 306.847)
21:24:45.416 [Lua] Init group template: spline_patrol
21:24:45.734 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:24:45.757 [Lua] Spline already found!
21:24:45.814 [Lua] Init group template: spline_patrol
21:24:47.719 [Lua] 2
21:24:47.720 [Lua] 1
21:24:48.489 [Flow] timexyz
21:24:48.755 [Lua] 1
21:24:51.577 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:51.995 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:52.573 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:53.015 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:53.332 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:24:53.582 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:53.811 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:53.991 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:54.243 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:54.266 [Flow] timexyz
21:24:54.546 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:24:54.912 [Lua] 1
21:24:54.912 [Lua] 1
21:24:54.912 [Lua] 1
21:24:54.948 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:24:55.597 [Flow] timexyz
21:24:56.033 [Lua] 1
21:25:00.738 [Flow] timexyz
21:25:06.436 [Flow] timexyz
21:25:08.784 [Flow] timexyz
21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
21:25:08.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read,
21:25:08.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
21:25:08.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
21:25:08.928 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
21:25:08.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
21:25:08.974 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
21:25:08.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
21:25:09.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
21:25:09.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
21:25:09.019 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
21:25:09.065 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
21:25:09.065 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
21:25:09.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
21:25:09.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
21:25:09.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
21:25:09.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
21:25:09.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
21:25:09.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
21:25:09.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:25:09.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:25:09.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
21:25:09.819 [EACServer] [23:25:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:25:09.982 [Lua] main path terror event triggered: boss_event_storm_fiend
21:25:09.982 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
21:25:10.017 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
21:25:10.024 [Lua] Init group template: boss_door_closers
21:25:10.230 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:25:13.427 [Flow] timexyz
21:25:14.694 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:15.104 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:15.884 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:16.346 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:16.728 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:17.346 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:19.115 [Flow] timexyz
21:25:20.491 [Lua] 1
21:25:20.880 [Flow] timexyz
21:25:21.250 [Lua] 1
21:25:21.919 [Lua] 1
21:25:22.677 [Lua] 1
21:25:23.340 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:23.500 [Lua] 8
21:25:23.500 [Lua] 8
21:25:23.500 [Lua] 8
21:25:23.807 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:24.276 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:24.753 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:25.299 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:25.742 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:26.034 [Flow] timexyz
21:25:26.283 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:26.680 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:27.273 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:27.682 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:28.028 [Lua] nil
21:25:28.058 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:25:28.233 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:28.288 [Flow] timexyz
21:25:28.643 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:29.238 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:29.628 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:30.047 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:30.236 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:30.348 [Lua] nil
21:25:30.631 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:25:30.631 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:30.815 [Lua] 1
21:25:31.236 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:31.582 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:32.268 [Lua] 1
21:25:33.487 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:33.900 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:34.267 [Flow] timexyz
21:25:34.433 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:34.641 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:34.837 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:34.942 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:25:35.317 [Lua] nil
21:25:35.426 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:35.611 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:25:35.825 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:36.135 [Flow] timexyz
21:25:36.404 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:36.628 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:36.630 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
21:25:36.748 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:36.867 [Lua] 1
21:25:37.231 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:41.428 [Flow] timexyz
21:25:43.957 [Flow] timexyz
21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:46.756 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:47.224 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:47.299 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:47.503 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:51.934 [Flow] timexyz
21:25:54.670 [Flow] timexyz
21:25:56.701 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:56.966 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:25:57.072 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:57.341 [Flow] timexyz
21:25:57.361 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:25:57.921 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:25:57.934 [Lua] Spline already found!
21:25:57.965 [Lua] Init group template: spline_patrol
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:25:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:25:59.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:25:59.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:25:59.089 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:25:59.119 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:25:59.119 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:25:59.119 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:25:59.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:25:59.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read,
21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:26:03.983 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:26:03.983 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
21:26:04.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
21:26:04.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
21:26:04.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:26:04.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:26:04.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:26:04.205 [Flow] timexyz
21:26:04.793 [Flow] timexyz
21:26:05.233 [Lua] Time for new HOOORDE! multi_first_wave
21:26:05.233 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
21:26:05.233 [Lua] horde requested: vector_blob
21:26:05.233 [Lua] wants to spawn behind within distance: 60
21:26:05.233 [Lua] horde crated with id 5 of type vector_blob
21:26:05.233 [Lua] managed to spawn 14/14 horde enemies
21:26:05.233 [Lua] vector blob horde has started
21:26:05.409 [Lua] Init group template: horde
21:26:09.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem
21:26:12.976 [Flow] timexyz
21:26:13.510 [Lua] 1
21:26:13.698 [Flow] timexyz
21:26:14.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
21:26:14.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:26:14.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
21:26:14.261 [Lua] 1
21:26:17.285 [Lua] HORDE: last wave, reset to standard horde delay
21:26:17.285 [Lua] Time for new HOOORDE! multi_last_wave
21:26:17.285 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:26:17.285 [Lua] horde requested: vector_blob
21:26:17.285 [Lua] wants to spawn ahead within distance: 60
21:26:17.285 [Lua] horde crated with id 6 of type vector_blob
21:26:17.285 [Lua] managed to spawn 11/11 horde enemies
21:26:17.285 [Lua] vector blob horde has started
21:26:17.443 [Lua] Init group template: horde
21:26:17.770 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:26:18.554 [Lua] 1
21:26:18.554 [Lua] 1
21:26:19.097 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read,
21:26:19.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
21:26:19.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
21:26:20.206 [Flow] timexyz
21:26:21.398 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:21.749 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:26:21.796 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:21.903 [Flow] timexyz
21:26:23.838 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:24.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem, async-read,
21:26:24.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
21:26:24.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p
21:26:24.200 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:24.896 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:25.333 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:25.680 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:26:25.691 [Lua] Spline already found!
21:26:25.739 [Lua] Init group template: spline_patrol
21:26:26.773 [Lua] 1
21:26:27.540 [Lua] 1
21:26:28.109 [Lua] 1
21:26:29.150 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
21:26:29.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
21:26:29.193 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
21:26:29.193 [Lua] [PackageManager] Force_load: wwise/steampistol
21:26:29.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:26:29.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:26:29.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:26:30.031 [Flow] timexyz
21:26:30.587 [Flow] timexyz
21:26:30.874 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:26:31.978 [Lua] Horde killed: ?
21:26:32.335 [Lua] 1
21:26:32.335 [Lua] 1
21:26:32.335 [Lua] 1
21:26:32.335 [Lua] 1
21:26:32.336 [Lua] 1
21:26:33.565 [Lua] 1
21:26:33.566 [Lua] 1
21:26:33.566 [Lua] 1
21:26:33.566 [Lua] 1
21:26:34.169 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
21:26:34.170 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read,
21:26:34.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
21:26:34.249 [Lua] [PackageManager] Force_load: wwise/staff
21:26:34.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
21:26:34.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
21:26:34.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
21:26:34.639 [Lua] 1
21:26:34.639 [Lua] 1
21:26:35.806 [Lua] 1
21:26:35.807 [Lua] 1
21:26:35.807 [Lua] 1
21:26:35.807 [Lua] 1
21:26:35.808 [Lua] 1
21:26:35.808 [Lua] 1
21:26:37.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read,
21:26:37.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer, async-read,
21:26:37.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
21:26:37.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
21:26:37.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
21:26:37.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
21:26:37.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
21:26:37.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
21:26:37.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
21:26:37.859 [Lua] 1
21:26:37.878 [Flow] timexyz
21:26:38.282 [Lua] Horde killed: ?
21:26:39.286 [Lua] Set lobby begin:
21:26:39.286 [Lua] Lobby data twitch_enabled = false
21:26:39.286 [Lua] Lobby data selected_mission_id = journey_ruin
21:26:39.286 [Lua] Lobby data num_players = 4
21:26:39.287 [Lua] Lobby data difficulty_tweak = -10
21:26:39.287 [Lua] Lobby data host = 11000010280085e
21:26:39.287 [Lua] Lobby data matchmaking_type = 2
21:26:39.287 [Lua] Lobby data is_private = false
21:26:39.287 [Lua] Lobby data match_started = true
21:26:39.287 [Lua] Lobby data difficulty = hardest
21:26:39.287 [Lua] Lobby data player_slot_1 = 0:0
21:26:39.287 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:26:39.287 [Lua] Lobby data unique_server_name = Nolrach
21:26:39.287 [Lua] Lobby data quick_game = true
21:26:39.287 [Lua] Lobby data country_code = FR
21:26:39.287 [Lua] Lobby data matchmaking = true
21:26:39.287 [Lua] Lobby data power_level = 717
21:26:39.287 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:26:39.287 [Lua] Lobby data mechanism = deus
21:26:39.287 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:26:39.288 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:26:39.288 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:39.288 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:26:39.288 [Lua] Lobby data eac_authorized = true
21:26:39.288 [Lua] Set lobby end.
21:26:39.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
21:26:40.558 [Flow] timexyz
21:26:41.019 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:41.325 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:41.548 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:41.943 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:41.979 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:42.533 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:42.886 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:43.639 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:44.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
21:26:44.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem
21:26:46.995 [Lua] [DeusChestExtension] equipped:
21:26:46.995 [Lua]
21:26:46.995 [Lua] [backend_id] = es_dual_wield_hammer_sword284c7663-3e84-4f53-b1b6-c475c3c1d2b0 (string)
21:26:46.995 [Lua] [power_level] = 500 (number)
21:26:46.995 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
21:26:46.995 [Lua] [traits] = table
21:26:46.995 [Lua] [skin] = false (boolean)
21:26:46.995 [Lua] [bypass_skin_ownership_check] = true (boolean)
21:26:46.995 [Lua] [properties] = table
21:26:46.995 [Lua] [key] = es_dual_wield_hammer_sword (string)
21:26:46.995 [Lua] [rarity] = common (string)
21:26:46.995 [Lua] [data] = table
21:26:46.995 [Lua]
21:26:47.004 [Lua] min_height 269.58151245117188
21:26:47.013 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:26:47.100 [Flow] timexyz
21:26:48.074 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:48.589 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:49.281 [Lua] Set lobby begin:
21:26:49.281 [Lua] Lobby data twitch_enabled = false
21:26:49.282 [Lua] Lobby data selected_mission_id = journey_ruin
21:26:49.282 [Lua] Lobby data num_players = 4
21:26:49.282 [Lua] Lobby data difficulty_tweak = -10
21:26:49.282 [Lua] Lobby data host = 11000010280085e
21:26:49.282 [Lua] Lobby data matchmaking_type = 2
21:26:49.282 [Lua] Lobby data is_private = false
21:26:49.282 [Lua] Lobby data match_started = true
21:26:49.282 [Lua] Lobby data difficulty = hardest
21:26:49.282 [Lua] Lobby data player_slot_1 = 0:0
21:26:49.282 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:26:49.282 [Lua] Lobby data unique_server_name = Nolrach
21:26:49.282 [Lua] Lobby data quick_game = true
21:26:49.282 [Lua] Lobby data country_code = FR
21:26:49.282 [Lua] Lobby data matchmaking = true
21:26:49.282 [Lua] Lobby data power_level = 720
21:26:49.282 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:26:49.282 [Lua] Lobby data mechanism = deus
21:26:49.283 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:26:49.283 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:26:49.283 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:26:49.283 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:26:49.283 [Lua] Lobby data eac_authorized = true
21:26:49.283 [Lua] Set lobby end.
21:26:49.293 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem
21:26:49.293 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem
21:26:51.385 [Flow] timexyz
21:26:51.710 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:52.019 [Lua] 8
21:26:52.023 [Lua] nil
21:26:52.023 [Lua] nil
21:26:52.023 [Lua] nil
21:26:52.365 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:52.735 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:26:53.153 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:53.279 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:53.678 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:26:53.800 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:26:54.452 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 18
21:26:54.678 [Flow] timexyz
21:26:56.078 [Lua] nil
21:26:56.808 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:26:57.319 [Flow] timexyz
21:26:59.690 [Lua] 1
21:26:59.690 [Lua] 1
21:26:59.690 [Lua] 1
21:27:01.914 [Lua] 1
21:27:02.557 [Flow] timexyz
21:27:02.872 [Lua] 1
21:27:03.978 [Lua] 1
21:27:05.002 [Flow] timexyz
21:27:09.819 [EACServer] [23:27:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:27:11.026 [Flow] timexyz
21:27:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem
21:27:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem
21:27:15.475 [Flow] timexyz
21:27:19.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read,
21:27:19.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:27:19.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
21:27:19.587 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:27:19.587 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:27:19.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
21:27:19.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
21:27:19.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:27:19.632 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:27:19.632 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:27:20.602 [Flow] timexyz
21:27:22.622 [Flow] timexyz
21:27:22.901 [Lua] [DeusChestExtension] equipped:
21:27:22.901 [Lua]
21:27:22.901 [Lua] [backend_id] = es_2h_sword_executioner4d2dff9b-deb8-4c26-974b-71a992184403 (string)
21:27:22.901 [Lua] [power_level] = 500 (number)
21:27:22.901 [Lua] [deus_item_key] = deus_es_2h_sword_executioner (string)
21:27:22.901 [Lua] [bypass_skin_ownership_check] = true (boolean)
21:27:22.901 [Lua] [skin] = es_2h_sword_exe_skin_03 (string)
21:27:22.901 [Lua] [properties] = table
21:27:22.901 [Lua] [rarity] = common (string)
21:27:22.901 [Lua] [key] = es_2h_sword_executioner (string)
21:27:22.901 [Lua] [data] = table
21:27:22.901 [Lua]
21:27:22.903 [Lua] min_height 275.62750244140625
21:27:22.915 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:27:22.930 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
21:27:22.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read,
21:27:22.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer, async-read,
21:27:22.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer
21:27:22.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer
21:27:23.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
21:27:23.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1
21:27:24.578 [Lua] Set lobby begin:
21:27:24.578 [Lua] Lobby data twitch_enabled = false
21:27:24.578 [Lua] Lobby data selected_mission_id = journey_ruin
21:27:24.578 [Lua] Lobby data num_players = 4
21:27:24.578 [Lua] Lobby data difficulty_tweak = -10
21:27:24.578 [Lua] Lobby data host = 11000010280085e
21:27:24.578 [Lua] Lobby data matchmaking_type = 2
21:27:24.578 [Lua] Lobby data is_private = false
21:27:24.578 [Lua] Lobby data match_started = true
21:27:24.578 [Lua] Lobby data difficulty = hardest
21:27:24.578 [Lua] Lobby data player_slot_1 = 0:0
21:27:24.578 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:27:24.578 [Lua] Lobby data unique_server_name = Nolrach
21:27:24.578 [Lua] Lobby data quick_game = true
21:27:24.578 [Lua] Lobby data country_code = FR
21:27:24.578 [Lua] Lobby data matchmaking = true
21:27:24.578 [Lua] Lobby data power_level = 722
21:27:24.579 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:27:24.579 [Lua] Lobby data mechanism = deus
21:27:24.579 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:27:24.579 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:27:24.579 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:27:24.579 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:27:24.579 [Lua] Lobby data eac_authorized = true
21:27:24.579 [Lua] Set lobby end.
21:27:24.586 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:27:24.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:27:24.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, DeusChestPreloadSystem
21:27:24.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
21:27:24.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
21:27:24.607 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:27:24.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:27:24.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:27:24.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:27:24.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:27:24.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:27:25.952 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:26.346 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:26.982 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:27.355 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:27.708 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:27:28.515 [Flow] timexyz
21:27:28.814 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:29.157 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:29.783 [Flow] timexyz
21:27:33.710 [Flow] timexyz
21:27:34.139 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
21:27:34.170 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro
21:27:35.157 [Flow] timexyz
21:27:37.383 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 872.0120849609375 [Unit '#ID[79481f482be18f1e]']
21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
21:27:39.771 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
21:27:41.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:27:43.444 [Flow] timexyz
21:27:43.989 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:44.287 [Flow] timexyz
21:27:44.338 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:44.366 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:44.463 [Lua] nil
21:27:44.477 [Lua] nil
21:27:44.768 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:27:45.001 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:45.416 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:45.558 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:27:46.007 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:46.375 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:46.995 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:47.378 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:47.997 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:49.332 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:49.751 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:50.492 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:27:50.636 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:50.740 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:27:50.789 [Lua] rat ogre died!
21:27:51.077 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:52.141 [Flow] timexyz
21:27:52.683 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:27:53.890 [Flow] timexyz
21:27:54.249 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:27:59.464 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
21:27:59.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c85bf00
21:28:00.370 [Flow] timexyz
21:28:00.805 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:02.643 [Lua] min_height 160
21:28:02.643 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
21:28:02.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c85bf00
21:28:02.705 [Flow] timexyz
21:28:04.389 [Lua] 1
21:28:08.906 [Flow] timexyz
21:28:09.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
21:28:09.695 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:09.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem
21:28:09.696 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:10.907 [Flow] timexyz
21:28:14.018 [Flow] timexyz
21:28:14.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem
21:28:14.733 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
21:28:14.733 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem
21:28:14.733 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:14.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem
21:28:17.790 [Flow] timexyz
21:28:18.410 [Lua] min_height 160
21:28:19.762 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.762 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem
21:28:19.766 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.767 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, DeusChestPreloadSystem
21:28:19.767 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:28:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
21:28:19.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
21:28:23.622 [Flow] timexyz
21:28:24.048 [Flow] timexyz
21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
21:28:25.057 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
21:28:26.676 [Lua] Time for new HOOORDE! multi_first_wave
21:28:26.676 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
21:28:26.676 [Lua] horde requested: vector_blob
21:28:26.676 [Lua] wants to spawn ahead within distance: 60
21:28:26.676 [Lua] horde crated with id 8 of type vector_blob
21:28:26.676 [Lua] managed to spawn 12/12 horde enemies
21:28:26.676 [Lua] vector blob horde has started
21:28:26.828 [Lua] Init group template: horde
21:28:28.390 [Flow] current health: 5
21:28:28.390 [Flow] DEBUG *******************************************************Initialize ritual
21:28:28.390 [Lua] Override Player Respawning terror_respawn true
21:28:28.390 [Lua] Override Player Respawning terror_respawn true
21:28:28.403 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1037027968)
21:28:29.558 [Flow] current health: 4
21:28:30.772 [Flow] Overcharge unit cooled off
21:28:30.772 [Flow] current health: 7
21:28:31.408 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:28:31.408 [Flow] current health: 8
21:28:32.688 [Flow] 0/12
21:28:32.688 [Flow] current health: 9
21:28:33.729 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:28:33.912 [Flow] current health: 10
21:28:34.438 [Flow] timexyz
21:28:34.711 [Flow] timexyz
21:28:35.097 [Flow] current health: 11
21:28:36.058 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:36.251 [Flow] current health: 12
21:28:36.417 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:28:36.417 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:28:36.490 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:36.919 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:28:37.513 [Flow] 1/12
21:28:37.513 [Flow] current health: 13
21:28:37.513 [Flow] current health: 13
21:28:37.582 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:38.637 [Lua] 1
21:28:38.755 [Flow] current health: 14
21:28:38.755 [Flow] current health: 14
21:28:39.943 [Flow] current health: 15
21:28:39.943 [Flow] current health: 15
21:28:40.863 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:41.176 [Flow] current health: 16
21:28:41.176 [Flow] current health: 16
21:28:41.744 [Flow] timexyz
21:28:41.983 [Lua] rat ogre was despawned!
21:28:42.381 [Flow] current health: 17
21:28:42.381 [Flow] current health: 17
21:28:42.903 [Lua] 1
21:28:43.241 [Lua] 1
21:28:43.558 [Flow] timexyz
21:28:43.612 [Flow] current health: 18
21:28:43.612 [Flow] current health: 18
21:28:44.015 [Lua] 1
21:28:44.015 [Lua] 1
21:28:44.244 [Lua] Horde killed: ?
21:28:44.838 [Flow] current health: 19
21:28:44.838 [Flow] current health: 19
21:28:45.163 [Lua] 1
21:28:45.164 [Lua] 1
21:28:45.164 [Lua] 1
21:28:45.164 [Lua] 1
21:28:45.353 [Lua] 1
21:28:46.067 [Flow] current health: 20
21:28:46.067 [Flow] current health: 20
21:28:46.249 [Lua] 1
21:28:46.249 [Lua] 1
21:28:47.266 [Flow] current health: 21
21:28:47.266 [Flow] current health: 21
21:28:47.291 [Lua] nil
21:28:47.418 [Lua] 1
21:28:47.418 [Lua] 1
21:28:48.428 [Flow] current health: 22
21:28:48.428 [Flow] current health: 22
21:28:48.498 [Lua] 1
21:28:48.498 [Lua] 1
21:28:49.684 [Flow] current health: 23
21:28:49.684 [Flow] current health: 23
21:28:49.717 [Flow] timexyz
21:28:49.721 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:49.908 [Flow] timexyz
21:28:50.683 [Flow] current health: 23
21:28:50.683 [Flow] current health: 22
21:28:51.008 [Lua] 1
21:28:51.008 [Lua] 1
21:28:51.902 [Flow] current health: 22
21:28:51.902 [Flow] current health: 21
21:28:52.048 [Flow] current health: 22
21:28:52.048 [Flow] current health: 22
21:28:52.686 [Lua] event horde ends!
21:28:53.316 [Flow] current health: 23
21:28:53.316 [Flow] current health: 23
21:28:54.543 [Flow] current health: 24
21:28:54.543 [Flow] current health: 24
21:28:55.730 [Flow] 2/12
21:28:55.730 [Flow] current health: 25
21:28:55.730 [Flow] current health: 25
21:28:56.767 [Flow] timexyz
21:28:56.930 [Flow] current health: 26
21:28:56.930 [Flow] current health: 26
21:28:58.137 [Flow] current health: 27
21:28:58.137 [Flow] current health: 27
21:28:58.964 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:28:59.355 [Flow] current health: 28
21:28:59.355 [Flow] current health: 28
21:29:00.544 [Flow] current health: 29
21:29:00.544 [Flow] current health: 29
21:29:00.609 [Flow] timexyz
21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:00.703 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:00.746 [Lua] event horde ends!
21:29:01.318 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:29:01.364 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:01.426 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:01.733 [Flow] current health: 30
21:29:01.733 [Flow] current health: 30
21:29:02.963 [Flow] current health: 31
21:29:02.963 [Flow] current health: 31
21:29:03.286 [Lua] 1
21:29:03.286 [Lua] 2
21:29:04.072 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:04.170 [Flow] current health: 32
21:29:04.170 [Flow] current health: 32
21:29:04.288 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:04.303 [Lua] 1
21:29:04.304 [Lua] 1
21:29:04.448 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:04.801 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:04.866 [Flow] timexyz
21:29:05.404 [Flow] current health: 33
21:29:05.404 [Flow] current health: 33
21:29:05.979 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:06.567 [Flow] current health: 34
21:29:06.567 [Flow] current health: 34
21:29:06.638 [Lua] 1
21:29:07.156 [Lua] 1
21:29:07.815 [Lua] 1
21:29:07.824 [Flow] current health: 35
21:29:07.824 [Flow] current health: 35
21:29:09.000 [Flow] current health: 36
21:29:09.000 [Flow] current health: 36
21:29:09.819 [EACServer] [23:29:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:29:10.202 [Flow] current health: 37
21:29:10.202 [Flow] current health: 37
21:29:10.538 [Flow] timexyz
21:29:11.413 [Flow] 3/12
21:29:11.413 [Flow] current health: 38
21:29:11.413 [Flow] current health: 38
21:29:12.626 [Flow] current health: 39
21:29:12.626 [Flow] current health: 39
21:29:13.872 [Flow] current health: 40
21:29:13.872 [Flow] current health: 40
21:29:14.303 [Lua] event horde ends!
21:29:14.497 [Flow] timexyz
21:29:15.093 [Flow] current health: 41
21:29:15.093 [Flow] current health: 41
21:29:16.263 [Flow] current health: 42
21:29:16.263 [Flow] current health: 42
21:29:17.227 [Flow] timexyz
21:29:17.497 [Flow] current health: 43
21:29:17.497 [Flow] current health: 43
21:29:18.501 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source.
21:29:18.664 [Flow] current health: 44
21:29:18.664 [Flow] current health: 44
21:29:19.896 [Flow] current health: 45
21:29:19.896 [Flow] current health: 45
21:29:21.134 [Flow] current health: 46
21:29:21.135 [Flow] current health: 46
21:29:21.419 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:21.912 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:22.314 [Flow] current health: 47
21:29:22.314 [Flow] current health: 47
21:29:22.403 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:29:22.559 [Flow] timexyz
21:29:22.904 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:29:23.543 [Flow] current health: 48
21:29:23.543 [Flow] current health: 48
21:29:24.731 [Flow] current health: 49
21:29:24.731 [Flow] current health: 49
21:29:25.915 [Flow] 4/12
21:29:25.915 [Flow] current health: 50
21:29:25.915 [Flow] current health: 50
21:29:26.632 [Flow] timexyz
21:29:27.125 [Flow] current health: 51
21:29:27.125 [Flow] current health: 51
21:29:28.347 [Flow] current health: 52
21:29:28.347 [Flow] current health: 52
21:29:29.200 [Lua] 1
21:29:29.595 [Flow] current health: 53
21:29:29.595 [Flow] current health: 53
21:29:29.779 [Lua] 1
21:29:29.820 [Flow] timexyz
21:29:30.339 [Lua] nil
21:29:30.339 [Lua] nil
21:29:30.339 [Lua] nil
21:29:30.467 [Lua] 1
21:29:30.483 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:29:30.759 [Flow] current health: 54
21:29:30.759 [Flow] current health: 54
21:29:31.981 [Flow] current health: 55
21:29:31.981 [Flow] current health: 55
21:29:32.539 [Lua] 1
21:29:33.207 [Flow] current health: 56
21:29:33.207 [Flow] current health: 56
21:29:33.212 [Lua] 1
21:29:33.862 [Lua] 1
21:29:34.441 [Flow] current health: 57
21:29:34.441 [Flow] current health: 57
21:29:35.546 [Flow] timexyz
21:29:35.632 [Flow] current health: 58
21:29:35.632 [Flow] current health: 58
21:29:36.104 [Flow] timexyz
21:29:36.820 [Flow] current health: 59
21:29:36.820 [Flow] current health: 59
21:29:38.015 [Flow] current health: 60
21:29:38.015 [Flow] current health: 60
21:29:38.361 [Lua] event horde ends!
21:29:39.271 [Flow] current health: 61
21:29:39.271 [Flow] current health: 61
21:29:39.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:29:40.460 [Flow] current health: 62
21:29:40.460 [Flow] current health: 62
21:29:41.642 [Flow] current health: 63
21:29:41.642 [Flow] current health: 63
21:29:41.785 [Flow] timexyz
21:29:42.609 [Flow] timexyz
21:29:42.852 [Flow] current health: 64
21:29:42.852 [Flow] current health: 64
21:29:44.074 [Flow] current health: 65
21:29:44.074 [Flow] current health: 65
21:29:45.282 [Flow] current health: 66
21:29:45.282 [Flow] current health: 66
21:29:46.535 [Flow] current health: 67
21:29:46.535 [Flow] current health: 67
21:29:47.728 [Flow] current health: 68
21:29:47.728 [Flow] current health: 68
21:29:48.941 [Flow] current health: 69
21:29:48.941 [Flow] current health: 69
21:29:50.160 [Flow] current health: 70
21:29:50.160 [Flow] current health: 70
21:29:51.378 [Flow] current health: 71
21:29:51.378 [Flow] current health: 71
21:29:52.057 [Flow] timexyz
21:29:52.207 [Flow] timexyz
21:29:52.587 [Flow] current health: 72
21:29:52.587 [Flow] current health: 72
21:29:53.115 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:29:53.796 [Flow] current health: 73
21:29:53.797 [Flow] current health: 73
21:29:54.402 [Lua] 1
21:29:54.403 [Lua] 1
21:29:55.004 [Flow] current health: 74
21:29:55.004 [Flow] current health: 74
21:29:55.305 [Lua] event horde ends!
21:29:55.552 [Lua] 1
21:29:55.552 [Lua] 1
21:29:56.235 [Flow] current health: 75
21:29:56.235 [Flow] current health: 75
21:29:56.710 [Lua] 1
21:29:57.431 [Flow] current health: 76
21:29:57.431 [Flow] current health: 76
21:29:58.657 [Flow] current health: 77
21:29:58.658 [Flow] current health: 77
21:29:59.039 [Flow] timexyz
21:29:59.863 [Flow] current health: 78
21:29:59.863 [Flow] current health: 78
21:30:01.097 [Flow] current health: 79
21:30:01.097 [Flow] current health: 79
21:30:02.281 [Flow] current health: 80
21:30:02.281 [Flow] current health: 80
21:30:02.294 [Flow] timexyz
21:30:03.486 [Flow] current health: 81
21:30:03.486 [Flow] current health: 81
21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:04.272 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:04.646 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:04.664 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:04.763 [Flow] current health: 82
21:30:04.763 [Flow] current health: 82
21:30:05.500 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:05.683 [Flow] timexyz
21:30:05.963 [Flow] current health: 83
21:30:05.963 [Flow] current health: 83
21:30:06.992 [Lua] event horde ends!
21:30:07.149 [Flow] current health: 84
21:30:07.149 [Flow] current health: 84
21:30:08.382 [Flow] current health: 85
21:30:08.382 [Flow] current health: 85
21:30:09.453 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:09.560 [Flow] current health: 86
21:30:09.560 [Flow] current health: 86
21:30:10.750 [Lua] 1
21:30:10.819 [Flow] current health: 87
21:30:10.819 [Flow] current health: 87
21:30:11.045 [Flow] timexyz
21:30:11.461 [Flow] timexyz
21:30:11.880 [Lua] 1
21:30:11.975 [Flow] current health: 88
21:30:11.975 [Flow] current health: 88
21:30:12.783 [Lua] 1
21:30:13.242 [Flow] current health: 89
21:30:13.242 [Flow] current health: 89
21:30:14.428 [Flow] current health: 90
21:30:14.428 [Flow] current health: 90
21:30:14.469 [Flow] current health: 90
21:30:14.469 [Flow] current health: 89
21:30:14.567 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:14.876 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:14.899 [Flow] current health: 90
21:30:14.899 [Flow] current health: 90
21:30:15.089 [Lua] event horde ends!
21:30:15.432 [Lua] 1
21:30:15.432 [Lua] 1
21:30:15.851 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:16.084 [Flow] current health: 91
21:30:16.085 [Flow] current health: 91
21:30:16.229 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:16.370 [Flow] timexyz
21:30:16.587 [Lua] 1
21:30:16.588 [Lua] 1
21:30:17.305 [Flow] current health: 92
21:30:17.305 [Flow] current health: 92
21:30:17.466 [Flow] timexyz
21:30:17.698 [Lua] 1
21:30:18.503 [Flow] current health: 93
21:30:18.503 [Flow] current health: 93
21:30:18.842 [Lua] 1
21:30:19.724 [Flow] current health: 94
21:30:19.724 [Flow] current health: 94
21:30:20.930 [Flow] current health: 95
21:30:20.930 [Flow] current health: 95
21:30:21.966 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:22.141 [Flow] current health: 96
21:30:22.141 [Flow] current health: 96
21:30:23.164 [Lua] event horde ends!
21:30:23.179 [Lua] event horde ends!
21:30:23.354 [Flow] current health: 97
21:30:23.354 [Flow] current health: 97
21:30:24.446 [Flow] timexyz
21:30:24.524 [Flow] current health: 98
21:30:24.524 [Flow] current health: 98
21:30:25.373 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:25.727 [Flow] current health: 99
21:30:25.727 [Flow] current health: 99
21:30:26.417 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:26.979 [Flow] current health: 100
21:30:26.979 [Flow] current health: 100
21:30:27.007 [Lua] 1
21:30:27.007 [Lua] 1
21:30:27.007 [Lua] 1
21:30:27.172 [Flow] timexyz
21:30:27.734 [Lua] 1
21:30:27.735 [Lua] 1
21:30:28.204 [Flow] current health: 101
21:30:28.204 [Flow] current health: 101
21:30:28.309 [Lua] 1
21:30:28.897 [Lua] 1
21:30:29.434 [Flow] current health: 102
21:30:29.434 [Flow] current health: 102
21:30:30.569 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:30.688 [Flow] current health: 103
21:30:30.688 [Flow] current health: 103
21:30:31.900 [Flow] current health: 104
21:30:31.900 [Flow] current health: 104
21:30:32.125 [Flow] timexyz
21:30:33.036 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:33.061 [Flow] current health: 105
21:30:33.061 [Flow] current health: 105
21:30:34.258 [Flow] current health: 106
21:30:34.258 [Flow] current health: 106
21:30:35.084 [Lua] nil
21:30:35.084 [Lua] nil
21:30:35.084 [Lua] nil
21:30:35.084 [Lua] nil
21:30:35.084 [Lua] nil
21:30:35.118 [Lua] nil
21:30:35.118 [Lua] nil
21:30:35.119 [Lua] nil
21:30:35.119 [Lua] nil
21:30:35.119 [Lua] nil
21:30:35.164 [Lua] nil
21:30:35.164 [Lua] nil
21:30:35.164 [Lua] nil
21:30:35.164 [Lua] nil
21:30:35.165 [Lua] nil
21:30:35.387 [Lua] 1
21:30:35.539 [Flow] current health: 107
21:30:35.540 [Flow] current health: 107
21:30:36.176 [Lua] 1
21:30:36.699 [Flow] timexyz
21:30:36.719 [Flow] current health: 108
21:30:36.719 [Flow] current health: 108
21:30:37.515 [Lua] nil
21:30:37.515 [Lua] nil
21:30:37.930 [Flow] current health: 109
21:30:37.930 [Flow] current health: 109
21:30:38.760 [Lua] event horde ends!
21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:38.781 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:39.157 [Flow] current health: 110
21:30:39.157 [Flow] current health: 110
21:30:39.189 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:39.189 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:39.231 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:40.304 [Flow] current health: 111
21:30:40.305 [Flow] current health: 111
21:30:41.012 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:41.413 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:41.569 [Flow] current health: 112
21:30:41.569 [Flow] current health: 112
21:30:42.371 [Flow] timexyz
21:30:42.717 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:42.796 [Flow] current health: 113
21:30:42.796 [Flow] current health: 113
21:30:43.113 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:43.825 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:43.976 [Flow] current health: 114
21:30:43.976 [Flow] current health: 114
21:30:44.207 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:44.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:30:44.868 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:45.128 [Flow] timexyz
21:30:45.204 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:45.247 [Flow] current health: 115
21:30:45.247 [Flow] current health: 115
21:30:45.860 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:30:45.881 [Lua] 1
21:30:46.355 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:30:46.493 [Flow] current health: 116
21:30:46.493 [Flow] current health: 116
21:30:46.859 [Lua] event horde ends!
21:30:47.674 [Flow] current health: 117
21:30:47.674 [Flow] current health: 117
21:30:48.867 [Flow] current health: 118
21:30:48.867 [Flow] current health: 118
21:30:50.076 [Flow] current health: 119
21:30:50.076 [Flow] current health: 119
21:30:51.300 [Flow] current health: 120
21:30:51.300 [Flow] current health: 120
21:30:51.609 [Flow] timexyz
21:30:51.636 [Flow] timexyz
21:30:52.513 [Flow] current health: 121
21:30:52.513 [Flow] current health: 121
21:30:53.711 [Flow] current health: 122
21:30:53.711 [Flow] current health: 122
21:30:54.940 [Flow] current health: 123
21:30:54.940 [Flow] current health: 123
21:30:56.178 [Flow] current health: 124
21:30:56.178 [Flow] current health: 124
21:30:57.353 [Flow] current health: 125
21:30:57.353 [Flow] current health: 125
21:30:58.530 [Flow] timexyz
21:30:58.547 [Flow] current health: 126
21:30:58.547 [Flow] current health: 126
21:30:58.716 [Flow] timexyz
21:30:59.756 [Flow] current health: 127
21:30:59.756 [Flow] current health: 127
21:31:00.278 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:31:00.456 [Lua] 1
21:31:00.662 [Lua] event horde ends!
21:31:00.979 [Flow] current health: 128
21:31:00.979 [Flow] current health: 128
21:31:01.161 [Lua] 1
21:31:01.768 [Lua] 1
21:31:02.201 [Flow] current health: 129
21:31:02.201 [Flow] current health: 129
21:31:02.751 [Lua] 1
21:31:03.385 [Lua] 1
21:31:03.394 [Flow] current health: 130
21:31:03.394 [Flow] current health: 130
21:31:04.624 [Flow] current health: 131
21:31:04.624 [Flow] current health: 131
21:31:05.732 [Flow] timexyz
21:31:05.849 [Flow] current health: 132
21:31:05.849 [Flow] current health: 132
21:31:06.851 [Flow] timexyz
21:31:07.046 [Flow] current health: 133
21:31:07.046 [Flow] current health: 133
21:31:08.244 [Flow] current health: 134
21:31:08.244 [Flow] current health: 134
21:31:08.718 [Lua] event horde ends!
21:31:09.473 [Flow] current health: 135
21:31:09.473 [Flow] current health: 135
21:31:09.819 [EACServer] [23:31:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:31:10.650 [Flow] current health: 136
21:31:10.650 [Flow] current health: 136
21:31:10.774 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:31:11.872 [Flow] current health: 137
21:31:11.872 [Flow] current health: 137
21:31:12.092 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:31:13.100 [Flow] current health: 138
21:31:13.100 [Flow] current health: 138
21:31:13.492 [Flow] timexyz
21:31:13.818 [Lua] 1
21:31:13.819 [Lua] 1
21:31:14.296 [Flow] current health: 139
21:31:14.296 [Flow] current health: 139
21:31:14.960 [Lua] 1
21:31:14.961 [Lua] 1
21:31:14.961 [Lua] 1
21:31:14.961 [Lua] 1
21:31:15.119 [Flow] timexyz
21:31:15.512 [Flow] current health: 140
21:31:15.512 [Flow] current health: 140
21:31:16.110 [Lua] 1
21:31:16.110 [Lua] 1
21:31:16.110 [Lua] 1
21:31:16.728 [Flow] current health: 141
21:31:16.728 [Flow] current health: 141
21:31:16.954 [Flow] current health: 141
21:31:16.954 [Flow] current health: 140
21:31:17.329 [Lua] 1
21:31:17.329 [Lua] 1
21:31:17.609 [Lua] 1
21:31:17.610 [Lua] 1
21:31:17.934 [Flow] current health: 141
21:31:17.934 [Flow] current health: 141
21:31:18.108 [Flow] current health: 141
21:31:18.108 [Flow] current health: 140
21:31:18.426 [Lua] 1
21:31:18.426 [Lua] 1
21:31:18.940 [Flow] current health: 141
21:31:18.940 [Flow] current health: 141
21:31:20.078 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:31:20.227 [Flow] current health: 142
21:31:20.227 [Flow] current health: 142
21:31:21.289 [Lua] 2
21:31:21.289 [Lua] 4
21:31:21.289 [Lua] 1
21:31:21.289 [Lua] 3
21:31:21.471 [Flow] current health: 143
21:31:21.471 [Flow] current health: 143
21:31:22.292 [Lua] 1
21:31:22.292 [Lua] 1
21:31:22.292 [Lua] 1
21:31:22.292 [Lua] 1
21:31:22.293 [Lua] 1
21:31:22.293 [Lua] 1
21:31:22.315 [Flow] timexyz
21:31:22.672 [Flow] current health: 144
21:31:22.672 [Flow] current health: 144
21:31:22.906 [Flow] timexyz
21:31:23.430 [Lua] 1
21:31:23.430 [Lua] 1
21:31:23.430 [Lua] 1
21:31:23.786 [Lua] 1
21:31:23.786 [Lua] 1
21:31:23.863 [Flow] current health: 145
21:31:23.863 [Flow] current health: 145
21:31:24.577 [Lua] 1
21:31:24.577 [Lua] 1
21:31:24.577 [Lua] 1
21:31:25.110 [Flow] current health: 146
21:31:25.110 [Flow] current health: 146
21:31:25.255 [Lua] nil
21:31:25.255 [Lua] nil
21:31:25.256 [Lua] nil
21:31:25.692 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:31:26.267 [Lua] event horde ends!
21:31:26.335 [Flow] current health: 147
21:31:26.335 [Flow] current health: 147
21:31:27.526 [Flow] current health: 148
21:31:27.526 [Flow] current health: 148
21:31:27.627 [Flow] timexyz
21:31:28.757 [Flow] current health: 149
21:31:28.757 [Flow] current health: 149
21:31:29.955 [Flow] current health: 150
21:31:29.955 [Flow] current health: 150
21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:30.644 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:31:31.373 [Lua] 1
21:31:31.429 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:31:31.511 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:31:32.335 [Lua] 1
21:31:32.661 [Flow] timexyz
21:31:32.959 [Flow] Overcharge unit overheated
21:31:32.960 [Lua] Override Player Respawning terror_respawn false
21:31:32.960 [Lua] Override Player Respawning terror_respawn false
21:31:32.960 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
21:31:32.960 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:31:32.969 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
21:31:34.118 [Lua] 1
21:31:34.264 [Lua] event horde ends!
21:31:36.106 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:31:45.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 8
21:31:51.614 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:31:51.908 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:31:53.208 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:32:00.921 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 6
21:32:00.966 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 5
21:32:01.254 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 4
21:32:01.300 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 1 3
21:32:01.356 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 2
21:32:04.962 [Lua] Complete level triggered.
21:32:04.963 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1652446848 lt:load_next_level)
21:32:04.963 [Lua] [NetworkServer] Entering post game
21:32:04.963 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:32:04.963 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:32:04.963 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:32:04.963 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:32:04.963 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:32:04.963 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:32:04.963 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:32:04.963 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:32:04.964 [Save] Saving `save_data`
21:32:04.964 [Lua] gm_event_end_conditions_met true false
21:32:04.964 [Lua] Game won
21:32:04.964 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:04.966 [Save] Save done
21:32:04.966 [Save] Saving `save_data`
21:32:04.967 [Lua] generate_backend_stats 11000010280085e:1
21:32:04.969 [Save] Save done
21:32:04.995 [Lua] PlayFabMirrorBase:_commit_internal nil
21:32:04.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
21:32:05.001 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:05.001 [Save] Saving `save_data`
21:32:05.004 [Save] Save done
21:32:05.007 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 2
21:32:05.009 [Lua] Complete level triggered.
21:32:05.027 [Lua] Complete level triggered.
21:32:05.034 [Lua] Complete level triggered.
21:32:05.041 [Lua] Complete level triggered.
21:32:05.049 [Lua] Complete level triggered.
21:32:05.062 [Lua] Complete level triggered.
21:32:05.073 [Lua] Complete level triggered.
21:32:05.085 [Lua] Complete level triggered.
21:32:05.096 [Lua] Complete level triggered.
21:32:05.108 [Lua] Complete level triggered.
21:32:05.120 [Lua] Complete level triggered.
21:32:05.134 [Lua] Complete level triggered.
21:32:05.144 [Lua] Complete level triggered.
21:32:05.156 [Lua] Complete level triggered.
21:32:05.168 [Lua] Complete level triggered.
21:32:05.180 [Lua] Complete level triggered.
21:32:05.192 [Lua] Complete level triggered.
21:32:05.730 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
21:32:05.730 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
21:32:06.158 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
21:32:06.166 [Lua] commit result success 8
21:32:06.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
21:32:06.166 [Lua] none table: 000000001610AC10 table: 0000000012232910
21:32:06.167 [Lua] min_height 160
21:32:06.178 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
21:32:06.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
21:32:06.787 [Lua] THIS IS A FUNCTION
21:32:14.962 [Lua] ConflictDirector - destroy all units
21:32:15.353 [Lua] [LevelTransitionHandler] promote_next_level_data
21:32:15.353 [Lua] TRANSITION nil nil load_next_level
21:32:15.353 [Lua] Transition type "load_next_level", is server: true
21:32:15.353 [Lua] [GameNetworkManager] Leaving game...
21:32:15.353 [Lua] [GameNetworkManager] Shutting down game session host.
21:32:15.353 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:32:15.353 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:32:15.353 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=487.00
21:32:15.364 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized
21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized
21:32:16.194 [Lua] [PlayerSyncData] Game session is not initialized
21:32:16.194 [Lua] Set lobby begin:
21:32:16.194 [Lua] Lobby data twitch_enabled = false
21:32:16.194 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:16.194 [Lua] Lobby data num_players = 4
21:32:16.194 [Lua] Lobby data difficulty_tweak = -10
21:32:16.194 [Lua] Lobby data host = 11000010280085e
21:32:16.194 [Lua] Lobby data matchmaking_type = 2
21:32:16.194 [Lua] Lobby data is_private = false
21:32:16.194 [Lua] Lobby data match_started = true
21:32:16.194 [Lua] Lobby data difficulty = hardest
21:32:16.194 [Lua] Lobby data player_slot_1 = 0:0
21:32:16.194 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:16.194 [Lua] Lobby data unique_server_name = Nolrach
21:32:16.194 [Lua] Lobby data quick_game = true
21:32:16.194 [Lua] Lobby data country_code = FR
21:32:16.195 [Lua] Lobby data matchmaking = true
21:32:16.195 [Lua] Lobby data power_level = 0
21:32:16.195 [Lua] Lobby data mission_id = pat_mountain_wastes_path1
21:32:16.195 [Lua] Lobby data mechanism = deus
21:32:16.195 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:16.195 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:16.195 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:16.195 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:16.195 [Lua] Lobby data eac_authorized = true
21:32:16.195 [Lua] Set lobby end.
21:32:17.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:32:17.358 [Lua] [Managers] Calling function on all managers:
21:32:17.359 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:32:17.359 [Lua] Clearing all global lookup lists
21:32:17.359 [Lua] [IngamePlayerListUI] - Destroy
21:32:17.359 [Lua] [EquipmentUI] - Destroy
21:32:17.359 [Lua] [AbilityUI] - Destroy
21:32:17.359 [Lua] [GamePadEquipmentUI] - Destroy
21:32:17.359 [Lua] [GamePadAbilityUI] - Destroy
21:32:17.360 [Lua] [IngameUI] destroy
21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:32:17.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:32:17.377 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:32:17.377 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:32:17.377 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:32:17.377 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:32:17.459 [Lua] [Managers] Destroying manager group:
21:32:17.468 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:32:17.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:32:17.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:32:17.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:32:17.580 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:32:17.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:32:17.589 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:32:17.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:32:17.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:32:17.591 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:32:17.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:32:17.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:32:17.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:32:17.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:32:17.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:32:17.599 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:32:17.603 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:32:17.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:32:17.605 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:32:17.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:32:17.614 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:32:17.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:32:17.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:32:17.623 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:32:17.624 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:32:17.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:32:17.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:32:17.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:32:17.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:32:17.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:32:17.643 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:32:17.643 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:32:17.643 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:32:17.643 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:32:17.643 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:32:17.643 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:32:17.643 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:32:17.643 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:32:17.643 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:32:17.643 [Lua] [Matchmaking] unregister rpcs
21:32:17.643 [Lua] ############### UNLOADING PACKAGES ###############
21:32:17.643 [Lua] [Gamestate] Enter state StateLoading
21:32:17.645 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:32:17.645 [Lua] [Matchmaking] register rpcs
21:32:17.645 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:32:17.645 [Lua] registering RPCs
21:32:17.645 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:32:17.645 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:32:17.645 [Lua] Set lobby begin:
21:32:17.645 [Lua] Lobby data twitch_enabled = false
21:32:17.646 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:17.646 [Lua] Lobby data num_players = 4
21:32:17.646 [Lua] Lobby data difficulty_tweak = -10
21:32:17.646 [Lua] Lobby data host = 11000010280085e
21:32:17.646 [Lua] Lobby data matchmaking_type = 2
21:32:17.646 [Lua] Lobby data is_private = false
21:32:17.646 [Lua] Lobby data match_started = true
21:32:17.646 [Lua] Lobby data difficulty = hardest
21:32:17.646 [Lua] Lobby data player_slot_1 = 0:0
21:32:17.646 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:17.646 [Lua] Lobby data unique_server_name = Nolrach
21:32:17.646 [Lua] Lobby data quick_game = true
21:32:17.646 [Lua] Lobby data country_code = FR
21:32:17.646 [Lua] Lobby data matchmaking = true
21:32:17.646 [Lua] Lobby data power_level = 0
21:32:17.646 [Lua] Lobby data mission_id = dlc_morris_map
21:32:17.646 [Lua] Lobby data mechanism = deus
21:32:17.646 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:17.646 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:17.647 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:17.647 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:17.647 [Lua] Lobby data eac_authorized = true
21:32:17.647 [Lua] Set lobby end.
21:32:17.647 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:32:17.649 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:32:17.649 [Lua] [StateLoading] load_current_level
21:32:17.649 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
21:32:17.654 [Umbra] Unload tome
21:32:17.654 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path1, pat_mountain_wastes_path1
21:32:17.655 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path1
21:32:17.658 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path1
21:32:17.669 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path1
21:32:17.714 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path1
21:32:17.717 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path1
21:32:17.750 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path1
21:32:17.750 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
21:32:17.762 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:32:17.762 [Lua] ### Received rpc_level_load_started
21:32:17.762 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1652446848
21:32:17.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:32:17.824 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:32:17.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
21:32:17.832 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
21:32:17.848 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:32:17.848 [Lua] ### Received rpc_level_load_started
21:32:17.848 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1652446848
21:32:18.018 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:32:18.018 [Lua] ### Received rpc_level_load_started
21:32:18.018 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1652446848
21:32:18.715 [Lua] ### Received rpc_level_loaded
21:32:18.715 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
21:32:18.715 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:32:18.716 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:32:18.716 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:32:18.866 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:32:18.866 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:32:18.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
21:32:18.917 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
21:32:18.934 [Lua] [LevelTransitionHandler] Level load completed!
21:32:18.934 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
21:32:18.934 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:32:18.934 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
21:32:18.935 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:32:18.935 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:32:18.942 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:32:18.951 [Lua] ### Received rpc_level_loaded
21:32:18.951 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
21:32:18.951 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:32:18.968 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:32:18.968 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:32:19.104 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:32:19.104 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:32:19.105 [Lua] ### Received rpc_level_loaded
21:32:19.105 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
21:32:19.105 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:32:19.105 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
21:32:19.105 [Umbra] Init version: 3.4.15 :: 16 threads
21:32:19.107 [Lua] Async level spawning done
21:32:19.107 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:32:19.376 [Lua] ### Received rpc_level_loaded
21:32:19.376 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327
21:32:19.376 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:32:19.377 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:32:19.377 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:32:19.393 [Lua] ### Received rpc_level_loaded
21:32:19.393 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327
21:32:19.393 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:32:19.394 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:32:19.394 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:32:19.547 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:32:19.547 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:32:19.547 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:32:19.547 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:32:20.107 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:32:20.107 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:32:20.107 [Lua] [Matchmaking] unregister rpcs
21:32:20.107 [Lua] Set lobby begin:
21:32:20.107 [Lua] Lobby data twitch_enabled = false
21:32:20.107 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:20.107 [Lua] Lobby data num_players = 4
21:32:20.108 [Lua] Lobby data difficulty_tweak = -10
21:32:20.108 [Lua] Lobby data host = 11000010280085e
21:32:20.108 [Lua] Lobby data matchmaking_type = 2
21:32:20.108 [Lua] Lobby data is_private = false
21:32:20.108 [Lua] Lobby data match_started = true
21:32:20.108 [Lua] Lobby data difficulty = hardest
21:32:20.108 [Lua] Lobby data player_slot_1 = 0:0
21:32:20.108 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:20.108 [Lua] Lobby data unique_server_name = Nolrach
21:32:20.108 [Lua] Lobby data quick_game = true
21:32:20.108 [Lua] Lobby data country_code = FR
21:32:20.108 [Lua] Lobby data matchmaking = true
21:32:20.108 [Lua] Lobby data power_level = 0
21:32:20.108 [Lua] Lobby data mission_id = dlc_morris_map
21:32:20.108 [Lua] Lobby data mechanism = deus
21:32:20.108 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:20.108 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:20.108 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:20.108 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:20.108 [Lua] Lobby data eac_authorized = true
21:32:20.109 [Lua] Set lobby end.
21:32:20.109 [Lua] [Managers] Destroying manager group:
21:32:20.109 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:32:20.109 [Lua] [Gamestate] Enter StateIngame HOST
21:32:20.110 [Lua] <>level = dlc_morris_map<>
21:32:20.110 [Lua] [StateIngame] Server ingame
21:32:20.113 [Lua] Set lobby begin:
21:32:20.113 [Lua] Lobby data twitch_enabled = false
21:32:20.113 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:20.113 [Lua] Lobby data num_players = 4
21:32:20.113 [Lua] Lobby data difficulty_tweak = 0
21:32:20.114 [Lua] Lobby data host = 11000010280085e
21:32:20.114 [Lua] Lobby data matchmaking_type = 2
21:32:20.114 [Lua] Lobby data is_private = false
21:32:20.114 [Lua] Lobby data match_started = true
21:32:20.114 [Lua] Lobby data difficulty = normal
21:32:20.114 [Lua] Lobby data player_slot_1 = 0:0
21:32:20.114 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:20.114 [Lua] Lobby data unique_server_name = Nolrach
21:32:20.114 [Lua] Lobby data quick_game = true
21:32:20.114 [Lua] Lobby data country_code = FR
21:32:20.114 [Lua] Lobby data matchmaking = true
21:32:20.114 [Lua] Lobby data power_level = 0
21:32:20.114 [Lua] Lobby data mission_id = dlc_morris_map
21:32:20.114 [Lua] Lobby data mechanism = deus
21:32:20.114 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:20.114 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:20.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:20.114 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:20.114 [Lua] Lobby data eac_authorized = true
21:32:20.115 [Lua] Set lobby end.
21:32:20.115 [Lua] [Matchmaking] register rpcs
21:32:20.115 [Lua] GameNetworkManager:init... creating game session
21:32:20.115 [Lua] Host GameSession.make_game_session_host with session:
21:32:20.115 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:32:20.115 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:32:20.115 [Lua] [GameNetworkManager] self.is_server = true
21:32:20.115 [Network] Setting artificial MTU limit to 65536
21:32:20.129 [Lua] Switching ConflictSettings: to: disabled
21:32:20.129 [Lua] pacing=disabled
21:32:20.129 [Lua] roaming=nil
21:32:20.129 [Lua] specials=disabled
21:32:20.129 [Lua] debug_color=black
21:32:20.129 [Lua] pack_spawning=disabled
21:32:20.129 [Lua] contained_breeds=nil
21:32:20.129 [Lua] disabled=true
21:32:20.129 [Lua] boss=disabled
21:32:20.129 [Lua] horde=disabled
21:32:20.129 [Lua] name=disabled
21:32:20.129 [Lua] intensity=disabled
21:32:20.129 [Lua] ---
21:32:20.129 [Lua] [LevelAnalysis] set_random_seed( 0)
21:32:20.133 [Lua] [AIInterestPointSystem] Level Seed: 1037027973
21:32:20.133 [Lua]
21:32:20.133 [Lua] [entity_system_bag] = table
21:32:20.133 [Lua] [entity_system_bag] = metatable
21:32:20.133 [Lua] [startup_data] = table
21:32:20.133 [Lua] [entity_manager] = table
21:32:20.133 [Lua] [entity_manager] = metatable
21:32:20.133 [Lua] [unit_spawner] = table
21:32:20.133 [Lua] [unit_spawner] = metatable
21:32:20.133 [Lua] [unit_storage] = table
21:32:20.133 [Lua] [unit_storage] = metatable
21:32:20.133 [Lua] [dice_keeper] = table
21:32:20.133 [Lua] [dice_keeper] = metatable
21:32:20.133 [Lua] [is_server] = true (boolean)
21:32:20.133 [Lua] [world] = [World]
21:32:20.133 [Lua] [system_api] = table
21:32:20.133 [Lua] [entity_system] = table
21:32:20.133 [Lua] [entity_system] = metatable
21:32:20.133 [Lua] [network_lobby] = table
21:32:20.133 [Lua] [network_lobby] = metatable
21:32:20.133 [Lua] [profile_synchronizer] = table
21:32:20.133 [Lua] [profile_synchronizer] = metatable
21:32:20.133 [Lua] [level_transition_handler] = table
21:32:20.133 [Lua] [level_transition_handler] = metatable
21:32:20.133 [Lua] [num_local_human_players] = 1 (number)
21:32:20.133 [Lua] [statistics_db] = table
21:32:20.133 [Lua] [statistics_db] = metatable
21:32:20.133 [Lua] [network_server] = table
21:32:20.133 [Lua] [network_server] = metatable
21:32:20.133 [Lua] [input_manager] = table
21:32:20.133 [Lua] [input_manager] = metatable
21:32:20.133 [Lua] [network_clock] = table
21:32:20.133 [Lua] [network_clock] = metatable
21:32:20.133 [Lua] [network_transmit] = table
21:32:20.133 [Lua] [network_transmit] = metatable
21:32:20.133 [Lua] [free_flight_manager] = table
21:32:20.133 [Lua] [free_flight_manager] = metatable
21:32:20.133 [Lua] [network_manager] = table
21:32:20.133 [Lua] [network_manager] = metatable
21:32:20.133 [Lua] [network_event_delegate] = table
21:32:20.133 [Lua] [network_event_delegate] = metatable
21:32:20.133 [Lua]
21:32:20.133 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:32:20.133 [Lua] ignoring extension VersusInteractObjectiveExtension
21:32:20.133 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:32:20.133 [Lua] ignoring extension VersusSocketObjectiveExtension
21:32:20.133 [Lua] ignoring extension VersusTargetObjectiveExtension
21:32:20.133 [Lua] ignoring extension VersusMissionObjectiveExtension
21:32:20.149 [Lua] [AchievementManager] Achievements using the steam platform
21:32:20.149 [Lua] PlayerManager:add_player player_1
21:32:20.174 [Lua] [StateIngame] Level seed: 0
21:32:20.175 [Lua] [LevelAnalysis] set_random_seed( 1037027973)
21:32:20.175 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:32:20.175 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:32:20.176 [Lua] [IngameUI] init
21:32:20.183 [SteamVoipClient] select_out(11000010001b326, off)
21:32:20.183 [SteamVoipClient] select_out(11000010280085e, off)
21:32:20.183 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:32:20.187 [Lua] cb_razer_chroma_setup
21:32:20.219 [Lua] completed
21:32:20.219 [Lua] completed
21:32:20.220 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:32:20.220 [Lua] Set lobby begin:
21:32:20.220 [Lua] Lobby data twitch_enabled = false
21:32:20.220 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:20.221 [Lua] Lobby data num_players = 4
21:32:20.221 [Lua] Lobby data difficulty_tweak = 0
21:32:20.221 [Lua] Lobby data host = 11000010280085e
21:32:20.221 [Lua] Lobby data matchmaking_type = 2
21:32:20.221 [Lua] Lobby data is_private = false
21:32:20.221 [Lua] Lobby data match_started = true
21:32:20.221 [Lua] Lobby data difficulty = normal
21:32:20.221 [Lua] Lobby data player_slot_1 = 0:0
21:32:20.221 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:20.221 [Lua] Lobby data unique_server_name = Nolrach
21:32:20.221 [Lua] Lobby data quick_game = true
21:32:20.221 [Lua] Lobby data country_code = FR
21:32:20.221 [Lua] Lobby data matchmaking = true
21:32:20.221 [Lua] Lobby data power_level = 735
21:32:20.221 [Lua] Lobby data mission_id = dlc_morris_map
21:32:20.221 [Lua] Lobby data mechanism = deus
21:32:20.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:20.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:20.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:20.221 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:20.222 [Lua] Lobby data eac_authorized = true
21:32:20.222 [Lua] Set lobby end.
21:32:20.222 [Lua] CurrentConflictSettings disabled
21:32:20.222 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
21:32:20.222 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
21:32:20.222 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:32:20.222 [Lua] [Managers] Calling function on all managers:
21:32:20.222 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:32:20.225 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:32:20.225 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:32:20.225 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:32:20.225 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:32:20.275 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:32:20.277 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:32:20.277 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:32:20.277 [Lua] PlayerManager:add_remote_player 11000010001b326
21:32:20.277 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:32:20.277 [Lua] RemotePlayer:create_game_object( ) 3
21:32:20.293 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:32:20.293 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:32:20.381 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:32:20.381 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:20.381 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:32:20.542 [Lua] StateInGameRunning:_game_actually_starts()
21:32:20.542 [Lua] #################################################################################################################
21:32:20.542 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:32:20.542 [Lua] #################################################################################################################
21:32:20.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
21:32:20.550 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
21:32:20.730 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:32:20.730 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:32:20.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
21:32:20.731 [Lua] Commit load time data
21:32:20.751 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:32:20.753 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:32:20.754 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:32:20.754 [Lua] RemotePlayer:create_game_object( ) 4
21:32:20.769 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:32:20.769 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:32:20.847 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:32:20.847 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:32:20.868 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:32:20.868 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:20.868 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:32:20.869 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:32:20.872 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:32:20.872 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
21:32:20.872 [Lua] RemotePlayer:create_game_object( ) 5
21:32:20.888 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:32:20.888 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:32:20.892 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:32:20.892 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:32:20.892 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:32:20.892 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:32:20.892 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:32:20.892 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:32:20.892 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:32:20.892 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:32:21.118 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:32:21.118 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:21.118 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:32:25.323 [Lua] Set lobby begin:
21:32:25.323 [Lua] Lobby data twitch_enabled = false
21:32:25.323 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:25.323 [Lua] Lobby data num_players = 4
21:32:25.323 [Lua] Lobby data difficulty_tweak = 0
21:32:25.323 [Lua] Lobby data host = 11000010280085e
21:32:25.323 [Lua] Lobby data matchmaking_type = 2
21:32:25.323 [Lua] Lobby data is_private = false
21:32:25.324 [Lua] Lobby data match_started = true
21:32:25.324 [Lua] Lobby data difficulty = normal
21:32:25.324 [Lua] Lobby data player_slot_1 = 0:0
21:32:25.324 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:25.324 [Lua] Lobby data unique_server_name = Nolrach
21:32:25.324 [Lua] Lobby data quick_game = true
21:32:25.324 [Lua] Lobby data country_code = FR
21:32:25.324 [Lua] Lobby data matchmaking = true
21:32:25.324 [Lua] Lobby data power_level = 362
21:32:25.324 [Lua] Lobby data mission_id = dlc_morris_map
21:32:25.324 [Lua] Lobby data mechanism = deus
21:32:25.324 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:25.324 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:25.324 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:25.324 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:25.324 [Lua] Lobby data eac_authorized = true
21:32:25.324 [Lua] Set lobby end.
21:32:30.330 [Lua] Set lobby begin:
21:32:30.330 [Lua] Lobby data twitch_enabled = false
21:32:30.330 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:30.330 [Lua] Lobby data num_players = 4
21:32:30.330 [Lua] Lobby data difficulty_tweak = 0
21:32:30.330 [Lua] Lobby data host = 11000010280085e
21:32:30.331 [Lua] Lobby data matchmaking_type = 2
21:32:30.331 [Lua] Lobby data is_private = false
21:32:30.331 [Lua] Lobby data match_started = true
21:32:30.331 [Lua] Lobby data difficulty = normal
21:32:30.331 [Lua] Lobby data player_slot_1 = 0:0
21:32:30.331 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:30.331 [Lua] Lobby data unique_server_name = Nolrach
21:32:30.331 [Lua] Lobby data quick_game = true
21:32:30.331 [Lua] Lobby data country_code = FR
21:32:30.331 [Lua] Lobby data matchmaking = true
21:32:30.331 [Lua] Lobby data power_level = 722
21:32:30.331 [Lua] Lobby data mission_id = dlc_morris_map
21:32:30.331 [Lua] Lobby data mechanism = deus
21:32:30.331 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:30.331 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:30.331 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:30.331 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:30.331 [Lua] Lobby data eac_authorized = true
21:32:30.332 [Lua] Set lobby end.
21:32:36.391 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path2, mc:deus, gm:deus, env:0, seed:852521530, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:853360576 lt:load_next_level)
21:32:36.391 [Lua] [LevelTransitionHandler] promote_next_level_data
21:32:36.391 [Lua] [NetworkServer] Entering post game
21:32:36.391 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:32:36.391 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:32:36.391 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:32:36.391 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:32:36.391 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:32:36.391 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:32:36.391 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:32:36.391 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:32:36.391 [Save] Saving `save_data`
21:32:36.391 [Lua] gm_event_end_conditions_met true false
21:32:36.392 [Lua] Game won
21:32:36.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:32:36.395 [Save] Save done
21:32:36.395 [Save] Saving `save_data`
21:32:36.395 [Lua] generate_backend_stats 11000010280085e:1
21:32:36.400 [Save] Save done
21:32:36.420 [Lua] PlayFabMirrorBase:_commit_internal nil
21:32:36.420 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:32:36.420 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:32:36.420 [Save] Saving `save_data`
21:32:36.420 [Lua] TRANSITION nil nil load_next_level
21:32:36.420 [Lua] Transition type "load_next_level", is server: true
21:32:36.420 [Lua] [GameNetworkManager] Leaving game...
21:32:36.420 [Lua] [GameNetworkManager] Shutting down game session host.
21:32:36.420 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:32:36.420 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:32:36.421 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.19
21:32:36.423 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:32:36.423 [Lua] commit result success 9
21:32:36.423 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
21:32:36.423 [Lua] none table: 00000000124D2BF0 nil
21:32:36.423 [Save] Save done
21:32:36.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
21:32:36.522 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session cbc7 or from non-session peer 11000013ec4f4bc
21:32:36.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
21:32:38.389 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:32:38.389 [Lua] [Managers] Calling function on all managers:
21:32:38.389 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:32:38.389 [Lua] Clearing all global lookup lists
21:32:38.389 [Lua] [IngamePlayerListUI] - Destroy
21:32:38.390 [Lua] [IngameUI] destroy
21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:32:38.391 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:32:38.391 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:32:38.391 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:32:38.391 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:32:38.392 [Lua] [Managers] Destroying manager group:
21:32:38.393 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:32:38.393 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:32:38.393 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:32:38.393 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:32:38.393 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:32:38.393 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:32:38.393 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:32:38.393 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:32:38.393 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:32:38.393 [Lua] [Matchmaking] unregister rpcs
21:32:38.393 [Lua] ############### UNLOADING PACKAGES ###############
21:32:38.393 [Lua] [Gamestate] Enter state StateLoading
21:32:38.395 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:32:38.395 [Lua] [Matchmaking] register rpcs
21:32:38.396 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:32:38.396 [Lua] Set lobby begin:
21:32:38.396 [Lua] Lobby data twitch_enabled = false
21:32:38.396 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:38.396 [Lua] Lobby data num_players = 4
21:32:38.396 [Lua] Lobby data difficulty_tweak = 0
21:32:38.396 [Lua] Lobby data host = 11000010280085e
21:32:38.396 [Lua] Lobby data matchmaking_type = 2
21:32:38.396 [Lua] Lobby data is_private = false
21:32:38.396 [Lua] Lobby data match_started = true
21:32:38.396 [Lua] Lobby data difficulty = normal
21:32:38.396 [Lua] Lobby data player_slot_1 = 0:0
21:32:38.396 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:38.396 [Lua] Lobby data unique_server_name = Nolrach
21:32:38.396 [Lua] Lobby data quick_game = true
21:32:38.396 [Lua] Lobby data country_code = FR
21:32:38.396 [Lua] Lobby data matchmaking = true
21:32:38.396 [Lua] Lobby data power_level = 0
21:32:38.396 [Lua] Lobby data mission_id = dlc_morris_map
21:32:38.396 [Lua] Lobby data mechanism = deus
21:32:38.397 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:38.397 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:38.397 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:38.397 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:38.397 [Lua] Lobby data eac_authorized = true
21:32:38.397 [Lua] Set lobby end.
21:32:38.397 [Lua] registering RPCs
21:32:38.397 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:32:38.397 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:32:38.397 [Lua] Set lobby begin:
21:32:38.397 [Lua] Lobby data twitch_enabled = false
21:32:38.397 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:38.397 [Lua] Lobby data num_players = 4
21:32:38.397 [Lua] Lobby data difficulty_tweak = 0
21:32:38.397 [Lua] Lobby data host = 11000010280085e
21:32:38.397 [Lua] Lobby data matchmaking_type = 2
21:32:38.397 [Lua] Lobby data is_private = false
21:32:38.397 [Lua] Lobby data match_started = true
21:32:38.397 [Lua] Lobby data difficulty = normal
21:32:38.397 [Lua] Lobby data player_slot_1 = 0:0
21:32:38.397 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:38.397 [Lua] Lobby data unique_server_name = Nolrach
21:32:38.397 [Lua] Lobby data quick_game = true
21:32:38.397 [Lua] Lobby data country_code = FR
21:32:38.398 [Lua] Lobby data matchmaking = true
21:32:38.398 [Lua] Lobby data power_level = 0
21:32:38.398 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:32:38.398 [Lua] Lobby data mechanism = deus
21:32:38.398 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:38.398 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:38.398 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:38.398 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:38.398 [Lua] Lobby data eac_authorized = true
21:32:38.398 [Lua] Set lobby end.
21:32:38.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:32:38.402 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
21:32:38.402 [Lua] [StateLoading] load_current_level
21:32:38.402 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path2 0
21:32:38.414 [Umbra] Unload tome
21:32:38.426 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2, async-read,
21:32:38.426 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2, async-read,
21:32:38.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
21:32:38.463 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
21:32:38.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
21:32:38.562 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:32:38.562 [Lua] ### Received rpc_level_load_started
21:32:38.562 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 853360576
21:32:38.614 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:32:38.614 [Lua] ### Received rpc_level_load_started
21:32:38.614 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 853360576
21:32:38.665 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:32:38.665 [Lua] ### Received rpc_level_load_started
21:32:38.665 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 853360576
21:32:39.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
21:32:39.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
21:32:39.788 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
21:32:40.093 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
21:32:40.093 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
21:32:40.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
21:32:44.343 [Lua] ### Received rpc_level_loaded
21:32:44.343 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 184
21:32:44.343 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:32:44.344 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:32:44.344 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:32:44.361 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:32:44.361 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:32:44.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
21:32:44.513 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
21:32:44.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:32:44.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:32:44.681 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
21:32:44.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
21:32:45.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
21:32:45.070 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
21:32:45.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:32:45.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:32:45.222 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
21:32:45.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2
21:32:45.262 [Umbra] Loading umbra tome '#ID[dadfff9d0cb21c07]'
21:32:45.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2
21:32:45.323 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2
21:32:45.346 [Lua] [LevelTransitionHandler] Level load completed!
21:32:45.347 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path2 - level_seed: 852521530 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
21:32:45.369 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:32:45.369 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:32:45.369 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
21:32:45.369 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
21:32:45.369 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
21:32:45.369 [Lua] load_startup_enemy_packages: --------------
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_spawn
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_troll
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_rat_ogre
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_stormfiend
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] beastmen_minotaur
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_plague_sorcerer
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_corruptor_sorcerer
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_gutter_runner
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_pack_master
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_poison_wind_globadier
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_ratling_gunner
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_warpfire_thrower
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_vortex_sorcerer
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] beastmen_standard_bearer
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_vortex
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] critter_rat
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] critter_pig
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_storm_vermin_with_shield
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_storm_vermin
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_warrior
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_raider
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_clan_rat
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_slave
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_fanatic
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_berzerker
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_marauder_with_shield
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] chaos_marauder
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_loot_rat
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_clan_rat_with_shield
21:32:45.369 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:32:45.369 [Lua] skaven_plague_monk
21:32:45.372 [Lua] ### Received rpc_level_loaded
21:32:45.372 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 184
21:32:45.372 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:32:45.389 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:32:45.389 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:32:45.405 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:32:45.405 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:32:45.406 [Lua] ### Received rpc_level_loaded
21:32:45.406 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 184
21:32:45.506 [Lua] ### Received rpc_level_loaded
21:32:45.506 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 184
21:32:45.506 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:32:45.506 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:32:45.506 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:32:45.523 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:32:45.524 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:32:45.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:32:45.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:32:45.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:32:45.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:32:45.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:32:45.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:32:45.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:32:45.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:32:45.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:32:46.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:32:46.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:32:46.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:32:46.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:32:46.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:32:46.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:32:46.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:32:46.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:32:46.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:46.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:46.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:32:46.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:32:46.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:32:46.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:32:46.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:32:47.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:32:47.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:32:47.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:47.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:32:47.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:32:47.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:32:47.370 [Lua] ### Received rpc_level_loaded
21:32:47.370 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 184
21:32:47.370 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:32:47.370 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:32:47.370 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:32:47.387 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:32:47.387 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:32:47.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:32:47.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:32:47.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:32:47.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:32:47.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:32:47.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:47.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:32:47.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:32:47.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:32:48.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:32:48.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:32:48.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:32:48.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:32:48.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:32:48.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:32:48.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:32:48.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:32:48.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:32:48.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:32:48.301 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:32:48.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:48.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:48.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:32:48.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:32:48.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:32:48.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:32:48.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
21:32:48.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
21:32:48.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
21:32:48.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:32:49.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:32:49.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:32:49.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:32:49.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:32:49.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:32:49.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:32:49.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:32:49.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:32:49.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:32:50.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:32:50.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:32:50.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:32:50.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:32:50.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:32:50.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:32:50.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:32:50.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:32:50.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:32:50.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:32:50.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:32:50.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:32:50.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:32:50.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:32:50.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:51.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:51.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:32:51.194 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:32:51.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:32:51.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:32:51.430 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path2 game_mode: deus
21:32:51.430 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:32:51.430 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:32:51.438 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:32:51.600 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:32:51.600 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path2/world
21:32:51.600 [Umbra] Init version: 3.4.15 :: 16 threads
21:32:53.083 [Lua] Async level spawning done
21:32:53.083 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:32:54.041 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:32:54.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:32:54.041 [Lua] [Matchmaking] unregister rpcs
21:32:54.041 [Lua] Set lobby begin:
21:32:54.041 [Lua] Lobby data twitch_enabled = false
21:32:54.042 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:54.042 [Lua] Lobby data num_players = 4
21:32:54.042 [Lua] Lobby data difficulty_tweak = 0
21:32:54.042 [Lua] Lobby data host = 11000010280085e
21:32:54.042 [Lua] Lobby data matchmaking_type = 2
21:32:54.042 [Lua] Lobby data is_private = false
21:32:54.042 [Lua] Lobby data match_started = true
21:32:54.042 [Lua] Lobby data difficulty = normal
21:32:54.042 [Lua] Lobby data player_slot_1 = 0:0
21:32:54.042 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:54.042 [Lua] Lobby data unique_server_name = Nolrach
21:32:54.042 [Lua] Lobby data quick_game = true
21:32:54.042 [Lua] Lobby data country_code = FR
21:32:54.042 [Lua] Lobby data matchmaking = true
21:32:54.042 [Lua] Lobby data power_level = 0
21:32:54.042 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:32:54.043 [Lua] Lobby data mechanism = deus
21:32:54.043 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:54.043 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:54.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:54.043 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:54.043 [Lua] Lobby data eac_authorized = true
21:32:54.043 [Lua] Set lobby end.
21:32:54.043 [Lua] [Managers] Destroying manager group:
21:32:54.044 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
21:32:54.044 [Lua] [Gamestate] Enter StateIngame HOST
21:32:54.044 [Lua] <>level = sig_crag_wastes_path2<>
21:32:54.044 [Lua] [StateIngame] Server ingame
21:32:54.048 [Lua] Set lobby begin:
21:32:54.048 [Lua] Lobby data twitch_enabled = false
21:32:54.048 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:54.048 [Lua] Lobby data num_players = 4
21:32:54.048 [Lua] Lobby data difficulty_tweak = -7
21:32:54.048 [Lua] Lobby data host = 11000010280085e
21:32:54.048 [Lua] Lobby data matchmaking_type = 2
21:32:54.048 [Lua] Lobby data is_private = false
21:32:54.048 [Lua] Lobby data match_started = true
21:32:54.048 [Lua] Lobby data difficulty = hardest
21:32:54.048 [Lua] Lobby data player_slot_1 = 0:0
21:32:54.048 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:54.048 [Lua] Lobby data unique_server_name = Nolrach
21:32:54.048 [Lua] Lobby data quick_game = true
21:32:54.048 [Lua] Lobby data country_code = FR
21:32:54.049 [Lua] Lobby data matchmaking = true
21:32:54.049 [Lua] Lobby data power_level = 0
21:32:54.049 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:32:54.049 [Lua] Lobby data mechanism = deus
21:32:54.049 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:54.049 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:54.049 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:54.049 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:54.049 [Lua] Lobby data eac_authorized = true
21:32:54.049 [Lua] Set lobby end.
21:32:54.049 [Lua] [Matchmaking] register rpcs
21:32:54.049 [Lua] GameNetworkManager:init... creating game session
21:32:54.049 [Lua] Host GameSession.make_game_session_host with session:
21:32:54.049 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:32:54.049 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:32:54.049 [Lua] [GameNetworkManager] self.is_server = true
21:32:54.049 [Network] Setting artificial MTU limit to 65536
21:32:54.057 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
21:32:54.057 [Lua] pacing=deus_default
21:32:54.057 [Lua] roaming=nil
21:32:54.057 [Lua] specials=deus_default
21:32:54.057 [Lua] contained_breeds=nil
21:32:54.057 [Lua] debug_color=maroon
21:32:54.057 [Lua] disabled=false
21:32:54.057 [Lua] pack_spawning=deus_default
21:32:54.057 [Lua] factions=nil
21:32:54.057 [Lua] description=deus_conflict_director_skaven_chaos_name
21:32:54.057 [Lua] boss=deus_default
21:32:54.057 [Lua] horde=deus_default
21:32:54.057 [Lua] name=deus_skaven_chaos
21:32:54.057 [Lua] intensity=deus_default
21:32:54.057 [Lua] ---
21:32:54.057 [Lua] [LevelAnalysis] set_random_seed( 852521530)
21:32:54.065 [Lua] [AIInterestPointSystem] Level Seed: 852521530
21:32:54.065 [Lua]
21:32:54.065 [Lua] [entity_system_bag] = table
21:32:54.065 [Lua] [entity_system_bag] = metatable
21:32:54.065 [Lua] [startup_data] = table
21:32:54.065 [Lua] [entity_manager] = table
21:32:54.065 [Lua] [entity_manager] = metatable
21:32:54.065 [Lua] [unit_spawner] = table
21:32:54.065 [Lua] [unit_spawner] = metatable
21:32:54.065 [Lua] [unit_storage] = table
21:32:54.065 [Lua] [unit_storage] = metatable
21:32:54.065 [Lua] [dice_keeper] = table
21:32:54.065 [Lua] [dice_keeper] = metatable
21:32:54.065 [Lua] [is_server] = true (boolean)
21:32:54.065 [Lua] [world] = [World]
21:32:54.065 [Lua] [system_api] = table
21:32:54.065 [Lua] [entity_system] = table
21:32:54.065 [Lua] [entity_system] = metatable
21:32:54.065 [Lua] [network_lobby] = table
21:32:54.065 [Lua] [network_lobby] = metatable
21:32:54.065 [Lua] [profile_synchronizer] = table
21:32:54.065 [Lua] [profile_synchronizer] = metatable
21:32:54.065 [Lua] [level_transition_handler] = table
21:32:54.065 [Lua] [level_transition_handler] = metatable
21:32:54.065 [Lua] [num_local_human_players] = 1 (number)
21:32:54.065 [Lua] [statistics_db] = table
21:32:54.065 [Lua] [statistics_db] = metatable
21:32:54.065 [Lua] [network_server] = table
21:32:54.065 [Lua] [network_server] = metatable
21:32:54.065 [Lua] [input_manager] = table
21:32:54.065 [Lua] [input_manager] = metatable
21:32:54.065 [Lua] [network_clock] = table
21:32:54.065 [Lua] [network_clock] = metatable
21:32:54.065 [Lua] [network_transmit] = table
21:32:54.065 [Lua] [network_transmit] = metatable
21:32:54.065 [Lua] [free_flight_manager] = table
21:32:54.065 [Lua] [free_flight_manager] = metatable
21:32:54.065 [Lua] [network_manager] = table
21:32:54.065 [Lua] [network_manager] = metatable
21:32:54.065 [Lua] [network_event_delegate] = table
21:32:54.065 [Lua] [network_event_delegate] = metatable
21:32:54.065 [Lua]
21:32:54.066 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:32:54.066 [Lua] ignoring extension VersusInteractObjectiveExtension
21:32:54.066 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:32:54.066 [Lua] ignoring extension VersusSocketObjectiveExtension
21:32:54.066 [Lua] ignoring extension VersusTargetObjectiveExtension
21:32:54.066 [Lua] ignoring extension VersusMissionObjectiveExtension
21:32:54.067 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:32:54.089 [Lua] [AchievementManager] Achievements using the steam platform
21:32:54.089 [Lua] PlayerManager:add_player player_1
21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn
21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn
21:32:54.157 [Lua] respawn_unit_spawned with group id: terror_respawn
21:32:54.160 [Lua] [StateIngame] Level seed: 852521530
21:32:54.192 [Lua] [LevelAnalysis] set_random_seed( 852521530)
21:32:54.200 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:32:54.200 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:32:54.200 [Lua] [IngameUI] init
21:32:54.215 [SteamVoipClient] select_out(11000010001b326, off)
21:32:54.216 [SteamVoipClient] select_out(11000010280085e, off)
21:32:54.216 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:32:54.220 [Lua] cb_razer_chroma_setup
21:32:54.252 [Lua] completed
21:32:54.252 [Lua] completed
21:32:54.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:32:54.253 [Lua] Set lobby begin:
21:32:54.253 [Lua] Lobby data twitch_enabled = false
21:32:54.254 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:54.254 [Lua] Lobby data num_players = 4
21:32:54.254 [Lua] Lobby data difficulty_tweak = -7
21:32:54.254 [Lua] Lobby data host = 11000010280085e
21:32:54.254 [Lua] Lobby data matchmaking_type = 2
21:32:54.254 [Lua] Lobby data is_private = false
21:32:54.254 [Lua] Lobby data match_started = true
21:32:54.254 [Lua] Lobby data difficulty = hardest
21:32:54.254 [Lua] Lobby data player_slot_1 = 0:0
21:32:54.254 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:54.254 [Lua] Lobby data unique_server_name = Nolrach
21:32:54.254 [Lua] Lobby data quick_game = true
21:32:54.254 [Lua] Lobby data country_code = FR
21:32:54.254 [Lua] Lobby data matchmaking = true
21:32:54.254 [Lua] Lobby data power_level = 735
21:32:54.254 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:32:54.254 [Lua] Lobby data mechanism = deus
21:32:54.254 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:54.255 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:54.255 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:54.255 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:54.255 [Lua] Lobby data eac_authorized = true
21:32:54.255 [Lua] Set lobby end.
21:32:54.255 [Lua] CurrentConflictSettings deus_skaven_chaos
21:32:54.255 [Lua] [ConflictDirector] conflict_director is ai_ready
21:32:54.256 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
21:32:54.256 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
21:32:54.256 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
21:32:54.256 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
21:32:54.256 [Lua] [1] = table
21:32:54.256 [Lua] [2] = table
21:32:54.256 [Lua] [3] = table
21:32:54.256 [Lua] [4] = table
21:32:54.256 [Lua] [5] = table
21:32:54.257 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 252.86203002929688
21:32:54.258 [Lua] [waypoints] = table
21:32:54.258 [Lua] [astar_points] = table
21:32:54.258 [Lua] [travel_dist] = 248.85967710614204 (number)
21:32:54.258 [Lua] [one_directional] = false (boolean)
21:32:54.258 [Lua] [id] = boss_7 (string)
21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 190.98814392089844
21:32:54.258 [Lua] [waypoints] = table
21:32:54.258 [Lua] [astar_points] = table
21:32:54.258 [Lua] [travel_dist] = 258.17931154370308 (number)
21:32:54.258 [Lua] [one_directional] = false (boolean)
21:32:54.258 [Lua] [id] = boss_8 (string)
21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 365.98770141601562
21:32:54.258 [Lua] [waypoints] = table
21:32:54.258 [Lua] [astar_points] = table
21:32:54.258 [Lua] [travel_dist] = 436.29557910561562 (number)
21:32:54.258 [Lua] [one_directional] = false (boolean)
21:32:54.258 [Lua] [id] = boss_1 (string)
21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 537.71441650390625
21:32:54.258 [Lua] [waypoints] = table
21:32:54.258 [Lua] [astar_points] = table
21:32:54.258 [Lua] [travel_dist] = 773.51801116764545 (number)
21:32:54.258 [Lua] [one_directional] = false (boolean)
21:32:54.258 [Lua] [id] = boss_3 (string)
21:32:54.258 [Lua] NORMAL PATROL MAIN PATH 709.97955322265625
21:32:54.258 [Lua] [waypoints] = table
21:32:54.258 [Lua] [astar_points] = table
21:32:54.258 [Lua] [travel_dist] = 945.78313638269901 (number)
21:32:54.258 [Lua] [one_directional] = false (boolean)
21:32:54.258 [Lua] [id] = boss_2 (string)
21:32:54.259 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:32:54.259 [Lua] Forming navigation groups in one frame
21:32:54.259 [Lua] Forming navigation groups
21:32:54.265 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925
21:32:54.422 [Lua] NavigationGroupManager -> calulation time B: 0.15699999999992542
21:32:54.422 [Lua] number of nav groups: 156
21:32:54.423 [Lua] number of refined nav groups : 104
21:32:54.426 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994
21:32:54.426 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.915247216075661 Normalized coefficient: 1.4429357107738103
21:32:54.428 [Lua] -------------> JOW Perfect-density 14.849999999999991 Sum density 9.6868193283677044 Normalized coefficient: 1.5330109395673346
21:32:54.435 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path2
21:32:54.435 [Lua] [LevelAnalysis] This level has a total main-path length of 682.671 meters.
21:32:54.435 [Lua] [LevelAnalysis] num_event_places_f: 0.42178091096878051 , num_event_places: 0 , trailing_event_fraction: 0.42178091096878051 , num_events: 1
21:32:54.435 [Lua] [LevelAnalysis] Level path distance: 682.67136645317078
21:32:54.435 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 682.67136645317078 forbidden_dist: -582.67136645317078
21:32:54.435 [Lua] [LevelAnalysis] wanted_distance: 639.8124587850657
21:32:54.435 [Lua] [LevelAnalysis] Terror events added:
21:32:54.435 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:32:54.435 [Lua] Adding main path event: Vector3Box(-9.28276, 285.247, 45.2374) rare_event_loot_rat 45 table: 000000000A1DBA80
21:32:54.435 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:32:54.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:32:54.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:32:54.450 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
21:32:54.450 [Lua] NORMAL PATROL MAIN PATH 252.86203002929688
21:32:54.450 [Lua] [waypoints] = table
21:32:54.450 [Lua] [astar_points] = table
21:32:54.450 [Lua] [travel_dist] = 248.85967710614204 (number)
21:32:54.450 [Lua] [one_directional] = false (boolean)
21:32:54.450 [Lua] [id] = boss_7 (string)
21:32:54.450 [Lua] Adding main path event: Vector3Box(-104.5, 44.32, 24.812) boss_event_spline_patrol 45 table: 0000000011EA26D0
21:32:54.450 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:32:54.450 [Lua] [Managers] Calling function on all managers:
21:32:54.450 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:32:54.467 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:32:54.467 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:32:54.467 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:32:54.467 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:32:54.467 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:32:54.467 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:32:54.604 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:32:54.608 [Lua] Breedfreezer (server) starting a hot join sync
21:32:54.608 [Lua] packing 0 units of breed chaos_marauder
21:32:54.608 [Lua] packing 0 units of breed skaven_clan_rat
21:32:54.608 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:54.608 [Lua] packing 0 units of breed skaven_slave
21:32:54.608 [Lua] packing 0 units of breed chaos_fanatic
21:32:54.608 [Lua] packing 0 units of breed chaos_raider
21:32:54.608 [Lua] packing 0 units of breed chaos_warrior
21:32:54.608 [Lua] packing 0 units of breed chaos_berzerker
21:32:54.608 [Lua] packing 0 units of breed skaven_plague_monk
21:32:54.608 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:54.608 [Lua]
21:32:54.608 [Lua] [1] = 1 (number)
21:32:54.608 [Lua] [2] = 0 (number)
21:32:54.608 [Lua] [3] = 1 (number)
21:32:54.608 [Lua] [4] = 0 (number)
21:32:54.608 [Lua] [5] = 1 (number)
21:32:54.608 [Lua] [6] = 0 (number)
21:32:54.608 [Lua] [7] = 1 (number)
21:32:54.608 [Lua] [8] = 0 (number)
21:32:54.608 [Lua] [9] = 1 (number)
21:32:54.608 [Lua] [10] = 0 (number)
21:32:54.608 [Lua] [11] = 1 (number)
21:32:54.608 [Lua] [12] = 0 (number)
21:32:54.608 [Lua] [13] = 1 (number)
21:32:54.608 [Lua] [14] = 0 (number)
21:32:54.608 [Lua] [15] = 1 (number)
21:32:54.608 [Lua] [16] = 0 (number)
21:32:54.608 [Lua] [17] = 1 (number)
21:32:54.608 [Lua] [18] = 0 (number)
21:32:54.608 [Lua]
21:32:54.608 [Lua]
21:32:54.608 [Lua]
21:32:54.608 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:32:54.611 [Lua] Breedfreezer (server) starting a hot join sync
21:32:54.611 [Lua] packing 0 units of breed chaos_marauder
21:32:54.611 [Lua] packing 0 units of breed skaven_clan_rat
21:32:54.611 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:54.611 [Lua] packing 0 units of breed skaven_slave
21:32:54.611 [Lua] packing 0 units of breed chaos_fanatic
21:32:54.611 [Lua] packing 0 units of breed chaos_raider
21:32:54.611 [Lua] packing 0 units of breed chaos_warrior
21:32:54.611 [Lua] packing 0 units of breed chaos_berzerker
21:32:54.611 [Lua] packing 0 units of breed skaven_plague_monk
21:32:54.611 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:54.611 [Lua]
21:32:54.611 [Lua] [1] = 1 (number)
21:32:54.611 [Lua] [2] = 0 (number)
21:32:54.611 [Lua] [3] = 1 (number)
21:32:54.611 [Lua] [4] = 0 (number)
21:32:54.611 [Lua] [5] = 1 (number)
21:32:54.611 [Lua] [6] = 0 (number)
21:32:54.611 [Lua] [7] = 1 (number)
21:32:54.611 [Lua] [8] = 0 (number)
21:32:54.611 [Lua] [9] = 1 (number)
21:32:54.611 [Lua] [10] = 0 (number)
21:32:54.611 [Lua] [11] = 1 (number)
21:32:54.611 [Lua] [12] = 0 (number)
21:32:54.611 [Lua] [13] = 1 (number)
21:32:54.611 [Lua] [14] = 0 (number)
21:32:54.611 [Lua] [15] = 1 (number)
21:32:54.611 [Lua] [16] = 0 (number)
21:32:54.611 [Lua] [17] = 1 (number)
21:32:54.611 [Lua] [18] = 0 (number)
21:32:54.611 [Lua]
21:32:54.611 [Lua]
21:32:54.611 [Lua]
21:32:54.612 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:32:54.612 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:32:54.612 [Lua] PlayerManager:add_remote_player 11000010001b326
21:32:54.612 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
21:32:54.612 [Lua] RemotePlayer:create_game_object( ) 60
21:32:54.628 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:32:54.628 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:32:54.628 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:32:54.628 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
21:32:54.628 [Lua] RemotePlayer:create_game_object( ) 61
21:32:54.644 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:32:54.644 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:32:54.737 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:32:54.737 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:54.737 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:32:54.867 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:32:54.867 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:54.867 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:32:57.621 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:32:57.621 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:32:57.624 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:32:57.630 [Lua] Breedfreezer (server) starting a hot join sync
21:32:57.630 [Lua] packing 0 units of breed chaos_marauder
21:32:57.630 [Lua] packing 0 units of breed skaven_clan_rat
21:32:57.630 [Lua] packing 0 units of breed skaven_storm_vermin
21:32:57.630 [Lua] packing 0 units of breed skaven_slave
21:32:57.630 [Lua] packing 0 units of breed chaos_fanatic
21:32:57.630 [Lua] packing 0 units of breed chaos_raider
21:32:57.630 [Lua] packing 0 units of breed chaos_warrior
21:32:57.630 [Lua] packing 0 units of breed chaos_berzerker
21:32:57.630 [Lua] packing 0 units of breed skaven_plague_monk
21:32:57.630 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:32:57.630 [Lua]
21:32:57.630 [Lua] [1] = 1 (number)
21:32:57.630 [Lua] [2] = 0 (number)
21:32:57.630 [Lua] [3] = 1 (number)
21:32:57.630 [Lua] [4] = 0 (number)
21:32:57.630 [Lua] [5] = 1 (number)
21:32:57.630 [Lua] [6] = 0 (number)
21:32:57.630 [Lua] [7] = 1 (number)
21:32:57.630 [Lua] [8] = 0 (number)
21:32:57.630 [Lua] [9] = 1 (number)
21:32:57.630 [Lua] [10] = 0 (number)
21:32:57.630 [Lua] [11] = 1 (number)
21:32:57.630 [Lua] [12] = 0 (number)
21:32:57.630 [Lua] [13] = 1 (number)
21:32:57.630 [Lua] [14] = 0 (number)
21:32:57.630 [Lua] [15] = 1 (number)
21:32:57.630 [Lua] [16] = 0 (number)
21:32:57.630 [Lua] [17] = 1 (number)
21:32:57.630 [Lua] [18] = 0 (number)
21:32:57.630 [Lua]
21:32:57.630 [Lua]
21:32:57.630 [Lua]
21:32:57.630 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:32:57.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
21:32:57.630 [Lua] RemotePlayer:create_game_object( ) 62
21:32:57.650 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:32:57.650 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:32:57.650 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:32:57.650 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:32:57.650 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:32:57.650 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:32:57.650 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:32:57.650 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:32:57.653 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-135.79, 7.75, 18.743), Vector4(0, 0, 0.869421, -0.494073))
21:32:57.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:57.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:57.664 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:32:57.664 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
21:32:57.666 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:32:57.666 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:32:57.674 [Lua] Switching ConflictSettings: to: deus_skaven
21:32:57.674 [Lua] pacing=deus_default
21:32:57.674 [Lua] roaming=nil
21:32:57.674 [Lua] specials=deus_skaven
21:32:57.674 [Lua] contained_breeds=nil
21:32:57.674 [Lua] debug_color=orange
21:32:57.674 [Lua] disabled=false
21:32:57.674 [Lua] pack_spawning=skaven
21:32:57.674 [Lua] description=deus_conflict_director_skaven_chaos_name
21:32:57.674 [Lua] factions=nil
21:32:57.674 [Lua] boss=deus_skaven
21:32:57.674 [Lua] horde=deus_default
21:32:57.674 [Lua] name=deus_skaven
21:32:57.674 [Lua] intensity=deus_default
21:32:57.674 [Lua] ---
21:32:57.676 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1248a2f0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1248a2f0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689f940
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689f940
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x126336e0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x126336e0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12633330
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12633330
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689f6a0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689f6a0
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1248a670
21:32:57.677 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1248a670
21:32:57.747 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:57.747 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:32:57.748 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
21:32:57.748 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:32:57.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:57.836 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:57.836 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player.
21:32:57.838 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
21:32:57.838 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:32:57.838 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:57.886 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:32:57.886 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:32:57.886 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:32:57.886 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
21:32:57.886 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
21:32:57.888 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
21:32:57.888 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:32:57.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:32:57.959 [Lua] StateInGameRunning:_game_actually_starts()
21:32:57.962 [Lua] #################################################################################################################
21:32:57.962 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_crag_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:32:57.962 [Lua] #################################################################################################################
21:32:57.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
21:32:57.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
21:32:58.155 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
21:32:58.155 [Lua] Commit load time data
21:32:59.174 [Lua] Set lobby begin:
21:32:59.174 [Lua] Lobby data twitch_enabled = false
21:32:59.174 [Lua] Lobby data selected_mission_id = journey_ruin
21:32:59.174 [Lua] Lobby data num_players = 4
21:32:59.174 [Lua] Lobby data difficulty_tweak = -7
21:32:59.174 [Lua] Lobby data host = 11000010280085e
21:32:59.174 [Lua] Lobby data matchmaking_type = 2
21:32:59.174 [Lua] Lobby data is_private = false
21:32:59.174 [Lua] Lobby data match_started = true
21:32:59.174 [Lua] Lobby data difficulty = hardest
21:32:59.174 [Lua] Lobby data player_slot_1 = 0:0
21:32:59.174 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:32:59.174 [Lua] Lobby data unique_server_name = Nolrach
21:32:59.174 [Lua] Lobby data quick_game = true
21:32:59.174 [Lua] Lobby data country_code = FR
21:32:59.175 [Lua] Lobby data matchmaking = true
21:32:59.175 [Lua] Lobby data power_level = 543
21:32:59.175 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:32:59.175 [Lua] Lobby data mechanism = deus
21:32:59.175 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:32:59.175 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:32:59.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:32:59.175 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:32:59.175 [Lua] Lobby data eac_authorized = true
21:32:59.175 [Lua] Set lobby end.
21:33:04.187 [Lua] Set lobby begin:
21:33:04.187 [Lua] Lobby data twitch_enabled = false
21:33:04.187 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:04.187 [Lua] Lobby data num_players = 4
21:33:04.187 [Lua] Lobby data difficulty_tweak = -7
21:33:04.187 [Lua] Lobby data host = 11000010280085e
21:33:04.187 [Lua] Lobby data matchmaking_type = 2
21:33:04.187 [Lua] Lobby data is_private = false
21:33:04.187 [Lua] Lobby data match_started = true
21:33:04.187 [Lua] Lobby data difficulty = hardest
21:33:04.187 [Lua] Lobby data player_slot_1 = 0:0
21:33:04.187 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:33:04.188 [Lua] Lobby data unique_server_name = Nolrach
21:33:04.188 [Lua] Lobby data quick_game = true
21:33:04.188 [Lua] Lobby data country_code = FR
21:33:04.188 [Lua] Lobby data matchmaking = true
21:33:04.188 [Lua] Lobby data power_level = 722
21:33:04.188 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:33:04.188 [Lua] Lobby data mechanism = deus
21:33:04.188 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:33:04.188 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:33:04.188 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:04.188 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:33:04.188 [Lua] Lobby data eac_authorized = true
21:33:04.188 [Lua] Set lobby end.
21:33:09.239 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:33:09.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:33:09.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
21:33:09.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
21:33:09.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:33:09.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:33:09.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
21:33:09.819 [EACServer] [23:33:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:33:14.238 [Lua] Players are leaving the safe zone
21:33:14.268 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:33:14.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
21:33:14.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:33:14.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:33:14.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:33:14.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:33:14.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:33:14.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:14.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:14.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:33:14.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:33:14.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:33:14.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:33:19.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read,
21:33:19.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer
21:33:19.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
21:33:19.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
21:33:22.545 [Lua] [DeusChestExtension] equipped:
21:33:22.545 [Lua]
21:33:22.545 [Lua] [backend_id] = es_dual_wield_hammer_swordbe651946-906d-4ce0-b6f1-e698121506bd (string)
21:33:22.545 [Lua] [power_level] = 550 (number)
21:33:22.545 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
21:33:22.545 [Lua] [traits] = table
21:33:22.545 [Lua] [skin] = es_dual_wield_hammer_sword_skin_01 (string)
21:33:22.545 [Lua] [bypass_skin_ownership_check] = true (boolean)
21:33:22.545 [Lua] [properties] = table
21:33:22.545 [Lua] [key] = es_dual_wield_hammer_sword (string)
21:33:22.545 [Lua] [rarity] = rare (string)
21:33:22.545 [Lua] [data] = table
21:33:22.545 [Lua]
21:33:22.555 [Lua] min_height 319.54275512695312
21:33:22.565 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:33:24.374 [Lua] Set lobby begin:
21:33:24.374 [Lua] Lobby data twitch_enabled = false
21:33:24.374 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:24.375 [Lua] Lobby data num_players = 4
21:33:24.375 [Lua] Lobby data difficulty_tweak = -7
21:33:24.375 [Lua] Lobby data host = 11000010280085e
21:33:24.375 [Lua] Lobby data matchmaking_type = 2
21:33:24.375 [Lua] Lobby data is_private = false
21:33:24.375 [Lua] Lobby data match_started = true
21:33:24.375 [Lua] Lobby data difficulty = hardest
21:33:24.375 [Lua] Lobby data player_slot_1 = 0:0
21:33:24.375 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:33:24.375 [Lua] Lobby data unique_server_name = Nolrach
21:33:24.375 [Lua] Lobby data quick_game = true
21:33:24.375 [Lua] Lobby data country_code = FR
21:33:24.375 [Lua] Lobby data matchmaking = true
21:33:24.375 [Lua] Lobby data power_level = 730
21:33:24.375 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:33:24.375 [Lua] Lobby data mechanism = deus
21:33:24.375 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:33:24.375 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:33:24.376 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:24.376 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:33:24.376 [Lua] Lobby data eac_authorized = true
21:33:24.376 [Lua] Set lobby end.
21:33:29.375 [Lua] Set lobby begin:
21:33:29.375 [Lua] Lobby data twitch_enabled = false
21:33:29.376 [Lua] Lobby data selected_mission_id = journey_ruin
21:33:29.376 [Lua] Lobby data num_players = 4
21:33:29.376 [Lua] Lobby data difficulty_tweak = -7
21:33:29.376 [Lua] Lobby data host = 11000010280085e
21:33:29.376 [Lua] Lobby data matchmaking_type = 2
21:33:29.376 [Lua] Lobby data is_private = false
21:33:29.376 [Lua] Lobby data match_started = true
21:33:29.376 [Lua] Lobby data difficulty = hardest
21:33:29.376 [Lua] Lobby data player_slot_1 = 0:0
21:33:29.376 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:33:29.376 [Lua] Lobby data unique_server_name = Nolrach
21:33:29.376 [Lua] Lobby data quick_game = true
21:33:29.376 [Lua] Lobby data country_code = FR
21:33:29.376 [Lua] Lobby data matchmaking = true
21:33:29.376 [Lua] Lobby data power_level = 732
21:33:29.376 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:33:29.376 [Lua] Lobby data mechanism = deus
21:33:29.376 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:33:29.377 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:33:29.377 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:33:29.377 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:33:29.377 [Lua] Lobby data eac_authorized = true
21:33:29.377 [Lua] Set lobby end.
21:33:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem, async-read,
21:33:29.379 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:33:29.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
21:33:29.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p
21:33:29.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:33:29.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:33:29.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:33:30.272 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:30.792 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:32.618 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:33.123 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:33.729 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:34.266 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:35.019 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:35.792 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:36.065 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:36.614 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:36.885 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:37.380 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:37.699 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:38.402 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:38.808 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:38.873 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:47.993 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:48.403 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:48.989 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:49.373 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:49.998 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:50.454 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:51.026 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:33:51.597 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:33:54.021 [Lua] main_path_player_far_away_check started
21:33:57.097 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:33:57.106 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f1a2470]
21:33:57.145 [Lua] main_path_player_far_away_check started
21:33:58.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:33:59.787 [Lua] main_path_player_far_away_check started
21:34:00.265 [Lua] main_path_player_far_away_check started
21:34:01.165 [Lua] 1
21:34:01.165 [Lua] 1
21:34:01.165 [Lua] 1
21:34:02.919 [Lua] main_path_player_far_away_check started
21:34:03.021 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1a2d3, position: 0
21:34:03.045 [Lua] 1
21:34:08.540 [Lua] main path terror event triggered: boss_event_spline_patrol
21:34:08.540 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
21:34:08.564 [Lua] > starting new spline, using new navbot: standard , id: boss_7
21:34:08.572 [Lua] Time for new HOOORDE! multi_first_wave
21:34:08.572 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
21:34:08.572 [Lua] horde requested: vector_blob
21:34:08.572 [Lua] wants to spawn behind within distance: 60
21:34:08.572 [Lua] horde crated with id 2 of type vector_blob
21:34:08.572 [Lua] managed to spawn 55/55 horde enemies
21:34:08.572 [Lua] vector blob horde has started
21:34:08.575 [Lua] > continuing spline boss_7 index: 2 retries: 0
21:34:08.590 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
21:34:08.590 [Lua] > continuing spline boss_7 index: 3 retries: 0
21:34:08.606 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
21:34:08.606 [Lua] > spline completed boss_7 retries: 0
21:34:09.428 [Lua] Init group template: horde
21:34:09.689 [Lua] Init group template: spline_patrol
21:34:09.802 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:09.802 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:09.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem
21:34:14.937 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.937 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.937 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
21:34:14.946 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_04_t1/wpn_dw_shield_04_3p, DeusChestPreloadSystem
21:34:14.946 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.946 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:34:14.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
21:34:14.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem
21:34:16.784 [Lua] HORDE: Pushing horde in time; too many units out 72
21:34:21.915 [Lua] HORDE: Pushing horde in time; too many units out 72
21:34:27.499 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:34:29.063 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:30.594 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:31.445 [Lua] 1
21:34:31.445 [Lua] 1
21:34:31.445 [Lua] 1
21:34:31.446 [Lua] 1
21:34:32.209 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:34:32.273 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:33.891 [Lua] 3
21:34:33.891 [Lua] 2
21:34:33.892 [Lua] 1
21:34:33.892 [Lua] 4
21:34:35.042 [Lua] 1
21:34:35.079 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:35.447 [Lua] 2
21:34:35.447 [Lua] 1
21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:35.550 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:36.077 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:34:36.078 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:34:36.092 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:34:36.428 [Lua] 1
21:34:37.031 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.059 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.083 [Lua] nil
21:34:37.084 [Lua] nil
21:34:37.084 [Lua] nil
21:34:37.084 [Lua] nil
21:34:37.084 [Lua] nil
21:34:37.084 [Lua] nil
21:34:37.410 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:34:39.166 [Lua] 1
21:34:39.166 [Lua] 1
21:34:39.166 [Lua] 1
21:34:39.166 [Lua] 1
21:34:39.166 [Lua] 1
21:34:39.167 [Lua] 1
21:34:39.167 [Lua] 1
21:34:40.212 [Lua] 2
21:34:40.212 [Lua] 3
21:34:40.212 [Lua] 4
21:34:40.212 [Lua] 5
21:34:40.246 [Lua] 6
21:34:41.187 [Lua] 2
21:34:41.187 [Lua] 1
21:34:42.070 [Lua] 3
21:34:42.070 [Lua] 1
21:34:42.070 [Lua] 2
21:34:42.129 [Lua] 1
21:34:42.129 [Lua] 3
21:34:42.129 [Lua] 1
21:34:42.129 [Lua] 2
21:34:42.524 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
21:34:42.524 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:34:42.524 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
21:34:42.524 [Lua] horde requested: vector_blob
21:34:42.524 [Lua] wants to spawn ahead within distance: 60
21:34:42.524 [Lua] horde crated with id 3 of type vector_blob
21:34:42.524 [Lua] managed to spawn 59/59 horde enemies
21:34:42.524 [Lua] vector blob horde has started
21:34:43.189 [Lua] 2
21:34:43.524 [Lua] Init group template: horde
21:34:46.651 [Lua] 2
21:34:47.189 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:48.612 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:49.394 [Lua] 2
21:34:50.752 [Lua] 2
21:34:51.448 [Lua] Horde killed: ?
21:34:57.786 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:34:57.938 [Lua] HORDE: last wave, reset to standard horde delay
21:34:57.938 [Lua] Time for new HOOORDE! multi_last_wave
21:34:57.938 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
21:34:57.938 [Lua] horde requested: vector_blob
21:34:57.938 [Lua] wants to spawn ahead within distance: 60
21:34:57.938 [Lua] horde crated with id 4 of type vector_blob
21:34:57.938 [Lua] managed to spawn 54/54 horde enemies
21:34:57.938 [Lua] vector blob horde has started
21:34:58.435 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:34:59.005 [Lua] nil
21:34:59.005 [Lua] nil
21:34:59.006 [Lua] nil
21:34:59.139 [Lua] Init group template: horde
21:34:59.308 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:34:59.864 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:35:01.029 [Lua] 1
21:35:02.176 [Lua] 1
21:35:05.130 [Lua] Horde killed: ?
21:35:07.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
21:35:08.964 [Lua] 2
21:35:08.964 [Lua] 1
21:35:08.964 [Lua] 3
21:35:08.965 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:35:09.819 [EACServer] [23:35:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:35:10.700 [Lua] ready to jump failed
21:35:11.079 [Lua] 1
21:35:11.079 [Lua] 1
21:35:11.080 [Lua] 1
21:35:13.289 [Lua] 1
21:35:13.289 [Lua] 1
21:35:13.289 [Lua] 1
21:35:13.290 [Lua] 1
21:35:13.373 [Lua] nil
21:35:13.373 [Lua] nil
21:35:13.373 [Lua] nil
21:35:13.374 [Lua] nil
21:35:13.447 [Lua] nil
21:35:13.447 [Lua] nil
21:35:13.447 [Lua] nil
21:35:13.447 [Lua] nil
21:35:13.448 [Lua] nil
21:35:13.448 [Lua] nil
21:35:13.466 [Lua] nil
21:35:13.467 [Lua] nil
21:35:13.467 [Lua] nil
21:35:13.467 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.489 [Lua] nil
21:35:13.490 [Lua] nil
21:35:13.490 [Lua] nil
21:35:13.490 [Lua] nil
21:35:14.376 [Lua] 1
21:35:15.423 [Lua] 1
21:35:15.423 [Lua] 1
21:35:16.796 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:17.214 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:17.215 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:17.329 [Lua] Horde killed: ?
21:35:17.618 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:17.686 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:35:17.800 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:18.189 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:18.359 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:18.731 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:19.073 [Lua] 1
21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:19.702 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:20.246 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:20.246 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:20.368 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:20.982 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04]
21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2ab42c04]
21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c]
21:35:21.770 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1f95ec0c]
21:35:23.643 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:24.137 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:24.734 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:24.808 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:24.950 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:35:25.259 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:25.805 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:35:25.841 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:35:26.339 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:35:36.130 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
21:35:36.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
21:35:36.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
21:35:36.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
21:35:41.186 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:35:41.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:35:51.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
21:35:51.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
21:35:51.259 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:35:51.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
21:35:51.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
21:35:51.339 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:35:51.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:35:51.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
21:35:51.426 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
21:35:51.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
21:35:51.484 [Lua] [PackageManager] Force_load: wwise/we_deus_01
21:35:56.303 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
21:35:56.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
21:35:56.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
21:35:56.353 [Lua] [PackageManager] Force_load: wwise/steampistol
21:35:56.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:35:56.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:35:56.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
21:36:02.950 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:07.467 [Lua] 1
21:36:08.406 [Lua] fence jumping
21:36:11.390 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
21:36:11.584 [Lua] nil
21:36:12.088 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:12.785 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:12.872 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:13.608 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:13.830 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:15.439 [Lua] ready to jump failed
21:36:18.831 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:19.436 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:22.270 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:23.026 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:23.045 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:23.535 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:23.977 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:24.249 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:24.449 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:25.250 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:25.681 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:26.496 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:26.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
21:36:26.880 [Lua] Time for new HOOORDE! multi_first_wave
21:36:26.880 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
21:36:26.880 [Lua] horde requested: vector
21:36:26.880 [Lua] setting up vector-horde
21:36:26.880 [Lua] Composing horde 'large' .. using variant 'plain'
21:36:26.880 [Lua] --> horde wants to spawn ahead of players (0.57850691790515/0.67
21:36:26.880 [Lua] -> spawning: 55
21:36:26.880 [Lua] horde crated with id 5 of type vector
21:36:26.880 [Lua] vector horde has started
21:36:29.529 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:36:30.013 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:36:31.523 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:35.920 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:36:35.920 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:36:35.920 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:36:35.920 [Lua] horde requested: vector
21:36:35.920 [Lua] setting up vector-horde
21:36:35.920 [Lua] Composing horde 'large' .. using variant 'plain'
21:36:35.920 [Lua] --> horde wants to spawn ahead of players (0.30202715803917/0.67
21:36:35.920 [Lua] -> spawning: 54
21:36:35.920 [Lua] horde crated with id 6 of type vector
21:36:35.920 [Lua] vector horde has started
21:36:36.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem
21:36:36.586 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
21:36:36.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem
21:36:36.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
21:36:36.589 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
21:36:39.777 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:40.153 [Lua] Init group template: horde
21:36:41.176 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:41.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:36:44.079 [Lua] HORDE: last wave, reset to standard horde delay
21:36:44.079 [Lua] Time for new HOOORDE! multi_last_wave
21:36:44.079 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
21:36:44.079 [Lua] horde requested: vector
21:36:44.079 [Lua] setting up vector-horde
21:36:44.079 [Lua] Composing horde 'large' .. using variant 'plain'
21:36:44.079 [Lua] --> horde wants to spawn ahead of players (0.062271235699081/0.67
21:36:44.079 [Lua] -> spawning: 52
21:36:44.079 [Lua] horde crated with id 7 of type vector
21:36:44.079 [Lua] vector horde has started
21:36:44.138 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:36:47.182 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:49.264 [Lua] 1
21:36:51.294 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:52.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:36:53.041 [Lua] 4
21:36:53.041 [Lua] 3
21:36:53.042 [Lua] 1
21:36:53.042 [Lua] 5
21:36:54.444 [Lua] 1
21:36:54.444 [Lua] 1
21:36:54.444 [Lua] 1
21:36:56.535 [Lua] 2
21:36:56.535 [Lua] 1
21:36:57.450 [Lua] 1
21:36:57.450 [Lua] 1
21:36:57.545 [Lua] 1
21:36:58.712 [Lua] 1
21:36:59.322 [Lua] Horde killed: ?
