[Log version] 1 [Session] 30b049d1-415b-451c-95c9-2ccc82c50828 UTC time stamps 10:39:37.597 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 10:39:37.597 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 10:39:37.597 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 10:39:37.597 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 10:39:37.597 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 10:39:37.597 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 10:39:37.611 [RazerChroma] Setup Razer Chroma resources 10:39:37.612 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 10:39:37.633 [Window] Window => active 10:39:37.692 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 10:39:37.733 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 10:39:38.425 [EAC] Init client 110000111888793 10:39:38.425 [EAC] EAC client initialized 10:39:38.425 warning: [EAC] Failed to initialize localization 10:39:38.426 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 10:39:38.517 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 10:39:39.251 [AFTERMATH] Initialized Aftermath 10:39:39.255 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 10:39:39.384 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 10:39:39.936 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 10:39:39.938 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 10:39:40.064 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 10:39:40.064 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 10:39:40.064 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2` 10:39:40.064 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 10:39:40.064 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 10:39:40.190 [RazerChroma] Setup Razer Chroma 10:39:40.236 [LightFX ] Loaded DLL. 10:39:40.236 [LightFX ] Init() 10:39:40.242 [LightFX ] LightFX failed to initialize 10:39:40.250 [Lua] boot.lua start, os clock: 5.1139999999999999 10:39:40.250 [Lua] Active feature-flags: 10:39:40.250 [Lua] FEATURE_thornsister 10:39:40.250 [Lua] 10:39:40.250 [Lua] LUA IS STRIPPED! 10:39:40.250 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1139999999999999 10:39:40.250 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 13399MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Egér Input device: Keyboard (19.4): Billentyűzet Input device: Generic (17.0): HyperX 7.1 Audio Input device: Generic (17.0): Trust Keyboard 10:39:40.251 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 10:39:40.273 [SteamStats] RequestCurrentStats success: true 10:39:41.546 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0692815487273037 os-clock: 6.4100000000000001 10:39:41.547 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 10:39:41.547 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 10:39:41.548 [Lua] Flushing: resource_packages/strings [ResourcePackage] 10:39:41.548 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 10:39:41.548 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 10:39:41.549 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 10:39:41.549 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 10:39:41.549 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 10:39:41.549 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 10:39:41.549 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 10:39:41.549 [Lua] Development.init_application_parameters 10:39:41.549 [Lua] ----------------------------------------------------------------- 10:39:41.549 [Lua] -- Application parameters -- 10:39:41.549 [Lua] ----------------------------------------------------------------- 10:39:41.549 [Lua] ***************************************************************** 10:39:41.549 [Lua] ** Initial contents of script_data ** 10:39:41.549 [Lua] script_data.beta_level_progression = false 10:39:41.549 [Lua] script_data.build_identifier = 2003b9c18405 10:39:41.549 [Lua] script_data.debug_interactions = false 10:39:41.549 [Lua] script_data.disable_debug_draw = true 10:39:41.549 [Lua] script_data.disable_intro_trailer = false 10:39:41.549 [Lua] script_data.disable_store = false 10:39:41.549 [Lua] script_data.disable_tutorial_at_start = false 10:39:41.549 [Lua] script_data.eac-untrusted = false 10:39:41.549 [Lua] script_data.enable_detailed_tooltips = false 10:39:41.549 [Lua] script_data.force_debug_disabled = true 10:39:41.549 [Lua] script_data.force_steam = true 10:39:41.549 [Lua] script_data.hide_fps = true 10:39:41.549 [Lua] script_data.hide_version_info = true 10:39:41.549 [Lua] script_data.matchmaking_debug = true 10:39:41.549 [Lua] script_data.network_debug = true 10:39:41.549 [Lua] script_data.package_debug = true 10:39:41.549 [Lua] script_data.packaged_build = true 10:39:41.549 [Lua] script_data.qr_watermark = true 10:39:41.549 [Lua] script_data.settings = { } 10:39:41.549 [Lua] script_data.show_fps = false 10:39:41.549 [Lua] script_data.spawn_empty_chest = true 10:39:41.549 [Lua] script_data.telemetry_log_interval = 600 10:39:41.549 [Lua] script_data.text_watermark = true 10:39:41.549 [Lua] script_data.tobii_button = false 10:39:41.549 [Lua] script_data.use_beta_overlay = false 10:39:41.549 [Lua] script_data.use_local_backend = false 10:39:41.549 [Lua] script_data.use_tech_telemetry = true 10:39:41.549 [Lua] script_data.use_telemetry = true 10:39:41.549 [Lua] ***************************************************************** 10:39:41.549 [Lua] [Boot] use baked enemy meshes: false 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 10:39:41.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 10:39:41.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 10:39:41.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 10:39:41.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 10:39:41.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 10:39:41.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 10:39:41.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 10:39:41.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 10:39:41.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 10:39:41.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 10:39:41.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 10:39:41.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 10:39:41.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 10:39:41.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 10:39:41.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 10:39:42.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 10:39:42.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 10:39:42.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 10:39:42.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 10:39:42.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 10:39:42.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 10:39:42.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 10:39:42.214 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 10:39:42.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 10:39:42.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 10:39:42.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 10:39:42.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 10:39:42.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 10:39:42.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 10:39:42.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 10:39:42.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 10:39:42.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 10:39:42.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 10:39:42.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 10:39:42.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 10:39:42.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 10:39:42.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 10:39:42.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 10:39:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 10:39:43.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 10:39:43.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 10:39:43.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 10:39:43.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 10:39:43.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 10:39:43.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 10:39:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 10:39:43.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 10:39:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 10:39:43.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 10:39:43.518 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 10:39:43.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 10:39:43.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 10:39:43.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 10:39:43.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 10:39:43.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 10:39:43.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 10:39:43.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 10:39:43.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 10:39:43.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 10:39:43.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 10:39:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 10:39:43.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 10:39:43.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 10:39:43.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 10:39:43.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 10:39:43.699 [Lua] settings.steam: nil 10:39:43.699 [Lua] Steam: table: 0000000000062590 10:39:43.699 [Lua] force_steam: true 10:39:43.699 [Lua] BUILD: release 10:39:43.699 [Lua] test_backend: nil 10:39:43.699 [Lua] DEDICATED_SERVER: false 10:39:43.699 [Lua] Using app_id '552500' to define backend 10:39:43.700 [Lua] PlayFab Title ID: 5107 10:39:43.771 [Lua] [1] = chaos_dummy_troll (string) 10:39:43.771 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 10:39:43.771 [Lua] [3] = skaven_rat_ogre (string) 10:39:43.771 [Lua] [4] = critter_rat (string) 10:39:43.771 [Lua] [5] = chaos_troll (string) 10:39:43.771 [Lua] [6] = beastmen_minotaur (string) 10:39:43.771 [Lua] [7] = skaven_storm_vermin_warlord (string) 10:39:43.771 [Lua] [8] = skaven_stormfiend (string) 10:39:43.771 [Lua] [9] = chaos_greed_pinata (string) 10:39:43.771 [Lua] [10] = skaven_stormfiend_demo (string) 10:39:43.771 [Lua] [11] = chaos_plague_wave_spawner (string) 10:39:43.771 [Lua] [12] = chaos_vortex (string) 10:39:43.771 [Lua] [13] = skaven_stormfiend_boss (string) 10:39:43.771 [Lua] [14] = chaos_spawn (string) 10:39:43.771 [Lua] [15] = skaven_storm_vermin_champion (string) 10:39:43.771 [Lua] [16] = chaos_tentacle (string) 10:39:43.771 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 10:39:43.771 [Lua] [18] = skaven_grey_seer (string) 10:39:43.771 [Lua] [19] = skaven_explosive_loot_rat (string) 10:39:43.771 [Lua] [20] = skaven_loot_rat (string) 10:39:43.771 [Lua] [21] = critter_pig (string) 10:39:43.771 [Lua] [22] = chaos_dummy_sorcerer (string) 10:39:43.771 [Lua] [23] = chaos_mutator_sorcerer (string) 10:39:43.771 [Lua] [24] = skaven_gutter_runner (string) 10:39:43.771 [Lua] [25] = skaven_pack_master (string) 10:39:43.771 [Lua] [26] = chaos_exalted_sorcerer (string) 10:39:43.771 [Lua] [27] = chaos_vortex_sorcerer (string) 10:39:43.771 [Lua] [28] = skaven_poison_wind_globadier (string) 10:39:43.771 [Lua] [29] = chaos_corruptor_sorcerer (string) 10:39:43.771 [Lua] [30] = chaos_warrior (string) 10:39:43.771 [Lua] [31] = skaven_warpfire_thrower (string) 10:39:43.771 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 10:39:43.771 [Lua] [33] = chaos_plague_sorcerer (string) 10:39:43.771 [Lua] [34] = curse_mutator_sorcerer (string) 10:39:43.771 [Lua] [35] = chaos_exalted_champion_warcamp (string) 10:39:43.771 [Lua] [36] = chaos_tentacle_sorcerer (string) 10:39:43.771 [Lua] [37] = skaven_ratling_gunner (string) 10:39:43.771 [Lua] [38] = chaos_exalted_champion_norsca (string) 10:39:43.771 [Lua] [39] = chaos_raider (string) 10:39:43.771 [Lua] [40] = chaos_berzerker (string) 10:39:43.771 [Lua] [41] = beastmen_ungor_dummy (string) 10:39:43.771 [Lua] [42] = skaven_storm_vermin (string) 10:39:43.771 [Lua] [43] = beastmen_standard_bearer_crater (string) 10:39:43.771 [Lua] [44] = chaos_raider_tutorial (string) 10:39:43.771 [Lua] [45] = beastmen_gor_dummy (string) 10:39:43.771 [Lua] [46] = beastmen_bestigor_dummy (string) 10:39:43.771 [Lua] [47] = skaven_storm_vermin_with_shield (string) 10:39:43.771 [Lua] [48] = beastmen_ungor (string) 10:39:43.771 [Lua] [49] = skaven_storm_vermin_commander (string) 10:39:43.771 [Lua] [50] = beastmen_ungor_archer (string) 10:39:43.771 [Lua] [51] = beastmen_standard_bearer (string) 10:39:43.771 [Lua] [52] = beastmen_gor (string) 10:39:43.771 [Lua] [53] = beastmen_bestigor (string) 10:39:43.771 [Lua] [54] = skaven_plague_monk (string) 10:39:43.771 [Lua] [55] = chaos_marauder (string) 10:39:43.771 [Lua] [56] = skaven_dummy_clan_rat (string) 10:39:43.771 [Lua] [57] = chaos_marauder_tutorial (string) 10:39:43.771 [Lua] [58] = skaven_clan_rat (string) 10:39:43.771 [Lua] [59] = chaos_zombie (string) 10:39:43.771 [Lua] [60] = chaos_fanatic (string) 10:39:43.771 [Lua] [61] = skaven_clan_rat_tutorial (string) 10:39:43.771 [Lua] [62] = chaos_marauder_with_shield (string) 10:39:43.771 [Lua] [63] = skaven_clan_rat_with_shield (string) 10:39:43.771 [Lua] [64] = skaven_slave (string) 10:39:43.771 [Lua] [65] = skaven_dummy_slave (string) 10:39:43.818 [Lua] [UIRenderer] Loading 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 10:39:43.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 10:39:43.832 [Lua] level display name warcamp 10:39:43.832 [Lua] level display name prologue 10:39:43.832 [Lua] level display name military 10:39:43.832 [Lua] level display name skaven_stronghold 10:39:43.832 [Lua] level display name ussingen 10:39:43.832 [Lua] level display name fort 10:39:43.832 [Lua] level display name ground_zero 10:39:43.832 [Lua] level display name elven_ruins 10:39:43.832 [Lua] level display name farmlands 10:39:43.832 [Lua] level display name plaza 10:39:43.836 [Lua] level display name mines 10:39:43.836 [Lua] level display name magnus 10:39:43.836 [Lua] level display name crater 10:39:43.836 [Lua] level display name bell 10:39:43.836 [Lua] level display name dlc_bastion 10:39:43.836 [Lua] level display name skittergate 10:39:43.836 [Lua] level display name dlc_bogenhafen_city 10:39:43.836 [Lua] level display name dlc_bogenhafen_slum 10:39:43.836 [Lua] level display name cemetery 10:39:43.836 [Lua] level display name dlc_castle 10:39:43.836 [Lua] level display name forest_ambush 10:39:43.836 [Lua] level display name nurgle 10:39:43.836 [Lua] level display name catacombs 10:39:43.836 [Lua] level display name dlc_portals 10:39:43.892 [Lua] TIME: 0.038 10:39:45.183 [Lua] [ConflictSettings] Contained breeds generated in: 1.2259999999999991 10:39:45.283 [Lua] <>realm = official<> 10:39:45.304 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 10:39:45.304 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 10:39:45.326 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 10:39:45.326 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 10:39:45.337 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 10:39:45.685 [Lua] 10:39:45.685 [Lua] [1] = table 10:39:45.685 [Lua] [download_pending] = false (boolean) 10:39:45.685 [Lua] [id] = 1459917022 (string) 10:39:45.685 [Lua] [children] = table 10:39:45.685 [Lua] [1] = 1369573612 (string) 10:39:45.685 [Lua] [banned] = false (boolean) 10:39:45.685 [Lua] [author_id] = 155839973 (number) 10:39:45.685 [Lua] [tags] = table 10:39:45.685 [Lua] [1] = approved (string) 10:39:45.685 [Lua] [2] = UI (string) 10:39:45.685 [Lua] [3] = QoL (string) 10:39:45.685 [Lua] [author] = Gohas (string) 10:39:45.685 [Lua] [sanctioned] = true (boolean) 10:39:45.685 [Lua] [out_of_date] = false (boolean) 10:39:45.685 [Lua] [downloading] = false (boolean) 10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 10:39:45.685 [Lua] [num_children] = 1 (number) 10:39:45.685 [Lua] [ugc_status] = 3 (number) 10:39:45.685 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 10:39:45.685 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 10:39:45.685 [Lua] [installed] = true (boolean) 10:39:45.685 [Lua] [enabled] = false (boolean) 10:39:45.685 [Lua] [name] = Parry Indicator (string) 10:39:45.685 [Lua] [dependency_error] = (string) 10:39:45.685 [Lua] [2] = table 10:39:45.685 [Lua] [download_pending] = false (boolean) 10:39:45.685 [Lua] [id] = 1369573612 (string) 10:39:45.685 [Lua] [banned] = false (boolean) 10:39:45.685 [Lua] [author_id] = 58813412 (number) 10:39:45.685 [Lua] [tags] = table 10:39:45.685 [Lua] [1] = Tools (string) 10:39:45.685 [Lua] [2] = approved (string) 10:39:45.685 [Lua] [author] = bIbIbI(rus) (string) 10:39:45.685 [Lua] [sanctioned] = true (boolean) 10:39:45.685 [Lua] [out_of_date] = false (boolean) 10:39:45.685 [Lua] [downloading] = false (boolean) 10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 10:39:45.685 [Lua] [num_children] = 0 (number) 10:39:45.685 [Lua] [ugc_status] = 3 (number) 10:39:45.685 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 10:39:45.685 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 10:39:45.685 [Lua] [installed] = true (boolean) 10:39:45.685 [Lua] [enabled] = true (boolean) 10:39:45.685 [Lua] [name] = Vermintide Mod Framework (string) 10:39:45.685 [Lua] [dependency_error] = (string) 10:39:45.685 [Lua] [3] = table 10:39:45.685 [Lua] [download_pending] = false (boolean) 10:39:45.685 [Lua] [id] = 1502859403 (string) 10:39:45.685 [Lua] [children] = table 10:39:45.685 [Lua] [1] = 1369573612 (string) 10:39:45.685 [Lua] [banned] = false (boolean) 10:39:45.685 [Lua] [author_id] = 96578995 (number) 10:39:45.685 [Lua] [tags] = table 10:39:45.685 [Lua] [1] = QoL (string) 10:39:45.685 [Lua] [2] = approved (string) 10:39:45.685 [Lua] [author] = NonzeroGeoduck7 (string) 10:39:45.685 [Lua] [sanctioned] = true (boolean) 10:39:45.685 [Lua] [out_of_date] = false (boolean) 10:39:45.685 [Lua] [downloading] = false (boolean) 10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 10:39:45.685 [Lua] [num_children] = 1 (number) 10:39:45.685 [Lua] [ugc_status] = 3 (number) 10:39:45.685 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 10:39:45.685 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 10:39:45.685 [Lua] [installed] = true (boolean) 10:39:45.685 [Lua] [enabled] = false (boolean) 10:39:45.685 [Lua] [name] = Notice Key Pickup (string) 10:39:45.685 [Lua] [dependency_error] = (string) 10:39:45.685 [Lua] [4] = table 10:39:45.685 [Lua] [download_pending] = false (boolean) 10:39:45.685 [Lua] [id] = 1387440934 (string) 10:39:45.685 [Lua] [children] = table 10:39:45.685 [Lua] [1] = 1369573612 (string) 10:39:45.685 [Lua] [banned] = false (boolean) 10:39:45.686 [Lua] [author_id] = 4821406 (number) 10:39:45.686 [Lua] [tags] = table 10:39:45.686 [Lua] [1] = QoL (string) 10:39:45.686 [Lua] [2] = Cosmetic (string) 10:39:45.686 [Lua] [author] = grasmann (string) 10:39:45.686 [Lua] [sanctioned] = false (boolean) 10:39:45.686 [Lua] [out_of_date] = false (boolean) 10:39:45.686 [Lua] [downloading] = false (boolean) 10:39:45.686 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 10:39:45.686 [Lua] [num_children] = 1 (number) 10:39:45.686 [Lua] [ugc_status] = 3 (number) 10:39:45.686 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 10:39:45.686 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 10:39:45.686 [Lua] [installed] = true (boolean) 10:39:45.686 [Lua] [enabled] = false (boolean) 10:39:45.686 [Lua] [name] = Third Person Equipment (string) 10:39:45.686 [Lua] [dependency_error] = (string) 10:39:45.686 [Lua] [5] = table 10:39:45.686 [Lua] [download_pending] = false (boolean) 10:39:45.686 [Lua] [id] = 1374248490 (string) 10:39:45.686 [Lua] [children] = table 10:39:45.686 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 45268594 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = approved (string) 10:39:45.687 [Lua] [author] = prop joe (string) 10:39:45.687 [Lua] [sanctioned] = true (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 10:39:45.687 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = false (boolean) 10:39:45.687 [Lua] [name] = Penlight Lua Libraries (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [6] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1393343095 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [2] = 1374248490 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 45268594 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = UI (string) 10:39:45.687 [Lua] [2] = approved (string) 10:39:45.687 [Lua] [author] = prop joe (string) 10:39:45.687 [Lua] [sanctioned] = true (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 10:39:45.687 [Lua] [num_children] = 2 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 10:39:45.687 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = false (boolean) 10:39:45.687 [Lua] [name] = Scoreboard Tweaks (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [7] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1388911015 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 4821406 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = approved (string) 10:39:45.687 [Lua] [author] = grasmann (string) 10:39:45.687 [Lua] [sanctioned] = true (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 10:39:45.687 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = true (boolean) 10:39:45.687 [Lua] [name] = Chat Block (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [8] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1694820325 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 40660875 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = Area (string) 10:39:45.687 [Lua] [2] = Level (string) 10:39:45.687 [Lua] [3] = Misc (string) 10:39:45.687 [Lua] [author] = I stot I (string) 10:39:45.687 [Lua] [sanctioned] = false (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 10:39:45.687 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = false (boolean) 10:39:45.687 [Lua] [name] = A Quiet Drink (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [9] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1395132559 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 65038749 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [author] = Aussiemon (string) 10:39:45.687 [Lua] [sanctioned] = false (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 10:39:45.687 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = false (boolean) 10:39:45.687 [Lua] [name] = Creature Spawner (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [10] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1495937978 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 96578995 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = approved (string) 10:39:45.687 [Lua] [2] = QoL (string) 10:39:45.687 [Lua] [author] = NonzeroGeoduck7 (string) 10:39:45.687 [Lua] [sanctioned] = true (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 10:39:45.687 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 10:39:45.687 [Lua] [installed] = true (boolean) 10:39:45.687 [Lua] [enabled] = false (boolean) 10:39:45.687 [Lua] [name] = Host your own game (string) 10:39:45.687 [Lua] [dependency_error] = (string) 10:39:45.687 [Lua] [11] = table 10:39:45.687 [Lua] [download_pending] = false (boolean) 10:39:45.687 [Lua] [id] = 1431393962 (string) 10:39:45.687 [Lua] [children] = table 10:39:45.687 [Lua] [1] = 1369573612 (string) 10:39:45.687 [Lua] [banned] = false (boolean) 10:39:45.687 [Lua] [author_id] = 14284923 (number) 10:39:45.687 [Lua] [tags] = table 10:39:45.687 [Lua] [1] = UI (string) 10:39:45.687 [Lua] [2] = Misc (string) 10:39:45.687 [Lua] [3] = Approved (string) 10:39:45.687 [Lua] [author] = Fracticality (string) 10:39:45.687 [Lua] [sanctioned] = true (boolean) 10:39:45.687 [Lua] [out_of_date] = false (boolean) 10:39:45.687 [Lua] [downloading] = false (boolean) 10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 10:39:45.687 [Lua] [num_children] = 1 (number) 10:39:45.687 [Lua] [ugc_status] = 3 (number) 10:39:45.687 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 10:39:45.688 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Vermitannica (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [12] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1397265260 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 26572404 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = UI (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [3] = approved (string) 10:39:45.688 [Lua] [author] = Necrossin (string) 10:39:45.688 [Lua] [sanctioned] = true (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 10:39:45.688 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = true (boolean) 10:39:45.688 [Lua] [name] = Numeric UI (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [13] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1448167528 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 4821406 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = UI (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [author] = grasmann (string) 10:39:45.688 [Lua] [sanctioned] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 10:39:45.688 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = UI Improvements Beta (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [14] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1391228174 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 4821406 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = UI (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [3] = Approved (string) 10:39:45.688 [Lua] [author] = grasmann (string) 10:39:45.688 [Lua] [sanctioned] = true (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 10:39:45.688 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = UI Improvements (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [15] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1467751760 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [2] = 1374248490 (string) 10:39:45.688 [Lua] [3] = 1389872347 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 45268594 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = UI (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [author] = prop joe (string) 10:39:45.688 [Lua] [sanctioned] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 10:39:45.688 [Lua] [num_children] = 3 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 10:39:45.688 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = UI Tweaks (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [16] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1388882435 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 4821406 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = applied (string) 10:39:45.688 [Lua] [author] = grasmann (string) 10:39:45.688 [Lua] [sanctioned] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 10:39:45.688 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Show Damage (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [17] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1619024877 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 59593500 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = Game Modes (string) 10:39:45.688 [Lua] [2] = applied (string) 10:39:45.688 [Lua] [author] = Grimalackt (string) 10:39:45.688 [Lua] [sanctioned] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 10:39:45.688 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Onslaught (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [18] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1497861728 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 18741013 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = Art (string) 10:39:45.688 [Lua] [2] = Tools (string) 10:39:45.688 [Lua] [3] = Misc (string) 10:39:45.688 [Lua] [author] = SkacikPL (string) 10:39:45.688 [Lua] [sanctioned] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 10:39:45.688 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Photomode (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [19] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1395453301 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 58813412 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = Approved (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [author] = bIbIbI(rus) (string) 10:39:45.688 [Lua] [sanctioned] = true (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 10:39:45.688 [Lua] [num_children] = 1 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 10:39:45.688 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = true (boolean) 10:39:45.688 [Lua] [name] = Skip Intro (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [20] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1479520507 (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [ugc_status] = 2 (number) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [banned] = true (boolean) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [name] = ... (string) 10:39:45.688 [Lua] [description] = (string) 10:39:45.688 [Lua] [url] = (string) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [last_updated] = (string) 10:39:45.688 [Lua] [author] = unknown (string) 10:39:45.688 [Lua] [21] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1455893647 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 38895286 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = UI (string) 10:39:45.688 [Lua] [2] = QoL (string) 10:39:45.688 [Lua] [3] = Approved (string) 10:39:45.688 [Lua] [author] = Squatting Bear (string) 10:39:45.688 [Lua] [sanctioned] = true (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 10:39:45.688 [Lua] [num_children] = 0 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 10:39:45.688 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Player List Plus (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] [22] = table 10:39:45.688 [Lua] [download_pending] = false (boolean) 10:39:45.688 [Lua] [id] = 1497664830 (string) 10:39:45.688 [Lua] [children] = table 10:39:45.688 [Lua] [1] = 1369573612 (string) 10:39:45.688 [Lua] [2] = 1389872347 (string) 10:39:45.688 [Lua] [banned] = false (boolean) 10:39:45.688 [Lua] [author_id] = 155839973 (number) 10:39:45.688 [Lua] [tags] = table 10:39:45.688 [Lua] [1] = approved (string) 10:39:45.688 [Lua] [2] = UI (string) 10:39:45.688 [Lua] [3] = QoL (string) 10:39:45.688 [Lua] [author] = Gohas (string) 10:39:45.688 [Lua] [sanctioned] = true (boolean) 10:39:45.688 [Lua] [out_of_date] = false (boolean) 10:39:45.688 [Lua] [downloading] = false (boolean) 10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 10:39:45.688 [Lua] [num_children] = 2 (number) 10:39:45.688 [Lua] [ugc_status] = 3 (number) 10:39:45.688 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 10:39:45.688 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 10:39:45.688 [Lua] [installed] = true (boolean) 10:39:45.688 [Lua] [enabled] = false (boolean) 10:39:45.688 [Lua] [name] = Item Filter (string) 10:39:45.688 [Lua] [dependency_error] = (string) 10:39:45.688 [Lua] 10:39:45.688 [Lua] 10:39:45.688 [Lua] [1467751760] = 16 (number) 10:39:45.688 [Lua] [1479520507] = 13 (number) 10:39:45.688 [Lua] [1459917022] = 1 (number) 10:39:45.688 [Lua] [1391228174] = 10 (number) 10:39:45.688 [Lua] [1455893647] = 14 (number) 10:39:45.688 [Lua] [1431393962] = 7 (number) 10:39:45.688 [Lua] [1495937978] = 6 (number) 10:39:45.688 [Lua] [1497664830] = 15 (number) 10:39:45.688 [Lua] [1374248490] = 4 (number) 10:39:45.688 [Lua] [1395453301] = 12 (number) 10:39:45.688 [Lua] [1393343095] = 3 (number) 10:39:45.688 [Lua] [1448167528] = 9 (number) 10:39:45.688 [Lua] [1369573612] = 11 (number) 10:39:45.688 [Lua] [1502859403] = 0 (number) 10:39:45.688 [Lua] [1397265260] = 8 (number) 10:39:45.688 [Lua] [1387440934] = 2 (number) 10:39:45.688 [Lua] [1388911015] = 5 (number) 10:39:45.688 [Lua] 10:39:45.701 [Lua] 10:39:45.701 [Lua] [1467751760] = 16 (number) 10:39:45.701 [Lua] [1479520507] = 13 (number) 10:39:45.701 [Lua] [1459917022] = 1 (number) 10:39:45.701 [Lua] [1391228174] = 10 (number) 10:39:45.701 [Lua] [1455893647] = 14 (number) 10:39:45.701 [Lua] [1431393962] = 7 (number) 10:39:45.701 [Lua] [1495937978] = 6 (number) 10:39:45.701 [Lua] [1497664830] = 15 (number) 10:39:45.701 [Lua] [1374248490] = 4 (number) 10:39:45.701 [Lua] [1395453301] = 12 (number) 10:39:45.701 [Lua] [1393343095] = 3 (number) 10:39:45.701 [Lua] [1448167528] = 9 (number) 10:39:45.701 [Lua] [1369573612] = 11 (number) 10:39:45.701 [Lua] [1502859403] = 0 (number) 10:39:45.701 [Lua] [1397265260] = 8 (number) 10:39:45.701 [Lua] [1387440934] = 2 (number) 10:39:45.701 [Lua] [1388911015] = 5 (number) 10:39:45.701 [Lua] 10:39:45.701 [Lua] <>modded = true<> 10:39:45.701 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 10:39:45.777 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 10:39:45.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 10:39:45.812 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18723260) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18723380) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdee0) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce070) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020df0) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e40) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772140) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b20) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536f30) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290) 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbd70) 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce120) 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19681960) 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce160) 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce100) 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 10:39:45.814 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab58980) 10:39:45.814 [Lua] <>modded = true<> 10:39:45.814 [Lua] <>Mod:1388911015:Chat Block = true<> 10:39:45.834 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 10:39:45.846 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 10:39:45.846 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 10:39:45.846 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396df0) 10:39:45.846 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 10:39:45.846 [Lua] <>modded = true<> 10:39:45.846 [Lua] <>Mod:1397265260:Numeric UI = true<> 10:39:45.868 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 10:39:45.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 10:39:45.878 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 10:39:45.878 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 10:39:45.879 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f40) 10:39:45.879 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab72d0) 10:39:45.879 [Lua] <>modded = true<> 10:39:45.879 [Lua] <>Mod:1395453301:Skip Intro = true<> 10:39:45.899 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 10:39:45.909 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 10:39:45.910 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98bb0) 10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98c60) 10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 10:39:45.920 [Lua] <>project = vermintide 2<> 10:39:45.920 [Lua] <>build = release<> 10:39:45.920 [Lua] <>platform = win32<> 10:39:45.920 [Lua] <>dedicated_server = false<> 10:39:45.920 [Lua] <>title_id = 5107<> 10:39:45.920 [Lua] <>content_revision = 23656<> 10:39:45.920 [Lua] <>engine_revision = 2003b9c18405<> 10:39:45.920 [Lua] <>release_version = 4.4.0<> 10:39:45.920 [Lua] <>rendering_backend = dx11<> 10:39:45.920 [Lua] <>teamcity_build_id = 97869<> 10:39:45.921 [Lua] <>steam_id = 110000111888793<> 10:39:45.921 [Lua] <>steam_profile_name = gyuree<> 10:39:45.921 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<> 10:39:45.921 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 10:39:45.921 [Lua] [Boot] Application build: release 10:39:45.921 [Lua] [Boot] Content revision: 23656 10:39:45.921 [Lua] [Boot] Engine revision: 2003b9c18405 10:39:45.921 [Lua] [Boot] Release version: 4.4.0 10:39:45.921 [Lua] [Boot] User ID: 110000111888793 gyuree 10:39:45.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 10:39:45.930 [Lua] initializing mechanism to: adventure 10:39:45.930 [Lua] Game:setup() total time: 0.0090000000000003 10:39:45.930 [Lua] handle rev info: 0 10:39:45.930 [Lua] handle gfx quality: 0 10:39:45.930 [Lua] default settings: 0 10:39:45.930 [Lua] user settings: 0 10:39:45.930 [Lua] set frame times: 0 10:39:45.930 [Lua] init random: 0 10:39:45.930 [Lua] managers: 0.0090000000000003411 10:39:45.930 [Lua] 10:39:45.930 [Lua] unaccounted: 0 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 10:39:45.931 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 10:39:45.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 10:39:45.931 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 10:39:45.931 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 10:39:45.931 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 10:39:45.931 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 10:39:45.931 [Lua] [Testify] Ready! 10:39:46.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 10:39:46.035 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 10:39:46.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 10:39:46.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 10:39:46.423 [Lua] [PackageManager] Force_load: resource_packages/title_screen 10:39:46.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 10:39:46.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 10:39:46.474 [Lua] [PackageManager] Force_load: resource_packages/menu 10:39:46.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 10:39:46.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 10:39:46.541 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 10:39:46.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 10:39:47.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 10:39:47.117 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 10:39:47.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 10:39:47.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 10:39:47.218 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 10:39:47.219 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 10:39:47.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 10:39:47.269 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 10:39:47.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 10:39:47.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 10:39:47.641 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 10:39:47.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 10:39:47.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 10:39:47.997 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 10:39:47.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 10:39:48.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 10:39:48.522 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 10:39:48.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 10:39:49.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 10:39:49.148 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 10:39:49.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:39:49.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 10:39:49.233 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 10:39:49.233 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 10:39:49.233 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00a8fdb0) 10:39:49.233 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00a8f2a0) 10:39:49.233 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0400e190) 10:39:49.234 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 10:39:49.234 [Lua] [Gamestate] Enter StateTitleScreen 10:39:49.235 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:39:49.237 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 10:39:49.250 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:39:49.250 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:39:49.250 [Save] Loading `save_data` 10:39:49.251 [Save] Load done 10:39:49.267 [Lua] [BackendManagerPlayFab] Backend Enabled 10:39:49.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:39:49.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:39:49.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 10:39:49.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 10:39:49.639 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 10:39:49.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 10:39:49.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 10:39:49.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 10:39:49.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 10:39:49.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 10:39:49.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 10:39:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 10:39:50.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 10:39:50.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 10:39:50.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 10:39:50.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 10:39:50.514 [Lua] [PackageManager] Force_load: resource_packages/inventory 10:39:50.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 10:39:50.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 10:39:50.556 [Lua] [PackageManager] Force_load: resource_packages/careers 10:39:50.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 10:39:50.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 10:39:50.589 [Lua] [PackageManager] Force_load: resource_packages/decals 10:39:50.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 10:39:50.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 10:39:50.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 10:39:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 10:39:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 10:39:51.392 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 10:39:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 10:39:51.823 [Lua] <>playfab_id = 416ED1520156DD78<> 10:39:52.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 10:39:52.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 10:39:52.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 10:39:52.322 [Save] Saving `save_data` 10:39:52.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 10:39:52.324 [Save] Save done 10:39:52.338 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 10:39:52.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 10:39:52.458 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 10:39:52.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 10:39:52.560 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 10:39:52.560 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 10:39:53.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 10:39:53.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 10:39:53.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 10:39:53.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 10:39:53.353 [Lua] [PackageManager] Force_load: resource_packages/ingame 10:39:53.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 10:39:53.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 10:39:53.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 10:39:53.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 10:39:53.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 10:39:53.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 10:39:53.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 10:39:53.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 10:39:53.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 10:39:53.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 10:39:54.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 10:39:54.314 [Lua] [PackageManager] Force_load: resource_packages/pickups 10:39:54.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 10:39:54.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 10:39:54.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 10:39:54.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 10:39:54.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 10:39:54.398 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 10:39:54.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 10:39:54.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 10:39:54.431 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 10:39:54.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 10:39:54.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 10:39:54.498 [Lua] [PackageManager] Force_load: resource_packages/breeds 10:39:54.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 10:39:54.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 10:39:54.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 10:39:54.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 10:39:54.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 10:39:54.785 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 10:39:54.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 10:39:54.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 10:39:54.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 10:39:54.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 10:39:54.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 10:39:54.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 10:39:55.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 10:39:55.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 10:39:55.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 10:39:55.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 10:39:55.401 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 10:39:55.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 10:39:55.615 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 10:39:55.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 10:39:55.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 10:39:56.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 10:39:56.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 10:39:56.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 10:39:56.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 10:39:56.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 10:39:56.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 10:39:56.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 10:39:56.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 10:39:56.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 10:39:56.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 10:39:56.663 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 10:39:56.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 10:39:56.994 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 10:39:56.996 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01 10:39:56.997 [Lua] steam item server: requesting user inventory 10:39:57.539 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 10:39:57.539 [Lua] ISI-> GET_ALL_ITEMS! 10:39:57.540 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 10:39:57.540 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 10:39:57.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 10:39:57.540 [Lua] 10:39:57.540 [Lua] 10:39:57.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 10:39:57.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 10:39:57.776 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 10:39:57.776 [Lua] [SteamManager] request_item_prices 10:39:57.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 10:39:58.437 [Lua] [SteamManager] on_price_result 1 EUR 10:39:58.437 [Lua] _refresh_steam_item_prices_cb 10:39:58.437 [Lua] Missing item masterlist item for steam_itemdefid: 30 10:39:58.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 10:39:58.527 [Lua] Player statistics loaded! 10:39:58.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 10:39:58.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 10:39:58.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 10:39:58.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 10:39:58.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 10:39:59.204 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 10:39:59.220 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 10:39:59.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 10:39:59.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 10:39:59.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 10:39:59.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 10:39:59.813 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:40:00.837 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 10:40:00.838 [Lua] [Managers] Destroying manager group: 10:40:00.838 [Lua] [Gamestate] Enter state StateLoading 10:40:00.840 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:40:00.840 [Lua] [LobbyManager] Setting up network options 10:40:00.840 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 10:40:00.840 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 10:40:00.840 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 10:40:00.840 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 10:40:00.840 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 10:40:00.840 [Lua] LobbyManager:setup_network_options server_port: 27015 10:40:00.840 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:40:00.845 [Lua] registering RPCs 10:40:00.845 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:40:00.845 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 10:40:00.845 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 10:40:00.845 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 10:40:00.846 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1160484224, lt:load_next_level, extra_packages:{ }) 10:40:00.846 [Lua] [LevelTransitionHandler] promote_next_level_data 10:40:00.846 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:40:00.846 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 10:40:00.846 [SteamVoip] Creating room 3822d607de299bba 10:40:00.847 [EAC] EAC server 110000111888793 is initializing 10:40:00.853 [EAC] Server is also client 110000111888793 10:40:00.853 [EACServer] [12:40:00:852][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF60B9787F0 LogLevel: Info. 10:40:00.853 [Lua] ### Created peer state machine for 110000111888793 10:40:00.853 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting 10:40:00.853 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:40:00.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 10:40:00.853 warning: [Application] Application.update_render_world is deprecated. 10:40:00.856 [Lua] [LevelTransitionHandler] Level load completed! 10:40:00.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:40:00.857 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:40:00.857 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:40:00.857 [Lua] Set lobby begin: 10:40:00.857 [Lua] Set lobby end. 10:40:00.857 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "1" and join party "nil" 10:40:00.857 [Lua] [LobbyHost] Changed state from 0 to creating 10:40:00.872 [Lua] [StateLoading] load_current_level 10:40:00.872 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 10:40:00.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 10:40:00.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:40:00.889 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:40:00.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 10:40:01.132 [Lua] [LobbyHost] Changed state from creating to joined 10:40:01.133 [Lua] [PartyManager] Leader is set to 110000111888793 10:40:01.134 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793 10:40:01.134 [Lua] [ChatManager] Registering channel 1 10:40:01.134 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 10:40:01.134 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 10:40:01.134 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793) 10:40:01.147 [Lua] [NetworkServer] Changing num_players from nil to 1 10:40:01.147 [Lua] Players: 1 10:40:01.147 [Lua] Set lobby begin: 10:40:01.147 [Lua] Lobby data mission_id = inn_level_skulls 10:40:01.147 [Lua] Lobby data mechanism = adventure 10:40:01.148 [Lua] Lobby data matchmaking_type = 3 10:40:01.148 [Lua] Lobby data eac_authorized = true 10:40:01.148 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:01.148 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:01.148 [Lua] Lobby data num_players = 1 10:40:01.148 [Lua] Lobby data matchmaking = false 10:40:01.148 [Lua] Set lobby end. 10:40:02.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 10:40:02.872 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 10:40:02.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:40:02.873 [Lua] player (110000111888793,1) was put into party 0 10:40:02.873 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session 10:40:02.873 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793 10:40:02.873 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting 10:40:02.873 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 10:40:08.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:40:08.426 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:40:08.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 10:40:08.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 10:40:08.594 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 10:40:08.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 10:40:08.627 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 10:40:08.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 10:40:08.677 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 10:40:08.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:40:08.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:40:08.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:40:08.795 [Lua] [LevelTransitionHandler] Level load completed! 10:40:08.795 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 10:40:08.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:40:08.799 [Lua] checking dlc's against conflict directors 10:40:08.799 [Lua] number of factions to include 2 10:40:08.799 [Lua] Updated list weights for random: 10:40:08.799 [Lua] skaven, 0.42 (0.00-0.42) 10:40:08.799 [Lua] chaos, 0.42 (0.42-0.83) 10:40:08.799 [Lua] beastmen, 0.17 (0.83-1.00) 10:40:08.799 [Lua] Rolled random faction: 0.27856689691543579 skaven 10:40:08.799 [Lua] Updated list weights for random: 10:40:08.799 [Lua] beastmen, 0.29 (0.00-0.29) 10:40:08.799 [Lua] chaos, 0.71 (0.29-1.00) 10:40:08.799 [Lua] Rolled random faction: 0.81953376531600952 chaos 10:40:08.799 [Lua] number of factions added 2 10:40:08.799 [Lua] --- --- --- 10:40:08.799 [Lua] Starting... difficulty 'normal' 10:40:08.799 [Lua] These are the starting conflict directors: 10:40:08.799 [Lua] inn_level 10:40:08.799 [Lua] --- --- --- 10:40:08.799 [Lua] 10:40:08.799 [Lua] DONE! Found the following directors: 10:40:08.799 [Lua] (free: 35), Master hash is: 10:40:08.799 [Lua] [EnemyPackageLoader] breed_lookup: { } 10:40:08.799 [Lua] load_startup_enemy_packages: -------------- 10:40:08.799 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:40:08.799 [Lua] critter_rat 10:40:08.812 [Lua] ### Received rpc_level_loaded 10:40:08.812 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114 10:40:08.812 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 10:40:08.829 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 10:40:08.829 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 10:40:08.845 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 10:40:08.845 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 10:40:08.846 [Lua] ### Received rpc_level_loaded 10:40:08.846 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114 10:40:08.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:40:08.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:40:08.863 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 10:40:08.863 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:40:08.863 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 10:40:08.864 [Umbra] Init version: 3.4.15 :: 16 threads 10:40:09.355 [Lua] Async level spawning done 10:40:09.355 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:40:10.338 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:40:10.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 10:40:10.339 [Lua] Set lobby begin: 10:40:10.339 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:10.339 [Lua] Lobby data num_players = 1 10:40:10.339 [Lua] Lobby data matchmaking = false 10:40:10.339 [Lua] Lobby data host = 110000111888793 10:40:10.339 [Lua] Lobby data mission_id = inn_level_skulls 10:40:10.340 [Lua] Lobby data matchmaking_type = 3 10:40:10.340 [Lua] Lobby data country_code = HU 10:40:10.340 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:10.340 [Lua] Lobby data unique_server_name = gyuree 10:40:10.340 [Lua] Lobby data mechanism = adventure 10:40:10.340 [Lua] Lobby data eac_authorized = true 10:40:10.340 [Lua] Set lobby end. 10:40:10.340 [Lua] [Managers] Destroying manager group: 10:40:10.341 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:40:10.341 [Lua] [Gamestate] Enter StateIngame HOST 10:40:10.341 [Lua] [Managers] Calling function on all managers: 10:40:10.341 [Lua] <>level = inn_level_skulls<> 10:40:10.341 [Lua] Set lobby begin: 10:40:10.341 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:10.342 [Lua] Lobby data num_players = 1 10:40:10.342 [Lua] Lobby data matchmaking = false 10:40:10.342 [Lua] Lobby data host = 110000111888793 10:40:10.342 [Lua] Lobby data mission_id = inn_level_skulls 10:40:10.342 [Lua] Lobby data matchmaking_type = 3 10:40:10.342 [Lua] Lobby data country_code = HU 10:40:10.342 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:10.342 [Lua] Lobby data unique_server_name = gyuree 10:40:10.342 [Lua] Lobby data mechanism = adventure 10:40:10.342 [Lua] Lobby data eac_authorized = true 10:40:10.342 [Lua] Set lobby end. 10:40:10.342 [Lua] [StateIngame] Server ingame 10:40:10.346 [Lua] Set lobby begin: 10:40:10.346 [Lua] Lobby data difficulty = normal 10:40:10.346 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:10.346 [Lua] Lobby data difficulty_tweak = 0 10:40:10.347 [Lua] Lobby data num_players = 1 10:40:10.347 [Lua] Lobby data matchmaking = false 10:40:10.347 [Lua] Lobby data host = 110000111888793 10:40:10.347 [Lua] Lobby data mission_id = inn_level_skulls 10:40:10.347 [Lua] Lobby data matchmaking_type = 3 10:40:10.347 [Lua] Lobby data country_code = HU 10:40:10.347 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:10.347 [Lua] Lobby data unique_server_name = gyuree 10:40:10.348 [Lua] Lobby data mechanism = adventure 10:40:10.348 [Lua] Lobby data eac_authorized = true 10:40:10.348 [Lua] Set lobby end. 10:40:10.348 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 10:40:10.348 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2 10:40:10.348 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 10:40:10.348 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:40:10.348 [Lua] [Matchmaking] initializing 10:40:10.348 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server 10:40:10.348 [Lua] [Matchmaking] register rpcs 10:40:10.348 [Lua] GameNetworkManager:init... creating game session 10:40:10.348 [Lua] Host GameSession.make_game_session_host with session: 10:40:10.348 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:40:10.348 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 10:40:10.348 [Lua] [GameNetworkManager] self.is_server = true 10:40:10.348 [Network] Setting artificial MTU limit to 65536 10:40:10.360 [Lua] Switching ConflictSettings: to: inn_level 10:40:10.360 [Lua] pacing=disabled 10:40:10.360 [Lua] roaming=nil 10:40:10.360 [Lua] disabled=false 10:40:10.360 [Lua] pack_spawning=disabled 10:40:10.360 [Lua] contained_breeds=nil 10:40:10.360 [Lua] boss=disabled 10:40:10.360 [Lua] horde=disabled 10:40:10.360 [Lua] specials=disabled 10:40:10.360 [Lua] name=inn_level 10:40:10.360 [Lua] intensity=disabled 10:40:10.360 [Lua] --- 10:40:10.360 [Lua] [LevelAnalysis] set_random_seed( 0) 10:40:10.364 warning: [GwNav] NavData resource not loaded 10:40:10.364 warning: [GwNav] levels/inn/event_decoration/skulls/world 10:40:10.364 [Lua] nested_level_name levels/inn/world 10:40:10.364 [Lua] [AIInterestPointSystem] Level Seed: 0 10:40:10.364 [Lua] 10:40:10.364 [Lua] [entity_system_bag] = table 10:40:10.364 [Lua] [entity_system_bag] = metatable 10:40:10.364 [Lua] [startup_data] = table 10:40:10.364 [Lua] [entity_manager] = table 10:40:10.364 [Lua] [entity_manager] = metatable 10:40:10.364 [Lua] [unit_spawner] = table 10:40:10.364 [Lua] [unit_spawner] = metatable 10:40:10.364 [Lua] [unit_storage] = table 10:40:10.364 [Lua] [unit_storage] = metatable 10:40:10.364 [Lua] [dice_keeper] = table 10:40:10.364 [Lua] [dice_keeper] = metatable 10:40:10.364 [Lua] [is_server] = true (boolean) 10:40:10.364 [Lua] [world] = [World] 10:40:10.364 [Lua] [system_api] = table 10:40:10.364 [Lua] [entity_system] = table 10:40:10.364 [Lua] [entity_system] = metatable 10:40:10.364 [Lua] [network_lobby] = table 10:40:10.364 [Lua] [network_lobby] = metatable 10:40:10.364 [Lua] [profile_synchronizer] = table 10:40:10.364 [Lua] [profile_synchronizer] = metatable 10:40:10.364 [Lua] [level_transition_handler] = table 10:40:10.364 [Lua] [level_transition_handler] = metatable 10:40:10.364 [Lua] [num_local_human_players] = 1 (number) 10:40:10.364 [Lua] [statistics_db] = table 10:40:10.364 [Lua] [statistics_db] = metatable 10:40:10.364 [Lua] [network_server] = table 10:40:10.364 [Lua] [network_server] = metatable 10:40:10.364 [Lua] [input_manager] = table 10:40:10.364 [Lua] [input_manager] = metatable 10:40:10.364 [Lua] [network_clock] = table 10:40:10.364 [Lua] [network_clock] = metatable 10:40:10.365 [Lua] [network_transmit] = table 10:40:10.365 [Lua] [network_transmit] = metatable 10:40:10.365 [Lua] [free_flight_manager] = table 10:40:10.365 [Lua] [free_flight_manager] = metatable 10:40:10.365 [Lua] [network_manager] = table 10:40:10.365 [Lua] [network_manager] = metatable 10:40:10.365 [Lua] [network_event_delegate] = table 10:40:10.365 [Lua] [network_event_delegate] = metatable 10:40:10.365 [Lua] 10:40:10.365 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:40:10.365 [Lua] ignoring extension VersusInteractObjectiveExtension 10:40:10.365 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:40:10.365 [Lua] ignoring extension VersusSocketObjectiveExtension 10:40:10.365 [Lua] ignoring extension VersusTargetObjectiveExtension 10:40:10.365 [Lua] ignoring extension VersusMissionObjectiveExtension 10:40:10.365 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:40:10.372 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 10:40:10.372 [Lua] [AchievementManager] Achievements using the steam platform 10:40:10.373 [Lua] PlayerManager:add_player player_1 10:40:10.432 [Lua] [StateIngame] Level seed: 0 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read, 10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 10:40:10.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read, 10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 10:40:10.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 10:40:10.446 [Lua] [LevelAnalysis] set_random_seed( 0) 10:40:10.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 10:40:10.451 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 10:40:10.451 [Lua] [IngameUI] init 10:40:10.472 [Lua] cb_razer_chroma_setup 10:40:10.524 [Lua] [Matchmaking] Cancelling matchmaking 10:40:10.524 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:40:10.524 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:40:10.524 [Lua] Set lobby begin: 10:40:10.524 [Lua] Lobby data difficulty = normal 10:40:10.524 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:10.524 [Lua] Lobby data power_level = 0 10:40:10.525 [Lua] Lobby data difficulty_tweak = 0 10:40:10.525 [Lua] Lobby data num_players = 1 10:40:10.525 [Lua] Lobby data matchmaking = false 10:40:10.525 [Lua] Lobby data host = 110000111888793 10:40:10.525 [Lua] Lobby data mission_id = inn_level_skulls 10:40:10.525 [Lua] Lobby data matchmaking_type = 3 10:40:10.525 [Lua] Lobby data country_code = HU 10:40:10.525 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:10.525 [Lua] Lobby data unique_server_name = gyuree 10:40:10.525 [Lua] Lobby data mechanism = adventure 10:40:10.526 [Lua] Lobby data eac_authorized = true 10:40:10.526 [Lua] Set lobby end. 10:40:10.527 [Flow] complete_skittergate_legend true 10:40:10.527 [Flow] complete_all_helmgart_levels_recruit true 10:40:10.529 [Flow] WitchHunterLevel:35 10:40:10.529 [Flow] LeaderYes 10:40:10.529 [Flow] ALL PC XP:304250 10:40:10.529 [Flow] Has "bogenhafen" DLC:true 10:40:10.529 [Flow] WH XP:60850 10:40:10.529 [Flow] Number of crafted items:5549 10:40:10.529 [Flow] Has "pre_order" DLC:true 10:40:10.529 [Flow] Sum of Powe Levels:1500 10:40:10.529 [Flow] lodestone diff 1:false 10:40:10.530 [Flow] magnus and forest activated 10:40:10.530 [Flow] magnus and forest activated 10:40:10.530 [Flow] cemetery and forest activated 10:40:10.530 [Flow] magnus and cemetery 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.530 [Flow] ALL RUNES ACTIVATED 10:40:10.530 [Flow] magnus and forest activated 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.530 [Flow] ALL RUNES ACTIVATED 10:40:10.530 [Flow] cemetery and forest activated 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.530 [Flow] ALL RUNES ACTIVATED 10:40:10.530 [Flow] magnus and forest activated 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.530 [Flow] ALL RUNES ACTIVATED 10:40:10.530 [Flow] magnus and cemetery 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.530 [Flow] ALL RUNES ACTIVATED 10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:40:10.533 [Lua] CurrentConflictSettings inn_level 10:40:10.533 [Lua] [ConflictDirector] conflict_director is ai_ready 10:40:10.533 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:40:10.533 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:40:10.536 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:40:10.536 [Lua] Forming navigation groups in one frame 10:40:10.536 [Lua] Forming navigation groups 10:40:10.559 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000005571 10:40:10.560 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 10:40:10.560 [Lua] number of nav groups: 42 10:40:10.560 [Lua] number of refined nav groups : 23 10:40:10.562 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 10:40:10.562 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 10:40:10.562 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:40:10.562 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:40:10.566 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32 10:40:10.566 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 10:40:10.566 [Lua] [Managers] Calling function on all managers: 10:40:10.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 10:40:10.591 [Save] Saving `save_data` 10:40:10.593 [Save] Save done 10:40:10.599 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 10:40:10.599 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 10:40:10.607 [Lua] [UnlockManager] All unlocks ready 10:40:10.913 [Lua] player (110000111888793,1) was put into party 1 10:40:10.913 [Lua] [IngamePlayerListUI] - Destroy 10:40:10.914 [Lua] [GamePadEquipmentUI] - Destroy 10:40:10.914 [Lua] [EquipmentUI] - Destroy 10:40:10.914 [Lua] [GamePadAbilityUI] - Destroy 10:40:10.914 [Lua] [AbilityUI] - Destroy 10:40:10.924 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000111888793 10:40:10.924 [Lua] Set lobby begin: 10:40:10.924 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:10.924 [Lua] Lobby data num_players = 1 10:40:10.924 [Lua] Lobby data difficulty_tweak = 0 10:40:10.924 [Lua] Lobby data host = 110000111888793 10:40:10.924 [Lua] Lobby data matchmaking_type = 3 10:40:10.924 [Lua] Lobby data difficulty = normal 10:40:10.924 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:10.924 [Lua] Lobby data unique_server_name = gyuree 10:40:10.925 [Lua] Lobby data player_slot_4 = 0:0 10:40:10.925 [Lua] Lobby data country_code = HU 10:40:10.925 [Lua] Lobby data matchmaking = false 10:40:10.925 [Lua] Lobby data power_level = 0 10:40:10.925 [Lua] Lobby data mission_id = inn_level_skulls 10:40:10.925 [Lua] Lobby data mechanism = adventure 10:40:10.925 [Lua] Lobby data player_slot_5 = 0:0 10:40:10.925 [Lua] Lobby data player_slot_2 = 0:0 10:40:10.925 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:10.925 [Lua] Lobby data player_slot_3 = 0:0 10:40:10.925 [Lua] Lobby data eac_authorized = true 10:40:10.925 [Lua] Set lobby end. 10:40:10.925 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(1) career(2) 10:40:10.926 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 10:40:10.926 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 10:40:10.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 10:40:10.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 10:40:10.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:40:10.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 10:40:10.934 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 10:40:10.934 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 10:40:10.934 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 10:40:10.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 10:40:10.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 10:40:10.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:40:10.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:40:11.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:40:11.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:40:11.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:40:11.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 10:40:11.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 10:40:11.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01 10:40:11.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 10:40:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 10:40:11.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 10:40:11.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 10:40:11.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:40:11.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 10:40:11.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 10:40:11.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 10:40:11.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:40:11.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:40:11.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:40:11.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 10:40:11.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:40:11.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 10:40:11.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 10:40:11.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 10:40:11.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:40:11.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:40:11.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:40:11.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 10:40:11.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:40:11.299 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 10:40:11.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 10:40:11.354 [Lua] [PackageManager] Force_load: wwise/crossbow 10:40:11.354 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 10:40:11.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 10:40:11.414 [Lua] [PackageManager] Force_load: wwise/pistol 10:40:11.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:40:11.420 [Flow] DISABLE 10:40:11.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:40:11.846 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:40:11.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 10:40:12.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 10:40:12.343 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 10:40:12.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 10:40:12.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 10:40:12.481 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 10:40:12.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:40:12.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:40:12.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 10:40:12.629 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 10:40:12.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 10:40:12.722 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 10:40:12.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 10:40:12.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 10:40:12.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 10:40:12.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 10:40:12.925 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 10:40:12.925 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 10:40:12.926 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:40:13.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:40:13.480 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:40:13.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:40:13.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:40:13.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:40:13.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 10:40:13.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 10:40:13.626 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 10:40:13.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 10:40:13.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 10:40:13.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 10:40:13.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:40:13.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:40:13.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 10:40:13.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:40:13.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:40:13.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 10:40:13.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 10:40:13.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 10:40:13.951 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 10:40:13.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:40:13.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:40:13.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 10:40:13.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:40:14.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:40:14.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:40:14.059 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 10:40:14.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:40:14.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:40:14.064 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 10:40:14.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:40:14.085 [Lua] Players are leaving the safe zone 10:40:14.443 [Lua] StateInGameRunning:_game_actually_starts() 10:40:14.443 [Lua] [IngameUI] menu view on_enter start_menu_view 10:40:14.443 [Lua] hero_fullscreen_menu_on_enter 10:40:14.443 [Lua] ################################################################################################################# 10:40:14.443 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:40:14.443 [Lua] ################################################################################################################# 10:40:14.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 10:40:14.443 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 10:40:14.454 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03fb9210 10:40:14.456 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:40:14.465 [Lua] cb_razer_chroma_setup 10:40:14.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 10:40:14.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.479 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 10:40:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView 10:40:14.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 10:40:14.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView 10:40:14.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 10:40:14.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 10:40:14.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 10:40:14.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 10:40:14.679 [Lua] Commit load time data 10:40:15.343 [Lua] PlayFabMirrorBase:_commit_internal 1 10:40:15.343 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:40:15.346 [Lua] generate_backend_stats 110000111888793:1 10:40:15.376 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:40:15.377 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:40:15.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 10:40:15.377 [Lua] Set lobby begin: 10:40:15.377 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:15.377 [Lua] Lobby data num_players = 1 10:40:15.377 [Lua] Lobby data difficulty_tweak = 0 10:40:15.377 [Lua] Lobby data host = 110000111888793 10:40:15.377 [Lua] Lobby data matchmaking_type = 3 10:40:15.377 [Lua] Lobby data difficulty = normal 10:40:15.377 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:15.377 [Lua] Lobby data unique_server_name = gyuree 10:40:15.377 [Lua] Lobby data player_slot_4 = 0:0 10:40:15.377 [Lua] Lobby data country_code = HU 10:40:15.378 [Lua] Lobby data matchmaking = false 10:40:15.378 [Lua] Lobby data power_level = 835 10:40:15.378 [Lua] Lobby data mission_id = inn_level_skulls 10:40:15.378 [Lua] Lobby data mechanism = adventure 10:40:15.378 [Lua] Lobby data player_slot_5 = 0:0 10:40:15.378 [Lua] Lobby data player_slot_2 = 0:0 10:40:15.378 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:15.378 [Lua] Lobby data player_slot_3 = 0:0 10:40:15.378 [Lua] Lobby data eac_authorized = true 10:40:15.378 [Lua] Set lobby end. 10:40:15.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 10:40:15.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa9, position: 0 10:40:15.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 10:40:15.602 [Lua] commit result success 1 10:40:15.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 10:40:15.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 10:40:15.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 10:40:16.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa9, position: 27249 10:40:16.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 10:40:16.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:40:16.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read, 10:40:16.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:40:16.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read, 10:40:16.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:40:16.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read, 10:40:16.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:40:16.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read, 10:40:16.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:40:28.112 [Lua] [IngameUI] menu view on_exit start_menu_view 10:40:28.112 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:40:28.112 [Lua] hero_fullscreen_menu_on_exit 10:40:28.115 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03fb9210 10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 10:40:28.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView 10:40:34.370 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 10:40:35.405 [Lua] [Matchmaking] Cancelling matchmaking 10:40:35.405 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:40:35.416 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:997197248, lt:load_next_level, extra_packages:{ }) 10:40:35.416 [Lua] [LevelTransitionHandler] promote_next_level_data 10:40:35.418 [Lua] TRANSITION nil nil load_next_level 10:40:35.418 [Lua] Transition type "load_next_level", is server: true 10:40:35.418 [Lua] [GameNetworkManager] Leaving game... 10:40:35.418 [Lua] [GameNetworkManager] Shutting down game session host. 10:40:35.418 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:40:35.418 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:40:35.418 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.89 10:40:35.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:40:35.592 [Lua] Set lobby begin: 10:40:35.592 [Lua] Lobby data selected_mission_id = inn_level_skulls 10:40:35.592 [Lua] Lobby data num_players = 1 10:40:35.592 [Lua] Lobby data difficulty_tweak = 0 10:40:35.592 [Lua] Lobby data host = 110000111888793 10:40:35.592 [Lua] Lobby data matchmaking_type = 3 10:40:35.592 [Lua] Lobby data difficulty = normal 10:40:35.592 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:35.593 [Lua] Lobby data unique_server_name = gyuree 10:40:35.593 [Lua] Lobby data player_slot_4 = 0:0 10:40:35.593 [Lua] Lobby data country_code = HU 10:40:35.593 [Lua] Lobby data matchmaking = false 10:40:35.593 [Lua] Lobby data power_level = 0 10:40:35.593 [Lua] Lobby data mission_id = inn_level_skulls 10:40:35.593 [Lua] Lobby data mechanism = adventure 10:40:35.593 [Lua] Lobby data player_slot_5 = 0:0 10:40:35.593 [Lua] Lobby data player_slot_2 = 0:0 10:40:35.593 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:35.593 [Lua] Lobby data player_slot_3 = 0:0 10:40:35.593 [Lua] Lobby data eac_authorized = true 10:40:35.593 [Lua] Set lobby end. 10:40:37.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 10:40:37.456 [Lua] [Managers] Calling function on all managers: 10:40:37.457 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 10:40:37.457 [Lua] Clearing all global lookup lists 10:40:37.457 [Lua] [IngamePlayerListUI] - Destroy 10:40:37.457 [Lua] [GamePadEquipmentUI] - Destroy 10:40:37.457 [Lua] [EquipmentUI] - Destroy 10:40:37.457 [Lua] [GamePadAbilityUI] - Destroy 10:40:37.457 [Lua] [AbilityUI] - Destroy 10:40:37.458 [Lua] [IngameUI] destroy 10:40:37.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5 10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1 10:40:37.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 10:40:37.519 [Lua] [Managers] Destroying manager group: 10:40:37.525 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:40:37.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:40:37.609 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 10:40:37.609 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 10:40:37.609 [Lua] [Matchmaking] unregister rpcs 10:40:37.609 [Lua] ############### UNLOADING PACKAGES ############### 10:40:37.609 [Lua] [Managers] Calling function on all managers: 10:40:37.609 [Lua] [Managers] Destroying manager group: 10:40:37.609 [Lua] [Gamestate] Enter state StateLoading 10:40:37.612 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:40:37.612 [Lua] [Matchmaking] register rpcs 10:40:37.612 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:40:37.612 [Lua] registering RPCs 10:40:37.612 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:40:37.612 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:40:37.612 [Lua] Set lobby begin: 10:40:37.612 [Lua] Lobby data selected_mission_id = morris_hub 10:40:37.612 [Lua] Lobby data num_players = 1 10:40:37.612 [Lua] Lobby data difficulty_tweak = 0 10:40:37.612 [Lua] Lobby data host = 110000111888793 10:40:37.613 [Lua] Lobby data matchmaking_type = 3 10:40:37.613 [Lua] Lobby data difficulty = normal 10:40:37.613 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:37.613 [Lua] Lobby data unique_server_name = gyuree 10:40:37.613 [Lua] Lobby data player_slot_4 = 0:0 10:40:37.613 [Lua] Lobby data country_code = HU 10:40:37.613 [Lua] Lobby data matchmaking = false 10:40:37.613 [Lua] Lobby data power_level = 0 10:40:37.613 [Lua] Lobby data mission_id = morris_hub 10:40:37.614 [Lua] Lobby data mechanism = deus 10:40:37.614 [Lua] Lobby data player_slot_5 = 0:0 10:40:37.614 [Lua] Lobby data player_slot_2 = 0:0 10:40:37.614 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:37.614 [Lua] Lobby data player_slot_3 = 0:0 10:40:37.614 [Lua] Lobby data eac_authorized = true 10:40:37.614 [Lua] Set lobby end. 10:40:37.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 10:40:37.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 10:40:37.618 [Lua] [StateLoading] load_current_level 10:40:37.618 [Lua] initializing mechanism to: deus 10:40:37.618 [Lua] FORCE COMMIT 2 10:40:37.618 [Lua] PlayFabMirrorBase:_commit_internal 2 10:40:37.618 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:40:37.618 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 10:40:37.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 10:40:37.618 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 10:40:37.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 10:40:37.619 [Umbra] Unload tome 10:40:37.620 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 10:40:37.621 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 10:40:37.747 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 10:40:37.763 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 10:40:37.763 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 10:40:37.763 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 10:40:37.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 10:40:37.781 [Lua] commit result success 2 10:40:37.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 10:40:37.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 10:40:37.833 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 10:40:37.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 10:40:37.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 10:40:38.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 10:40:38.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 10:40:39.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 10:40:39.676 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 10:40:39.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 10:40:43.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 10:40:43.052 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 10:40:43.069 [Lua] [LevelTransitionHandler] Level load completed! 10:40:43.069 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 10:40:43.069 [Lua] [EnemyPackageLoader] Load no enemies on this level 10:40:43.069 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 10:40:43.069 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:40:43.069 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 10:40:43.087 [Lua] Async level spawning done 10:40:43.089 [Lua] ### Received rpc_level_loaded 10:40:43.089 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228 10:40:43.089 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 10:40:43.105 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 10:40:43.105 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 10:40:43.122 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 10:40:43.122 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 10:40:43.122 [Lua] ### Received rpc_level_loaded 10:40:43.122 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228 10:40:43.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:40:44.137 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:40:44.137 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 10:40:44.137 [Lua] [Matchmaking] unregister rpcs 10:40:44.137 [Lua] Set lobby begin: 10:40:44.137 [Lua] Lobby data selected_mission_id = morris_hub 10:40:44.137 [Lua] Lobby data num_players = 1 10:40:44.137 [Lua] Lobby data difficulty_tweak = 0 10:40:44.137 [Lua] Lobby data host = 110000111888793 10:40:44.138 [Lua] Lobby data matchmaking_type = 3 10:40:44.138 [Lua] Lobby data difficulty = normal 10:40:44.138 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:44.138 [Lua] Lobby data unique_server_name = gyuree 10:40:44.138 [Lua] Lobby data player_slot_4 = 0:0 10:40:44.138 [Lua] Lobby data country_code = HU 10:40:44.138 [Lua] Lobby data matchmaking = false 10:40:44.139 [Lua] Lobby data power_level = 0 10:40:44.139 [Lua] Lobby data mission_id = morris_hub 10:40:44.139 [Lua] Lobby data mechanism = deus 10:40:44.139 [Lua] Lobby data player_slot_5 = 0:0 10:40:44.139 [Lua] Lobby data player_slot_2 = 0:0 10:40:44.139 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:44.139 [Lua] Lobby data player_slot_3 = 0:0 10:40:44.139 [Lua] Lobby data eac_authorized = true 10:40:44.139 [Lua] Set lobby end. 10:40:44.139 [Lua] [Managers] Destroying manager group: 10:40:44.140 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 10:40:44.140 [Lua] [Gamestate] Enter StateIngame HOST 10:40:44.140 [Lua] [Managers] Calling function on all managers: 10:40:44.141 [Lua] <>level = morris_hub<> 10:40:44.141 [Lua] [StateIngame] Server ingame 10:40:44.145 [Lua] Set lobby begin: 10:40:44.145 [Lua] Lobby data selected_mission_id = morris_hub 10:40:44.145 [Lua] Lobby data num_players = 1 10:40:44.145 [Lua] Lobby data difficulty_tweak = 0 10:40:44.145 [Lua] Lobby data host = 110000111888793 10:40:44.145 [Lua] Lobby data matchmaking_type = 3 10:40:44.146 [Lua] Lobby data difficulty = normal 10:40:44.146 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:44.146 [Lua] Lobby data unique_server_name = gyuree 10:40:44.146 [Lua] Lobby data player_slot_4 = 0:0 10:40:44.146 [Lua] Lobby data country_code = HU 10:40:44.146 [Lua] Lobby data matchmaking = false 10:40:44.146 [Lua] Lobby data power_level = 0 10:40:44.146 [Lua] Lobby data mission_id = morris_hub 10:40:44.147 [Lua] Lobby data mechanism = deus 10:40:44.147 [Lua] Lobby data player_slot_5 = 0:0 10:40:44.147 [Lua] Lobby data player_slot_2 = 0:0 10:40:44.147 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:44.147 [Lua] Lobby data player_slot_3 = 0:0 10:40:44.147 [Lua] Lobby data eac_authorized = true 10:40:44.147 [Lua] Set lobby end. 10:40:44.147 [Lua] [Matchmaking] register rpcs 10:40:44.147 [Lua] GameNetworkManager:init... creating game session 10:40:44.147 [Lua] Host GameSession.make_game_session_host with session: 10:40:44.148 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:40:44.148 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 10:40:44.148 [Lua] [GameNetworkManager] self.is_server = true 10:40:44.148 [Network] Setting artificial MTU limit to 65536 10:40:44.158 [Lua] Switching ConflictSettings: to: disabled 10:40:44.158 [Lua] pacing=disabled 10:40:44.158 [Lua] roaming=nil 10:40:44.158 [Lua] specials=disabled 10:40:44.158 [Lua] debug_color=black 10:40:44.158 [Lua] pack_spawning=disabled 10:40:44.158 [Lua] contained_breeds=nil 10:40:44.158 [Lua] disabled=true 10:40:44.158 [Lua] boss=disabled 10:40:44.158 [Lua] horde=disabled 10:40:44.158 [Lua] name=disabled 10:40:44.158 [Lua] intensity=disabled 10:40:44.158 [Lua] --- 10:40:44.158 [Lua] [LevelAnalysis] set_random_seed( 0) 10:40:44.162 [Lua] [AIInterestPointSystem] Level Seed: 0 10:40:44.163 [Lua] 10:40:44.163 [Lua] [entity_system_bag] = table 10:40:44.163 [Lua] [entity_system_bag] = metatable 10:40:44.163 [Lua] [startup_data] = table 10:40:44.163 [Lua] [entity_manager] = table 10:40:44.163 [Lua] [entity_manager] = metatable 10:40:44.163 [Lua] [unit_spawner] = table 10:40:44.163 [Lua] [unit_spawner] = metatable 10:40:44.163 [Lua] [unit_storage] = table 10:40:44.163 [Lua] [unit_storage] = metatable 10:40:44.163 [Lua] [dice_keeper] = table 10:40:44.163 [Lua] [dice_keeper] = metatable 10:40:44.163 [Lua] [is_server] = true (boolean) 10:40:44.163 [Lua] [world] = [World] 10:40:44.163 [Lua] [system_api] = table 10:40:44.163 [Lua] [entity_system] = table 10:40:44.163 [Lua] [entity_system] = metatable 10:40:44.163 [Lua] [network_lobby] = table 10:40:44.163 [Lua] [network_lobby] = metatable 10:40:44.163 [Lua] [profile_synchronizer] = table 10:40:44.163 [Lua] [profile_synchronizer] = metatable 10:40:44.163 [Lua] [level_transition_handler] = table 10:40:44.163 [Lua] [level_transition_handler] = metatable 10:40:44.163 [Lua] [num_local_human_players] = 1 (number) 10:40:44.163 [Lua] [statistics_db] = table 10:40:44.163 [Lua] [statistics_db] = metatable 10:40:44.163 [Lua] [network_server] = table 10:40:44.163 [Lua] [network_server] = metatable 10:40:44.163 [Lua] [input_manager] = table 10:40:44.163 [Lua] [input_manager] = metatable 10:40:44.163 [Lua] [network_clock] = table 10:40:44.163 [Lua] [network_clock] = metatable 10:40:44.163 [Lua] [network_transmit] = table 10:40:44.163 [Lua] [network_transmit] = metatable 10:40:44.163 [Lua] [free_flight_manager] = table 10:40:44.163 [Lua] [free_flight_manager] = metatable 10:40:44.163 [Lua] [network_manager] = table 10:40:44.163 [Lua] [network_manager] = metatable 10:40:44.163 [Lua] [network_event_delegate] = table 10:40:44.163 [Lua] [network_event_delegate] = metatable 10:40:44.163 [Lua] 10:40:44.163 [Lua] ignoring extension VersusVolumeObjectiveExtension 10:40:44.163 [Lua] ignoring extension VersusInteractObjectiveExtension 10:40:44.163 [Lua] ignoring extension VersusPayloadObjectiveExtension 10:40:44.163 [Lua] ignoring extension VersusSocketObjectiveExtension 10:40:44.163 [Lua] ignoring extension VersusTargetObjectiveExtension 10:40:44.163 [Lua] ignoring extension VersusMissionObjectiveExtension 10:40:44.163 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:40:44.168 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 10:40:44.169 [Lua] [AchievementManager] Achievements using the steam platform 10:40:44.169 [Lua] PlayerManager:add_player player_1 10:40:44.198 [Lua] [StateIngame] Level seed: 0 10:40:44.200 [Lua] [LevelAnalysis] set_random_seed( 0) 10:40:44.201 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:40:44.201 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:40:44.201 [Lua] [IngameUI] init 10:40:44.222 [Lua] cb_razer_chroma_setup 10:40:44.273 [Lua] [Matchmaking] Cancelling matchmaking 10:40:44.273 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:40:44.274 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:40:44.274 [Lua] Set lobby begin: 10:40:44.274 [Lua] Lobby data selected_mission_id = morris_hub 10:40:44.274 [Lua] Lobby data num_players = 1 10:40:44.274 [Lua] Lobby data difficulty_tweak = 0 10:40:44.274 [Lua] Lobby data host = 110000111888793 10:40:44.274 [Lua] Lobby data matchmaking_type = 3 10:40:44.274 [Lua] Lobby data difficulty = normal 10:40:44.274 [Lua] Lobby data player_slot_1 = 110000111888793:1 10:40:44.275 [Lua] Lobby data unique_server_name = gyuree 10:40:44.275 [Lua] Lobby data player_slot_4 = 0:0 10:40:44.275 [Lua] Lobby data country_code = HU 10:40:44.275 [Lua] Lobby data matchmaking = false 10:40:44.275 [Lua] Lobby data power_level = 835 10:40:44.275 [Lua] Lobby data mission_id = morris_hub 10:40:44.275 [Lua] Lobby data mechanism = deus 10:40:44.275 [Lua] Lobby data player_slot_5 = 0:0 10:40:44.275 [Lua] Lobby data player_slot_2 = 0:0 10:40:44.276 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 10:40:44.276 [Lua] Lobby data player_slot_3 = 0:0 10:40:44.276 [Lua] Lobby data eac_authorized = true 10:40:44.276 [Lua] Set lobby end. 10:40:44.278 [Lua] CurrentConflictSettings disabled 10:40:44.278 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:40:44.278 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:40:44.278 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 10:40:44.278 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 10:40:44.278 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 10:40:44.278 [Lua] [Managers] Calling function on all managers: 10:40:44.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 10:40:44.286 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 10:40:44.286 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 10:40:44.346 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 10:40:44.346 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 10:40:44.362 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 10:40:44.362 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 10:40:44.364 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 10:40:44.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:40:44.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:40:44.368 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 10:40:44.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 10:40:44.506 [Lua] StateInGameRunning:_game_actually_starts() 10:40:44.506 [Lua] ################################################################################################################# 10:40:44.506 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:40:44.506 [Lua] ################################################################################################################# 10:40:44.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 10:40:44.506 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 10:40:44.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 10:40:44.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 10:40:44.750 [Lua] Commit load time data 11:00:59.698 [Window] Window => inactive 11:01:04.098 [Window] Window => active 11:01:05.191 [Window] Window => inactive 11:02:21.183 [Window] Window => active 11:02:24.318 [Lua] [IngameUI] menu view on_enter start_game_view 11:02:24.319 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00b8fee0 11:02:24.319 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 11:02:24.364 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 11:02:24.364 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 11:02:24.364 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 11:02:24.364 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 11:02:24.365 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 11:02:26.514 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 11:02:26.514 [Lua] ............................................................................................................ 11:02:26.514 [Lua] ............................................................................................................ 11:02:26.514 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 11:02:26.514 [Lua] ............................................................................................................ 11:02:26.514 [Lua] ............................................................................................................ 11:02:26.514 [Lua] [Matchmaking] Cancelling matchmaking 11:02:26.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:02:26.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 11:02:26.520 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 11:02:26.523 [Lua] Set lobby begin: 11:02:26.523 [Lua] Lobby data selected_mission_id = morris_hub 11:02:26.523 [Lua] Lobby data num_players = 1 11:02:26.523 [Lua] Lobby data difficulty_tweak = 0 11:02:26.523 [Lua] Lobby data host = 110000111888793 11:02:26.523 [Lua] Lobby data matchmaking_type = 3 11:02:26.523 [Lua] Lobby data difficulty = hardest 11:02:26.523 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:02:26.523 [Lua] Lobby data unique_server_name = gyuree 11:02:26.523 [Lua] Lobby data player_slot_4 = 0:0 11:02:26.523 [Lua] Lobby data country_code = HU 11:02:26.524 [Lua] Lobby data matchmaking = false 11:02:26.524 [Lua] Lobby data power_level = 835 11:02:26.524 [Lua] Lobby data mission_id = morris_hub 11:02:26.524 [Lua] Lobby data mechanism = deus 11:02:26.524 [Lua] Lobby data player_slot_5 = 0:0 11:02:26.524 [Lua] Lobby data player_slot_2 = 0:0 11:02:26.524 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:02:26.524 [Lua] Lobby data player_slot_3 = 0:0 11:02:26.524 [Lua] Lobby data eac_authorized = true 11:02:26.524 [Lua] Set lobby end. 11:02:26.524 [Lua] [PartyManager] Leader is set to 110000111888793 11:02:26.525 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 11:02:26.525 [Lua] Set lobby begin: 11:02:26.525 [Lua] Lobby data twitch_enabled = false 11:02:26.525 [Lua] Lobby data selected_mission_id = journey_citadel 11:02:26.525 [Lua] Lobby data num_players = 1 11:02:26.525 [Lua] Lobby data difficulty_tweak = 0 11:02:26.525 [Lua] Lobby data host = 110000111888793 11:02:26.525 [Lua] Lobby data matchmaking_type = 2 11:02:26.525 [Lua] Lobby data match_started = true 11:02:26.525 [Lua] Lobby data difficulty = hardest 11:02:26.525 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:02:26.525 [Lua] Lobby data player_slot_4 = 0:0 11:02:26.525 [Lua] Lobby data unique_server_name = gyuree 11:02:26.525 [Lua] Lobby data quick_game = false 11:02:26.525 [Lua] Lobby data country_code = HU 11:02:26.526 [Lua] Lobby data matchmaking = true 11:02:26.526 [Lua] Lobby data power_level = 835 11:02:26.526 [Lua] Lobby data mission_id = morris_hub 11:02:26.526 [Lua] Lobby data mechanism = deus 11:02:26.526 [Lua] Lobby data player_slot_5 = 0:0 11:02:26.526 [Lua] Lobby data player_slot_2 = 0:0 11:02:26.526 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:02:26.526 [Lua] Lobby data player_slot_3 = 0:0 11:02:26.526 [Lua] Lobby data eac_authorized = true 11:02:26.526 [Lua] Set lobby end. 11:02:26.526 [Lua] Set lobby begin: 11:02:26.526 [Lua] Lobby data twitch_enabled = false 11:02:26.526 [Lua] Lobby data selected_mission_id = journey_citadel 11:02:26.526 [Lua] Lobby data num_players = 1 11:02:26.526 [Lua] Lobby data difficulty_tweak = 0 11:02:26.526 [Lua] Lobby data host = 110000111888793 11:02:26.526 [Lua] Lobby data matchmaking_type = 2 11:02:26.527 [Lua] Lobby data is_private = false 11:02:26.527 [Lua] Lobby data match_started = true 11:02:26.527 [Lua] Lobby data difficulty = hardest 11:02:26.527 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:02:26.527 [Lua] Lobby data player_slot_4 = 0:0 11:02:26.527 [Lua] Lobby data unique_server_name = gyuree 11:02:26.527 [Lua] Lobby data quick_game = false 11:02:26.527 [Lua] Lobby data country_code = HU 11:02:26.528 [Lua] Lobby data matchmaking = true 11:02:26.528 [Lua] Lobby data power_level = 835 11:02:26.528 [Lua] Lobby data mission_id = morris_hub 11:02:26.528 [Lua] Lobby data mechanism = deus 11:02:26.528 [Lua] Lobby data player_slot_5 = 0:0 11:02:26.528 [Lua] Lobby data player_slot_2 = 0:0 11:02:26.528 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:02:26.528 [Lua] Lobby data player_slot_3 = 0:0 11:02:26.528 [Lua] Lobby data eac_authorized = true 11:02:26.528 [Lua] Set lobby end. 11:02:26.528 [Lua] [ChatManager][1]System: Starting hosted game... 11:02:26.528 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 11:02:26.528 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 11:02:26.617 [Lua] [IngameUI] menu view on_exit start_game_view 11:02:26.617 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 11:02:26.617 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 11:02:26.617 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 11:02:26.617 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 11:02:26.617 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 11:02:26.617 [Save] Saving `save_data` 11:02:26.619 [Save] Save done 11:02:26.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00b8fee0 11:04:01.059 [Lua] [LobbyMembers] Member joined 110000110c23c20 11:04:01.065 [Lua] [NetworkServer] Changing num_players from 1 to 2 11:04:01.065 [Lua] Players: 2 11:04:01.065 [Lua] Set lobby begin: 11:04:01.065 [Lua] Lobby data twitch_enabled = false 11:04:01.065 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:01.065 [Lua] Lobby data num_players = 2 11:04:01.065 [Lua] Lobby data difficulty_tweak = 0 11:04:01.065 [Lua] Lobby data host = 110000111888793 11:04:01.065 [Lua] Lobby data matchmaking_type = 2 11:04:01.065 [Lua] Lobby data is_private = false 11:04:01.065 [Lua] Lobby data match_started = true 11:04:01.065 [Lua] Lobby data difficulty = hardest 11:04:01.065 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:01.065 [Lua] Lobby data player_slot_4 = 0:0 11:04:01.065 [Lua] Lobby data unique_server_name = gyuree 11:04:01.066 [Lua] Lobby data quick_game = false 11:04:01.066 [Lua] Lobby data country_code = HU 11:04:01.066 [Lua] Lobby data matchmaking = true 11:04:01.066 [Lua] Lobby data power_level = 835 11:04:01.066 [Lua] Lobby data mission_id = morris_hub 11:04:01.066 [Lua] Lobby data mechanism = deus 11:04:01.066 [Lua] Lobby data player_slot_5 = 0:0 11:04:01.066 [Lua] Lobby data player_slot_2 = 0:0 11:04:01.066 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:01.066 [Lua] Lobby data player_slot_3 = 0:0 11:04:01.066 [Lua] Lobby data eac_authorized = true 11:04:01.066 [Lua] Set lobby end. 11:04:02.673 [Lua] GOT approve_channel 1 110000110c23c20 18600000139d3fa 11:04:02.673 [EAC] EAC server has client 110000110c23c20 and channel 1 (and owner 110000110c23c20) 11:04:02.673 [EACServer] [13:04:02:672][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110C23C20 PlayerGUID: 76561198241430560 PlayerIP: 0.0.0.0 OwnerGUID: 76561198241430560 PlayerName: Szoli 11:04:02.673 [Lua] Client with peer_id 110000110c23c20 got APPROVED by server 11:04:02.674 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110c23c20' 11:04:02.674 [Lua] [ChatManager][1]System: Szoli is joining the game 11:04:02.674 [Lua] [NetworkServer] Peer 110000110c23c20 joined server lobby. 11:04:02.674 [Lua] [NetworkServer] Creating peer info. 11:04:02.674 [Lua] [PeerSM] 110000110c23c20 :: on_enter Connecting 11:04:02.760 [EACServer] [13:04:02:760][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 11:04:02.770 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 110000110c23c20, replying lobby_ok 11:04:02.836 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110c23c20 REPLY wh:110000111888793 | we:0 | dr:0 | bw:0 | es:0 11:04:02.900 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000110c23c20 11:04:02.900 [Lua] Set lobby begin: 11:04:02.900 [Lua] Lobby data twitch_enabled = false 11:04:02.900 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:02.900 [Lua] Lobby data num_players = 2 11:04:02.900 [Lua] Lobby data difficulty_tweak = 0 11:04:02.901 [Lua] Lobby data host = 110000111888793 11:04:02.901 [Lua] Lobby data matchmaking_type = 2 11:04:02.901 [Lua] Lobby data is_private = false 11:04:02.901 [Lua] Lobby data match_started = true 11:04:02.901 [Lua] Lobby data difficulty = hardest 11:04:02.901 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:02.901 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:02.901 [Lua] Lobby data unique_server_name = gyuree 11:04:02.901 [Lua] Lobby data quick_game = false 11:04:02.901 [Lua] Lobby data country_code = HU 11:04:02.901 [Lua] Lobby data matchmaking = true 11:04:02.901 [Lua] Lobby data power_level = 835 11:04:02.901 [Lua] Lobby data mission_id = morris_hub 11:04:02.901 [Lua] Lobby data mechanism = deus 11:04:02.901 [Lua] Lobby data player_slot_5 = 0:0 11:04:02.902 [Lua] Lobby data player_slot_2 = 0:0 11:04:02.902 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:02.902 [Lua] Lobby data player_slot_3 = 0:0 11:04:02.902 [Lua] Lobby data eac_authorized = true 11:04:02.902 [Lua] Set lobby end. 11:04:05.157 [Lua] ### CLEARING PEER STATE FOR 110000110c23c20 11:04:05.157 [Lua] [PeerSM] 110000110c23c20 :: on_exit Connecting 11:04:05.157 [Lua] [PeerSM] 110000110c23c20 :: on_enter Connecting 11:04:05.223 [Lua] [NetworkServer] Peer 110000110c23c20 has sent rpc_notify_lobby_joined 11:04:05.223 [Lua] [PSM] Peer 110000110c23c20 joined. Want to use profile index "4" and join party "0" 11:04:05.223 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110c23c20, connection_key=0) 11:04:05.223 [Lua] Sync dynamic to client: 11:04:05.297 [Lua] ### Received rpc_level_load_started 11:04:05.297 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 997197248 11:04:05.297 [Lua] player (110000110c23c20,1) was put into party 0 11:04:05.297 [Lua] [ProfileSynchronizer] Peer 110000110c23c20 entered session 11:04:05.297 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110c23c20 11:04:05.297 [Lua] Mechanism says: a client has initialized the mechanism! 110000110c23c20 11:04:05.335 [Lua] ### Received rpc_level_loaded 11:04:05.335 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 228 11:04:05.335 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110c23c20, connection_key=0) 11:04:07.267 [Lua] [NetworkServer] Peer 110000110c23c20 has sent rpc_post_game_notified 11:04:07.267 [Lua] [PeerSM] 110000110c23c20 :: on_exit Connecting 11:04:07.267 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:04:07.459 [EACServer] [13:04:07:458][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110C23C20 Session: 1 Status: Client Authenticated Message: Client authenticated. 11:04:07.459 [EAC] Peer 110000110c23c20 switched EAC state to ClientAuthenticatedLocal 11:04:07.467 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:04:07.467 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:04:07.476 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:04:07.476 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:04:07.575 [EACServer] [13:04:07:575][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110C23C20. 11:04:07.875 [EACServer] [13:04:07:875][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110C23C20 11:04:07.875 [EACServer] [13:04:07:875][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110C23C20 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:04:07.877 [EAC] Peer 110000110c23c20 switched EAC state to ClientAuthenticatedRemote 11:04:08.721 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:04:08.721 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:04:08.730 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:04:08.733 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:04:08.733 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 11:04:08.733 [Lua] RemotePlayer:create_game_object( ) 62 11:04:08.752 [Lua] player (110000110c23c20,1) was put into party 1 11:04:08.752 [Lua] [ProfileSynchronizer] Assigning peer(110000110c23c20:1) to profile(4) career(4) 11:04:08.752 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:04:08.752 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:04:08.759 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:04:08.759 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:04:08.854 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:04:08.854 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:04:08.854 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:04:08.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 11:04:08.856 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 11:04:08.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 11:04:08.889 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 11:04:08.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:04:08.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:04:08.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:04:08.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 11:04:09.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 11:04:09.398 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 11:04:09.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:04:09.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:04:09.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 11:04:09.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 11:04:09.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 11:04:09.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 11:04:09.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:04:09.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:04:09.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:04:09.863 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 11:04:09.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 11:04:09.918 [Lua] [PackageManager] Force_load: wwise/we_deus_01 11:04:09.919 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 11:04:09.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 11:04:09.958 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 11:04:11.122 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:04:11.122 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:04:11.123 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 11:04:11.123 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:04:11.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:04:11.124 [Lua] TalentSystem:rpc_sync_talents 1 1025 11:04:11.153 [Lua] [LobbyMembers] Member joined 110000102c775f8 11:04:11.160 [Lua] [NetworkServer] Changing num_players from 2 to 3 11:04:11.160 [Lua] Players: 3 11:04:11.160 [Lua] Set lobby begin: 11:04:11.160 [Lua] Lobby data twitch_enabled = false 11:04:11.160 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:11.160 [Lua] Lobby data num_players = 3 11:04:11.160 [Lua] Lobby data difficulty_tweak = 0 11:04:11.160 [Lua] Lobby data host = 110000111888793 11:04:11.160 [Lua] Lobby data matchmaking_type = 2 11:04:11.160 [Lua] Lobby data is_private = false 11:04:11.160 [Lua] Lobby data match_started = true 11:04:11.160 [Lua] Lobby data difficulty = hardest 11:04:11.160 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:11.160 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:11.161 [Lua] Lobby data unique_server_name = gyuree 11:04:11.161 [Lua] Lobby data quick_game = false 11:04:11.161 [Lua] Lobby data country_code = HU 11:04:11.161 [Lua] Lobby data matchmaking = true 11:04:11.161 [Lua] Lobby data power_level = 835 11:04:11.161 [Lua] Lobby data mission_id = morris_hub 11:04:11.161 [Lua] Lobby data mechanism = deus 11:04:11.161 [Lua] Lobby data player_slot_5 = 0:0 11:04:11.161 [Lua] Lobby data player_slot_2 = 0:0 11:04:11.161 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:11.161 [Lua] Lobby data player_slot_3 = 0:0 11:04:11.161 [Lua] Lobby data eac_authorized = true 11:04:11.161 [Lua] Set lobby end. 11:04:12.237 [Lua] Set lobby begin: 11:04:12.237 [Lua] Lobby data twitch_enabled = false 11:04:12.237 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:12.237 [Lua] Lobby data num_players = 3 11:04:12.237 [Lua] Lobby data difficulty_tweak = 0 11:04:12.237 [Lua] Lobby data host = 110000111888793 11:04:12.237 [Lua] Lobby data matchmaking_type = 2 11:04:12.237 [Lua] Lobby data is_private = false 11:04:12.237 [Lua] Lobby data match_started = true 11:04:12.237 [Lua] Lobby data difficulty = hardest 11:04:12.237 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:12.237 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:12.237 [Lua] Lobby data unique_server_name = gyuree 11:04:12.238 [Lua] Lobby data quick_game = false 11:04:12.238 [Lua] Lobby data country_code = HU 11:04:12.238 [Lua] Lobby data matchmaking = true 11:04:12.238 [Lua] Lobby data power_level = 417 11:04:12.238 [Lua] Lobby data mission_id = morris_hub 11:04:12.238 [Lua] Lobby data mechanism = deus 11:04:12.238 [Lua] Lobby data player_slot_5 = 0:0 11:04:12.238 [Lua] Lobby data player_slot_2 = 0:0 11:04:12.238 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:12.238 [Lua] Lobby data player_slot_3 = 0:0 11:04:12.238 [Lua] Lobby data eac_authorized = true 11:04:12.238 [Lua] Set lobby end. 11:04:13.344 [Lua] GOT approve_channel 3 110000102c775f8 18600000139d3fa 11:04:13.344 [EAC] EAC server has client 110000102c775f8 and channel 3 (and owner 110000102c775f8) 11:04:13.344 [EACServer] [13:04:13:344][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C775F8 PlayerGUID: 76561198006892024 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006892024 PlayerName: XYN_NISSASSA 11:04:13.345 [Lua] Client with peer_id 110000102c775f8 got APPROVED by server 11:04:13.345 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c775f8' 11:04:13.345 [Lua] [ChatManager][1]System: XYN_NISSASSA is joining the game 11:04:13.345 [Lua] [NetworkServer] Peer 110000102c775f8 joined server lobby. 11:04:13.345 [Lua] [NetworkServer] Creating peer info. 11:04:13.345 [Lua] [PeerSM] 110000102c775f8 :: on_enter Connecting 11:04:13.483 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 110000102c775f8, replying lobby_ok 11:04:13.573 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c775f8 REPLY wh:110000111888793 | we:110000110c23c20 | dr:0 | bw:0 | es:0 11:04:13.666 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102c775f8 11:04:13.666 [Lua] Set lobby begin: 11:04:13.666 [Lua] Lobby data twitch_enabled = false 11:04:13.666 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:13.666 [Lua] Lobby data num_players = 3 11:04:13.666 [Lua] Lobby data difficulty_tweak = 0 11:04:13.666 [Lua] Lobby data host = 110000111888793 11:04:13.667 [Lua] Lobby data matchmaking_type = 2 11:04:13.667 [Lua] Lobby data is_private = false 11:04:13.667 [Lua] Lobby data match_started = true 11:04:13.667 [Lua] Lobby data difficulty = hardest 11:04:13.667 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:13.667 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:13.667 [Lua] Lobby data unique_server_name = gyuree 11:04:13.667 [Lua] Lobby data quick_game = false 11:04:13.667 [Lua] Lobby data country_code = HU 11:04:13.667 [Lua] Lobby data matchmaking = true 11:04:13.667 [Lua] Lobby data power_level = 417 11:04:13.667 [Lua] Lobby data mission_id = morris_hub 11:04:13.667 [Lua] Lobby data mechanism = deus 11:04:13.667 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:13.667 [Lua] Lobby data player_slot_2 = 0:0 11:04:13.668 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:13.668 [Lua] Lobby data player_slot_3 = 0:0 11:04:13.668 [Lua] Lobby data eac_authorized = true 11:04:13.668 [Lua] Set lobby end. 11:04:14.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 98, name: `unknown` 11:04:15.890 [Lua] ### CLEARING PEER STATE FOR 110000102c775f8 11:04:15.890 [Lua] [PeerSM] 110000102c775f8 :: on_exit Connecting 11:04:15.890 [Lua] [PeerSM] 110000102c775f8 :: on_enter Connecting 11:04:15.982 [Lua] [NetworkServer] Peer 110000102c775f8 has sent rpc_notify_lobby_joined 11:04:15.982 [Lua] [PSM] Peer 110000102c775f8 joined. Want to use profile index "5" and join party "0" 11:04:15.982 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c775f8, connection_key=1) 11:04:15.982 [Lua] Sync dynamic to client: 11:04:16.069 [Lua] ### Received rpc_level_load_started 11:04:16.069 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 997197248 11:04:16.069 [Lua] player (110000102c775f8,1) was put into party 0 11:04:16.069 [Lua] [ProfileSynchronizer] Peer 110000102c775f8 entered session 11:04:16.069 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c775f8 11:04:16.069 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c775f8 11:04:16.112 [Lua] ### Received rpc_level_loaded 11:04:16.113 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 228 11:04:16.113 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c775f8, connection_key=1) 11:04:17.307 [Lua] Set lobby begin: 11:04:17.307 [Lua] Lobby data twitch_enabled = false 11:04:17.307 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:17.307 [Lua] Lobby data num_players = 3 11:04:17.307 [Lua] Lobby data difficulty_tweak = 0 11:04:17.307 [Lua] Lobby data host = 110000111888793 11:04:17.307 [Lua] Lobby data matchmaking_type = 2 11:04:17.307 [Lua] Lobby data is_private = false 11:04:17.307 [Lua] Lobby data match_started = true 11:04:17.307 [Lua] Lobby data difficulty = hardest 11:04:17.307 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:17.307 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:17.308 [Lua] Lobby data unique_server_name = gyuree 11:04:17.308 [Lua] Lobby data quick_game = false 11:04:17.308 [Lua] Lobby data country_code = HU 11:04:17.308 [Lua] Lobby data matchmaking = true 11:04:17.308 [Lua] Lobby data power_level = 835 11:04:17.308 [Lua] Lobby data mission_id = morris_hub 11:04:17.308 [Lua] Lobby data mechanism = deus 11:04:17.308 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:17.308 [Lua] Lobby data player_slot_2 = 0:0 11:04:17.308 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:17.308 [Lua] Lobby data player_slot_3 = 0:0 11:04:17.308 [Lua] Lobby data eac_authorized = true 11:04:17.308 [Lua] Set lobby end. 11:04:17.551 [EACServer] [13:04:17:551][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C775F8 Session: 2 Status: Client Authenticated Message: Client authenticated. 11:04:17.552 [EAC] Peer 110000102c775f8 switched EAC state to ClientAuthenticatedLocal 11:04:17.690 [EACServer] [13:04:17:689][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C775F8. 11:04:17.999 [Lua] [NetworkServer] Peer 110000102c775f8 has sent rpc_post_game_notified 11:04:18.000 [Lua] [PeerSM] 110000102c775f8 :: on_exit Connecting 11:04:18.000 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:04:18.010 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:04:18.010 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:04:18.020 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:04:18.020 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:04:18.092 [EACServer] [13:04:18:091][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C775F8 11:04:18.092 [EACServer] [13:04:18:091][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C775F8 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:04:18.096 [EAC] Peer 110000102c775f8 switched EAC state to ClientAuthenticatedRemote 11:04:19.290 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:04:19.290 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:04:19.297 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:04:19.302 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:04:19.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66 11:04:19.302 [Lua] RemotePlayer:create_game_object( ) 66 11:04:19.321 [Lua] player (110000102c775f8,1) was put into party 1 11:04:19.321 [Lua] [ProfileSynchronizer] Assigning peer(110000102c775f8:1) to profile(5) career(1) 11:04:19.321 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:04:19.321 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:04:19.328 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:04:19.328 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:04:19.575 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:04:19.575 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, ProfileSynchronizer, async-read, 11:04:20.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 11:04:20.155 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 11:04:20.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 11:04:20.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 11:04:20.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 11:04:20.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 11:04:20.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 11:04:20.274 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 11:04:20.274 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 11:04:20.320 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 11:04:20.320 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 11:04:20.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:04:20.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:04:20.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 11:04:20.358 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 11:04:20.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 11:04:20.400 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 11:04:20.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 11:04:20.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 11:04:20.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 11:04:20.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 11:04:20.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 11:04:20.435 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03 11:04:22.424 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:04:22.424 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:04:22.425 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 11:04:22.425 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:04:22.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:04:22.426 [Lua] TalentSystem:rpc_sync_talents 3 2049 11:04:22.440 [Lua] Set lobby begin: 11:04:22.440 [Lua] Lobby data twitch_enabled = false 11:04:22.441 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:22.441 [Lua] Lobby data num_players = 3 11:04:22.441 [Lua] Lobby data difficulty_tweak = 0 11:04:22.441 [Lua] Lobby data host = 110000111888793 11:04:22.441 [Lua] Lobby data matchmaking_type = 2 11:04:22.441 [Lua] Lobby data is_private = false 11:04:22.441 [Lua] Lobby data match_started = true 11:04:22.441 [Lua] Lobby data difficulty = hardest 11:04:22.441 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:22.441 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:22.441 [Lua] Lobby data unique_server_name = gyuree 11:04:22.441 [Lua] Lobby data quick_game = false 11:04:22.441 [Lua] Lobby data country_code = HU 11:04:22.441 [Lua] Lobby data matchmaking = true 11:04:22.442 [Lua] Lobby data power_level = 556 11:04:22.442 [Lua] Lobby data mission_id = morris_hub 11:04:22.442 [Lua] Lobby data mechanism = deus 11:04:22.442 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:22.442 [Lua] Lobby data player_slot_2 = 0:0 11:04:22.442 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:22.442 [Lua] Lobby data player_slot_3 = 0:0 11:04:22.442 [Lua] Lobby data eac_authorized = true 11:04:22.442 [Lua] Set lobby end. 11:04:25.727 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 11:04:25.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read, 11:04:25.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 11:04:25.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 11:04:25.734 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 11:04:25.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 11:04:25.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 11:04:25.763 [Lua] [PackageManager] Force_load: wwise/javelin 11:04:25.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:04:25.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:04:25.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:04:25.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 11:04:25.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 11:04:25.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 11:04:27.535 [Lua] Set lobby begin: 11:04:27.535 [Lua] Lobby data twitch_enabled = false 11:04:27.535 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:27.535 [Lua] Lobby data num_players = 3 11:04:27.535 [Lua] Lobby data difficulty_tweak = 0 11:04:27.536 [Lua] Lobby data host = 110000111888793 11:04:27.536 [Lua] Lobby data matchmaking_type = 2 11:04:27.536 [Lua] Lobby data is_private = false 11:04:27.536 [Lua] Lobby data match_started = true 11:04:27.536 [Lua] Lobby data difficulty = hardest 11:04:27.536 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:27.536 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:27.536 [Lua] Lobby data unique_server_name = gyuree 11:04:27.536 [Lua] Lobby data quick_game = false 11:04:27.536 [Lua] Lobby data country_code = HU 11:04:27.536 [Lua] Lobby data matchmaking = true 11:04:27.536 [Lua] Lobby data power_level = 835 11:04:27.536 [Lua] Lobby data mission_id = morris_hub 11:04:27.536 [Lua] Lobby data mechanism = deus 11:04:27.536 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:27.536 [Lua] Lobby data player_slot_2 = 0:0 11:04:27.536 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:27.536 [Lua] Lobby data player_slot_3 = 0:0 11:04:27.536 [Lua] Lobby data eac_authorized = true 11:04:27.536 [Lua] Set lobby end. 11:04:35.671 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:04:36.090 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:04:43.437 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:04:43.900 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:04:47.863 [Lua] [LobbyMembers] Member joined 11000010614f86d 11:04:47.875 [Lua] [NetworkServer] Changing num_players from 3 to 4 11:04:47.875 [Lua] Players: 4 11:04:47.875 [Lua] Set lobby begin: 11:04:47.875 [Lua] Lobby data twitch_enabled = false 11:04:47.875 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:47.875 [Lua] Lobby data num_players = 4 11:04:47.875 [Lua] Lobby data difficulty_tweak = 0 11:04:47.875 [Lua] Lobby data host = 110000111888793 11:04:47.875 [Lua] Lobby data matchmaking_type = 2 11:04:47.875 [Lua] Lobby data is_private = false 11:04:47.875 [Lua] Lobby data match_started = true 11:04:47.875 [Lua] Lobby data difficulty = hardest 11:04:47.875 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:47.875 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:47.875 [Lua] Lobby data unique_server_name = gyuree 11:04:47.875 [Lua] Lobby data quick_game = false 11:04:47.875 [Lua] Lobby data country_code = HU 11:04:47.876 [Lua] Lobby data matchmaking = true 11:04:47.876 [Lua] Lobby data power_level = 835 11:04:47.876 [Lua] Lobby data mission_id = morris_hub 11:04:47.876 [Lua] Lobby data mechanism = deus 11:04:47.876 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:47.876 [Lua] Lobby data player_slot_2 = 0:0 11:04:47.876 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:47.876 [Lua] Lobby data player_slot_3 = 0:0 11:04:47.876 [Lua] Lobby data eac_authorized = true 11:04:47.876 [Lua] Set lobby end. 11:04:49.417 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:04:49.854 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:04:50.220 [Lua] GOT approve_channel 5 11000010614f86d 18600000139d3fa 11:04:50.220 [EAC] EAC server has client 11000010614f86d and channel 5 (and owner 11000010614f86d) 11:04:50.220 [EACServer] [13:04:50:220][Windows][EAC Server] [Info][RegisterClient] Client: 011000010614F86D PlayerGUID: 76561198062303341 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062303341 PlayerName: PtaQ 11:04:50.220 [Lua] Client with peer_id 11000010614f86d got APPROVED by server 11:04:50.222 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010614f86d' 11:04:50.222 [Lua] [ChatManager][1]System: PtaQ is joining the game 11:04:50.222 [Lua] [NetworkServer] Peer 11000010614f86d joined server lobby. 11:04:50.222 [Lua] [NetworkServer] Creating peer info. 11:04:50.222 [Lua] [PeerSM] 11000010614f86d :: on_enter Connecting 11:04:50.372 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 11000010614f86d, replying lobby_ok 11:04:50.468 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010614f86d REPLY wh:110000111888793 | we:110000110c23c20 | dr:0 | bw:0 | es:110000102c775f8 11:04:50.589 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010614f86d 11:04:50.589 [Lua] Set lobby begin: 11:04:50.589 [Lua] Lobby data twitch_enabled = false 11:04:50.589 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:50.589 [Lua] Lobby data num_players = 4 11:04:50.589 [Lua] Lobby data difficulty_tweak = 0 11:04:50.589 [Lua] Lobby data host = 110000111888793 11:04:50.589 [Lua] Lobby data matchmaking_type = 2 11:04:50.589 [Lua] Lobby data is_private = false 11:04:50.589 [Lua] Lobby data match_started = true 11:04:50.589 [Lua] Lobby data difficulty = hardest 11:04:50.589 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:50.590 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:50.590 [Lua] Lobby data unique_server_name = gyuree 11:04:50.590 [Lua] Lobby data quick_game = false 11:04:50.590 [Lua] Lobby data country_code = HU 11:04:50.590 [Lua] Lobby data matchmaking = true 11:04:50.590 [Lua] Lobby data power_level = 835 11:04:50.590 [Lua] Lobby data mission_id = morris_hub 11:04:50.590 [Lua] Lobby data mechanism = deus 11:04:50.590 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:50.590 [Lua] Lobby data player_slot_2 = 0:0 11:04:50.590 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:50.590 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:04:50.590 [Lua] Lobby data eac_authorized = true 11:04:50.590 [Lua] Set lobby end. 11:04:52.783 [Lua] ### CLEARING PEER STATE FOR 11000010614f86d 11:04:52.783 [Lua] [PeerSM] 11000010614f86d :: on_exit Connecting 11:04:52.783 [Lua] [PeerSM] 11000010614f86d :: on_enter Connecting 11:04:52.888 [Lua] [NetworkServer] Peer 11000010614f86d has sent rpc_notify_lobby_joined 11:04:52.888 [Lua] [PSM] Peer 11000010614f86d joined. Want to use profile index "3" and join party "0" 11:04:52.888 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010614f86d, connection_key=2) 11:04:52.889 [Lua] Sync dynamic to client: 11:04:52.994 [Lua] ### Received rpc_level_load_started 11:04:52.994 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 997197248 11:04:52.994 [Lua] player (11000010614f86d,1) was put into party 0 11:04:52.994 [Lua] [ProfileSynchronizer] Peer 11000010614f86d entered session 11:04:52.994 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010614f86d 11:04:52.994 [Lua] Mechanism says: a client has initialized the mechanism! 11000010614f86d 11:04:53.046 [Lua] ### Received rpc_level_loaded 11:04:53.046 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 228 11:04:53.046 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010614f86d, connection_key=2) 11:04:53.546 [EACServer] [13:04:53:545][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010614F86D Session: 3 Status: Client Authenticated Message: Client authenticated. 11:04:53.547 [EAC] Peer 11000010614f86d switched EAC state to ClientAuthenticatedLocal 11:04:53.671 [EACServer] [13:04:53:670][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010614F86D. 11:04:53.971 [EACServer] [13:04:53:970][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010614F86D 11:04:53.971 [EACServer] [13:04:53:970][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010614F86D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 11:04:53.978 [EAC] Peer 11000010614f86d switched EAC state to ClientAuthenticatedRemote 11:04:54.908 [Lua] [NetworkServer] Peer 11000010614f86d has sent rpc_post_game_notified 11:04:54.909 [Lua] [PeerSM] 11000010614f86d :: on_exit Connecting 11:04:54.909 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:04:54.918 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:04:54.918 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:04:54.926 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:04:54.926 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:04:56.466 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:04:56.466 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:04:56.474 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:04:56.480 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:04:56.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 11:04:56.480 [Lua] RemotePlayer:create_game_object( ) 68 11:04:56.499 [Lua] player (11000010614f86d,1) was put into party 1 11:04:56.499 [Lua] [ProfileSynchronizer] Assigning peer(11000010614f86d:1) to profile(3) career(2) 11:04:56.499 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:04:56.499 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:04:56.507 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:04:56.507 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:04:56.650 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:04:56.650 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 11:04:56.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 11:04:56.828 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 11:04:56.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 11:04:56.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 11:04:56.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 11:04:56.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:04:57.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:04:57.416 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 11:04:57.417 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 11:04:57.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 11:04:57.447 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 11:04:57.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 11:04:57.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 11:04:57.587 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 11:04:57.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 11:04:57.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 11:04:57.623 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 11:04:57.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 11:04:57.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 11:04:57.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 11:04:57.639 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 11:04:57.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 11:04:57.692 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 11:04:57.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:04:57.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:04:57.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:04:58.138 [Lua] Set lobby begin: 11:04:58.138 [Lua] Lobby data twitch_enabled = false 11:04:58.138 [Lua] Lobby data selected_mission_id = journey_citadel 11:04:58.138 [Lua] Lobby data num_players = 4 11:04:58.138 [Lua] Lobby data difficulty_tweak = 0 11:04:58.138 [Lua] Lobby data host = 110000111888793 11:04:58.138 [Lua] Lobby data matchmaking_type = 2 11:04:58.138 [Lua] Lobby data is_private = false 11:04:58.138 [Lua] Lobby data match_started = true 11:04:58.138 [Lua] Lobby data difficulty = hardest 11:04:58.138 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:04:58.138 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:04:58.139 [Lua] Lobby data unique_server_name = gyuree 11:04:58.139 [Lua] Lobby data quick_game = false 11:04:58.139 [Lua] Lobby data country_code = HU 11:04:58.139 [Lua] Lobby data matchmaking = true 11:04:58.139 [Lua] Lobby data power_level = 626 11:04:58.139 [Lua] Lobby data mission_id = morris_hub 11:04:58.139 [Lua] Lobby data mechanism = deus 11:04:58.139 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:04:58.139 [Lua] Lobby data player_slot_2 = 0:0 11:04:58.139 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:04:58.139 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:04:58.139 [Lua] Lobby data eac_authorized = true 11:04:58.140 [Lua] Set lobby end. 11:04:58.904 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 11:04:58.904 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 11:04:58.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 11:04:58.905 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:04:58.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:04:58.906 [Lua] TalentSystem:rpc_sync_talents 5 3073 11:05:03.223 [Lua] Set lobby begin: 11:05:03.223 [Lua] Lobby data twitch_enabled = false 11:05:03.224 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:03.224 [Lua] Lobby data num_players = 4 11:05:03.224 [Lua] Lobby data difficulty_tweak = 0 11:05:03.224 [Lua] Lobby data host = 110000111888793 11:05:03.224 [Lua] Lobby data matchmaking_type = 2 11:05:03.224 [Lua] Lobby data is_private = false 11:05:03.224 [Lua] Lobby data match_started = true 11:05:03.224 [Lua] Lobby data difficulty = hardest 11:05:03.224 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:03.224 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:03.224 [Lua] Lobby data unique_server_name = gyuree 11:05:03.224 [Lua] Lobby data quick_game = false 11:05:03.224 [Lua] Lobby data country_code = HU 11:05:03.224 [Lua] Lobby data matchmaking = true 11:05:03.224 [Lua] Lobby data power_level = 835 11:05:03.225 [Lua] Lobby data mission_id = morris_hub 11:05:03.225 [Lua] Lobby data mechanism = deus 11:05:03.225 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:03.225 [Lua] Lobby data player_slot_2 = 0:0 11:05:03.225 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:03.225 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:03.225 [Lua] Lobby data eac_authorized = true 11:05:03.225 [Lua] Set lobby end. 11:05:13.960 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 11:05:13.960 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 11:05:13.960 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 11:05:13.960 [Lua] Set lobby begin: 11:05:13.960 [Lua] Lobby data twitch_enabled = false 11:05:13.960 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:13.960 [Lua] Lobby data num_players = 4 11:05:13.960 [Lua] Lobby data difficulty_tweak = 0 11:05:13.960 [Lua] Lobby data host = 110000111888793 11:05:13.961 [Lua] Lobby data matchmaking_type = 2 11:05:13.961 [Lua] Lobby data is_private = false 11:05:13.961 [Lua] Lobby data match_started = true 11:05:13.961 [Lua] Lobby data difficulty = hardest 11:05:13.961 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:13.961 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:13.961 [Lua] Lobby data unique_server_name = gyuree 11:05:13.961 [Lua] Lobby data quick_game = false 11:05:13.961 [Lua] Lobby data country_code = HU 11:05:13.961 [Lua] Lobby data matchmaking = true 11:05:13.961 [Lua] Lobby data power_level = 835 11:05:13.961 [Lua] Lobby data mission_id = morris_hub 11:05:13.961 [Lua] Lobby data mechanism = deus 11:05:13.961 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:13.961 [Lua] Lobby data player_slot_2 = 0:0 11:05:13.961 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:13.961 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:13.962 [Lua] Lobby data eac_authorized = true 11:05:13.962 [Lua] Set lobby end. 11:05:13.962 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1031199040, lt:load_next_level, extra_packages:{ }) 11:05:13.962 [Lua] [NetworkServer] Entering post game 11:05:13.962 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:05:13.962 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:05:13.962 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:05:13.962 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:05:13.962 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:05:13.962 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:05:13.962 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:05:13.962 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:05:13.962 [Lua] Complete level triggered. 11:05:13.967 [Lua] Generated node with: Level , level_seed <1684162699>, Run progress <0.16665> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-1813576594>, Run progress <0.3333> 11:05:13.967 [Lua] Generated node with: Level , level_seed <967573749>, Run progress <0.6666> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-897999408>, Run progress <0.3333> 11:05:13.967 [Lua] Generated node with: Level , level_seed <1657591535>, Run progress <0> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-607119486>, Run progress <0.9999> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-1693454087>, Run progress <0> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-23960060>, Run progress <0.83325> 11:05:13.967 [Lua] Generated node with: Level , level_seed <1961343379>, Run progress <0.3333> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-1619070506>, Run progress <0.49995> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-2011005123>, Run progress <0> 11:05:13.967 [Lua] Generated node with: Level , level_seed <1373026168>, Run progress <0.6666> 11:05:13.967 [Lua] Generated node with: Level , level_seed <-601353097>, Run progress <0.49995> 11:05:13.967 [Lua] Generated node with: Level , level_seed <1648256874>, Run progress <0.16665> 11:05:13.968 [Lua] [DeusRunController] starting with seed <1457721856> on difficulty and dominant god 11:05:13.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 30 11:05:13.968 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1693454087, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1437670528, lt:load_next_level, extra_packages:{ }) 11:05:13.968 [Lua] [LevelTransitionHandler] promote_next_level_data 11:05:13.968 [Lua] [NetworkServer] Entering post game 11:05:13.969 [Save] Saving `save_data` 11:05:13.969 [Lua] gm_event_end_conditions_met false false 11:05:13.969 [Lua] PlayFabMirrorBase:_commit_internal nil 11:05:13.969 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:05:13.969 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:05:13.969 [Lua] TRANSITION nil nil load_next_level 11:05:13.969 [Lua] Transition type "load_next_level", is server: true 11:05:13.969 [Lua] [GameNetworkManager] Leaving game... 11:05:13.969 [Lua] [GameNetworkManager] Shutting down game session host. 11:05:13.969 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:05:13.969 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:05:13.969 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1458.82 11:05:13.971 [Save] Save done 11:05:13.971 [Save] Saving `save_data` 11:05:13.972 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:05:13.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 30 11:05:13.972 [Lua] commit result success 3 11:05:13.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 11:05:13.973 [Save] Save done 11:05:13.973 [Save] Saving `save_data` 11:05:13.975 [Save] Save done 11:05:13.995 [Connection] Packet 526 chunk for system game_session from 11000010614f86d had no listener 11:05:14.019 [Connection] Packet 527 chunk for system game_session from 11000010614f86d had no listener 11:05:14.055 [Connection] Packet 528 chunk for system game_session from 11000010614f86d had no listener 11:05:14.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 30 11:05:14.793 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 11:05:14.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 11:05:15.