21:37:02.639 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:37:07.192 [Lua] 1
21:37:09.748 [Lua] 1
21:37:09.819 [EACServer] [23:37:09:818][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:37:12.131 [Lua] Switching ConflictSettings: to: deus_chaos
21:37:12.131 [Lua] pacing=deus_chaos
21:37:12.131 [Lua] roaming=nil
21:37:12.131 [Lua] specials=deus_chaos
21:37:12.131 [Lua] debug_color=purple
21:37:12.131 [Lua] contained_breeds=nil
21:37:12.131 [Lua] pack_spawning=deus_chaos
21:37:12.131 [Lua] disabled=false
21:37:12.131 [Lua] factions=nil
21:37:12.131 [Lua] boss=deus_chaos
21:37:12.131 [Lua] horde=deus_chaos
21:37:12.131 [Lua] name=deus_chaos
21:37:12.131 [Lua] intensity=deus_default
21:37:12.131 [Lua] ---
21:37:16.421 [Lua] Time for new HOOORDE! multi_first_wave
21:37:16.421 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
21:37:16.421 [Lua] horde requested: vector_blob
21:37:16.421 [Lua] wants to spawn ahead within distance: 60
21:37:16.421 [Lua] horde crated with id 8 of type vector_blob
21:37:16.422 [Lua] managed to spawn 30/30 horde enemies
21:37:16.422 [Lua] vector blob horde has started
21:37:16.874 [Lua] Init group template: horde
21:37:22.114 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:37:23.652 [Lua] 1
21:37:23.652 [Lua] 1
21:37:23.652 [Lua] 1
21:37:23.653 [Lua] 1
21:37:23.653 [Lua] 1
21:37:23.901 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:37:24.205 [Lua] nil
21:37:24.205 [Lua] nil
21:37:24.205 [Lua] nil
21:37:24.205 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:24.206 [Lua] nil
21:37:25.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown`
21:37:25.762 [Lua] 1
21:37:26.367 [Lua] 1
21:37:26.367 [Lua] 1
21:37:26.367 [Lua] 1
21:37:26.367 [Lua] 1
21:37:26.367 [Lua] 1
21:37:26.368 [Lua] 1
21:37:26.368 [Lua] 1
21:37:26.368 [Lua] 1
21:37:26.389 [Lua] 1
21:37:26.629 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:37:26.629 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:37:26.629 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:37:26.629 [Lua] horde requested: vector_blob
21:37:26.629 [Lua] wants to spawn behind within distance: 60
21:37:26.629 [Lua] horde crated with id 9 of type vector_blob
21:37:26.629 [Lua] managed to spawn 31/31 horde enemies
21:37:26.629 [Lua] vector blob horde has started
21:37:27.155 [Lua] Init group template: horde
21:37:27.468 [Lua] 1
21:37:27.468 [Lua] 1
21:37:27.468 [Lua] 1
21:37:27.469 [Lua] 1
21:37:27.469 [Lua] 1
21:37:27.469 [Lua] 1
21:37:28.606 [Lua] 1
21:37:28.606 [Lua] 1
21:37:28.607 [Lua] 1
21:37:28.607 [Lua] 1
21:37:28.607 [Lua] 1
21:37:29.755 [Lua] 1
21:37:29.756 [Lua] 1
21:37:29.756 [Lua] 1
21:37:31.005 [Lua] 1
21:37:32.136 [Lua] 1
21:37:33.371 [Lua] Horde killed: ?
21:37:33.386 [Lua] HORDE: last wave, reset to standard horde delay
21:37:33.386 [Lua] Time for new HOOORDE! multi_last_wave
21:37:33.386 [Lua] HORDE: Spawning hordes while 49 other ai are spawned
21:37:33.386 [Lua] horde requested: vector_blob
21:37:33.386 [Lua] wants to spawn ahead within distance: 60
21:37:33.386 [Lua] horde crated with id 10 of type vector_blob
21:37:33.387 [Lua] managed to spawn 29/29 horde enemies
21:37:33.387 [Lua] vector blob horde has started
21:37:33.914 [Lua] Init group template: horde
21:37:34.373 [Lua] 1
21:37:35.322 [Lua] 1
21:37:37.533 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
21:37:37.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read,
21:37:37.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
21:37:37.576 [Lua] [PackageManager] Force_load: wwise/flail
21:37:37.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:37:37.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:37:37.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:37:40.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 70, name: `unknown`
21:37:41.432 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
21:37:41.472 [Lua] Boss gave [Unit '#ID[250f82d5f72cd44c]'] initial aggro
21:37:42.213 [Lua] 1
21:37:42.213 [Lua] 1
21:37:42.685 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem
21:37:42.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem
21:37:43.298 [Lua] 1
21:37:43.299 [Lua] 2
21:37:43.299 [Lua] 3
21:37:45.154 [Lua] nil
21:37:45.154 [Lua] nil
21:37:45.154 [Lua] nil
21:37:45.155 [Lua] nil
21:37:45.155 [Lua] nil
21:37:45.155 [Lua] nil
21:37:45.155 [Lua] nil
21:37:45.156 [Lua] nil
21:37:45.156 [Lua] nil
21:37:45.156 [Lua] nil
21:37:45.156 [Lua] nil
21:37:45.177 [Lua] Switching ConflictSettings: to: deus_skaven
21:37:45.177 [Lua] pacing=deus_default
21:37:45.177 [Lua] roaming=nil
21:37:45.177 [Lua] specials=deus_skaven
21:37:45.177 [Lua] contained_breeds=nil
21:37:45.177 [Lua] debug_color=orange
21:37:45.177 [Lua] disabled=false
21:37:45.177 [Lua] pack_spawning=skaven
21:37:45.177 [Lua] description=deus_conflict_director_skaven_chaos_name
21:37:45.177 [Lua] factions=nil
21:37:45.177 [Lua] boss=deus_skaven
21:37:45.177 [Lua] horde=deus_default
21:37:45.177 [Lua] name=deus_skaven
21:37:45.177 [Lua] intensity=deus_default
21:37:45.177 [Lua] ---
21:37:45.235 [Lua] Switching ConflictSettings: to: deus_chaos
21:37:45.235 [Lua] pacing=deus_chaos
21:37:45.235 [Lua] roaming=nil
21:37:45.235 [Lua] specials=deus_chaos
21:37:45.235 [Lua] debug_color=purple
21:37:45.235 [Lua] contained_breeds=nil
21:37:45.235 [Lua] pack_spawning=deus_chaos
21:37:45.235 [Lua] disabled=false
21:37:45.235 [Lua] factions=nil
21:37:45.235 [Lua] boss=deus_chaos
21:37:45.235 [Lua] horde=deus_chaos
21:37:45.235 [Lua] name=deus_chaos
21:37:45.235 [Lua] intensity=deus_default
21:37:45.235 [Lua] ---
21:37:46.299 [Lua] 1
21:37:46.299 [Lua] 1
21:37:46.299 [Lua] 1
21:37:46.881 [Lua] Switching ConflictSettings: to: deus_skaven
21:37:46.881 [Lua] pacing=deus_default
21:37:46.881 [Lua] roaming=nil
21:37:46.881 [Lua] specials=deus_skaven
21:37:46.881 [Lua] contained_breeds=nil
21:37:46.881 [Lua] debug_color=orange
21:37:46.881 [Lua] disabled=false
21:37:46.881 [Lua] pack_spawning=skaven
21:37:46.881 [Lua] description=deus_conflict_director_skaven_chaos_name
21:37:46.881 [Lua] factions=nil
21:37:46.881 [Lua] boss=deus_skaven
21:37:46.881 [Lua] horde=deus_default
21:37:46.881 [Lua] name=deus_skaven
21:37:46.881 [Lua] intensity=deus_default
21:37:46.881 [Lua] ---
21:37:47.308 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:47.427 [Lua] 1
21:37:47.428 [Lua] 1
21:37:47.428 [Lua] 1
21:37:47.428 [Lua] 1
21:37:47.429 [Lua] 1
21:37:47.429 [Lua] 1
21:37:47.429 [Lua] 1
21:37:47.430 [Lua] 1
21:37:47.667 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:48.002 [Lua] 1
21:37:48.002 [Lua] 2
21:37:48.003 [Lua] 3
21:37:48.324 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:48.518 [Lua] 1
21:37:48.519 [Lua] 1
21:37:48.519 [Lua] 1
21:37:48.519 [Lua] 1
21:37:48.703 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:49.335 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:49.712 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:49.732 [Lua] 1
21:37:49.732 [Lua] 1
21:37:50.288 [Lua] 2
21:37:50.289 [Lua] 4
21:37:50.324 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:50.704 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:50.895 [Lua] 1
21:37:50.896 [Lua] 1
21:37:51.421 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:51.792 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:52.504 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:52.723 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:37:52.839 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:53.502 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:53.833 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:54.019 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:37:54.527 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:54.820 [Lua] 1
21:37:54.853 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:55.539 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:55.667 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:55.807 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:55.880 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:55.911 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:37:56.027 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:37:56.184 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:37:56.280 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:37:56.548 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:56.884 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:57.544 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:57.822 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:57.938 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:58.193 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:37:58.512 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:37:58.699 [Lua] Horde killed: ?
21:37:58.881 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:01.940 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
21:38:01.956 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
21:38:01.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11968180
21:38:03.267 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 20 21
21:38:06.374 [Lua] min_height 160
21:38:06.374 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
21:38:06.384 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11968180
21:38:07.114 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 5 11 17
21:38:07.283 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 15 16
21:38:07.606 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 15
21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:13.148 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:13.540 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:13.540 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:13.636 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:13.693 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:14.234 [Lua] Horde killed: ?
21:38:14.538 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:38:21.212 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:21.660 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:22.305 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:38:22.746 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:38:23.514 [Lua] Switching ConflictSettings: to: deus_chaos
21:38:23.514 [Lua] pacing=deus_chaos
21:38:23.514 [Lua] roaming=nil
21:38:23.514 [Lua] specials=deus_chaos
21:38:23.514 [Lua] debug_color=purple
21:38:23.514 [Lua] contained_breeds=nil
21:38:23.514 [Lua] pack_spawning=deus_chaos
21:38:23.514 [Lua] disabled=false
21:38:23.514 [Lua] factions=nil
21:38:23.514 [Lua] boss=deus_chaos
21:38:23.514 [Lua] horde=deus_chaos
21:38:23.514 [Lua] name=deus_chaos
21:38:23.514 [Lua] intensity=deus_default
21:38:23.514 [Lua] ---
21:38:35.255 [Lua] Time for new HOOORDE! multi_first_wave
21:38:35.255 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
21:38:35.255 [Lua] horde requested: vector_blob
21:38:35.255 [Lua] wants to spawn ahead within distance: 60
21:38:35.255 [Lua] horde crated with id 11 of type vector_blob
21:38:35.255 [Lua] managed to spawn 31/31 horde enemies
21:38:35.255 [Lua] vector blob horde has started
21:38:35.762 [Lua] Init group template: horde
21:38:38.045 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:38:38.045 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
21:38:38.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem, async-read,
21:38:38.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
21:38:38.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
21:38:38.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
21:38:38.098 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
21:38:38.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
21:38:38.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
21:38:41.311 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:38:43.151 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
21:38:43.151 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:38:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:38:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read,
21:38:43.192 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
21:38:43.192 [Lua] [PackageManager] Force_load: wwise/flail
21:38:43.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
21:38:43.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
21:38:43.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
21:38:43.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:38:43.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:38:43.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
21:38:43.995 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:38:45.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 1 1 26
21:38:46.411 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:38:46.411 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:38:46.411 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:38:46.411 [Lua] horde requested: vector_blob
21:38:46.411 [Lua] wants to spawn ahead within distance: 60
21:38:46.411 [Lua] could not, tries to spawnbehind
21:38:46.411 [Lua] horde crated with id 12 of type vector_blob
21:38:46.411 [Lua] managed to spawn 32/32 horde enemies
21:38:46.411 [Lua] vector blob horde has started
21:38:47.017 [Lua] 1
21:38:47.018 [Lua] 1
21:38:47.102 [Lua] Init group template: horde
21:38:50.037 [Lua] 1
21:38:50.037 [Lua] 2
21:38:51.112 [Lua] 1
21:38:51.113 [Lua] 1
21:38:52.264 [Lua] 1
21:38:52.265 [Lua] 1
21:38:52.265 [Lua] 1
21:38:52.265 [Lua] 1
21:38:53.265 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
21:38:53.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:38:53.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p
21:38:53.404 [Lua] 1
21:38:53.405 [Lua] 1
21:38:55.625 [Lua] main path terror event triggered: rare_event_loot_rat
21:38:55.625 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:38:57.646 [Lua] 3
21:38:57.646 [Lua] 2
21:38:57.646 [Lua] 1
21:38:58.670 [Lua] 1
21:38:58.671 [Lua] 1
21:38:59.426 [Lua] Horde killed: ?
21:39:03.511 [Lua] 1
21:39:08.684 [Lua] 1
21:39:08.684 [Lua] 1
21:39:09.314 [Lua] 1
21:39:09.820 [EACServer] [23:39:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:39:10.123 [Lua] 1
21:39:10.534 [Lua] 3
21:39:10.534 [Lua] 1
21:39:10.534 [Lua] 2
21:39:11.261 [Lua] 1
21:39:11.411 [Lua] 1
21:39:12.004 [Lua] 1
21:39:12.487 [Lua] 1
21:39:12.599 [Lua] 2
21:39:12.600 [Lua] 1
21:39:14.537 [Lua] HORDE: last wave, reset to standard horde delay
21:39:14.537 [Lua] Time for new HOOORDE! multi_last_wave
21:39:14.537 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
21:39:14.537 [Lua] horde requested: vector_blob
21:39:14.537 [Lua] wants to spawn behind within distance: 60
21:39:14.538 [Lua] horde crated with id 13 of type vector_blob
21:39:14.538 [Lua] managed to spawn 30/30 horde enemies
21:39:14.538 [Lua] vector blob horde has started
21:39:15.178 [Lua] Init group template: horde
21:39:15.912 [Lua] 1
21:39:16.525 [Lua] nil
21:39:16.525 [Lua] nil
21:39:16.525 [Lua] nil
21:39:16.525 [Lua] nil
21:39:16.525 [Lua] nil
21:39:16.525 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.526 [Lua] nil
21:39:16.541 [Lua] 1
21:39:16.548 [Lua] nil
21:39:16.549 [Lua] nil
21:39:16.549 [Lua] nil
21:39:16.549 [Lua] nil
21:39:16.549 [Lua] nil
21:39:17.554 [Lua] 1
21:39:17.754 [Lua] 1
21:39:18.565 [Lua] 1
21:39:19.053 [Lua] 1
21:39:19.928 [Lua] 1
21:39:20.033 [Lua] 1
21:39:20.034 [Lua] 1
21:39:20.804 [Lua] 1
21:39:21.394 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:39:21.423 [Lua] 1
21:39:21.423 [Lua] 2
21:39:22.959 [Lua] 1
21:39:23.632 [Lua] 5
21:39:23.632 [Lua] 4
21:39:23.632 [Lua] 3
21:39:23.633 [Lua] 1
21:39:23.633 [Lua] 2
21:39:25.304 [Lua] 1
21:39:25.972 [Lua] 1
21:39:25.972 [Lua] 2
21:39:25.992 [Lua] 1
21:39:25.992 [Lua] 2
21:39:26.261 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:39:27.634 [Lua] 4
21:39:27.634 [Lua] 2
21:39:27.635 [Lua] 1
21:39:27.635 [Lua] 3
21:39:27.661 [Lua] 2
21:39:27.661 [Lua] 1
21:39:27.662 [Lua] 1
21:39:27.662 [Lua] 4
21:39:28.470 [Lua] 1
21:39:30.320 [Lua] 4
21:39:30.320 [Lua] 3
21:39:30.320 [Lua] 1
21:39:30.320 [Lua] 2
21:39:30.320 [Lua] 5
21:39:31.056 [Lua] 1
21:39:31.870 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:31.870 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:31.871 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:33.008 [Lua] 1
21:39:33.639 [Lua] 2
21:39:33.640 [Lua] 1
21:39:34.351 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:34.513 [Lua] nil
21:39:34.513 [Lua] nil
21:39:34.514 [Lua] nil
21:39:34.514 [Lua] nil
21:39:34.514 [Lua] nil
21:39:34.514 [Lua] nil
21:39:34.837 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:39:37.591 [Lua] 2
21:39:37.592 [Lua] 1
21:39:37.610 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:39:38.261 [Lua] 1
21:39:38.856 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:39.380 [Lua] specialspawn: rule: only_ahead -->
21:39:39.380 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:39.500 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:39.520 [Lua] 1
21:39:39.520 [Lua] 2
21:39:40.065 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:40.197 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:40.389 [Lua] specialspawn: rule: only_ahead -->
21:39:40.389 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:40.519 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:40.731 [Lua] 13
21:39:41.017 [Lua] 1
21:39:41.399 [Lua] specialspawn: rule: only_ahead -->
21:39:41.399 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:41.646 [Lua] 1
21:39:41.736 [Lua] Horde killed: ?
21:39:42.130 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:39:42.412 [Lua] specialspawn: rule: only_ahead -->
21:39:42.412 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:42.516 [Lua] 1
21:39:42.843 [Lua] nil
21:39:42.843 [Lua] nil
21:39:42.843 [Lua] nil
21:39:42.844 [Lua] nil
21:39:42.897 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:43.291 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:43.387 [Lua] specialspawn: rule: only_ahead -->
21:39:43.387 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:43.881 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:44.209 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:44.399 [Lua] specialspawn: rule: only_ahead -->
21:39:44.399 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:44.755 [Lua] 1
21:39:45.404 [Lua] specialspawn: rule: only_ahead -->
21:39:45.404 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:45.615 [Lua] Horde killed: ?
21:39:46.415 [Lua] specialspawn: rule: only_ahead -->
21:39:46.415 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:47.441 [Lua] specialspawn: rule: only_ahead -->
21:39:47.441 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:48.475 [Lua] specialspawn: rule: only_ahead -->
21:39:48.475 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:49.237 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:49.480 [Lua] specialspawn: rule: only_ahead -->
21:39:49.480 [Lua] FAIL: Special spawn no hidden pos found :/
21:39:49.746 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:50.491 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
21:39:53.458 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:39:57.867 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:58.286 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:39:58.332 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:39:58.873 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:39:59.312 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:02.527 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:40:04.312 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:04.580 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:40:04.598 [Lua] Spline already found!
21:40:04.632 [Lua] Init group template: spline_patrol
21:40:04.950 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:05.359 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:05.934 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:06.359 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:06.953 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:07.338 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:07.983 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:08.367 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:08.961 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:09.544 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:09.677 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:40:09.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, DeusChestPreloadSystem
21:40:09.686 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:40:09.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem
21:40:10.134 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:14.554 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:15.738 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:16.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer, async-read,
21:40:16.766 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
21:40:16.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, ProfileSynchronizer
21:40:16.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer
21:40:23.691 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:24.885 [Lua] Set lobby begin:
21:40:24.885 [Lua] Lobby data twitch_enabled = false
21:40:24.885 [Lua] Lobby data selected_mission_id = journey_ruin
21:40:24.885 [Lua] Lobby data num_players = 4
21:40:24.885 [Lua] Lobby data difficulty_tweak = -7
21:40:24.885 [Lua] Lobby data host = 11000010280085e
21:40:24.885 [Lua] Lobby data matchmaking_type = 2
21:40:24.886 [Lua] Lobby data is_private = false
21:40:24.886 [Lua] Lobby data match_started = true
21:40:24.886 [Lua] Lobby data difficulty = hardest
21:40:24.886 [Lua] Lobby data player_slot_1 = 0:0
21:40:24.886 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:40:24.886 [Lua] Lobby data unique_server_name = Nolrach
21:40:24.886 [Lua] Lobby data quick_game = true
21:40:24.886 [Lua] Lobby data country_code = FR
21:40:24.886 [Lua] Lobby data matchmaking = true
21:40:24.886 [Lua] Lobby data power_level = 730
21:40:24.886 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:40:24.886 [Lua] Lobby data mechanism = deus
21:40:24.886 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:40:24.886 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:40:24.886 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:40:24.887 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:40:24.887 [Lua] Lobby data eac_authorized = true
21:40:24.887 [Lua] Set lobby end.
21:40:24.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
21:40:25.053 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:27.368 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:27.580 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:27.745 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:27.968 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:28.330 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:40:28.802 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:40:35.091 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem
21:40:35.091 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:40:35.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem
21:40:42.945 [Lua] 1
21:40:48.769 [Lua] Time for new HOOORDE! multi_first_wave
21:40:48.769 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
21:40:48.769 [Lua] horde requested: vector_blob
21:40:48.769 [Lua] wants to spawn behind within distance: 60
21:40:48.769 [Lua] could not, tries to spawnahead
21:40:48.769 [Lua] horde crated with id 15 of type vector_blob
21:40:48.769 [Lua] managed to spawn 29/29 horde enemies
21:40:48.769 [Lua] vector blob horde has started
21:40:49.242 [Lua] Init group template: horde
21:40:52.173 [Flow] current health: 5
21:40:52.173 [Lua] Override Player Respawning terror_respawn true
21:40:52.190 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:40:52.190 [Flow] current health: 6
21:40:53.252 [Flow] 0/12
21:40:53.252 [Flow] current health: 7
21:40:53.686 [Lua] Override Player Respawning terror_respawn true
21:40:53.696 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 852521536)
21:40:54.335 [Flow] current health: 8
21:40:54.423 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:40:55.352 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:40:55.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:40:55.352 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:40:55.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:40:55.385 [Flow] current health: 9
21:40:55.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
21:40:55.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p
21:40:55.955 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:40:56.456 [Flow] current health: 10
21:40:56.924 [Lua] 7
21:40:56.924 [Lua] 6
21:40:56.924 [Lua] 1
21:40:56.925 [Lua] 5
21:40:56.925 [Lua] 4
21:40:56.925 [Lua] 2
21:40:56.925 [Lua] 3
21:40:56.976 [Lua] 7
21:40:56.976 [Lua] 1
21:40:56.976 [Lua] 6
21:40:56.977 [Lua] 1
21:40:56.977 [Lua] 5
21:40:56.977 [Lua] 4
21:40:56.977 [Lua] 2
21:40:56.977 [Lua] 3
21:40:57.524 [Flow] current health: 11
21:40:57.969 [Lua] 1
21:40:57.969 [Lua] 1
21:40:57.970 [Lua] 1
21:40:57.970 [Lua] 1
21:40:57.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:40:58.605 [Flow] current health: 12
21:40:59.626 [Lua] nil
21:40:59.626 [Lua] nil
21:40:59.660 [Flow] 1/12
21:40:59.660 [Flow] current health: 13
21:40:59.660 [Flow] current health: 13
21:40:59.668 [Lua] nil
21:40:59.668 [Lua] nil
21:40:59.668 [Lua] nil
21:40:59.669 [Lua] nil
21:40:59.669 [Lua] nil
21:40:59.669 [Lua] nil
21:40:59.669 [Lua] nil
21:40:59.669 [Lua] nil
21:40:59.723 [Lua] nil
21:40:59.724 [Lua] nil
21:40:59.724 [Lua] nil
21:40:59.724 [Lua] nil
21:40:59.724 [Lua] nil
21:40:59.724 [Lua] nil
21:40:59.739 [Lua] nil
21:40:59.739 [Lua] nil
21:40:59.739 [Lua] nil
21:40:59.739 [Lua] nil
21:40:59.739 [Lua] nil
21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
21:41:00.423 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem, async-read,
21:41:00.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
21:41:00.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:41:00.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
21:41:00.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:41:00.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:41:00.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
21:41:00.752 [Flow] current health: 14
21:41:00.752 [Flow] current health: 14
21:41:00.859 [Lua] 1
21:41:00.860 [Lua] 1
21:41:00.860 [Lua] 1
21:41:01.829 [Flow] current health: 15
21:41:01.829 [Flow] current health: 15
21:41:01.943 [Lua] 1
21:41:02.710 [Lua] nil
21:41:02.920 [Flow] current health: 16
21:41:02.920 [Flow] current health: 16
21:41:03.165 [Lua] Horde killed: ?
21:41:04.005 [Flow] current health: 17
21:41:04.005 [Flow] current health: 17
21:41:05.063 [Flow] current health: 18
21:41:05.063 [Flow] current health: 18
21:41:05.514 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
21:41:05.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:41:05.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:05.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:05.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:41:05.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:41:05.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:41:05.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:05.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:05.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:05.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:05.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:05.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:06.138 [Flow] current health: 19
21:41:06.138 [Flow] current health: 19
21:41:07.232 [Flow] current health: 20
21:41:07.232 [Flow] current health: 20
21:41:08.284 [Flow] current health: 21
21:41:08.284 [Flow] current health: 21
21:41:09.337 [Flow] current health: 22
21:41:09.337 [Flow] current health: 22
21:41:09.820 [EACServer] [23:41:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:41:10.418 [Flow] current health: 23
21:41:10.418 [Flow] current health: 23
21:41:10.901 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:11.498 [Flow] current health: 24
21:41:11.498 [Flow] current health: 24
21:41:12.612 [Flow] 2/12
21:41:12.612 [Flow] current health: 25
21:41:12.612 [Flow] current health: 25
21:41:13.660 [Flow] current health: 26
21:41:13.660 [Flow] current health: 26
21:41:14.620 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:14.768 [Flow] current health: 27
21:41:14.768 [Flow] current health: 27
21:41:15.712 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:15.712 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:15.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:41:15.829 [Flow] current health: 28
21:41:15.829 [Flow] current health: 28
21:41:16.920 [Flow] current health: 29
21:41:16.920 [Flow] current health: 29
21:41:17.970 [Flow] current health: 30
21:41:17.970 [Flow] current health: 30
21:41:18.188 [Lua] event horde ends!
21:41:19.011 [Flow] current health: 31
21:41:19.011 [Flow] current health: 31
21:41:19.944 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:20.099 [Flow] current health: 32
21:41:20.099 [Flow] current health: 32
21:41:21.118 [Flow] current health: 33
21:41:21.118 [Flow] current health: 33
21:41:22.213 [Flow] current health: 34
21:41:22.213 [Flow] current health: 34
21:41:23.263 [Flow] current health: 35
21:41:23.263 [Flow] current health: 35
21:41:24.297 [Flow] current health: 36
21:41:24.297 [Flow] current health: 36
21:41:25.364 [Flow] current health: 37
21:41:25.364 [Flow] current health: 37
21:41:26.212 [Lua] event horde ends!
21:41:26.394 [Flow] 3/12
21:41:26.394 [Flow] current health: 38
21:41:26.394 [Flow] current health: 38
21:41:27.390 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:27.444 [Flow] current health: 39
21:41:27.444 [Flow] current health: 39
21:41:28.519 [Flow] current health: 40
21:41:28.519 [Flow] current health: 40
21:41:29.571 [Flow] current health: 41
21:41:29.571 [Flow] current health: 41
21:41:30.689 [Flow] current health: 42
21:41:30.689 [Flow] current health: 42
21:41:30.775 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:41:30.775 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:41:30.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:41:30.775 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:30.775 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
21:41:30.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
21:41:30.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:30.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:31.744 [Flow] current health: 43
21:41:31.744 [Flow] current health: 43
21:41:32.824 [Flow] current health: 44
21:41:32.824 [Flow] current health: 44
21:41:33.916 [Flow] current health: 45
21:41:33.916 [Flow] current health: 45
21:41:34.977 [Flow] current health: 46
21:41:34.977 [Flow] current health: 46
21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:35.542 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:41:36.055 [Flow] current health: 47
21:41:36.055 [Flow] current health: 47
21:41:36.491 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:41:36.689 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:41:37.084 [Flow] current health: 48
21:41:37.084 [Flow] current health: 48
21:41:38.185 [Flow] current health: 49
21:41:38.185 [Flow] current health: 49
21:41:39.266 [Flow] 4/12
21:41:39.266 [Flow] current health: 50
21:41:39.266 [Flow] current health: 50
21:41:40.331 [Flow] current health: 51
21:41:40.331 [Flow] current health: 51
21:41:40.870 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:41:40.870 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
21:41:40.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:41:40.870 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:40.870 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:40.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:41:40.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:41:40.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:41:40.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:40.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:40.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:41:40.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:41.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:41.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:41:41.380 [Flow] current health: 52
21:41:41.380 [Flow] current health: 52
21:41:41.564 [Lua] event horde ends!
21:41:42.404 [Flow] current health: 53
21:41:42.404 [Flow] current health: 53
21:41:43.516 [Flow] current health: 54
21:41:43.516 [Flow] current health: 54
21:41:43.904 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:44.600 [Flow] current health: 55
21:41:44.600 [Flow] current health: 55
21:41:45.632 [Flow] current health: 56
21:41:45.632 [Flow] current health: 56
21:41:45.872 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:41:46.684 [Flow] current health: 57
21:41:46.684 [Flow] current health: 57
21:41:47.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:41:47.782 [Flow] current health: 58
21:41:47.782 [Flow] current health: 58
21:41:48.259 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:41:48.821 [Flow] current health: 59
21:41:48.821 [Flow] current health: 59
21:41:49.638 [Lua] event horde ends!
21:41:49.871 [Flow] current health: 60
21:41:49.871 [Flow] current health: 60
21:41:50.943 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:41:50.943 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:41:50.943 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:41:50.943 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:50.943 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
21:41:50.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
21:41:50.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
21:41:50.960 [Flow] current health: 61
21:41:50.960 [Flow] current health: 61
21:41:50.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:50.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:41:52.032 [Flow] current health: 62
21:41:52.032 [Flow] current health: 62
21:41:53.101 [Flow] current health: 63
21:41:53.101 [Flow] current health: 63
21:41:54.154 [Flow] current health: 64
21:41:54.154 [Flow] current health: 64
21:41:55.212 [Flow] current health: 65
21:41:55.212 [Flow] current health: 65
21:41:55.992 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:55.992 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:41:56.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:41:56.285 [Flow] current health: 66
21:41:56.285 [Flow] current health: 66
21:41:57.352 [Flow] current health: 67
21:41:57.352 [Flow] current health: 67
21:41:58.418 [Flow] current health: 68
21:41:58.418 [Flow] current health: 68
21:41:59.488 [Flow] current health: 69
21:41:59.488 [Flow] current health: 69
21:42:00.569 [Flow] current health: 70
21:42:00.569 [Flow] current health: 70
21:42:00.628 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:01.635 [Flow] current health: 71
21:42:01.635 [Flow] current health: 71
21:42:02.727 [Flow] current health: 72
21:42:02.727 [Flow] current health: 72
21:42:03.124 [Lua] event horde ends!
21:42:03.447 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:03.801 [Flow] current health: 73
21:42:03.801 [Flow] current health: 73
21:42:04.834 [Flow] current health: 74
21:42:04.834 [Flow] current health: 74
21:42:04.933 [Lua] nil
21:42:04.934 [Lua] nil
21:42:04.962 [Lua] nil
21:42:04.962 [Lua] nil
21:42:04.962 [Lua] nil
21:42:05.011 [Lua] nil
21:42:05.011 [Lua] nil
21:42:05.012 [Lua] nil
21:42:05.012 [Lua] nil
21:42:05.029 [Lua] nil
21:42:05.029 [Lua] nil
21:42:05.029 [Lua] nil
21:42:05.906 [Flow] current health: 75
21:42:05.906 [Flow] current health: 75
21:42:06.116 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:42:06.116 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:42:06.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:42:06.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:42:06.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:42:06.989 [Flow] current health: 76
21:42:06.989 [Flow] current health: 76
21:42:07.292 [Lua] 1
21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:08.046 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:08.057 [Flow] current health: 77
21:42:08.057 [Flow] current health: 77
21:42:08.457 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:08.457 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:08.492 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:09.136 [Flow] current health: 78
21:42:09.136 [Flow] current health: 78
21:42:09.389 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:10.236 [Flow] current health: 79
21:42:10.236 [Flow] current health: 79
21:42:11.277 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:42:11.277 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
21:42:11.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:42:11.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:42:11.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:42:11.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
21:42:11.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:42:11.349 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5]
21:42:11.349 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cac693e5]
21:42:11.393 [Flow] current health: 80
21:42:11.393 [Flow] current health: 80
21:42:11.449 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:42:11.449 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
21:42:11.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:42:11.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:42:11.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:42:12.468 [Flow] current health: 81
21:42:12.468 [Flow] current health: 81
21:42:12.930 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:13.573 [Flow] current health: 82
21:42:13.573 [Flow] current health: 82
21:42:14.596 [Flow] current health: 83
21:42:14.596 [Flow] current health: 83
21:42:14.907 [Lua] event horde ends!
21:42:14.924 [Lua] event horde ends!
21:42:15.584 [Flow] current health: 84
21:42:15.584 [Flow] current health: 84
21:42:16.701 [Flow] current health: 85
21:42:16.701 [Flow] current health: 85
21:42:17.718 [Flow] current health: 86
21:42:17.718 [Flow] current health: 86
21:42:18.331 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:18.855 [Flow] current health: 87
21:42:18.855 [Flow] current health: 87
21:42:19.148 [Lua] 2
21:42:19.148 [Lua] 1
21:42:19.719 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:19.928 [Flow] current health: 88
21:42:19.928 [Flow] current health: 88
21:42:20.104 [Lua] 1
21:42:20.450 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:20.698 [Lua] 1
21:42:20.749 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:21.051 [Flow] current health: 89
21:42:21.051 [Flow] current health: 89
21:42:21.301 [Lua] 1
21:42:21.302 [Lua] 1
21:42:21.438 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:22.005 [Lua] 1
21:42:22.115 [Flow] current health: 90
21:42:22.115 [Flow] current health: 90
21:42:22.963 [Lua] event horde ends!
21:42:22.989 [Lua] 20
21:42:22.989 [Lua] 20
21:42:22.989 [Lua] 20
21:42:22.989 [Lua] 20
21:42:22.990 [Lua] 21
21:42:23.100 [Flow] current health: 91
21:42:23.100 [Flow] current health: 91
21:42:24.203 [Flow] current health: 92
21:42:24.203 [Flow] current health: 92
21:42:25.204 [Flow] current health: 93
21:42:25.204 [Flow] current health: 93
21:42:26.303 [Flow] current health: 94
21:42:26.303 [Flow] current health: 94
21:42:27.308 [Flow] current health: 95
21:42:27.308 [Flow] current health: 95
21:42:28.343 [Flow] current health: 96
21:42:28.343 [Flow] current health: 96
21:42:29.403 [Flow] current health: 97
21:42:29.403 [Flow] current health: 97
21:42:30.474 [Flow] current health: 98
21:42:30.474 [Flow] current health: 98
21:42:31.547 [Flow] current health: 99
21:42:31.547 [Flow] current health: 99
21:42:32.593 [Flow] current health: 100
21:42:32.593 [Flow] current health: 100
21:42:33.654 [Flow] current health: 101
21:42:33.654 [Flow] current health: 101
21:42:34.691 [Flow] current health: 102
21:42:34.691 [Flow] current health: 102
21:42:35.772 [Flow] current health: 103
21:42:35.772 [Flow] current health: 103
21:42:36.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:42:36.842 [Flow] current health: 104
21:42:36.842 [Flow] current health: 104
21:42:37.959 [Flow] current health: 105
21:42:37.959 [Flow] current health: 105
21:42:39.033 [Flow] current health: 106
21:42:39.033 [Flow] current health: 106
21:42:40.080 [Flow] current health: 107
21:42:40.081 [Flow] current health: 107
21:42:40.348 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:41.163 [Flow] current health: 108
21:42:41.163 [Flow] current health: 108
21:42:41.417 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:42:41.417 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:42:41.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:42:41.673 [Lua] 1
21:42:41.673 [Lua] 1
21:42:41.673 [Lua] 1
21:42:42.290 [Flow] current health: 109
21:42:42.290 [Flow] current health: 109
21:42:42.793 [Lua] 1
21:42:42.793 [Lua] 1
21:42:42.793 [Lua] 1
21:42:42.793 [Lua] 1
21:42:42.793 [Lua] 1
21:42:43.375 [Flow] current health: 110
21:42:43.375 [Flow] current health: 110
21:42:43.958 [Lua] 1
21:42:43.959 [Lua] 1
21:42:43.959 [Lua] 1
21:42:44.447 [Flow] current health: 111
21:42:44.447 [Flow] current health: 111
21:42:45.054 [Lua] 1
21:42:45.054 [Lua] 1
21:42:45.382 [Lua] 1
21:42:45.549 [Flow] current health: 112
21:42:45.549 [Flow] current health: 112
21:42:46.646 [Flow] current health: 113
21:42:46.646 [Flow] current health: 113
21:42:47.741 [Flow] current health: 114
21:42:47.741 [Flow] current health: 114
21:42:48.804 [Flow] current health: 115
21:42:48.804 [Flow] current health: 115
21:42:49.902 [Flow] current health: 116
21:42:49.902 [Flow] current health: 116
21:42:50.171 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:50.836 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:50.836 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:50.837 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:50.961 [Flow] current health: 117
21:42:50.961 [Flow] current health: 117
21:42:51.842 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:51.937 [Lua] 1
21:42:52.174 [Flow] current health: 118
21:42:52.174 [Flow] current health: 118
21:42:53.243 [Flow] current health: 119
21:42:53.243 [Flow] current health: 119
21:42:53.710 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:42:54.270 [Flow] current health: 120
21:42:54.270 [Flow] current health: 120
21:42:55.380 [Flow] current health: 121
21:42:55.380 [Flow] current health: 121
21:42:55.555 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:42:55.959 [Lua] event horde ends!
21:42:56.457 [Flow] current health: 122
21:42:56.457 [Flow] current health: 122
21:42:57.483 [Flow] current health: 123
21:42:57.483 [Flow] current health: 123
21:42:58.199 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
21:42:58.562 [Flow] current health: 124
21:42:58.562 [Flow] current health: 124
21:42:59.444 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:42:59.649 [Flow] current health: 125
21:42:59.649 [Flow] current health: 125
21:43:00.469 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:00.728 [Flow] current health: 126
21:43:00.728 [Flow] current health: 126
21:43:00.821 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:01.189 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:01.456 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:01.646 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:01.809 [Flow] current health: 127
21:43:01.809 [Flow] current health: 127
21:43:01.831 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:01.965 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:43:01.965 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:43:01.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:43:01.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:43:01.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:43:02.390 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:02.476 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:02.746 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:02.884 [Flow] current health: 128
21:43:02.884 [Flow] current health: 128
21:43:03.037 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
21:43:03.206 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:03.662 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:03.941 [Flow] current health: 129
21:43:03.941 [Flow] current health: 129
21:43:04.068 [Lua] event horde ends!
21:43:04.220 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:04.755 [Lua] 1
21:43:05.026 [Flow] current health: 130
21:43:05.026 [Flow] current health: 130
21:43:05.589 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:06.060 [Flow] current health: 131
21:43:06.060 [Flow] current health: 131
21:43:07.118 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:43:07.128 [Flow] current health: 132
21:43:07.128 [Flow] current health: 132
21:43:07.599 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:43:08.175 [Flow] current health: 133
21:43:08.175 [Flow] current health: 133
21:43:09.249 [Flow] current health: 134
21:43:09.249 [Flow] current health: 134
21:43:09.820 [EACServer] [23:43:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:43:10.366 [Flow] current health: 135
21:43:10.366 [Flow] current health: 135
21:43:11.447 [Flow] current health: 136
21:43:11.447 [Flow] current health: 136
21:43:12.476 [Flow] current health: 137
21:43:12.476 [Flow] current health: 137
21:43:13.532 [Flow] current health: 138
21:43:13.532 [Flow] current health: 138
21:43:14.588 [Flow] current health: 139
21:43:14.588 [Flow] current health: 139
21:43:15.665 [Flow] current health: 140
21:43:15.665 [Flow] current health: 140
21:43:16.725 [Flow] current health: 141
21:43:16.725 [Flow] current health: 141
21:43:17.827 [Flow] current health: 142
21:43:17.827 [Flow] current health: 142
21:43:18.845 [Flow] current health: 143
21:43:18.845 [Flow] current health: 143
21:43:19.944 [Flow] current health: 144
21:43:19.944 [Flow] current health: 144
21:43:20.998 [Flow] current health: 145
21:43:20.998 [Flow] current health: 145
21:43:21.069 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:22.055 [Flow] current health: 146
21:43:22.055 [Flow] current health: 146
21:43:22.876 [Lua] 1
21:43:22.876 [Lua] 1
21:43:23.140 [Flow] current health: 147
21:43:23.140 [Flow] current health: 147
21:43:24.222 [Flow] current health: 148
21:43:24.222 [Flow] current health: 148
21:43:25.332 [Flow] current health: 149
21:43:25.332 [Flow] current health: 149
21:43:25.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:25.791 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:26.484 [Flow] current health: 150
21:43:26.484 [Flow] current health: 150
21:43:29.429 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:29.460 [Flow] Overcharge unit overheated
21:43:29.460 [Lua] Override Player Respawning terror_respawn false
21:43:29.460 [Lua] Override Player Respawning terror_respawn false
21:43:29.460 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
21:43:29.461 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:29.475 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:33.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.411 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:34.860 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x19954, position: 0
21:43:36.020 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:36.501 [Lua] event horde ends!
21:43:39.361 [Lua] nil
21:43:40.417 [Lua] 1
21:43:43.643 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:44.760 [Lua] event horde ends!
21:43:44.908 [Lua] 1
21:43:45.172 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:45.371 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:46.417 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:43:47.229 [Lua] 1
21:43:48.188 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:50.069 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:50.589 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:53.401 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:43:53.828 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:44:00.144 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:44:00.144 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:44:00.144 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
21:44:00.144 [Lua] horde requested: vector_blob
21:44:00.144 [Lua] wants to spawn ahead within distance: 60
21:44:00.144 [Lua] could not, tries to spawnbehind
21:44:00.144 [Lua] horde crated with id 16 of type vector_blob
21:44:00.144 [Lua] managed to spawn 31/31 horde enemies
21:44:00.144 [Lua] vector blob horde has started
21:44:00.518 [Lua] Init group template: horde
21:44:02.014 [Lua] CACHED ASTAR FAIL
21:44:02.261 [Lua] CACHED ASTAR FAIL
21:44:03.111 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:03.111 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:03.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:44:06.539 [Lua] specialspawn: ahead == lonliest -->
21:44:06.539 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:07.563 [Lua] specialspawn: ahead == lonliest -->
21:44:07.563 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:08.132 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
21:44:08.132 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:44:08.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
21:44:08.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:44:08.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
21:44:08.356 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:08.588 [Lua] specialspawn: ahead == lonliest -->
21:44:08.588 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:08.917 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:09.313 [Lua] HORDE: last wave, reset to standard horde delay
21:44:09.313 [Lua] Time for new HOOORDE! multi_last_wave
21:44:09.313 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
21:44:09.313 [Lua] horde requested: vector_blob
21:44:09.313 [Lua] wants to spawn ahead within distance: 60
21:44:09.313 [Lua] could not, tries to spawnbehind
21:44:09.313 [Lua] horde crated with id 17 of type vector_blob
21:44:09.313 [Lua] managed to spawn 33/33 horde enemies
21:44:09.313 [Lua] vector blob horde has started
21:44:09.575 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:44:09.627 [Lua] specialspawn: ahead == lonliest -->
21:44:09.627 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:09.816 [Lua] Init group template: horde
21:44:10.655 [Lua] specialspawn: ahead == lonliest -->
21:44:10.655 [Lua] FAIL: Special spawn no hidden pos found :/
21:44:12.597 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.202 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:13.490 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:14.151 [Lua] fence jumping
21:44:14.212 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:14.212 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:14.292 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:14.771 [Lua] ready to jump failed
21:44:15.001 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:15.578 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:16.008 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:16.068 [Lua] ready to jump failed
21:44:16.404 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:44:16.596 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:16.845 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:17.010 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:17.306 [Lua] nil
21:44:17.472 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:44:17.640 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:17.864 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:44:18.050 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:19.067 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:19.698 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:20.084 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:44:20.811 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:21.366 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:44:23.291 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:44:23.510 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:23.510 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:23.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
21:44:24.099 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:44:25.028 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:44:28.595 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:28.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_flaming_sword_03_t1_3p, DeusChestPreloadSystem
21:44:28.605 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:30.714 [Lua] Complete level triggered.
21:44:30.714 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:544537664 lt:load_next_level)
21:44:30.714 [Lua] [NetworkServer] Entering post game
21:44:30.714 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:44:30.714 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:44:30.714 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:44:30.714 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:44:30.714 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:44:30.714 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:44:30.714 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:44:30.714 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:44:30.715 [Save] Saving `save_data`
21:44:30.715 [Lua] gm_event_end_conditions_met true false
21:44:30.716 [Lua] Game won
21:44:30.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:44:30.719 [Save] Save done
21:44:30.719 [Save] Saving `save_data`
21:44:30.721 [Lua] generate_backend_stats 11000010280085e:1
21:44:30.722 [Save] Save done
21:44:30.748 [Lua] PlayFabMirrorBase:_commit_internal nil
21:44:30.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
21:44:30.754 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:44:30.754 [Save] Saving `save_data`
21:44:30.757 [Save] Save done
21:44:30.762 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 3
21:44:30.765 [Lua] Complete level triggered.
21:44:30.781 [Lua] Complete level triggered.
21:44:30.798 [Lua] Complete level triggered.
21:44:30.813 [Lua] Complete level triggered.
21:44:30.829 [Lua] Complete level triggered.
21:44:30.846 [Lua] Complete level triggered.
21:44:30.861 [Lua] Complete level triggered.
21:44:30.877 [Lua] Complete level triggered.
21:44:30.895 [Lua] Complete level triggered.
21:44:30.912 [Lua] Complete level triggered.
21:44:30.928 [Lua] Complete level triggered.
21:44:30.943 [Lua] Complete level triggered.
21:44:30.961 [Lua] Complete level triggered.
21:44:31.512 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
21:44:31.512 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
21:44:31.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
21:44:31.969 [Lua] commit result success 10
21:44:31.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
21:44:31.969 [Lua] none table: 000000001211B070 table: 000000001211B0A0
21:44:31.970 [Lua] min_height 160
21:44:31.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
21:44:32.169 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
21:44:32.598 [Lua] THIS IS A FUNCTION
21:44:40.786 [Lua] ConflictDirector - destroy all units
21:44:40.798 [Lua] Horde killed: ?
21:44:40.800 [Lua] Horde killed: ?
21:44:41.085 [Lua] [LevelTransitionHandler] promote_next_level_data
21:44:41.085 [Lua] TRANSITION nil nil load_next_level
21:44:41.085 [Lua] Transition type "load_next_level", is server: true
21:44:41.085 [Lua] [GameNetworkManager] Leaving game...
21:44:41.085 [Lua] [GameNetworkManager] Shutting down game session host.
21:44:41.085 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:44:41.085 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:44:41.085 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=700.66
21:44:41.097 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:44:43.088 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:44:43.088 [Lua] [Managers] Calling function on all managers:
21:44:43.089 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:44:43.089 [Lua] Clearing all global lookup lists
21:44:43.089 [Lua] [IngamePlayerListUI] - Destroy
21:44:43.089 [Lua] [EquipmentUI] - Destroy
21:44:43.089 [Lua] [AbilityUI] - Destroy
21:44:43.089 [Lua] [GamePadEquipmentUI] - Destroy
21:44:43.089 [Lua] [GamePadAbilityUI] - Destroy
21:44:43.090 [Lua] [IngameUI] destroy
21:44:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.134 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.134 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
21:44:43.160 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem
21:44:43.160 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:44:43.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, DeusChestPreloadSystem
21:44:43.160 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:44:43.160 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:44:43.161 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:44:43.161 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:44:43.161 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:44:43.161 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:44:43.463 [Lua] [Managers] Destroying manager group:
21:44:43.479 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:44:43.673 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:44:43.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:44:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:44:43.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:44:43.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:44:43.686 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:44:43.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:44:43.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:44:43.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:44:43.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:44:43.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:44:43.692 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:44:43.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:44:43.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:44:43.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:44:43.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:44:43.703 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:44:43.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:44:43.709 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:44:43.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:44:43.718 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:44:43.721 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:44:43.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:44:43.724 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:44:43.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:44:43.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:44:43.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:44:43.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:44:43.736 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:44:43.747 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:44:43.747 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:44:43.747 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:44:43.747 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:44:43.747 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:44:43.747 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:44:43.747 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:44:43.747 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:44:43.747 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:44:43.747 [Lua] [Matchmaking] unregister rpcs
21:44:43.747 [Lua] ############### UNLOADING PACKAGES ###############
21:44:43.747 [Lua] [Gamestate] Enter state StateLoading
21:44:43.749 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:44:43.749 [Lua] [Matchmaking] register rpcs
21:44:43.749 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:44:43.749 [Lua] Set lobby begin:
21:44:43.749 [Lua] Lobby data twitch_enabled = false
21:44:43.750 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:43.750 [Lua] Lobby data num_players = 4
21:44:43.750 [Lua] Lobby data difficulty_tweak = -7
21:44:43.750 [Lua] Lobby data host = 11000010280085e
21:44:43.750 [Lua] Lobby data matchmaking_type = 2
21:44:43.750 [Lua] Lobby data is_private = false
21:44:43.750 [Lua] Lobby data match_started = true
21:44:43.750 [Lua] Lobby data difficulty = hardest
21:44:43.750 [Lua] Lobby data player_slot_1 = 0:0
21:44:43.750 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:43.750 [Lua] Lobby data unique_server_name = Nolrach
21:44:43.750 [Lua] Lobby data quick_game = true
21:44:43.750 [Lua] Lobby data country_code = FR
21:44:43.750 [Lua] Lobby data matchmaking = true
21:44:43.750 [Lua] Lobby data power_level = 0
21:44:43.750 [Lua] Lobby data mission_id = sig_crag_wastes_path2
21:44:43.750 [Lua] Lobby data mechanism = deus
21:44:43.751 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:43.751 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:43.751 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:43.751 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:43.751 [Lua] Lobby data eac_authorized = true
21:44:43.751 [Lua] Set lobby end.
21:44:43.751 [Lua] registering RPCs
21:44:43.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:44:43.751 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:44:43.751 [Lua] Set lobby begin:
21:44:43.751 [Lua] Lobby data twitch_enabled = false
21:44:43.751 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:43.751 [Lua] Lobby data num_players = 4
21:44:43.751 [Lua] Lobby data difficulty_tweak = -7
21:44:43.751 [Lua] Lobby data host = 11000010280085e
21:44:43.751 [Lua] Lobby data matchmaking_type = 2
21:44:43.751 [Lua] Lobby data is_private = false
21:44:43.751 [Lua] Lobby data match_started = true
21:44:43.751 [Lua] Lobby data difficulty = hardest
21:44:43.751 [Lua] Lobby data player_slot_1 = 0:0
21:44:43.751 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:43.751 [Lua] Lobby data unique_server_name = Nolrach
21:44:43.752 [Lua] Lobby data quick_game = true
21:44:43.752 [Lua] Lobby data country_code = FR
21:44:43.752 [Lua] Lobby data matchmaking = true
21:44:43.752 [Lua] Lobby data power_level = 0
21:44:43.752 [Lua] Lobby data mission_id = dlc_morris_map
21:44:43.752 [Lua] Lobby data mechanism = deus
21:44:43.752 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:43.752 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:43.752 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:43.752 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:43.752 [Lua] Lobby data eac_authorized = true
21:44:43.752 [Lua] Set lobby end.
21:44:43.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:44:43.754 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:44:43.754 [Lua] ### Received rpc_level_load_started
21:44:43.754 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 544537664
21:44:43.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
21:44:43.755 [Lua] [StateLoading] load_current_level
21:44:43.755 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
21:44:43.761 [Umbra] Unload tome
21:44:43.762 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path2, sig_crag_wastes_path2
21:44:43.764 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path2
21:44:43.767 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path2
21:44:43.776 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path2
21:44:43.836 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path2
21:44:43.839 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path2
21:44:43.877 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path2
21:44:43.877 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
21:44:43.890 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:44:43.890 [Lua] ### Received rpc_level_load_started
21:44:43.890 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 544537664
21:44:43.890 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:44:43.890 [Lua] ### Received rpc_level_load_started
21:44:43.890 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 544537664
21:44:43.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
21:44:43.957 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
21:44:43.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
21:44:43.971 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
21:44:44.612 [Lua] ### Received rpc_level_loaded
21:44:44.612 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
21:44:44.612 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:44:44.613 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:44:44.613 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:44:44.781 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:44:44.781 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:44:44.983 [Lua] ### Received rpc_level_loaded
21:44:44.983 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 327
21:44:44.983 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:44:44.984 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:44:44.984 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:44:45.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
21:44:45.039 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
21:44:45.052 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:44:45.052 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:44:45.052 [Lua] [LevelTransitionHandler] Level load completed!
21:44:45.052 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
21:44:45.052 [Lua] [EnemyPackageLoader] Load no enemies on this level
21:44:45.053 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
21:44:45.053 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:44:45.053 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:44:45.061 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:44:45.069 [Lua] ### Received rpc_level_loaded
21:44:45.069 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
21:44:45.069 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:44:45.086 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:44:45.086 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:44:45.222 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:44:45.222 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:44:45.222 [Lua] ### Received rpc_level_loaded
21:44:45.222 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
21:44:45.222 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:44:45.222 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
21:44:45.222 [Umbra] Init version: 3.4.15 :: 16 threads
21:44:45.224 [Lua] Async level spawning done
21:44:45.224 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:44:45.373 [Lua] ### Received rpc_level_loaded
21:44:45.373 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327
21:44:45.373 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:44:45.374 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:44:45.374 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:44:45.526 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:44:45.526 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:44:46.235 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:44:46.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:44:46.236 [Lua] [Matchmaking] unregister rpcs
21:44:46.236 [Lua] Set lobby begin:
21:44:46.236 [Lua] Lobby data twitch_enabled = false
21:44:46.236 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:46.236 [Lua] Lobby data num_players = 4
21:44:46.236 [Lua] Lobby data difficulty_tweak = -7
21:44:46.236 [Lua] Lobby data host = 11000010280085e
21:44:46.236 [Lua] Lobby data matchmaking_type = 2
21:44:46.236 [Lua] Lobby data is_private = false
21:44:46.236 [Lua] Lobby data match_started = true
21:44:46.236 [Lua] Lobby data difficulty = hardest
21:44:46.236 [Lua] Lobby data player_slot_1 = 0:0
21:44:46.236 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:46.236 [Lua] Lobby data unique_server_name = Nolrach
21:44:46.236 [Lua] Lobby data quick_game = true
21:44:46.236 [Lua] Lobby data country_code = FR
21:44:46.236 [Lua] Lobby data matchmaking = true
21:44:46.236 [Lua] Lobby data power_level = 0
21:44:46.236 [Lua] Lobby data mission_id = dlc_morris_map
21:44:46.237 [Lua] Lobby data mechanism = deus
21:44:46.237 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:46.237 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:46.237 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:46.237 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:46.237 [Lua] Lobby data eac_authorized = true
21:44:46.237 [Lua] Set lobby end.
21:44:46.237 [Lua] [Managers] Destroying manager group:
21:44:46.238 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
21:44:46.238 [Lua] [Gamestate] Enter StateIngame HOST
21:44:46.238 [Lua] <>level = dlc_morris_map<>
21:44:46.238 [Lua] [StateIngame] Server ingame
21:44:46.242 [Lua] Set lobby begin:
21:44:46.242 [Lua] Lobby data twitch_enabled = false
21:44:46.242 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:46.242 [Lua] Lobby data num_players = 4
21:44:46.242 [Lua] Lobby data difficulty_tweak = 0
21:44:46.242 [Lua] Lobby data host = 11000010280085e
21:44:46.242 [Lua] Lobby data matchmaking_type = 2
21:44:46.242 [Lua] Lobby data is_private = false
21:44:46.242 [Lua] Lobby data match_started = true
21:44:46.242 [Lua] Lobby data difficulty = normal
21:44:46.242 [Lua] Lobby data player_slot_1 = 0:0
21:44:46.242 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:46.242 [Lua] Lobby data unique_server_name = Nolrach
21:44:46.243 [Lua] Lobby data quick_game = true
21:44:46.243 [Lua] Lobby data country_code = FR
21:44:46.243 [Lua] Lobby data matchmaking = true
21:44:46.243 [Lua] Lobby data power_level = 0
21:44:46.243 [Lua] Lobby data mission_id = dlc_morris_map
21:44:46.243 [Lua] Lobby data mechanism = deus
21:44:46.243 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:46.243 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:46.243 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:46.243 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:46.243 [Lua] Lobby data eac_authorized = true
21:44:46.243 [Lua] Set lobby end.
21:44:46.243 [Lua] [Matchmaking] register rpcs
21:44:46.243 [Lua] GameNetworkManager:init... creating game session
21:44:46.243 [Lua] Host GameSession.make_game_session_host with session:
21:44:46.243 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:44:46.243 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:44:46.243 [Lua] [GameNetworkManager] self.is_server = true
21:44:46.243 [Network] Setting artificial MTU limit to 65536
21:44:46.259 [Lua] Switching ConflictSettings: to: disabled
21:44:46.259 [Lua] pacing=disabled
21:44:46.259 [Lua] roaming=nil
21:44:46.259 [Lua] specials=disabled
21:44:46.259 [Lua] debug_color=black
21:44:46.259 [Lua] pack_spawning=disabled
21:44:46.259 [Lua] contained_breeds=nil
21:44:46.259 [Lua] disabled=true
21:44:46.259 [Lua] boss=disabled
21:44:46.259 [Lua] horde=disabled
21:44:46.259 [Lua] name=disabled
21:44:46.259 [Lua] intensity=disabled
21:44:46.259 [Lua] ---
21:44:46.259 [Lua] [LevelAnalysis] set_random_seed( 0)
21:44:46.263 [Lua] [AIInterestPointSystem] Level Seed: 852521530
21:44:46.263 [Lua]
21:44:46.263 [Lua] [entity_system_bag] = table
21:44:46.263 [Lua] [entity_system_bag] = metatable
21:44:46.263 [Lua] [startup_data] = table
21:44:46.263 [Lua] [entity_manager] = table
21:44:46.263 [Lua] [entity_manager] = metatable
21:44:46.263 [Lua] [unit_spawner] = table
21:44:46.263 [Lua] [unit_spawner] = metatable
21:44:46.263 [Lua] [unit_storage] = table
21:44:46.263 [Lua] [unit_storage] = metatable
21:44:46.263 [Lua] [dice_keeper] = table
21:44:46.263 [Lua] [dice_keeper] = metatable
21:44:46.263 [Lua] [is_server] = true (boolean)
21:44:46.264 [Lua] [world] = [World]
21:44:46.264 [Lua] [system_api] = table
21:44:46.264 [Lua] [entity_system] = table
21:44:46.264 [Lua] [entity_system] = metatable
21:44:46.264 [Lua] [network_lobby] = table
21:44:46.264 [Lua] [network_lobby] = metatable
21:44:46.264 [Lua] [profile_synchronizer] = table
21:44:46.264 [Lua] [profile_synchronizer] = metatable
21:44:46.264 [Lua] [level_transition_handler] = table
21:44:46.264 [Lua] [level_transition_handler] = metatable
21:44:46.264 [Lua] [num_local_human_players] = 1 (number)
21:44:46.264 [Lua] [statistics_db] = table
21:44:46.264 [Lua] [statistics_db] = metatable
21:44:46.264 [Lua] [network_server] = table
21:44:46.264 [Lua] [network_server] = metatable
21:44:46.264 [Lua] [input_manager] = table
21:44:46.264 [Lua] [input_manager] = metatable
21:44:46.264 [Lua] [network_clock] = table
21:44:46.264 [Lua] [network_clock] = metatable
21:44:46.264 [Lua] [network_transmit] = table
21:44:46.264 [Lua] [network_transmit] = metatable
21:44:46.264 [Lua] [free_flight_manager] = table
21:44:46.264 [Lua] [free_flight_manager] = metatable
21:44:46.264 [Lua] [network_manager] = table
21:44:46.264 [Lua] [network_manager] = metatable
21:44:46.264 [Lua] [network_event_delegate] = table
21:44:46.264 [Lua] [network_event_delegate] = metatable
21:44:46.264 [Lua]
21:44:46.264 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:44:46.264 [Lua] ignoring extension VersusInteractObjectiveExtension
21:44:46.264 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:44:46.264 [Lua] ignoring extension VersusSocketObjectiveExtension
21:44:46.264 [Lua] ignoring extension VersusTargetObjectiveExtension
21:44:46.264 [Lua] ignoring extension VersusMissionObjectiveExtension
21:44:46.279 [Lua] [AchievementManager] Achievements using the steam platform
21:44:46.280 [Lua] PlayerManager:add_player player_1
21:44:46.304 [Lua] [StateIngame] Level seed: 0
21:44:46.304 [Lua] [LevelAnalysis] set_random_seed( 852521530)
21:44:46.305 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:44:46.305 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:44:46.305 [Lua] [IngameUI] init
21:44:46.312 [SteamVoipClient] select_out(11000010001b326, off)
21:44:46.312 [SteamVoipClient] select_out(11000010280085e, off)
21:44:46.312 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:44:46.317 [Lua] cb_razer_chroma_setup
21:44:46.348 [Lua] completed
21:44:46.349 [Lua] completed
21:44:46.350 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:44:46.350 [Lua] Set lobby begin:
21:44:46.350 [Lua] Lobby data twitch_enabled = false
21:44:46.350 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:46.350 [Lua] Lobby data num_players = 4
21:44:46.350 [Lua] Lobby data difficulty_tweak = 0
21:44:46.350 [Lua] Lobby data host = 11000010280085e
21:44:46.350 [Lua] Lobby data matchmaking_type = 2
21:44:46.350 [Lua] Lobby data is_private = false
21:44:46.350 [Lua] Lobby data match_started = true
21:44:46.350 [Lua] Lobby data difficulty = normal
21:44:46.350 [Lua] Lobby data player_slot_1 = 0:0
21:44:46.351 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:46.351 [Lua] Lobby data unique_server_name = Nolrach
21:44:46.351 [Lua] Lobby data quick_game = true
21:44:46.351 [Lua] Lobby data country_code = FR
21:44:46.351 [Lua] Lobby data matchmaking = true
21:44:46.351 [Lua] Lobby data power_level = 745
21:44:46.351 [Lua] Lobby data mission_id = dlc_morris_map
21:44:46.351 [Lua] Lobby data mechanism = deus
21:44:46.351 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:46.351 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:46.351 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:46.351 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:46.351 [Lua] Lobby data eac_authorized = true
21:44:46.351 [Lua] Set lobby end.
21:44:46.351 [Lua] CurrentConflictSettings disabled
21:44:46.351 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
21:44:46.351 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
21:44:46.351 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:44:46.351 [Lua] [Managers] Calling function on all managers:
21:44:46.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:44:46.355 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:44:46.355 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:44:46.355 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:44:46.355 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:44:46.401 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:44:46.403 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:44:46.403 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:44:46.403 [Lua] PlayerManager:add_remote_player 11000010001b326
21:44:46.403 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
21:44:46.403 [Lua] RemotePlayer:create_game_object( ) 3
21:44:46.419 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:44:46.419 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:44:46.445 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:44:46.445 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:44:46.457 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:44:46.460 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:44:46.460 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:44:46.460 [Lua] RemotePlayer:create_game_object( ) 4
21:44:46.476 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:44:46.476 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:44:46.485 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:44:46.485 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:44:46.485 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:44:46.683 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:44:46.683 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:44:46.683 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:44:46.684 [Lua] StateInGameRunning:_game_actually_starts()
21:44:46.684 [Lua] #################################################################################################################
21:44:46.684 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:44:46.684 [Lua] #################################################################################################################
21:44:46.684 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
21:44:46.695 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:44:46.695 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:44:46.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
21:44:46.703 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:44:46.706 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:44:46.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
21:44:46.706 [Lua] RemotePlayer:create_game_object( ) 5
21:44:46.723 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:44:46.723 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:44:46.723 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:44:46.723 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:44:46.723 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:44:46.723 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:44:46.723 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:44:46.723 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:44:46.729 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:44:46.729 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:44:46.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
21:44:46.877 [Lua] Commit load time data
21:44:46.923 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:44:46.923 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:44:46.923 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:44:51.494 [Lua] Set lobby begin:
21:44:51.494 [Lua] Lobby data twitch_enabled = false
21:44:51.494 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:51.494 [Lua] Lobby data num_players = 4
21:44:51.494 [Lua] Lobby data difficulty_tweak = 0
21:44:51.494 [Lua] Lobby data host = 11000010280085e
21:44:51.494 [Lua] Lobby data matchmaking_type = 2
21:44:51.495 [Lua] Lobby data is_private = false
21:44:51.495 [Lua] Lobby data match_started = true
21:44:51.495 [Lua] Lobby data difficulty = normal
21:44:51.495 [Lua] Lobby data player_slot_1 = 0:0
21:44:51.495 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:51.495 [Lua] Lobby data unique_server_name = Nolrach
21:44:51.495 [Lua] Lobby data quick_game = true
21:44:51.495 [Lua] Lobby data country_code = FR
21:44:51.495 [Lua] Lobby data matchmaking = true
21:44:51.495 [Lua] Lobby data power_level = 365
21:44:51.495 [Lua] Lobby data mission_id = dlc_morris_map
21:44:51.495 [Lua] Lobby data mechanism = deus
21:44:51.495 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:51.495 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:51.495 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:51.495 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:51.495 [Lua] Lobby data eac_authorized = true
21:44:51.495 [Lua] Set lobby end.
21:44:56.495 [Lua] Set lobby begin:
21:44:56.495 [Lua] Lobby data twitch_enabled = false
21:44:56.495 [Lua] Lobby data selected_mission_id = journey_ruin
21:44:56.495 [Lua] Lobby data num_players = 4
21:44:56.495 [Lua] Lobby data difficulty_tweak = 0
21:44:56.495 [Lua] Lobby data host = 11000010280085e
21:44:56.495 [Lua] Lobby data matchmaking_type = 2
21:44:56.495 [Lua] Lobby data is_private = false
21:44:56.495 [Lua] Lobby data match_started = true
21:44:56.495 [Lua] Lobby data difficulty = normal
21:44:56.495 [Lua] Lobby data player_slot_1 = 0:0
21:44:56.495 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:44:56.495 [Lua] Lobby data unique_server_name = Nolrach
21:44:56.495 [Lua] Lobby data quick_game = true
21:44:56.495 [Lua] Lobby data country_code = FR
21:44:56.495 [Lua] Lobby data matchmaking = true
21:44:56.495 [Lua] Lobby data power_level = 730
21:44:56.496 [Lua] Lobby data mission_id = dlc_morris_map
21:44:56.496 [Lua] Lobby data mechanism = deus
21:44:56.496 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:44:56.496 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:44:56.496 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:44:56.496 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:44:56.496 [Lua] Lobby data eac_authorized = true
21:44:56.496 [Lua] Set lobby end.
21:45:02.189 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read,
21:45:02.262 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01
21:45:02.262 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01
21:45:09.820 [EACServer] [23:45:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:45:38.243 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer
21:45:53.193 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_tzeentch_path5, mc:deus, gm:deus, env:0, seed:924190630, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:1325772544 lt:load_next_level)
21:45:53.193 [Lua] [LevelTransitionHandler] promote_next_level_data
21:45:53.193 [Lua] [NetworkServer] Entering post game
21:45:53.193 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
21:45:53.193 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
21:45:53.193 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
21:45:53.193 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
21:45:53.193 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
21:45:53.193 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
21:45:53.193 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:45:53.193 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InPostGame
21:45:53.193 [Save] Saving `save_data`
21:45:53.193 [Lua] gm_event_end_conditions_met true false
21:45:53.194 [Lua] Game won
21:45:53.194 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:45:53.196 [Lua] generate_backend_stats 11000010280085e:1
21:45:53.197 [Save] Save done
21:45:53.197 [Save] Saving `save_data`
21:45:53.209 [Save] Save done
21:45:53.222 [Lua] PlayFabMirrorBase:_commit_internal nil
21:45:53.222 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
21:45:53.222 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:45:53.223 [Save] Saving `save_data`
21:45:53.223 [Lua] TRANSITION nil nil load_next_level
21:45:53.223 [Lua] Transition type "load_next_level", is server: true
21:45:53.223 [Lua] [GameNetworkManager] Leaving game...
21:45:53.223 [Lua] [GameNetworkManager] Shutting down game session host.
21:45:53.223 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:45:53.223 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:45:53.223 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=68.84
21:45:53.225 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:45:53.225 [Lua] commit result success 11
21:45:53.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
21:45:53.225 [Lua] none table: 000000000E394520 nil
21:45:53.225 [Save] Save done
21:45:53.233 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
21:45:53.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
21:45:55.204 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:45:55.204 [Lua] [Managers] Calling function on all managers:
21:45:55.204 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
21:45:55.204 [Lua] Clearing all global lookup lists
21:45:55.204 [Lua] [IngamePlayerListUI] - Destroy
21:45:55.205 [Lua] [IngameUI] destroy
21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
21:45:55.206 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
21:45:55.206 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
21:45:55.206 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:45:55.206 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:45:55.207 [Lua] [Managers] Destroying manager group:
21:45:55.208 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:45:55.208 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
21:45:55.208 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
21:45:55.208 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
21:45:55.208 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
21:45:55.208 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
21:45:55.208 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
21:45:55.208 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InPostGame
21:45:55.208 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Loading
21:45:55.208 [Lua] [Matchmaking] unregister rpcs
21:45:55.208 [Lua] ############### UNLOADING PACKAGES ###############
21:45:55.208 [Lua] [Gamestate] Enter state StateLoading
21:45:55.210 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:45:55.210 [Lua] [Matchmaking] register rpcs
21:45:55.210 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:45:55.210 [Lua] Set lobby begin:
21:45:55.210 [Lua] Lobby data twitch_enabled = false
21:45:55.210 [Lua] Lobby data selected_mission_id = journey_ruin
21:45:55.211 [Lua] Lobby data num_players = 4
21:45:55.211 [Lua] Lobby data difficulty_tweak = 0
21:45:55.211 [Lua] Lobby data host = 11000010280085e
21:45:55.211 [Lua] Lobby data matchmaking_type = 2
21:45:55.211 [Lua] Lobby data is_private = false
21:45:55.211 [Lua] Lobby data match_started = true
21:45:55.211 [Lua] Lobby data difficulty = normal
21:45:55.211 [Lua] Lobby data player_slot_1 = 0:0
21:45:55.211 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:45:55.211 [Lua] Lobby data unique_server_name = Nolrach
21:45:55.211 [Lua] Lobby data quick_game = true
21:45:55.211 [Lua] Lobby data country_code = FR
21:45:55.211 [Lua] Lobby data matchmaking = true
21:45:55.211 [Lua] Lobby data power_level = 0
21:45:55.211 [Lua] Lobby data mission_id = dlc_morris_map
21:45:55.211 [Lua] Lobby data mechanism = deus
21:45:55.211 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:45:55.211 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:45:55.212 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:45:55.212 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:45:55.212 [Lua] Lobby data eac_authorized = true
21:45:55.212 [Lua] Set lobby end.
21:45:55.212 [Lua] registering RPCs
21:45:55.212 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:45:55.212 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:45:55.212 [Lua] Set lobby begin:
21:45:55.212 [Lua] Lobby data twitch_enabled = false
21:45:55.212 [Lua] Lobby data selected_mission_id = journey_ruin
21:45:55.212 [Lua] Lobby data num_players = 4
21:45:55.212 [Lua] Lobby data difficulty_tweak = 0
21:45:55.212 [Lua] Lobby data host = 11000010280085e
21:45:55.212 [Lua] Lobby data matchmaking_type = 2
21:45:55.212 [Lua] Lobby data is_private = false
21:45:55.212 [Lua] Lobby data match_started = true
21:45:55.212 [Lua] Lobby data difficulty = normal
21:45:55.212 [Lua] Lobby data player_slot_1 = 0:0
21:45:55.212 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:45:55.212 [Lua] Lobby data unique_server_name = Nolrach
21:45:55.212 [Lua] Lobby data quick_game = true
21:45:55.212 [Lua] Lobby data country_code = FR
21:45:55.212 [Lua] Lobby data matchmaking = true
21:45:55.212 [Lua] Lobby data power_level = 0
21:45:55.213 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:45:55.213 [Lua] Lobby data mechanism = deus
21:45:55.213 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:45:55.213 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:45:55.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:45:55.213 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:45:55.213 [Lua] Lobby data eac_authorized = true
21:45:55.213 [Lua] Set lobby end.
21:45:55.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:45:55.217 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized
21:45:55.217 [Lua] [StateLoading] load_current_level
21:45:55.217 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_tzeentch_path5 0
21:45:55.231 [Umbra] Unload tome
21:45:55.243 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
21:45:55.243 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path5, async-read,
21:45:55.243 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path5, async-read,
21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path5, async-read,
21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path5, async-read,
21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path5, async-read,
21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path5, async-read,
21:45:55.244 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5, sig_gorge_tzeentch_path5, async-read,
21:45:55.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge
21:45:55.279 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge
21:45:55.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
21:45:55.380 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
21:45:55.380 [Lua] ### Received rpc_level_load_started
21:45:55.380 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1325772544
21:45:55.416 [Lua] Mechanism says: a client has initialized the mechanism! 11000013ec4f4bc
21:45:55.416 [Lua] ### Received rpc_level_load_started
21:45:55.416 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_session_id: 1325772544
21:45:55.433 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
21:45:55.433 [Lua] ### Received rpc_level_load_started
21:45:55.433 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1325772544
21:45:56.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
21:45:56.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
21:45:56.589 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
21:45:56.893 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
21:45:56.893 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
21:45:56.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge
21:46:01.184 [Lua] ### Received rpc_level_loaded
21:46:01.184 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 499
21:46:01.184 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
21:46:01.184 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
21:46:01.184 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
21:46:01.202 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
21:46:01.202 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
21:46:01.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge
21:46:01.421 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge
21:46:01.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:46:01.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:46:01.701 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common
21:46:01.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common
21:46:02.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common
21:46:02.047 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common
21:46:02.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common
21:46:02.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common
21:46:02.233 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common
21:46:02.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5
21:46:02.273 [Umbra] Loading umbra tome '#ID[4c6327bdaf488a73]'
21:46:02.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5
21:46:02.336 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5
21:46:02.336 [Lua] ### Received rpc_level_loaded
21:46:02.336 [Lua] #### Has state machine: true, peer_id: 11000013ec4f4bc, level_id: 499
21:46:02.336 [Lua] Peer 11000013ec4f4bc has loaded the level and all enemies are loaded
21:46:02.337 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Loading
21:46:02.337 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter LoadingProfilePackages
21:46:02.358 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit LoadingProfilePackages
21:46:02.358 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForEnterGame
21:46:02.358 [Lua] [LevelTransitionHandler] Level load completed!
21:46:02.358 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_tzeentch_path5 - level_seed: 924190630 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
21:46:02.384 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:46:02.384 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
chaos_berzerker=true,
beastmen_ungor=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
chaos_marauder=true,
}
21:46:02.384 [Lua] load_startup_enemy_packages: --------------
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_spawn
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_troll
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_rat_ogre
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_stormfiend
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_minotaur
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_plague_sorcerer
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_corruptor_sorcerer
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_gutter_runner
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_pack_master
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_poison_wind_globadier
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_ratling_gunner
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_warpfire_thrower
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_vortex_sorcerer
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_standard_bearer
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_vortex
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] critter_rat
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] critter_pig
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_gor
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_storm_vermin
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_ungor_archer
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_storm_vermin_with_shield
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_berzerker
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_ungor
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_raider
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_clan_rat
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_loot_rat
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_slave
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_fanatic
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_marauder_with_shield
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_clan_rat_with_shield
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] beastmen_bestigor
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] skaven_plague_monk
21:46:02.384 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
21:46:02.384 [Lua] chaos_marauder
21:46:02.387 [Lua] ### Received rpc_level_loaded
21:46:02.387 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 499
21:46:02.387 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
21:46:02.405 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
21:46:02.405 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
21:46:02.421 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
21:46:02.421 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
21:46:02.421 [Lua] ### Received rpc_level_loaded
21:46:02.421 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 499
21:46:02.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
21:46:02.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
21:46:02.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
21:46:02.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
21:46:02.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
21:46:02.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
21:46:02.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
21:46:02.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
21:46:02.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
21:46:03.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
21:46:03.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
21:46:03.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
21:46:03.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
21:46:03.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
21:46:03.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
21:46:03.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
21:46:03.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
21:46:03.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
21:46:03.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
21:46:03.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
21:46:03.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
21:46:03.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
21:46:03.873 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
21:46:03.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
21:46:04.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
21:46:04.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
21:46:04.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
21:46:04.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
21:46:04.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
21:46:04.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
21:46:04.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
21:46:04.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
21:46:04.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
21:46:04.548 [Lua] ### Received rpc_level_loaded
21:46:04.548 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 499
21:46:04.548 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
21:46:04.549 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
21:46:04.549 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
21:46:04.565 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
21:46:04.565 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
21:46:04.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
21:46:04.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
21:46:04.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
21:46:04.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
21:46:04.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
21:46:04.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
21:46:05.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
21:46:05.039 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
21:46:05.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
21:46:05.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
21:46:05.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
21:46:05.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
21:46:05.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:46:05.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:46:05.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
21:46:05.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
21:46:05.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
21:46:05.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
21:46:05.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
21:46:05.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
21:46:05.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
21:46:05.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
21:46:05.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
21:46:05.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
21:46:06.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
21:46:06.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
21:46:06.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:46:06.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
21:46:06.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
21:46:06.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
21:46:06.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
21:46:06.615 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
21:46:06.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
21:46:06.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
21:46:06.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
21:46:06.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
21:46:07.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
21:46:07.117 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
21:46:07.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
21:46:07.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
21:46:07.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
21:46:07.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
21:46:07.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
21:46:07.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
21:46:07.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
21:46:07.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
21:46:07.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
21:46:07.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
21:46:08.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
21:46:08.149 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
21:46:08.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
21:46:08.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
21:46:08.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
21:46:08.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
21:46:08.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
21:46:08.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
21:46:08.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
21:46:09.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
21:46:09.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
21:46:09.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
21:46:09.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
21:46:09.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
21:46:09.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
21:46:09.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
21:46:09.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
21:46:09.488 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_tzeentch_path5 game_mode: deus
21:46:09.489 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
21:46:09.489 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:46:09.496 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
21:46:09.674 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
21:46:09.674 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/tzeentch_path5/world
21:46:09.674 [Umbra] Init version: 3.4.15 :: 16 threads
21:46:09.984 [Lua] Async level spawning done
21:46:09.984 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:46:10.976 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:46:10.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:46:10.976 [Lua] [Matchmaking] unregister rpcs
21:46:10.977 [Lua] Set lobby begin:
21:46:10.977 [Lua] Lobby data twitch_enabled = false
21:46:10.977 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:10.977 [Lua] Lobby data num_players = 4
21:46:10.977 [Lua] Lobby data difficulty_tweak = 0
21:46:10.977 [Lua] Lobby data host = 11000010280085e
21:46:10.977 [Lua] Lobby data matchmaking_type = 2
21:46:10.977 [Lua] Lobby data is_private = false
21:46:10.977 [Lua] Lobby data match_started = true
21:46:10.977 [Lua] Lobby data difficulty = normal
21:46:10.977 [Lua] Lobby data player_slot_1 = 0:0
21:46:10.977 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:46:10.977 [Lua] Lobby data unique_server_name = Nolrach
21:46:10.977 [Lua] Lobby data quick_game = true
21:46:10.977 [Lua] Lobby data country_code = FR
21:46:10.977 [Lua] Lobby data matchmaking = true
21:46:10.977 [Lua] Lobby data power_level = 0
21:46:10.977 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:46:10.977 [Lua] Lobby data mechanism = deus
21:46:10.977 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:46:10.978 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:46:10.978 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:10.978 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:46:10.978 [Lua] Lobby data eac_authorized = true
21:46:10.978 [Lua] Set lobby end.
21:46:10.978 [Lua] [Managers] Destroying manager group:
21:46:10.978 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens
21:46:10.978 [Lua] [Gamestate] Enter StateIngame HOST
21:46:10.979 [Lua] <>level = sig_gorge_tzeentch_path5<>
21:46:10.979 [Lua] [StateIngame] Server ingame
21:46:10.983 [Lua] Set lobby begin:
21:46:10.983 [Lua] Lobby data twitch_enabled = false
21:46:10.983 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:10.983 [Lua] Lobby data num_players = 4
21:46:10.983 [Lua] Lobby data difficulty_tweak = 0
21:46:10.983 [Lua] Lobby data host = 11000010280085e
21:46:10.983 [Lua] Lobby data matchmaking_type = 2
21:46:10.983 [Lua] Lobby data is_private = false
21:46:10.983 [Lua] Lobby data match_started = true
21:46:10.983 [Lua] Lobby data difficulty = hardest
21:46:10.983 [Lua] Lobby data player_slot_1 = 0:0
21:46:10.984 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:46:10.984 [Lua] Lobby data unique_server_name = Nolrach
21:46:10.984 [Lua] Lobby data quick_game = true
21:46:10.984 [Lua] Lobby data country_code = FR
21:46:10.984 [Lua] Lobby data matchmaking = true
21:46:10.984 [Lua] Lobby data power_level = 0
21:46:10.984 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:46:10.984 [Lua] Lobby data mechanism = deus
21:46:10.984 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:46:10.984 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:46:10.984 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:10.984 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:46:10.984 [Lua] Lobby data eac_authorized = true
21:46:10.984 [Lua] Set lobby end.
21:46:10.984 [Lua] [Matchmaking] register rpcs
21:46:10.984 [Lua] GameNetworkManager:init... creating game session
21:46:10.984 [Lua] Host GameSession.make_game_session_host with session:
21:46:10.984 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:46:10.985 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
21:46:10.985 [Lua] [GameNetworkManager] self.is_server = true
21:46:10.985 [Network] Setting artificial MTU limit to 65536
21:46:10.992 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
21:46:10.992 [Lua] pacing=deus_default
21:46:10.992 [Lua] locked_func_name=beastmen
21:46:10.992 [Lua] roaming=nil
21:46:10.992 [Lua] specials=deus_skaven_beastmen
21:46:10.992 [Lua] contained_breeds=nil
21:46:10.992 [Lua] debug_color=orange
21:46:10.992 [Lua] disabled=false
21:46:10.992 [Lua] pack_spawning=deus_skaven_beastmen
21:46:10.992 [Lua] factions=nil
21:46:10.992 [Lua] description=deus_conflict_director_skaven_beastmen_name
21:46:10.992 [Lua] boss=deus_skaven_beastmen
21:46:10.992 [Lua] horde=deus_beastmen
21:46:10.992 [Lua] name=deus_skaven_beastmen
21:46:10.992 [Lua] intensity=deus_default
21:46:10.992 [Lua] ---
21:46:10.992 [Lua] [LevelAnalysis] set_random_seed( 924190630)
21:46:11.000 [Lua] [AIInterestPointSystem] Level Seed: 924190630
21:46:11.000 [Lua]
21:46:11.000 [Lua] [entity_system_bag] = table
21:46:11.000 [Lua] [entity_system_bag] = metatable
21:46:11.000 [Lua] [startup_data] = table
21:46:11.000 [Lua] [entity_manager] = table
21:46:11.000 [Lua] [entity_manager] = metatable
21:46:11.000 [Lua] [unit_spawner] = table
21:46:11.000 [Lua] [unit_spawner] = metatable
21:46:11.000 [Lua] [unit_storage] = table
21:46:11.000 [Lua] [unit_storage] = metatable
21:46:11.000 [Lua] [dice_keeper] = table
21:46:11.000 [Lua] [dice_keeper] = metatable
21:46:11.000 [Lua] [is_server] = true (boolean)
21:46:11.000 [Lua] [world] = [World]
21:46:11.000 [Lua] [system_api] = table
21:46:11.000 [Lua] [entity_system] = table
21:46:11.000 [Lua] [entity_system] = metatable
21:46:11.000 [Lua] [network_lobby] = table
21:46:11.000 [Lua] [network_lobby] = metatable
21:46:11.000 [Lua] [profile_synchronizer] = table
21:46:11.000 [Lua] [profile_synchronizer] = metatable
21:46:11.000 [Lua] [level_transition_handler] = table
21:46:11.000 [Lua] [level_transition_handler] = metatable
21:46:11.000 [Lua] [num_local_human_players] = 1 (number)
21:46:11.000 [Lua] [statistics_db] = table
21:46:11.000 [Lua] [statistics_db] = metatable
21:46:11.000 [Lua] [network_server] = table
21:46:11.000 [Lua] [network_server] = metatable
21:46:11.000 [Lua] [input_manager] = table
21:46:11.000 [Lua] [input_manager] = metatable
21:46:11.000 [Lua] [network_clock] = table
21:46:11.000 [Lua] [network_clock] = metatable
21:46:11.000 [Lua] [network_transmit] = table
21:46:11.000 [Lua] [network_transmit] = metatable
21:46:11.000 [Lua] [free_flight_manager] = table
21:46:11.000 [Lua] [free_flight_manager] = metatable
21:46:11.000 [Lua] [network_manager] = table
21:46:11.000 [Lua] [network_manager] = metatable
21:46:11.000 [Lua] [network_event_delegate] = table
21:46:11.000 [Lua] [network_event_delegate] = metatable
21:46:11.000 [Lua]
21:46:11.001 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:46:11.001 [Lua] ignoring extension VersusInteractObjectiveExtension
21:46:11.001 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:46:11.001 [Lua] ignoring extension VersusSocketObjectiveExtension
21:46:11.001 [Lua] ignoring extension VersusTargetObjectiveExtension
21:46:11.001 [Lua] ignoring extension VersusMissionObjectiveExtension
21:46:11.002 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:46:11.024 [Lua] [AchievementManager] Achievements using the steam platform
21:46:11.025 [Lua] PlayerManager:add_player player_1
21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn
21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn
21:46:11.109 [Lua] respawn_unit_spawned with group id: terror_respawn
21:46:11.110 [Lua] [StateIngame] Level seed: 924190630
21:46:11.126 [Lua] [LevelAnalysis] set_random_seed( 924190630)
21:46:11.129 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
21:46:11.130 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
21:46:11.130 [Lua] [IngameUI] init
21:46:11.146 [SteamVoipClient] select_out(11000010001b326, off)
21:46:11.146 [SteamVoipClient] select_out(11000010280085e, off)
21:46:11.146 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:46:11.151 [Lua] cb_razer_chroma_setup
21:46:11.183 [Lua] completed
21:46:11.183 [Lua] completed
21:46:11.185 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
21:46:11.185 [Lua] Set lobby begin:
21:46:11.185 [Lua] Lobby data twitch_enabled = false
21:46:11.185 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:11.185 [Lua] Lobby data num_players = 4
21:46:11.185 [Lua] Lobby data difficulty_tweak = 0
21:46:11.185 [Lua] Lobby data host = 11000010280085e
21:46:11.185 [Lua] Lobby data matchmaking_type = 2
21:46:11.185 [Lua] Lobby data is_private = false
21:46:11.185 [Lua] Lobby data match_started = true
21:46:11.185 [Lua] Lobby data difficulty = hardest
21:46:11.185 [Lua] Lobby data player_slot_1 = 0:0
21:46:11.185 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:46:11.185 [Lua] Lobby data unique_server_name = Nolrach
21:46:11.185 [Lua] Lobby data quick_game = true
21:46:11.185 [Lua] Lobby data country_code = FR
21:46:11.185 [Lua] Lobby data matchmaking = true
21:46:11.185 [Lua] Lobby data power_level = 745
21:46:11.185 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:46:11.186 [Lua] Lobby data mechanism = deus
21:46:11.186 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:46:11.186 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:46:11.186 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:11.186 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:46:11.186 [Lua] Lobby data eac_authorized = true
21:46:11.186 [Lua] Set lobby end.
21:46:11.187 [Lua] CurrentConflictSettings deus_skaven_beastmen
21:46:11.187 [Lua] [ConflictDirector] conflict_director is ai_ready
21:46:11.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:46:11.188 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 77.328536987304688
21:46:11.189 [Lua] [waypoints] = table
21:46:11.189 [Lua] [astar_points] = table
21:46:11.189 [Lua] [travel_dist] = 77.328543305397034 (number)
21:46:11.189 [Lua] [one_directional] = false (boolean)
21:46:11.189 [Lua] [id] = boss_1 (string)
21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 220.59281921386719
21:46:11.189 [Lua] [waypoints] = table
21:46:11.189 [Lua] [astar_points] = table
21:46:11.189 [Lua] [travel_dist] = 220.59281945228577 (number)
21:46:11.189 [Lua] [one_directional] = false (boolean)
21:46:11.189 [Lua] [id] = boss_2 (string)
21:46:11.189 [Lua] NORMAL PATROL MAIN PATH 393.170654296875
21:46:11.189 [Lua] [waypoints] = table
21:46:11.189 [Lua] [astar_points] = table
21:46:11.190 [Lua] [travel_dist] = 393.17066389322281 (number)
21:46:11.190 [Lua] [one_directional] = false (boolean)
21:46:11.190 [Lua] [id] = boss_3 (string)
21:46:11.190 [Lua] NORMAL PATROL MAIN PATH 621.19879150390625
21:46:11.190 [Lua] [waypoints] = table
21:46:11.190 [Lua] [astar_points] = table
21:46:11.190 [Lua] [travel_dist] = 621.19881436228752 (number)
21:46:11.190 [Lua] [one_directional] = false (boolean)
21:46:11.190 [Lua] [id] = boss_4 (string)
21:46:11.190 [Lua] NORMAL PATROL MAIN PATH 780.58319091796875
21:46:11.190 [Lua] [waypoints] = table
21:46:11.190 [Lua] [astar_points] = table
21:46:11.190 [Lua] [travel_dist] = 780.58316192030907 (number)
21:46:11.190 [Lua] [one_directional] = false (boolean)
21:46:11.190 [Lua] [id] = boss_5 (string)
21:46:11.190 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:46:11.190 [Lua] Forming navigation groups in one frame
21:46:11.190 [Lua] Forming navigation groups
21:46:11.212 [Lua] NavigationGroupManager -> calulation time A: 0.021999999999934516
21:46:11.359 [Lua] NavigationGroupManager -> calulation time B: 0.14700000000016189
21:46:11.359 [Lua] number of nav groups: 141
21:46:11.360 [Lua] number of refined nav groups : 97
21:46:11.364 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
21:46:11.364 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5449825577437881 Normalized coefficient: 1.6500815904814941
21:46:11.368 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.353700782358651 Normalized coefficient: 1.1794483234795143
21:46:11.370 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.237844055891035 Normalized coefficient: 1.1897707763818994
21:46:11.377 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
21:46:11.378 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_tzeentch_path5
21:46:11.378 [Lua] [LevelAnalysis] This level has a total main-path length of 1081.077 meters.
21:46:11.378 [Lua] [LevelAnalysis] num_event_places_f: 0.68738486846288049 , num_event_places: 0 , trailing_event_fraction: 0.68738486846288049 , num_events: 1
21:46:11.378 [Lua] [LevelAnalysis] Level path distance: 1081.0773026943207
21:46:11.378 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1081.0773026943207 forbidden_dist: -981.07730269432068
21:46:11.378 [Lua] [LevelAnalysis] wanted_distance: 202.71803940411496
21:46:11.378 [Lua] [LevelAnalysis] Terror events added:
21:46:11.378 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
21:46:11.379 [Lua] Adding main path event: Vector3Box(232.533, 25.2112, 90.2486) rare_event_loot_rat 45 table: 000000000BC10AC0
21:46:11.379 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:46:11.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
21:46:11.395 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:46:11.395 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=68
21:46:11.395 [Lua] NORMAL PATROL MAIN PATH 393.170654296875
21:46:11.395 [Lua] [waypoints] = table
21:46:11.395 [Lua] [astar_points] = table
21:46:11.395 [Lua] [travel_dist] = 393.17066389322281 (number)
21:46:11.395 [Lua] [one_directional] = false (boolean)
21:46:11.395 [Lua] [id] = boss_3 (string)
21:46:11.395 [Lua] Adding main path event: Vector3Box(271.417, 101.318, 91.434) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000BC36A10
21:46:11.395 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:46:11.395 [Lua] [Managers] Calling function on all managers:
21:46:11.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:46:11.411 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
21:46:11.411 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
21:46:11.412 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
21:46:11.412 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
21:46:11.412 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForEnterGame
21:46:11.412 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForGameObjectSync
21:46:11.565 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
21:46:11.568 [Lua] Breedfreezer (server) starting a hot join sync
21:46:11.568 [Lua] packing 0 units of breed chaos_marauder
21:46:11.568 [Lua] packing 0 units of breed skaven_clan_rat
21:46:11.568 [Lua] packing 0 units of breed skaven_storm_vermin
21:46:11.568 [Lua] packing 0 units of breed skaven_slave
21:46:11.568 [Lua] packing 0 units of breed chaos_fanatic
21:46:11.568 [Lua] packing 0 units of breed beastmen_ungor_archer
21:46:11.568 [Lua] packing 0 units of breed chaos_raider
21:46:11.568 [Lua] packing 0 units of breed chaos_berzerker
21:46:11.568 [Lua] packing 0 units of breed beastmen_bestigor
21:46:11.568 [Lua] packing 0 units of breed beastmen_ungor
21:46:11.568 [Lua] packing 0 units of breed skaven_plague_monk
21:46:11.568 [Lua] packing 0 units of breed beastmen_gor
21:46:11.568 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:46:11.568 [Lua]
21:46:11.568 [Lua] [1] = 1 (number)
21:46:11.568 [Lua] [2] = 0 (number)
21:46:11.568 [Lua] [3] = 1 (number)
21:46:11.568 [Lua] [4] = 0 (number)
21:46:11.568 [Lua] [5] = 1 (number)
21:46:11.568 [Lua] [6] = 0 (number)
21:46:11.568 [Lua] [7] = 1 (number)
21:46:11.568 [Lua] [8] = 0 (number)
21:46:11.568 [Lua] [9] = 1 (number)
21:46:11.568 [Lua] [10] = 0 (number)
21:46:11.568 [Lua] [11] = 1 (number)
21:46:11.568 [Lua] [12] = 0 (number)
21:46:11.568 [Lua] [13] = 1 (number)
21:46:11.568 [Lua] [14] = 0 (number)
21:46:11.568 [Lua] [15] = 1 (number)
21:46:11.569 [Lua] [16] = 0 (number)
21:46:11.569 [Lua] [17] = 1 (number)
21:46:11.569 [Lua] [18] = 0 (number)
21:46:11.569 [Lua] [19] = 1 (number)
21:46:11.569 [Lua] [20] = 0 (number)
21:46:11.569 [Lua] [21] = 1 (number)
21:46:11.569 [Lua] [22] = 0 (number)
21:46:11.569 [Lua] [23] = 1 (number)
21:46:11.569 [Lua] [24] = 0 (number)
21:46:11.569 [Lua]
21:46:11.569 [Lua]
21:46:11.569 [Lua]
21:46:11.569 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013ec4f4bc
21:46:11.572 [Lua] Breedfreezer (server) starting a hot join sync
21:46:11.572 [Lua] packing 0 units of breed chaos_marauder
21:46:11.572 [Lua] packing 0 units of breed skaven_clan_rat
21:46:11.572 [Lua] packing 0 units of breed skaven_storm_vermin
21:46:11.572 [Lua] packing 0 units of breed skaven_slave
21:46:11.572 [Lua] packing 0 units of breed chaos_fanatic
21:46:11.572 [Lua] packing 0 units of breed beastmen_ungor_archer
21:46:11.572 [Lua] packing 0 units of breed chaos_raider
21:46:11.572 [Lua] packing 0 units of breed chaos_berzerker
21:46:11.572 [Lua] packing 0 units of breed beastmen_bestigor
21:46:11.572 [Lua] packing 0 units of breed beastmen_ungor
21:46:11.572 [Lua] packing 0 units of breed skaven_plague_monk
21:46:11.572 [Lua] packing 0 units of breed beastmen_gor
21:46:11.572 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:46:11.572 [Lua]
21:46:11.572 [Lua] [1] = 1 (number)
21:46:11.572 [Lua] [2] = 0 (number)
21:46:11.572 [Lua] [3] = 1 (number)
21:46:11.572 [Lua] [4] = 0 (number)
21:46:11.572 [Lua] [5] = 1 (number)
21:46:11.572 [Lua] [6] = 0 (number)
21:46:11.572 [Lua] [7] = 1 (number)
21:46:11.572 [Lua] [8] = 0 (number)
21:46:11.572 [Lua] [9] = 1 (number)
21:46:11.572 [Lua] [10] = 0 (number)
21:46:11.572 [Lua] [11] = 1 (number)
21:46:11.572 [Lua] [12] = 0 (number)
21:46:11.572 [Lua] [13] = 1 (number)
21:46:11.572 [Lua] [14] = 0 (number)
21:46:11.572 [Lua] [15] = 1 (number)
21:46:11.572 [Lua] [16] = 0 (number)
21:46:11.572 [Lua] [17] = 1 (number)
21:46:11.572 [Lua] [18] = 0 (number)
21:46:11.572 [Lua] [19] = 1 (number)
21:46:11.572 [Lua] [20] = 0 (number)
21:46:11.572 [Lua] [21] = 1 (number)
21:46:11.572 [Lua] [22] = 0 (number)
21:46:11.572 [Lua] [23] = 1 (number)
21:46:11.572 [Lua] [24] = 0 (number)
21:46:11.572 [Lua]
21:46:11.572 [Lua]
21:46:11.572 [Lua]
21:46:11.573 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
21:46:11.573 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
21:46:11.573 [Lua] PlayerManager:add_remote_player 11000010001b326
21:46:11.573 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=69
21:46:11.573 [Lua] RemotePlayer:create_game_object( ) 69
21:46:11.589 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
21:46:11.589 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
21:46:11.589 [Lua] PlayerManager:add_remote_player 11000013ec4f4bc
21:46:11.589 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=70
21:46:11.589 [Lua] RemotePlayer:create_game_object( ) 70
21:46:11.605 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForGameObjectSync
21:46:11.605 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter WaitingForPlayers
21:46:11.702 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
21:46:11.703 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:11.703 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
21:46:11.832 [Lua] [MOD][VMF][INFO] Added 11000013ec4f4bc to the VMF users list.
21:46:11.832 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000013ec4f4bc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:11.832 [Lua] Adding player sync data to peer=11000013ec4f4bc local_player_id=1
21:46:14.919 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
21:46:14.919 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
21:46:14.925 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
21:46:14.930 [Lua] Breedfreezer (server) starting a hot join sync
21:46:14.930 [Lua] packing 0 units of breed chaos_marauder
21:46:14.930 [Lua] packing 0 units of breed skaven_clan_rat
21:46:14.930 [Lua] packing 0 units of breed skaven_storm_vermin
21:46:14.930 [Lua] packing 0 units of breed skaven_slave
21:46:14.930 [Lua] packing 0 units of breed chaos_fanatic
21:46:14.930 [Lua] packing 0 units of breed beastmen_ungor_archer
21:46:14.930 [Lua] packing 0 units of breed chaos_raider
21:46:14.930 [Lua] packing 0 units of breed chaos_berzerker
21:46:14.930 [Lua] packing 0 units of breed beastmen_bestigor
21:46:14.930 [Lua] packing 0 units of breed beastmen_ungor
21:46:14.930 [Lua] packing 0 units of breed skaven_plague_monk
21:46:14.930 [Lua] packing 0 units of breed beastmen_gor
21:46:14.930 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:46:14.930 [Lua]
21:46:14.930 [Lua] [1] = 1 (number)
21:46:14.930 [Lua] [2] = 0 (number)
21:46:14.930 [Lua] [3] = 1 (number)
21:46:14.930 [Lua] [4] = 0 (number)
21:46:14.930 [Lua] [5] = 1 (number)
21:46:14.930 [Lua] [6] = 0 (number)
21:46:14.930 [Lua] [7] = 1 (number)
21:46:14.930 [Lua] [8] = 0 (number)
21:46:14.930 [Lua] [9] = 1 (number)
21:46:14.930 [Lua] [10] = 0 (number)
21:46:14.930 [Lua] [11] = 1 (number)
21:46:14.930 [Lua] [12] = 0 (number)
21:46:14.930 [Lua] [13] = 1 (number)
21:46:14.930 [Lua] [14] = 0 (number)
21:46:14.930 [Lua] [15] = 1 (number)
21:46:14.930 [Lua] [16] = 0 (number)
21:46:14.930 [Lua] [17] = 1 (number)
21:46:14.930 [Lua] [18] = 0 (number)
21:46:14.930 [Lua] [19] = 1 (number)
21:46:14.930 [Lua] [20] = 0 (number)
21:46:14.930 [Lua] [21] = 1 (number)
21:46:14.930 [Lua] [22] = 0 (number)
21:46:14.930 [Lua] [23] = 1 (number)
21:46:14.930 [Lua] [24] = 0 (number)
21:46:14.930 [Lua]
21:46:14.930 [Lua]
21:46:14.930 [Lua]
21:46:14.931 [Lua] PlayerManager:add_remote_player 110000107b889fd
21:46:14.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71
21:46:14.931 [Lua] RemotePlayer:create_game_object( ) 71
21:46:14.952 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
21:46:14.952 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
21:46:14.952 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
21:46:14.952 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
21:46:14.952 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
21:46:14.952 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
21:46:14.952 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit WaitingForPlayers
21:46:14.952 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter InGame
21:46:14.955 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(225.444, -75.0197, 96.2014), Vector4(0, 0, 0.86455, -0.502547))
21:46:14.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:14.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:14.965 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
21:46:14.966 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
21:46:14.968 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
21:46:14.968 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
21:46:14.976 [Lua] Switching ConflictSettings: to: deus_skaven
21:46:14.976 [Lua] pacing=deus_default
21:46:14.976 [Lua] roaming=nil
21:46:14.976 [Lua] specials=deus_skaven
21:46:14.976 [Lua] contained_breeds=nil
21:46:14.976 [Lua] debug_color=orange
21:46:14.976 [Lua] disabled=false
21:46:14.976 [Lua] pack_spawning=skaven
21:46:14.976 [Lua] description=deus_conflict_director_skaven_chaos_name
21:46:14.976 [Lua] factions=nil
21:46:14.976 [Lua] boss=deus_skaven
21:46:14.976 [Lua] horde=deus_default
21:46:14.976 [Lua] name=deus_skaven
21:46:14.976 [Lua] intensity=deus_default
21:46:14.976 [Lua] ---
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e1ecaf0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e1ecaf0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d815c30
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d815c30
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1297e1c0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1297e1c0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1297e3e0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1297e3e0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d862a10
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d862a10
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e2da1a0
21:46:14.979 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e2da1a0
21:46:15.096 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
21:46:15.096 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
21:46:15.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
21:46:15.098 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
21:46:15.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52749999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.62204724550247192)
21:46:15.158 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit
21:46:15.158 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player.
21:46:15.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
21:46:15.160 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:46:15.160 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757)
21:46:15.221 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
21:46:15.221 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:46:15.221 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
21:46:15.221 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
21:46:15.221 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
21:46:15.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79
21:46:15.222 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:46:15.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:46:15.270 [Lua] StateInGameRunning:_game_actually_starts()
21:46:15.272 [Lua] #################################################################################################################
21:46:15.272 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_gorge_tzeentch_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
21:46:15.272 [Lua] #################################################################################################################
21:46:15.272 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
21:46:15.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
21:46:15.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
21:46:15.489 [Lua] Commit load time data
21:46:16.109 [Lua] Set lobby begin:
21:46:16.109 [Lua] Lobby data twitch_enabled = false
21:46:16.109 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:16.109 [Lua] Lobby data num_players = 4
21:46:16.109 [Lua] Lobby data difficulty_tweak = 0
21:46:16.109 [Lua] Lobby data host = 11000010280085e
21:46:16.109 [Lua] Lobby data matchmaking_type = 2
21:46:16.110 [Lua] Lobby data is_private = false
21:46:16.110 [Lua] Lobby data match_started = true
21:46:16.110 [Lua] Lobby data difficulty = hardest
21:46:16.110 [Lua] Lobby data player_slot_1 = 0:0
21:46:16.110 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:46:16.110 [Lua] Lobby data unique_server_name = Nolrach
21:46:16.110 [Lua] Lobby data quick_game = true
21:46:16.110 [Lua] Lobby data country_code = FR
21:46:16.110 [Lua] Lobby data matchmaking = true
21:46:16.110 [Lua] Lobby data power_level = 546
21:46:16.110 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:46:16.110 [Lua] Lobby data mechanism = deus
21:46:16.110 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:46:16.110 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:46:16.110 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:16.110 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:46:16.110 [Lua] Lobby data eac_authorized = true
21:46:16.111 [Lua] Set lobby end.
21:46:20.505 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:46:21.098 [Lua] Set lobby begin:
21:46:21.098 [Lua] Lobby data twitch_enabled = false
21:46:21.098 [Lua] Lobby data selected_mission_id = journey_ruin
21:46:21.098 [Lua] Lobby data num_players = 4
21:46:21.098 [Lua] Lobby data difficulty_tweak = 0
21:46:21.098 [Lua] Lobby data host = 11000010280085e
21:46:21.098 [Lua] Lobby data matchmaking_type = 2
21:46:21.099 [Lua] Lobby data is_private = false
21:46:21.099 [Lua] Lobby data match_started = true
21:46:21.099 [Lua] Lobby data difficulty = hardest
21:46:21.099 [Lua] Lobby data player_slot_1 = 0:0
21:46:21.099 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:46:21.099 [Lua] Lobby data unique_server_name = Nolrach
21:46:21.099 [Lua] Lobby data quick_game = true
21:46:21.099 [Lua] Lobby data country_code = FR
21:46:21.099 [Lua] Lobby data matchmaking = true
21:46:21.099 [Lua] Lobby data power_level = 730
21:46:21.099 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:46:21.099 [Lua] Lobby data mechanism = deus
21:46:21.099 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:46:21.099 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:46:21.099 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:46:21.099 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:46:21.099 [Lua] Lobby data eac_authorized = true
21:46:21.100 [Lua] Set lobby end.
21:46:24.703 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:46:24.718 [Lua] Spline already found!
21:46:24.831 [Lua] Init group template: spline_patrol
21:46:28.104 [Lua] Players are leaving the safe zone
21:46:33.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:46:33.110 [Lua] Spline already found!
21:46:33.173 [Lua] Init group template: spline_patrol
21:46:36.435 [Lua] 1
21:46:38.755 [Lua] 1
21:46:38.755 [Lua] 1
21:46:38.852 [Lua] 1
21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:44.269 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:44.827 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:46:44.866 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:46:44.923 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:46:44.998 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:46:44.998 [Lua] ERROR: Tried to freeze unit twice in the same frame.
21:46:45.033 warning: [Particles] trail_spawn::simulate. 732.003601 is too big of a distance.
21:46:45.633 [Lua] 1
21:46:45.633 [Lua] 1
21:46:45.634 [Lua] 1
21:46:45.634 [Lua] 1
21:46:46.432 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:46.808 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:46:49.944 [Lua] nil
21:46:49.944 [Lua] nil
21:46:49.944 [Lua] nil
21:46:50.953 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:46:52.187 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:46:52.270 [Lua] 1
21:46:52.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x31ac3, position: 0
21:46:53.525 [Lua] 1
21:46:53.525 [Lua] 1
21:46:55.451 [Lua] Time for new HOOORDE! multi_first_wave
21:46:55.451 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
21:46:55.451 [Lua] horde requested: vector_blob
21:46:55.451 [Lua] wants to spawn ahead within distance: 60
21:46:55.451 [Lua] horde crated with id 3 of type vector_blob
21:46:55.451 [Lua] managed to spawn 56/56 horde enemies
21:46:55.451 [Lua] vector blob horde has started
21:46:56.380 [Lua] Init group template: horde
21:46:56.602 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:46:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
21:46:56.602 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:46:56.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
21:46:58.528 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:58.971 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:46:59.186 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:46:59.531 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:46:59.564 [Lua] 1
21:46:59.969 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:00.217 [Lua] 1
21:47:00.699 [Lua] 1
21:47:00.960 [Lua] 1
21:47:01.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
21:47:01.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:47:01.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
21:47:02.824 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:04.077 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:05.069 [Lua] HORDE: Pushing horde in time; too many units out 78
21:47:06.718 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:06.792 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:47:06.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
21:47:06.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
21:47:06.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
21:47:08.414 [Lua] 1
21:47:08.414 [Lua] 1
21:47:09.820 [EACServer] [23:47:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:47:10.082 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:47:10.082 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:47:10.082 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
21:47:10.082 [Lua] horde requested: vector_blob
21:47:10.082 [Lua] wants to spawn ahead within distance: 60
21:47:10.082 [Lua] horde crated with id 4 of type vector_blob
21:47:10.083 [Lua] managed to spawn 56/56 horde enemies
21:47:10.083 [Lua] vector blob horde has started
21:47:10.366 [Lua] 2
21:47:10.366 [Lua] 3
21:47:10.540 [Lua] 2
21:47:10.640 [Lua] 1
21:47:10.640 [Lua] 2
21:47:10.997 [Lua] nil
21:47:10.998 [Lua] nil
21:47:11.189 [Lua] Init group template: horde
21:47:14.024 [Lua] 1
21:47:14.769 [Lua] Horde killed: ?
21:47:16.857 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:47:16.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:47:16.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
21:47:16.924 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
21:47:16.924 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
21:47:16.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
21:47:16.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
21:47:16.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
21:47:16.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
21:47:17.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
21:47:17.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
21:47:19.677 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:20.028 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:20.553 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:21.923 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:23.130 [Lua] 2
21:47:24.338 [Lua] 1
21:47:24.339 [Lua] 1
21:47:24.411 [Lua] HORDE: Pushing horde in time; too many units out 62
21:47:25.171 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:25.549 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:25.574 [Lua] 1
21:47:26.177 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:26.535 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:26.748 [Lua] 1
21:47:26.749 [Lua] 1
21:47:27.217 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
21:47:27.863 [Lua] nil
21:47:27.863 [Lua] nil
21:47:27.863 [Lua] nil
21:47:27.864 [Lua] nil
21:47:27.864 [Lua] nil
21:47:27.864 [Lua] nil
21:47:28.482 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:28.786 [Lua] 1
21:47:28.786 [Lua] 1
21:47:28.786 [Lua] 1
21:47:29.448 [Lua] HORDE: last wave, reset to standard horde delay
21:47:29.448 [Lua] Time for new HOOORDE! multi_last_wave
21:47:29.448 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
21:47:29.448 [Lua] horde requested: vector_blob
21:47:29.448 [Lua] wants to spawn ahead within distance: 60
21:47:29.448 [Lua] horde crated with id 5 of type vector_blob
21:47:29.449 [Lua] managed to spawn 57/57 horde enemies
21:47:29.449 [Lua] vector blob horde has started
21:47:29.874 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:47:30.652 [Lua] Init group template: horde
21:47:32.001 [Lua] Horde killed: ?
21:47:33.881 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:35.267 [Lua] main path terror event triggered: rare_event_loot_rat
21:47:35.267 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
21:47:35.416 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:35.416 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:35.417 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:36.039 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:36.123 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:36.283 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:37.776 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:38.254 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:38.509 [Lua] simple los failed
21:47:40.712 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:41.041 [Lua] nil
21:47:41.041 [Lua] nil
21:47:41.041 [Lua] nil
21:47:41.041 [Lua] nil
21:47:41.041 [Lua] nil
21:47:43.752 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:44.302 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:44.521 [Lua] nil
21:47:44.521 [Lua] nil
21:47:44.521 [Lua] nil
21:47:44.522 [Lua] nil
21:47:44.522 [Lua] nil
21:47:44.817 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:47:45.566 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:47:46.998 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:47:47.471 [Lua] Coordinated attack!