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:05:15.964 [Lua] [Managers] Calling function on all managers: 11:05:15.964 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:05:15.964 [Lua] Clearing all global lookup lists 11:05:15.964 [Lua] [IngamePlayerListUI] - Destroy 11:05:15.964 [Lua] [GamePadEquipmentUI] - Destroy 11:05:15.964 [Lua] [EquipmentUI] - Destroy 11:05:15.964 [Lua] [AbilityUI] - Destroy 11:05:15.964 [Lua] [GamePadAbilityUI] - Destroy 11:05:15.965 [Lua] [IngameUI] destroy 11:05:15.968 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:05:15.968 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:05:15.968 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:05:15.968 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:05:15.973 [Lua] [Managers] Destroying manager group: 11:05:15.975 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:05:15.975 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:05:15.975 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:05:15.975 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:05:15.975 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:05:15.975 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:05:15.975 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:05:15.975 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:05:15.975 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:05:15.975 [Lua] [Matchmaking] unregister rpcs 11:05:15.975 [Lua] ############### UNLOADING PACKAGES ############### 11:05:15.975 [Lua] [Managers] Calling function on all managers: 11:05:15.975 [Lua] [Managers] Destroying manager group: 11:05:15.975 [Lua] [Gamestate] Enter state StateLoading 11:05:15.978 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:05:15.978 [Lua] [Matchmaking] register rpcs 11:05:15.978 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 11:05:15.978 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 11:05:15.978 [Lua] Set lobby begin: 11:05:15.978 [Lua] Lobby data twitch_enabled = false 11:05:15.978 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:15.979 [Lua] Lobby data num_players = 4 11:05:15.979 [Lua] Lobby data difficulty_tweak = 0 11:05:15.979 [Lua] Lobby data host = 110000111888793 11:05:15.979 [Lua] Lobby data matchmaking_type = 2 11:05:15.979 [Lua] Lobby data is_private = false 11:05:15.979 [Lua] Lobby data match_started = true 11:05:15.979 [Lua] Lobby data difficulty = hardest 11:05:15.980 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:15.980 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:15.980 [Lua] Lobby data unique_server_name = gyuree 11:05:15.980 [Lua] Lobby data quick_game = false 11:05:15.980 [Lua] Lobby data country_code = HU 11:05:15.980 [Lua] Lobby data matchmaking = true 11:05:15.980 [Lua] Lobby data power_level = 0 11:05:15.981 [Lua] Lobby data mission_id = morris_hub 11:05:15.981 [Lua] Lobby data mechanism = deus 11:05:15.981 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:15.981 [Lua] Lobby data player_slot_2 = 0:0 11:05:15.981 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:15.981 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:15.981 [Lua] Lobby data eac_authorized = true 11:05:15.982 [Lua] Set lobby end. 11:05:15.982 [Lua] registering RPCs 11:05:15.982 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:05:15.982 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:05:15.982 [Lua] Set lobby begin: 11:05:15.982 [Lua] Lobby data twitch_enabled = false 11:05:15.982 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:15.982 [Lua] Lobby data num_players = 4 11:05:15.982 [Lua] Lobby data difficulty_tweak = 0 11:05:15.982 [Lua] Lobby data host = 110000111888793 11:05:15.982 [Lua] Lobby data matchmaking_type = 2 11:05:15.982 [Lua] Lobby data is_private = false 11:05:15.982 [Lua] Lobby data match_started = true 11:05:15.982 [Lua] Lobby data difficulty = hardest 11:05:15.982 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:15.983 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:15.983 [Lua] Lobby data unique_server_name = gyuree 11:05:15.983 [Lua] Lobby data quick_game = false 11:05:15.983 [Lua] Lobby data country_code = HU 11:05:15.983 [Lua] Lobby data matchmaking = true 11:05:15.983 [Lua] Lobby data power_level = 0 11:05:15.983 [Lua] Lobby data mission_id = dlc_morris_map 11:05:15.983 [Lua] Lobby data mechanism = deus 11:05:15.983 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:15.983 [Lua] Lobby data player_slot_2 = 0:0 11:05:15.983 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:15.984 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:15.984 [Lua] Lobby data eac_authorized = true 11:05:15.984 [Lua] Set lobby end. 11:05:15.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:05:15.987 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 11:05:15.987 [Lua] [StateLoading] load_current_level 11:05:15.987 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 11:05:16.041 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 11:05:16.050 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 11:05:16.050 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 11:05:16.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 11:05:16.087 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 11:05:16.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 11:05:16.087 [Lua] ### Received rpc_level_load_started 11:05:16.087 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 1437670528 11:05:16.135 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 11:05:16.186 [Lua] ### Received rpc_level_load_started 11:05:16.186 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 1437670528 11:05:16.203 [Lua] ### Received rpc_level_load_started 11:05:16.203 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 1437670528 11:05:17.265 [Lua] ### Received rpc_level_loaded 11:05:17.265 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327 11:05:17.265 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:05:17.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 11:05:17.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 11:05:17.266 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:05:17.266 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:05:17.315 [Lua] ### Received rpc_level_loaded 11:05:17.315 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327 11:05:17.315 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:05:17.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 11:05:17.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 11:05:17.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 11:05:17.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 11:05:17.317 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:05:17.317 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:05:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 11:05:17.383 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 11:05:17.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 11:05:17.400 [Lua] [LevelTransitionHandler] Level load completed! 11:05:17.400 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1693454087 - use_random_directors: false - conflict_director_name: disabled 11:05:17.400 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:05:17.401 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 11:05:17.401 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:05:17.401 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:05:17.406 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:05:17.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 11:05:17.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 11:05:17.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read, 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer 11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 11:05:17.424 [Lua] ### Received rpc_level_loaded 11:05:17.424 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 11:05:17.424 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:05:17.435 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:05:17.435 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:05:17.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 11:05:17.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 11:05:17.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 11:05:17.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 11:05:17.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 11:05:17.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:05:17.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:05:17.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 11:05:17.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:05:17.670 [Lua] ### Received rpc_level_loaded 11:05:17.670 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327 11:05:17.670 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:05:17.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 11:05:17.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 11:05:17.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 11:05:17.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 11:05:17.676 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:05:17.676 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:05:17.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:05:17.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 11:05:17.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 11:05:17.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 11:05:17.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 11:05:17.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 11:05:17.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 11:05:17.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 11:05:17.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 11:05:17.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 11:05:17.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 11:05:17.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 11:05:17.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 11:05:17.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 11:05:17.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:05:18.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:05:18.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 11:05:18.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 11:05:18.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 11:05:18.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 11:05:18.682 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:05:18.682 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:05:18.683 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:05:18.683 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:05:18.683 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:05:18.683 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:05:18.683 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:05:18.683 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:05:18.683 [Lua] ### Received rpc_level_loaded 11:05:18.683 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 11:05:18.683 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:05:18.683 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 11:05:18.683 [Umbra] Init version: 3.4.15 :: 16 threads 11:05:18.685 [Lua] Async level spawning done 11:05:18.685 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:05:19.698 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:05:19.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:05:19.698 [Lua] [Matchmaking] unregister rpcs 11:05:19.698 [Lua] Set lobby begin: 11:05:19.698 [Lua] Lobby data twitch_enabled = false 11:05:19.698 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:19.698 [Lua] Lobby data num_players = 4 11:05:19.699 [Lua] Lobby data difficulty_tweak = 0 11:05:19.699 [Lua] Lobby data host = 110000111888793 11:05:19.699 [Lua] Lobby data matchmaking_type = 2 11:05:19.699 [Lua] Lobby data is_private = false 11:05:19.699 [Lua] Lobby data match_started = true 11:05:19.699 [Lua] Lobby data difficulty = hardest 11:05:19.699 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:19.699 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:19.699 [Lua] Lobby data unique_server_name = gyuree 11:05:19.699 [Lua] Lobby data quick_game = false 11:05:19.700 [Lua] Lobby data country_code = HU 11:05:19.700 [Lua] Lobby data matchmaking = true 11:05:19.700 [Lua] Lobby data power_level = 0 11:05:19.700 [Lua] Lobby data mission_id = dlc_morris_map 11:05:19.700 [Lua] Lobby data mechanism = deus 11:05:19.700 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:19.700 [Lua] Lobby data player_slot_2 = 0:0 11:05:19.700 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:19.700 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:19.700 [Lua] Lobby data eac_authorized = true 11:05:19.700 [Lua] Set lobby end. 11:05:19.700 [Lua] [Managers] Destroying manager group: 11:05:19.701 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 11:05:19.701 [Lua] [Gamestate] Enter StateIngame HOST 11:05:19.701 [Lua] [Managers] Calling function on all managers: 11:05:19.701 [Lua] <>level = dlc_morris_map<> 11:05:19.701 [Lua] [StateIngame] Server ingame 11:05:19.705 [Lua] Set lobby begin: 11:05:19.705 [Lua] Lobby data twitch_enabled = false 11:05:19.705 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:19.705 [Lua] Lobby data num_players = 4 11:05:19.705 [Lua] Lobby data difficulty_tweak = -10 11:05:19.705 [Lua] Lobby data host = 110000111888793 11:05:19.706 [Lua] Lobby data matchmaking_type = 2 11:05:19.706 [Lua] Lobby data is_private = false 11:05:19.706 [Lua] Lobby data match_started = true 11:05:19.706 [Lua] Lobby data difficulty = hardest 11:05:19.706 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:19.706 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:19.706 [Lua] Lobby data unique_server_name = gyuree 11:05:19.707 [Lua] Lobby data quick_game = false 11:05:19.707 [Lua] Lobby data country_code = HU 11:05:19.707 [Lua] Lobby data matchmaking = true 11:05:19.707 [Lua] Lobby data power_level = 0 11:05:19.707 [Lua] Lobby data mission_id = dlc_morris_map 11:05:19.707 [Lua] Lobby data mechanism = deus 11:05:19.707 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:19.707 [Lua] Lobby data player_slot_2 = 0:0 11:05:19.708 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:19.708 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:19.708 [Lua] Lobby data eac_authorized = true 11:05:19.708 [Lua] Set lobby end. 11:05:19.708 [Lua] [Matchmaking] register rpcs 11:05:19.708 [Lua] GameNetworkManager:init... creating game session 11:05:19.708 [Lua] Host GameSession.make_game_session_host with session: 11:05:19.708 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:05:19.708 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:05:19.708 [Lua] [GameNetworkManager] self.is_server = true 11:05:19.708 [Network] Setting artificial MTU limit to 65536 11:05:19.723 [Lua] Switching ConflictSettings: to: disabled 11:05:19.723 [Lua] pacing=disabled 11:05:19.723 [Lua] roaming=nil 11:05:19.723 [Lua] specials=disabled 11:05:19.723 [Lua] debug_color=black 11:05:19.723 [Lua] pack_spawning=disabled 11:05:19.723 [Lua] contained_breeds=nil 11:05:19.723 [Lua] disabled=true 11:05:19.723 [Lua] boss=disabled 11:05:19.723 [Lua] horde=disabled 11:05:19.723 [Lua] name=disabled 11:05:19.723 [Lua] intensity=disabled 11:05:19.723 [Lua] --- 11:05:19.723 [Lua] [LevelAnalysis] set_random_seed( -1693454087) 11:05:19.727 [Lua] [AIInterestPointSystem] Level Seed: -1693454087 11:05:19.727 [Lua] 11:05:19.727 [Lua] [entity_system_bag] = table 11:05:19.727 [Lua] [entity_system_bag] = metatable 11:05:19.727 [Lua] [startup_data] = table 11:05:19.727 [Lua] [entity_manager] = table 11:05:19.727 [Lua] [entity_manager] = metatable 11:05:19.727 [Lua] [unit_spawner] = table 11:05:19.727 [Lua] [unit_spawner] = metatable 11:05:19.727 [Lua] [unit_storage] = table 11:05:19.727 [Lua] [unit_storage] = metatable 11:05:19.727 [Lua] [dice_keeper] = table 11:05:19.727 [Lua] [dice_keeper] = metatable 11:05:19.727 [Lua] [is_server] = true (boolean) 11:05:19.727 [Lua] [world] = [World] 11:05:19.727 [Lua] [system_api] = table 11:05:19.727 [Lua] [entity_system] = table 11:05:19.727 [Lua] [entity_system] = metatable 11:05:19.727 [Lua] [network_lobby] = table 11:05:19.727 [Lua] [network_lobby] = metatable 11:05:19.727 [Lua] [profile_synchronizer] = table 11:05:19.727 [Lua] [profile_synchronizer] = metatable 11:05:19.727 [Lua] [level_transition_handler] = table 11:05:19.727 [Lua] [level_transition_handler] = metatable 11:05:19.727 [Lua] [num_local_human_players] = 1 (number) 11:05:19.727 [Lua] [statistics_db] = table 11:05:19.727 [Lua] [statistics_db] = metatable 11:05:19.727 [Lua] [network_server] = table 11:05:19.727 [Lua] [network_server] = metatable 11:05:19.727 [Lua] [input_manager] = table 11:05:19.727 [Lua] [input_manager] = metatable 11:05:19.727 [Lua] [network_clock] = table 11:05:19.727 [Lua] [network_clock] = metatable 11:05:19.727 [Lua] [network_transmit] = table 11:05:19.727 [Lua] [network_transmit] = metatable 11:05:19.727 [Lua] [free_flight_manager] = table 11:05:19.727 [Lua] [free_flight_manager] = metatable 11:05:19.727 [Lua] [network_manager] = table 11:05:19.727 [Lua] [network_manager] = metatable 11:05:19.727 [Lua] [network_event_delegate] = table 11:05:19.727 [Lua] [network_event_delegate] = metatable 11:05:19.727 [Lua] 11:05:19.728 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:05:19.728 [Lua] ignoring extension VersusInteractObjectiveExtension 11:05:19.728 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:05:19.728 [Lua] ignoring extension VersusSocketObjectiveExtension 11:05:19.728 [Lua] ignoring extension VersusTargetObjectiveExtension 11:05:19.728 [Lua] ignoring extension VersusMissionObjectiveExtension 11:05:19.758 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:05:19.758 [Lua] [AchievementManager] Achievements using the steam platform 11:05:19.758 [Lua] PlayerManager:add_player player_1 11:05:19.782 [Lua] [StateIngame] Level seed: -1693454087 11:05:19.783 [Lua] [LevelAnalysis] set_random_seed( -1693454087) 11:05:19.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:05:19.783 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:05:19.783 [Lua] [IngameUI] init 11:05:19.794 [Lua] cb_razer_chroma_setup 11:05:19.819 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:05:19.819 [Lua] Set lobby begin: 11:05:19.819 [Lua] Lobby data twitch_enabled = false 11:05:19.820 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:19.820 [Lua] Lobby data num_players = 4 11:05:19.820 [Lua] Lobby data difficulty_tweak = -10 11:05:19.820 [Lua] Lobby data host = 110000111888793 11:05:19.820 [Lua] Lobby data matchmaking_type = 2 11:05:19.820 [Lua] Lobby data is_private = false 11:05:19.820 [Lua] Lobby data match_started = true 11:05:19.821 [Lua] Lobby data difficulty = hardest 11:05:19.821 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:19.821 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:19.821 [Lua] Lobby data unique_server_name = gyuree 11:05:19.821 [Lua] Lobby data quick_game = false 11:05:19.821 [Lua] Lobby data country_code = HU 11:05:19.822 [Lua] Lobby data matchmaking = true 11:05:19.822 [Lua] Lobby data power_level = 715 11:05:19.822 [Lua] Lobby data mission_id = dlc_morris_map 11:05:19.822 [Lua] Lobby data mechanism = deus 11:05:19.822 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:19.823 [Lua] Lobby data player_slot_2 = 0:0 11:05:19.823 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:19.823 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:19.823 [Lua] Lobby data eac_authorized = true 11:05:19.823 [Lua] Set lobby end. 11:05:19.823 [Lua] CurrentConflictSettings disabled 11:05:19.823 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 11:05:19.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 11:05:19.823 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:05:19.823 [Lua] [Managers] Calling function on all managers: 11:05:19.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:05:19.827 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:05:19.827 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:05:19.857 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:05:19.857 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:05:19.875 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:05:19.875 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:05:19.878 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:05:19.880 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:05:19.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 11:05:19.880 [Lua] RemotePlayer:create_game_object( ) 3 11:05:19.897 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:05:19.897 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:05:19.904 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:05:19.904 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:05:19.907 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:05:19.911 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:05:19.911 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:05:19.911 [Lua] RemotePlayer:create_game_object( ) 4 11:05:19.927 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:05:19.927 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:05:19.935 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:05:19.935 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:05:19.938 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:05:19.942 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:05:19.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:05:19.942 [Lua] RemotePlayer:create_game_object( ) 5 11:05:19.958 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:05:19.958 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:05:19.963 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:05:19.963 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:05:19.963 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:05:19.963 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:05:19.963 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:05:19.963 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:05:19.963 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:05:19.963 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:05:20.031 [Lua] StateInGameRunning:_game_actually_starts() 11:05:20.031 [Lua] ################################################################################################################# 11:05:20.031 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:05:20.031 [Lua] ################################################################################################################# 11:05:20.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 11:05:20.031 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 11:05:20.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 11:05:20.053 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:05:20.053 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:05:20.077 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:05:20.077 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:05:20.077 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:05:20.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:05:20.077 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:05:20.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 11:05:20.261 [Lua] Commit load time data 11:05:24.858 [Lua] Set lobby begin: 11:05:24.858 [Lua] Lobby data twitch_enabled = false 11:05:24.858 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:24.858 [Lua] Lobby data num_players = 4 11:05:24.858 [Lua] Lobby data difficulty_tweak = -10 11:05:24.858 [Lua] Lobby data host = 110000111888793 11:05:24.858 [Lua] Lobby data matchmaking_type = 2 11:05:24.858 [Lua] Lobby data is_private = false 11:05:24.859 [Lua] Lobby data match_started = true 11:05:24.859 [Lua] Lobby data difficulty = hardest 11:05:24.859 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:24.859 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:24.859 [Lua] Lobby data unique_server_name = gyuree 11:05:24.859 [Lua] Lobby data quick_game = false 11:05:24.859 [Lua] Lobby data country_code = HU 11:05:24.859 [Lua] Lobby data matchmaking = true 11:05:24.859 [Lua] Lobby data power_level = 536 11:05:24.859 [Lua] Lobby data mission_id = dlc_morris_map 11:05:24.859 [Lua] Lobby data mechanism = deus 11:05:24.860 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:24.860 [Lua] Lobby data player_slot_2 = 0:0 11:05:24.860 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:24.860 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:24.860 [Lua] Lobby data eac_authorized = true 11:05:24.860 [Lua] Set lobby end. 11:05:29.860 [Lua] Set lobby begin: 11:05:29.860 [Lua] Lobby data twitch_enabled = false 11:05:29.860 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:29.861 [Lua] Lobby data num_players = 4 11:05:29.861 [Lua] Lobby data difficulty_tweak = -10 11:05:29.861 [Lua] Lobby data host = 110000111888793 11:05:29.861 [Lua] Lobby data matchmaking_type = 2 11:05:29.861 [Lua] Lobby data is_private = false 11:05:29.861 [Lua] Lobby data match_started = true 11:05:29.861 [Lua] Lobby data difficulty = hardest 11:05:29.861 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:29.861 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:29.861 [Lua] Lobby data unique_server_name = gyuree 11:05:29.862 [Lua] Lobby data quick_game = false 11:05:29.862 [Lua] Lobby data country_code = HU 11:05:29.862 [Lua] Lobby data matchmaking = true 11:05:29.862 [Lua] Lobby data power_level = 715 11:05:29.862 [Lua] Lobby data mission_id = dlc_morris_map 11:05:29.862 [Lua] Lobby data mechanism = deus 11:05:29.862 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:29.862 [Lua] Lobby data player_slot_2 = 0:0 11:05:29.862 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:29.862 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:29.862 [Lua] Lobby data eac_authorized = true 11:05:29.862 [Lua] Set lobby end. 11:05:40.024 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_nurgle_path2, mc:deus, gm:deus, env:0, seed:-2011005123, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:255920464, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_rotten_miasma", }) 11:05:40.024 [Lua] [LevelTransitionHandler] promote_next_level_data 11:05:40.024 [Lua] [NetworkServer] Entering post game 11:05:40.024 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:05:40.024 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:05:40.024 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:05:40.024 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:05:40.024 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:05:40.024 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:05:40.024 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:05:40.024 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:05:40.024 [Save] Saving `save_data` 11:05:40.024 [Lua] gm_event_end_conditions_met true false 11:05:40.024 [Lua] Game won 11:05:40.024 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:05:40.027 [Save] Save done 11:05:40.027 [Save] Saving `save_data` 11:05:40.027 [Lua] generate_backend_stats 110000111888793:1 11:05:40.029 [Save] Save done 11:05:40.057 [Lua] PlayFabMirrorBase:_commit_internal nil 11:05:40.057 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:05:40.057 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:05:40.058 [Save] Saving `save_data` 11:05:40.058 [Lua] TRANSITION nil nil load_next_level 11:05:40.058 [Lua] Transition type "load_next_level", is server: true 11:05:40.058 [Lua] [GameNetworkManager] Leaving game... 11:05:40.058 [Lua] [GameNetworkManager] Shutting down game session host. 11:05:40.058 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:05:40.058 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:05:40.058 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.23 11:05:40.060 [Save] Save done 11:05:40.063 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:05:40.063 [Lua] commit result success 4 11:05:40.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 11:05:40.063 [Lua] none table: 000000000B8AB3C0 nil 11:05:40.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 11:05:40.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 11:05:42.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:05:42.057 [Lua] [Managers] Calling function on all managers: 11:05:42.057 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:05:42.057 [Lua] Clearing all global lookup lists 11:05:42.057 [Lua] [IngamePlayerListUI] - Destroy 11:05:42.057 [Lua] [IngameUI] destroy 11:05:42.059 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:05:42.059 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:05:42.059 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:05:42.059 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:05:42.059 [Lua] [Managers] Destroying manager group: 11:05:42.060 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:05:42.060 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:05:42.060 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:05:42.060 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:05:42.060 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:05:42.060 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:05:42.060 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:05:42.060 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:05:42.060 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:05:42.061 [Lua] [Matchmaking] unregister rpcs 11:05:42.061 [Lua] ############### UNLOADING PACKAGES ############### 11:05:42.061 [Lua] [Gamestate] Enter state StateLoading 11:05:42.062 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:05:42.062 [Lua] [Matchmaking] register rpcs 11:05:42.062 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:05:42.062 [Lua] Set lobby begin: 11:05:42.062 [Lua] Lobby data twitch_enabled = false 11:05:42.062 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:42.063 [Lua] Lobby data num_players = 4 11:05:42.063 [Lua] Lobby data difficulty_tweak = -10 11:05:42.063 [Lua] Lobby data host = 110000111888793 11:05:42.063 [Lua] Lobby data matchmaking_type = 2 11:05:42.063 [Lua] Lobby data is_private = false 11:05:42.063 [Lua] Lobby data match_started = true 11:05:42.063 [Lua] Lobby data difficulty = hardest 11:05:42.064 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:42.064 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:42.064 [Lua] Lobby data unique_server_name = gyuree 11:05:42.064 [Lua] Lobby data quick_game = false 11:05:42.064 [Lua] Lobby data country_code = HU 11:05:42.064 [Lua] Lobby data matchmaking = true 11:05:42.064 [Lua] Lobby data power_level = 0 11:05:42.064 [Lua] Lobby data mission_id = dlc_morris_map 11:05:42.065 [Lua] Lobby data mechanism = deus 11:05:42.065 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:42.065 [Lua] Lobby data player_slot_2 = 0:0 11:05:42.065 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:42.065 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:42.065 [Lua] Lobby data eac_authorized = true 11:05:42.065 [Lua] Set lobby end. 11:05:42.065 [Lua] registering RPCs 11:05:42.065 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:05:42.065 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:05:42.065 [Lua] Set lobby begin: 11:05:42.065 [Lua] Lobby data twitch_enabled = false 11:05:42.065 [Lua] Lobby data selected_mission_id = journey_citadel 11:05:42.065 [Lua] Lobby data num_players = 4 11:05:42.066 [Lua] Lobby data difficulty_tweak = -10 11:05:42.066 [Lua] Lobby data host = 110000111888793 11:05:42.066 [Lua] Lobby data matchmaking_type = 2 11:05:42.066 [Lua] Lobby data is_private = false 11:05:42.066 [Lua] Lobby data match_started = true 11:05:42.066 [Lua] Lobby data difficulty = hardest 11:05:42.066 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:05:42.066 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:05:42.066 [Lua] Lobby data unique_server_name = gyuree 11:05:42.066 [Lua] Lobby data quick_game = false 11:05:42.066 [Lua] Lobby data country_code = HU 11:05:42.066 [Lua] Lobby data matchmaking = true 11:05:42.066 [Lua] Lobby data power_level = 0 11:05:42.067 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:05:42.067 [Lua] Lobby data mechanism = deus 11:05:42.067 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:05:42.067 [Lua] Lobby data player_slot_2 = 0:0 11:05:42.067 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:05:42.067 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:05:42.067 [Lua] Lobby data eac_authorized = true 11:05:42.067 [Lua] Set lobby end. 11:05:42.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:05:42.070 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 11:05:42.070 [Lua] [StateLoading] load_current_level 11:05:42.070 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_nurgle_path2 0 11:05:42.072 [Umbra] Unload tome 11:05:42.088 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2, sig_crag_nurgle_path2, async-read, 11:05:42.088 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, sig_crag_nurgle_path2, async-read, 11:05:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 11:05:42.124 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 11:05:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 11:05:42.178 [Lua] ### Received rpc_level_load_started 11:05:42.178 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 255920464 11:05:42.217 [Lua] ### Received rpc_level_load_started 11:05:42.217 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 255920464 11:05:42.233 [Lua] ### Received rpc_level_load_started 11:05:42.233 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 255920464 11:05:43.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 11:05:43.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 11:05:43.697 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 11:05:44.017 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 11:05:44.017 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 11:05:44.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 11:05:49.201 [Lua] ### Received rpc_level_loaded 11:05:49.201 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 383 11:05:49.201 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:05:49.202 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:05:49.202 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:05:49.219 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:05:49.219 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:05:49.270 [Lua] ### Received rpc_level_loaded 11:05:49.270 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 383 11:05:49.270 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:05:49.271 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:05:49.271 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:05:49.288 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:05:49.288 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:05:49.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 11:05:49.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 11:05:49.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 11:05:49.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 11:05:49.896 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 11:05:49.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 11:05:50.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 11:05:50.267 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 11:05:50.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 11:05:50.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 11:05:50.487 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 11:05:50.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2 11:05:50.528 [Umbra] Loading umbra tome '#ID[6f31d59c7ffc1cc3]' 11:05:50.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2 11:05:50.606 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2 11:05:50.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma 11:05:50.625 [Lua] [LevelTransitionHandler] Level load completed! 11:05:50.625 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_nurgle_path2 - level_seed: -2011005123 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 11:05:50.646 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 11:05:50.646 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 11:05:50.646 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 11:05:50.646 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 11:05:50.646 [Lua] load_startup_enemy_packages: -------------- 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_spawn 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_troll 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_rat_ogre 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_stormfiend 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] beastmen_minotaur 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_plague_sorcerer 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_corruptor_sorcerer 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_gutter_runner 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_pack_master 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_poison_wind_globadier 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_ratling_gunner 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_warpfire_thrower 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_vortex_sorcerer 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] beastmen_standard_bearer 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_vortex 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] critter_rat 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] critter_pig 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_storm_vermin_with_shield 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_storm_vermin 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_warrior 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_clan_rat 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_raider 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_slave 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_fanatic 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_marauder 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_marauder_with_shield 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_loot_rat 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_clan_rat_with_shield 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] chaos_berzerker 11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:05:50.646 [Lua] skaven_plague_monk 11:05:50.650 [Lua] ### Received rpc_level_loaded 11:05:50.650 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 383 11:05:50.650 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:05:50.666 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:05:50.666 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:05:50.687 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:05:50.687 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:05:50.687 [Lua] ### Received rpc_level_loaded 11:05:50.687 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 383 11:05:50.748 [Lua] ### Received rpc_level_loaded 11:05:50.749 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 383 11:05:50.749 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:05:50.750 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:05:50.750 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:05:50.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma 11:05:50.766 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma 11:05:50.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 11:05:50.768 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:05:50.768 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:05:51.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:05:51.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:05:51.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:05:51.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:05:51.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:05:51.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:05:51.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:05:51.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:05:51.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:05:51.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:05:51.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:05:51.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:05:52.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:05:52.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:05:52.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:05:52.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:05:52.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:05:52.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:05:52.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:05:52.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:05:52.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:05:52.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:05:52.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:05:52.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:05:52.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:05:52.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:05:52.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:05:53.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:05:53.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:05:53.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:05:53.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:05:53.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:05:53.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:05:53.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:05:53.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:05:53.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:05:53.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:05:53.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:05:53.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:05:54.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:05:54.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:05:54.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:05:54.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:05:54.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:05:54.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:05:54.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:05:54.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:05:54.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:05:54.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:05:54.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:05:54.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:05:54.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:05:54.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:05:54.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:05:55.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:05:55.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:05:55.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 11:05:55.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 11:05:55.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 11:05:55.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:05:55.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:05:55.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:05:55.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:05:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:05:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:05:56.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:05:56.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:05:56.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:05:56.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 11:05:56.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 11:05:56.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 11:05:56.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:05:56.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:05:56.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:05:56.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 11:05:57.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 11:05:57.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 11:05:57.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:05:57.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:05:57.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:05:57.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:05:57.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:05:57.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:05:57.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:05:57.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:05:57.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:05:57.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:05:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:05:58.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:05:58.211 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_nurgle_path2 game_mode: deus 11:05:58.211 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:05:58.211 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:05:58.216 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:05:58.329 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:05:58.329 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/nurgle_path2/world 11:05:58.329 [Umbra] Init version: 3.4.15 :: 16 threads 11:06:00.835 [Lua] Async level spawning done 11:06:00.835 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:06:01.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:06:01.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:06:01.793 [Lua] [Matchmaking] unregister rpcs 11:06:01.793 [Lua] Set lobby begin: 11:06:01.793 [Lua] Lobby data twitch_enabled = false 11:06:01.793 [Lua] Lobby data selected_mission_id = journey_citadel 11:06:01.794 [Lua] Lobby data num_players = 4 11:06:01.794 [Lua] Lobby data difficulty_tweak = -10 11:06:01.794 [Lua] Lobby data host = 110000111888793 11:06:01.794 [Lua] Lobby data matchmaking_type = 2 11:06:01.794 [Lua] Lobby data is_private = false 11:06:01.794 [Lua] Lobby data match_started = true 11:06:01.794 [Lua] Lobby data difficulty = hardest 11:06:01.795 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:06:01.795 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:06:01.795 [Lua] Lobby data unique_server_name = gyuree 11:06:01.795 [Lua] Lobby data quick_game = false 11:06:01.796 [Lua] Lobby data country_code = HU 11:06:01.796 [Lua] Lobby data matchmaking = true 11:06:01.796 [Lua] Lobby data power_level = 0 11:06:01.796 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:06:01.796 [Lua] Lobby data mechanism = deus 11:06:01.796 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:06:01.796 [Lua] Lobby data player_slot_2 = 0:0 11:06:01.796 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:06:01.797 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:06:01.797 [Lua] Lobby data eac_authorized = true 11:06:01.797 [Lua] Set lobby end. 11:06:01.797 [Lua] [Managers] Destroying manager group: 11:06:01.798 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 11:06:01.798 [Lua] [Gamestate] Enter StateIngame HOST 11:06:01.798 [Lua] <>level = sig_crag_nurgle_path2<> 11:06:01.798 [Lua] [StateIngame] Server ingame 11:06:01.802 [Lua] Set lobby begin: 11:06:01.802 [Lua] Lobby data twitch_enabled = false 11:06:01.802 [Lua] Lobby data selected_mission_id = journey_citadel 11:06:01.802 [Lua] Lobby data num_players = 4 11:06:01.802 [Lua] Lobby data difficulty_tweak = -10 11:06:01.802 [Lua] Lobby data host = 110000111888793 11:06:01.802 [Lua] Lobby data matchmaking_type = 2 11:06:01.802 [Lua] Lobby data is_private = false 11:06:01.802 [Lua] Lobby data match_started = true 11:06:01.803 [Lua] Lobby data difficulty = hardest 11:06:01.803 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:06:01.803 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:06:01.803 [Lua] Lobby data unique_server_name = gyuree 11:06:01.803 [Lua] Lobby data quick_game = false 11:06:01.803 [Lua] Lobby data country_code = HU 11:06:01.803 [Lua] Lobby data matchmaking = true 11:06:01.804 [Lua] Lobby data power_level = 0 11:06:01.804 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:06:01.804 [Lua] Lobby data mechanism = deus 11:06:01.804 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:06:01.804 [Lua] Lobby data player_slot_2 = 0:0 11:06:01.804 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:06:01.804 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:06:01.805 [Lua] Lobby data eac_authorized = true 11:06:01.805 [Lua] Set lobby end. 11:06:01.805 [Lua] [Matchmaking] register rpcs 11:06:01.805 [Lua] GameNetworkManager:init... creating game session 11:06:01.805 [Lua] Host GameSession.make_game_session_host with session: 11:06:01.805 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:06:01.805 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:06:01.805 [Lua] [GameNetworkManager] self.is_server = true 11:06:01.805 [Network] Setting artificial MTU limit to 65536 11:06:01.812 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:06:01.812 [Lua] pacing=deus_default 11:06:01.812 [Lua] roaming=nil 11:06:01.812 [Lua] specials=deus_default 11:06:01.812 [Lua] contained_breeds=nil 11:06:01.812 [Lua] debug_color=maroon 11:06:01.812 [Lua] disabled=false 11:06:01.812 [Lua] pack_spawning=deus_default 11:06:01.812 [Lua] factions=nil 11:06:01.812 [Lua] description=deus_conflict_director_skaven_chaos_name 11:06:01.812 [Lua] boss=deus_default 11:06:01.812 [Lua] horde=deus_default 11:06:01.812 [Lua] name=deus_skaven_chaos 11:06:01.812 [Lua] intensity=deus_default 11:06:01.812 [Lua] --- 11:06:01.812 [Lua] [LevelAnalysis] set_random_seed( -2011005123) 11:06:01.820 [Lua] [AIInterestPointSystem] Level Seed: -2011005123 11:06:01.821 [Lua] 11:06:01.821 [Lua] [entity_system_bag] = table 11:06:01.821 [Lua] [entity_system_bag] = metatable 11:06:01.821 [Lua] [startup_data] = table 11:06:01.821 [Lua] [entity_manager] = table 11:06:01.821 [Lua] [entity_manager] = metatable 11:06:01.821 [Lua] [unit_spawner] = table 11:06:01.821 [Lua] [unit_spawner] = metatable 11:06:01.821 [Lua] [unit_storage] = table 11:06:01.821 [Lua] [unit_storage] = metatable 11:06:01.821 [Lua] [dice_keeper] = table 11:06:01.821 [Lua] [dice_keeper] = metatable 11:06:01.821 [Lua] [is_server] = true (boolean) 11:06:01.821 [Lua] [world] = [World] 11:06:01.821 [Lua] [system_api] = table 11:06:01.821 [Lua] [entity_system] = table 11:06:01.821 [Lua] [entity_system] = metatable 11:06:01.821 [Lua] [network_lobby] = table 11:06:01.821 [Lua] [network_lobby] = metatable 11:06:01.821 [Lua] [profile_synchronizer] = table 11:06:01.821 [Lua] [profile_synchronizer] = metatable 11:06:01.821 [Lua] [level_transition_handler] = table 11:06:01.821 [Lua] [level_transition_handler] = metatable 11:06:01.821 [Lua] [num_local_human_players] = 1 (number) 11:06:01.821 [Lua] [statistics_db] = table 11:06:01.821 [Lua] [statistics_db] = metatable 11:06:01.821 [Lua] [network_server] = table 11:06:01.821 [Lua] [network_server] = metatable 11:06:01.821 [Lua] [input_manager] = table 11:06:01.821 [Lua] [input_manager] = metatable 11:06:01.821 [Lua] [network_clock] = table 11:06:01.821 [Lua] [network_clock] = metatable 11:06:01.821 [Lua] [network_transmit] = table 11:06:01.821 [Lua] [network_transmit] = metatable 11:06:01.821 [Lua] [free_flight_manager] = table 11:06:01.821 [Lua] [free_flight_manager] = metatable 11:06:01.821 [Lua] [network_manager] = table 11:06:01.821 [Lua] [network_manager] = metatable 11:06:01.821 [Lua] [network_event_delegate] = table 11:06:01.821 [Lua] [network_event_delegate] = metatable 11:06:01.821 [Lua] 11:06:01.821 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:06:01.821 [Lua] ignoring extension VersusInteractObjectiveExtension 11:06:01.821 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:06:01.821 [Lua] ignoring extension VersusSocketObjectiveExtension 11:06:01.821 [Lua] ignoring extension VersusTargetObjectiveExtension 11:06:01.821 [Lua] ignoring extension VersusMissionObjectiveExtension 11:06:01.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:06:01.843 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:06:01.843 [Lua] [AchievementManager] Achievements using the steam platform 11:06:01.844 [Lua] PlayerManager:add_player player_1 11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn 11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn 11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn 11:06:01.918 [Lua] [StateIngame] Level seed: -2011005123 11:06:01.949 [Lua] [LevelAnalysis] set_random_seed( -2011005123) 11:06:01.956 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:06:01.956 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:06:01.956 [Lua] [IngameUI] init 11:06:01.974 [Lua] cb_razer_chroma_setup 11:06:01.999 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:06:01.999 [Lua] Set lobby begin: 11:06:01.999 [Lua] Lobby data twitch_enabled = false 11:06:01.999 [Lua] Lobby data selected_mission_id = journey_citadel 11:06:01.999 [Lua] Lobby data num_players = 4 11:06:01.999 [Lua] Lobby data difficulty_tweak = -10 11:06:01.999 [Lua] Lobby data host = 110000111888793 11:06:01.999 [Lua] Lobby data matchmaking_type = 2 11:06:01.999 [Lua] Lobby data is_private = false 11:06:01.999 [Lua] Lobby data match_started = true 11:06:01.999 [Lua] Lobby data difficulty = hardest 11:06:01.999 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:06:01.999 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:06:01.999 [Lua] Lobby data unique_server_name = gyuree 11:06:01.999 [Lua] Lobby data quick_game = false 11:06:01.999 [Lua] Lobby data country_code = HU 11:06:02.000 [Lua] Lobby data matchmaking = true 11:06:02.000 [Lua] Lobby data power_level = 715 11:06:02.000 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:06:02.000 [Lua] Lobby data mechanism = deus 11:06:02.000 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:06:02.000 [Lua] Lobby data player_slot_2 = 0:0 11:06:02.000 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:06:02.000 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:06:02.000 [Lua] Lobby data eac_authorized = true 11:06:02.000 [Lua] Set lobby end. 11:06:02.001 [Flow] **********************DEBUG************************area_01 ON 11:06:02.001 [Flow] **********************DEBUG************************area_02 ON 11:06:02.003 [Flow] **********************DEBUG************************area_03 ON 11:06:02.003 [Lua] CurrentConflictSettings deus_skaven_chaos 11:06:02.003 [Lua] [ConflictDirector] conflict_director is ai_ready 11:06:02.004 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12 11:06:02.004 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 11:06:02.004 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8 11:06:02.004 [Lua] [1] = table 11:06:02.004 [Lua] [2] = table 11:06:02.004 [Lua] [3] = table 11:06:02.004 [Lua] [4] = table 11:06:02.004 [Lua] [5] = table 11:06:02.004 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 252.98257446289062 11:06:02.006 [Lua] [waypoints] = table 11:06:02.006 [Lua] [astar_points] = table 11:06:02.006 [Lua] [travel_dist] = 248.87611466646194 (number) 11:06:02.006 [Lua] [one_directional] = false (boolean) 11:06:02.006 [Lua] [id] = boss_7 (string) 11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 191.00459289550781 11:06:02.006 [Lua] [waypoints] = table 11:06:02.006 [Lua] [astar_points] = table 11:06:02.006 [Lua] [travel_dist] = 258.19574910402298 (number) 11:06:02.006 [Lua] [one_directional] = false (boolean) 11:06:02.006 [Lua] [id] = boss_8 (string) 11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 366.19210815429688 11:06:02.006 [Lua] [waypoints] = table 11:06:02.006 [Lua] [astar_points] = table 11:06:02.006 [Lua] [travel_dist] = 436.49999624490738 (number) 11:06:02.006 [Lua] [one_directional] = false (boolean) 11:06:02.006 [Lua] [id] = boss_1 (string) 11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 537.91644287109375 11:06:02.006 [Lua] [waypoints] = table 11:06:02.006 [Lua] [astar_points] = table 11:06:02.006 [Lua] [travel_dist] = 773.72006033360958 (number) 11:06:02.006 [Lua] [one_directional] = false (boolean) 11:06:02.006 [Lua] [id] = boss_3 (string) 11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 710.18402099609375 11:06:02.006 [Lua] [waypoints] = table 11:06:02.006 [Lua] [astar_points] = table 11:06:02.006 [Lua] [travel_dist] = 945.9876456707716 (number) 11:06:02.006 [Lua] [one_directional] = false (boolean) 11:06:02.006 [Lua] [id] = boss_2 (string) 11:06:02.006 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:06:02.006 [Lua] Forming navigation groups in one frame 11:06:02.006 [Lua] Forming navigation groups 11:06:02.013 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999998581188 11:06:02.170 [Lua] NavigationGroupManager -> calulation time B: 0.1570000000001528 11:06:02.170 [Lua] number of nav groups: 153 11:06:02.171 [Lua] number of refined nav groups : 103 11:06:02.173 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 11:06:02.173 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.486816747486596 Normalized coefficient: 1.5018856893608667 11:06:02.175 [Lua] -------------> JOW Perfect-density 14.849999999999991 Sum density 11.415595753490921 Normalized coefficient: 1.3008519503205795 11:06:02.178 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_nurgle_path2 11:06:02.178 [Lua] [LevelAnalysis] This level has a total main-path length of 682.776 meters. 11:06:02.178 [Lua] [LevelAnalysis] num_event_places_f: 0.42185062424341835 , num_event_places: 0 , trailing_event_fraction: 0.42185062424341835 , num_events: 1 11:06:02.178 [Lua] [LevelAnalysis] Level path distance: 682.77593636512756 11:06:02.178 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 682.77593636512756 forbidden_dist: -582.77593636512756 11:06:02.178 [Lua] [LevelAnalysis] wanted_distance: 594.17879042295249 11:06:02.178 [Lua] [LevelAnalysis] Terror events added: 11:06:02.178 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 11:06:02.178 [Lua] Adding main path event: Vector3Box(-7.17891, 276.63, 32.4053) rare_event_loot_rat 45 table: 0000000016615250 11:06:02.178 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:06:02.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:06:02.187 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:06:02.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 11:06:02.193 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:06:02.193 [Lua] [Managers] Calling function on all managers: 11:06:02.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:06:02.211 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:06:02.211 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:06:02.211 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:06:02.211 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:06:02.211 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:06:02.211 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:06:02.217 [Lua] FIRST UPDATE @0.056821297854185 11:06:02.413 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:06:02.415 [Lua] Breedfreezer (server) starting a hot join sync 11:06:02.415 [Lua] packing 0 units of breed chaos_marauder 11:06:02.415 [Lua] packing 0 units of breed skaven_clan_rat 11:06:02.415 [Lua] packing 0 units of breed skaven_storm_vermin 11:06:02.415 [Lua] packing 0 units of breed skaven_slave 11:06:02.415 [Lua] packing 0 units of breed chaos_fanatic 11:06:02.415 [Lua] packing 0 units of breed chaos_raider 11:06:02.415 [Lua] packing 0 units of breed chaos_warrior 11:06:02.415 [Lua] packing 0 units of breed chaos_berzerker 11:06:02.415 [Lua] packing 0 units of breed skaven_plague_monk 11:06:02.415 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:06:02.415 [Lua] 11:06:02.415 [Lua] [1] = 1 (number) 11:06:02.415 [Lua] [2] = 0 (number) 11:06:02.415 [Lua] [3] = 1 (number) 11:06:02.415 [Lua] [4] = 0 (number) 11:06:02.415 [Lua] [5] = 1 (number) 11:06:02.415 [Lua] [6] = 0 (number) 11:06:02.415 [Lua] [7] = 1 (number) 11:06:02.415 [Lua] [8] = 0 (number) 11:06:02.415 [Lua] [9] = 1 (number) 11:06:02.415 [Lua] [10] = 0 (number) 11:06:02.415 [Lua] [11] = 1 (number) 11:06:02.415 [Lua] [12] = 0 (number) 11:06:02.415 [Lua] [13] = 1 (number) 11:06:02.415 [Lua] [14] = 0 (number) 11:06:02.415 [Lua] [15] = 1 (number) 11:06:02.415 [Lua] [16] = 0 (number) 11:06:02.415 [Lua] [17] = 1 (number) 11:06:02.415 [Lua] [18] = 0 (number) 11:06:02.415 [Lua] 11:06:02.415 [Lua] 11:06:02.415 [Lua] 11:06:02.415 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:06:02.416 [Lua] Breedfreezer (server) starting a hot join sync 11:06:02.416 [Lua] packing 0 units of breed chaos_marauder 11:06:02.416 [Lua] packing 0 units of breed skaven_clan_rat 11:06:02.416 [Lua] packing 0 units of breed skaven_storm_vermin 11:06:02.416 [Lua] packing 0 units of breed skaven_slave 11:06:02.416 [Lua] packing 0 units of breed chaos_fanatic 11:06:02.416 [Lua] packing 0 units of breed chaos_raider 11:06:02.416 [Lua] packing 0 units of breed chaos_warrior 11:06:02.416 [Lua] packing 0 units of breed chaos_berzerker 11:06:02.416 [Lua] packing 0 units of breed skaven_plague_monk 11:06:02.416 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:06:02.416 [Lua] 11:06:02.417 [Lua] [1] = 1 (number) 11:06:02.417 [Lua] [2] = 0 (number) 11:06:02.417 [Lua] [3] = 1 (number) 11:06:02.417 [Lua] [4] = 0 (number) 11:06:02.417 [Lua] [5] = 1 (number) 11:06:02.417 [Lua] [6] = 0 (number) 11:06:02.417 [Lua] [7] = 1 (number) 11:06:02.417 [Lua] [8] = 0 (number) 11:06:02.417 [Lua] [9] = 1 (number) 11:06:02.417 [Lua] [10] = 0 (number) 11:06:02.417 [Lua] [11] = 1 (number) 11:06:02.417 [Lua] [12] = 0 (number) 11:06:02.417 [Lua] [13] = 1 (number) 11:06:02.417 [Lua] [14] = 0 (number) 11:06:02.417 [Lua] [15] = 1 (number) 11:06:02.417 [Lua] [16] = 0 (number) 11:06:02.417 [Lua] [17] = 1 (number) 11:06:02.417 [Lua] [18] = 0 (number) 11:06:02.417 [Lua] 11:06:02.417 [Lua] 11:06:02.417 [Lua] 11:06:02.417 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:06:02.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 11:06:02.417 [Lua] RemotePlayer:create_game_object( ) 57 11:06:02.435 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:06:02.435 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:06:02.435 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:06:02.435 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:06:02.435 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:06:02.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 11:06:02.435 [Lua] RemotePlayer:create_game_object( ) 58 11:06:02.453 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:06:02.453 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:06:02.582 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:06:02.582 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:06:02.582 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:06:02.595 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:06:02.595 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:06:03.381 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:06:03.381 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:06:03.392 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:06:03.395 [Lua] Breedfreezer (server) starting a hot join sync 11:06:03.395 [Lua] packing 0 units of breed chaos_marauder 11:06:03.395 [Lua] packing 0 units of breed skaven_clan_rat 11:06:03.395 [Lua] packing 0 units of breed skaven_storm_vermin 11:06:03.395 [Lua] packing 0 units of breed skaven_slave 11:06:03.395 [Lua] packing 0 units of breed chaos_fanatic 11:06:03.395 [Lua] packing 0 units of breed chaos_raider 11:06:03.395 [Lua] packing 0 units of breed chaos_warrior 11:06:03.395 [Lua] packing 0 units of breed chaos_berzerker 11:06:03.395 [Lua] packing 0 units of breed skaven_plague_monk 11:06:03.395 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:06:03.395 [Lua] 11:06:03.395 [Lua] [1] = 1 (number) 11:06:03.395 [Lua] [2] = 0 (number) 11:06:03.395 [Lua] [3] = 1 (number) 11:06:03.395 [Lua] [4] = 0 (number) 11:06:03.395 [Lua] [5] = 1 (number) 11:06:03.395 [Lua] [6] = 0 (number) 11:06:03.395 [Lua] [7] = 1 (number) 11:06:03.395 [Lua] [8] = 0 (number) 11:06:03.395 [Lua] [9] = 1 (number) 11:06:03.395 [Lua] [10] = 0 (number) 11:06:03.395 [Lua] [11] = 1 (number) 11:06:03.395 [Lua] [12] = 0 (number) 11:06:03.395 [Lua] [13] = 1 (number) 11:06:03.395 [Lua] [14] = 0 (number) 11:06:03.395 [Lua] [15] = 1 (number) 11:06:03.395 [Lua] [16] = 0 (number) 11:06:03.395 [Lua] [17] = 1 (number) 11:06:03.395 [Lua] [18] = 0 (number) 11:06:03.395 [Lua] 11:06:03.395 [Lua] 11:06:03.395 [Lua] 11:06:03.396 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:06:03.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 11:06:03.396 [Lua] RemotePlayer:create_game_object( ) 59 11:06:03.417 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:06:03.417 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:06:03.417 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:06:03.417 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:06:03.417 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:06:03.417 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:06:03.419 [Lua] rpc_to_client_spawn_player 110000111888793 1 11:06:03.419 [Lua] rpc_to_client_spawn_player 110000110c23c20 1 11:06:03.422 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-136.38, 5.65, 18.494), Vector4(0, 0, 0.784916, -0.619602)) 11:06:03.426 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:06:03.426 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:06:03.426 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 11:06:03.426 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 11:06:03.429 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:06:03.429 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:06:03.429 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:06:03.429 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:06:03.436 [Lua] Switching ConflictSettings: to: deus_chaos 11:06:03.436 [Lua] pacing=deus_chaos 11:06:03.436 [Lua] roaming=nil 11:06:03.436 [Lua] specials=deus_chaos 11:06:03.436 [Lua] debug_color=purple 11:06:03.436 [Lua] contained_breeds=nil 11:06:03.436 [Lua] pack_spawning=deus_chaos 11:06:03.436 [Lua] disabled=false 11:06:03.436 [Lua] factions=nil 11:06:03.436 [Lua] boss=deus_chaos 11:06:03.436 [Lua] horde=deus_chaos 11:06:03.436 [Lua] name=deus_chaos 11:06:03.436 [Lua] intensity=deus_default 11:06:03.436 [Lua] --- 11:06:03.439 [Lua] rpc_to_client_spawn_player 110000102c775f8 1 11:06:03.439 [Lua] rpc_to_client_spawn_player 11000010614f86d 1 11:06:03.475 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 11:06:03.544 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:06:03.544 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:06:03.546 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 11:06:03.546 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:06:03.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:06:03.546 [Lua] TalentSystem:rpc_sync_talents 1 2049 11:06:03.574 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 11:06:03.574 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 11:06:03.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 11:06:03.575 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:06:03.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:06:03.576 [Lua] TalentSystem:rpc_sync_talents 5 1025 11:06:03.713 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:06:03.713 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:06:03.713 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:06:03.713 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:06:03.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 11:06:03.714 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:06:03.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:06:03.715 [Lua] TalentSystem:rpc_sync_talents 3 3073 11:06:03.717 [Lua] StateInGameRunning:_game_actually_starts() 11:06:03.719 [Lua] ################################################################################################################# 11:06:03.719 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_crag_nurgle_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:06:03.719 [Lua] ################################################################################################################# 11:06:03.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 11:06:03.719 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 11:06:03.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 11:06:03.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 11:06:03.963 [Lua] Commit load time data 11:06:06.958 [Lua] Set lobby begin: 11:06:06.958 [Lua] Lobby data twitch_enabled = false 11:06:06.958 [Lua] Lobby data selected_mission_id = journey_citadel 11:06:06.958 [Lua] Lobby data num_players = 4 11:06:06.958 [Lua] Lobby data difficulty_tweak = -10 11:06:06.959 [Lua] Lobby data host = 110000111888793 11:06:06.959 [Lua] Lobby data matchmaking_type = 2 11:06:06.959 [Lua] Lobby data is_private = false 11:06:06.959 [Lua] Lobby data match_started = true 11:06:06.959 [Lua] Lobby data difficulty = hardest 11:06:06.959 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:06:06.959 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:06:06.959 [Lua] Lobby data unique_server_name = gyuree 11:06:06.959 [Lua] Lobby data quick_game = false 11:06:06.959 [Lua] Lobby data country_code = HU 11:06:06.959 [Lua] Lobby data matchmaking = true 11:06:06.959 [Lua] Lobby data power_level = 536 11:06:06.959 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:06:06.959 [Lua] Lobby data mechanism = deus 11:06:06.960 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:06:06.960 [Lua] Lobby data player_slot_2 = 0:0 11:06:06.960 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:06:06.960 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:06:06.960 [Lua] Lobby data eac_authorized = true 11:06:06.960 [Lua] Set lobby end. 11:06:11.971 [Lua] Set lobby begin: 11:06:11.971 [Lua] Lobby data twitch_enabled = false 11:06:11.971 [Lua] Lobby data selected_mission_id = journey_citadel 11:06:11.971 [Lua] Lobby data num_players = 4 11:06:11.971 [Lua] Lobby data difficulty_tweak = -10 11:06:11.971 [Lua] Lobby data host = 110000111888793 11:06:11.971 [Lua] Lobby data matchmaking_type = 2 11:06:11.971 [Lua] Lobby data is_private = false 11:06:11.971 [Lua] Lobby data match_started = true 11:06:11.971 [Lua] Lobby data difficulty = hardest 11:06:11.971 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:06:11.971 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:06:11.971 [Lua] Lobby data unique_server_name = gyuree 11:06:11.971 [Lua] Lobby data quick_game = false 11:06:11.971 [Lua] Lobby data country_code = HU 11:06:11.971 [Lua] Lobby data matchmaking = true 11:06:11.972 [Lua] Lobby data power_level = 715 11:06:11.972 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:06:11.972 [Lua] Lobby data mechanism = deus 11:06:11.972 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:06:11.972 [Lua] Lobby data player_slot_2 = 0:0 11:06:11.972 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:06:11.972 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:06:11.972 [Lua] Lobby data eac_authorized = true 11:06:11.972 [Lua] Set lobby end. 11:06:22.521 [Lua] Players are leaving the safe zone 11:06:47.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 11:06:47.231 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:06:47.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 11:06:47.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 11:06:47.697 [Lua] Time for new HOOORDE! multi_first_wave 11:06:47.697 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 11:06:47.697 [Lua] horde requested: vector_blob 11:06:47.697 [Lua] wants to spawn behind within distance: 60 11:06:47.697 [Lua] horde crated with id 1 of type vector_blob 11:06:47.697 [Lua] managed to spawn 25/25 horde enemies 11:06:47.697 [Lua] vector blob horde has started 11:06:48.063 [Lua] Init group template: horde 11:06:52.287 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 11:06:52.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 11:06:52.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 11:06:52.329 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:06:52.329 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:06:52.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:06:52.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:06:52.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p 11:06:52.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 11:06:52.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 11:06:52.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 11:07:00.996 [Lua] main_path_player_far_away_check started 11:07:04.178 [Lua] main_path_player_far_away_check started 11:07:07.223 [Lua] main_path_player_far_away_check started 11:07:20.204 [Lua] Horde killed: ? 11:07:22.781 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 11:07:22.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 11:07:22.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:07:22.829 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:07:22.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 11:07:22.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 11:07:22.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 11:07:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 11:07:27.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 11:07:27.860 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 11:07:27.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 11:07:27.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem 11:07:32.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem 11:07:32.882 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:07:59.111 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 11:07:59.111 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:07:59.111 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 11:07:59.111 [Lua] horde requested: vector_blob 11:07:59.111 [Lua] wants to spawn behind within distance: 60 11:07:59.111 [Lua] horde crated with id 2 of type vector_blob 11:07:59.111 [Lua] managed to spawn 24/24 horde enemies 11:07:59.111 [Lua] vector blob horde has started 11:07:59.451 [Lua] Init group template: horde 11:08:02.258 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 11:08:02.419 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH 11:08:03.749 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH 11:08:07.194 [Lua] HORDE: last wave, reset to standard horde delay 11:08:07.194 [Lua] Time for new HOOORDE! multi_last_wave 11:08:07.194 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 11:08:07.194 [Lua] horde requested: vector_blob 11:08:07.194 [Lua] wants to spawn ahead within distance: 60 11:08:07.194 [Lua] horde crated with id 3 of type vector_blob 11:08:07.194 [Lua] managed to spawn 21/21 horde enemies 11:08:07.194 [Lua] vector blob horde has started 11:08:07.559 [Lua] Init group template: horde 11:08:20.335 [Lua] Horde killed: ? 11:08:30.504 [Lua] fence jumping 11:08:41.451 [Lua] Horde killed: ? 11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:08:58.624 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:08:58.624 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:08:58.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:08:58.675 [Lua] [PackageManager] Force_load: wwise/steampistol 11:08:58.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:08:58.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:08:58.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:09:03.681 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 11:09:03.681 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:09:03.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 11:09:03.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 11:09:03.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 11:09:03.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 11:09:03.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 11:09:03.777 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:09:03.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:09:03.828 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:09:05.709 [Lua] Time for new HOOORDE! multi_first_wave 11:09:05.709 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 11:09:05.710 [Lua] horde requested: vector_blob 11:09:05.710 [Lua] wants to spawn behind within distance: 60 11:09:05.710 [Lua] horde crated with id 4 of type vector_blob 11:09:05.710 [Lua] managed to spawn 21/21 horde enemies 11:09:05.710 [Lua] vector blob horde has started 11:09:06.085 [Lua] Init group template: horde 11:09:15.731 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 11:09:15.731 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:09:15.731 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 11:09:15.731 [Lua] horde requested: vector_blob 11:09:15.731 [Lua] wants to spawn ahead within distance: 60 11:09:15.731 [Lua] horde crated with id 5 of type vector_blob 11:09:15.731 [Lua] managed to spawn 21/21 horde enemies 11:09:15.731 [Lua] vector blob horde has started 11:09:16.058 [Lua] Init group template: horde 11:09:28.816 [Lua] HORDE: last wave, reset to standard horde delay 11:09:28.816 [Lua] Time for new HOOORDE! multi_last_wave 11:09:28.817 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 11:09:28.817 [Lua] horde requested: vector_blob 11:09:28.817 [Lua] wants to spawn ahead within distance: 60 11:09:28.817 [Lua] horde crated with id 6 of type vector_blob 11:09:28.817 [Lua] managed to spawn 21/21 horde enemies 11:09:28.817 [Lua] vector blob horde has started 11:09:29.163 [Lua] Init group template: horde 11:09:33.698 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 11:09:36.649 [Lua] Horde killed: ? 11:09:40.600 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 11:09:43.285 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 11:09:55.453 [Lua] Horde killed: ? 11:09:56.420 [Lua] Horde killed: ? 11:10:04.258 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:10:04.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 11:10:04.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:10:09.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:10:09.269 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:10:14.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 11:10:14.350 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:10:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:10:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:10:19.332 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:10:23.618 [Lua] Time for new HOOORDE! multi_first_wave 11:10:23.618 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 11:10:23.618 [Lua] horde requested: vector_blob 11:10:23.618 [Lua] wants to spawn ahead within distance: 60 11:10:23.618 [Lua] horde crated with id 7 of type vector_blob 11:10:23.618 [Lua] managed to spawn 24/24 horde enemies 11:10:23.618 [Lua] vector blob horde has started 11:10:24.084 [Lua] Init group template: horde 11:10:27.108 [Lua] min_height 160 11:10:33.637 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 11:10:33.637 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:10:33.637 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 11:10:33.637 [Lua] horde requested: vector_blob 11:10:33.637 [Lua] wants to spawn behind within distance: 60 11:10:33.637 [Lua] horde crated with id 8 of type vector_blob 11:10:33.637 [Lua] managed to spawn 21/21 horde enemies 11:10:33.637 [Lua] vector blob horde has started 11:10:34.053 [Lua] Init group template: horde 11:10:44.684 [Lua] HORDE: last wave, reset to standard horde delay 11:10:44.684 [Lua] Time for new HOOORDE! multi_last_wave 11:10:44.684 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 11:10:44.684 [Lua] horde requested: vector_blob 11:10:44.684 [Lua] wants to spawn ahead within distance: 60 11:10:44.684 [Lua] horde crated with id 9 of type vector_blob 11:10:44.684 [Lua] managed to spawn 25/25 horde enemies 11:10:44.684 [Lua] vector blob horde has started 11:10:45.162 [Lua] Init group template: horde 11:10:52.501 [Lua] Horde killed: ? 11:10:56.304 [Lua] Horde killed: ? 11:11:08.605 [Lua] Horde killed: ? 11:11:14.042 [Lua] simple los failed 11:11:18.271 [Lua] ready to jump failed 11:11:20.111 [Lua] fence jumping 11:11:20.639 [Lua] ready to jump failed 11:11:26.356 [Lua] simple los failed 11:11:28.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:11:28.741 [Lua] Spline already found! 11:11:28.778 [Lua] Init group template: spline_patrol 11:11:32.212 [Lua] fence jumping 11:11:32.791 [Lua] ready to jump failed 11:11:41.728 [Lua] Time for new HOOORDE! multi_first_wave 11:11:41.728 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 11:11:41.728 [Lua] horde requested: vector_blob 11:11:41.728 [Lua] wants to spawn ahead within distance: 60 11:11:41.728 [Lua] horde crated with id 11 of type vector_blob 11:11:41.728 [Lua] managed to spawn 24/24 horde enemies 11:11:41.728 [Lua] vector blob horde has started 11:11:42.119 [Lua] Init group template: horde 11:11:44.948 [Lua] Switching ConflictSettings: to: deus_skaven 11:11:44.948 [Lua] pacing=deus_default 11:11:44.948 [Lua] roaming=nil 11:11:44.948 [Lua] specials=deus_skaven 11:11:44.948 [Lua] contained_breeds=nil 11:11:44.948 [Lua] debug_color=orange 11:11:44.948 [Lua] disabled=false 11:11:44.948 [Lua] pack_spawning=skaven 11:11:44.948 [Lua] description=deus_conflict_director_skaven_chaos_name 11:11:44.948 [Lua] factions=nil 11:11:44.948 [Lua] boss=deus_skaven 11:11:44.948 [Lua] horde=deus_default 11:11:44.948 [Lua] name=deus_skaven 11:11:44.948 [Lua] intensity=deus_default 11:11:44.948 [Lua] --- 11:11:49.965 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 11:11:49.965 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:11:50.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:11:50.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:11:50.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 11:11:50.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 11:11:50.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p 11:11:50.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 11:11:50.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 11:11:50.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 11:11:50.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:11:50.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:11:50.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:11:50.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:11:50.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:11:50.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:11:54.893 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:11:54.893 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:11:54.893 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 11:11:54.893 [Lua] horde requested: vector_blob 11:11:54.893 [Lua] wants to spawn ahead within distance: 60 11:11:54.893 [Lua] horde crated with id 12 of type vector_blob 11:11:54.893 [Lua] managed to spawn 41/41 horde enemies 11:11:54.893 [Lua] vector blob horde has started 11:11:55.766 [Lua] Init group template: horde 11:12:00.304 [Lua] Horde killed: ? 11:12:00.322 [Lua] HORDE: last wave, reset to standard horde delay 11:12:00.322 [Lua] Time for new HOOORDE! multi_last_wave 11:12:00.322 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 11:12:00.322 [Lua] horde requested: vector_blob 11:12:00.322 [Lua] wants to spawn ahead within distance: 60 11:12:00.322 [Lua] horde crated with id 13 of type vector_blob 11:12:00.323 [Lua] managed to spawn 39/39 horde enemies 11:12:00.323 [Lua] vector blob horde has started 11:12:01.228 [Lua] Init group template: horde 11:12:05.113 [Lua] main path terror event triggered: rare_event_loot_rat 11:12:05.113 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 11:12:17.042 [Lua] Horde killed: ? 11:12:18.279 [Lua] Horde killed: ? 11:12:59.082 [Lua] Override Player Respawning terror_respawn true 11:13:00.404 [Lua] Set lobby begin: 11:13:00.404 [Lua] Lobby data twitch_enabled = false 11:13:00.404 [Lua] Lobby data selected_mission_id = journey_citadel 11:13:00.404 [Lua] Lobby data num_players = 4 11:13:00.404 [Lua] Lobby data difficulty_tweak = -10 11:13:00.404 [Lua] Lobby data host = 110000111888793 11:13:00.404 [Lua] Lobby data matchmaking_type = 2 11:13:00.404 [Lua] Lobby data is_private = false 11:13:00.404 [Lua] Lobby data match_started = true 11:13:00.404 [Lua] Lobby data difficulty = hardest 11:13:00.404 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:13:00.404 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:13:00.404 [Lua] Lobby data unique_server_name = gyuree 11:13:00.404 [Lua] Lobby data quick_game = false 11:13:00.405 [Lua] Lobby data country_code = HU 11:13:00.405 [Lua] Lobby data matchmaking = true 11:13:00.405 [Lua] Lobby data power_level = 717 11:13:00.405 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:13:00.405 [Lua] Lobby data mechanism = deus 11:13:00.405 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:13:00.405 [Lua] Lobby data player_slot_2 = 0:0 11:13:00.405 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:13:00.405 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:13:00.405 [Lua] Lobby data eac_authorized = true 11:13:00.405 [Lua] Set lobby end. 11:13:10.454 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:10.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 11:13:10.467 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:10.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 11:13:15.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 11:13:15.459 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:13:15.459 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:13:15.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 11:13:15.459 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:15.459 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:15.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:15.459 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:15.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem 11:13:15.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 11:13:15.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:13:15.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:13:15.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:13:15.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:13:15.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 11:13:20.520 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:20.520 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:22.607 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1] 11:13:22.607 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:13:23.386 [Lua] specialspawn: random behind 11:13:23.386 [Lua] FAIL: Special spawn no hidden pos found :/ 11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4] 11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362] 11:13:24.684 [Lua] Time for new HOOORDE! multi_first_wave 11:13:24.684 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 11:13:24.684 [Lua] horde requested: ambush 11:13:24.684 [Lua] setting up ambush-horde 11:13:24.684 [Lua] Composing horde 'medium' .. using variant 'plain' 11:13:24.684 [Lua] -> spawning: 40 11:13:24.684 [Lua] horde crated with id 14 of type ambush 11:13:24.684 [Lua] ambush horde has started 11:13:25.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:13:25.856 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:13:25.856 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:13:35.703 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 11:13:35.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:13:35.761 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:13:35.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:13:35.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:13:35.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:13:35.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:35.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:35.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:13:35.870 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 11:13:35.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 11:13:35.909 [Lua] [PackageManager] Force_load: wwise/coghammer 11:13:35.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:13:35.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:13:35.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:13:35.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:13:35.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:13:35.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:13:55.896 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:13:55.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 11:13:55.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:13:55.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:13:57.583 [Flow] **********************DEBUG************************ritualarea trigger TOUCH 11:14:00.941 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:14:00.941 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 11:14:00.942 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 11:14:05.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem 11:14:05.947 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 11:14:21.226 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:14:21.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 11:14:21.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 11:14:21.226 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:14:21.273 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:14:21.273 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:14:21.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:14:21.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:14:21.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 11:14:21.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:14:21.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:14:21.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 11:14:31.347 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 11:14:31.347 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read, 11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 11:14:31.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:14:31.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 11:14:31.408 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 11:14:31.452 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 11:14:31.452 [Lua] [PackageManager] Force_load: wwise/coghammer 11:14:31.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:14:31.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:14:31.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p 11:14:31.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:14:31.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:14:31.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 11:14:35.944 [Flow] current health: 5 11:14:35.961 [Flow] current health: 6 11:14:36.082 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 11:14:36.082 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:14:36.082 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 11:14:36.082 [Lua] horde requested: ambush 11:14:36.082 [Lua] setting up ambush-horde 11:14:36.082 [Lua] Composing horde 'medium' .. using variant 'plain' 11:14:36.082 [Lua] -> spawning: 35 11:14:36.082 [Lua] horde crated with id 15 of type ambush 11:14:36.082 [Lua] ambush horde has started 11:14:37.036 [Flow] 0/12 11:14:37.036 [Flow] current health: 7 11:14:37.483 [Lua] Override Player Respawning terror_respawn true 11:14:37.492 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -2011005184) 11:14:38.087 [Flow] current health: 8 11:14:39.131 [Flow] current health: 9 11:14:40.161 [Flow] current health: 10 11:14:41.231 [Flow] current health: 11 11:14:42.316 [Flow] current health: 12 11:14:43.408 [Flow] 1/12 11:14:43.408 [Flow] current health: 13 11:14:43.408 [Flow] current health: 13 11:14:44.448 [Flow] current health: 14 11:14:44.448 [Flow] current health: 14 11:14:45.527 [Flow] current health: 15 11:14:45.527 [Flow] current health: 15 11:14:46.612 [Flow] current health: 16 11:14:46.612 [Flow] current health: 16 11:14:47.692 [Flow] current health: 17 11:14:47.693 [Flow] current health: 17 11:14:48.811 [Flow] current health: 18 11:14:48.811 [Flow] current health: 18 11:14:49.907 [Flow] current health: 19 11:14:49.907 [Flow] current health: 19 11:14:50.981 [Flow] current health: 20 11:14:50.981 [Flow] current health: 20 11:14:52.036 [Flow] current health: 21 11:14:52.036 [Flow] current health: 21 11:14:53.091 [Flow] current health: 22 11:14:53.091 [Flow] current health: 22 11:14:54.209 [Flow] current health: 23 11:14:54.209 [Flow] current health: 23 11:14:55.311 [Flow] current health: 24 11:14:55.311 [Flow] current health: 24 11:14:56.310 [Flow] 2/12 11:14:56.310 [Flow] current health: 25 11:14:56.310 [Flow] current health: 25 11:14:57.439 [Flow] current health: 26 11:14:57.439 [Flow] current health: 26 11:14:58.454 [Flow] current health: 27 11:14:58.454 [Flow] current health: 27 11:14:59.504 [Flow] current health: 28 11:14:59.504 [Flow] current health: 28 11:15:00.599 [Flow] current health: 29 11:15:00.599 [Flow] current health: 29 11:15:01.653 [Flow] current health: 30 11:15:01.653 [Flow] current health: 30 11:15:01.827 [Lua] event horde ends! 11:15:02.701 [Flow] current health: 31 11:15:02.701 [Flow] current health: 31 11:15:03.839 [Flow] current health: 32 11:15:03.839 [Flow] current health: 32 11:15:04.842 [Flow] current health: 33 11:15:04.842 [Flow] current health: 33 11:15:05.934 [Flow] current health: 34 11:15:05.934 [Flow] current health: 34 11:15:06.967 [Flow] current health: 35 11:15:06.967 [Flow] current health: 35 11:15:08.030 [Flow] current health: 36 11:15:08.030 [Flow] current health: 36 11:15:09.108 [Flow] current health: 37 11:15:09.108 [Flow] current health: 37 11:15:09.956 [Lua] event horde ends! 11:15:10.178 [Flow] 3/12 11:15:10.178 [Flow] current health: 38 11:15:10.178 [Flow] current health: 38 11:15:10.535 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:15:11.161 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:15:11.219 [Flow] current health: 39 11:15:11.219 [Flow] current health: 39 11:15:12.312 [Flow] current health: 40 11:15:12.312 [Flow] current health: 40 11:15:13.385 [Flow] current health: 41 11:15:13.385 [Flow] current health: 41 11:15:14.451 [Flow] current health: 42 11:15:14.451 [Flow] current health: 42 11:15:15.531 [Flow] current health: 43 11:15:15.531 [Flow] current health: 43 11:15:16.614 [Flow] current health: 44 11:15:16.614 [Flow] current health: 44 11:15:17.666 [Flow] current health: 45 11:15:17.666 [Flow] current health: 45 11:15:18.741 [Flow] current health: 46 11:15:18.741 [Flow] current health: 46 11:15:19.806 [Flow] current health: 47 11:15:19.806 [Flow] current health: 47 11:15:20.877 [Flow] current health: 48 11:15:20.877 [Flow] current health: 48 11:15:21.926 [Flow] current health: 49 11:15:21.926 [Flow] current health: 49 11:15:22.982 [Flow] 4/12 11:15:22.982 [Flow] current health: 50 11:15:22.982 [Flow] current health: 50 11:15:24.075 [Flow] current health: 51 11:15:24.075 [Flow] current health: 51 11:15:24.560 [Lua] event horde ends! 11:15:24.579 [Lua] event horde ends! 11:15:25.124 [Flow] current health: 52 11:15:25.124 [Flow] current health: 52 11:15:26.194 [Flow] current health: 53 11:15:26.194 [Flow] current health: 53 11:15:27.270 [Flow] current health: 54 11:15:27.270 [Flow] current health: 54 11:15:28.351 [Flow] current health: 55 11:15:28.351 [Flow] current health: 55 11:15:29.411 [Flow] current health: 56 11:15:29.411 [Flow] current health: 56 11:15:30.462 [Flow] current health: 57 11:15:30.462 [Flow] current health: 57 11:15:31.607 [Flow] current health: 58 11:15:31.607 [Flow] current health: 58 11:15:32.647 [Flow] current health: 59 11:15:32.647 [Flow] current health: 59 11:15:32.757 [Lua] event horde ends! 11:15:33.697 [Flow] current health: 60 11:15:33.697 [Flow] current health: 60 11:15:34.778 [Flow] current health: 61 11:15:34.778 [Flow] current health: 61 11:15:35.859 [Flow] current health: 62 11:15:35.859 [Flow] current health: 62 11:15:36.911 [Flow] current health: 63 11:15:36.911 [Flow] current health: 63 11:15:37.960 [Flow] current health: 64 11:15:37.960 [Flow] current health: 64 11:15:38.543 [Lua] state dead despawn 11:15:38.562 [Lua] [GameNetworkManager] destroying game object with go_id=61 11:15:38.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 229284 11:15:39.030 [Flow] current health: 65 11:15:39.030 [Flow] current health: 65 11:15:40.083 [Flow] current health: 66 11:15:40.083 [Flow] current health: 66 11:15:40.804 [Lua] event horde ends! 11:15:40.820 [Lua] event horde ends! 11:15:41.144 [Flow] current health: 67 11:15:41.144 [Flow] current health: 67 11:15:42.216 [Flow] current health: 68 11:15:42.216 [Flow] current health: 68 11:15:43.300 [Flow] current health: 69 11:15:43.300 [Flow] current health: 69 11:15:44.364 [Flow] current health: 70 11:15:44.364 [Flow] current health: 70 11:15:45.432 [Flow] current health: 71 11:15:45.432 [Flow] current health: 71 11:15:46.497 [Flow] current health: 72 11:15:46.497 [Flow] current health: 72 11:15:47.538 [Flow] current health: 73 11:15:47.538 [Flow] current health: 73 11:15:48.605 [Flow] current health: 74 11:15:48.605 [Flow] current health: 74 11:15:49.672 [Flow] current health: 75 11:15:49.672 [Flow] current health: 75 11:15:50.789 [Flow] current health: 76 11:15:50.789 [Flow] current health: 76 11:15:51.849 [Flow] current health: 77 11:15:51.849 [Flow] current health: 77 11:15:52.919 [Flow] current health: 78 11:15:52.919 [Flow] current health: 78 11:15:53.997 [Flow] current health: 79 11:15:53.997 [Flow] current health: 79 11:15:55.057 [Flow] current health: 80 11:15:55.057 [Flow] current health: 80 11:15:56.058 [Flow] current health: 81 11:15:56.058 [Flow] current health: 81 11:15:57.126 [Flow] current health: 82 11:15:57.126 [Flow] current health: 82 11:15:58.178 [Flow] current health: 83 11:15:58.178 [Flow] current health: 83 11:15:59.236 [Flow] current health: 84 11:15:59.236 [Flow] current health: 84 11:16:00.304 [Flow] current health: 85 11:16:00.304 [Flow] current health: 85 11:16:01.373 [Flow] current health: 86 11:16:01.373 [Flow] current health: 86 11:16:02.448 [Flow] current health: 87 11:16:02.448 [Flow] current health: 87 11:16:03.281 [Lua] event horde ends! 11:16:03.519 [Flow] current health: 88 11:16:03.519 [Flow] current health: 88 11:16:03.675 [Lua] [RespawnHandler] Found available override unit 11:16:03.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8666666666666667) 11:16:03.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8666666666666667) 11:16:03.679 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 11:16:03.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=437 11:16:04.497 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 11:16:04.594 [Flow] current health: 89 11:16:04.594 [Flow] current health: 89 11:16:05.187 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:05.622 [Flow] current health: 90 11:16:05.622 [Flow] current health: 90 11:16:05.969 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:16:06.693 [Flow] current health: 91 11:16:06.693 [Flow] current health: 91 11:16:06.796 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:07.270 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:16:07.482 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:07.765 [Flow] current health: 92 11:16:07.765 [Flow] current health: 92 11:16:08.299 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:16:08.829 [Flow] current health: 93 11:16:08.829 [Flow] current health: 93 11:16:09.899 [Flow] current health: 94 11:16:09.899 [Flow] current health: 94 11:16:10.974 [Flow] current health: 95 11:16:10.974 [Flow] current health: 95 11:16:12.025 [Flow] current health: 96 11:16:12.025 [Flow] current health: 96 11:16:13.094 [Flow] current health: 97 11:16:13.094 [Flow] current health: 97 11:16:14.158 [Flow] current health: 98 11:16:14.158 [Flow] current health: 98 11:16:15.213 [Flow] current health: 99 11:16:15.213 [Flow] current health: 99 11:16:16.274 [Flow] current health: 100 11:16:16.274 [Flow] current health: 100 11:16:16.894 [Lua] event horde ends! 11:16:17.340 [Flow] current health: 101 11:16:17.340 [Flow] current health: 101 11:16:18.409 [Flow] current health: 102 11:16:18.409 [Flow] current health: 102 11:16:19.481 [Flow] current health: 103 11:16:19.481 [Flow] current health: 103 11:16:20.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 9, name: `unknown` 11:16:20.547 [Flow] current health: 104 11:16:20.547 [Flow] current health: 104 11:16:21.619 [Flow] current health: 105 11:16:21.620 [Flow] current health: 105 11:16:21.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 69, name: `unknown` 11:16:22.684 [Flow] current health: 106 11:16:22.684 [Flow] current health: 106 11:16:23.753 [Flow] current health: 107 11:16:23.753 [Flow] current health: 107 11:16:24.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 30, name: `unknown` 11:16:24.812 [Flow] current health: 108 11:16:24.813 [Flow] current health: 108 11:16:25.049 [Lua] event horde ends! 11:16:25.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 30, name: `unknown` 11:16:25.909 [Flow] current health: 109 11:16:25.909 [Flow] current health: 109 11:16:26.992 [Flow] current health: 110 11:16:26.992 [Flow] current health: 110 11:16:28.128 [Flow] current health: 111 11:16:28.128 [Flow] current health: 111 11:16:29.205 [Flow] current health: 112 11:16:29.205 [Flow] current health: 112 11:16:29.940 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:30.300 [Flow] current health: 113 11:16:30.300 [Flow] current health: 113 11:16:30.372 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:16:31.357 [Flow] current health: 114 11:16:31.357 [Flow] current health: 114 11:16:31.864 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:32.179 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:16:32.424 [Flow] current health: 115 11:16:32.424 [Flow] current health: 115 11:16:33.416 [Flow] current health: 116 11:16:33.416 [Flow] current health: 116 11:16:34.494 [Flow] current health: 117 11:16:34.494 [Flow] current health: 117 11:16:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 0 11:16:35.632 [Flow] current health: 118 11:16:35.632 [Flow] current health: 118 11:16:36.717 [Flow] current health: 119 11:16:36.717 [Flow] current health: 119 11:16:37.208 [Flow] current health: 119 11:16:37.208 [Flow] current health: 118 11:16:37.461 [Flow] current health: 119 11:16:37.461 [Flow] current health: 119 11:16:38.473 [Flow] current health: 120 11:16:38.473 [Flow] current health: 120 11:16:39.363 [Flow] current health: 120 11:16:39.363 [Flow] current health: 119 11:16:40.408 [Flow] current health: 119 11:16:40.408 [Flow] current health: 118 11:16:41.323 [Lua] event horde ends! 11:16:41.490 [Flow] current health: 118 11:16:41.490 [Flow] current health: 117 11:16:42.554 [Flow] current health: 117 11:16:42.554 [Flow] current health: 116 11:16:43.638 [Flow] current health: 116 11:16:43.638 [Flow] current health: 115 11:16:44.733 [Flow] current health: 115 11:16:44.733 [Flow] current health: 114 11:16:45.780 [Flow] current health: 114 11:16:45.780 [Flow] current health: 113 11:16:46.855 [Flow] current health: 113 11:16:46.855 [Flow] current health: 112 11:16:47.946 [Flow] current health: 112 11:16:47.947 [Flow] current health: 111 11:16:48.841 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:16:49.034 [Flow] current health: 111 11:16:49.034 [Flow] current health: 110 11:16:49.287 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:16:49.497 [Lua] event horde ends! 11:16:50.124 [Flow] current health: 110 11:16:50.124 [Flow] current health: 109 11:16:51.180 [Flow] current health: 109 11:16:51.180 [Flow] current health: 108 11:16:52.232 [Flow] current health: 108 11:16:52.233 [Flow] current health: 107 11:16:52.925 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player. 11:16:52.925 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20 11:16:52.926 [Lua] [GameNetworkManager] destroying game object with go_id=62 11:16:53.300 [Flow] current health: 107 11:16:53.300 [Flow] current health: 106 11:16:54.318 [Flow] current health: 106 11:16:54.318 [Flow] current health: 105 11:16:55.458 [Flow] current health: 105 11:16:55.458 [Flow] current health: 104 11:16:56.474 [Flow] current health: 104 11:16:56.474 [Flow] current health: 103 11:16:57.557 [Flow] current health: 103 11:16:57.557 [Flow] current health: 102 11:16:57.619 [Flow] current health: 103 11:16:57.619 [Flow] current health: 103 11:16:58.680 [Flow] current health: 104 11:16:58.680 [Flow] current health: 104 11:16:59.268 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:16:59.284 [Lua] Spline already found! 11:16:59.342 [Lua] Init group template: spline_patrol 11:16:59.742 [Flow] current health: 105 11:16:59.742 [Flow] current health: 105 11:17:00.813 [Flow] current health: 106 11:17:00.814 [Flow] current health: 106 11:17:01.899 [Flow] current health: 107 11:17:01.899 [Flow] current health: 107 11:17:02.993 [Flow] current health: 108 11:17:02.993 [Flow] current health: 108 11:17:04.085 [Flow] current health: 109 11:17:04.085 [Flow] current health: 109 11:17:05.119 [Flow] current health: 110 11:17:05.120 [Flow] current health: 110 11:17:06.200 [Flow] current health: 111 11:17:06.200 [Flow] current health: 111 11:17:07.259 [Flow] current health: 112 11:17:07.259 [Flow] current health: 112 11:17:08.316 [Flow] current health: 113 11:17:08.316 [Flow] current health: 113 11:17:09.399 [Flow] current health: 114 11:17:09.399 [Flow] current health: 114 11:17:10.451 [Flow] current health: 115 11:17:10.451 [Flow] current health: 115 11:17:10.828 [Lua] event horde ends! 11:17:11.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11467, position: 0 11:17:11.480 [Flow] current health: 116 11:17:11.480 [Flow] current health: 116 11:17:11.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x114cd, position: 0 11:17:12.570 [Flow] current health: 117 11:17:12.570 [Flow] current health: 117 11:17:13.621 [Flow] current health: 118 11:17:13.621 [Flow] current health: 118 11:17:14.710 [Flow] current health: 119 11:17:14.710 [Flow] current health: 119 11:17:15.818 [Flow] current health: 120 11:17:15.818 [Flow] current health: 120 11:17:16.856 [Flow] current health: 121 11:17:16.857 [Flow] current health: 121 11:17:17.906 [Flow] current health: 122 11:17:17.906 [Flow] current health: 122 11:17:18.116 [Lua] [RespawnHandler] Found available override unit 11:17:18.242 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:17:18.242 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:17:18.243 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=472 11:17:18.243 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:17:18.243 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 11:17:18.243 [Lua] TalentSystem:rpc_sync_talents 1 2052 11:17:18.931 [Lua] event horde ends! 11:17:18.976 [Flow] current health: 123 11:17:18.976 [Flow] current health: 123 11:17:20.024 [Flow] current health: 124 11:17:20.024 [Flow] current health: 124 11:17:21.068 [Flow] current health: 125 11:17:21.068 [Flow] current health: 125 11:17:22.156 [Flow] current health: 126 11:17:22.156 [Flow] current health: 126 11:17:23.247 [Flow] current health: 127 11:17:23.247 [Flow] current health: 127 11:17:24.324 [Flow] current health: 128 11:17:24.324 [Flow] current health: 128 11:17:25.397 [Flow] current health: 129 11:17:25.397 [Flow] current health: 129 11:17:25.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11b4f, position: 0 11:17:26.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11b8b, position: 0 11:17:26.481 [Flow] current health: 130 11:17:26.481 [Flow] current health: 130 11:17:27.553 [Flow] current health: 131 11:17:27.554 [Flow] current health: 131 11:17:28.654 [Flow] current health: 132 11:17:28.654 [Flow] current health: 132 11:17:29.748 [Flow] current health: 133 11:17:29.748 [Flow] current health: 133 11:17:30.815 [Flow] current health: 134 11:17:30.815 [Flow] current health: 134 11:17:31.874 [Flow] current health: 135 11:17:31.874 [Flow] current health: 135 11:17:32.942 [Flow] current health: 136 11:17:32.942 [Flow] current health: 136 11:17:34.028 [Flow] current health: 137 11:17:34.028 [Flow] current health: 137 11:17:34.673 [Lua] event horde ends! 11:17:34.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 2880000 11:17:35.102 [Flow] current health: 138 11:17:35.102 [Flow] current health: 138 11:17:36.159 [Flow] current health: 139 11:17:36.159 [Flow] current health: 139 11:17:37.253 [Flow] current health: 140 11:17:37.253 [Flow] current health: 140 11:17:38.333 [Flow] current health: 141 11:17:38.333 [Flow] current health: 141 11:17:38.620 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 11:17:39.378 [Flow] current health: 142 11:17:39.378 [Flow] current health: 142 11:17:40.447 [Flow] current health: 143 11:17:40.447 [Flow] current health: 143 11:17:40.561 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 11:17:41.512 [Flow] current health: 144 11:17:41.512 [Flow] current health: 144 11:17:42.569 [Flow] current health: 145 11:17:42.569 [Flow] current health: 145 11:17:42.769 [Lua] event horde ends! 11:17:43.639 [Flow] current health: 146 11:17:43.639 [Flow] current health: 146 11:17:44.671 [Flow] current health: 147 11:17:44.671 [Flow] current health: 147 11:17:45.751 [Flow] current health: 148 11:17:45.751 [Flow] current health: 148 11:17:46.796 [Flow] current health: 149 11:17:46.796 [Flow] current health: 149 11:17:47.881 [Flow] current health: 150 11:17:47.881 [Flow] current health: 150 11:17:50.911 [Flow] Overcharge unit overheated 11:17:50.911 [Lua] Override Player Respawning terror_respawn false 11:17:50.911 [Lua] Override Player Respawning terror_respawn false 11:17:50.911 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 11:17:50.915 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 11:17:55.679 [Lua] event horde ends! 11:17:56.447 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH 11:18:06.075 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH 11:18:20.244 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:18:20.244 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem 11:18:20.245 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 11:18:20.812 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:18:21.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:18:22.055 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:18:25.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem 11:18:25.276 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 11:18:38.125 [Flow] ***************************DEBUG************************Ritual force end timer 11:18:43.387 [Lua] specialspawn: random infront 11:18:43.387 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:44.400 [Lua] specialspawn: random behind 11:18:44.400 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:45.397 [Lua] specialspawn: random behind 11:18:45.397 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:46.460 [Lua] specialspawn: random infront 11:18:46.460 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:47.463 [Lua] specialspawn: random behind 11:18:47.463 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:48.481 [Lua] specialspawn: rule: only_ahead --> 11:18:48.481 [Lua] FAIL: Special spawn no hidden pos found :/ 11:18:48.950 [Lua] Complete level triggered. 11:18:48.951 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:427330080, lt:load_next_level, extra_packages:{ }) 11:18:48.951 [Lua] [NetworkServer] Entering post game 11:18:48.951 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:18:48.951 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:18:48.951 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:18:48.951 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:18:48.951 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:18:48.951 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:18:48.951 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:18:48.951 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:18:48.952 [Save] Saving `save_data` 11:18:48.952 [Lua] gm_event_end_conditions_met true false 11:18:48.952 [Lua] Game won 11:18:48.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:18:48.955 [Save] Save done 11:18:48.955 [Save] Saving `save_data` 11:18:48.955 [Lua] generate_backend_stats 110000111888793:1 11:18:48.956 [Save] Save done 11:18:48.986 [Lua] PlayFabMirrorBase:_commit_internal nil 11:18:48.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 11:18:48.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:18:48.990 [Save] Saving `save_data` 11:18:48.992 [Save] Save done 11:18:49.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 2 11:18:49.001 [Lua] Complete level triggered. 11:18:49.014 [Lua] Complete level triggered. 11:18:49.025 [Lua] Complete level triggered. 11:18:49.036 [Lua] Complete level triggered. 11:18:49.047 [Lua] Complete level triggered. 11:18:49.058 [Lua] Complete level triggered. 11:18:49.070 [Lua] Complete level triggered. 11:18:49.081 [Lua] Complete level triggered. 11:18:49.093 [Lua] Complete level triggered. 11:18:49.109 [Lua] Complete level triggered. 11:18:49.124 [Lua] Complete level triggered. 11:18:49.139 [Lua] Complete level triggered. 11:18:49.155 [Lua] Complete level triggered. 11:18:49.171 [Lua] Complete level triggered. 11:19:09.017 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 35 11:19:09.017 [Lua] [success_callback] = [function] 11:19:09.017 [Lua] [id] = 35 (number) 11:19:09.017 [Lua] [request] = table 11:19:09.017 [Lua] [FunctionName] = savePlayerStatistics3 (string) 11:19:09.017 [Lua] [FunctionParameter] = table 11:19:09.017 [Lua] [stats] = table 11:19:09.017 [Lua] [1] = table 11:19:09.017 [Lua] [persistent_value] = 165 (number) 11:19:09.017 [Lua] [default_value] = 0 (number) 11:19:09.017 [Lua] [source] = player_data (string) 11:19:09.017 [Lua] [value] = 1 (number) 11:19:09.017 [Lua] [name] = gutter_runner_push_on_pounce (string) 11:19:09.017 [Lua] [persistent_value_mirror] = 164 (number) 11:19:09.017 [Lua] [database_name] = gutter_runner_push_on_pounce (string) 11:19:09.017 [Lua] [dirty] = true (boolean) 11:19:09.017 [Lua] [2] = table 11:19:09.017 [Lua] [persistent_value] = 995 (number) 11:19:09.017 [Lua] [default_value] = 0 (number) 11:19:09.017 [Lua] [source] = player_data (string) 11:19:09.017 [Lua] [value] = 1 (number) 11:19:09.017 [Lua] [name] = ratling_gunner_killed_while_shooting (string) 11:19:09.017 [Lua] [persistent_value_mirror] = 994 (number) 11:19:09.017 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string) 11:19:09.017 [Lua] [dirty] = true (boolean) 11:19:09.017 [Lua] [3] = table 11:19:09.017 [Lua] [persistent_value] = 1436 (number) 11:19:09.017 [Lua] [default_value] = 0 (number) 11:19:09.017 [Lua] [source] = player_data (string) 11:19:09.017 [Lua] [value] = 1 (number) 11:19:09.017 [Lua] [name] = globadier_kill_during_suicide (string) 11:19:09.017 [Lua] [persistent_value_mirror] = 1435 (number) 11:19:09.017 [Lua] [database_name] = globadier_kill_during_suicide (string) 11:19:09.017 [Lua] [dirty] = true (boolean) 11:19:09.017 [Lua] [4] = table 11:19:09.017 [Lua] [persistent_value] = 633 (number) 11:19:09.017 [Lua] [default_value] = 0 (number) 11:19:09.017 [Lua] [source] = player_data (string) 11:19:09.017 [Lua] [value] = 1 (number) 11:19:09.017 [Lua] [name] = gutter_runner_killed_on_pounce (string) 11:19:09.017 [Lua] [persistent_value_mirror] = 632 (number) 11:19:09.017 [Lua] [database_name] = gutter_runner_killed_on_pounce (string) 11:19:09.017 [Lua] [dirty] = true (boolean) 11:19:09.017 [Lua] [5] = table 11:19:09.017 [Lua] [persistent_value] = 95 (number) 11:19:09.017 [Lua] [default_value] = 0 (number) 11:19:09.017 [Lua] [source] = player_data (string) 11:19:09.017 [Lua] [value] = 1 (number) 11:19:09.017 [Lua] [name] = power_up (string) 11:19:09.017 [Lua] [persistent_value_mirror] = 94 (number) 11:19:09.017 [Lua] [database_name] = power_up_shrine_opened (string) 11:19:09.017 [Lua] [dirty] = true (boolean) 11:19:09.017 [Lua] [timeout] = 20 (number) 11:19:09.017 [Lua] [api_function_name] = ExecuteCloudScript (string) 11:19:09.017 [Lua] [eac_challenge_success] = false (boolean) 11:19:09.017 [Lua] [send_eac_challenge] = true (boolean) 11:19:09.017 [Lua] [resends] = 1 (number) 11:19:09.017 [Lua] [expected_eac_id] = 2 (number) 11:19:09.017 [Application] set exit code policy to silent_limited 11:19:09.017 [Application] setting exit code to 0xfa730001 11:19:09.018 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:99: in function update [3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update [5] @scripts/game_state/state_ingame.lua:900: in function update [6] @foundation/scripts/util/state_machine.lua:141: in function update [7] @scripts/boot.lua:904: in function game_update [8] @scripts/boot.lua:639:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000001601E40; dt = 0.015493506565690041; active_entry = table: 000000000CD18BE0; timeout = -0.012954412959516048; active_request = table: 00000000168F7A40 [3] self = table: 00000000015F53C0; dt = 0.015493506565690041; error_code = nil; request_id = nil [4] self = table: 0000000001ACB240; dt = 0.015493506565690041; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil [5] self = table: 000000000341BF50; dt = 0.015493506565690041; main_t = 2343.9219534918666; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t... [6] self = table: 0000000003D5C5F0; dt = 0.015493506565690041; t = 2343.9219534918666 [7] self = table: 00000000000958E0; real_world_dt = 0.015493506565690041; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015493506565690041; t = 2343.9219534918666 [8] dt = 0.015493506565690041 [2] _id = 35; _queue = table: 0000000001602250; _active_entry = table: 000000000CD18BE0; _eac_id = 2; [3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 5; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _commit_current_id = 5; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000CBD1940; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 2; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 54.633876201696694; [4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0; [5] world_name = "level_world"; entity_system_bag = table: 00000000006D8810; network_server = table: 000000001860ACA0; entity_system = table: 00000000007F64D0; parent = table: 00000000000958E0; _level_flow_events = table: 00000000028CECB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 761.54813695400958; input_manager = table: 00000000010764F0; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 00000000020F7550; num_local_human_players = 1; _ping_reporter = table: 000000001634DF80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015493506565690041; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000001882FFA0; _gm_event_end_reason = "won"; machines = table: 00000000028CEEB0; _camera_carrier = table: 000000001634DE70; _quit_game = false; network_clock = table: 0000000002EB9CA0; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "sig_crag_nurgle_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 0000000002CF57D0; network_event_delegate = table: 0000000001E5CE20; [6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 000000000341BF50; [7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 000000000341B4C0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true; <> <> 11:19:09.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 3 11:19:09.816 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 11:19:09.816 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 11:19:10.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 11:19:10.334 [Lua] commit result success 5 11:19:10.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 11:19:10.334 [Lua] none table: 000000000D039CA0 table: 0000000001E0CE50 11:19:10.334 [Lua] min_height 160 11:19:10.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 11:19:10.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 11:19:10.950 [Lua] THIS IS A FUNCTION 11:19:19.115 [Lua] ConflictDirector - destroy all units 11:19:19.130 [Lua] [LevelTransitionHandler] promote_next_level_data 11:19:19.130 [Lua] TRANSITION nil nil load_next_level 11:19:19.130 [Lua] Transition type "load_next_level", is server: true 11:19:19.130 [Lua] [GameNetworkManager] Leaving game... 11:19:19.130 [Lua] [GameNetworkManager] Shutting down game session host. 11:19:19.130 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:19:19.130 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:19:19.130 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=793.48 11:19:19.145 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:19:21.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:19:21.139 [Lua] [Managers] Calling function on all managers: 11:19:21.140 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:19:21.140 [Lua] Clearing all global lookup lists 11:19:21.140 [Lua] [IngamePlayerListUI] - Destroy 11:19:21.140 [Lua] [EquipmentUI] - Destroy 11:19:21.140 [Lua] [AbilityUI] - Destroy 11:19:21.140 [Lua] [GamePadEquipmentUI] - Destroy 11:19:21.140 [Lua] [GamePadAbilityUI] - Destroy 11:19:21.141 [Lua] [IngameUI] destroy 11:19:21.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:19:21.185 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:19:21.185 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:19:21.185 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:19:21.185 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:19:21.356 [Lua] [Managers] Destroying manager group: 11:19:21.371 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:19:21.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:19:21.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:19:21.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:19:21.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:19:21.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:19:21.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:19:21.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:19:21.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 11:19:21.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:19:21.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 11:19:21.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 11:19:21.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 11:19:21.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:19:21.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 11:19:21.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:19:21.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:19:21.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:19:21.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:19:21.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:19:21.635 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 11:19:21.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:19:21.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 11:19:21.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:19:21.647 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:19:21.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:19:21.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:19:21.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:19:21.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:19:21.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 11:19:21.678 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:19:21.678 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:19:21.678 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:19:21.678 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:19:21.678 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:19:21.678 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:19:21.678 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:19:21.678 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:19:21.678 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:19:21.678 [Lua] [Matchmaking] unregister rpcs 11:19:21.678 [Lua] ############### UNLOADING PACKAGES ############### 11:19:21.678 [Lua] [Gamestate] Enter state StateLoading 11:19:21.680 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:19:21.680 [Lua] [Matchmaking] register rpcs 11:19:21.680 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:19:21.680 [Lua] Set lobby begin: 11:19:21.680 [Lua] Lobby data twitch_enabled = false 11:19:21.680 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:21.680 [Lua] Lobby data num_players = 4 11:19:21.681 [Lua] Lobby data difficulty_tweak = -10 11:19:21.681 [Lua] Lobby data host = 110000111888793 11:19:21.681 [Lua] Lobby data matchmaking_type = 2 11:19:21.681 [Lua] Lobby data is_private = false 11:19:21.681 [Lua] Lobby data match_started = true 11:19:21.681 [Lua] Lobby data difficulty = hardest 11:19:21.681 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:21.682 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:21.682 [Lua] Lobby data unique_server_name = gyuree 11:19:21.682 [Lua] Lobby data quick_game = false 11:19:21.682 [Lua] Lobby data country_code = HU 11:19:21.682 [Lua] Lobby data matchmaking = true 11:19:21.682 [Lua] Lobby data power_level = 0 11:19:21.682 [Lua] Lobby data mission_id = sig_crag_nurgle_path2 11:19:21.683 [Lua] Lobby data mechanism = deus 11:19:21.683 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:21.683 [Lua] Lobby data player_slot_2 = 0:0 11:19:21.683 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:21.683 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:21.683 [Lua] Lobby data eac_authorized = true 11:19:21.683 [Lua] Set lobby end. 11:19:21.683 [Lua] registering RPCs 11:19:21.683 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:19:21.683 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:19:21.683 [Lua] Set lobby begin: 11:19:21.683 [Lua] Lobby data twitch_enabled = false 11:19:21.684 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:21.684 [Lua] Lobby data num_players = 4 11:19:21.684 [Lua] Lobby data difficulty_tweak = -10 11:19:21.684 [Lua] Lobby data host = 110000111888793 11:19:21.684 [Lua] Lobby data matchmaking_type = 2 11:19:21.684 [Lua] Lobby data is_private = false 11:19:21.684 [Lua] Lobby data match_started = true 11:19:21.684 [Lua] Lobby data difficulty = hardest 11:19:21.684 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:21.684 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:21.684 [Lua] Lobby data unique_server_name = gyuree 11:19:21.684 [Lua] Lobby data quick_game = false 11:19:21.684 [Lua] Lobby data country_code = HU 11:19:21.684 [Lua] Lobby data matchmaking = true 11:19:21.684 [Lua] Lobby data power_level = 0 11:19:21.684 [Lua] Lobby data mission_id = dlc_morris_map 11:19:21.684 [Lua] Lobby data mechanism = deus 11:19:21.684 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:21.684 [Lua] Lobby data player_slot_2 = 0:0 11:19:21.685 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:21.685 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:21.685 [Lua] Lobby data eac_authorized = true 11:19:21.685 [Lua] Set lobby end. 11:19:21.685 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:19:21.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 11:19:21.688 [Lua] [StateLoading] load_current_level 11:19:21.688 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 11:19:21.697 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, sig_crag_nurgle_path2 11:19:21.697 [Umbra] Unload tome 11:19:21.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2, sig_crag_nurgle_path2 11:19:21.711 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path2 11:19:21.722 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path2 11:19:21.730 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path2 11:19:21.797 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path2 11:19:21.801 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path2 11:19:21.828 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path2 11:19:21.828 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 11:19:21.829 [Lua] RPC not registered "rpc_spawn_pickup_projectile" 11:19:21.850 [Lua] ### Received rpc_level_load_started 11:19:21.850 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 427330080 11:19:21.850 [Lua] ### Received rpc_level_load_started 11:19:21.850 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 427330080 11:19:21.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 11:19:21.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 11:19:21.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 11:19:22.022 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 11:19:22.128 [Lua] ### Received rpc_level_load_started 11:19:22.128 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 427330080 11:19:22.920 [Lua] ### Received rpc_level_loaded 11:19:22.920 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327 11:19:22.920 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:19:22.921 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:19:22.921 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:19:22.988 [Lua] ### Received rpc_level_loaded 11:19:22.988 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327 11:19:22.988 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:19:22.989 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:19:22.989 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:19:23.091 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:19:23.091 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:19:23.091 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:19:23.091 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:19:23.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 11:19:23.275 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 11:19:23.292 [Lua] [LevelTransitionHandler] Level load completed! 11:19:23.292 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 11:19:23.292 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:19:23.292 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 11:19:23.292 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:19:23.292 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:19:23.298 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:19:23.310 [Lua] ### Received rpc_level_loaded 11:19:23.310 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 11:19:23.310 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:19:23.327 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:19:23.327 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:19:23.427 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:19:23.427 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:19:23.427 [Lua] ### Received rpc_level_loaded 11:19:23.427 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 11:19:23.428 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:19:23.428 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 11:19:23.428 [Umbra] Init version: 3.4.15 :: 16 threads 11:19:23.430 [Lua] Async level spawning done 11:19:23.430 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:19:23.645 [Lua] ### Received rpc_level_loaded 11:19:23.645 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327 11:19:23.645 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:19:23.646 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:19:23.646 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:19:23.781 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:19:23.781 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:19:24.442 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:19:24.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:19:24.442 [Lua] [Matchmaking] unregister rpcs 11:19:24.442 [Lua] Set lobby begin: 11:19:24.442 [Lua] Lobby data twitch_enabled = false 11:19:24.442 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:24.442 [Lua] Lobby data num_players = 4 11:19:24.442 [Lua] Lobby data difficulty_tweak = -10 11:19:24.443 [Lua] Lobby data host = 110000111888793 11:19:24.443 [Lua] Lobby data matchmaking_type = 2 11:19:24.443 [Lua] Lobby data is_private = false 11:19:24.443 [Lua] Lobby data match_started = true 11:19:24.443 [Lua] Lobby data difficulty = hardest 11:19:24.443 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:24.444 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:24.444 [Lua] Lobby data unique_server_name = gyuree 11:19:24.444 [Lua] Lobby data quick_game = false 11:19:24.444 [Lua] Lobby data country_code = HU 11:19:24.444 [Lua] Lobby data matchmaking = true 11:19:24.444 [Lua] Lobby data power_level = 0 11:19:24.445 [Lua] Lobby data mission_id = dlc_morris_map 11:19:24.445 [Lua] Lobby data mechanism = deus 11:19:24.445 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:24.445 [Lua] Lobby data player_slot_2 = 0:0 11:19:24.445 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:24.445 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:24.445 [Lua] Lobby data eac_authorized = true 11:19:24.446 [Lua] Set lobby end. 11:19:24.446 [Lua] [Managers] Destroying manager group: 11:19:24.446 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 11:19:24.446 [Lua] [Gamestate] Enter StateIngame HOST 11:19:24.447 [Lua] <>level = dlc_morris_map<> 11:19:24.447 [Lua] [StateIngame] Server ingame 11:19:24.450 [Lua] Set lobby begin: 11:19:24.450 [Lua] Lobby data twitch_enabled = false 11:19:24.450 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:24.450 [Lua] Lobby data num_players = 4 11:19:24.450 [Lua] Lobby data difficulty_tweak = 0 11:19:24.450 [Lua] Lobby data host = 110000111888793 11:19:24.451 [Lua] Lobby data matchmaking_type = 2 11:19:24.451 [Lua] Lobby data is_private = false 11:19:24.451 [Lua] Lobby data match_started = true 11:19:24.451 [Lua] Lobby data difficulty = normal 11:19:24.451 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:24.451 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:24.451 [Lua] Lobby data unique_server_name = gyuree 11:19:24.452 [Lua] Lobby data quick_game = false 11:19:24.452 [Lua] Lobby data country_code = HU 11:19:24.452 [Lua] Lobby data matchmaking = true 11:19:24.452 [Lua] Lobby data power_level = 0 11:19:24.452 [Lua] Lobby data mission_id = dlc_morris_map 11:19:24.452 [Lua] Lobby data mechanism = deus 11:19:24.452 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:24.452 [Lua] Lobby data player_slot_2 = 0:0 11:19:24.453 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:24.453 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:24.453 [Lua] Lobby data eac_authorized = true 11:19:24.453 [Lua] Set lobby end. 11:19:24.453 [Lua] [Matchmaking] register rpcs 11:19:24.453 [Lua] GameNetworkManager:init... creating game session 11:19:24.453 [Lua] Host GameSession.make_game_session_host with session: 11:19:24.453 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:19:24.453 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:19:24.453 [Lua] [GameNetworkManager] self.is_server = true 11:19:24.453 [Network] Setting artificial MTU limit to 65536 11:19:24.468 [Lua] Switching ConflictSettings: to: disabled 11:19:24.468 [Lua] pacing=disabled 11:19:24.468 [Lua] roaming=nil 11:19:24.468 [Lua] specials=disabled 11:19:24.468 [Lua] debug_color=black 11:19:24.468 [Lua] pack_spawning=disabled 11:19:24.468 [Lua] contained_breeds=nil 11:19:24.468 [Lua] disabled=true 11:19:24.468 [Lua] boss=disabled 11:19:24.468 [Lua] horde=disabled 11:19:24.468 [Lua] name=disabled 11:19:24.468 [Lua] intensity=disabled 11:19:24.468 [Lua] --- 11:19:24.468 [Lua] [LevelAnalysis] set_random_seed( 0) 11:19:24.472 [Lua] [AIInterestPointSystem] Level Seed: -2011005123 11:19:24.472 [Lua] 11:19:24.472 [Lua] [entity_system_bag] = table 11:19:24.472 [Lua] [entity_system_bag] = metatable 11:19:24.472 [Lua] [startup_data] = table 11:19:24.472 [Lua] [entity_manager] = table 11:19:24.472 [Lua] [entity_manager] = metatable 11:19:24.472 [Lua] [unit_spawner] = table 11:19:24.472 [Lua] [unit_spawner] = metatable 11:19:24.472 [Lua] [unit_storage] = table 11:19:24.472 [Lua] [unit_storage] = metatable 11:19:24.472 [Lua] [dice_keeper] = table 11:19:24.472 [Lua] [dice_keeper] = metatable 11:19:24.472 [Lua] [is_server] = true (boolean) 11:19:24.472 [Lua] [world] = [World] 11:19:24.472 [Lua] [system_api] = table 11:19:24.472 [Lua] [entity_system] = table 11:19:24.472 [Lua] [entity_system] = metatable 11:19:24.472 [Lua] [network_lobby] = table 11:19:24.472 [Lua] [network_lobby] = metatable 11:19:24.472 [Lua] [profile_synchronizer] = table 11:19:24.472 [Lua] [profile_synchronizer] = metatable 11:19:24.472 [Lua] [level_transition_handler] = table 11:19:24.472 [Lua] [level_transition_handler] = metatable 11:19:24.472 [Lua] [num_local_human_players] = 1 (number) 11:19:24.472 [Lua] [statistics_db] = table 11:19:24.472 [Lua] [statistics_db] = metatable 11:19:24.472 [Lua] [network_server] = table 11:19:24.472 [Lua] [network_server] = metatable 11:19:24.472 [Lua] [input_manager] = table 11:19:24.472 [Lua] [input_manager] = metatable 11:19:24.472 [Lua] [network_clock] = table 11:19:24.472 [Lua] [network_clock] = metatable 11:19:24.472 [Lua] [network_transmit] = table 11:19:24.472 [Lua] [network_transmit] = metatable 11:19:24.472 [Lua] [free_flight_manager] = table 11:19:24.472 [Lua] [free_flight_manager] = metatable 11:19:24.472 [Lua] [network_manager] = table 11:19:24.472 [Lua] [network_manager] = metatable 11:19:24.472 [Lua] [network_event_delegate] = table 11:19:24.472 [Lua] [network_event_delegate] = metatable 11:19:24.472 [Lua] 11:19:24.472 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:19:24.472 [Lua] ignoring extension VersusInteractObjectiveExtension 11:19:24.472 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:19:24.472 [Lua] ignoring extension VersusSocketObjectiveExtension 11:19:24.472 [Lua] ignoring extension VersusTargetObjectiveExtension 11:19:24.472 [Lua] ignoring extension VersusMissionObjectiveExtension 11:19:24.487 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:19:24.487 [Lua] [AchievementManager] Achievements using the steam platform 11:19:24.487 [Lua] PlayerManager:add_player player_1 11:19:24.511 [Lua] [StateIngame] Level seed: 0 11:19:24.511 [Lua] [LevelAnalysis] set_random_seed( -2011005123) 11:19:24.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:19:24.511 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:19:24.512 [Lua] [IngameUI] init 11:19:24.522 [Lua] cb_razer_chroma_setup 11:19:24.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:19:24.547 [Lua] Set lobby begin: 11:19:24.547 [Lua] Lobby data twitch_enabled = false 11:19:24.547 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:24.547 [Lua] Lobby data num_players = 4 11:19:24.548 [Lua] Lobby data difficulty_tweak = 0 11:19:24.548 [Lua] Lobby data host = 110000111888793 11:19:24.548 [Lua] Lobby data matchmaking_type = 2 11:19:24.548 [Lua] Lobby data is_private = false 11:19:24.548 [Lua] Lobby data match_started = true 11:19:24.548 [Lua] Lobby data difficulty = normal 11:19:24.548 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:24.548 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:24.549 [Lua] Lobby data unique_server_name = gyuree 11:19:24.549 [Lua] Lobby data quick_game = false 11:19:24.549 [Lua] Lobby data country_code = HU 11:19:24.549 [Lua] Lobby data matchmaking = true 11:19:24.549 [Lua] Lobby data power_level = 715 11:19:24.549 [Lua] Lobby data mission_id = dlc_morris_map 11:19:24.549 [Lua] Lobby data mechanism = deus 11:19:24.550 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:24.550 [Lua] Lobby data player_slot_2 = 0:0 11:19:24.550 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:24.550 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:24.550 [Lua] Lobby data eac_authorized = true 11:19:24.550 [Lua] Set lobby end. 11:19:24.550 [Lua] CurrentConflictSettings disabled 11:19:24.550 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 11:19:24.550 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 11:19:24.550 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:19:24.550 [Lua] [Managers] Calling function on all managers: 11:19:24.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:19:24.556 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:19:24.556 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:19:24.556 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:19:24.556 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:19:24.556 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:19:24.556 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:19:24.583 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:19:24.585 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:19:24.587 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:19:24.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 11:19:24.587 [Lua] RemotePlayer:create_game_object( ) 3 11:19:24.603 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:19:24.603 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:19:24.603 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:19:24.603 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:19:24.603 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:19:24.603 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:19:24.603 [Lua] RemotePlayer:create_game_object( ) 4 11:19:24.618 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:19:24.618 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:19:24.716 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:19:24.716 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:19:24.716 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:19:24.744 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:19:24.744 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:19:24.768 [Lua] StateInGameRunning:_game_actually_starts() 11:19:24.768 [Lua] ################################################################################################################# 11:19:24.768 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_nurgle_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:19:24.768 [Lua] ################################################################################################################# 11:19:24.768 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 11:19:24.768 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 11:19:24.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 11:19:24.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 11:19:24.987 [Lua] Commit load time data 11:19:25.024 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:19:25.024 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:19:25.030 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:19:25.035 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:19:25.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:19:25.035 [Lua] RemotePlayer:create_game_object( ) 5 11:19:25.051 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:19:25.051 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:19:25.051 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:19:25.051 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:19:25.051 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:19:25.051 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:19:25.059 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:19:25.059 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:19:25.059 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:19:25.059 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:19:25.215 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:19:25.215 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:19:29.596 [Lua] Set lobby begin: 11:19:29.596 [Lua] Lobby data twitch_enabled = false 11:19:29.596 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:29.596 [Lua] Lobby data num_players = 4 11:19:29.596 [Lua] Lobby data difficulty_tweak = 0 11:19:29.597 [Lua] Lobby data host = 110000111888793 11:19:29.597 [Lua] Lobby data matchmaking_type = 2 11:19:29.597 [Lua] Lobby data is_private = false 11:19:29.597 [Lua] Lobby data match_started = true 11:19:29.597 [Lua] Lobby data difficulty = normal 11:19:29.597 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:29.597 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:29.598 [Lua] Lobby data unique_server_name = gyuree 11:19:29.598 [Lua] Lobby data quick_game = false 11:19:29.598 [Lua] Lobby data country_code = HU 11:19:29.598 [Lua] Lobby data matchmaking = true 11:19:29.598 [Lua] Lobby data power_level = 538 11:19:29.598 [Lua] Lobby data mission_id = dlc_morris_map 11:19:29.598 [Lua] Lobby data mechanism = deus 11:19:29.598 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:29.598 [Lua] Lobby data player_slot_2 = 0:0 11:19:29.599 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:29.599 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:29.599 [Lua] Lobby data eac_authorized = true 11:19:29.599 [Lua] Set lobby end. 11:19:34.598 [Lua] Set lobby begin: 11:19:34.598 [Lua] Lobby data twitch_enabled = false 11:19:34.599 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:34.599 [Lua] Lobby data num_players = 4 11:19:34.599 [Lua] Lobby data difficulty_tweak = 0 11:19:34.599 [Lua] Lobby data host = 110000111888793 11:19:34.599 [Lua] Lobby data matchmaking_type = 2 11:19:34.599 [Lua] Lobby data is_private = false 11:19:34.599 [Lua] Lobby data match_started = true 11:19:34.600 [Lua] Lobby data difficulty = normal 11:19:34.600 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:34.600 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:34.600 [Lua] Lobby data unique_server_name = gyuree 11:19:34.600 [Lua] Lobby data quick_game = false 11:19:34.600 [Lua] Lobby data country_code = HU 11:19:34.600 [Lua] Lobby data matchmaking = true 11:19:34.600 [Lua] Lobby data power_level = 717 11:19:34.600 [Lua] Lobby data mission_id = dlc_morris_map 11:19:34.600 [Lua] Lobby data mechanism = deus 11:19:34.600 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:34.600 [Lua] Lobby data player_slot_2 = 0:0 11:19:34.601 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:34.601 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:34.601 [Lua] Lobby data eac_authorized = true 11:19:34.601 [Lua] Set lobby end. 11:19:38.952 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_bay_nurgle_path4, mc:deus, gm:deus, env:0, seed:1684162699, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:163136816, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_corrupted_flesh", }) 11:19:38.952 [Lua] [LevelTransitionHandler] promote_next_level_data 11:19:38.953 [Lua] [NetworkServer] Entering post game 11:19:38.953 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:19:38.953 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:19:38.953 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:19:38.953 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:19:38.953 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:19:38.953 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:19:38.953 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:19:38.953 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:19:38.953 [Lua] gm_event_end_conditions_met true false 11:19:38.953 [Save] Saving `save_data` 11:19:38.953 [Lua] Game won 11:19:38.