21:47:47.496 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:47:50.140 [Lua] Time for new HOOORDE! multi_first_wave
21:47:50.140 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
21:47:50.141 [Lua] horde requested: vector
21:47:50.141 [Lua] setting up vector-horde
21:47:50.141 [Lua] Composing horde 'large' .. using variant 'plain'
21:47:50.141 [Lua] --> horde wants to spawn ahead of players (0.59951790999447/0.67
21:47:50.141 [Lua] -> spawning: 56
21:47:50.141 [Lua] horde crated with id 6 of type vector
21:47:50.141 [Lua] vector horde has started
21:47:52.049 [Lua] 1
21:47:52.049 [Lua] 1
21:47:55.287 [Lua] 1
21:47:56.354 [Lua] 1
21:47:56.354 [Lua] 1
21:47:57.497 [Lua] 1
21:47:57.497 [Lua] 1
21:47:57.497 [Lua] 1
21:47:57.498 [Lua] 1
21:47:57.498 [Lua] 1
21:47:58.115 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
21:47:58.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer, async-read,
21:47:58.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer, async-read,
21:47:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
21:47:58.161 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.161 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.161 [Lua] ->moving spawner
21:47:58.175 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.175 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.175 [Lua] ->moving spawner
21:47:58.193 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.193 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.193 [Lua] ->moving spawner
21:47:58.212 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.213 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.213 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.213 [Lua] ->moving spawner
21:47:58.232 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.232 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.232 [Lua] ->moving spawner
21:47:58.253 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.253 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.253 [Lua] ->moving spawner
21:47:58.271 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.271 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.271 [Lua] ->moving spawner
21:47:58.290 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.290 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.290 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.290 [Lua] ->moving spawner
21:47:58.311 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.311 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.311 [Lua] ->moving spawner
21:47:58.333 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.333 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.333 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.333 [Lua] ->moving spawner
21:47:58.354 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.354 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.354 [Lua] ->moving spawner
21:47:58.374 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.374 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.374 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.374 [Lua] ->moving spawner
21:47:58.395 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.395 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.395 [Lua] ->moving spawner
21:47:58.417 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.417 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.417 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.417 [Lua] ->moving spawner
21:47:58.438 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.438 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.438 [Lua] ->moving spawner
21:47:58.459 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.459 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.459 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.459 [Lua] ->moving spawner
21:47:58.481 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.481 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.481 [Lua] ->moving spawner
21:47:58.501 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.501 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.501 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.501 [Lua] ->moving spawner
21:47:58.523 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.523 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.523 [Lua] ->moving spawner
21:47:58.545 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.545 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.545 [Lua] ->moving spawner
21:47:58.565 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.565 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.565 [Lua] ->moving spawner
21:47:58.585 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.585 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.585 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.585 [Lua] ->moving spawner
21:47:58.605 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.605 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.605 [Lua] ->moving spawner
21:47:58.625 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.626 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.626 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.626 [Lua] ->moving spawner
21:47:58.654 [Lua] 1
21:47:58.655 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.655 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.655 [Lua] ->moving spawner
21:47:58.669 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.669 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.669 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.669 [Lua] ->moving spawner
21:47:58.688 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.688 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.688 [Lua] ->moving spawner
21:47:58.709 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.709 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.709 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.709 [Lua] ->moving spawner
21:47:58.730 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.730 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.730 [Lua] ->moving spawner
21:47:58.751 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.751 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.751 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.751 [Lua] ->moving spawner
21:47:58.772 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.772 [Lua] ->moving spawner
21:47:58.772 [Lua] ->moving spawner
21:47:58.772 [Lua] ->moving spawner
21:47:58.772 [Lua] ->moving spawner
21:47:58.772 [Lua] ->moving spawner
21:47:58.772 [Lua] ->moving spawner
21:47:58.792 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.792 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.792 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.792 [Lua] ->moving spawner
21:47:58.792 [Lua] ->moving spawner
21:47:58.792 [Lua] ->moving spawner
21:47:58.792 [Lua] ->moving spawner
21:47:58.792 [Lua] ->moving spawner
21:47:58.792 [Lua] ->moving spawner
21:47:58.813 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.813 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.813 [Lua] ->moving spawner
21:47:58.813 [Lua] ->moving spawner
21:47:58.813 [Lua] ->moving spawner
21:47:58.813 [Lua] ->moving spawner
21:47:58.813 [Lua] ->moving spawner
21:47:58.813 [Lua] ->moving spawner
21:47:58.833 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.833 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.833 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.833 [Lua] ->moving spawner
21:47:58.833 [Lua] ->moving spawner
21:47:58.833 [Lua] ->moving spawner
21:47:58.833 [Lua] ->moving spawner
21:47:58.833 [Lua] ->moving spawner
21:47:58.833 [Lua] ->moving spawner
21:47:58.854 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.854 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.854 [Lua] ->moving spawner
21:47:58.854 [Lua] ->moving spawner
21:47:58.854 [Lua] ->moving spawner
21:47:58.854 [Lua] ->moving spawner
21:47:58.854 [Lua] ->moving spawner
21:47:58.854 [Lua] ->moving spawner
21:47:58.875 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.875 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.875 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.875 [Lua] ->moving spawner
21:47:58.875 [Lua] ->moving spawner
21:47:58.875 [Lua] ->moving spawner
21:47:58.875 [Lua] ->moving spawner
21:47:58.875 [Lua] ->moving spawner
21:47:58.875 [Lua] ->moving spawner
21:47:58.893 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.893 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.893 [Lua] ->moving spawner
21:47:58.893 [Lua] ->moving spawner
21:47:58.893 [Lua] ->moving spawner
21:47:58.893 [Lua] ->moving spawner
21:47:58.893 [Lua] ->moving spawner
21:47:58.893 [Lua] ->moving spawner
21:47:58.912 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.912 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.912 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.912 [Lua] ->moving spawner
21:47:58.912 [Lua] ->moving spawner
21:47:58.912 [Lua] ->moving spawner
21:47:58.912 [Lua] ->moving spawner
21:47:58.912 [Lua] ->moving spawner
21:47:58.912 [Lua] ->moving spawner
21:47:58.933 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.933 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.933 [Lua] ->moving spawner
21:47:58.933 [Lua] ->moving spawner
21:47:58.933 [Lua] ->moving spawner
21:47:58.933 [Lua] ->moving spawner
21:47:58.933 [Lua] ->moving spawner
21:47:58.953 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.953 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.953 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.953 [Lua] ->moving spawner
21:47:58.953 [Lua] ->moving spawner
21:47:58.953 [Lua] ->moving spawner
21:47:58.953 [Lua] ->moving spawner
21:47:58.953 [Lua] ->moving spawner
21:47:58.981 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:58.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.981 [Lua] ->moving spawner
21:47:58.981 [Lua] ->moving spawner
21:47:58.981 [Lua] ->moving spawner
21:47:58.981 [Lua] ->moving spawner
21:47:58.981 [Lua] ->moving spawner
21:47:58.997 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:58.997 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:58.997 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:58.997 [Lua] ->moving spawner
21:47:58.997 [Lua] ->moving spawner
21:47:58.997 [Lua] ->moving spawner
21:47:58.997 [Lua] ->moving spawner
21:47:58.997 [Lua] ->moving spawner
21:47:59.016 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:59.016 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:59.016 [Lua] ->moving spawner
21:47:59.016 [Lua] ->moving spawner
21:47:59.016 [Lua] ->moving spawner
21:47:59.016 [Lua] ->moving spawner
21:47:59.038 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:59.038 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:59.038 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:59.038 [Lua] ->moving spawner
21:47:59.038 [Lua] ->moving spawner
21:47:59.038 [Lua] ->moving spawner
21:47:59.038 [Lua] ->moving spawner
21:47:59.059 [Lua] replace_hidden_spawners -> first try found: 2 cover points
21:47:59.059 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:59.059 [Lua] ->moving spawner
21:47:59.059 [Lua] ->moving spawner
21:47:59.059 [Lua] ->moving spawner
21:47:59.059 [Lua] ->moving spawner
21:47:59.085 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:47:59.086 [Lua] replace_hidden_spawners -> second try try found: 5 cover points
21:47:59.086 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:47:59.086 [Lua] ->moving spawner
21:47:59.086 [Lua] ->moving spawner
21:47:59.086 [Lua] ->moving spawner
21:47:59.086 [Lua] ->moving spawner
21:47:59.889 [Lua] 1
21:48:00.749 [Lua] Init group template: horde
21:48:00.997 [Lua] 1
21:48:02.189 [Lua] 1
21:48:02.220 [Lua] Set lobby begin:
21:48:02.220 [Lua] Lobby data twitch_enabled = false
21:48:02.220 [Lua] Lobby data selected_mission_id = journey_ruin
21:48:02.220 [Lua] Lobby data num_players = 4
21:48:02.220 [Lua] Lobby data difficulty_tweak = 0
21:48:02.221 [Lua] Lobby data host = 11000010280085e
21:48:02.221 [Lua] Lobby data matchmaking_type = 2
21:48:02.221 [Lua] Lobby data is_private = false
21:48:02.221 [Lua] Lobby data match_started = true
21:48:02.221 [Lua] Lobby data difficulty = hardest
21:48:02.221 [Lua] Lobby data player_slot_1 = 0:0
21:48:02.221 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:48:02.221 [Lua] Lobby data unique_server_name = Nolrach
21:48:02.221 [Lua] Lobby data quick_game = true
21:48:02.221 [Lua] Lobby data country_code = FR
21:48:02.221 [Lua] Lobby data matchmaking = true
21:48:02.221 [Lua] Lobby data power_level = 735
21:48:02.221 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:48:02.221 [Lua] Lobby data mechanism = deus
21:48:02.221 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:48:02.221 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:48:02.221 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:48:02.222 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:48:02.222 [Lua] Lobby data eac_authorized = true
21:48:02.222 [Lua] Set lobby end.
21:48:03.425 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:03.629 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:03.908 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:04.369 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:05.274 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:05.820 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:06.069 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:06.345 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:06.700 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:07.210 [Lua] 1
21:48:07.210 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:07.708 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:08.264 [Lua] 1
21:48:08.443 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:08.797 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:09.535 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:09.965 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:10.070 [Lua] Horde killed: ?
21:48:10.285 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:11.381 [Lua] 1
21:48:11.435 [Lua] 2
21:48:11.435 [Lua] 1
21:48:11.435 [Lua] 1
21:48:11.767 [Lua] 1
21:48:12.893 [Lua] 1
21:48:13.018 [Lua] nil
21:48:13.018 [Lua] nil
21:48:13.018 [Lua] nil
21:48:13.018 [Lua] nil
21:48:13.019 [Lua] nil
21:48:13.505 [Lua] 1
21:48:14.824 [Lua] 2
21:48:16.862 [Lua] nil
21:48:16.863 [Lua] nil
21:48:16.863 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.902 [Lua] nil
21:48:16.903 [Lua] nil
21:48:18.051 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:18.818 [Lua] 1
21:48:19.821 [Lua] 1
21:48:21.091 [Lua] 1
21:48:21.442 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:22.208 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:22.732 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:22.767 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:22.908 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:23.472 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:23.890 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:24.307 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:24.931 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:25.243 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:25.266 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:25.560 [Lua] nil
21:48:25.872 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:48:29.723 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:29.880 [Lua] 13
21:48:29.883 [Lua] nil
21:48:30.073 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:30.197 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:48:30.618 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:31.384 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:31.811 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:32.342 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:32.768 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:33.202 [Lua] 1
21:48:37.371 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:37.837 [Lua] 2
21:48:38.608 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:38.871 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 6 19
21:48:39.612 [Lua] 1
21:48:39.763 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:48:41.100 [Lua] 1
21:48:41.100 [Lua] 1
21:48:44.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 3 size: 14 action: nil
21:48:44.310 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 13 action: nil
21:48:44.357 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 12 action: nil
21:48:44.522 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 11 action: nil
21:48:44.531 [Lua] Horde killed: ?
21:48:47.942 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:48:50.428 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:50.914 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:51.532 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:51.799 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:48:51.980 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:52.407 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:48:52.954 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:48:57.998 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:48:58.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, DeusChestPreloadSystem
21:49:00.231 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:49:00.247 [Lua] Spline already found!
21:49:00.281 [Lua] Init group template: spline_patrol
21:49:03.377 [Lua] going to make a rush intervention, since loneliness_value= 30.083586373854416 and dist= 261.8656005859375
21:49:03.378 [Lua] rush intervention - spawning skaven_ratling_gunner
21:49:03.455 [Lua] min_height 160
21:49:08.173 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
21:49:09.820 [EACServer] [23:49:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:49:11.008 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 1 8
21:49:13.682 [Lua] nil
21:49:13.753 [Lua] nil
21:49:13.753 [Lua] nil
21:49:13.807 [Lua] nil
21:49:13.807 [Lua] nil
21:49:13.807 [Lua] nil
21:49:16.290 [Lua] 1
21:49:16.632 [Lua] 1
21:49:19.726 [Lua] 1
21:49:20.626 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:49:21.074 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:49:23.221 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:24.522 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:49:28.330 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:28.330 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:49:33.334 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:49:42.749 [Lua] Time for new HOOORDE! multi_first_wave
21:49:42.749 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
21:49:42.749 [Lua] horde requested: vector
21:49:42.749 [Lua] setting up vector-horde
21:49:42.749 [Lua] Composing horde 'large' .. using variant 'plain'
21:49:42.749 [Lua] --> horde wants to spawn ahead of players (0.44615374266626/0.67
21:49:42.749 [Lua] -> spawning: 54
21:49:42.749 [Lua] horde crated with id 8 of type vector
21:49:42.749 [Lua] vector horde has started
21:49:42.985 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
21:49:48.514 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:48.515 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:48.515 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:49:49.514 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
21:49:49.514 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
21:49:49.531 [Lua] > starting new spline, using new navbot: standard , id: boss_3
21:49:49.567 [Lua] > continuing spline boss_3 index: 2 retries: 0
21:49:49.617 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_3
21:49:49.617 [Lua] > spline completed boss_3 retries: 0
21:49:49.936 [Lua] Init group template: spline_patrol
21:49:50.870 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:49:50.870 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
21:49:50.870 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:50.870 [Lua] ->moving spawner
21:49:51.802 [Lua] Init group template: horde
21:49:52.866 [Lua] HORDE: Pushing horde in time; too many units out 73
21:49:57.820 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:49:58.048 [Lua] HORDE: Pushing horde in time; too many units out 73
21:49:58.947 [Lua] 4
21:49:58.947 [Lua] 7
21:49:58.947 [Lua] 1
21:49:58.947 [Lua] 5
21:49:58.948 [Lua] 8
21:49:58.948 [Lua] 9
21:49:58.948 [Lua] 2
21:49:58.948 [Lua] 6
21:49:58.948 [Lua] 3
21:49:59.004 [Lua] 4
21:49:59.004 [Lua] 7
21:49:59.004 [Lua] 1
21:49:59.005 [Lua] 5
21:49:59.005 [Lua] 6
21:49:59.005 [Lua] 2
21:49:59.005 [Lua] 8
21:49:59.005 [Lua] 9
21:49:59.006 [Lua] 1
21:49:59.006 [Lua] 2
21:49:59.006 [Lua] 3
21:50:00.687 [Lua] nil
21:50:00.688 [Lua] nil
21:50:00.688 [Lua] nil
21:50:00.688 [Lua] nil
21:50:00.688 [Lua] nil
21:50:00.688 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.729 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.730 [Lua] nil
21:50:00.750 [Lua] nil
21:50:00.750 [Lua] nil
21:50:00.750 [Lua] nil
21:50:00.750 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.751 [Lua] nil
21:50:00.752 [Lua] nil
21:50:01.703 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:01.789 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:02.395 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:50:02.399 [Lua] nil
21:50:02.399 [Lua] nil
21:50:02.399 [Lua] nil
21:50:02.717 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:50:02.717 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:50:03.241 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
21:50:03.241 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:50:03.241 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
21:50:03.241 [Lua] horde requested: vector
21:50:03.241 [Lua] setting up vector-horde
21:50:03.241 [Lua] Composing horde 'large' .. using variant 'plain'
21:50:03.241 [Lua] --> horde wants to spawn ahead of players (0.16120066826747/0.67
21:50:03.241 [Lua] -> spawning: 54
21:50:03.241 [Lua] horde crated with id 10 of type vector
21:50:03.241 [Lua] vector horde has started
21:50:03.261 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:04.477 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
21:50:04.643 [Lua] 1
21:50:04.643 [Lua] 1
21:50:05.700 [Lua] 1
21:50:11.038 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:11.533 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:12.040 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:12.274 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:12.509 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:12.897 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:13.303 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:50:13.303 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:50:13.303 [Lua] ->moving spawner
21:50:13.337 [Lua] HORDE: last wave, reset to standard horde delay
21:50:13.337 [Lua] Time for new HOOORDE! multi_last_wave
21:50:13.337 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
21:50:13.337 [Lua] horde requested: vector
21:50:13.337 [Lua] setting up vector-horde
21:50:13.337 [Lua] Composing horde 'large' .. using variant 'plain'
21:50:13.337 [Lua] --> horde wants to spawn ahead of players (0.31733930513047/0.67
21:50:13.337 [Lua] -> spawning: 53
21:50:13.338 [Lua] horde crated with id 11 of type vector
21:50:13.338 [Lua] vector horde has started
21:50:14.216 [Lua] Horde killed: ?
21:50:15.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 54, name: `unknown`
21:50:16.163 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
21:50:16.189 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
21:50:16.328 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:21.033 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:21.119 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 545.557861328125 [Unit '#ID[a9b416aa2fc562b7]']
21:50:21.684 [Lua] nil
21:50:23.280 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:23.528 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:23.665 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:23.935 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:24.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:50:24.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:50:24.816 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:25.191 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:50:25.191 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:50:26.592 [Lua] Init group template: horde
21:50:27.074 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:27.168 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:27.361 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:27.422 [Lua] nil
21:50:27.539 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:27.712 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:50:28.256 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:28.614 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:28.662 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:29.308 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:29.715 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:30.717 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:31.150 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:31.150 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:31.200 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:31.486 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:31.914 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:32.008 [Lua] nil
21:50:32.284 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:32.325 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:50:33.137 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:33.524 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:33.803 [Lua] 1
21:50:34.125 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:34.481 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:35.036 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:35.491 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:36.044 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:36.270 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:36.408 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:36.745 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:37.262 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:37.689 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:37.889 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.278 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:38.564 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:38.942 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:39.031 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3a7a4, position: 0
21:50:39.314 [Lua] 1
21:50:39.542 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:40.386 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:50:40.474 [Lua] 1
21:50:42.544 [Lua] 1
21:50:42.544 [Lua] 2
21:50:42.604 [Lua] 1
21:50:42.605 [Lua] 1
21:50:42.605 [Lua] 2
21:50:43.206 [Lua] 2
21:50:43.524 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:43.823 [Lua] HORDE: Pushing horde in time; too many units out 74
21:50:43.927 [Lua] 1
21:50:43.927 [Lua] 2
21:50:43.927 [Lua] 3
21:50:44.594 [Lua] 1
21:50:44.595 [Lua] 5
21:50:44.595 [Lua] 3
21:50:44.595 [Lua] 2
21:50:44.595 [Lua] 4
21:50:44.725 [Lua] 1
21:50:44.725 [Lua] 5
21:50:44.725 [Lua] 3
21:50:44.725 [Lua] 2
21:50:44.726 [Lua] 4
21:50:44.726 [Lua] 1
21:50:44.811 [Lua] 1
21:50:44.928 [Lua] nil
21:50:44.928 [Lua] nil
21:50:44.928 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.929 [Lua] nil
21:50:44.949 [Lua] nil
21:50:44.949 [Lua] nil
21:50:44.949 [Lua] nil
21:50:45.923 [Lua] 1
21:50:48.511 [Lua] 1
21:50:48.877 [Lua] Time for new HOOORDE! multi_first_wave
21:50:48.877 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
21:50:48.877 [Lua] horde requested: ambush
21:50:48.877 [Lua] setting up ambush-horde
21:50:48.877 [Lua] Composing horde 'large' .. using variant 'plain'
21:50:48.877 [Lua] -> spawning: 54
21:50:48.877 [Lua] horde crated with id 12 of type ambush
21:50:48.877 [Lua] ambush horde has started
21:50:49.075 [Lua] 2
21:50:49.498 [Lua] 2
21:50:49.816 [Lua] 1
21:50:49.817 [Lua] 1
21:50:50.055 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
21:50:50.114 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:50.643 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:51.041 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:51.477 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:51.789 [Lua] Horde killed: ?
21:50:51.798 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:51.800 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:50:51.800 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:50:51.800 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
21:50:51.800 [Lua] horde requested: ambush
21:50:51.800 [Lua] setting up ambush-horde
21:50:51.800 [Lua] Composing horde 'large' .. using variant 'plain'
21:50:51.800 [Lua] -> spawning: 54
21:50:51.800 [Lua] horde crated with id 13 of type ambush
21:50:51.800 [Lua] ambush horde has started
21:50:52.011 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:52.170 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:52.397 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:50:52.397 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.397 [Lua] ->moving spawner
21:50:52.429 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:52.540 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:52.960 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:54.327 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
21:50:54.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x19f76040
21:50:55.120 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:50:55.321 [Lua] replace_hidden_spawners -> first try found: 3 cover points
21:50:55.321 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.321 [Lua] ->moving spawner
21:50:55.515 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:50:57.068 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:57.178 [Lua] Init group template: horde
21:50:57.308 [Lua] 2
21:50:57.469 [Lua] min_height 160
21:50:57.469 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
21:50:57.481 [Lua] [IngameUI] menu view post_update_on_exit table: 0x19f76040
21:50:57.827 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:50:58.718 [Lua] 4
21:50:58.718 [Lua] 2
21:50:58.718 [Lua] 3
21:50:58.719 [Lua] 5
21:50:58.719 [Lua] 1
21:50:59.682 [Lua] 1
21:50:59.682 [Lua] 1
21:50:59.683 [Lua] 1
21:51:00.787 [Lua] 1
21:51:01.627 [Lua] 2
21:51:02.362 [Lua] nil
21:51:02.400 [Lua] nil
21:51:02.400 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.401 [Lua] nil
21:51:02.402 [Lua] nil
21:51:02.402 [Lua] nil
21:51:02.402 [Lua] nil
21:51:02.402 [Lua] nil
21:51:02.420 [Lua] nil
21:51:02.420 [Lua] nil
21:51:02.421 [Lua] nil
21:51:02.421 [Lua] nil
21:51:03.769 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[1f5a31ddd038b30c]']"
21:51:04.021 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:04.021 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:04.022 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:04.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 53 will change to a manual source.
21:51:04.298 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:04.510 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:04.609 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:04.626 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:04.631 [Lua] nil
21:51:04.631 [Lua] nil
21:51:04.632 [Lua] nil
21:51:04.632 [Lua] nil
21:51:04.632 [Lua] nil
21:51:04.914 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd
21:51:05.377 [Lua] 2
21:51:05.603 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:05.943 [Lua] nil
21:51:05.975 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:06.530 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:06.956 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:07.415 [Lua] 1
21:51:07.415 [Lua] 1
21:51:07.415 [Lua] 1
21:51:07.477 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:07.914 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:08.524 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:08.546 [Lua] Init group template: horde
21:51:08.924 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:09.487 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:09.820 [EACServer] [23:51:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:51:09.895 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:10.338 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:10.532 [Lua] 3
21:51:10.533 [Lua] 4
21:51:10.533 [Lua] 5
21:51:10.533 [Lua] 1
21:51:10.533 [Lua] 2
21:51:10.552 [Lua] 3
21:51:10.552 [Lua] 4
21:51:10.552 [Lua] 1
21:51:10.552 [Lua] 5
21:51:10.552 [Lua] 1
21:51:10.552 [Lua] 2
21:51:10.591 [Lua] 3
21:51:10.591 [Lua] 4
21:51:10.591 [Lua] 5
21:51:10.591 [Lua] 1
21:51:10.591 [Lua] 1
21:51:10.592 [Lua] 1
21:51:10.592 [Lua] 2
21:51:10.611 [Lua] 3
21:51:10.612 [Lua] 1
21:51:10.612 [Lua] 4
21:51:10.612 [Lua] 5
21:51:10.612 [Lua] 1
21:51:10.612 [Lua] 1
21:51:10.612 [Lua] 1
21:51:10.612 [Lua] 2
21:51:10.654 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:11.018 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd
21:51:11.080 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:11.458 [Lua] 1
21:51:11.650 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:12.031 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:12.578 [Lua] 1
21:51:12.578 [Lua] 1
21:51:13.628 [Lua] HORDE: last wave, reset to standard horde delay
21:51:13.628 [Lua] Time for new HOOORDE! multi_last_wave
21:51:13.628 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
21:51:13.628 [Lua] horde requested: ambush
21:51:13.628 [Lua] setting up ambush-horde
21:51:13.628 [Lua] Composing horde 'large' .. using variant 'plain'
21:51:13.628 [Lua] -> spawning: 53
21:51:13.628 [Lua] horde crated with id 14 of type ambush
21:51:13.628 [Lua] ambush horde has started
21:51:14.446 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:15.384 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:16.887 [Lua] 1
21:51:16.887 [Lua] 1
21:51:18.032 [Lua] 1
21:51:19.025 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:20.013 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:51:20.438 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:20.893 [Lua] 1
21:51:20.893 [Lua] 4
21:51:20.893 [Lua] 3
21:51:20.893 [Lua] 2
21:51:20.940 [Lua] 1
21:51:20.941 [Lua] 4
21:51:20.941 [Lua] 3
21:51:20.941 [Lua] 1
21:51:20.941 [Lua] 2
21:51:20.987 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:21.294 [Lua] 1
21:51:21.325 [Lua] 2
21:51:21.419 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:21.966 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:22.211 [Lua] 1
21:51:22.211 [Lua] 1
21:51:22.211 [Lua] 1
21:51:22.211 [Lua] 1
21:51:22.377 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:22.971 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:23.352 [Lua] 1
21:51:23.356 [Lua] Horde killed: ?
21:51:23.798 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:23.907 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000013ec4f4bc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:51:24.424 [Lua] 1
21:51:24.425 [Lua] 1
21:51:24.463 [Lua] Horde killed: ?
21:51:24.494 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:51:24.760 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013ec4f4bc
21:51:25.248 [Lua] Init group template: horde
21:51:27.355 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:29.807 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:30.083 [Lua] 2
21:51:30.606 [Lua] 2
21:51:33.971 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:51:38.007 [Lua] nil
21:51:38.007 [Lua] nil
21:51:38.008 [Lua] nil
21:51:38.008 [Lua] nil
21:51:38.008 [Lua] nil
21:51:38.008 [Lua] nil
21:51:42.309 [Lua] nil
21:51:42.310 [Lua] nil
21:51:42.310 [Lua] nil
21:51:42.310 [Lua] nil
21:51:42.310 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:42.332 [Lua] nil
21:51:46.525 [Lua] Horde killed: ?
21:52:07.628 [Lua] 1
21:52:07.628 [Lua] 2
21:52:08.601 [Lua] 1
21:52:08.602 [Lua] 1
21:52:25.976 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:52:25.990 [Lua] Spline already found!
21:52:26.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
21:52:26.013 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:52:26.052 [Lua] Init group template: spline_patrol
21:52:26.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
21:52:26.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
21:52:31.015 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
21:52:31.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
21:52:31.058 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
21:52:31.058 [Lua] [PackageManager] Force_load: wwise/handgun
21:52:31.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
21:52:31.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
21:52:31.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
21:52:32.457 [Lua] Time for new HOOORDE! multi_first_wave
21:52:32.457 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
21:52:32.457 [Lua] horde requested: vector
21:52:32.457 [Lua] setting up vector-horde
21:52:32.457 [Lua] Composing horde 'large' .. using variant 'plain'
21:52:32.457 [Lua] --> horde wants to spawn ahead of players (0.47244586643518/0.67
21:52:32.457 [Lua] -> spawning: 53
21:52:32.457 [Lua] horde crated with id 16 of type vector
21:52:32.457 [Lua] vector horde has started
21:52:36.087 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:52:36.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:52:41.037 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:41.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:52:41.147 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:52:41.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:52:41.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:41.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
21:52:41.246 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
21:52:41.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
21:52:41.306 [Lua] [PackageManager] Force_load: wwise/we_deus_01
21:52:41.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:41.347 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:52:41.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:41.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
21:52:41.541 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
21:52:41.541 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:52:41.541 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:52:41.541 [Lua] horde requested: vector
21:52:41.541 [Lua] setting up vector-horde
21:52:41.541 [Lua] Composing horde 'large' .. using variant 'plain'
21:52:41.541 [Lua] --> horde wants to spawn ahead of players (0.50735634524137/0.67
21:52:41.542 [Lua] -> spawning: 53
21:52:41.542 [Lua] horde crated with id 17 of type vector
21:52:41.542 [Lua] vector horde has started
21:52:41.715 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:52:42.402 [Lua] 1
21:52:45.676 [Lua] Switching ConflictSettings: to: deus_beastmen
21:52:45.676 [Lua] pacing=deus_beastmen
21:52:45.676 [Lua] locked_func_name=beastmen
21:52:45.676 [Lua] roaming=nil
21:52:45.676 [Lua] specials=deus_beastmen
21:52:45.676 [Lua] debug_color=purple
21:52:45.676 [Lua] contained_breeds=nil
21:52:45.676 [Lua] pack_spawning=deus_beastmen
21:52:45.676 [Lua] disabled=false
21:52:45.676 [Lua] factions=nil
21:52:45.676 [Lua] boss=deus_beastmen
21:52:45.676 [Lua] horde=deus_beastmen
21:52:45.676 [Lua] name=deus_beastmen
21:52:45.676 [Lua] intensity=deus_default
21:52:45.676 [Lua] ---
21:52:48.072 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:52:48.546 [Lua] HORDE: last wave, reset to standard horde delay
21:52:48.546 [Lua] Time for new HOOORDE! multi_last_wave
21:52:48.546 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:52:48.546 [Lua] horde requested: vector
21:52:48.546 [Lua] setting up vector-horde
21:52:48.546 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:52:48.546 [Lua] --> horde wants to spawn ahead of players (0.28127090246976/0.67
21:52:48.546 [Lua] --> can't find spawners in this direction, switching to behind
21:52:48.546 [Lua] -> spawning: 20
21:52:48.546 [Lua] horde crated with id 18 of type vector
21:52:48.546 [Lua] vector horde has started
21:52:49.943 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:52:51.730 [Lua] 1
21:52:51.765 [Lua] 1
21:52:51.765 [Lua] 1
21:52:52.742 [Lua] 1
21:52:53.525 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:53.526 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:53.526 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:52:54.118 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:52:54.167 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:52:54.454 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:52:55.114 [Lua] 1
21:52:58.191 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:52:58.963 [Lua] nil
21:52:58.964 [Lua] nil
21:53:00.089 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:00.467 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:01.189 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:01.597 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:02.146 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:02.584 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:02.611 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:02.834 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:03.152 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:03.424 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:03.897 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:03.999 [Lua] nil
21:53:03.999 [Lua] nil
21:53:04.026 [Lua] nil
21:53:04.026 [Lua] nil
21:53:04.026 [Lua] nil
21:53:04.027 [Lua] nil
21:53:04.039 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:04.447 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:05.545 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:53:05.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:53:05.545 [Lua] ->moving spawner
21:53:05.567 [Lua] replace_hidden_spawners -> first try found: 1 cover points
21:53:05.567 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:53:05.567 [Lua] ->moving spawner
21:53:06.086 [Lua] 1
21:53:06.352 [Lua] 1
21:53:06.890 [Lua] 1
21:53:07.337 [Lua] 1
21:53:07.627 [Lua] Init group template: horde
21:53:09.777 [Lua] Destroying unit since outside mesh or world
21:53:09.820 [EACServer] [23:53:09:819][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:53:09.956 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:10.993 [Lua] 2
21:53:10.993 [Lua] 1
21:53:11.970 [Lua] 1
21:53:14.922 [Lua] 1
21:53:16.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read,
21:53:16.922 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
21:53:16.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer, async-read,
21:53:16.935 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer
21:53:16.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
21:53:16.937 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
21:53:17.428 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:17.797 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:17.957 [Lua] Horde killed: ?
21:53:18.137 [Lua] nil
21:53:18.137 [Lua] nil
21:53:18.137 [Lua] nil
21:53:18.137 [Lua] nil
21:53:19.004 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:20.041 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:22.820 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:24.545 [Lua] Init group template: horde
21:53:24.582 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:26.325 [Lua] Set lobby begin:
21:53:26.325 [Lua] Lobby data twitch_enabled = false
21:53:26.325 [Lua] Lobby data selected_mission_id = journey_ruin
21:53:26.325 [Lua] Lobby data num_players = 4
21:53:26.325 [Lua] Lobby data difficulty_tweak = 0
21:53:26.326 [Lua] Lobby data host = 11000010280085e
21:53:26.326 [Lua] Lobby data matchmaking_type = 2
21:53:26.326 [Lua] Lobby data is_private = false
21:53:26.326 [Lua] Lobby data match_started = true
21:53:26.326 [Lua] Lobby data difficulty = hardest
21:53:26.326 [Lua] Lobby data player_slot_1 = 0:0
21:53:26.326 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:53:26.326 [Lua] Lobby data unique_server_name = Nolrach
21:53:26.326 [Lua] Lobby data quick_game = true
21:53:26.326 [Lua] Lobby data country_code = FR
21:53:26.326 [Lua] Lobby data matchmaking = true
21:53:26.326 [Lua] Lobby data power_level = 740
21:53:26.326 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:53:26.326 [Lua] Lobby data mechanism = deus
21:53:26.326 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:53:26.326 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:53:26.326 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:53:26.327 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:53:26.327 [Lua] Lobby data eac_authorized = true
21:53:26.327 [Lua] Set lobby end.
21:53:26.699 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:53:26.719 [Lua] Spline already found!
21:53:26.783 [Lua] Init group template: spline_patrol
21:53:26.937 [Lua] 1
21:53:26.937 [Lua] 2
21:53:28.034 [Lua] 1
21:53:28.035 [Lua] 1
21:53:29.303 [Lua] 1
21:53:29.304 [Lua] 1
21:53:29.304 [Lua] 1
21:53:29.304 [Lua] 1
21:53:30.733 [Lua] Horde killed: ?
21:53:32.372 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:53:33.551 [Lua] Init group template: horde
21:53:38.322 [Lua] nil
21:53:38.322 [Lua] nil
21:53:38.322 [Lua] nil
21:53:38.323 [Lua] nil
21:53:39.292 [Lua] [DeusChestExtension] equipped:
21:53:39.292 [Lua]
21:53:39.292 [Lua] [backend_id] = es_1h_mace9c93598c-66bd-48c2-b2a1-be448fdfd71f (string)
21:53:39.292 [Lua] [power_level] = 550 (number)
21:53:39.292 [Lua] [deus_item_key] = deus_es_1h_mace (string)
21:53:39.292 [Lua] [bypass_skin_ownership_check] = true (boolean)
21:53:39.292 [Lua] [skin] = es_1h_mace_skin_02 (string)
21:53:39.292 [Lua] [properties] = table
21:53:39.292 [Lua] [rarity] = rare (string)
21:53:39.292 [Lua] [key] = es_1h_mace (string)
21:53:39.292 [Lua] [data] = table
21:53:39.292 [Lua]
21:53:39.294 [Lua] min_height 299.54275512695312
21:53:39.307 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:53:39.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer, async-read,
21:53:39.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer, async-read,
21:53:39.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1, ProfileSynchronizer
21:53:39.344 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
21:53:39.344 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer
21:53:39.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
21:53:39.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2
21:53:39.967 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:40.526 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:41.338 [Lua] Set lobby begin:
21:53:41.338 [Lua] Lobby data twitch_enabled = false
21:53:41.338 [Lua] Lobby data selected_mission_id = journey_ruin
21:53:41.338 [Lua] Lobby data num_players = 4
21:53:41.338 [Lua] Lobby data difficulty_tweak = 0
21:53:41.338 [Lua] Lobby data host = 11000010280085e
21:53:41.338 [Lua] Lobby data matchmaking_type = 2
21:53:41.338 [Lua] Lobby data is_private = false
21:53:41.338 [Lua] Lobby data match_started = true
21:53:41.338 [Lua] Lobby data difficulty = hardest
21:53:41.338 [Lua] Lobby data player_slot_1 = 0:0
21:53:41.338 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:53:41.338 [Lua] Lobby data unique_server_name = Nolrach
21:53:41.338 [Lua] Lobby data quick_game = true
21:53:41.338 [Lua] Lobby data country_code = FR
21:53:41.338 [Lua] Lobby data matchmaking = true
21:53:41.338 [Lua] Lobby data power_level = 742
21:53:41.339 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:53:41.339 [Lua] Lobby data mechanism = deus
21:53:41.339 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:53:41.339 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:53:41.339 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:53:41.339 [Lua] Lobby data player_slot_3 = 11000013ec4f4bc:1
21:53:41.339 [Lua] Lobby data eac_authorized = true
21:53:41.339 [Lua] Set lobby end.
21:53:41.805 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:42.112 [Lua] Horde killed: ?
21:53:42.309 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:43.105 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:43.528 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:46.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:53:46.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:53:46.423 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:53:46.423 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:53:49.316 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:53:49.316 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:53:49.317 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:53:49.317 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:53:49.327 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:53:50.465 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:50.977 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:51.443 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:53:51.457 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
21:53:51.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem
21:53:53.636 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
21:53:54.116 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source.
21:53:56.482 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:56.556 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:53:57.243 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:57.328 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:53:57.467 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:00.217 [Lua] Time for new HOOORDE! multi_first_wave
21:54:00.217 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
21:54:00.217 [Lua] horde requested: ambush
21:54:00.217 [Lua] setting up ambush-horde
21:54:00.217 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:54:00.217 [Lua] -> spawning: 18
21:54:00.217 [Lua] horde crated with id 20 of type ambush
21:54:00.217 [Lua] ambush horde has started
21:54:01.466 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:03.677 [Lua] replace_hidden_spawners -> first try found: 0 cover points
21:54:03.677 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
21:54:03.677 [Lua] replace_hidden_spawners -> replacing hidden spawners!
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.677 [Lua] ->moving spawner
21:54:03.984 [Lua] Init group template: horde
21:54:07.236 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:54:07.236 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:54:07.236 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
21:54:07.236 [Lua] horde requested: ambush
21:54:07.236 [Lua] setting up ambush-horde
21:54:07.236 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:54:07.236 [Lua] -> spawning: 17
21:54:07.236 [Lua] horde crated with id 21 of type ambush
21:54:07.236 [Lua] ambush horde has started
21:54:10.824 [Lua] min_height 160
21:54:11.050 [Lua] Init group template: horde
21:54:13.112 [Lua] 1
21:54:13.599 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:13.933 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:16.308 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:54:17.952 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:54:18.310 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:18.684 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:19.518 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:20.352 [Lua] HORDE: last wave, reset to standard horde delay
21:54:20.352 [Lua] Time for new HOOORDE! multi_last_wave
21:54:20.352 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
21:54:20.352 [Lua] horde requested: ambush
21:54:20.352 [Lua] setting up ambush-horde
21:54:20.352 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:54:20.352 [Lua] -> spawning: 20
21:54:20.352 [Lua] horde crated with id 22 of type ambush
21:54:20.352 [Lua] ambush horde has started
21:54:20.880 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:21.306 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:21.408 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:54:22.270 [Lua] 1
21:54:22.270 [Lua] 2
21:54:23.247 [Lua] 1
21:54:23.247 [Lua] 1
21:54:23.247 [Lua] 1
21:54:23.364 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:23.713 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:24.127 [Lua] Init group template: horde
21:54:24.352 [Lua] nil
21:54:24.353 [Lua] nil
21:54:24.863 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']"
21:54:25.296 [Lua] 1
21:54:25.784 [Lua] Horde killed: ?
21:54:26.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:54:28.625 [Lua] Horde killed: ?
21:54:29.118 [Lua] 1
21:54:29.502 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:29.861 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:33.370 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:54:33.733 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:34.069 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:34.494 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:54:39.374 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:39.374 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:39.375 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:39.833 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:54:39.923 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:39.995 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:40.093 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:41.893 [Lua] 1
21:54:42.046 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:42.224 [Lua] Horde killed: ?
21:54:42.275 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:42.537 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:42.906 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:51.969 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:54:52.358 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:54:56.185 [Lua] [NetworkServer] Peer 11000013ec4f4bc despawned player.
21:54:56.185 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ec4f4bc
21:54:56.186 [Lua] [GameNetworkManager] destroying game object with go_id=78
21:55:09.821 [EACServer] [23:55:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:55:21.422 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000013ec4f4bc go_type=player_unit go_created_func_name=game_object_created_player_unit
21:55:21.422 [Lua] [NetworkServer] Peer 11000013ec4f4bc spawned player.
21:55:21.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=576
21:55:21.423 [Lua] PlayerManager:assign_unit_ownership GrandAmiralGhgg 11000013ec4f4bc 1
21:55:21.424 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
21:55:21.977 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
21:55:21.977 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
21:55:21.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem, async-read,
21:55:22.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
21:55:22.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
21:55:22.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:55:22.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:55:22.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p
21:55:23.794 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:55:23.811 [Lua] Spline already found!
21:55:23.859 [Lua] Init group template: spline_patrol
21:55:31.399 [Lua] Override Player Respawning terror_respawn true
21:55:31.411 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 924190656)
21:55:35.820 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:36.342 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:55:40.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:42.391 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:42.890 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:55:43.056 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:55:43.306 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:55:44.549 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:55:45.664 [Lua] [NetworkServer] Peer 11000013ec4f4bc despawned player.
21:55:45.664 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013ec4f4bc
21:55:45.665 [Lua] [NetworkServer] Peer wants to leave game session: peer id 11000013ec4f4bc
21:55:45.665 [Lua] [ChatManager][1]System: GrandAmiralGhgg has left the game
21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit InGame
21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Disconnecting
21:55:45.665 [Lua] [PSM] Disconnecting peer 11000013ec4f4bc
21:55:45.665 [Lua] [PSM] Disconnected peer 11000013ec4f4bc is being removed from session.
21:55:45.665 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013ec4f4bc
21:55:45.665 [Lua] [MOD][VMF][INFO] Removed 11000013ec4f4bc from the VMF users list.
21:55:45.665 [Lua] PlayerManager:remove_player peer_id=11000013ec4f4bc 1
21:55:45.665 [Lua] [GameNetworkManager] destroying game object with go_id=70
21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_exit Disconnecting
21:55:45.665 [Lua] [PeerSM] 11000013ec4f4bc :: on_enter Disconnected
21:55:45.665 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000013ec4f4bc)
21:55:45.665 [Lua] [ProfileSynchronizer] Peer 11000013ec4f4bc left session
21:55:45.665 [Lua] Set lobby begin:
21:55:45.665 [Lua] Lobby data twitch_enabled = false
21:55:45.666 [Lua] Lobby data selected_mission_id = journey_ruin
21:55:45.666 [Lua] Lobby data num_players = 4
21:55:45.666 [Lua] Lobby data difficulty_tweak = 0
21:55:45.666 [Lua] Lobby data host = 11000010280085e
21:55:45.666 [Lua] Lobby data matchmaking_type = 2
21:55:45.666 [Lua] Lobby data is_private = false
21:55:45.666 [Lua] Lobby data match_started = true
21:55:45.666 [Lua] Lobby data difficulty = hardest
21:55:45.666 [Lua] Lobby data player_slot_1 = 0:0
21:55:45.666 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:55:45.666 [Lua] Lobby data unique_server_name = Nolrach
21:55:45.666 [Lua] Lobby data quick_game = true
21:55:45.666 [Lua] Lobby data country_code = FR
21:55:45.666 [Lua] Lobby data matchmaking = true
21:55:45.666 [Lua] Lobby data power_level = 742
21:55:45.666 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:55:45.667 [Lua] Lobby data mechanism = deus
21:55:45.667 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:55:45.667 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:55:45.667 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:55:45.667 [Lua] Lobby data player_slot_3 = 0:0
21:55:45.667 [Lua] Lobby data eac_authorized = true
21:55:45.667 [Lua] Set lobby end.
21:55:45.667 [EAC] EAC server lost client 11000013ec4f4bc
21:55:45.667 [EACServer] [23:55:45:667][Windows][EAC Server] [Info][UnregisterClient] Client: 011000013EC4F4BC PlayerGUID: 76561199013360828
21:55:45.667 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 7
21:55:45.667 [SteamVoipClient] select_out(11000013ec4f4bc, off)
21:55:45.667 [SteamVoipClient] select_in(11000013ec4f4bc, off)
21:55:45.667 [Lua] [GameNetworkManager] destroying game object with go_id=576
21:55:45.670 [Lua] player (11000010280085e,2) was put into party 1
21:55:45.690 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=596
21:55:45.690 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=597
21:55:45.690 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(3) career(2)
21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
21:55:45.707 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
21:55:45.727 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
21:55:45.727 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t1/wpn_dw_axe_02_t1_3p, ProfileSynchronizer
21:55:45.728 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:55:45.728 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer
21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
21:55:45.728 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:55:45.739 [Connection] Dropped game chunk from 11000013ec4f4bc because channel 7 can't communicate
21:55:45.739 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.768 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.786 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.813 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
21:55:45.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
21:55:45.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:55:45.848 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.868 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:55:45.909 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
21:55:45.909 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
21:55:45.929 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.950 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:45.951 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
21:55:45.951 [Lua] [PackageManager] Force_load: wwise/handgun
21:55:45.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
21:55:45.992 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.014 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.060 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
21:55:46.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
21:55:46.061 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
21:55:46.102 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.124 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
21:55:46.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
21:55:46.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:55:46.168 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.210 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.252 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:55:46.253 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
21:55:46.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
21:55:46.273 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.313 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.332 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
21:55:46.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
21:55:46.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:55:46.369 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.421 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.434 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.472 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.486 [Lua] 1
21:55:46.487 [Lua] 1
21:55:46.511 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.525 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.560 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.593 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.643 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.660 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.694 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.728 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.764 [Connection] Dropped voip chunk from 11000013ec4f4bc because channel 9 can't communicate
21:55:46.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:55:46.823 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
21:55:46.823 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
21:55:46.892 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
21:55:46.892 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
21:55:46.908 [Lua] test
21:55:46.908 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010280085e 2
21:55:46.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:55:46.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=601
21:55:46.921 [Lua] updating bot weapon metadata for weapon: two_handed_axes_template_1
21:55:46.921 [Lua] updating bot weapon metadata for weapon: handgun_template_2
21:55:47.233 [Lua] Set lobby begin:
21:55:47.233 [Lua] Lobby data twitch_enabled = false
21:55:47.233 [Lua] Lobby data selected_mission_id = journey_ruin
21:55:47.233 [Lua] Lobby data num_players = 4
21:55:47.233 [Lua] Lobby data difficulty_tweak = 0
21:55:47.233 [Lua] Lobby data host = 11000010280085e
21:55:47.233 [Lua] Lobby data matchmaking_type = 2
21:55:47.233 [Lua] Lobby data is_private = false
21:55:47.233 [Lua] Lobby data match_started = true
21:55:47.233 [Lua] Lobby data difficulty = hardest
21:55:47.234 [Lua] Lobby data player_slot_1 = 0:0
21:55:47.234 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:55:47.234 [Lua] Lobby data unique_server_name = Nolrach
21:55:47.234 [Lua] Lobby data quick_game = true
21:55:47.234 [Lua] Lobby data country_code = FR
21:55:47.234 [Lua] Lobby data matchmaking = true
21:55:47.234 [Lua] Lobby data power_level = 748
21:55:47.234 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:55:47.234 [Lua] Lobby data mechanism = deus
21:55:47.234 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:55:47.234 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:55:47.234 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:55:47.234 [Lua] Lobby data player_slot_3 = 0:0
21:55:47.234 [Lua] Lobby data eac_authorized = true
21:55:47.235 [Lua] Set lobby end.
21:55:47.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem
21:55:47.248 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
21:55:47.249 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem
21:55:47.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem
21:55:47.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_02_t2/wpn_dw_axe_02_t2_3p, DeusChestPreloadSystem
21:55:47.395 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:55:47.624 [Lua] 1
21:55:47.624 [Lua] 1
21:55:47.770 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:55:47.824 [Handshaker] Lost connection 68 to 11000013ec4f4bc
21:55:48.306 [Lua] [NetworkServer] Changing num_players from 4 to 3
21:55:48.306 [Lua] Players: 3
21:55:48.306 [Lua] Set lobby begin:
21:55:48.306 [Lua] Lobby data twitch_enabled = false
21:55:48.306 [Lua] Lobby data selected_mission_id = journey_ruin
21:55:48.306 [Lua] Lobby data num_players = 3
21:55:48.306 [Lua] Lobby data difficulty_tweak = 0
21:55:48.306 [Lua] Lobby data host = 11000010280085e
21:55:48.306 [Lua] Lobby data matchmaking_type = 2
21:55:48.307 [Lua] Lobby data is_private = false
21:55:48.307 [Lua] Lobby data match_started = true
21:55:48.307 [Lua] Lobby data difficulty = hardest
21:55:48.307 [Lua] Lobby data player_slot_1 = 0:0
21:55:48.307 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:55:48.307 [Lua] Lobby data unique_server_name = Nolrach
21:55:48.307 [Lua] Lobby data quick_game = true
21:55:48.307 [Lua] Lobby data country_code = FR
21:55:48.307 [Lua] Lobby data matchmaking = true
21:55:48.307 [Lua] Lobby data power_level = 748
21:55:48.307 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:55:48.307 [Lua] Lobby data mechanism = deus
21:55:48.307 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:55:48.307 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:55:48.307 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:55:48.307 [Lua] Lobby data player_slot_3 = 0:0
21:55:48.308 [Lua] Lobby data eac_authorized = true
21:55:48.308 [Lua] Set lobby end.
21:55:48.308 [Lua] [LobbyMembers] Member left 11000013ec4f4bc
21:55:48.879 [Lua] 1
21:55:50.635 [Lua] 1
21:55:52.337 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read,
21:55:52.337 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:55:52.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
21:55:52.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:55:52.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:55:52.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:55:52.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:55:52.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:55:52.429 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:55:52.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:55:52.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:55:52.836 [Lua] 1
21:55:53.928 [Lua] 1
21:55:54.901 [Lua] 1
21:55:54.901 [Lua] 1
21:55:54.902 [Lua] 1
21:55:54.902 [Lua] 1
21:55:55.891 [Lua] event horde ends!
21:55:56.010 [Lua] 1
21:55:56.011 [Lua] 1
21:55:56.011 [Lua] 1
21:55:56.012 [Lua] 1
21:55:57.100 [Lua] 1
21:55:57.799 [Lua] 1
21:56:01.502 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:02.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem
21:56:02.555 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:02.555 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
21:56:02.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
21:56:02.698 [Lua] 2
21:56:02.698 [Lua] 3
21:56:02.698 [Lua] 1
21:56:02.854 [Lua] 1
21:56:02.854 [Lua] 2
21:56:02.855 [Lua] 3
21:56:02.855 [Lua] 1
21:56:03.717 [Lua] 1
21:56:04.115 [Lua] event horde ends!
21:56:04.750 [Lua] 1
21:56:04.750 [Lua] 1
21:56:05.836 [Lua] 1
21:56:05.836 [Lua] 1
21:56:07.582 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:56:07.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:56:08.216 [Lua] 1
21:56:09.256 [Lua] 1
21:56:10.184 [Lua] 2
21:56:10.184 [Lua] 1
21:56:11.143 [Lua] 1
21:56:11.143 [Lua] 1
21:56:11.734 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:56:11.734 [Flow] Socket 2 occupied
21:56:11.734 [Lua] [flow:Sockets occupied:] float=1.000000
21:56:12.158 [Lua] event horde ends!
21:56:14.426 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:15.600 [Lua] 1
21:56:15.600 [Lua] 1
21:56:16.765 [Lua] 1
21:56:17.511 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:17.838 [Lua] 1
21:56:17.838 [Lua] 1
21:56:17.975 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:18.846 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:19.318 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:21.395 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:24.742 [Lua] nil
21:56:24.742 [Lua] nil
21:56:25.746 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:27.348 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:27.751 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.859 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.859 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:27.937 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:28.061 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:56:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:28.416 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:28.564 [Lua] event horde ends!
21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:56:29.252 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:56:29.315 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:29.580 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:29.585 [Lua] nil
21:56:29.950 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd
21:56:32.762 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:33.174 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:34.245 [Lua] -----Enter charged
21:56:34.299 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:34.761 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:35.181 [Lua] 1
21:56:35.199 [Lua] -----Exit charged
21:56:35.320 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:35.737 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:36.071 [Lua] 1
21:56:36.654 [Lua] event horde ends!
21:56:36.672 [Lua] event horde ends!
21:56:37.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:56:42.995 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:56:42.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:56:43.334 [Lua] 1
21:56:44.831 [Lua] event horde ends!
21:56:45.400 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:56:45.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:56:45.938 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:56:47.080 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:47.260 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:47.630 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:48.238 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:56:48.815 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:56:49.634 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:56:50.091 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:56:50.091 [Lua] [flow:Sockets occupied:] float=2.000000
21:56:50.091 [Flow] Socket 3 occupied
21:56:51.034 [Lua] 1
21:56:52.130 [Lua] 1
21:56:54.711 [Lua] 1
21:56:56.244 [Lua] 1
21:56:57.965 [Lua] 1
21:56:57.966 [Lua] 1
21:56:59.351 [Lua] 1
21:56:59.863 [Lua] nil
21:56:59.863 [Lua] nil
21:56:59.863 [Lua] nil
21:56:59.863 [Lua] nil
21:56:59.863 [Lua] nil
21:56:59.863 [Lua] nil
21:57:01.323 [Lua] event horde ends!
21:57:02.122 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:02.594 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:03.282 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:03.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:03.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:03.282 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:03.282 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:03.462 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:03.925 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:04.538 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:05.019 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:06.133 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']"
21:57:07.753 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:08.213 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:08.332 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:57:08.332 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:57:08.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
21:57:08.332 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
21:57:08.332 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:57:09.405 [Lua] 1
21:57:09.467 [Lua] event horde ends!
21:57:09.635 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:09.821 [EACServer] [23:57:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:57:10.133 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:57:11.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:57:12.882 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:57:13.348 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:13.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:13.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:13.348 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:13.348 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:57:14.928 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:57:15.085 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:15.387 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:15.774 [Lua] 1
21:57:15.909 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:16.027 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:16.370 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:17.252 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:57:18.333 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:57:19.991 [Lua] 1
21:57:19.991 [Lua] 1
21:57:21.131 [Lua] 1
21:57:31.269 [Lua] event horde ends!
21:57:31.437 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:31.906 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:32.707 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:33.098 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:33.653 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:57:33.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
21:57:33.653 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:57:33.653 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:57:33.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
21:57:33.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
21:57:38.121 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]']
21:57:38.121 [Flow] Socket 1 occupied
21:57:38.121 [Lua] [flow:Sockets occupied:] float=3.000000
21:57:38.121 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
21:57:38.125 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
21:57:38.146 [Lua] Override Player Respawning terror_respawn false
21:57:41.220 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:57:43.234 [Lua] 1
21:57:43.235 [Lua] 1
21:57:43.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
21:57:43.826 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:43.826 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:43.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.251 warning: [Physics] Create Actor: Shape density varies. Using average.
21:57:44.935 [Lua] nil
21:57:44.935 [Lua] nil
21:57:44.935 [Lua] nil
21:57:44.935 [Lua] nil
21:57:44.935 [Lua] nil
21:57:44.935 [Lua] nil
21:57:45.882 [Lua] 1
21:57:45.882 [Lua] 1
21:57:46.215 [Lua] event horde ends!
21:57:46.645 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[823c0cb9e8f93050]']"
21:57:47.056 [Lua] 1
21:57:47.566 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:47.737 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:57:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:48.107 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:48.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:57:48.365 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:57:48.879 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
21:57:48.879 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:57:48.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:57:48.879 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:57:48.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:57:49.183 [Lua] 1
21:57:53.151 [Lua] [NetworkServer] Changing num_players from 3 to 4
21:57:53.151 [Lua] Players: 4
21:57:53.151 [Lua] Set lobby begin:
21:57:53.151 [Lua] Lobby data twitch_enabled = false
21:57:53.151 [Lua] Lobby data selected_mission_id = journey_ruin
21:57:53.152 [Lua] Lobby data num_players = 4
21:57:53.152 [Lua] Lobby data difficulty_tweak = 0
21:57:53.152 [Lua] Lobby data host = 11000010280085e
21:57:53.152 [Lua] Lobby data matchmaking_type = 2
21:57:53.152 [Lua] Lobby data is_private = false
21:57:53.152 [Lua] Lobby data match_started = true
21:57:53.152 [Lua] Lobby data difficulty = hardest
21:57:53.152 [Lua] Lobby data player_slot_1 = 0:0
21:57:53.152 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:57:53.152 [Lua] Lobby data unique_server_name = Nolrach
21:57:53.152 [Lua] Lobby data quick_game = true
21:57:53.152 [Lua] Lobby data country_code = FR
21:57:53.152 [Lua] Lobby data matchmaking = true
21:57:53.152 [Lua] Lobby data power_level = 748
21:57:53.152 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:57:53.152 [Lua] Lobby data mechanism = deus
21:57:53.153 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:57:53.153 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:57:53.153 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:57:53.153 [Lua] Lobby data player_slot_3 = 0:0
21:57:53.153 [Lua] Lobby data eac_authorized = true
21:57:53.153 [Lua] Set lobby end.
21:57:53.153 [Lua] [LobbyMembers] Member joined 11000010a4ea9ae
21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read,
21:57:53.929 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
21:57:53.929 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
21:57:53.929 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:53.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:53.929 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:57:53.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:57:53.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
21:57:53.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:57:53.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:57:53.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
21:57:53.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:57:54.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:57:54.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
21:57:54.383 [Lua] event horde ends!
21:57:54.564 [Lua] GOT approve_channel 11 11000010a4ea9ae 1860000018abfad
21:57:54.564 [EAC] EAC server has client 11000010a4ea9ae and channel 11 (and owner 11000010a4ea9ae)
21:57:54.564 [Lua] Client with peer_id 11000010a4ea9ae got APPROVED by server
21:57:54.564 [EACServer] [23:57:54:564][Windows][EAC Server] [Info][RegisterClient] Client: 011000010A4EA9AE PlayerGUID: 76561198133193134 PlayerIP: 0.0.0.0 OwnerGUID: 76561198133193134 PlayerName: Konradus
21:57:54.565 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010a4ea9ae'
21:57:54.565 [Lua] [ChatManager][1]System: Konradus is joining the game
21:57:54.565 [Lua] [NetworkServer] Peer 11000010a4ea9ae joined server lobby.
21:57:54.565 [Lua] [NetworkServer] Creating peer info.
21:57:54.565 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Connecting
21:57:54.677 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 11000010a4ea9ae, replying lobby_ok
21:57:54.766 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010a4ea9ae REPLY wh:0 | we:11000010001b326 | dr:0 | bw:110000107b889fd | es:11000010280085e
21:57:58.723 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:58.723 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:57:58.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:57:58.794 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
21:57:59.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
21:57:59.028 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
21:57:59.028 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
21:57:59.029 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
21:57:59.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
21:57:59.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
21:57:59.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:57:59.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:57:59.490 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:58:00.096 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:00.214 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:00.623 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:00.863 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010a4ea9ae
21:58:00.863 [Lua] Set lobby begin:
21:58:00.863 [Lua] Lobby data twitch_enabled = false
21:58:00.863 [Lua] Lobby data selected_mission_id = journey_ruin
21:58:00.863 [Lua] Lobby data num_players = 4
21:58:00.863 [Lua] Lobby data difficulty_tweak = 0
21:58:00.863 [Lua] Lobby data host = 11000010280085e
21:58:00.863 [Lua] Lobby data matchmaking_type = 2
21:58:00.863 [Lua] Lobby data is_private = false
21:58:00.863 [Lua] Lobby data match_started = true
21:58:00.863 [Lua] Lobby data difficulty = hardest
21:58:00.864 [Lua] Lobby data player_slot_1 = 0:0
21:58:00.864 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:58:00.864 [Lua] Lobby data unique_server_name = Nolrach
21:58:00.864 [Lua] Lobby data quick_game = true
21:58:00.864 [Lua] Lobby data country_code = FR
21:58:00.864 [Lua] Lobby data matchmaking = true
21:58:00.864 [Lua] Lobby data power_level = 748
21:58:00.864 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:58:00.864 [Lua] Lobby data mechanism = deus
21:58:00.864 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:58:00.864 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:58:00.864 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:58:00.864 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
21:58:00.864 [Lua] Lobby data eac_authorized = true
21:58:00.864 [Lua] Set lobby end.
21:58:00.978 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
21:58:00.978 [Lua] pacing=deus_default
21:58:00.978 [Lua] locked_func_name=beastmen
21:58:00.978 [Lua] roaming=nil
21:58:00.978 [Lua] specials=deus_skaven_beastmen
21:58:00.978 [Lua] contained_breeds=nil
21:58:00.978 [Lua] debug_color=orange
21:58:00.978 [Lua] disabled=false
21:58:00.978 [Lua] pack_spawning=deus_skaven_beastmen
21:58:00.978 [Lua] factions=nil
21:58:00.978 [Lua] description=deus_conflict_director_skaven_beastmen_name
21:58:00.978 [Lua] boss=deus_skaven_beastmen
21:58:00.978 [Lua] horde=deus_beastmen
21:58:00.978 [Lua] name=deus_skaven_beastmen
21:58:00.978 [Lua] intensity=deus_default
21:58:00.978 [Lua] ---
21:58:01.289 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:01.687 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:01.991 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
21:58:01.991 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true"
21:58:02.980 [Lua] ### CLEARING PEER STATE FOR 11000010a4ea9ae
21:58:02.980 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Connecting
21:58:02.980 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Connecting
21:58:03.086 [Lua] [NetworkServer] Peer 11000010a4ea9ae has sent rpc_notify_lobby_joined
21:58:03.086 [Lua] [PSM] Peer 11000010a4ea9ae joined. Want to use profile index "3" and join party "0"
21:58:03.086 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010a4ea9ae, connection_key=4)
21:58:03.086 [Lua] Sync dynamic to client:
21:58:03.212 [Lua] ### Received rpc_level_load_started
21:58:03.212 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1325772544
21:58:03.212 [Lua] player (11000010a4ea9ae,1) was put into party 0
21:58:03.212 [Lua] [ProfileSynchronizer] Peer 11000010a4ea9ae entered session
21:58:03.212 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010a4ea9ae
21:58:03.212 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae
21:58:03.331 [SteamVoipClient] select_out(11000010a4ea9ae, on)
21:58:03.355 [SteamVoipClient] select_out(11000010a4ea9ae, on)
21:58:03.355 [SteamVoipClient] select_in(11000010a4ea9ae, on)
21:58:03.355 [SteamVoipClient] select_out(11000010a4ea9ae, off)
21:58:04.438 [EACServer] [23:58:04:438][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A4EA9AE Session: 5 Status: Client Authenticated Message: Client authenticated.
21:58:04.439 [EAC] Peer 11000010a4ea9ae switched EAC state to ClientAuthenticatedLocal
21:58:04.580 [EACServer] [23:58:04:579][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010A4EA9AE.
21:58:04.782 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:04.880 [EACServer] [23:58:04:880][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010A4EA9AE
21:58:04.880 [EACServer] [23:58:04:880][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010A4EA9AE Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
21:58:04.889 [EAC] Peer 11000010a4ea9ae switched EAC state to ClientAuthenticatedRemote
21:58:05.060 [Lua] [NetworkServer] Peer 11000010a4ea9ae has sent rpc_post_game_notified
21:58:05.061 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Connecting
21:58:05.061 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading
21:58:06.635 [Lua] Time for new HOOORDE! multi_first_wave
21:58:06.635 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
21:58:06.635 [Lua] horde requested: ambush
21:58:06.635 [Lua] setting up ambush-horde
21:58:06.635 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:58:06.635 [Lua] -> spawning: 20
21:58:06.635 [Lua] horde crated with id 24 of type ambush
21:58:06.635 [Lua] ambush horde has started
21:58:09.316 [Lua] 1
21:58:09.416 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 13 22
21:58:09.496 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 4 2 21
21:58:10.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 15 19
21:58:10.316 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 11 28
21:58:10.524 [Lua] Init group template: horde
21:58:12.607 [Lua] ### Received rpc_level_loaded
21:58:12.607 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 499
21:58:12.607 [Lua] Peer 11000010a4ea9ae has loaded the level but not all enemies, so we wait
21:58:13.265 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:13.784 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:13.951 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:14.273 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:14.721 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
21:58:14.721 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:58:14.721 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
21:58:14.721 [Lua] horde requested: ambush
21:58:14.721 [Lua] setting up ambush-horde
21:58:14.721 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:58:14.721 [Lua] -> spawning: 19
21:58:14.721 [Lua] horde crated with id 25 of type ambush
21:58:14.721 [Lua] ambush horde has started
21:58:14.765 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:14.834 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
21:58:14.847 [Lua] Spline already found!
21:58:14.885 [Lua] Init group template: spline_patrol
21:58:15.245 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:15.645 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:16.200 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:16.605 [Lua] 1
21:58:16.818 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:17.303 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:18.818 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010a4ea9ae, connection_key=4)
21:58:18.818 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading
21:58:18.818 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages
21:58:18.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages
21:58:18.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame
21:58:20.180 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame
21:58:20.180 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync
21:58:20.192 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae
21:58:20.203 [Lua] Breedfreezer (server) starting a hot join sync
21:58:20.203 [Lua] packing 0 units of breed chaos_marauder
21:58:20.203 [Lua] packing 24 units of breed skaven_clan_rat
21:58:20.203 [Lua] packing 2 units of breed skaven_storm_vermin
21:58:20.203 [Lua] packing 50 units of breed skaven_slave
21:58:20.203 [Lua] packing 0 units of breed chaos_fanatic
21:58:20.203 [Lua] packing 13 units of breed beastmen_ungor_archer
21:58:20.203 [Lua] packing 0 units of breed chaos_raider
21:58:20.203 [Lua] packing 0 units of breed chaos_berzerker
21:58:20.203 [Lua] packing 5 units of breed beastmen_bestigor
21:58:20.203 [Lua] packing 21 units of breed beastmen_ungor
21:58:20.203 [Lua] packing 0 units of breed skaven_plague_monk
21:58:20.203 [Lua] packing 2 units of breed beastmen_gor
21:58:20.203 [Lua] --> rpc-package size reached, sending rpc now (last package)
21:58:20.203 [Lua]
21:58:20.203 [Lua] [1] = 1 (number)
21:58:20.203 [Lua] [2] = 0 (number)
21:58:20.203 [Lua] [3] = 28 (number)
21:58:20.203 [Lua] [4] = 24 (number)
21:58:20.203 [Lua] [5] = 3 (number)
21:58:20.203 [Lua] [6] = 2 (number)
21:58:20.203 [Lua] [7] = 32 (number)
21:58:20.203 [Lua] [8] = 50 (number)
21:58:20.203 [Lua] [9] = 1 (number)
21:58:20.203 [Lua] [10] = 0 (number)
21:58:20.203 [Lua] [11] = 7 (number)
21:58:20.203 [Lua] [12] = 13 (number)
21:58:20.203 [Lua] [13] = 1 (number)
21:58:20.203 [Lua] [14] = 0 (number)
21:58:20.203 [Lua] [15] = 1 (number)
21:58:20.203 [Lua] [16] = 0 (number)
21:58:20.203 [Lua] [17] = 16 (number)
21:58:20.203 [Lua] [18] = 5 (number)
21:58:20.203 [Lua] [19] = 46 (number)
21:58:20.203 [Lua] [20] = 21 (number)
21:58:20.203 [Lua] [21] = 5 (number)
21:58:20.203 [Lua] [22] = 0 (number)
21:58:20.203 [Lua] [23] = 11 (number)
21:58:20.203 [Lua] [24] = 2 (number)
21:58:20.203 [Lua]
21:58:20.203 [Lua]
21:58:20.203 [Lua] [1] = 130 (number)
21:58:20.203 [Lua] [2] = 139 (number)
21:58:20.203 [Lua] [3] = 160 (number)
21:58:20.203 [Lua] [4] = 115 (number)
21:58:20.203 [Lua] [5] = 172 (number)
21:58:20.203 [Lua] [6] = 106 (number)
21:58:20.203 [Lua] [7] = 127 (number)
21:58:20.203 [Lua] [8] = 125 (number)
21:58:20.203 [Lua] [9] = 146 (number)
21:58:20.203 [Lua] [10] = 109 (number)
21:58:20.203 [Lua] [11] = 116 (number)
21:58:20.203 [Lua] [12] = 147 (number)
21:58:20.203 [Lua] [13] = 100 (number)
21:58:20.203 [Lua] [14] = 97 (number)
21:58:20.203 [Lua] [15] = 138 (number)
21:58:20.203 [Lua] [16] = 143 (number)
21:58:20.203 [Lua] [17] = 132 (number)
21:58:20.203 [Lua] [18] = 135 (number)
21:58:20.203 [Lua] [19] = 96 (number)
21:58:20.203 [Lua] [20] = 183 (number)
21:58:20.203 [Lua] [21] = 102 (number)
21:58:20.203 [Lua] [22] = 133 (number)
21:58:20.203 [Lua] [23] = 107 (number)
21:58:20.203 [Lua] [24] = 134 (number)
21:58:20.203 [Lua] [25] = 295 (number)
21:58:20.203 [Lua] [26] = 319 (number)
21:58:20.203 [Lua] [27] = 369 (number)
21:58:20.203 [Lua] [28] = 414 (number)
21:58:20.203 [Lua] [29] = 237 (number)
21:58:20.203 [Lua] [30] = 214 (number)
21:58:20.203 [Lua] [31] = 379 (number)
21:58:20.203 [Lua] [32] = 219 (number)
21:58:20.203 [Lua] [33] = 415 (number)
21:58:20.203 [Lua] [34] = 373 (number)
21:58:20.203 [Lua] [35] = 422 (number)
21:58:20.203 [Lua] [36] = 195 (number)
21:58:20.203 [Lua] [37] = 368 (number)
21:58:20.203 [Lua] [38] = 213 (number)
21:58:20.203 [Lua] [39] = 197 (number)
21:58:20.203 [Lua] [40] = 240 (number)
21:58:20.203 [Lua] [41] = 210 (number)
21:58:20.203 [Lua] [42] = 255 (number)
21:58:20.203 [Lua] [43] = 278 (number)
21:58:20.203 [Lua] [44] = 423 (number)
21:58:20.203 [Lua] [45] = 394 (number)
21:58:20.203 [Lua] [46] = 205 (number)
21:58:20.203 [Lua] [47] = 250 (number)
21:58:20.203 [Lua] [48] = 224 (number)
21:58:20.203 [Lua] [49] = 400 (number)
21:58:20.203 [Lua] [50] = 227 (number)
21:58:20.203 [Lua] [51] = 235 (number)
21:58:20.203 [Lua] [52] = 365 (number)
21:58:20.203 [Lua] [53] = 231 (number)
21:58:20.203 [Lua] [54] = 401 (number)
21:58:20.203 [Lua] [55] = 403 (number)
21:58:20.203 [Lua] [56] = 409 (number)
21:58:20.203 [Lua] [57] = 376 (number)
21:58:20.203 [Lua] [58] = 392 (number)
21:58:20.203 [Lua] [59] = 425 (number)
21:58:20.203 [Lua] [60] = 204 (number)
21:58:20.203 [Lua] [61] = 225 (number)
21:58:20.203 [Lua] [62] = 382 (number)
21:58:20.203 [Lua] [63] = 384 (number)
21:58:20.203 [Lua] [64] = 389 (number)
21:58:20.203 [Lua] [65] = 386 (number)
21:58:20.203 [Lua] [66] = 203 (number)
21:58:20.203 [Lua] [67] = 372 (number)
21:58:20.203 [Lua] [68] = 199 (number)
21:58:20.203 [Lua] [69] = 229 (number)
21:58:20.203 [Lua] [70] = 209 (number)
21:58:20.203 [Lua] [71] = 380 (number)
21:58:20.203 [Lua] [72] = 220 (number)
21:58:20.203 [Lua] [73] = 381 (number)
21:58:20.203 [Lua] [74] = 375 (number)
21:58:20.203 [Lua] [75] = 218 (number)
21:58:20.203 [Lua] [76] = 421 (number)
21:58:20.203 [Lua] [77] = 463 (number)
21:58:20.203 [Lua] [78] = 678 (number)
21:58:20.203 [Lua] [79] = 679 (number)
21:58:20.203 [Lua] [80] = 668 (number)
21:58:20.203 [Lua] [81] = 672 (number)
21:58:20.203 [Lua] [82] = 676 (number)
21:58:20.203 [Lua] [83] = 680 (number)
21:58:20.203 [Lua] [84] = 673 (number)
21:58:20.203 [Lua] [85] = 464 (number)
21:58:20.203 [Lua] [86] = 582 (number)
21:58:20.203 [Lua] [87] = 466 (number)
21:58:20.203 [Lua] [88] = 465 (number)
21:58:20.203 [Lua] [89] = 595 (number)
21:58:20.203 [Lua] [90] = 339 (number)
21:58:20.203 [Lua] [91] = 340 (number)
21:58:20.203 [Lua] [92] = 659 (number)
21:58:20.203 [Lua] [93] = 343 (number)
21:58:20.203 [Lua] [94] = 667 (number)
21:58:20.203 [Lua] [95] = 626 (number)
21:58:20.203 [Lua] [96] = 534 (number)
21:58:20.203 [Lua] [97] = 603 (number)
21:58:20.203 [Lua] [98] = 486 (number)
21:58:20.203 [Lua] [99] = 616 (number)
21:58:20.203 [Lua] [100] = 604 (number)
21:58:20.203 [Lua] [101] = 547 (number)
21:58:20.203 [Lua] [102] = 628 (number)
21:58:20.203 [Lua] [103] = 505 (number)
21:58:20.203 [Lua] [104] = 617 (number)
21:58:20.203 [Lua] [105] = 492 (number)
21:58:20.203 [Lua] [106] = 614 (number)
21:58:20.203 [Lua] [107] = 630 (number)
21:58:20.203 [Lua] [108] = 544 (number)
21:58:20.203 [Lua] [109] = 625 (number)
21:58:20.203 [Lua] [110] = 545 (number)
21:58:20.203 [Lua] [111] = 606 (number)
21:58:20.203 [Lua] [112] = 631 (number)
21:58:20.203 [Lua] [113] = 744 (number)
21:58:20.203 [Lua] [114] = 605 (number)
21:58:20.203 [Lua] [115] = 627 (number)
21:58:20.203 [Lua] [116] = 548 (number)
21:58:20.203 [Lua] [117] = 538 (number)
21:58:20.203 [Lua]
21:58:20.204 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae
21:58:20.204 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=786
21:58:20.204 [Lua] RemotePlayer:create_game_object( ) 786
21:58:20.221 [Lua] [ProfileSynchronizer] Assigning peer(11000010a4ea9ae:1) to profile(3) career(2)
21:58:20.221 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync
21:58:20.221 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers
21:58:20.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers
21:58:20.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame
21:58:20.646 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list.
21:58:20.646 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
21:58:20.646 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1
21:58:20.648 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
21:58:20.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read,
21:58:20.648 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
21:58:20.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
21:58:20.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
21:58:20.679 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
21:58:20.679 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
21:58:20.679 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
21:58:20.735 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
21:58:20.735 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
21:58:20.735 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:58:21.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:58:21.154 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
21:58:21.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
21:58:21.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
21:58:21.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
21:58:21.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:58:21.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:58:21.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
21:58:21.403 [Lua] 1
21:58:21.404 [Lua] 1
21:58:21.404 [Lua] 1
21:58:21.831 [Lua] player (11000010a4ea9ae,1) was put into party 1
21:58:21.842 [Lua] [GameNetworkManager] destroying game object with go_id=601
21:58:21.846 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2
21:58:21.846 [Lua] [GameNetworkManager] destroying game object with go_id=596
21:58:21.875 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer
21:58:21.876 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:58:21.876 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
21:58:21.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
21:58:21.883 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer
21:58:21.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer
21:58:21.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer
21:58:22.001 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010a4ea9ae go_type=player_unit go_created_func_name=game_object_created_player_unit
21:58:22.001 [Lua] [NetworkServer] Peer 11000010a4ea9ae spawned player.
21:58:22.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=787
21:58:22.002 [Lua] PlayerManager:assign_unit_ownership Konradus 11000010a4ea9ae 1
21:58:22.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
21:58:24.545 [Lua] Set lobby begin:
21:58:24.545 [Lua] Lobby data twitch_enabled = false
21:58:24.545 [Lua] Lobby data selected_mission_id = journey_ruin
21:58:24.545 [Lua] Lobby data num_players = 4
21:58:24.545 [Lua] Lobby data difficulty_tweak = 0
21:58:24.545 [Lua] Lobby data host = 11000010280085e
21:58:24.545 [Lua] Lobby data matchmaking_type = 2
21:58:24.545 [Lua] Lobby data is_private = false
21:58:24.545 [Lua] Lobby data match_started = true
21:58:24.545 [Lua] Lobby data difficulty = hardest
21:58:24.545 [Lua] Lobby data player_slot_1 = 0:0
21:58:24.545 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:58:24.545 [Lua] Lobby data unique_server_name = Nolrach
21:58:24.545 [Lua] Lobby data quick_game = true
21:58:24.545 [Lua] Lobby data country_code = FR
21:58:24.546 [Lua] Lobby data matchmaking = true
21:58:24.546 [Lua] Lobby data power_level = 561
21:58:24.546 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:58:24.546 [Lua] Lobby data mechanism = deus
21:58:24.546 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:58:24.546 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:58:24.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:58:24.546 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
21:58:24.546 [Lua] Lobby data eac_authorized = true
21:58:24.546 [Lua] Set lobby end.
21:58:24.959 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:26.872 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:26.983 [Lua] [DeusChestExtension] equipped:
21:58:26.983 [Lua]
21:58:26.983 [Lua] [backend_id] = es_dual_wield_hammer_sworde35a13ee-a52a-437a-905c-876353d9c107 (string)
21:58:26.983 [Lua] [power_level] = 600 (number)
21:58:26.983 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
21:58:26.983 [Lua] [traits] = table
21:58:26.983 [Lua] [skin] = es_dual_wield_hammer_sword_skin_02 (string)
21:58:26.983 [Lua] [bypass_skin_ownership_check] = true (boolean)
21:58:26.983 [Lua] [properties] = table
21:58:26.983 [Lua] [key] = es_dual_wield_hammer_sword (string)
21:58:26.983 [Lua] [rarity] = exotic (string)
21:58:26.983 [Lua] [data] = table
21:58:26.983 [Lua]
21:58:26.992 [Lua] min_height 367.37326049804688
21:58:27.005 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read,
21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read,
21:58:27.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
21:58:27.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:58:27.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded:
21:58:27.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer
21:58:27.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer
21:58:27.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
21:58:27.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
21:58:27.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:58:27.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:58:27.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
21:58:28.609 [Lua] 1
21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:28.981 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:29.147 [Lua] 1
21:58:29.322 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:29.367 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.368 [Lua] nil
21:58:29.369 [Lua] nil
21:58:29.369 [Lua] nil
21:58:29.369 [Lua] nil
21:58:29.378 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:29.378 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:29.383 [Lua] nil
21:58:29.679 [Lua] Set lobby begin:
21:58:29.679 [Lua] Lobby data twitch_enabled = false
21:58:29.679 [Lua] Lobby data selected_mission_id = journey_ruin
21:58:29.679 [Lua] Lobby data num_players = 4
21:58:29.679 [Lua] Lobby data difficulty_tweak = 0
21:58:29.679 [Lua] Lobby data host = 11000010280085e
21:58:29.679 [Lua] Lobby data matchmaking_type = 2
21:58:29.679 [Lua] Lobby data is_private = false
21:58:29.679 [Lua] Lobby data match_started = true
21:58:29.679 [Lua] Lobby data difficulty = hardest
21:58:29.679 [Lua] Lobby data player_slot_1 = 0:0
21:58:29.679 [Lua] Lobby data player_slot_4 = 11000010001b326:1
21:58:29.679 [Lua] Lobby data unique_server_name = Nolrach
21:58:29.679 [Lua] Lobby data quick_game = true
21:58:29.679 [Lua] Lobby data country_code = FR
21:58:29.679 [Lua] Lobby data matchmaking = true
21:58:29.680 [Lua] Lobby data power_level = 742
21:58:29.680 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
21:58:29.680 [Lua] Lobby data mechanism = deus
21:58:29.680 [Lua] Lobby data player_slot_5 = 11000010280085e:1
21:58:29.680 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
21:58:29.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
21:58:29.680 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
21:58:29.680 [Lua] Lobby data eac_authorized = true
21:58:29.680 [Lua] Set lobby end.
21:58:29.683 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
21:58:29.683 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read,
21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, DeusChestPreloadSystem, async-read,
21:58:29.683 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
21:58:29.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem
21:58:29.689 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem
21:58:29.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
21:58:29.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
21:58:29.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
21:58:29.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
21:58:29.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
21:58:29.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:58:29.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:58:29.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
21:58:29.868 [Lua] 1
21:58:29.909 [Lua] 3
21:58:30.205 [Lua] 1
21:58:30.931 [Lua] HORDE: last wave, reset to standard horde delay
21:58:30.931 [Lua] Time for new HOOORDE! multi_last_wave
21:58:30.931 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
21:58:30.931 [Lua] horde requested: ambush
21:58:30.931 [Lua] setting up ambush-horde
21:58:30.931 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:58:30.932 [Lua] -> spawning: 19
21:58:30.932 [Lua] horde crated with id 27 of type ambush
21:58:30.932 [Lua] ambush horde has started
21:58:32.388 [Lua] nil
21:58:32.388 [Lua] nil
21:58:32.389 [Lua] nil
21:58:32.389 [Lua] nil
21:58:32.410 [Lua] nil
21:58:32.410 [Lua] nil
21:58:32.410 [Lua] nil
21:58:33.595 [Lua] 1
21:58:33.595 [Lua] 1
21:58:34.113 [Lua] 1
21:58:34.114 [Lua] 3
21:58:34.114 [Lua] 2
21:58:34.129 [Lua] 1
21:58:35.636 [Lua] nil
21:58:35.636 [Lua] nil
21:58:35.636 [Lua] nil
21:58:35.636 [Lua] nil
21:58:35.636 [Lua] nil
21:58:35.636 [Lua] nil
21:58:35.668 [Lua] nil
21:58:35.668 [Lua] nil
21:58:36.205 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:36.352 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:36.352 [Lua] 3
21:58:36.661 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd
21:58:38.398 [Lua] 1
21:58:38.398 [Lua] 1
21:58:38.398 [Lua] 1
21:58:39.258 [Lua] 1
21:58:39.411 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:40.285 [Lua] 1
21:58:40.285 [Lua] 1
21:58:40.285 [Lua] 1
21:58:40.286 [Lua] 1
21:58:40.616 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:41.233 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:41.442 [Lua] Horde killed: ?
21:58:41.612 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:42.240 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:42.522 [Lua] 1
21:58:42.648 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:42.767 [Lua] 1
21:58:42.802 [Lua] 2
21:58:43.232 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:43.468 [Lua] 1
21:58:43.605 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:43.663 [Lua] 1
21:58:45.906 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:46.246 [Lua] 1
21:58:46.246 [Lua] 2
21:58:46.316 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:46.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
21:58:46.805 [Lua] 1
21:58:47.018 [Lua] 2
21:58:47.706 [Lua] 1
21:58:48.167 [Lua] 3
21:58:48.168 [Lua] 2
21:58:48.168 [Lua] 4
21:58:48.168 [Lua] 5
21:58:48.168 [Lua] 1
21:58:49.023 [Lua] 1
21:58:49.670 [Lua] 1
21:58:49.715 [Lua] 1
21:58:49.715 [Lua] 2
21:58:49.751 [Lua] 3
21:58:50.267 [Lua] 1
21:58:51.756 [Lua] 1
21:58:52.043 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:58:56.995 [Lua] 1
21:58:57.448 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:57.724 [Lua] 1
21:58:57.752 [Lua] 2
21:58:57.928 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:58.435 [Lua] 1
21:58:58.845 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:58:59.005 [Lua] 1
21:58:59.270 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:58:59.948 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:00.437 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:00.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4c502, position: 0
21:59:00.920 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:02.402 [Lua] 1
21:59:05.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem
21:59:05.830 [Lua] FAIL INTEREST POINT SPAWN UNIT
21:59:08.948 [Lua] Time for new HOOORDE! multi_first_wave
21:59:08.948 [Lua] HORDE: Spawning hordes while 16 other ai are spawned
21:59:08.948 [Lua] horde requested: vector
21:59:08.948 [Lua] setting up vector-horde
21:59:08.948 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:59:08.948 [Lua] --> horde wants to spawn behind players (0.99270451862925/0.67
21:59:08.948 [Lua] --> can't find spawners in this direction, switching to ahead
21:59:08.948 [Lua] -> spawning: 19
21:59:08.948 [Lua] horde crated with id 28 of type vector
21:59:08.948 [Lua] vector horde has started
21:59:09.821 [EACServer] [23:59:09:820][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
21:59:10.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
21:59:10.628 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:10.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:10.636 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 14
21:59:13.330 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
21:59:14.655 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:15.733 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:15.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:15.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:15.733 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:15.733 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:19.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
21:59:19.139 [Lua] Time for new HOOORDE! multi_consecutive_wave
21:59:19.139 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
21:59:19.139 [Lua] horde requested: vector
21:59:19.139 [Lua] setting up vector-horde
21:59:19.139 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:59:19.139 [Lua] --> horde wants to spawn behind players (0.81731057261926/0.67
21:59:19.139 [Lua] -> spawning: 20
21:59:19.139 [Lua] horde crated with id 29 of type vector
21:59:19.139 [Lua] vector horde has started
21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3bc3f911]
21:59:21.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef1b2b96]
21:59:21.272 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e8b291c2]
21:59:21.691 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.692 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.692 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:21.769 [Lua] Init group template: horde
21:59:22.286 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:22.355 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:22.424 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:22.892 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:23.078 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:23.774 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:24.115 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:24.549 [Lua] 1
21:59:24.566 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:25.735 [Lua] 1
21:59:25.736 [Lua] 1
21:59:25.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:25.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:25.881 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:26.504 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:26.711 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:27.863 [Lua] 1
21:59:27.908 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:27.936 [Lua] 1
21:59:27.936 [Lua] 1
21:59:28.333 [Lua] HORDE: last wave, reset to standard horde delay
21:59:28.333 [Lua] Time for new HOOORDE! multi_last_wave
21:59:28.333 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
21:59:28.333 [Lua] horde requested: vector
21:59:28.333 [Lua] setting up vector-horde
21:59:28.333 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
21:59:28.333 [Lua] --> horde wants to spawn behind players (0.82106906960965/0.67
21:59:28.333 [Lua] -> spawning: 21
21:59:28.333 [Lua] horde crated with id 30 of type vector
21:59:28.333 [Lua] vector horde has started
21:59:28.380 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:29.471 [Lua] nil
21:59:29.471 [Lua] nil
21:59:29.471 [Lua] nil
21:59:29.503 [Lua] nil
21:59:29.503 [Lua] nil
21:59:29.503 [Lua] nil
21:59:29.504 [Lua] nil
21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:59:29.717 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
21:59:30.972 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:30.972 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem
21:59:30.990 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
21:59:30.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, DeusChestPreloadSystem
21:59:30.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
21:59:31.810 [Lua] Horde killed: ?
21:59:31.879 [Lua] Init group template: horde
21:59:31.936 [Lua] min_height 160
21:59:32.641 [Lua] 1
21:59:33.761 [Lua] 1
21:59:33.761 [Lua] 1
21:59:33.761 [Lua] 1
21:59:33.762 [Lua] 1
21:59:33.762 [Lua] 1
21:59:33.762 [Lua] 1
21:59:34.121 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
21:59:34.839 [Lua] 1
21:59:34.839 [Lua] 1
21:59:34.839 [Lua] 1
21:59:34.839 [Lua] 1
21:59:34.840 [Lua] 1
21:59:34.840 [Lua] 1
21:59:34.840 [Lua] 1
21:59:34.840 [Lua] 1
21:59:34.841 [Lua] 1
21:59:35.536 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:35.901 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:35.951 [Lua] 1
21:59:35.952 [Lua] 1
21:59:35.952 [Lua] 1
21:59:35.952 [Lua] 1
21:59:35.953 [Lua] 1
21:59:35.953 [Lua] 1
21:59:35.953 [Lua] 1
21:59:35.953 [Lua] 1
21:59:37.292 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:37.317 [Lua] 1
21:59:37.317 [Lua] 1
21:59:37.317 [Lua] 1
21:59:37.318 [Lua] 1
21:59:37.318 [Lua] 1
21:59:37.619 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:38.379 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:38.888 [Lua] Horde killed: ?
21:59:41.443 [Lua] Init group template: horde
21:59:43.362 [Lua] 1
21:59:43.362 [Lua] 1
21:59:43.363 [Lua] 1
21:59:43.363 [Lua] 1
21:59:44.421 [Lua] 1
21:59:44.422 [Lua] 1
21:59:44.422 [Lua] 1
21:59:44.422 [Lua] 1
21:59:44.422 [Lua] 1
21:59:44.423 [Lua] 1
21:59:44.423 [Lua] 1
21:59:44.424 [Lua] 1
21:59:45.511 [Lua] 1
21:59:45.511 [Lua] 1
21:59:45.512 [Lua] 1
21:59:45.512 [Lua] 1
21:59:45.512 [Lua] 1
21:59:45.512 [Lua] 1
21:59:45.513 [Lua] 1
21:59:45.513 [Lua] 1
21:59:46.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:47.742 [Lua] Horde killed: ?
21:59:49.785 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:50.111 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
21:59:50.214 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:50.959 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:51.369 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:52.122 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:58.608 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
21:59:59.035 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:59:59.521 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:00.278 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:00.783 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:01.315 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:02.666 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:03.111 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:03.689 [Lua] Time for new HOOORDE! multi_first_wave
22:00:03.689 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
22:00:03.689 [Lua] horde requested: vector_blob
22:00:03.689 [Lua] wants to spawn ahead within distance: 60
22:00:03.689 [Lua] horde crated with id 31 of type vector_blob
22:00:03.689 [Lua] managed to spawn 23/23 horde enemies
22:00:03.689 [Lua] vector blob horde has started
22:00:03.826 [Lua] 1
22:00:04.028 [Lua] Init group template: horde
22:00:06.867 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:12.653 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:12.861 [Lua] nil
22:00:12.861 [Lua] nil
22:00:12.906 [Lua] nil
22:00:12.906 [Lua] nil
22:00:12.906 [Lua] nil
22:00:12.906 [Lua] nil
22:00:12.907 [Lua] nil
22:00:12.907 [Lua] nil
22:00:12.907 [Lua] nil
22:00:12.929 [Lua] nil
22:00:12.929 [Lua] nil
22:00:12.929 [Lua] nil
22:00:12.930 [Lua] nil
22:00:12.930 [Lua] nil
22:00:12.930 [Lua] nil
22:00:12.930 [Lua] nil
22:00:12.930 [Lua] nil
22:00:12.931 [Lua] nil
22:00:13.282 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:13.842 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:13.843 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:00:13.843 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:00:13.843 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
22:00:13.843 [Lua] horde requested: vector_blob
22:00:13.843 [Lua] wants to spawn ahead within distance: 60
22:00:13.843 [Lua] horde crated with id 32 of type vector_blob
22:00:13.843 [Lua] managed to spawn 21/21 horde enemies
22:00:13.843 [Lua] vector blob horde has started
22:00:14.027 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:00:14.227 [Lua] Init group template: horde
22:00:14.434 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:15.141 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:00:15.945 [Lua] 1
22:00:16.941 [Lua] Horde killed: ?
22:00:16.958 [Lua] HORDE: last wave, reset to standard horde delay
22:00:16.958 [Lua] Time for new HOOORDE! multi_last_wave
22:00:16.958 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
22:00:16.958 [Lua] horde requested: vector_blob
22:00:16.958 [Lua] wants to spawn behind within distance: 60
22:00:16.959 [Lua] horde crated with id 33 of type vector_blob
22:00:16.959 [Lua] managed to spawn 19/19 horde enemies
22:00:16.959 [Lua] vector blob horde has started
22:00:17.341 [Lua] Init group template: horde
22:00:18.763 [Lua] 1
22:00:18.763 [Lua] 2
22:00:18.763 [Lua] 3
22:00:18.802 [Lua] 1
22:00:18.802 [Lua] 2
22:00:18.802 [Lua] 1
22:00:18.802 [Lua] 3
22:00:19.737 [Lua] 1
22:00:19.737 [Lua] 1
22:00:20.057 [Lua] 1
22:00:20.540 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:20.540 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:20.541 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:00:20.855 [Lua] 1
22:00:20.856 [Lua] 1
22:00:21.019 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:21.037 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:21.150 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:00:21.424 [Lua] 1
22:00:21.517 [Lua] 1
22:00:21.517 [Lua] 1
22:00:21.791 [Lua] nil
22:00:21.791 [Lua] nil
22:00:23.004 [Lua] 1
22:00:24.004 [Lua] 1
22:00:25.528 [Lua] Horde killed: ?
22:00:34.789 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:00:36.925 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:00:37.167 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:00:41.686 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:00:43.069 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:00:44.311 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:00:46.269 [Lua] Complete level triggered.
22:00:46.269 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1966632320 lt:load_next_level)
22:00:46.269 [Lua] [NetworkServer] Entering post game
22:00:46.269 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame
22:00:46.269 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InPostGame
22:00:46.269 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:00:46.269 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:00:46.269 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:00:46.269 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
22:00:46.269 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:00:46.269 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:00:46.270 [Save] Saving `save_data`
22:00:46.270 [Lua] gm_event_end_conditions_met true false
22:00:46.271 [Lua] Game won
22:00:46.271 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:00:46.273 [Save] Save done
22:00:46.273 [Save] Saving `save_data`
22:00:46.276 [Lua] generate_backend_stats 11000010280085e:1
22:00:46.276 [Save] Save done
22:00:46.302 [Lua] PlayFabMirrorBase:_commit_internal nil
22:00:46.302 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50
22:00:46.308 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:00:46.308 [Save] Saving `save_data`
22:00:46.311 [Save] Save done
22:00:46.315 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 4
22:00:46.317 [Lua] Complete level triggered.
22:00:46.330 [Lua] Complete level triggered.
22:00:46.347 [Lua] Complete level triggered.
22:00:46.364 [Lua] Complete level triggered.
22:00:46.381 [Lua] Complete level triggered.
22:00:46.398 [Lua] Complete level triggered.
22:00:46.415 [Lua] Complete level triggered.
22:00:46.433 [Lua] Complete level triggered.
22:00:46.453 [Lua] Complete level triggered.
22:00:46.468 [Lua] Complete level triggered.
22:00:46.485 [Lua] Complete level triggered.
22:00:46.503 [Lua] Complete level triggered.
22:00:47.059 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
22:00:47.059 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50
22:00:47.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50
22:00:47.544 [Lua] commit result success 12
22:00:47.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
22:00:47.544 [Lua] none table: 0000000012121240 table: 0000000012121270
22:00:47.545 [Lua] min_height 160
22:00:47.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
22:00:47.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
22:00:48.176 [Lua] THIS IS A FUNCTION
22:00:56.362 [Lua] ConflictDirector - destroy all units
22:00:56.368 [Lua] Horde killed: ?
22:00:56.648 [Lua] [LevelTransitionHandler] promote_next_level_data
22:00:56.648 [Lua] TRANSITION nil nil load_next_level
22:00:56.648 [Lua] Transition type "load_next_level", is server: true
22:00:56.648 [Lua] [GameNetworkManager] Leaving game...
22:00:56.648 [Lua] [GameNetworkManager] Shutting down game session host.
22:00:56.648 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:00:56.648 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:00:56.648 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=878.73
22:00:56.664 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:00:58.635 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:00:58.635 [Lua] [Managers] Calling function on all managers:
22:00:58.636 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:00:58.636 [Lua] Clearing all global lookup lists
22:00:58.636 [Lua] [IngamePlayerListUI] - Destroy
22:00:58.636 [Lua] [EquipmentUI] - Destroy
22:00:58.636 [Lua] [AbilityUI] - Destroy
22:00:58.636 [Lua] [GamePadEquipmentUI] - Destroy
22:00:58.636 [Lua] [GamePadAbilityUI] - Destroy
22:00:58.637 [Lua] [IngameUI] destroy
22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:00:58.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list.
22:00:58.669 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1
22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:00:58.669 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:00:58.669 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:00:58.669 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:00:58.886 [Lua] [Managers] Destroying manager group:
22:00:58.898 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:00:59.053 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:00:59.055 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:00:59.060 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:00:59.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:00:59.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:00:59.064 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:00:59.064 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:00:59.065 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:00:59.065 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:00:59.070 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:00:59.073 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:00:59.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:00:59.074 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:00:59.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:00:59.084 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:00:59.084 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:00:59.085 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:00:59.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:00:59.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:00:59.092 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:00:59.093 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:00:59.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:00:59.098 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:00:59.103 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:00:59.104 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:00:59.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:00:59.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:00:59.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:00:59.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:00:59.132 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:00:59.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:00:59.141 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:00:59.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:00:59.145 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InPostGame
22:00:59.145 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading
22:00:59.145 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:00:59.145 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:00:59.145 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
22:00:59.145 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
22:00:59.145 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:00:59.145 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:00:59.145 [Lua] [Matchmaking] unregister rpcs
22:00:59.145 [Lua] ############### UNLOADING PACKAGES ###############
22:00:59.145 [Lua] [Gamestate] Enter state StateLoading
22:00:59.147 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:00:59.147 [Lua] [Matchmaking] register rpcs
22:00:59.148 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:00:59.148 [Lua] Set lobby begin:
22:00:59.148 [Lua] Lobby data twitch_enabled = false
22:00:59.148 [Lua] Lobby data selected_mission_id = journey_ruin
22:00:59.148 [Lua] Lobby data num_players = 4
22:00:59.148 [Lua] Lobby data difficulty_tweak = 0
22:00:59.148 [Lua] Lobby data host = 11000010280085e
22:00:59.148 [Lua] Lobby data matchmaking_type = 2
22:00:59.148 [Lua] Lobby data is_private = false
22:00:59.148 [Lua] Lobby data match_started = true
22:00:59.148 [Lua] Lobby data difficulty = hardest
22:00:59.148 [Lua] Lobby data player_slot_1 = 0:0
22:00:59.148 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:00:59.148 [Lua] Lobby data unique_server_name = Nolrach
22:00:59.148 [Lua] Lobby data quick_game = true
22:00:59.148 [Lua] Lobby data country_code = FR
22:00:59.148 [Lua] Lobby data matchmaking = true
22:00:59.148 [Lua] Lobby data power_level = 0
22:00:59.148 [Lua] Lobby data mission_id = sig_gorge_tzeentch_path5
22:00:59.149 [Lua] Lobby data mechanism = deus
22:00:59.149 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:00:59.149 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:00:59.149 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:00:59.149 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:00:59.149 [Lua] Lobby data eac_authorized = true
22:00:59.149 [Lua] Set lobby end.
22:00:59.149 [Lua] registering RPCs
22:00:59.149 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:00:59.149 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:00:59.149 [Lua] Set lobby begin:
22:00:59.149 [Lua] Lobby data twitch_enabled = false
22:00:59.149 [Lua] Lobby data selected_mission_id = journey_ruin
22:00:59.149 [Lua] Lobby data num_players = 4
22:00:59.149 [Lua] Lobby data difficulty_tweak = 0
22:00:59.149 [Lua] Lobby data host = 11000010280085e
22:00:59.149 [Lua] Lobby data matchmaking_type = 2
22:00:59.149 [Lua] Lobby data is_private = false
22:00:59.149 [Lua] Lobby data match_started = true
22:00:59.149 [Lua] Lobby data difficulty = hardest
22:00:59.149 [Lua] Lobby data player_slot_1 = 0:0
22:00:59.149 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:00:59.149 [Lua] Lobby data unique_server_name = Nolrach
22:00:59.150 [Lua] Lobby data quick_game = true
22:00:59.150 [Lua] Lobby data country_code = FR
22:00:59.150 [Lua] Lobby data matchmaking = true
22:00:59.150 [Lua] Lobby data power_level = 0
22:00:59.150 [Lua] Lobby data mission_id = dlc_morris_map
22:00:59.150 [Lua] Lobby data mechanism = deus
22:00:59.150 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:00:59.150 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:00:59.150 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:00:59.150 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:00:59.150 [Lua] Lobby data eac_authorized = true
22:00:59.150 [Lua] Set lobby end.
22:00:59.150 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:00:59.152 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae
22:00:59.152 [Lua] ### Received rpc_level_load_started
22:00:59.152 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1966632320
22:00:59.152 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:00:59.152 [Lua] ### Received rpc_level_load_started
22:00:59.152 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1966632320
22:00:59.153 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:00:59.153 [Lua] [StateLoading] load_current_level
22:00:59.153 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:00:59.163 [Umbra] Unload tome
22:00:59.164 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_path5, sig_gorge_tzeentch_path5
22:00:59.165 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/tzeentch_common, sig_gorge_tzeentch_path5
22:00:59.172 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, sig_gorge_tzeentch_path5
22:00:59.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_tzeentch_path5
22:00:59.254 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_tzeentch_path5
22:00:59.257 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_tzeentch_path5
22:00:59.297 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_tzeentch_path5
22:00:59.297 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:00:59.312 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
22:00:59.312 [Lua] ### Received rpc_level_load_started
22:00:59.312 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1966632320
22:00:59.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:00:59.415 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:00:59.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:00:59.428 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:01:00.019 [Lua] ### Received rpc_level_loaded
22:01:00.019 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 327
22:01:00.019 [Lua] Peer 11000010a4ea9ae has loaded the level and all enemies are loaded
22:01:00.019 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading
22:01:00.019 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages
22:01:00.070 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages
22:01:00.070 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame
22:01:00.137 [Lua] ### Received rpc_level_loaded
22:01:00.137 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
22:01:00.137 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:01:00.138 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:01:00.138 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:01:00.222 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:01:00.222 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:01:00.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:01:00.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:01:00.544 [Lua] [LevelTransitionHandler] Level load completed!
22:01:00.544 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:01:00.544 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:01:00.544 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:01:00.544 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:01:00.544 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:01:00.552 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:01:00.561 [Lua] ### Received rpc_level_loaded
22:01:00.561 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
22:01:00.561 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:01:00.577 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:01:00.577 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:01:00.628 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:01:00.628 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:01:00.629 [Lua] ### Received rpc_level_loaded
22:01:00.629 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
22:01:00.629 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:01:00.629 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:01:00.629 [Umbra] Init version: 3.4.15 :: 16 threads
22:01:00.631 [Lua] Async level spawning done
22:01:00.631 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:01:00.900 [Lua] ### Received rpc_level_loaded
22:01:00.900 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327
22:01:00.900 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
22:01:00.900 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
22:01:00.900 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
22:01:00.968 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
22:01:00.968 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
22:01:01.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:01:01.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:01:01.644 [Lua] [Matchmaking] unregister rpcs
22:01:01.645 [Lua] Set lobby begin:
22:01:01.645 [Lua] Lobby data twitch_enabled = false
22:01:01.645 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:01.645 [Lua] Lobby data num_players = 4
22:01:01.645 [Lua] Lobby data difficulty_tweak = 0
22:01:01.645 [Lua] Lobby data host = 11000010280085e
22:01:01.645 [Lua] Lobby data matchmaking_type = 2
22:01:01.645 [Lua] Lobby data is_private = false
22:01:01.645 [Lua] Lobby data match_started = true
22:01:01.645 [Lua] Lobby data difficulty = hardest
22:01:01.645 [Lua] Lobby data player_slot_1 = 0:0
22:01:01.645 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:01.645 [Lua] Lobby data unique_server_name = Nolrach
22:01:01.645 [Lua] Lobby data quick_game = true
22:01:01.645 [Lua] Lobby data country_code = FR
22:01:01.645 [Lua] Lobby data matchmaking = true
22:01:01.645 [Lua] Lobby data power_level = 0
22:01:01.646 [Lua] Lobby data mission_id = dlc_morris_map
22:01:01.646 [Lua] Lobby data mechanism = deus
22:01:01.646 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:01.646 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:01.646 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:01.646 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:01.646 [Lua] Lobby data eac_authorized = true
22:01:01.646 [Lua] Set lobby end.
22:01:01.646 [Lua] [Managers] Destroying manager group:
22:01:01.647 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:01:01.647 [Lua] [Gamestate] Enter StateIngame HOST
22:01:01.647 [Lua] <>level = dlc_morris_map<>
22:01:01.647 [Lua] [StateIngame] Server ingame
22:01:01.651 [Lua] Set lobby begin:
22:01:01.651 [Lua] Lobby data twitch_enabled = false
22:01:01.651 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:01.651 [Lua] Lobby data num_players = 4
22:01:01.651 [Lua] Lobby data difficulty_tweak = 0
22:01:01.651 [Lua] Lobby data host = 11000010280085e
22:01:01.651 [Lua] Lobby data matchmaking_type = 2
22:01:01.651 [Lua] Lobby data is_private = false
22:01:01.651 [Lua] Lobby data match_started = true
22:01:01.651 [Lua] Lobby data difficulty = normal
22:01:01.651 [Lua] Lobby data player_slot_1 = 0:0
22:01:01.651 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:01.652 [Lua] Lobby data unique_server_name = Nolrach
22:01:01.652 [Lua] Lobby data quick_game = true
22:01:01.652 [Lua] Lobby data country_code = FR
22:01:01.652 [Lua] Lobby data matchmaking = true
22:01:01.652 [Lua] Lobby data power_level = 0
22:01:01.652 [Lua] Lobby data mission_id = dlc_morris_map
22:01:01.652 [Lua] Lobby data mechanism = deus
22:01:01.652 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:01.652 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:01.652 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:01.652 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:01.652 [Lua] Lobby data eac_authorized = true
22:01:01.652 [Lua] Set lobby end.
22:01:01.652 [Lua] [Matchmaking] register rpcs
22:01:01.652 [Lua] GameNetworkManager:init... creating game session
22:01:01.652 [Lua] Host GameSession.make_game_session_host with session:
22:01:01.652 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:01:01.652 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:01:01.652 [Lua] [GameNetworkManager] self.is_server = true
22:01:01.652 [Network] Setting artificial MTU limit to 65536
22:01:01.670 [Lua] Switching ConflictSettings: to: disabled
22:01:01.670 [Lua] pacing=disabled
22:01:01.670 [Lua] roaming=nil
22:01:01.670 [Lua] specials=disabled
22:01:01.670 [Lua] debug_color=black
22:01:01.670 [Lua] pack_spawning=disabled
22:01:01.670 [Lua] contained_breeds=nil
22:01:01.670 [Lua] disabled=true
22:01:01.670 [Lua] boss=disabled
22:01:01.670 [Lua] horde=disabled
22:01:01.670 [Lua] name=disabled
22:01:01.670 [Lua] intensity=disabled
22:01:01.670 [Lua] ---
22:01:01.670 [Lua] [LevelAnalysis] set_random_seed( 0)
22:01:01.675 [Lua] [AIInterestPointSystem] Level Seed: 924190630
22:01:01.675 [Lua]
22:01:01.675 [Lua] [entity_system_bag] = table
22:01:01.675 [Lua] [entity_system_bag] = metatable
22:01:01.675 [Lua] [startup_data] = table
22:01:01.675 [Lua] [entity_manager] = table
22:01:01.675 [Lua] [entity_manager] = metatable
22:01:01.675 [Lua] [unit_spawner] = table
22:01:01.675 [Lua] [unit_spawner] = metatable
22:01:01.675 [Lua] [unit_storage] = table
22:01:01.675 [Lua] [unit_storage] = metatable
22:01:01.675 [Lua] [dice_keeper] = table
22:01:01.675 [Lua] [dice_keeper] = metatable
22:01:01.675 [Lua] [is_server] = true (boolean)
22:01:01.675 [Lua] [world] = [World]
22:01:01.675 [Lua] [system_api] = table
22:01:01.675 [Lua] [entity_system] = table
22:01:01.675 [Lua] [entity_system] = metatable
22:01:01.675 [Lua] [network_lobby] = table
22:01:01.675 [Lua] [network_lobby] = metatable
22:01:01.675 [Lua] [profile_synchronizer] = table
22:01:01.675 [Lua] [profile_synchronizer] = metatable
22:01:01.675 [Lua] [level_transition_handler] = table
22:01:01.675 [Lua] [level_transition_handler] = metatable
22:01:01.675 [Lua] [num_local_human_players] = 1 (number)
22:01:01.675 [Lua] [statistics_db] = table
22:01:01.675 [Lua] [statistics_db] = metatable
22:01:01.675 [Lua] [network_server] = table
22:01:01.675 [Lua] [network_server] = metatable
22:01:01.675 [Lua] [input_manager] = table
22:01:01.675 [Lua] [input_manager] = metatable
22:01:01.675 [Lua] [network_clock] = table
22:01:01.675 [Lua] [network_clock] = metatable
22:01:01.675 [Lua] [network_transmit] = table
22:01:01.675 [Lua] [network_transmit] = metatable
22:01:01.675 [Lua] [free_flight_manager] = table
22:01:01.675 [Lua] [free_flight_manager] = metatable
22:01:01.675 [Lua] [network_manager] = table
22:01:01.675 [Lua] [network_manager] = metatable
22:01:01.675 [Lua] [network_event_delegate] = table
22:01:01.675 [Lua] [network_event_delegate] = metatable
22:01:01.675 [Lua]
22:01:01.676 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:01:01.676 [Lua] ignoring extension VersusInteractObjectiveExtension
22:01:01.676 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:01:01.676 [Lua] ignoring extension VersusSocketObjectiveExtension
22:01:01.676 [Lua] ignoring extension VersusTargetObjectiveExtension
22:01:01.676 [Lua] ignoring extension VersusMissionObjectiveExtension
22:01:01.691 [Lua] [AchievementManager] Achievements using the steam platform
22:01:01.691 [Lua] PlayerManager:add_player player_1
22:01:01.714 [Lua] [StateIngame] Level seed: 0
22:01:01.715 [Lua] [LevelAnalysis] set_random_seed( 924190630)
22:01:01.715 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:01:01.715 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:01:01.716 [Lua] [IngameUI] init
22:01:01.723 [SteamVoipClient] select_out(11000010001b326, off)
22:01:01.723 [SteamVoipClient] select_out(11000010280085e, off)
22:01:01.723 [SteamVoipClient] select_out(11000010a4ea9ae, off)
22:01:01.728 [Lua] cb_razer_chroma_setup
22:01:01.759 [Lua] completed
22:01:01.760 [Lua] completed
22:01:01.761 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:01:01.761 [Lua] Set lobby begin:
22:01:01.761 [Lua] Lobby data twitch_enabled = false
22:01:01.761 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:01.761 [Lua] Lobby data num_players = 4
22:01:01.761 [Lua] Lobby data difficulty_tweak = 0
22:01:01.761 [Lua] Lobby data host = 11000010280085e
22:01:01.761 [Lua] Lobby data matchmaking_type = 2
22:01:01.761 [Lua] Lobby data is_private = false
22:01:01.761 [Lua] Lobby data match_started = true
22:01:01.761 [Lua] Lobby data difficulty = normal
22:01:01.761 [Lua] Lobby data player_slot_1 = 0:0
22:01:01.761 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:01.761 [Lua] Lobby data unique_server_name = Nolrach
22:01:01.761 [Lua] Lobby data quick_game = true
22:01:01.761 [Lua] Lobby data country_code = FR
22:01:01.761 [Lua] Lobby data matchmaking = true
22:01:01.762 [Lua] Lobby data power_level = 765
22:01:01.762 [Lua] Lobby data mission_id = dlc_morris_map
22:01:01.762 [Lua] Lobby data mechanism = deus
22:01:01.762 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:01.762 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:01.762 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:01.762 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:01.762 [Lua] Lobby data eac_authorized = true
22:01:01.762 [Lua] Set lobby end.
22:01:01.762 [Lua] CurrentConflictSettings disabled
22:01:01.762 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:01:01.762 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:01:01.762 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:01:01.762 [Lua] [Managers] Calling function on all managers:
22:01:01.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:01:01.773 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame
22:01:01.773 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync
22:01:01.773 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:01:01.773 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:01:01.773 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:01:01.773 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:01:01.813 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae
22:01:01.814 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:01:01.815 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae
22:01:01.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:01:01.815 [Lua] RemotePlayer:create_game_object( ) 3
22:01:01.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync
22:01:01.832 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers
22:01:01.832 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:01:01.832 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:01:01.832 [Lua] PlayerManager:add_remote_player 11000010001b326
22:01:01.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:01:01.832 [Lua] RemotePlayer:create_game_object( ) 4
22:01:01.847 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:01:01.847 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:01:01.941 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:01:01.941 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:01.941 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:01:01.954 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list.