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:19:38.955 [Save] Save done 11:19:38.955 [Save] Saving `save_data` 11:19:38.956 [Lua] generate_backend_stats 110000111888793:1 11:19:38.957 [Save] Save done 11:19:38.986 [Lua] PlayFabMirrorBase:_commit_internal nil 11:19:38.986 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:19:38.986 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:19:38.986 [Save] Saving `save_data` 11:19:38.986 [Lua] TRANSITION nil nil load_next_level 11:19:38.986 [Lua] Transition type "load_next_level", is server: true 11:19:38.986 [Lua] [GameNetworkManager] Leaving game... 11:19:38.986 [Lua] [GameNetworkManager] Shutting down game session host. 11:19:38.986 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:19:38.986 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:19:38.986 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.42 11:19:38.988 [Save] Save done 11:19:38.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:19:38.989 [Lua] commit result success 6 11:19:38.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 11:19:38.989 [Lua] none table: 0000000003F623D0 nil 11:19:38.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 11:19:39.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized 11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized 11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized 11:19:39.590 [Lua] Set lobby begin: 11:19:39.590 [Lua] Lobby data twitch_enabled = false 11:19:39.590 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:39.591 [Lua] Lobby data num_players = 4 11:19:39.591 [Lua] Lobby data difficulty_tweak = 0 11:19:39.591 [Lua] Lobby data host = 110000111888793 11:19:39.591 [Lua] Lobby data matchmaking_type = 2 11:19:39.591 [Lua] Lobby data is_private = false 11:19:39.591 [Lua] Lobby data match_started = true 11:19:39.591 [Lua] Lobby data difficulty = normal 11:19:39.591 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:39.591 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:39.591 [Lua] Lobby data unique_server_name = gyuree 11:19:39.591 [Lua] Lobby data quick_game = false 11:19:39.592 [Lua] Lobby data country_code = HU 11:19:39.592 [Lua] Lobby data matchmaking = true 11:19:39.592 [Lua] Lobby data power_level = 0 11:19:39.592 [Lua] Lobby data mission_id = dlc_morris_map 11:19:39.592 [Lua] Lobby data mechanism = deus 11:19:39.592 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:39.592 [Lua] Lobby data player_slot_2 = 0:0 11:19:39.592 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:39.592 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:39.593 [Lua] Lobby data eac_authorized = true 11:19:39.593 [Lua] Set lobby end. 11:19:40.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:19:40.987 [Lua] [Managers] Calling function on all managers: 11:19:40.987 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:19:40.987 [Lua] Clearing all global lookup lists 11:19:40.987 [Lua] [IngamePlayerListUI] - Destroy 11:19:40.987 [Lua] [IngameUI] destroy 11:19:40.989 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:19:40.989 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:19:40.989 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:19:40.989 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:19:40.989 [Lua] [Managers] Destroying manager group: 11:19:40.990 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:19:40.990 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:19:40.990 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:19:40.990 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:19:40.990 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:19:40.990 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:19:40.990 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:19:40.990 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:19:40.990 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:19:40.991 [Lua] [Matchmaking] unregister rpcs 11:19:40.991 [Lua] ############### UNLOADING PACKAGES ############### 11:19:40.991 [Lua] [Gamestate] Enter state StateLoading 11:19:40.992 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:19:40.992 [Lua] [Matchmaking] register rpcs 11:19:40.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:19:40.993 [Lua] registering RPCs 11:19:40.993 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:19:40.993 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:19:40.993 [Lua] Set lobby begin: 11:19:40.993 [Lua] Lobby data twitch_enabled = false 11:19:40.993 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:40.993 [Lua] Lobby data num_players = 4 11:19:40.993 [Lua] Lobby data difficulty_tweak = 0 11:19:40.993 [Lua] Lobby data host = 110000111888793 11:19:40.993 [Lua] Lobby data matchmaking_type = 2 11:19:40.993 [Lua] Lobby data is_private = false 11:19:40.993 [Lua] Lobby data match_started = true 11:19:40.993 [Lua] Lobby data difficulty = normal 11:19:40.993 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:40.993 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:40.993 [Lua] Lobby data unique_server_name = gyuree 11:19:40.994 [Lua] Lobby data quick_game = false 11:19:40.994 [Lua] Lobby data country_code = HU 11:19:40.994 [Lua] Lobby data matchmaking = true 11:19:40.994 [Lua] Lobby data power_level = 0 11:19:40.994 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:19:40.994 [Lua] Lobby data mechanism = deus 11:19:40.994 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:40.994 [Lua] Lobby data player_slot_2 = 0:0 11:19:40.994 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:40.994 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:40.994 [Lua] Lobby data eac_authorized = true 11:19:40.994 [Lua] Set lobby end. 11:19:40.994 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:19:40.997 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized 11:19:40.997 [Lua] [StateLoading] load_current_level 11:19:40.997 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_nurgle_path4 0 11:19:41.002 [Umbra] Unload tome 11:19:41.018 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4, pat_bay_nurgle_path4, async-read, 11:19:41.018 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_bay_nurgle_path4, async-read, 11:19:41.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay 11:19:41.053 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay 11:19:41.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 11:19:41.108 [Lua] ### Received rpc_level_load_started 11:19:41.108 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 163136816 11:19:41.180 [Lua] ### Received rpc_level_load_started 11:19:41.180 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 163136816 11:19:41.213 [Lua] ### Received rpc_level_load_started 11:19:41.213 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 163136816 11:19:42.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 11:19:42.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 11:19:42.632 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 11:19:42.968 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 11:19:42.968 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 11:19:42.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay 11:19:43.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay 11:19:43.001 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay 11:19:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common 11:19:46.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common 11:19:46.888 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common 11:19:46.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 11:19:47.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 11:19:47.260 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 11:19:47.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common 11:19:48.913 [Lua] ### Received rpc_level_loaded 11:19:48.913 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 463 11:19:48.913 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:19:48.914 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:19:48.914 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:19:48.931 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:19:48.931 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:19:48.964 [Lua] ### Received rpc_level_loaded 11:19:48.964 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 463 11:19:48.964 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:19:48.965 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:19:48.965 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:19:48.982 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:19:48.982 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:19:50.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common 11:19:50.739 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common 11:19:50.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4 11:19:50.775 [Umbra] Loading umbra tome '#ID[73d836e7e6d35449]' 11:19:50.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4 11:19:50.837 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4 11:19:50.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_corrupted_flesh 11:19:50.856 [Lua] [LevelTransitionHandler] Level load completed! 11:19:50.856 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_nurgle_path4 - level_seed: 1684162699 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 11:19:50.876 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 11:19:50.876 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3 11:19:50.876 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 11:19:50.876 [Lua] load_startup_enemy_packages: -------------- 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_spawn 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_troll 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_rat_ogre 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_stormfiend 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] beastmen_minotaur 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_plague_sorcerer 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_corruptor_sorcerer 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_gutter_runner 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_pack_master 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_poison_wind_globadier 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_ratling_gunner 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_warpfire_thrower 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_vortex_sorcerer 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] beastmen_standard_bearer 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_vortex 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] critter_rat 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] critter_pig 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_storm_vermin_with_shield 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_storm_vermin 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_warrior 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_clan_rat 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_raider 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_slave 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_fanatic 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_loot_rat 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_marauder_with_shield 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_berzerker 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_clan_rat_with_shield 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] chaos_marauder 11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:19:50.876 [Lua] skaven_plague_monk 11:19:50.880 [Lua] ### Received rpc_level_loaded 11:19:50.880 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 463 11:19:50.880 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:19:50.896 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:19:50.896 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:19:50.913 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:19:50.913 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:19:50.913 [Lua] ### Received rpc_level_loaded 11:19:50.913 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 463 11:19:50.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_corrupted_flesh 11:19:50.980 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_corrupted_flesh 11:19:50.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 11:19:51.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:19:51.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:19:51.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:19:51.403 [Lua] ### Received rpc_level_loaded 11:19:51.403 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 463 11:19:51.403 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:19:51.405 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:19:51.405 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:19:51.422 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:19:51.422 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:19:51.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:19:51.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:19:51.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:19:51.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:19:51.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:19:51.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:19:51.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:19:51.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:19:51.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:19:52.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:19:52.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:19:52.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:19:52.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:19:52.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:19:52.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:19:52.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:19:52.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:19:52.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:19:52.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:19:52.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:19:52.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:19:53.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:19:53.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:19:53.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:19:53.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:19:53.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:19:53.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:19:53.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:19:53.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:19:53.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:19:53.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:19:53.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:19:53.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:19:54.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:19:54.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:19:54.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:19:54.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:19:54.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:19:54.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:19:54.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:19:54.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:19:54.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:19:54.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:19:54.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:19:54.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:19:54.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:19:54.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:19:54.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:19:55.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:19:55.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:19:55.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:19:55.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:19:55.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:19:55.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 11:19:55.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 11:19:55.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 11:19:55.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:19:55.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:19:55.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:19:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:19:56.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:19:56.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:19:56.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:19:56.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:19:56.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:19:56.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 11:19:56.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 11:19:56.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 11:19:56.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:19:56.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:19:56.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:19:56.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 11:19:57.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 11:19:57.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 11:19:57.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:19:57.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:19:57.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:19:57.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:19:57.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:19:57.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:19:57.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:19:58.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:19:58.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:19:58.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:19:58.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:19:58.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:19:58.300 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_nurgle_path4 game_mode: deus 11:19:58.300 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:19:58.300 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:19:58.305 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:19:58.411 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:19:58.411 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/nurgle_path4/world 11:19:58.411 [Umbra] Init version: 3.4.15 :: 16 threads 11:19:58.862 [Lua] Async level spawning done 11:19:58.862 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:19:59.839 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:19:59.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:19:59.839 [Lua] [Matchmaking] unregister rpcs 11:19:59.839 [Lua] Set lobby begin: 11:19:59.839 [Lua] Lobby data twitch_enabled = false 11:19:59.840 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:59.840 [Lua] Lobby data num_players = 4 11:19:59.840 [Lua] Lobby data difficulty_tweak = 0 11:19:59.840 [Lua] Lobby data host = 110000111888793 11:19:59.840 [Lua] Lobby data matchmaking_type = 2 11:19:59.840 [Lua] Lobby data is_private = false 11:19:59.841 [Lua] Lobby data match_started = true 11:19:59.841 [Lua] Lobby data difficulty = normal 11:19:59.841 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:59.841 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:59.841 [Lua] Lobby data unique_server_name = gyuree 11:19:59.841 [Lua] Lobby data quick_game = false 11:19:59.841 [Lua] Lobby data country_code = HU 11:19:59.841 [Lua] Lobby data matchmaking = true 11:19:59.841 [Lua] Lobby data power_level = 0 11:19:59.842 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:19:59.842 [Lua] Lobby data mechanism = deus 11:19:59.842 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:59.842 [Lua] Lobby data player_slot_2 = 0:0 11:19:59.842 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:59.842 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:59.842 [Lua] Lobby data eac_authorized = true 11:19:59.842 [Lua] Set lobby end. 11:19:59.842 [Lua] [Managers] Destroying manager group: 11:19:59.843 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens 11:19:59.843 [Lua] [Gamestate] Enter StateIngame HOST 11:19:59.843 [Lua] <>level = pat_bay_nurgle_path4<> 11:19:59.843 [Lua] [StateIngame] Server ingame 11:19:59.847 [Lua] Set lobby begin: 11:19:59.847 [Lua] Lobby data twitch_enabled = false 11:19:59.847 [Lua] Lobby data selected_mission_id = journey_citadel 11:19:59.847 [Lua] Lobby data num_players = 4 11:19:59.847 [Lua] Lobby data difficulty_tweak = -7 11:19:59.847 [Lua] Lobby data host = 110000111888793 11:19:59.848 [Lua] Lobby data matchmaking_type = 2 11:19:59.848 [Lua] Lobby data is_private = false 11:19:59.848 [Lua] Lobby data match_started = true 11:19:59.848 [Lua] Lobby data difficulty = hardest 11:19:59.848 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:19:59.848 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:19:59.849 [Lua] Lobby data unique_server_name = gyuree 11:19:59.849 [Lua] Lobby data quick_game = false 11:19:59.849 [Lua] Lobby data country_code = HU 11:19:59.849 [Lua] Lobby data matchmaking = true 11:19:59.849 [Lua] Lobby data power_level = 0 11:19:59.849 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:19:59.849 [Lua] Lobby data mechanism = deus 11:19:59.849 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:19:59.850 [Lua] Lobby data player_slot_2 = 0:0 11:19:59.850 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:19:59.850 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:19:59.850 [Lua] Lobby data eac_authorized = true 11:19:59.850 [Lua] Set lobby end. 11:19:59.850 [Lua] [Matchmaking] register rpcs 11:19:59.850 [Lua] GameNetworkManager:init... creating game session 11:19:59.850 [Lua] Host GameSession.make_game_session_host with session: 11:19:59.850 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:19:59.850 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:19:59.850 [Lua] [GameNetworkManager] self.is_server = true 11:19:59.850 [Network] Setting artificial MTU limit to 65536 11:19:59.857 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:19:59.857 [Lua] pacing=deus_default 11:19:59.857 [Lua] roaming=nil 11:19:59.857 [Lua] specials=deus_default 11:19:59.857 [Lua] contained_breeds=nil 11:19:59.857 [Lua] debug_color=maroon 11:19:59.857 [Lua] disabled=false 11:19:59.857 [Lua] pack_spawning=deus_default 11:19:59.857 [Lua] factions=nil 11:19:59.857 [Lua] description=deus_conflict_director_skaven_chaos_name 11:19:59.857 [Lua] boss=deus_default 11:19:59.857 [Lua] horde=deus_default 11:19:59.857 [Lua] name=deus_skaven_chaos 11:19:59.857 [Lua] intensity=deus_default 11:19:59.857 [Lua] --- 11:19:59.857 [Lua] [LevelAnalysis] set_random_seed( 1684162699) 11:19:59.863 [Lua] [AIInterestPointSystem] Level Seed: 1684162699 11:19:59.863 [Lua] 11:19:59.863 [Lua] [entity_system_bag] = table 11:19:59.863 [Lua] [entity_system_bag] = metatable 11:19:59.863 [Lua] [startup_data] = table 11:19:59.863 [Lua] [entity_manager] = table 11:19:59.863 [Lua] [entity_manager] = metatable 11:19:59.863 [Lua] [unit_spawner] = table 11:19:59.863 [Lua] [unit_spawner] = metatable 11:19:59.863 [Lua] [unit_storage] = table 11:19:59.863 [Lua] [unit_storage] = metatable 11:19:59.863 [Lua] [dice_keeper] = table 11:19:59.863 [Lua] [dice_keeper] = metatable 11:19:59.863 [Lua] [is_server] = true (boolean) 11:19:59.863 [Lua] [world] = [World] 11:19:59.863 [Lua] [system_api] = table 11:19:59.863 [Lua] [entity_system] = table 11:19:59.863 [Lua] [entity_system] = metatable 11:19:59.863 [Lua] [network_lobby] = table 11:19:59.863 [Lua] [network_lobby] = metatable 11:19:59.863 [Lua] [profile_synchronizer] = table 11:19:59.863 [Lua] [profile_synchronizer] = metatable 11:19:59.863 [Lua] [level_transition_handler] = table 11:19:59.863 [Lua] [level_transition_handler] = metatable 11:19:59.863 [Lua] [num_local_human_players] = 1 (number) 11:19:59.863 [Lua] [statistics_db] = table 11:19:59.863 [Lua] [statistics_db] = metatable 11:19:59.863 [Lua] [network_server] = table 11:19:59.863 [Lua] [network_server] = metatable 11:19:59.863 [Lua] [input_manager] = table 11:19:59.863 [Lua] [input_manager] = metatable 11:19:59.863 [Lua] [network_clock] = table 11:19:59.863 [Lua] [network_clock] = metatable 11:19:59.863 [Lua] [network_transmit] = table 11:19:59.863 [Lua] [network_transmit] = metatable 11:19:59.863 [Lua] [free_flight_manager] = table 11:19:59.863 [Lua] [free_flight_manager] = metatable 11:19:59.863 [Lua] [network_manager] = table 11:19:59.863 [Lua] [network_manager] = metatable 11:19:59.863 [Lua] [network_event_delegate] = table 11:19:59.863 [Lua] [network_event_delegate] = metatable 11:19:59.863 [Lua] 11:19:59.864 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:19:59.864 [Lua] ignoring extension VersusInteractObjectiveExtension 11:19:59.864 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:19:59.864 [Lua] ignoring extension VersusSocketObjectiveExtension 11:19:59.864 [Lua] ignoring extension VersusTargetObjectiveExtension 11:19:59.864 [Lua] ignoring extension VersusMissionObjectiveExtension 11:19:59.865 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:19:59.885 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:19:59.885 [Lua] [AchievementManager] Achievements using the steam platform 11:19:59.886 [Lua] PlayerManager:add_player player_1 11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn 11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn 11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn 11:19:59.957 [Lua] [StateIngame] Level seed: 1684162699 11:19:59.974 [Lua] [LevelAnalysis] set_random_seed( 1684162699) 11:19:59.978 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:19:59.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:19:59.979 [Lua] [IngameUI] init 11:19:59.997 [Lua] cb_razer_chroma_setup 11:20:00.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:20:00.023 [Lua] Set lobby begin: 11:20:00.023 [Lua] Lobby data twitch_enabled = false 11:20:00.023 [Lua] Lobby data selected_mission_id = journey_citadel 11:20:00.023 [Lua] Lobby data num_players = 4 11:20:00.023 [Lua] Lobby data difficulty_tweak = -7 11:20:00.023 [Lua] Lobby data host = 110000111888793 11:20:00.023 [Lua] Lobby data matchmaking_type = 2 11:20:00.023 [Lua] Lobby data is_private = false 11:20:00.023 [Lua] Lobby data match_started = true 11:20:00.023 [Lua] Lobby data difficulty = hardest 11:20:00.024 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:20:00.024 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:20:00.024 [Lua] Lobby data unique_server_name = gyuree 11:20:00.024 [Lua] Lobby data quick_game = false 11:20:00.024 [Lua] Lobby data country_code = HU 11:20:00.024 [Lua] Lobby data matchmaking = true 11:20:00.024 [Lua] Lobby data power_level = 715 11:20:00.024 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:20:00.025 [Lua] Lobby data mechanism = deus 11:20:00.025 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:20:00.025 [Lua] Lobby data player_slot_2 = 0:0 11:20:00.025 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:20:00.025 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:20:00.025 [Lua] Lobby data eac_authorized = true 11:20:00.025 [Lua] Set lobby end. 11:20:00.026 [Lua] CurrentConflictSettings deus_skaven_chaos 11:20:00.026 [Lua] [ConflictDirector] conflict_director is ai_ready 11:20:00.027 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 11:20:00.027 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3 11:20:00.027 [Lua] [1] = table 11:20:00.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:20:00.028 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125 11:20:00.028 [Lua] [waypoints] = table 11:20:00.028 [Lua] [astar_points] = table 11:20:00.028 [Lua] [travel_dist] = 246.2170907407999 (number) 11:20:00.028 [Lua] [one_directional] = false (boolean) 11:20:00.028 [Lua] [id] = boss_1 (string) 11:20:00.029 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:20:00.029 [Lua] Forming navigation groups in one frame 11:20:00.029 [Lua] Forming navigation groups 11:20:00.060 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999949068 11:20:00.156 [Lua] NavigationGroupManager -> calulation time B: 0.096000000000003638 11:20:00.156 [Lua] number of nav groups: 125 11:20:00.157 [Lua] number of refined nav groups : 84 11:20:00.161 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 11:20:00.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.263488310575486 Normalized coefficient: 1.1042179624687145 11:20:00.163 [Lua] Warning: missing nodes! in zones 11:20:00.165 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.817239379882812 Normalized coefficient: 1.2480078812997706 11:20:00.170 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 11:20:00.170 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 11:20:00.171 [Lua] [LevelAnalysis] Generating boss paths for level: pat_bay_nurgle_path4 11:20:00.171 [Lua] [LevelAnalysis] This level has a total main-path length of 677.029 meters. 11:20:00.171 [Lua] [LevelAnalysis] num_event_places_f: 0.41801955286661785 , num_event_places: 0 , trailing_event_fraction: 0.41801955286661785 , num_events: 0 11:20:00.171 [Lua] [LevelAnalysis] Level path distance: 677.02932929992676 11:20:00.171 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:20:00.175 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:20:00.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:20:00.184 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 11:20:00.184 [Lua] Adding main path event: Vector3Box(95.2082, 47.6565, 49.679) boss_event_chaos_spawn 45 table: 000000000A4C5490 11:20:00.185 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:20:00.185 [Lua] [Managers] Calling function on all managers: 11:20:00.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:20:00.200 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:20:00.200 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:20:00.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:20:00.346 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:20:00.346 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:20:00.347 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:20:00.347 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:20:00.347 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:20:00.347 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:20:00.367 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:20:00.369 [Lua] Breedfreezer (server) starting a hot join sync 11:20:00.369 [Lua] packing 0 units of breed chaos_marauder 11:20:00.369 [Lua] packing 0 units of breed skaven_clan_rat 11:20:00.369 [Lua] packing 0 units of breed skaven_storm_vermin 11:20:00.369 [Lua] packing 0 units of breed skaven_slave 11:20:00.369 [Lua] packing 0 units of breed chaos_fanatic 11:20:00.369 [Lua] packing 0 units of breed chaos_raider 11:20:00.369 [Lua] packing 0 units of breed chaos_warrior 11:20:00.369 [Lua] packing 0 units of breed chaos_berzerker 11:20:00.369 [Lua] packing 0 units of breed skaven_plague_monk 11:20:00.369 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:20:00.369 [Lua] 11:20:00.369 [Lua] [1] = 1 (number) 11:20:00.369 [Lua] [2] = 0 (number) 11:20:00.369 [Lua] [3] = 1 (number) 11:20:00.369 [Lua] [4] = 0 (number) 11:20:00.369 [Lua] [5] = 1 (number) 11:20:00.369 [Lua] [6] = 0 (number) 11:20:00.369 [Lua] [7] = 1 (number) 11:20:00.369 [Lua] [8] = 0 (number) 11:20:00.369 [Lua] [9] = 1 (number) 11:20:00.369 [Lua] [10] = 0 (number) 11:20:00.369 [Lua] [11] = 1 (number) 11:20:00.369 [Lua] [12] = 0 (number) 11:20:00.369 [Lua] [13] = 1 (number) 11:20:00.369 [Lua] [14] = 0 (number) 11:20:00.369 [Lua] [15] = 1 (number) 11:20:00.369 [Lua] [16] = 0 (number) 11:20:00.369 [Lua] [17] = 1 (number) 11:20:00.369 [Lua] [18] = 0 (number) 11:20:00.369 [Lua] 11:20:00.369 [Lua] 11:20:00.369 [Lua] 11:20:00.370 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:20:00.372 [Lua] Breedfreezer (server) starting a hot join sync 11:20:00.372 [Lua] packing 0 units of breed chaos_marauder 11:20:00.372 [Lua] packing 0 units of breed skaven_clan_rat 11:20:00.372 [Lua] packing 0 units of breed skaven_storm_vermin 11:20:00.372 [Lua] packing 0 units of breed skaven_slave 11:20:00.372 [Lua] packing 0 units of breed chaos_fanatic 11:20:00.372 [Lua] packing 0 units of breed chaos_raider 11:20:00.372 [Lua] packing 0 units of breed chaos_warrior 11:20:00.372 [Lua] packing 0 units of breed chaos_berzerker 11:20:00.372 [Lua] packing 0 units of breed skaven_plague_monk 11:20:00.372 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:20:00.372 [Lua] 11:20:00.372 [Lua] [1] = 1 (number) 11:20:00.372 [Lua] [2] = 0 (number) 11:20:00.372 [Lua] [3] = 1 (number) 11:20:00.372 [Lua] [4] = 0 (number) 11:20:00.372 [Lua] [5] = 1 (number) 11:20:00.372 [Lua] [6] = 0 (number) 11:20:00.372 [Lua] [7] = 1 (number) 11:20:00.372 [Lua] [8] = 0 (number) 11:20:00.372 [Lua] [9] = 1 (number) 11:20:00.372 [Lua] [10] = 0 (number) 11:20:00.372 [Lua] [11] = 1 (number) 11:20:00.372 [Lua] [12] = 0 (number) 11:20:00.372 [Lua] [13] = 1 (number) 11:20:00.372 [Lua] [14] = 0 (number) 11:20:00.372 [Lua] [15] = 1 (number) 11:20:00.372 [Lua] [16] = 0 (number) 11:20:00.372 [Lua] [17] = 1 (number) 11:20:00.372 [Lua] [18] = 0 (number) 11:20:00.372 [Lua] 11:20:00.372 [Lua] 11:20:00.372 [Lua] 11:20:00.374 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:20:00.374 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 11:20:00.374 [Lua] RemotePlayer:create_game_object( ) 59 11:20:00.390 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:20:00.390 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:20:00.390 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:20:00.390 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 11:20:00.390 [Lua] RemotePlayer:create_game_object( ) 60 11:20:00.406 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:20:00.406 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:20:00.524 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:20:00.524 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:20:00.524 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:20:00.537 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:20:00.537 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:20:02.110 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:20:02.110 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:20:02.121 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:20:02.125 [Lua] Breedfreezer (server) starting a hot join sync 11:20:02.125 [Lua] packing 0 units of breed chaos_marauder 11:20:02.125 [Lua] packing 0 units of breed skaven_clan_rat 11:20:02.125 [Lua] packing 0 units of breed skaven_storm_vermin 11:20:02.125 [Lua] packing 0 units of breed skaven_slave 11:20:02.125 [Lua] packing 0 units of breed chaos_fanatic 11:20:02.125 [Lua] packing 0 units of breed chaos_raider 11:20:02.125 [Lua] packing 0 units of breed chaos_warrior 11:20:02.125 [Lua] packing 0 units of breed chaos_berzerker 11:20:02.125 [Lua] packing 0 units of breed skaven_plague_monk 11:20:02.125 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:20:02.125 [Lua] 11:20:02.125 [Lua] [1] = 1 (number) 11:20:02.125 [Lua] [2] = 0 (number) 11:20:02.125 [Lua] [3] = 1 (number) 11:20:02.125 [Lua] [4] = 0 (number) 11:20:02.125 [Lua] [5] = 1 (number) 11:20:02.125 [Lua] [6] = 0 (number) 11:20:02.125 [Lua] [7] = 1 (number) 11:20:02.125 [Lua] [8] = 0 (number) 11:20:02.125 [Lua] [9] = 1 (number) 11:20:02.125 [Lua] [10] = 0 (number) 11:20:02.125 [Lua] [11] = 1 (number) 11:20:02.125 [Lua] [12] = 0 (number) 11:20:02.125 [Lua] [13] = 1 (number) 11:20:02.125 [Lua] [14] = 0 (number) 11:20:02.125 [Lua] [15] = 1 (number) 11:20:02.125 [Lua] [16] = 0 (number) 11:20:02.125 [Lua] [17] = 1 (number) 11:20:02.125 [Lua] [18] = 0 (number) 11:20:02.125 [Lua] 11:20:02.125 [Lua] 11:20:02.125 [Lua] 11:20:02.126 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:20:02.126 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 11:20:02.126 [Lua] RemotePlayer:create_game_object( ) 61 11:20:02.149 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:20:02.149 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:20:02.149 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:20:02.149 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:20:02.149 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:20:02.149 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:20:02.150 [Lua] rpc_to_client_spawn_player 110000111888793 1 11:20:02.150 [Lua] rpc_to_client_spawn_player 110000110c23c20 1 11:20:02.152 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(287.036, 74.3318, 49.108), Vector4(0, 0, 0.95557, 0.294763)) 11:20:02.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335) 11:20:02.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335) 11:20:02.156 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 11:20:02.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 11:20:02.159 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:20:02.159 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:20:02.159 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:20:02.159 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:20:02.166 [Lua] Switching ConflictSettings: to: deus_chaos 11:20:02.166 [Lua] pacing=deus_chaos 11:20:02.166 [Lua] roaming=nil 11:20:02.166 [Lua] specials=deus_chaos 11:20:02.166 [Lua] debug_color=purple 11:20:02.166 [Lua] contained_breeds=nil 11:20:02.166 [Lua] pack_spawning=deus_chaos 11:20:02.166 [Lua] disabled=false 11:20:02.166 [Lua] factions=nil 11:20:02.166 [Lua] boss=deus_chaos 11:20:02.166 [Lua] horde=deus_chaos 11:20:02.166 [Lua] name=deus_chaos 11:20:02.166 [Lua] intensity=deus_default 11:20:02.166 [Lua] --- 11:20:02.169 [Lua] rpc_to_client_spawn_player 110000102c775f8 1 11:20:02.169 [Lua] rpc_to_client_spawn_player 11000010614f86d 1 11:20:02.270 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:20:02.270 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:20:02.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 11:20:02.271 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:20:02.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 11:20:02.272 [Lua] TalentSystem:rpc_sync_talents 1 2049 11:20:02.321 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 11:20:02.321 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 11:20:02.322 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 11:20:02.322 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:20:02.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73166666666666669) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:20:02.323 [Lua] TalentSystem:rpc_sync_talents 5 1025 11:20:02.362 [Lua] StateInGameRunning:_game_actually_starts() 11:20:02.363 [Lua] ################################################################################################################# 11:20:02.363 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_bay_nurgle_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:20:02.363 [Lua] ################################################################################################################# 11:20:02.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 11:20:02.363 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 11:20:02.372 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:20:02.372 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:20:02.372 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:20:02.372 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:20:02.373 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 11:20:02.373 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:20:02.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:20:02.374 [Lua] TalentSystem:rpc_sync_talents 3 3073 11:20:02.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 11:20:02.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 11:20:02.595 [Lua] Commit load time data 11:20:04.096 warning: [Lua] Curl Manager Error, Code: 0, Url: https://5107.playfabapi.com/Client/ExecuteCloudScript, Name: SSL_CONNECT_ERROR 11:20:04.096 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 38 | Error Code: 1123 | Error Override: SSL_CONNECT_ERROR 11:20:04.096 warning: [Lua] Following data will be uploaded to Crashify: <> 11:20:04.096 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x02aca0f0", Num ocurrencies: 1, User: 110000111888793 "gyuree" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend/playfab_https_curl.lua:93: in function on_error [3] @scripts/managers/backend/playfab_https_curl.lua:196: in function cb [4] @scripts/managers/curl/curl_manager.lua:94: in function update [5] @scripts/boot.lua:935: in function game_update [6] @scripts/boot.lua:639:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x02aca0f0"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x02aca0f0\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\"" [2] request_data = table: 0000000002ACA0F0; result = table: 0000000009E746E0; id = 38; error_override = "SSL_CONNECT_ERROR"; error_code = 1123; retry = true; url = "https://5107.playfabapi.com/Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"generateChallenge\",\"FunctionParameter\":{\"eac_id\":2,\"retry\":true,\"final_retry\":false}}"; headers = table: 000000000059FF40; request_cb = [function]; options = table: 0000000002ACA0C0; request = table: 0000000009E74640; override = "| Error Override: SSL_CONNECT_ERROR" [3] success = false; code = 0; headers = table: 00000000122EAE30; data = "SSL_CONNECT_ERROR"; id = 38; request_data = table: 0000000002ACA0F0; error_data = table: 0000000009E746E0 [4] self = table: 0000000002968510; handle_callbacks = true; handle = [unknown]; ok = nil; err = [unknown]; request = table: 000000000420ED30; code = 0 [5] self = table: 00000000000958E0; real_world_dt = 0.010551838204264641; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010551838204264641; t = 2398.8894010274671 [6] dt = 0.010551838204264641 [4] _requests = table: 0000000003B32340; _multi = [unknown]; _curl = table: 000000000296AE50; [5] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 000000000CE08540; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true; <> 11:20:04.096 [Application] set exit code policy to silent_limited 11:20:04.096 [Application] setting exit code to 0xfa730001 11:20:04.336 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 2 11:20:04.891 [Lua] Set lobby begin: 11:20:04.891 [Lua] Lobby data twitch_enabled = false 11:20:04.891 [Lua] Lobby data selected_mission_id = journey_citadel 11:20:04.891 [Lua] Lobby data num_players = 4 11:20:04.891 [Lua] Lobby data difficulty_tweak = -7 11:20:04.891 [Lua] Lobby data host = 110000111888793 11:20:04.891 [Lua] Lobby data matchmaking_type = 2 11:20:04.892 [Lua] Lobby data is_private = false 11:20:04.892 [Lua] Lobby data match_started = true 11:20:04.892 [Lua] Lobby data difficulty = hardest 11:20:04.892 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:20:04.892 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:20:04.892 [Lua] Lobby data unique_server_name = gyuree 11:20:04.892 [Lua] Lobby data quick_game = false 11:20:04.892 [Lua] Lobby data country_code = HU 11:20:04.892 [Lua] Lobby data matchmaking = true 11:20:04.892 [Lua] Lobby data power_level = 538 11:20:04.892 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:20:04.892 [Lua] Lobby data mechanism = deus 11:20:04.892 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:20:04.892 [Lua] Lobby data player_slot_2 = 0:0 11:20:04.892 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:20:04.892 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:20:04.893 [Lua] Lobby data eac_authorized = true 11:20:04.893 [Lua] Set lobby end. 11:20:04.996 [Lua] Players are leaving the safe zone 11:20:09.942 [Lua] Set lobby begin: 11:20:09.942 [Lua] Lobby data twitch_enabled = false 11:20:09.942 [Lua] Lobby data selected_mission_id = journey_citadel 11:20:09.942 [Lua] Lobby data num_players = 4 11:20:09.942 [Lua] Lobby data difficulty_tweak = -7 11:20:09.943 [Lua] Lobby data host = 110000111888793 11:20:09.943 [Lua] Lobby data matchmaking_type = 2 11:20:09.943 [Lua] Lobby data is_private = false 11:20:09.943 [Lua] Lobby data match_started = true 11:20:09.943 [Lua] Lobby data difficulty = hardest 11:20:09.943 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:20:09.943 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:20:09.943 [Lua] Lobby data unique_server_name = gyuree 11:20:09.943 [Lua] Lobby data quick_game = false 11:20:09.943 [Lua] Lobby data country_code = HU 11:20:09.943 [Lua] Lobby data matchmaking = true 11:20:09.943 [Lua] Lobby data power_level = 717 11:20:09.943 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:20:09.943 [Lua] Lobby data mechanism = deus 11:20:09.944 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:20:09.944 [Lua] Lobby data player_slot_2 = 0:0 11:20:09.944 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:20:09.944 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:20:09.944 [Lua] Lobby data eac_authorized = true 11:20:09.944 [Lua] Set lobby end. 11:20:26.541 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:27.086 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:20:28.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:20:28.373 [Lua] Spline already found! 11:20:28.412 [Lua] Init group template: spline_patrol 11:20:33.005 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:33.945 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:20:43.075 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:43.933 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:20:44.343 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:44.728 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:45.063 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:20:45.480 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:20:47.560 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:20:48.132 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:20:52.072 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:20:52.105 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:20:52.121 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:20:56.691 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:20:56.707 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:20:56.725 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:05.869 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:21:05.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:21:05.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 11:21:05.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 11:21:05.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 11:21:05.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p 11:21:05.926 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 11:21:06.003 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 11:21:06.003 [Lua] [PackageManager] Force_load: wwise/bow 11:21:06.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 11:21:06.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 11:21:06.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 11:21:06.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:21:06.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:21:06.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:21:06.852 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:07.039 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:07.680 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:21:07.727 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:21:10.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 11:21:10.971 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:21:11.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:21:11.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:21:11.016 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:21:11.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:21:11.066 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:21:16.918 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:16.918 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:16.950 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:17.424 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:18.280 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:21:18.848 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:18.861 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:18.890 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:20.551 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:21.043 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 11:21:21.043 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:21:21.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 11:21:21.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem 11:21:21.057 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 11:21:21.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 11:21:21.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:21:21.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:21:21.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:21:21.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:21:21.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:21:21.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:21:21.152 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:21:21.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:21:21.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:21:21.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 11:21:21.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 11:21:21.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 11:21:21.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 11:21:21.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 11:21:21.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p 11:21:21.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:21:21.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:21:21.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:21:22.330 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:23.001 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:21:25.544 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:25.560 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:25.588 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:32.690 [Lua] main path terror event triggered: boss_event_chaos_spawn 11:21:32.690 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 11:21:32.716 [Lua] Init group template: boss_door_closers 11:21:32.924 [Lua] Time for new HOOORDE! multi_first_wave 11:21:32.924 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 11:21:32.924 [Lua] horde requested: vector_blob 11:21:32.924 [Lua] wants to spawn ahead within distance: 60 11:21:32.925 [Lua] horde crated with id 3 of type vector_blob 11:21:32.925 [Lua] managed to spawn 30/30 horde enemies 11:21:32.925 [Lua] vector blob horde has started 11:21:33.380 [Lua] Init group template: horde 11:21:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 11:21:36.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 11:21:36.202 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:36.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem 11:21:36.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 11:21:36.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 11:21:41.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:21:41.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:21:41.357 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 11:21:41.363 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:41.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:21:41.406 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:21:41.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:21:41.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:21:41.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 11:21:46.423 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:21:46.423 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 11:21:46.423 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:46.423 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:46.426 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:21:46.426 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:46.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:46.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem 11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:21:46.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:21:46.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:21:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:21:46.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:21:46.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:21:46.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:21:46.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:21:46.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:21:51.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, ProfileSynchronizer, async-read, 11:21:51.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 11:21:56.016 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:21:56.585 [Lua] Set lobby begin: 11:21:56.585 [Lua] Lobby data twitch_enabled = false 11:21:56.585 [Lua] Lobby data selected_mission_id = journey_citadel 11:21:56.585 [Lua] Lobby data num_players = 4 11:21:56.585 [Lua] Lobby data difficulty_tweak = -7 11:21:56.586 [Lua] Lobby data host = 110000111888793 11:21:56.586 [Lua] Lobby data matchmaking_type = 2 11:21:56.586 [Lua] Lobby data is_private = false 11:21:56.586 [Lua] Lobby data match_started = true 11:21:56.586 [Lua] Lobby data difficulty = hardest 11:21:56.586 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:21:56.586 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:21:56.586 [Lua] Lobby data unique_server_name = gyuree 11:21:56.586 [Lua] Lobby data quick_game = false 11:21:56.586 [Lua] Lobby data country_code = HU 11:21:56.586 [Lua] Lobby data matchmaking = true 11:21:56.586 [Lua] Lobby data power_level = 722 11:21:56.586 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:21:56.586 [Lua] Lobby data mechanism = deus 11:21:56.586 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:21:56.586 [Lua] Lobby data player_slot_2 = 0:0 11:21:56.587 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:21:56.587 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:21:56.587 [Lua] Lobby data eac_authorized = true 11:21:56.587 [Lua] Set lobby end. 11:21:56.590 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 11:21:56.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 11:21:56.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 11:21:56.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 11:21:56.601 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:56.601 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:21:56.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 11:21:56.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 11:21:56.629 [Lua] [PackageManager] Force_load: wwise/es_deus_01 11:21:56.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:21:56.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:21:56.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:21:56.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:21:56.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:21:56.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:21:56.953 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:21:57.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:21:57.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:21:59.380 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:59.380 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:21:59.411 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:01.516 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 11:22:01.516 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:22:01.516 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 11:22:01.516 [Lua] horde requested: vector_blob 11:22:01.516 [Lua] wants to spawn ahead within distance: 60 11:22:01.516 [Lua] horde crated with id 4 of type vector_blob 11:22:01.516 [Lua] managed to spawn 31/31 horde enemies 11:22:01.516 [Lua] vector blob horde has started 11:22:01.614 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 11:22:01.614 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:22:01.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:22:01.623 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:22:01.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:22:01.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:22:01.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:01.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:01.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:02.041 [Lua] Init group template: horde 11:22:08.291 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 968.64447021484375 [Unit '#ID[a9b416aa2fc562b7]'] 11:22:10.148 [Lua] Horde killed: ? 11:22:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 11:22:11.794 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:22:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:22:11.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:22:11.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:22:12.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:22:16.828 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:22:16.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:22:16.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem 11:22:16.832 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 11:22:16.833 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:22:16.833 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:22:16.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:22:16.868 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:22:16.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:22:16.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:22:16.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:22:17.072 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:22:19.197 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:19.260 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:19.888 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:22:20.211 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:20.683 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:21.741 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:22.097 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:22.991 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:23.202 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:23.483 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:23.607 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:23.965 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:24.344 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:24.407 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:24.707 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:25.038 [Lua] HORDE: last wave, reset to standard horde delay 11:22:25.038 [Lua] Time for new HOOORDE! multi_last_wave 11:22:25.038 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 11:22:25.038 [Lua] horde requested: vector_blob 11:22:25.038 [Lua] wants to spawn ahead within distance: 60 11:22:25.038 [Lua] horde crated with id 5 of type vector_blob 11:22:25.038 [Lua] managed to spawn 30/30 horde enemies 11:22:25.038 [Lua] vector blob horde has started 11:22:25.090 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:22:25.172 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:25.454 [Lua] Init group template: horde 11:22:26.250 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:27.850 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:22:27.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:22:29.819 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:30.355 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:22:34.199 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:34.215 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:34.215 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:34.530 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:34.550 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:34.551 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:37.951 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:37.986 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:38.003 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:22:39.642 [Lua] Horde killed: ? 11:22:44.903 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:44.938 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 20 40 11:22:45.768 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:46.235 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:46.958 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:47.477 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:48.222 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:51.939 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 11:22:52.322 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:22:52.331 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:22:52.332 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 11:22:52.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 11:22:52.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 11:22:52.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:22:52.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:22:52.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:22:52.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:22:52.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:22:52.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:22:52.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:52.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:52.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:22:52.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:22:52.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:22:52.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 11:22:52.651 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:53.265 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:54.023 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:54.632 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:22:55.059 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:22:55.678 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 20 23 11:23:01.651 [Lua] Horde killed: ? 11:23:07.571 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:23:07.571 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 11:23:07.581 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 11:23:07.581 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:07.581 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:07.581 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:07.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem 11:23:07.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:23:07.613 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:23:07.613 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 11:23:07.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 11:23:07.650 [Lua] [PackageManager] Force_load: wwise/es_deus_01 11:23:07.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:07.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:07.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:07.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:07.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:07.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:07.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:07.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:17.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:20.351 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:23:20.351 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:23:30.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:23:30.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:23:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 11:23:37.807 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:23:37.807 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:23:37.808 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:40.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:23:40.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:23:42.283 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 11:23:42.311 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro 11:23:42.818 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:23:42.818 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:23:42.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:23:42.868 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:23:42.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:23:42.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:23:42.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:23:42.889 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 11:23:42.925 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 11:23:42.925 [Lua] [PackageManager] Force_load: wwise/es_deus_01 11:23:42.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:42.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:42.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:23:42.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:42.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:42.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:23:42.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:43.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:43.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:23:47.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:48.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:23:48.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:23:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 11:23:52.925 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 11:23:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 11:23:52.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 11:23:52.926 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:23:57.909 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:23:57.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:23:58.215 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:23:58.675 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:01.978 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:02.664 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:03.001 [Lua] Time for new HOOORDE! multi_first_wave 11:24:03.001 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 11:24:03.001 [Lua] horde requested: vector_blob 11:24:03.001 [Lua] wants to spawn behind within distance: 60 11:24:03.001 [Lua] horde crated with id 6 of type vector_blob 11:24:03.001 [Lua] managed to spawn 33/33 horde enemies 11:24:03.001 [Lua] vector blob horde has started 11:24:03.509 [Lua] Init group template: horde 11:24:06.915 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:07.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:07.868 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:08.357 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:11.732 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:11.775 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:11.795 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:11.925 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:11.945 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:11.945 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:15.744 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:16.491 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:16.757 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:16.776 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:16.777 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:16.888 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 11:24:16.888 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:24:16.888 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 11:24:16.888 [Lua] horde requested: vector_blob 11:24:16.888 [Lua] wants to spawn behind within distance: 60 11:24:16.888 [Lua] horde crated with id 7 of type vector_blob 11:24:16.888 [Lua] managed to spawn 28/28 horde enemies 11:24:16.888 [Lua] vector blob horde has started 11:24:17.369 [Lua] Init group template: horde 11:24:23.896 [Lua] Horde killed: ? 11:24:25.510 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:26.150 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:24:27.705 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:28.176 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:28.662 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:29.108 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:29.529 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:30.021 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:30.657 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:24:30.657 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:24:33.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 11:24:33.340 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:24:35.274 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:35.529 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:35.567 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:35.586 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:35.788 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:36.150 [Lua] HORDE: last wave, reset to standard horde delay 11:24:36.150 [Lua] Time for new HOOORDE! multi_last_wave 11:24:36.150 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 11:24:36.150 [Lua] horde requested: vector_blob 11:24:36.150 [Lua] wants to spawn behind within distance: 60 11:24:36.150 [Lua] horde crated with id 8 of type vector_blob 11:24:36.150 [Lua] managed to spawn 30/30 horde enemies 11:24:36.150 [Lua] vector blob horde has started 11:24:36.591 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:36.696 [Lua] Init group template: horde 11:24:36.912 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:36.946 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:36.963 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:37.274 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:37.737 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:24:38.457 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:24:38.948 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:38.980 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:38.980 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:40.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 11:24:43.449 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:24:43.449 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:24:43.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:24:43.500 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:24:43.501 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 11:24:43.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 11:24:43.536 [Lua] [PackageManager] Force_load: wwise/es_deus_01 11:24:43.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:24:43.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:24:43.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:24:43.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:24:43.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:24:43.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:24:43.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:24:43.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:24:43.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:24:45.039 [Lua] Horde killed: ? 11:24:48.530 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 11:24:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 11:24:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 11:24:48.531 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:24:48.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source. 11:24:54.124 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:54.160 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:54.210 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:24:57.153 [Lua] Horde killed: ? 11:24:58.596 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:24:58.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:25:00.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:25:00.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:25:00.835 [Lua] TalentSystem:rpc_sync_talents 3 3073 11:25:00.951 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 11:25:00.959 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0271fa60 11:25:03.585 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:25:03.585 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:25:03.616 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:25:03.616 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:25:03.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:25:03.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:25:03.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 11:25:03.638 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 11:25:03.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 11:25:03.672 [Lua] [PackageManager] Force_load: wwise/es_deus_01 11:25:03.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:25:03.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:25:03.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p 11:25:03.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:25:03.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:25:03.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p 11:25:03.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:25:03.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:25:03.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 11:25:07.424 [Lua] min_height 160 11:25:07.424 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 11:25:07.432 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0271fa60 11:25:08.694 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:25:08.694 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem 11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem 11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem 11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem 11:25:09.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:25:09.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:25:13.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:25:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem 11:25:18.801 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:25:23.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:25:23.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:25:41.307 [Lua] Switching ConflictSettings: to: deus_skaven 11:25:41.307 [Lua] pacing=deus_default 11:25:41.307 [Lua] roaming=nil 11:25:41.307 [Lua] specials=deus_skaven 11:25:41.307 [Lua] contained_breeds=nil 11:25:41.307 [Lua] debug_color=orange 11:25:41.307 [Lua] disabled=false 11:25:41.307 [Lua] pack_spawning=skaven 11:25:41.307 [Lua] description=deus_conflict_director_skaven_chaos_name 11:25:41.307 [Lua] factions=nil 11:25:41.307 [Lua] boss=deus_skaven 11:25:41.307 [Lua] horde=deus_default 11:25:41.307 [Lua] name=deus_skaven 11:25:41.307 [Lua] intensity=deus_default 11:25:41.307 [Lua] --- 11:25:41.404 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:41.440 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:41.440 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:42.447 [Lua] Switching ConflictSettings: to: deus_chaos 11:25:42.447 [Lua] pacing=deus_chaos 11:25:42.447 [Lua] roaming=nil 11:25:42.447 [Lua] specials=deus_chaos 11:25:42.447 [Lua] debug_color=purple 11:25:42.447 [Lua] contained_breeds=nil 11:25:42.447 [Lua] pack_spawning=deus_chaos 11:25:42.447 [Lua] disabled=false 11:25:42.447 [Lua] factions=nil 11:25:42.447 [Lua] boss=deus_chaos 11:25:42.447 [Lua] horde=deus_chaos 11:25:42.447 [Lua] name=deus_chaos 11:25:42.447 [Lua] intensity=deus_default 11:25:42.447 [Lua] --- 11:25:42.463 [Lua] Switching ConflictSettings: to: deus_skaven 11:25:42.463 [Lua] pacing=deus_default 11:25:42.463 [Lua] roaming=nil 11:25:42.463 [Lua] specials=deus_skaven 11:25:42.463 [Lua] contained_breeds=nil 11:25:42.463 [Lua] debug_color=orange 11:25:42.463 [Lua] disabled=false 11:25:42.463 [Lua] pack_spawning=skaven 11:25:42.463 [Lua] description=deus_conflict_director_skaven_chaos_name 11:25:42.463 [Lua] factions=nil 11:25:42.463 [Lua] boss=deus_skaven 11:25:42.463 [Lua] horde=deus_default 11:25:42.463 [Lua] name=deus_skaven 11:25:42.463 [Lua] intensity=deus_default 11:25:42.463 [Lua] --- 11:25:43.243 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:25:43.261 [Lua] Spline already found! 11:25:43.327 [Lua] Init group template: spline_patrol 11:25:43.479 [Lua] Switching ConflictSettings: to: deus_chaos 11:25:43.479 [Lua] pacing=deus_chaos 11:25:43.479 [Lua] roaming=nil 11:25:43.479 [Lua] specials=deus_chaos 11:25:43.479 [Lua] debug_color=purple 11:25:43.479 [Lua] contained_breeds=nil 11:25:43.479 [Lua] pack_spawning=deus_chaos 11:25:43.479 [Lua] disabled=false 11:25:43.479 [Lua] factions=nil 11:25:43.479 [Lua] boss=deus_chaos 11:25:43.479 [Lua] horde=deus_chaos 11:25:43.479 [Lua] name=deus_chaos 11:25:43.479 [Lua] intensity=deus_default 11:25:43.479 [Lua] --- 11:25:51.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 11:25:51.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 80, name: `unknown` 11:25:54.927 [Lua] Switching ConflictSettings: to: deus_skaven 11:25:54.927 [Lua] pacing=deus_default 11:25:54.927 [Lua] roaming=nil 11:25:54.927 [Lua] specials=deus_skaven 11:25:54.927 [Lua] contained_breeds=nil 11:25:54.927 [Lua] debug_color=orange 11:25:54.927 [Lua] disabled=false 11:25:54.927 [Lua] pack_spawning=skaven 11:25:54.927 [Lua] description=deus_conflict_director_skaven_chaos_name 11:25:54.927 [Lua] factions=nil 11:25:54.927 [Lua] boss=deus_skaven 11:25:54.927 [Lua] horde=deus_default 11:25:54.927 [Lua] name=deus_skaven 11:25:54.927 [Lua] intensity=deus_default 11:25:54.927 [Lua] --- 11:25:57.955 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:25:58.276 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:58.309 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:58.323 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:25:58.590 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:26:26.520 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:26.553 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:26.569 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:26.928 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:26:26.947 [Lua] Spline already found! 11:26:26.988 [Lua] Init group template: spline_patrol 11:26:35.749 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:35.779 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:35.779 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:47.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cf08, position: 0 11:26:48.419 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:48.461 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:48.475 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:26:58.778 [Lua] Time for new HOOORDE! multi_first_wave 11:26:58.778 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 11:26:58.778 [Lua] horde requested: ambush 11:26:58.778 [Lua] setting up ambush-horde 11:26:58.778 [Lua] Composing horde 'large' .. using variant 'plain' 11:26:58.778 [Lua] -> spawning: 54 11:26:58.778 [Lua] horde crated with id 11 of type ambush 11:26:58.778 [Lua] ambush horde has started 11:27:02.714 [Lua] min_height 160 11:27:06.461 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:06.461 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:06.484 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:07.011 [Lua] Init group template: horde 11:27:09.912 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:27:09.912 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:27:09.912 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 11:27:09.912 [Lua] horde requested: ambush 11:27:09.912 [Lua] setting up ambush-horde 11:27:09.912 [Lua] Composing horde 'large' .. using variant 'plain' 11:27:09.912 [Lua] -> spawning: 56 11:27:09.912 [Lua] horde crated with id 12 of type ambush 11:27:09.912 [Lua] ambush horde has started 11:27:14.137 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:14.154 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:14.174 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:15.637 [Lua] Init group template: horde 11:27:19.274 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:19.294 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:19.313 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:24.021 [Lua] HORDE: last wave, reset to standard horde delay 11:27:24.021 [Lua] Time for new HOOORDE! multi_last_wave 11:27:24.021 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 11:27:24.021 [Lua] horde requested: ambush 11:27:24.021 [Lua] setting up ambush-horde 11:27:24.021 [Lua] Composing horde 'large' .. using variant 'plain' 11:27:24.021 [Lua] -> spawning: 52 11:27:24.021 [Lua] horde crated with id 13 of type ambush 11:27:24.021 [Lua] ambush horde has started 11:27:26.146 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 11:27:27.562 [Lua] replace_hidden_spawners -> first try found: 1 cover points 11:27:27.562 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:27.562 [Lua] ->moving spawner 11:27:38.593 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:38.608 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:38.654 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:43.962 [Lua] Coordinated attack! 11:27:47.155 [Lua] Horde killed: ? 11:27:52.377 [Lua] Horde killed: ? 11:27:52.460 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:52.504 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:27:52.504 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:06.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown` 11:28:06.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown` 11:28:07.990 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:08.019 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:08.046 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:08.652 [Lua] Override Player Respawning terror_respawn true 11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 11:28:20.987 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:28:21.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:28:21.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 11:28:21.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:28:21.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:28:21.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 11:28:21.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:28:21.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:28:21.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 11:28:21.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 11:28:21.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 11:28:21.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 11:28:23.393 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 11 11:28:25.856 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 10 11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read, 11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:28:26.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 11:28:26.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 11:28:26.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:28:26.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:28:26.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:28:26.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 11:28:26.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 11:28:26.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p 11:28:26.574 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:26.574 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:26.614 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read, 11:28:36.320 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:28:36.321 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:28:36.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:28:36.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p 11:28:39.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7 11:28:45.029 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:28:46.063 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:28:48.003 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:48.029 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:48.042 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:49.030 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:49.031 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:49.044 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:28:51.735 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:28:53.017 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:28:57.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer, async-read, 11:28:57.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer 11:29:01.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 11:29:01.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read, 11:29:01.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 11:29:01.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 11:29:01.921 [Lua] Set lobby begin: 11:29:01.921 [Lua] Lobby data twitch_enabled = false 11:29:01.921 [Lua] Lobby data selected_mission_id = journey_citadel 11:29:01.922 [Lua] Lobby data num_players = 4 11:29:01.922 [Lua] Lobby data difficulty_tweak = -7 11:29:01.922 [Lua] Lobby data host = 110000111888793 11:29:01.922 [Lua] Lobby data matchmaking_type = 2 11:29:01.922 [Lua] Lobby data is_private = false 11:29:01.922 [Lua] Lobby data match_started = true 11:29:01.922 [Lua] Lobby data difficulty = hardest 11:29:01.922 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:29:01.922 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:29:01.922 [Lua] Lobby data unique_server_name = gyuree 11:29:01.922 [Lua] Lobby data quick_game = false 11:29:01.922 [Lua] Lobby data country_code = HU 11:29:01.922 [Lua] Lobby data matchmaking = true 11:29:01.922 [Lua] Lobby data power_level = 727 11:29:01.922 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:29:01.923 [Lua] Lobby data mechanism = deus 11:29:01.923 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:29:01.923 [Lua] Lobby data player_slot_2 = 0:0 11:29:01.923 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:29:01.923 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:29:01.923 [Lua] Lobby data eac_authorized = true 11:29:01.923 [Lua] Set lobby end. 11:29:06.764 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:29:06.764 [Lua] pacing=deus_default 11:29:06.764 [Lua] roaming=nil 11:29:06.764 [Lua] specials=deus_default 11:29:06.764 [Lua] contained_breeds=nil 11:29:06.764 [Lua] debug_color=maroon 11:29:06.764 [Lua] disabled=false 11:29:06.764 [Lua] pack_spawning=deus_default 11:29:06.764 [Lua] factions=nil 11:29:06.764 [Lua] description=deus_conflict_director_skaven_chaos_name 11:29:06.764 [Lua] boss=deus_default 11:29:06.764 [Lua] horde=deus_default 11:29:06.764 [Lua] name=deus_skaven_chaos 11:29:06.764 [Lua] intensity=deus_default 11:29:06.764 [Lua] --- 11:29:07.047 [Lua] Set lobby begin: 11:29:07.047 [Lua] Lobby data twitch_enabled = false 11:29:07.047 [Lua] Lobby data selected_mission_id = journey_citadel 11:29:07.047 [Lua] Lobby data num_players = 4 11:29:07.048 [Lua] Lobby data difficulty_tweak = -7 11:29:07.048 [Lua] Lobby data host = 110000111888793 11:29:07.048 [Lua] Lobby data matchmaking_type = 2 11:29:07.048 [Lua] Lobby data is_private = false 11:29:07.048 [Lua] Lobby data match_started = true 11:29:07.048 [Lua] Lobby data difficulty = hardest 11:29:07.048 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:29:07.048 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:29:07.048 [Lua] Lobby data unique_server_name = gyuree 11:29:07.048 [Lua] Lobby data quick_game = false 11:29:07.048 [Lua] Lobby data country_code = HU 11:29:07.048 [Lua] Lobby data matchmaking = true 11:29:07.049 [Lua] Lobby data power_level = 732 11:29:07.049 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:29:07.049 [Lua] Lobby data mechanism = deus 11:29:07.049 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:29:07.049 [Lua] Lobby data player_slot_2 = 0:0 11:29:07.049 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:29:07.049 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:29:07.049 [Lua] Lobby data eac_authorized = true 11:29:07.049 [Lua] Set lobby end. 11:29:07.204 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 1684162688) 11:29:12.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 11:29:12.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read, 11:29:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 11:29:12.158 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:12.158 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:12.158 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:12.158 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 11:29:12.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem 11:29:12.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:29:12.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:29:12.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 11:29:12.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 11:29:12.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p 11:29:16.851 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:29:17.290 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 11:29:17.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 11:29:17.290 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:17.290 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:17.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:17.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 11:29:17.354 [Lua] [PackageManager] Force_load: wwise/drakegun 11:29:17.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 11:29:17.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 11:29:17.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 11:29:17.517 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:17.545 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:17.557 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:17.690 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:29:18.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:29:18.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 11:29:19.981 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:20.032 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:20.061 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:20.351 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:20.383 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:20.399 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:22.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 11:29:22.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 11:29:22.380 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.380 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.380 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:29:22.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 11:29:22.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 11:29:22.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 11:29:22.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 11:29:22.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 11:29:22.528 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 11:29:22.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 11:29:22.576 [Lua] [PackageManager] Force_load: wwise/we_deus_01 11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 11:29:31.807 [Lua] event horde ends! 11:29:31.898 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:31.924 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:31.949 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:39.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2114c, position: 0 11:29:40.038 [Lua] event horde ends! 11:29:42.060 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:42.096 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:42.114 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:45.387 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:45.424 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:45.465 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:47.490 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:47.540 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:47.552 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:48.178 [Lua] event horde ends! 11:29:59.196 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.227 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.244 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.569 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.569 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.597 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.922 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:29:59.985 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:00.001 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:04.598 [Lua] event horde ends! 11:30:07.954 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:07.977 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:07.991 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:08.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:30:09.471 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:09.486 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:09.486 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:12.190 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:12.220 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:12.220 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:12.380 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:30:12.380 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:30:20.248 [Lua] event horde ends! 11:30:22.292 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:22.762 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:30:28.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 11:30:28.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 11:30:28.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 11:30:30.589 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e] 11:30:30.589 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:30:32.990 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:30:33.966 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:34.563 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:30:36.458 [Lua] event horde ends! 11:30:36.606 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:37.225 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:30:37.477 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:37.525 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:37.525 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:40.262 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:40.702 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:30:41.710 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:42.034 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:42.103 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:42.103 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:42.207 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:30:44.554 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:30:44.555 [Lua] event horde ends! 11:30:44.973 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:30:46.852 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:46.852 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:46.893 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:30:50.156 [Lua] Override Player Respawning terror_respawn false 11:30:50.156 [Lua] Override Player Respawning terror_respawn false 11:30:50.156 [Lua] Override Player Respawning terror_respawn false 11:31:10.661 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:31:11.511 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:11.522 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:11.559 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:12.031 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:31:18.253 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:31:18.786 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:31:20.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:31:20.762 [Lua] Spline already found! 11:31:20.814 [Lua] Init group template: spline_patrol 11:31:24.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem 11:31:29.300 [Lua] specialspawn: rule: only_ahead --> 11:31:29.300 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:30.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 11:31:30.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 11:31:30.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 11:31:30.044 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:31:30.045 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 11:31:30.363 [Lua] specialspawn: rule: only_ahead --> 11:31:30.363 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:31.386 [Lua] specialspawn: rule: only_ahead --> 11:31:31.386 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:32.412 [Lua] specialspawn: rule: only_ahead --> 11:31:32.412 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:33.446 [Lua] specialspawn: rule: only_ahead --> 11:31:33.446 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:34.459 [Lua] specialspawn: rule: only_ahead --> 11:31:34.459 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:35.488 [Lua] specialspawn: rule: only_ahead --> 11:31:35.488 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:36.522 [Lua] specialspawn: rule: only_ahead --> 11:31:36.522 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:37.545 [Lua] specialspawn: rule: only_ahead --> 11:31:37.545 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:38.576 [Lua] specialspawn: rule: only_ahead --> 11:31:38.576 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:39.597 [Lua] specialspawn: rule: only_ahead --> 11:31:39.597 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:40.298 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 11:31:40.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 11:31:40.647 [Lua] specialspawn: rule: only_ahead --> 11:31:40.647 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:41.406 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:41.417 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:41.455 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit 11:31:41.688 [Lua] specialspawn: rule: only_ahead --> 11:31:41.688 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:42.716 [Lua] specialspawn: rule: only_ahead --> 11:31:42.716 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:43.755 [Lua] specialspawn: rule: only_ahead --> 11:31:43.755 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:44.776 [Lua] specialspawn: rule: only_ahead --> 11:31:44.776 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:45.797 [Lua] specialspawn: rule: only_ahead --> 11:31:45.797 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:46.869 [Lua] specialspawn: rule: only_ahead --> 11:31:46.869 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:47.860 [Lua] specialspawn: rule: only_ahead --> 11:31:47.860 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:48.890 [Lua] specialspawn: rule: only_ahead --> 11:31:48.890 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:49.913 [Lua] specialspawn: rule: only_ahead --> 11:31:49.913 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:50.953 [Lua] specialspawn: rule: only_ahead --> 11:31:50.953 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:51.998 [Lua] specialspawn: rule: only_ahead --> 11:31:51.998 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:53.036 [Lua] specialspawn: rule: only_ahead --> 11:31:53.036 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:54.077 [Lua] specialspawn: rule: only_ahead --> 11:31:54.077 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:55.108 [Lua] specialspawn: rule: only_ahead --> 11:31:55.108 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:56.146 [Lua] specialspawn: rule: only_ahead --> 11:31:56.146 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:57.196 [Lua] specialspawn: rule: only_ahead --> 11:31:57.196 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:58.215 [Lua] specialspawn: rule: only_ahead --> 11:31:58.215 [Lua] FAIL: Special spawn no hidden pos found :/ 11:31:59.214 [Lua] specialspawn: rule: only_ahead --> 11:31:59.214 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:00.229 [Lua] specialspawn: rule: only_ahead --> 11:32:00.229 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:01.262 [Lua] specialspawn: rule: only_ahead --> 11:32:01.262 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:02.296 [Lua] specialspawn: rule: only_ahead --> 11:32:02.296 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:03.322 [Lua] specialspawn: rule: only_ahead --> 11:32:03.322 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:04.344 [Lua] specialspawn: rule: only_ahead --> 11:32:04.344 [Lua] FAIL: Special spawn no hidden pos found :/ 11:32:04.390 [Lua] Complete level triggered. 11:32:04.390 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:766903616, lt:load_next_level, extra_packages:{ }) 11:32:04.390 [Lua] [NetworkServer] Entering post game 11:32:04.390 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:32:04.390 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:32:04.390 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:32:04.390 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:32:04.390 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:32:04.390 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:32:04.390 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:32:04.390 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:32:04.391 [Save] Saving `save_data` 11:32:04.391 [Lua] gm_event_end_conditions_met true false 11:32:04.391 [Lua] Game won 11:32:04.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:32:04.393 [Save] Save done 11:32:04.393 [Save] Saving `save_data` 11:32:04.395 [Save] Save done 11:32:04.395 [Lua] generate_backend_stats 110000111888793:1 11:32:04.426 [Lua] PlayFabMirrorBase:_commit_internal nil 11:32:04.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 11:32:04.432 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:32:04.432 [Save] Saving `save_data` 11:32:04.434 [Save] Save done 11:32:04.440 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 4 11:32:04.442 [Lua] Complete level triggered. 11:32:04.453 [Lua] Complete level triggered. 11:32:04.464 [Lua] Complete level triggered. 11:32:04.474 [Lua] Complete level triggered. 11:32:04.485 [Lua] Complete level triggered. 11:32:04.495 [Lua] Complete level triggered. 11:32:04.506 [Lua] Complete level triggered. 11:32:04.517 [Lua] Complete level triggered. 11:32:04.528 [Lua] Complete level triggered. 11:32:04.541 [Lua] Complete level triggered. 11:32:04.551 [Lua] Complete level triggered. 11:32:04.561 [Lua] Complete level triggered. 11:32:04.571 [Lua] Complete level triggered. 11:32:04.582 [Lua] Complete level triggered. 11:32:04.592 [Lua] Complete level triggered. 11:32:04.602 [Lua] Complete level triggered. 11:32:04.613 [Lua] Complete level triggered. 11:32:04.623 [Lua] Complete level triggered. 11:32:04.633 [Lua] Complete level triggered. 11:32:05.238 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 11:32:05.238 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 11:32:05.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 11:32:05.699 [Lua] commit result success 7 11:32:05.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 11:32:05.699 [Lua] none table: 000000000AB35750 table: 0000000001D1C950 11:32:05.699 [Lua] min_height 160 11:32:05.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 11:32:05.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 11:32:06.330 [Lua] THIS IS A FUNCTION 11:32:14.490 [Lua] ConflictDirector - destroy all units 11:32:15.521 [Lua] [LevelTransitionHandler] promote_next_level_data 11:32:15.521 [Lua] TRANSITION nil nil load_next_level 11:32:15.521 [Lua] Transition type "load_next_level", is server: true 11:32:15.521 [Lua] [GameNetworkManager] Leaving game... 11:32:15.521 [Lua] [GameNetworkManager] Shutting down game session host. 11:32:15.521 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:32:15.521 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:32:15.521 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=727.65 11:32:15.531 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized 11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized 11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized 11:32:15.933 [Lua] Set lobby begin: 11:32:15.933 [Lua] Lobby data twitch_enabled = false 11:32:15.933 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:15.933 [Lua] Lobby data num_players = 4 11:32:15.933 [Lua] Lobby data difficulty_tweak = -7 11:32:15.934 [Lua] Lobby data host = 110000111888793 11:32:15.934 [Lua] Lobby data matchmaking_type = 2 11:32:15.934 [Lua] Lobby data is_private = false 11:32:15.934 [Lua] Lobby data match_started = true 11:32:15.934 [Lua] Lobby data difficulty = hardest 11:32:15.934 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:15.934 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:15.934 [Lua] Lobby data unique_server_name = gyuree 11:32:15.934 [Lua] Lobby data quick_game = false 11:32:15.934 [Lua] Lobby data country_code = HU 11:32:15.934 [Lua] Lobby data matchmaking = true 11:32:15.934 [Lua] Lobby data power_level = 0 11:32:15.934 [Lua] Lobby data mission_id = pat_bay_nurgle_path4 11:32:15.934 [Lua] Lobby data mechanism = deus 11:32:15.934 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:15.935 [Lua] Lobby data player_slot_2 = 0:0 11:32:15.935 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:15.935 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:15.935 [Lua] Lobby data eac_authorized = true 11:32:15.935 [Lua] Set lobby end. 11:32:17.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:32:17.523 [Lua] [Managers] Calling function on all managers: 11:32:17.523 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:32:17.523 [Lua] Clearing all global lookup lists 11:32:17.523 [Lua] [IngamePlayerListUI] - Destroy 11:32:17.523 [Lua] [EquipmentUI] - Destroy 11:32:17.523 [Lua] [AbilityUI] - Destroy 11:32:17.523 [Lua] [GamePadEquipmentUI] - Destroy 11:32:17.523 [Lua] [GamePadAbilityUI] - Destroy 11:32:17.524 [Lua] [IngameUI] destroy 11:32:17.555 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:32:17.555 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:32:17.555 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:32:17.555 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:32:17.614 [Lua] [Managers] Destroying manager group: 11:32:17.626 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:32:17.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:32:17.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:32:17.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:32:17.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:32:17.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:32:17.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:32:17.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:32:17.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 11:32:17.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:32:17.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 11:32:17.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 11:32:17.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 11:32:17.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:32:17.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 11:32:17.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:32:17.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:32:17.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:32:17.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:32:17.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:32:17.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 11:32:17.795 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:32:17.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 11:32:17.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:32:17.801 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:32:17.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:32:17.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:32:17.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:32:17.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:32:17.816 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 11:32:17.829 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:32:17.830 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:32:17.830 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:32:17.830 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:32:17.830 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:32:17.830 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:32:17.830 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:32:17.830 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:32:17.830 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:32:17.830 [Lua] [Matchmaking] unregister rpcs 11:32:17.830 [Lua] ############### UNLOADING PACKAGES ############### 11:32:17.830 [Lua] [Gamestate] Enter state StateLoading 11:32:17.832 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:32:17.832 [Lua] [Matchmaking] register rpcs 11:32:17.832 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:32:17.832 [Lua] registering RPCs 11:32:17.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:32:17.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:32:17.832 [Lua] Set lobby begin: 11:32:17.832 [Lua] Lobby data twitch_enabled = false 11:32:17.832 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:17.832 [Lua] Lobby data num_players = 4 11:32:17.832 [Lua] Lobby data difficulty_tweak = -7 11:32:17.833 [Lua] Lobby data host = 110000111888793 11:32:17.833 [Lua] Lobby data matchmaking_type = 2 11:32:17.833 [Lua] Lobby data is_private = false 11:32:17.833 [Lua] Lobby data match_started = true 11:32:17.833 [Lua] Lobby data difficulty = hardest 11:32:17.833 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:17.833 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:17.833 [Lua] Lobby data unique_server_name = gyuree 11:32:17.834 [Lua] Lobby data quick_game = false 11:32:17.834 [Lua] Lobby data country_code = HU 11:32:17.834 [Lua] Lobby data matchmaking = true 11:32:17.834 [Lua] Lobby data power_level = 0 11:32:17.834 [Lua] Lobby data mission_id = dlc_morris_map 11:32:17.834 [Lua] Lobby data mechanism = deus 11:32:17.834 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:17.834 [Lua] Lobby data player_slot_2 = 0:0 11:32:17.834 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:17.834 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:17.834 [Lua] Lobby data eac_authorized = true 11:32:17.835 [Lua] Set lobby end. 11:32:17.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:32:17.838 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 11:32:17.838 [Lua] [StateLoading] load_current_level 11:32:17.838 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 11:32:17.856 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_bay_nurgle_path4 11:32:17.856 [Umbra] Unload tome 11:32:17.857 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4, pat_bay_nurgle_path4 11:32:17.862 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common, pat_bay_nurgle_path4 11:32:17.874 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, pat_bay_nurgle_path4 11:32:17.975 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_nurgle_path4 11:32:17.975 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_nurgle_path4 11:32:17.980 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_bay_nurgle_path4 11:32:18.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_bay_nurgle_path4 11:32:18.013 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 11:32:18.030 [Lua] ### Received rpc_level_load_started 11:32:18.030 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 766903616 11:32:18.030 [Lua] ### Received rpc_level_load_started 11:32:18.030 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 766903616 11:32:18.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 11:32:18.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 11:32:18.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 11:32:18.161 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 11:32:18.194 [Lua] ### Received rpc_level_load_started 11:32:18.194 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 766903616 11:32:19.038 [Lua] ### Received rpc_level_loaded 11:32:19.038 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327 11:32:19.038 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:32:19.040 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:32:19.040 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:32:19.106 [Lua] ### Received rpc_level_loaded 11:32:19.106 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327 11:32:19.106 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:32:19.108 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:32:19.108 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:32:19.209 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:32:19.209 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:32:19.209 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:32:19.209 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:32:19.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 11:32:19.445 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 11:32:19.463 [Lua] [LevelTransitionHandler] Level load completed! 11:32:19.463 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 11:32:19.463 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:32:19.464 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 11:32:19.464 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:32:19.464 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:32:19.470 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:32:19.480 [Lua] ### Received rpc_level_loaded 11:32:19.480 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 11:32:19.480 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:32:19.498 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:32:19.498 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:32:19.600 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:32:19.600 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:32:19.600 [Lua] ### Received rpc_level_loaded 11:32:19.600 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 11:32:19.600 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:32:19.600 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 11:32:19.600 [Umbra] Init version: 3.4.15 :: 16 threads 11:32:19.603 [Lua] Async level spawning done 11:32:19.603 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:32:19.631 [Lua] ### Received rpc_level_loaded 11:32:19.632 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327 11:32:19.632 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:32:19.633 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:32:19.633 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:32:19.735 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:32:19.735 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:32:20.617 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:32:20.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:32:20.617 [Lua] [Matchmaking] unregister rpcs 11:32:20.617 [Lua] Set lobby begin: 11:32:20.617 [Lua] Lobby data twitch_enabled = false 11:32:20.617 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:20.618 [Lua] Lobby data num_players = 4 11:32:20.618 [Lua] Lobby data difficulty_tweak = -7 11:32:20.618 [Lua] Lobby data host = 110000111888793 11:32:20.618 [Lua] Lobby data matchmaking_type = 2 11:32:20.618 [Lua] Lobby data is_private = false 11:32:20.618 [Lua] Lobby data match_started = true 11:32:20.618 [Lua] Lobby data difficulty = hardest 11:32:20.618 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:20.619 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:20.619 [Lua] Lobby data unique_server_name = gyuree 11:32:20.619 [Lua] Lobby data quick_game = false 11:32:20.619 [Lua] Lobby data country_code = HU 11:32:20.619 [Lua] Lobby data matchmaking = true 11:32:20.619 [Lua] Lobby data power_level = 0 11:32:20.619 [Lua] Lobby data mission_id = dlc_morris_map 11:32:20.619 [Lua] Lobby data mechanism = deus 11:32:20.619 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:20.619 [Lua] Lobby data player_slot_2 = 0:0 11:32:20.619 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:20.620 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:20.620 [Lua] Lobby data eac_authorized = true 11:32:20.620 [Lua] Set lobby end. 11:32:20.620 [Lua] [Managers] Destroying manager group: 11:32:20.621 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 11:32:20.621 [Lua] [Gamestate] Enter StateIngame HOST 11:32:20.621 [Lua] <>level = dlc_morris_map<> 11:32:20.621 [Lua] [StateIngame] Server ingame 11:32:20.625 [Lua] Set lobby begin: 11:32:20.625 [Lua] Lobby data twitch_enabled = false 11:32:20.625 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:20.625 [Lua] Lobby data num_players = 4 11:32:20.625 [Lua] Lobby data difficulty_tweak = 0 11:32:20.625 [Lua] Lobby data host = 110000111888793 11:32:20.625 [Lua] Lobby data matchmaking_type = 2 11:32:20.626 [Lua] Lobby data is_private = false 11:32:20.626 [Lua] Lobby data match_started = true 11:32:20.626 [Lua] Lobby data difficulty = normal 11:32:20.626 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:20.626 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:20.626 [Lua] Lobby data unique_server_name = gyuree 11:32:20.626 [Lua] Lobby data quick_game = false 11:32:20.627 [Lua] Lobby data country_code = HU 11:32:20.627 [Lua] Lobby data matchmaking = true 11:32:20.627 [Lua] Lobby data power_level = 0 11:32:20.627 [Lua] Lobby data mission_id = dlc_morris_map 11:32:20.627 [Lua] Lobby data mechanism = deus 11:32:20.627 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:20.627 [Lua] Lobby data player_slot_2 = 0:0 11:32:20.627 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:20.628 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:20.628 [Lua] Lobby data eac_authorized = true 11:32:20.628 [Lua] Set lobby end. 11:32:20.628 [Lua] [Matchmaking] register rpcs 11:32:20.628 [Lua] GameNetworkManager:init... creating game session 11:32:20.628 [Lua] Host GameSession.make_game_session_host with session: 11:32:20.628 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:32:20.628 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:32:20.628 [Lua] [GameNetworkManager] self.is_server = true 11:32:20.628 [Network] Setting artificial MTU limit to 65536 11:32:20.643 [Lua] Switching ConflictSettings: to: disabled 11:32:20.643 [Lua] pacing=disabled 11:32:20.643 [Lua] roaming=nil 11:32:20.643 [Lua] specials=disabled 11:32:20.643 [Lua] debug_color=black 11:32:20.643 [Lua] pack_spawning=disabled 11:32:20.643 [Lua] contained_breeds=nil 11:32:20.643 [Lua] disabled=true 11:32:20.643 [Lua] boss=disabled 11:32:20.643 [Lua] horde=disabled 11:32:20.643 [Lua] name=disabled 11:32:20.643 [Lua] intensity=disabled 11:32:20.643 [Lua] --- 11:32:20.643 [Lua] [LevelAnalysis] set_random_seed( 0) 11:32:20.647 [Lua] [AIInterestPointSystem] Level Seed: 1684162699 11:32:20.647 [Lua] 11:32:20.647 [Lua] [entity_system_bag] = table 11:32:20.647 [Lua] [entity_system_bag] = metatable 11:32:20.647 [Lua] [startup_data] = table 11:32:20.647 [Lua] [entity_manager] = table 11:32:20.647 [Lua] [entity_manager] = metatable 11:32:20.647 [Lua] [unit_spawner] = table 11:32:20.647 [Lua] [unit_spawner] = metatable 11:32:20.647 [Lua] [unit_storage] = table 11:32:20.647 [Lua] [unit_storage] = metatable 11:32:20.647 [Lua] [dice_keeper] = table 11:32:20.647 [Lua] [dice_keeper] = metatable 11:32:20.647 [Lua] [is_server] = true (boolean) 11:32:20.647 [Lua] [world] = [World] 11:32:20.647 [Lua] [system_api] = table 11:32:20.647 [Lua] [entity_system] = table 11:32:20.647 [Lua] [entity_system] = metatable 11:32:20.647 [Lua] [network_lobby] = table 11:32:20.647 [Lua] [network_lobby] = metatable 11:32:20.647 [Lua] [profile_synchronizer] = table 11:32:20.647 [Lua] [profile_synchronizer] = metatable 11:32:20.647 [Lua] [level_transition_handler] = table 11:32:20.647 [Lua] [level_transition_handler] = metatable 11:32:20.647 [Lua] [num_local_human_players] = 1 (number) 11:32:20.647 [Lua] [statistics_db] = table 11:32:20.647 [Lua] [statistics_db] = metatable 11:32:20.647 [Lua] [network_server] = table 11:32:20.647 [Lua] [network_server] = metatable 11:32:20.647 [Lua] [input_manager] = table 11:32:20.647 [Lua] [input_manager] = metatable 11:32:20.647 [Lua] [network_clock] = table 11:32:20.647 [Lua] [network_clock] = metatable 11:32:20.647 [Lua] [network_transmit] = table 11:32:20.647 [Lua] [network_transmit] = metatable 11:32:20.647 [Lua] [free_flight_manager] = table 11:32:20.647 [Lua] [free_flight_manager] = metatable 11:32:20.647 [Lua] [network_manager] = table 11:32:20.647 [Lua] [network_manager] = metatable 11:32:20.647 [Lua] [network_event_delegate] = table 11:32:20.647 [Lua] [network_event_delegate] = metatable 11:32:20.647 [Lua] 11:32:20.647 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:32:20.647 [Lua] ignoring extension VersusInteractObjectiveExtension 11:32:20.647 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:32:20.647 [Lua] ignoring extension VersusSocketObjectiveExtension 11:32:20.647 [Lua] ignoring extension VersusTargetObjectiveExtension 11:32:20.647 [Lua] ignoring extension VersusMissionObjectiveExtension 11:32:20.662 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:32:20.662 [Lua] [AchievementManager] Achievements using the steam platform 11:32:20.663 [Lua] PlayerManager:add_player player_1 11:32:20.687 [Lua] [StateIngame] Level seed: 0 11:32:20.687 [Lua] [LevelAnalysis] set_random_seed( 1684162699) 11:32:20.687 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:32:20.687 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:32:20.688 [Lua] [IngameUI] init 11:32:20.698 [Lua] cb_razer_chroma_setup 11:32:20.723 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:32:20.723 [Lua] Set lobby begin: 11:32:20.723 [Lua] Lobby data twitch_enabled = false 11:32:20.723 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:20.723 [Lua] Lobby data num_players = 4 11:32:20.723 [Lua] Lobby data difficulty_tweak = 0 11:32:20.723 [Lua] Lobby data host = 110000111888793 11:32:20.724 [Lua] Lobby data matchmaking_type = 2 11:32:20.724 [Lua] Lobby data is_private = false 11:32:20.724 [Lua] Lobby data match_started = true 11:32:20.724 [Lua] Lobby data difficulty = normal 11:32:20.724 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:20.724 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:20.724 [Lua] Lobby data unique_server_name = gyuree 11:32:20.725 [Lua] Lobby data quick_game = false 11:32:20.725 [Lua] Lobby data country_code = HU 11:32:20.725 [Lua] Lobby data matchmaking = true 11:32:20.725 [Lua] Lobby data power_level = 715 11:32:20.725 [Lua] Lobby data mission_id = dlc_morris_map 11:32:20.725 [Lua] Lobby data mechanism = deus 11:32:20.725 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:20.725 [Lua] Lobby data player_slot_2 = 0:0 11:32:20.725 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:20.725 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:20.725 [Lua] Lobby data eac_authorized = true 11:32:20.725 [Lua] Set lobby end. 11:32:20.726 [Lua] CurrentConflictSettings disabled 11:32:20.726 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 11:32:20.726 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 11:32:20.726 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:32:20.726 [Lua] [Managers] Calling function on all managers: 11:32:20.726 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:32:20.731 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:32:20.731 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:32:20.731 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:32:20.731 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:32:20.731 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:32:20.731 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:32:20.769 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:32:20.771 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:32:20.772 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:32:20.772 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 11:32:20.772 [Lua] RemotePlayer:create_game_object( ) 3 11:32:20.789 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:32:20.789 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:32:20.789 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:32:20.789 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:32:20.789 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:32:20.789 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:32:20.789 [Lua] RemotePlayer:create_game_object( ) 4 11:32:20.805 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:32:20.805 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:32:20.900 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:32:20.900 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:20.900 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:32:20.920 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:20.920 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:32:20.960 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:32:20.960 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:32:20.965 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:32:20.970 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:32:20.970 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:32:20.970 [Lua] RemotePlayer:create_game_object( ) 5 11:32:20.987 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:32:20.987 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:32:20.987 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:32:20.987 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:32:20.987 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:32:20.987 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:32:20.994 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:32:20.994 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:32:20.994 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:32:20.994 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:32:21.020 [Lua] StateInGameRunning:_game_actually_starts() 11:32:21.021 [Lua] ################################################################################################################# 11:32:21.021 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_bay_nurgle_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:32:21.021 [Lua] ################################################################################################################# 11:32:21.021 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 11:32:21.021 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 11:32:21.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 11:32:21.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:32:21.167 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:32:21.239 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 11:32:21.239 [Lua] Commit load time data 11:32:25.726 [Lua] Set lobby begin: 11:32:25.726 [Lua] Lobby data twitch_enabled = false 11:32:25.727 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:25.727 [Lua] Lobby data num_players = 4 11:32:25.727 [Lua] Lobby data difficulty_tweak = 0 11:32:25.727 [Lua] Lobby data host = 110000111888793 11:32:25.727 [Lua] Lobby data matchmaking_type = 2 11:32:25.727 [Lua] Lobby data is_private = false 11:32:25.727 [Lua] Lobby data match_started = true 11:32:25.727 [Lua] Lobby data difficulty = normal 11:32:25.728 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:25.728 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:25.728 [Lua] Lobby data unique_server_name = gyuree 11:32:25.728 [Lua] Lobby data quick_game = false 11:32:25.728 [Lua] Lobby data country_code = HU 11:32:25.728 [Lua] Lobby data matchmaking = true 11:32:25.728 [Lua] Lobby data power_level = 553 11:32:25.728 [Lua] Lobby data mission_id = dlc_morris_map 11:32:25.728 [Lua] Lobby data mechanism = deus 11:32:25.729 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:25.729 [Lua] Lobby data player_slot_2 = 0:0 11:32:25.729 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:25.729 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:25.729 [Lua] Lobby data eac_authorized = true 11:32:25.729 [Lua] Set lobby end. 11:32:30.733 [Lua] Set lobby begin: 11:32:30.733 [Lua] Lobby data twitch_enabled = false 11:32:30.733 [Lua] Lobby data selected_mission_id = journey_citadel 11:32:30.733 [Lua] Lobby data num_players = 4 11:32:30.733 [Lua] Lobby data difficulty_tweak = 0 11:32:30.733 [Lua] Lobby data host = 110000111888793 11:32:30.733 [Lua] Lobby data matchmaking_type = 2 11:32:30.734 [Lua] Lobby data is_private = false 11:32:30.734 [Lua] Lobby data match_started = true 11:32:30.734 [Lua] Lobby data difficulty = normal 11:32:30.734 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:32:30.734 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:32:30.734 [Lua] Lobby data unique_server_name = gyuree 11:32:30.734 [Lua] Lobby data quick_game = false 11:32:30.734 [Lua] Lobby data country_code = HU 11:32:30.734 [Lua] Lobby data matchmaking = true 11:32:30.735 [Lua] Lobby data power_level = 732 11:32:30.735 [Lua] Lobby data mission_id = dlc_morris_map 11:32:30.735 [Lua] Lobby data mechanism = deus 11:32:30.735 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:32:30.735 [Lua] Lobby data player_slot_2 = 0:0 11:32:30.735 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:32:30.735 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:32:30.735 [Lua] Lobby data eac_authorized = true 11:32:30.735 [Lua] Set lobby end. 11:32:56.245 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 11:32:56.300 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 11:32:56.300 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 11:33:41.722 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 11:34:15.817 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_tzeentch_path3, mc:deus, gm:deus, env:0, seed:-601353097, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1964558464, lt:load_next_level, extra_packages:{ }) 11:34:15.817 [Lua] [LevelTransitionHandler] promote_next_level_data 11:34:15.817 [Lua] [NetworkServer] Entering post game 11:34:15.817 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:34:15.817 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:34:15.817 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:34:15.817 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:34:15.817 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:34:15.817 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:34:15.817 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:34:15.817 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:34:15.817 [Save] Saving `save_data` 11:34:15.817 [Lua] gm_event_end_conditions_met true false 11:34:15.817 [Lua] Game won 11:34:15.817 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:34:15.819 [Save] Save done 11:34:15.819 [Save] Saving `save_data` 11:34:15.820 [Lua] generate_backend_stats 110000111888793:1 11:34:15.821 [Save] Save done 11:34:15.850 [Lua] PlayFabMirrorBase:_commit_internal nil 11:34:15.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:34:15.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:34:15.850 [Save] Saving `save_data` 11:34:15.850 [Lua] TRANSITION nil nil load_next_level 11:34:15.850 [Lua] Transition type "load_next_level", is server: true 11:34:15.850 [Lua] [GameNetworkManager] Leaving game... 11:34:15.850 [Lua] [GameNetworkManager] Shutting down game session host. 11:34:15.850 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:34:15.850 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:34:15.850 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=117.01 11:34:15.853 [Save] Save done 11:34:15.854 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:34:15.854 [Lua] commit result success 8 11:34:15.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 11:34:15.854 [Lua] none table: 00000000125E6400 nil 11:34:15.858 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized 11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized 11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized 11:34:15.970 [Lua] Set lobby begin: 11:34:15.970 [Lua] Lobby data twitch_enabled = false 11:34:15.970 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:15.970 [Lua] Lobby data num_players = 4 11:34:15.970 [Lua] Lobby data difficulty_tweak = 0 11:34:15.970 [Lua] Lobby data host = 110000111888793 11:34:15.970 [Lua] Lobby data matchmaking_type = 2 11:34:15.970 [Lua] Lobby data is_private = false 11:34:15.971 [Lua] Lobby data match_started = true 11:34:15.971 [Lua] Lobby data difficulty = normal 11:34:15.971 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:15.971 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:15.971 [Lua] Lobby data unique_server_name = gyuree 11:34:15.971 [Lua] Lobby data quick_game = false 11:34:15.971 [Lua] Lobby data country_code = HU 11:34:15.971 [Lua] Lobby data matchmaking = true 11:34:15.971 [Lua] Lobby data power_level = 0 11:34:15.971 [Lua] Lobby data mission_id = dlc_morris_map 11:34:15.971 [Lua] Lobby data mechanism = deus 11:34:15.971 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:15.971 [Lua] Lobby data player_slot_2 = 0:0 11:34:15.971 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:15.971 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:15.972 [Lua] Lobby data eac_authorized = true 11:34:15.972 [Lua] Set lobby end. 11:34:16.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 11:34:17.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:34:17.842 [Lua] [Managers] Calling function on all managers: 11:34:17.843 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:34:17.843 [Lua] Clearing all global lookup lists 11:34:17.843 [Lua] [IngamePlayerListUI] - Destroy 11:34:17.843 [Lua] [IngameUI] destroy 11:34:17.845 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:34:17.845 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:34:17.845 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:34:17.845 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:34:17.846 [Lua] [Managers] Destroying manager group: 11:34:17.847 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:34:17.847 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:34:17.847 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:34:17.847 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:34:17.847 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:34:17.847 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:34:17.847 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:34:17.847 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:34:17.847 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:34:17.847 [Lua] [Matchmaking] unregister rpcs 11:34:17.847 [Lua] ############### UNLOADING PACKAGES ############### 11:34:17.847 [Lua] [Gamestate] Enter state StateLoading 11:34:17.849 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:34:17.849 [Lua] [Matchmaking] register rpcs 11:34:17.849 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:34:17.849 [Lua] registering RPCs 11:34:17.849 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:34:17.849 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:34:17.849 [Lua] Set lobby begin: 11:34:17.849 [Lua] Lobby data twitch_enabled = false 11:34:17.849 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:17.849 [Lua] Lobby data num_players = 4 11:34:17.849 [Lua] Lobby data difficulty_tweak = 0 11:34:17.849 [Lua] Lobby data host = 110000111888793 11:34:17.850 [Lua] Lobby data matchmaking_type = 2 11:34:17.850 [Lua] Lobby data is_private = false 11:34:17.850 [Lua] Lobby data match_started = true 11:34:17.850 [Lua] Lobby data difficulty = normal 11:34:17.850 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:17.850 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:17.850 [Lua] Lobby data unique_server_name = gyuree 11:34:17.850 [Lua] Lobby data quick_game = false 11:34:17.850 [Lua] Lobby data country_code = HU 11:34:17.850 [Lua] Lobby data matchmaking = true 11:34:17.850 [Lua] Lobby data power_level = 0 11:34:17.850 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:17.850 [Lua] Lobby data mechanism = deus 11:34:17.850 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:17.850 [Lua] Lobby data player_slot_2 = 0:0 11:34:17.850 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:17.850 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:17.851 [Lua] Lobby data eac_authorized = true 11:34:17.851 [Lua] Set lobby end. 11:34:17.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:34:17.855 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 11:34:17.855 [Lua] [StateLoading] load_current_level 11:34:17.855 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_tzeentch_path3 0 11:34:17.858 [Umbra] Unload tome 11:34:17.876 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3, async-read, 11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3, async-read, 11:34:17.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 11:34:17.911 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 11:34:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 11:34:17.952 [Lua] ### Received rpc_level_load_started 11:34:17.952 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 1964558464 11:34:18.036 [Lua] ### Received rpc_level_load_started 11:34:18.036 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 1964558464 11:34:18.053 [Lua] ### Received rpc_level_load_started 11:34:18.053 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 1964558464 11:34:19.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 11:34:19.469 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 11:34:19.470 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 11:34:19.808 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 11:34:19.808 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 11:34:19.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 11:34:23.057 [Lua] ### Received rpc_level_loaded 11:34:23.057 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 234 11:34:23.057 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:34:23.057 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:34:23.057 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:34:23.074 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:34:23.074 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:34:23.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 11:34:23.125 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 11:34:23.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 11:34:23.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 11:34:23.515 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 11:34:23.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 11:34:23.718 [Lua] ### Received rpc_level_loaded 11:34:23.718 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 234 11:34:23.718 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:34:23.718 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:34:23.718 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:34:23.736 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:34:23.736 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:34:23.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 11:34:23.920 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 11:34:23.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 11:34:24.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 11:34:24.038 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 11:34:24.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 11:34:24.075 [Umbra] Loading umbra tome '#ID[c3bc79d23f34ac3f]' 11:34:24.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 11:34:24.155 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3 11:34:24.173 [Lua] [LevelTransitionHandler] Level load completed! 11:34:24.173 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_tzeentch_path3 - level_seed: -601353097 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 11:34:24.188 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 11:34:24.188 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 11:34:24.188 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 11:34:24.188 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 11:34:24.188 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 11:34:24.188 [Lua] load_startup_enemy_packages: -------------- 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_spawn 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_troll 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_rat_ogre 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_stormfiend 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] beastmen_minotaur 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_plague_sorcerer 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_corruptor_sorcerer 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_gutter_runner 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_pack_master 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_poison_wind_globadier 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_ratling_gunner 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_warpfire_thrower 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_vortex_sorcerer 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] beastmen_standard_bearer 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] chaos_vortex 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] critter_rat 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] critter_pig 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] beastmen_gor 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] skaven_storm_vermin 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 11:34:24.188 [Lua] beastmen_ungor_archer 11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] skaven_clan_rat 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] skaven_loot_rat 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] beastmen_ungor 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] beastmen_bestigor 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] skaven_storm_vermin_with_shield 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] skaven_plague_monk 11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:34:24.189 [Lua] skaven_clan_rat_with_shield 11:34:24.192 [Lua] ### Received rpc_level_loaded 11:34:24.192 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 234 11:34:24.192 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:34:24.210 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:34:24.210 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:34:24.226 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:34:24.226 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:34:24.226 [Lua] ### Received rpc_level_loaded 11:34:24.226 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 234 11:34:24.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:34:24.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:34:24.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:34:24.580 [Lua] ### Received rpc_level_loaded 11:34:24.580 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 234 11:34:24.580 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:34:24.582 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:34:24.582 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:34:24.598 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:34:24.598 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:34:24.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:34:24.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:34:24.