22:01:01.954 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:01.954 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1
22:01:02.099 [Lua] StateInGameRunning:_game_actually_starts()
22:01:02.099 [Lua] #################################################################################################################
22:01:02.099 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_tzeentch_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:01:02.099 [Lua] #################################################################################################################
22:01:02.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
22:01:02.110 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
22:01:02.194 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
22:01:02.194 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
22:01:02.215 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
22:01:02.220 [Lua] PlayerManager:add_remote_player 110000107b889fd
22:01:02.220 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:01:02.220 [Lua] RemotePlayer:create_game_object( ) 5
22:01:02.243 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
22:01:02.243 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
22:01:02.243 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:01:02.243 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:01:02.249 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers
22:01:02.249 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame
22:01:02.249 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:01:02.249 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:01:02.249 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
22:01:02.249 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
22:01:02.307 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
22:01:02.307 [Lua] Commit load time data
22:01:02.379 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
22:01:02.379 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:02.379 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
22:01:06.909 [Lua] Set lobby begin:
22:01:06.909 [Lua] Lobby data twitch_enabled = false
22:01:06.909 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:06.909 [Lua] Lobby data num_players = 4
22:01:06.909 [Lua] Lobby data difficulty_tweak = 0
22:01:06.909 [Lua] Lobby data host = 11000010280085e
22:01:06.909 [Lua] Lobby data matchmaking_type = 2
22:01:06.909 [Lua] Lobby data is_private = false
22:01:06.909 [Lua] Lobby data match_started = true
22:01:06.910 [Lua] Lobby data difficulty = normal
22:01:06.910 [Lua] Lobby data player_slot_1 = 0:0
22:01:06.910 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:06.910 [Lua] Lobby data unique_server_name = Nolrach
22:01:06.910 [Lua] Lobby data quick_game = true
22:01:06.910 [Lua] Lobby data country_code = FR
22:01:06.910 [Lua] Lobby data matchmaking = true
22:01:06.910 [Lua] Lobby data power_level = 558
22:01:06.910 [Lua] Lobby data mission_id = dlc_morris_map
22:01:06.910 [Lua] Lobby data mechanism = deus
22:01:06.910 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:06.910 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:06.910 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:06.910 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:06.910 [Lua] Lobby data eac_authorized = true
22:01:06.910 [Lua] Set lobby end.
22:01:09.822 [EACServer] [00:01:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:01:11.911 [Lua] Set lobby begin:
22:01:11.911 [Lua] Lobby data twitch_enabled = false
22:01:11.911 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:11.912 [Lua] Lobby data num_players = 4
22:01:11.912 [Lua] Lobby data difficulty_tweak = 0
22:01:11.912 [Lua] Lobby data host = 11000010280085e
22:01:11.912 [Lua] Lobby data matchmaking_type = 2
22:01:11.912 [Lua] Lobby data is_private = false
22:01:11.912 [Lua] Lobby data match_started = true
22:01:11.912 [Lua] Lobby data difficulty = normal
22:01:11.912 [Lua] Lobby data player_slot_1 = 0:0
22:01:11.912 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:11.912 [Lua] Lobby data unique_server_name = Nolrach
22:01:11.912 [Lua] Lobby data quick_game = true
22:01:11.912 [Lua] Lobby data country_code = FR
22:01:11.912 [Lua] Lobby data matchmaking = true
22:01:11.912 [Lua] Lobby data power_level = 742
22:01:11.912 [Lua] Lobby data mission_id = dlc_morris_map
22:01:11.912 [Lua] Lobby data mechanism = deus
22:01:11.912 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:11.912 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:11.913 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:11.913 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:11.913 [Lua] Lobby data eac_authorized = true
22:01:11.913 [Lua] Set lobby end.
22:01:16.293 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_slaanesh_path4, mc:deus, gm:deus, env:0, seed:636149192, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:3 id:1909015936 lt:load_next_level)
22:01:16.293 [Lua] [LevelTransitionHandler] promote_next_level_data
22:01:16.294 [Lua] [NetworkServer] Entering post game
22:01:16.294 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame
22:01:16.294 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InPostGame
22:01:16.294 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:01:16.294 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:01:16.294 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:01:16.294 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
22:01:16.294 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:01:16.294 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:01:16.294 [Save] Saving `save_data`
22:01:16.294 [Lua] gm_event_end_conditions_met true false
22:01:16.294 [Lua] Game won
22:01:16.294 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:01:16.297 [Save] Save done
22:01:16.297 [Save] Saving `save_data`
22:01:16.298 [Lua] generate_backend_stats 11000010280085e:1
22:01:16.302 [Save] Save done
22:01:16.322 [Lua] PlayFabMirrorBase:_commit_internal nil
22:01:16.322 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:01:16.322 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:01:16.323 [Save] Saving `save_data`
22:01:16.323 [Lua] TRANSITION nil nil load_next_level
22:01:16.323 [Lua] Transition type "load_next_level", is server: true
22:01:16.323 [Lua] [GameNetworkManager] Leaving game...
22:01:16.323 [Lua] [GameNetworkManager] Shutting down game session host.
22:01:16.323 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:01:16.323 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:01:16.323 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.48
22:01:16.325 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:01:16.325 [Lua] commit result success 13
22:01:16.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
22:01:16.325 [Lua] none table: 00000000187CD340 nil
22:01:16.326 [Save] Save done
22:01:16.332 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
22:01:16.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized
22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized
22:01:16.808 [Lua] [PlayerSyncData] Game session is not initialized
22:01:16.808 [Lua] Set lobby begin:
22:01:16.808 [Lua] Lobby data twitch_enabled = false
22:01:16.808 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:16.809 [Lua] Lobby data num_players = 4
22:01:16.809 [Lua] Lobby data difficulty_tweak = 0
22:01:16.809 [Lua] Lobby data host = 11000010280085e
22:01:16.809 [Lua] Lobby data matchmaking_type = 2
22:01:16.809 [Lua] Lobby data is_private = false
22:01:16.809 [Lua] Lobby data match_started = true
22:01:16.809 [Lua] Lobby data difficulty = normal
22:01:16.809 [Lua] Lobby data player_slot_1 = 0:0
22:01:16.809 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:16.809 [Lua] Lobby data unique_server_name = Nolrach
22:01:16.809 [Lua] Lobby data quick_game = true
22:01:16.809 [Lua] Lobby data country_code = FR
22:01:16.809 [Lua] Lobby data matchmaking = true
22:01:16.809 [Lua] Lobby data power_level = 0
22:01:16.809 [Lua] Lobby data mission_id = dlc_morris_map
22:01:16.809 [Lua] Lobby data mechanism = deus
22:01:16.809 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:16.809 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:16.810 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:16.810 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:16.810 [Lua] Lobby data eac_authorized = true
22:01:16.810 [Lua] Set lobby end.
22:01:18.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:01:18.233 [Lua] [Managers] Calling function on all managers:
22:01:18.233 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:01:18.233 [Lua] Clearing all global lookup lists
22:01:18.233 [Lua] [IngamePlayerListUI] - Destroy
22:01:18.234 [Lua] [IngameUI] destroy
22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list.
22:01:18.235 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1
22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:01:18.235 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:01:18.235 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:01:18.235 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:01:18.236 [Lua] [Managers] Destroying manager group:
22:01:18.237 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:01:18.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InPostGame
22:01:18.237 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Loading
22:01:18.237 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:01:18.237 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:01:18.237 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
22:01:18.237 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
22:01:18.237 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:01:18.237 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:01:18.237 [Lua] [Matchmaking] unregister rpcs
22:01:18.237 [Lua] ############### UNLOADING PACKAGES ###############
22:01:18.237 [Lua] [Gamestate] Enter state StateLoading
22:01:18.239 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:01:18.239 [Lua] [Matchmaking] register rpcs
22:01:18.239 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:01:18.239 [Lua] registering RPCs
22:01:18.239 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:01:18.239 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:01:18.239 [Lua] Set lobby begin:
22:01:18.239 [Lua] Lobby data twitch_enabled = false
22:01:18.240 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:18.240 [Lua] Lobby data num_players = 4
22:01:18.240 [Lua] Lobby data difficulty_tweak = 0
22:01:18.240 [Lua] Lobby data host = 11000010280085e
22:01:18.240 [Lua] Lobby data matchmaking_type = 2
22:01:18.240 [Lua] Lobby data is_private = false
22:01:18.240 [Lua] Lobby data match_started = true
22:01:18.240 [Lua] Lobby data difficulty = normal
22:01:18.240 [Lua] Lobby data player_slot_1 = 0:0
22:01:18.240 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:18.240 [Lua] Lobby data unique_server_name = Nolrach
22:01:18.240 [Lua] Lobby data quick_game = true
22:01:18.240 [Lua] Lobby data country_code = FR
22:01:18.240 [Lua] Lobby data matchmaking = true
22:01:18.240 [Lua] Lobby data power_level = 0
22:01:18.240 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:18.240 [Lua] Lobby data mechanism = deus
22:01:18.240 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:18.240 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:18.240 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:18.240 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:18.241 [Lua] Lobby data eac_authorized = true
22:01:18.241 [Lua] Set lobby end.
22:01:18.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:01:18.247 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized
22:01:18.247 [Lua] [StateLoading] load_current_level
22:01:18.247 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_slaanesh_path4 0
22:01:18.258 [Umbra] Unload tome
22:01:18.273 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path4, async-read,
22:01:18.273 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4, pat_forest_slaanesh_path4, async-read,
22:01:18.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest
22:01:18.309 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest
22:01:18.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:01:18.430 [Lua] Mechanism says: a client has initialized the mechanism! 11000010a4ea9ae
22:01:18.430 [Lua] ### Received rpc_level_load_started
22:01:18.430 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_session_id: 1909015936
22:01:18.514 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
22:01:18.514 [Lua] ### Received rpc_level_load_started
22:01:18.514 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1909015936
22:01:18.534 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:01:18.534 [Lua] ### Received rpc_level_load_started
22:01:18.534 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1909015936
22:01:19.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:01:19.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:01:19.616 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:01:19.937 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:01:19.937 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:01:19.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest
22:01:23.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest
22:01:23.273 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest
22:01:23.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:01:23.544 [Lua] ### Received rpc_level_loaded
22:01:23.544 [Lua] #### Has state machine: true, peer_id: 11000010a4ea9ae, level_id: 367
22:01:23.544 [Lua] Peer 11000010a4ea9ae has loaded the level and all enemies are loaded
22:01:23.545 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Loading
22:01:23.545 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter LoadingProfilePackages
22:01:23.562 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit LoadingProfilePackages
22:01:23.562 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForEnterGame
22:01:23.595 [Lua] ### Received rpc_level_loaded
22:01:23.595 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 367
22:01:23.595 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:01:23.596 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:01:23.596 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:01:23.613 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:01:23.613 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:01:23.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:01:23.663 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common
22:01:23.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
22:01:24.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
22:01:24.068 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
22:01:24.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
22:01:24.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
22:01:24.322 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common
22:01:24.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4
22:01:24.360 [Umbra] Loading umbra tome '#ID[9ce7b632bf7f5fbb]'
22:01:24.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4
22:01:24.422 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4
22:01:24.439 [Lua] [LevelTransitionHandler] Level load completed!
22:01:24.440 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_slaanesh_path4 - level_seed: 636149192 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
22:01:24.458 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:01:24.458 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_berzerker=true,
beastmen_minotaur=true,
chaos_marauder=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
beastmen_ungor=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
22:01:24.458 [Lua] load_startup_enemy_packages: --------------
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_spawn
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_troll
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_rat_ogre
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_stormfiend
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_minotaur
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_plague_sorcerer
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_corruptor_sorcerer
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_gutter_runner
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_pack_master
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_poison_wind_globadier
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_ratling_gunner
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_warpfire_thrower
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_vortex_sorcerer
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_standard_bearer
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_vortex
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] critter_rat
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] critter_pig
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_gor
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_storm_vermin
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_ungor_archer
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_plague_monk
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_storm_vermin_with_shield
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_clan_rat
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_loot_rat
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_slave
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_berzerker
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_marauder
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] skaven_clan_rat_with_shield
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_bestigor
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] beastmen_ungor
22:01:24.458 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:01:24.458 [Lua] chaos_raider
22:01:24.461 [Lua] ### Received rpc_level_loaded
22:01:24.461 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 367
22:01:24.461 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:01:24.478 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:01:24.478 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:01:24.494 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:01:24.494 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:01:24.495 [Lua] ### Received rpc_level_loaded
22:01:24.495 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 367
22:01:24.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:01:24.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:01:24.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:01:24.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:01:24.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:01:24.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:01:25.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:01:25.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:01:25.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:01:25.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:01:25.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:01:25.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:01:25.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:01:25.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:01:25.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:01:25.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:01:25.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:01:25.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:01:25.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:01:25.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:01:25.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:01:25.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:01:25.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:01:25.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:01:26.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:01:26.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:01:26.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:01:26.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:01:26.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:01:26.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:01:26.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:01:26.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:01:26.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:01:26.504 [Lua] ### Received rpc_level_loaded
22:01:26.504 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 367
22:01:26.504 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
22:01:26.505 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
22:01:26.505 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
22:01:26.523 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
22:01:26.523 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
22:01:26.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:01:26.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:01:26.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:01:26.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:01:26.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:01:26.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:01:27.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:01:27.128 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:01:27.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:01:27.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:01:27.179 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:01:27.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:01:27.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:01:27.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:01:27.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:01:27.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:01:27.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:01:27.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
22:01:27.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
22:01:27.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
22:01:27.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:01:27.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:01:27.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:01:27.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
22:01:28.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
22:01:28.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
22:01:28.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:01:28.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:01:28.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:01:28.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:01:28.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:01:28.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:01:28.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:01:29.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:01:29.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:01:29.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:01:29.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:01:29.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:01:29.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:01:29.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:01:29.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:01:29.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:01:29.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:01:29.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:01:29.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:01:29.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:01:29.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:01:29.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:01:30.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:01:30.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:01:30.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
22:01:30.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
22:01:30.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
22:01:30.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
22:01:30.882 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
22:01:30.882 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
22:01:30.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:01:31.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:01:31.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:01:31.068 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_slaanesh_path4 game_mode: deus
22:01:31.068 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:01:31.068 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:01:31.076 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:01:31.168 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:01:31.168 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/slaanesh_path4/world
22:01:31.168 [Umbra] Init version: 3.4.15 :: 16 threads
22:01:31.401 [Lua] Async level spawning done
22:01:31.401 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:01:32.378 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:01:32.378 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:01:32.378 [Lua] [Matchmaking] unregister rpcs
22:01:32.378 [Lua] Set lobby begin:
22:01:32.378 [Lua] Lobby data twitch_enabled = false
22:01:32.378 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:32.378 [Lua] Lobby data num_players = 4
22:01:32.379 [Lua] Lobby data difficulty_tweak = 0
22:01:32.379 [Lua] Lobby data host = 11000010280085e
22:01:32.379 [Lua] Lobby data matchmaking_type = 2
22:01:32.379 [Lua] Lobby data is_private = false
22:01:32.379 [Lua] Lobby data match_started = true
22:01:32.379 [Lua] Lobby data difficulty = normal
22:01:32.379 [Lua] Lobby data player_slot_1 = 0:0
22:01:32.379 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:32.379 [Lua] Lobby data unique_server_name = Nolrach
22:01:32.379 [Lua] Lobby data quick_game = true
22:01:32.379 [Lua] Lobby data country_code = FR
22:01:32.379 [Lua] Lobby data matchmaking = true
22:01:32.379 [Lua] Lobby data power_level = 0
22:01:32.379 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:32.379 [Lua] Lobby data mechanism = deus
22:01:32.379 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:32.379 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:32.379 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:32.380 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:32.380 [Lua] Lobby data eac_authorized = true
22:01:32.380 [Lua] Set lobby end.
22:01:32.380 [Lua] [Managers] Destroying manager group:
22:01:32.380 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens
22:01:32.380 [Lua] [Gamestate] Enter StateIngame HOST
22:01:32.381 [Lua] <>level = pat_forest_slaanesh_path4<>
22:01:32.381 [Lua] [StateIngame] Server ingame
22:01:32.384 [Lua] Set lobby begin:
22:01:32.384 [Lua] Lobby data twitch_enabled = false
22:01:32.385 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:32.385 [Lua] Lobby data num_players = 4
22:01:32.385 [Lua] Lobby data difficulty_tweak = 3
22:01:32.385 [Lua] Lobby data host = 11000010280085e
22:01:32.385 [Lua] Lobby data matchmaking_type = 2
22:01:32.385 [Lua] Lobby data is_private = false
22:01:32.385 [Lua] Lobby data match_started = true
22:01:32.385 [Lua] Lobby data difficulty = hardest
22:01:32.385 [Lua] Lobby data player_slot_1 = 0:0
22:01:32.385 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:32.385 [Lua] Lobby data unique_server_name = Nolrach
22:01:32.385 [Lua] Lobby data quick_game = true
22:01:32.385 [Lua] Lobby data country_code = FR
22:01:32.385 [Lua] Lobby data matchmaking = true
22:01:32.385 [Lua] Lobby data power_level = 0
22:01:32.385 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:32.385 [Lua] Lobby data mechanism = deus
22:01:32.385 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:32.385 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:32.386 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:32.386 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:32.386 [Lua] Lobby data eac_authorized = true
22:01:32.386 [Lua] Set lobby end.
22:01:32.386 [Lua] [Matchmaking] register rpcs
22:01:32.386 [Lua] GameNetworkManager:init... creating game session
22:01:32.386 [Lua] Host GameSession.make_game_session_host with session:
22:01:32.386 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:01:32.386 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:01:32.386 [Lua] [GameNetworkManager] self.is_server = true
22:01:32.386 [Network] Setting artificial MTU limit to 65536
22:01:32.393 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
22:01:32.393 [Lua] pacing=deus_default
22:01:32.393 [Lua] locked_func_name=beastmen
22:01:32.393 [Lua] roaming=nil
22:01:32.393 [Lua] specials=deus_skaven_beastmen
22:01:32.393 [Lua] contained_breeds=nil
22:01:32.393 [Lua] debug_color=orange
22:01:32.393 [Lua] disabled=false
22:01:32.393 [Lua] pack_spawning=deus_skaven_beastmen
22:01:32.393 [Lua] factions=nil
22:01:32.393 [Lua] description=deus_conflict_director_skaven_beastmen_name
22:01:32.393 [Lua] boss=deus_skaven_beastmen
22:01:32.393 [Lua] horde=deus_beastmen
22:01:32.393 [Lua] name=deus_skaven_beastmen
22:01:32.393 [Lua] intensity=deus_default
22:01:32.393 [Lua] ---
22:01:32.393 [Lua] [LevelAnalysis] set_random_seed( 636149192)
22:01:32.399 [Lua] [AIInterestPointSystem] Level Seed: 636149192
22:01:32.399 [Lua]
22:01:32.399 [Lua] [entity_system_bag] = table
22:01:32.399 [Lua] [entity_system_bag] = metatable
22:01:32.399 [Lua] [startup_data] = table
22:01:32.399 [Lua] [entity_manager] = table
22:01:32.399 [Lua] [entity_manager] = metatable
22:01:32.399 [Lua] [unit_spawner] = table
22:01:32.399 [Lua] [unit_spawner] = metatable
22:01:32.399 [Lua] [unit_storage] = table
22:01:32.399 [Lua] [unit_storage] = metatable
22:01:32.399 [Lua] [dice_keeper] = table
22:01:32.399 [Lua] [dice_keeper] = metatable
22:01:32.399 [Lua] [is_server] = true (boolean)
22:01:32.399 [Lua] [world] = [World]
22:01:32.399 [Lua] [system_api] = table
22:01:32.399 [Lua] [entity_system] = table
22:01:32.399 [Lua] [entity_system] = metatable
22:01:32.399 [Lua] [network_lobby] = table
22:01:32.399 [Lua] [network_lobby] = metatable
22:01:32.399 [Lua] [profile_synchronizer] = table
22:01:32.399 [Lua] [profile_synchronizer] = metatable
22:01:32.399 [Lua] [level_transition_handler] = table
22:01:32.399 [Lua] [level_transition_handler] = metatable
22:01:32.399 [Lua] [num_local_human_players] = 1 (number)
22:01:32.399 [Lua] [statistics_db] = table
22:01:32.399 [Lua] [statistics_db] = metatable
22:01:32.399 [Lua] [network_server] = table
22:01:32.399 [Lua] [network_server] = metatable
22:01:32.399 [Lua] [input_manager] = table
22:01:32.399 [Lua] [input_manager] = metatable
22:01:32.399 [Lua] [network_clock] = table
22:01:32.399 [Lua] [network_clock] = metatable
22:01:32.399 [Lua] [network_transmit] = table
22:01:32.399 [Lua] [network_transmit] = metatable
22:01:32.399 [Lua] [free_flight_manager] = table
22:01:32.399 [Lua] [free_flight_manager] = metatable
22:01:32.399 [Lua] [network_manager] = table
22:01:32.399 [Lua] [network_manager] = metatable
22:01:32.399 [Lua] [network_event_delegate] = table
22:01:32.399 [Lua] [network_event_delegate] = metatable
22:01:32.399 [Lua]
22:01:32.400 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:01:32.400 [Lua] ignoring extension VersusInteractObjectiveExtension
22:01:32.400 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:01:32.400 [Lua] ignoring extension VersusSocketObjectiveExtension
22:01:32.400 [Lua] ignoring extension VersusTargetObjectiveExtension
22:01:32.400 [Lua] ignoring extension VersusMissionObjectiveExtension
22:01:32.401 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:01:32.423 [Lua] [AchievementManager] Achievements using the steam platform
22:01:32.424 [Lua] PlayerManager:add_player player_1
22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn
22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn
22:01:32.481 [Lua] respawn_unit_spawned with group id: terror_respawn
22:01:32.502 [Lua] [StateIngame] Level seed: 636149192
22:01:32.512 [Lua] [LevelAnalysis] set_random_seed( 636149192)
22:01:32.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:01:32.515 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:01:32.516 [Lua] [IngameUI] init
22:01:32.531 [SteamVoipClient] select_out(11000010001b326, off)
22:01:32.531 [SteamVoipClient] select_out(11000010280085e, off)
22:01:32.531 [SteamVoipClient] select_out(11000010a4ea9ae, off)
22:01:32.536 [Lua] cb_razer_chroma_setup
22:01:32.569 [Lua] completed
22:01:32.569 [Lua] completed
22:01:32.570 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:01:32.570 [Lua] Set lobby begin:
22:01:32.570 [Lua] Lobby data twitch_enabled = false
22:01:32.570 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:32.571 [Lua] Lobby data num_players = 4
22:01:32.571 [Lua] Lobby data difficulty_tweak = 3
22:01:32.571 [Lua] Lobby data host = 11000010280085e
22:01:32.571 [Lua] Lobby data matchmaking_type = 2
22:01:32.571 [Lua] Lobby data is_private = false
22:01:32.571 [Lua] Lobby data match_started = true
22:01:32.571 [Lua] Lobby data difficulty = hardest
22:01:32.571 [Lua] Lobby data player_slot_1 = 0:0
22:01:32.571 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:32.571 [Lua] Lobby data unique_server_name = Nolrach
22:01:32.571 [Lua] Lobby data quick_game = true
22:01:32.571 [Lua] Lobby data country_code = FR
22:01:32.571 [Lua] Lobby data matchmaking = true
22:01:32.571 [Lua] Lobby data power_level = 765
22:01:32.571 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:32.571 [Lua] Lobby data mechanism = deus
22:01:32.571 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:32.571 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:32.571 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:32.572 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:32.572 [Lua] Lobby data eac_authorized = true
22:01:32.572 [Lua] Set lobby end.
22:01:32.572 [Lua] CurrentConflictSettings deus_skaven_beastmen
22:01:32.572 [Lua] [ConflictDirector] conflict_director is ai_ready
22:01:32.572 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:01:32.573 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 84.828544616699219
22:01:32.574 [Lua] [waypoints] = table
22:01:32.574 [Lua] [astar_points] = table
22:01:32.574 [Lua] [travel_dist] = 84.828547298908234 (number)
22:01:32.574 [Lua] [one_directional] = false (boolean)
22:01:32.574 [Lua] [id] = boss_1 (string)
22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031
22:01:32.574 [Lua] [waypoints] = table
22:01:32.574 [Lua] [astar_points] = table
22:01:32.574 [Lua] [travel_dist] = 131.51008254289627 (number)
22:01:32.574 [Lua] [one_directional] = false (boolean)
22:01:32.574 [Lua] [id] = boss_4 (string)
22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 310.36795043945312
22:01:32.574 [Lua] [waypoints] = table
22:01:32.574 [Lua] [astar_points] = table
22:01:32.574 [Lua] [travel_dist] = 310.36793887615204 (number)
22:01:32.574 [Lua] [one_directional] = false (boolean)
22:01:32.574 [Lua] [id] = boss_2 (string)
22:01:32.574 [Lua] NORMAL PATROL MAIN PATH 370.15374755859375
22:01:32.574 [Lua] [waypoints] = table
22:01:32.574 [Lua] [astar_points] = table
22:01:32.574 [Lua] [travel_dist] = 370.1537609398365 (number)
22:01:32.574 [Lua] [one_directional] = false (boolean)
22:01:32.574 [Lua] [id] = boss_3 (string)
22:01:32.575 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:01:32.575 [Lua] Forming navigation groups in one frame
22:01:32.575 [Lua] Forming navigation groups
22:01:32.607 [Lua] NavigationGroupManager -> calulation time A: 0.031999999999698048
22:01:32.686 [Lua] NavigationGroupManager -> calulation time B: 0.079000000000178261
22:01:32.686 [Lua] number of nav groups: 104
22:01:32.687 [Lua] number of refined nav groups : 67
22:01:32.691 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
22:01:32.692 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.69157580696046 Normalized coefficient: 1.2409806504376071
22:01:32.699 [Lua] -------------> JOW Perfect-density 0.45000000000000001 Sum density 0.25789594650268555 Normalized coefficient: 1.7448897747422099
22:01:32.708 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_slaanesh_path4
22:01:32.708 [Lua] [LevelAnalysis] This level has a total main-path length of 399.809 meters.
22:01:32.708 [Lua] [LevelAnalysis] num_event_places_f: 0.23320611254374185 , num_event_places: 0 , trailing_event_fraction: 0.23320611254374185 , num_events: 0
22:01:32.708 [Lua] [LevelAnalysis] Level path distance: 399.80916881561279
22:01:32.709 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:01:32.713 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:01:32.715 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8
22:01:32.715 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031
22:01:32.715 [Lua] [waypoints] = table
22:01:32.715 [Lua] [astar_points] = table
22:01:32.715 [Lua] [travel_dist] = 131.51008254289627 (number)
22:01:32.715 [Lua] [one_directional] = false (boolean)
22:01:32.715 [Lua] [id] = boss_4 (string)
22:01:32.715 [Lua] Adding main path event: Vector3Box(-87.3613, 39.4089, 15.56) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000E1F7A30
22:01:32.715 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:01:32.715 [Lua] [Managers] Calling function on all managers:
22:01:32.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:01:32.745 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForEnterGame
22:01:32.745 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForGameObjectSync
22:01:32.745 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:01:32.745 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:01:32.745 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:01:32.745 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:01:32.943 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010a4ea9ae
22:01:32.946 [Lua] Breedfreezer (server) starting a hot join sync
22:01:32.946 [Lua] packing 0 units of breed chaos_marauder
22:01:32.946 [Lua] packing 0 units of breed skaven_clan_rat
22:01:32.946 [Lua] packing 0 units of breed skaven_storm_vermin
22:01:32.946 [Lua] packing 0 units of breed skaven_slave
22:01:32.946 [Lua] packing 0 units of breed beastmen_ungor_archer
22:01:32.946 [Lua] packing 0 units of breed chaos_raider
22:01:32.946 [Lua] packing 0 units of breed chaos_berzerker
22:01:32.946 [Lua] packing 0 units of breed beastmen_bestigor
22:01:32.946 [Lua] packing 0 units of breed beastmen_ungor
22:01:32.946 [Lua] packing 0 units of breed skaven_plague_monk
22:01:32.946 [Lua] packing 0 units of breed beastmen_gor
22:01:32.946 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:01:32.946 [Lua]
22:01:32.946 [Lua] [1] = 1 (number)
22:01:32.946 [Lua] [2] = 0 (number)
22:01:32.946 [Lua] [3] = 1 (number)
22:01:32.946 [Lua] [4] = 0 (number)
22:01:32.946 [Lua] [5] = 1 (number)
22:01:32.946 [Lua] [6] = 0 (number)
22:01:32.946 [Lua] [7] = 1 (number)
22:01:32.946 [Lua] [8] = 0 (number)
22:01:32.946 [Lua] [9] = 1 (number)
22:01:32.946 [Lua] [10] = 0 (number)
22:01:32.946 [Lua] [11] = 1 (number)
22:01:32.946 [Lua] [12] = 0 (number)
22:01:32.946 [Lua] [13] = 1 (number)
22:01:32.946 [Lua] [14] = 0 (number)
22:01:32.946 [Lua] [15] = 1 (number)
22:01:32.946 [Lua] [16] = 0 (number)
22:01:32.946 [Lua] [17] = 1 (number)
22:01:32.946 [Lua] [18] = 0 (number)
22:01:32.947 [Lua] [19] = 1 (number)
22:01:32.947 [Lua] [20] = 0 (number)
22:01:32.947 [Lua] [21] = 1 (number)
22:01:32.947 [Lua] [22] = 0 (number)
22:01:32.947 [Lua]
22:01:32.947 [Lua]
22:01:32.947 [Lua]
22:01:32.947 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:01:32.951 [Lua] Breedfreezer (server) starting a hot join sync
22:01:32.951 [Lua] packing 0 units of breed chaos_marauder
22:01:32.951 [Lua] packing 0 units of breed skaven_clan_rat
22:01:32.951 [Lua] packing 0 units of breed skaven_storm_vermin
22:01:32.951 [Lua] packing 0 units of breed skaven_slave
22:01:32.951 [Lua] packing 0 units of breed beastmen_ungor_archer
22:01:32.951 [Lua] packing 0 units of breed chaos_raider
22:01:32.951 [Lua] packing 0 units of breed chaos_berzerker
22:01:32.951 [Lua] packing 0 units of breed beastmen_bestigor
22:01:32.951 [Lua] packing 0 units of breed beastmen_ungor
22:01:32.951 [Lua] packing 0 units of breed skaven_plague_monk
22:01:32.951 [Lua] packing 0 units of breed beastmen_gor
22:01:32.951 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:01:32.951 [Lua]
22:01:32.951 [Lua] [1] = 1 (number)
22:01:32.951 [Lua] [2] = 0 (number)
22:01:32.951 [Lua] [3] = 1 (number)
22:01:32.951 [Lua] [4] = 0 (number)
22:01:32.951 [Lua] [5] = 1 (number)
22:01:32.951 [Lua] [6] = 0 (number)
22:01:32.951 [Lua] [7] = 1 (number)
22:01:32.951 [Lua] [8] = 0 (number)
22:01:32.951 [Lua] [9] = 1 (number)
22:01:32.951 [Lua] [10] = 0 (number)
22:01:32.951 [Lua] [11] = 1 (number)
22:01:32.951 [Lua] [12] = 0 (number)
22:01:32.951 [Lua] [13] = 1 (number)
22:01:32.951 [Lua] [14] = 0 (number)
22:01:32.951 [Lua] [15] = 1 (number)
22:01:32.951 [Lua] [16] = 0 (number)
22:01:32.951 [Lua] [17] = 1 (number)
22:01:32.951 [Lua] [18] = 0 (number)
22:01:32.951 [Lua] [19] = 1 (number)
22:01:32.951 [Lua] [20] = 0 (number)
22:01:32.951 [Lua] [21] = 1 (number)
22:01:32.951 [Lua] [22] = 0 (number)
22:01:32.951 [Lua]
22:01:32.951 [Lua]
22:01:32.951 [Lua]
22:01:32.952 [Lua] PlayerManager:add_remote_player 11000010a4ea9ae
22:01:32.952 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
22:01:32.952 [Lua] RemotePlayer:create_game_object( ) 9
22:01:32.976 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForGameObjectSync
22:01:32.976 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter WaitingForPlayers
22:01:32.976 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:01:32.976 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:01:32.976 [Lua] PlayerManager:add_remote_player 11000010001b326
22:01:32.976 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
22:01:32.976 [Lua] RemotePlayer:create_game_object( ) 10
22:01:33.001 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:01:33.001 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:01:33.107 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:01:33.107 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:33.107 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:01:33.107 [Lua] [MOD][VMF][INFO] Added 11000010a4ea9ae to the VMF users list.
22:01:33.107 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010a4ea9ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:33.107 [Lua] Adding player sync data to peer=11000010a4ea9ae local_player_id=1
22:01:35.887 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
22:01:35.887 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
22:01:35.895 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
22:01:35.902 [Lua] Breedfreezer (server) starting a hot join sync
22:01:35.902 [Lua] packing 0 units of breed chaos_marauder
22:01:35.902 [Lua] packing 0 units of breed skaven_clan_rat
22:01:35.902 [Lua] packing 0 units of breed skaven_storm_vermin
22:01:35.902 [Lua] packing 0 units of breed skaven_slave
22:01:35.902 [Lua] packing 0 units of breed beastmen_ungor_archer
22:01:35.902 [Lua] packing 0 units of breed chaos_raider
22:01:35.902 [Lua] packing 0 units of breed chaos_berzerker
22:01:35.902 [Lua] packing 0 units of breed beastmen_bestigor
22:01:35.902 [Lua] packing 0 units of breed beastmen_ungor
22:01:35.902 [Lua] packing 0 units of breed skaven_plague_monk
22:01:35.902 [Lua] packing 0 units of breed beastmen_gor
22:01:35.902 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:01:35.902 [Lua]
22:01:35.902 [Lua] [1] = 1 (number)
22:01:35.902 [Lua] [2] = 0 (number)
22:01:35.902 [Lua] [3] = 1 (number)
22:01:35.902 [Lua] [4] = 0 (number)
22:01:35.902 [Lua] [5] = 1 (number)
22:01:35.902 [Lua] [6] = 0 (number)
22:01:35.902 [Lua] [7] = 1 (number)
22:01:35.902 [Lua] [8] = 0 (number)
22:01:35.902 [Lua] [9] = 1 (number)
22:01:35.902 [Lua] [10] = 0 (number)
22:01:35.902 [Lua] [11] = 1 (number)
22:01:35.902 [Lua] [12] = 0 (number)
22:01:35.902 [Lua] [13] = 1 (number)
22:01:35.902 [Lua] [14] = 0 (number)
22:01:35.902 [Lua] [15] = 1 (number)
22:01:35.902 [Lua] [16] = 0 (number)
22:01:35.902 [Lua] [17] = 1 (number)
22:01:35.902 [Lua] [18] = 0 (number)
22:01:35.902 [Lua] [19] = 1 (number)
22:01:35.902 [Lua] [20] = 0 (number)
22:01:35.902 [Lua] [21] = 1 (number)
22:01:35.902 [Lua] [22] = 0 (number)
22:01:35.902 [Lua]
22:01:35.902 [Lua]
22:01:35.902 [Lua]
22:01:35.903 [Lua] PlayerManager:add_remote_player 110000107b889fd
22:01:35.903 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
22:01:35.903 [Lua] RemotePlayer:create_game_object( ) 11
22:01:35.925 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
22:01:35.925 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
22:01:35.925 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:01:35.925 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:01:35.929 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit WaitingForPlayers
22:01:35.929 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter InGame
22:01:35.929 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:01:35.929 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:01:35.929 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
22:01:35.929 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
22:01:35.934 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-132.568, 148.719, 49.098), Vector4(0, 0, 0.999923, -0.012432))
22:01:35.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.70444444444444443) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:35.947 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.70444444444444443) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:35.947 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:01:35.947 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
22:01:35.959 [Lua] Switching ConflictSettings: to: deus_beastmen
22:01:35.959 [Lua] pacing=deus_beastmen
22:01:35.959 [Lua] locked_func_name=beastmen
22:01:35.959 [Lua] roaming=nil
22:01:35.959 [Lua] specials=deus_beastmen
22:01:35.959 [Lua] debug_color=purple
22:01:35.959 [Lua] contained_breeds=nil
22:01:35.959 [Lua] pack_spawning=deus_beastmen
22:01:35.959 [Lua] disabled=false
22:01:35.959 [Lua] factions=nil
22:01:35.959 [Lua] boss=deus_beastmen
22:01:35.959 [Lua] horde=deus_beastmen
22:01:35.959 [Lua] name=deus_beastmen
22:01:35.959 [Lua] intensity=deus_default
22:01:35.959 [Lua] ---
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c52940
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c52940
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00ea8d80
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00ea8d80
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f91ee90
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f91ee90
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0ca5f770
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0ca5f770
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17a02c50
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17a02c50
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cc7d0e0
22:01:35.961 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cc7d0e0
22:01:36.073 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:36.073 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:01:36.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
22:01:36.075 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:01:36.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:36.076 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010a4ea9ae go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:36.076 [Lua] [NetworkServer] Peer 11000010a4ea9ae spawned player.
22:01:36.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
22:01:36.078 [Lua] PlayerManager:assign_unit_ownership Konradus 11000010a4ea9ae 1
22:01:36.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.94333333333333336) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.87401574850082397)
22:01:36.090 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
22:01:36.160 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:01:36.160 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
22:01:36.161 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
22:01:36.161 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
22:01:36.162 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
22:01:36.162 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:01:36.162 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:01:36.318 [Lua] StateInGameRunning:_game_actually_starts()
22:01:36.320 [Lua] #################################################################################################################
22:01:36.320 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_forest_slaanesh_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:01:36.320 [Lua] #################################################################################################################
22:01:36.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
22:01:36.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
22:01:36.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
22:01:36.521 [Lua] Commit load time data
22:01:37.511 [Lua] Set lobby begin:
22:01:37.511 [Lua] Lobby data twitch_enabled = false
22:01:37.511 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:37.511 [Lua] Lobby data num_players = 4
22:01:37.511 [Lua] Lobby data difficulty_tweak = 3
22:01:37.511 [Lua] Lobby data host = 11000010280085e
22:01:37.511 [Lua] Lobby data matchmaking_type = 2
22:01:37.511 [Lua] Lobby data is_private = false
22:01:37.511 [Lua] Lobby data match_started = true
22:01:37.511 [Lua] Lobby data difficulty = hardest
22:01:37.511 [Lua] Lobby data player_slot_1 = 0:0
22:01:37.512 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:37.512 [Lua] Lobby data unique_server_name = Nolrach
22:01:37.512 [Lua] Lobby data quick_game = true
22:01:37.512 [Lua] Lobby data country_code = FR
22:01:37.512 [Lua] Lobby data matchmaking = true
22:01:37.512 [Lua] Lobby data power_level = 558
22:01:37.512 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:37.512 [Lua] Lobby data mechanism = deus
22:01:37.512 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:37.512 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:37.512 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:37.512 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:37.512 [Lua] Lobby data eac_authorized = true
22:01:37.512 [Lua] Set lobby end.
22:01:42.581 [Lua] Set lobby begin:
22:01:42.581 [Lua] Lobby data twitch_enabled = false
22:01:42.581 [Lua] Lobby data selected_mission_id = journey_ruin
22:01:42.581 [Lua] Lobby data num_players = 4
22:01:42.581 [Lua] Lobby data difficulty_tweak = 3
22:01:42.581 [Lua] Lobby data host = 11000010280085e
22:01:42.581 [Lua] Lobby data matchmaking_type = 2
22:01:42.581 [Lua] Lobby data is_private = false
22:01:42.581 [Lua] Lobby data match_started = true
22:01:42.581 [Lua] Lobby data difficulty = hardest
22:01:42.581 [Lua] Lobby data player_slot_1 = 0:0
22:01:42.581 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:01:42.582 [Lua] Lobby data unique_server_name = Nolrach
22:01:42.582 [Lua] Lobby data quick_game = true
22:01:42.582 [Lua] Lobby data country_code = FR
22:01:42.582 [Lua] Lobby data matchmaking = true
22:01:42.582 [Lua] Lobby data power_level = 742
22:01:42.582 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:01:42.582 [Lua] Lobby data mechanism = deus
22:01:42.582 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:01:42.582 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:01:42.582 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:01:42.582 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:01:42.582 [Lua] Lobby data eac_authorized = true
22:01:42.582 [Lua] Set lobby end.
22:01:52.671 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
22:01:52.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
22:01:52.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
22:01:52.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
22:01:52.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:01:52.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:01:52.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:01:52.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
22:01:52.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
22:01:52.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
22:01:52.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:01:52.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:01:52.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:01:56.453 [Lua] Players are leaving the safe zone
22:01:57.692 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:01:57.692 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:57.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
22:01:57.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
22:01:57.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
22:01:57.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:01:57.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:01:57.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:01:57.790 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:01:57.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:01:57.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:02:01.997 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
22:02:01.997 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
22:02:02.018 [Lua] > starting new spline, using new navbot: standard , id: boss_4
22:02:02.068 [Lua] > spline completed boss_4 retries: 0
22:02:02.388 [Lua] Init group template: spline_patrol
22:02:02.741 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read,
22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
22:02:02.741 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
22:02:02.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:02:02.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
22:02:02.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
22:02:02.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:02:02.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:02:02.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:02:02.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:02:02.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:02:02.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:02:04.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:02:04.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
22:02:04.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
22:02:04.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p
22:02:07.767 [Lua] Set lobby begin:
22:02:07.767 [Lua] Lobby data twitch_enabled = false
22:02:07.767 [Lua] Lobby data selected_mission_id = journey_ruin
22:02:07.767 [Lua] Lobby data num_players = 4
22:02:07.767 [Lua] Lobby data difficulty_tweak = 3
22:02:07.767 [Lua] Lobby data host = 11000010280085e
22:02:07.767 [Lua] Lobby data matchmaking_type = 2
22:02:07.767 [Lua] Lobby data is_private = false
22:02:07.767 [Lua] Lobby data match_started = true
22:02:07.767 [Lua] Lobby data difficulty = hardest
22:02:07.767 [Lua] Lobby data player_slot_1 = 0:0
22:02:07.767 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:02:07.767 [Lua] Lobby data unique_server_name = Nolrach
22:02:07.767 [Lua] Lobby data quick_game = true
22:02:07.767 [Lua] Lobby data country_code = FR
22:02:07.767 [Lua] Lobby data matchmaking = true
22:02:07.767 [Lua] Lobby data power_level = 755
22:02:07.768 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:02:07.768 [Lua] Lobby data mechanism = deus
22:02:07.768 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:02:07.768 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:02:07.768 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:02:07.768 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:02:07.768 [Lua] Lobby data eac_authorized = true
22:02:07.768 [Lua] Set lobby end.
22:02:07.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:02:07.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, DeusChestPreloadSystem
22:02:10.343 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
22:02:10.894 [Lua] [DeusChestExtension] equipped:
22:02:10.894 [Lua]
22:02:10.894 [Lua] [backend_id] = es_dual_wield_hammer_sworda15d6a68-afdc-4938-9ed3-3ee726398727 (string)
22:02:10.894 [Lua] [power_level] = 700 (number)
22:02:10.894 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
22:02:10.894 [Lua] [traits] = table
22:02:10.894 [Lua] [skin] = es_dual_wield_hammer_sword_skin_02_runed_01 (string)
22:02:10.894 [Lua] [bypass_skin_ownership_check] = true (boolean)
22:02:10.894 [Lua] [properties] = table
22:02:10.894 [Lua] [key] = es_dual_wield_hammer_sword (string)
22:02:10.894 [Lua] [rarity] = unique (string)
22:02:10.894 [Lua] [data] = table
22:02:10.894 [Lua]
22:02:10.903 [Lua] min_height 367.37326049804688
22:02:10.914 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:02:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
22:02:10.947 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer
22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer
22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer
22:02:10.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer
22:02:11.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
22:02:11.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
22:02:11.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:02:11.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:02:11.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:02:11.718 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
22:02:12.859 [Lua] Set lobby begin:
22:02:12.859 [Lua] Lobby data twitch_enabled = false
22:02:12.859 [Lua] Lobby data selected_mission_id = journey_ruin
22:02:12.859 [Lua] Lobby data num_players = 4
22:02:12.859 [Lua] Lobby data difficulty_tweak = 3
22:02:12.859 [Lua] Lobby data host = 11000010280085e
22:02:12.860 [Lua] Lobby data matchmaking_type = 2
22:02:12.860 [Lua] Lobby data is_private = false
22:02:12.860 [Lua] Lobby data match_started = true
22:02:12.860 [Lua] Lobby data difficulty = hardest
22:02:12.860 [Lua] Lobby data player_slot_1 = 0:0
22:02:12.860 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:02:12.860 [Lua] Lobby data unique_server_name = Nolrach
22:02:12.860 [Lua] Lobby data quick_game = true
22:02:12.860 [Lua] Lobby data country_code = FR
22:02:12.860 [Lua] Lobby data matchmaking = true
22:02:12.860 [Lua] Lobby data power_level = 760
22:02:12.860 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:02:12.860 [Lua] Lobby data mechanism = deus
22:02:12.860 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:02:12.860 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:02:12.860 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:02:12.860 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:02:12.861 [Lua] Lobby data eac_authorized = true
22:02:12.861 [Lua] Set lobby end.
22:02:15.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:02:15.256 [Lua] Spline already found!
22:02:15.301 [Lua] Init group template: spline_patrol
22:02:15.950 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
22:02:15.960 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:19.838 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
22:02:19.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
22:02:19.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
22:02:19.983 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010001b326, connection_key=1, breed_name=chaos_greed_pinata)
22:02:20.003 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010a4ea9ae, connection_key=4, breed_name=chaos_greed_pinata)
22:02:20.083 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000107b889fd, connection_key=3, breed_name=chaos_greed_pinata)
22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:20.514 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:20.888 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:20.913 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:20.937 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:20.963 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:21.952 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:23.143 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:24.896 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:25.596 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:26.162 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:28.989 [Lua] 1
22:02:31.480 [Lua] ready to jump failed
22:02:33.354 [Lua] ready to jump failed
22:02:34.584 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:02:34.599 [Lua] Spline already found!
22:02:34.602 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_2 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-57.2284, 26.9569, 18.7309)
22:02:34.665 [Lua] Init group template: spline_patrol
22:02:37.040 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:02:37.984 [Lua] 1
22:02:38.800 [Lua] 1
22:02:41.527 [Lua] ready to jump failed
22:02:42.681 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:43.477 [Lua] 1
22:02:43.510 [Lua] 1
22:02:43.810 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:44.604 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:47.936 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:53.394 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:53.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:53.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
22:02:54.343 [Lua] 1
22:02:54.812 [Lua] 1
22:02:57.961 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:02:58.353 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:02:58.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
22:02:58.546 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:02:58.546 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:58.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem
22:02:58.563 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem
22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem
22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
22:02:58.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
22:02:58.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem
22:02:58.565 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:58.565 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:02:58.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:02:58.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:02:58.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:02:58.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:02:58.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:03:01.611 [Lua] 1
22:03:02.272 [Lua] 1
22:03:02.965 [Lua] 1
22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:03.182 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:03.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
22:03:03.592 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:03:03.618 [Lua] 1
22:03:03.619 [Lua] 1
22:03:03.619 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:03.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:03:03.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:03:03.712 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:03.727 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
22:03:03.904 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:04.782 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:06.284 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:06.465 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:06.896 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:07.279 [Lua] 1
22:03:07.639 [Lua] 1
22:03:08.457 [Lua] 1
22:03:08.666 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:08.736 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:03:08.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:03:08.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:08.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:03:08.783 [Lua] [PackageManager] Force_load: wwise/bow
22:03:08.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:08.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:08.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:08.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:08.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:08.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:09.092 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:09.822 [EACServer] [00:03:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:03:10.708 [Lua] 1
22:03:11.210 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:11.995 [Lua] 1
22:03:13.143 [Lua] 1
22:03:13.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:13.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:03:13.774 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:13.791 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:13.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
22:03:13.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
22:03:13.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
22:03:13.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:03:13.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:03:13.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:03:13.934 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
22:03:14.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
22:03:14.009 [Lua] [PackageManager] Force_load: wwise/drakegun
22:03:17.810 [Lua] simple los failed
22:03:18.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:03:18.760 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:03:18.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
22:03:18.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
22:03:18.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:03:18.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:03:19.396 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
22:03:20.116 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:20.131 [Lua] ready to jump failed
22:03:23.815 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:23.815 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:23.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:23.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
22:03:23.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
22:03:23.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
22:03:23.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:03:23.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:03:23.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:03:23.899 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:03:23.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:03:23.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
22:03:24.564 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:26.812 [Lua] 1
22:03:26.850 [Lua] 1
22:03:28.288 [Lua] Coordinated attack!
22:03:28.887 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:28.902 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem
22:03:28.903 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
22:03:28.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
22:03:28.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
22:03:28.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:29.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:29.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:03:29.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
22:03:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
22:03:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
22:03:29.103 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:03:29.163 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118]
22:03:29.163 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9]
22:03:29.185 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:03:29.185 [Lua] [PackageManager] Force_load: wwise/staff
22:03:29.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:03:29.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:03:29.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
22:03:29.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
22:03:29.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
22:03:29.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
22:03:29.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:03:29.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:03:29.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
22:03:33.637 [Lua] 1
22:03:33.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem
22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem
22:03:33.929 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:33.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
22:03:33.929 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:38.209 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5685b275]
22:03:38.901 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:38.923 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
22:03:38.923 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:03:38.971 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:03:38.971 [Lua] [PackageManager] Force_load: wwise/bow
22:03:38.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:03:39.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:03:39.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:03:39.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:39.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:39.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:03:39.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:39.073 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:39.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:39.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
22:03:39.075 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:03:39.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:03:39.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:03:39.303 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:40.038 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:40.110 [Lua] 1
22:03:40.496 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:41.075 [Lua] 1
22:03:42.482 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:43.948 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:43.948 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, DeusChestPreloadSystem
22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
22:03:43.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem
22:03:49.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
22:03:49.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
22:03:49.018 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
22:03:49.018 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:03:49.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem
22:03:49.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:03:49.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:03:49.059 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
22:03:49.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
22:03:49.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p
22:03:49.105 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
22:03:49.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
22:03:49.156 [Lua] [PackageManager] Force_load: wwise/drakegun
22:03:50.636 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:51.657 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:54.111 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:03:54.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
22:03:54.549 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:55.095 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:55.159 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source.
22:03:55.259 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:55.640 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:55.883 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:03:56.945 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:56.945 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:58.334 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:58.335 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:58.335 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:03:58.726 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:58.762 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:03:59.303 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:04.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
22:04:04.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
22:04:04.121 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:04:11.127 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:04:13.225 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:13.614 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:13.900 [Lua] 1
22:04:14.443 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:14.589 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:04:14.590 [Lua] 1
22:04:14.773 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:15.346 [Lua] 2
22:04:15.625 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:16.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 38, name: `unknown`
22:04:16.147 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:16.792 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:16.898 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
22:04:16.932 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
22:04:17.349 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:19.817 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:04:23.840 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:04:24.663 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:25.171 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:25.957 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:26.719 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:27.853 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:04:32.952 [Lua] 1
22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:33.652 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:34.113 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:34.113 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:34.191 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:35.269 [Lua] 1
22:04:39.524 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:40.067 [Lua] 1
22:04:40.068 [Lua] 1
22:04:40.068 [Lua] 1
22:04:40.104 [Lua] 1
22:04:40.104 [Lua] 1
22:04:40.258 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:40.945 [Lua] 3
22:04:42.323 [Lua] 1
22:04:47.524 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
22:04:47.531 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c76c560
22:04:48.866 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:49.655 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:50.143 [Lua] nil
22:04:50.224 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:50.932 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:51.345 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:51.822 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:52.030 [Lua] Destroying unit since outside mesh or world
22:04:53.029 [Lua] 1
22:04:53.030 [Lua] 2
22:04:53.045 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:53.589 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:54.195 [Lua] min_height 160
22:04:54.195 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
22:04:54.201 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c76c560
22:04:54.943 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:04:55.471 [Lua] 1
22:04:55.590 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:04:56.446 [Lua] nil
22:04:59.043 [Lua] 1
22:05:00.192 [Lua] 1
22:05:00.882 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:01.892 [Lua] 1
22:05:02.341 [Lua] 1
22:05:02.894 [Lua] 1
22:05:03.338 [Lua] 1
22:05:04.178 [Lua] 1
22:05:05.211 [Lua] 1
22:05:05.428 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:09.822 [EACServer] [00:05:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:05:14.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
22:05:14.578 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
22:05:14.589 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
22:05:14.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
22:05:15.113 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
22:05:15.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
22:05:15.114 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read,
22:05:15.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer
22:05:15.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, ProfileSynchronizer
22:05:15.132 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
22:05:15.511 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:17.166 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:18.433 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:18.960 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:19.097 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:19.217 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:19.435 [Lua] Set lobby begin:
22:05:19.435 [Lua] Lobby data twitch_enabled = false
22:05:19.435 [Lua] Lobby data selected_mission_id = journey_ruin
22:05:19.435 [Lua] Lobby data num_players = 4
22:05:19.435 [Lua] Lobby data difficulty_tweak = 3
22:05:19.435 [Lua] Lobby data host = 11000010280085e
22:05:19.436 [Lua] Lobby data matchmaking_type = 2
22:05:19.436 [Lua] Lobby data is_private = false
22:05:19.436 [Lua] Lobby data match_started = true
22:05:19.436 [Lua] Lobby data difficulty = hardest
22:05:19.436 [Lua] Lobby data player_slot_1 = 0:0
22:05:19.436 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:05:19.436 [Lua] Lobby data unique_server_name = Nolrach
22:05:19.436 [Lua] Lobby data quick_game = true
22:05:19.436 [Lua] Lobby data country_code = FR
22:05:19.436 [Lua] Lobby data matchmaking = true
22:05:19.436 [Lua] Lobby data power_level = 772
22:05:19.436 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:05:19.436 [Lua] Lobby data mechanism = deus
22:05:19.436 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:05:19.436 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:05:19.436 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:05:19.437 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:05:19.437 [Lua] Lobby data eac_authorized = true
22:05:19.437 [Lua] Set lobby end.
22:05:19.601 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:19.924 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:19.993 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:20.399 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:20.538 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:20.775 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:21.068 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:21.114 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:21.610 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:21.611 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:22.121 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:22.491 [Lua] [DeusChestExtension] equipped:
22:05:22.491 [Lua]
22:05:22.491 [Lua] [backend_id] = es_1h_sword_shield_breton8c6dadc2-940b-4225-a667-6053b962e963 (string)
22:05:22.492 [Lua] [power_level] = 700 (number)
22:05:22.492 [Lua] [deus_item_key] = deus_es_sword_shield_breton (string)
22:05:22.492 [Lua] [traits] = table
22:05:22.492 [Lua] [skin] = es_sword_shield_breton_skin_03_runed_02 (string)
22:05:22.492 [Lua] [bypass_skin_ownership_check] = true (boolean)
22:05:22.492 [Lua] [properties] = table
22:05:22.492 [Lua] [key] = es_sword_shield_breton (string)
22:05:22.492 [Lua] [rarity] = unique (string)
22:05:22.492 [Lua] [data] = table
22:05:22.492 [Lua]
22:05:22.493 [Lua] min_height 391.28851318359375
22:05:22.512 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read,
22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
22:05:22.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
22:05:22.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, ProfileSynchronizer
22:05:22.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2, ProfileSynchronizer
22:05:22.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
22:05:22.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
22:05:22.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
22:05:22.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
22:05:22.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
22:05:23.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 101, name: `unknown`
22:05:23.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 101, name: `unknown`
22:05:24.415 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:05:24.432 [Lua] Set lobby begin:
22:05:24.432 [Lua] Lobby data twitch_enabled = false
22:05:24.433 [Lua] Lobby data selected_mission_id = journey_ruin
22:05:24.433 [Lua] Lobby data num_players = 4
22:05:24.433 [Lua] Lobby data difficulty_tweak = 3
22:05:24.433 [Lua] Lobby data host = 11000010280085e
22:05:24.433 [Lua] Lobby data matchmaking_type = 2
22:05:24.433 [Lua] Lobby data is_private = false
22:05:24.433 [Lua] Lobby data match_started = true
22:05:24.433 [Lua] Lobby data difficulty = hardest
22:05:24.433 [Lua] Lobby data player_slot_1 = 0:0
22:05:24.433 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:05:24.433 [Lua] Lobby data unique_server_name = Nolrach
22:05:24.433 [Lua] Lobby data quick_game = true
22:05:24.433 [Lua] Lobby data country_code = FR
22:05:24.433 [Lua] Lobby data matchmaking = true
22:05:24.433 [Lua] Lobby data power_level = 787
22:05:24.433 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:05:24.434 [Lua] Lobby data mechanism = deus
22:05:24.434 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:05:24.434 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:05:24.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:05:24.434 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:05:24.434 [Lua] Lobby data eac_authorized = true
22:05:24.434 [Lua] Set lobby end.
22:05:24.434 [Lua] Spline already found!
22:05:24.476 [Lua] Init group template: spline_patrol
22:05:25.060 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:28.235 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 13 52
22:05:28.683 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
22:05:28.683 [Lua] Time for new HOOORDE! multi_first_wave
22:05:28.683 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
22:05:28.683 [Lua] horde requested: vector
22:05:28.683 [Lua] setting up vector-horde
22:05:28.683 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
22:05:28.683 [Lua] --> horde wants to spawn ahead of players (0.40455172318482/0.67
22:05:28.683 [Lua] -> spawning: 16
22:05:28.683 [Lua] horde crated with id 5 of type vector
22:05:28.683 [Lua] vector horde has started
22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:05:29.510 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
22:05:29.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:05:29.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:05:29.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:05:29.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:05:29.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:05:29.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:05:29.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:05:29.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:05:29.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:05:30.955 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:32.394 [Lua] 1
22:05:33.118 [Lua] Override Player Respawning terror_respawn true
22:05:33.775 [Lua] Override Player Respawning terror_respawn true
22:05:33.879 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:34.215 [Lua] 7
22:05:34.228 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:34.390 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:34.425 [Lua] Override Player Respawning terror_respawn true
22:05:34.491 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 4 52
22:05:34.532 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:34.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
22:05:34.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:05:34.577 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:05:34.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:05:34.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
22:05:34.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:05:34.665 [Lua] Override Player Respawning terror_respawn true
22:05:34.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:05:34.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:05:34.726 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:34.816 [Lua] Override Player Respawning terror_respawn true
22:05:34.839 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:34.840 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0)
22:05:35.222 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:35.524 [Lua] 7
22:05:35.524 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:35.771 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:35.806 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:36.101 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:36.367 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:36.367 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:36.477 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:37.046 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:37.095 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:37.178 [Lua] Init group template: horde
22:05:37.381 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 12 64
22:05:38.008 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:39.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:05:39.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
22:05:39.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
22:05:39.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
22:05:39.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:39.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:39.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:39.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:05:39.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:05:39.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:05:39.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:05:39.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:05:39.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:05:39.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:05:39.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:05:39.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:05:39.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:05:39.981 [Lua] 1
22:05:39.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:05:39.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:05:39.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:40.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:40.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:40.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:05:40.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:05:40.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:05:40.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:05:40.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:05:40.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:05:40.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:05:40.134 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:05:40.134 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:05:43.668 [Lua] 1
22:05:43.668 [Lua] 1
22:05:43.669 [Lua] 1
22:05:44.414 [Lua] 1
22:05:44.414 [Lua] 2
22:05:44.686 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
22:05:44.686 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
22:05:44.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:05:44.756 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:44.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:05:44.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:05:44.800 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:45.722 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:45.766 [Lua] 1
22:05:46.065 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:46.401 [Lua] 1
22:05:46.660 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:47.000 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:47.239 [Lua] 1
22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:48.502 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:48.919 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:49.074 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:49.167 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:49.251 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:49.571 [Lua] 1
22:05:49.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
22:05:49.784 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:05:49.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:05:49.784 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:05:49.877 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:50.246 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:50.815 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:51.141 [Lua] nil
22:05:51.141 [Lua] nil
22:05:51.141 [Lua] nil
22:05:51.141 [Lua] nil
22:05:51.141 [Lua] nil
22:05:51.271 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:51.512 [Lua] 1
22:05:51.979 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:05:52.766 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:53.755 [Lua] 1
22:05:53.790 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:54.745 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:05:54.765 [Lua] Spline already found!
22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
22:05:54.820 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:05:54.835 [Lua] Init group template: spline_patrol
22:05:54.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:05:54.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:05:54.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:54.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:54.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:05:54.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:54.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:54.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:05:54.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:05:55.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:05:55.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:05:55.034 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:55.429 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:05:55.489 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:05:55.511 [Lua] Spline already found!
22:05:55.515 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming_5 group_type: roaming_patrol, wanted_spawn_pos: Vector3(-93.334, -71.741, 14.8276)
22:05:55.535 [Lua] nil
22:05:55.535 [Lua] nil
22:05:55.535 [Lua] nil
22:05:55.535 [Lua] nil
22:05:55.536 [Lua] nil
22:05:55.536 [Lua] nil
22:05:55.536 [Lua] nil
22:05:55.536 [Lua] nil
22:05:55.536 [Lua] nil
22:05:55.554 [Lua] Init group template: spline_patrol
22:05:55.896 [Lua] 1
22:05:55.896 [Lua] 1
22:05:57.168 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:57.574 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:57.650 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:58.062 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:58.137 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:58.578 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:58.610 [Lua] Override Player Respawning terror_respawn true
22:05:58.708 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:59.230 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:05:59.291 [Lua] event horde ends!
22:05:59.351 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:59.612 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:05:59.729 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:00.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
22:06:00.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:00.012 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:00.019 [Lua] Override Player Respawning terror_respawn true
22:06:00.489 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:01.895 [Lua] 1
22:06:02.445 [Lua] 1
22:06:03.783 [Lua] 1
22:06:03.783 [Lua] 3
22:06:03.784 [Lua] 2
22:06:04.104 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:04.956 [Lua] Override Player Respawning terror_respawn true
22:06:05.053 [Lua] 1
22:06:05.053 [Lua] 1
22:06:05.054 [Lua] 1
22:06:05.054 [Lua] 1
22:06:05.054 [Lua] 1
22:06:05.055 [Lua] 1
22:06:05.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:06:05.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:06:05.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem
22:06:05.410 [Lua] 1
22:06:05.410 [Lua] 2
22:06:05.410 [Lua] 3
22:06:06.461 [Lua] 1
22:06:06.462 [Lua] 1
22:06:07.009 [Lua] 2
22:06:07.258 [Lua] -----Enter charged
22:06:07.497 [Lua] event horde ends!
22:06:07.931 [Lua] 1
22:06:07.931 [Lua] 1
22:06:07.932 [Lua] 1
22:06:07.932 [Lua] 1
22:06:08.110 [Lua] 1
22:06:08.262 [Lua] -----Exit charged
22:06:08.658 [Lua] 1
22:06:08.658 [Lua] 2
22:06:09.130 [Lua] 1
22:06:09.131 [Lua] 1
22:06:09.131 [Lua] 1
22:06:09.132 [Lua] 1
22:06:09.132 [Lua] 1
22:06:09.877 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e]
22:06:09.877 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e]
22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:10.294 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:10.405 [Lua] 1
22:06:10.493 [Lua] 3
22:06:10.493 [Lua] 1
22:06:10.493 [Lua] 2
22:06:10.732 [Lua] Horde killed: ?
22:06:11.039 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:11.241 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:12.812 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:14.923 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:15.673 [Lua] event horde ends!
22:06:15.909 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:16.768 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:17.456 [Lua] 5
22:06:17.507 [Lua] 9
22:06:17.802 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:17.960 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:18.920 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:20.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:06:20.336 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:06:20.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
22:06:20.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:20.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
22:06:20.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p
22:06:20.392 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:06:20.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:06:20.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:06:20.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:06:20.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:06:20.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:06:20.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:06:20.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:06:20.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:06:21.009 [Lua] 2
22:06:21.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3deda3ae]
22:06:21.357 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3deda3ae]
22:06:25.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
22:06:25.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:06:25.427 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
22:06:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
22:06:25.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem
22:06:28.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0
22:06:30.325 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:06:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:06:30.543 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:30.543 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:06:30.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
22:06:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:06:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:06:30.732 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:31.763 [Lua] 1
22:06:31.763 [Lua] 1
22:06:32.743 [Lua] 2
22:06:33.379 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:33.886 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:34.106 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:34.433 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:34.642 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:34.935 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:35.127 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:35.458 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:35.463 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe]
22:06:35.463 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ec9047eb]
22:06:35.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem
22:06:35.749 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:36.092 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:06:36.138 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:36.302 [Lua] 1
22:06:36.371 [Lua] 1
22:06:36.371 [Lua] 1
22:06:36.526 [Lua] -----Enter charged
22:06:37.108 [Lua] 1
22:06:37.154 [Lua] 2
22:06:37.533 [Lua] -----Exit charged
22:06:38.794 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:06:39.212 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:39.757 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:39.757 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:40.263 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:40.445 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
22:06:40.736 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
22:06:40.736 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read,
22:06:40.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:06:40.771 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:40.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:06:40.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:06:40.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:06:40.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:06:40.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p
22:06:40.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:06:40.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:06:40.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:06:40.928 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:41.404 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:42.256 [Lua] 1
22:06:42.509 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:06:42.979 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:43.004 [Lua] event horde ends!
22:06:43.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5a285, position: 0
22:06:43.382 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:44.125 [Lua] 1
22:06:44.125 [Lua] 1
22:06:45.201 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:45.304 [Lua] 1
22:06:45.776 [Lua] nil
22:06:45.823 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:06:45.875 [Lua] nil
22:06:45.875 [Lua] nil
22:06:45.875 [Lua] nil
22:06:45.875 [Lua] nil
22:06:45.875 [Lua] nil
22:06:45.876 [Lua] nil
22:06:45.888 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:06:45.888 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:06:45.910 [Lua] nil
22:06:45.910 [Lua] nil
22:06:45.910 [Lua] nil
22:06:45.910 [Lua] nil
22:06:45.910 [Lua] nil
22:06:45.911 [Lua] nil
22:06:45.911 [Lua] nil
22:06:45.927 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:46.296 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:46.924 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:47.933 [Lua] 1
22:06:48.715 [Lua] 1
22:06:49.291 [Lua] 1
22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.550 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:50.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:06:51.079 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:51.312 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:51.347 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:06:51.703 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:06:52.151 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:53.303 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:53.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5aa8c, position: 0
22:06:53.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5aa6f, position: 0
22:06:53.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5aa6f, position: 0
22:06:53.667 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:53.846 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:54.432 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:55.006 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:55.551 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:55.551 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:55.634 [Lua] 7
22:06:55.947 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:55.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
22:06:55.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:06:55.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:06:55.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
22:06:55.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:06:56.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:06:56.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:06:56.066 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:56.488 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:56.893 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:06:57.810 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:58.332 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:58.382 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:58.537 [Lua] 7
22:06:58.569 [Lua] 1
22:06:58.850 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:06:59.364 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:06:59.854 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:07:00.214 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:00.680 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem
22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem
22:07:00.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
22:07:00.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem
22:07:01.753 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010a4ea9ae go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:01.785 [Lua] nil
22:07:02.262 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010a4ea9ae
22:07:02.639 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:03.574 [Lua] 1
22:07:04.634 [Lua] 1
22:07:06.191 [Lua] 1
22:07:06.310 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:07:06.310 [Lua] Players: 3
22:07:06.310 [Lua] Set lobby begin:
22:07:06.310 [Lua] Lobby data twitch_enabled = false
22:07:06.310 [Lua] Lobby data selected_mission_id = journey_ruin
22:07:06.310 [Lua] Lobby data num_players = 3
22:07:06.310 [Lua] Lobby data difficulty_tweak = 3
22:07:06.310 [Lua] Lobby data host = 11000010280085e
22:07:06.310 [Lua] Lobby data matchmaking_type = 2
22:07:06.310 [Lua] Lobby data is_private = false
22:07:06.310 [Lua] Lobby data match_started = true
22:07:06.310 [Lua] Lobby data difficulty = hardest
22:07:06.310 [Lua] Lobby data player_slot_1 = 0:0
22:07:06.310 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:07:06.311 [Lua] Lobby data unique_server_name = Nolrach
22:07:06.311 [Lua] Lobby data quick_game = true
22:07:06.311 [Lua] Lobby data country_code = FR
22:07:06.311 [Lua] Lobby data matchmaking = true
22:07:06.311 [Lua] Lobby data power_level = 787
22:07:06.311 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:07:06.311 [Lua] Lobby data mechanism = deus
22:07:06.311 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:07:06.311 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:07:06.311 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:07:06.311 [Lua] Lobby data player_slot_3 = 11000010a4ea9ae:1
22:07:06.311 [Lua] Lobby data eac_authorized = true
22:07:06.312 [Lua] Set lobby end.
22:07:06.312 [Lua] [LobbyMembers] Member left 11000010a4ea9ae
22:07:07.376 [Lua] 1
22:07:08.521 [Lua] 1
22:07:09.336 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:07:09.822 [EACServer] [00:07:09:822][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:07:10.310 [Lua] 1
22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read,
22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
22:07:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
22:07:11.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:07:11.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:07:11.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:07:11.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:07:11.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:07:11.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:11.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:11.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:11.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:11.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:11.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:11.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:11.343 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:11.343 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:11.458 [Lua] 1
22:07:11.458 [Lua] 1
22:07:13.673 [Lua] 1
22:07:15.077 [Lua] event horde ends!
22:07:16.419 [Handshaker] Lost connection 70 to 11000010a4ea9ae
22:07:16.420 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010a4ea9ae'
22:07:17.467 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010a4ea9ae'
22:07:17.467 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a4ea9ae)
22:07:17.467 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit InGame
22:07:17.467 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Disconnecting
22:07:17.467 [Lua] [PSM] Disconnecting peer 11000010a4ea9ae
22:07:17.467 [Lua] [PSM] Disconnected peer 11000010a4ea9ae is being removed from session.
22:07:17.467 [Lua] [NetworkServer] Peer 11000010a4ea9ae despawned player.
22:07:17.467 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010a4ea9ae
22:07:17.467 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010a4ea9ae
22:07:17.467 [Lua] [MOD][VMF][INFO] Removed 11000010a4ea9ae from the VMF users list.
22:07:17.467 [Lua] PlayerManager:remove_player peer_id=11000010a4ea9ae 1
22:07:17.467 [Lua] [GameNetworkManager] destroying game object with go_id=9
22:07:17.468 [Lua] [ChatManager][1]System: Konradus has left the game
22:07:17.468 [Lua] [PeerSM] 11000010a4ea9ae :: on_exit Disconnecting
22:07:17.468 [Lua] [PeerSM] 11000010a4ea9ae :: on_enter Disconnected
22:07:17.468 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010a4ea9ae)
22:07:17.468 [Lua] [ProfileSynchronizer] Peer 11000010a4ea9ae left session
22:07:17.468 [Lua] Set lobby begin:
22:07:17.468 [Lua] Lobby data twitch_enabled = false
22:07:17.468 [Lua] Lobby data selected_mission_id = journey_ruin
22:07:17.468 [Lua] Lobby data num_players = 3
22:07:17.468 [Lua] Lobby data difficulty_tweak = 3
22:07:17.468 [Lua] Lobby data host = 11000010280085e
22:07:17.468 [Lua] Lobby data matchmaking_type = 2
22:07:17.468 [Lua] Lobby data is_private = false
22:07:17.468 [Lua] Lobby data match_started = true
22:07:17.469 [Lua] Lobby data difficulty = hardest
22:07:17.469 [Lua] Lobby data player_slot_1 = 0:0
22:07:17.469 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:07:17.469 [Lua] Lobby data unique_server_name = Nolrach
22:07:17.469 [Lua] Lobby data quick_game = true
22:07:17.469 [Lua] Lobby data country_code = FR
22:07:17.469 [Lua] Lobby data matchmaking = true
22:07:17.469 [Lua] Lobby data power_level = 787
22:07:17.469 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:07:17.469 [Lua] Lobby data mechanism = deus
22:07:17.469 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:07:17.469 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:07:17.469 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:07:17.470 [Lua] Lobby data player_slot_3 = 0:0
22:07:17.470 [Lua] Lobby data eac_authorized = true
22:07:17.470 [Lua] Set lobby end.
22:07:17.470 [EAC] EAC server lost client 11000010a4ea9ae
22:07:17.470 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 11
22:07:17.470 [SteamVoipClient] select_out(11000010a4ea9ae, off)
22:07:17.470 [SteamVoipClient] select_in(11000010a4ea9ae, off)
22:07:17.470 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0
22:07:17.470 [Lua] [GameNetworkManager] destroying game object with go_id=15
22:07:17.470 [EACServer] [00:07:17:469][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010A4EA9AE PlayerGUID: 76561198133193134
22:07:17.474 [Lua] player (11000010280085e,2) was put into party 1
22:07:17.491 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=446
22:07:17.491 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=447
22:07:17.491 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(3) career(2)
22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:07:17.508 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
22:07:17.535 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:07:17.535 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer -> Package still referenced, NOT unloaded:
22:07:17.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer
22:07:17.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
22:07:17.536 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer
22:07:17.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer
22:07:17.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
22:07:17.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
22:07:17.635 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
22:07:17.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
22:07:17.691 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17
22:07:17.692 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
22:07:17.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
22:07:17.731 [Lua] [PackageManager] Force_load: wwise/handgun
22:07:17.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
22:07:17.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
22:07:17.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
22:07:17.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
22:07:17.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
22:07:17.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p
22:07:17.859 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
22:07:17.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
22:07:17.970 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh
22:07:17.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
22:07:18.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
22:07:18.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1
22:07:18.058 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
22:07:18.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
22:07:18.538 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base
22:07:18.538 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:07:18.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:07:18.599 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:07:18.625 [Lua] test
22:07:18.625 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010280085e 2
22:07:18.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:07:18.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=450
22:07:21.345 [Lua] Set lobby begin:
22:07:21.345 [Lua] Lobby data twitch_enabled = false
22:07:21.345 [Lua] Lobby data selected_mission_id = journey_ruin
22:07:21.345 [Lua] Lobby data num_players = 3
22:07:21.345 [Lua] Lobby data difficulty_tweak = 3
22:07:21.346 [Lua] Lobby data host = 11000010280085e
22:07:21.346 [Lua] Lobby data matchmaking_type = 2
22:07:21.346 [Lua] Lobby data is_private = false
22:07:21.346 [Lua] Lobby data match_started = true
22:07:21.346 [Lua] Lobby data difficulty = hardest
22:07:21.346 [Lua] Lobby data player_slot_1 = 0:0
22:07:21.346 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:07:21.346 [Lua] Lobby data unique_server_name = Nolrach
22:07:21.346 [Lua] Lobby data quick_game = true
22:07:21.346 [Lua] Lobby data country_code = FR
22:07:21.346 [Lua] Lobby data matchmaking = true
22:07:21.346 [Lua] Lobby data power_level = 795
22:07:21.346 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:07:21.346 [Lua] Lobby data mechanism = deus
22:07:21.346 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:07:21.346 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:07:21.346 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:07:21.347 [Lua] Lobby data player_slot_3 = 0:0
22:07:21.347 [Lua] Lobby data eac_authorized = true
22:07:21.347 [Lua] Set lobby end.
22:07:21.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:07:21.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
22:07:21.353 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem
22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
22:07:21.354 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:07:21.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_3p, DeusChestPreloadSystem
22:07:21.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem
22:07:21.356 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
22:07:21.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
22:07:21.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:07:21.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:07:22.237 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:22.593 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:23.181 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:23.293 [Lua] event horde ends!
22:07:23.566 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:24.246 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:24.682 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:25.062 [Lua] 1
22:07:25.351 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:25.850 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:26.048 [Lua] 1
22:07:26.048 [Lua] 1
22:07:26.048 [Lua] 1
22:07:26.049 [Lua] 1
22:07:26.460 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem, async-read,
22:07:26.460 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
22:07:26.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
22:07:26.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:07:26.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:07:26.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:26.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:26.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p
22:07:26.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:26.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:26.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:07:26.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:26.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:26.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:07:27.245 [Lua] 1
22:07:27.245 [Lua] 1
22:07:29.104 [Lua] 1
22:07:29.533 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:29.927 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:30.133 [Lua] 1
22:07:32.207 [Lua] 2
22:07:32.207 [Lua] 1
22:07:33.249 [Lua] 1
22:07:33.250 [Lua] 1
22:07:33.250 [Lua] 1
22:07:33.287 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
22:07:37.884 [Lua] 1
22:07:39.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer, async-read,
22:07:39.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read,
22:07:39.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, ProfileSynchronizer
22:07:39.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, ProfileSynchronizer
22:07:41.739 [Lua] Set lobby begin:
22:07:41.739 [Lua] Lobby data twitch_enabled = false
22:07:41.739 [Lua] Lobby data selected_mission_id = journey_ruin
22:07:41.739 [Lua] Lobby data num_players = 3
22:07:41.739 [Lua] Lobby data difficulty_tweak = 3
22:07:41.740 [Lua] Lobby data host = 11000010280085e
22:07:41.740 [Lua] Lobby data matchmaking_type = 2
22:07:41.740 [Lua] Lobby data is_private = false
22:07:41.740 [Lua] Lobby data match_started = true
22:07:41.740 [Lua] Lobby data difficulty = hardest
22:07:41.740 [Lua] Lobby data player_slot_1 = 0:0
22:07:41.740 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:07:41.740 [Lua] Lobby data unique_server_name = Nolrach
22:07:41.740 [Lua] Lobby data quick_game = true
22:07:41.740 [Lua] Lobby data country_code = FR
22:07:41.740 [Lua] Lobby data matchmaking = true
22:07:41.740 [Lua] Lobby data power_level = 798
22:07:41.740 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:07:41.740 [Lua] Lobby data mechanism = deus
22:07:41.740 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:07:41.740 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:07:41.741 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:07:41.741 [Lua] Lobby data player_slot_3 = 0:0
22:07:41.741 [Lua] Lobby data eac_authorized = true
22:07:41.741 [Lua] Set lobby end.
22:07:41.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
22:07:43.991 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:45.256 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:46.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem
22:07:48.547 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:49.014 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:49.103 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:07:49.452 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:50.193 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:07:50.466 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:50.931 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:51.474 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:07:51.506 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:52.004 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:52.356 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:52.393 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:52.424 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:52.880 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:52.880 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:53.267 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:53.267 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:53.680 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:53.717 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:53.998 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:07:54.128 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:54.128 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:54.509 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:54.567 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:55.058 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:55.058 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:55.457 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:55.523 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:55.866 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:55.940 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:56.303 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:56.378 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:56.710 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:56.834 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:56.880 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:07:56.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
22:07:57.159 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:57.226 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:57.555 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:57.591 [Lua] event horde ends!
22:07:57.626 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:58.132 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:58.276 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:58.635 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:58.635 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:58.668 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:59.141 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:07:59.557 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:07:59.855 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:00.408 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:00.794 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:01.459 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:01.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
22:08:01.932 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
22:08:01.944 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:01.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:08:01.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
22:08:02.429 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:04.332 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:04.738 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:04.961 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:08:04.961 [Lua] Players: 4
22:08:04.961 [Lua] Set lobby begin:
22:08:04.961 [Lua] Lobby data twitch_enabled = false
22:08:04.961 [Lua] Lobby data selected_mission_id = journey_ruin
22:08:04.962 [Lua] Lobby data num_players = 4
22:08:04.962 [Lua] Lobby data difficulty_tweak = 3
22:08:04.962 [Lua] Lobby data host = 11000010280085e
22:08:04.962 [Lua] Lobby data matchmaking_type = 2
22:08:04.962 [Lua] Lobby data is_private = false
22:08:04.962 [Lua] Lobby data match_started = true
22:08:04.962 [Lua] Lobby data difficulty = hardest
22:08:04.962 [Lua] Lobby data player_slot_1 = 0:0
22:08:04.962 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:08:04.962 [Lua] Lobby data unique_server_name = Nolrach
22:08:04.962 [Lua] Lobby data quick_game = true
22:08:04.962 [Lua] Lobby data country_code = FR
22:08:04.962 [Lua] Lobby data matchmaking = true
22:08:04.962 [Lua] Lobby data power_level = 798
22:08:04.962 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:08:04.962 [Lua] Lobby data mechanism = deus
22:08:04.962 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:08:04.963 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:08:04.963 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:08:04.963 [Lua] Lobby data player_slot_3 = 0:0
22:08:04.963 [Lua] Lobby data eac_authorized = true
22:08:04.963 [Lua] Set lobby end.
22:08:04.963 [Lua] [LobbyMembers] Member joined 110000101fbc118
22:08:05.371 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:05.763 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:06.016 [Lua] GOT approve_channel 14 110000101fbc118 1860000018abfad
22:08:06.016 [EAC] EAC server has client 110000101fbc118 and channel 14 (and owner 110000101fbc118)
22:08:06.016 [EACServer] [00:08:06:015][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FBC118 PlayerGUID: 76561197993541912 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993541912 PlayerName: Jøwke™
22:08:06.016 [Lua] Client with peer_id 110000101fbc118 got APPROVED by server
22:08:06.017 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101fbc118'
22:08:06.017 [Lua] [ChatManager][1]System: Jøwke™ is joining the game
22:08:06.017 [Lua] [NetworkServer] Peer 110000101fbc118 joined server lobby.
22:08:06.017 [Lua] [NetworkServer] Creating peer info.
22:08:06.017 [Lua] [PeerSM] 110000101fbc118 :: on_enter Connecting
22:08:06.121 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018abfad from 110000101fbc118, replying lobby_ok
22:08:06.163 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fbc118 REPLY wh:0 | we:11000010001b326 | dr:0 | bw:110000107b889fd | es:11000010280085e
22:08:06.228 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000101fbc118
22:08:06.228 [Lua] Set lobby begin:
22:08:06.228 [Lua] Lobby data twitch_enabled = false
22:08:06.228 [Lua] Lobby data selected_mission_id = journey_ruin
22:08:06.228 [Lua] Lobby data num_players = 4
22:08:06.228 [Lua] Lobby data difficulty_tweak = 3
22:08:06.228 [Lua] Lobby data host = 11000010280085e
22:08:06.228 [Lua] Lobby data matchmaking_type = 2
22:08:06.228 [Lua] Lobby data is_private = false
22:08:06.228 [Lua] Lobby data match_started = true
22:08:06.228 [Lua] Lobby data difficulty = hardest
22:08:06.228 [Lua] Lobby data player_slot_1 = 0:0
22:08:06.229 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:08:06.229 [Lua] Lobby data unique_server_name = Nolrach
22:08:06.229 [Lua] Lobby data quick_game = true
22:08:06.229 [Lua] Lobby data country_code = FR
22:08:06.229 [Lua] Lobby data matchmaking = true
22:08:06.229 [Lua] Lobby data power_level = 798
22:08:06.229 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:08:06.229 [Lua] Lobby data mechanism = deus
22:08:06.229 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:08:06.229 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:08:06.229 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:08:06.229 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:08:06.229 [Lua] Lobby data eac_authorized = true
22:08:06.229 [Lua] Set lobby end.
22:08:06.359 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:06.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0
22:08:06.738 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:06.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:08.327 [Lua] ### CLEARING PEER STATE FOR 110000101fbc118
22:08:08.327 [Lua] [PeerSM] 110000101fbc118 :: on_exit Connecting
22:08:08.327 [Lua] [PeerSM] 110000101fbc118 :: on_enter Connecting
22:08:08.388 [Lua] [NetworkServer] Peer 110000101fbc118 has sent rpc_notify_lobby_joined
22:08:08.388 [Lua] [PSM] Peer 110000101fbc118 joined. Want to use profile index "3" and join party "0"
22:08:08.388 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fbc118, connection_key=5)
22:08:08.388 [Lua] Sync dynamic to client:
22:08:08.388 [Lua] breed_name: chaos_greed_pinata, bitmask: 2, bit_index: 12
22:08:08.490 [Lua] ### Received rpc_level_load_started
22:08:08.490 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1909015936
22:08:08.490 [Lua] player (110000101fbc118,1) was put into party 0
22:08:08.490 [Lua] [ProfileSynchronizer] Peer 110000101fbc118 entered session
22:08:08.490 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101fbc118
22:08:08.490 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118
22:08:08.623 [SteamVoipClient] select_out(110000101fbc118, on)
22:08:08.643 [SteamVoipClient] select_out(110000101fbc118, on)
22:08:08.643 [SteamVoipClient] select_in(110000101fbc118, on)
22:08:08.643 [SteamVoipClient] select_out(110000101fbc118, off)
22:08:08.729 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101fbc118, connection_key=5)
22:08:10.390 [Lua] [NetworkServer] Peer 110000101fbc118 has sent rpc_post_game_notified
22:08:10.391 [Lua] [PeerSM] 110000101fbc118 :: on_exit Connecting
22:08:10.391 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading
22:08:10.468 [EACServer] [00:08:10:467][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FBC118 Session: 6 Status: Client Authenticated Message: Client authenticated.
22:08:10.469 [EAC] Peer 110000101fbc118 switched EAC state to ClientAuthenticatedLocal
22:08:10.665 [EACServer] [00:08:10:664][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FBC118.
22:08:10.865 [EACServer] [00:08:10:864][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FBC118
22:08:10.865 [EACServer] [00:08:10:864][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FBC118 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:08:10.880 [EAC] Peer 110000101fbc118 switched EAC state to ClientAuthenticatedRemote
22:08:11.806 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:08:11.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
22:08:12.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:08:12.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:08:12.263 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e]
22:08:12.263 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[414ecc9e]
22:08:12.845 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:12.851 [Lua] rat ogre died!
22:08:12.875 [Lua] 1
22:08:12.921 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:13.251 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:13.419 [Lua] 1
22:08:13.704 [Lua] event horde ends!
22:08:13.791 [Lua] 1
22:08:13.807 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:14.421 [Lua] 1
22:08:15.117 [Lua] 1
22:08:15.509 [Lua] 1
22:08:17.006 [Lua] 1
22:08:17.481 [Lua] 1
22:08:19.866 [Lua] 1
22:08:22.780 [Lua] 1
22:08:22.781 [Lua] 1
22:08:24.184 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:27.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:08:29.982 [Lua] event horde ends!
22:08:32.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, DeusChestPreloadSystem
22:08:34.071 [Lua] ### Received rpc_level_loaded
22:08:34.071 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 367
22:08:34.071 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded
22:08:34.072 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading
22:08:34.072 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages
22:08:34.091 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages
22:08:34.091 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame
22:08:36.133 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 8 40
22:08:36.589 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 14 37
22:08:36.892 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 6 36
22:08:37.087 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 2 35
22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
22:08:37.420 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, DeusChestPreloadSystem
22:08:37.420 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:37.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
22:08:37.421 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_01/wpn_emp_gk_shield_01_3p, DeusChestPreloadSystem
22:08:37.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:38.072 [Lua] rat ogre was despawned!
22:08:39.824 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 5 33
22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:42.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem
22:08:42.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:08:42.520 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:42.520 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:42.520 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:44.629 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:45.173 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:45.684 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:46.165 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:46.822 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:47.240 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame
22:08:47.240 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync
22:08:47.251 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118
22:08:47.261 [Lua] Breedfreezer (server) starting a hot join sync
22:08:47.261 [Lua] packing 0 units of breed chaos_marauder
22:08:47.261 [Lua] packing 10 units of breed skaven_clan_rat
22:08:47.261 [Lua] packing 0 units of breed skaven_storm_vermin
22:08:47.261 [Lua] packing 31 units of breed skaven_slave
22:08:47.261 [Lua] packing 16 units of breed beastmen_ungor_archer
22:08:47.261 [Lua] packing 0 units of breed chaos_raider
22:08:47.261 [Lua] packing 0 units of breed chaos_berzerker
22:08:47.261 [Lua] packing 10 units of breed beastmen_bestigor
22:08:47.261 [Lua] packing 35 units of breed beastmen_ungor
22:08:47.261 [Lua] packing 6 units of breed skaven_plague_monk
22:08:47.261 [Lua] packing 17 units of breed beastmen_gor
22:08:47.261 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:08:47.261 [Lua]
22:08:47.261 [Lua] [1] = 1 (number)
22:08:47.261 [Lua] [2] = 0 (number)
22:08:47.261 [Lua] [3] = 14 (number)
22:08:47.261 [Lua] [4] = 10 (number)
22:08:47.261 [Lua] [5] = 1 (number)
22:08:47.261 [Lua] [6] = 0 (number)
22:08:47.261 [Lua] [7] = 18 (number)
22:08:47.261 [Lua] [8] = 31 (number)
22:08:47.261 [Lua] [9] = 2 (number)
22:08:47.261 [Lua] [10] = 16 (number)
22:08:47.261 [Lua] [11] = 1 (number)
22:08:47.261 [Lua] [12] = 0 (number)
22:08:47.261 [Lua] [13] = 1 (number)
22:08:47.261 [Lua] [14] = 0 (number)
22:08:47.261 [Lua] [15] = 2 (number)
22:08:47.261 [Lua] [16] = 10 (number)
22:08:47.261 [Lua] [17] = 36 (number)
22:08:47.261 [Lua] [18] = 35 (number)
22:08:47.261 [Lua] [19] = 1 (number)
22:08:47.261 [Lua] [20] = 6 (number)
22:08:47.261 [Lua] [21] = 31 (number)
22:08:47.261 [Lua] [22] = 17 (number)
22:08:47.261 [Lua]
22:08:47.261 [Lua]
22:08:47.261 [Lua] [1] = 332 (number)
22:08:47.261 [Lua] [2] = 318 (number)
22:08:47.261 [Lua] [3] = 353 (number)
22:08:47.261 [Lua] [4] = 308 (number)
22:08:47.261 [Lua] [5] = 326 (number)
22:08:47.261 [Lua] [6] = 342 (number)
22:08:47.261 [Lua] [7] = 315 (number)
22:08:47.261 [Lua] [8] = 306 (number)
22:08:47.261 [Lua] [9] = 324 (number)
22:08:47.261 [Lua] [10] = 337 (number)
22:08:47.261 [Lua] [11] = 379 (number)
22:08:47.261 [Lua] [12] = 384 (number)
22:08:47.261 [Lua] [13] = 331 (number)
22:08:47.261 [Lua] [14] = 352 (number)
22:08:47.261 [Lua] [15] = 360 (number)
22:08:47.261 [Lua] [16] = 335 (number)
22:08:47.261 [Lua] [17] = 375 (number)
22:08:47.261 [Lua] [18] = 367 (number)
22:08:47.261 [Lua] [19] = 321 (number)
22:08:47.261 [Lua] [20] = 378 (number)
22:08:47.261 [Lua] [21] = 380 (number)
22:08:47.261 [Lua] [22] = 351 (number)
22:08:47.261 [Lua] [23] = 314 (number)
22:08:47.261 [Lua] [24] = 381 (number)
22:08:47.261 [Lua] [25] = 382 (number)
22:08:47.261 [Lua] [26] = 317 (number)
22:08:47.261 [Lua] [27] = 312 (number)
22:08:47.261 [Lua] [28] = 368 (number)
22:08:47.261 [Lua] [29] = 341 (number)
22:08:47.261 [Lua] [30] = 340 (number)
22:08:47.261 [Lua] [31] = 320 (number)
22:08:47.261 [Lua] [32] = 336 (number)
22:08:47.261 [Lua] [33] = 319 (number)
22:08:47.261 [Lua] [34] = 387 (number)
22:08:47.261 [Lua] [35] = 330 (number)
22:08:47.261 [Lua] [36] = 323 (number)
22:08:47.261 [Lua] [37] = 370 (number)
22:08:47.261 [Lua] [38] = 343 (number)
22:08:47.261 [Lua] [39] = 377 (number)
22:08:47.261 [Lua] [40] = 311 (number)
22:08:47.261 [Lua] [41] = 339 (number)
22:08:47.261 [Lua] [42] = 90 (number)
22:08:47.261 [Lua] [43] = 85 (number)
22:08:47.261 [Lua] [44] = 115 (number)
22:08:47.261 [Lua] [45] = 91 (number)
22:08:47.261 [Lua] [46] = 92 (number)
22:08:47.261 [Lua] [47] = 51 (number)
22:08:47.261 [Lua] [48] = 94 (number)
22:08:47.261 [Lua] [49] = 105 (number)
22:08:47.261 [Lua] [50] = 114 (number)
22:08:47.261 [Lua] [51] = 128 (number)
22:08:47.261 [Lua] [52] = 119 (number)
22:08:47.261 [Lua] [53] = 95 (number)
22:08:47.261 [Lua] [54] = 86 (number)
22:08:47.261 [Lua] [55] = 132 (number)
22:08:47.261 [Lua] [56] = 84 (number)
22:08:47.261 [Lua] [57] = 83 (number)
22:08:47.261 [Lua] [58] = 133 (number)
22:08:47.261 [Lua] [59] = 24 (number)
22:08:47.261 [Lua] [60] = 299 (number)
22:08:47.261 [Lua] [61] = 28 (number)
22:08:47.261 [Lua] [62] = 27 (number)
22:08:47.261 [Lua] [63] = 29 (number)
22:08:47.261 [Lua] [64] = 30 (number)
22:08:47.261 [Lua] [65] = 54 (number)
22:08:47.261 [Lua] [66] = 38 (number)
22:08:47.261 [Lua] [67] = 23 (number)
22:08:47.261 [Lua] [68] = 153 (number)
22:08:47.261 [Lua] [69] = 103 (number)
22:08:47.261 [Lua] [70] = 175 (number)
22:08:47.261 [Lua] [71] = 129 (number)
22:08:47.261 [Lua] [72] = 126 (number)
22:08:47.261 [Lua] [73] = 173 (number)
22:08:47.261 [Lua] [74] = 138 (number)
22:08:47.261 [Lua] [75] = 66 (number)
22:08:47.261 [Lua] [76] = 170 (number)
22:08:47.261 [Lua] [77] = 125 (number)
22:08:47.261 [Lua] [78] = 134 (number)
22:08:47.261 [Lua] [79] = 18 (number)
22:08:47.261 [Lua] [80] = 174 (number)
22:08:47.261 [Lua] [81] = 117 (number)
22:08:47.261 [Lua] [82] = 52 (number)
22:08:47.261 [Lua] [83] = 171 (number)
22:08:47.261 [Lua] [84] = 63 (number)
22:08:47.261 [Lua] [85] = 43 (number)
22:08:47.261 [Lua] [86] = 120 (number)
22:08:47.261 [Lua] [87] = 109 (number)
22:08:47.261 [Lua] [88] = 141 (number)
22:08:47.261 [Lua] [89] = 147 (number)
22:08:47.261 [Lua] [90] = 50 (number)
22:08:47.261 [Lua] [91] = 65 (number)
22:08:47.261 [Lua] [92] = 41 (number)
22:08:47.261 [Lua] [93] = 176 (number)
22:08:47.261 [Lua] [94] = 169 (number)
22:08:47.261 [Lua] [95] = 130 (number)
22:08:47.261 [Lua] [96] = 177 (number)
22:08:47.261 [Lua] [97] = 113 (number)
22:08:47.261 [Lua] [98] = 106 (number)
22:08:47.261 [Lua] [99] = 151 (number)
22:08:47.261 [Lua] [100] = 107 (number)
22:08:47.261 [Lua] [101] = 152 (number)
22:08:47.261 [Lua] [102] = 150 (number)
22:08:47.261 [Lua] [103] = 465 (number)
22:08:47.261 [Lua] [104] = 473 (number)
22:08:47.261 [Lua] [105] = 475 (number)
22:08:47.261 [Lua] [106] = 468 (number)
22:08:47.261 [Lua] [107] = 467 (number)
22:08:47.261 [Lua] [108] = 474 (number)
22:08:47.261 [Lua] [109] = 136 (number)
22:08:47.261 [Lua] [110] = 21 (number)
22:08:47.261 [Lua] [111] = 60 (number)
22:08:47.261 [Lua] [112] = 40 (number)
22:08:47.261 [Lua] [113] = 48 (number)
22:08:47.261 [Lua] [114] = 301 (number)
22:08:47.261 [Lua] [115] = 154 (number)
22:08:47.261 [Lua] [116] = 121 (number)
22:08:47.261 [Lua] [117] = 302 (number)
22:08:47.261 [Lua] [118] = 64 (number)
22:08:47.261 [Lua] [119] = 36 (number)
22:08:47.261 [Lua] [120] = 39 (number)
22:08:47.261 [Lua] [121] = 22 (number)
22:08:47.261 [Lua] [122] = 32 (number)
22:08:47.261 [Lua] [123] = 300 (number)
22:08:47.261 [Lua] [124] = 55 (number)
22:08:47.261 [Lua] [125] = 178 (number)
22:08:47.261 [Lua]
22:08:47.262 [Lua] PlayerManager:add_remote_player 110000101fbc118
22:08:47.262 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=491
22:08:47.262 [Lua] RemotePlayer:create_game_object( ) 491
22:08:47.278 [Lua] [ProfileSynchronizer] Assigning peer(110000101fbc118:1) to profile(3) career(4)
22:08:47.278 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync
22:08:47.278 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers
22:08:47.289 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:47.290 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers
22:08:47.290 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame
22:08:47.612 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:08:47.612 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1
22:08:47.613 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
22:08:47.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
22:08:47.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
22:08:47.663 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
22:08:47.663 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
22:08:47.686 [Lua] Set lobby begin:
22:08:47.686 [Lua] Lobby data twitch_enabled = false
22:08:47.687 [Lua] Lobby data selected_mission_id = journey_ruin
22:08:47.687 [Lua] Lobby data num_players = 4
22:08:47.687 [Lua] Lobby data difficulty_tweak = 3
22:08:47.687 [Lua] Lobby data host = 11000010280085e
22:08:47.687 [Lua] Lobby data matchmaking_type = 2
22:08:47.687 [Lua] Lobby data is_private = false
22:08:47.687 [Lua] Lobby data match_started = true
22:08:47.687 [Lua] Lobby data difficulty = hardest
22:08:47.687 [Lua] Lobby data player_slot_1 = 0:0
22:08:47.687 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:08:47.687 [Lua] Lobby data unique_server_name = Nolrach
22:08:47.687 [Lua] Lobby data quick_game = true
22:08:47.687 [Lua] Lobby data country_code = FR
22:08:47.687 [Lua] Lobby data matchmaking = true
22:08:47.687 [Lua] Lobby data power_level = 598
22:08:47.687 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:08:47.688 [Lua] Lobby data mechanism = deus
22:08:47.688 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:08:47.688 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:08:47.688 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:08:47.688 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:08:47.688 [Lua] Lobby data eac_authorized = true
22:08:47.688 [Lua] Set lobby end.
22:08:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:47.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:08:47.703 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
22:08:47.703 [Lua] [PackageManager] Force_load: wwise/flamethrower
22:08:47.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
22:08:47.757 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
22:08:47.757 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
22:08:47.757 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
22:08:47.813 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
22:08:47.813 [Lua] [PackageManager] Force_load: wwise/drakegun
22:08:47.813 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
22:08:47.929 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:48.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
22:08:48.337 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
22:08:48.337 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:08:48.378 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:48.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:08:48.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:08:48.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
22:08:48.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
22:08:48.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
22:08:48.885 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:49.395 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:49.846 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:50.789 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:51.245 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:51.754 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:52.040 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:52.487 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:52.838 [Lua] Set lobby begin:
22:08:52.838 [Lua] Lobby data twitch_enabled = false
22:08:52.838 [Lua] Lobby data selected_mission_id = journey_ruin
22:08:52.838 [Lua] Lobby data num_players = 4
22:08:52.838 [Lua] Lobby data difficulty_tweak = 3
22:08:52.838 [Lua] Lobby data host = 11000010280085e
22:08:52.839 [Lua] Lobby data matchmaking_type = 2
22:08:52.839 [Lua] Lobby data is_private = false
22:08:52.839 [Lua] Lobby data match_started = true
22:08:52.839 [Lua] Lobby data difficulty = hardest
22:08:52.839 [Lua] Lobby data player_slot_1 = 0:0
22:08:52.839 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:08:52.839 [Lua] Lobby data unique_server_name = Nolrach
22:08:52.839 [Lua] Lobby data quick_game = true
22:08:52.839 [Lua] Lobby data country_code = FR
22:08:52.839 [Lua] Lobby data matchmaking = true
22:08:52.839 [Lua] Lobby data power_level = 772
22:08:52.839 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:08:52.839 [Lua] Lobby data mechanism = deus
22:08:52.839 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:08:52.839 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:08:52.839 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:08:52.839 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:08:52.839 [Lua] Lobby data eac_authorized = true
22:08:52.839 [Lua] Set lobby end.
22:08:53.036 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[816d7044]
22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bf1fc750]
22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6395290b]
22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[55ae3653]
22:08:53.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[22395084]
22:08:53.510 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:08:55.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50930, position: 0
22:08:57.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
22:08:59.503 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 25
22:08:59.636 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 24
22:08:59.969 [Lua] player (110000101fbc118,1) was put into party 1
22:08:59.984 [Lua] [GameNetworkManager] destroying game object with go_id=450
22:08:59.986 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 23
22:08:59.989 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2
22:08:59.989 [Lua] [GameNetworkManager] destroying game object with go_id=446
22:09:00.017 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
22:09:00.017 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_17, ProfileSynchronizer
22:09:00.017 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
22:09:00.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
22:09:00.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/third_person_base/chr_third_person_base, ProfileSynchronizer
22:09:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, ProfileSynchronizer
22:09:00.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1, ProfileSynchronizer
22:09:00.024 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_irondrake/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:09:00.024 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 22
22:09:00.108 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:09:00.108 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player.
22:09:00.110 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=497
22:09:00.110 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1
22:09:00.110 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:09:00.111 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
22:09:00.240 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:09:00.436 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 21
22:09:00.710 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 7 20
22:09:00.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 19
22:09:00.913 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 18
22:09:00.969 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 17
22:09:01.062 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 16
22:09:01.120 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 2 15
22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.187 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:01.315 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 13
22:09:01.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 1 12
22:09:01.461 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 5 11
22:09:01.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 10
22:09:01.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 9
22:09:01.678 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 3 8
22:09:01.751 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7
22:09:01.787 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 6
22:09:01.824 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
22:09:02.326 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 2 6
22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 3 5
22:09:02.346 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 4
22:09:02.723 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 4
22:09:02.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3
22:09:02.878 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3
22:09:03.391 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 4
22:09:03.886 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:09:03.888 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 5
22:09:04.412 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6
22:09:04.911 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 7 7
22:09:05.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 8
22:09:05.898 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 10
22:09:06.397 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 10 10
22:09:06.929 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12
22:09:07.438 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 12
22:09:09.473 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:09:09.822 [EACServer] [00:09:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:09:09.907 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 13
22:09:09.942 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 13
22:09:10.428 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 14
22:09:10.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 13
22:09:10.740 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:09:10.913 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 13
22:09:10.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 13
22:09:11.301 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:09:11.414 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 13
22:09:11.446 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 13
22:09:11.609 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:09:11.936 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 14
22:09:11.984 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 13 13
22:09:12.443 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 14
22:09:12.474 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 13
22:09:12.947 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 12
22:09:12.984 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 12 12
22:09:13.503 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 12
22:09:13.538 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 11
22:09:13.815 [Lua] event horde ends!
22:09:13.924 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:09:14.038 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 10
22:09:14.070 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 10
22:09:14.541 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9
22:09:14.588 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 9
22:09:15.033 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 9
22:09:15.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9
22:09:15.529 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9
22:09:15.548 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9
22:09:16.055 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 9
22:09:16.074 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 9 9
22:09:17.437 [Lua] Complete level triggered.
22:09:17.437 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1366091904 lt:load_next_level)
22:09:17.437 [Lua] [NetworkServer] Entering post game
22:09:17.437 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame
22:09:17.437 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame
22:09:17.437 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:09:17.437 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:09:17.437 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:09:17.437 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
22:09:17.437 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:09:17.437 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:09:17.438 [Lua] gm_event_end_conditions_met true false
22:09:17.439 [Save] Saving `save_data`
22:09:17.439 [Lua] Game won
22:09:17.439 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:09:17.441 [Save] Save done
22:09:17.441 [Save] Saving `save_data`
22:09:17.444 [Save] Save done
22:09:17.444 [Lua] generate_backend_stats 11000010280085e:1
22:09:17.473 [Lua] PlayFabMirrorBase:_commit_internal nil
22:09:17.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55
22:09:17.480 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:09:17.480 [Save] Saving `save_data`
22:09:17.483 [Save] Save done
22:09:17.488 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 5
22:09:17.490 [Lua] Complete level triggered.
22:09:17.499 [Lua] Complete level triggered.
22:09:17.511 [Lua] Complete level triggered.
22:09:17.526 [Lua] Complete level triggered.
22:09:17.540 [Lua] Complete level triggered.
22:09:17.554 [Lua] Complete level triggered.
22:09:17.568 [Lua] Complete level triggered.
22:09:17.583 [Lua] Complete level triggered.
22:09:17.598 [Lua] Complete level triggered.
22:09:17.613 [Lua] Complete level triggered.
22:09:17.630 [Lua] Complete level triggered.
22:09:17.646 [Lua] Complete level triggered.
22:09:17.657 [Lua] Complete level triggered.
22:09:17.672 [Lua] Complete level triggered.
22:09:18.199 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
22:09:18.199 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55
22:09:18.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55
22:09:18.634 [Lua] commit result success 14
22:09:18.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
22:09:18.634 [Lua] none table: 000000000FA62F10 table: 000000000FA62F40
22:09:18.635 [Lua] min_height 160
22:09:18.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
22:09:18.829 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
22:09:19.261 [Lua] THIS IS A FUNCTION
22:09:27.436 [Lua] ConflictDirector - destroy all units
22:09:27.740 [Lua] [LevelTransitionHandler] promote_next_level_data
22:09:27.741 [Lua] TRANSITION nil nil load_next_level
22:09:27.741 [Lua] Transition type "load_next_level", is server: true
22:09:27.741 [Lua] [GameNetworkManager] Leaving game...
22:09:27.741 [Lua] [GameNetworkManager] Shutting down game session host.
22:09:27.741 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:09:27.741 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:09:27.741 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=472.78
22:09:27.754 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized
22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized
22:09:27.907 [Lua] [PlayerSyncData] Game session is not initialized
22:09:27.907 [Lua] Set lobby begin:
22:09:27.907 [Lua] Lobby data twitch_enabled = false
22:09:27.907 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:27.907 [Lua] Lobby data num_players = 4
22:09:27.907 [Lua] Lobby data difficulty_tweak = 3
22:09:27.907 [Lua] Lobby data host = 11000010280085e
22:09:27.907 [Lua] Lobby data matchmaking_type = 2
22:09:27.907 [Lua] Lobby data is_private = false
22:09:27.907 [Lua] Lobby data match_started = true
22:09:27.907 [Lua] Lobby data difficulty = hardest
22:09:27.907 [Lua] Lobby data player_slot_1 = 0:0
22:09:27.907 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:27.907 [Lua] Lobby data unique_server_name = Nolrach
22:09:27.907 [Lua] Lobby data quick_game = true
22:09:27.907 [Lua] Lobby data country_code = FR
22:09:27.907 [Lua] Lobby data matchmaking = true
22:09:27.907 [Lua] Lobby data power_level = 0
22:09:27.908 [Lua] Lobby data mission_id = pat_forest_slaanesh_path4
22:09:27.908 [Lua] Lobby data mechanism = deus
22:09:27.908 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:27.908 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:27.908 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:27.908 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:27.908 [Lua] Lobby data eac_authorized = true
22:09:27.908 [Lua] Set lobby end.
22:09:29.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:09:29.754 [Lua] [Managers] Calling function on all managers:
22:09:29.755 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:09:29.755 [Lua] Clearing all global lookup lists
22:09:29.755 [Lua] [IngamePlayerListUI] - Destroy
22:09:29.755 [Lua] [EquipmentUI] - Destroy
22:09:29.755 [Lua] [AbilityUI] - Destroy
22:09:29.755 [Lua] [GamePadEquipmentUI] - Destroy
22:09:29.755 [Lua] [GamePadAbilityUI] - Destroy
22:09:29.756 [Lua] [IngameUI] destroy
22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:09:29.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:09:29.782 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1
22:09:29.782 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:09:29.783 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:09:29.783 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:09:29.783 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:09:29.993 [Lua] [Managers] Destroying manager group:
22:09:30.004 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:09:30.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:09:30.186 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:09:30.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:09:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:09:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:09:30.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:09:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:09:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:09:30.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:09:30.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:09:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:09:30.205 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:09:30.209 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:09:30.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:09:30.214 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:09:30.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader
22:09:30.216 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:09:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:09:30.221 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:09:30.223 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:09:30.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:09:30.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:09:30.230 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:09:30.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:09:30.233 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:09:30.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:09:30.239 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:09:30.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:09:30.254 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:09:30.260 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:09:30.264 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:09:30.268 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:09:30.268 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame
22:09:30.268 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading
22:09:30.268 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:09:30.268 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:09:30.268 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
22:09:30.268 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
22:09:30.268 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:09:30.268 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:09:30.268 [Lua] [Matchmaking] unregister rpcs
22:09:30.268 [Lua] ############### UNLOADING PACKAGES ###############
22:09:30.268 [Lua] [Gamestate] Enter state StateLoading
22:09:30.270 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:09:30.270 [Lua] [Matchmaking] register rpcs
22:09:30.270 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:09:30.270 [Lua] registering RPCs
22:09:30.270 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:09:30.270 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:09:30.270 [Lua] Set lobby begin:
22:09:30.270 [Lua] Lobby data twitch_enabled = false
22:09:30.270 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:30.270 [Lua] Lobby data num_players = 4
22:09:30.271 [Lua] Lobby data difficulty_tweak = 3
22:09:30.271 [Lua] Lobby data host = 11000010280085e
22:09:30.271 [Lua] Lobby data matchmaking_type = 2
22:09:30.271 [Lua] Lobby data is_private = false
22:09:30.271 [Lua] Lobby data match_started = true
22:09:30.271 [Lua] Lobby data difficulty = hardest
22:09:30.271 [Lua] Lobby data player_slot_1 = 0:0
22:09:30.271 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:30.271 [Lua] Lobby data unique_server_name = Nolrach
22:09:30.271 [Lua] Lobby data quick_game = true
22:09:30.271 [Lua] Lobby data country_code = FR
22:09:30.271 [Lua] Lobby data matchmaking = true
22:09:30.271 [Lua] Lobby data power_level = 0
22:09:30.271 [Lua] Lobby data mission_id = dlc_morris_map
22:09:30.271 [Lua] Lobby data mechanism = deus
22:09:30.271 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:30.272 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:30.272 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:30.272 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:30.272 [Lua] Lobby data eac_authorized = true
22:09:30.272 [Lua] Set lobby end.
22:09:30.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:09:30.273 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:09:30.273 [Lua] ### Received rpc_level_load_started
22:09:30.273 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1366091904
22:09:30.273 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118
22:09:30.273 [Lua] ### Received rpc_level_load_started
22:09:30.273 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1366091904
22:09:30.274 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:09:30.274 [Lua] [StateLoading] load_current_level
22:09:30.274 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:09:30.282 [Umbra] Unload tome
22:09:30.282 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_path4, pat_forest_slaanesh_path4
22:09:30.287 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/slaanesh_common, pat_forest_slaanesh_path4
22:09:30.290 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_forest_slaanesh_path4
22:09:30.301 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_slaanesh_path4
22:09:30.347 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_slaanesh_path4
22:09:30.350 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_slaanesh_path4
22:09:30.390 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_slaanesh_path4
22:09:30.390 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:09:30.402 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
22:09:30.402 [Lua] ### Received rpc_level_load_started
22:09:30.402 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1366091904
22:09:30.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:09:30.485 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:09:30.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:09:30.503 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:09:31.178 [Lua] ### Received rpc_level_loaded
22:09:31.178 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
22:09:31.178 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:09:31.179 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:09:31.179 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:09:31.229 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:09:31.229 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:09:31.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:09:31.567 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:09:31.584 [Lua] [LevelTransitionHandler] Level load completed!
22:09:31.584 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:09:31.584 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:09:31.584 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:09:31.585 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:09:31.585 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:09:31.593 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:09:31.601 [Lua] ### Received rpc_level_loaded
22:09:31.601 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
22:09:31.601 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:09:31.618 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:09:31.618 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:09:31.669 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:09:31.669 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:09:31.669 [Lua] ### Received rpc_level_loaded
22:09:31.669 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
22:09:31.669 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:09:31.669 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:09:31.669 [Umbra] Init version: 3.4.15 :: 16 threads
22:09:31.671 [Lua] Async level spawning done
22:09:31.671 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:09:31.839 [Lua] ### Received rpc_level_loaded
22:09:31.839 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 327
22:09:31.839 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
22:09:31.840 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
22:09:31.840 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
22:09:31.907 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
22:09:31.907 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
22:09:32.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:09:32.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:09:32.672 [Lua] [Matchmaking] unregister rpcs
22:09:32.672 [Lua] Set lobby begin:
22:09:32.672 [Lua] Lobby data twitch_enabled = false
22:09:32.672 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:32.672 [Lua] Lobby data num_players = 4
22:09:32.672 [Lua] Lobby data difficulty_tweak = 3
22:09:32.673 [Lua] Lobby data host = 11000010280085e
22:09:32.673 [Lua] Lobby data matchmaking_type = 2
22:09:32.673 [Lua] Lobby data is_private = false
22:09:32.673 [Lua] Lobby data match_started = true
22:09:32.673 [Lua] Lobby data difficulty = hardest
22:09:32.673 [Lua] Lobby data player_slot_1 = 0:0
22:09:32.673 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:32.673 [Lua] Lobby data unique_server_name = Nolrach
22:09:32.673 [Lua] Lobby data quick_game = true
22:09:32.673 [Lua] Lobby data country_code = FR
22:09:32.673 [Lua] Lobby data matchmaking = true
22:09:32.673 [Lua] Lobby data power_level = 0
22:09:32.673 [Lua] Lobby data mission_id = dlc_morris_map
22:09:32.673 [Lua] Lobby data mechanism = deus
22:09:32.673 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:32.673 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:32.673 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:32.673 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:32.673 [Lua] Lobby data eac_authorized = true
22:09:32.673 [Lua] Set lobby end.
22:09:32.674 [Lua] [Managers] Destroying manager group:
22:09:32.674 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:09:32.674 [Lua] [Gamestate] Enter StateIngame HOST
22:09:32.675 [Lua] <>level = dlc_morris_map<>
22:09:32.675 [Lua] [StateIngame] Server ingame
22:09:32.678 [Lua] Set lobby begin:
22:09:32.678 [Lua] Lobby data twitch_enabled = false
22:09:32.679 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:32.679 [Lua] Lobby data num_players = 4
22:09:32.679 [Lua] Lobby data difficulty_tweak = 0
22:09:32.679 [Lua] Lobby data host = 11000010280085e
22:09:32.679 [Lua] Lobby data matchmaking_type = 2
22:09:32.679 [Lua] Lobby data is_private = false
22:09:32.679 [Lua] Lobby data match_started = true
22:09:32.679 [Lua] Lobby data difficulty = normal
22:09:32.679 [Lua] Lobby data player_slot_1 = 0:0
22:09:32.679 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:32.679 [Lua] Lobby data unique_server_name = Nolrach
22:09:32.679 [Lua] Lobby data quick_game = true
22:09:32.679 [Lua] Lobby data country_code = FR
22:09:32.679 [Lua] Lobby data matchmaking = true
22:09:32.679 [Lua] Lobby data power_level = 0
22:09:32.680 [Lua] Lobby data mission_id = dlc_morris_map
22:09:32.680 [Lua] Lobby data mechanism = deus
22:09:32.680 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:32.680 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:32.680 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:32.680 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:32.680 [Lua] Lobby data eac_authorized = true
22:09:32.680 [Lua] Set lobby end.
22:09:32.680 [Lua] [Matchmaking] register rpcs
22:09:32.680 [Lua] GameNetworkManager:init... creating game session
22:09:32.680 [Lua] Host GameSession.make_game_session_host with session:
22:09:32.680 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:09:32.680 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:09:32.680 [Lua] [GameNetworkManager] self.is_server = true
22:09:32.680 [Network] Setting artificial MTU limit to 65536
22:09:32.696 [Lua] Switching ConflictSettings: to: disabled
22:09:32.696 [Lua] pacing=disabled
22:09:32.697 [Lua] roaming=nil
22:09:32.697 [Lua] specials=disabled
22:09:32.697 [Lua] debug_color=black
22:09:32.697 [Lua] pack_spawning=disabled
22:09:32.697 [Lua] contained_breeds=nil
22:09:32.697 [Lua] disabled=true
22:09:32.697 [Lua] boss=disabled
22:09:32.697 [Lua] horde=disabled
22:09:32.697 [Lua] name=disabled
22:09:32.697 [Lua] intensity=disabled
22:09:32.697 [Lua] ---
22:09:32.697 [Lua] [LevelAnalysis] set_random_seed( 0)
22:09:32.702 [Lua] [AIInterestPointSystem] Level Seed: 636149192
22:09:32.702 [Lua]
22:09:32.702 [Lua] [entity_system_bag] = table
22:09:32.702 [Lua] [entity_system_bag] = metatable
22:09:32.702 [Lua] [startup_data] = table
22:09:32.702 [Lua] [entity_manager] = table
22:09:32.702 [Lua] [entity_manager] = metatable
22:09:32.702 [Lua] [unit_spawner] = table
22:09:32.702 [Lua] [unit_spawner] = metatable
22:09:32.702 [Lua] [unit_storage] = table
22:09:32.702 [Lua] [unit_storage] = metatable
22:09:32.702 [Lua] [dice_keeper] = table
22:09:32.702 [Lua] [dice_keeper] = metatable
22:09:32.702 [Lua] [is_server] = true (boolean)
22:09:32.702 [Lua] [world] = [World]
22:09:32.702 [Lua] [system_api] = table
22:09:32.702 [Lua] [entity_system] = table
22:09:32.702 [Lua] [entity_system] = metatable
22:09:32.702 [Lua] [network_lobby] = table
22:09:32.702 [Lua] [network_lobby] = metatable
22:09:32.702 [Lua] [profile_synchronizer] = table
22:09:32.702 [Lua] [profile_synchronizer] = metatable
22:09:32.702 [Lua] [level_transition_handler] = table
22:09:32.702 [Lua] [level_transition_handler] = metatable
22:09:32.702 [Lua] [num_local_human_players] = 1 (number)
22:09:32.702 [Lua] [statistics_db] = table
22:09:32.702 [Lua] [statistics_db] = metatable
22:09:32.702 [Lua] [network_server] = table
22:09:32.702 [Lua] [network_server] = metatable
22:09:32.702 [Lua] [input_manager] = table
22:09:32.702 [Lua] [input_manager] = metatable
22:09:32.702 [Lua] [network_clock] = table
22:09:32.702 [Lua] [network_clock] = metatable
22:09:32.702 [Lua] [network_transmit] = table
22:09:32.702 [Lua] [network_transmit] = metatable
22:09:32.702 [Lua] [free_flight_manager] = table
22:09:32.702 [Lua] [free_flight_manager] = metatable
22:09:32.702 [Lua] [network_manager] = table
22:09:32.702 [Lua] [network_manager] = metatable
22:09:32.702 [Lua] [network_event_delegate] = table
22:09:32.702 [Lua] [network_event_delegate] = metatable
22:09:32.702 [Lua]
22:09:32.702 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:09:32.702 [Lua] ignoring extension VersusInteractObjectiveExtension
22:09:32.702 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:09:32.702 [Lua] ignoring extension VersusSocketObjectiveExtension
22:09:32.702 [Lua] ignoring extension VersusTargetObjectiveExtension
22:09:32.702 [Lua] ignoring extension VersusMissionObjectiveExtension
22:09:32.721 [Lua] [AchievementManager] Achievements using the steam platform
22:09:32.721 [Lua] PlayerManager:add_player player_1
22:09:32.746 [Lua] [StateIngame] Level seed: 0
22:09:32.747 [Lua] [LevelAnalysis] set_random_seed( 636149192)
22:09:32.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:09:32.748 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:09:32.748 [Lua] [IngameUI] init
22:09:32.756 [SteamVoipClient] select_out(11000010001b326, off)
22:09:32.756 [SteamVoipClient] select_out(110000101fbc118, off)
22:09:32.756 [SteamVoipClient] select_out(11000010280085e, off)
22:09:32.761 [Lua] cb_razer_chroma_setup
22:09:32.792 [Lua] completed
22:09:32.793 [Lua] completed
22:09:32.794 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:09:32.794 [Lua] Set lobby begin:
22:09:32.794 [Lua] Lobby data twitch_enabled = false
22:09:32.794 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:32.794 [Lua] Lobby data num_players = 4
22:09:32.794 [Lua] Lobby data difficulty_tweak = 0
22:09:32.794 [Lua] Lobby data host = 11000010280085e
22:09:32.794 [Lua] Lobby data matchmaking_type = 2
22:09:32.794 [Lua] Lobby data is_private = false
22:09:32.794 [Lua] Lobby data match_started = true
22:09:32.794 [Lua] Lobby data difficulty = normal
22:09:32.794 [Lua] Lobby data player_slot_1 = 0:0
22:09:32.795 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:32.795 [Lua] Lobby data unique_server_name = Nolrach
22:09:32.795 [Lua] Lobby data quick_game = true
22:09:32.795 [Lua] Lobby data country_code = FR
22:09:32.795 [Lua] Lobby data matchmaking = true
22:09:32.795 [Lua] Lobby data power_level = 815
22:09:32.795 [Lua] Lobby data mission_id = dlc_morris_map
22:09:32.795 [Lua] Lobby data mechanism = deus
22:09:32.795 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:32.795 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:32.795 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:32.795 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:32.795 [Lua] Lobby data eac_authorized = true
22:09:32.795 [Lua] Set lobby end.
22:09:32.795 [Lua] CurrentConflictSettings disabled
22:09:32.795 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:09:32.795 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:09:32.795 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:09:32.795 [Lua] [Managers] Calling function on all managers:
22:09:32.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:09:32.800 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:09:32.800 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:09:32.800 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:09:32.800 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:09:32.872 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:09:32.874 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:09:32.874 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:09:32.874 [Lua] PlayerManager:add_remote_player 11000010001b326
22:09:32.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:09:32.874 [Lua] RemotePlayer:create_game_object( ) 3
22:09:32.889 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:09:32.889 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:09:32.960 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:09:32.960 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:09:32.960 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:09:33.120 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
22:09:33.120 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
22:09:33.141 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
22:09:33.144 [Lua] PlayerManager:add_remote_player 110000107b889fd
22:09:33.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:09:33.144 [Lua] RemotePlayer:create_game_object( ) 4
22:09:33.160 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
22:09:33.160 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
22:09:33.160 [Lua] StateInGameRunning:_game_actually_starts()
22:09:33.160 [Lua] #################################################################################################################
22:09:33.160 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_forest_slaanesh_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:09:33.160 [Lua] #################################################################################################################
22:09:33.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57
22:09:33.176 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57
22:09:33.268 [Lua] ### Received rpc_level_loaded
22:09:33.268 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 327
22:09:33.268 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded
22:09:33.268 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading
22:09:33.268 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages
22:09:33.357 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
22:09:33.357 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:09:33.357 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
22:09:33.359 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57
22:09:33.359 [Lua] Commit load time data
22:09:33.404 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages
22:09:33.404 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame
22:09:34.562 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame
22:09:34.562 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync
22:09:34.581 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118
22:09:34.585 [Lua] PlayerManager:add_remote_player 110000101fbc118
22:09:34.585 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:09:34.585 [Lua] RemotePlayer:create_game_object( ) 5
22:09:34.601 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync
22:09:34.601 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers
22:09:34.601 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:09:34.601 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:09:34.601 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
22:09:34.601 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
22:09:34.601 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:09:34.601 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:09:34.605 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers
22:09:34.605 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame
22:09:34.780 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:09:34.780 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1
22:09:37.930 [Lua] Set lobby begin:
22:09:37.930 [Lua] Lobby data twitch_enabled = false
22:09:37.930 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:37.931 [Lua] Lobby data num_players = 4
22:09:37.931 [Lua] Lobby data difficulty_tweak = 0
22:09:37.931 [Lua] Lobby data host = 11000010280085e
22:09:37.931 [Lua] Lobby data matchmaking_type = 2
22:09:37.931 [Lua] Lobby data is_private = false
22:09:37.931 [Lua] Lobby data match_started = true
22:09:37.931 [Lua] Lobby data difficulty = normal
22:09:37.931 [Lua] Lobby data player_slot_1 = 0:0
22:09:37.931 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:37.931 [Lua] Lobby data unique_server_name = Nolrach
22:09:37.931 [Lua] Lobby data quick_game = true
22:09:37.931 [Lua] Lobby data country_code = FR
22:09:37.931 [Lua] Lobby data matchmaking = true
22:09:37.931 [Lua] Lobby data power_level = 402
22:09:37.931 [Lua] Lobby data mission_id = dlc_morris_map
22:09:37.931 [Lua] Lobby data mechanism = deus
22:09:37.931 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:37.931 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:37.931 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:37.932 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:37.932 [Lua] Lobby data eac_authorized = true
22:09:37.932 [Lua] Set lobby end.
22:09:42.936 [Lua] Set lobby begin:
22:09:42.936 [Lua] Lobby data twitch_enabled = false
22:09:42.936 [Lua] Lobby data selected_mission_id = journey_ruin
22:09:42.936 [Lua] Lobby data num_players = 4
22:09:42.936 [Lua] Lobby data difficulty_tweak = 0
22:09:42.936 [Lua] Lobby data host = 11000010280085e
22:09:42.936 [Lua] Lobby data matchmaking_type = 2
22:09:42.936 [Lua] Lobby data is_private = false
22:09:42.936 [Lua] Lobby data match_started = true
22:09:42.936 [Lua] Lobby data difficulty = normal
22:09:42.936 [Lua] Lobby data player_slot_1 = 0:0
22:09:42.937 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:09:42.937 [Lua] Lobby data unique_server_name = Nolrach
22:09:42.937 [Lua] Lobby data quick_game = true
22:09:42.937 [Lua] Lobby data country_code = FR
22:09:42.937 [Lua] Lobby data matchmaking = true
22:09:42.937 [Lua] Lobby data power_level = 772
22:09:42.937 [Lua] Lobby data mission_id = dlc_morris_map
22:09:42.937 [Lua] Lobby data mechanism = deus
22:09:42.937 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:09:42.937 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:09:42.937 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:09:42.937 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:09:42.937 [Lua] Lobby data eac_authorized = true
22:09:42.937 [Lua] Set lobby end.
22:09:49.873 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read,
22:09:49.945 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01
22:09:49.945 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01
22:10:12.860 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer
22:10:25.905 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_ruin_nurgle_path1, mc:deus, gm:deus, env:0, seed:-1824126071, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:10 id:1788201088 lt:load_next_level)
22:10:25.905 [Lua] [LevelTransitionHandler] promote_next_level_data
22:10:25.906 [Lua] [NetworkServer] Entering post game
22:10:25.906 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame
22:10:25.906 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame
22:10:25.906 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:10:25.906 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:10:25.906 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:10:25.906 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
22:10:25.906 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:10:25.906 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:10:25.906 [Save] Saving `save_data`
22:10:25.906 [Lua] gm_event_end_conditions_met true false
22:10:25.907 [Lua] Game won
22:10:25.907 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:10:25.909 [Save] Save done
22:10:25.909 [Save] Saving `save_data`
22:10:25.910 [Lua] generate_backend_stats 11000010280085e:1
22:10:25.921 [Save] Save done
22:10:25.935 [Lua] PlayFabMirrorBase:_commit_internal nil
22:10:25.935 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:10:25.935 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:10:25.936 [Save] Saving `save_data`
22:10:25.936 [Lua] TRANSITION nil nil load_next_level
22:10:25.936 [Lua] Transition type "load_next_level", is server: true
22:10:25.936 [Lua] [GameNetworkManager] Leaving game...
22:10:25.936 [Lua] [GameNetworkManager] Shutting down game session host.
22:10:25.936 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:10:25.936 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:10:25.936 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=55.03
22:10:25.939 [Save] Save done
22:10:25.943 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5f55 or from non-session peer 110000107b889fd
22:10:25.945 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:10:25.945 [Lua] commit result success 15
22:10:25.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58
22:10:25.945 [Lua] none table: 000000000D087090 nil
22:10:25.947 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58
22:10:26.119 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58
22:10:27.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:10:27.816 [Lua] [Managers] Calling function on all managers:
22:10:27.816 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:10:27.816 [Lua] Clearing all global lookup lists
22:10:27.816 [Lua] [IngamePlayerListUI] - Destroy
22:10:27.817 [Lua] [IngameUI] destroy
22:10:27.818 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1
22:10:27.818 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:10:27.818 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:10:27.818 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:10:27.818 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:10:27.819 [Lua] [Managers] Destroying manager group:
22:10:27.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:10:27.820 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame
22:10:27.820 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading
22:10:27.820 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:10:27.820 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:10:27.820 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
22:10:27.820 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
22:10:27.820 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:10:27.820 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:10:27.820 [Lua] [Matchmaking] unregister rpcs
22:10:27.820 [Lua] ############### UNLOADING PACKAGES ###############
22:10:27.820 [Lua] [Gamestate] Enter state StateLoading
22:10:27.822 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:10:27.822 [Lua] [Matchmaking] register rpcs
22:10:27.822 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:10:27.822 [Lua] Set lobby begin:
22:10:27.822 [Lua] Lobby data twitch_enabled = false
22:10:27.822 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:27.823 [Lua] Lobby data num_players = 4
22:10:27.823 [Lua] Lobby data difficulty_tweak = 0
22:10:27.823 [Lua] Lobby data host = 11000010280085e
22:10:27.823 [Lua] Lobby data matchmaking_type = 2
22:10:27.823 [Lua] Lobby data is_private = false
22:10:27.823 [Lua] Lobby data match_started = true
22:10:27.823 [Lua] Lobby data difficulty = normal
22:10:27.823 [Lua] Lobby data player_slot_1 = 0:0
22:10:27.823 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:27.823 [Lua] Lobby data unique_server_name = Nolrach
22:10:27.823 [Lua] Lobby data quick_game = true
22:10:27.823 [Lua] Lobby data country_code = FR
22:10:27.823 [Lua] Lobby data matchmaking = true
22:10:27.823 [Lua] Lobby data power_level = 0
22:10:27.823 [Lua] Lobby data mission_id = dlc_morris_map
22:10:27.823 [Lua] Lobby data mechanism = deus
22:10:27.823 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:27.823 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:27.823 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:27.824 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:27.824 [Lua] Lobby data eac_authorized = true
22:10:27.824 [Lua] Set lobby end.
22:10:27.824 [Lua] registering RPCs
22:10:27.824 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:10:27.824 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:10:27.824 [Lua] Set lobby begin:
22:10:27.824 [Lua] Lobby data twitch_enabled = false
22:10:27.824 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:27.824 [Lua] Lobby data num_players = 4
22:10:27.824 [Lua] Lobby data difficulty_tweak = 0
22:10:27.824 [Lua] Lobby data host = 11000010280085e
22:10:27.824 [Lua] Lobby data matchmaking_type = 2
22:10:27.824 [Lua] Lobby data is_private = false
22:10:27.824 [Lua] Lobby data match_started = true
22:10:27.824 [Lua] Lobby data difficulty = normal
22:10:27.824 [Lua] Lobby data player_slot_1 = 0:0
22:10:27.824 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:27.824 [Lua] Lobby data unique_server_name = Nolrach
22:10:27.824 [Lua] Lobby data quick_game = true
22:10:27.824 [Lua] Lobby data country_code = FR
22:10:27.824 [Lua] Lobby data matchmaking = true
22:10:27.824 [Lua] Lobby data power_level = 0
22:10:27.825 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:27.825 [Lua] Lobby data mechanism = deus
22:10:27.825 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:27.825 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:27.825 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:27.825 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:27.825 [Lua] Lobby data eac_authorized = true
22:10:27.825 [Lua] Set lobby end.
22:10:27.825 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:10:27.829 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens, async-read, prioritized
22:10:27.829 [Lua] [StateLoading] load_current_level
22:10:27.829 [Lua] [LevelTransitionHandler] load_current_level, loading arena_ruin_nurgle_path1 0
22:10:27.841 [Umbra] Unload tome
22:10:27.855 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/path_common, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common, arena_ruin_nurgle_path1, async-read,
22:10:27.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1, arena_ruin_nurgle_path1, async-read,
22:10:27.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin
22:10:27.891 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin
22:10:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:10:28.029 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118
22:10:28.029 [Lua] ### Received rpc_level_load_started
22:10:28.029 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1788201088
22:10:28.062 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
22:10:28.062 [Lua] ### Received rpc_level_load_started
22:10:28.062 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1788201088
22:10:28.113 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:10:28.113 [Lua] ### Received rpc_level_load_started
22:10:28.113 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1788201088
22:10:29.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:10:29.218 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:10:29.218 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:10:29.520 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:10:29.520 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:10:29.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin
22:10:33.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin
22:10:33.122 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin
22:10:33.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/path_common
22:10:33.460 [Lua] ### Received rpc_level_loaded
22:10:33.460 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 260
22:10:33.460 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:10:33.461 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:10:33.461 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:10:33.478 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:10:33.478 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:10:33.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/path_common
22:10:33.615 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/path_common
22:10:33.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
22:10:33.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
22:10:33.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
22:10:33.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common
22:10:34.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common
22:10:34.086 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common
22:10:34.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1
22:10:34.121 [Umbra] Loading umbra tome '#ID[356794f67399a8fb]'
22:10:34.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1
22:10:34.153 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1
22:10:34.176 [Lua] [LevelTransitionHandler] Level load completed!
22:10:34.176 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_ruin_nurgle_path1 - level_seed: -1824126071 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
22:10:34.180 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:10:34.180 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_plague_monk=true,
skaven_rat_ogre=true,
skaven_loot_rat=true,
chaos_warrior=true,
skaven_stormfiend=true,
chaos_vortex_sorcerer=true,
skaven_ratling_gunner=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
chaos_marauder=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
22:10:34.180 [Lua] load_startup_enemy_packages: --------------
22:10:34.180 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_spawn
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_troll
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_rat_ogre
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_stormfiend
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_minotaur
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_plague_sorcerer
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_corruptor_sorcerer
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_gutter_runner
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_pack_master
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_poison_wind_globadier
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_ratling_gunner
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_warpfire_thrower
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_vortex_sorcerer
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_standard_bearer
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_vortex
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] critter_rat
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] critter_pig
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_gor
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_storm_vermin
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_ungor_archer
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_plague_monk
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_loot_rat
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_warrior
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_ungor
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_clan_rat
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_slave
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_fanatic
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_marauder_with_shield
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_clan_rat_with_shield
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_berzerker
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] beastmen_bestigor
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_marauder
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] chaos_raider
22:10:34.181 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:10:34.181 [Lua] skaven_storm_vermin_with_shield
22:10:34.188 [Lua] ### Received rpc_level_loaded
22:10:34.188 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 260
22:10:34.188 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:10:34.204 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:10:34.204 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:10:34.222 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:10:34.222 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:10:34.222 [Lua] ### Received rpc_level_loaded
22:10:34.222 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 260
22:10:34.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:10:34.406 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:10:34.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:10:34.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:10:34.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:10:34.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:10:34.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:10:34.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:10:34.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:10:34.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:10:34.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:10:34.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:10:35.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:10:35.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:10:35.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:10:35.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:10:35.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:10:35.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:10:35.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:10:35.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:10:35.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:10:35.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:10:35.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:10:35.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:10:35.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:10:35.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:10:35.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:10:35.856 [Lua] ### Received rpc_level_loaded
22:10:35.856 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 260
22:10:35.856 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
22:10:35.857 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
22:10:35.857 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
22:10:35.874 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
22:10:35.874 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
22:10:36.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:10:36.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:10:36.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:10:36.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:10:36.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:10:36.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:10:36.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:10:36.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:10:36.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:10:36.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:10:36.529 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:10:36.529 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:10:36.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:10:36.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:10:36.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:10:36.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:10:36.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:10:36.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:10:36.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:10:36.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:10:36.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:10:37.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:10:37.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:10:37.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
22:10:37.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
22:10:37.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
22:10:37.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:10:37.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:10:37.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:10:37.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
22:10:37.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
22:10:37.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
22:10:37.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:10:38.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:10:38.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:10:38.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:10:38.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:10:38.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:10:38.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:10:38.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:10:38.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:10:38.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
22:10:38.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
22:10:38.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
22:10:38.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:10:39.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:10:39.116 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:10:39.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:10:39.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:10:39.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:10:39.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:10:39.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:10:39.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:10:39.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:10:39.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:10:39.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:10:39.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:10:40.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:10:40.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:10:40.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:10:40.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:10:40.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:10:40.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
22:10:40.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
22:10:40.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
22:10:40.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:10:40.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:10:40.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:10:40.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:10:41.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:10:41.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:10:41.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:10:41.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:10:41.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:10:41.372 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_ruin_nurgle_path1 game_mode: deus
22:10:41.372 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:10:41.372 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:10:41.380 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:10:41.455 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:10:41.455 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_ruin/generated/nurgle_path1/world
22:10:41.455 [Umbra] Init version: 3.4.15 :: 16 threads
22:10:41.487 [Lua] Async level spawning done
22:10:41.487 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:10:42.482 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:10:42.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:10:42.482 [Lua] [Matchmaking] unregister rpcs
22:10:42.482 [Lua] Set lobby begin:
22:10:42.482 [Lua] Lobby data twitch_enabled = false
22:10:42.482 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:42.482 [Lua] Lobby data num_players = 4
22:10:42.482 [Lua] Lobby data difficulty_tweak = 0
22:10:42.482 [Lua] Lobby data host = 11000010280085e
22:10:42.482 [Lua] Lobby data matchmaking_type = 2
22:10:42.483 [Lua] Lobby data is_private = false
22:10:42.483 [Lua] Lobby data match_started = true
22:10:42.483 [Lua] Lobby data difficulty = normal
22:10:42.483 [Lua] Lobby data player_slot_1 = 0:0
22:10:42.483 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:42.483 [Lua] Lobby data unique_server_name = Nolrach
22:10:42.483 [Lua] Lobby data quick_game = true
22:10:42.483 [Lua] Lobby data country_code = FR
22:10:42.483 [Lua] Lobby data matchmaking = true
22:10:42.483 [Lua] Lobby data power_level = 0
22:10:42.483 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:42.483 [Lua] Lobby data mechanism = deus
22:10:42.483 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:42.483 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:42.483 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:42.483 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:42.483 [Lua] Lobby data eac_authorized = true
22:10:42.483 [Lua] Set lobby end.
22:10:42.483 [Lua] [Managers] Destroying manager group:
22:10:42.484 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens
22:10:42.484 [Lua] [Gamestate] Enter StateIngame HOST
22:10:42.484 [Lua] <>level = arena_ruin_nurgle_path1<>
22:10:42.485 [Lua] [StateIngame] Server ingame
22:10:42.488 [Lua] Set lobby begin:
22:10:42.488 [Lua] Lobby data twitch_enabled = false
22:10:42.488 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:42.488 [Lua] Lobby data num_players = 4
22:10:42.488 [Lua] Lobby data difficulty_tweak = 10
22:10:42.488 [Lua] Lobby data host = 11000010280085e
22:10:42.488 [Lua] Lobby data matchmaking_type = 2
22:10:42.489 [Lua] Lobby data is_private = false
22:10:42.489 [Lua] Lobby data match_started = true
22:10:42.489 [Lua] Lobby data difficulty = hardest
22:10:42.489 [Lua] Lobby data player_slot_1 = 0:0
22:10:42.489 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:42.489 [Lua] Lobby data unique_server_name = Nolrach
22:10:42.489 [Lua] Lobby data quick_game = true
22:10:42.489 [Lua] Lobby data country_code = FR
22:10:42.489 [Lua] Lobby data matchmaking = true
22:10:42.489 [Lua] Lobby data power_level = 0
22:10:42.489 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:42.489 [Lua] Lobby data mechanism = deus
22:10:42.489 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:42.489 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:42.489 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:42.489 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:42.489 [Lua] Lobby data eac_authorized = true
22:10:42.489 [Lua] Set lobby end.
22:10:42.489 [Lua] [Matchmaking] register rpcs
22:10:42.489 [Lua] GameNetworkManager:init... creating game session
22:10:42.489 [Lua] Host GameSession.make_game_session_host with session:
22:10:42.490 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:10:42.490 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:10:42.490 [Lua] [GameNetworkManager] self.is_server = true
22:10:42.490 [Network] Setting artificial MTU limit to 65536
22:10:42.497 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
22:10:42.497 [Lua] pacing=deus_default
22:10:42.497 [Lua] roaming=nil
22:10:42.497 [Lua] specials=deus_default
22:10:42.497 [Lua] contained_breeds=nil
22:10:42.497 [Lua] debug_color=maroon
22:10:42.497 [Lua] disabled=false
22:10:42.497 [Lua] pack_spawning=deus_default
22:10:42.497 [Lua] factions=nil
22:10:42.497 [Lua] description=deus_conflict_director_skaven_chaos_name
22:10:42.497 [Lua] boss=deus_default
22:10:42.497 [Lua] horde=deus_default
22:10:42.497 [Lua] name=deus_skaven_chaos
22:10:42.497 [Lua] intensity=deus_default
22:10:42.497 [Lua] ---
22:10:42.497 [Lua] [LevelAnalysis] set_random_seed( -1824126071)
22:10:42.502 [Lua] [AIInterestPointSystem] Level Seed: -1824126071
22:10:42.502 [Lua]
22:10:42.502 [Lua] [entity_system_bag] = table
22:10:42.502 [Lua] [entity_system_bag] = metatable
22:10:42.502 [Lua] [startup_data] = table
22:10:42.502 [Lua] [entity_manager] = table
22:10:42.502 [Lua] [entity_manager] = metatable
22:10:42.502 [Lua] [unit_spawner] = table
22:10:42.502 [Lua] [unit_spawner] = metatable
22:10:42.502 [Lua] [unit_storage] = table
22:10:42.502 [Lua] [unit_storage] = metatable
22:10:42.502 [Lua] [dice_keeper] = table
22:10:42.502 [Lua] [dice_keeper] = metatable
22:10:42.502 [Lua] [is_server] = true (boolean)
22:10:42.502 [Lua] [world] = [World]
22:10:42.502 [Lua] [system_api] = table
22:10:42.502 [Lua] [entity_system] = table
22:10:42.502 [Lua] [entity_system] = metatable
22:10:42.502 [Lua] [network_lobby] = table
22:10:42.502 [Lua] [network_lobby] = metatable
22:10:42.502 [Lua] [profile_synchronizer] = table
22:10:42.502 [Lua] [profile_synchronizer] = metatable
22:10:42.502 [Lua] [level_transition_handler] = table
22:10:42.502 [Lua] [level_transition_handler] = metatable
22:10:42.502 [Lua] [num_local_human_players] = 1 (number)
22:10:42.502 [Lua] [statistics_db] = table
22:10:42.502 [Lua] [statistics_db] = metatable
22:10:42.502 [Lua] [network_server] = table
22:10:42.502 [Lua] [network_server] = metatable
22:10:42.502 [Lua] [input_manager] = table
22:10:42.502 [Lua] [input_manager] = metatable
22:10:42.502 [Lua] [network_clock] = table
22:10:42.502 [Lua] [network_clock] = metatable
22:10:42.502 [Lua] [network_transmit] = table
22:10:42.502 [Lua] [network_transmit] = metatable
22:10:42.502 [Lua] [free_flight_manager] = table
22:10:42.502 [Lua] [free_flight_manager] = metatable
22:10:42.502 [Lua] [network_manager] = table
22:10:42.502 [Lua] [network_manager] = metatable
22:10:42.502 [Lua] [network_event_delegate] = table
22:10:42.502 [Lua] [network_event_delegate] = metatable
22:10:42.502 [Lua]
22:10:42.502 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:10:42.502 [Lua] ignoring extension VersusInteractObjectiveExtension
22:10:42.502 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:10:42.502 [Lua] ignoring extension VersusSocketObjectiveExtension
22:10:42.502 [Lua] ignoring extension VersusTargetObjectiveExtension
22:10:42.502 [Lua] ignoring extension VersusMissionObjectiveExtension
22:10:42.503 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:10:42.526 [Lua] [AchievementManager] Achievements using the steam platform
22:10:42.526 [Lua] PlayerManager:add_player player_1
22:10:42.570 [Lua] [StateIngame] Level seed: -1824126071
22:10:42.574 [Lua] [LevelAnalysis] set_random_seed( -1824126071)
22:10:42.576 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:10:42.576 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:10:42.576 [Lua] [IngameUI] init
22:10:42.593 [SteamVoipClient] select_out(11000010001b326, off)
22:10:42.593 [SteamVoipClient] select_out(110000101fbc118, off)
22:10:42.593 [SteamVoipClient] select_out(11000010280085e, off)
22:10:42.598 [Lua] cb_razer_chroma_setup
22:10:42.632 [Lua] completed
22:10:42.632 [Lua] completed
22:10:42.633 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:10:42.634 [Lua] Set lobby begin:
22:10:42.634 [Lua] Lobby data twitch_enabled = false
22:10:42.634 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:42.634 [Lua] Lobby data num_players = 4
22:10:42.634 [Lua] Lobby data difficulty_tweak = 10
22:10:42.634 [Lua] Lobby data host = 11000010280085e
22:10:42.634 [Lua] Lobby data matchmaking_type = 2
22:10:42.634 [Lua] Lobby data is_private = false
22:10:42.634 [Lua] Lobby data match_started = true
22:10:42.634 [Lua] Lobby data difficulty = hardest
22:10:42.634 [Lua] Lobby data player_slot_1 = 0:0
22:10:42.634 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:42.634 [Lua] Lobby data unique_server_name = Nolrach
22:10:42.634 [Lua] Lobby data quick_game = true
22:10:42.634 [Lua] Lobby data country_code = FR
22:10:42.634 [Lua] Lobby data matchmaking = true
22:10:42.634 [Lua] Lobby data power_level = 815
22:10:42.634 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:42.635 [Lua] Lobby data mechanism = deus
22:10:42.635 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:42.635 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:42.635 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:42.635 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:42.635 [Lua] Lobby data eac_authorized = true
22:10:42.635 [Lua] Set lobby end.
22:10:42.635 [Lua] CurrentConflictSettings deus_skaven_chaos
22:10:42.635 [Lua] [ConflictDirector] conflict_director is ai_ready
22:10:42.635 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:10:42.635 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:10:42.636 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:10:42.636 [Lua] Forming navigation groups in one frame
22:10:42.636 [Lua] Forming navigation groups
22:10:42.652 [Lua] NavigationGroupManager -> calulation time A: 0.016000000000076398
22:10:42.664 [Lua] NavigationGroupManager -> calulation time B: 0.012000000000170985
22:10:42.664 [Lua] number of nav groups: 23
22:10:42.664 [Lua] number of refined nav groups : 19
22:10:42.666 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
22:10:42.666 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 0.89256544113159186 Normalized coefficient: 4.5374824224265531
22:10:42.668 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
22:10:42.668 [Lua] [LevelAnalysis] Generating boss paths for level: arena_ruin_nurgle_path1
22:10:42.668 [Lua] [LevelAnalysis] This level has a total main-path length of 96.434 meters.
22:10:42.668 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:10:42.668 [Lua] [LevelAnalysis]
22:10:42.668 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:10:42.668 [Lua] [LevelAnalysis]
22:10:42.668 [Lua] [LevelAnalysis] Terror events added:
22:10:42.668 [Lua] [LevelAnalysis] num_event_places_f: 0.030955881754557293 , num_event_places: 0 , trailing_event_fraction: 0.030955881754557293 , num_events: 0
22:10:42.668 [Lua] [LevelAnalysis] Level path distance: 96.433822631835938
22:10:42.668 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:10:42.673 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:10:42.673 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:10:42.673 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=6
22:10:42.674 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:10:42.674 [Lua] [Managers] Calling function on all managers:
22:10:42.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:10:42.718 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:10:42.718 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:10:42.718 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:10:42.718 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:10:42.848 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:10:42.852 [Lua] Breedfreezer (server) starting a hot join sync
22:10:42.852 [Lua] packing 0 units of breed chaos_marauder
22:10:42.852 [Lua] packing 0 units of breed skaven_clan_rat
22:10:42.852 [Lua] packing 0 units of breed skaven_storm_vermin
22:10:42.852 [Lua] packing 0 units of breed skaven_slave
22:10:42.852 [Lua] packing 0 units of breed chaos_fanatic
22:10:42.852 [Lua] packing 0 units of breed beastmen_ungor_archer
22:10:42.852 [Lua] packing 0 units of breed chaos_raider
22:10:42.852 [Lua] packing 0 units of breed chaos_warrior
22:10:42.852 [Lua] packing 0 units of breed chaos_berzerker
22:10:42.852 [Lua] packing 0 units of breed beastmen_bestigor
22:10:42.852 [Lua] packing 0 units of breed beastmen_ungor
22:10:42.852 [Lua] packing 0 units of breed skaven_plague_monk
22:10:42.852 [Lua] packing 0 units of breed beastmen_gor
22:10:42.852 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:10:42.852 [Lua]
22:10:42.852 [Lua] [1] = 1 (number)
22:10:42.852 [Lua] [2] = 0 (number)
22:10:42.852 [Lua] [3] = 1 (number)
22:10:42.852 [Lua] [4] = 0 (number)
22:10:42.852 [Lua] [5] = 1 (number)
22:10:42.852 [Lua] [6] = 0 (number)
22:10:42.852 [Lua] [7] = 1 (number)
22:10:42.852 [Lua] [8] = 0 (number)
22:10:42.852 [Lua] [9] = 1 (number)
22:10:42.852 [Lua] [10] = 0 (number)
22:10:42.852 [Lua] [11] = 1 (number)
22:10:42.852 [Lua] [12] = 0 (number)
22:10:42.852 [Lua] [13] = 1 (number)
22:10:42.852 [Lua] [14] = 0 (number)
22:10:42.852 [Lua] [15] = 1 (number)
22:10:42.852 [Lua] [16] = 0 (number)
22:10:42.852 [Lua] [17] = 1 (number)
22:10:42.852 [Lua] [18] = 0 (number)
22:10:42.852 [Lua] [19] = 1 (number)
22:10:42.852 [Lua] [20] = 0 (number)
22:10:42.852 [Lua] [21] = 1 (number)
22:10:42.852 [Lua] [22] = 0 (number)
22:10:42.852 [Lua] [23] = 1 (number)
22:10:42.852 [Lua] [24] = 0 (number)
22:10:42.852 [Lua] [25] = 1 (number)
22:10:42.852 [Lua] [26] = 0 (number)
22:10:42.852 [Lua]
22:10:42.852 [Lua]
22:10:42.852 [Lua]
22:10:42.853 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:10:42.853 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:10:42.853 [Lua] PlayerManager:add_remote_player 11000010001b326
22:10:42.853 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
22:10:42.853 [Lua] RemotePlayer:create_game_object( ) 9
22:10:42.871 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:10:42.871 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:10:42.976 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:10:42.976 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:10:42.976 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:10:43.083 [Lua] ### Received rpc_level_loaded
22:10:43.083 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 260
22:10:43.083 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded
22:10:43.084 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading
22:10:43.084 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages
22:10:43.099 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages
22:10:43.099 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame
22:10:45.633 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
22:10:45.633 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
22:10:45.639 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
22:10:45.644 [Lua] Breedfreezer (server) starting a hot join sync
22:10:45.645 [Lua] packing 0 units of breed chaos_marauder
22:10:45.645 [Lua] packing 0 units of breed skaven_clan_rat
22:10:45.645 [Lua] packing 0 units of breed skaven_storm_vermin
22:10:45.645 [Lua] packing 0 units of breed skaven_slave
22:10:45.645 [Lua] packing 0 units of breed chaos_fanatic
22:10:45.645 [Lua] packing 0 units of breed beastmen_ungor_archer
22:10:45.645 [Lua] packing 0 units of breed chaos_raider
22:10:45.645 [Lua] packing 0 units of breed chaos_warrior
22:10:45.645 [Lua] packing 0 units of breed chaos_berzerker
22:10:45.645 [Lua] packing 0 units of breed beastmen_bestigor
22:10:45.645 [Lua] packing 0 units of breed beastmen_ungor
22:10:45.645 [Lua] packing 0 units of breed skaven_plague_monk
22:10:45.645 [Lua] packing 0 units of breed beastmen_gor
22:10:45.645 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:10:45.645 [Lua]
22:10:45.645 [Lua] [1] = 1 (number)
22:10:45.645 [Lua] [2] = 0 (number)
22:10:45.645 [Lua] [3] = 1 (number)
22:10:45.645 [Lua] [4] = 0 (number)
22:10:45.645 [Lua] [5] = 1 (number)
22:10:45.645 [Lua] [6] = 0 (number)
22:10:45.645 [Lua] [7] = 1 (number)
22:10:45.645 [Lua] [8] = 0 (number)
22:10:45.645 [Lua] [9] = 1 (number)
22:10:45.645 [Lua] [10] = 0 (number)
22:10:45.645 [Lua] [11] = 1 (number)
22:10:45.645 [Lua] [12] = 0 (number)
22:10:45.645 [Lua] [13] = 1 (number)
22:10:45.645 [Lua] [14] = 0 (number)
22:10:45.645 [Lua] [15] = 1 (number)
22:10:45.645 [Lua] [16] = 0 (number)
22:10:45.645 [Lua] [17] = 1 (number)
22:10:45.645 [Lua] [18] = 0 (number)
22:10:45.645 [Lua] [19] = 1 (number)
22:10:45.645 [Lua] [20] = 0 (number)
22:10:45.645 [Lua] [21] = 1 (number)
22:10:45.645 [Lua] [22] = 0 (number)
22:10:45.645 [Lua] [23] = 1 (number)
22:10:45.645 [Lua] [24] = 0 (number)
22:10:45.645 [Lua] [25] = 1 (number)
22:10:45.645 [Lua] [26] = 0 (number)
22:10:45.645 [Lua]
22:10:45.645 [Lua]
22:10:45.645 [Lua]
22:10:45.645 [Lua] PlayerManager:add_remote_player 110000107b889fd
22:10:45.645 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
22:10:45.645 [Lua] RemotePlayer:create_game_object( ) 10
22:10:45.667 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
22:10:45.667 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
22:10:45.837 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
22:10:45.837 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:10:45.837 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
22:10:47.522 [Lua] Set lobby begin:
22:10:47.522 [Lua] Lobby data twitch_enabled = false
22:10:47.522 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:47.522 [Lua] Lobby data num_players = 4
22:10:47.522 [Lua] Lobby data difficulty_tweak = 10
22:10:47.522 [Lua] Lobby data host = 11000010280085e
22:10:47.522 [Lua] Lobby data matchmaking_type = 2
22:10:47.522 [Lua] Lobby data is_private = false
22:10:47.523 [Lua] Lobby data match_started = true
22:10:47.523 [Lua] Lobby data difficulty = hardest
22:10:47.523 [Lua] Lobby data player_slot_1 = 0:0
22:10:47.523 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:47.523 [Lua] Lobby data unique_server_name = Nolrach
22:10:47.523 [Lua] Lobby data quick_game = true
22:10:47.523 [Lua] Lobby data country_code = FR
22:10:47.523 [Lua] Lobby data matchmaking = true
22:10:47.523 [Lua] Lobby data power_level = 536
22:10:47.523 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:47.523 [Lua] Lobby data mechanism = deus
22:10:47.523 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:47.523 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:47.523 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:47.523 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:47.523 [Lua] Lobby data eac_authorized = true
22:10:47.523 [Lua] Set lobby end.
22:10:52.533 [Lua] Set lobby begin:
22:10:52.533 [Lua] Lobby data twitch_enabled = false
22:10:52.533 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:52.533 [Lua] Lobby data num_players = 4
22:10:52.533 [Lua] Lobby data difficulty_tweak = 10
22:10:52.533 [Lua] Lobby data host = 11000010280085e
22:10:52.533 [Lua] Lobby data matchmaking_type = 2
22:10:52.533 [Lua] Lobby data is_private = false
22:10:52.533 [Lua] Lobby data match_started = true
22:10:52.534 [Lua] Lobby data difficulty = hardest
22:10:52.534 [Lua] Lobby data player_slot_1 = 0:0
22:10:52.534 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:52.534 [Lua] Lobby data unique_server_name = Nolrach
22:10:52.534 [Lua] Lobby data quick_game = true
22:10:52.534 [Lua] Lobby data country_code = FR
22:10:52.534 [Lua] Lobby data matchmaking = true
22:10:52.534 [Lua] Lobby data power_level = 798
22:10:52.534 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:52.534 [Lua] Lobby data mechanism = deus
22:10:52.534 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:52.534 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:52.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:52.534 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:52.534 [Lua] Lobby data eac_authorized = true
22:10:52.534 [Lua] Set lobby end.
22:10:54.829 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame
22:10:54.829 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync
22:10:54.836 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118
22:10:54.843 [Lua] Breedfreezer (server) starting a hot join sync
22:10:54.843 [Lua] packing 0 units of breed chaos_marauder
22:10:54.843 [Lua] packing 0 units of breed skaven_clan_rat
22:10:54.843 [Lua] packing 0 units of breed skaven_storm_vermin
22:10:54.843 [Lua] packing 0 units of breed skaven_slave
22:10:54.843 [Lua] packing 0 units of breed chaos_fanatic
22:10:54.843 [Lua] packing 0 units of breed beastmen_ungor_archer
22:10:54.843 [Lua] packing 0 units of breed chaos_raider
22:10:54.843 [Lua] packing 0 units of breed chaos_warrior
22:10:54.843 [Lua] packing 0 units of breed chaos_berzerker
22:10:54.843 [Lua] packing 0 units of breed beastmen_bestigor
22:10:54.843 [Lua] packing 0 units of breed beastmen_ungor
22:10:54.844 [Lua] packing 0 units of breed skaven_plague_monk
22:10:54.844 [Lua] packing 0 units of breed beastmen_gor
22:10:54.844 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:10:54.844 [Lua]
22:10:54.844 [Lua] [1] = 1 (number)
22:10:54.844 [Lua] [2] = 0 (number)
22:10:54.844 [Lua] [3] = 1 (number)
22:10:54.844 [Lua] [4] = 0 (number)
22:10:54.844 [Lua] [5] = 1 (number)
22:10:54.844 [Lua] [6] = 0 (number)
22:10:54.844 [Lua] [7] = 1 (number)
22:10:54.844 [Lua] [8] = 0 (number)
22:10:54.844 [Lua] [9] = 1 (number)
22:10:54.844 [Lua] [10] = 0 (number)
22:10:54.844 [Lua] [11] = 1 (number)
22:10:54.844 [Lua] [12] = 0 (number)
22:10:54.844 [Lua] [13] = 1 (number)
22:10:54.844 [Lua] [14] = 0 (number)
22:10:54.844 [Lua] [15] = 1 (number)
22:10:54.844 [Lua] [16] = 0 (number)
22:10:54.844 [Lua] [17] = 1 (number)
22:10:54.844 [Lua] [18] = 0 (number)
22:10:54.844 [Lua] [19] = 1 (number)
22:10:54.844 [Lua] [20] = 0 (number)
22:10:54.844 [Lua] [21] = 1 (number)
22:10:54.844 [Lua] [22] = 0 (number)
22:10:54.844 [Lua] [23] = 1 (number)
22:10:54.844 [Lua] [24] = 0 (number)
22:10:54.844 [Lua] [25] = 1 (number)
22:10:54.844 [Lua] [26] = 0 (number)
22:10:54.844 [Lua]
22:10:54.844 [Lua]
22:10:54.844 [Lua]
22:10:54.844 [Lua] PlayerManager:add_remote_player 110000101fbc118
22:10:54.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
22:10:54.844 [Lua] RemotePlayer:create_game_object( ) 12
22:10:54.865 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync
22:10:54.865 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers
22:10:54.865 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:10:54.865 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:10:54.865 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
22:10:54.865 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
22:10:54.865 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:10:54.865 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:10:54.868 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(11.5, 17, 10.3772), Vector4(0, 0, 0.92388, 0.382683))
22:10:54.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82745098039215681) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:54.872 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.82745098039215681) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:54.872 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:10:54.872 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
22:10:54.874 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers
22:10:54.874 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0af556a0
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0af556a0
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d0b9170
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d0b9170
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0de7e6c0
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0de7e6c0
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fd52b30
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fd52b30
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc0e950
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc0e950
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d53abe0
22:10:54.893 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d53abe0
22:10:54.899 [Lua] Players are leaving the safe zone
22:10:54.899 [Lua] TerrorEventMixer.start_event: arena_ruin_terror (seed: -1824126080)
22:10:54.900 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:10:54.983 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
22:10:54.983 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
22:10:54.985 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
22:10:54.985 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:10:54.985 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99558823529411766) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:55.063 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:10:55.063 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:10:55.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
22:10:55.064 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:10:55.065 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.73228347301483154)
22:10:55.186 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:10:55.186 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1
22:10:55.186 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:10:55.186 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player.
22:10:55.188 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
22:10:55.188 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1
22:10:55.188 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:55.189 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
22:10:55.249 [Lua] StateInGameRunning:_game_actually_starts()
22:10:55.250 [Lua] #################################################################################################################
22:10:55.250 [Lua] [Loading Time]: 00:00:27 [Transition]: dlc_morris_map-arena_ruin_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:10:55.250 [Lua] #################################################################################################################
22:10:55.250 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59
22:10:55.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59
22:10:55.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59
22:10:55.465 [Lua] Commit load time data
22:10:55.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown`
22:10:56.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown`
22:10:56.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 107, name: `unknown`
22:10:57.566 [Lua] Set lobby begin:
22:10:57.566 [Lua] Lobby data twitch_enabled = false
22:10:57.566 [Lua] Lobby data selected_mission_id = journey_ruin
22:10:57.566 [Lua] Lobby data num_players = 4
22:10:57.567 [Lua] Lobby data difficulty_tweak = 10
22:10:57.567 [Lua] Lobby data host = 11000010280085e
22:10:57.567 [Lua] Lobby data matchmaking_type = 2
22:10:57.567 [Lua] Lobby data is_private = false
22:10:57.567 [Lua] Lobby data match_started = true
22:10:57.567 [Lua] Lobby data difficulty = hardest
22:10:57.567 [Lua] Lobby data player_slot_1 = 0:0
22:10:57.567 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:10:57.567 [Lua] Lobby data unique_server_name = Nolrach
22:10:57.567 [Lua] Lobby data quick_game = true
22:10:57.567 [Lua] Lobby data country_code = FR
22:10:57.567 [Lua] Lobby data matchmaking = true
22:10:57.567 [Lua] Lobby data power_level = 613
22:10:57.567 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:10:57.567 [Lua] Lobby data mechanism = deus
22:10:57.567 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:10:57.567 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:10:57.567 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:10:57.568 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:10:57.568 [Lua] Lobby data eac_authorized = true
22:10:57.568 [Lua] Set lobby end.
22:11:02.659 [Lua] Set lobby begin:
22:11:02.659 [Lua] Lobby data twitch_enabled = false
22:11:02.659 [Lua] Lobby data selected_mission_id = journey_ruin
22:11:02.659 [Lua] Lobby data num_players = 4
22:11:02.659 [Lua] Lobby data difficulty_tweak = 10
22:11:02.659 [Lua] Lobby data host = 11000010280085e
22:11:02.659 [Lua] Lobby data matchmaking_type = 2
22:11:02.659 [Lua] Lobby data is_private = false
22:11:02.659 [Lua] Lobby data match_started = true
22:11:02.659 [Lua] Lobby data difficulty = hardest
22:11:02.659 [Lua] Lobby data player_slot_1 = 0:0
22:11:02.660 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:11:02.660 [Lua] Lobby data unique_server_name = Nolrach
22:11:02.660 [Lua] Lobby data quick_game = true
22:11:02.660 [Lua] Lobby data country_code = FR
22:11:02.660 [Lua] Lobby data matchmaking = true
22:11:02.660 [Lua] Lobby data power_level = 792
22:11:02.660 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:11:02.660 [Lua] Lobby data mechanism = deus
22:11:02.660 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:11:02.660 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:11:02.660 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:11:02.660 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:11:02.660 [Lua] Lobby data eac_authorized = true
22:11:02.660 [Lua] Set lobby end.
22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:09.077 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:09.650 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:09.774 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:09.822 [EACServer] [00:11:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:11:09.844 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:09.916 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080)
22:11:12.185 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:15.208 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:16.510 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:17.037 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:17.529 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:18.072 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:18.460 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:20.237 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source.
22:11:20.666 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:21.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source.
22:11:21.973 [Lua] 1
22:11:21.973 [Lua] 1
22:11:22.139 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:22.882 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:23.657 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:24.154 [Lua] event horde ends!
22:11:24.924 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:28.945 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:29.804 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:29.857 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:30.445 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:31.292 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:31.827 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:32.263 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:33.371 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:34.105 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:34.350 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:34.614 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:34.887 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:35.316 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:35.834 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:36.819 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:39.566 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:41.692 [Lua] 1
22:11:42.746 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:43.169 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:43.710 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:43.830 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:44.127 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:44.598 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:45.045 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:45.510 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:46.108 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:46.428 [Lua] event horde ends!
22:11:46.612 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:46.823 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:47.096 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:47.633 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:48.089 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:48.574 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:49.057 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:49.505 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:50.071 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:50.533 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:51.076 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:51.160 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:11:51.571 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:11:56.907 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080)
22:11:57.630 [Lua] 1
22:11:58.791 [Lua] 1
22:11:58.791 [Lua] 1
22:11:58.791 [Lua] 1
22:11:58.792 [Lua] 1
22:11:59.924 [Lua] 1
22:11:59.924 [Lua] 1
22:11:59.924 [Lua] 1
22:11:59.925 [Lua] 1
22:11:59.925 [Lua] 1
22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.317 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:00.719 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:01.064 [Lua] 1
22:12:01.064 [Lua] 1
22:12:01.064 [Lua] 1
22:12:01.065 [Lua] 1
22:12:01.307 [Lua] event horde ends!
22:12:02.226 [Lua] 1
22:12:02.226 [Lua] 1
22:12:02.504 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:02.950 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:03.383 [Lua] 1
22:12:03.383 [Lua] 1
22:12:03.719 [Lua] nil
22:12:03.791 [Lua] nil
22:12:03.791 [Lua] nil
22:12:03.791 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.792 [Lua] nil
22:12:03.810 [Lua] nil
22:12:03.810 [Lua] nil
22:12:05.913 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:12:06.471 [Lua] event horde ends!
22:12:07.514 [Lua] nil
22:12:07.514 [Lua] nil
22:12:07.564 [Lua] nil
22:12:07.564 [Lua] nil
22:12:07.564 [Lua] nil
22:12:07.589 [Lua] nil
22:12:07.590 [Lua] nil
22:12:07.619 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 149 will change to a manual source.
22:12:08.340 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
22:12:08.830 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
22:12:11.484 [Lua] event horde ends!
22:12:13.660 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:13.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:13.661 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:14.055 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:14.152 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:14.175 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:15.625 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000101fbc118 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:16.874 [Lua] 1
22:12:16.875 [Lua] 3
22:12:16.875 [Lua] 2
22:12:16.929 [Lua] 1
22:12:16.930 [Lua] 1
22:12:16.930 [Lua] 3
22:12:16.930 [Lua] 2
22:12:17.906 [Lua] 1
22:12:17.906 [Lua] 1
22:12:19.346 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:20.511 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:21.070 [Lua] chaos troll died!
22:12:21.235 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000107b889fd go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:21.430 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:12:21.430 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101fbc118
22:12:21.433 [Lua] nil
22:12:21.541 [Lua] event horde ends!
22:12:21.728 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107b889fd
22:12:30.961 [Lua] 1
22:12:37.449 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:37.922 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:38.013 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:12:38.127 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:38.432 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:38.814 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:40.914 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:41.437 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:41.851 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:42.359 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:42.826 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:43.378 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:43.785 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:44.269 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:44.733 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:45.017 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:12:45.249 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:45.712 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:46.154 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:46.654 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:46.935 [Lua] chaos troll was despawned!
22:12:47.090 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:47.752 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:48.272 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:48.775 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:48.816 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:49.302 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:50.874 [Lua] 1
22:12:51.857 [Lua] 1
22:12:51.857 [Lua] 1
22:12:52.671 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:52.672 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:52.672 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:53.158 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:53.296 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:53.880 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:12:53.883 [Lua] nil
22:12:53.883 [Lua] nil
22:12:53.883 [Lua] nil
22:12:53.884 [Lua] nil
22:12:53.973 [Lua] nil
22:12:53.973 [Lua] nil
22:12:53.973 [Lua] nil
22:12:53.974 [Lua] nil
22:12:53.974 [Lua] nil
22:12:53.974 [Lua] nil
22:12:54.023 [Lua] nil
22:12:54.023 [Lua] nil
22:12:54.024 [Lua] nil
22:12:54.024 [Lua] nil
22:12:54.025 [Lua] nil
22:12:54.025 [Lua] nil
22:12:55.202 [Lua] event horde ends!
22:12:55.670 [Lua] nil
22:12:55.868 [Lua] nil
22:12:55.869 [Lua] nil
22:12:55.869 [Lua] nil
22:12:55.869 [Lua] nil
22:12:55.869 [Lua] nil
22:12:55.869 [Lua] nil
22:12:55.898 [Lua] nil
22:12:55.898 [Lua] nil
22:12:55.899 [Lua] nil
22:12:55.899 [Lua] nil
22:12:55.899 [Lua] nil
22:12:55.899 [Lua] nil
22:12:55.899 [Lua] nil
22:12:57.743 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:12:58.849 [Lua] 1
22:12:58.849 [Lua] 2
22:12:58.849 [Lua] 3
22:12:59.825 [Lua] 1
22:13:00.226 [Lua] event horde ends!
22:13:00.769 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:07.455 [Lua] 1
22:13:07.456 [Lua] 1
22:13:08.555 [Lua] 1
22:13:09.190 [Lua] [NetworkServer] Peer 110000101fbc118 despawned player.
22:13:09.190 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101fbc118
22:13:09.191 [Lua] [GameNetworkManager] destroying game object with go_id=17
22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:09.810 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:09.822 [EACServer] [00:13:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:13:10.180 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:10.233 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:13.028 [Lua] TerrorEventMixer.start_event: arena_ruin_terror_chaos_special (seed: -1824126080)
22:13:14.761 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:15.338 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:15.717 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:16.210 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:16.658 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:17.234 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:17.594 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:19.249 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:19.273 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:19.631 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:20.216 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:23.294 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
22:13:23.315 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source.
22:13:23.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source.
22:13:24.021 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:24.847 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:25.988 [Lua] 1
22:13:25.988 [Lua] 2
22:13:25.989 [Lua] 3
22:13:25.989 [Lua] 4
22:13:27.004 [Lua] 1
22:13:28.037 [Lua] 1
22:13:28.037 [Lua] 1
22:13:28.037 [Lua] 1
22:13:28.918 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:29.303 [Lua] event horde ends!
22:13:29.749 [Lua] nil
22:13:29.749 [Lua] nil
22:13:29.749 [Lua] nil
22:13:29.891 [Lua] nil
22:13:29.892 [Lua] nil
22:13:29.892 [Lua] nil
22:13:29.892 [Lua] nil
22:13:29.892 [Lua] nil
22:13:29.916 [Lua] nil
22:13:29.917 [Lua] nil
22:13:29.917 [Lua] nil
22:13:29.917 [Lua] nil
22:13:29.917 [Lua] nil
22:13:29.917 [Lua] nil
22:13:29.918 [Lua] nil
22:13:30.010 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:31.395 [Lua] nil
22:13:31.395 [Lua] nil
22:13:31.396 [Lua] nil
22:13:31.396 [Lua] nil
22:13:31.396 [Lua] nil
22:13:31.396 [Lua] nil
22:13:31.414 [Lua] nil
22:13:31.414 [Lua] nil
22:13:31.414 [Lua] nil
22:13:31.414 [Lua] nil
22:13:31.415 [Lua] nil
22:13:31.415 [Lua] nil
22:13:31.437 [Lua] nil
22:13:31.437 [Lua] nil
22:13:31.437 [Lua] nil
22:13:32.365 [Lua] 1
22:13:32.365 [Lua] 1
22:13:33.433 [Lua] 1
22:13:34.195 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:13:34.195 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player.
22:13:34.197 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=276
22:13:34.197 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1
22:13:34.198 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.87401574850082397)
22:13:34.199 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
22:13:34.339 [Lua] event horde ends!
22:13:34.374 [Lua] event horde ends!
22:13:34.580 [Lua] 1
22:13:34.580 [Lua] 1
22:13:34.580 [Lua] 1
22:13:35.643 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:13:36.540 [Lua] 5
22:13:36.540 [Lua] 4
22:13:36.540 [Lua] 2
22:13:36.541 [Lua] 3
22:13:36.541 [Lua] 1
22:13:37.249 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:37.249 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:37.250 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:37.628 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:37.675 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:37.749 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:37.914 [Lua] 1
22:13:37.915 [Lua] 1
22:13:37.915 [Lua] 1
22:13:40.234 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:40.523 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:40.951 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:40.952 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:41.656 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:41.914 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:43.195 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:43.766 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:44.005 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:44.535 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:44.860 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:45.276 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:45.677 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:46.148 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:46.475 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:46.941 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:49.877 [Lua] nil
22:13:49.877 [Lua] nil
22:13:49.877 [Lua] nil
22:13:49.877 [Lua] nil
22:13:50.009 [Lua] nil
22:13:50.009 [Lua] nil
22:13:50.010 [Lua] nil
22:13:50.010 [Lua] nil
22:13:50.010 [Lua] nil
22:13:50.010 [Lua] nil
22:13:50.060 [Lua] nil
22:13:50.060 [Lua] nil
22:13:50.060 [Lua] nil
22:13:50.060 [Lua] nil
22:13:50.060 [Lua] nil
22:13:50.060 [Lua] nil
22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:51.650 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:52.033 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:52.057 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:52.107 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:13:59.375 [Lua] 1
22:13:59.375 [Lua] 1
22:13:59.547 [Lua] event horde ends!
22:13:59.573 [Lua] event horde ends!
22:13:59.601 [Lua] event horde ends!
22:14:00.285 [Lua] nil
22:14:01.621 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:01.980 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:02.483 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:02.865 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:03.398 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:04.288 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:04.624 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:14:04.812 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:05.586 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:09.739 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:14:10.540 [Lua] 1
22:14:11.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x68472, position: 0
22:14:11.778 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:11.897 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:12.277 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:12.385 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:12.432 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:13.688 [Lua] 1
22:14:15.959 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:17.580 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:17.982 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:18.065 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:18.431 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:18.514 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:18.831 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:18.875 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:19.964 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:20.516 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:20.861 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:21.410 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:21.950 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:22.097 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:14:29.200 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:32.396 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:43.543 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:43.544 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:43.544 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010001b326 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:44.622 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:44.639 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:53.996 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:14:54.125 [Lua] Complete level triggered.
22:14:54.126 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1921779328 lt:load_next_level)
22:14:54.126 [Lua] [NetworkServer] Entering post game
22:14:54.126 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame
22:14:54.126 [Lua] [PeerSM] 110000101fbc118 :: on_enter InPostGame
22:14:54.126 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:14:54.126 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:14:54.126 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:14:54.126 [Lua] [PeerSM] 110000107b889fd :: on_enter InPostGame
22:14:54.126 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:14:54.126 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:14:54.126 [Save] Saving `save_data`
22:14:54.126 [Lua] gm_event_end_conditions_met true false
22:14:54.127 [Lua] Game won
22:14:54.127 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:14:54.129 [Save] Save done
22:14:54.129 [Save] Saving `save_data`
22:14:54.132 [Save] Save done
22:14:54.132 [Lua] generate_backend_stats 11000010280085e:1
22:14:54.160 [Lua] PlayFabMirrorBase:_commit_internal nil
22:14:54.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 60
22:14:54.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:14:54.170 [Save] Saving `save_data`
22:14:54.172 [Save] Save done
22:14:54.180 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 60 6
22:14:54.182 [Lua] Complete level triggered.
22:14:54.193 [Lua] Complete level triggered.
22:14:54.210 [Lua] Complete level triggered.
22:14:54.232 [Lua] Complete level triggered.
22:14:54.253 [Lua] Complete level triggered.
22:14:54.275 [Lua] Complete level triggered.
22:14:54.298 [Lua] Complete level triggered.
22:14:54.320 [Lua] Complete level triggered.
22:14:54.342 [Lua] Complete level triggered.
22:14:54.364 [Lua] Complete level triggered.
22:14:54.916 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
22:14:54.916 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 60
22:14:55.377 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 60
22:14:55.387 [Lua] commit result success 16
22:14:55.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61
22:14:55.387 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:14:55.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 62
22:14:55.388 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:14:55.495 [Lua] deus_victory table: 000000000D545E30 nil
22:14:55.502 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61
22:14:55.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61
22:14:55.695 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 62 7
22:14:55.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
22:14:55.896 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 62
22:14:56.706 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 62
22:14:56.707 [Save] Saving `save_data`
22:14:56.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63
22:14:56.709 [Save] Save done
22:14:56.709 [Save] Saving `save_data`
22:14:56.719 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63
22:14:56.724 [Save] Save done
22:14:56.725 [Save] Saving `save_data`
22:14:56.733 [Save] Save done
22:14:56.733 [Save] Saving `save_data`
22:14:56.740 [Save] Save done
22:14:56.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63
22:14:58.381 [Lua] Set lobby begin:
22:14:58.381 [Lua] Lobby data twitch_enabled = false
22:14:58.381 [Lua] Lobby data selected_mission_id = journey_ruin
22:14:58.381 [Lua] Lobby data num_players = 4
22:14:58.381 [Lua] Lobby data difficulty_tweak = 10
22:14:58.381 [Lua] Lobby data host = 11000010280085e
22:14:58.381 [Lua] Lobby data matchmaking_type = 2
22:14:58.381 [Lua] Lobby data is_private = false
22:14:58.381 [Lua] Lobby data match_started = true
22:14:58.381 [Lua] Lobby data difficulty = hardest
22:14:58.381 [Lua] Lobby data player_slot_1 = 0:0
22:14:58.381 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:14:58.382 [Lua] Lobby data unique_server_name = Nolrach
22:14:58.382 [Lua] Lobby data quick_game = true
22:14:58.382 [Lua] Lobby data country_code = FR
22:14:58.382 [Lua] Lobby data matchmaking = true
22:14:58.382 [Lua] Lobby data power_level = 795
22:14:58.382 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:14:58.382 [Lua] Lobby data mechanism = deus
22:14:58.382 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:14:58.382 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:14:58.382 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:14:58.382 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:14:58.382 [Lua] Lobby data eac_authorized = true
22:14:58.382 [Lua] Set lobby end.
22:15:03.177 [Lua] ConflictDirector - destroy all units
22:15:03.754 [Lua] [LevelTransitionHandler] promote_next_level_data
22:15:03.755 [Lua] TRANSITION nil nil load_next_level
22:15:03.755 [Lua] Transition type "load_next_level", is server: true
22:15:03.755 [Lua] [GameNetworkManager] Leaving game...
22:15:03.755 [Lua] [GameNetworkManager] Shutting down game session host.
22:15:03.755 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:15:03.755 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:15:03.755 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=262.94
22:15:03.777 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:15:05.755 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:15:05.755 [Lua] [Managers] Calling function on all managers:
22:15:05.755 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:15:05.755 [Lua] Clearing all global lookup lists
22:15:05.755 [Lua] [IngamePlayerListUI] - Destroy
22:15:05.756 [Lua] [EquipmentUI] - Destroy
22:15:05.756 [Lua] [AbilityUI] - Destroy
22:15:05.756 [Lua] [GamePadEquipmentUI] - Destroy
22:15:05.756 [Lua] [GamePadAbilityUI] - Destroy
22:15:05.756 [Lua] [IngameUI] destroy
22:15:05.777 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1
22:15:05.777 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:15:05.777 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:15:05.777 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:15:05.777 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:15:05.818 [Lua] [Managers] Destroying manager group:
22:15:05.825 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:15:05.904 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:15:05.906 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
22:15:05.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:15:05.914 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
22:15:05.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:15:05.916 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:15:05.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:15:05.918 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:15:05.919 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:15:05.919 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:15:05.923 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
22:15:05.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:15:05.927 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:15:05.928 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:15:05.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:15:05.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:15:05.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:15:05.938 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:15:05.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:15:05.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:15:05.945 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:15:05.946 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:15:05.950 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:15:05.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:15:05.954 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:15:05.955 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:15:05.957 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:15:05.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:15:05.963 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:15:05.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:15:05.976 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
22:15:05.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:15:05.985 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:15:05.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:15:05.989 [Lua] [PeerSM] 110000101fbc118 :: on_exit InPostGame
22:15:05.989 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading
22:15:05.989 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:15:05.989 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:15:05.989 [Lua] [PeerSM] 110000107b889fd :: on_exit InPostGame
22:15:05.989 [Lua] [PeerSM] 110000107b889fd :: on_enter Loading
22:15:05.989 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:15:05.989 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:15:05.989 [Lua] [Matchmaking] unregister rpcs
22:15:05.989 [Lua] ############### UNLOADING PACKAGES ###############
22:15:05.989 [Lua] [Managers] Calling function on all managers:
22:15:05.989 [Lua] [Managers] Destroying manager group:
22:15:05.989 [Lua] [Gamestate] Enter state StateLoading
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] Found camera: end_screen_camera
22:15:05.996 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:15:05.997 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:15:05.997 [Lua] [Matchmaking] register rpcs
22:15:05.997 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:15:05.997 [Lua] Set lobby begin:
22:15:05.997 [Lua] Lobby data twitch_enabled = false
22:15:05.998 [Lua] Lobby data selected_mission_id = journey_ruin
22:15:05.998 [Lua] Lobby data num_players = 4
22:15:05.998 [Lua] Lobby data difficulty_tweak = 10
22:15:05.998 [Lua] Lobby data host = 11000010280085e
22:15:05.998 [Lua] Lobby data matchmaking_type = 2
22:15:05.998 [Lua] Lobby data is_private = false
22:15:05.998 [Lua] Lobby data match_started = true
22:15:05.998 [Lua] Lobby data difficulty = hardest
22:15:05.998 [Lua] Lobby data player_slot_1 = 0:0
22:15:05.998 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:15:05.998 [Lua] Lobby data unique_server_name = Nolrach
22:15:05.998 [Lua] Lobby data quick_game = true
22:15:05.998 [Lua] Lobby data country_code = FR
22:15:05.998 [Lua] Lobby data matchmaking = true
22:15:05.998 [Lua] Lobby data power_level = 0
22:15:05.998 [Lua] Lobby data mission_id = arena_ruin_nurgle_path1
22:15:05.998 [Lua] Lobby data mechanism = deus
22:15:05.998 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:15:05.998 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:15:05.999 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:15:05.999 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:15:05.999 [Lua] Lobby data eac_authorized = true
22:15:05.999 [Lua] Set lobby end.
22:15:05.999 [Lua] registering RPCs
22:15:05.999 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:15:05.999 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:15:05.999 [Lua] Set lobby begin:
22:15:05.999 [Lua] Lobby data twitch_enabled = false
22:15:05.999 [Lua] Lobby data selected_mission_id = morris_hub
22:15:05.999 [Lua] Lobby data num_players = 4
22:15:05.999 [Lua] Lobby data difficulty_tweak = 10
22:15:05.999 [Lua] Lobby data host = 11000010280085e
22:15:05.999 [Lua] Lobby data matchmaking_type = 3
22:15:05.999 [Lua] Lobby data is_private = false
22:15:05.999 [Lua] Lobby data match_started = true
22:15:05.999 [Lua] Lobby data difficulty = hardest
22:15:05.999 [Lua] Lobby data player_slot_1 = 0:0
22:15:05.999 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:15:05.999 [Lua] Lobby data unique_server_name = Nolrach
22:15:05.999 [Lua] Lobby data quick_game = true
22:15:06.000 [Lua] Lobby data country_code = FR
22:15:06.000 [Lua] Lobby data matchmaking = false
22:15:06.000 [Lua] Lobby data power_level = 0
22:15:06.000 [Lua] Lobby data mission_id = morris_hub
22:15:06.000 [Lua] Lobby data mechanism = deus
22:15:06.000 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:15:06.000 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:15:06.000 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:15:06.000 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:15:06.000 [Lua] Lobby data eac_authorized = true
22:15:06.000 [Lua] Set lobby end.
22:15:06.000 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:15:06.004 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:15:06.004 [Lua] [StateLoading] load_current_level
22:15:06.004 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
22:15:06.080 [Umbra] Unload tome
22:15:06.081 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_path1, arena_ruin_nurgle_path1
22:15:06.084 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/nurgle_common, arena_ruin_nurgle_path1
22:15:06.088 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, arena_ruin_nurgle_path1
22:15:06.089 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin/path_common, arena_ruin_nurgle_path1
22:15:06.123 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_ruin, arena_ruin_nurgle_path1
22:15:06.126 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_ruin_nurgle_path1
22:15:06.166 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_ruin_nurgle_path1
22:15:06.166 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
22:15:06.166 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 110000101fbc118
22:15:06.178 [Lua] ### Received rpc_level_load_started
22:15:06.178 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_session_id: 1921779328
22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:15:06.178 [Lua] ### Received rpc_level_load_started
22:15:06.178 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1921779328
22:15:06.178 [Lua] Mechanism says: a client has initialized the mechanism! 110000107b889fd
22:15:06.178 [Lua] ### Received rpc_level_load_started
22:15:06.178 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_session_id: 1921779328
22:15:06.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:15:06.287 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:15:06.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
22:15:07.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
22:15:07.677 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
22:15:07.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
22:15:08.234 [Window] Window => inactive
22:15:09.822 [EACServer] [00:15:09:821][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:15:09.888 [Lua] ### Received rpc_level_loaded
22:15:09.888 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228
22:15:09.888 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:15:09.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
22:15:09.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read,
22:15:09.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, ProfileSynchronizer
22:15:09.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer
22:15:09.890 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
22:15:09.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
22:15:09.890 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:15:09.890 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:15:10.039 [Window] Window => active
22:15:10.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
22:15:10.563 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
22:15:10.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:15:10.580 [Lua] [LevelTransitionHandler] Level load completed!
22:15:10.581 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:15:10.581 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:15:10.582 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
22:15:10.582 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:15:10.582 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:15:10.583 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:15:10.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:15:10.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:15:10.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer
22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
22:15:10.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer
22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer
22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer
22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
22:15:10.599 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer
22:15:10.601 [Lua] ### Received rpc_level_loaded
22:15:10.601 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228
22:15:10.601 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:15:10.618 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:15:10.618 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:15:10.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:15:10.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:15:10.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:15:10.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:15:10.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:15:10.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:15:10.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:15:10.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:15:10.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:15:10.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:15:10.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:15:10.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:15:10.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:15:10.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:15:10.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:15:10.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:15:10.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:15:10.937 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:15:10.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:15:10.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:15:11.325 [Lua] ### Received rpc_level_loaded
22:15:11.325 [Lua] #### Has state machine: true, peer_id: 110000107b889fd, level_id: 228
22:15:11.325 [Lua] Peer 110000107b889fd has loaded the level and all enemies are loaded
22:15:11.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
22:15:11.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer
22:15:11.326 [Lua] [PeerSM] 110000107b889fd :: on_exit Loading
22:15:11.326 [Lua] [PeerSM] 110000107b889fd :: on_enter LoadingProfilePackages
22:15:11.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
22:15:11.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
22:15:12.321 [Lua] min_height 90.669751882553101
22:15:15.252 [Lua] min_height 90.669751882553101
22:15:16.346 [Lua] ### Received rpc_level_loaded
22:15:16.346 [Lua] #### Has state machine: true, peer_id: 110000101fbc118, level_id: 228
22:15:16.346 [Lua] Peer 110000101fbc118 has loaded the level and all enemies are loaded
22:15:16.347 [Lua] [PeerSM] 110000101fbc118 :: on_exit Loading
22:15:16.347 [Lua] [PeerSM] 110000101fbc118 :: on_enter LoadingProfilePackages
22:15:16.885 [Lua] [PeerSM] 110000101fbc118 :: on_exit LoadingProfilePackages
22:15:16.885 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForEnterGame
22:15:16.885 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:15:16.885 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:15:16.885 [Lua] [PeerSM] 110000107b889fd :: on_exit LoadingProfilePackages
22:15:16.885 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForEnterGame
22:15:16.885 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:15:16.885 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:15:16.887 [Lua] ### Received rpc_level_loaded
22:15:16.887 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228
22:15:16.888 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:15:16.888 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
22:15:16.904 [Lua] Async level spawning done
22:15:19.504 [Lua] [EndViewState] Exit Substate EndViewStateSummary
22:15:19.504 [Lua] [PlayState] Enter Substate EndViewStateChest
22:15:30.628 [Lua] min_height 90.669751882553101
22:15:32.424 [Lua] [PlayState] Exit Substate EndViewStateChest
22:15:32.425 [Lua] [PlayState] Enter Substate EndViewStateScore
22:15:52.181 [Window] Window => inactive
22:16:11.222 [Window] Window => active
22:16:13.896 [Lua] [PlayState] Exit Substate EndViewStateScore
22:16:13.897 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:16:14.893 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:16:14.893 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:16:14.893 [Lua] [Matchmaking] unregister rpcs
22:16:14.893 [Lua] Set lobby begin:
22:16:14.893 [Lua] Lobby data twitch_enabled = false
22:16:14.893 [Lua] Lobby data selected_mission_id = morris_hub
22:16:14.893 [Lua] Lobby data num_players = 4
22:16:14.893 [Lua] Lobby data difficulty_tweak = 10
22:16:14.893 [Lua] Lobby data host = 11000010280085e
22:16:14.893 [Lua] Lobby data matchmaking_type = 3
22:16:14.893 [Lua] Lobby data is_private = false
22:16:14.893 [Lua] Lobby data match_started = true
22:16:14.894 [Lua] Lobby data difficulty = hardest
22:16:14.894 [Lua] Lobby data player_slot_1 = 0:0
22:16:14.894 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:14.894 [Lua] Lobby data unique_server_name = Nolrach
22:16:14.894 [Lua] Lobby data quick_game = true
22:16:14.894 [Lua] Lobby data country_code = FR
22:16:14.894 [Lua] Lobby data matchmaking = false
22:16:14.894 [Lua] Lobby data power_level = 0
22:16:14.894 [Lua] Lobby data mission_id = morris_hub
22:16:14.894 [Lua] Lobby data mechanism = deus
22:16:14.894 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:14.894 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:14.894 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:14.894 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:14.894 [Lua] Lobby data eac_authorized = true
22:16:14.894 [Lua] Set lobby end.
22:16:14.895 [Lua] [Managers] Destroying manager group:
22:16:14.895 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:16:14.895 [Lua] [Gamestate] Enter StateIngame HOST
22:16:14.895 [Lua] [Managers] Calling function on all managers:
22:16:14.896 [Lua] <>level = morris_hub<>
22:16:14.896 [Lua] [StateIngame] Server ingame
22:16:14.899 [Lua] Set lobby begin:
22:16:14.899 [Lua] Lobby data twitch_enabled = false
22:16:14.900 [Lua] Lobby data selected_mission_id = morris_hub
22:16:14.900 [Lua] Lobby data num_players = 4
22:16:14.900 [Lua] Lobby data difficulty_tweak = 0
22:16:14.900 [Lua] Lobby data host = 11000010280085e
22:16:14.900 [Lua] Lobby data matchmaking_type = 3
22:16:14.900 [Lua] Lobby data is_private = false
22:16:14.900 [Lua] Lobby data match_started = true
22:16:14.900 [Lua] Lobby data difficulty = normal
22:16:14.900 [Lua] Lobby data player_slot_1 = 0:0
22:16:14.900 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:14.900 [Lua] Lobby data unique_server_name = Nolrach
22:16:14.900 [Lua] Lobby data quick_game = true
22:16:14.900 [Lua] Lobby data country_code = FR
22:16:14.900 [Lua] Lobby data matchmaking = false
22:16:14.900 [Lua] Lobby data power_level = 0
22:16:14.900 [Lua] Lobby data mission_id = morris_hub
22:16:14.900 [Lua] Lobby data mechanism = deus
22:16:14.900 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:14.900 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:14.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:14.901 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:14.901 [Lua] Lobby data eac_authorized = true
22:16:14.901 [Lua] Set lobby end.
22:16:14.901 [Lua] [Matchmaking] register rpcs
22:16:14.901 [Lua] GameNetworkManager:init... creating game session
22:16:14.901 [Lua] Host GameSession.make_game_session_host with session:
22:16:14.901 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:16:14.901 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:16:14.901 [Lua] [GameNetworkManager] self.is_server = true
22:16:14.901 [Network] Setting artificial MTU limit to 65536
22:16:14.914 [Lua] Switching ConflictSettings: to: disabled
22:16:14.914 [Lua] pacing=disabled
22:16:14.914 [Lua] roaming=nil
22:16:14.914 [Lua] specials=disabled
22:16:14.914 [Lua] debug_color=black
22:16:14.914 [Lua] pack_spawning=disabled
22:16:14.914 [Lua] contained_breeds=nil
22:16:14.914 [Lua] disabled=true
22:16:14.914 [Lua] boss=disabled
22:16:14.914 [Lua] horde=disabled
22:16:14.914 [Lua] name=disabled
22:16:14.914 [Lua] intensity=disabled
22:16:14.914 [Lua] ---
22:16:14.915 [Lua] [LevelAnalysis] set_random_seed( 0)
22:16:14.918 [Lua] [AIInterestPointSystem] Level Seed: 0
22:16:14.918 [Lua]
22:16:14.918 [Lua] [entity_system_bag] = table
22:16:14.918 [Lua] [entity_system_bag] = metatable
22:16:14.918 [Lua] [startup_data] = table
22:16:14.918 [Lua] [entity_manager] = table
22:16:14.918 [Lua] [entity_manager] = metatable
22:16:14.918 [Lua] [unit_spawner] = table
22:16:14.918 [Lua] [unit_spawner] = metatable
22:16:14.918 [Lua] [unit_storage] = table
22:16:14.918 [Lua] [unit_storage] = metatable
22:16:14.918 [Lua] [dice_keeper] = table
22:16:14.918 [Lua] [dice_keeper] = metatable
22:16:14.918 [Lua] [is_server] = true (boolean)
22:16:14.919 [Lua] [world] = [World]
22:16:14.919 [Lua] [system_api] = table
22:16:14.919 [Lua] [entity_system] = table
22:16:14.919 [Lua] [entity_system] = metatable
22:16:14.919 [Lua] [network_lobby] = table
22:16:14.919 [Lua] [network_lobby] = metatable
22:16:14.919 [Lua] [profile_synchronizer] = table
22:16:14.919 [Lua] [profile_synchronizer] = metatable
22:16:14.919 [Lua] [level_transition_handler] = table
22:16:14.919 [Lua] [level_transition_handler] = metatable
22:16:14.919 [Lua] [num_local_human_players] = 1 (number)
22:16:14.919 [Lua] [statistics_db] = table
22:16:14.919 [Lua] [statistics_db] = metatable
22:16:14.919 [Lua] [network_server] = table
22:16:14.919 [Lua] [network_server] = metatable
22:16:14.919 [Lua] [input_manager] = table
22:16:14.919 [Lua] [input_manager] = metatable
22:16:14.919 [Lua] [network_clock] = table
22:16:14.919 [Lua] [network_clock] = metatable
22:16:14.919 [Lua] [network_transmit] = table
22:16:14.919 [Lua] [network_transmit] = metatable
22:16:14.919 [Lua] [free_flight_manager] = table
22:16:14.919 [Lua] [free_flight_manager] = metatable
22:16:14.919 [Lua] [network_manager] = table
22:16:14.919 [Lua] [network_manager] = metatable
22:16:14.919 [Lua] [network_event_delegate] = table
22:16:14.919 [Lua] [network_event_delegate] = metatable
22:16:14.919 [Lua]
22:16:14.919 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:16:14.919 [Lua] ignoring extension VersusInteractObjectiveExtension
22:16:14.919 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:16:14.919 [Lua] ignoring extension VersusSocketObjectiveExtension
22:16:14.919 [Lua] ignoring extension VersusTargetObjectiveExtension
22:16:14.919 [Lua] ignoring extension VersusMissionObjectiveExtension
22:16:14.919 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:16:14.925 [Lua] [AchievementManager] Achievements using the steam platform
22:16:14.926 [Lua] PlayerManager:add_player player_1
22:16:14.958 [Lua] [StateIngame] Level seed: 0
22:16:14.960 [Lua] [LevelAnalysis] set_random_seed( 0)
22:16:14.961 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:16:14.962 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:16:14.962 [Lua] [IngameUI] init
22:16:14.980 [SteamVoipClient] select_out(11000010001b326, off)
22:16:14.980 [SteamVoipClient] select_out(110000101fbc118, off)
22:16:14.980 [SteamVoipClient] select_out(11000010280085e, off)
22:16:14.985 [Lua] cb_razer_chroma_setup
22:16:15.022 [Lua] completed
22:16:15.022 [Lua] completed
22:16:15.022 [Lua] completed
22:16:15.022 [Lua] completed
22:16:15.037 [Lua] completed
22:16:15.038 [Lua] completed
22:16:15.039 [Lua] [Matchmaking] Cancelling matchmaking
22:16:15.039 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
22:16:15.039 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:16:15.039 [Lua] Set lobby begin:
22:16:15.039 [Lua] Lobby data twitch_enabled = false
22:16:15.039 [Lua] Lobby data selected_mission_id = morris_hub
22:16:15.039 [Lua] Lobby data num_players = 4
22:16:15.039 [Lua] Lobby data difficulty_tweak = 0
22:16:15.039 [Lua] Lobby data host = 11000010280085e
22:16:15.039 [Lua] Lobby data matchmaking_type = 3
22:16:15.039 [Lua] Lobby data is_private = false
22:16:15.039 [Lua] Lobby data match_started = true
22:16:15.039 [Lua] Lobby data difficulty = normal
22:16:15.039 [Lua] Lobby data player_slot_1 = 0:0
22:16:15.039 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:15.039 [Lua] Lobby data unique_server_name = Nolrach
22:16:15.039 [Lua] Lobby data quick_game = true
22:16:15.039 [Lua] Lobby data country_code = FR
22:16:15.040 [Lua] Lobby data matchmaking = false
22:16:15.040 [Lua] Lobby data power_level = 0
22:16:15.040 [Lua] Lobby data mission_id = morris_hub
22:16:15.040 [Lua] Lobby data mechanism = deus
22:16:15.040 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:15.040 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:15.040 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:15.040 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:15.040 [Lua] Lobby data eac_authorized = true
22:16:15.040 [Lua] Set lobby end.
22:16:15.042 [Lua] Set lobby begin:
22:16:15.042 [Lua] Lobby data twitch_enabled = false
22:16:15.042 [Lua] Lobby data selected_mission_id = morris_hub
22:16:15.042 [Lua] Lobby data num_players = 4
22:16:15.042 [Lua] Lobby data difficulty_tweak = 0
22:16:15.042 [Lua] Lobby data host = 11000010280085e
22:16:15.042 [Lua] Lobby data matchmaking_type = 3
22:16:15.042 [Lua] Lobby data is_private = false
22:16:15.042 [Lua] Lobby data match_started = true
22:16:15.043 [Lua] Lobby data difficulty = normal
22:16:15.043 [Lua] Lobby data player_slot_1 = 0:0
22:16:15.043 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:15.043 [Lua] Lobby data unique_server_name = Nolrach
22:16:15.043 [Lua] Lobby data quick_game = true
22:16:15.043 [Lua] Lobby data country_code = FR
22:16:15.043 [Lua] Lobby data matchmaking = false
22:16:15.043 [Lua] Lobby data power_level = 0
22:16:15.043 [Lua] Lobby data mission_id = morris_hub
22:16:15.043 [Lua] Lobby data mechanism = deus
22:16:15.043 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:15.043 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:15.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:15.043 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:15.043 [Lua] Lobby data eac_authorized = true
22:16:15.043 [Lua] Set lobby end.
22:16:15.043 [Lua] [PartyManager] Leader is set to 11000010280085e
22:16:15.043 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:16:15.044 [Lua] Set lobby begin:
22:16:15.044 [Lua] Lobby data twitch_enabled = false
22:16:15.044 [Lua] Lobby data selected_mission_id = morris_hub
22:16:15.044 [Lua] Lobby data num_players = 4
22:16:15.044 [Lua] Lobby data difficulty_tweak = 0
22:16:15.044 [Lua] Lobby data host = 11000010280085e
22:16:15.044 [Lua] Lobby data matchmaking_type = 3
22:16:15.044 [Lua] Lobby data is_private = false
22:16:15.044 [Lua] Lobby data match_started = true
22:16:15.044 [Lua] Lobby data difficulty = normal
22:16:15.044 [Lua] Lobby data player_slot_1 = 0:0
22:16:15.044 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:15.044 [Lua] Lobby data unique_server_name = Nolrach
22:16:15.044 [Lua] Lobby data quick_game = true
22:16:15.044 [Lua] Lobby data country_code = FR
22:16:15.044 [Lua] Lobby data matchmaking = false
22:16:15.044 [Lua] Lobby data power_level = 835
22:16:15.044 [Lua] Lobby data mission_id = morris_hub
22:16:15.044 [Lua] Lobby data mechanism = deus
22:16:15.044 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:15.044 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:15.045 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:15.045 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:15.045 [Lua] Lobby data eac_authorized = true
22:16:15.045 [Lua] Set lobby end.
22:16:15.046 [Lua] CurrentConflictSettings disabled
22:16:15.046 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:16:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:16:15.046 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
22:16:15.046 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
22:16:15.046 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:16:15.047 [Lua] [Managers] Calling function on all managers:
22:16:15.047 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:16:15.053 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:16:15.053 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:16:15.132 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForEnterGame
22:16:15.132 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForGameObjectSync
22:16:15.132 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:16:15.132 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:16:15.132 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForEnterGame
22:16:15.132 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForGameObjectSync
22:16:15.132 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:16:15.132 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:16:15.137 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101fbc118
22:16:15.140 [Lua] [NetworkServer] Game_object_sync_done for peer 110000107b889fd
22:16:15.143 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:16:15.145 [Lua] PlayerManager:add_remote_player 110000101fbc118
22:16:15.145 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:16:15.145 [Lua] RemotePlayer:create_game_object( ) 4
22:16:15.163 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForGameObjectSync
22:16:15.163 [Lua] [PeerSM] 110000101fbc118 :: on_enter WaitingForPlayers
22:16:15.163 [Lua] PlayerManager:add_remote_player 110000107b889fd
22:16:15.163 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:16:15.163 [Lua] RemotePlayer:create_game_object( ) 5
22:16:15.181 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForGameObjectSync
22:16:15.181 [Lua] [PeerSM] 110000107b889fd :: on_enter WaitingForPlayers
22:16:15.181 [Lua] PlayerManager:add_remote_player 11000010001b326
22:16:15.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
22:16:15.181 [Lua] RemotePlayer:create_game_object( ) 6
22:16:15.199 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:16:15.199 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:16:15.205 [Lua] [PeerSM] 110000101fbc118 :: on_exit WaitingForPlayers
22:16:15.205 [Lua] [PeerSM] 110000101fbc118 :: on_enter InGame
22:16:15.205 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:16:15.205 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:16:15.205 [Lua] [PeerSM] 110000107b889fd :: on_exit WaitingForPlayers
22:16:15.205 [Lua] [PeerSM] 110000107b889fd :: on_enter InGame
22:16:15.205 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:16:15.205 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:16:15.208 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
22:16:15.211 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:16:15.212 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:16:15.212 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:16:15.212 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16c76a10
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16c76a10
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16cc22c0
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16cc22c0
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x18fb9e60
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x18fb9e60
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x186e7a40
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x186e7a40
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x124f43e0
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x124f43e0
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x16a4ed50
22:16:15.217 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x16a4ed50
22:16:15.311 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101fbc118 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:16:15.311 [Lua] Adding player sync data to peer=110000101fbc118 local_player_id=1
22:16:15.312 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101fbc118 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:16:15.312 [Lua] [NetworkServer] Peer 110000101fbc118 spawned player.
22:16:15.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
22:16:15.314 [Lua] PlayerManager:assign_unit_ownership Jøwke™ 110000101fbc118 1
22:16:15.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101fbc118 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
22:16:15.316 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:16:15.316 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:16:15.316 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:16:15.316 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:16:15.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
22:16:15.318 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:16:15.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:16:15.351 [Lua] [MOD][VMF][INFO] Added 110000107b889fd to the VMF users list.
22:16:15.351 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107b889fd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:16:15.351 [Lua] Adding player sync data to peer=110000107b889fd local_player_id=1
22:16:15.351 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107b889fd go_type=player_unit go_created_func_name=game_object_created_player_unit
22:16:15.351 [Lua] [NetworkServer] Peer 110000107b889fd spawned player.
22:16:15.352 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
22:16:15.352 [Lua] PlayerManager:assign_unit_ownership LethalMoose 110000107b889fd 1
22:16:15.353 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:16:15.465 [Lua] StateInGameRunning:_game_actually_starts()
22:16:15.465 [Lua] #################################################################################################################
22:16:15.465 [Lua] [Loading Time]: 00:01:10 [Transition]: arena_ruin_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:16:15.465 [Lua] #################################################################################################################
22:16:15.466 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64
22:16:15.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64
22:16:16.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64
22:16:16.193 [Lua] Commit load time data
22:16:20.088 [Lua] Set lobby begin:
22:16:20.088 [Lua] Lobby data twitch_enabled = false
22:16:20.089 [Lua] Lobby data selected_mission_id = morris_hub
22:16:20.089 [Lua] Lobby data num_players = 4
22:16:20.089 [Lua] Lobby data difficulty_tweak = 0
22:16:20.089 [Lua] Lobby data host = 11000010280085e
22:16:20.089 [Lua] Lobby data matchmaking_type = 3
22:16:20.089 [Lua] Lobby data is_private = false
22:16:20.089 [Lua] Lobby data match_started = true
22:16:20.089 [Lua] Lobby data difficulty = normal
22:16:20.089 [Lua] Lobby data player_slot_1 = 0:0
22:16:20.089 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:20.089 [Lua] Lobby data unique_server_name = Nolrach
22:16:20.089 [Lua] Lobby data quick_game = true
22:16:20.089 [Lua] Lobby data country_code = FR
22:16:20.089 [Lua] Lobby data matchmaking = false
22:16:20.089 [Lua] Lobby data power_level = 415
22:16:20.089 [Lua] Lobby data mission_id = morris_hub
22:16:20.090 [Lua] Lobby data mechanism = deus
22:16:20.090 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:20.090 [Lua] Lobby data player_slot_2 = 110000107b889fd:1
22:16:20.090 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:20.090 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:20.090 [Lua] Lobby data eac_authorized = true
22:16:20.090 [Lua] Set lobby end.
22:16:21.453 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000107b889fd
22:16:21.453 [Lua] [ChatManager][1]System: LethalMoose has left the game
22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_exit InGame
22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_enter Disconnecting
22:16:21.453 [Lua] [PSM] Disconnecting peer 110000107b889fd
22:16:21.453 [Lua] [PSM] Disconnected peer 110000107b889fd is being removed from session.
22:16:21.453 [Lua] [NetworkServer] Peer 110000107b889fd despawned player.
22:16:21.453 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107b889fd
22:16:21.453 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107b889fd
22:16:21.453 [Lua] [MOD][VMF][INFO] Removed 110000107b889fd from the VMF users list.
22:16:21.453 [Lua] PlayerManager:remove_player peer_id=110000107b889fd 1
22:16:21.453 [Lua] [GameNetworkManager] destroying game object with go_id=5
22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_exit Disconnecting
22:16:21.453 [Lua] [PeerSM] 110000107b889fd :: on_enter Disconnected
22:16:21.453 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000107b889fd)
22:16:21.453 [Lua] [ProfileSynchronizer] Peer 110000107b889fd left session
22:16:21.453 [Lua] Set lobby begin:
22:16:21.453 [Lua] Lobby data twitch_enabled = false
22:16:21.453 [Lua] Lobby data selected_mission_id = morris_hub
22:16:21.453 [Lua] Lobby data num_players = 4
22:16:21.454 [Lua] Lobby data difficulty_tweak = 0
22:16:21.454 [Lua] Lobby data host = 11000010280085e
22:16:21.454 [Lua] Lobby data matchmaking_type = 3
22:16:21.454 [Lua] Lobby data is_private = false
22:16:21.454 [Lua] Lobby data match_started = true
22:16:21.454 [Lua] Lobby data difficulty = normal
22:16:21.454 [Lua] Lobby data player_slot_1 = 0:0
22:16:21.454 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:21.454 [Lua] Lobby data unique_server_name = Nolrach
22:16:21.454 [Lua] Lobby data quick_game = true
22:16:21.454 [Lua] Lobby data country_code = FR
22:16:21.454 [Lua] Lobby data matchmaking = false
22:16:21.454 [Lua] Lobby data power_level = 415
22:16:21.454 [Lua] Lobby data mission_id = morris_hub
22:16:21.454 [Lua] Lobby data mechanism = deus
22:16:21.454 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:21.454 [Lua] Lobby data player_slot_2 = 0:0
22:16:21.454 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:21.455 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:21.455 [Lua] Lobby data eac_authorized = true
22:16:21.455 [Lua] Set lobby end.
22:16:21.455 [EAC] EAC server lost client 110000107b889fd
22:16:21.455 [EACServer] [00:16:21:454][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000107B889FD PlayerGUID: 76561198089800189
22:16:21.455 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 10
22:16:21.455 [Lua] [GameNetworkManager] destroying game object with go_id=11
22:16:21.474 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_06, ProfileSynchronizer
22:16:21.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer
22:16:21.480 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
22:16:21.485 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:16:21.486 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
22:16:21.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
22:16:21.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
22:16:21.491 [Connection] Dropped game chunk from 110000107b889fd because channel 10 can't communicate
22:16:21.491 [Connection] Dropped game_session chunk from 110000107b889fd because channel 10 can't communicate
22:16:23.472 [Handshaker] Lost connection 69 to 110000107b889fd
22:16:23.917 [Lua] [NetworkServer] Changing num_players from 4 to 3
22:16:23.917 [Lua] Players: 3
22:16:23.917 [Lua] Set lobby begin:
22:16:23.917 [Lua] Lobby data twitch_enabled = false
22:16:23.917 [Lua] Lobby data selected_mission_id = morris_hub
22:16:23.917 [Lua] Lobby data num_players = 3
22:16:23.917 [Lua] Lobby data difficulty_tweak = 0
22:16:23.917 [Lua] Lobby data host = 11000010280085e
22:16:23.917 [Lua] Lobby data matchmaking_type = 3
22:16:23.917 [Lua] Lobby data is_private = false
22:16:23.917 [Lua] Lobby data match_started = true
22:16:23.917 [Lua] Lobby data difficulty = normal
22:16:23.917 [Lua] Lobby data player_slot_1 = 0:0
22:16:23.917 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:23.917 [Lua] Lobby data unique_server_name = Nolrach
22:16:23.917 [Lua] Lobby data quick_game = true
22:16:23.917 [Lua] Lobby data country_code = FR
22:16:23.917 [Lua] Lobby data matchmaking = false
22:16:23.917 [Lua] Lobby data power_level = 415
22:16:23.917 [Lua] Lobby data mission_id = morris_hub
22:16:23.918 [Lua] Lobby data mechanism = deus
22:16:23.918 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:23.918 [Lua] Lobby data player_slot_2 = 0:0
22:16:23.918 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:23.918 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:23.918 [Lua] Lobby data eac_authorized = true
22:16:23.918 [Lua] Set lobby end.
22:16:23.918 [Lua] [LobbyMembers] Member left 110000107b889fd
22:16:25.152 [Lua] Set lobby begin:
22:16:25.152 [Lua] Lobby data twitch_enabled = false
22:16:25.152 [Lua] Lobby data selected_mission_id = morris_hub
22:16:25.152 [Lua] Lobby data num_players = 3
22:16:25.152 [Lua] Lobby data difficulty_tweak = 0
22:16:25.152 [Lua] Lobby data host = 11000010280085e
22:16:25.152 [Lua] Lobby data matchmaking_type = 3
22:16:25.152 [Lua] Lobby data is_private = false
22:16:25.153 [Lua] Lobby data match_started = true
22:16:25.153 [Lua] Lobby data difficulty = normal
22:16:25.153 [Lua] Lobby data player_slot_1 = 0:0
22:16:25.153 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:16:25.153 [Lua] Lobby data unique_server_name = Nolrach
22:16:25.153 [Lua] Lobby data quick_game = true
22:16:25.153 [Lua] Lobby data country_code = FR
22:16:25.153 [Lua] Lobby data matchmaking = false
22:16:25.153 [Lua] Lobby data power_level = 831
22:16:25.153 [Lua] Lobby data mission_id = morris_hub
22:16:25.153 [Lua] Lobby data mechanism = deus
22:16:25.153 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:16:25.153 [Lua] Lobby data player_slot_2 = 0:0
22:16:25.153 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:16:25.153 [Lua] Lobby data player_slot_3 = 110000101fbc118:1
22:16:25.153 [Lua] Lobby data eac_authorized = true
22:16:25.153 [Lua] Set lobby end.
22:16:51.505 [Lua] [IngameUI] menu view on_enter hero_view
22:16:51.514 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d392360
22:16:51.514 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:16:51.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:16:51.534 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:16:51.535 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:16:51.535 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:16:51.543 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:16:51.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:16:51.915 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:16:51.943 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:16:51.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:16:51.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:03.612 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:03.693 [Lua] [IngameUI] menu view on_exit hero_view
22:17:03.696 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d392360
22:17:03.696 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:17:03.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:17:03.696 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.696 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:03.709 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:17:03.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:17:03.709 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:17:03.925 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:17:05.263 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:05.658 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:17:06.245 [Lua] [IngameUI] menu view on_enter ingame_menu
22:17:07.137 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
22:17:07.398 [Lua] PopupManager:query_result returned result: leave_game
22:17:07.410 [Lua] [Matchmaking] Doing transition leave_game from UI
22:17:07.410 [Lua] TRANSITION leave_game nil false
22:17:07.410 [Lua] [GameNetworkManager] Leaving game...
22:17:07.410 [Lua] [GameNetworkManager] Shutting down game session host.
22:17:07.410 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:17:07.410 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:17:07.410 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=53.90
22:17:07.410 [Lua] [IngameUI] menu view on_exit ingame_menu
22:17:07.420 [Connection] Packet 91776 chunk for system game_session from 11000010001b326 had no listener
22:17:07.420 [Connection] Packet 15154 chunk for system game_session from 110000101fbc118 had no listener
22:17:07.421 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:17:07.444 [Connection] Packet 91777 chunk for system game_session from 11000010001b326 had no listener
22:17:07.456 [Network] Ignoring message `rpc_set_blocking` from wrong session a44f or from non-session peer 11000010001b326
22:17:07.456 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session a44f or from non-session peer 11000010001b326
22:17:08.654 [Lua] PlayFabMirrorBase:_commit_internal 17
22:17:08.654 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:17:08.654 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:17:08.665 [Lua] commit result success 17
22:17:08.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65
22:17:08.681 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65
22:17:08.849 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65
22:17:09.409 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
22:17:09.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:17:09.409 [Lua] [Managers] Calling function on all managers:
22:17:09.409 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:17:09.409 [Lua] Clearing all global lookup lists
22:17:09.410 [Lua] [IngamePlayerListUI] - Destroy
22:17:09.410 [Lua] [GamePadEquipmentUI] - Destroy
22:17:09.410 [Lua] [EquipmentUI] - Destroy
22:17:09.410 [Lua] [AbilityUI] - Destroy
22:17:09.410 [Lua] [GamePadAbilityUI] - Destroy
22:17:09.410 [Lua] [IngameUI] destroy
22:17:09.413 [Lua] PlayerManager:remove_player peer_id=110000101fbc118 1
22:17:09.413 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:17:09.413 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:17:09.419 [Lua] [Managers] Destroying manager group:
22:17:09.421 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:17:09.421 [Lua] [PeerSM] 110000101fbc118 :: on_exit InGame
22:17:09.421 [Lua] [PeerSM] 110000101fbc118 :: on_enter Loading
22:17:09.421 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:17:09.421 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:17:09.421 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:17:09.421 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:17:09.421 [Lua] [Matchmaking] unregister rpcs
22:17:09.421 [Lua] [Matchmaking] destroying
22:17:09.421 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
22:17:09.421 [Lua] [ChatManager] Unregistering channel 1
22:17:09.421 [Lua] [EnemyPackageLoader] network_context_destroyed
22:17:09.421 [Lua] [PartyManager] network_context_destroyed
22:17:09.421 [Lua] [GameMechanismManager] network_context_destroyed
22:17:09.421 [SteamVoip] Leaving room 89be679d36b7c458
22:17:09.421 [SteamVoipClient] select_out(11000010001b326, off)
22:17:09.421 [SteamVoipClient] select_out(110000101fbc118, off)
22:17:09.421 [SteamVoipClient] select_out(11000010280085e, off)
22:17:09.421 [SteamVoip] Destroying room 89be679d36b7c458
22:17:09.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:17:09.436 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
22:17:09.438 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
22:17:09.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
22:17:09.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
22:17:09.447 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
22:17:09.453 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:17:09.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer
22:17:09.457 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:17:09.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer
22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer
22:17:09.458 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
22:17:09.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer
22:17:09.458 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
22:17:09.459 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
22:17:09.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
22:17:09.462 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
22:17:09.463 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer
22:17:09.463 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
22:17:09.470 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
22:17:09.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer
22:17:09.470 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
22:17:09.471 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
22:17:09.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer
22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer
22:17:09.485 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer
22:17:09.486 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
22:17:09.486 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer
22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer
22:17:09.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer
22:17:09.486 [EAC] EAC server lost client 110000101fbc118
22:17:09.486 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101FBC118 PlayerGUID: 76561197993541912
22:17:09.487 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 14
22:17:09.487 [EAC] EAC server lost client 11000010001b326
22:17:09.487 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126
22:17:09.487 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00601288, channel: 4
22:17:09.487 [EACServer] [00:17:09:486][Windows][EAC Server] [Info][Destroy] Called
22:17:09.488 [Lua] [LobbyHost] Destroying
22:17:09.489 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate
22:17:09.489 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate
22:17:09.489 [Lua] ############### UNLOADING PACKAGES ###############
22:17:09.489 [Lua] [Managers] Calling function on all managers:
22:17:09.489 [Lua] [Managers] Destroying manager group:
22:17:09.489 [Lua] [Gamestate] Enter state StateLoading
22:17:09.491 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
22:17:09.491 [Lua] [LobbyManager] Setting up network options
22:17:09.491 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
22:17:09.491 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
22:17:09.491 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
22:17:09.491 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
22:17:09.491 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
22:17:09.491 [Lua] LobbyManager:setup_network_options server_port: 27017
22:17:09.491 [Lua] registering RPCs
22:17:09.491 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
22:17:09.491 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
22:17:09.491 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
22:17:09.491 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
22:17:09.491 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1768950784 lt:load_next_level)
22:17:09.491 [Lua] [LevelTransitionHandler] promote_next_level_data
22:17:09.491 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:17:09.491 [SteamVoip] Creating room 89c080727984e529
22:17:09.491 [SteamVoip] Joining room 89c080727984e529
22:17:09.492 [EAC] EAC server 11000010280085e is initializing
22:17:09.497 [EAC] Server is also client 11000010280085e
22:17:09.497 [EACServer] [00:17:09:496][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF752638780 LogLevel: Info.
22:17:09.497 [Lua] ### Created peer state machine for 11000010280085e
22:17:09.497 [Lua] [PeerSM] 11000010280085e :: on_enter Connecting
22:17:09.497 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
22:17:09.497 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:17:09.500 [Connection] Dropped voip chunk from 11000010001b326 because channel 6 can't communicate
22:17:09.501 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:17:09.501 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:17:09.501 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
22:17:09.501 [Lua] Set lobby begin:
22:17:09.501 [Lua] Set lobby end.
22:17:09.501 [Lua] [PSM] Peer 11000010280085e joined. Want to use profile index "5" and join party "nil"
22:17:09.501 [Lua] [LobbyHost] Changed state from 0 to creating
22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 15 can't communicate
22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 16 can't communicate
22:17:09.515 [Connection] Dropped channel chunk from 110000101fbc118 because channel 14 can't communicate
22:17:09.516 [Lua] [StateLoading] load_current_level
22:17:09.516 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
22:17:09.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:17:09.532 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:17:09.533 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:17:09.533 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:17:09.533 [Lua] ### Received rpc_level_loaded
22:17:09.533 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 228
22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 5 can't communicate
22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 6 can't communicate
22:17:09.650 [Connection] Dropped channel chunk from 11000010001b326 because channel 4 can't communicate
22:17:09.785 [Lua] [LobbyHost] Changed state from creating to joined
22:17:09.785 [Lua] [PartyManager] Leader is set to 11000010280085e
22:17:09.785 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010280085e my_peer_id:11000010280085e
22:17:09.785 [Lua] [ChatManager] Registering channel 1
22:17:09.785 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
22:17:09.785 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
22:17:09.785 [Lua] [PartyManager] network_context_created (server_peer_id=11000010280085e, own_peer_id=11000010280085e)
22:17:09.785 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
22:17:09.785 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:17:09.785 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
22:17:09.802 [Lua] Async level spawning done
22:17:09.803 [Lua] [NetworkServer] Changing num_players from nil to 1
22:17:09.803 [Lua] Players: 1
22:17:09.803 [Lua] Set lobby begin:
22:17:09.803 [Lua] Lobby data mission_id = morris_hub
22:17:09.803 [Lua] Lobby data mechanism = deus
22:17:09.803 [Lua] Lobby data matchmaking_type = 3
22:17:09.803 [Lua] Lobby data eac_authorized = true
22:17:09.803 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:09.803 [Lua] Lobby data selected_mission_id = morris_hub
22:17:09.803 [Lua] Lobby data num_players = 1
22:17:09.804 [Lua] Lobby data matchmaking = false
22:17:09.804 [Lua] Set lobby end.
22:17:11.397 [Handshaker] Lost connection 67 to 11000010001b326
22:17:11.397 [Handshaker] Lost connection 71 to 110000101fbc118
22:17:11.431 [Lua] player (11000010280085e,1) was put into party 0
22:17:11.431 [Lua] [ProfileSynchronizer] Peer 11000010280085e entered session
22:17:11.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010280085e
22:17:11.431 [Lua] [PeerSM] 11000010280085e :: on_exit Connecting
22:17:11.431 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:17:11.446 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:17:11.446 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:17:11.463 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:17:11.463 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:17:11.463 [Lua] ### Received rpc_level_loaded
22:17:11.463 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 228
22:17:11.463 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:17:12.467 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:17:12.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:17:12.467 [Lua] Set lobby begin:
22:17:12.467 [Lua] Lobby data selected_mission_id = morris_hub
22:17:12.467 [Lua] Lobby data num_players = 1
22:17:12.467 [Lua] Lobby data matchmaking = false
22:17:12.467 [Lua] Lobby data host = 11000010280085e
22:17:12.467 [Lua] Lobby data mission_id = morris_hub
22:17:12.468 [Lua] Lobby data matchmaking_type = 3
22:17:12.468 [Lua] Lobby data country_code = FR
22:17:12.468 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:12.468 [Lua] Lobby data unique_server_name = Nolrach
22:17:12.468 [Lua] Lobby data mechanism = deus
22:17:12.468 [Lua] Lobby data eac_authorized = true
22:17:12.468 [Lua] Set lobby end.
22:17:12.468 [Lua] [Managers] Destroying manager group:
22:17:12.469 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:17:12.469 [Lua] [Gamestate] Enter StateIngame HOST
22:17:12.469 [Lua] [Managers] Calling function on all managers:
22:17:12.469 [Lua] <>level = morris_hub<>
22:17:12.469 [Lua] [StateIngame] Server ingame
22:17:12.473 [Lua] Set lobby begin:
22:17:12.473 [Lua] Lobby data difficulty = normal
22:17:12.473 [Lua] Lobby data selected_mission_id = morris_hub
22:17:12.473 [Lua] Lobby data difficulty_tweak = 0
22:17:12.473 [Lua] Lobby data num_players = 1
22:17:12.473 [Lua] Lobby data matchmaking = false
22:17:12.473 [Lua] Lobby data host = 11000010280085e
22:17:12.473 [Lua] Lobby data mission_id = morris_hub
22:17:12.473 [Lua] Lobby data matchmaking_type = 3
22:17:12.473 [Lua] Lobby data country_code = FR
22:17:12.474 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:12.474 [Lua] Lobby data unique_server_name = Nolrach
22:17:12.474 [Lua] Lobby data mechanism = deus
22:17:12.474 [Lua] Lobby data eac_authorized = true
22:17:12.474 [Lua] Set lobby end.