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:34:24.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:34:24.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:34:24.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:34:25.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:34:25.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:34:25.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:34:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:34:25.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:34:25.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:34:25.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:34:25.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:34:25.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:34:25.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:34:25.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:34:25.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:34:26.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:34:26.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:34:26.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:34:26.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:34:26.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:34:26.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:34:26.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:34:26.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:34:26.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:34:26.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:34:26.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:34:26.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:34:27.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:34:27.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:34:27.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:34:27.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:34:27.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:34:27.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:34:27.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:34:27.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:34:27.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:34:27.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:34:27.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:34:27.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:34:27.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:34:27.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:34:27.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:34:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:34:27.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:34:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 11:34:28.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 11:34:28.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 11:34:28.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:34:28.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:34:28.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:34:28.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 11:34:29.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 11:34:29.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 11:34:29.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:34:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:34:29.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:34:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:34:29.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:34:29.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:34:29.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 11:34:30.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 11:34:30.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 11:34:30.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 11:34:30.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 11:34:30.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 11:34:30.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:34:31.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:34:31.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:34:31.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:34:31.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:34:31.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:34:31.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:34:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:34:31.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:34:31.706 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_tzeentch_path3 game_mode: deus 11:34:31.706 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:34:31.706 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:34:31.711 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:34:31.840 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:34:31.840 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/tzeentch_path3/world 11:34:31.840 [Umbra] Init version: 3.4.15 :: 16 threads 11:34:32.323 [Lua] Async level spawning done 11:34:32.323 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:34:33.285 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:34:33.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:34:33.285 [Lua] [Matchmaking] unregister rpcs 11:34:33.285 [Lua] Set lobby begin: 11:34:33.285 [Lua] Lobby data twitch_enabled = false 11:34:33.286 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:33.286 [Lua] Lobby data num_players = 4 11:34:33.286 [Lua] Lobby data difficulty_tweak = 0 11:34:33.286 [Lua] Lobby data host = 110000111888793 11:34:33.286 [Lua] Lobby data matchmaking_type = 2 11:34:33.286 [Lua] Lobby data is_private = false 11:34:33.286 [Lua] Lobby data match_started = true 11:34:33.287 [Lua] Lobby data difficulty = normal 11:34:33.287 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:33.287 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:33.287 [Lua] Lobby data unique_server_name = gyuree 11:34:33.287 [Lua] Lobby data quick_game = false 11:34:33.287 [Lua] Lobby data country_code = HU 11:34:33.287 [Lua] Lobby data matchmaking = true 11:34:33.287 [Lua] Lobby data power_level = 0 11:34:33.287 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:33.287 [Lua] Lobby data mechanism = deus 11:34:33.287 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:33.287 [Lua] Lobby data player_slot_2 = 0:0 11:34:33.287 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:33.287 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:33.287 [Lua] Lobby data eac_authorized = true 11:34:33.287 [Lua] Set lobby end. 11:34:33.287 [Lua] [Managers] Destroying manager group: 11:34:33.288 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 11:34:33.288 [Lua] [Gamestate] Enter StateIngame HOST 11:34:33.288 [Lua] <>level = pat_mountain_tzeentch_path3<> 11:34:33.289 [Lua] [StateIngame] Server ingame 11:34:33.292 [Lua] Set lobby begin: 11:34:33.292 [Lua] Lobby data twitch_enabled = false 11:34:33.292 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:33.292 [Lua] Lobby data num_players = 4 11:34:33.292 [Lua] Lobby data difficulty_tweak = 0 11:34:33.292 [Lua] Lobby data host = 110000111888793 11:34:33.293 [Lua] Lobby data matchmaking_type = 2 11:34:33.293 [Lua] Lobby data is_private = false 11:34:33.293 [Lua] Lobby data match_started = true 11:34:33.293 [Lua] Lobby data difficulty = hardest 11:34:33.293 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:33.293 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:33.293 [Lua] Lobby data unique_server_name = gyuree 11:34:33.294 [Lua] Lobby data quick_game = false 11:34:33.294 [Lua] Lobby data country_code = HU 11:34:33.294 [Lua] Lobby data matchmaking = true 11:34:33.294 [Lua] Lobby data power_level = 0 11:34:33.294 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:33.294 [Lua] Lobby data mechanism = deus 11:34:33.295 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:33.295 [Lua] Lobby data player_slot_2 = 0:0 11:34:33.295 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:33.295 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:33.295 [Lua] Lobby data eac_authorized = true 11:34:33.295 [Lua] Set lobby end. 11:34:33.295 [Lua] [Matchmaking] register rpcs 11:34:33.295 [Lua] GameNetworkManager:init... creating game session 11:34:33.295 [Lua] Host GameSession.make_game_session_host with session: 11:34:33.295 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:34:33.296 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:34:33.296 [Lua] [GameNetworkManager] self.is_server = true 11:34:33.296 [Network] Setting artificial MTU limit to 65536 11:34:33.303 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:34:33.303 [Lua] pacing=deus_default 11:34:33.303 [Lua] locked_func_name=beastmen 11:34:33.303 [Lua] roaming=nil 11:34:33.303 [Lua] specials=deus_skaven_beastmen 11:34:33.303 [Lua] contained_breeds=nil 11:34:33.303 [Lua] debug_color=orange 11:34:33.303 [Lua] disabled=false 11:34:33.303 [Lua] pack_spawning=deus_skaven_beastmen 11:34:33.303 [Lua] factions=nil 11:34:33.303 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:34:33.303 [Lua] boss=deus_skaven_beastmen 11:34:33.303 [Lua] horde=deus_beastmen 11:34:33.303 [Lua] name=deus_skaven_beastmen 11:34:33.303 [Lua] intensity=deus_default 11:34:33.303 [Lua] --- 11:34:33.303 [Lua] [LevelAnalysis] set_random_seed( -601353097) 11:34:33.308 [Lua] [AIInterestPointSystem] Level Seed: -601353097 11:34:33.308 [Lua] 11:34:33.308 [Lua] [entity_system_bag] = table 11:34:33.308 [Lua] [entity_system_bag] = metatable 11:34:33.308 [Lua] [startup_data] = table 11:34:33.308 [Lua] [entity_manager] = table 11:34:33.308 [Lua] [entity_manager] = metatable 11:34:33.308 [Lua] [unit_spawner] = table 11:34:33.308 [Lua] [unit_spawner] = metatable 11:34:33.308 [Lua] [unit_storage] = table 11:34:33.308 [Lua] [unit_storage] = metatable 11:34:33.308 [Lua] [dice_keeper] = table 11:34:33.308 [Lua] [dice_keeper] = metatable 11:34:33.308 [Lua] [is_server] = true (boolean) 11:34:33.308 [Lua] [world] = [World] 11:34:33.308 [Lua] [system_api] = table 11:34:33.308 [Lua] [entity_system] = table 11:34:33.308 [Lua] [entity_system] = metatable 11:34:33.308 [Lua] [network_lobby] = table 11:34:33.308 [Lua] [network_lobby] = metatable 11:34:33.308 [Lua] [profile_synchronizer] = table 11:34:33.308 [Lua] [profile_synchronizer] = metatable 11:34:33.308 [Lua] [level_transition_handler] = table 11:34:33.308 [Lua] [level_transition_handler] = metatable 11:34:33.308 [Lua] [num_local_human_players] = 1 (number) 11:34:33.308 [Lua] [statistics_db] = table 11:34:33.308 [Lua] [statistics_db] = metatable 11:34:33.308 [Lua] [network_server] = table 11:34:33.308 [Lua] [network_server] = metatable 11:34:33.308 [Lua] [input_manager] = table 11:34:33.308 [Lua] [input_manager] = metatable 11:34:33.308 [Lua] [network_clock] = table 11:34:33.308 [Lua] [network_clock] = metatable 11:34:33.308 [Lua] [network_transmit] = table 11:34:33.308 [Lua] [network_transmit] = metatable 11:34:33.308 [Lua] [free_flight_manager] = table 11:34:33.308 [Lua] [free_flight_manager] = metatable 11:34:33.308 [Lua] [network_manager] = table 11:34:33.308 [Lua] [network_manager] = metatable 11:34:33.309 [Lua] [network_event_delegate] = table 11:34:33.309 [Lua] [network_event_delegate] = metatable 11:34:33.309 [Lua] 11:34:33.309 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:34:33.309 [Lua] ignoring extension VersusInteractObjectiveExtension 11:34:33.309 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:34:33.309 [Lua] ignoring extension VersusSocketObjectiveExtension 11:34:33.309 [Lua] ignoring extension VersusTargetObjectiveExtension 11:34:33.309 [Lua] ignoring extension VersusMissionObjectiveExtension 11:34:33.310 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:34:33.331 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:34:33.331 [Lua] [AchievementManager] Achievements using the steam platform 11:34:33.331 [Lua] PlayerManager:add_player player_1 11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn 11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn 11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn 11:34:33.405 [Lua] [StateIngame] Level seed: -601353097 11:34:33.424 [Lua] [LevelAnalysis] set_random_seed( -601353097) 11:34:33.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:34:33.428 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:34:33.428 [Lua] [IngameUI] init 11:34:33.447 [Lua] cb_razer_chroma_setup 11:34:33.473 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:34:33.473 [Lua] Set lobby begin: 11:34:33.473 [Lua] Lobby data twitch_enabled = false 11:34:33.473 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:33.473 [Lua] Lobby data num_players = 4 11:34:33.473 [Lua] Lobby data difficulty_tweak = 0 11:34:33.473 [Lua] Lobby data host = 110000111888793 11:34:33.473 [Lua] Lobby data matchmaking_type = 2 11:34:33.473 [Lua] Lobby data is_private = false 11:34:33.473 [Lua] Lobby data match_started = true 11:34:33.473 [Lua] Lobby data difficulty = hardest 11:34:33.473 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:33.473 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:33.474 [Lua] Lobby data unique_server_name = gyuree 11:34:33.474 [Lua] Lobby data quick_game = false 11:34:33.474 [Lua] Lobby data country_code = HU 11:34:33.474 [Lua] Lobby data matchmaking = true 11:34:33.474 [Lua] Lobby data power_level = 715 11:34:33.474 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:33.474 [Lua] Lobby data mechanism = deus 11:34:33.474 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:33.474 [Lua] Lobby data player_slot_2 = 0:0 11:34:33.474 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:33.474 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:33.474 [Lua] Lobby data eac_authorized = true 11:34:33.474 [Lua] Set lobby end. 11:34:33.475 [Lua] CurrentConflictSettings deus_skaven_beastmen 11:34:33.475 [Lua] [ConflictDirector] conflict_director is ai_ready 11:34:33.476 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 11:34:33.476 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 11:34:33.476 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 11:34:33.476 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 11:34:33.476 [Lua] [1] = table 11:34:33.476 [Lua] [2] = table 11:34:33.476 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:34:33.478 [Lua] NORMAL PATROL MAIN PATH 43.900749206542969 11:34:33.478 [Lua] [waypoints] = table 11:34:33.478 [Lua] [astar_points] = table 11:34:33.478 [Lua] [travel_dist] = 43.900749206542969 (number) 11:34:33.478 [Lua] [one_directional] = false (boolean) 11:34:33.478 [Lua] [id] = boss_2 (string) 11:34:33.478 [Lua] NORMAL PATROL MAIN PATH 434.24697875976562 11:34:33.478 [Lua] [waypoints] = table 11:34:33.478 [Lua] [astar_points] = table 11:34:33.478 [Lua] [travel_dist] = 523.18989557027817 (number) 11:34:33.478 [Lua] [one_directional] = false (boolean) 11:34:33.478 [Lua] [id] = boss_3 (string) 11:34:33.478 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:34:33.478 [Lua] Forming navigation groups in one frame 11:34:33.478 [Lua] Forming navigation groups 11:34:33.495 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377 11:34:33.589 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932 11:34:33.589 [Lua] number of nav groups: 106 11:34:33.590 [Lua] number of refined nav groups : 68 11:34:33.593 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 11:34:33.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.731704406440263 Normalized coefficient: 1.1469807049307827 11:34:33.596 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 6.0063033938407875 Normalized coefficient: 1.2736619345344353 11:34:33.598 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_tzeentch_path3 11:34:33.598 [Lua] [LevelAnalysis] This level has a total main-path length of 588.911 meters. 11:34:33.599 [Lua] [LevelAnalysis] num_event_places_f: 0.35927419598897298 , num_event_places: 0 , trailing_event_fraction: 0.35927419598897298 , num_events: 0 11:34:33.599 [Lua] [LevelAnalysis] Level path distance: 588.91129398345947 11:34:33.599 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:34:33.601 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:34:33.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:34:33.608 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 11:34:33.608 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:34:33.608 [Lua] [Managers] Calling function on all managers: 11:34:33.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:34:33.622 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:34:33.622 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:34:33.622 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:34:33.622 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:34:33.622 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:34:33.622 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:34:33.791 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:34:33.793 [Lua] Breedfreezer (server) starting a hot join sync 11:34:33.793 [Lua] packing 0 units of breed skaven_clan_rat 11:34:33.793 [Lua] packing 0 units of breed skaven_storm_vermin 11:34:33.793 [Lua] packing 0 units of breed beastmen_ungor_archer 11:34:33.793 [Lua] packing 0 units of breed beastmen_bestigor 11:34:33.793 [Lua] packing 0 units of breed beastmen_ungor 11:34:33.793 [Lua] packing 0 units of breed skaven_plague_monk 11:34:33.793 [Lua] packing 0 units of breed beastmen_gor 11:34:33.793 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:34:33.793 [Lua] 11:34:33.793 [Lua] [1] = 1 (number) 11:34:33.793 [Lua] [2] = 0 (number) 11:34:33.793 [Lua] [3] = 1 (number) 11:34:33.793 [Lua] [4] = 0 (number) 11:34:33.793 [Lua] [5] = 1 (number) 11:34:33.793 [Lua] [6] = 0 (number) 11:34:33.793 [Lua] [7] = 1 (number) 11:34:33.793 [Lua] [8] = 0 (number) 11:34:33.793 [Lua] [9] = 1 (number) 11:34:33.793 [Lua] [10] = 0 (number) 11:34:33.793 [Lua] [11] = 1 (number) 11:34:33.793 [Lua] [12] = 0 (number) 11:34:33.793 [Lua] [13] = 1 (number) 11:34:33.793 [Lua] [14] = 0 (number) 11:34:33.793 [Lua] 11:34:33.793 [Lua] 11:34:33.793 [Lua] 11:34:33.793 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:34:33.795 [Lua] Breedfreezer (server) starting a hot join sync 11:34:33.795 [Lua] packing 0 units of breed skaven_clan_rat 11:34:33.795 [Lua] packing 0 units of breed skaven_storm_vermin 11:34:33.795 [Lua] packing 0 units of breed beastmen_ungor_archer 11:34:33.795 [Lua] packing 0 units of breed beastmen_bestigor 11:34:33.795 [Lua] packing 0 units of breed beastmen_ungor 11:34:33.795 [Lua] packing 0 units of breed skaven_plague_monk 11:34:33.795 [Lua] packing 0 units of breed beastmen_gor 11:34:33.795 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:34:33.795 [Lua] 11:34:33.795 [Lua] [1] = 1 (number) 11:34:33.795 [Lua] [2] = 0 (number) 11:34:33.795 [Lua] [3] = 1 (number) 11:34:33.795 [Lua] [4] = 0 (number) 11:34:33.795 [Lua] [5] = 1 (number) 11:34:33.795 [Lua] [6] = 0 (number) 11:34:33.795 [Lua] [7] = 1 (number) 11:34:33.795 [Lua] [8] = 0 (number) 11:34:33.795 [Lua] [9] = 1 (number) 11:34:33.795 [Lua] [10] = 0 (number) 11:34:33.795 [Lua] [11] = 1 (number) 11:34:33.795 [Lua] [12] = 0 (number) 11:34:33.795 [Lua] [13] = 1 (number) 11:34:33.795 [Lua] [14] = 0 (number) 11:34:33.795 [Lua] 11:34:33.795 [Lua] 11:34:33.795 [Lua] 11:34:33.796 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:34:33.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 11:34:33.796 [Lua] RemotePlayer:create_game_object( ) 46 11:34:33.812 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:34:33.812 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:34:33.812 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:34:33.812 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:34:33.812 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:34:33.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 11:34:33.812 [Lua] RemotePlayer:create_game_object( ) 47 11:34:33.828 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:34:33.828 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:34:33.951 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:34:33.951 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:34:33.951 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:34:33.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:34:33.959 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:34:34.774 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:34:34.774 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:34:34.779 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:34:34.784 [Lua] Breedfreezer (server) starting a hot join sync 11:34:34.784 [Lua] packing 0 units of breed skaven_clan_rat 11:34:34.784 [Lua] packing 0 units of breed skaven_storm_vermin 11:34:34.784 [Lua] packing 0 units of breed beastmen_ungor_archer 11:34:34.784 [Lua] packing 0 units of breed beastmen_bestigor 11:34:34.784 [Lua] packing 0 units of breed beastmen_ungor 11:34:34.784 [Lua] packing 0 units of breed skaven_plague_monk 11:34:34.784 [Lua] packing 0 units of breed beastmen_gor 11:34:34.784 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:34:34.784 [Lua] 11:34:34.784 [Lua] [1] = 1 (number) 11:34:34.784 [Lua] [2] = 0 (number) 11:34:34.784 [Lua] [3] = 1 (number) 11:34:34.784 [Lua] [4] = 0 (number) 11:34:34.784 [Lua] [5] = 1 (number) 11:34:34.784 [Lua] [6] = 0 (number) 11:34:34.784 [Lua] [7] = 1 (number) 11:34:34.784 [Lua] [8] = 0 (number) 11:34:34.784 [Lua] [9] = 1 (number) 11:34:34.784 [Lua] [10] = 0 (number) 11:34:34.784 [Lua] [11] = 1 (number) 11:34:34.784 [Lua] [12] = 0 (number) 11:34:34.784 [Lua] [13] = 1 (number) 11:34:34.784 [Lua] [14] = 0 (number) 11:34:34.784 [Lua] 11:34:34.784 [Lua] 11:34:34.784 [Lua] 11:34:34.785 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:34:34.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 11:34:34.785 [Lua] RemotePlayer:create_game_object( ) 48 11:34:34.807 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:34:34.807 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:34:34.807 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:34:34.807 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:34:34.807 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:34:34.807 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:34:34.808 [Lua] rpc_to_client_spawn_player 110000111888793 1 11:34:34.808 [Lua] rpc_to_client_spawn_player 110000110c23c20 1 11:34:34.810 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(179.863, -223.965, 309.365), Vector4(0, 0, -0.552061, -0.833804)) 11:34:34.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72666666666666668) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53333333333333333) 11:34:34.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72666666666666668) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53333333333333333) 11:34:34.814 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 11:34:34.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 11:34:34.816 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:34:34.817 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:34:34.817 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:34:34.817 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:34:34.825 [Lua] Switching ConflictSettings: to: deus_skaven 11:34:34.825 [Lua] pacing=deus_default 11:34:34.825 [Lua] roaming=nil 11:34:34.825 [Lua] specials=deus_skaven 11:34:34.825 [Lua] contained_breeds=nil 11:34:34.825 [Lua] debug_color=orange 11:34:34.825 [Lua] disabled=false 11:34:34.825 [Lua] pack_spawning=skaven 11:34:34.825 [Lua] description=deus_conflict_director_skaven_chaos_name 11:34:34.825 [Lua] factions=nil 11:34:34.825 [Lua] boss=deus_skaven 11:34:34.825 [Lua] horde=deus_default 11:34:34.825 [Lua] name=deus_skaven 11:34:34.825 [Lua] intensity=deus_default 11:34:34.825 [Lua] --- 11:34:34.828 [Lua] rpc_to_client_spawn_player 110000102c775f8 1 11:34:34.828 [Lua] rpc_to_client_spawn_player 11000010614f86d 1 11:34:34.960 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:34:34.960 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:34:34.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 11:34:34.961 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:34:34.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69599999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:34:34.962 [Lua] TalentSystem:rpc_sync_talents 1 2049 11:34:34.999 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 11:34:34.999 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 11:34:35.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 11:34:35.000 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:34:35.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99333333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.42519685626029968) 11:34:35.001 [Lua] TalentSystem:rpc_sync_talents 5 1025 11:34:35.099 [Lua] StateInGameRunning:_game_actually_starts() 11:34:35.100 [Lua] ################################################################################################################# 11:34:35.100 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_tzeentch_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:34:35.100 [Lua] ################################################################################################################# 11:34:35.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 11:34:35.101 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 11:34:35.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 11:34:35.122 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:34:35.122 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:34:35.123 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:34:35.123 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:34:35.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 11:34:35.124 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:34:35.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70866143703460693) 11:34:35.124 [Lua] TalentSystem:rpc_sync_talents 3 3073 11:34:35.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 11:34:35.329 [Lua] Commit load time data 11:34:38.302 [Lua] Set lobby begin: 11:34:38.302 [Lua] Lobby data twitch_enabled = false 11:34:38.302 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:38.302 [Lua] Lobby data num_players = 4 11:34:38.302 [Lua] Lobby data difficulty_tweak = 0 11:34:38.302 [Lua] Lobby data host = 110000111888793 11:34:38.302 [Lua] Lobby data matchmaking_type = 2 11:34:38.302 [Lua] Lobby data is_private = false 11:34:38.302 [Lua] Lobby data match_started = true 11:34:38.302 [Lua] Lobby data difficulty = hardest 11:34:38.302 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:38.302 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:38.302 [Lua] Lobby data unique_server_name = gyuree 11:34:38.302 [Lua] Lobby data quick_game = false 11:34:38.302 [Lua] Lobby data country_code = HU 11:34:38.302 [Lua] Lobby data matchmaking = true 11:34:38.303 [Lua] Lobby data power_level = 553 11:34:38.303 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:38.303 [Lua] Lobby data mechanism = deus 11:34:38.303 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:38.303 [Lua] Lobby data player_slot_2 = 0:0 11:34:38.303 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:38.303 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:38.303 [Lua] Lobby data eac_authorized = true 11:34:38.303 [Lua] Set lobby end. 11:34:38.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 11:34:38.306 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 11:34:38.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 11:34:38.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 11:34:38.377 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 11:34:38.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 11:34:38.419 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 11:34:40.616 [Lua] Players are leaving the safe zone 11:34:41.465 [Flow] timexyz 11:34:43.380 [Lua] Set lobby begin: 11:34:43.380 [Lua] Lobby data twitch_enabled = false 11:34:43.380 [Lua] Lobby data selected_mission_id = journey_citadel 11:34:43.380 [Lua] Lobby data num_players = 4 11:34:43.381 [Lua] Lobby data difficulty_tweak = 0 11:34:43.381 [Lua] Lobby data host = 110000111888793 11:34:43.381 [Lua] Lobby data matchmaking_type = 2 11:34:43.381 [Lua] Lobby data is_private = false 11:34:43.381 [Lua] Lobby data match_started = true 11:34:43.381 [Lua] Lobby data difficulty = hardest 11:34:43.381 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:34:43.381 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:34:43.381 [Lua] Lobby data unique_server_name = gyuree 11:34:43.381 [Lua] Lobby data quick_game = false 11:34:43.381 [Lua] Lobby data country_code = HU 11:34:43.381 [Lua] Lobby data matchmaking = true 11:34:43.382 [Lua] Lobby data power_level = 732 11:34:43.382 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:34:43.382 [Lua] Lobby data mechanism = deus 11:34:43.382 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:34:43.382 [Lua] Lobby data player_slot_2 = 0:0 11:34:43.382 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:34:43.382 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:34:43.382 [Lua] Lobby data eac_authorized = true 11:34:43.382 [Lua] Set lobby end. 11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 11:34:43.385 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 11:34:43.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:34:43.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:34:43.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:34:43.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:34:43.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 11:34:43.479 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 11:34:43.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 11:34:43.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 11:34:43.549 [Lua] [PackageManager] Force_load: wwise/drakegun 11:34:43.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:34:43.926 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110c23c20, connection_key=0, breed_name=skaven_slave) 11:34:43.958 [Flow] timexyz 11:34:43.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:34:43.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:34:43.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:34:43.993 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010614f86d, connection_key=2, breed_name=skaven_slave) 11:34:44.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:34:44.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 11:34:44.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 11:34:44.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 11:34:44.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 11:34:44.080 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 11:34:44.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 11:34:44.142 [Lua] [PackageManager] Force_load: wwise/we_deus_01 11:34:44.313 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102c775f8, connection_key=1, breed_name=skaven_slave) 11:34:50.348 [Flow] timexyz 11:34:53.551 [Flow] timexyz 11:34:55.613 [Flow] timexyz 11:35:03.515 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 11:35:03.542 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 11:35:03.821 [Flow] timexyz 11:35:04.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown` 11:35:05.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown` 11:35:05.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown` 11:35:06.535 [Flow] timexyz 11:35:09.110 [Flow] timexyz 11:35:10.034 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:10.427 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:35:11.036 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:11.150 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:11.392 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:35:11.623 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:35:12.011 [Flow] timexyz 11:35:12.014 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:12.411 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:35:12.894 [Lua] Time for new HOOORDE! multi_first_wave 11:35:12.894 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 11:35:12.894 [Lua] horde requested: vector 11:35:12.894 [Lua] setting up vector-horde 11:35:12.894 [Lua] Composing horde 'large' .. using variant 'plain' 11:35:12.894 [Lua] --> horde wants to spawn ahead of players (0.55936513937519/0.67 11:35:12.894 [Lua] -> spawning: 54 11:35:12.894 [Lua] horde crated with id 1 of type vector 11:35:12.894 [Lua] vector horde has started 11:35:14.806 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:15.362 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:35:17.119 [Flow] timexyz 11:35:17.714 [Flow] timexyz 11:35:17.809 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:18.474 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:35:21.045 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 11:35:21.045 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:35:21.045 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 11:35:21.045 [Lua] horde requested: vector 11:35:21.045 [Lua] setting up vector-horde 11:35:21.045 [Lua] Composing horde 'large' .. using variant 'plain' 11:35:21.045 [Lua] --> horde wants to spawn ahead of players (0.01128129234235/0.67 11:35:21.045 [Lua] -> spawning: 55 11:35:21.045 [Lua] horde crated with id 2 of type vector 11:35:21.045 [Lua] vector horde has started 11:35:22.216 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:22.690 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:35:22.715 [Lua] Init group template: horde 11:35:23.134 [Flow] timexyz 11:35:24.888 [Flow] timexyz 11:35:27.474 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 11:35:27.485 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a06bd0 11:35:30.801 [Lua] Init group template: horde 11:35:31.735 [Flow] timexyz 11:35:32.866 [Flow] timexyz 11:35:34.462 [Lua] min_height 160 11:35:34.462 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 11:35:34.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a06bd0 11:35:37.032 [Flow] timexyz 11:35:41.334 [Flow] timexyz 11:35:45.165 [Lua] HORDE: last wave, reset to standard horde delay 11:35:45.165 [Lua] Time for new HOOORDE! multi_last_wave 11:35:45.165 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 11:35:45.165 [Lua] horde requested: vector 11:35:45.165 [Lua] setting up vector-horde 11:35:45.165 [Lua] Composing horde 'large' .. using variant 'plain' 11:35:45.165 [Lua] --> horde wants to spawn ahead of players (0.12050515388099/0.67 11:35:45.165 [Lua] -> spawning: 57 11:35:45.165 [Lua] horde crated with id 3 of type vector 11:35:45.165 [Lua] vector horde has started 11:35:47.276 [Flow] timexyz 11:35:49.107 [Flow] timexyz 11:35:51.804 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:52.217 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:35:53.520 [Flow] timexyz 11:35:54.219 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:35:54.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 11:35:54.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 11:35:54.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem 11:35:54.461 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem 11:35:54.461 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:35:54.461 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 11:35:54.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem 11:35:54.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem 11:35:54.464 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 11:35:54.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:35:55.556 [Lua] Init group template: horde 11:35:56.844 [Flow] timexyz 11:36:02.187 [Lua] Horde killed: ? 11:36:04.009 [Flow] timexyz 11:36:06.992 [Flow] timexyz 11:36:11.147 [Lua] Horde killed: ? 11:36:12.148 [Flow] timexyz 11:36:13.887 [Flow] timexyz 11:36:19.972 [Flow] timexyz 11:36:20.937 [Flow] timexyz 11:36:26.009 [Lua] Horde killed: ? 11:36:26.786 [Flow] timexyz 11:36:29.392 [Flow] timexyz 11:36:34.679 [Flow] timexyz 11:36:36.961 [Flow] timexyz 11:36:42.622 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:36:42.783 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:36:43.299 [Flow] timexyz 11:36:43.317 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:36:43.481 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:36:43.972 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:36:44.397 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:36:44.871 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:36:45.522 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:36:45.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27a5c, position: 0 11:36:45.775 [Flow] timexyz 11:36:49.668 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:36:49.683 [Lua] Spline already found! 11:36:49.727 [Lua] Init group template: spline_patrol 11:36:54.074 [Flow] timexyz 11:36:56.267 [Flow] timexyz 11:37:00.609 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:37:00.637 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:37:00.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 11:37:00.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 11:37:00.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 11:37:00.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 11:37:00.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 11:37:00.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:37:00.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:37:00.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 11:37:01.107 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:37:01.567 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:37:02.028 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:37:02.328 [Flow] timexyz 11:37:03.983 [Flow] timexyz 11:37:07.198 [Lua] Time for new HOOORDE! multi_first_wave 11:37:07.198 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 11:37:07.198 [Lua] horde requested: ambush 11:37:07.198 [Lua] setting up ambush-horde 11:37:07.198 [Lua] Composing horde 'large' .. using variant 'plain' 11:37:07.198 [Lua] -> spawning: 56 11:37:07.198 [Lua] horde crated with id 5 of type ambush 11:37:07.199 [Lua] ambush horde has started 11:37:09.867 [Flow] timexyz 11:37:10.684 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:37:10.684 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 11:37:10.684 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.684 [Lua] ->moving spawner 11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 11:37:10.840 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:37:10.840 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:37:10.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:37:10.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:37:12.986 [Flow] timexyz 11:37:15.057 [Flow] timexyz 11:37:15.874 [Lua] Init group template: horde 11:37:15.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem, async-read, 11:37:15.958 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:37:15.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:37:15.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p 11:37:16.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 11:37:16.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 11:37:16.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 11:37:16.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 11:37:16.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 11:37:16.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p 11:37:16.954 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:37:17.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 11:37:17.396 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:37:17.396 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 11:37:17.396 [Lua] horde requested: ambush 11:37:17.396 [Lua] setting up ambush-horde 11:37:17.396 [Lua] Composing horde 'large' .. using variant 'plain' 11:37:17.396 [Lua] -> spawning: 52 11:37:17.396 [Lua] horde crated with id 6 of type ambush 11:37:17.396 [Lua] ambush horde has started 11:37:17.730 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:37:20.857 [Flow] timexyz 11:37:21.435 [Flow] timexyz 11:37:24.171 [Lua] Init group template: horde 11:37:26.893 [Flow] timexyz 11:37:26.945 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:37:27.245 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:37:27.549 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:37:32.263 [Flow] timexyz 11:37:35.203 [Flow] timexyz 11:37:36.915 [Lua] HORDE: last wave, reset to standard horde delay 11:37:36.915 [Lua] Time for new HOOORDE! multi_last_wave 11:37:36.915 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 11:37:36.915 [Lua] horde requested: ambush 11:37:36.915 [Lua] setting up ambush-horde 11:37:36.915 [Lua] Composing horde 'large' .. using variant 'plain' 11:37:36.916 [Lua] -> spawning: 55 11:37:36.916 [Lua] horde crated with id 7 of type ambush 11:37:36.916 [Lua] ambush horde has started 11:37:38.038 [Lua] specialspawn: rule: only_ahead --> 11:37:38.038 [Lua] FAIL: Special spawn no hidden pos found :/ 11:37:39.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 11:37:39.560 [Flow] timexyz 11:37:41.282 [Lua] Init group template: horde 11:37:41.700 [Flow] timexyz 11:37:47.017 [Flow] timexyz 11:37:47.834 [Lua] Horde killed: ? 11:37:51.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 11:37:52.224 [Flow] timexyz 11:37:54.256 [Flow] timexyz 11:37:59.371 [Lua] Horde killed: ? 11:37:59.736 [Flow] timexyz 11:38:00.068 [Flow] timexyz 11:38:03.616 [Lua] Horde killed: ? 11:38:09.417 [Flow] timexyz 11:38:09.527 [Flow] timexyz 11:38:14.867 [Flow] timexyz 11:38:17.876 [Flow] timexyz 11:38:22.036 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:22.036 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem 11:38:22.041 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:22.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 11:38:23.585 [Flow] timexyz 11:38:29.013 [Flow] timexyz 11:38:29.351 [Flow] timexyz 11:38:34.929 [Flow] timexyz 11:38:36.796 [Flow] timexyz 11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem 11:38:37.439 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:38:37.439 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:37.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem 11:38:37.440 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:37.440 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:42.070 [Flow] timexyz 11:38:42.562 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:38:43.472 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:38:44.159 [Flow] timexyz 11:38:47.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:38:47.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:48.382 [Lua] Time for new HOOORDE! multi_first_wave 11:38:48.382 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 11:38:48.382 [Lua] horde requested: ambush 11:38:48.382 [Lua] setting up ambush-horde 11:38:48.382 [Lua] Composing horde 'large' .. using variant 'plain' 11:38:48.382 [Lua] -> spawning: 55 11:38:48.382 [Lua] horde crated with id 8 of type ambush 11:38:48.382 [Lua] ambush horde has started 11:38:48.507 [Lua] fence jumping 11:38:51.078 [Flow] timexyz 11:38:51.575 [Flow] timexyz 11:38:52.741 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:52.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:52.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:52.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 11:38:52.747 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:38:55.069 [Lua] Init group template: horde 11:38:55.367 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:38:55.995 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:38:56.741 [Flow] timexyz 11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 11:38:58.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 11:38:58.951 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:38:58.951 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 11:38:58.951 [Lua] horde requested: ambush 11:38:58.951 [Lua] setting up ambush-horde 11:38:58.951 [Lua] Composing horde 'large' .. using variant 'plain' 11:38:58.951 [Lua] -> spawning: 55 11:38:58.951 [Lua] horde crated with id 9 of type ambush 11:38:58.951 [Lua] ambush horde has started 11:38:59.143 [Flow] timexyz 11:38:59.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:38:59.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29] 11:39:02.861 [Flow] timexyz 11:39:02.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 11:39:02.973 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:39:03.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 11:39:03.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p 11:39:04.562 [Flow] timexyz 11:39:08.911 [Flow] timexyz 11:39:11.375 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:39:11.876 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:39:12.310 [Flow] timexyz 11:39:12.897 [Lua] Init group template: horde 11:39:14.365 [Lua] HORDE: last wave, reset to standard horde delay 11:39:14.365 [Lua] Time for new HOOORDE! multi_last_wave 11:39:14.365 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 11:39:14.365 [Lua] horde requested: ambush 11:39:14.365 [Lua] setting up ambush-horde 11:39:14.365 [Lua] Composing horde 'large' .. using variant 'plain' 11:39:14.365 [Lua] -> spawning: 56 11:39:14.365 [Lua] horde crated with id 10 of type ambush 11:39:14.365 [Lua] ambush horde has started 11:39:14.748 [Flow] timexyz 11:39:16.155 [Lua] Coordinated attack! 11:39:17.193 [Lua] Horde killed: ? 11:39:18.925 [Flow] timexyz 11:39:21.505 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:39:22.977 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:39:23.381 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:39:24.217 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:39:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:39:25.015 [Flow] timexyz 11:39:25.464 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:39:26.012 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:39:26.125 [Lua] Init group template: horde 11:39:28.675 [Flow] timexyz 11:39:32.632 [Lua] Horde killed: ? 11:39:33.467 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 11:39:33.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 11:39:33.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:39:33.532 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:39:33.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:39:33.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:39:33.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:39:34.829 [Flow] timexyz 11:39:37.267 [Flow] timexyz 11:39:38.525 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 11:39:38.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 11:39:38.575 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:39:38.575 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:39:38.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 11:39:38.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 11:39:38.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p 11:39:42.335 [Lua] Horde killed: ? 11:39:42.965 [Flow] timexyz 11:39:47.927 [Flow] timexyz 11:39:53.416 [Lua] Switching ConflictSettings: to: deus_beastmen 11:39:53.416 [Lua] pacing=deus_beastmen 11:39:53.416 [Lua] locked_func_name=beastmen 11:39:53.416 [Lua] roaming=nil 11:39:53.416 [Lua] specials=deus_beastmen 11:39:53.416 [Lua] debug_color=purple 11:39:53.416 [Lua] contained_breeds=nil 11:39:53.416 [Lua] pack_spawning=deus_beastmen 11:39:53.416 [Lua] disabled=false 11:39:53.416 [Lua] factions=nil 11:39:53.416 [Lua] boss=deus_beastmen 11:39:53.416 [Lua] horde=deus_beastmen 11:39:53.416 [Lua] name=deus_beastmen 11:39:53.416 [Lua] intensity=deus_default 11:39:53.416 [Lua] --- 11:39:53.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 11:39:53.780 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:39:53.780 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:39:53.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 11:39:53.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 11:39:53.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 11:39:53.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 11:39:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 11:39:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 11:39:53.842 [Flow] timexyz 11:39:54.159 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:39:54.170 [Lua] Spline already found! 11:39:54.208 [Lua] Init group template: spline_patrol 11:39:57.681 [Lua] Time for new HOOORDE! multi_first_wave 11:39:57.681 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 11:39:57.681 [Lua] horde requested: vector 11:39:57.681 [Lua] setting up vector-horde 11:39:57.681 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:39:57.681 [Lua] --> horde wants to spawn ahead of players (0.090021900371167/0.67 11:39:57.681 [Lua] -> spawning: 20 11:39:57.681 [Lua] horde crated with id 12 of type vector 11:39:57.681 [Lua] vector horde has started 11:39:58.908 [Flow] timexyz 11:40:00.262 [Flow] timexyz 11:40:04.253 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:40:04.457 [Flow] timexyz 11:40:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:40:04.852 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:40:04.852 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:40:04.852 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 11:40:04.852 [Lua] horde requested: vector 11:40:04.852 [Lua] setting up vector-horde 11:40:04.852 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:40:04.852 [Lua] --> horde wants to spawn behind players (0.68827323053952/0.67 11:40:04.852 [Lua] -> spawning: 18 11:40:04.852 [Lua] horde crated with id 13 of type vector 11:40:04.852 [Lua] vector horde has started 11:40:06.892 [Flow] timexyz 11:40:13.625 [Flow] timexyz 11:40:13.691 [Lua] Coordinated attack! 11:40:14.833 [Flow] timexyz 11:40:15.103 [Lua] HORDE: last wave, reset to standard horde delay 11:40:15.103 [Lua] Time for new HOOORDE! multi_last_wave 11:40:15.103 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 11:40:15.103 [Lua] horde requested: vector 11:40:15.103 [Lua] setting up vector-horde 11:40:15.103 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:40:15.103 [Lua] --> horde wants to spawn ahead of players (0.58698303664197/0.67 11:40:15.103 [Lua] -> spawning: 20 11:40:15.103 [Lua] horde crated with id 14 of type vector 11:40:15.103 [Lua] vector horde has started 11:40:20.513 [Flow] timexyz 11:40:26.038 [Flow] timexyz 11:40:30.435 [Flow] timexyz 11:40:33.377 [Flow] timexyz 11:40:37.785 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:40:38.388 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:40:38.500 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:40:39.451 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:40:41.371 [Flow] timexyz 11:40:42.501 [Flow] timexyz 11:40:45.058 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 11:40:45.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 11:40:45.544 [Lua] ready to jump failed 11:40:46.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 11:40:47.172 [Flow] timexyz 11:40:49.594 [Flow] timexyz 11:40:50.169 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 11:40:50.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read, 11:40:50.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:40:50.214 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:40:50.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:40:50.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:40:50.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 11:40:54.411 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:40:55.153 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:40:55.226 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 11:40:55.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem 11:40:56.876 [Flow] timexyz 11:40:59.384 [Flow] timexyz 11:41:00.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem 11:41:00.339 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:41:02.155 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player. 11:41:02.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20 11:41:02.156 [Lua] [GameNetworkManager] destroying game object with go_id=63 11:41:02.246 [Lua] simple los failed 11:41:05.445 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 11:41:05.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem 11:41:06.629 [Flow] timexyz 11:41:07.138 [Flow] timexyz 11:41:10.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 11:41:10.542 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:41:10.542 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:41:10.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 11:41:12.220 [Flow] timexyz 11:41:13.409 [Flow] timexyz 11:41:13.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:41:13.423 [Lua] Spline already found! 11:41:13.457 [Lua] Init group template: spline_patrol 11:41:18.449 [Lua] Time for new HOOORDE! multi_first_wave 11:41:18.449 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 11:41:18.449 [Lua] horde requested: vector 11:41:18.449 [Lua] setting up vector-horde 11:41:18.449 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:41:18.449 [Lua] --> horde wants to spawn ahead of players (0.22462187823975/0.67 11:41:18.449 [Lua] -> spawning: 17 11:41:18.449 [Lua] horde crated with id 16 of type vector 11:41:18.449 [Lua] vector horde has started 11:41:19.026 [Flow] timexyz 11:41:23.501 [Flow] timexyz 11:41:26.298 [Flow] timexyz 11:41:27.743 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:41:27.743 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:41:27.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=839 11:41:27.744 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:41:27.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 11:41:27.745 [Lua] TalentSystem:rpc_sync_talents 1 2065 11:41:28.624 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 11:41:28.624 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:41:28.624 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 11:41:28.624 [Lua] horde requested: vector 11:41:28.624 [Lua] setting up vector-horde 11:41:28.624 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:41:28.624 [Lua] --> horde wants to spawn ahead of players (0.38927163783962/0.67 11:41:28.624 [Lua] -> spawning: 20 11:41:28.624 [Lua] horde crated with id 17 of type vector 11:41:28.625 [Lua] vector horde has started 11:41:30.555 [Flow] timexyz 11:41:32.018 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:41:32.581 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:41:33.067 [Flow] timexyz 11:41:33.808 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:41:35.650 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:41:36.824 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:41:36.824 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 11:41:36.824 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:41:36.824 [Lua] ->moving spawner 11:41:36.824 [Lua] ->moving spawner 11:41:36.824 [Lua] ->moving spawner 11:41:36.824 [Lua] ->moving spawner 11:41:37.100 [Flow] timexyz 11:41:38.889 [Lua] HORDE: last wave, reset to standard horde delay 11:41:38.889 [Lua] Time for new HOOORDE! multi_last_wave 11:41:38.889 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 11:41:38.889 [Lua] horde requested: vector 11:41:38.889 [Lua] setting up vector-horde 11:41:38.889 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:41:38.889 [Lua] --> horde wants to spawn ahead of players (0.54394759601374/0.67 11:41:38.889 [Lua] -> spawning: 19 11:41:38.889 [Lua] horde crated with id 18 of type vector 11:41:38.889 [Lua] vector horde has started 11:41:42.086 [Flow] timexyz 11:41:44.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, prioritized 11:41:44.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:41:44.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:41:44.425 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110c23c20, connection_key=0, breed_name=chaos_raider) 11:41:44.457 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010614f86d, connection_key=2, breed_name=chaos_raider) 11:41:44.552 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102c775f8, connection_key=1, breed_name=chaos_raider) 11:41:44.696 [Lua] Coordinated attack! 11:41:47.071 [Lua] replace_hidden_spawners -> first try found: 0 cover points 11:41:47.071 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 11:41:47.071 [Lua] replace_hidden_spawners -> replacing hidden spawners! 11:41:47.071 [Lua] ->moving spawner 11:41:47.071 [Lua] ->moving spawner 11:41:47.071 [Lua] ->moving spawner 11:41:47.071 [Lua] ->moving spawner 11:41:47.313 [Flow] timexyz 11:41:49.792 [Flow] timexyz 11:41:53.916 [Flow] timexyz 11:41:58.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `enemy_chaos_weapon_swing` for object id: 148, name: `unknown` 11:42:00.207 [Flow] timexyz 11:42:00.909 [Flow] timexyz 11:42:06.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source. 11:42:08.917 [Lua] simple los failed 11:42:10.708 [Flow] timexyz 11:42:11.216 [Flow] timexyz 11:42:14.611 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:42:15.157 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:42:16.807 [Flow] timexyz 11:42:17.968 [Flow] timexyz 11:42:26.508 [Flow] timexyz 11:42:28.403 [Flow] timexyz 11:42:34.062 [Flow] timexyz 11:42:34.891 [Lua] Time for new HOOORDE! multi_first_wave 11:42:34.891 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 11:42:34.891 [Lua] horde requested: vector 11:42:34.891 [Lua] setting up vector-horde 11:42:34.891 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:42:34.891 [Lua] --> horde wants to spawn ahead of players (0.3835816461915/0.67 11:42:34.891 [Lua] -> spawning: 20 11:42:34.891 [Lua] horde crated with id 19 of type vector 11:42:34.891 [Lua] vector horde has started 11:42:36.867 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:42:37.468 [Flow] timexyz 11:42:37.632 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:42:43.250 [Flow] timexyz 11:42:44.057 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 11:42:44.057 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:42:44.057 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 11:42:44.057 [Lua] horde requested: vector 11:42:44.057 [Lua] setting up vector-horde 11:42:44.057 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:42:44.057 [Lua] --> horde wants to spawn ahead of players (0.41697432876583/0.67 11:42:44.058 [Lua] -> spawning: 18 11:42:44.058 [Lua] horde crated with id 20 of type vector 11:42:44.058 [Lua] vector horde has started 11:42:45.358 [Flow] timexyz 11:42:51.027 [Flow] timexyz 11:42:52.218 [Lua] HORDE: last wave, reset to standard horde delay 11:42:52.218 [Lua] Time for new HOOORDE! multi_last_wave 11:42:52.218 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 11:42:52.218 [Lua] horde requested: vector 11:42:52.218 [Lua] setting up vector-horde 11:42:52.218 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 11:42:52.218 [Lua] --> horde wants to spawn behind players (0.7621152797977/0.67 11:42:52.218 [Lua] -> spawning: 19 11:42:52.218 [Lua] horde crated with id 21 of type vector 11:42:52.218 [Lua] vector horde has started 11:42:54.296 [Flow] timexyz 11:42:56.840 [Lua] ready to jump failed 11:42:58.120 [Flow] timexyz 11:43:02.314 [Flow] timexyz 11:43:03.317 [Flow] timexyz 11:43:10.056 [Flow] timexyz 11:43:14.374 [Flow] timexyz 11:43:18.387 [Flow] timexyz 11:43:24.440 [Flow] timexyz 11:43:29.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 11:43:29.365 [Flow] timexyz 11:43:30.324 [Flow] timexyz 11:43:36.925 [Flow] timexyz 11:43:38.020 [Flow] timexyz 11:43:43.555 [Flow] timexyz 11:43:44.512 [Flow] timexyz 11:43:50.510 [Flow] timexyz 11:43:51.081 [Flow] timexyz 11:43:53.737 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:43:53.737 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:43:53.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:43:53.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:43:53.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:43:53.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:43:53.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:43:56.276 [Flow] timexyz 11:43:58.892 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:43:58.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:43:58.892 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:43:58.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:43:58.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:43:58.931 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:43:58.931 [Lua] [PackageManager] Force_load: wwise/steampistol 11:43:58.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:43:58.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:43:58.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:43:59.105 [Flow] timexyz 11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 11:44:04.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 11:44:04.013 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:44:04.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:44:04.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:44:04.047 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:44:04.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:44:04.096 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:44:05.216 [Flow] timexyz 11:44:07.132 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:44:08.669 [Flow] timexyz 11:44:09.151 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:44:09.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:44:09.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:44:09.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:44:09.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:44:10.985 [Flow] timexyz 11:44:14.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 11:44:14.229 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:44:18.027 [Flow] timexyz 11:44:19.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 11:44:19.320 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:44:19.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:44:19.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:44:19.352 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:44:19.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:44:19.390 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:44:21.927 [Flow] timexyz 11:44:28.950 [Flow] timexyz 11:44:31.112 [Flow] current health: 5 11:44:31.112 [Flow] DEBUG *******************************************************Initialize ritual 11:44:31.112 [Lua] Override Player Respawning terror_respawn true 11:44:31.112 [Lua] Override Player Respawning terror_respawn true 11:44:31.122 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -601353088) 11:44:32.206 [Flow] timexyz 11:44:32.322 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:44:32.322 [Flow] current health: 6 11:44:33.535 [Flow] 0/12 11:44:33.535 [Flow] current health: 7 11:44:33.650 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:44:33.650 [Lua] pacing=deus_default 11:44:33.650 [Lua] locked_func_name=beastmen 11:44:33.650 [Lua] roaming=nil 11:44:33.650 [Lua] specials=deus_skaven_beastmen 11:44:33.650 [Lua] contained_breeds=nil 11:44:33.650 [Lua] debug_color=orange 11:44:33.650 [Lua] disabled=false 11:44:33.650 [Lua] pack_spawning=deus_skaven_beastmen 11:44:33.650 [Lua] factions=nil 11:44:33.650 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:44:33.650 [Lua] boss=deus_skaven_beastmen 11:44:33.650 [Lua] horde=deus_beastmen 11:44:33.650 [Lua] name=deus_skaven_beastmen 11:44:33.650 [Lua] intensity=deus_default 11:44:33.650 [Lua] --- 11:44:34.744 [Flow] current health: 8 11:44:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0 11:44:35.975 [Flow] current health: 9 11:44:37.232 [Flow] current health: 10 11:44:38.514 [Flow] current health: 11 11:44:39.264 [Flow] timexyz 11:44:39.732 [Flow] current health: 12 11:44:39.884 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:44:39.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:44:41.015 [Flow] 1/12 11:44:41.015 [Flow] current health: 13 11:44:41.015 [Flow] current health: 13 11:44:42.240 [Flow] current health: 14 11:44:42.240 [Flow] current health: 14 11:44:42.330 [Flow] timexyz 11:44:43.482 [Flow] current health: 15 11:44:43.482 [Flow] current health: 15 11:44:44.730 [Flow] current health: 16 11:44:44.730 [Flow] current health: 16 11:44:45.063 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:44:45.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:44:45.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:44:45.107 [Lua] [PackageManager] Force_load: wwise/steampistol 11:44:45.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:44:45.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:44:45.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:44:45.981 [Flow] current health: 17 11:44:45.981 [Flow] current health: 17 11:44:47.204 [Flow] current health: 18 11:44:47.204 [Flow] current health: 18 11:44:48.418 [Flow] current health: 19 11:44:48.418 [Flow] current health: 19 11:44:49.631 [Flow] current health: 20 11:44:49.631 [Flow] current health: 20 11:44:49.755 [Flow] timexyz 11:44:49.876 [Lua] Switching ConflictSettings: to: deus_beastmen 11:44:49.876 [Lua] pacing=deus_beastmen 11:44:49.876 [Lua] locked_func_name=beastmen 11:44:49.876 [Lua] roaming=nil 11:44:49.876 [Lua] specials=deus_beastmen 11:44:49.876 [Lua] debug_color=purple 11:44:49.876 [Lua] contained_breeds=nil 11:44:49.876 [Lua] pack_spawning=deus_beastmen 11:44:49.876 [Lua] disabled=false 11:44:49.876 [Lua] factions=nil 11:44:49.876 [Lua] boss=deus_beastmen 11:44:49.876 [Lua] horde=deus_beastmen 11:44:49.876 [Lua] name=deus_beastmen 11:44:49.876 [Lua] intensity=deus_default 11:44:49.876 [Lua] --- 11:44:50.460 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:44:50.460 [Lua] pacing=deus_default 11:44:50.460 [Lua] locked_func_name=beastmen 11:44:50.460 [Lua] roaming=nil 11:44:50.460 [Lua] specials=deus_skaven_beastmen 11:44:50.460 [Lua] contained_breeds=nil 11:44:50.460 [Lua] debug_color=orange 11:44:50.460 [Lua] disabled=false 11:44:50.460 [Lua] pack_spawning=deus_skaven_beastmen 11:44:50.460 [Lua] factions=nil 11:44:50.460 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:44:50.460 [Lua] boss=deus_skaven_beastmen 11:44:50.460 [Lua] horde=deus_beastmen 11:44:50.460 [Lua] name=deus_skaven_beastmen 11:44:50.460 [Lua] intensity=deus_default 11:44:50.460 [Lua] --- 11:44:50.833 [Flow] timexyz 11:44:50.860 [Flow] current health: 21 11:44:50.860 [Flow] current health: 21 11:44:52.095 [Flow] current health: 22 11:44:52.095 [Flow] current health: 22 11:44:53.329 [Flow] current health: 23 11:44:53.329 [Flow] current health: 23 11:44:54.563 [Flow] current health: 24 11:44:54.563 [Flow] current health: 24 11:44:55.783 [Flow] 2/12 11:44:55.783 [Flow] current health: 25 11:44:55.783 [Flow] current health: 25 11:44:55.800 [Lua] event horde ends! 11:44:56.282 [Flow] timexyz 11:44:56.319 [Flow] timexyz 11:44:57.017 [Flow] current health: 26 11:44:57.017 [Flow] current health: 26 11:44:58.267 [Flow] current health: 27 11:44:58.267 [Flow] current health: 27 11:44:59.474 [Flow] current health: 28 11:44:59.474 [Flow] current health: 28 11:45:00.700 [Flow] current health: 29 11:45:00.700 [Flow] current health: 29 11:45:01.819 [Flow] timexyz 11:45:01.921 [Flow] current health: 30 11:45:01.921 [Flow] current health: 30 11:45:02.536 [Flow] current health: 30 11:45:02.536 [Flow] current health: 29 11:45:02.886 [Flow] current health: 30 11:45:02.886 [Flow] current health: 30 11:45:02.913 [Flow] timexyz 11:45:04.011 [Lua] event horde ends! 11:45:04.123 [Flow] current health: 31 11:45:04.123 [Flow] current health: 31 11:45:05.295 [Flow] current health: 32 11:45:05.295 [Flow] current health: 32 11:45:05.758 [Flow] current health: 32 11:45:05.758 [Flow] current health: 31 11:45:05.821 [Flow] current health: 32 11:45:05.821 [Flow] current health: 32 11:45:07.079 [Flow] current health: 33 11:45:07.079 [Flow] current health: 33 11:45:08.278 [Flow] current health: 34 11:45:08.278 [Flow] current health: 34 11:45:09.487 [Flow] current health: 35 11:45:09.487 [Flow] current health: 35 11:45:09.634 [Flow] timexyz 11:45:09.818 [Flow] timexyz 11:45:10.718 [Flow] current health: 36 11:45:10.718 [Flow] current health: 36 11:45:11.047 [Lua] Switching ConflictSettings: to: deus_beastmen 11:45:11.047 [Lua] pacing=deus_beastmen 11:45:11.047 [Lua] locked_func_name=beastmen 11:45:11.047 [Lua] roaming=nil 11:45:11.047 [Lua] specials=deus_beastmen 11:45:11.047 [Lua] debug_color=purple 11:45:11.047 [Lua] contained_breeds=nil 11:45:11.047 [Lua] pack_spawning=deus_beastmen 11:45:11.047 [Lua] disabled=false 11:45:11.047 [Lua] factions=nil 11:45:11.047 [Lua] boss=deus_beastmen 11:45:11.047 [Lua] horde=deus_beastmen 11:45:11.047 [Lua] name=deus_beastmen 11:45:11.047 [Lua] intensity=deus_default 11:45:11.047 [Lua] --- 11:45:11.353 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:45:11.353 [Lua] pacing=deus_default 11:45:11.353 [Lua] locked_func_name=beastmen 11:45:11.353 [Lua] roaming=nil 11:45:11.353 [Lua] specials=deus_skaven_beastmen 11:45:11.353 [Lua] contained_breeds=nil 11:45:11.353 [Lua] debug_color=orange 11:45:11.353 [Lua] disabled=false 11:45:11.353 [Lua] pack_spawning=deus_skaven_beastmen 11:45:11.353 [Lua] factions=nil 11:45:11.353 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:45:11.353 [Lua] boss=deus_skaven_beastmen 11:45:11.353 [Lua] horde=deus_beastmen 11:45:11.353 [Lua] name=deus_skaven_beastmen 11:45:11.353 [Lua] intensity=deus_default 11:45:11.353 [Lua] --- 11:45:11.963 [Flow] current health: 37 11:45:11.963 [Flow] current health: 37 11:45:12.136 [Lua] event horde ends! 11:45:12.605 [Lua] Switching ConflictSettings: to: deus_beastmen 11:45:12.605 [Lua] pacing=deus_beastmen 11:45:12.605 [Lua] locked_func_name=beastmen 11:45:12.605 [Lua] roaming=nil 11:45:12.605 [Lua] specials=deus_beastmen 11:45:12.605 [Lua] debug_color=purple 11:45:12.605 [Lua] contained_breeds=nil 11:45:12.605 [Lua] pack_spawning=deus_beastmen 11:45:12.605 [Lua] disabled=false 11:45:12.605 [Lua] factions=nil 11:45:12.605 [Lua] boss=deus_beastmen 11:45:12.605 [Lua] horde=deus_beastmen 11:45:12.605 [Lua] name=deus_beastmen 11:45:12.605 [Lua] intensity=deus_default 11:45:12.605 [Lua] --- 11:45:13.192 [Flow] 3/12 11:45:13.192 [Flow] current health: 38 11:45:13.192 [Flow] current health: 38 11:45:13.280 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:45:13.280 [Lua] pacing=deus_default 11:45:13.280 [Lua] locked_func_name=beastmen 11:45:13.280 [Lua] roaming=nil 11:45:13.280 [Lua] specials=deus_skaven_beastmen 11:45:13.280 [Lua] contained_breeds=nil 11:45:13.280 [Lua] debug_color=orange 11:45:13.280 [Lua] disabled=false 11:45:13.280 [Lua] pack_spawning=deus_skaven_beastmen 11:45:13.280 [Lua] factions=nil 11:45:13.280 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:45:13.280 [Lua] boss=deus_skaven_beastmen 11:45:13.280 [Lua] horde=deus_beastmen 11:45:13.280 [Lua] name=deus_skaven_beastmen 11:45:13.280 [Lua] intensity=deus_default 11:45:13.280 [Lua] --- 11:45:13.470 [Lua] Switching ConflictSettings: to: deus_beastmen 11:45:13.470 [Lua] pacing=deus_beastmen 11:45:13.470 [Lua] locked_func_name=beastmen 11:45:13.470 [Lua] roaming=nil 11:45:13.470 [Lua] specials=deus_beastmen 11:45:13.470 [Lua] debug_color=purple 11:45:13.470 [Lua] contained_breeds=nil 11:45:13.470 [Lua] pack_spawning=deus_beastmen 11:45:13.470 [Lua] disabled=false 11:45:13.470 [Lua] factions=nil 11:45:13.470 [Lua] boss=deus_beastmen 11:45:13.470 [Lua] horde=deus_beastmen 11:45:13.470 [Lua] name=deus_beastmen 11:45:13.470 [Lua] intensity=deus_default 11:45:13.470 [Lua] --- 11:45:13.718 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:45:13.718 [Lua] pacing=deus_default 11:45:13.718 [Lua] locked_func_name=beastmen 11:45:13.718 [Lua] roaming=nil 11:45:13.718 [Lua] specials=deus_skaven_beastmen 11:45:13.718 [Lua] contained_breeds=nil 11:45:13.718 [Lua] debug_color=orange 11:45:13.718 [Lua] disabled=false 11:45:13.718 [Lua] pack_spawning=deus_skaven_beastmen 11:45:13.718 [Lua] factions=nil 11:45:13.718 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:45:13.718 [Lua] boss=deus_skaven_beastmen 11:45:13.718 [Lua] horde=deus_beastmen 11:45:13.718 [Lua] name=deus_skaven_beastmen 11:45:13.718 [Lua] intensity=deus_default 11:45:13.718 [Lua] --- 11:45:14.429 [Flow] current health: 39 11:45:14.429 [Flow] current health: 39 11:45:15.671 [Flow] current health: 40 11:45:15.671 [Flow] current health: 40 11:45:16.865 [Flow] current health: 41 11:45:16.865 [Flow] current health: 41 11:45:18.087 [Flow] current health: 42 11:45:18.087 [Flow] current health: 42 11:45:18.724 [Flow] timexyz 11:45:18.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2094545 11:45:19.328 [Flow] current health: 43 11:45:19.328 [Flow] current health: 43 11:45:20.563 [Flow] current health: 44 11:45:20.564 [Flow] current health: 44 11:45:20.749 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:45:20.