22:17:12.474 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
22:17:12.474 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
22:17:12.474 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
22:17:12.474 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:17:12.474 [Lua] [Matchmaking] initializing
22:17:12.474 [Lua] [Matchmaking] my_peer_id: 11000010280085e, I am server
22:17:12.474 [Lua] [Matchmaking] register rpcs
22:17:12.474 [Lua] GameNetworkManager:init... creating game session
22:17:12.474 [Lua] Host GameSession.make_game_session_host with session:
22:17:12.474 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:17:12.474 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:17:12.474 [Lua] [GameNetworkManager] self.is_server = true
22:17:12.474 [Network] Setting artificial MTU limit to 65536
22:17:12.489 [Lua] Switching ConflictSettings: to: disabled
22:17:12.489 [Lua] pacing=disabled
22:17:12.489 [Lua] roaming=nil
22:17:12.489 [Lua] specials=disabled
22:17:12.489 [Lua] debug_color=black
22:17:12.489 [Lua] pack_spawning=disabled
22:17:12.489 [Lua] contained_breeds=nil
22:17:12.489 [Lua] disabled=true
22:17:12.489 [Lua] boss=disabled
22:17:12.489 [Lua] horde=disabled
22:17:12.489 [Lua] name=disabled
22:17:12.489 [Lua] intensity=disabled
22:17:12.489 [Lua] ---
22:17:12.489 [Lua] [LevelAnalysis] set_random_seed( 0)
22:17:12.493 [Lua] [AIInterestPointSystem] Level Seed: 0
22:17:12.493 [Lua]
22:17:12.493 [Lua] [entity_system_bag] = table
22:17:12.493 [Lua] [entity_system_bag] = metatable
22:17:12.493 [Lua] [startup_data] = table
22:17:12.493 [Lua] [entity_manager] = table
22:17:12.493 [Lua] [entity_manager] = metatable
22:17:12.493 [Lua] [unit_spawner] = table
22:17:12.493 [Lua] [unit_spawner] = metatable
22:17:12.493 [Lua] [unit_storage] = table
22:17:12.493 [Lua] [unit_storage] = metatable
22:17:12.493 [Lua] [dice_keeper] = table
22:17:12.493 [Lua] [dice_keeper] = metatable
22:17:12.493 [Lua] [is_server] = true (boolean)
22:17:12.493 [Lua] [world] = [World]
22:17:12.493 [Lua] [system_api] = table
22:17:12.493 [Lua] [entity_system] = table
22:17:12.493 [Lua] [entity_system] = metatable
22:17:12.493 [Lua] [network_lobby] = table
22:17:12.493 [Lua] [network_lobby] = metatable
22:17:12.493 [Lua] [profile_synchronizer] = table
22:17:12.493 [Lua] [profile_synchronizer] = metatable
22:17:12.493 [Lua] [level_transition_handler] = table
22:17:12.493 [Lua] [level_transition_handler] = metatable
22:17:12.493 [Lua] [num_local_human_players] = 1 (number)
22:17:12.493 [Lua] [statistics_db] = table
22:17:12.493 [Lua] [statistics_db] = metatable
22:17:12.493 [Lua] [network_server] = table
22:17:12.493 [Lua] [network_server] = metatable
22:17:12.493 [Lua] [input_manager] = table
22:17:12.493 [Lua] [input_manager] = metatable
22:17:12.493 [Lua] [network_clock] = table
22:17:12.493 [Lua] [network_clock] = metatable
22:17:12.493 [Lua] [network_transmit] = table
22:17:12.493 [Lua] [network_transmit] = metatable
22:17:12.493 [Lua] [free_flight_manager] = table
22:17:12.493 [Lua] [free_flight_manager] = metatable
22:17:12.493 [Lua] [network_manager] = table
22:17:12.493 [Lua] [network_manager] = metatable
22:17:12.493 [Lua] [network_event_delegate] = table
22:17:12.493 [Lua] [network_event_delegate] = metatable
22:17:12.493 [Lua]
22:17:12.493 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:17:12.493 [Lua] ignoring extension VersusInteractObjectiveExtension
22:17:12.493 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:17:12.493 [Lua] ignoring extension VersusSocketObjectiveExtension
22:17:12.493 [Lua] ignoring extension VersusTargetObjectiveExtension
22:17:12.493 [Lua] ignoring extension VersusMissionObjectiveExtension
22:17:12.494 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:17:12.500 [Lua] [AchievementManager] Achievements using the steam platform
22:17:12.501 [Lua] PlayerManager:add_player player_1
22:17:12.532 [Lua] [StateIngame] Level seed: 0
22:17:12.535 [Lua] [LevelAnalysis] set_random_seed( 0)
22:17:12.537 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:17:12.537 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:17:12.538 [Lua] [IngameUI] init
22:17:12.555 [SteamVoipClient] select_out(11000010280085e, off)
22:17:12.561 [Lua] cb_razer_chroma_setup
22:17:12.597 [Lua] completed
22:17:12.597 [Lua] completed
22:17:12.597 [Lua] completed
22:17:12.597 [Lua] completed
22:17:12.612 [Lua] completed
22:17:12.612 [Lua] completed
22:17:12.613 [Lua] [Matchmaking] Cancelling matchmaking
22:17:12.613 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:17:12.613 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:17:12.613 [Lua] Set lobby begin:
22:17:12.613 [Lua] Lobby data difficulty = normal
22:17:12.613 [Lua] Lobby data selected_mission_id = morris_hub
22:17:12.613 [Lua] Lobby data power_level = 0
22:17:12.613 [Lua] Lobby data difficulty_tweak = 0
22:17:12.613 [Lua] Lobby data num_players = 1
22:17:12.613 [Lua] Lobby data matchmaking = false
22:17:12.613 [Lua] Lobby data host = 11000010280085e
22:17:12.613 [Lua] Lobby data mission_id = morris_hub
22:17:12.613 [Lua] Lobby data matchmaking_type = 3
22:17:12.613 [Lua] Lobby data country_code = FR
22:17:12.613 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:12.613 [Lua] Lobby data unique_server_name = Nolrach
22:17:12.614 [Lua] Lobby data mechanism = deus
22:17:12.614 [Lua] Lobby data eac_authorized = true
22:17:12.614 [Lua] Set lobby end.
22:17:12.615 [Lua] CurrentConflictSettings disabled
22:17:12.615 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:17:12.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:17:12.615 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
22:17:12.615 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
22:17:12.615 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:17:12.615 [Lua] [Managers] Calling function on all managers:
22:17:12.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:17:12.622 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:17:12.622 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:17:12.695 [Lua] player (11000010280085e,1) was put into party 1
22:17:12.695 [Lua] [IngamePlayerListUI] - Destroy
22:17:12.695 [Lua] [GamePadEquipmentUI] - Destroy
22:17:12.695 [Lua] [EquipmentUI] - Destroy
22:17:12.695 [Lua] [AbilityUI] - Destroy
22:17:12.695 [Lua] [GamePadAbilityUI] - Destroy
22:17:12.706 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010280085e
22:17:12.706 [Lua] Set lobby begin:
22:17:12.706 [Lua] Lobby data selected_mission_id = morris_hub
22:17:12.706 [Lua] Lobby data num_players = 1
22:17:12.706 [Lua] Lobby data difficulty_tweak = 0
22:17:12.706 [Lua] Lobby data host = 11000010280085e
22:17:12.706 [Lua] Lobby data matchmaking_type = 3
22:17:12.706 [Lua] Lobby data difficulty = normal
22:17:12.706 [Lua] Lobby data player_slot_1 = 0:0
22:17:12.706 [Lua] Lobby data unique_server_name = Nolrach
22:17:12.706 [Lua] Lobby data player_slot_4 = 0:0
22:17:12.706 [Lua] Lobby data country_code = FR
22:17:12.707 [Lua] Lobby data matchmaking = false
22:17:12.707 [Lua] Lobby data power_level = 0
22:17:12.707 [Lua] Lobby data mission_id = morris_hub
22:17:12.707 [Lua] Lobby data mechanism = deus
22:17:12.707 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:12.707 [Lua] Lobby data player_slot_2 = 0:0
22:17:12.707 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:12.707 [Lua] Lobby data player_slot_3 = 0:0
22:17:12.707 [Lua] Lobby data eac_authorized = true
22:17:12.707 [Lua] Set lobby end.
22:17:12.707 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:1) to profile(5) career(4)
22:17:12.707 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:17:12.707 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, ProfileSynchronizer, async-read,
22:17:12.713 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:17:12.713 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:17:12.823 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:17:12.823 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:17:12.824 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
22:17:12.889 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
22:17:12.889 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
22:17:12.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:17:12.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:17:12.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2
22:17:12.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:17:12.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:17:12.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
22:17:12.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:17:13.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:17:13.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2
22:17:13.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:17:13.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:17:13.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
22:17:13.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
22:17:13.311 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
22:17:13.311 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
22:17:13.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
22:17:13.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
22:17:13.700 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
22:17:13.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:17:13.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:17:13.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2
22:17:13.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:17:13.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:17:13.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
22:17:13.793 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
22:17:13.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
22:17:13.828 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
22:17:13.828 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
22:17:13.875 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
22:17:13.875 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
22:17:13.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
22:17:13.910 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
22:17:13.910 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03
22:17:13.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:17:14.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:17:14.351 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:17:14.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
22:17:14.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
22:17:14.522 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
22:17:14.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
22:17:14.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
22:17:14.626 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow
22:17:14.638 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
22:17:14.641 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:17:14.642 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:17:14.642 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:17:14.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd255c0
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd255c0
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd2500
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd2500
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0b02dfe0
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0b02dfe0
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc2d620
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc2d620
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd2220
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd2220
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11dd1da0
22:17:14.650 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11dd1da0
22:17:14.886 [Lua] StateInGameRunning:_game_actually_starts()
22:17:14.886 [Lua] #################################################################################################################
22:17:14.886 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:17:14.886 [Lua] #################################################################################################################
22:17:14.886 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
22:17:14.899 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
22:17:15.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
22:17:15.089 [Lua] Commit load time data
22:17:15.445 [Lua] [IngameUI] menu view on_enter hero_view
22:17:15.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:17:15.456 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:17:15.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:17:15.474 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:17:15.475 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:17:15.475 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:17:15.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:17:15.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:17:15.799 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:17:15.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:15.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:15.867 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:17:17.671 [Lua] Set lobby begin:
22:17:17.671 [Lua] Lobby data selected_mission_id = morris_hub
22:17:17.671 [Lua] Lobby data num_players = 1
22:17:17.671 [Lua] Lobby data difficulty_tweak = 0
22:17:17.671 [Lua] Lobby data host = 11000010280085e
22:17:17.671 [Lua] Lobby data matchmaking_type = 3
22:17:17.671 [Lua] Lobby data difficulty = normal
22:17:17.671 [Lua] Lobby data player_slot_1 = 0:0
22:17:17.671 [Lua] Lobby data unique_server_name = Nolrach
22:17:17.671 [Lua] Lobby data player_slot_4 = 0:0
22:17:17.671 [Lua] Lobby data country_code = FR
22:17:17.671 [Lua] Lobby data matchmaking = false
22:17:17.671 [Lua] Lobby data power_level = 835
22:17:17.672 [Lua] Lobby data mission_id = morris_hub
22:17:17.672 [Lua] Lobby data mechanism = deus
22:17:17.672 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:17.672 [Lua] Lobby data player_slot_2 = 0:0
22:17:17.672 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:17.672 [Lua] Lobby data player_slot_3 = 0:0
22:17:17.672 [Lua] Lobby data eac_authorized = true
22:17:17.672 [Lua] Set lobby end.
22:17:18.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:17:18.285 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:17:18.292 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:17:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:17:18.292 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:17:18.296 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:17:18.296 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:17:18.317 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
22:17:18.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
22:17:18.504 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
22:17:19.580 [Lua] PlayFabMirrorBase:_commit_internal 18
22:17:19.580 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:17:19.580 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:17:19.593 [Lua] commit result success 18
22:17:19.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67
22:17:19.606 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67
22:17:19.778 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67
22:17:20.170 [Lua] [NetworkServer] Changing num_players from 1 to 2
22:17:20.170 [Lua] Players: 2
22:17:20.170 [Lua] Set lobby begin:
22:17:20.170 [Lua] Lobby data selected_mission_id = morris_hub
22:17:20.170 [Lua] Lobby data num_players = 2
22:17:20.171 [Lua] Lobby data difficulty_tweak = 0
22:17:20.171 [Lua] Lobby data host = 11000010280085e
22:17:20.171 [Lua] Lobby data matchmaking_type = 3
22:17:20.171 [Lua] Lobby data difficulty = normal
22:17:20.171 [Lua] Lobby data player_slot_1 = 0:0
22:17:20.171 [Lua] Lobby data unique_server_name = Nolrach
22:17:20.171 [Lua] Lobby data player_slot_4 = 0:0
22:17:20.171 [Lua] Lobby data country_code = FR
22:17:20.171 [Lua] Lobby data matchmaking = false
22:17:20.171 [Lua] Lobby data power_level = 835
22:17:20.171 [Lua] Lobby data mission_id = morris_hub
22:17:20.171 [Lua] Lobby data mechanism = deus
22:17:20.171 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:20.171 [Lua] Lobby data player_slot_2 = 0:0
22:17:20.171 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:20.171 [Lua] Lobby data player_slot_3 = 0:0
22:17:20.171 [Lua] Lobby data eac_authorized = true
22:17:20.171 [Lua] Set lobby end.
22:17:20.172 [Lua] [LobbyMembers] Member joined 11000010001b326
22:17:20.423 [Lua] [IngameUI] menu view on_exit hero_view
22:17:20.426 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:17:20.426 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:17:20.435 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
22:17:21.250 [Lua] GOT approve_channel 17 11000010001b326 1860000018ccee4
22:17:21.250 [EAC] EAC server has client 11000010001b326 and channel 17 (and owner 11000010001b326)
22:17:21.250 [EACServer] [00:17:21:249][Windows][EAC Server] [Info][RegisterClient] Client: 011000010001B326 PlayerGUID: 76561197960377126 PlayerIP: 0.0.0.0 OwnerGUID: 76561197960377126 PlayerName: Koreyn
22:17:21.250 [Lua] Client with peer_id 11000010001b326 got APPROVED by server
22:17:21.251 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010001b326'
22:17:21.251 [Lua] [ChatManager][1]System: Koreyn is joining the game
22:17:21.251 [Lua] [NetworkServer] Peer 11000010001b326 joined server lobby.
22:17:21.251 [Lua] [NetworkServer] Creating peer info.
22:17:21.251 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
22:17:21.351 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 11000010001b326, replying lobby_ok
22:17:21.359 [EACServer] [00:17:21:359][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
22:17:21.411 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010001b326 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:11000010280085e
22:17:21.452 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010001b326
22:17:21.452 [Lua] Set lobby begin:
22:17:21.452 [Lua] Lobby data selected_mission_id = morris_hub
22:17:21.452 [Lua] Lobby data num_players = 2
22:17:21.452 [Lua] Lobby data difficulty_tweak = 0
22:17:21.452 [Lua] Lobby data host = 11000010280085e
22:17:21.452 [Lua] Lobby data matchmaking_type = 3
22:17:21.453 [Lua] Lobby data difficulty = normal
22:17:21.453 [Lua] Lobby data player_slot_1 = 0:0
22:17:21.453 [Lua] Lobby data unique_server_name = Nolrach
22:17:21.453 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:17:21.453 [Lua] Lobby data country_code = FR
22:17:21.453 [Lua] Lobby data matchmaking = false
22:17:21.453 [Lua] Lobby data power_level = 835
22:17:21.453 [Lua] Lobby data mission_id = morris_hub
22:17:21.453 [Lua] Lobby data mechanism = deus
22:17:21.453 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:21.453 [Lua] Lobby data player_slot_2 = 0:0
22:17:21.453 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:21.453 [Lua] Lobby data player_slot_3 = 0:0
22:17:21.453 [Lua] Lobby data eac_authorized = true
22:17:21.453 [Lua] Set lobby end.
22:17:23.614 [Lua] ### CLEARING PEER STATE FOR 11000010001b326
22:17:23.614 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
22:17:23.614 [Lua] [PeerSM] 11000010001b326 :: on_enter Connecting
22:17:23.662 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_notify_lobby_joined
22:17:23.662 [Lua] [PSM] Peer 11000010001b326 joined. Want to use profile index "4" and join party "0"
22:17:23.662 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010001b326, connection_key=0)
22:17:23.662 [Lua] Sync dynamic to client:
22:17:23.724 [Lua] ### Received rpc_level_load_started
22:17:23.724 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1768950784
22:17:23.724 [Lua] player (11000010001b326,1) was put into party 0
22:17:23.724 [Lua] [ProfileSynchronizer] Peer 11000010001b326 entered session
22:17:23.724 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010001b326
22:17:23.724 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:17:23.749 [Lua] ### Received rpc_level_loaded
22:17:23.749 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 228
22:17:23.749 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010001b326, connection_key=0)
22:17:23.824 [SteamVoipClient] select_out(11000010001b326, on)
22:17:23.847 [SteamVoipClient] select_out(11000010001b326, on)
22:17:23.847 [SteamVoipClient] select_in(11000010001b326, on)
22:17:23.847 [SteamVoipClient] select_out(11000010001b326, off)
22:17:25.727 [Lua] [NetworkServer] Peer 11000010001b326 has sent rpc_post_game_notified
22:17:25.728 [Lua] [PeerSM] 11000010001b326 :: on_exit Connecting
22:17:25.728 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:17:25.776 [EACServer] [00:17:25:775][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 7 Status: Client Authenticated Message: Client authenticated.
22:17:25.776 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedLocal
22:17:25.790 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:17:25.790 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:17:25.800 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:17:25.800 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:17:25.907 [EACServer] [00:17:25:906][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010001B326.
22:17:26.107 [EACServer] [00:17:26:106][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010001B326
22:17:26.107 [EACServer] [00:17:26:106][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010001B326 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:17:26.113 [EAC] Peer 11000010001b326 switched EAC state to ClientAuthenticatedRemote
22:17:27.019 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:17:27.019 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:17:27.032 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:17:27.035 [Lua] PlayerManager:add_remote_player 11000010001b326
22:17:27.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
22:17:27.035 [Lua] RemotePlayer:create_game_object( ) 6
22:17:27.058 [Lua] player (11000010001b326,1) was put into party 1
22:17:27.058 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(4) career(1)
22:17:27.058 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:17:27.058 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:17:27.062 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:17:27.063 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:17:27.153 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:17:27.153 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:17:27.153 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
22:17:27.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer, async-read,
22:17:27.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
22:17:27.195 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
22:17:27.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
22:17:27.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
22:17:27.278 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
22:17:27.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:17:27.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:17:27.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:17:27.303 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:17:27.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:17:27.353 [Lua] [PackageManager] Force_load: wwise/bow
22:17:27.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
22:17:27.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
22:17:27.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
22:17:27.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:17:27.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:17:27.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
22:17:27.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
22:17:27.809 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
22:17:27.809 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
22:17:27.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:17:27.810 [Lua] Set lobby begin:
22:17:27.810 [Lua] Lobby data selected_mission_id = morris_hub
22:17:27.810 [Lua] Lobby data num_players = 2
22:17:27.810 [Lua] Lobby data difficulty_tweak = 0
22:17:27.810 [Lua] Lobby data host = 11000010280085e
22:17:27.810 [Lua] Lobby data matchmaking_type = 3
22:17:27.810 [Lua] Lobby data difficulty = normal
22:17:27.810 [Lua] Lobby data player_slot_1 = 0:0
22:17:27.810 [Lua] Lobby data unique_server_name = Nolrach
22:17:27.810 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:17:27.810 [Lua] Lobby data country_code = FR
22:17:27.810 [Lua] Lobby data matchmaking = false
22:17:27.810 [Lua] Lobby data power_level = 417
22:17:27.810 [Lua] Lobby data mission_id = morris_hub
22:17:27.811 [Lua] Lobby data mechanism = deus
22:17:27.811 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:27.811 [Lua] Lobby data player_slot_2 = 0:0
22:17:27.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:27.811 [Lua] Lobby data player_slot_3 = 0:0
22:17:27.811 [Lua] Lobby data eac_authorized = true
22:17:27.811 [Lua] Set lobby end.
22:17:27.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:17:27.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
22:17:28.337 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:17:28.337 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:17:28.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
22:17:28.339 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:17:28.339 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:17:30.548 [Lua] PlayFabMirrorBase:_commit_internal 19
22:17:30.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:17:30.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:17:30.560 [Lua] commit result success 19
22:17:30.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68
22:17:30.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68
22:17:30.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68
22:17:32.836 [Lua] Set lobby begin:
22:17:32.836 [Lua] Lobby data selected_mission_id = morris_hub
22:17:32.836 [Lua] Lobby data num_players = 2
22:17:32.836 [Lua] Lobby data difficulty_tweak = 0
22:17:32.836 [Lua] Lobby data host = 11000010280085e
22:17:32.836 [Lua] Lobby data matchmaking_type = 3
22:17:32.836 [Lua] Lobby data difficulty = normal
22:17:32.836 [Lua] Lobby data player_slot_1 = 0:0
22:17:32.836 [Lua] Lobby data unique_server_name = Nolrach
22:17:32.836 [Lua] Lobby data player_slot_4 = 11000010001b326:1
22:17:32.836 [Lua] Lobby data country_code = FR
22:17:32.836 [Lua] Lobby data matchmaking = false
22:17:32.836 [Lua] Lobby data power_level = 835
22:17:32.836 [Lua] Lobby data mission_id = morris_hub
22:17:32.836 [Lua] Lobby data mechanism = deus
22:17:32.836 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:17:32.837 [Lua] Lobby data player_slot_2 = 0:0
22:17:32.837 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:17:32.837 [Lua] Lobby data player_slot_3 = 0:0
22:17:32.837 [Lua] Lobby data eac_authorized = true
22:17:32.837 [Lua] Set lobby end.
22:21:54.293 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:54.632 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:23:30.904 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010001b326
22:23:30.904 [Lua] Set lobby begin:
22:23:30.904 [Lua] Lobby data selected_mission_id = morris_hub
22:23:30.904 [Lua] Lobby data num_players = 2
22:23:30.904 [Lua] Lobby data difficulty_tweak = 0
22:23:30.904 [Lua] Lobby data host = 11000010280085e
22:23:30.904 [Lua] Lobby data matchmaking_type = 3
22:23:30.904 [Lua] Lobby data difficulty = normal
22:23:30.904 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:23:30.904 [Lua] Lobby data unique_server_name = Nolrach
22:23:30.904 [Lua] Lobby data player_slot_4 = 0:0
22:23:30.904 [Lua] Lobby data country_code = FR
22:23:30.904 [Lua] Lobby data matchmaking = false
22:23:30.904 [Lua] Lobby data power_level = 835
22:23:30.904 [Lua] Lobby data mission_id = morris_hub
22:23:30.905 [Lua] Lobby data mechanism = deus
22:23:30.905 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:23:30.905 [Lua] Lobby data player_slot_2 = 0:0
22:23:30.905 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:23:30.905 [Lua] Lobby data player_slot_3 = 0:0
22:23:30.905 [Lua] Lobby data eac_authorized = true
22:23:30.905 [Lua] Set lobby end.
22:23:30.905 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(3)
22:23:30.989 [Lua] [NetworkServer] Peer 11000010001b326 despawned player.
22:23:30.989 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326
22:23:30.990 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer, async-read,
22:23:30.990 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
22:23:31.001 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
22:23:31.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, ProfileSynchronizer
22:23:31.002 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
22:23:31.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
22:23:31.003 [Lua] [GameNetworkManager] destroying game object with go_id=7
22:23:31.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, ProfileSynchronizer
22:23:31.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer
22:23:31.013 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer
22:23:31.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:23:31.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
22:23:31.043 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
22:23:31.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:23:31.382 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:23:31.382 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:23:31.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:23:31.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:23:31.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:23:31.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
22:23:31.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
22:23:31.487 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
22:23:31.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:23:31.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:23:31.526 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:23:31.526 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
22:23:31.563 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
22:23:31.563 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
22:23:31.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:23:31.665 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:23:31.665 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:23:31.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:23:31.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:23:31.701 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:23:31.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:23:31.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:23:31.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:23:31.748 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:23:31.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:23:31.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:23:31.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:23:31.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:23:31.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:23:31.971 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:23:31.971 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:23:31.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
22:23:31.973 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:23:31.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:26:37.955 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(2)
22:26:38.028 [Lua] [NetworkServer] Peer 11000010001b326 despawned player.
22:26:38.029 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326
22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read,
22:26:38.029 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
22:26:38.040 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
22:26:38.041 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer
22:26:38.042 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
22:26:38.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer
22:26:38.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
22:26:38.043 [Lua] [GameNetworkManager] destroying game object with go_id=8
22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer
22:26:38.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer
22:26:38.054 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer
22:26:38.059 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:26:38.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
22:26:38.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
22:26:38.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
22:26:38.065 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
22:26:38.108 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
22:26:38.108 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
22:26:38.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
22:26:38.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
22:26:38.232 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
22:26:38.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
22:26:38.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
22:26:38.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
22:26:38.307 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:26:38.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:26:38.629 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
22:26:38.630 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
22:26:38.678 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
22:26:38.678 [Lua] [PackageManager] Force_load: wwise/pistol
22:26:38.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:26:38.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:26:38.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:26:38.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
22:26:38.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
22:26:38.783 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
22:26:38.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
22:26:38.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
22:26:38.897 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
22:26:39.020 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:26:39.020 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:26:39.022 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
22:26:39.022 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:26:39.022 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:26:48.479 [Lua] [ProfileSynchronizer] Assigning peer(11000010001b326:1) to profile(1) career(3)
22:26:48.553 [Lua] [NetworkServer] Peer 11000010001b326 despawned player.
22:26:48.553 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010001b326
22:26:48.553 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer, async-read,
22:26:48.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
22:26:48.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer
22:26:48.565 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
22:26:48.565 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
22:26:48.566 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
22:26:48.566 [Lua] [GameNetworkManager] destroying game object with go_id=9
22:26:48.581 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:26:48.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer
22:26:48.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer
22:26:48.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
22:26:48.582 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer
22:26:48.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
22:26:48.595 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
22:26:48.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:26:48.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:26:48.920 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base
22:26:48.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:26:48.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:26:48.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
22:26:48.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot
22:26:48.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot
22:26:48.999 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot
22:26:49.000 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:26:49.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:26:49.038 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_fatshark_hat_01
22:26:49.038 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
22:26:49.076 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
22:26:49.076 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
22:26:49.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:26:49.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:26:49.163 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/crimson/chr_witch_hunter_zealot_crimson
22:26:49.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:26:49.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:26:49.187 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00
22:26:49.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:26:49.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:26:49.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
22:26:49.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:26:49.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:26:49.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
22:26:49.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:26:49.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:26:49.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:26:49.359 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:26:49.359 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:26:49.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
22:26:49.360 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:26:49.361 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:28:58.468 [Lua] [IngameUI] menu view on_enter hero_view
22:28:58.478 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:28:58.478 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:28:58.495 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:28:58.496 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:28:58.497 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:28:58.497 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:28:58.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:28:58.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:28:58.836 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:28:58.859 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.859 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:28:58.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:28:58.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:03.235 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:03.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:03.235 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.235 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:03.243 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:03.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:03.243 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:03.243 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:03.258 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:03.258 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:03.260 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:03.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:03.266 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:03.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:03.592 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:03.615 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:03.615 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:03.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:29:03.920 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:29:03.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:04.022 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:04.022 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.048 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.070 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:04.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:04.112 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:04.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:04.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:04.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:04.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:04.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:04.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:04.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:04.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:04.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:04.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:04.379 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.389 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.392 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:04.396 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:04.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:04.396 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:04.400 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:04.400 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:29:04.421 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
22:29:04.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
22:29:04.589 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
22:29:09.269 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 69
22:29:09.277 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 69 8
22:29:09.986 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
22:29:09.986 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 69
22:29:10.642 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 69
22:29:10.643 [Save] Saving `save_data`
22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1, async-read,
22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1, async-read,
22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read,
22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer2, async-read,
22:29:10.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
22:29:10.646 [Save] Save done
22:29:10.646 [Save] Saving `save_data`
22:29:10.648 [Save] Save done
22:29:10.648 [Save] Saving `save_data`
22:29:10.655 [Save] Save done
22:29:10.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:10.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:10.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:29:10.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:29:10.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
22:29:10.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
22:29:10.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
22:29:10.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
22:29:10.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
22:29:10.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
22:29:10.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p
22:29:13.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, LootItemUnitPreviewer1
22:29:13.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, LootItemUnitPreviewer2
22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2
22:29:13.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_3p, LootItemUnitPreviewer3
22:29:13.317 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
22:29:13.317 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:29:13.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:29:13.350 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:29:14.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 70
22:29:14.855 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 70 9
22:29:15.049 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
22:29:15.049 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 70
22:29:15.765 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 70
22:29:15.766 [Save] Saving `save_data`
22:29:15.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, LootItemUnitPreviewer1, async-read,
22:29:15.769 [Save] Save done
22:29:15.769 [Save] Saving `save_data`
22:29:15.781 [Save] Save done
22:29:15.781 [Save] Saving `save_data`
22:29:15.792 [Save] Save done
22:29:15.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:29:15.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:29:19.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, LootItemUnitPreviewer1
22:29:19.289 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:29:19.289 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:29:19.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:29:19.309 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:29:22.388 [Lua] [IngameUI] menu view on_exit hero_view
22:29:22.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:29:22.391 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:29:22.401 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:29:27.418 [Lua] PlayFabMirrorBase:_commit_internal 20
22:29:27.418 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:29:27.418 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:29:27.431 [Lua] commit result success 20
22:29:27.431 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71
22:29:27.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71
22:29:27.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71
22:29:41.546 [Lua] [IngameUI] menu view on_enter hero_view
22:29:41.557 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:29:41.557 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:41.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:41.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:41.577 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:41.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:41.584 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:41.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:41.918 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:41.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.944 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:41.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:41.992 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.193 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:43.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:43.193 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.193 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:43.202 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:43.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:43.202 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:43.202 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:43.216 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:43.217 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:43.218 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:43.218 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:43.224 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:43.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:43.547 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:43.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.571 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:29:43.875 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:29:43.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:43.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:43.963 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:43.987 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:44.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:44.001 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:44.001 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:44.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:44.043 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:29:44.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:44.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:44.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:29:44.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:44.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:44.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:29:44.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:44.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:44.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:29:45.021 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:45.038 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:45.038 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
22:29:45.039 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
22:29:45.041 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:45.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
22:29:45.048 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:49.098 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 72
22:29:49.108 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 72 10
22:29:49.313 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
22:29:49.313 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 72
22:29:50.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 72
22:29:50.252 [Save] Saving `save_data`
22:29:50.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73
22:29:50.254 [Save] Save done
22:29:50.254 [Save] Saving `save_data`
22:29:50.257 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73
22:29:50.272 [Save] Save done
22:29:50.272 [Save] Saving `save_data`
22:29:50.284 [Save] Save done
22:29:50.284 [Save] Saving `save_data`
22:29:50.297 [Save] Save done
22:29:50.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73
22:29:51.739 [Lua] [IngameUI] menu view on_exit hero_view
22:29:51.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:29:51.742 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
22:29:51.742 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
22:29:51.742 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
22:29:52.290 [Lua] [IngameUI] menu view on_enter hero_view
22:29:52.300 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:29:52.300 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:52.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:52.319 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:52.320 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:52.320 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:52.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:52.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:52.662 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:52.689 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.689 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:52.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:52.733 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:54.655 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:54.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:54.655 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.655 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:54.664 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:54.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:54.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:54.664 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:54.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:54.679 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:54.680 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:54.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:54.686 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:55.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:55.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:55.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.413 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
22:29:55.413 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base
22:29:55.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
22:29:55.521 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
22:29:55.521 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
22:29:55.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.543 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:55.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.557 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
22:29:55.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:55.557 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:55.583 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
22:29:55.583 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
22:29:55.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
22:29:55.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
22:29:55.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
22:29:56.601 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:56.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:56.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:56.605 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:29:56.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:56.609 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:56.609 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:56.609 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:56.609 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:56.625 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:56.626 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:56.627 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:56.627 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:56.635 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:56.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:56.969 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:56.994 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:56.994 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:57.309 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:29:57.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:29:57.309 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:57.317 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
22:29:57.317 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:57.327 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:57.331 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:57.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:29:57.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:29:57.349 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:29:57.351 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:29:57.351 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:29:57.358 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:29:57.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:29:57.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:29:57.709 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:29:57.859 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:29:57.976 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter_skin_01/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:29:57.980 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:29:57.980 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
22:29:57.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:29:57.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:29:59.599 [Lua] PlayFabMirrorBase:_commit_internal 21
22:29:59.599 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:29:59.599 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:29:59.611 [Lua] commit result success 21
22:29:59.611 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 74
22:29:59.627 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 74
22:29:59.796 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 74
22:30:07.822 [Lua] [IngameUI] menu view on_exit hero_view
22:30:07.825 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:30:07.825 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:07.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:07.825 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
22:30:22.922 [Lua] PlayFabMirrorBase:_commit_internal 22
22:30:22.922 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:30:22.922 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:30:22.934 [Lua] commit result success 22
22:30:22.934 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75
22:30:22.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75
22:30:23.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75
22:30:23.567 [Lua] [IngameUI] menu view on_enter hero_view
22:30:23.577 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:30:23.577 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:30:23.594 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:30:23.595 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:30:23.596 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:30:23.596 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:30:23.603 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:30:23.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:30:23.951 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:30:23.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:23.975 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:24.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:24.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:25.135 [Lua] [IngameUI] menu view on_exit hero_view
22:30:25.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:30:25.138 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:25.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:25.138 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.138 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:25.152 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:30:25.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:30:25.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:30:28.451 [Lua] [IngameUI] menu view on_enter hero_view
22:30:28.461 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:30:28.461 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:30:28.477 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:30:28.478 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:30:28.480 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:30:28.480 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:30:28.486 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:30:28.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:30:28.827 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:30:28.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.850 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:28.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:28.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:31.717 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:31.724 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:30:31.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
22:30:31.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:30:31.726 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:30:34.570 [Lua] [IngameUI] menu view on_exit hero_view
22:30:34.573 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:30:34.573 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:34.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:34.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
22:30:45.267 [Lua] PlayFabMirrorBase:_commit_internal 23
22:30:45.267 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:30:45.267 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:30:45.291 [Lua] commit result success 23
22:30:45.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 76
22:30:45.297 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 76
22:30:45.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 76
22:30:47.610 [Lua] [IngameUI] menu view on_enter hero_view
22:30:47.619 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:30:47.619 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:30:47.639 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:30:47.640 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:30:47.642 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:30:47.642 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:30:47.649 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:30:47.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:30:47.989 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:30:48.016 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.016 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:48.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:48.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:52.364 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:52.364 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.365 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:52.372 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:30:52.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:30:52.372 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:30:52.376 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:52.376 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:30:52.397 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:30:52.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:30:52.494 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:30:54.323 [Lua] [IngameUI] menu view on_exit hero_view
22:30:54.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:30:54.326 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:30:54.334 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:30:55.473 [Lua] [IngameUI] menu view on_enter hero_view
22:30:55.484 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:30:55.484 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:30:55.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:30:55.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:30:55.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:30:55.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:30:55.511 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:30:55.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:30:55.840 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:30:55.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.863 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:55.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:55.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:56.542 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:56.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:56.542 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.542 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:30:56.550 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:30:56.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:30:56.550 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:30:56.550 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:30:56.565 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:30:56.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:30:56.567 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:30:56.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:30:56.573 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:30:56.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:30:56.909 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:30:56.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:56.931 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:30:57.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:30:57.238 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:30:57.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:30:57.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:30:57.275 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:30:57.283 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:30:57.315 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:30:57.318 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:30:57.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:30:57.318 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:30:57.324 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:30:57.324 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:30:57.343 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:30:57.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:30:57.448 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:30:58.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 77
22:30:58.139 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 77 11
22:30:58.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
22:30:58.329 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 77
22:30:59.118 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 77
22:30:59.118 [Save] Saving `save_data`
22:30:59.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, LootItemUnitPreviewer1, async-read,
22:30:59.121 [Save] Save done
22:30:59.121 [Save] Saving `save_data`
22:30:59.133 [Save] Save done
22:30:59.133 [Save] Saving `save_data`
22:30:59.136 [Save] Save done
22:30:59.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
22:30:59.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p
22:31:03.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, LootItemUnitPreviewer1
22:31:03.054 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:31:03.054 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:31:03.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:31:03.073 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:31:04.330 [Lua] [IngameUI] menu view on_exit hero_view
22:31:04.333 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:31:04.333 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:31:04.344 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:31:14.674 [Lua] PlayFabMirrorBase:_commit_internal 24
22:31:14.674 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:31:14.674 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:31:14.686 [Lua] commit result success 24
22:31:14.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78
22:31:14.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78
22:31:14.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78
22:31:57.023 [Lua] [IngameUI] menu view on_enter hero_view
22:31:57.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:31:57.032 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:31:57.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:31:57.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:31:57.050 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:31:57.051 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:31:57.057 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:31:57.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:31:57.400 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:31:57.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.435 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.476 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:31:57.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:31:57.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:00.418 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:00.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:00.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.418 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:00.424 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:00.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:00.424 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:00.424 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:32:00.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:32:00.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:32:00.442 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:32:00.442 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:32:00.448 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:32:00.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:32:00.769 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:32:00.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:00.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.103 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:32:01.103 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:32:01.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:01.194 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:01.194 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.214 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:01.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:01.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:32:01.267 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:32:01.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:32:01.344 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:32:01.344 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:32:01.344 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:32:01.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:32:01.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:32:01.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:32:01.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:32:01.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p
22:32:02.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:02.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:02.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.031 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.032 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:02.038 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:02.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:02.038 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:02.043 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:02.043 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:32:02.062 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read,
22:32:02.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6
22:32:02.164 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6
22:32:03.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 79
22:32:03.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 79 12
22:32:03.895 [Lua] [PlayFabRequestQueue] EAC Enabled! 79
22:32:03.895 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 79
22:32:04.607 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 79
22:32:04.607 [Save] Saving `save_data`
22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2, async-read,
22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2, async-read,
22:32:04.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, LootItemUnitPreviewer3, async-read,
22:32:04.610 [Save] Save done
22:32:04.610 [Save] Saving `save_data`
22:32:04.625 [Save] Save done
22:32:04.625 [Save] Saving `save_data`
22:32:04.627 [Save] Save done
22:32:04.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:32:04.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:32:04.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
22:32:04.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
22:32:04.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p
22:32:04.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
22:32:04.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
22:32:04.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
22:32:12.092 [Window] Window => inactive
22:32:21.973 [Window] Window => active
22:32:28.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_3p, LootItemUnitPreviewer2
22:32:28.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, LootItemUnitPreviewer2
22:32:28.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, LootItemUnitPreviewer3
22:32:28.077 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot
22:32:29.309 [Lua] [IngameUI] menu view on_exit hero_view
22:32:29.312 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:32:29.312 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:32:30.637 [Lua] [IngameUI] menu view on_enter hero_view
22:32:30.647 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:32:30.647 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:32:30.666 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:32:30.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:32:30.669 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:32:30.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:32:30.678 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:32:31.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:32:31.007 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:32:31.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.083 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:31.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:31.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:32.222 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:32.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:32.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:32:32.230 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:32.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:32.230 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:32.230 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:32:32.244 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:32:32.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:32:32.246 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:32:32.246 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:32:32.252 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:32:32.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:32:32.589 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:32:32.614 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:32.614 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:32:32.920 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:32:32.920 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:32:32.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:33.009 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:33.009 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:32:33.030 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:32:33.039 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:33.039 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview
22:32:33.043 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:32:33.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
22:32:33.044 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
22:32:33.046 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:32:33.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
22:32:33.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:32:40.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 80
22:32:40.951 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 80 13
22:32:41.154 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
22:32:41.154 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 80
22:32:42.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 80
22:32:42.382 [Save] Saving `save_data`
22:32:42.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 81
22:32:42.385 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 81
22:32:42.385 [Save] Save done
22:32:42.385 [Save] Saving `save_data`
22:32:42.402 [Save] Save done
22:32:42.402 [Save] Saving `save_data`
22:32:42.413 [Save] Save done
22:32:42.413 [Save] Saving `save_data`
22:32:42.424 [Save] Save done
22:32:42.592 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 81
22:32:45.341 [Lua] [IngameUI] menu view on_exit hero_view
22:32:45.344 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:32:45.344 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
22:32:45.344 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
22:32:45.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
22:32:45.936 [Window] Window => inactive
22:32:49.623 [Lua] PlayFabMirrorBase:_commit_internal 25
22:32:49.623 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:32:49.623 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:32:49.634 [Lua] commit result success 25
22:32:49.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 82
22:32:49.648 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 82
22:32:49.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 82
22:33:03.915 [Window] Window => active
22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:08.337 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:08.704 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:09.000 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:09.369 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:09.369 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:09.446 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:09.634 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:10.022 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:10.565 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:10.566 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:10.566 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:33:19.425 [Lua] [IngameUI] menu view on_enter hero_view
22:33:19.432 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:33:19.432 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:33:19.448 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:33:19.449 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:33:19.451 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:33:19.451 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:33:19.457 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:33:19.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:33:19.784 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:33:19.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:19.858 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:19.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:20.130 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
22:33:20.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:33:20.145 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer
22:33:20.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, ProfileSynchronizer
22:33:20.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
22:33:20.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
22:33:20.168 [Lua] [PackageManager] Force_load: wwise/pistol
22:33:20.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:33:20.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:33:20.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:33:22.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:33:22.493 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.493 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:22.499 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:33:22.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:33:22.499 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:33:22.505 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:33:22.505 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
22:33:23.909 [Lua] [IngameUI] menu view on_exit hero_view
22:33:23.912 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:33:23.912 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
22:33:25.104 [Lua] [IngameUI] menu view on_enter hero_view
22:33:25.115 [Lua] [IngameUI] menu view post_update_on_enter table: 0x168daf60
22:33:25.115 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:33:25.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:33:25.132 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:33:25.134 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:33:25.134 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:33:25.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:33:25.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:33:25.474 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:33:25.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.496 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:25.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:25.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:33:26.091 [Lua] [IngameUI] menu view on_exit hero_view
22:33:26.094 [Lua] [IngameUI] menu view post_update_on_exit table: 0x168daf60
22:33:26.094 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:33:26.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:33:26.094 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_yellow/chr_empire_soldier_breton_black_and_yellow, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.094 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:33:26.107 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:33:26.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:33:26.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:33:26.623 [Window] Window => inactive
22:33:49.115 [Lua] PlayFabMirrorBase:_commit_internal 26
22:33:49.115 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:33:49.115 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:33:49.126 [Lua] commit result success 26
22:33:49.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 83
22:33:49.138 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 83
22:33:49.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 83
22:34:34.366 [Window] Window => active
22:34:42.084 [Lua] [IngameUI] menu view on_enter start_game_view
22:34:42.085 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bcd5d30
22:34:42.085 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:34:42.135 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
22:34:42.135 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
22:34:42.135 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
22:34:42.135 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
22:34:43.836 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
22:34:43.836 [Lua] ............................................................................................................
22:34:43.836 [Lua] ............................................................................................................
22:34:43.836 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
22:34:43.836 [Lua] ............................................................................................................
22:34:43.836 [Lua] ............................................................................................................
22:34:43.836 [Lua] [Matchmaking] Cancelling matchmaking
22:34:43.836 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:34:43.946 [Lua] [IngameUI] menu view on_exit start_game_view
22:34:43.946 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:34:43.947 [Save] Saving `save_data`
22:34:43.947 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
22:34:43.947 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
22:34:43.947 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
22:34:43.950 [Save] Save done
22:34:43.964 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bcd5d30
22:34:45.750 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:34:45.750 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:34:45.753 [Lua] Set lobby begin:
22:34:45.753 [Lua] Lobby data selected_mission_id = morris_hub
22:34:45.753 [Lua] Lobby data num_players = 2
22:34:45.753 [Lua] Lobby data difficulty_tweak = 0
22:34:45.753 [Lua] Lobby data host = 11000010280085e
22:34:45.753 [Lua] Lobby data matchmaking_type = 3
22:34:45.753 [Lua] Lobby data difficulty = hardest
22:34:45.753 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:45.753 [Lua] Lobby data unique_server_name = Nolrach
22:34:45.753 [Lua] Lobby data player_slot_4 = 0:0
22:34:45.753 [Lua] Lobby data country_code = FR
22:34:45.753 [Lua] Lobby data matchmaking = false
22:34:45.753 [Lua] Lobby data power_level = 835
22:34:45.753 [Lua] Lobby data mission_id = morris_hub
22:34:45.753 [Lua] Lobby data mechanism = deus
22:34:45.753 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:45.754 [Lua] Lobby data player_slot_2 = 0:0
22:34:45.754 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:45.754 [Lua] Lobby data player_slot_3 = 0:0
22:34:45.754 [Lua] Lobby data eac_authorized = true
22:34:45.754 [Lua] Set lobby end.
22:34:45.754 [Lua] [PartyManager] Leader is set to 11000010280085e
22:34:45.754 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0
22:34:45.754 [Lua] Set lobby begin:
22:34:45.754 [Lua] Lobby data twitch_enabled = false
22:34:45.754 [Lua] Lobby data selected_mission_id = morris_hub
22:34:45.754 [Lua] Lobby data num_players = 2
22:34:45.754 [Lua] Lobby data difficulty_tweak = 0
22:34:45.754 [Lua] Lobby data host = 11000010280085e
22:34:45.754 [Lua] Lobby data matchmaking_type = 1
22:34:45.754 [Lua] Lobby data match_started = true
22:34:45.754 [Lua] Lobby data difficulty = hardest
22:34:45.754 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:45.755 [Lua] Lobby data player_slot_4 = 0:0
22:34:45.755 [Lua] Lobby data unique_server_name = Nolrach
22:34:45.755 [Lua] Lobby data quick_game = true
22:34:45.755 [Lua] Lobby data country_code = FR
22:34:45.755 [Lua] Lobby data matchmaking = true
22:34:45.755 [Lua] Lobby data power_level = 835
22:34:45.755 [Lua] Lobby data mission_id = morris_hub
22:34:45.755 [Lua] Lobby data mechanism = deus
22:34:45.755 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:45.755 [Lua] Lobby data player_slot_2 = 0:0
22:34:45.755 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:45.755 [Lua] Lobby data player_slot_3 = 0:0
22:34:45.755 [Lua] Lobby data eac_authorized = true
22:34:45.755 [Lua] Set lobby end.
22:34:45.755 [Lua] Set lobby begin:
22:34:45.755 [Lua] Lobby data twitch_enabled = false
22:34:45.755 [Lua] Lobby data selected_mission_id = morris_hub
22:34:45.755 [Lua] Lobby data num_players = 2
22:34:45.755 [Lua] Lobby data difficulty_tweak = 0
22:34:45.756 [Lua] Lobby data host = 11000010280085e
22:34:45.756 [Lua] Lobby data matchmaking_type = 1
22:34:45.756 [Lua] Lobby data is_private = false
22:34:45.756 [Lua] Lobby data match_started = true
22:34:45.756 [Lua] Lobby data difficulty = hardest
22:34:45.756 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:45.756 [Lua] Lobby data player_slot_4 = 0:0
22:34:45.756 [Lua] Lobby data unique_server_name = Nolrach
22:34:45.756 [Lua] Lobby data quick_game = true
22:34:45.756 [Lua] Lobby data country_code = FR
22:34:45.756 [Lua] Lobby data matchmaking = true
22:34:45.756 [Lua] Lobby data power_level = 835
22:34:45.756 [Lua] Lobby data mission_id = morris_hub
22:34:45.756 [Lua] Lobby data mechanism = deus
22:34:45.756 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:45.756 [Lua] Lobby data player_slot_2 = 0:0
22:34:45.756 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:45.756 [Lua] Lobby data player_slot_3 = 0:0
22:34:45.756 [Lua] Lobby data eac_authorized = true
22:34:45.756 [Lua] Set lobby end.
22:34:45.757 [Lua] [ChatManager][1]System: Starting hosted game...
22:34:45.757 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:34:45.757 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:34:46.891 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:34:46.891 [Lua] Players: 3
22:34:46.891 [Lua] Set lobby begin:
22:34:46.891 [Lua] Lobby data twitch_enabled = false
22:34:46.891 [Lua] Lobby data selected_mission_id = morris_hub
22:34:46.891 [Lua] Lobby data num_players = 3
22:34:46.891 [Lua] Lobby data difficulty_tweak = 0
22:34:46.891 [Lua] Lobby data host = 11000010280085e
22:34:46.891 [Lua] Lobby data matchmaking_type = 1
22:34:46.891 [Lua] Lobby data is_private = false
22:34:46.892 [Lua] Lobby data match_started = true
22:34:46.892 [Lua] Lobby data difficulty = hardest
22:34:46.892 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:46.892 [Lua] Lobby data player_slot_4 = 0:0
22:34:46.892 [Lua] Lobby data unique_server_name = Nolrach
22:34:46.892 [Lua] Lobby data quick_game = true
22:34:46.892 [Lua] Lobby data country_code = FR
22:34:46.892 [Lua] Lobby data matchmaking = true
22:34:46.892 [Lua] Lobby data power_level = 835
22:34:46.892 [Lua] Lobby data mission_id = morris_hub
22:34:46.892 [Lua] Lobby data mechanism = deus
22:34:46.892 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:46.892 [Lua] Lobby data player_slot_2 = 0:0
22:34:46.892 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:46.892 [Lua] Lobby data player_slot_3 = 0:0
22:34:46.892 [Lua] Lobby data eac_authorized = true
22:34:46.892 [Lua] Set lobby end.
22:34:46.893 [Lua] [LobbyMembers] Member joined 110000103cd4d3b
22:34:48.234 [Lua] GOT approve_channel 20 110000103cd4d3b 1860000018ccee4
22:34:48.234 [EAC] EAC server has client 110000103cd4d3b and channel 20 (and owner 110000103cd4d3b)
22:34:48.234 [EACServer] [00:34:48:233][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103CD4D3B PlayerGUID: 76561198024052027 PlayerIP: 0.0.0.0 OwnerGUID: 76561198024052027 PlayerName: Willfreak (FR)
22:34:48.234 [Lua] Client with peer_id 110000103cd4d3b got APPROVED by server
22:34:48.234 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103cd4d3b'
22:34:48.234 [Lua] [ChatManager][1]System: Willfreak (FR) is joining the game
22:34:48.234 [Lua] [NetworkServer] Peer 110000103cd4d3b joined server lobby.
22:34:48.234 [Lua] [NetworkServer] Creating peer info.
22:34:48.234 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Connecting
22:34:48.343 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 110000103cd4d3b, replying lobby_ok
22:34:48.400 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103cd4d3b REPLY wh:11000010001b326 | we:0 | dr:0 | bw:0 | es:11000010280085e
22:34:48.454 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000103cd4d3b
22:34:48.454 [Lua] Set lobby begin:
22:34:48.454 [Lua] Lobby data twitch_enabled = false
22:34:48.454 [Lua] Lobby data selected_mission_id = morris_hub
22:34:48.454 [Lua] Lobby data num_players = 3
22:34:48.454 [Lua] Lobby data difficulty_tweak = 0
22:34:48.454 [Lua] Lobby data host = 11000010280085e
22:34:48.454 [Lua] Lobby data matchmaking_type = 1
22:34:48.454 [Lua] Lobby data is_private = false
22:34:48.454 [Lua] Lobby data match_started = true
22:34:48.454 [Lua] Lobby data difficulty = hardest
22:34:48.454 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:48.454 [Lua] Lobby data player_slot_4 = 0:0
22:34:48.454 [Lua] Lobby data unique_server_name = Nolrach
22:34:48.454 [Lua] Lobby data quick_game = true
22:34:48.455 [Lua] Lobby data country_code = FR
22:34:48.455 [Lua] Lobby data matchmaking = true
22:34:48.455 [Lua] Lobby data power_level = 835
22:34:48.455 [Lua] Lobby data mission_id = morris_hub
22:34:48.455 [Lua] Lobby data mechanism = deus
22:34:48.455 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:48.455 [Lua] Lobby data player_slot_2 = 0:0
22:34:48.455 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:48.455 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:34:48.455 [Lua] Lobby data eac_authorized = true
22:34:48.455 [Lua] Set lobby end.
22:34:50.670 [Lua] ### CLEARING PEER STATE FOR 110000103cd4d3b
22:34:50.670 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Connecting
22:34:50.670 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Connecting
22:34:50.747 [Lua] [NetworkServer] Peer 110000103cd4d3b has sent rpc_notify_lobby_joined
22:34:50.747 [Lua] [PSM] Peer 110000103cd4d3b joined. Want to use profile index "3" and join party "0"
22:34:50.747 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103cd4d3b, connection_key=1)
22:34:50.747 [Lua] Sync dynamic to client:
22:34:50.825 [Lua] ### Received rpc_level_load_started
22:34:50.825 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1768950784
22:34:50.825 [Lua] player (110000103cd4d3b,1) was put into party 0
22:34:50.825 [Lua] [ProfileSynchronizer] Peer 110000103cd4d3b entered session
22:34:50.825 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103cd4d3b
22:34:50.825 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:34:50.974 [Lua] ### Received rpc_level_loaded
22:34:50.974 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 228
22:34:50.974 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103cd4d3b, connection_key=1)
22:34:51.030 [SteamVoipClient] select_out(110000103cd4d3b, on)
22:34:51.052 [SteamVoipClient] select_out(110000103cd4d3b, on)
22:34:51.052 [SteamVoipClient] select_in(110000103cd4d3b, on)
22:34:51.052 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:34:51.949 [EACServer] [00:34:51:948][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CD4D3B Session: 8 Status: Client Authenticated Message: Client authenticated.
22:34:51.950 [EAC] Peer 110000103cd4d3b switched EAC state to ClientAuthenticatedLocal
22:34:52.113 [EACServer] [00:34:52:112][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103CD4D3B.
22:34:52.414 [EACServer] [00:34:52:413][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103CD4D3B
22:34:52.414 [EACServer] [00:34:52:413][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103CD4D3B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:34:52.415 [EAC] Peer 110000103cd4d3b switched EAC state to ClientAuthenticatedRemote
22:34:52.790 [Lua] [NetworkServer] Peer 110000103cd4d3b has sent rpc_post_game_notified
22:34:52.791 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Connecting
22:34:52.791 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:34:52.803 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:34:52.803 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:34:52.818 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:34:52.818 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:34:54.019 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:34:54.019 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:34:54.032 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:34:54.039 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:34:54.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
22:34:54.039 [Lua] RemotePlayer:create_game_object( ) 11
22:34:54.058 [Lua] player (110000103cd4d3b,1) was put into party 1
22:34:54.058 [Lua] [ProfileSynchronizer] Assigning peer(110000103cd4d3b:1) to profile(3) career(2)
22:34:54.058 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:34:54.058 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:34:54.064 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:34:54.064 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:34:54.163 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:34:54.163 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
22:34:54.174 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
22:34:54.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
22:34:54.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
22:34:54.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
22:34:54.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
22:34:54.275 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
22:34:54.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
22:34:54.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
22:34:54.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
22:34:54.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:34:54.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:34:54.685 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:34:54.685 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
22:34:54.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
22:34:54.728 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
22:34:54.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
22:34:54.774 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
22:34:54.774 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
22:34:54.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
22:34:54.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
22:34:54.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
22:34:54.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
22:34:54.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
22:34:54.956 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
22:34:55.684 [Lua] Set lobby begin:
22:34:55.684 [Lua] Lobby data twitch_enabled = false
22:34:55.684 [Lua] Lobby data selected_mission_id = morris_hub
22:34:55.684 [Lua] Lobby data num_players = 3
22:34:55.684 [Lua] Lobby data difficulty_tweak = 0
22:34:55.684 [Lua] Lobby data host = 11000010280085e
22:34:55.684 [Lua] Lobby data matchmaking_type = 1
22:34:55.684 [Lua] Lobby data is_private = false
22:34:55.684 [Lua] Lobby data match_started = true
22:34:55.684 [Lua] Lobby data difficulty = hardest
22:34:55.684 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:34:55.685 [Lua] Lobby data player_slot_4 = 0:0
22:34:55.685 [Lua] Lobby data unique_server_name = Nolrach
22:34:55.685 [Lua] Lobby data quick_game = true
22:34:55.685 [Lua] Lobby data country_code = FR
22:34:55.685 [Lua] Lobby data matchmaking = true
22:34:55.685 [Lua] Lobby data power_level = 556
22:34:55.685 [Lua] Lobby data mission_id = morris_hub
22:34:55.685 [Lua] Lobby data mechanism = deus
22:34:55.685 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:34:55.685 [Lua] Lobby data player_slot_2 = 0:0
22:34:55.685 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:34:55.685 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:34:55.685 [Lua] Lobby data eac_authorized = true
22:34:55.685 [Lua] Set lobby end.
22:34:56.459 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit
22:34:56.459 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player.
22:34:56.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
22:34:56.460 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1
22:34:56.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:00.495 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:35:00.495 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:35:00.496 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
22:35:00.496 [Lua] Set lobby begin:
22:35:00.496 [Lua] Lobby data twitch_enabled = false
22:35:00.496 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:00.496 [Lua] Lobby data num_players = 3
22:35:00.496 [Lua] Lobby data difficulty_tweak = 0
22:35:00.496 [Lua] Lobby data host = 11000010280085e
22:35:00.496 [Lua] Lobby data matchmaking_type = 2
22:35:00.496 [Lua] Lobby data is_private = false
22:35:00.496 [Lua] Lobby data match_started = true
22:35:00.496 [Lua] Lobby data difficulty = hardest
22:35:00.496 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:00.496 [Lua] Lobby data player_slot_4 = 0:0
22:35:00.496 [Lua] Lobby data unique_server_name = Nolrach
22:35:00.496 [Lua] Lobby data quick_game = true
22:35:00.496 [Lua] Lobby data country_code = FR
22:35:00.496 [Lua] Lobby data matchmaking = true
22:35:00.496 [Lua] Lobby data power_level = 556
22:35:00.497 [Lua] Lobby data mission_id = morris_hub
22:35:00.497 [Lua] Lobby data mechanism = deus
22:35:00.497 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:00.497 [Lua] Lobby data player_slot_2 = 0:0
22:35:00.497 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:00.497 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:00.497 [Lua] Lobby data eac_authorized = true
22:35:00.497 [Lua] Set lobby end.
22:35:00.497 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:343270336 lt:load_next_level)
22:35:00.497 [Lua] [NetworkServer] Entering post game
22:35:00.497 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:35:00.497 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:35:00.497 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:35:00.497 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:35:00.497 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:35:00.497 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:35:00.497 [Lua] Complete level triggered.
22:35:00.500 [Lua] Generated node with: Level , level_seed <571401896>, Run progress <0.6666>
22:35:00.500 [Lua] Generated node with: Level , level_seed <1837079015>, Run progress <0.49995>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-1429549542>, Run progress <0.9999>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-681326927>, Run progress <0.16665>
22:35:00.500 [Lua] Generated node with: Level , level_seed <1425248348>, Run progress <0.49995>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-1320292341>, Run progress <0.3333>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-1139046930>, Run progress <0>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-714107787>, Run progress <0.16665>
22:35:00.500 [Lua] Generated node with: Level , level_seed <128785232>, Run progress <0.49995>
22:35:00.500 [Lua] Generated node with: Level , level_seed <1139488367>, Run progress <0.3333>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-1209536254>, Run progress <0.16665>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-2039546759>, Run progress <0.83325>
22:35:00.500 [Lua] Generated node with: Level , level_seed <-260375676>, Run progress <0>
22:35:00.500 [Lua] Generated node with: Level , level_seed <46682387>, Run progress <0.83325>
22:35:00.500 [Lua] Generated node with: Level , level_seed <465806166>, Run progress <0>
22:35:00.501 [Lua] Generated node with: Level , level_seed <-1948745027>, Run progress <0.6666>
22:35:00.501 [Lua] Generated node with: Level , level_seed <1593435384>, Run progress <0.83325>
22:35:00.501 [Lua] [DeusRunController] starting with seed <1346329856> on difficulty and dominant god
22:35:00.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 84
22:35:00.501 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1139046930, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1751112832 lt:load_next_level)
22:35:00.501 [Lua] [LevelTransitionHandler] promote_next_level_data
22:35:00.501 [Lua] [NetworkServer] Entering post game
22:35:00.502 [Save] Saving `save_data`
22:35:00.502 [Lua] gm_event_end_conditions_met false false
22:35:00.502 [Lua] PlayFabMirrorBase:_commit_internal nil
22:35:00.502 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:35:00.502 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:35:00.502 [Lua] TRANSITION nil nil load_next_level
22:35:00.502 [Lua] Transition type "load_next_level", is server: true
22:35:00.502 [Lua] [GameNetworkManager] Leaving game...
22:35:00.502 [Lua] [GameNetworkManager] Shutting down game session host.
22:35:00.502 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:35:00.502 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:35:00.502 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1063.07
22:35:00.504 [Save] Save done
22:35:00.504 [Save] Saving `save_data`
22:35:00.507 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:35:00.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 84
22:35:00.507 [Lua] commit result success 27
22:35:00.508 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 85
22:35:00.519 [Connection] Packet 292 chunk for system game_session from 110000103cd4d3b had no listener
22:35:00.520 [Save] Save done
22:35:00.520 [Save] Saving `save_data`
22:35:00.533 [Save] Save done
22:35:00.565 [Connection] Packet 293 chunk for system game_session from 110000103cd4d3b had no listener
22:35:00.737 [Lua] [PlayerSyncData] Game session is not initialized
22:35:00.737 [Lua] [PlayerSyncData] Game session is not initialized
22:35:00.737 [Lua] Set lobby begin:
22:35:00.737 [Lua] Lobby data twitch_enabled = false
22:35:00.737 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:00.737 [Lua] Lobby data num_players = 3
22:35:00.737 [Lua] Lobby data difficulty_tweak = 0
22:35:00.738 [Lua] Lobby data host = 11000010280085e
22:35:00.738 [Lua] Lobby data matchmaking_type = 2
22:35:00.738 [Lua] Lobby data is_private = false
22:35:00.738 [Lua] Lobby data match_started = true
22:35:00.738 [Lua] Lobby data difficulty = hardest
22:35:00.738 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:00.738 [Lua] Lobby data player_slot_4 = 0:0
22:35:00.738 [Lua] Lobby data unique_server_name = Nolrach
22:35:00.738 [Lua] Lobby data quick_game = true
22:35:00.738 [Lua] Lobby data country_code = FR
22:35:00.738 [Lua] Lobby data matchmaking = true
22:35:00.738 [Lua] Lobby data power_level = 0
22:35:00.738 [Lua] Lobby data mission_id = morris_hub
22:35:00.738 [Lua] Lobby data mechanism = deus
22:35:00.738 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:00.738 [Lua] Lobby data player_slot_2 = 0:0
22:35:00.738 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:00.738 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:00.738 [Lua] Lobby data eac_authorized = true
22:35:00.739 [Lua] Set lobby end.
22:35:01.212 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 84
22:35:01.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 85
22:35:01.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 85
22:35:02.517 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:35:02.517 [Lua] [Managers] Calling function on all managers:
22:35:02.517 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:35:02.517 [Lua] Clearing all global lookup lists
22:35:02.517 [Lua] [IngamePlayerListUI] - Destroy
22:35:02.517 [Lua] [GamePadEquipmentUI] - Destroy
22:35:02.517 [Lua] [EquipmentUI] - Destroy
22:35:02.517 [Lua] [AbilityUI] - Destroy
22:35:02.517 [Lua] [GamePadAbilityUI] - Destroy
22:35:02.518 [Lua] [IngameUI] destroy
22:35:02.521 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:35:02.521 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:35:02.521 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:35:02.528 [Lua] [Managers] Destroying manager group:
22:35:02.529 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:35:02.530 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:35:02.530 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:35:02.530 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:35:02.530 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:35:02.530 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:35:02.530 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:35:02.530 [Lua] [Matchmaking] unregister rpcs
22:35:02.530 [Lua] ############### UNLOADING PACKAGES ###############
22:35:02.530 [Lua] [Managers] Calling function on all managers:
22:35:02.530 [Lua] [Managers] Destroying manager group:
22:35:02.530 [Lua] [Gamestate] Enter state StateLoading
22:35:02.532 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:35:02.532 [Lua] [Matchmaking] register rpcs
22:35:02.532 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
22:35:02.532 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
22:35:02.532 [Lua] registering RPCs
22:35:02.532 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:35:02.532 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:35:02.532 [Lua] Set lobby begin:
22:35:02.532 [Lua] Lobby data twitch_enabled = false
22:35:02.532 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:02.533 [Lua] Lobby data num_players = 3
22:35:02.533 [Lua] Lobby data difficulty_tweak = 0
22:35:02.533 [Lua] Lobby data host = 11000010280085e
22:35:02.533 [Lua] Lobby data matchmaking_type = 2
22:35:02.533 [Lua] Lobby data is_private = false
22:35:02.533 [Lua] Lobby data match_started = true
22:35:02.533 [Lua] Lobby data difficulty = hardest
22:35:02.533 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:02.533 [Lua] Lobby data player_slot_4 = 0:0
22:35:02.533 [Lua] Lobby data unique_server_name = Nolrach
22:35:02.533 [Lua] Lobby data quick_game = true
22:35:02.533 [Lua] Lobby data country_code = FR
22:35:02.533 [Lua] Lobby data matchmaking = true
22:35:02.533 [Lua] Lobby data power_level = 0
22:35:02.533 [Lua] Lobby data mission_id = dlc_morris_map
22:35:02.533 [Lua] Lobby data mechanism = deus
22:35:02.534 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:02.534 [Lua] Lobby data player_slot_2 = 0:0
22:35:02.534 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:02.534 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:02.534 [Lua] Lobby data eac_authorized = true
22:35:02.534 [Lua] Set lobby end.
22:35:02.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:35:02.536 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:35:02.536 [Lua] [StateLoading] load_current_level
22:35:02.536 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:35:02.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
22:35:02.597 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
22:35:02.597 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:35:02.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:35:02.634 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:35:02.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:35:02.652 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:35:02.685 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:35:02.685 [Lua] ### Received rpc_level_load_started
22:35:02.685 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1751112832
22:35:02.719 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:35:02.719 [Lua] ### Received rpc_level_load_started
22:35:02.719 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1751112832
22:35:03.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:35:03.752 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:35:03.769 [Lua] [LevelTransitionHandler] Level load completed!
22:35:03.769 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1139046930 - use_random_directors: false - conflict_director_name: disabled
22:35:03.769 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:35:03.769 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:35:03.769 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:35:03.769 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:35:03.777 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read,
22:35:03.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer
22:35:03.785 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2, ProfileSynchronizer
22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2, ProfileSynchronizer
22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, ProfileSynchronizer
22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer
22:35:03.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2, ProfileSynchronizer
22:35:03.786 [Lua] ### Received rpc_level_loaded
22:35:03.786 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
22:35:03.786 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:35:03.802 [Lua] ### Received rpc_level_loaded
22:35:03.802 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
22:35:03.802 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
22:35:03.802 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
22:35:03.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
22:35:03.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
22:35:03.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
22:35:03.803 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:35:03.803 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:35:03.803 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:35:03.803 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:35:03.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
22:35:03.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
22:35:03.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
22:35:03.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
22:35:03.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
22:35:03.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
22:35:03.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
22:35:03.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p
22:35:03.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
22:35:03.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
22:35:03.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
22:35:03.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
22:35:03.988 [Lua] ### Received rpc_level_loaded
22:35:03.988 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327
22:35:03.988 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:35:03.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
22:35:03.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
22:35:03.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer
22:35:03.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
22:35:03.989 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:35:03.989 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:35:04.057 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
22:35:04.057 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1
22:35:04.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
22:35:04.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
22:35:04.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
22:35:04.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
22:35:04.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
22:35:04.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
22:35:04.191 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:35:04.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:35:04.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:35:04.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
22:35:04.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
22:35:04.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
22:35:04.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
22:35:04.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
22:35:04.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
22:35:04.361 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
22:35:04.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
22:35:04.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
22:35:04.631 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:35:04.631 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:35:04.631 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:35:04.631 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:35:04.631 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:35:04.631 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:35:04.632 [Lua] ### Received rpc_level_loaded
22:35:04.632 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
22:35:04.632 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:35:04.632 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:35:04.632 [Umbra] Init version: 3.4.15 :: 16 threads
22:35:04.634 [Lua] Async level spawning done
22:35:04.634 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:35:05.644 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:35:05.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:35:05.644 [Lua] [Matchmaking] unregister rpcs
22:35:05.644 [Lua] Set lobby begin:
22:35:05.644 [Lua] Lobby data twitch_enabled = false
22:35:05.644 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:05.644 [Lua] Lobby data num_players = 3
22:35:05.644 [Lua] Lobby data difficulty_tweak = 0
22:35:05.644 [Lua] Lobby data host = 11000010280085e
22:35:05.644 [Lua] Lobby data matchmaking_type = 2
22:35:05.644 [Lua] Lobby data is_private = false
22:35:05.644 [Lua] Lobby data match_started = true
22:35:05.644 [Lua] Lobby data difficulty = hardest
22:35:05.644 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:05.644 [Lua] Lobby data player_slot_4 = 0:0
22:35:05.645 [Lua] Lobby data unique_server_name = Nolrach
22:35:05.645 [Lua] Lobby data quick_game = true
22:35:05.645 [Lua] Lobby data country_code = FR
22:35:05.645 [Lua] Lobby data matchmaking = true
22:35:05.645 [Lua] Lobby data power_level = 0
22:35:05.645 [Lua] Lobby data mission_id = dlc_morris_map
22:35:05.645 [Lua] Lobby data mechanism = deus
22:35:05.645 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:05.645 [Lua] Lobby data player_slot_2 = 0:0
22:35:05.645 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:05.645 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:05.645 [Lua] Lobby data eac_authorized = true
22:35:05.645 [Lua] Set lobby end.
22:35:05.645 [Lua] [Managers] Destroying manager group:
22:35:05.646 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:35:05.646 [Lua] [Gamestate] Enter StateIngame HOST
22:35:05.646 [Lua] [Managers] Calling function on all managers:
22:35:05.646 [Lua] <>level = dlc_morris_map<>
22:35:05.646 [Lua] [StateIngame] Server ingame
22:35:05.650 [Lua] Set lobby begin:
22:35:05.650 [Lua] Lobby data twitch_enabled = false
22:35:05.650 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:05.650 [Lua] Lobby data num_players = 3
22:35:05.650 [Lua] Lobby data difficulty_tweak = -10
22:35:05.651 [Lua] Lobby data host = 11000010280085e
22:35:05.651 [Lua] Lobby data matchmaking_type = 2
22:35:05.651 [Lua] Lobby data is_private = false
22:35:05.651 [Lua] Lobby data match_started = true
22:35:05.651 [Lua] Lobby data difficulty = hardest
22:35:05.651 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:05.651 [Lua] Lobby data player_slot_4 = 0:0
22:35:05.651 [Lua] Lobby data unique_server_name = Nolrach
22:35:05.651 [Lua] Lobby data quick_game = true
22:35:05.651 [Lua] Lobby data country_code = FR
22:35:05.651 [Lua] Lobby data matchmaking = true
22:35:05.651 [Lua] Lobby data power_level = 0
22:35:05.651 [Lua] Lobby data mission_id = dlc_morris_map
22:35:05.651 [Lua] Lobby data mechanism = deus
22:35:05.651 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:05.651 [Lua] Lobby data player_slot_2 = 0:0
22:35:05.651 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:05.651 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:05.651 [Lua] Lobby data eac_authorized = true
22:35:05.652 [Lua] Set lobby end.
22:35:05.652 [Lua] [Matchmaking] register rpcs
22:35:05.652 [Lua] GameNetworkManager:init... creating game session
22:35:05.652 [Lua] Host GameSession.make_game_session_host with session:
22:35:05.652 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:35:05.652 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:35:05.652 [Lua] [GameNetworkManager] self.is_server = true
22:35:05.652 [Network] Setting artificial MTU limit to 65536
22:35:05.669 [Lua] Switching ConflictSettings: to: disabled
22:35:05.669 [Lua] pacing=disabled
22:35:05.669 [Lua] roaming=nil
22:35:05.669 [Lua] specials=disabled
22:35:05.669 [Lua] debug_color=black
22:35:05.669 [Lua] pack_spawning=disabled
22:35:05.669 [Lua] contained_breeds=nil
22:35:05.669 [Lua] disabled=true
22:35:05.669 [Lua] boss=disabled
22:35:05.669 [Lua] horde=disabled
22:35:05.669 [Lua] name=disabled
22:35:05.669 [Lua] intensity=disabled
22:35:05.669 [Lua] ---
22:35:05.669 [Lua] [LevelAnalysis] set_random_seed( -1139046930)
22:35:05.675 [Lua] [AIInterestPointSystem] Level Seed: -1139046930
22:35:05.675 [Lua]
22:35:05.675 [Lua] [entity_system_bag] = table
22:35:05.675 [Lua] [entity_system_bag] = metatable
22:35:05.675 [Lua] [startup_data] = table
22:35:05.675 [Lua] [entity_manager] = table
22:35:05.675 [Lua] [entity_manager] = metatable
22:35:05.675 [Lua] [unit_spawner] = table
22:35:05.675 [Lua] [unit_spawner] = metatable
22:35:05.675 [Lua] [unit_storage] = table
22:35:05.675 [Lua] [unit_storage] = metatable
22:35:05.675 [Lua] [dice_keeper] = table
22:35:05.675 [Lua] [dice_keeper] = metatable
22:35:05.675 [Lua] [is_server] = true (boolean)
22:35:05.675 [Lua] [world] = [World]
22:35:05.675 [Lua] [system_api] = table
22:35:05.675 [Lua] [entity_system] = table
22:35:05.675 [Lua] [entity_system] = metatable
22:35:05.675 [Lua] [network_lobby] = table
22:35:05.675 [Lua] [network_lobby] = metatable
22:35:05.675 [Lua] [profile_synchronizer] = table
22:35:05.675 [Lua] [profile_synchronizer] = metatable
22:35:05.675 [Lua] [level_transition_handler] = table
22:35:05.675 [Lua] [level_transition_handler] = metatable
22:35:05.675 [Lua] [num_local_human_players] = 1 (number)
22:35:05.675 [Lua] [statistics_db] = table
22:35:05.675 [Lua] [statistics_db] = metatable
22:35:05.675 [Lua] [network_server] = table
22:35:05.675 [Lua] [network_server] = metatable
22:35:05.675 [Lua] [input_manager] = table
22:35:05.675 [Lua] [input_manager] = metatable
22:35:05.675 [Lua] [network_clock] = table
22:35:05.675 [Lua] [network_clock] = metatable
22:35:05.675 [Lua] [network_transmit] = table
22:35:05.675 [Lua] [network_transmit] = metatable
22:35:05.675 [Lua] [free_flight_manager] = table
22:35:05.675 [Lua] [free_flight_manager] = metatable
22:35:05.675 [Lua] [network_manager] = table
22:35:05.675 [Lua] [network_manager] = metatable
22:35:05.675 [Lua] [network_event_delegate] = table
22:35:05.675 [Lua] [network_event_delegate] = metatable
22:35:05.675 [Lua]
22:35:05.675 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:35:05.675 [Lua] ignoring extension VersusInteractObjectiveExtension
22:35:05.675 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:35:05.675 [Lua] ignoring extension VersusSocketObjectiveExtension
22:35:05.675 [Lua] ignoring extension VersusTargetObjectiveExtension
22:35:05.675 [Lua] ignoring extension VersusMissionObjectiveExtension
22:35:05.693 [Lua] [AchievementManager] Achievements using the steam platform
22:35:05.693 [Lua] PlayerManager:add_player player_1
22:35:05.721 [Lua] [StateIngame] Level seed: -1139046930
22:35:05.721 [Lua] [LevelAnalysis] set_random_seed( -1139046930)
22:35:05.722 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:35:05.722 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:35:05.723 [Lua] [IngameUI] init
22:35:05.731 [SteamVoipClient] select_out(11000010001b326, off)
22:35:05.731 [SteamVoipClient] select_out(11000010280085e, off)
22:35:05.731 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:35:05.736 [Lua] cb_razer_chroma_setup
22:35:05.768 [Lua] completed
22:35:05.769 [Lua] completed
22:35:05.770 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:35:05.770 [Lua] Set lobby begin:
22:35:05.770 [Lua] Lobby data twitch_enabled = false
22:35:05.770 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:05.770 [Lua] Lobby data num_players = 3
22:35:05.770 [Lua] Lobby data difficulty_tweak = -10
22:35:05.770 [Lua] Lobby data host = 11000010280085e
22:35:05.770 [Lua] Lobby data matchmaking_type = 2
22:35:05.770 [Lua] Lobby data is_private = false
22:35:05.770 [Lua] Lobby data match_started = true
22:35:05.770 [Lua] Lobby data difficulty = hardest
22:35:05.770 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:05.770 [Lua] Lobby data player_slot_4 = 0:0
22:35:05.771 [Lua] Lobby data unique_server_name = Nolrach
22:35:05.771 [Lua] Lobby data quick_game = true
22:35:05.771 [Lua] Lobby data country_code = FR
22:35:05.771 [Lua] Lobby data matchmaking = true
22:35:05.771 [Lua] Lobby data power_level = 715
22:35:05.771 [Lua] Lobby data mission_id = dlc_morris_map
22:35:05.771 [Lua] Lobby data mechanism = deus
22:35:05.771 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:05.771 [Lua] Lobby data player_slot_2 = 0:0
22:35:05.771 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:05.771 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:05.771 [Lua] Lobby data eac_authorized = true
22:35:05.771 [Lua] Set lobby end.
22:35:05.771 [Lua] CurrentConflictSettings disabled
22:35:05.771 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:35:05.771 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:35:05.771 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:35:05.771 [Lua] [Managers] Calling function on all managers:
22:35:05.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:35:05.776 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:35:05.776 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:35:05.826 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:35:05.826 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:35:05.826 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:35:05.826 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:35:05.826 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:35:05.826 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:35:05.839 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:35:05.842 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:35:05.844 [Lua] PlayerManager:add_remote_player 11000010001b326
22:35:05.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:35:05.844 [Lua] RemotePlayer:create_game_object( ) 3
22:35:05.862 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:35:05.862 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:35:05.862 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:35:05.862 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:35:05.862 [Lua] RemotePlayer:create_game_object( ) 4
22:35:05.879 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:35:05.879 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:35:05.885 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:35:05.885 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:35:05.885 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:35:05.885 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:35:05.885 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:35:05.885 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:35:05.973 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:35:05.973 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:35:05.973 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:35:05.973 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:35:05.973 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:35:06.116 [Lua] StateInGameRunning:_game_actually_starts()
22:35:06.116 [Lua] #################################################################################################################
22:35:06.116 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:35:06.116 [Lua] #################################################################################################################
22:35:06.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 86
22:35:06.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 86
22:35:06.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 86
22:35:06.312 [Lua] Commit load time data
22:35:30.287 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path4, mc:deus, gm:deus, env:0, seed:-260375676, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:1772481536 lt:load_next_level)
22:35:30.287 [Lua] [LevelTransitionHandler] promote_next_level_data
22:35:30.287 [Lua] [NetworkServer] Entering post game
22:35:30.287 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:35:30.287 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:35:30.287 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:35:30.288 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:35:30.288 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:35:30.288 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:35:30.288 [Save] Saving `save_data`
22:35:30.288 [Lua] gm_event_end_conditions_met true false
22:35:30.289 [Lua] Game won
22:35:30.289 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:35:30.292 [Save] Save done
22:35:30.292 [Save] Saving `save_data`
22:35:30.294 [Lua] generate_backend_stats 11000010280085e:1
22:35:30.303 [Save] Save done
22:35:30.319 [Lua] PlayFabMirrorBase:_commit_internal nil
22:35:30.319 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:35:30.319 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:35:30.320 [Save] Saving `save_data`
22:35:30.320 [Lua] TRANSITION nil nil load_next_level
22:35:30.320 [Lua] Transition type "load_next_level", is server: true
22:35:30.320 [Lua] [GameNetworkManager] Leaving game...
22:35:30.320 [Lua] [GameNetworkManager] Shutting down game session host.
22:35:30.320 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:35:30.320 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:35:30.320 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.48
22:35:30.322 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:35:30.322 [Lua] commit result success 28
22:35:30.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 87
22:35:30.322 [Lua] none table: 0000000003FDD4C0 nil
22:35:30.323 [Save] Save done
22:35:30.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 87
22:35:30.504 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 87
22:35:30.807 [Lua] [PlayerSyncData] Game session is not initialized
22:35:30.807 [Lua] [PlayerSyncData] Game session is not initialized
22:35:30.807 [Lua] Set lobby begin:
22:35:30.807 [Lua] Lobby data twitch_enabled = false
22:35:30.807 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:30.807 [Lua] Lobby data num_players = 3
22:35:30.807 [Lua] Lobby data difficulty_tweak = -10
22:35:30.807 [Lua] Lobby data host = 11000010280085e
22:35:30.807 [Lua] Lobby data matchmaking_type = 2
22:35:30.807 [Lua] Lobby data is_private = false
22:35:30.807 [Lua] Lobby data match_started = true
22:35:30.807 [Lua] Lobby data difficulty = hardest
22:35:30.808 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:30.808 [Lua] Lobby data player_slot_4 = 0:0
22:35:30.808 [Lua] Lobby data unique_server_name = Nolrach
22:35:30.808 [Lua] Lobby data quick_game = true
22:35:30.808 [Lua] Lobby data country_code = FR
22:35:30.808 [Lua] Lobby data matchmaking = true
22:35:30.808 [Lua] Lobby data power_level = 0
22:35:30.808 [Lua] Lobby data mission_id = dlc_morris_map
22:35:30.808 [Lua] Lobby data mechanism = deus
22:35:30.808 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:30.808 [Lua] Lobby data player_slot_2 = 0:0
22:35:30.808 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:30.808 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:30.808 [Lua] Lobby data eac_authorized = true
22:35:30.808 [Lua] Set lobby end.
22:35:32.231 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:35:32.231 [Lua] [Managers] Calling function on all managers:
22:35:32.231 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:35:32.231 [Lua] Clearing all global lookup lists
22:35:32.232 [Lua] [IngamePlayerListUI] - Destroy
22:35:32.232 [Lua] [IngameUI] destroy
22:35:32.233 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:35:32.233 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:35:32.233 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:35:32.234 [Lua] [Managers] Destroying manager group:
22:35:32.235 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:35:32.235 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:35:32.235 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:35:32.235 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:35:32.235 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:35:32.235 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:35:32.235 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:35:32.235 [Lua] [Matchmaking] unregister rpcs
22:35:32.236 [Lua] ############### UNLOADING PACKAGES ###############
22:35:32.236 [Lua] [Gamestate] Enter state StateLoading
22:35:32.237 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:35:32.238 [Lua] [Matchmaking] register rpcs
22:35:32.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:35:32.238 [Lua] registering RPCs
22:35:32.238 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:35:32.238 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:35:32.238 [Lua] Set lobby begin:
22:35:32.238 [Lua] Lobby data twitch_enabled = false
22:35:32.238 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:32.238 [Lua] Lobby data num_players = 3
22:35:32.238 [Lua] Lobby data difficulty_tweak = -10
22:35:32.238 [Lua] Lobby data host = 11000010280085e
22:35:32.238 [Lua] Lobby data matchmaking_type = 2
22:35:32.238 [Lua] Lobby data is_private = false
22:35:32.238 [Lua] Lobby data match_started = true
22:35:32.238 [Lua] Lobby data difficulty = hardest
22:35:32.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:32.238 [Lua] Lobby data player_slot_4 = 0:0
22:35:32.238 [Lua] Lobby data unique_server_name = Nolrach
22:35:32.238 [Lua] Lobby data quick_game = true
22:35:32.238 [Lua] Lobby data country_code = FR
22:35:32.239 [Lua] Lobby data matchmaking = true
22:35:32.239 [Lua] Lobby data power_level = 0
22:35:32.239 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:32.239 [Lua] Lobby data mechanism = deus
22:35:32.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:32.239 [Lua] Lobby data player_slot_2 = 0:0
22:35:32.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:32.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:32.239 [Lua] Lobby data eac_authorized = true
22:35:32.239 [Lua] Set lobby end.
22:35:32.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:35:32.243 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
22:35:32.243 [Lua] [StateLoading] load_current_level
22:35:32.243 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path4 0
22:35:32.254 [Umbra] Unload tome
22:35:32.268 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4, async-read,
22:35:32.268 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4, async-read,
22:35:32.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
22:35:32.303 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
22:35:32.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:35:32.530 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:35:32.530 [Lua] ### Received rpc_level_load_started
22:35:32.530 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1772481536
22:35:32.530 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:35:32.530 [Lua] ### Received rpc_level_load_started
22:35:32.530 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1772481536
22:35:33.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:35:33.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:35:33.646 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:35:33.950 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:35:33.950 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:35:33.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
22:35:38.115 [Lua] ### Received rpc_level_loaded
22:35:38.115 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 348
22:35:38.115 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:35:38.116 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:35:38.116 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:35:38.132 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:35:38.132 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:35:38.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
22:35:38.418 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
22:35:38.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
22:35:38.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
22:35:38.570 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
22:35:38.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
22:35:38.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
22:35:38.956 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
22:35:38.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
22:35:39.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
22:35:39.109 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
22:35:39.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
22:35:39.149 [Umbra] Loading umbra tome '#ID[b6ef96e046db31e4]'
22:35:39.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
22:35:39.226 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
22:35:39.244 [Lua] [LevelTransitionHandler] Level load completed!
22:35:39.244 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path4 - level_seed: -260375676 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
22:35:39.270 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:35:39.270 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_ratling_gunner=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
22:35:39.270 [Lua] load_startup_enemy_packages: --------------
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_spawn
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_troll
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_rat_ogre
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_stormfiend
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] beastmen_minotaur
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_plague_sorcerer
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_corruptor_sorcerer
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_gutter_runner
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_pack_master
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_poison_wind_globadier
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_ratling_gunner
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_warpfire_thrower
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_vortex_sorcerer
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] beastmen_standard_bearer
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_vortex
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] critter_rat
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] critter_pig
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_storm_vermin_with_shield
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_storm_vermin
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_warrior
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_raider
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_clan_rat
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_marauder
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_slave
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_fanatic
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_marauder_with_shield
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] chaos_berzerker
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_loot_rat
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_clan_rat_with_shield
22:35:39.270 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:35:39.270 [Lua] skaven_plague_monk
22:35:39.273 [Lua] ### Received rpc_level_loaded
22:35:39.273 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 348
22:35:39.273 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:35:39.290 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:35:39.290 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:35:39.307 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:35:39.307 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:35:39.307 [Lua] ### Received rpc_level_loaded
22:35:39.307 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 348
22:35:39.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:35:39.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:35:39.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:35:39.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:35:39.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:35:39.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:35:39.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:35:39.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:35:39.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:35:40.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:35:40.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:35:40.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:35:40.249 [Lua] ### Received rpc_level_loaded
22:35:40.250 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 348
22:35:40.250 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:35:40.250 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:35:40.250 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:35:40.267 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:35:40.267 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:35:40.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:35:40.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:35:40.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:35:40.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:35:40.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:35:40.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:35:40.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:35:40.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:35:40.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:35:40.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:35:40.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:35:40.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:35:40.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:35:40.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:35:40.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:35:41.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:35:41.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:35:41.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:35:41.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:35:41.327 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:35:41.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:35:41.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:35:41.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:35:41.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:35:41.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:35:41.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:35:41.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:35:42.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:35:42.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:35:42.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:35:42.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:35:42.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:35:42.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:35:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:35:42.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:35:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:35:42.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:35:42.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:35:42.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:35:42.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:35:42.460 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:35:42.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:35:42.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:35:42.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:35:42.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:35:42.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:35:42.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:35:42.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:35:43.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:35:43.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:35:43.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:35:43.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:35:43.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:35:43.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:35:43.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:35:43.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:35:43.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:35:44.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:35:44.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:35:44.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:35:44.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:35:44.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:35:44.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:35:44.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:35:44.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:35:44.475 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:35:44.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:35:44.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:35:44.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:35:44.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:35:44.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:35:44.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:35:45.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:35:45.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:35:45.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:35:45.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:35:45.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:35:45.339 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path4 game_mode: deus
22:35:45.339 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:35:45.339 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:35:45.347 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:35:45.424 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:35:45.424 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world
22:35:45.424 [Umbra] Init version: 3.4.15 :: 16 threads
22:35:47.025 [Lua] Async level spawning done
22:35:47.025 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:35:47.989 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:35:47.989 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:35:47.989 [Lua] [Matchmaking] unregister rpcs
22:35:47.989 [Lua] Set lobby begin:
22:35:47.989 [Lua] Lobby data twitch_enabled = false
22:35:47.989 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:47.989 [Lua] Lobby data num_players = 3
22:35:47.989 [Lua] Lobby data difficulty_tweak = -10
22:35:47.989 [Lua] Lobby data host = 11000010280085e
22:35:47.989 [Lua] Lobby data matchmaking_type = 2
22:35:47.989 [Lua] Lobby data is_private = false
22:35:47.990 [Lua] Lobby data match_started = true
22:35:47.990 [Lua] Lobby data difficulty = hardest
22:35:47.990 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:47.990 [Lua] Lobby data player_slot_4 = 0:0
22:35:47.990 [Lua] Lobby data unique_server_name = Nolrach
22:35:47.990 [Lua] Lobby data quick_game = true
22:35:47.990 [Lua] Lobby data country_code = FR
22:35:47.990 [Lua] Lobby data matchmaking = true
22:35:47.990 [Lua] Lobby data power_level = 0
22:35:47.990 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:47.990 [Lua] Lobby data mechanism = deus
22:35:47.990 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:47.990 [Lua] Lobby data player_slot_2 = 0:0
22:35:47.990 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:47.990 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:47.990 [Lua] Lobby data eac_authorized = true
22:35:47.990 [Lua] Set lobby end.
22:35:47.990 [Lua] [Managers] Destroying manager group:
22:35:47.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
22:35:47.991 [Lua] [Gamestate] Enter StateIngame HOST
22:35:47.992 [Lua] <>level = sig_crag_wastes_path4<>
22:35:47.992 [Lua] [StateIngame] Server ingame
22:35:47.995 [Lua] Set lobby begin:
22:35:47.995 [Lua] Lobby data twitch_enabled = false
22:35:47.995 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:47.996 [Lua] Lobby data num_players = 3
22:35:47.996 [Lua] Lobby data difficulty_tweak = -10
22:35:47.996 [Lua] Lobby data host = 11000010280085e
22:35:47.996 [Lua] Lobby data matchmaking_type = 2
22:35:47.996 [Lua] Lobby data is_private = false
22:35:47.996 [Lua] Lobby data match_started = true
22:35:47.996 [Lua] Lobby data difficulty = hardest
22:35:47.996 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:47.996 [Lua] Lobby data player_slot_4 = 0:0
22:35:47.996 [Lua] Lobby data unique_server_name = Nolrach
22:35:47.996 [Lua] Lobby data quick_game = true
22:35:47.996 [Lua] Lobby data country_code = FR
22:35:47.996 [Lua] Lobby data matchmaking = true
22:35:47.996 [Lua] Lobby data power_level = 0
22:35:47.996 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:47.996 [Lua] Lobby data mechanism = deus
22:35:47.996 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:47.996 [Lua] Lobby data player_slot_2 = 0:0
22:35:47.997 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:47.997 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:47.997 [Lua] Lobby data eac_authorized = true
22:35:47.997 [Lua] Set lobby end.
22:35:47.997 [Lua] [Matchmaking] register rpcs
22:35:47.997 [Lua] GameNetworkManager:init... creating game session
22:35:47.997 [Lua] Host GameSession.make_game_session_host with session:
22:35:47.997 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:35:47.997 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:35:47.997 [Lua] [GameNetworkManager] self.is_server = true
22:35:47.997 [Network] Setting artificial MTU limit to 65536
22:35:48.005 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
22:35:48.005 [Lua] pacing=deus_default
22:35:48.005 [Lua] roaming=nil
22:35:48.005 [Lua] specials=deus_default
22:35:48.005 [Lua] contained_breeds=nil
22:35:48.005 [Lua] debug_color=maroon
22:35:48.005 [Lua] disabled=false
22:35:48.005 [Lua] pack_spawning=deus_default
22:35:48.005 [Lua] factions=nil
22:35:48.005 [Lua] description=deus_conflict_director_skaven_chaos_name
22:35:48.005 [Lua] boss=deus_default
22:35:48.005 [Lua] horde=deus_default
22:35:48.005 [Lua] name=deus_skaven_chaos
22:35:48.005 [Lua] intensity=deus_default
22:35:48.005 [Lua] ---
22:35:48.005 [Lua] [LevelAnalysis] set_random_seed( -260375676)
22:35:48.013 [Lua] [AIInterestPointSystem] Level Seed: -260375676
22:35:48.013 [Lua]
22:35:48.013 [Lua] [entity_system_bag] = table
22:35:48.013 [Lua] [entity_system_bag] = metatable
22:35:48.013 [Lua] [startup_data] = table
22:35:48.013 [Lua] [entity_manager] = table
22:35:48.013 [Lua] [entity_manager] = metatable
22:35:48.013 [Lua] [unit_spawner] = table
22:35:48.013 [Lua] [unit_spawner] = metatable
22:35:48.013 [Lua] [unit_storage] = table
22:35:48.013 [Lua] [unit_storage] = metatable
22:35:48.013 [Lua] [dice_keeper] = table
22:35:48.013 [Lua] [dice_keeper] = metatable
22:35:48.013 [Lua] [is_server] = true (boolean)
22:35:48.014 [Lua] [world] = [World]
22:35:48.014 [Lua] [system_api] = table
22:35:48.014 [Lua] [entity_system] = table
22:35:48.014 [Lua] [entity_system] = metatable
22:35:48.014 [Lua] [network_lobby] = table
22:35:48.014 [Lua] [network_lobby] = metatable
22:35:48.014 [Lua] [profile_synchronizer] = table
22:35:48.014 [Lua] [profile_synchronizer] = metatable
22:35:48.014 [Lua] [level_transition_handler] = table
22:35:48.014 [Lua] [level_transition_handler] = metatable
22:35:48.014 [Lua] [num_local_human_players] = 1 (number)
22:35:48.014 [Lua] [statistics_db] = table
22:35:48.014 [Lua] [statistics_db] = metatable
22:35:48.014 [Lua] [network_server] = table
22:35:48.014 [Lua] [network_server] = metatable
22:35:48.014 [Lua] [input_manager] = table
22:35:48.014 [Lua] [input_manager] = metatable
22:35:48.014 [Lua] [network_clock] = table
22:35:48.014 [Lua] [network_clock] = metatable
22:35:48.014 [Lua] [network_transmit] = table
22:35:48.014 [Lua] [network_transmit] = metatable
22:35:48.014 [Lua] [free_flight_manager] = table
22:35:48.014 [Lua] [free_flight_manager] = metatable
22:35:48.014 [Lua] [network_manager] = table
22:35:48.014 [Lua] [network_manager] = metatable
22:35:48.014 [Lua] [network_event_delegate] = table
22:35:48.014 [Lua] [network_event_delegate] = metatable
22:35:48.014 [Lua]
22:35:48.014 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:35:48.014 [Lua] ignoring extension VersusInteractObjectiveExtension
22:35:48.014 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:35:48.014 [Lua] ignoring extension VersusSocketObjectiveExtension
22:35:48.014 [Lua] ignoring extension VersusTargetObjectiveExtension
22:35:48.014 [Lua] ignoring extension VersusMissionObjectiveExtension
22:35:48.016 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:35:48.039 [Lua] [AchievementManager] Achievements using the steam platform
22:35:48.040 [Lua] PlayerManager:add_player player_1
22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn
22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn
22:35:48.113 [Lua] respawn_unit_spawned with group id: terror_respawn
22:35:48.116 [Lua] [StateIngame] Level seed: -260375676
22:35:48.147 [Lua] [LevelAnalysis] set_random_seed( -260375676)
22:35:48.156 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:35:48.156 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:35:48.156 [Lua] [IngameUI] init
22:35:48.172 [SteamVoipClient] select_out(11000010001b326, off)
22:35:48.172 [SteamVoipClient] select_out(11000010280085e, off)
22:35:48.172 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:35:48.177 [Lua] cb_razer_chroma_setup
22:35:48.210 [Lua] completed
22:35:48.210 [Lua] completed
22:35:48.211 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:35:48.212 [Lua] Set lobby begin:
22:35:48.212 [Lua] Lobby data twitch_enabled = false
22:35:48.212 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:48.212 [Lua] Lobby data num_players = 3
22:35:48.212 [Lua] Lobby data difficulty_tweak = -10
22:35:48.212 [Lua] Lobby data host = 11000010280085e
22:35:48.212 [Lua] Lobby data matchmaking_type = 2
22:35:48.212 [Lua] Lobby data is_private = false
22:35:48.212 [Lua] Lobby data match_started = true
22:35:48.212 [Lua] Lobby data difficulty = hardest
22:35:48.212 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:48.212 [Lua] Lobby data player_slot_4 = 0:0
22:35:48.212 [Lua] Lobby data unique_server_name = Nolrach
22:35:48.212 [Lua] Lobby data quick_game = true
22:35:48.212 [Lua] Lobby data country_code = FR
22:35:48.212 [Lua] Lobby data matchmaking = true
22:35:48.212 [Lua] Lobby data power_level = 715
22:35:48.212 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:48.213 [Lua] Lobby data mechanism = deus
22:35:48.213 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:48.213 [Lua] Lobby data player_slot_2 = 0:0
22:35:48.213 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:48.213 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:48.213 [Lua] Lobby data eac_authorized = true
22:35:48.213 [Lua] Set lobby end.
22:35:48.214 [Lua] CurrentConflictSettings deus_skaven_chaos
22:35:48.214 [Lua] [ConflictDirector] conflict_director is ai_ready
22:35:48.215 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:35:48.215 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812
22:35:48.216 [Lua] [waypoints] = table
22:35:48.216 [Lua] [astar_points] = table
22:35:48.216 [Lua] [travel_dist] = 233.81838494539261 (number)
22:35:48.216 [Lua] [one_directional] = false (boolean)
22:35:48.216 [Lua] [id] = boss_1 (string)
22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125
22:35:48.216 [Lua] [waypoints] = table
22:35:48.216 [Lua] [astar_points] = table
22:35:48.216 [Lua] [travel_dist] = 525.29698348045349 (number)
22:35:48.216 [Lua] [one_directional] = false (boolean)
22:35:48.216 [Lua] [id] = boss_2 (string)
22:35:48.216 [Lua] NORMAL PATROL MAIN PATH 1006.3828735351562
22:35:48.216 [Lua] [waypoints] = table
22:35:48.216 [Lua] [astar_points] = table
22:35:48.216 [Lua] [travel_dist] = 1006.3828930258751 (number)
22:35:48.216 [Lua] [one_directional] = false (boolean)
22:35:48.216 [Lua] [id] = boss_3 (string)
22:35:48.217 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:35:48.217 [Lua] Forming navigation groups in one frame
22:35:48.217 [Lua] Forming navigation groups
22:35:48.223 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983
22:35:48.397 [Lua] NavigationGroupManager -> calulation time B: 0.17300000000068394
22:35:48.397 [Lua] number of nav groups: 152
22:35:48.398 [Lua] number of refined nav groups : 103
22:35:48.401 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
22:35:48.401 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.211085551232097 Normalized coefficient: 1.5424412929435845
22:35:48.405 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.896449796529492 Normalized coefficient: 1.2212663367431869
22:35:48.410 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 8.5373206138610875 Normalized coefficient: 1.2650339009718403
22:35:48.425 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path4
22:35:48.425 [Lua] [LevelAnalysis] This level has a total main-path length of 1038.185 meters.
22:35:48.425 [Lua] [LevelAnalysis] num_event_places_f: 0.6587901929219564 , num_event_places: 0 , trailing_event_fraction: 0.6587901929219564 , num_events: 1
22:35:48.425 [Lua] [LevelAnalysis] Level path distance: 1038.1852893829346
22:35:48.425 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1038.1852893829346 forbidden_dist: -938.18528938293457
22:35:48.425 [Lua] [LevelAnalysis] wanted_distance: 157.17259972051676
22:35:48.425 [Lua] [LevelAnalysis] Terror events added:
22:35:48.425 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:35:48.425 [Lua] Adding main path event: Vector3Box(144.757, 51.1513, 14.4802) rare_event_loot_rat 45 table: 000000000DCDD890
22:35:48.425 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:35:48.429 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:35:48.433 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
22:35:48.439 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:35:48.439 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
22:35:48.439 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:35:48.439 [Lua] [Managers] Calling function on all managers:
22:35:48.440 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:35:48.452 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:35:48.452 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:35:48.452 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:35:48.452 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:35:48.457 [Lua] player (11000010280085e,2) was put into party 1
22:35:48.473 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
22:35:48.473 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
22:35:48.473 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(2) career(1)
22:35:48.620 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:35:48.624 [Lua] Breedfreezer (server) starting a hot join sync
22:35:48.624 [Lua] packing 0 units of breed chaos_marauder
22:35:48.624 [Lua] packing 0 units of breed skaven_clan_rat
22:35:48.624 [Lua] packing 0 units of breed skaven_storm_vermin
22:35:48.624 [Lua] packing 0 units of breed skaven_slave
22:35:48.624 [Lua] packing 0 units of breed chaos_fanatic
22:35:48.624 [Lua] packing 0 units of breed chaos_raider
22:35:48.624 [Lua] packing 0 units of breed chaos_warrior
22:35:48.624 [Lua] packing 0 units of breed chaos_berzerker
22:35:48.624 [Lua] packing 0 units of breed skaven_plague_monk
22:35:48.624 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:35:48.624 [Lua]
22:35:48.624 [Lua] [1] = 1 (number)
22:35:48.624 [Lua] [2] = 0 (number)
22:35:48.624 [Lua] [3] = 1 (number)
22:35:48.624 [Lua] [4] = 0 (number)
22:35:48.624 [Lua] [5] = 1 (number)
22:35:48.624 [Lua] [6] = 0 (number)
22:35:48.624 [Lua] [7] = 1 (number)
22:35:48.624 [Lua] [8] = 0 (number)
22:35:48.624 [Lua] [9] = 1 (number)
22:35:48.624 [Lua] [10] = 0 (number)
22:35:48.624 [Lua] [11] = 1 (number)
22:35:48.624 [Lua] [12] = 0 (number)
22:35:48.624 [Lua] [13] = 1 (number)
22:35:48.624 [Lua] [14] = 0 (number)
22:35:48.624 [Lua] [15] = 1 (number)
22:35:48.624 [Lua] [16] = 0 (number)
22:35:48.624 [Lua] [17] = 1 (number)
22:35:48.624 [Lua] [18] = 0 (number)
22:35:48.624 [Lua]
22:35:48.624 [Lua]
22:35:48.624 [Lua]
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
22:35:48.625 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:35:48.625 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:35:48.625 [Lua] PlayerManager:add_remote_player 11000010001b326
22:35:48.625 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
22:35:48.625 [Lua] RemotePlayer:create_game_object( ) 60
22:35:48.644 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:35:48.644 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:35:48.735 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:35:48.736 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:35:48.736 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:35:48.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
22:35:48.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
22:35:48.752 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
22:35:48.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
22:35:48.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
22:35:48.855 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
22:35:48.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
22:35:48.896 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
22:35:48.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
22:35:49.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
22:35:49.145 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
22:35:49.146 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:35:49.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:35:49.238 [Lua] [PackageManager] Force_load: wwise/staff
22:35:49.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:35:49.346 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:35:49.346 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
22:35:49.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:35:49.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:35:49.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:35:49.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
22:35:49.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
22:35:49.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
22:35:49.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
22:35:49.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
22:35:49.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
22:35:49.758 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:35:49.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:35:49.802 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08
22:35:49.802 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:35:50.154 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:35:50.154 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
22:35:50.154 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
22:35:50.263 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:35:50.263 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:35:50.275 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:35:50.281 [Lua] Breedfreezer (server) starting a hot join sync
22:35:50.281 [Lua] packing 0 units of breed chaos_marauder
22:35:50.281 [Lua] packing 0 units of breed skaven_clan_rat
22:35:50.281 [Lua] packing 0 units of breed skaven_storm_vermin
22:35:50.281 [Lua] packing 0 units of breed skaven_slave
22:35:50.281 [Lua] packing 0 units of breed chaos_fanatic
22:35:50.281 [Lua] packing 0 units of breed chaos_raider
22:35:50.281 [Lua] packing 0 units of breed chaos_warrior
22:35:50.281 [Lua] packing 0 units of breed chaos_berzerker
22:35:50.281 [Lua] packing 0 units of breed skaven_plague_monk
22:35:50.281 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:35:50.281 [Lua]
22:35:50.281 [Lua] [1] = 1 (number)
22:35:50.281 [Lua] [2] = 0 (number)
22:35:50.281 [Lua] [3] = 1 (number)
22:35:50.281 [Lua] [4] = 0 (number)
22:35:50.281 [Lua] [5] = 1 (number)
22:35:50.281 [Lua] [6] = 0 (number)
22:35:50.281 [Lua] [7] = 1 (number)
22:35:50.281 [Lua] [8] = 0 (number)
22:35:50.281 [Lua] [9] = 1 (number)
22:35:50.281 [Lua] [10] = 0 (number)
22:35:50.281 [Lua] [11] = 1 (number)
22:35:50.281 [Lua] [12] = 0 (number)
22:35:50.281 [Lua] [13] = 1 (number)
22:35:50.281 [Lua] [14] = 0 (number)
22:35:50.281 [Lua] [15] = 1 (number)
22:35:50.281 [Lua] [16] = 0 (number)
22:35:50.281 [Lua] [17] = 1 (number)
22:35:50.281 [Lua] [18] = 0 (number)
22:35:50.281 [Lua]
22:35:50.281 [Lua]
22:35:50.281 [Lua]
22:35:50.282 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:35:50.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
22:35:50.282 [Lua] RemotePlayer:create_game_object( ) 61
22:35:50.305 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:35:50.305 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:35:50.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
22:35:50.305 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
22:35:50.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
22:35:50.312 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:35:50.312 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:35:50.312 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:35:50.312 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:35:50.312 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:35:50.312 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:35:50.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
22:35:50.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
22:35:50.360 [Lua] test
22:35:50.361 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010280085e 2
22:35:50.363 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:35:50.366 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(251.824, -14.0073, 15.185), Vector4(0, 0, 0.966978, 0.254858))
22:35:50.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.369 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:35:50.370 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
22:35:50.371 [Lua] [GameNetworkManager] destroying game object with go_id=63
22:35:50.381 [Lua] Switching ConflictSettings: to: deus_chaos
22:35:50.381 [Lua] pacing=deus_chaos
22:35:50.381 [Lua] roaming=nil
22:35:50.381 [Lua] specials=deus_chaos
22:35:50.381 [Lua] debug_color=purple
22:35:50.381 [Lua] contained_breeds=nil
22:35:50.381 [Lua] pack_spawning=deus_chaos
22:35:50.381 [Lua] disabled=false
22:35:50.381 [Lua] factions=nil
22:35:50.381 [Lua] boss=deus_chaos
22:35:50.381 [Lua] horde=deus_chaos
22:35:50.381 [Lua] name=deus_chaos
22:35:50.381 [Lua] intensity=deus_default
22:35:50.381 [Lua] ---
22:35:50.384 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2
22:35:50.384 [Lua] [GameNetworkManager] destroying game object with go_id=58
22:35:50.384 [Lua] player (11000010280085e,2) was put into party 1
22:35:50.406 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
22:35:50.406 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67
22:35:50.406 [Lua] [ProfileSynchronizer] Assigning peer(11000010280085e:2) to profile(2) career(1)
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd74410
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd74410
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12125690
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12125690
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x03f74460
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x03f74460
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a53f4d0
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a53f4d0
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12125470
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12125470
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0dd74140
22:35:50.414 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0dd74140
22:35:50.450 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:35:50.450 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:35:50.537 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:35:50.537 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:35:50.539 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
22:35:50.539 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:35:50.540 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.541 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit
22:35:50.541 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player.
22:35:50.543 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
22:35:50.543 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1
22:35:50.543 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.547 [Lua] test
22:35:50.547 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 11000010280085e 2
22:35:50.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:35:50.550 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
22:35:50.558 [Lua] updating bot weapon metadata for weapon: one_handed_daggers_template_1
22:35:50.558 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1
22:35:50.736 [Lua] StateInGameRunning:_game_actually_starts()
22:35:50.739 [Lua] #################################################################################################################
22:35:50.739 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:35:50.739 [Lua] #################################################################################################################
22:35:50.739 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 88
22:35:50.749 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 88
22:35:50.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 88
22:35:50.954 [Lua] Commit load time data
22:35:53.238 [Lua] Set lobby begin:
22:35:53.238 [Lua] Lobby data twitch_enabled = false
22:35:53.238 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:53.238 [Lua] Lobby data num_players = 3
22:35:53.238 [Lua] Lobby data difficulty_tweak = -10
22:35:53.238 [Lua] Lobby data host = 11000010280085e
22:35:53.238 [Lua] Lobby data matchmaking_type = 2
22:35:53.238 [Lua] Lobby data is_private = false
22:35:53.238 [Lua] Lobby data match_started = true
22:35:53.238 [Lua] Lobby data difficulty = hardest
22:35:53.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:53.238 [Lua] Lobby data player_slot_4 = 0:0
22:35:53.238 [Lua] Lobby data unique_server_name = Nolrach
22:35:53.238 [Lua] Lobby data quick_game = true
22:35:53.238 [Lua] Lobby data country_code = FR
22:35:53.238 [Lua] Lobby data matchmaking = true
22:35:53.238 [Lua] Lobby data power_level = 476
22:35:53.239 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:53.239 [Lua] Lobby data mechanism = deus
22:35:53.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:53.239 [Lua] Lobby data player_slot_2 = 0:0
22:35:53.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:53.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:53.239 [Lua] Lobby data eac_authorized = true
22:35:53.239 [Lua] Set lobby end.
22:35:53.391 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:35:53.391 [Lua] Players: 4
22:35:53.391 [Lua] Set lobby begin:
22:35:53.391 [Lua] Lobby data twitch_enabled = false
22:35:53.391 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:53.391 [Lua] Lobby data num_players = 4
22:35:53.391 [Lua] Lobby data difficulty_tweak = -10
22:35:53.391 [Lua] Lobby data host = 11000010280085e
22:35:53.391 [Lua] Lobby data matchmaking_type = 2
22:35:53.391 [Lua] Lobby data is_private = false
22:35:53.391 [Lua] Lobby data match_started = true
22:35:53.391 [Lua] Lobby data difficulty = hardest
22:35:53.391 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:53.391 [Lua] Lobby data player_slot_4 = 0:0
22:35:53.391 [Lua] Lobby data unique_server_name = Nolrach
22:35:53.391 [Lua] Lobby data quick_game = true
22:35:53.391 [Lua] Lobby data country_code = FR
22:35:53.391 [Lua] Lobby data matchmaking = true
22:35:53.392 [Lua] Lobby data power_level = 476
22:35:53.392 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:53.392 [Lua] Lobby data mechanism = deus
22:35:53.392 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:53.392 [Lua] Lobby data player_slot_2 = 0:0
22:35:53.392 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:53.392 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:53.392 [Lua] Lobby data eac_authorized = true
22:35:53.392 [Lua] Set lobby end.
22:35:53.392 [Lua] [LobbyMembers] Member joined 1100001003e8f37
22:35:54.642 [Lua] GOT approve_channel 23 1100001003e8f37 1860000018ccee4
22:35:54.642 [EAC] EAC server has client 1100001003e8f37 and channel 23 (and owner 1100001003e8f37)
22:35:54.643 [EACServer] [00:35:54:642][Windows][EAC Server] [Info][RegisterClient] Client: 01100001003E8F37 PlayerGUID: 76561197964365623 PlayerIP: 0.0.0.0 OwnerGUID: 76561197964365623 PlayerName: Arbes ✌
22:35:54.643 [Lua] Client with peer_id 1100001003e8f37 got APPROVED by server
22:35:54.643 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001003e8f37'
22:35:54.644 [Lua] [ChatManager][1]System: Arbes ✌ is joining the game
22:35:54.644 [Lua] [NetworkServer] Peer 1100001003e8f37 joined server lobby.
22:35:54.644 [Lua] [NetworkServer] Creating peer info.
22:35:54.644 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Connecting
22:35:54.757 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000018ccee4 from 1100001003e8f37, replying lobby_ok
22:35:54.843 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001003e8f37 REPLY wh:11000010001b326 | we:0 | dr:110000103cd4d3b | bw:0 | es:11000010280085e
22:35:54.915 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001003e8f37
22:35:54.915 [Lua] Set lobby begin:
22:35:54.915 [Lua] Lobby data twitch_enabled = false
22:35:54.915 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:54.915 [Lua] Lobby data num_players = 4
22:35:54.915 [Lua] Lobby data difficulty_tweak = -10
22:35:54.915 [Lua] Lobby data host = 11000010280085e
22:35:54.915 [Lua] Lobby data matchmaking_type = 2
22:35:54.916 [Lua] Lobby data is_private = false
22:35:54.916 [Lua] Lobby data match_started = true
22:35:54.916 [Lua] Lobby data difficulty = hardest
22:35:54.916 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:54.916 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:35:54.916 [Lua] Lobby data unique_server_name = Nolrach
22:35:54.916 [Lua] Lobby data quick_game = true
22:35:54.916 [Lua] Lobby data country_code = FR
22:35:54.916 [Lua] Lobby data matchmaking = true
22:35:54.916 [Lua] Lobby data power_level = 476
22:35:54.916 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:54.916 [Lua] Lobby data mechanism = deus
22:35:54.916 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:54.917 [Lua] Lobby data player_slot_2 = 0:0
22:35:54.917 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:54.917 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:54.917 [Lua] Lobby data eac_authorized = true
22:35:54.917 [Lua] Set lobby end.
22:35:57.061 [Lua] ### CLEARING PEER STATE FOR 1100001003e8f37
22:35:57.061 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Connecting
22:35:57.061 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Connecting
22:35:57.126 [Lua] [NetworkServer] Peer 1100001003e8f37 has sent rpc_notify_lobby_joined
22:35:57.126 [Lua] [PSM] Peer 1100001003e8f37 joined. Want to use profile index "4" and join party "0"
22:35:57.126 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001003e8f37, connection_key=2)
22:35:57.126 [Lua] Sync dynamic to client:
22:35:57.244 [Lua] ### Received rpc_level_load_started
22:35:57.244 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 1772481536
22:35:57.244 [Lua] player (1100001003e8f37,1) was put into party 0
22:35:57.244 [Lua] [ProfileSynchronizer] Peer 1100001003e8f37 entered session
22:35:57.244 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001003e8f37
22:35:57.244 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37
22:35:58.291 [Lua] Set lobby begin:
22:35:58.291 [Lua] Lobby data twitch_enabled = false
22:35:58.291 [Lua] Lobby data selected_mission_id = journey_ruin
22:35:58.291 [Lua] Lobby data num_players = 4
22:35:58.291 [Lua] Lobby data difficulty_tweak = -10
22:35:58.291 [Lua] Lobby data host = 11000010280085e
22:35:58.291 [Lua] Lobby data matchmaking_type = 2
22:35:58.291 [Lua] Lobby data is_private = false
22:35:58.291 [Lua] Lobby data match_started = true
22:35:58.291 [Lua] Lobby data difficulty = hardest
22:35:58.291 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:35:58.292 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:35:58.292 [Lua] Lobby data unique_server_name = Nolrach
22:35:58.292 [Lua] Lobby data quick_game = true
22:35:58.292 [Lua] Lobby data country_code = FR
22:35:58.292 [Lua] Lobby data matchmaking = true
22:35:58.292 [Lua] Lobby data power_level = 715
22:35:58.292 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:35:58.292 [Lua] Lobby data mechanism = deus
22:35:58.292 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:35:58.292 [Lua] Lobby data player_slot_2 = 0:0
22:35:58.292 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:35:58.292 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:35:58.292 [Lua] Lobby data eac_authorized = true
22:35:58.292 [Lua] Set lobby end.
22:35:58.364 [SteamVoipClient] select_out(1100001003e8f37, on)
22:35:58.386 [SteamVoipClient] select_out(1100001003e8f37, on)
22:35:58.386 [SteamVoipClient] select_in(1100001003e8f37, on)
22:35:58.386 [SteamVoipClient] select_out(1100001003e8f37, off)
22:35:58.621 [EACServer] [00:35:58:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001003E8F37 Session: 9 Status: Client Authenticated Message: Client authenticated.
22:35:58.622 [EAC] Peer 1100001003e8f37 switched EAC state to ClientAuthenticatedLocal
22:35:58.751 [EACServer] [00:35:58:751][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001003E8F37.
22:35:59.052 [EACServer] [00:35:59:052][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001003E8F37
22:35:59.052 [EACServer] [00:35:59:052][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001003E8F37 Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:35:59.066 [EAC] Peer 1100001003e8f37 switched EAC state to ClientAuthenticatedRemote
22:36:00.348 [Lua] [NetworkServer] Peer 1100001003e8f37 has sent rpc_post_game_notified
22:36:00.350 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Connecting
22:36:00.350 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading
22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
22:36:08.442 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
22:36:08.442 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:36:08.442 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:36:08.442 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:36:08.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
22:36:08.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
22:36:09.137 [Lua] ### Received rpc_level_loaded
22:36:09.137 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 348
22:36:09.137 [Lua] Peer 1100001003e8f37 has loaded the level but not all enemies, so we wait
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:36:13.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:36:13.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:36:13.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:36:13.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:13.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:13.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:13.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:13.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:13.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:14.438 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001003e8f37, connection_key=2)
22:36:14.439 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading
22:36:14.439 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages
22:36:14.455 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages
22:36:14.455 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame
22:36:16.893 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame
22:36:16.893 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync
22:36:16.907 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37
22:36:16.918 [Lua] Breedfreezer (server) starting a hot join sync
22:36:16.918 [Lua] packing 0 units of breed chaos_marauder
22:36:16.918 [Lua] packing 0 units of breed skaven_clan_rat
22:36:16.918 [Lua] packing 0 units of breed skaven_storm_vermin
22:36:16.918 [Lua] packing 0 units of breed skaven_slave
22:36:16.918 [Lua] packing 0 units of breed chaos_fanatic
22:36:16.918 [Lua] packing 0 units of breed chaos_raider
22:36:16.918 [Lua] packing 0 units of breed chaos_warrior
22:36:16.918 [Lua] packing 0 units of breed chaos_berzerker
22:36:16.918 [Lua] packing 0 units of breed skaven_plague_monk
22:36:16.918 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:36:16.918 [Lua]
22:36:16.918 [Lua] [1] = 1 (number)
22:36:16.918 [Lua] [2] = 0 (number)
22:36:16.918 [Lua] [3] = 1 (number)
22:36:16.918 [Lua] [4] = 0 (number)
22:36:16.918 [Lua] [5] = 1 (number)
22:36:16.918 [Lua] [6] = 0 (number)
22:36:16.918 [Lua] [7] = 1 (number)
22:36:16.918 [Lua] [8] = 0 (number)
22:36:16.918 [Lua] [9] = 1 (number)
22:36:16.918 [Lua] [10] = 0 (number)
22:36:16.918 [Lua] [11] = 1 (number)
22:36:16.918 [Lua] [12] = 0 (number)
22:36:16.918 [Lua] [13] = 1 (number)
22:36:16.918 [Lua] [14] = 0 (number)
22:36:16.918 [Lua] [15] = 1 (number)
22:36:16.918 [Lua] [16] = 0 (number)
22:36:16.918 [Lua] [17] = 1 (number)
22:36:16.918 [Lua] [18] = 0 (number)
22:36:16.918 [Lua]
22:36:16.918 [Lua]
22:36:16.918 [Lua]
22:36:16.918 [Lua] PlayerManager:add_remote_player 1100001003e8f37
22:36:16.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=86
22:36:16.918 [Lua] RemotePlayer:create_game_object( ) 86
22:36:16.941 [Lua] [ProfileSynchronizer] Assigning peer(1100001003e8f37:1) to profile(4) career(3)
22:36:16.941 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync
22:36:16.941 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers
22:36:16.951 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers
22:36:16.951 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame
22:36:17.083 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list.
22:36:17.083 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:36:17.083 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1
22:36:17.100 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
22:36:17.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
22:36:17.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
22:36:17.181 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
22:36:17.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:36:17.204 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:36:17.204 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
22:36:17.205 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
22:36:17.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
22:36:17.315 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
22:36:17.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
22:36:17.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
22:36:17.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
22:36:17.370 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
22:36:17.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
22:36:17.774 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
22:36:17.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
22:36:17.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
22:36:17.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
22:36:17.825 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
22:36:17.866 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
22:36:17.866 [Lua] [PackageManager] Force_load: wwise/we_deus_01
22:36:17.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:36:17.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:36:17.908 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
22:36:18.568 [Lua] Set lobby begin:
22:36:18.568 [Lua] Lobby data twitch_enabled = false
22:36:18.568 [Lua] Lobby data selected_mission_id = journey_ruin
22:36:18.568 [Lua] Lobby data num_players = 4
22:36:18.568 [Lua] Lobby data difficulty_tweak = -10
22:36:18.568 [Lua] Lobby data host = 11000010280085e
22:36:18.568 [Lua] Lobby data matchmaking_type = 2
22:36:18.568 [Lua] Lobby data is_private = false
22:36:18.568 [Lua] Lobby data match_started = true
22:36:18.568 [Lua] Lobby data difficulty = hardest
22:36:18.568 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:36:18.568 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:36:18.568 [Lua] Lobby data unique_server_name = Nolrach
22:36:18.568 [Lua] Lobby data quick_game = true
22:36:18.568 [Lua] Lobby data country_code = FR
22:36:18.568 [Lua] Lobby data matchmaking = true
22:36:18.569 [Lua] Lobby data power_level = 536
22:36:18.569 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:36:18.569 [Lua] Lobby data mechanism = deus
22:36:18.569 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:36:18.569 [Lua] Lobby data player_slot_2 = 0:0
22:36:18.569 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:36:18.569 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:36:18.569 [Lua] Lobby data eac_authorized = true
22:36:18.569 [Lua] Set lobby end.
22:36:18.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
22:36:18.917 [Lua] player (1100001003e8f37,1) was put into party 1
22:36:18.931 [Lua] [GameNetworkManager] destroying game object with go_id=71
22:36:18.933 [Lua] PlayerManager:remove_player peer_id=11000010280085e 2
22:36:18.933 [Lua] [GameNetworkManager] destroying game object with go_id=66
22:36:18.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer
22:36:18.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:36:18.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer
22:36:18.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
22:36:18.957 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
22:36:18.957 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer
22:36:18.957 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer
22:36:18.958 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
22:36:18.960 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
22:36:18.973 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer
22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer
22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer
22:36:18.974 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
22:36:19.058 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:36:19.058 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player.
22:36:19.059 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
22:36:19.059 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1
22:36:19.060 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:36:23.673 [Lua] Set lobby begin:
22:36:23.673 [Lua] Lobby data twitch_enabled = false
22:36:23.673 [Lua] Lobby data selected_mission_id = journey_ruin
22:36:23.673 [Lua] Lobby data num_players = 4
22:36:23.673 [Lua] Lobby data difficulty_tweak = -10
22:36:23.673 [Lua] Lobby data host = 11000010280085e
22:36:23.673 [Lua] Lobby data matchmaking_type = 2
22:36:23.673 [Lua] Lobby data is_private = false
22:36:23.673 [Lua] Lobby data match_started = true
22:36:23.673 [Lua] Lobby data difficulty = hardest
22:36:23.673 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:36:23.673 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:36:23.673 [Lua] Lobby data unique_server_name = Nolrach
22:36:23.673 [Lua] Lobby data quick_game = true
22:36:23.673 [Lua] Lobby data country_code = FR
22:36:23.673 [Lua] Lobby data matchmaking = true
22:36:23.674 [Lua] Lobby data power_level = 715
22:36:23.674 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:36:23.674 [Lua] Lobby data mechanism = deus
22:36:23.674 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:36:23.674 [Lua] Lobby data player_slot_2 = 0:0
22:36:23.674 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:36:23.674 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:36:23.674 [Lua] Lobby data eac_authorized = true
22:36:23.674 [Lua] Set lobby end.
22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
22:36:23.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
22:36:23.676 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
22:36:23.676 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:36:23.676 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:36:23.676 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
22:36:23.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:36:23.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:36:23.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:36:23.706 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
22:36:23.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
22:36:23.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
22:36:28.670 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:36:28.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:36:28.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:36:28.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:36:28.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:28.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:28.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:36:28.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:28.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:28.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:36:29.532 [Lua] Players are leaving the safe zone
22:36:39.837 [Lua] [DeusChestExtension] equipped:
22:36:39.837 [Lua]
22:36:39.837 [Lua] [backend_id] = es_dual_wield_hammer_sword44d42bfa-c396-46dc-9037-2781af6f5340 (string)
22:36:39.837 [Lua] [power_level] = 500 (number)
22:36:39.837 [Lua] [deus_item_key] = deus_es_dual_wield_hammer_sword (string)
22:36:39.837 [Lua] [traits] = table
22:36:39.837 [Lua] [skin] = false (boolean)
22:36:39.837 [Lua] [bypass_skin_ownership_check] = true (boolean)
22:36:39.837 [Lua] [properties] = table
22:36:39.837 [Lua] [key] = es_dual_wield_hammer_sword (string)
22:36:39.837 [Lua] [rarity] = common (string)
22:36:39.837 [Lua] [data] = table
22:36:39.837 [Lua]
22:36:39.848 [Lua] min_height 269.58151245117188
22:36:39.858 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:36:40.829 [Lua] 1
22:36:43.500 [Lua] main path terror event triggered: rare_event_loot_rat
22:36:43.500 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
22:36:43.828 [Lua] 2
22:36:43.830 [Lua] Set lobby begin:
22:36:43.830 [Lua] Lobby data twitch_enabled = false
22:36:43.830 [Lua] Lobby data selected_mission_id = journey_ruin
22:36:43.830 [Lua] Lobby data num_players = 4
22:36:43.830 [Lua] Lobby data difficulty_tweak = -10
22:36:43.830 [Lua] Lobby data host = 11000010280085e
22:36:43.830 [Lua] Lobby data matchmaking_type = 2
22:36:43.830 [Lua] Lobby data is_private = false
22:36:43.830 [Lua] Lobby data match_started = true
22:36:43.830 [Lua] Lobby data difficulty = hardest
22:36:43.830 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:36:43.831 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:36:43.831 [Lua] Lobby data unique_server_name = Nolrach
22:36:43.831 [Lua] Lobby data quick_game = true
22:36:43.831 [Lua] Lobby data country_code = FR
22:36:43.831 [Lua] Lobby data matchmaking = true
22:36:43.831 [Lua] Lobby data power_level = 717
22:36:43.831 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:36:43.831 [Lua] Lobby data mechanism = deus
22:36:43.831 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:36:43.831 [Lua] Lobby data player_slot_2 = 0:0
22:36:43.831 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:36:43.831 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:36:43.831 [Lua] Lobby data eac_authorized = true
22:36:43.831 [Lua] Set lobby end.
22:36:45.260 [Lua] 2
22:36:46.523 [Lua] 2
22:36:50.457 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:36:50.476 [Lua] Spline already found!
22:36:50.514 [Lua] Init group template: spline_patrol
22:36:53.467 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:36:53.893 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:36:53.949 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read,
22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read,
22:36:53.949 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:36:54.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:36:54.006 [Lua] [PackageManager] Force_load: wwise/crossbow
22:36:54.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
22:36:54.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
22:36:54.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p
22:36:54.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
22:36:54.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
22:36:54.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
22:36:54.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
22:36:54.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
22:36:54.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
22:36:54.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:36:54.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:36:54.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:36:56.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
22:36:59.012 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:36:59.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
22:36:59.012 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
22:36:59.029 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
22:36:59.059 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:36:59.059 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
22:36:59.059 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:36:59.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:36:59.121 [Lua] [PackageManager] Force_load: wwise/bow
22:36:59.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:36:59.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:36:59.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
22:36:59.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:36:59.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:36:59.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:36:59.231 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
22:36:59.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
22:36:59.290 [Lua] [PackageManager] Force_load: wwise/steampistol
22:36:59.502 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:00.004 [Lua] nil
22:37:00.322 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:37:02.630 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:02.999 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:37:03.980 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:03.980 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:37:03.987 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:03.987 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
22:37:03.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:09.024 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
22:37:17.407 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
22:37:17.415 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
22:37:18.427 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:18.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:37:18.758 [Lua] Spline already found!
22:37:18.794 [Lua] Init group template: spline_patrol
22:37:18.937 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:37:27.986 [Lua] 1
22:37:28.465 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:37:28.745 [Lua] 1
22:37:28.828 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:37:32.264 [Lua] 1
22:37:37.560 [Lua] 1
22:37:38.535 [Lua] 1
22:37:40.678 [Lua] [DeusChestExtension] equipped:
22:37:40.678 [Lua]
22:37:40.678 [Lua] [backend_id] = es_1h_mace_shielde94dda18-641b-4f36-b742-89f77315fb7a (string)
22:37:40.678 [Lua] [power_level] = 500 (number)
22:37:40.678 [Lua] [deus_item_key] = deus_es_mace_shield (string)
22:37:40.678 [Lua] [bypass_skin_ownership_check] = true (boolean)
22:37:40.678 [Lua] [skin] = es_1h_mace_shield_skin_03 (string)
22:37:40.678 [Lua] [properties] = table
22:37:40.678 [Lua] [rarity] = common (string)
22:37:40.678 [Lua] [key] = es_mace_shield (string)
22:37:40.678 [Lua] [data] = table
22:37:40.678 [Lua]
22:37:40.679 [Lua] min_height 275.62750244140625
22:37:40.692 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03, ProfileSynchronizer, async-read,
22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer, async-read,
22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, ProfileSynchronizer, async-read,
22:37:40.706 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer, async-read,
22:37:40.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1_3p, ProfileSynchronizer
22:37:40.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t1/wpn_2h_hammer_03_t1, ProfileSynchronizer
22:37:40.720 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 89
22:37:40.731 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 89
22:37:40.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03
22:37:40.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03
22:37:40.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
22:37:40.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
22:37:40.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3
22:37:41.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 89
22:37:44.324 [Lua] Set lobby begin:
22:37:44.324 [Lua] Lobby data twitch_enabled = false
22:37:44.324 [Lua] Lobby data selected_mission_id = journey_ruin
22:37:44.325 [Lua] Lobby data num_players = 4
22:37:44.325 [Lua] Lobby data difficulty_tweak = -10
22:37:44.325 [Lua] Lobby data host = 11000010280085e
22:37:44.325 [Lua] Lobby data matchmaking_type = 2
22:37:44.325 [Lua] Lobby data is_private = false
22:37:44.325 [Lua] Lobby data match_started = true
22:37:44.325 [Lua] Lobby data difficulty = hardest
22:37:44.325 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:37:44.325 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:37:44.325 [Lua] Lobby data unique_server_name = Nolrach
22:37:44.325 [Lua] Lobby data quick_game = true
22:37:44.325 [Lua] Lobby data country_code = FR
22:37:44.325 [Lua] Lobby data matchmaking = true
22:37:44.325 [Lua] Lobby data power_level = 720
22:37:44.325 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:37:44.326 [Lua] Lobby data mechanism = deus
22:37:44.326 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:37:44.326 [Lua] Lobby data player_slot_2 = 0:0
22:37:44.326 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:37:44.326 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:37:44.326 [Lua] Lobby data eac_authorized = true
22:37:44.326 [Lua] Set lobby end.
22:37:44.439 [Lua] 2
22:37:44.439 [Lua] 1
22:37:44.570 [Lua] 2
22:37:44.571 [Lua] 1
22:37:44.571 [Lua] 1
22:37:47.178 [Lua] 1
22:37:49.141 [Lua] 1
22:37:50.077 [Lua] 1
22:37:50.647 [Lua] 1
22:37:51.471 [Lua] 1
22:37:51.515 [Lua] 2
22:37:51.515 [Lua] 3
22:37:52.317 [Lua] 2
22:37:52.317 [Lua] 3
22:37:52.317 [Lua] 1
22:37:52.874 [Lua] 1
22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:37:57.227 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:37:59.401 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:37:59.401 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:59.401 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:37:59.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem
22:37:59.401 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:38:03.715 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 1 1
22:38:04.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem
22:38:04.493 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
22:38:04.494 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:38:04.498 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
22:38:04.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
22:38:19.166 [Lua] Time for new HOOORDE! multi_first_wave
22:38:19.166 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
22:38:19.166 [Lua] horde requested: vector_blob
22:38:19.166 [Lua] wants to spawn ahead within distance: 60
22:38:19.166 [Lua] horde crated with id 3 of type vector_blob
22:38:19.166 [Lua] managed to spawn 21/21 horde enemies
22:38:19.166 [Lua] vector blob horde has started
22:38:19.460 [Lua] Init group template: horde
22:38:29.270 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
22:38:29.270 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:38:29.270 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
22:38:29.270 [Lua] horde requested: vector_blob
22:38:29.270 [Lua] wants to spawn behind within distance: 60
22:38:29.270 [Lua] horde crated with id 4 of type vector_blob
22:38:29.270 [Lua] managed to spawn 21/21 horde enemies
22:38:29.270 [Lua] vector blob horde has started
22:38:29.621 [Lua] Init group template: horde
22:38:33.436 [Lua] Horde killed: ?
22:38:33.451 [Lua] HORDE: last wave, reset to standard horde delay
22:38:33.451 [Lua] Time for new HOOORDE! multi_last_wave
22:38:33.451 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
22:38:33.451 [Lua] horde requested: vector_blob
22:38:33.451 [Lua] wants to spawn behind within distance: 60
22:38:33.452 [Lua] horde crated with id 5 of type vector_blob
22:38:33.452 [Lua] managed to spawn 23/23 horde enemies
22:38:33.452 [Lua] vector blob horde has started
22:38:33.831 [Lua] Init group template: horde
22:38:34.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
22:38:58.170 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:38:58.695 [Lua] 14
22:38:58.699 [Lua] nil
22:38:59.027 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:39:01.924 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:39:02.513 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:02.656 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:02.800 [Lua] nil
22:39:02.801 [Lua] nil
22:39:02.801 [Lua] nil
22:39:03.105 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:39:03.847 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:04.147 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:39:04.244 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:39:05.077 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:05.111 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
22:39:05.380 [Lua] 1
22:39:05.451 [Lua] 1
22:39:05.451 [Lua] 1
22:39:05.647 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:39:05.892 [Lua] 1
22:39:06.311 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:06.722 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:39:12.086 [Lua] 1
22:39:14.219 [Lua] Horde killed: ?
22:39:14.674 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:15.137 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:15.235 [Lua] Horde killed: ?
22:39:15.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
22:39:15.237 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:39:15.237 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:39:15.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem, async-read,
22:39:15.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:39:15.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:39:15.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
22:39:15.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
22:39:15.271 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:39:15.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:39:15.328 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:39:15.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:39:15.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:39:15.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:39:15.442 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:15.912 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:16.234 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:16.440 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
22:39:16.498 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:39:16.515 [Lua] Spline already found!
22:39:16.549 [Lua] Init group template: spline_patrol
22:39:16.763 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829]
22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829]
22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9]
22:39:19.665 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9]
22:39:21.408 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:21.788 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:21.907 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:22.124 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:22.281 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:22.489 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:22.611 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:22.940 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:39:25.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
22:39:25.305 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:39:25.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
22:39:25.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
22:39:25.356 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:39:25.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:39:25.408 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:39:30.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
22:39:30.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
22:39:30.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
22:39:32.217 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:39:32.747 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:39:40.109 [Lua] 1
22:39:46.685 [Lua] 1
22:39:47.470 [Lua] 1
22:39:47.470 [Lua] 2
22:39:48.061 [Lua] 1
22:40:15.835 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:16.267 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:40:16.348 [Lua] Switching ConflictSettings: to: deus_skaven
22:40:16.349 [Lua] pacing=deus_default
22:40:16.349 [Lua] roaming=nil
22:40:16.349 [Lua] specials=deus_skaven
22:40:16.349 [Lua] contained_breeds=nil
22:40:16.349 [Lua] debug_color=orange
22:40:16.349 [Lua] disabled=false
22:40:16.349 [Lua] pack_spawning=skaven
22:40:16.349 [Lua] description=deus_conflict_director_skaven_chaos_name
22:40:16.349 [Lua] factions=nil
22:40:16.349 [Lua] boss=deus_skaven
22:40:16.349 [Lua] horde=deus_default
22:40:16.349 [Lua] name=deus_skaven
22:40:16.349 [Lua] intensity=deus_default
22:40:16.349 [Lua] ---
22:40:17.086 [Lua] Switching ConflictSettings: to: deus_chaos
22:40:17.086 [Lua] pacing=deus_chaos
22:40:17.086 [Lua] roaming=nil
22:40:17.086 [Lua] specials=deus_chaos
22:40:17.086 [Lua] debug_color=purple
22:40:17.086 [Lua] contained_breeds=nil
22:40:17.086 [Lua] pack_spawning=deus_chaos
22:40:17.086 [Lua] disabled=false
22:40:17.086 [Lua] factions=nil
22:40:17.086 [Lua] boss=deus_chaos
22:40:17.086 [Lua] horde=deus_chaos
22:40:17.086 [Lua] name=deus_chaos
22:40:17.086 [Lua] intensity=deus_default
22:40:17.086 [Lua] ---
22:40:18.641 [Lua] Time for new HOOORDE! multi_first_wave
22:40:18.641 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
22:40:18.641 [Lua] horde requested: vector_blob
22:40:18.641 [Lua] wants to spawn ahead within distance: 60
22:40:18.641 [Lua] horde crated with id 7 of type vector_blob
22:40:18.641 [Lua] managed to spawn 21/21 horde enemies
22:40:18.641 [Lua] vector blob horde has started
22:40:19.010 [Lua] Init group template: horde
22:40:20.726 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:40:20.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
22:40:20.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
22:40:23.375 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:23.762 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:40:25.768 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:40:25.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem
22:40:25.769 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:40:25.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem
22:40:27.513 [Lua] 1
22:40:29.770 [Lua] 1
22:40:29.771 [Lua] 2
22:40:30.565 [Lua] 1
22:40:30.605 [Lua] 2
22:40:30.807 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
22:40:30.807 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:40:30.807 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
22:40:30.807 [Lua] horde requested: vector_blob
22:40:30.807 [Lua] wants to spawn behind within distance: 60
22:40:30.807 [Lua] horde crated with id 8 of type vector_blob
22:40:30.807 [Lua] managed to spawn 21/21 horde enemies
22:40:30.807 [Lua] vector blob horde has started
22:40:31.204 [Lua] Init group template: horde
22:40:31.262 [Lua] 2
22:40:34.545 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:34.777 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:34.909 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:35.050 [Lua] 1
22:40:35.152 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:35.300 [Lua] Horde killed: ?
22:40:35.321 [Lua] HORDE: last wave, reset to standard horde delay
22:40:35.321 [Lua] Time for new HOOORDE! multi_last_wave
22:40:35.321 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
22:40:35.321 [Lua] horde requested: vector_blob
22:40:35.321 [Lua] wants to spawn ahead within distance: 60
22:40:35.321 [Lua] horde crated with id 9 of type vector_blob
22:40:35.321 [Lua] managed to spawn 21/21 horde enemies
22:40:35.321 [Lua] vector blob horde has started
22:40:35.737 [Lua] Init group template: horde
22:40:43.376 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:43.546 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:43.622 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:43.772 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:43.902 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:44.049 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:44.317 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:44.407 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:40:44.592 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:44.687 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:45.010 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:45.423 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:45.532 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:40:45.834 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:40:48.094 [Lua] 2
22:40:49.358 [Lua] 1
22:40:50.238 [Lua] 1
22:40:50.990 [Lua] 1
22:40:50.991 [Lua] 3
22:40:52.433 [Lua] Horde killed: ?
22:40:54.553 [Lua] min_height 160
22:40:57.167 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:40:57.515 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:40:59.021 [Lua] 1
22:40:59.021 [Lua] 1
22:40:59.021 [Lua] 1
22:41:03.326 [Lua] 1
22:41:09.688 [Lua] Switching ConflictSettings: to: deus_skaven
22:41:09.688 [Lua] pacing=deus_default
22:41:09.688 [Lua] roaming=nil
22:41:09.688 [Lua] specials=deus_skaven
22:41:09.688 [Lua] contained_breeds=nil
22:41:09.688 [Lua] debug_color=orange
22:41:09.688 [Lua] disabled=false
22:41:09.688 [Lua] pack_spawning=skaven
22:41:09.688 [Lua] description=deus_conflict_director_skaven_chaos_name
22:41:09.688 [Lua] factions=nil
22:41:09.688 [Lua] boss=deus_skaven
22:41:09.688 [Lua] horde=deus_default
22:41:09.688 [Lua] name=deus_skaven
22:41:09.688 [Lua] intensity=deus_default
22:41:09.688 [Lua] ---
22:41:10.964 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:11.446 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:12.176 [Lua] 1
22:41:12.212 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:12.624 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:13.415 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:13.863 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:14.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x71fb2, position: 0
22:41:14.651 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:15.165 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:17.265 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:17.730 [Lua] nil
22:41:17.731 [Lua] nil
22:41:18.065 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:41:21.779 [Lua] 1
22:41:25.246 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:25.770 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:25.990 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:41:26.006 [Lua] Spline already found!
22:41:26.042 [Lua] Init group template: spline_patrol
22:41:29.919 [Lua] Horde killed: ?
22:41:31.652 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:32.538 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:32.979 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:33.483 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:38.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7298b, position: 0
22:41:38.739 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x72988, position: 0
22:41:38.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x72988, position: 0
22:41:39.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x729d6, position: 0
22:41:40.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72a4a, position: 0
22:41:40.759 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72a65, position: 0
22:41:42.189 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72ad3, position: 0
22:41:42.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x72b02, position: 0
22:41:47.642 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:41:47.659 [Lua] Spline already found!
22:41:47.722 [Lua] Init group template: spline_patrol
22:41:48.806 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:51.636 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:51.795 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:41:51.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem, async-read,
22:41:51.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:41:51.848 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:41:51.849 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:41:51.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:41:51.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p
22:41:53.968 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:54.369 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:41:59.098 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:41:59.574 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
22:42:00.053 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:42:01.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t3/wpn_2h_sword_02_t3_3p, DeusChestPreloadSystem
22:42:01.941 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:42:04.280 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:04.644 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:42:05.366 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:06.521 [Lua] nil
22:42:06.840 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:42:09.856 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:11.018 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:42:12.548 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x735e3, position: 0
22:42:14.599 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x736ee, position: 0
22:42:31.521 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:31.777 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:42:31.892 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:42:32.118 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:42:41.560 [Lua] Time for new HOOORDE! multi_first_wave
22:42:41.560 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
22:42:41.560 [Lua] horde requested: vector
22:42:41.560 [Lua] setting up vector-horde
22:42:41.560 [Lua] Composing horde 'medium' .. using variant 'plain'
22:42:41.560 [Lua] --> horde wants to spawn behind players (0.95900226701833/0.67
22:42:41.560 [Lua] -> spawning: 40
22:42:41.560 [Lua] horde crated with id 12 of type vector
22:42:41.560 [Lua] vector horde has started
22:42:45.181 [Lua] 1
22:42:45.181 [Lua] 2
22:42:46.468 [Lua] 1
22:42:50.692 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
22:42:50.692 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:42:50.692 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
22:42:50.692 [Lua] horde requested: vector
22:42:50.692 [Lua] setting up vector-horde
22:42:50.692 [Lua] Composing horde 'medium' .. using variant 'plain'
22:42:50.692 [Lua] --> horde wants to spawn behind players (0.88665289302317/0.67
22:42:50.692 [Lua] -> spawning: 38
22:42:50.692 [Lua] horde crated with id 13 of type vector
22:42:50.692 [Lua] vector horde has started
22:42:51.683 [Lua] 1
22:42:52.355 [Lua] 1
22:42:58.813 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:42:58.813 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
22:42:58.813 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
22:42:58.813 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
22:42:59.723 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:00.137 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:03.916 [Lua] HORDE: last wave, reset to standard horde delay
22:43:03.916 [Lua] Time for new HOOORDE! multi_last_wave
22:43:03.916 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
22:43:03.916 [Lua] horde requested: vector
22:43:03.916 [Lua] setting up vector-horde
22:43:03.916 [Lua] Composing horde 'medium' .. using variant 'plain'
22:43:03.916 [Lua] --> horde wants to spawn ahead of players (0.1383902945924/0.67
22:43:03.916 [Lua] -> spawning: 37
22:43:03.916 [Lua] horde crated with id 14 of type vector
22:43:03.916 [Lua] vector horde has started
22:43:04.519 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:04.956 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:06.745 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:07.139 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:07.227 [Lua] 1
22:43:07.227 [Lua] 4
22:43:07.227 [Lua] 2
22:43:07.228 [Lua] 3
22:43:08.115 [Lua] 2
22:43:10.179 [Lua] 1
22:43:10.179 [Lua] 2
22:43:15.342 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:43:16.709 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:17.778 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:19.653 [Lua] Init group template: horde
22:43:26.283 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:26.832 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:33.978 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:34.535 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:34.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 118, name: `unknown`
22:43:35.649 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
22:43:35.684 [Lua] Boss gave [Unit '#ID[78be698b30090791]'] initial aggro
22:43:37.762 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:38.234 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:39.062 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:39.529 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:42.301 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:43.063 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:43.159 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:43.453 [Lua] Horde killed: ?
22:43:43.841 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:45.764 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:46.538 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:51.177 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:51.649 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:51.859 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:51.859 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:52.037 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:52.072 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:52.249 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:52.283 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:52.478 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:52.514 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:52.667 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:52.667 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:52.747 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:52.910 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:52.948 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:53.083 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:53.160 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:53.313 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:53.332 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:43:53.373 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:53.525 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:53.592 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:53.737 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:53.810 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:43:53.989 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:43:54.198 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:44:05.029 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
22:44:05.040 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16e5c200
22:44:08.186 [Lua] min_height 160
22:44:08.187 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
22:44:08.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16e5c200
22:44:20.044 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:44:20.401 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:44:21.167 [Lua] players are progressing too fast, leave relax
22:44:23.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x76622, position: 0
22:44:53.590 [Lua] 1
22:44:54.349 [Lua] 1
22:45:00.569 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:45:21.955 [Flow] current health: 5
22:45:21.955 [Lua] Override Player Respawning terror_respawn true
22:45:21.970 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:45:21.970 [Flow] current health: 6
22:45:23.028 [Flow] 0/12
22:45:23.028 [Flow] current health: 7
22:45:23.475 [Lua] Override Player Respawning terror_respawn true
22:45:23.482 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -260375680)
22:45:24.092 [Flow] current health: 8
22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
22:45:24.331 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
22:45:24.331 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
22:45:24.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:45:24.331 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:45:24.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:45:24.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:45:25.202 [Flow] current health: 9
22:45:25.436 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:25.684 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:25.883 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:25.883 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.068 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.068 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.281 [Flow] current health: 10
22:45:26.285 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.285 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.488 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.519 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.697 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.731 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:26.899 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:26.956 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:27.371 [Flow] current health: 11
22:45:27.383 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:27.713 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:45:28.432 [Flow] current health: 12
22:45:29.501 [Flow] 1/12
22:45:29.501 [Flow] current health: 13
22:45:29.501 [Flow] current health: 13
22:45:30.611 [Flow] current health: 14
22:45:30.611 [Flow] current health: 14
22:45:31.719 [Flow] current health: 15
22:45:31.719 [Flow] current health: 15
22:45:32.810 [Flow] current health: 16
22:45:32.810 [Flow] current health: 16
22:45:33.867 [Flow] current health: 17
22:45:33.867 [Flow] current health: 17
22:45:34.114 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:34.565 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:45:34.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
22:45:34.565 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:45:34.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read,
22:45:34.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:45:34.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:45:34.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:45:34.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:45:34.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:45:34.945 [Flow] current health: 18
22:45:34.945 [Flow] current health: 18
22:45:34.952 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:45:36.018 [Flow] current health: 19
22:45:36.018 [Flow] current health: 19
22:45:36.046 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:36.416 [Lua] 1
22:45:36.457 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:45:37.132 [Flow] current health: 20
22:45:37.132 [Flow] current health: 20
22:45:37.152 [Lua] 1
22:45:37.484 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:45:37.845 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:45:38.169 [Flow] current health: 21
22:45:38.169 [Flow] current health: 21
22:45:39.269 [Flow] current health: 22
22:45:39.269 [Flow] current health: 22
22:45:39.874 [Lua] 1
22:45:40.360 [Flow] current health: 23
22:45:40.360 [Flow] current health: 23
22:45:40.622 [Lua] 1
22:45:40.622 [Lua] 2
22:45:41.429 [Flow] current health: 24
22:45:41.429 [Flow] current health: 24
22:45:42.466 [Flow] 2/12
22:45:42.466 [Flow] current health: 25
22:45:42.466 [Flow] current health: 25
22:45:42.888 [Lua] 1
22:45:42.888 [Lua] 2
22:45:43.529 [Flow] current health: 26
22:45:43.529 [Flow] current health: 26
22:45:44.676 [Flow] current health: 27
22:45:44.676 [Flow] current health: 27
22:45:45.226 [Lua] 1
22:45:45.755 [Flow] current health: 28
22:45:45.755 [Flow] current health: 28
22:45:46.813 [Flow] current health: 29
22:45:46.813 [Flow] current health: 29
22:45:47.832 [Flow] current health: 30
22:45:47.832 [Flow] current health: 30
22:45:47.989 [Lua] event horde ends!
22:45:48.312 [Lua] 1
22:45:48.893 [Flow] current health: 31
22:45:48.893 [Flow] current health: 31
22:45:49.974 [Flow] current health: 32
22:45:49.974 [Flow] current health: 32
22:45:51.040 [Flow] current health: 33
22:45:51.040 [Flow] current health: 33
22:45:52.110 [Flow] current health: 34
22:45:52.110 [Flow] current health: 34
22:45:53.151 [Flow] current health: 35
22:45:53.151 [Flow] current health: 35
22:45:53.436 [Lua] 2
22:45:53.436 [Lua] 1
22:45:54.231 [Flow] current health: 36
22:45:54.231 [Flow] current health: 36
22:45:54.412 [Lua] 1
22:45:54.462 [Lua] 2
22:45:54.512 [Lua] 3
22:45:54.512 [Lua] 4
22:45:54.512 [Lua] 5
22:45:54.842 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:45:54.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem
22:45:54.853 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:45:54.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
22:45:55.026 [Lua] 2
22:45:55.027 [Lua] 1
22:45:55.318 [Flow] current health: 37
22:45:55.318 [Flow] current health: 37
22:45:56.072 [Lua] event horde ends!
22:45:56.343 [Flow] 3/12
22:45:56.343 [Flow] current health: 38
22:45:56.343 [Flow] current health: 38
22:45:57.435 [Flow] current health: 39
22:45:57.435 [Flow] current health: 39
22:45:58.544 [Flow] current health: 40
22:45:58.544 [Flow] current health: 40
22:45:59.046 [Lua] 1
22:45:59.623 [Flow] current health: 41
22:45:59.623 [Flow] current health: 41
22:45:59.749 [Lua] 1
22:45:59.846 [Lua] 2
22:46:00.462 [Lua] 1
22:46:00.463 [Lua] 2
22:46:00.763 [Flow] current health: 42
22:46:00.763 [Flow] current health: 42
22:46:01.211 [Lua] 1
22:46:01.255 [Lua] 2
22:46:01.757 [Lua] 2
22:46:01.845 [Flow] current health: 43
22:46:01.845 [Flow] current health: 43
22:46:02.464 [Lua] 3
22:46:02.464 [Lua] 1
22:46:02.465 [Lua] 2
22:46:02.556 [Lua] 1
22:46:02.556 [Lua] 1
22:46:02.918 [Flow] current health: 44
22:46:02.918 [Flow] current health: 44
22:46:04.028 [Flow] current health: 45
22:46:04.028 [Flow] current health: 45
22:46:04.416 [Lua] 1
22:46:04.450 [Lua] event horde ends!
22:46:05.120 [Flow] current health: 46
22:46:05.120 [Flow] current health: 46
22:46:06.186 [Flow] current health: 47
22:46:06.186 [Flow] current health: 47
22:46:07.220 [Flow] current health: 48
22:46:07.220 [Flow] current health: 48
22:46:08.310 [Flow] current health: 49
22:46:08.310 [Flow] current health: 49
22:46:09.377 [Flow] 4/12
22:46:09.377 [Flow] current health: 50
22:46:09.377 [Flow] current health: 50
22:46:10.424 [Flow] current health: 51
22:46:10.424 [Flow] current health: 51
22:46:11.492 [Flow] current health: 52
22:46:11.492 [Flow] current health: 52
22:46:12.524 [Flow] current health: 53
22:46:12.524 [Flow] current health: 53
22:46:12.552 [Lua] event horde ends!
22:46:12.783 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
22:46:13.596 [Flow] current health: 54
22:46:13.596 [Flow] current health: 54
22:46:14.675 [Flow] current health: 55
22:46:14.675 [Flow] current health: 55
22:46:15.737 [Flow] current health: 56
22:46:15.737 [Flow] current health: 56
22:46:16.852 [Flow] current health: 57
22:46:16.852 [Flow] current health: 57
22:46:17.904 [Flow] current health: 58
22:46:17.904 [Flow] current health: 58
22:46:18.982 [Flow] current health: 59
22:46:18.982 [Flow] current health: 59
22:46:20.049 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:20.059 [Flow] current health: 60
22:46:20.059 [Flow] current health: 60
22:46:20.485 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:20.615 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:21.061 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:21.111 [Flow] current health: 61
22:46:21.111 [Flow] current health: 61
22:46:21.220 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:21.666 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:21.796 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:22.174 [Flow] current health: 62
22:46:22.174 [Flow] current health: 62
22:46:22.250 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:22.399 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:22.819 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:22.951 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:23.253 [Flow] current health: 63
22:46:23.253 [Flow] current health: 63
22:46:23.401 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:24.296 [Flow] current health: 64
22:46:24.296 [Flow] current health: 64
22:46:25.354 [Flow] current health: 65
22:46:25.354 [Flow] current health: 65
22:46:25.861 [Lua] event horde ends!
22:46:26.431 [Flow] current health: 66
22:46:26.431 [Flow] current health: 66
22:46:27.521 [Flow] current health: 67
22:46:27.521 [Flow] current health: 67
22:46:28.577 [Flow] current health: 68
22:46:28.577 [Flow] current health: 68
22:46:29.642 [Flow] current health: 69
22:46:29.642 [Flow] current health: 69
22:46:29.924 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:30.654 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:30.699 [Flow] current health: 70
22:46:30.699 [Flow] current health: 70
22:46:31.770 [Flow] current health: 71
22:46:31.771 [Flow] current health: 71
22:46:32.837 [Flow] current health: 72
22:46:32.837 [Flow] current health: 72
22:46:33.871 [Flow] current health: 73
22:46:33.871 [Flow] current health: 73
22:46:34.006 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:34.402 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:34.634 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:34.951 [Flow] current health: 74
22:46:34.951 [Flow] current health: 74
22:46:35.057 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:36.009 [Flow] current health: 75
22:46:36.009 [Flow] current health: 75
22:46:37.098 [Flow] current health: 76
22:46:37.098 [Flow] current health: 76
22:46:37.259 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:37.694 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:37.903 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:38.186 [Flow] current health: 77
22:46:38.186 [Flow] current health: 77
22:46:38.304 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:38.560 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:38.959 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:39.258 [Flow] current health: 78
22:46:39.259 [Flow] current health: 78
22:46:40.314 [Flow] current health: 79
22:46:40.314 [Flow] current health: 79
22:46:41.377 [Flow] current health: 80
22:46:41.377 [Flow] current health: 80
22:46:42.427 [Flow] current health: 81
22:46:42.427 [Flow] current health: 81
22:46:43.530 [Flow] current health: 82
22:46:43.530 [Flow] current health: 82
22:46:44.579 [Flow] current health: 83
22:46:44.579 [Flow] current health: 83
22:46:45.175 [Lua] event horde ends!
22:46:45.673 [Flow] current health: 84
22:46:45.673 [Flow] current health: 84
22:46:46.511 [Lua] 1
22:46:46.511 [Lua] 2
22:46:46.682 [Flow] current health: 85
22:46:46.682 [Flow] current health: 85
22:46:47.487 [Lua] 2
22:46:47.487 [Lua] 1
22:46:47.590 [Lua] 1
22:46:47.767 [Flow] current health: 86
22:46:47.767 [Flow] current health: 86
22:46:48.849 [Flow] current health: 87
22:46:48.849 [Flow] current health: 87
22:46:49.892 [Flow] current health: 88
22:46:49.892 [Flow] current health: 88
22:46:50.929 [Flow] current health: 89
22:46:50.929 [Flow] current health: 89
22:46:52.012 [Flow] current health: 90
22:46:52.012 [Flow] current health: 90
22:46:53.100 [Flow] current health: 91
22:46:53.100 [Flow] current health: 91
22:46:54.180 [Flow] current health: 92
22:46:54.180 [Flow] current health: 92
22:46:55.239 [Flow] current health: 93
22:46:55.239 [Flow] current health: 93
22:46:55.628 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:46:55.628 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:46:55.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:46:55.639 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
22:46:56.319 [Flow] current health: 94
22:46:56.319 [Flow] current health: 94
22:46:57.384 [Flow] current health: 95
22:46:57.384 [Flow] current health: 95
22:46:58.456 [Flow] current health: 96
22:46:58.456 [Flow] current health: 96
22:46:58.740 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:46:59.151 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:46:59.556 [Flow] current health: 97
22:46:59.556 [Flow] current health: 97
22:46:59.892 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:00.274 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:47:00.602 [Flow] current health: 98
22:47:00.602 [Flow] current health: 98
22:47:01.368 [Lua] event horde ends!
22:47:01.710 [Flow] current health: 99
22:47:01.710 [Flow] current health: 99
22:47:02.731 [Flow] current health: 100
22:47:02.731 [Flow] current health: 100
22:47:03.790 [Flow] current health: 101
22:47:03.790 [Flow] current health: 101
22:47:04.896 [Flow] current health: 102
22:47:04.896 [Flow] current health: 102
22:47:05.969 [Flow] current health: 103
22:47:05.969 [Flow] current health: 103
22:47:07.013 [Flow] current health: 104
22:47:07.013 [Flow] current health: 104
22:47:08.128 [Flow] current health: 105
22:47:08.128 [Flow] current health: 105
22:47:08.594 [Lua] 1
22:47:08.783 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:09.150 [Flow] current health: 106
22:47:09.150 [Flow] current health: 106
22:47:09.222 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:47:09.459 [Lua] event horde ends!
22:47:09.754 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:10.155 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:47:10.182 [Flow] current health: 107
22:47:10.182 [Flow] current health: 107
22:47:10.786 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:47:10.786 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
22:47:10.786 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
22:47:10.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:47:10.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:47:10.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:47:11.259 [Flow] current health: 108
22:47:11.259 [Flow] current health: 108
22:47:11.625 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:12.014 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:47:12.363 [Flow] current health: 109
22:47:12.363 [Flow] current health: 109
22:47:13.302 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:13.404 [Flow] current health: 110
22:47:13.404 [Flow] current health: 110
22:47:14.045 [Lua] nil
22:47:14.045 [Lua] nil
22:47:14.045 [Lua] nil
22:47:14.045 [Lua] nil
22:47:14.045 [Lua] nil
22:47:14.356 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:47:14.500 [Flow] current health: 111
22:47:14.500 [Flow] current health: 111
22:47:15.582 [Flow] current health: 112
22:47:15.582 [Flow] current health: 112
22:47:15.880 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:47:15.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
22:47:15.880 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:47:15.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read,
22:47:15.909 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:47:15.909 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:47:15.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:15.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:15.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:16.691 [Flow] current health: 113
22:47:16.691 [Flow] current health: 113
22:47:17.799 [Flow] current health: 114
22:47:17.799 [Flow] current health: 114
22:47:18.837 [Flow] current health: 115
22:47:18.837 [Flow] current health: 115
22:47:19.900 [Flow] current health: 116
22:47:19.900 [Flow] current health: 116
22:47:20.872 [Lua] 1
22:47:21.016 [Flow] current health: 117
22:47:21.016 [Flow] current health: 117
22:47:22.084 [Flow] current health: 118
22:47:22.084 [Flow] current health: 118
22:47:23.141 [Flow] current health: 119
22:47:23.141 [Flow] current health: 119
22:47:24.193 [Flow] current health: 120
22:47:24.193 [Flow] current health: 120
22:47:24.510 [Lua] 2
22:47:24.510 [Lua] 1
22:47:25.014 [Lua] 1
22:47:25.238 [Flow] current health: 121
22:47:25.238 [Flow] current health: 121
22:47:25.778 [Lua] event horde ends!
22:47:26.186 [Lua] 1
22:47:26.295 [Flow] current health: 122
22:47:26.295 [Flow] current health: 122
22:47:27.367 [Flow] current health: 123
22:47:27.367 [Flow] current health: 123
22:47:28.391 [Flow] current health: 124
22:47:28.391 [Flow] current health: 124
22:47:28.618 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:29.232 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:29.279 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:29.449 [Flow] current health: 125
22:47:29.449 [Flow] current health: 125
22:47:29.891 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:30.510 [Flow] current health: 126
22:47:30.510 [Flow] current health: 126
22:47:30.518 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:30.518 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:30.558 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
22:47:30.993 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:31.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem
22:47:31.004 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:31.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
22:47:31.069 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:31.118 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:31.565 [Flow] current health: 127
22:47:31.565 [Flow] current health: 127
22:47:32.645 [Flow] current health: 128
22:47:32.645 [Flow] current health: 128
22:47:33.698 [Flow] current health: 129
22:47:33.698 [Flow] current health: 129
22:47:33.823 [Lua] event horde ends!
22:47:34.780 [Flow] current health: 130
22:47:34.780 [Flow] current health: 130
22:47:35.842 [Flow] current health: 131
22:47:35.842 [Flow] current health: 131
22:47:36.884 [Flow] current health: 132
22:47:36.884 [Flow] current health: 132
22:47:36.891 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:37.370 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:37.526 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:37.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source.
22:47:38.002 [Flow] current health: 133
22:47:38.002 [Flow] current health: 133
22:47:38.012 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:47:39.068 [Flow] current health: 134
22:47:39.068 [Flow] current health: 134
22:47:40.102 [Flow] current health: 135
22:47:40.102 [Flow] current health: 135
22:47:41.104 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:47:41.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
22:47:41.104 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:47:41.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read,
22:47:41.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:47:41.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:47:41.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:41.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:41.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:47:41.172 [Flow] current health: 136
22:47:41.172 [Flow] current health: 136
22:47:42.239 [Flow] current health: 137
22:47:42.239 [Flow] current health: 137
22:47:43.315 [Flow] current health: 138
22:47:43.315 [Flow] current health: 138
22:47:44.370 [Flow] current health: 139
22:47:44.370 [Flow] current health: 139
22:47:45.474 [Flow] current health: 140
22:47:45.474 [Flow] current health: 140
22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:47:46.174 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
22:47:46.174 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:47:46.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:47:46.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:47:46.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:47:46.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:47:46.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:47:46.518 [Flow] current health: 141
22:47:46.518 [Flow] current health: 141
22:47:47.581 [Flow] current health: 142
22:47:47.581 [Flow] current health: 142
22:47:48.668 [Flow] current health: 143
22:47:48.668 [Flow] current health: 143
22:47:49.708 [Flow] current health: 144
22:47:49.708 [Flow] current health: 144
22:47:50.768 [Flow] current health: 145
22:47:50.768 [Flow] current health: 145
22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
22:47:51.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
22:47:51.205 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
22:47:51.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem
22:47:51.216 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
22:47:51.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:47:51.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:47:51.845 [Flow] current health: 146
22:47:51.845 [Flow] current health: 146
22:47:52.880 [Flow] current health: 147
22:47:52.880 [Flow] current health: 147
22:47:53.983 [Flow] current health: 148
22:47:53.983 [Flow] current health: 148
22:47:55.078 [Flow] current health: 149
22:47:55.078 [Flow] current health: 149
22:47:56.148 [Flow] current health: 150
22:47:56.148 [Flow] current health: 150
22:47:56.265 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:56.265 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:47:56.275 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:47:57.884 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:47:58.351 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:47:58.840 [Lua] 1
22:47:59.223 [Flow] Overcharge unit overheated
22:47:59.223 [Lua] Override Player Respawning terror_respawn false
22:47:59.223 [Lua] Override Player Respawning terror_respawn false
22:47:59.223 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
22:47:59.223 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:47:59.232 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
22:47:59.530 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:00.097 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:48:00.179 [Lua] 1
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.308 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6a02f, position: 0
22:48:00.682 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:48:01.153 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:48:01.733 [Lua] 1
22:48:01.733 [Lua] 2
22:48:02.347 [Lua] 1
22:48:06.209 [Lua] event horde ends!
22:48:06.394 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:48:06.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
22:48:06.394 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:48:06.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read,
22:48:06.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:48:06.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:48:06.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:06.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:06.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:10.006 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:11.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem
22:48:11.461 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:48:11.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
22:48:11.461 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:48:14.349 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:19.754 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:21.103 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:21.662 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:48:21.662 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read,
22:48:21.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:48:21.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:48:21.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:48:21.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:48:21.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p
22:48:21.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:48:21.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:48:21.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:48:21.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:21.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:21.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p
22:48:22.037 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:22.063 [Lua] event horde ends!
22:48:27.234 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:28.949 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:29.867 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:30.874 [Lua] 1
22:48:32.622 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:32.659 [Lua] 1
22:48:35.218 [Lua] 1
22:48:36.330 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:48:44.552 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:48:45.845 [Lua] specialspawn: rule: only_ahead -->
22:48:45.845 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:46.878 [Lua] specialspawn: rule: only_ahead -->
22:48:46.878 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:47.917 [Lua] specialspawn: rule: only_ahead -->
22:48:47.917 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:48.960 [Lua] specialspawn: rule: only_ahead -->
22:48:48.960 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:49.974 [Lua] specialspawn: rule: only_ahead -->
22:48:49.974 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:50.990 [Lua] specialspawn: rule: only_ahead -->
22:48:50.990 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:52.041 [Lua] specialspawn: rule: only_ahead -->
22:48:52.041 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:53.105 [Lua] specialspawn: rule: only_ahead -->
22:48:53.105 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:54.149 [Lua] specialspawn: rule: only_ahead -->
22:48:54.149 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:55.141 [Lua] specialspawn: rule: only_ahead -->
22:48:55.141 [Lua] FAIL: Special spawn no hidden pos found :/
22:48:55.356 [Lua] Complete level triggered.
22:48:55.356 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:2108738304 lt:load_next_level)
22:48:55.356 [Lua] [NetworkServer] Entering post game
22:48:55.356 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame
22:48:55.356 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame
22:48:55.356 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:48:55.356 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:48:55.356 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:48:55.356 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:48:55.356 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:48:55.356 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:48:55.357 [Save] Saving `save_data`
22:48:55.357 [Lua] gm_event_end_conditions_met true false
22:48:55.358 [Lua] Game won
22:48:55.358 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:48:55.360 [Save] Save done
22:48:55.360 [Save] Saving `save_data`
22:48:55.363 [Lua] generate_backend_stats 11000010280085e:1
22:48:55.363 [Save] Save done
22:48:55.390 [Lua] PlayFabMirrorBase:_commit_internal nil
22:48:55.390 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 90
22:48:55.398 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:48:55.399 [Save] Saving `save_data`
22:48:55.402 [Save] Save done
22:48:55.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 90 14
22:48:55.416 [Lua] Complete level triggered.
22:48:55.426 [Lua] Complete level triggered.
22:48:55.437 [Lua] Complete level triggered.
22:48:55.448 [Lua] Complete level triggered.
22:48:55.461 [Lua] Complete level triggered.
22:48:55.474 [Lua] Complete level triggered.
22:48:55.487 [Lua] Complete level triggered.
22:48:55.499 [Lua] Complete level triggered.
22:48:55.514 [Lua] Complete level triggered.
22:48:55.525 [Lua] Complete level triggered.
22:48:55.538 [Lua] Complete level triggered.
22:48:55.551 [Lua] Complete level triggered.
22:48:55.564 [Lua] Complete level triggered.
22:48:55.577 [Lua] Complete level triggered.
22:48:55.590 [Lua] Complete level triggered.
22:48:56.133 [Lua] [PlayFabRequestQueue] EAC Enabled! 90
22:48:56.133 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 90
22:48:56.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 90
22:48:56.562 [Lua] commit result success 29
22:48:56.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 91
22:48:56.562 [Lua] none table: 000000000B9FC8D0 table: 00000000020B6890
22:48:56.563 [Lua] min_height 160
22:48:56.575 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 91
22:48:56.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 91
22:48:57.180 [Lua] THIS IS A FUNCTION
22:49:05.362 [Lua] ConflictDirector - destroy all units
22:49:06.050 [Lua] [LevelTransitionHandler] promote_next_level_data
22:49:06.050 [Lua] TRANSITION nil nil load_next_level
22:49:06.050 [Lua] Transition type "load_next_level", is server: true
22:49:06.050 [Lua] [GameNetworkManager] Leaving game...
22:49:06.050 [Lua] [GameNetworkManager] Shutting down game session host.
22:49:06.050 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:49:06.050 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:49:06.050 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=791.95
22:49:06.062 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized
22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized
22:49:07.444 [Lua] [PlayerSyncData] Game session is not initialized
22:49:07.444 [Lua] Set lobby begin:
22:49:07.444 [Lua] Lobby data twitch_enabled = false
22:49:07.444 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:07.444 [Lua] Lobby data num_players = 4
22:49:07.444 [Lua] Lobby data difficulty_tweak = -10
22:49:07.444 [Lua] Lobby data host = 11000010280085e
22:49:07.444 [Lua] Lobby data matchmaking_type = 2
22:49:07.444 [Lua] Lobby data is_private = false
22:49:07.444 [Lua] Lobby data match_started = true
22:49:07.444 [Lua] Lobby data difficulty = hardest
22:49:07.444 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:07.444 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:07.445 [Lua] Lobby data unique_server_name = Nolrach
22:49:07.445 [Lua] Lobby data quick_game = true
22:49:07.445 [Lua] Lobby data country_code = FR
22:49:07.445 [Lua] Lobby data matchmaking = true
22:49:07.445 [Lua] Lobby data power_level = 0
22:49:07.445 [Lua] Lobby data mission_id = sig_crag_wastes_path4
22:49:07.445 [Lua] Lobby data mechanism = deus
22:49:07.445 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:07.445 [Lua] Lobby data player_slot_2 = 0:0
22:49:07.445 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:07.445 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:07.445 [Lua] Lobby data eac_authorized = true
22:49:07.445 [Lua] Set lobby end.
22:49:08.053 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:49:08.054 [Lua] [Managers] Calling function on all managers:
22:49:08.054 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:49:08.054 [Lua] Clearing all global lookup lists
22:49:08.054 [Lua] [IngamePlayerListUI] - Destroy
22:49:08.055 [Lua] [EquipmentUI] - Destroy
22:49:08.055 [Lua] [AbilityUI] - Destroy
22:49:08.055 [Lua] [GamePadEquipmentUI] - Destroy
22:49:08.055 [Lua] [GamePadAbilityUI] - Destroy
22:49:08.055 [Lua] [IngameUI] destroy
22:49:08.103 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.103 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.103 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:49:08.132 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem
22:49:08.132 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.132 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem
22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:49:08.133 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:49:08.133 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list.
22:49:08.133 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1
22:49:08.133 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:49:08.133 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:49:08.133 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:49:08.464 [Lua] [Managers] Destroying manager group:
22:49:08.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:49:08.674 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:49:08.677 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:49:08.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:49:08.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:49:08.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:49:08.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:49:08.682 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:49:08.682 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:49:08.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:49:08.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:49:08.687 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:49:08.694 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:49:08.698 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:49:08.698 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:49:08.700 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:49:08.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:49:08.705 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:49:08.710 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:49:08.710 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:49:08.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:49:08.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:49:08.726 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:49:08.727 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:49:08.728 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:49:08.732 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:49:08.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:49:08.735 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:49:08.741 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:49:08.745 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:49:08.748 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:49:08.748 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame
22:49:08.748 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading
22:49:08.748 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:49:08.748 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:49:08.748 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:49:08.748 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:49:08.748 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:49:08.748 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:49:08.748 [Lua] [Matchmaking] unregister rpcs
22:49:08.749 [Lua] ############### UNLOADING PACKAGES ###############
22:49:08.749 [Lua] [Gamestate] Enter state StateLoading
22:49:08.751 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:49:08.751 [Lua] [Matchmaking] register rpcs
22:49:08.751 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:49:08.751 [Lua] registering RPCs
22:49:08.751 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:49:08.751 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:49:08.751 [Lua] Set lobby begin:
22:49:08.751 [Lua] Lobby data twitch_enabled = false
22:49:08.751 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:08.751 [Lua] Lobby data num_players = 4
22:49:08.751 [Lua] Lobby data difficulty_tweak = -10
22:49:08.751 [Lua] Lobby data host = 11000010280085e
22:49:08.751 [Lua] Lobby data matchmaking_type = 2
22:49:08.751 [Lua] Lobby data is_private = false
22:49:08.751 [Lua] Lobby data match_started = true
22:49:08.751 [Lua] Lobby data difficulty = hardest
22:49:08.751 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:08.751 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:08.751 [Lua] Lobby data unique_server_name = Nolrach
22:49:08.751 [Lua] Lobby data quick_game = true
22:49:08.752 [Lua] Lobby data country_code = FR
22:49:08.752 [Lua] Lobby data matchmaking = true
22:49:08.752 [Lua] Lobby data power_level = 0
22:49:08.752 [Lua] Lobby data mission_id = dlc_morris_map
22:49:08.752 [Lua] Lobby data mechanism = deus
22:49:08.752 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:08.752 [Lua] Lobby data player_slot_2 = 0:0
22:49:08.752 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:08.752 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:08.752 [Lua] Lobby data eac_authorized = true
22:49:08.752 [Lua] Set lobby end.
22:49:08.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:49:08.754 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:49:08.754 [Lua] ### Received rpc_level_load_started
22:49:08.754 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 2108738304
22:49:08.754 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37
22:49:08.754 [Lua] ### Received rpc_level_load_started
22:49:08.754 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 2108738304
22:49:08.755 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:49:08.755 [Lua] [StateLoading] load_current_level
22:49:08.755 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:49:08.772 [Umbra] Unload tome
22:49:08.773 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4
22:49:08.775 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4
22:49:08.779 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4
22:49:08.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4
22:49:08.839 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4
22:49:08.845 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4
22:49:08.887 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4
22:49:08.887 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:49:08.901 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:49:08.901 [Lua] ### Received rpc_level_load_started
22:49:08.901 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 2108738304
22:49:09.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:49:09.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:49:09.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:49:09.051 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:49:09.620 [Lua] ### Received rpc_level_loaded
22:49:09.620 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
22:49:09.620 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:49:09.621 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:49:09.621 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:49:09.688 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:49:09.688 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:49:09.925 [Lua] ### Received rpc_level_loaded
22:49:09.925 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 327
22:49:09.925 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded
22:49:09.925 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading
22:49:09.925 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages
22:49:10.010 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages
22:49:10.010 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame
22:49:10.129 [Lua] ### Received rpc_level_loaded
22:49:10.129 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327
22:49:10.129 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:49:10.129 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:49:10.129 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:49:10.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:49:10.163 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:49:10.180 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:49:10.180 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:49:10.181 [Lua] [LevelTransitionHandler] Level load completed!
22:49:10.181 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:49:10.181 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:49:10.181 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:49:10.181 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:49:10.181 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:49:10.189 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:49:10.197 [Lua] ### Received rpc_level_loaded
22:49:10.197 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
22:49:10.197 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:49:10.214 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:49:10.214 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:49:10.282 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:49:10.282 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:49:10.283 [Lua] ### Received rpc_level_loaded
22:49:10.283 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
22:49:10.283 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:49:10.283 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:49:10.283 [Umbra] Init version: 3.4.15 :: 16 threads
22:49:10.285 [Lua] Async level spawning done
22:49:10.285 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:49:11.284 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:49:11.284 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:49:11.284 [Lua] [Matchmaking] unregister rpcs
22:49:11.284 [Lua] Set lobby begin:
22:49:11.284 [Lua] Lobby data twitch_enabled = false
22:49:11.284 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:11.284 [Lua] Lobby data num_players = 4
22:49:11.284 [Lua] Lobby data difficulty_tweak = -10
22:49:11.284 [Lua] Lobby data host = 11000010280085e
22:49:11.285 [Lua] Lobby data matchmaking_type = 2
22:49:11.285 [Lua] Lobby data is_private = false
22:49:11.285 [Lua] Lobby data match_started = true
22:49:11.285 [Lua] Lobby data difficulty = hardest
22:49:11.285 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:11.285 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:11.285 [Lua] Lobby data unique_server_name = Nolrach
22:49:11.285 [Lua] Lobby data quick_game = true
22:49:11.285 [Lua] Lobby data country_code = FR
22:49:11.285 [Lua] Lobby data matchmaking = true
22:49:11.285 [Lua] Lobby data power_level = 0
22:49:11.285 [Lua] Lobby data mission_id = dlc_morris_map
22:49:11.285 [Lua] Lobby data mechanism = deus
22:49:11.285 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:11.285 [Lua] Lobby data player_slot_2 = 0:0
22:49:11.285 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:11.285 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:11.285 [Lua] Lobby data eac_authorized = true
22:49:11.285 [Lua] Set lobby end.
22:49:11.286 [Lua] [Managers] Destroying manager group:
22:49:11.286 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:49:11.286 [Lua] [Gamestate] Enter StateIngame HOST
22:49:11.287 [Lua] <>level = dlc_morris_map<>
22:49:11.287 [Lua] [StateIngame] Server ingame
22:49:11.291 [Lua] Set lobby begin:
22:49:11.291 [Lua] Lobby data twitch_enabled = false
22:49:11.291 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:11.291 [Lua] Lobby data num_players = 4
22:49:11.291 [Lua] Lobby data difficulty_tweak = 0
22:49:11.291 [Lua] Lobby data host = 11000010280085e
22:49:11.291 [Lua] Lobby data matchmaking_type = 2
22:49:11.291 [Lua] Lobby data is_private = false
22:49:11.291 [Lua] Lobby data match_started = true
22:49:11.291 [Lua] Lobby data difficulty = normal
22:49:11.291 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:11.291 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:11.291 [Lua] Lobby data unique_server_name = Nolrach
22:49:11.291 [Lua] Lobby data quick_game = true
22:49:11.291 [Lua] Lobby data country_code = FR
22:49:11.291 [Lua] Lobby data matchmaking = true
22:49:11.291 [Lua] Lobby data power_level = 0
22:49:11.291 [Lua] Lobby data mission_id = dlc_morris_map
22:49:11.292 [Lua] Lobby data mechanism = deus
22:49:11.292 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:11.292 [Lua] Lobby data player_slot_2 = 0:0
22:49:11.292 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:11.292 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:11.292 [Lua] Lobby data eac_authorized = true
22:49:11.292 [Lua] Set lobby end.
22:49:11.292 [Lua] [Matchmaking] register rpcs
22:49:11.292 [Lua] GameNetworkManager:init... creating game session
22:49:11.292 [Lua] Host GameSession.make_game_session_host with session:
22:49:11.292 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:49:11.292 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:49:11.292 [Lua] [GameNetworkManager] self.is_server = true
22:49:11.292 [Network] Setting artificial MTU limit to 65536
22:49:11.309 [Lua] Switching ConflictSettings: to: disabled
22:49:11.309 [Lua] pacing=disabled
22:49:11.309 [Lua] roaming=nil
22:49:11.309 [Lua] specials=disabled
22:49:11.309 [Lua] debug_color=black
22:49:11.309 [Lua] pack_spawning=disabled
22:49:11.309 [Lua] contained_breeds=nil
22:49:11.309 [Lua] disabled=true
22:49:11.309 [Lua] boss=disabled
22:49:11.309 [Lua] horde=disabled
22:49:11.309 [Lua] name=disabled
22:49:11.309 [Lua] intensity=disabled
22:49:11.309 [Lua] ---
22:49:11.309 [Lua] [LevelAnalysis] set_random_seed( 0)
22:49:11.315 [Lua] [AIInterestPointSystem] Level Seed: -260375676
22:49:11.315 [Lua]
22:49:11.315 [Lua] [entity_system_bag] = table
22:49:11.315 [Lua] [entity_system_bag] = metatable
22:49:11.315 [Lua] [startup_data] = table
22:49:11.315 [Lua] [entity_manager] = table
22:49:11.315 [Lua] [entity_manager] = metatable
22:49:11.315 [Lua] [unit_spawner] = table
22:49:11.315 [Lua] [unit_spawner] = metatable
22:49:11.315 [Lua] [unit_storage] = table
22:49:11.315 [Lua] [unit_storage] = metatable
22:49:11.315 [Lua] [dice_keeper] = table
22:49:11.315 [Lua] [dice_keeper] = metatable
22:49:11.315 [Lua] [is_server] = true (boolean)
22:49:11.315 [Lua] [world] = [World]
22:49:11.315 [Lua] [system_api] = table
22:49:11.315 [Lua] [entity_system] = table
22:49:11.315 [Lua] [entity_system] = metatable
22:49:11.315 [Lua] [network_lobby] = table
22:49:11.315 [Lua] [network_lobby] = metatable
22:49:11.315 [Lua] [profile_synchronizer] = table
22:49:11.315 [Lua] [profile_synchronizer] = metatable
22:49:11.315 [Lua] [level_transition_handler] = table
22:49:11.315 [Lua] [level_transition_handler] = metatable
22:49:11.315 [Lua] [num_local_human_players] = 1 (number)
22:49:11.315 [Lua] [statistics_db] = table
22:49:11.315 [Lua] [statistics_db] = metatable
22:49:11.315 [Lua] [network_server] = table
22:49:11.315 [Lua] [network_server] = metatable
22:49:11.315 [Lua] [input_manager] = table
22:49:11.315 [Lua] [input_manager] = metatable
22:49:11.315 [Lua] [network_clock] = table
22:49:11.315 [Lua] [network_clock] = metatable
22:49:11.315 [Lua] [network_transmit] = table
22:49:11.315 [Lua] [network_transmit] = metatable
22:49:11.315 [Lua] [free_flight_manager] = table
22:49:11.315 [Lua] [free_flight_manager] = metatable
22:49:11.315 [Lua] [network_manager] = table
22:49:11.315 [Lua] [network_manager] = metatable
22:49:11.315 [Lua] [network_event_delegate] = table
22:49:11.315 [Lua] [network_event_delegate] = metatable
22:49:11.315 [Lua]
22:49:11.315 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:49:11.315 [Lua] ignoring extension VersusInteractObjectiveExtension
22:49:11.315 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:49:11.315 [Lua] ignoring extension VersusSocketObjectiveExtension
22:49:11.315 [Lua] ignoring extension VersusTargetObjectiveExtension
22:49:11.315 [Lua] ignoring extension VersusMissionObjectiveExtension
22:49:11.332 [Lua] [AchievementManager] Achievements using the steam platform
22:49:11.333 [Lua] PlayerManager:add_player player_1
22:49:11.358 [Lua] [StateIngame] Level seed: 0
22:49:11.359 [Lua] [LevelAnalysis] set_random_seed( -260375676)
22:49:11.359 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:49:11.359 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:49:11.360 [Lua] [IngameUI] init
22:49:11.368 [SteamVoipClient] select_out(11000010001b326, off)
22:49:11.368 [SteamVoipClient] select_out(1100001003e8f37, off)
22:49:11.368 [SteamVoipClient] select_out(11000010280085e, off)
22:49:11.368 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:49:11.373 [Lua] cb_razer_chroma_setup
22:49:11.406 [Lua] completed
22:49:11.406 [Lua] completed
22:49:11.407 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:49:11.407 [Lua] Set lobby begin:
22:49:11.407 [Lua] Lobby data twitch_enabled = false
22:49:11.407 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:11.408 [Lua] Lobby data num_players = 4
22:49:11.408 [Lua] Lobby data difficulty_tweak = 0
22:49:11.408 [Lua] Lobby data host = 11000010280085e
22:49:11.408 [Lua] Lobby data matchmaking_type = 2
22:49:11.408 [Lua] Lobby data is_private = false
22:49:11.408 [Lua] Lobby data match_started = true
22:49:11.408 [Lua] Lobby data difficulty = normal
22:49:11.408 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:11.408 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:11.408 [Lua] Lobby data unique_server_name = Nolrach
22:49:11.408 [Lua] Lobby data quick_game = true
22:49:11.408 [Lua] Lobby data country_code = FR
22:49:11.408 [Lua] Lobby data matchmaking = true
22:49:11.408 [Lua] Lobby data power_level = 735
22:49:11.408 [Lua] Lobby data mission_id = dlc_morris_map
22:49:11.408 [Lua] Lobby data mechanism = deus
22:49:11.408 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:11.408 [Lua] Lobby data player_slot_2 = 0:0
22:49:11.408 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:11.409 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:11.409 [Lua] Lobby data eac_authorized = true
22:49:11.409 [Lua] Set lobby end.
22:49:11.409 [Lua] CurrentConflictSettings disabled
22:49:11.409 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:49:11.409 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:49:11.409 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:49:11.409 [Lua] [Managers] Calling function on all managers:
22:49:11.409 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:49:11.413 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame
22:49:11.413 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync
22:49:11.413 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:49:11.413 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:49:11.413 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:49:11.413 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:49:11.461 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37
22:49:11.463 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:49:11.465 [Lua] PlayerManager:add_remote_player 1100001003e8f37
22:49:11.465 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:49:11.465 [Lua] RemotePlayer:create_game_object( ) 3
22:49:11.480 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync
22:49:11.480 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers
22:49:11.480 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:49:11.480 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:49:11.480 [Lua] PlayerManager:add_remote_player 11000010001b326
22:49:11.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:49:11.480 [Lua] RemotePlayer:create_game_object( ) 4
22:49:11.500 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:49:11.500 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:49:11.507 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:49:11.507 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:49:11.513 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:49:11.517 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:49:11.517 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:49:11.517 [Lua] RemotePlayer:create_game_object( ) 5
22:49:11.541 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:49:11.541 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:49:11.546 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers
22:49:11.546 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame
22:49:11.546 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:49:11.546 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:49:11.546 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:49:11.546 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:49:11.546 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:49:11.546 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:49:11.592 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list.
22:49:11.592 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:11.592 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1
22:49:11.648 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:49:11.649 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:11.649 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:49:11.706 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:11.706 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:49:11.765 [Lua] StateInGameRunning:_game_actually_starts()
22:49:11.765 [Lua] #################################################################################################################
22:49:11.765 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:49:11.765 [Lua] #################################################################################################################
22:49:11.765 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 92
22:49:11.775 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 92
22:49:11.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 92
22:49:11.977 [Lua] Commit load time data
22:49:16.550 [Lua] Set lobby begin:
22:49:16.550 [Lua] Lobby data twitch_enabled = false
22:49:16.550 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:16.550 [Lua] Lobby data num_players = 4
22:49:16.550 [Lua] Lobby data difficulty_tweak = 0
22:49:16.550 [Lua] Lobby data host = 11000010280085e
22:49:16.550 [Lua] Lobby data matchmaking_type = 2
22:49:16.550 [Lua] Lobby data is_private = false
22:49:16.550 [Lua] Lobby data match_started = true
22:49:16.550 [Lua] Lobby data difficulty = normal
22:49:16.550 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:16.550 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:16.550 [Lua] Lobby data unique_server_name = Nolrach
22:49:16.550 [Lua] Lobby data quick_game = true
22:49:16.550 [Lua] Lobby data country_code = FR
22:49:16.550 [Lua] Lobby data matchmaking = true
22:49:16.551 [Lua] Lobby data power_level = 720
22:49:16.551 [Lua] Lobby data mission_id = dlc_morris_map
22:49:16.551 [Lua] Lobby data mechanism = deus
22:49:16.551 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:16.551 [Lua] Lobby data player_slot_2 = 0:0
22:49:16.551 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:16.551 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:16.551 [Lua] Lobby data eac_authorized = true
22:49:16.551 [Lua] Set lobby end.
22:49:27.741 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path5, mc:deus, gm:deus, env:0, seed:-714107787, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:1485032960 lt:load_next_level)
22:49:27.741 [Lua] [LevelTransitionHandler] promote_next_level_data
22:49:27.741 [Lua] [NetworkServer] Entering post game
22:49:27.741 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame
22:49:27.741 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame
22:49:27.741 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:49:27.741 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:49:27.741 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:49:27.741 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:49:27.741 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:49:27.741 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:49:27.741 [Save] Saving `save_data`
22:49:27.741 [Lua] gm_event_end_conditions_met true false
22:49:27.742 [Lua] Game won
22:49:27.742 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:49:27.744 [Save] Save done
22:49:27.744 [Save] Saving `save_data`
22:49:27.745 [Lua] generate_backend_stats 11000010280085e:1
22:49:27.752 [Save] Save done
22:49:27.773 [Lua] PlayFabMirrorBase:_commit_internal nil
22:49:27.773 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:49:27.773 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:49:27.773 [Save] Saving `save_data`
22:49:27.774 [Lua] TRANSITION nil nil load_next_level
22:49:27.774 [Lua] Transition type "load_next_level", is server: true
22:49:27.774 [Lua] [GameNetworkManager] Leaving game...
22:49:27.774 [Lua] [GameNetworkManager] Shutting down game session host.
22:49:27.774 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:49:27.774 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:49:27.774 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.33
22:49:27.776 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:49:27.776 [Lua] commit result success 30
22:49:27.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 93
22:49:27.776 [Lua] none table: 0000000013A335D0 nil
22:49:27.777 [Save] Save done
22:49:27.784 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 93
22:49:27.956 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 93
22:49:29.736 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:49:29.736 [Lua] [Managers] Calling function on all managers:
22:49:29.737 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:49:29.737 [Lua] Clearing all global lookup lists
22:49:29.737 [Lua] [IngamePlayerListUI] - Destroy
22:49:29.737 [Lua] [IngameUI] destroy
22:49:29.739 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list.
22:49:29.739 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1
22:49:29.739 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:49:29.739 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:49:29.739 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:49:29.739 [Lua] [Managers] Destroying manager group:
22:49:29.741 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:49:29.741 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame
22:49:29.741 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading
22:49:29.741 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:49:29.741 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:49:29.741 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:49:29.741 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:49:29.741 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:49:29.741 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:49:29.741 [Lua] [Matchmaking] unregister rpcs
22:49:29.741 [Lua] ############### UNLOADING PACKAGES ###############
22:49:29.741 [Lua] [Gamestate] Enter state StateLoading
22:49:29.743 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:49:29.743 [Lua] [Matchmaking] register rpcs
22:49:29.743 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:49:29.743 [Lua] Set lobby begin:
22:49:29.743 [Lua] Lobby data twitch_enabled = false
22:49:29.743 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:29.743 [Lua] Lobby data num_players = 4
22:49:29.743 [Lua] Lobby data difficulty_tweak = 0
22:49:29.743 [Lua] Lobby data host = 11000010280085e
22:49:29.743 [Lua] Lobby data matchmaking_type = 2
22:49:29.743 [Lua] Lobby data is_private = false
22:49:29.743 [Lua] Lobby data match_started = true
22:49:29.743 [Lua] Lobby data difficulty = normal
22:49:29.743 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:29.743 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:29.743 [Lua] Lobby data unique_server_name = Nolrach
22:49:29.744 [Lua] Lobby data quick_game = true
22:49:29.744 [Lua] Lobby data country_code = FR
22:49:29.744 [Lua] Lobby data matchmaking = true
22:49:29.744 [Lua] Lobby data power_level = 0
22:49:29.744 [Lua] Lobby data mission_id = dlc_morris_map
22:49:29.744 [Lua] Lobby data mechanism = deus
22:49:29.744 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:29.744 [Lua] Lobby data player_slot_2 = 0:0
22:49:29.744 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:29.744 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:29.744 [Lua] Lobby data eac_authorized = true
22:49:29.744 [Lua] Set lobby end.
22:49:29.744 [Lua] registering RPCs
22:49:29.744 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:49:29.744 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:49:29.744 [Lua] Set lobby begin:
22:49:29.744 [Lua] Lobby data twitch_enabled = false
22:49:29.744 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:29.744 [Lua] Lobby data num_players = 4
22:49:29.744 [Lua] Lobby data difficulty_tweak = 0
22:49:29.744 [Lua] Lobby data host = 11000010280085e
22:49:29.744 [Lua] Lobby data matchmaking_type = 2
22:49:29.745 [Lua] Lobby data is_private = false
22:49:29.745 [Lua] Lobby data match_started = true
22:49:29.745 [Lua] Lobby data difficulty = normal
22:49:29.745 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:29.745 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:29.745 [Lua] Lobby data unique_server_name = Nolrach
22:49:29.745 [Lua] Lobby data quick_game = true
22:49:29.745 [Lua] Lobby data country_code = FR
22:49:29.745 [Lua] Lobby data matchmaking = true
22:49:29.745 [Lua] Lobby data power_level = 0
22:49:29.745 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:29.745 [Lua] Lobby data mechanism = deus
22:49:29.745 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:29.745 [Lua] Lobby data player_slot_2 = 0:0
22:49:29.745 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:29.745 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:29.745 [Lua] Lobby data eac_authorized = true
22:49:29.745 [Lua] Set lobby end.
22:49:29.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:49:29.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
22:49:29.748 [Lua] [StateLoading] load_current_level
22:49:29.748 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path5 0
22:49:29.757 [Umbra] Unload tome
22:49:29.771 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path5, async-read,
22:49:29.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path5, pat_town_wastes_path5, async-read,
22:49:29.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
22:49:29.846 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
22:49:29.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:49:29.888 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37
22:49:29.888 [Lua] ### Received rpc_level_load_started
22:49:29.888 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 1485032960
22:49:29.924 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:49:29.924 [Lua] ### Received rpc_level_load_started
22:49:29.924 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 1485032960
22:49:29.980 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:49:29.980 [Lua] ### Received rpc_level_load_started
22:49:29.980 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 1485032960
22:49:31.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:49:31.159 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:49:31.159 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:49:31.464 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:49:31.464 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:49:31.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town
22:49:34.508 [Lua] ### Received rpc_level_loaded
22:49:34.508 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 64
22:49:34.508 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:49:34.509 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:49:34.509 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:49:34.525 [Lua] ### Received rpc_level_loaded
22:49:34.525 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 64
22:49:34.525 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded
22:49:34.526 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading
22:49:34.526 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages
22:49:34.526 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:49:34.526 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:49:34.542 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages
22:49:34.542 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame
22:49:34.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town
22:49:34.610 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town
22:49:34.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common
22:49:34.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common
22:49:34.778 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common
22:49:34.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
22:49:35.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
22:49:35.133 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
22:49:35.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
22:49:35.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
22:49:35.235 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common
22:49:35.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path5
22:49:35.272 [Umbra] Loading umbra tome '#ID[e8302ee8d7a45168]'
22:49:35.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path5
22:49:35.319 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path5
22:49:35.337 [Lua] [LevelTransitionHandler] Level load completed!
22:49:35.337 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path5 - level_seed: -714107787 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
22:49:35.352 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:49:35.352 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
22:49:35.352 [Lua] load_startup_enemy_packages: --------------
22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:49:35.352 [Lua] chaos_spawn
22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:49:35.352 [Lua] chaos_troll
22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:49:35.352 [Lua] skaven_rat_ogre
22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:49:35.352 [Lua] skaven_stormfiend
22:49:35.352 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] beastmen_minotaur
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_plague_sorcerer
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_corruptor_sorcerer
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_gutter_runner
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_pack_master
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_poison_wind_globadier
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_ratling_gunner
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_warpfire_thrower
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_vortex_sorcerer
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] beastmen_standard_bearer
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_vortex
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] critter_rat
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] critter_pig
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_marauder
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_storm_vermin
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_warrior
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_clan_rat_with_shield
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_clan_rat
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_slave
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_fanatic
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_loot_rat
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_marauder_with_shield
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_raider
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] chaos_berzerker
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_plague_monk
22:49:35.353 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:49:35.353 [Lua] skaven_storm_vermin_with_shield
22:49:35.355 [Lua] ### Received rpc_level_loaded
22:49:35.355 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 64
22:49:35.355 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:49:35.372 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:49:35.372 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:49:35.388 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:49:35.388 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:49:35.389 [Lua] ### Received rpc_level_loaded
22:49:35.389 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 64
22:49:35.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:49:35.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:49:35.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:49:35.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:49:35.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:49:35.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:49:35.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:49:35.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:49:35.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:49:36.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:49:36.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:49:36.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:49:36.199 [Lua] ### Received rpc_level_loaded
22:49:36.199 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 64
22:49:36.199 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:49:36.200 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:49:36.200 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:49:36.217 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:49:36.217 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:49:36.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:49:36.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:49:36.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:49:36.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:49:36.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:49:36.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:49:36.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:49:36.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:49:36.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:49:36.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:49:36.839 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:49:36.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:49:37.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:49:37.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:49:37.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:49:37.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:49:37.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:49:37.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:49:37.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:49:37.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:49:37.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:49:37.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:49:37.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:49:37.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:49:37.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:49:37.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:49:37.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:49:38.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:49:38.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:49:38.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:49:38.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:49:38.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:49:38.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:49:38.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:49:38.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:49:38.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:49:38.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:49:38.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:49:38.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:49:38.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:49:38.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:49:38.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:49:38.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:49:38.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:49:38.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:49:38.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:49:38.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:49:38.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:49:39.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:49:39.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:49:39.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:49:39.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:49:39.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:49:39.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:49:39.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:49:39.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:49:39.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:49:40.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:49:40.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:49:40.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:49:40.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:49:40.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:49:40.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:49:40.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:49:40.435 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:49:40.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:49:40.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:49:40.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:49:40.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:49:40.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:49:40.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:49:40.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:49:41.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:49:41.009 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:49:41.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:49:41.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:49:41.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:49:41.231 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path5 game_mode: deus
22:49:41.231 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:49:41.231 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:49:41.239 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:49:41.383 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:49:41.383 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path5/world
22:49:41.384 [Umbra] Init version: 3.4.15 :: 16 threads
22:49:41.639 [Lua] Async level spawning done
22:49:41.639 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:49:42.608 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:49:42.608 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:49:42.608 [Lua] [Matchmaking] unregister rpcs
22:49:42.608 [Lua] Set lobby begin:
22:49:42.608 [Lua] Lobby data twitch_enabled = false
22:49:42.608 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:42.608 [Lua] Lobby data num_players = 4
22:49:42.608 [Lua] Lobby data difficulty_tweak = 0
22:49:42.608 [Lua] Lobby data host = 11000010280085e
22:49:42.608 [Lua] Lobby data matchmaking_type = 2
22:49:42.608 [Lua] Lobby data is_private = false
22:49:42.608 [Lua] Lobby data match_started = true
22:49:42.609 [Lua] Lobby data difficulty = normal
22:49:42.609 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:42.609 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:42.609 [Lua] Lobby data unique_server_name = Nolrach
22:49:42.609 [Lua] Lobby data quick_game = true
22:49:42.609 [Lua] Lobby data country_code = FR
22:49:42.609 [Lua] Lobby data matchmaking = true
22:49:42.609 [Lua] Lobby data power_level = 0
22:49:42.609 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:42.609 [Lua] Lobby data mechanism = deus
22:49:42.609 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:42.609 [Lua] Lobby data player_slot_2 = 0:0
22:49:42.609 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:42.609 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:42.609 [Lua] Lobby data eac_authorized = true
22:49:42.609 [Lua] Set lobby end.
22:49:42.609 [Lua] [Managers] Destroying manager group:
22:49:42.610 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
22:49:42.610 [Lua] [Gamestate] Enter StateIngame HOST
22:49:42.610 [Lua] <>level = pat_town_wastes_path5<>
22:49:42.610 [Lua] [StateIngame] Server ingame
22:49:42.614 [Lua] Set lobby begin:
22:49:42.614 [Lua] Lobby data twitch_enabled = false
22:49:42.614 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:42.615 [Lua] Lobby data num_players = 4
22:49:42.615 [Lua] Lobby data difficulty_tweak = -7
22:49:42.615 [Lua] Lobby data host = 11000010280085e
22:49:42.615 [Lua] Lobby data matchmaking_type = 2
22:49:42.615 [Lua] Lobby data is_private = false
22:49:42.615 [Lua] Lobby data match_started = true
22:49:42.615 [Lua] Lobby data difficulty = hardest
22:49:42.615 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:42.615 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:42.615 [Lua] Lobby data unique_server_name = Nolrach
22:49:42.615 [Lua] Lobby data quick_game = true
22:49:42.615 [Lua] Lobby data country_code = FR
22:49:42.615 [Lua] Lobby data matchmaking = true
22:49:42.615 [Lua] Lobby data power_level = 0
22:49:42.615 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:42.615 [Lua] Lobby data mechanism = deus
22:49:42.615 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:42.615 [Lua] Lobby data player_slot_2 = 0:0
22:49:42.615 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:42.616 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:42.616 [Lua] Lobby data eac_authorized = true
22:49:42.616 [Lua] Set lobby end.
22:49:42.616 [Lua] [Matchmaking] register rpcs
22:49:42.616 [Lua] GameNetworkManager:init... creating game session
22:49:42.616 [Lua] Host GameSession.make_game_session_host with session:
22:49:42.616 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:49:42.616 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:49:42.616 [Lua] [GameNetworkManager] self.is_server = true
22:49:42.616 [Network] Setting artificial MTU limit to 65536
22:49:42.624 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
22:49:42.624 [Lua] pacing=deus_default
22:49:42.624 [Lua] roaming=nil
22:49:42.624 [Lua] specials=deus_default
22:49:42.624 [Lua] contained_breeds=nil
22:49:42.624 [Lua] debug_color=maroon
22:49:42.624 [Lua] disabled=false
22:49:42.624 [Lua] pack_spawning=deus_default
22:49:42.624 [Lua] factions=nil
22:49:42.624 [Lua] description=deus_conflict_director_skaven_chaos_name
22:49:42.624 [Lua] boss=deus_default
22:49:42.624 [Lua] horde=deus_default
22:49:42.624 [Lua] name=deus_skaven_chaos
22:49:42.624 [Lua] intensity=deus_default
22:49:42.624 [Lua] ---
22:49:42.624 [Lua] [LevelAnalysis] set_random_seed( -714107787)
22:49:42.631 [Lua] [AIInterestPointSystem] Level Seed: -714107787
22:49:42.631 [Lua]
22:49:42.631 [Lua] [entity_system_bag] = table
22:49:42.631 [Lua] [entity_system_bag] = metatable
22:49:42.631 [Lua] [startup_data] = table
22:49:42.631 [Lua] [entity_manager] = table
22:49:42.631 [Lua] [entity_manager] = metatable
22:49:42.631 [Lua] [unit_spawner] = table
22:49:42.631 [Lua] [unit_spawner] = metatable
22:49:42.631 [Lua] [unit_storage] = table
22:49:42.631 [Lua] [unit_storage] = metatable
22:49:42.631 [Lua] [dice_keeper] = table
22:49:42.631 [Lua] [dice_keeper] = metatable
22:49:42.631 [Lua] [is_server] = true (boolean)
22:49:42.631 [Lua] [world] = [World]
22:49:42.631 [Lua] [system_api] = table
22:49:42.631 [Lua] [entity_system] = table
22:49:42.631 [Lua] [entity_system] = metatable
22:49:42.631 [Lua] [network_lobby] = table
22:49:42.631 [Lua] [network_lobby] = metatable
22:49:42.631 [Lua] [profile_synchronizer] = table
22:49:42.631 [Lua] [profile_synchronizer] = metatable
22:49:42.631 [Lua] [level_transition_handler] = table
22:49:42.631 [Lua] [level_transition_handler] = metatable
22:49:42.631 [Lua] [num_local_human_players] = 1 (number)
22:49:42.631 [Lua] [statistics_db] = table
22:49:42.631 [Lua] [statistics_db] = metatable
22:49:42.631 [Lua] [network_server] = table
22:49:42.631 [Lua] [network_server] = metatable
22:49:42.631 [Lua] [input_manager] = table
22:49:42.631 [Lua] [input_manager] = metatable
22:49:42.631 [Lua] [network_clock] = table
22:49:42.631 [Lua] [network_clock] = metatable
22:49:42.631 [Lua] [network_transmit] = table
22:49:42.631 [Lua] [network_transmit] = metatable
22:49:42.631 [Lua] [free_flight_manager] = table
22:49:42.631 [Lua] [free_flight_manager] = metatable
22:49:42.631 [Lua] [network_manager] = table
22:49:42.631 [Lua] [network_manager] = metatable
22:49:42.631 [Lua] [network_event_delegate] = table
22:49:42.631 [Lua] [network_event_delegate] = metatable
22:49:42.631 [Lua]
22:49:42.631 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:49:42.631 [Lua] ignoring extension VersusInteractObjectiveExtension
22:49:42.631 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:49:42.631 [Lua] ignoring extension VersusSocketObjectiveExtension
22:49:42.631 [Lua] ignoring extension VersusTargetObjectiveExtension
22:49:42.631 [Lua] ignoring extension VersusMissionObjectiveExtension
22:49:42.634 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:49:42.657 [Lua] [AchievementManager] Achievements using the steam platform
22:49:42.658 [Lua] PlayerManager:add_player player_1
22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn
22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn
22:49:42.702 [Lua] respawn_unit_spawned with group id: terror_event_respawn
22:49:42.712 [Lua] [StateIngame] Level seed: -714107787
22:49:42.728 [Lua] [LevelAnalysis] set_random_seed( -714107787)
22:49:42.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:49:42.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:49:42.732 [Lua] [IngameUI] init
22:49:42.748 [SteamVoipClient] select_out(11000010001b326, off)
22:49:42.748 [SteamVoipClient] select_out(1100001003e8f37, off)
22:49:42.748 [SteamVoipClient] select_out(11000010280085e, off)
22:49:42.748 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:49:42.753 [Lua] cb_razer_chroma_setup
22:49:42.788 [Lua] completed
22:49:42.788 [Lua] completed
22:49:42.790 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:49:42.790 [Lua] Set lobby begin:
22:49:42.790 [Lua] Lobby data twitch_enabled = false
22:49:42.790 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:42.790 [Lua] Lobby data num_players = 4
22:49:42.790 [Lua] Lobby data difficulty_tweak = -7
22:49:42.790 [Lua] Lobby data host = 11000010280085e
22:49:42.790 [Lua] Lobby data matchmaking_type = 2
22:49:42.790 [Lua] Lobby data is_private = false
22:49:42.790 [Lua] Lobby data match_started = true
22:49:42.790 [Lua] Lobby data difficulty = hardest
22:49:42.790 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:42.790 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:42.790 [Lua] Lobby data unique_server_name = Nolrach
22:49:42.790 [Lua] Lobby data quick_game = true
22:49:42.790 [Lua] Lobby data country_code = FR
22:49:42.790 [Lua] Lobby data matchmaking = true
22:49:42.790 [Lua] Lobby data power_level = 735
22:49:42.790 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:42.791 [Lua] Lobby data mechanism = deus
22:49:42.791 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:42.791 [Lua] Lobby data player_slot_2 = 0:0
22:49:42.791 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:42.791 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:42.791 [Lua] Lobby data eac_authorized = true
22:49:42.791 [Lua] Set lobby end.
22:49:42.791 [Lua] CurrentConflictSettings deus_skaven_chaos
22:49:42.791 [Lua] [ConflictDirector] conflict_director is ai_ready
22:49:42.792 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:49:42.792 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 92.901969909667969
22:49:42.793 [Lua] [waypoints] = table
22:49:42.793 [Lua] [astar_points] = table
22:49:42.793 [Lua] [travel_dist] = 92.901972353458405 (number)
22:49:42.793 [Lua] [one_directional] = false (boolean)
22:49:42.793 [Lua] [id] = boss_1 (string)
22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 313.55184936523438
22:49:42.793 [Lua] [waypoints] = table
22:49:42.793 [Lua] [astar_points] = table
22:49:42.793 [Lua] [travel_dist] = 313.55184751749039 (number)
22:49:42.793 [Lua] [one_directional] = false (boolean)
22:49:42.793 [Lua] [id] = boss_2 (string)
22:49:42.793 [Lua] NORMAL PATROL MAIN PATH 414.02294921875
22:49:42.793 [Lua] [waypoints] = table
22:49:42.793 [Lua] [astar_points] = table
22:49:42.793 [Lua] [travel_dist] = 414.02293348312378 (number)
22:49:42.793 [Lua] [one_directional] = false (boolean)
22:49:42.793 [Lua] [id] = boss_3 (string)
22:49:42.794 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:49:42.794 [Lua] Forming navigation groups in one frame
22:49:42.794 [Lua] Forming navigation groups
22:49:42.832 [Lua] NavigationGroupManager -> calulation time A: 0.037999999999556167
22:49:42.905 [Lua] NavigationGroupManager -> calulation time B: 0.074000000000523869
22:49:42.905 [Lua] number of nav groups: 99
22:49:42.906 [Lua] number of refined nav groups : 68
22:49:42.912 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983
22:49:42.913 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.999272323865442 Normalized coefficient: 1.4319129062589673
22:49:42.916 [Lua] -------------> JOW Perfect-density 4.5000000000000009 Sum density 2.1955289989709854 Normalized coefficient: 2.0496199331045455
22:49:42.919 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path5
22:49:42.919 [Lua] [LevelAnalysis] This level has a total main-path length of 461.722 meters.
22:49:42.919 [Lua] [LevelAnalysis] num_event_places_f: 0.27448165448506673 , num_event_places: 0 , trailing_event_fraction: 0.27448165448506673 , num_events: 1
22:49:42.919 [Lua] [LevelAnalysis] Level path distance: 461.7224817276001
22:49:42.919 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 461.7224817276001 forbidden_dist: -361.7224817276001
22:49:42.919 [Lua] [LevelAnalysis] wanted_distance: 159.23319155356208
22:49:42.919 [Lua] [LevelAnalysis] Terror events added:
22:49:42.919 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:49:42.919 [Lua] Adding main path event: Vector3Box(-30.8517, 41.8889, -14.934) rare_event_loot_rat 45 table: 000000000ADA1E80
22:49:42.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:49:42.923 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
22:49:42.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
22:49:42.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:49:42.931 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=49
22:49:42.931 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:49:42.931 [Lua] [Managers] Calling function on all managers:
22:49:42.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:49:42.961 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame
22:49:42.961 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync
22:49:42.961 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:49:42.961 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:49:42.961 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:49:42.961 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:49:43.147 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37
22:49:43.150 [Lua] Breedfreezer (server) starting a hot join sync
22:49:43.150 [Lua] packing 0 units of breed chaos_marauder
22:49:43.150 [Lua] packing 0 units of breed skaven_clan_rat
22:49:43.150 [Lua] packing 0 units of breed skaven_storm_vermin
22:49:43.150 [Lua] packing 0 units of breed skaven_slave
22:49:43.150 [Lua] packing 0 units of breed chaos_fanatic
22:49:43.150 [Lua] packing 0 units of breed chaos_raider
22:49:43.150 [Lua] packing 0 units of breed chaos_warrior
22:49:43.150 [Lua] packing 0 units of breed chaos_berzerker
22:49:43.150 [Lua] packing 0 units of breed skaven_plague_monk
22:49:43.150 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:49:43.150 [Lua]
22:49:43.151 [Lua] [1] = 1 (number)
22:49:43.151 [Lua] [2] = 0 (number)
22:49:43.151 [Lua] [3] = 1 (number)
22:49:43.151 [Lua] [4] = 0 (number)
22:49:43.151 [Lua] [5] = 1 (number)
22:49:43.151 [Lua] [6] = 0 (number)
22:49:43.151 [Lua] [7] = 1 (number)
22:49:43.151 [Lua] [8] = 0 (number)
22:49:43.151 [Lua] [9] = 1 (number)
22:49:43.151 [Lua] [10] = 0 (number)
22:49:43.151 [Lua] [11] = 1 (number)
22:49:43.151 [Lua] [12] = 0 (number)
22:49:43.151 [Lua] [13] = 1 (number)
22:49:43.151 [Lua] [14] = 0 (number)
22:49:43.151 [Lua] [15] = 1 (number)
22:49:43.151 [Lua] [16] = 0 (number)
22:49:43.151 [Lua] [17] = 1 (number)
22:49:43.151 [Lua] [18] = 0 (number)
22:49:43.151 [Lua]
22:49:43.151 [Lua]
22:49:43.151 [Lua]
22:49:43.151 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:49:43.153 [Lua] Breedfreezer (server) starting a hot join sync
22:49:43.153 [Lua] packing 0 units of breed chaos_marauder
22:49:43.153 [Lua] packing 0 units of breed skaven_clan_rat
22:49:43.153 [Lua] packing 0 units of breed skaven_storm_vermin
22:49:43.153 [Lua] packing 0 units of breed skaven_slave
22:49:43.153 [Lua] packing 0 units of breed chaos_fanatic
22:49:43.153 [Lua] packing 0 units of breed chaos_raider
22:49:43.153 [Lua] packing 0 units of breed chaos_warrior
22:49:43.153 [Lua] packing 0 units of breed chaos_berzerker
22:49:43.153 [Lua] packing 0 units of breed skaven_plague_monk
22:49:43.153 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:49:43.153 [Lua]
22:49:43.153 [Lua] [1] = 1 (number)
22:49:43.153 [Lua] [2] = 0 (number)
22:49:43.153 [Lua] [3] = 1 (number)
22:49:43.153 [Lua] [4] = 0 (number)
22:49:43.154 [Lua] [5] = 1 (number)
22:49:43.154 [Lua] [6] = 0 (number)
22:49:43.154 [Lua] [7] = 1 (number)
22:49:43.154 [Lua] [8] = 0 (number)
22:49:43.154 [Lua] [9] = 1 (number)
22:49:43.154 [Lua] [10] = 0 (number)
22:49:43.154 [Lua] [11] = 1 (number)
22:49:43.154 [Lua] [12] = 0 (number)
22:49:43.154 [Lua] [13] = 1 (number)
22:49:43.154 [Lua] [14] = 0 (number)
22:49:43.154 [Lua] [15] = 1 (number)
22:49:43.154 [Lua] [16] = 0 (number)
22:49:43.154 [Lua] [17] = 1 (number)
22:49:43.154 [Lua] [18] = 0 (number)
22:49:43.154 [Lua]
22:49:43.154 [Lua]
22:49:43.154 [Lua]
22:49:43.154 [Lua] PlayerManager:add_remote_player 1100001003e8f37
22:49:43.154 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
22:49:43.154 [Lua] RemotePlayer:create_game_object( ) 50
22:49:43.171 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync
22:49:43.171 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers
22:49:43.171 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:49:43.171 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:49:43.171 [Lua] PlayerManager:add_remote_player 11000010001b326
22:49:43.171 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
22:49:43.171 [Lua] RemotePlayer:create_game_object( ) 51
22:49:43.188 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:49:43.188 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:49:43.282 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list.
22:49:43.282 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:43.282 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1
22:49:43.305 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:49:43.305 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:43.305 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:49:44.790 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:49:44.790 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:49:44.803 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:49:44.810 [Lua] Breedfreezer (server) starting a hot join sync
22:49:44.810 [Lua] packing 0 units of breed chaos_marauder
22:49:44.810 [Lua] packing 0 units of breed skaven_clan_rat
22:49:44.810 [Lua] packing 0 units of breed skaven_storm_vermin
22:49:44.810 [Lua] packing 0 units of breed skaven_slave
22:49:44.810 [Lua] packing 0 units of breed chaos_fanatic
22:49:44.810 [Lua] packing 0 units of breed chaos_raider
22:49:44.810 [Lua] packing 0 units of breed chaos_warrior
22:49:44.810 [Lua] packing 0 units of breed chaos_berzerker
22:49:44.810 [Lua] packing 0 units of breed skaven_plague_monk
22:49:44.810 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:49:44.810 [Lua]
22:49:44.810 [Lua] [1] = 1 (number)
22:49:44.810 [Lua] [2] = 0 (number)
22:49:44.810 [Lua] [3] = 1 (number)
22:49:44.810 [Lua] [4] = 0 (number)
22:49:44.810 [Lua] [5] = 1 (number)
22:49:44.810 [Lua] [6] = 0 (number)
22:49:44.810 [Lua] [7] = 1 (number)
22:49:44.810 [Lua] [8] = 0 (number)
22:49:44.810 [Lua] [9] = 1 (number)
22:49:44.810 [Lua] [10] = 0 (number)
22:49:44.810 [Lua] [11] = 1 (number)
22:49:44.810 [Lua] [12] = 0 (number)
22:49:44.810 [Lua] [13] = 1 (number)
22:49:44.810 [Lua] [14] = 0 (number)
22:49:44.810 [Lua] [15] = 1 (number)
22:49:44.810 [Lua] [16] = 0 (number)
22:49:44.810 [Lua] [17] = 1 (number)
22:49:44.810 [Lua] [18] = 0 (number)
22:49:44.810 [Lua]
22:49:44.810 [Lua]
22:49:44.810 [Lua]
22:49:44.810 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:49:44.810 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
22:49:44.810 [Lua] RemotePlayer:create_game_object( ) 52
22:49:44.832 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:49:44.832 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:49:44.841 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers
22:49:44.841 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame
22:49:44.841 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:49:44.841 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:49:44.841 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:49:44.841 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:49:44.841 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:49:44.841 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:49:44.844 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-29.3526, 172.163, -12.9984), Vector4(0, 0, 0.99947, -0.032545))
22:49:44.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52166666666666661) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:49:44.856 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52166666666666661) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:49:44.856 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
22:49:44.856 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
22:49:44.872 [Lua] Switching ConflictSettings: to: deus_chaos
22:49:44.872 [Lua] pacing=deus_chaos
22:49:44.872 [Lua] roaming=nil
22:49:44.872 [Lua] specials=deus_chaos
22:49:44.872 [Lua] debug_color=purple
22:49:44.872 [Lua] contained_breeds=nil
22:49:44.872 [Lua] pack_spawning=deus_chaos
22:49:44.872 [Lua] disabled=false
22:49:44.872 [Lua] factions=nil
22:49:44.872 [Lua] boss=deus_chaos
22:49:44.872 [Lua] horde=deus_chaos
22:49:44.872 [Lua] name=deus_chaos
22:49:44.872 [Lua] intensity=deus_default
22:49:44.872 [Lua] ---
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x08ab3700
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x08ab3700
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1933f1c0
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1933f1c0
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1792b080
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1792b080
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11725a50
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11725a50
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a4daf40
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a4daf40
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fa96580
22:49:44.874 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fa96580
22:49:44.941 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:49:44.941 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
22:49:44.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
22:49:44.942 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
22:49:44.943 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53543305397033691)
22:49:44.955 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:49:44.955 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player.
22:49:44.957 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
22:49:44.957 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1
22:49:44.957 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55500000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:49:45.030 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:49:45.030 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:49:45.042 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit
22:49:45.042 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player.
22:49:45.044 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
22:49:45.044 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1
22:49:45.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.63666666666666671) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757)
22:49:45.134 [Lua] StateInGameRunning:_game_actually_starts()
22:49:45.135 [Lua] #################################################################################################################
22:49:45.135 [Lua] [Loading Time]: 00:00:15 [Transition]: dlc_morris_map-pat_town_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:49:45.135 [Lua] #################################################################################################################
22:49:45.135 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 94
22:49:45.143 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 94
22:49:45.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 94
22:49:45.339 [Lua] Commit load time data
22:49:47.716 [Lua] Set lobby begin:
22:49:47.716 [Lua] Lobby data twitch_enabled = false
22:49:47.716 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:47.716 [Lua] Lobby data num_players = 4
22:49:47.716 [Lua] Lobby data difficulty_tweak = -7
22:49:47.716 [Lua] Lobby data host = 11000010280085e
22:49:47.716 [Lua] Lobby data matchmaking_type = 2
22:49:47.717 [Lua] Lobby data is_private = false
22:49:47.717 [Lua] Lobby data match_started = true
22:49:47.717 [Lua] Lobby data difficulty = hardest
22:49:47.717 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:47.717 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:47.717 [Lua] Lobby data unique_server_name = Nolrach
22:49:47.717 [Lua] Lobby data quick_game = true
22:49:47.717 [Lua] Lobby data country_code = FR
22:49:47.717 [Lua] Lobby data matchmaking = true
22:49:47.717 [Lua] Lobby data power_level = 541
22:49:47.717 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:47.717 [Lua] Lobby data mechanism = deus
22:49:47.717 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:47.717 [Lua] Lobby data player_slot_2 = 0:0
22:49:47.717 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:47.718 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:47.718 [Lua] Lobby data eac_authorized = true
22:49:47.718 [Lua] Set lobby end.
22:49:52.757 [Lua] Set lobby begin:
22:49:52.757 [Lua] Lobby data twitch_enabled = false
22:49:52.757 [Lua] Lobby data selected_mission_id = journey_ruin
22:49:52.757 [Lua] Lobby data num_players = 4
22:49:52.757 [Lua] Lobby data difficulty_tweak = -7
22:49:52.757 [Lua] Lobby data host = 11000010280085e
22:49:52.757 [Lua] Lobby data matchmaking_type = 2
22:49:52.757 [Lua] Lobby data is_private = false
22:49:52.757 [Lua] Lobby data match_started = true
22:49:52.757 [Lua] Lobby data difficulty = hardest
22:49:52.757 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:49:52.758 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:49:52.758 [Lua] Lobby data unique_server_name = Nolrach
22:49:52.758 [Lua] Lobby data quick_game = true
22:49:52.758 [Lua] Lobby data country_code = FR
22:49:52.758 [Lua] Lobby data matchmaking = true
22:49:52.758 [Lua] Lobby data power_level = 720
22:49:52.758 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:49:52.758 [Lua] Lobby data mechanism = deus
22:49:52.759 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:49:52.759 [Lua] Lobby data player_slot_2 = 0:0
22:49:52.759 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:49:52.759 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:49:52.759 [Lua] Lobby data eac_authorized = true
22:49:52.759 [Lua] Set lobby end.
22:49:57.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
22:49:57.781 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:49:57.781 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
22:49:57.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
22:49:57.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:49:57.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:49:57.835 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:49:57.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:49:57.867 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:49:57.868 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
22:49:57.894 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
22:49:57.894 [Lua] [PackageManager] Force_load: wwise/handgun
22:49:57.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:49:57.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:49:57.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:49:58.756 [Lua] Players are leaving the safe zone
22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:50:02.784 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
22:50:02.784 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
22:50:02.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
22:50:02.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:50:02.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:50:02.808 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:50:02.857 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:50:02.857 [Lua] [PackageManager] Force_load: wwise/bow
22:50:02.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
22:50:02.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
22:50:02.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
22:50:02.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:50:02.956 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:50:02.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:50:21.671 [Lua] 1
22:50:22.659 [Lua] main path terror event triggered: rare_event_loot_rat
22:50:22.659 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
22:50:23.836 [Lua] Time for new HOOORDE! multi_first_wave
22:50:23.836 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
22:50:23.836 [Lua] horde requested: vector_blob
22:50:23.836 [Lua] wants to spawn ahead within distance: 60
22:50:23.836 [Lua] horde crated with id 1 of type vector_blob
22:50:23.836 [Lua] managed to spawn 17/17 horde enemies
22:50:23.836 [Lua] vector blob horde has started
22:50:24.114 [Lua] Init group template: horde
22:50:25.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
22:50:25.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
22:50:27.915 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:50:27.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:50:27.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
22:50:27.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:50:27.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:50:27.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
22:50:31.166 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:50:31.714 [Lua] nil
22:50:31.714 [Lua] nil
22:50:31.714 [Lua] nil
22:50:31.714 [Lua] nil
22:50:31.714 [Lua] nil
22:50:31.714 [Lua] nil
22:50:32.028 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:50:32.930 [Lua] Set lobby begin:
22:50:32.930 [Lua] Lobby data twitch_enabled = false
22:50:32.930 [Lua] Lobby data selected_mission_id = journey_ruin
22:50:32.931 [Lua] Lobby data num_players = 4
22:50:32.931 [Lua] Lobby data difficulty_tweak = -7
22:50:32.931 [Lua] Lobby data host = 11000010280085e
22:50:32.931 [Lua] Lobby data matchmaking_type = 2
22:50:32.931 [Lua] Lobby data is_private = false
22:50:32.931 [Lua] Lobby data match_started = true
22:50:32.931 [Lua] Lobby data difficulty = hardest
22:50:32.931 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:50:32.931 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:50:32.931 [Lua] Lobby data unique_server_name = Nolrach
22:50:32.931 [Lua] Lobby data quick_game = true
22:50:32.931 [Lua] Lobby data country_code = FR
22:50:32.931 [Lua] Lobby data matchmaking = true
22:50:32.931 [Lua] Lobby data power_level = 722
22:50:32.931 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:50:32.931 [Lua] Lobby data mechanism = deus
22:50:32.931 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:50:32.932 [Lua] Lobby data player_slot_2 = 0:0
22:50:32.932 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:50:32.932 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:50:32.932 [Lua] Lobby data eac_authorized = true
22:50:32.932 [Lua] Set lobby end.
22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
22:50:32.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
22:50:32.935 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
22:50:32.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:50:32.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p
22:50:36.657 [Lua] 1
22:50:36.766 [Lua] 1
22:50:37.740 [Lua] 1
22:50:37.891 [Lua] 1
22:50:38.261 [Lua] 1
22:50:38.877 [Lua] 1
22:50:48.874 [Lua] 1
22:50:51.628 [Lua] 1
22:50:53.083 [Lua] Horde killed: ?
22:50:59.954 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:50:59.967 [Lua] Spline already found!
22:50:59.996 [Lua] Init group template: spline_patrol
22:51:03.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem, async-read,
22:51:03.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
22:51:03.036 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
22:51:03.041 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:51:03.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem
22:51:06.598 [Lua] 1
22:51:07.477 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 11 22
22:51:08.091 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
22:51:08.096 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem
22:51:13.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
22:51:13.259 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
22:51:13.260 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:51:13.447 [Lua] 2
22:51:13.447 [Lua] 1
22:51:13.988 [Lua] 1
22:51:14.486 [Lua] 2
22:51:14.486 [Lua] 1
22:51:14.486 [Lua] 3
22:51:15.568 [Lua] 2
22:51:17.737 [Lua] Override Player Respawning terror_event_respawn true
22:51:18.843 [Lua] 1
22:51:19.735 [Lua] 1
22:51:20.513 [Lua] 1
22:51:23.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
22:51:23.395 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:51:23.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:51:23.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
22:51:23.422 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:51:23.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:51:23.469 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:51:32.844 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:33.375 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:51:33.502 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
22:51:33.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
22:51:33.533 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
22:51:33.533 [Lua] [PackageManager] Force_load: wwise/handgun
22:51:33.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:51:33.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:51:33.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p
22:51:33.889 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:34.242 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:51:34.476 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:34.945 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:51:35.125 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:35.550 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:51:38.551 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
22:51:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem
22:51:38.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem
22:51:38.556 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:51:41.091 [Lua] 1
22:51:41.092 [Lua] 2
22:51:41.187 [Lua] 1
22:51:41.187 [Lua] 2
22:51:41.187 [Lua] 1
22:51:43.174 [Lua] 1
22:51:47.524 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
22:51:47.561 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
22:51:52.732 [Lua] moving away from target, need to turn left to get back
22:51:55.666 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:56.020 [Lua] nil
22:51:56.345 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:51:57.944 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:51:58.490 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:00.224 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:00.720 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:01.493 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:01.880 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:02.144 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:02.524 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:10.925 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:11.320 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
22:52:11.500 [Lua] HORDE: last wave, reset to standard horde delay
22:52:11.500 [Lua] Time for new HOOORDE! multi_last_wave
22:52:11.500 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
22:52:11.500 [Lua] horde requested: vector_blob
22:52:11.500 [Lua] wants to spawn behind within distance: 60
22:52:11.500 [Lua] horde crated with id 3 of type vector_blob
22:52:11.500 [Lua] managed to spawn 16/16 horde enemies
22:52:11.500 [Lua] vector blob horde has started
22:52:11.804 [Lua] Init group template: horde
22:52:16.331 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
22:52:16.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x034b0910
22:52:25.010 [Lua] min_height 160
22:52:25.010 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
22:52:25.017 [Lua] [IngameUI] menu view post_update_on_exit table: 0x034b0910
22:52:29.974 [Lua] Horde killed: ?
22:52:33.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:52:33.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:52:33.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:52:38.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:52:43.796 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:52:43.796 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:52:43.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:52:43.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:52:43.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:43.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:43.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:43.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:52:43.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:52:43.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:52:43.955 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:52:44.002 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:52:44.002 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:52:48.462 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:48.657 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:48.700 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:48.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:52:48.817 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:52:48.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
22:52:48.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:52:48.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
22:52:48.834 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:52:48.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:52:48.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:52:49.016 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:49.059 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:52:49.304 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:49.673 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:53.068 [Lua] Time for new HOOORDE! multi_first_wave
22:52:53.068 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
22:52:53.068 [Lua] horde requested: vector_blob
22:52:53.068 [Lua] wants to spawn ahead within distance: 60
22:52:53.068 [Lua] horde crated with id 4 of type vector_blob
22:52:53.068 [Lua] managed to spawn 14/14 horde enemies
22:52:53.068 [Lua] vector blob horde has started
22:52:53.174 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:52:53.191 [Lua] Spline already found!
22:52:53.272 [Lua] Init group template: horde
22:52:53.323 [Lua] Init group template: spline_patrol
22:52:53.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:52:53.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:52:53.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:52:57.129 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:52:57.671 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:52:58.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
22:52:58.876 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:52:58.876 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:52:58.876 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.876 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
22:52:58.889 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
22:52:58.889 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:52:58.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:52:58.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:52:58.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:58.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:58.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:52:58.940 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:52:58.989 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:52:58.989 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
22:53:00.336 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
22:53:00.346 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
22:53:00.971 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -714107776)
22:53:02.214 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:02.614 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:03.136 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
22:53:03.571 [Lua] 2
22:53:05.796 [Lua] 1
22:53:06.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d239, position: 0
22:53:07.021 [Lua] 1
22:53:07.491 [Lua] Horde killed: ?
22:53:13.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:53:13.991 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:13.991 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
22:53:15.671 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:16.024 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:18.095 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:18.575 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:19.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:53:19.041 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:53:19.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:19.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:19.476 [Lua] 1
22:53:19.510 [Lua] 2
22:53:19.510 [Lua] 3
22:53:21.773 [Lua] 2
22:53:24.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:53:24.086 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:24.249 [Lua] 1
22:53:25.213 [Lua] event horde ends!
22:53:27.111 [Lua] 1
22:53:29.132 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:53:29.132 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:53:29.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:53:29.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:53:30.413 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
22:53:30.413 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
22:53:31.115 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:31.567 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:32.608 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:32.609 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b]
22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd]
22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97]
22:53:32.616 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699]
22:53:32.993 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[35dd6a28]
22:53:33.028 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:53:33.085 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:33.353 [Lua] event horde ends!
22:53:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:34.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829]
22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[7fb35829]
22:53:37.142 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9]
22:53:39.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:53:39.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
22:53:39.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:39.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:40.622 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:41.218 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:41.399 [Lua] event horde ends!
22:53:42.184 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:42.595 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:45.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x829b4, position: 0
22:53:45.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x82a33, position: 0
22:53:47.262 [Lua] 1
22:53:49.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:53:49.321 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:53:49.321 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:49.321 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:53:49.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:53:49.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
22:53:50.716 [Lua] 1
22:53:51.469 [Lua] 1
22:53:53.632 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:54.031 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:54.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:53:54.368 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:53:54.368 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:53:54.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:53:54.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:54.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:53:54.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:53:54.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:53:54.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:53:54.461 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:53:54.868 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:53:55.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x7d239, position: 0
22:53:56.113 [Lua] 1
22:53:56.113 [Lua] 3
22:53:56.114 [Lua] 2
22:53:56.208 [Lua] 1
22:53:56.208 [Lua] 3
22:53:56.208 [Lua] 1
22:53:56.208 [Lua] 2
22:53:56.208 [Lua] 2
22:53:56.652 [Lua] 2
22:53:57.146 [Lua] 2
22:53:57.146 [Lua] 1
22:53:57.147 [Lua] 3
22:53:57.147 [Lua] 4
22:53:57.683 [Lua] event horde ends!
22:53:59.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:53:59.448 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:54:04.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:54:04.430 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:54:04.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:54:04.463 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:04.463 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:04.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:04.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:04.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:07.385 [Lua] event horde ends!
22:54:09.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
22:54:09.451 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:54:09.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:54:09.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:54:09.485 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:54:09.542 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:54:09.542 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:54:13.978 [Lua] 1
22:54:14.974 [Lua] 1
22:54:14.974 [Lua] 2
22:54:16.081 [Lua] 2
22:54:16.081 [Lua] 1
22:54:16.631 [Lua] 1
22:54:17.179 [Lua] 1
22:54:17.180 [Lua] 5
22:54:17.180 [Lua] 3
22:54:17.180 [Lua] 4
22:54:17.180 [Lua] 2
22:54:17.683 [Lua] 1
22:54:18.911 [Lua] 1
22:54:19.021 [Lua] 1
22:54:19.021 [Lua] 1
22:54:19.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:54:21.425 [Lua] 1
22:54:21.446 [Lua] event horde ends!
22:54:21.942 [Lua] 1
22:54:23.000 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:23.219 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:23.409 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:54:23.435 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:23.598 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:54:23.661 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:54:23.805 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:54:24.066 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:54:24.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:54:24.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:54:24.613 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:54:24.613 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:54:24.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
22:54:24.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
22:54:24.635 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:24.635 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:26.554 [Lua] 1
22:54:26.554 [Lua] 1
22:54:27.830 [Lua] 1
22:54:29.585 [Lua] event horde ends!
22:54:32.149 [Lua] 1
22:54:32.149 [Lua] 2
22:54:32.665 [Lua] 1
22:54:33.218 [Lua] 1
22:54:33.218 [Lua] 2
22:54:33.725 [Lua] 1
22:54:34.236 [Lua] 1
22:54:34.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:54:34.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
22:54:34.532 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:54:34.532 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:54:34.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:34.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:34.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:54:34.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:54:34.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:54:34.602 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:54:34.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:54:34.654 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:54:35.280 [Lua] 1
22:54:35.787 [Lua] 1
22:54:35.970 [Lua] Override Player Respawning terror_event_respawn false
22:54:39.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:54:39.553 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:54:39.553 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:54:39.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:54:43.387 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 5 size: 6 action: skulk_approach
22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:54:44.521 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:54:44.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:54:44.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:54:44.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:44.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:54:44.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:44.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:44.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:54:44.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:54:44.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:54:44.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
22:54:49.577 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:54:49.577 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
22:54:49.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:54:49.626 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:54:49.626 [Lua] [PackageManager] Force_load: wwise/crossbow
22:54:49.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:54:49.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:54:49.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:54:49.671 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:54:49.715 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:54:49.715 [Lua] [PackageManager] Force_load: wwise/bow
22:54:49.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:54:49.769 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:54:49.769 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:54:49.769 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:54:49.812 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:54:49.812 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:54:49.812 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:54:49.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:54:49.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:54:50.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
22:54:54.567 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
22:54:54.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
22:54:54.617 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
22:54:54.617 [Lua] [PackageManager] Force_load: wwise/steampistol
22:54:54.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:54:54.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:54:54.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:55:04.579 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:55:04.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:55:04.590 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:55:04.590 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
22:55:04.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
22:55:04.591 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:55:04.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
22:55:04.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:55:04.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:55:04.620 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:55:04.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:04.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:04.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:09.612 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:55:09.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
22:55:09.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:55:09.621 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem
22:55:09.621 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:55:09.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:55:09.638 [Lua] [PackageManager] Force_load: wwise/crossbow
22:55:09.638 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:09.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:09.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:09.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:09.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:09.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:10.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, ProfileSynchronizer, async-read,
22:55:10.184 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
22:55:10.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
22:55:10.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
22:55:14.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:55:14.692 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:55:14.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
22:55:14.704 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:55:14.704 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
22:55:14.704 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
22:55:14.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
22:55:14.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:55:14.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:55:14.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:55:14.730 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:55:14.774 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:55:14.774 [Lua] [PackageManager] Force_load: wwise/bow
22:55:14.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:55:14.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:55:14.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:55:15.776 [Lua] HORDE: last wave, reset to standard horde delay
22:55:15.776 [Lua] Time for new HOOORDE! multi_last_wave
22:55:15.776 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
22:55:15.776 [Lua] horde requested: vector_blob
22:55:15.776 [Lua] wants to spawn ahead within distance: 60
22:55:15.776 [Lua] horde crated with id 6 of type vector_blob
22:55:15.776 [Lua] managed to spawn 17/17 horde enemies
22:55:15.776 [Lua] vector blob horde has started
22:55:16.009 [Lua] Init group template: horde
22:55:19.759 [Lua] Set lobby begin:
22:55:19.759 [Lua] Lobby data twitch_enabled = false
22:55:19.759 [Lua] Lobby data selected_mission_id = journey_ruin
22:55:19.759 [Lua] Lobby data num_players = 4
22:55:19.759 [Lua] Lobby data difficulty_tweak = -7
22:55:19.759 [Lua] Lobby data host = 11000010280085e
22:55:19.759 [Lua] Lobby data matchmaking_type = 2
22:55:19.759 [Lua] Lobby data is_private = false
22:55:19.760 [Lua] Lobby data match_started = true
22:55:19.760 [Lua] Lobby data difficulty = hardest
22:55:19.760 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:55:19.760 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:55:19.760 [Lua] Lobby data unique_server_name = Nolrach
22:55:19.760 [Lua] Lobby data quick_game = true
22:55:19.760 [Lua] Lobby data country_code = FR
22:55:19.760 [Lua] Lobby data matchmaking = true
22:55:19.760 [Lua] Lobby data power_level = 727
22:55:19.760 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:55:19.760 [Lua] Lobby data mechanism = deus
22:55:19.760 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:55:19.760 [Lua] Lobby data player_slot_2 = 0:0
22:55:19.760 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:55:19.760 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:55:19.760 [Lua] Lobby data eac_authorized = true
22:55:19.761 [Lua] Set lobby end.
22:55:19.765 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:55:19.765 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:55:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:55:19.795 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:55:19.795 [Lua] [PackageManager] Force_load: wwise/crossbow
22:55:19.795 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:55:19.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:55:19.847 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:55:19.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:19.883 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:19.883 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:55:19.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:19.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:19.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:55:19.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:19.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:19.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:55:20.711 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:55:20.727 [Lua] Spline already found!
22:55:20.762 [Lua] Init group template: spline_patrol
22:55:24.861 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
22:55:24.861 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
22:55:24.888 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
22:55:24.888 [Lua] [PackageManager] Force_load: wwise/steampistol
22:55:24.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:55:24.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:55:24.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:55:25.641 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 1 37
22:55:29.771 [Lua] 1
22:55:30.396 [Lua] 1
22:55:31.104 [Lua] 1
22:55:32.507 [Lua] Horde killed: ?
22:55:33.278 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:33.641 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:36.882 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:37.507 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:37.543 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:38.117 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:38.221 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:38.786 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:39.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:55:39.897 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:55:39.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
22:55:41.289 [Lua] 2
22:55:44.862 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:55:44.862 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:55:44.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:55:46.253 [Lua] 1
22:55:46.696 [Lua] 1
22:55:47.164 [Lua] 1
22:55:47.640 [Lua] 1
22:55:49.854 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:50.241 [Lua] 1
22:55:50.256 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:50.966 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
22:55:51.600 [Lua] Time for new HOOORDE! multi_first_wave
22:55:51.600 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
22:55:51.600 [Lua] horde requested: vector_blob
22:55:51.600 [Lua] wants to spawn ahead within distance: 60
22:55:51.600 [Lua] horde crated with id 8 of type vector_blob
22:55:51.600 [Lua] managed to spawn 14/14 horde enemies
22:55:51.600 [Lua] vector blob horde has started
22:55:51.804 [Lua] Init group template: horde
22:55:52.548 [Flow] destructible planks state 1
22:55:52.548 [Flow] destructible planks state 2
22:55:52.548 [Flow] destructible planks state 3 - destroyed
22:55:52.600 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:55:53.144 [Flow] destructible planks state 1
22:55:53.698 [Flow] destructible planks state 1
22:55:53.698 [Flow] destructible planks state 2
22:55:53.698 [Flow] destructible planks state 3 - destroyed
22:55:53.743 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:55:57.551 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:57.992 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:55:58.231 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:55:58.653 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:00.632 [Lua] HORDE: last wave, reset to standard horde delay
22:56:00.632 [Lua] Time for new HOOORDE! multi_last_wave
22:56:00.632 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
22:56:00.632 [Lua] horde requested: vector_blob
22:56:00.632 [Lua] wants to spawn ahead within distance: 60
22:56:00.632 [Lua] horde crated with id 9 of type vector_blob
22:56:00.632 [Lua] managed to spawn 17/17 horde enemies
22:56:00.632 [Lua] vector blob horde has started
22:56:00.920 [Lua] Init group template: horde
22:56:04.871 [Lua] Horde killed: ?
22:56:09.689 [Lua] 1
22:56:10.244 [Lua] 1
22:56:14.783 [Lua] 1
22:56:14.784 [Lua] 2
22:56:15.370 [Lua] Horde killed: ?
22:56:18.514 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:18.596 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:18.845 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:18.968 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:19.036 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:56:19.156 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:19.296 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
22:56:19.655 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:20.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
22:56:20.142 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:56:20.143 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:56:20.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
22:56:22.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4db6b180]
22:56:22.796 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9f8741a9]
22:56:25.145 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:56:25.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
22:56:25.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:56:29.018 [Lua] going to make a rush intervention, since loneliness_value= 31.445995237153461 and dist= 422.75140380859375
22:56:29.018 [Lua] rush intervention - ambush horde!
22:56:29.018 [Lua] setting up ambush-horde
22:56:29.018 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
22:56:29.018 [Lua] -> spawning: 14
22:56:29.018 [Lua] horde crated with id 10 of type ambush
22:56:29.018 [Lua] ambush horde has started
22:56:29.019 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
22:56:30.180 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:56:30.180 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
22:56:30.180 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
22:56:30.180 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:56:30.204 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:56:30.204 [Lua] [PackageManager] Force_load: wwise/crossbow
22:56:30.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:56:30.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:56:30.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
22:56:30.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:56:30.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:56:30.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:56:30.276 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:56:30.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:56:30.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:56:31.284 [Lua] Time for new HOOORDE! multi_first_wave
22:56:31.284 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
22:56:31.284 [Lua] horde requested: vector_blob
22:56:31.284 [Lua] wants to spawn ahead within distance: 60
22:56:31.284 [Lua] could not, tries to spawnbehind
22:56:31.284 [Lua] horde crated with id 11 of type vector_blob
22:56:31.284 [Lua] managed to spawn 15/15 horde enemies
22:56:31.285 [Lua] vector blob horde has started
22:56:31.501 [Lua] Init group template: horde
22:56:32.474 [Lua] replace_hidden_spawners -> first try found: 0 cover points
22:56:32.474 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
22:56:32.474 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.474 [Lua] ->moving spawner
22:56:32.851 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:33.425 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:33.524 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:34.053 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:34.425 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:34.827 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:35.124 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:35.518 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:35.815 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:36.182 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:36.485 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:36.773 [Flow] destructible planks state 2
22:56:36.773 [Flow] destructible planks state 1
22:56:36.773 [Flow] destructible planks state 2
22:56:36.774 [Flow] destructible planks state 3 - destroyed
22:56:36.822 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:56:37.058 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:56:37.208 [Flow] destructible planks state 3 - destroyed
22:56:37.249 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
22:56:40.263 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem, async-read,
22:56:40.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:56:40.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
22:56:42.014 [Lua] 1
22:56:42.059 [Lua] 2
22:56:42.366 [Lua] HORDE: last wave, reset to standard horde delay
22:56:42.366 [Lua] Time for new HOOORDE! multi_last_wave
22:56:42.366 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
22:56:42.366 [Lua] horde requested: vector_blob
22:56:42.366 [Lua] wants to spawn ahead within distance: 60
22:56:42.366 [Lua] could not, tries to spawnbehind
22:56:42.366 [Lua] horde crated with id 12 of type vector_blob
22:56:42.366 [Lua] managed to spawn 17/17 horde enemies
22:56:42.366 [Lua] vector blob horde has started
22:56:42.559 [Lua] 1
22:56:42.649 [Lua] Init group template: horde
22:56:45.831 [Lua] 1
22:56:47.100 [Lua] specialspawn: ahead == lonliest -->
22:56:47.100 [Lua] FAIL: Special spawn no hidden pos found :/
22:56:47.542 [Lua] Horde killed: ?
22:56:48.138 [Lua] specialspawn: ahead == lonliest -->
22:56:48.138 [Lua] FAIL: Special spawn no hidden pos found :/
22:56:49.135 [Lua] specialspawn: ahead == lonliest -->
22:56:49.135 [Lua] FAIL: Special spawn no hidden pos found :/
22:56:50.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem
22:56:50.387 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:56:55.326 [Lua] 1
22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
22:56:55.386 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
22:56:55.386 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read,
22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:56:55.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
22:56:55.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:56:55.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
22:56:55.413 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:56:55.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:56:55.454 [Lua] [PackageManager] Force_load: wwise/bow
22:56:55.455 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:56:55.499 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:56:55.499 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:56:55.499 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:56:55.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:56:55.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p
22:56:55.530 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:56:55.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:56:55.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:56:56.051 [Lua] 1
22:56:56.052 [Lua] 2
22:56:56.600 [Lua] 1
22:56:56.627 [Lua] 2
22:56:58.169 [Lua] 2
22:56:58.169 [Lua] 1
22:56:59.152 [Lua] 1
22:56:59.594 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:56:59.689 [Lua] 1
22:57:00.064 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:00.160 [Lua] min_height 160
22:57:00.510 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
22:57:00.514 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
22:57:00.756 [Lua] 1
22:57:00.786 [Lua] 2
22:57:01.229 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:01.627 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:03.400 [Lua] Horde killed: ?
22:57:05.571 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:57:05.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
22:57:05.572 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:57:10.624 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
22:57:10.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
22:57:10.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem
22:57:10.636 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:57:10.670 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
22:57:10.670 [Lua] [PackageManager] Force_load: wwise/steampistol
22:57:10.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:57:10.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:57:10.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
22:57:15.026 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:15.401 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:15.634 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
22:57:15.634 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
22:57:15.635 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
22:57:15.666 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
22:57:15.666 [Lua] [PackageManager] Force_load: wwise/crossbow
22:57:15.666 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:57:15.694 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:15.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:57:15.711 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:57:15.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:57:15.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:57:15.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
22:57:15.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:57:15.777 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:57:15.777 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p
22:57:15.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:57:15.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:57:15.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
22:57:16.022 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:30.551 [Lua] Time for new HOOORDE! multi_first_wave
22:57:30.551 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
22:57:30.551 [Lua] horde requested: vector_blob
22:57:30.551 [Lua] wants to spawn ahead within distance: 60
22:57:30.551 [Lua] horde crated with id 13 of type vector_blob
22:57:30.551 [Lua] managed to spawn 17/17 horde enemies
22:57:30.551 [Lua] vector blob horde has started
22:57:30.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
22:57:30.695 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
22:57:30.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
22:57:30.702 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:57:30.702 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:57:30.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, DeusChestPreloadSystem
22:57:30.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:57:30.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
22:57:30.720 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:57:30.770 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:57:30.770 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:57:30.824 [Lua] Init group template: horde
22:57:33.064 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:33.670 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:33.964 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:34.534 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:34.751 [Lua] Coordinated attack!
22:57:35.687 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
22:57:35.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
22:57:38.804 [Lua] 1
22:57:38.869 [Lua] 2
22:57:40.078 [Lua] 1
22:57:40.096 [Lua] 2
22:57:40.816 [Lua] 1
22:57:40.816 [Lua] 2
22:57:40.834 [Lua] 4
22:57:40.834 [Lua] 5
22:57:41.433 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:41.600 [Lua] 2
22:57:41.601 [Lua] 3
22:57:41.601 [Lua] 4
22:57:41.602 [Lua] HORDE: last wave, reset to standard horde delay
22:57:41.602 [Lua] Time for new HOOORDE! multi_last_wave
22:57:41.602 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
22:57:41.602 [Lua] horde requested: vector_blob
22:57:41.602 [Lua] wants to spawn behind within distance: 60
22:57:41.602 [Lua] horde crated with id 14 of type vector_blob
22:57:41.602 [Lua] managed to spawn 16/16 horde enemies
22:57:41.602 [Lua] vector blob horde has started
22:57:41.909 [Lua] Init group template: horde
22:57:41.967 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:42.091 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:57:42.601 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
22:57:45.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem
22:57:45.774 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
22:57:46.560 [Lua] Horde killed: ?
22:57:50.841 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem
22:57:50.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
22:57:50.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
22:57:52.854 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 18
22:57:53.234 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 17
22:57:55.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem
22:57:55.926 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
22:57:55.926 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
22:57:55.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
22:57:55.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
22:57:56.092 [Lua] specialspawn: random infront
22:57:56.092 [Lua] FAIL: Special spawn no hidden pos found :/
22:58:03.718 [Lua] Complete level triggered.
22:58:03.719 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:867380224 lt:load_next_level)
22:58:03.719 [Lua] [NetworkServer] Entering post game
22:58:03.719 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame
22:58:03.719 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame
22:58:03.719 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:58:03.719 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:58:03.719 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:58:03.719 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:58:03.719 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:58:03.719 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:58:03.720 [Lua] gm_event_end_conditions_met true false
22:58:03.720 [Save] Saving `save_data`
22:58:03.720 [Lua] Game won
22:58:03.720 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:58:03.723 [Save] Save done
22:58:03.723 [Save] Saving `save_data`
22:58:03.725 [Save] Save done
22:58:03.726 [Lua] generate_backend_stats 11000010280085e:1
22:58:03.752 [Lua] PlayFabMirrorBase:_commit_internal nil
22:58:03.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 95
22:58:03.759 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:58:03.760 [Save] Saving `save_data`
22:58:03.763 [Save] Save done
22:58:03.767 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 95 15
22:58:03.769 [Lua] Complete level triggered.
22:58:03.779 [Lua] Complete level triggered.
22:58:03.796 [Lua] Complete level triggered.
22:58:03.808 [Lua] Complete level triggered.
22:58:03.823 [Lua] Complete level triggered.
22:58:03.839 [Lua] Complete level triggered.
22:58:03.855 [Lua] Complete level triggered.
22:58:03.871 [Lua] Complete level triggered.
22:58:03.888 [Lua] Complete level triggered.
22:58:03.906 [Lua] Complete level triggered.
22:58:03.921 [Lua] Complete level triggered.
22:58:03.938 [Lua] Complete level triggered.
22:58:03.954 [Lua] Complete level triggered.
22:58:04.503 [Lua] [PlayFabRequestQueue] EAC Enabled! 95
22:58:04.503 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 95
22:58:04.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 95
22:58:04.973 [Lua] commit result success 31
22:58:04.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 96
22:58:04.973 [Lua] none table: 00000000028F5DC0 table: 000000000E1DE420
22:58:04.973 [Lua] min_height 160
22:58:04.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 96
22:58:05.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 96
22:58:05.612 [Lua] THIS IS A FUNCTION
22:58:13.805 [Lua] ConflictDirector - destroy all units
22:58:13.812 [Lua] Horde killed: ?
22:58:14.383 [Lua] [LevelTransitionHandler] promote_next_level_data
22:58:14.383 [Lua] TRANSITION nil nil load_next_level
22:58:14.383 [Lua] Transition type "load_next_level", is server: true
22:58:14.383 [Lua] [GameNetworkManager] Leaving game...
22:58:14.383 [Lua] [GameNetworkManager] Shutting down game session host.
22:58:14.383 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:58:14.383 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:58:14.383 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=511.15
22:58:14.397 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized
22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized
22:58:16.061 [Lua] [PlayerSyncData] Game session is not initialized
22:58:16.061 [Lua] Set lobby begin:
22:58:16.061 [Lua] Lobby data twitch_enabled = false
22:58:16.061 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:16.061 [Lua] Lobby data num_players = 4
22:58:16.061 [Lua] Lobby data difficulty_tweak = -7
22:58:16.061 [Lua] Lobby data host = 11000010280085e
22:58:16.061 [Lua] Lobby data matchmaking_type = 2
22:58:16.061 [Lua] Lobby data is_private = false
22:58:16.061 [Lua] Lobby data match_started = true
22:58:16.061 [Lua] Lobby data difficulty = hardest
22:58:16.062 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:16.062 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:16.062 [Lua] Lobby data unique_server_name = Nolrach
22:58:16.062 [Lua] Lobby data quick_game = true
22:58:16.062 [Lua] Lobby data country_code = FR
22:58:16.062 [Lua] Lobby data matchmaking = true
22:58:16.062 [Lua] Lobby data power_level = 0
22:58:16.062 [Lua] Lobby data mission_id = pat_town_wastes_path5
22:58:16.062 [Lua] Lobby data mechanism = deus
22:58:16.062 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:16.062 [Lua] Lobby data player_slot_2 = 0:0
22:58:16.062 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:16.062 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:16.062 [Lua] Lobby data eac_authorized = true
22:58:16.062 [Lua] Set lobby end.
22:58:16.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:58:16.388 [Lua] [Managers] Calling function on all managers:
22:58:16.389 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:58:16.389 [Lua] Clearing all global lookup lists
22:58:16.389 [Lua] [IngamePlayerListUI] - Destroy
22:58:16.389 [Lua] [EquipmentUI] - Destroy
22:58:16.389 [Lua] [AbilityUI] - Destroy
22:58:16.389 [Lua] [GamePadEquipmentUI] - Destroy
22:58:16.389 [Lua] [GamePadAbilityUI] - Destroy
22:58:16.389 [Lua] [IngameUI] destroy
22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:58:16.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
22:58:16.413 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list.
22:58:16.413 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1
22:58:16.413 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:58:16.413 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:58:16.413 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:58:16.473 [Lua] [Managers] Destroying manager group:
22:58:16.481 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:58:16.572 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:58:16.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:58:16.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:58:16.577 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:58:16.578 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:58:16.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:58:16.579 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:58:16.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:58:16.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:58:16.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:58:16.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:58:16.587 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:58:16.592 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:58:16.594 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:58:16.597 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:58:16.603 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:58:16.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:58:16.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:58:16.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:58:16.619 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:58:16.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:58:16.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:58:16.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:58:16.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:58:16.629 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:58:16.634 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:58:16.638 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:58:16.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:58:16.641 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame
22:58:16.641 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading
22:58:16.641 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:58:16.641 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:58:16.641 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:58:16.641 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:58:16.641 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:58:16.641 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:58:16.642 [Lua] [Matchmaking] unregister rpcs
22:58:16.642 [Lua] ############### UNLOADING PACKAGES ###############
22:58:16.642 [Lua] [Gamestate] Enter state StateLoading
22:58:16.644 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:58:16.644 [Lua] [Matchmaking] register rpcs
22:58:16.644 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:58:16.644 [Lua] registering RPCs
22:58:16.644 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:58:16.644 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:58:16.644 [Lua] Set lobby begin:
22:58:16.644 [Lua] Lobby data twitch_enabled = false
22:58:16.644 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:16.644 [Lua] Lobby data num_players = 4
22:58:16.644 [Lua] Lobby data difficulty_tweak = -7
22:58:16.644 [Lua] Lobby data host = 11000010280085e
22:58:16.644 [Lua] Lobby data matchmaking_type = 2
22:58:16.644 [Lua] Lobby data is_private = false
22:58:16.644 [Lua] Lobby data match_started = true
22:58:16.644 [Lua] Lobby data difficulty = hardest
22:58:16.645 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:16.645 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:16.645 [Lua] Lobby data unique_server_name = Nolrach
22:58:16.645 [Lua] Lobby data quick_game = true
22:58:16.645 [Lua] Lobby data country_code = FR
22:58:16.645 [Lua] Lobby data matchmaking = true
22:58:16.645 [Lua] Lobby data power_level = 0
22:58:16.645 [Lua] Lobby data mission_id = dlc_morris_map
22:58:16.645 [Lua] Lobby data mechanism = deus
22:58:16.645 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:16.645 [Lua] Lobby data player_slot_2 = 0:0
22:58:16.645 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:16.645 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:16.645 [Lua] Lobby data eac_authorized = true
22:58:16.645 [Lua] Set lobby end.
22:58:16.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:58:16.648 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
22:58:16.648 [Lua] [StateLoading] load_current_level
22:58:16.648 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
22:58:16.653 [Umbra] Unload tome
22:58:16.653 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path5, pat_town_wastes_path5
22:58:16.657 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path5
22:58:16.661 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path5
22:58:16.669 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path5
22:58:16.731 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path5
22:58:16.734 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path5
22:58:16.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path5
22:58:16.771 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
22:58:16.784 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37
22:58:16.784 [Lua] ### Received rpc_level_load_started
22:58:16.784 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 867380224
22:58:16.784 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:58:16.784 [Lua] ### Received rpc_level_load_started
22:58:16.784 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 867380224
22:58:16.858 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:58:16.858 [Lua] ### Received rpc_level_load_started
22:58:16.858 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 867380224
22:58:16.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
22:58:16.872 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
22:58:16.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
22:58:16.882 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
22:58:17.677 [Lua] ### Received rpc_level_loaded
22:58:17.677 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 327
22:58:17.677 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:58:17.678 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:58:17.678 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:58:17.762 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:58:17.762 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:58:17.932 [Lua] ### Received rpc_level_loaded
22:58:17.932 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 327
22:58:17.932 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded
22:58:17.933 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading
22:58:17.933 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages
22:58:17.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
22:58:17.981 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
22:58:17.998 [Lua] [LevelTransitionHandler] Level load completed!
22:58:17.998 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
22:58:17.998 [Lua] [EnemyPackageLoader] Load no enemies on this level
22:58:17.998 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
22:58:17.999 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:58:17.999 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:58:18.006 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:58:18.016 [Lua] ### Received rpc_level_loaded
22:58:18.016 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 327
22:58:18.016 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:58:18.040 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:58:18.040 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:58:18.099 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages
22:58:18.099 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame
22:58:18.099 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:58:18.099 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:58:18.100 [Lua] ### Received rpc_level_loaded
22:58:18.100 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 327
22:58:18.100 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:58:18.100 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
22:58:18.100 [Umbra] Init version: 3.4.15 :: 16 threads
22:58:18.102 [Lua] Async level spawning done
22:58:18.102 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:58:18.167 [Lua] ### Received rpc_level_loaded
22:58:18.167 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 327
22:58:18.167 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:58:18.168 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:58:18.168 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:58:18.252 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:58:18.252 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:58:19.116 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:58:19.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:58:19.116 [Lua] [Matchmaking] unregister rpcs
22:58:19.116 [Lua] Set lobby begin:
22:58:19.116 [Lua] Lobby data twitch_enabled = false
22:58:19.116 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:19.117 [Lua] Lobby data num_players = 4
22:58:19.117 [Lua] Lobby data difficulty_tweak = -7
22:58:19.117 [Lua] Lobby data host = 11000010280085e
22:58:19.117 [Lua] Lobby data matchmaking_type = 2
22:58:19.117 [Lua] Lobby data is_private = false
22:58:19.117 [Lua] Lobby data match_started = true
22:58:19.117 [Lua] Lobby data difficulty = hardest
22:58:19.117 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:19.117 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:19.117 [Lua] Lobby data unique_server_name = Nolrach
22:58:19.117 [Lua] Lobby data quick_game = true
22:58:19.117 [Lua] Lobby data country_code = FR
22:58:19.117 [Lua] Lobby data matchmaking = true
22:58:19.117 [Lua] Lobby data power_level = 0
22:58:19.117 [Lua] Lobby data mission_id = dlc_morris_map
22:58:19.117 [Lua] Lobby data mechanism = deus
22:58:19.117 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:19.117 [Lua] Lobby data player_slot_2 = 0:0
22:58:19.118 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:19.118 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:19.118 [Lua] Lobby data eac_authorized = true
22:58:19.118 [Lua] Set lobby end.
22:58:19.118 [Lua] [Managers] Destroying manager group:
22:58:19.118 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
22:58:19.118 [Lua] [Gamestate] Enter StateIngame HOST
22:58:19.119 [Lua] <>level = dlc_morris_map<>
22:58:19.119 [Lua] [StateIngame] Server ingame
22:58:19.123 [Lua] Set lobby begin:
22:58:19.123 [Lua] Lobby data twitch_enabled = false
22:58:19.123 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:19.123 [Lua] Lobby data num_players = 4
22:58:19.123 [Lua] Lobby data difficulty_tweak = 0
22:58:19.123 [Lua] Lobby data host = 11000010280085e
22:58:19.123 [Lua] Lobby data matchmaking_type = 2
22:58:19.123 [Lua] Lobby data is_private = false
22:58:19.123 [Lua] Lobby data match_started = true
22:58:19.123 [Lua] Lobby data difficulty = normal
22:58:19.123 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:19.123 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:19.123 [Lua] Lobby data unique_server_name = Nolrach
22:58:19.124 [Lua] Lobby data quick_game = true
22:58:19.124 [Lua] Lobby data country_code = FR
22:58:19.124 [Lua] Lobby data matchmaking = true
22:58:19.124 [Lua] Lobby data power_level = 0
22:58:19.124 [Lua] Lobby data mission_id = dlc_morris_map
22:58:19.124 [Lua] Lobby data mechanism = deus
22:58:19.124 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:19.124 [Lua] Lobby data player_slot_2 = 0:0
22:58:19.125 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:19.125 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:19.125 [Lua] Lobby data eac_authorized = true
22:58:19.125 [Lua] Set lobby end.
22:58:19.125 [Lua] [Matchmaking] register rpcs
22:58:19.125 [Lua] GameNetworkManager:init... creating game session
22:58:19.125 [Lua] Host GameSession.make_game_session_host with session:
22:58:19.125 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:58:19.125 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:58:19.125 [Lua] [GameNetworkManager] self.is_server = true
22:58:19.125 [Network] Setting artificial MTU limit to 65536
22:58:19.143 [Lua] Switching ConflictSettings: to: disabled
22:58:19.143 [Lua] pacing=disabled
22:58:19.143 [Lua] roaming=nil
22:58:19.143 [Lua] specials=disabled
22:58:19.143 [Lua] debug_color=black
22:58:19.143 [Lua] pack_spawning=disabled
22:58:19.143 [Lua] contained_breeds=nil
22:58:19.143 [Lua] disabled=true
22:58:19.143 [Lua] boss=disabled
22:58:19.143 [Lua] horde=disabled
22:58:19.143 [Lua] name=disabled
22:58:19.143 [Lua] intensity=disabled
22:58:19.143 [Lua] ---
22:58:19.143 [Lua] [LevelAnalysis] set_random_seed( 0)
22:58:19.148 [Lua] [AIInterestPointSystem] Level Seed: -714107787
22:58:19.148 [Lua]
22:58:19.148 [Lua] [entity_system_bag] = table
22:58:19.148 [Lua] [entity_system_bag] = metatable
22:58:19.148 [Lua] [startup_data] = table
22:58:19.148 [Lua] [entity_manager] = table
22:58:19.148 [Lua] [entity_manager] = metatable
22:58:19.148 [Lua] [unit_spawner] = table
22:58:19.148 [Lua] [unit_spawner] = metatable
22:58:19.148 [Lua] [unit_storage] = table
22:58:19.148 [Lua] [unit_storage] = metatable
22:58:19.148 [Lua] [dice_keeper] = table
22:58:19.148 [Lua] [dice_keeper] = metatable
22:58:19.148 [Lua] [is_server] = true (boolean)
22:58:19.148 [Lua] [world] = [World]
22:58:19.148 [Lua] [system_api] = table
22:58:19.148 [Lua] [entity_system] = table
22:58:19.148 [Lua] [entity_system] = metatable
22:58:19.148 [Lua] [network_lobby] = table
22:58:19.148 [Lua] [network_lobby] = metatable
22:58:19.148 [Lua] [profile_synchronizer] = table
22:58:19.148 [Lua] [profile_synchronizer] = metatable
22:58:19.148 [Lua] [level_transition_handler] = table
22:58:19.148 [Lua] [level_transition_handler] = metatable
22:58:19.148 [Lua] [num_local_human_players] = 1 (number)
22:58:19.148 [Lua] [statistics_db] = table
22:58:19.148 [Lua] [statistics_db] = metatable
22:58:19.148 [Lua] [network_server] = table
22:58:19.148 [Lua] [network_server] = metatable
22:58:19.148 [Lua] [input_manager] = table
22:58:19.148 [Lua] [input_manager] = metatable
22:58:19.148 [Lua] [network_clock] = table
22:58:19.148 [Lua] [network_clock] = metatable
22:58:19.148 [Lua] [network_transmit] = table
22:58:19.148 [Lua] [network_transmit] = metatable
22:58:19.148 [Lua] [free_flight_manager] = table
22:58:19.148 [Lua] [free_flight_manager] = metatable
22:58:19.148 [Lua] [network_manager] = table
22:58:19.148 [Lua] [network_manager] = metatable
22:58:19.148 [Lua] [network_event_delegate] = table
22:58:19.148 [Lua] [network_event_delegate] = metatable
22:58:19.148 [Lua]
22:58:19.149 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:58:19.149 [Lua] ignoring extension VersusInteractObjectiveExtension
22:58:19.149 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:58:19.149 [Lua] ignoring extension VersusSocketObjectiveExtension
22:58:19.149 [Lua] ignoring extension VersusTargetObjectiveExtension
22:58:19.149 [Lua] ignoring extension VersusMissionObjectiveExtension
22:58:19.165 [Lua] [AchievementManager] Achievements using the steam platform
22:58:19.166 [Lua] PlayerManager:add_player player_1
22:58:19.189 [Lua] [StateIngame] Level seed: 0
22:58:19.190 [Lua] [LevelAnalysis] set_random_seed( -714107787)
22:58:19.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:58:19.190 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:58:19.191 [Lua] [IngameUI] init
22:58:19.198 [SteamVoipClient] select_out(11000010001b326, off)
22:58:19.198 [SteamVoipClient] select_out(1100001003e8f37, off)
22:58:19.198 [SteamVoipClient] select_out(11000010280085e, off)
22:58:19.198 [SteamVoipClient] select_out(110000103cd4d3b, off)
22:58:19.203 [Lua] cb_razer_chroma_setup
22:58:19.236 [Lua] completed
22:58:19.237 [Lua] completed
22:58:19.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:58:19.238 [Lua] Set lobby begin:
22:58:19.238 [Lua] Lobby data twitch_enabled = false
22:58:19.238 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:19.238 [Lua] Lobby data num_players = 4
22:58:19.238 [Lua] Lobby data difficulty_tweak = 0
22:58:19.238 [Lua] Lobby data host = 11000010280085e
22:58:19.238 [Lua] Lobby data matchmaking_type = 2
22:58:19.238 [Lua] Lobby data is_private = false
22:58:19.238 [Lua] Lobby data match_started = true
22:58:19.238 [Lua] Lobby data difficulty = normal
22:58:19.238 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:19.238 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:19.238 [Lua] Lobby data unique_server_name = Nolrach
22:58:19.238 [Lua] Lobby data quick_game = true
22:58:19.239 [Lua] Lobby data country_code = FR
22:58:19.239 [Lua] Lobby data matchmaking = true
22:58:19.239 [Lua] Lobby data power_level = 735
22:58:19.239 [Lua] Lobby data mission_id = dlc_morris_map
22:58:19.239 [Lua] Lobby data mechanism = deus
22:58:19.239 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:19.239 [Lua] Lobby data player_slot_2 = 0:0
22:58:19.239 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:19.239 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:19.239 [Lua] Lobby data eac_authorized = true
22:58:19.239 [Lua] Set lobby end.
22:58:19.239 [Lua] CurrentConflictSettings disabled
22:58:19.239 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
22:58:19.239 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
22:58:19.239 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:58:19.239 [Lua] [Managers] Calling function on all managers:
22:58:19.239 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:58:19.244 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
22:58:19.244 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
22:58:19.244 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
22:58:19.244 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
22:58:19.292 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
22:58:19.294 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame
22:58:19.294 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync
22:58:19.294 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
22:58:19.294 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
22:58:19.295 [Lua] PlayerManager:add_remote_player 11000010001b326
22:58:19.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
22:58:19.295 [Lua] RemotePlayer:create_game_object( ) 3
22:58:19.310 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
22:58:19.310 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
22:58:19.314 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37
22:58:19.318 [Lua] PlayerManager:add_remote_player 1100001003e8f37
22:58:19.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:58:19.318 [Lua] RemotePlayer:create_game_object( ) 4
22:58:19.334 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync
22:58:19.334 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers
22:58:19.428 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
22:58:19.428 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:58:19.428 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
22:58:19.442 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list.
22:58:19.442 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:58:19.442 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1
22:58:19.445 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
22:58:19.445 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
22:58:19.456 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
22:58:19.461 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
22:58:19.461 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
22:58:19.461 [Lua] RemotePlayer:create_game_object( ) 5
22:58:19.477 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
22:58:19.477 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
22:58:19.483 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers
22:58:19.483 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame
22:58:19.483 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
22:58:19.483 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
22:58:19.483 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
22:58:19.483 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
22:58:19.483 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
22:58:19.483 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
22:58:19.570 [Lua] StateInGameRunning:_game_actually_starts()
22:58:19.570 [Lua] #################################################################################################################
22:58:19.570 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:58:19.570 [Lua] #################################################################################################################
22:58:19.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 97
22:58:19.584 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 97
22:58:19.652 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:58:19.652 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
22:58:19.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 97
22:58:19.770 [Lua] Commit load time data
22:58:24.394 [Lua] Set lobby begin:
22:58:24.394 [Lua] Lobby data twitch_enabled = false
22:58:24.394 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:24.394 [Lua] Lobby data num_players = 4
22:58:24.394 [Lua] Lobby data difficulty_tweak = 0
22:58:24.394 [Lua] Lobby data host = 11000010280085e
22:58:24.394 [Lua] Lobby data matchmaking_type = 2
22:58:24.395 [Lua] Lobby data is_private = false
22:58:24.395 [Lua] Lobby data match_started = true
22:58:24.395 [Lua] Lobby data difficulty = normal
22:58:24.395 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:24.395 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:24.395 [Lua] Lobby data unique_server_name = Nolrach
22:58:24.395 [Lua] Lobby data quick_game = true
22:58:24.395 [Lua] Lobby data country_code = FR
22:58:24.395 [Lua] Lobby data matchmaking = true
22:58:24.395 [Lua] Lobby data power_level = 548
22:58:24.395 [Lua] Lobby data mission_id = dlc_morris_map
22:58:24.395 [Lua] Lobby data mechanism = deus
22:58:24.395 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:24.395 [Lua] Lobby data player_slot_2 = 0:0
22:58:24.395 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:24.395 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:24.395 [Lua] Lobby data eac_authorized = true
22:58:24.395 [Lua] Set lobby end.
22:58:29.420 [Lua] Set lobby begin:
22:58:29.420 [Lua] Lobby data twitch_enabled = false
22:58:29.420 [Lua] Lobby data selected_mission_id = journey_ruin
22:58:29.420 [Lua] Lobby data num_players = 4
22:58:29.420 [Lua] Lobby data difficulty_tweak = 0
22:58:29.420 [Lua] Lobby data host = 11000010280085e
22:58:29.420 [Lua] Lobby data matchmaking_type = 2
22:58:29.420 [Lua] Lobby data is_private = false
22:58:29.420 [Lua] Lobby data match_started = true
22:58:29.420 [Lua] Lobby data difficulty = normal
22:58:29.420 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:58:29.420 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:58:29.420 [Lua] Lobby data unique_server_name = Nolrach
22:58:29.420 [Lua] Lobby data quick_game = true
22:58:29.420 [Lua] Lobby data country_code = FR
22:58:29.420 [Lua] Lobby data matchmaking = true
22:58:29.420 [Lua] Lobby data power_level = 727
22:58:29.421 [Lua] Lobby data mission_id = dlc_morris_map
22:58:29.421 [Lua] Lobby data mechanism = deus
22:58:29.421 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:58:29.421 [Lua] Lobby data player_slot_2 = 0:0
22:58:29.421 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:58:29.421 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:58:29.421 [Lua] Lobby data eac_authorized = true
22:58:29.421 [Lua] Set lobby end.
22:58:31.752 [Lua] [PackageManager] Load: units/props/deus_idol/deus_taal_01, UIUnitPreviewer, async-read,
22:58:31.818 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_taal_01
22:58:31.818 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_taal_01
22:59:28.023 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_taal_01, UIUnitPreviewer
22:59:40.985 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_bay_tzeentch_path4, mc:deus, gm:deus, env:0, seed:1425248348, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2130016640 lt:load_next_level)
22:59:40.985 [Lua] [LevelTransitionHandler] promote_next_level_data
22:59:40.985 [Lua] [NetworkServer] Entering post game
22:59:40.986 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InGame
22:59:40.986 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InPostGame
22:59:40.986 [Lua] [PeerSM] 11000010280085e :: on_exit InGame
22:59:40.986 [Lua] [PeerSM] 11000010280085e :: on_enter InPostGame
22:59:40.986 [Lua] [PeerSM] 11000010001b326 :: on_exit InGame
22:59:40.986 [Lua] [PeerSM] 11000010001b326 :: on_enter InPostGame
22:59:40.986 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InGame
22:59:40.986 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InPostGame
22:59:40.986 [Save] Saving `save_data`
22:59:40.986 [Lua] gm_event_end_conditions_met true false
22:59:40.986 [Lua] Game won
22:59:40.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:59:40.989 [Save] Save done
22:59:40.989 [Save] Saving `save_data`
22:59:40.990 [Lua] generate_backend_stats 11000010280085e:1
22:59:40.994 [Save] Save done
22:59:41.014 [Lua] PlayFabMirrorBase:_commit_internal nil
22:59:41.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:59:41.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:59:41.015 [Save] Saving `save_data`
22:59:41.015 [Lua] TRANSITION nil nil load_next_level
22:59:41.015 [Lua] Transition type "load_next_level", is server: true
22:59:41.015 [Lua] [GameNetworkManager] Leaving game...
22:59:41.015 [Lua] [GameNetworkManager] Shutting down game session host.
22:59:41.015 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:59:41.015 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:59:41.015 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=83.67
22:59:41.017 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:59:41.017 [Lua] commit result success 32
22:59:41.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 98
22:59:41.017 [Lua] none table: 0000000004D42310 nil
22:59:41.018 [Save] Save done
22:59:41.025 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 98
22:59:41.704 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 98
22:59:42.922 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:59:42.922 [Lua] [Managers] Calling function on all managers:
22:59:42.923 [Lua] PlayerManager:remove_player peer_id=11000010280085e 1
22:59:42.923 [Lua] Clearing all global lookup lists
22:59:42.923 [Lua] [IngamePlayerListUI] - Destroy
22:59:42.923 [Lua] [IngameUI] destroy
22:59:42.925 [Lua] [MOD][VMF][INFO] Removed 1100001003e8f37 from the VMF users list.
22:59:42.925 [Lua] PlayerManager:remove_player peer_id=1100001003e8f37 1
22:59:42.925 [Lua] [MOD][VMF][INFO] Removed 11000010001b326 from the VMF users list.
22:59:42.925 [Lua] PlayerManager:remove_player peer_id=11000010001b326 1
22:59:42.925 [Lua] PlayerManager:remove_player peer_id=110000103cd4d3b 1
22:59:42.926 [Lua] [Managers] Destroying manager group:
22:59:42.927 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:59:42.927 [Lua] [PeerSM] 1100001003e8f37 :: on_exit InPostGame
22:59:42.927 [Lua] [PeerSM] 1100001003e8f37 :: on_enter Loading
22:59:42.927 [Lua] [PeerSM] 11000010280085e :: on_exit InPostGame
22:59:42.927 [Lua] [PeerSM] 11000010280085e :: on_enter Loading
22:59:42.927 [Lua] [PeerSM] 11000010001b326 :: on_exit InPostGame
22:59:42.927 [Lua] [PeerSM] 11000010001b326 :: on_enter Loading
22:59:42.927 [Lua] [PeerSM] 110000103cd4d3b :: on_exit InPostGame
22:59:42.927 [Lua] [PeerSM] 110000103cd4d3b :: on_enter Loading
22:59:42.927 [Lua] [Matchmaking] unregister rpcs
22:59:42.927 [Lua] ############### UNLOADING PACKAGES ###############
22:59:42.927 [Lua] [Gamestate] Enter state StateLoading
22:59:42.929 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:59:42.929 [Lua] [Matchmaking] register rpcs
22:59:42.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
22:59:42.929 [Lua] Set lobby begin:
22:59:42.929 [Lua] Lobby data twitch_enabled = false
22:59:42.929 [Lua] Lobby data selected_mission_id = journey_ruin
22:59:42.929 [Lua] Lobby data num_players = 4
22:59:42.930 [Lua] Lobby data difficulty_tweak = 0
22:59:42.930 [Lua] Lobby data host = 11000010280085e
22:59:42.930 [Lua] Lobby data matchmaking_type = 2
22:59:42.930 [Lua] Lobby data is_private = false
22:59:42.930 [Lua] Lobby data match_started = true
22:59:42.930 [Lua] Lobby data difficulty = normal
22:59:42.930 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:59:42.930 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:59:42.930 [Lua] Lobby data unique_server_name = Nolrach
22:59:42.930 [Lua] Lobby data quick_game = true
22:59:42.930 [Lua] Lobby data country_code = FR
22:59:42.930 [Lua] Lobby data matchmaking = true
22:59:42.930 [Lua] Lobby data power_level = 0
22:59:42.930 [Lua] Lobby data mission_id = dlc_morris_map
22:59:42.930 [Lua] Lobby data mechanism = deus
22:59:42.930 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:59:42.930 [Lua] Lobby data player_slot_2 = 0:0
22:59:42.930 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:59:42.930 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:59:42.931 [Lua] Lobby data eac_authorized = true
22:59:42.931 [Lua] Set lobby end.
22:59:42.931 [Lua] registering RPCs
22:59:42.931 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:59:42.931 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:59:42.931 [Lua] Set lobby begin:
22:59:42.931 [Lua] Lobby data twitch_enabled = false
22:59:42.931 [Lua] Lobby data selected_mission_id = journey_ruin
22:59:42.931 [Lua] Lobby data num_players = 4
22:59:42.931 [Lua] Lobby data difficulty_tweak = 0
22:59:42.931 [Lua] Lobby data host = 11000010280085e
22:59:42.931 [Lua] Lobby data matchmaking_type = 2
22:59:42.931 [Lua] Lobby data is_private = false
22:59:42.931 [Lua] Lobby data match_started = true
22:59:42.931 [Lua] Lobby data difficulty = normal
22:59:42.931 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:59:42.931 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:59:42.931 [Lua] Lobby data unique_server_name = Nolrach
22:59:42.931 [Lua] Lobby data quick_game = true
22:59:42.931 [Lua] Lobby data country_code = FR
22:59:42.931 [Lua] Lobby data matchmaking = true
22:59:42.931 [Lua] Lobby data power_level = 0
22:59:42.931 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
22:59:42.932 [Lua] Lobby data mechanism = deus
22:59:42.932 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:59:42.932 [Lua] Lobby data player_slot_2 = 0:0
22:59:42.932 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:59:42.932 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:59:42.932 [Lua] Lobby data eac_authorized = true
22:59:42.932 [Lua] Set lobby end.
22:59:42.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:59:42.936 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized
22:59:42.936 [Lua] [StateLoading] load_current_level
22:59:42.936 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_tzeentch_path4 0
22:59:42.947 [Umbra] Unload tome
22:59:42.961 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common, pat_bay_tzeentch_path4, async-read,
22:59:42.961 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4, pat_bay_tzeentch_path4, async-read,
22:59:42.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay
22:59:42.997 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay
22:59:42.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
22:59:43.135 [Lua] Mechanism says: a client has initialized the mechanism! 1100001003e8f37
22:59:43.135 [Lua] ### Received rpc_level_load_started
22:59:43.135 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_session_id: 2130016640
22:59:43.185 [Lua] Mechanism says: a client has initialized the mechanism! 110000103cd4d3b
22:59:43.185 [Lua] ### Received rpc_level_load_started
22:59:43.185 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_session_id: 2130016640
22:59:43.253 [Lua] Mechanism says: a client has initialized the mechanism! 11000010001b326
22:59:43.254 [Lua] ### Received rpc_level_load_started
22:59:43.254 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_session_id: 2130016640
22:59:44.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
22:59:44.315 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
22:59:44.316 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
22:59:44.638 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
22:59:44.638 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
22:59:44.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay
22:59:44.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay
22:59:44.689 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay
22:59:44.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common
22:59:47.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common
22:59:47.957 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common
22:59:47.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common
22:59:48.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common
22:59:48.293 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common
22:59:48.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common
22:59:50.160 [Lua] ### Received rpc_level_loaded
22:59:50.160 [Lua] #### Has state machine: true, peer_id: 1100001003e8f37, level_id: 301
22:59:50.160 [Lua] Peer 1100001003e8f37 has loaded the level and all enemies are loaded
22:59:50.160 [Lua] [PeerSM] 1100001003e8f37 :: on_exit Loading
22:59:50.160 [Lua] [PeerSM] 1100001003e8f37 :: on_enter LoadingProfilePackages
22:59:50.177 [Lua] [PeerSM] 1100001003e8f37 :: on_exit LoadingProfilePackages
22:59:50.177 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForEnterGame
22:59:50.428 [Lua] ### Received rpc_level_loaded
22:59:50.428 [Lua] #### Has state machine: true, peer_id: 11000010001b326, level_id: 301
22:59:50.428 [Lua] Peer 11000010001b326 has loaded the level and all enemies are loaded
22:59:50.429 [Lua] [PeerSM] 11000010001b326 :: on_exit Loading
22:59:50.429 [Lua] [PeerSM] 11000010001b326 :: on_enter LoadingProfilePackages
22:59:50.452 [Lua] [PeerSM] 11000010001b326 :: on_exit LoadingProfilePackages
22:59:50.452 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForEnterGame
22:59:51.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common
22:59:51.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_common
22:59:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4
22:59:51.438 [Umbra] Loading umbra tome '#ID[5eabac9956dc198c]'
22:59:51.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4
22:59:51.492 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/tzeentch_path4
22:59:51.509 [Lua] [LevelTransitionHandler] Level load completed!
22:59:51.509 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_tzeentch_path4 - level_seed: 1425248348 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
22:59:51.527 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
22:59:51.527 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3
22:59:51.527 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_loot_rat=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
beastmen_ungor=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
22:59:51.527 [Lua] load_startup_enemy_packages: --------------
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_spawn
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_troll
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_rat_ogre
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_stormfiend
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_minotaur
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_plague_sorcerer
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_corruptor_sorcerer
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_gutter_runner
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_pack_master
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_poison_wind_globadier
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_ratling_gunner
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_warpfire_thrower
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_vortex_sorcerer
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_standard_bearer
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_vortex
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] critter_rat
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] critter_pig
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_marauder
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_gor
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_storm_vermin
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_ungor_archer
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_plague_monk
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_storm_vermin_with_shield
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_loot_rat
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_clan_rat
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_slave
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_fanatic
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_marauder_with_shield
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] skaven_clan_rat_with_shield
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_berzerker
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_bestigor
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] beastmen_ungor
22:59:51.527 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:59:51.527 [Lua] chaos_raider
22:59:51.530 [Lua] ### Received rpc_level_loaded
22:59:51.530 [Lua] #### Has state machine: true, peer_id: 11000010280085e, level_id: 301
22:59:51.530 [Lua] Peer 11000010280085e has loaded the level and all enemies are loaded
22:59:51.547 [Lua] [PeerSM] 11000010280085e :: on_exit Loading
22:59:51.547 [Lua] [PeerSM] 11000010280085e :: on_enter LoadingProfilePackages
22:59:51.564 [Lua] [PeerSM] 11000010280085e :: on_exit LoadingProfilePackages
22:59:51.564 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForEnterGame
22:59:51.565 [Lua] ### Received rpc_level_loaded
22:59:51.565 [Lua] #### Has state machine: false, peer_id: 11000010280085e, level_id: 301
22:59:51.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:59:51.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:59:51.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:59:51.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:59:51.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:59:51.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:59:52.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:59:52.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:59:52.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:59:52.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:59:52.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:59:52.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:59:52.627 [Lua] ### Received rpc_level_loaded
22:59:52.627 [Lua] #### Has state machine: true, peer_id: 110000103cd4d3b, level_id: 301
22:59:52.627 [Lua] Peer 110000103cd4d3b has loaded the level and all enemies are loaded
22:59:52.628 [Lua] [PeerSM] 110000103cd4d3b :: on_exit Loading
22:59:52.628 [Lua] [PeerSM] 110000103cd4d3b :: on_enter LoadingProfilePackages
22:59:52.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:59:52.645 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:59:52.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:59:52.646 [Lua] [PeerSM] 110000103cd4d3b :: on_exit LoadingProfilePackages
22:59:52.646 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForEnterGame
22:59:52.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:59:52.762 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:59:52.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:59:52.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:59:52.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:59:52.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:59:53.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:59:53.014 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:59:53.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:59:53.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:59:53.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:59:53.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:59:53.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:59:53.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:59:53.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:59:53.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:59:53.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:59:53.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:59:53.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:59:53.722 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:59:53.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:59:53.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:59:53.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:59:53.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:59:54.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:59:54.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:59:54.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:59:54.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:59:54.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:59:54.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:59:54.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:59:54.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:59:54.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:59:54.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:59:54.365 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:59:54.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:59:54.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:59:54.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:59:54.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
22:59:54.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
22:59:54.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
22:59:54.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:59:55.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:59:55.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:59:55.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
22:59:55.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
22:59:55.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
22:59:55.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:59:55.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:59:55.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:59:55.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:59:56.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:59:56.040 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:59:56.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:59:56.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:59:56.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:59:56.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:59:56.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:59:56.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:59:56.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:59:56.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:59:56.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:59:56.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:59:57.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:59:57.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:59:57.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:59:57.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:59:57.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:59:57.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:59:57.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:59:57.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:59:57.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:59:57.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:59:57.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:59:57.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
22:59:58.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
22:59:58.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
22:59:58.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
22:59:58.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
22:59:58.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
22:59:58.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:59:58.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:59:58.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:59:58.579 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_tzeentch_path4 game_mode: deus
22:59:58.579 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
22:59:58.579 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
22:59:58.587 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
22:59:58.681 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
22:59:58.681 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/tzeentch_path4/world
22:59:58.681 [Umbra] Init version: 3.4.15 :: 16 threads
22:59:58.980 [Lua] Async level spawning done
22:59:58.980 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:59:59.970 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:59:59.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:59:59.970 [Lua] [Matchmaking] unregister rpcs
22:59:59.971 [Lua] Set lobby begin:
22:59:59.971 [Lua] Lobby data twitch_enabled = false
22:59:59.971 [Lua] Lobby data selected_mission_id = journey_ruin
22:59:59.971 [Lua] Lobby data num_players = 4
22:59:59.971 [Lua] Lobby data difficulty_tweak = 0
22:59:59.971 [Lua] Lobby data host = 11000010280085e
22:59:59.971 [Lua] Lobby data matchmaking_type = 2
22:59:59.971 [Lua] Lobby data is_private = false
22:59:59.971 [Lua] Lobby data match_started = true
22:59:59.971 [Lua] Lobby data difficulty = normal
22:59:59.971 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:59:59.971 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:59:59.971 [Lua] Lobby data unique_server_name = Nolrach
22:59:59.971 [Lua] Lobby data quick_game = true
22:59:59.971 [Lua] Lobby data country_code = FR
22:59:59.971 [Lua] Lobby data matchmaking = true
22:59:59.971 [Lua] Lobby data power_level = 0
22:59:59.971 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
22:59:59.971 [Lua] Lobby data mechanism = deus
22:59:59.971 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:59:59.972 [Lua] Lobby data player_slot_2 = 0:0
22:59:59.972 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:59:59.972 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:59:59.972 [Lua] Lobby data eac_authorized = true
22:59:59.972 [Lua] Set lobby end.
22:59:59.972 [Lua] [Managers] Destroying manager group:
22:59:59.972 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens
22:59:59.972 [Lua] [Gamestate] Enter StateIngame HOST
22:59:59.973 [Lua] <>level = pat_bay_tzeentch_path4<>
22:59:59.973 [Lua] [StateIngame] Server ingame
22:59:59.977 [Lua] Set lobby begin:
22:59:59.977 [Lua] Lobby data twitch_enabled = false
22:59:59.977 [Lua] Lobby data selected_mission_id = journey_ruin
22:59:59.977 [Lua] Lobby data num_players = 4
22:59:59.977 [Lua] Lobby data difficulty_tweak = 0
22:59:59.977 [Lua] Lobby data host = 11000010280085e
22:59:59.977 [Lua] Lobby data matchmaking_type = 2
22:59:59.977 [Lua] Lobby data is_private = false
22:59:59.977 [Lua] Lobby data match_started = true
22:59:59.977 [Lua] Lobby data difficulty = hardest
22:59:59.978 [Lua] Lobby data player_slot_1 = 11000010001b326:1
22:59:59.978 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
22:59:59.978 [Lua] Lobby data unique_server_name = Nolrach
22:59:59.978 [Lua] Lobby data quick_game = true
22:59:59.978 [Lua] Lobby data country_code = FR
22:59:59.978 [Lua] Lobby data matchmaking = true
22:59:59.978 [Lua] Lobby data power_level = 0
22:59:59.978 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
22:59:59.978 [Lua] Lobby data mechanism = deus
22:59:59.978 [Lua] Lobby data player_slot_5 = 11000010280085e:1
22:59:59.978 [Lua] Lobby data player_slot_2 = 0:0
22:59:59.978 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
22:59:59.978 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
22:59:59.978 [Lua] Lobby data eac_authorized = true
22:59:59.978 [Lua] Set lobby end.
22:59:59.978 [Lua] [Matchmaking] register rpcs
22:59:59.978 [Lua] GameNetworkManager:init... creating game session
22:59:59.978 [Lua] Host GameSession.make_game_session_host with session:
22:59:59.978 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:59:59.979 [Lua] [GameNetworkManager] My own peer_id = 11000010280085e
22:59:59.979 [Lua] [GameNetworkManager] self.is_server = true
22:59:59.979 [Network] Setting artificial MTU limit to 65536
22:59:59.987 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
22:59:59.987 [Lua] pacing=deus_default
22:59:59.987 [Lua] locked_func_name=beastmen
22:59:59.987 [Lua] roaming=nil
22:59:59.987 [Lua] specials=deus_skaven_beastmen
22:59:59.987 [Lua] contained_breeds=nil
22:59:59.987 [Lua] debug_color=orange
22:59:59.987 [Lua] disabled=false
22:59:59.987 [Lua] pack_spawning=deus_skaven_beastmen
22:59:59.987 [Lua] factions=nil
22:59:59.987 [Lua] description=deus_conflict_director_skaven_beastmen_name
22:59:59.987 [Lua] boss=deus_skaven_beastmen
22:59:59.987 [Lua] horde=deus_beastmen
22:59:59.987 [Lua] name=deus_skaven_beastmen
22:59:59.987 [Lua] intensity=deus_default
22:59:59.987 [Lua] ---
22:59:59.987 [Lua] [LevelAnalysis] set_random_seed( 1425248348)
22:59:59.994 [Lua] [AIInterestPointSystem] Level Seed: 1425248348
22:59:59.994 [Lua]
22:59:59.994 [Lua] [entity_system_bag] = table
22:59:59.994 [Lua] [entity_system_bag] = metatable
22:59:59.994 [Lua] [startup_data] = table
22:59:59.994 [Lua] [entity_manager] = table
22:59:59.994 [Lua] [entity_manager] = metatable
22:59:59.994 [Lua] [unit_spawner] = table
22:59:59.994 [Lua] [unit_spawner] = metatable
22:59:59.994 [Lua] [unit_storage] = table
22:59:59.994 [Lua] [unit_storage] = metatable
22:59:59.994 [Lua] [dice_keeper] = table
22:59:59.994 [Lua] [dice_keeper] = metatable
22:59:59.994 [Lua] [is_server] = true (boolean)
22:59:59.994 [Lua] [world] = [World]
22:59:59.994 [Lua] [system_api] = table
22:59:59.994 [Lua] [entity_system] = table
22:59:59.994 [Lua] [entity_system] = metatable
22:59:59.994 [Lua] [network_lobby] = table
22:59:59.994 [Lua] [network_lobby] = metatable
22:59:59.994 [Lua] [profile_synchronizer] = table
22:59:59.994 [Lua] [profile_synchronizer] = metatable
22:59:59.994 [Lua] [level_transition_handler] = table
22:59:59.994 [Lua] [level_transition_handler] = metatable
22:59:59.994 [Lua] [num_local_human_players] = 1 (number)
22:59:59.994 [Lua] [statistics_db] = table
22:59:59.994 [Lua] [statistics_db] = metatable
22:59:59.994 [Lua] [network_server] = table
22:59:59.994 [Lua] [network_server] = metatable
22:59:59.994 [Lua] [input_manager] = table
22:59:59.994 [Lua] [input_manager] = metatable
22:59:59.994 [Lua] [network_clock] = table
22:59:59.994 [Lua] [network_clock] = metatable
22:59:59.994 [Lua] [network_transmit] = table
22:59:59.994 [Lua] [network_transmit] = metatable
22:59:59.994 [Lua] [free_flight_manager] = table
22:59:59.994 [Lua] [free_flight_manager] = metatable
22:59:59.994 [Lua] [network_manager] = table
22:59:59.994 [Lua] [network_manager] = metatable
22:59:59.994 [Lua] [network_event_delegate] = table
22:59:59.994 [Lua] [network_event_delegate] = metatable
22:59:59.994 [Lua]
22:59:59.994 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:59:59.994 [Lua] ignoring extension VersusInteractObjectiveExtension
22:59:59.994 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:59:59.994 [Lua] ignoring extension VersusSocketObjectiveExtension
22:59:59.994 [Lua] ignoring extension VersusTargetObjectiveExtension
22:59:59.994 [Lua] ignoring extension VersusMissionObjectiveExtension
22:59:59.995 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:00:00.020 [Lua] [AchievementManager] Achievements using the steam platform
23:00:00.020 [Lua] PlayerManager:add_player player_1
23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn
23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn
23:00:00.083 [Lua] respawn_unit_spawned with group id: terror_respawn
23:00:00.086 [Lua] [StateIngame] Level seed: 1425248348
23:00:00.103 [Lua] [LevelAnalysis] set_random_seed( 1425248348)
23:00:00.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:00:00.107 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:00:00.107 [Lua] [IngameUI] init
23:00:00.124 [SteamVoipClient] select_out(11000010001b326, off)
23:00:00.124 [SteamVoipClient] select_out(1100001003e8f37, off)
23:00:00.124 [SteamVoipClient] select_out(11000010280085e, off)
23:00:00.124 [SteamVoipClient] select_out(110000103cd4d3b, off)
23:00:00.129 [Lua] cb_razer_chroma_setup
23:00:00.163 [Lua] completed
23:00:00.164 [Lua] completed
23:00:00.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:00:00.165 [Lua] Set lobby begin:
23:00:00.165 [Lua] Lobby data twitch_enabled = false
23:00:00.165 [Lua] Lobby data selected_mission_id = journey_ruin
23:00:00.165 [Lua] Lobby data num_players = 4
23:00:00.165 [Lua] Lobby data difficulty_tweak = 0
23:00:00.165 [Lua] Lobby data host = 11000010280085e
23:00:00.165 [Lua] Lobby data matchmaking_type = 2
23:00:00.165 [Lua] Lobby data is_private = false
23:00:00.165 [Lua] Lobby data match_started = true
23:00:00.165 [Lua] Lobby data difficulty = hardest
23:00:00.165 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:00:00.165 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:00:00.165 [Lua] Lobby data unique_server_name = Nolrach
23:00:00.165 [Lua] Lobby data quick_game = true
23:00:00.165 [Lua] Lobby data country_code = FR
23:00:00.166 [Lua] Lobby data matchmaking = true
23:00:00.166 [Lua] Lobby data power_level = 735
23:00:00.166 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:00:00.166 [Lua] Lobby data mechanism = deus
23:00:00.166 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:00:00.166 [Lua] Lobby data player_slot_2 = 0:0
23:00:00.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:00:00.166 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:00:00.166 [Lua] Lobby data eac_authorized = true
23:00:00.166 [Lua] Set lobby end.
23:00:00.166 [Lua] CurrentConflictSettings deus_skaven_beastmen
23:00:00.166 [Lua] [ConflictDirector] conflict_director is ai_ready
23:00:00.167 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
23:00:00.167 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3
23:00:00.167 [Lua] [1] = table
23:00:00.167 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:00:00.169 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125
23:00:00.169 [Lua] [waypoints] = table
23:00:00.169 [Lua] [astar_points] = table
23:00:00.169 [Lua] [travel_dist] = 246.2170907407999 (number)
23:00:00.169 [Lua] [one_directional] = false (boolean)
23:00:00.169 [Lua] [id] = boss_1 (string)
23:00:00.169 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:00:00.169 [Lua] Forming navigation groups in one frame
23:00:00.169 [Lua] Forming navigation groups
23:00:00.203 [Lua] NavigationGroupManager -> calulation time A: 0.033999999999650754
23:00:00.298 [Lua] NavigationGroupManager -> calulation time B: 0.096000000000458385
23:00:00.298 [Lua] number of nav groups: 125
23:00:00.300 [Lua] number of refined nav groups : 83
23:00:00.304 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
23:00:00.305 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.280756390094757 Normalized coefficient: 1.3961829734954228
23:00:00.307 [Lua] Warning: missing nodes! in zones
23:00:00.311 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.105654662847519 Normalized coefficient: 1.3358857442092755
23:00:00.326 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
23:00:00.326 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
23:00:00.328 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:00:00.333 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
23:00:00.344 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:00:00.344 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61
23:00:00.344 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125
23:00:00.344 [Lua] [waypoints] = table
23:00:00.344 [Lua] [astar_points] = table
23:00:00.344 [Lua] [travel_dist] = 246.2170907407999 (number)
23:00:00.344 [Lua] [one_directional] = false (boolean)
23:00:00.344 [Lua] [id] = boss_1 (string)
23:00:00.344 [Lua] Adding main path event: Vector3Box(129.412, -12.0908, 47.263) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000178C3180
23:00:00.344 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:00:00.344 [Lua] [Managers] Calling function on all managers:
23:00:00.344 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:00:00.356 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForEnterGame
23:00:00.356 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForGameObjectSync
23:00:00.356 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForEnterGame
23:00:00.356 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForGameObjectSync
23:00:00.356 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForEnterGame
23:00:00.356 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForGameObjectSync
23:00:00.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 122, name: `unknown`
23:00:00.483 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001003e8f37
23:00:00.487 [Lua] Breedfreezer (server) starting a hot join sync
23:00:00.487 [Lua] packing 0 units of breed chaos_marauder
23:00:00.487 [Lua] packing 0 units of breed skaven_clan_rat
23:00:00.487 [Lua] packing 0 units of breed skaven_storm_vermin
23:00:00.487 [Lua] packing 0 units of breed skaven_slave
23:00:00.487 [Lua] packing 0 units of breed chaos_fanatic
23:00:00.487 [Lua] packing 0 units of breed beastmen_ungor_archer
23:00:00.487 [Lua] packing 0 units of breed chaos_raider
23:00:00.487 [Lua] packing 0 units of breed chaos_berzerker
23:00:00.487 [Lua] packing 0 units of breed beastmen_bestigor
23:00:00.487 [Lua] packing 0 units of breed beastmen_ungor
23:00:00.487 [Lua] packing 0 units of breed skaven_plague_monk
23:00:00.487 [Lua] packing 0 units of breed beastmen_gor
23:00:00.487 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:00:00.487 [Lua]
23:00:00.487 [Lua] [1] = 1 (number)
23:00:00.487 [Lua] [2] = 0 (number)
23:00:00.487 [Lua] [3] = 1 (number)
23:00:00.487 [Lua] [4] = 0 (number)
23:00:00.487 [Lua] [5] = 1 (number)
23:00:00.487 [Lua] [6] = 0 (number)
23:00:00.487 [Lua] [7] = 1 (number)
23:00:00.487 [Lua] [8] = 0 (number)
23:00:00.487 [Lua] [9] = 1 (number)
23:00:00.487 [Lua] [10] = 0 (number)
23:00:00.487 [Lua] [11] = 1 (number)
23:00:00.487 [Lua] [12] = 0 (number)
23:00:00.487 [Lua] [13] = 1 (number)
23:00:00.487 [Lua] [14] = 0 (number)
23:00:00.487 [Lua] [15] = 1 (number)
23:00:00.487 [Lua] [16] = 0 (number)
23:00:00.487 [Lua] [17] = 1 (number)
23:00:00.487 [Lua] [18] = 0 (number)
23:00:00.487 [Lua] [19] = 1 (number)
23:00:00.487 [Lua] [20] = 0 (number)
23:00:00.487 [Lua] [21] = 1 (number)
23:00:00.487 [Lua] [22] = 0 (number)
23:00:00.487 [Lua] [23] = 1 (number)
23:00:00.487 [Lua] [24] = 0 (number)
23:00:00.487 [Lua]
23:00:00.487 [Lua]
23:00:00.487 [Lua]
23:00:00.487 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010001b326
23:00:00.491 [Lua] Breedfreezer (server) starting a hot join sync
23:00:00.491 [Lua] packing 0 units of breed chaos_marauder
23:00:00.491 [Lua] packing 0 units of breed skaven_clan_rat
23:00:00.491 [Lua] packing 0 units of breed skaven_storm_vermin
23:00:00.491 [Lua] packing 0 units of breed skaven_slave
23:00:00.491 [Lua] packing 0 units of breed chaos_fanatic
23:00:00.491 [Lua] packing 0 units of breed beastmen_ungor_archer
23:00:00.491 [Lua] packing 0 units of breed chaos_raider
23:00:00.491 [Lua] packing 0 units of breed chaos_berzerker
23:00:00.491 [Lua] packing 0 units of breed beastmen_bestigor
23:00:00.491 [Lua] packing 0 units of breed beastmen_ungor
23:00:00.491 [Lua] packing 0 units of breed skaven_plague_monk
23:00:00.491 [Lua] packing 0 units of breed beastmen_gor
23:00:00.491 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:00:00.491 [Lua]
23:00:00.491 [Lua] [1] = 1 (number)
23:00:00.491 [Lua] [2] = 0 (number)
23:00:00.491 [Lua] [3] = 1 (number)
23:00:00.491 [Lua] [4] = 0 (number)
23:00:00.491 [Lua] [5] = 1 (number)
23:00:00.491 [Lua] [6] = 0 (number)
23:00:00.491 [Lua] [7] = 1 (number)
23:00:00.491 [Lua] [8] = 0 (number)
23:00:00.491 [Lua] [9] = 1 (number)
23:00:00.491 [Lua] [10] = 0 (number)
23:00:00.491 [Lua] [11] = 1 (number)
23:00:00.491 [Lua] [12] = 0 (number)
23:00:00.491 [Lua] [13] = 1 (number)
23:00:00.491 [Lua] [14] = 0 (number)
23:00:00.491 [Lua] [15] = 1 (number)
23:00:00.491 [Lua] [16] = 0 (number)
23:00:00.491 [Lua] [17] = 1 (number)
23:00:00.491 [Lua] [18] = 0 (number)
23:00:00.491 [Lua] [19] = 1 (number)
23:00:00.491 [Lua] [20] = 0 (number)
23:00:00.491 [Lua] [21] = 1 (number)
23:00:00.491 [Lua] [22] = 0 (number)
23:00:00.491 [Lua] [23] = 1 (number)
23:00:00.491 [Lua] [24] = 0 (number)
23:00:00.491 [Lua]
23:00:00.491 [Lua]
23:00:00.491 [Lua]
23:00:00.492 [Lua] PlayerManager:add_remote_player 1100001003e8f37
23:00:00.492 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
23:00:00.492 [Lua] RemotePlayer:create_game_object( ) 62
23:00:00.507 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForGameObjectSync
23:00:00.507 [Lua] [PeerSM] 1100001003e8f37 :: on_enter WaitingForPlayers
23:00:00.507 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForGameObjectSync
23:00:00.507 [Lua] [PeerSM] 11000010280085e :: on_enter WaitingForPlayers
23:00:00.507 [Lua] PlayerManager:add_remote_player 11000010001b326
23:00:00.507 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
23:00:00.507 [Lua] RemotePlayer:create_game_object( ) 63
23:00:00.525 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForGameObjectSync
23:00:00.525 [Lua] [PeerSM] 11000010001b326 :: on_enter WaitingForPlayers
23:00:00.619 [Lua] [MOD][VMF][INFO] Added 11000010001b326 to the VMF users list.
23:00:00.619 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010001b326 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:00:00.619 [Lua] Adding player sync data to peer=11000010001b326 local_player_id=1
23:00:00.620 [Lua] [MOD][VMF][INFO] Added 1100001003e8f37 to the VMF users list.
23:00:00.620 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001003e8f37 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:00:00.620 [Lua] Adding player sync data to peer=1100001003e8f37 local_player_id=1
23:00:02.161 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForEnterGame
23:00:02.161 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForGameObjectSync
23:00:02.170 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103cd4d3b
23:00:02.177 [Lua] Breedfreezer (server) starting a hot join sync
23:00:02.177 [Lua] packing 0 units of breed chaos_marauder
23:00:02.177 [Lua] packing 0 units of breed skaven_clan_rat
23:00:02.177 [Lua] packing 0 units of breed skaven_storm_vermin
23:00:02.177 [Lua] packing 0 units of breed skaven_slave
23:00:02.177 [Lua] packing 0 units of breed chaos_fanatic
23:00:02.177 [Lua] packing 0 units of breed beastmen_ungor_archer
23:00:02.177 [Lua] packing 0 units of breed chaos_raider
23:00:02.177 [Lua] packing 0 units of breed chaos_berzerker
23:00:02.177 [Lua] packing 0 units of breed beastmen_bestigor
23:00:02.177 [Lua] packing 0 units of breed beastmen_ungor
23:00:02.177 [Lua] packing 0 units of breed skaven_plague_monk
23:00:02.177 [Lua] packing 0 units of breed beastmen_gor
23:00:02.177 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:00:02.177 [Lua]
23:00:02.177 [Lua] [1] = 1 (number)
23:00:02.177 [Lua] [2] = 0 (number)
23:00:02.177 [Lua] [3] = 1 (number)
23:00:02.177 [Lua] [4] = 0 (number)
23:00:02.177 [Lua] [5] = 1 (number)
23:00:02.177 [Lua] [6] = 0 (number)
23:00:02.177 [Lua] [7] = 1 (number)
23:00:02.177 [Lua] [8] = 0 (number)
23:00:02.177 [Lua] [9] = 1 (number)
23:00:02.177 [Lua] [10] = 0 (number)
23:00:02.177 [Lua] [11] = 1 (number)
23:00:02.177 [Lua] [12] = 0 (number)
23:00:02.177 [Lua] [13] = 1 (number)
23:00:02.177 [Lua] [14] = 0 (number)
23:00:02.177 [Lua] [15] = 1 (number)
23:00:02.177 [Lua] [16] = 0 (number)
23:00:02.177 [Lua] [17] = 1 (number)
23:00:02.177 [Lua] [18] = 0 (number)
23:00:02.177 [Lua] [19] = 1 (number)
23:00:02.177 [Lua] [20] = 0 (number)
23:00:02.177 [Lua] [21] = 1 (number)
23:00:02.177 [Lua] [22] = 0 (number)
23:00:02.177 [Lua] [23] = 1 (number)
23:00:02.177 [Lua] [24] = 0 (number)
23:00:02.177 [Lua]
23:00:02.177 [Lua]
23:00:02.177 [Lua]
23:00:02.178 [Lua] PlayerManager:add_remote_player 110000103cd4d3b
23:00:02.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64
23:00:02.178 [Lua] RemotePlayer:create_game_object( ) 64
23:00:02.201 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForGameObjectSync
23:00:02.201 [Lua] [PeerSM] 110000103cd4d3b :: on_enter WaitingForPlayers
23:00:02.207 [Lua] [PeerSM] 1100001003e8f37 :: on_exit WaitingForPlayers
23:00:02.207 [Lua] [PeerSM] 1100001003e8f37 :: on_enter InGame
23:00:02.207 [Lua] [PeerSM] 11000010280085e :: on_exit WaitingForPlayers
23:00:02.207 [Lua] [PeerSM] 11000010280085e :: on_enter InGame
23:00:02.207 [Lua] [PeerSM] 11000010001b326 :: on_exit WaitingForPlayers
23:00:02.207 [Lua] [PeerSM] 11000010001b326 :: on_enter InGame
23:00:02.207 [Lua] [PeerSM] 110000103cd4d3b :: on_exit WaitingForPlayers
23:00:02.207 [Lua] [PeerSM] 110000103cd4d3b :: on_enter InGame
23:00:02.211 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(287.438, 76.9467, 49.6897), Vector4(0, 0, 0.891256, 0.4535))
23:00:02.223 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:02.224 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:02.224 [Lua] PlayerManager:assign_unit_ownership Nolrach 11000010280085e 1
23:00:02.224 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
23:00:02.236 [Lua] Switching ConflictSettings: to: deus_skaven
23:00:02.236 [Lua] pacing=deus_default
23:00:02.236 [Lua] roaming=nil
23:00:02.236 [Lua] specials=deus_skaven
23:00:02.236 [Lua] contained_breeds=nil
23:00:02.236 [Lua] debug_color=orange
23:00:02.236 [Lua] disabled=false
23:00:02.236 [Lua] pack_spawning=skaven
23:00:02.236 [Lua] description=deus_conflict_director_skaven_chaos_name
23:00:02.236 [Lua] factions=nil
23:00:02.236 [Lua] boss=deus_skaven
23:00:02.236 [Lua] horde=deus_default
23:00:02.236 [Lua] name=deus_skaven
23:00:02.236 [Lua] intensity=deus_default
23:00:02.236 [Lua] ---
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12327e10
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12327e10
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02dc5170
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02dc5170
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x02d11ba0
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x02d11ba0
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12f40250
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12f40250
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0d323700
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0d323700
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c9312e0
23:00:02.254 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c9312e0
23:00:02.262 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
23:00:02.311 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001003e8f37 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:00:02.311 [Lua] [NetworkServer] Peer 1100001003e8f37 spawned player.
23:00:02.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
23:00:02.312 [Lua] PlayerManager:assign_unit_ownership Arbes ✌ 1100001003e8f37 1
23:00:02.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:02.338 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010001b326 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:00:02.338 [Lua] [NetworkServer] Peer 11000010001b326 spawned player.
23:00:02.339 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
23:00:02.339 [Lua] PlayerManager:assign_unit_ownership Koreyn 11000010001b326 1
23:00:02.340 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.53500000000000003) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:02.483 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103cd4d3b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:00:02.483 [Lua] Adding player sync data to peer=110000103cd4d3b local_player_id=1
23:00:02.483 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103cd4d3b go_type=player_unit go_created_func_name=game_object_created_player_unit
23:00:02.483 [Lua] [NetworkServer] Peer 110000103cd4d3b spawned player.
23:00:02.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
23:00:02.484 [Lua] PlayerManager:assign_unit_ownership Willfreak (FR) 110000103cd4d3b 1
23:00:02.485 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.93666666666666665) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:00:02.512 [Lua] StateInGameRunning:_game_actually_starts()
23:00:02.513 [Lua] #################################################################################################################
23:00:02.513 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-pat_bay_tzeentch_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:00:02.513 [Lua] #################################################################################################################
23:00:02.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 99
23:00:02.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 99
23:00:02.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 99
23:00:02.712 [Lua] Commit load time data
23:00:05.041 [Lua] Set lobby begin:
23:00:05.041 [Lua] Lobby data twitch_enabled = false
23:00:05.041 [Lua] Lobby data selected_mission_id = journey_ruin
23:00:05.041 [Lua] Lobby data num_players = 4
23:00:05.041 [Lua] Lobby data difficulty_tweak = 0
23:00:05.041 [Lua] Lobby data host = 11000010280085e
23:00:05.041 [Lua] Lobby data matchmaking_type = 2
23:00:05.041 [Lua] Lobby data is_private = false
23:00:05.042 [Lua] Lobby data match_started = true
23:00:05.042 [Lua] Lobby data difficulty = hardest
23:00:05.042 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:00:05.042 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:00:05.042 [Lua] Lobby data unique_server_name = Nolrach
23:00:05.042 [Lua] Lobby data quick_game = true
23:00:05.042 [Lua] Lobby data country_code = FR
23:00:05.042 [Lua] Lobby data matchmaking = true
23:00:05.042 [Lua] Lobby data power_level = 563
23:00:05.042 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:00:05.042 [Lua] Lobby data mechanism = deus
23:00:05.042 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:00:05.042 [Lua] Lobby data player_slot_2 = 0:0
23:00:05.042 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:00:05.042 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:00:05.042 [Lua] Lobby data eac_authorized = true
23:00:05.042 [Lua] Set lobby end.
23:00:05.143 [Lua] Players are leaving the safe zone
23:00:10.037 [Lua] Set lobby begin:
23:00:10.037 [Lua] Lobby data twitch_enabled = false
23:00:10.037 [Lua] Lobby data selected_mission_id = journey_ruin
23:00:10.037 [Lua] Lobby data num_players = 4
23:00:10.037 [Lua] Lobby data difficulty_tweak = 0
23:00:10.037 [Lua] Lobby data host = 11000010280085e
23:00:10.037 [Lua] Lobby data matchmaking_type = 2
23:00:10.037 [Lua] Lobby data is_private = false
23:00:10.037 [Lua] Lobby data match_started = true
23:00:10.037 [Lua] Lobby data difficulty = hardest
23:00:10.037 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:00:10.037 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:00:10.037 [Lua] Lobby data unique_server_name = Nolrach
23:00:10.037 [Lua] Lobby data quick_game = true
23:00:10.038 [Lua] Lobby data country_code = FR
23:00:10.038 [Lua] Lobby data matchmaking = true
23:00:10.038 [Lua] Lobby data power_level = 747
23:00:10.038 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:00:10.038 [Lua] Lobby data mechanism = deus
23:00:10.038 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:00:10.038 [Lua] Lobby data player_slot_2 = 0:0
23:00:10.038 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:00:10.038 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:00:10.038 [Lua] Lobby data eac_authorized = true
23:00:10.038 [Lua] Set lobby end.
23:00:15.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
23:00:15.104 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
23:00:15.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:00:15.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:00:15.136 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:00:15.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:00:15.173 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:00:20.143 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
23:00:20.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem
23:00:25.173 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
23:00:25.173 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
23:00:25.173 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
23:00:25.173 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
23:00:25.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:00:25.195 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:00:25.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:00:25.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:00:25.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:00:25.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:00:25.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:00:25.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:00:25.270 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:00:25.316 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:00:25.316 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:00:25.316 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:00:25.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:00:25.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:00:26.910 [SteamVoipClient] select_out(11000010001b326, on)
23:00:26.930 [SteamVoipClient] select_out(1100001003e8f37, on)
23:00:26.930 [SteamVoipClient] select_out(11000010280085e, on)
23:00:26.930 [SteamVoipClient] select_out(110000103cd4d3b, on)
23:00:27.003 [SteamVoipClient] select_out(11000010001b326, off)
23:00:27.003 [SteamVoipClient] select_out(1100001003e8f37, off)
23:00:27.003 [SteamVoipClient] select_out(11000010280085e, off)
23:00:27.003 [SteamVoipClient] select_out(110000103cd4d3b, off)
23:00:30.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read,
23:00:30.206 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:00:30.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:00:30.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:00:30.249 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:00:30.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:00:30.290 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
23:00:45.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
23:00:45.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:00:45.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p
23:00:45.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
23:00:45.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
23:00:45.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
23:00:45.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
23:00:45.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
23:00:45.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
23:00:45.486 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
23:00:45.540 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
23:00:45.540 [Lua] [PackageManager] Force_load: wwise/bow
23:00:45.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:00:45.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:00:45.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p
23:00:45.596 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
23:00:45.635 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
23:00:45.635 [Lua] [PackageManager] Force_load: wwise/steampistol
23:00:45.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
23:00:45.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
23:00:45.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p
23:00:45.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:00:45.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:00:45.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
23:00:47.776 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
23:00:48.168 [Lua] 1
23:00:52.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x89dae, position: 0
23:00:52.537 [Lua] 1
23:00:55.423 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:00:55.701 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:00:55.742 [Lua] 1
23:00:55.742 [Lua] 2
23:00:55.867 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:00:56.122 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:00:57.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x89fa3, position: 0
23:00:58.139 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:00:58.410 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:00:58.555 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:00:58.939 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:00:59.850 [Lua] 1
23:01:02.718 [Lua] 1
23:01:03.529 [Lua] 1
23:01:04.201 [Lua] 1
23:01:09.471 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:09.759 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:09.874 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:01:10.112 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:01:10.180 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010001b326 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:10.572 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010001b326
23:01:19.728 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:01:19.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
23:01:21.901 [Lua] 1
23:01:23.025 [Lua] 1
23:01:23.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
23:01:23.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:01:23.780 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
23:01:23.800 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
23:01:23.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
23:01:23.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
23:01:25.671 [Lua] Set lobby begin:
23:01:25.671 [Lua] Lobby data twitch_enabled = false
23:01:25.671 [Lua] Lobby data selected_mission_id = journey_ruin
23:01:25.671 [Lua] Lobby data num_players = 4
23:01:25.671 [Lua] Lobby data difficulty_tweak = 0
23:01:25.671 [Lua] Lobby data host = 11000010280085e
23:01:25.672 [Lua] Lobby data matchmaking_type = 2
23:01:25.672 [Lua] Lobby data is_private = false
23:01:25.672 [Lua] Lobby data match_started = true
23:01:25.672 [Lua] Lobby data difficulty = hardest
23:01:25.672 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:01:25.672 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:01:25.672 [Lua] Lobby data unique_server_name = Nolrach
23:01:25.672 [Lua] Lobby data quick_game = true
23:01:25.672 [Lua] Lobby data country_code = FR
23:01:25.672 [Lua] Lobby data matchmaking = true
23:01:25.672 [Lua] Lobby data power_level = 755
23:01:25.672 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:01:25.672 [Lua] Lobby data mechanism = deus
23:01:25.672 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:01:25.672 [Lua] Lobby data player_slot_2 = 0:0
23:01:25.672 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:01:25.672 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:01:25.673 [Lua] Lobby data eac_authorized = true
23:01:25.673 [Lua] Set lobby end.
23:01:25.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem
23:01:30.727 [Lua] Set lobby begin:
23:01:30.727 [Lua] Lobby data twitch_enabled = false
23:01:30.728 [Lua] Lobby data selected_mission_id = journey_ruin
23:01:30.728 [Lua] Lobby data num_players = 4
23:01:30.728 [Lua] Lobby data difficulty_tweak = 0
23:01:30.728 [Lua] Lobby data host = 11000010280085e
23:01:30.728 [Lua] Lobby data matchmaking_type = 2
23:01:30.728 [Lua] Lobby data is_private = false
23:01:30.728 [Lua] Lobby data match_started = true
23:01:30.728 [Lua] Lobby data difficulty = hardest
23:01:30.728 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:01:30.728 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:01:30.728 [Lua] Lobby data unique_server_name = Nolrach
23:01:30.728 [Lua] Lobby data quick_game = true
23:01:30.728 [Lua] Lobby data country_code = FR
23:01:30.728 [Lua] Lobby data matchmaking = true
23:01:30.728 [Lua] Lobby data power_level = 765
23:01:30.728 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:01:30.728 [Lua] Lobby data mechanism = deus
23:01:30.728 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:01:30.729 [Lua] Lobby data player_slot_2 = 0:0
23:01:30.729 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:01:30.729 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:01:30.729 [Lua] Lobby data eac_authorized = true
23:01:30.729 [Lua] Set lobby end.
23:01:30.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
23:01:30.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:01:30.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:01:33.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:01:33.968 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
23:01:33.987 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
23:01:33.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
23:01:33.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
23:01:35.757 [Lua] Set lobby begin:
23:01:35.757 [Lua] Lobby data twitch_enabled = false
23:01:35.757 [Lua] Lobby data selected_mission_id = journey_ruin
23:01:35.757 [Lua] Lobby data num_players = 4
23:01:35.757 [Lua] Lobby data difficulty_tweak = 0
23:01:35.757 [Lua] Lobby data host = 11000010280085e
23:01:35.757 [Lua] Lobby data matchmaking_type = 2
23:01:35.757 [Lua] Lobby data is_private = false
23:01:35.757 [Lua] Lobby data match_started = true
23:01:35.757 [Lua] Lobby data difficulty = hardest
23:01:35.758 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:01:35.758 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:01:35.758 [Lua] Lobby data unique_server_name = Nolrach
23:01:35.758 [Lua] Lobby data quick_game = true
23:01:35.758 [Lua] Lobby data country_code = FR
23:01:35.758 [Lua] Lobby data matchmaking = true
23:01:35.758 [Lua] Lobby data power_level = 775
23:01:35.758 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:01:35.758 [Lua] Lobby data mechanism = deus
23:01:35.758 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:01:35.758 [Lua] Lobby data player_slot_2 = 0:0
23:01:35.758 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:01:35.758 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:01:35.758 [Lua] Lobby data eac_authorized = true
23:01:35.758 [Lua] Set lobby end.
23:01:45.781 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
23:01:48.502 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:48.937 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:01:49.932 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:50.361 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:01:51.196 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:51.607 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:01:52.392 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:52.754 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:01:54.839 [Lua] [DeusChestExtension] equipped:
23:01:54.839 [Lua]
23:01:54.839 [Lua] [backend_id] = es_1h_sword_shieldd817d2bd-2cea-4229-bd64-3296af0fa0b1 (string)
23:01:54.839 [Lua] [power_level] = 700 (number)
23:01:54.839 [Lua] [deus_item_key] = deus_es_sword_shield (string)
23:01:54.839 [Lua] [traits] = table
23:01:54.839 [Lua] [skin] = es_1h_sword_shield_skin_02_runed_01 (string)
23:01:54.839 [Lua] [bypass_skin_ownership_check] = true (boolean)
23:01:54.839 [Lua] [properties] = table
23:01:54.839 [Lua] [key] = es_sword_shield (string)
23:01:54.839 [Lua] [rarity] = unique (string)
23:01:54.839 [Lua] [data] = table
23:01:54.839 [Lua]
23:01:54.841 [Lua] min_height 415.20376586914062
23:01:54.860 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010280085e:1)
23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, ProfileSynchronizer, async-read,
23:01:54.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3, ProfileSynchronizer
23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t3/wpn_emp_mace_02_t3_3p, ProfileSynchronizer
23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, ProfileSynchronizer
23:01:54.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03, ProfileSynchronizer
23:01:54.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:01:54.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01
23:01:54.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:01:55.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:01:55.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01
23:01:55.886 [Lua] Set lobby begin:
23:01:55.886 [Lua] Lobby data twitch_enabled = false
23:01:55.886 [Lua] Lobby data selected_mission_id = journey_ruin
23:01:55.886 [Lua] Lobby data num_players = 4
23:01:55.886 [Lua] Lobby data difficulty_tweak = 0
23:01:55.886 [Lua] Lobby data host = 11000010280085e
23:01:55.886 [Lua] Lobby data matchmaking_type = 2
23:01:55.886 [Lua] Lobby data is_private = false
23:01:55.887 [Lua] Lobby data match_started = true
23:01:55.887 [Lua] Lobby data difficulty = hardest
23:01:55.887 [Lua] Lobby data player_slot_1 = 11000010001b326:1
23:01:55.887 [Lua] Lobby data player_slot_4 = 1100001003e8f37:1
23:01:55.887 [Lua] Lobby data unique_server_name = Nolrach
23:01:55.887 [Lua] Lobby data quick_game = true
23:01:55.887 [Lua] Lobby data country_code = FR
23:01:55.887 [Lua] Lobby data matchmaking = true
23:01:55.887 [Lua] Lobby data power_level = 782
23:01:55.887 [Lua] Lobby data mission_id = pat_bay_tzeentch_path4
23:01:55.887 [Lua] Lobby data mechanism = deus
23:01:55.887 [Lua] Lobby data player_slot_5 = 11000010280085e:1
23:01:55.887 [Lua] Lobby data player_slot_2 = 0:0
23:01:55.887 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
23:01:55.887 [Lua] Lobby data player_slot_3 = 110000103cd4d3b:1
23:01:55.888 [Lua] Lobby data eac_authorized = true
23:01:55.888 [Lua] Set lobby end.
23:01:57.491 [Lua] 1
23:01:57.871 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:01:58.233 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:01:58.233 [Lua] 1
23:02:02.158 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:02.557 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:03.404 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:03.760 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:05.297 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:05.757 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:06.740 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:07.160 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:08.805 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:09.231 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:10.920 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:10.980 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.123 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.184 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.262 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:11.301 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.341 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:11.470 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.506 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:11.562 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:11.580 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.618 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:11.754 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.831 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:11.869 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:11.944 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.039 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:12.085 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.171 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:12.207 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.335 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:12.373 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.468 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:12.504 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.652 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.785 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:12.861 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:13.295 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:25.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem
23:02:25.963 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
23:02:26.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:02:26.870 [Lua] Spline already found!
23:02:26.923 [Lua] Init group template: spline_patrol
23:02:27.120 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
23:02:30.358 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:30.473 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000103cd4d3b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem
23:02:30.968 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:02:30.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem
23:02:30.968 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
23:02:31.172 [Lua] Time for new HOOORDE! multi_first_wave
23:02:31.172 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
23:02:31.172 [Lua] horde requested: vector_blob
23:02:31.172 [Lua] wants to spawn behind within distance: 60
23:02:31.172 [Lua] horde crated with id 2 of type vector_blob
23:02:31.172 [Lua] managed to spawn 29/29 horde enemies
23:02:31.172 [Lua] vector blob horde has started
23:02:31.553 [Lua] Init group template: horde
23:02:36.117 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
23:02:36.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
23:02:36.117 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
23:02:36.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem
23:02:36.129 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:02:36.158 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:02:36.158 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:02:36.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:36.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:36.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:36.332 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:36.370 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103cd4d3b
23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read,
23:02:41.169 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
23:02:41.169 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
23:02:41.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
23:02:41.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:02:41.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:02:41.199 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:02:41.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:02:41.236 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:02:41.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:02:41.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:02:41.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
23:02:41.274 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:02:41.331 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:02:41.331 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:02:41.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:02:41.349 [Lua] HORDE: Pushing horde in time; too many units out 70
23:02:41.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:02:41.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
23:02:46.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem
23:02:46.221 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
23:02:46.417 [Lua] HORDE: last wave, reset to standard horde delay
23:02:46.417 [Lua] Time for new HOOORDE! multi_last_wave
23:02:46.417 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
23:02:46.417 [Lua] horde requested: vector_blob
23:02:46.417 [Lua] wants to spawn behind within distance: 60
23:02:46.417 [Lua] horde crated with id 3 of type vector_blob
23:02:46.418 [Lua] managed to spawn 31/31 horde enemies
23:02:46.418 [Lua] vector blob horde has started
23:02:46.971 [Lua] Init group template: horde
23:02:47.152 [Lua] 2
23:02:48.688 [Lua] 1
23:02:48.759 [Lua] 1
23:02:48.759 [Lua] 1
23:02:50.863 [Lua] 1
23:02:51.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem
23:02:51.280 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:02:56.355 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
23:02:56.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
23:02:56.405 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:02:56.405 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:02:56.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:56.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:56.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_05_t2/wpn_we_2h_sword_05_t2_3p
23:02:56.596 [Lua] fence jumping
23:02:57.253 [Lua] 1
23:02:57.378 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:57.712 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:02:57.939 [Lua] ready to jump failed
23:02:58.739 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001003e8f37 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:02:59.079 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x8ca8a, position: 0
23:02:59.203 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001003e8f37
23:03:01.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p, DeusChestPreloadSystem, async-read,
23:03:01.429 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:03:01.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:03:01.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t1/wpn_axe_03_t1_3p
23:03:01.459 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:03:01.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:03:01.487 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:03:01.770 [Lua] 1
23:03:02.644 <>...ystem/systems/behaviour/nodes/bt_skulk_around_action.lua:147: attempt to get length of local 'nodes' (a nil value)<>
<>
{00007ff752280000, 00ce9000, 6086a83f, 869dab94-3dc6-4998-baf9-0f7edbdf3f31, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb}
{00007ffaab6f0000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb}
{00007ffaa9840000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007ff752280000:0x00000000002d9bad
0x00007ff752280000:0x000000000032ad4b
0x00007ff752280000:0x000000000032a717
0x00007ff752280000:0x00000000000308ee
0x00007ff752280000:0x00000000000302b8
0x00007ff752280000:0x0000000000021935
0x00007ff752280000:0x0000000000021fc9
0x00007ff752280000:0x0000000000022182
0x00007ff752280000:0x0000000000487f97
0x00007ffaa9840000:0x0000000000017034 BaseThreadInitThunk
0x00007ffaab6f0000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>5fc05bb6-63a3-4cfb-953f-d2bb960c7079<>
<>--- CPU
CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 3:15
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000100 00010000 00001000 00000000
ECX: 01111111 11111110 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16279MB
Available: 12291MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 8bec3232-ae46-4e68-addd-ddf09efcd7c8
--- Graphics
Graphics card: NVIDIA GeForce GTX 980 (DirectX 11.0, 4053MB) Driver version: 46647
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (2) I218-V (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Souris
Input device: Keyboard (19.4): Clavier
Input device: Generic (17.0): G502 HERO Gaming Mouse
Input device: Generic (17.0):
Input device: Generic (17.0): Logitech G710 Keyboard
<>
<>C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-19-21.16.44-5fc05bb6-63a3-4cfb-953f-d2bb960c7079.log<>
<>C:\Users\Nicolas\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-19-21.16.44-5fc05bb6-63a3-4cfb-953f-d2bb960c7079.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:147: in function get_new_skulk_goal
[2] @scripts/entity_system/systems/behaviour/nodes/bt_skulk_around_action.lua:40: in function enter
[3] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child
[4] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run
[5] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_gutter_runner.lua:246: in function evaluate
[6] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func
[7] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains
[9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function
[10] @scripts/entity_system/entity_system_bag.lua:56: in function update
[11] @scripts/entity_system/entity_system.lua:456: in function system_update
[12] @scripts/entity_system/entity_system.lua:425: in function update
[13] @scripts/game_state/state_ingame.lua:1014: in function update
[14] @foundation/scripts/util/state_machine.lua:141: in function update
[15] @scripts/boot.lua:865: in function game_update
[16] @scripts/boot.lua:628:in function
<>
<> [1] self = table: 00000000139D4270; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; conflict_director = table: 0000000003F46920; main_paths = table: 000000001A58DBB0; path_pos = Vector3(168.665, 69.0548, 45.4508); travel_dist = 153.55091857910156; move_percent = 0.19788362085819244; info = table: 0000000012ED0410; player_info = table: 0000000012ED03E0; enemy_pos = Vector3(192.859, 63.4963, 44.8035); player_travel_dist = 125.32321929931641; add_dist = 30; wanted_travel_dist = 155.32321929931641; pos = Vector3(131.63, 68.4947, 39.2563); spawn_zone_baker = table: 00000000158F3290; zone_index = 16; zone = table: 000000000BCA9680; nodes = nil; nearby_islands = nil
[2] self = table: 00000000139D4270; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; skulk_data = table: 000000000CC40EE0; network_manager = table: 0000000012C85FC0; locomotion = table: 00000000122E40E0
[3] self = table: 000000000A47A5B0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; node = table: 00000000139D4270; reason = "aborted"; destroy = nil; identifier = "skulking"; old_node = nil
[4] self = table: 000000000A47A5B0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; dt = 0.017709212377667427; node_data = nil; child_to_run_index = 1; num_children = 2; i = 1; child = table: 00000000139D4270
[5] self = table: 0000000004D372E0; unit = [Unit \'#ID[80096fecb2639d19]\']; blackboard = table: 000000000DA0A7F0; t = 181.22179319988936; dt = 0.017709212377667427; child_running = table: 00000000117C81E0; children = table: 000000001846C1E0; node_skulking = table: 000000000A47A5B0; condition_result = true
[6] self = table: 0000000016C25910; t = 181.22179319988936; dt = 0.017709212377667427; number_ordinary_aggroed_enemies = 6; number_special_aggored_enemies = 1; unit = [Unit \'#ID[80096fecb2639d19]\']; extension = table: 000000000FCF0160; bt = table: 0000000014BA7560; blackboard = table: 000000000DA0A7F0
[7] func = [function]; self = table: 0000000016C25910
[8] hook_chain = [function]
[9] self = table: 0000000016C25910; context = table: 0000000013A061C0; t = 181.22179319988936; dt = 0.017709212377667427
[10] self = table: 000000001A016780; entity_system_update_context = table: 0000000013A061C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000124C53D0; t = 181.22179319988936; i = 3; system = table: 0000000016C25910
[11] self = table: 000000000CB9E430; update_func = "update"; dt = 0.017709212377667427; entity_system_update_context = table: 0000000013A061C0
[12] self = table: 000000000CB9E430; dt = 0.017709212377667427
[13] self = table: 0000000017AE5FA0; dt = 0.017709212377667427; main_t = 6321.6141070676968; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 181.22179319988936; game_mode_ended = false
[14] self = table: 00000000189FD390; dt = 0.017709212377667427; t = 6321.6141070676968
[15] self = table: 0000000000094F10; real_world_dt = 0.017709212377667427; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.017709212377667427; t = 6321.6141070676968
[16] dt = 0.017709212377667427
<>
<> [1] _tree_node = table: 0000000002773C60; _identifier = "skulk_around"; _parent = table: 000000000A47A5B0; _condition_name = "always_true";
[2] _tree_node = table: 0000000002773C60; _identifier = "skulk_around"; _parent = table: 000000000A47A5B0; _condition_name = "always_true";
[3] _identifier = "skulking"; _children = table: 000000000A47A5E0; _parent = table: 0000000004D372E0; _tree_node = table: 0000000002773A60; _condition_name = "can_see_player";
[4] _identifier = "skulking"; _children = table: 000000000A47A5E0; _parent = table: 0000000004D372E0; _tree_node = table: 0000000002773A60; _condition_name = "can_see_player";
[5] _children = table: 000000001846C1E0; _identifier = "gutter_runner_GENERATED"; _tree_node = table: 0000000002773000; _condition_name = "always_true";
[6] ai_update_index = 27; entity_manager = table: 0000000012F05580; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D8647B0; statistics_db = table: 000000000DE759C0; group_blackboard = table: 000000000FA9D8C0; frozen_unit_extension_data = table: 00000000005262E0; update_list = table: 0000000016C25940; system_api = table: 000000000CB9E400; _nav_cost_map_volume_id_data = table: 000000000D6EF010; ai_blackboard_prioritized_updates = table: 0000000012501A70; blackboards = table: 00000000002AEEC0; _hot_join_sync_units = table: 0000000009A64730; _nav_cost_map_id_data = table: 00000000164D01D0; ai_units_alive = table: 0000000012E335B0; ai_blackboard_updates = table: 0000000000526310; _nav_data = table: 00000000120658F0; ai_units_perception_continuous = table: 0000000012E335E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000016B34030; num_perception_units = 117; extensions = table: 000000000D4C7390; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 000000000E31DFC0; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 8; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000017B17620; ai_units_perception_prioritized = table: 0000000018FBEE10; broadphase = [Broadphase]; extension_init_context = table: 000000001843E7D0; name = "ai_system"; network_transmit = table: 00000000042A9AE0; is_server = true; ai_units_perception = table: 0000000018FBEDE0; _previous_nav_cost_map_recomputation_t = 124.73196641542017; unit_extension_data = table: 000000000D8647E0; _units_to_destroy = table: 0000000012501AA0; profiler_names = table: 000000000D4C73C0;
[7] ai_update_index = 27; entity_manager = table: 0000000012F05580; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000D8647B0; statistics_db = table: 000000000DE759C0; group_blackboard = table: 000000000FA9D8C0; frozen_unit_extension_data = table: 00000000005262E0; update_list = table: 0000000016C25940; system_api = table: 000000000CB9E400; _nav_cost_map_volume_id_data = table: 000000000D6EF010; ai_blackboard_prioritized_updates = table: 0000000012501A70; blackboards = table: 00000000002AEEC0; _hot_join_sync_units = table: 0000000009A64730; _nav_cost_map_id_data = table: 00000000164D01D0; ai_units_alive = table: 0000000012E335B0; ai_blackboard_updates = table: 0000000000526310; _nav_data = table: 00000000120658F0; ai_units_perception_continuous = table: 0000000012E335E0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000016B34030; num_perception_units = 117; extensions = table: 000000000D4C7390; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 000000000E31DFC0; start_prio_index = 9; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 8; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000017B17620; ai_units_perception_prioritized = table: 0000000018FBEE10; broadphase = [Broadphase]; extension_init_context = table: 000000001843E7D0; name = "ai_system"; network_transmit = table: 00000000042A9AE0; is_server = true; ai_units_perception = table: 0000000018FBEDE0; _previous_nav_cost_map_recomputation_t = 124.73196641542017; unit_extension_data = ta<>
[Log end]