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:45:20.760 [Flow] timexyz 11:45:21.773 [Flow] current health: 45 11:45:21.773 [Flow] current health: 45 11:45:23.016 [Flow] current health: 46 11:45:23.016 [Flow] current health: 46 11:45:24.126 [Flow] timexyz 11:45:24.259 [Flow] current health: 47 11:45:24.259 [Flow] current health: 47 11:45:25.317 [Lua] event horde ends! 11:45:25.478 [Flow] current health: 48 11:45:25.478 [Flow] current health: 48 11:45:25.827 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:45:25.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:45:25.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:45:25.854 [Flow] timexyz 11:45:26.682 [Flow] current health: 49 11:45:26.682 [Flow] current health: 49 11:45:27.900 [Flow] 4/12 11:45:27.900 [Flow] current health: 50 11:45:27.900 [Flow] current health: 50 11:45:29.142 [Flow] current health: 51 11:45:29.142 [Flow] current health: 51 11:45:30.371 [Flow] current health: 52 11:45:30.371 [Flow] current health: 52 11:45:30.396 [Flow] timexyz 11:45:30.961 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:45:30.961 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:45:31.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:45:31.007 [Lua] [PackageManager] Force_load: wwise/steampistol 11:45:31.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:45:31.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:45:31.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:45:31.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:45:31.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:45:31.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:45:31.649 [Flow] current health: 53 11:45:31.649 [Flow] current health: 53 11:45:32.644 [Flow] timexyz 11:45:32.860 [Flow] current health: 54 11:45:32.860 [Flow] current health: 54 11:45:34.066 [Flow] current health: 55 11:45:34.066 [Flow] current health: 55 11:45:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0 11:45:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880005 11:45:35.338 [Flow] current health: 56 11:45:35.338 [Flow] current health: 56 11:45:36.282 [Flow] timexyz 11:45:36.473 [Lua] Switching ConflictSettings: to: deus_beastmen 11:45:36.473 [Lua] pacing=deus_beastmen 11:45:36.473 [Lua] locked_func_name=beastmen 11:45:36.473 [Lua] roaming=nil 11:45:36.473 [Lua] specials=deus_beastmen 11:45:36.473 [Lua] debug_color=purple 11:45:36.473 [Lua] contained_breeds=nil 11:45:36.473 [Lua] pack_spawning=deus_beastmen 11:45:36.473 [Lua] disabled=false 11:45:36.473 [Lua] factions=nil 11:45:36.473 [Lua] boss=deus_beastmen 11:45:36.473 [Lua] horde=deus_beastmen 11:45:36.473 [Lua] name=deus_beastmen 11:45:36.473 [Lua] intensity=deus_default 11:45:36.473 [Lua] --- 11:45:36.579 [Flow] current health: 57 11:45:36.579 [Flow] current health: 57 11:45:37.802 [Flow] current health: 58 11:45:37.802 [Flow] current health: 58 11:45:37.977 [Flow] timexyz 11:45:39.033 [Flow] current health: 59 11:45:39.033 [Flow] current health: 59 11:45:40.266 [Flow] current health: 60 11:45:40.266 [Flow] current health: 60 11:45:41.161 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:45:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:45:41.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:45:41.485 [Flow] current health: 61 11:45:41.485 [Flow] current health: 61 11:45:42.725 [Flow] current health: 62 11:45:42.725 [Flow] current health: 62 11:45:43.936 [Flow] current health: 63 11:45:43.936 [Flow] current health: 63 11:45:44.849 [Flow] timexyz 11:45:44.849 [Flow] timexyz 11:45:45.176 [Flow] current health: 64 11:45:45.176 [Flow] current health: 64 11:45:45.715 [Lua] event horde ends! 11:45:46.275 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:45:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:45:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:45:46.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:45:46.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:45:46.396 [Flow] current health: 65 11:45:46.396 [Flow] current health: 65 11:45:46.981 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 11:45:47.611 [Flow] current health: 66 11:45:47.611 [Flow] current health: 66 11:45:48.835 [Flow] current health: 67 11:45:48.835 [Flow] current health: 67 11:45:49.682 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:45:49.682 [Lua] pacing=deus_default 11:45:49.682 [Lua] locked_func_name=beastmen 11:45:49.682 [Lua] roaming=nil 11:45:49.682 [Lua] specials=deus_skaven_beastmen 11:45:49.682 [Lua] contained_breeds=nil 11:45:49.682 [Lua] debug_color=orange 11:45:49.682 [Lua] disabled=false 11:45:49.682 [Lua] pack_spawning=deus_skaven_beastmen 11:45:49.682 [Lua] factions=nil 11:45:49.682 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:45:49.682 [Lua] boss=deus_skaven_beastmen 11:45:49.682 [Lua] horde=deus_beastmen 11:45:49.682 [Lua] name=deus_skaven_beastmen 11:45:49.682 [Lua] intensity=deus_default 11:45:49.682 [Lua] --- 11:45:50.068 [Flow] current health: 68 11:45:50.068 [Flow] current health: 68 11:45:50.274 [Lua] Switching ConflictSettings: to: deus_beastmen 11:45:50.274 [Lua] pacing=deus_beastmen 11:45:50.274 [Lua] locked_func_name=beastmen 11:45:50.274 [Lua] roaming=nil 11:45:50.274 [Lua] specials=deus_beastmen 11:45:50.274 [Lua] debug_color=purple 11:45:50.274 [Lua] contained_breeds=nil 11:45:50.274 [Lua] pack_spawning=deus_beastmen 11:45:50.274 [Lua] disabled=false 11:45:50.274 [Lua] factions=nil 11:45:50.274 [Lua] boss=deus_beastmen 11:45:50.274 [Lua] horde=deus_beastmen 11:45:50.274 [Lua] name=deus_beastmen 11:45:50.274 [Lua] intensity=deus_default 11:45:50.274 [Lua] --- 11:45:50.790 [Flow] timexyz 11:45:51.286 [Flow] current health: 69 11:45:51.286 [Flow] current health: 69 11:45:52.499 [Flow] current health: 70 11:45:52.499 [Flow] current health: 70 11:45:53.208 [Flow] timexyz 11:45:53.737 [Flow] current health: 71 11:45:53.737 [Flow] current health: 71 11:45:53.847 [Lua] event horde ends! 11:45:54.978 [Flow] current health: 72 11:45:54.978 [Flow] current health: 72 11:45:56.216 [Flow] current health: 73 11:45:56.216 [Flow] current health: 73 11:45:57.375 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:45:57.446 [Flow] current health: 74 11:45:57.446 [Flow] current health: 74 11:45:57.790 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:45:57.790 [Lua] pacing=deus_default 11:45:57.790 [Lua] locked_func_name=beastmen 11:45:57.790 [Lua] roaming=nil 11:45:57.790 [Lua] specials=deus_skaven_beastmen 11:45:57.790 [Lua] contained_breeds=nil 11:45:57.790 [Lua] debug_color=orange 11:45:57.790 [Lua] disabled=false 11:45:57.790 [Lua] pack_spawning=deus_skaven_beastmen 11:45:57.790 [Lua] factions=nil 11:45:57.790 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:45:57.790 [Lua] boss=deus_skaven_beastmen 11:45:57.790 [Lua] horde=deus_beastmen 11:45:57.790 [Lua] name=deus_skaven_beastmen 11:45:57.790 [Lua] intensity=deus_default 11:45:57.790 [Lua] --- 11:45:58.050 [Flow] timexyz 11:45:58.465 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:45:58.679 [Flow] current health: 75 11:45:58.679 [Flow] current health: 75 11:45:59.138 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:45:59.629 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:45:59.912 [Flow] current health: 76 11:45:59.912 [Flow] current health: 76 11:46:00.287 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:46:00.863 [EACServer] [13:46:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:46:01.137 [Flow] current health: 77 11:46:01.137 [Flow] current health: 77 11:46:01.249 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:46:02.326 [Flow] timexyz 11:46:02.368 [Flow] current health: 78 11:46:02.368 [Flow] current health: 78 11:46:03.445 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:46:03.602 [Flow] current health: 79 11:46:03.602 [Flow] current health: 79 11:46:03.718 [Lua] rat ogre died! 11:46:04.044 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:46:04.822 [Flow] current health: 80 11:46:04.822 [Flow] current health: 80 11:46:06.073 [Flow] current health: 81 11:46:06.073 [Flow] current health: 81 11:46:07.316 [Flow] current health: 82 11:46:07.316 [Flow] current health: 82 11:46:07.547 [Flow] timexyz 11:46:08.555 [Flow] current health: 83 11:46:08.555 [Flow] current health: 83 11:46:09.794 [Flow] current health: 84 11:46:09.794 [Flow] current health: 84 11:46:09.810 [Flow] timexyz 11:46:10.119 [Lua] rat ogre was despawned! 11:46:11.005 [Flow] current health: 85 11:46:11.005 [Flow] current health: 85 11:46:11.505 [Lua] event horde ends! 11:46:11.815 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:11.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:46:11.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:12.247 [Flow] current health: 86 11:46:12.247 [Flow] current health: 86 11:46:13.487 [Flow] current health: 87 11:46:13.487 [Flow] current health: 87 11:46:14.677 [Flow] current health: 88 11:46:14.677 [Flow] current health: 88 11:46:15.931 [Flow] current health: 89 11:46:15.931 [Flow] current health: 89 11:46:16.774 [Flow] timexyz 11:46:16.919 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:46:16.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:46:16.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:46:16.919 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:16.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 11:46:16.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:16.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:46:16.925 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:46:16.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:46:16.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:46:17.191 [Flow] current health: 90 11:46:17.191 [Flow] current health: 90 11:46:18.062 [Flow] timexyz 11:46:18.426 [Flow] current health: 91 11:46:18.426 [Flow] current health: 91 11:46:18.923 [Flow] current health: 91 11:46:18.923 [Flow] current health: 90 11:46:20.145 [Flow] current health: 90 11:46:20.145 [Flow] current health: 89 11:46:21.389 [Flow] current health: 89 11:46:21.389 [Flow] current health: 88 11:46:22.023 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:22.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:46:22.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:22.590 [Flow] current health: 88 11:46:22.590 [Flow] current health: 87 11:46:23.795 [Flow] current health: 87 11:46:23.795 [Flow] current health: 86 11:46:24.985 [Flow] current health: 86 11:46:24.985 [Flow] current health: 85 11:46:25.960 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:46:26.154 [Flow] timexyz 11:46:26.258 [Flow] current health: 85 11:46:26.258 [Flow] current health: 84 11:46:26.997 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:46:27.154 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:46:27.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:46:27.520 [Flow] current health: 84 11:46:27.520 [Flow] current health: 83 11:46:27.803 [Lua] event horde ends! 11:46:27.878 [Flow] timexyz 11:46:28.693 [Flow] current health: 83 11:46:28.693 [Flow] current health: 82 11:46:29.906 [Flow] current health: 82 11:46:29.906 [Flow] current health: 81 11:46:30.305 [Flow] current health: 82 11:46:30.305 [Flow] current health: 82 11:46:31.539 [Flow] current health: 83 11:46:31.539 [Flow] current health: 83 11:46:31.762 [Flow] current health: 83 11:46:31.762 [Flow] current health: 82 11:46:32.142 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:46:32.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 11:46:32.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:46:32.142 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:46:32.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:46:32.197 [Lua] [PackageManager] Force_load: wwise/steampistol 11:46:32.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:46:32.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:46:32.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:46:32.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:32.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:32.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:32.300 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:46:32.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:46:32.356 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:46:32.965 [Flow] current health: 82 11:46:32.965 [Flow] current health: 81 11:46:33.136 [Flow] timexyz 11:46:33.690 [Flow] current health: 82 11:46:33.690 [Flow] current health: 82 11:46:34.897 [Flow] current health: 83 11:46:34.897 [Flow] current health: 83 11:46:34.911 [Flow] timexyz 11:46:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0 11:46:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880000 11:46:35.900 [Lua] event horde ends! 11:46:36.140 [Flow] current health: 84 11:46:36.140 [Flow] current health: 84 11:46:36.520 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:46:37.226 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:46:37.226 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:46:37.234 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:46:37.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:46:37.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:46:37.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:46:37.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:46:37.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:46:37.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:46:37.400 [Flow] current health: 85 11:46:37.400 [Flow] current health: 85 11:46:37.503 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:46:37.804 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:46:38.606 [Flow] current health: 86 11:46:38.606 [Flow] current health: 86 11:46:39.856 [Flow] current health: 87 11:46:39.857 [Flow] current health: 87 11:46:40.027 [Flow] timexyz 11:46:41.088 [Flow] current health: 88 11:46:41.088 [Flow] current health: 88 11:46:42.318 [Flow] current health: 89 11:46:42.318 [Flow] current health: 89 11:46:42.339 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:46:42.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:46:42.384 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:46:42.384 [Lua] [PackageManager] Force_load: wwise/steampistol 11:46:42.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:42.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:42.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:43.558 [Flow] current health: 90 11:46:43.558 [Flow] current health: 90 11:46:44.016 [Flow] timexyz 11:46:44.776 [Flow] current health: 91 11:46:44.776 [Flow] current health: 91 11:46:46.044 [Flow] current health: 92 11:46:46.044 [Flow] current health: 92 11:46:47.245 [Flow] current health: 93 11:46:47.245 [Flow] current health: 93 11:46:47.429 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:47.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:46:47.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:46:48.460 [Flow] timexyz 11:46:48.511 [Flow] current health: 94 11:46:48.511 [Flow] current health: 94 11:46:49.710 [Flow] current health: 95 11:46:49.710 [Flow] current health: 95 11:46:50.946 [Flow] current health: 96 11:46:50.946 [Flow] current health: 96 11:46:51.052 [Lua] event horde ends! 11:46:51.870 [Flow] timexyz 11:46:52.175 [Flow] current health: 97 11:46:52.175 [Flow] current health: 97 11:46:52.534 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:46:52.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:46:53.415 [Flow] current health: 98 11:46:53.415 [Flow] current health: 98 11:46:54.120 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player. 11:46:54.120 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20 11:46:54.121 [Lua] [GameNetworkManager] destroying game object with go_id=839 11:46:54.148 [Lua] Switching ConflictSettings: to: deus_beastmen 11:46:54.148 [Lua] pacing=deus_beastmen 11:46:54.148 [Lua] locked_func_name=beastmen 11:46:54.148 [Lua] roaming=nil 11:46:54.148 [Lua] specials=deus_beastmen 11:46:54.148 [Lua] debug_color=purple 11:46:54.148 [Lua] contained_breeds=nil 11:46:54.148 [Lua] pack_spawning=deus_beastmen 11:46:54.148 [Lua] disabled=false 11:46:54.148 [Lua] factions=nil 11:46:54.148 [Lua] boss=deus_beastmen 11:46:54.148 [Lua] horde=deus_beastmen 11:46:54.148 [Lua] name=deus_beastmen 11:46:54.148 [Lua] intensity=deus_default 11:46:54.148 [Lua] --- 11:46:54.632 [Flow] current health: 99 11:46:54.632 [Flow] current health: 99 11:46:55.846 [Flow] current health: 100 11:46:55.846 [Flow] current health: 100 11:46:56.787 [Flow] timexyz 11:46:57.068 [Flow] current health: 101 11:46:57.068 [Flow] current health: 101 11:46:57.591 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:46:57.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:46:57.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:46:57.636 [Lua] [PackageManager] Force_load: wwise/steampistol 11:46:57.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:57.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:57.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:46:58.293 [Flow] current health: 102 11:46:58.293 [Flow] current health: 102 11:46:58.334 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:46:58.334 [Lua] pacing=deus_default 11:46:58.334 [Lua] locked_func_name=beastmen 11:46:58.334 [Lua] roaming=nil 11:46:58.334 [Lua] specials=deus_skaven_beastmen 11:46:58.334 [Lua] contained_breeds=nil 11:46:58.334 [Lua] debug_color=orange 11:46:58.334 [Lua] disabled=false 11:46:58.334 [Lua] pack_spawning=deus_skaven_beastmen 11:46:58.334 [Lua] factions=nil 11:46:58.334 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:46:58.334 [Lua] boss=deus_skaven_beastmen 11:46:58.334 [Lua] horde=deus_beastmen 11:46:58.334 [Lua] name=deus_skaven_beastmen 11:46:58.334 [Lua] intensity=deus_default 11:46:58.334 [Lua] --- 11:46:58.574 [Lua] Destroying unit since outside mesh or world 11:46:58.771 [Flow] timexyz 11:46:59.229 [Lua] event horde ends! 11:46:59.526 [Flow] current health: 103 11:46:59.526 [Flow] current health: 103 11:47:00.768 [Flow] current health: 104 11:47:00.768 [Flow] current health: 104 11:47:02.052 [Flow] current health: 105 11:47:02.052 [Flow] current health: 105 11:47:02.057 [Lua] fence jumping 11:47:02.639 [Lua] ready to jump failed 11:47:02.751 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:47:02.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:47:03.262 [Flow] current health: 106 11:47:03.262 [Flow] current health: 106 11:47:03.989 [Lua] fence jumping 11:47:04.456 [Flow] current health: 107 11:47:04.456 [Flow] current health: 107 11:47:04.596 [Lua] ready to jump failed 11:47:05.675 [Flow] current health: 108 11:47:05.675 [Flow] current health: 108 11:47:06.163 [Flow] timexyz 11:47:06.935 [Flow] current health: 109 11:47:06.935 [Flow] current health: 109 11:47:07.437 [Lua] event horde ends! 11:47:07.662 [Flow] timexyz 11:47:07.835 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:47:07.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:47:07.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:47:07.878 [Lua] [PackageManager] Force_load: wwise/steampistol 11:47:07.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:07.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:07.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:08.184 [Flow] current health: 110 11:47:08.184 [Flow] current health: 110 11:47:09.410 [Flow] current health: 111 11:47:09.410 [Flow] current health: 111 11:47:09.875 [Lua] [NetworkServer] Peer 110000102c775f8 despawned player. 11:47:09.876 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c775f8 11:47:09.878 [Lua] [GameNetworkManager] destroying game object with go_id=66 11:47:09.881 [Flow] current health: 111 11:47:09.881 [Flow] current health: 110 11:47:09.933 [Flow] current health: 111 11:47:09.933 [Flow] current health: 111 11:47:11.174 [Flow] current health: 112 11:47:11.174 [Flow] current health: 112 11:47:11.289 [Flow] current health: 112 11:47:11.289 [Flow] current health: 111 11:47:12.071 [Lua] fence jumping 11:47:12.496 [Flow] current health: 111 11:47:12.496 [Flow] current health: 110 11:47:12.923 [Flow] current health: 111 11:47:12.923 [Flow] current health: 111 11:47:12.944 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:47:12.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:47:13.501 [Lua] ready to jump failed 11:47:14.186 [Flow] current health: 112 11:47:14.186 [Flow] current health: 112 11:47:14.216 [Lua] ready to jump failed 11:47:15.428 [Flow] current health: 113 11:47:15.428 [Flow] current health: 113 11:47:16.122 [Flow] timexyz 11:47:16.674 [Flow] current health: 114 11:47:16.674 [Flow] current health: 114 11:47:17.913 [Flow] current health: 115 11:47:17.913 [Flow] current health: 115 11:47:18.052 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:47:18.498 [Flow] timexyz 11:47:18.686 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:47:18.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2094545 11:47:18.865 [Flow] current health: 115 11:47:18.866 [Flow] current health: 114 11:47:19.427 [Flow] current health: 115 11:47:19.427 [Flow] current health: 115 11:47:19.685 [Lua] [RespawnHandler] Found available override unit 11:47:19.776 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:47:19.776 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:47:19.777 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=337 11:47:19.777 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:47:19.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 11:47:19.777 [Lua] TalentSystem:rpc_sync_talents 1 2066 11:47:20.663 [Flow] current health: 116 11:47:20.663 [Flow] current health: 116 11:47:21.899 [Flow] current health: 117 11:47:21.899 [Flow] current health: 117 11:47:23.112 [Flow] current health: 118 11:47:23.112 [Flow] current health: 118 11:47:24.357 [Flow] current health: 119 11:47:24.357 [Flow] current health: 119 11:47:25.455 [Flow] timexyz 11:47:25.590 [Flow] current health: 120 11:47:25.590 [Flow] current health: 120 11:47:25.890 [Lua] Switching ConflictSettings: to: deus_beastmen 11:47:25.890 [Lua] pacing=deus_beastmen 11:47:25.890 [Lua] locked_func_name=beastmen 11:47:25.890 [Lua] roaming=nil 11:47:25.890 [Lua] specials=deus_beastmen 11:47:25.890 [Lua] debug_color=purple 11:47:25.890 [Lua] contained_breeds=nil 11:47:25.890 [Lua] pack_spawning=deus_beastmen 11:47:25.890 [Lua] disabled=false 11:47:25.890 [Lua] factions=nil 11:47:25.890 [Lua] boss=deus_beastmen 11:47:25.890 [Lua] horde=deus_beastmen 11:47:25.890 [Lua] name=deus_beastmen 11:47:25.890 [Lua] intensity=deus_default 11:47:25.890 [Lua] --- 11:47:26.476 [Flow] current health: 120 11:47:26.476 [Flow] current health: 119 11:47:27.265 [Flow] current health: 120 11:47:27.265 [Flow] current health: 120 11:47:27.350 [Flow] timexyz 11:47:27.622 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:47:27.622 [Lua] pacing=deus_default 11:47:27.622 [Lua] locked_func_name=beastmen 11:47:27.622 [Lua] roaming=nil 11:47:27.622 [Lua] specials=deus_skaven_beastmen 11:47:27.622 [Lua] contained_breeds=nil 11:47:27.622 [Lua] debug_color=orange 11:47:27.622 [Lua] disabled=false 11:47:27.622 [Lua] pack_spawning=deus_skaven_beastmen 11:47:27.622 [Lua] factions=nil 11:47:27.622 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:47:27.622 [Lua] boss=deus_skaven_beastmen 11:47:27.622 [Lua] horde=deus_beastmen 11:47:27.622 [Lua] name=deus_skaven_beastmen 11:47:27.622 [Lua] intensity=deus_default 11:47:27.622 [Lua] --- 11:47:28.358 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:47:28.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:47:28.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:47:28.414 [Lua] [PackageManager] Force_load: wwise/steampistol 11:47:28.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:28.421 [Lua] Switching ConflictSettings: to: deus_beastmen 11:47:28.421 [Lua] pacing=deus_beastmen 11:47:28.421 [Lua] locked_func_name=beastmen 11:47:28.421 [Lua] roaming=nil 11:47:28.421 [Lua] specials=deus_beastmen 11:47:28.421 [Lua] debug_color=purple 11:47:28.421 [Lua] contained_breeds=nil 11:47:28.421 [Lua] pack_spawning=deus_beastmen 11:47:28.421 [Lua] disabled=false 11:47:28.421 [Lua] factions=nil 11:47:28.421 [Lua] boss=deus_beastmen 11:47:28.421 [Lua] horde=deus_beastmen 11:47:28.421 [Lua] name=deus_beastmen 11:47:28.421 [Lua] intensity=deus_default 11:47:28.421 [Lua] --- 11:47:28.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:28.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:47:28.501 [Flow] current health: 121 11:47:28.501 [Flow] current health: 121 11:47:29.713 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:47:29.713 [Lua] pacing=deus_default 11:47:29.713 [Lua] locked_func_name=beastmen 11:47:29.713 [Lua] roaming=nil 11:47:29.713 [Lua] specials=deus_skaven_beastmen 11:47:29.713 [Lua] contained_breeds=nil 11:47:29.713 [Lua] debug_color=orange 11:47:29.713 [Lua] disabled=false 11:47:29.713 [Lua] pack_spawning=deus_skaven_beastmen 11:47:29.713 [Lua] factions=nil 11:47:29.713 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:47:29.713 [Lua] boss=deus_skaven_beastmen 11:47:29.713 [Lua] horde=deus_beastmen 11:47:29.713 [Lua] name=deus_skaven_beastmen 11:47:29.713 [Lua] intensity=deus_default 11:47:29.713 [Lua] --- 11:47:29.744 [Flow] current health: 122 11:47:29.744 [Flow] current health: 122 11:47:30.977 [Flow] current health: 123 11:47:30.977 [Flow] current health: 123 11:47:32.209 [Flow] current health: 124 11:47:32.209 [Flow] current health: 124 11:47:33.045 [Flow] current health: 124 11:47:33.045 [Flow] current health: 123 11:47:33.806 [Flow] timexyz 11:47:34.285 [Flow] current health: 123 11:47:34.285 [Flow] current health: 122 11:47:34.364 [Lua] event horde ends! 11:47:34.472 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 11:47:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0 11:47:35.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880005 11:47:35.343 [Lua] [RespawnHandler] Found available override unit 11:47:35.471 [Flow] timexyz 11:47:35.493 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:47:35.493 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:47:35.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=404 11:47:35.494 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:47:35.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 11:47:35.495 [Lua] TalentSystem:rpc_sync_talents 3 3079 11:47:35.534 [Flow] current health: 122 11:47:35.534 [Flow] current health: 121 11:47:35.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3acb7, position: 0 11:47:36.757 [Flow] current health: 121 11:47:36.757 [Flow] current health: 120 11:47:37.977 [Flow] current health: 120 11:47:37.977 [Flow] current health: 119 11:47:38.554 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:47:38.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:47:39.194 [Flow] current health: 119 11:47:39.194 [Flow] current health: 118 11:47:40.420 [Flow] current health: 118 11:47:40.420 [Flow] current health: 117 11:47:41.298 [Flow] timexyz 11:47:41.689 [Flow] current health: 117 11:47:41.689 [Flow] current health: 116 11:47:42.498 [Lua] event horde ends! 11:47:42.858 [Flow] current health: 116 11:47:42.858 [Flow] current health: 115 11:47:44.080 [Flow] current health: 115 11:47:44.080 [Flow] current health: 114 11:47:44.663 [Flow] timexyz 11:47:45.340 [Flow] current health: 114 11:47:45.340 [Flow] current health: 113 11:47:46.562 [Flow] current health: 113 11:47:46.562 [Flow] current health: 112 11:47:47.786 [Flow] current health: 112 11:47:47.786 [Flow] current health: 111 11:47:49.007 [Flow] current health: 111 11:47:49.007 [Flow] current health: 110 11:47:49.900 [Flow] current health: 111 11:47:49.900 [Flow] current health: 111 11:47:50.129 [Flow] current health: 111 11:47:50.129 [Flow] current health: 110 11:47:50.687 [Lua] event horde ends! 11:47:51.088 [Flow] timexyz 11:47:51.159 [Flow] timexyz 11:47:51.352 [Flow] current health: 110 11:47:51.352 [Flow] current health: 109 11:47:52.535 [Flow] current health: 109 11:47:52.535 [Flow] current health: 108 11:47:53.787 [Flow] current health: 108 11:47:53.787 [Flow] current health: 107 11:47:53.793 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:47:53.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:47:53.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:47:54.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b864, position: 0 11:47:55.012 [Flow] current health: 107 11:47:55.012 [Flow] current health: 106 11:47:56.225 [Flow] current health: 106 11:47:56.225 [Flow] current health: 105 11:47:57.435 [Flow] current health: 105 11:47:57.435 [Flow] current health: 104 11:47:57.951 [Flow] timexyz 11:47:58.662 [Flow] current health: 104 11:47:58.662 [Flow] current health: 103 11:47:58.841 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:47:58.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:47:58.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:47:58.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 11:47:58.852 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:47:58.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:47:58.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:47:58.887 [Flow] current health: 104 11:47:58.887 [Flow] current health: 104 11:47:59.156 [Flow] timexyz 11:48:00.101 [Flow] current health: 105 11:48:00.101 [Flow] current health: 105 11:48:00.862 [EACServer] [13:48:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:48:01.299 [Flow] current health: 106 11:48:01.299 [Flow] current health: 106 11:48:02.538 [Flow] current health: 107 11:48:02.538 [Flow] current health: 107 11:48:03.788 [Flow] current health: 108 11:48:03.788 [Flow] current health: 108 11:48:03.945 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:48:03.945 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:48:03.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:48:03.988 [Lua] [PackageManager] Force_load: wwise/steampistol 11:48:03.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:48:04.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:48:04.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:48:04.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:48:04.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:48:04.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 11:48:04.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:04.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:04.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:04.112 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:48:04.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:48:04.159 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:48:05.051 [Flow] current health: 109 11:48:05.051 [Flow] current health: 109 11:48:06.256 [Flow] current health: 110 11:48:06.256 [Flow] current health: 110 11:48:07.372 [Flow] timexyz 11:48:07.440 [Flow] current health: 111 11:48:07.440 [Flow] current health: 111 11:48:07.552 [Flow] timexyz 11:48:08.691 [Flow] current health: 112 11:48:08.691 [Flow] current health: 112 11:48:09.026 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:09.026 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:48:09.923 [Flow] current health: 113 11:48:09.923 [Flow] current health: 113 11:48:11.148 [Flow] current health: 114 11:48:11.148 [Flow] current health: 114 11:48:12.353 [Flow] current health: 115 11:48:12.353 [Flow] current health: 115 11:48:13.574 [Flow] current health: 116 11:48:13.574 [Flow] current health: 116 11:48:14.113 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:48:14.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:48:14.444 [Flow] timexyz 11:48:14.597 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:14.816 [Flow] current health: 117 11:48:14.816 [Flow] current health: 117 11:48:15.724 [Lua] event horde ends! 11:48:15.943 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:16.055 [Flow] current health: 118 11:48:16.055 [Flow] current health: 118 11:48:16.129 [Flow] timexyz 11:48:16.530 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:17.350 [Flow] current health: 119 11:48:17.350 [Flow] current health: 119 11:48:17.638 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:18.474 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:18.502 [Flow] current health: 120 11:48:18.502 [Flow] current health: 120 11:48:19.604 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:19.751 [Flow] current health: 121 11:48:19.751 [Flow] current health: 121 11:48:20.740 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:20.960 [Flow] current health: 122 11:48:20.960 [Flow] current health: 122 11:48:21.645 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:22.210 [Flow] current health: 123 11:48:22.210 [Flow] current health: 123 11:48:22.317 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:22.377 [Flow] timexyz 11:48:22.758 [Flow] timexyz 11:48:23.426 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:23.462 [Flow] current health: 124 11:48:23.462 [Flow] current health: 124 11:48:23.895 [Lua] event horde ends! 11:48:24.296 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:48:24.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:48:24.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:48:24.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:48:24.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:48:24.634 [Flow] current health: 125 11:48:24.634 [Flow] current health: 125 11:48:25.897 [Flow] current health: 126 11:48:25.897 [Flow] current health: 126 11:48:27.060 [Flow] current health: 127 11:48:27.060 [Flow] current health: 127 11:48:28.276 [Flow] current health: 128 11:48:28.276 [Flow] current health: 128 11:48:29.359 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:48:29.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read, 11:48:29.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:48:29.359 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:29.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:29.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:48:29.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:48:29.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p 11:48:29.500 [Flow] current health: 129 11:48:29.500 [Flow] current health: 129 11:48:29.900 [Flow] timexyz 11:48:30.747 [Flow] current health: 130 11:48:30.747 [Flow] current health: 130 11:48:31.962 [Flow] current health: 131 11:48:31.962 [Flow] current health: 131 11:48:32.029 [Lua] event horde ends! 11:48:32.773 [Lua] Switching ConflictSettings: to: deus_beastmen 11:48:32.773 [Lua] pacing=deus_beastmen 11:48:32.773 [Lua] locked_func_name=beastmen 11:48:32.773 [Lua] roaming=nil 11:48:32.773 [Lua] specials=deus_beastmen 11:48:32.773 [Lua] debug_color=purple 11:48:32.773 [Lua] contained_breeds=nil 11:48:32.773 [Lua] pack_spawning=deus_beastmen 11:48:32.773 [Lua] disabled=false 11:48:32.774 [Lua] factions=nil 11:48:32.774 [Lua] boss=deus_beastmen 11:48:32.774 [Lua] horde=deus_beastmen 11:48:32.774 [Lua] name=deus_beastmen 11:48:32.774 [Lua] intensity=deus_default 11:48:32.774 [Lua] --- 11:48:32.884 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 11:48:32.884 [Lua] pacing=deus_default 11:48:32.884 [Lua] locked_func_name=beastmen 11:48:32.884 [Lua] roaming=nil 11:48:32.884 [Lua] specials=deus_skaven_beastmen 11:48:32.884 [Lua] contained_breeds=nil 11:48:32.884 [Lua] debug_color=orange 11:48:32.884 [Lua] disabled=false 11:48:32.884 [Lua] pack_spawning=deus_skaven_beastmen 11:48:32.884 [Lua] factions=nil 11:48:32.884 [Lua] description=deus_conflict_director_skaven_beastmen_name 11:48:32.884 [Lua] boss=deus_skaven_beastmen 11:48:32.884 [Lua] horde=deus_beastmen 11:48:32.884 [Lua] name=deus_skaven_beastmen 11:48:32.884 [Lua] intensity=deus_default 11:48:32.884 [Lua] --- 11:48:33.182 [Flow] current health: 132 11:48:33.183 [Flow] current health: 132 11:48:33.514 [Flow] timexyz 11:48:34.436 [Flow] current health: 133 11:48:34.436 [Flow] current health: 133 11:48:34.475 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:48:34.475 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read, 11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:48:34.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 11:48:34.524 [Lua] [PackageManager] Force_load: wwise/steampistol 11:48:34.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:34.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:34.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 11:48:34.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:48:34.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:48:34.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 11:48:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0 11:48:35.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880000 11:48:35.548 [Lua] Override Player Respawning terror_respawn false 11:48:35.548 [Lua] Override Player Respawning terror_respawn false 11:48:35.549 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 11:48:35.549 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:48:35.549 [Flow] ******************DEBUG********************Failsafe activated 11:48:35.549 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 11:48:40.471 [Lua] Destroying unit since outside mesh or world 11:48:41.185 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:48:41.376 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:48:41.660 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:48:46.838 [Lua] event horde ends! 11:48:56.173 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:48:59.844 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:48:59.939 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:59.941 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 11:48:59.941 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem 11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem 11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:48:59.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 11:48:59.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem 11:48:59.947 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 11:49:00.396 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:49:03.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 11:49:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:49:16.076 [Lua] Complete level triggered. 11:49:16.077 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:410431136, lt:load_next_level, extra_packages:{ }) 11:49:16.077 [Lua] [NetworkServer] Entering post game 11:49:16.077 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:49:16.077 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:49:16.077 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:49:16.077 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:49:16.077 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:49:16.077 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:49:16.077 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:49:16.077 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:49:16.078 [Save] Saving `save_data` 11:49:16.078 [Lua] gm_event_end_conditions_met true false 11:49:16.078 [Lua] Game won 11:49:16.078 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:49:16.080 [Save] Save done 11:49:16.080 [Save] Saving `save_data` 11:49:16.082 [Save] Save done 11:49:16.082 [Lua] generate_backend_stats 110000111888793:1 11:49:16.113 [Lua] PlayFabMirrorBase:_commit_internal nil 11:49:16.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 11:49:16.118 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:49:16.119 [Save] Saving `save_data` 11:49:16.121 [Save] Save done 11:49:16.128 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 5 11:49:16.130 [Lua] Complete level triggered. 11:49:16.142 [Lua] Complete level triggered. 11:49:16.153 [Lua] Complete level triggered. 11:49:16.166 [Lua] Complete level triggered. 11:49:16.177 [Lua] Complete level triggered. 11:49:16.187 [Lua] Complete level triggered. 11:49:16.200 [Lua] Complete level triggered. 11:49:16.212 [Lua] Complete level triggered. 11:49:16.223 [Lua] Complete level triggered. 11:49:16.234 [Lua] Complete level triggered. 11:49:16.244 [Lua] Complete level triggered. 11:49:16.255 [Lua] Complete level triggered. 11:49:16.267 [Lua] Complete level triggered. 11:49:16.278 [Lua] Complete level triggered. 11:49:16.289 [Lua] Complete level triggered. 11:49:16.300 [Lua] Complete level triggered. 11:49:16.311 [Lua] Complete level triggered. 11:49:16.324 [Lua] Complete level triggered. 11:49:16.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 11:49:16.934 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 11:49:17.436 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 11:49:17.439 [Lua] commit result success 9 11:49:17.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 11:49:17.439 [Lua] none table: 000000000A941F30 table: 000000000CD548C0 11:49:17.440 [Lua] min_height 160 11:49:17.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 11:49:17.646 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 11:49:18.057 [Lua] THIS IS A FUNCTION 11:49:26.245 [Lua] ConflictDirector - destroy all units 11:49:46.261 [Lua] [LevelTransitionHandler] promote_next_level_data 11:49:46.261 [Lua] TRANSITION nil nil load_next_level 11:49:46.261 [Lua] Transition type "load_next_level", is server: true 11:49:46.261 [Lua] [GameNetworkManager] Leaving game... 11:49:46.261 [Lua] [GameNetworkManager] Shutting down game session host. 11:49:46.261 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:49:46.261 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:49:46.261 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=899.19 11:49:46.271 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:49:48.266 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:49:48.266 [Lua] [Managers] Calling function on all managers: 11:49:48.267 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:49:48.267 [Lua] Clearing all global lookup lists 11:49:48.267 [Lua] [IngamePlayerListUI] - Destroy 11:49:48.268 [Lua] [EquipmentUI] - Destroy 11:49:48.268 [Lua] [AbilityUI] - Destroy 11:49:48.268 [Lua] [GamePadEquipmentUI] - Destroy 11:49:48.268 [Lua] [GamePadAbilityUI] - Destroy 11:49:48.268 [Lua] [IngameUI] destroy 11:49:48.295 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:49:48.295 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:49:48.295 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:49:48.295 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:49:48.374 [Lua] [Managers] Destroying manager group: 11:49:48.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:49:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 11:49:48.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 11:49:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 11:49:48.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 11:49:48.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 11:49:48.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 11:49:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 11:49:48.515 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 11:49:48.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 11:49:48.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 11:49:48.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 11:49:48.529 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 11:49:48.534 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 11:49:48.534 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:49:48.536 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 11:49:48.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 11:49:48.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 11:49:48.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 11:49:48.548 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 11:49:48.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 11:49:48.557 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 11:49:48.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 11:49:48.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 11:49:48.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 11:49:48.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 11:49:48.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 11:49:48.585 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 11:49:48.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 11:49:48.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 11:49:48.595 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:49:48.595 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:49:48.595 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:49:48.595 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:49:48.595 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:49:48.595 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:49:48.595 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:49:48.595 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:49:48.595 [Lua] [Matchmaking] unregister rpcs 11:49:48.595 [Lua] ############### UNLOADING PACKAGES ############### 11:49:48.595 [Lua] [Gamestate] Enter state StateLoading 11:49:48.597 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:49:48.597 [Lua] [Matchmaking] register rpcs 11:49:48.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:49:48.597 [Lua] Set lobby begin: 11:49:48.597 [Lua] Lobby data twitch_enabled = false 11:49:48.598 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:48.598 [Lua] Lobby data num_players = 4 11:49:48.598 [Lua] Lobby data difficulty_tweak = 0 11:49:48.598 [Lua] Lobby data host = 110000111888793 11:49:48.598 [Lua] Lobby data matchmaking_type = 2 11:49:48.598 [Lua] Lobby data is_private = false 11:49:48.599 [Lua] Lobby data match_started = true 11:49:48.599 [Lua] Lobby data difficulty = hardest 11:49:48.599 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:48.599 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:48.599 [Lua] Lobby data unique_server_name = gyuree 11:49:48.599 [Lua] Lobby data quick_game = false 11:49:48.599 [Lua] Lobby data country_code = HU 11:49:48.600 [Lua] Lobby data matchmaking = true 11:49:48.600 [Lua] Lobby data power_level = 0 11:49:48.600 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3 11:49:48.600 [Lua] Lobby data mechanism = deus 11:49:48.600 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:48.600 [Lua] Lobby data player_slot_2 = 0:0 11:49:48.600 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:48.600 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:48.600 [Lua] Lobby data eac_authorized = true 11:49:48.600 [Lua] Set lobby end. 11:49:48.600 [Lua] registering RPCs 11:49:48.600 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:49:48.600 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:49:48.600 [Lua] Set lobby begin: 11:49:48.600 [Lua] Lobby data twitch_enabled = false 11:49:48.600 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:48.600 [Lua] Lobby data num_players = 4 11:49:48.601 [Lua] Lobby data difficulty_tweak = 0 11:49:48.601 [Lua] Lobby data host = 110000111888793 11:49:48.601 [Lua] Lobby data matchmaking_type = 2 11:49:48.601 [Lua] Lobby data is_private = false 11:49:48.601 [Lua] Lobby data match_started = true 11:49:48.601 [Lua] Lobby data difficulty = hardest 11:49:48.601 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:48.601 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:48.601 [Lua] Lobby data unique_server_name = gyuree 11:49:48.601 [Lua] Lobby data quick_game = false 11:49:48.601 [Lua] Lobby data country_code = HU 11:49:48.601 [Lua] Lobby data matchmaking = true 11:49:48.601 [Lua] Lobby data power_level = 0 11:49:48.601 [Lua] Lobby data mission_id = dlc_morris_map 11:49:48.601 [Lua] Lobby data mechanism = deus 11:49:48.601 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:48.601 [Lua] Lobby data player_slot_2 = 0:0 11:49:48.601 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:48.602 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:48.602 [Lua] Lobby data eac_authorized = true 11:49:48.602 [Lua] Set lobby end. 11:49:48.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:49:48.605 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 11:49:48.605 [Lua] [StateLoading] load_current_level 11:49:48.605 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 11:49:48.612 [Umbra] Unload tome 11:49:48.614 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3 11:49:48.616 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3 11:49:48.629 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3 11:49:48.638 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3 11:49:48.702 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3 11:49:48.706 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3 11:49:48.734 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3 11:49:48.734 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 11:49:48.751 [Lua] ### Received rpc_level_load_started 11:49:48.751 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 410431136 11:49:48.751 [Lua] ### Received rpc_level_load_started 11:49:48.751 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 410431136 11:49:48.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 11:49:48.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 11:49:48.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 11:49:48.871 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 11:49:48.971 [Lua] ### Received rpc_level_load_started 11:49:48.971 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 410431136 11:49:49.812 [Lua] ### Received rpc_level_loaded 11:49:49.812 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327 11:49:49.812 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:49:49.813 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:49:49.813 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:49:49.828 [Lua] ### Received rpc_level_loaded 11:49:49.828 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327 11:49:49.828 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:49:49.829 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:49:49.829 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:49:49.930 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:49:49.930 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:49:49.930 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:49:49.930 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:49:50.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 11:49:50.116 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 11:49:50.133 [Lua] [LevelTransitionHandler] Level load completed! 11:49:50.133 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 11:49:50.133 [Lua] [EnemyPackageLoader] Load no enemies on this level 11:49:50.134 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 11:49:50.134 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:49:50.134 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:49:50.140 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:49:50.151 [Lua] ### Received rpc_level_loaded 11:49:50.151 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 11:49:50.151 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:49:50.168 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:49:50.168 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:49:50.268 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:49:50.268 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:49:50.268 [Lua] ### Received rpc_level_loaded 11:49:50.268 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 11:49:50.268 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:49:50.268 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 11:49:50.268 [Umbra] Init version: 3.4.15 :: 16 threads 11:49:50.271 [Lua] Async level spawning done 11:49:50.271 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:49:50.369 [Lua] ### Received rpc_level_loaded 11:49:50.369 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327 11:49:50.369 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:49:50.370 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:49:50.370 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:49:50.488 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:49:50.488 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:49:51.285 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:49:51.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:49:51.285 [Lua] [Matchmaking] unregister rpcs 11:49:51.285 [Lua] Set lobby begin: 11:49:51.285 [Lua] Lobby data twitch_enabled = false 11:49:51.286 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:51.286 [Lua] Lobby data num_players = 4 11:49:51.286 [Lua] Lobby data difficulty_tweak = 0 11:49:51.286 [Lua] Lobby data host = 110000111888793 11:49:51.286 [Lua] Lobby data matchmaking_type = 2 11:49:51.286 [Lua] Lobby data is_private = false 11:49:51.286 [Lua] Lobby data match_started = true 11:49:51.286 [Lua] Lobby data difficulty = hardest 11:49:51.287 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:51.287 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:51.287 [Lua] Lobby data unique_server_name = gyuree 11:49:51.287 [Lua] Lobby data quick_game = false 11:49:51.287 [Lua] Lobby data country_code = HU 11:49:51.287 [Lua] Lobby data matchmaking = true 11:49:51.287 [Lua] Lobby data power_level = 0 11:49:51.287 [Lua] Lobby data mission_id = dlc_morris_map 11:49:51.288 [Lua] Lobby data mechanism = deus 11:49:51.288 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:51.288 [Lua] Lobby data player_slot_2 = 0:0 11:49:51.288 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:51.288 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:51.288 [Lua] Lobby data eac_authorized = true 11:49:51.288 [Lua] Set lobby end. 11:49:51.288 [Lua] [Managers] Destroying manager group: 11:49:51.289 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 11:49:51.289 [Lua] [Gamestate] Enter StateIngame HOST 11:49:51.290 [Lua] <>level = dlc_morris_map<> 11:49:51.290 [Lua] [StateIngame] Server ingame 11:49:51.293 [Lua] Set lobby begin: 11:49:51.293 [Lua] Lobby data twitch_enabled = false 11:49:51.293 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:51.293 [Lua] Lobby data num_players = 4 11:49:51.294 [Lua] Lobby data difficulty_tweak = 0 11:49:51.294 [Lua] Lobby data host = 110000111888793 11:49:51.294 [Lua] Lobby data matchmaking_type = 2 11:49:51.294 [Lua] Lobby data is_private = false 11:49:51.294 [Lua] Lobby data match_started = true 11:49:51.294 [Lua] Lobby data difficulty = normal 11:49:51.295 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:51.295 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:51.295 [Lua] Lobby data unique_server_name = gyuree 11:49:51.295 [Lua] Lobby data quick_game = false 11:49:51.295 [Lua] Lobby data country_code = HU 11:49:51.295 [Lua] Lobby data matchmaking = true 11:49:51.295 [Lua] Lobby data power_level = 0 11:49:51.296 [Lua] Lobby data mission_id = dlc_morris_map 11:49:51.296 [Lua] Lobby data mechanism = deus 11:49:51.296 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:51.296 [Lua] Lobby data player_slot_2 = 0:0 11:49:51.296 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:51.296 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:51.296 [Lua] Lobby data eac_authorized = true 11:49:51.296 [Lua] Set lobby end. 11:49:51.296 [Lua] [Matchmaking] register rpcs 11:49:51.296 [Lua] GameNetworkManager:init... creating game session 11:49:51.296 [Lua] Host GameSession.make_game_session_host with session: 11:49:51.296 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:49:51.297 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:49:51.297 [Lua] [GameNetworkManager] self.is_server = true 11:49:51.297 [Network] Setting artificial MTU limit to 65536 11:49:51.312 [Lua] Switching ConflictSettings: to: disabled 11:49:51.312 [Lua] pacing=disabled 11:49:51.312 [Lua] roaming=nil 11:49:51.312 [Lua] specials=disabled 11:49:51.312 [Lua] debug_color=black 11:49:51.312 [Lua] pack_spawning=disabled 11:49:51.312 [Lua] contained_breeds=nil 11:49:51.312 [Lua] disabled=true 11:49:51.312 [Lua] boss=disabled 11:49:51.312 [Lua] horde=disabled 11:49:51.312 [Lua] name=disabled 11:49:51.312 [Lua] intensity=disabled 11:49:51.312 [Lua] --- 11:49:51.312 [Lua] [LevelAnalysis] set_random_seed( 0) 11:49:51.316 [Lua] [AIInterestPointSystem] Level Seed: -601353097 11:49:51.316 [Lua] 11:49:51.316 [Lua] [entity_system_bag] = table 11:49:51.316 [Lua] [entity_system_bag] = metatable 11:49:51.316 [Lua] [startup_data] = table 11:49:51.316 [Lua] [entity_manager] = table 11:49:51.316 [Lua] [entity_manager] = metatable 11:49:51.316 [Lua] [unit_spawner] = table 11:49:51.316 [Lua] [unit_spawner] = metatable 11:49:51.316 [Lua] [unit_storage] = table 11:49:51.316 [Lua] [unit_storage] = metatable 11:49:51.316 [Lua] [dice_keeper] = table 11:49:51.316 [Lua] [dice_keeper] = metatable 11:49:51.316 [Lua] [is_server] = true (boolean) 11:49:51.316 [Lua] [world] = [World] 11:49:51.316 [Lua] [system_api] = table 11:49:51.316 [Lua] [entity_system] = table 11:49:51.316 [Lua] [entity_system] = metatable 11:49:51.316 [Lua] [network_lobby] = table 11:49:51.316 [Lua] [network_lobby] = metatable 11:49:51.316 [Lua] [profile_synchronizer] = table 11:49:51.316 [Lua] [profile_synchronizer] = metatable 11:49:51.316 [Lua] [level_transition_handler] = table 11:49:51.316 [Lua] [level_transition_handler] = metatable 11:49:51.316 [Lua] [num_local_human_players] = 1 (number) 11:49:51.316 [Lua] [statistics_db] = table 11:49:51.316 [Lua] [statistics_db] = metatable 11:49:51.316 [Lua] [network_server] = table 11:49:51.316 [Lua] [network_server] = metatable 11:49:51.316 [Lua] [input_manager] = table 11:49:51.316 [Lua] [input_manager] = metatable 11:49:51.316 [Lua] [network_clock] = table 11:49:51.316 [Lua] [network_clock] = metatable 11:49:51.316 [Lua] [network_transmit] = table 11:49:51.316 [Lua] [network_transmit] = metatable 11:49:51.316 [Lua] [free_flight_manager] = table 11:49:51.316 [Lua] [free_flight_manager] = metatable 11:49:51.316 [Lua] [network_manager] = table 11:49:51.316 [Lua] [network_manager] = metatable 11:49:51.316 [Lua] [network_event_delegate] = table 11:49:51.316 [Lua] [network_event_delegate] = metatable 11:49:51.316 [Lua] 11:49:51.317 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:49:51.317 [Lua] ignoring extension VersusInteractObjectiveExtension 11:49:51.317 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:49:51.317 [Lua] ignoring extension VersusSocketObjectiveExtension 11:49:51.317 [Lua] ignoring extension VersusTargetObjectiveExtension 11:49:51.317 [Lua] ignoring extension VersusMissionObjectiveExtension 11:49:51.331 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:49:51.331 [Lua] [AchievementManager] Achievements using the steam platform 11:49:51.332 [Lua] PlayerManager:add_player player_1 11:49:51.355 [Lua] [StateIngame] Level seed: 0 11:49:51.355 [Lua] [LevelAnalysis] set_random_seed( -601353097) 11:49:51.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:49:51.356 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:49:51.356 [Lua] [IngameUI] init 11:49:51.367 [Lua] cb_razer_chroma_setup 11:49:51.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:49:51.392 [Lua] Set lobby begin: 11:49:51.392 [Lua] Lobby data twitch_enabled = false 11:49:51.392 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:51.392 [Lua] Lobby data num_players = 4 11:49:51.392 [Lua] Lobby data difficulty_tweak = 0 11:49:51.392 [Lua] Lobby data host = 110000111888793 11:49:51.392 [Lua] Lobby data matchmaking_type = 2 11:49:51.392 [Lua] Lobby data is_private = false 11:49:51.393 [Lua] Lobby data match_started = true 11:49:51.393 [Lua] Lobby data difficulty = normal 11:49:51.393 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:51.393 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:51.393 [Lua] Lobby data unique_server_name = gyuree 11:49:51.393 [Lua] Lobby data quick_game = false 11:49:51.393 [Lua] Lobby data country_code = HU 11:49:51.393 [Lua] Lobby data matchmaking = true 11:49:51.393 [Lua] Lobby data power_level = 715 11:49:51.393 [Lua] Lobby data mission_id = dlc_morris_map 11:49:51.393 [Lua] Lobby data mechanism = deus 11:49:51.393 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:51.393 [Lua] Lobby data player_slot_2 = 0:0 11:49:51.393 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:51.393 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:51.393 [Lua] Lobby data eac_authorized = true 11:49:51.393 [Lua] Set lobby end. 11:49:51.394 [Lua] CurrentConflictSettings disabled 11:49:51.394 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 11:49:51.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 11:49:51.394 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:49:51.394 [Lua] [Managers] Calling function on all managers: 11:49:51.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:49:51.398 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:49:51.398 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:49:51.398 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:49:51.398 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:49:51.398 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:49:51.398 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:49:51.439 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:49:51.440 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:49:51.443 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:49:51.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 11:49:51.443 [Lua] RemotePlayer:create_game_object( ) 3 11:49:51.458 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:49:51.458 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:49:51.458 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:49:51.458 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:49:51.458 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:49:51.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 11:49:51.458 [Lua] RemotePlayer:create_game_object( ) 4 11:49:51.474 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:49:51.474 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:49:51.568 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:49:51.568 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:49:51.568 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:49:51.619 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:49:51.619 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:49:51.686 [Lua] StateInGameRunning:_game_actually_starts() 11:49:51.686 [Lua] ################################################################################################################# 11:49:51.686 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_tzeentch_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:49:51.686 [Lua] ################################################################################################################# 11:49:51.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 11:49:51.686 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 11:49:51.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 11:49:51.718 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:49:51.718 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:49:51.730 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:49:51.734 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:49:51.735 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:49:51.735 [Lua] RemotePlayer:create_game_object( ) 5 11:49:51.751 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:49:51.751 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:49:51.751 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:49:51.751 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:49:51.751 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:49:51.751 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:49:51.757 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:49:51.757 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:49:51.757 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:49:51.757 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:49:51.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 11:49:51.907 [Lua] Commit load time data 11:49:51.916 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:49:51.916 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:49:56.416 [Lua] Set lobby begin: 11:49:56.416 [Lua] Lobby data twitch_enabled = false 11:49:56.416 [Lua] Lobby data selected_mission_id = journey_citadel 11:49:56.416 [Lua] Lobby data num_players = 4 11:49:56.417 [Lua] Lobby data difficulty_tweak = 0 11:49:56.417 [Lua] Lobby data host = 110000111888793 11:49:56.417 [Lua] Lobby data matchmaking_type = 2 11:49:56.417 [Lua] Lobby data is_private = false 11:49:56.417 [Lua] Lobby data match_started = true 11:49:56.417 [Lua] Lobby data difficulty = normal 11:49:56.417 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:49:56.417 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:49:56.418 [Lua] Lobby data unique_server_name = gyuree 11:49:56.418 [Lua] Lobby data quick_game = false 11:49:56.418 [Lua] Lobby data country_code = HU 11:49:56.418 [Lua] Lobby data matchmaking = true 11:49:56.418 [Lua] Lobby data power_level = 553 11:49:56.418 [Lua] Lobby data mission_id = dlc_morris_map 11:49:56.418 [Lua] Lobby data mechanism = deus 11:49:56.418 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:49:56.419 [Lua] Lobby data player_slot_2 = 0:0 11:49:56.419 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:49:56.419 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:49:56.419 [Lua] Lobby data eac_authorized = true 11:49:56.419 [Lua] Set lobby end. 11:50:00.861 [EACServer] [13:50:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:50:01.418 [Lua] Set lobby begin: 11:50:01.418 [Lua] Lobby data twitch_enabled = false 11:50:01.418 [Lua] Lobby data selected_mission_id = journey_citadel 11:50:01.418 [Lua] Lobby data num_players = 4 11:50:01.418 [Lua] Lobby data difficulty_tweak = 0 11:50:01.418 [Lua] Lobby data host = 110000111888793 11:50:01.418 [Lua] Lobby data matchmaking_type = 2 11:50:01.418 [Lua] Lobby data is_private = false 11:50:01.419 [Lua] Lobby data match_started = true 11:50:01.419 [Lua] Lobby data difficulty = normal 11:50:01.419 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:50:01.419 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:50:01.419 [Lua] Lobby data unique_server_name = gyuree 11:50:01.419 [Lua] Lobby data quick_game = false 11:50:01.419 [Lua] Lobby data country_code = HU 11:50:01.420 [Lua] Lobby data matchmaking = true 11:50:01.420 [Lua] Lobby data power_level = 732 11:50:01.420 [Lua] Lobby data mission_id = dlc_morris_map 11:50:01.420 [Lua] Lobby data mechanism = deus 11:50:01.420 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:50:01.420 [Lua] Lobby data player_slot_2 = 0:0 11:50:01.420 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:50:01.420 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:50:01.420 [Lua] Lobby data eac_authorized = true 11:50:01.420 [Lua] Set lobby end. 11:50:06.719 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read, 11:50:06.768 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01 11:50:06.768 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01 11:50:56.410 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer 11:51:11.519 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_khorne_path5, mc:deus, gm:deus, env:0, seed:-23960060, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:7, id:988405824, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_khorne_champions", }) 11:51:11.519 [Lua] [LevelTransitionHandler] promote_next_level_data 11:51:11.519 [Lua] [NetworkServer] Entering post game 11:51:11.519 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 11:51:11.519 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 11:51:11.519 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 11:51:11.519 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 11:51:11.519 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 11:51:11.519 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 11:51:11.519 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 11:51:11.519 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 11:51:11.519 [Lua] gm_event_end_conditions_met true false 11:51:11.519 [Save] Saving `save_data` 11:51:11.520 [Lua] Game won 11:51:11.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:51:11.521 [Save] Save done 11:51:11.521 [Save] Saving `save_data` 11:51:11.522 [Lua] generate_backend_stats 110000111888793:1 11:51:11.523 [Save] Save done 11:51:11.552 [Lua] PlayFabMirrorBase:_commit_internal nil 11:51:11.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:51:11.552 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:51:11.552 [Save] Saving `save_data` 11:51:11.552 [Lua] TRANSITION nil nil load_next_level 11:51:11.552 [Lua] Transition type "load_next_level", is server: true 11:51:11.552 [Lua] [GameNetworkManager] Leaving game... 11:51:11.552 [Lua] [GameNetworkManager] Shutting down game session host. 11:51:11.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:51:11.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:51:11.552 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=81.86 11:51:11.555 [Save] Save done 11:51:11.556 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:51:11.556 [Lua] commit result success 10 11:51:11.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 11:51:11.556 [Lua] none table: 000000000A74FB00 nil 11:51:11.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized 11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized 11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized 11:51:11.777 [Lua] Set lobby begin: 11:51:11.777 [Lua] Lobby data twitch_enabled = false 11:51:11.777 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:11.777 [Lua] Lobby data num_players = 4 11:51:11.777 [Lua] Lobby data difficulty_tweak = 0 11:51:11.777 [Lua] Lobby data host = 110000111888793 11:51:11.778 [Lua] Lobby data matchmaking_type = 2 11:51:11.778 [Lua] Lobby data is_private = false 11:51:11.778 [Lua] Lobby data match_started = true 11:51:11.778 [Lua] Lobby data difficulty = normal 11:51:11.778 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:11.778 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:11.778 [Lua] Lobby data unique_server_name = gyuree 11:51:11.778 [Lua] Lobby data quick_game = false 11:51:11.779 [Lua] Lobby data country_code = HU 11:51:11.779 [Lua] Lobby data matchmaking = true 11:51:11.779 [Lua] Lobby data power_level = 0 11:51:11.779 [Lua] Lobby data mission_id = dlc_morris_map 11:51:11.779 [Lua] Lobby data mechanism = deus 11:51:11.779 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:11.779 [Lua] Lobby data player_slot_2 = 0:0 11:51:11.779 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:11.779 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:11.779 [Lua] Lobby data eac_authorized = true 11:51:11.780 [Lua] Set lobby end. 11:51:12.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 11:51:13.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:51:13.544 [Lua] [Managers] Calling function on all managers: 11:51:13.544 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 11:51:13.544 [Lua] Clearing all global lookup lists 11:51:13.544 [Lua] [IngamePlayerListUI] - Destroy 11:51:13.545 [Lua] [IngameUI] destroy 11:51:13.546 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 11:51:13.546 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 11:51:13.546 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 11:51:13.546 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 11:51:13.547 [Lua] [Managers] Destroying manager group: 11:51:13.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:51:13.548 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 11:51:13.548 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 11:51:13.548 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 11:51:13.548 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 11:51:13.548 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 11:51:13.548 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 11:51:13.548 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 11:51:13.548 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 11:51:13.548 [Lua] [Matchmaking] unregister rpcs 11:51:13.548 [Lua] ############### UNLOADING PACKAGES ############### 11:51:13.548 [Lua] [Gamestate] Enter state StateLoading 11:51:13.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:51:13.550 [Lua] [Matchmaking] register rpcs 11:51:13.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:51:13.551 [Lua] registering RPCs 11:51:13.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:51:13.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 11:51:13.551 [Lua] Set lobby begin: 11:51:13.551 [Lua] Lobby data twitch_enabled = false 11:51:13.551 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:13.551 [Lua] Lobby data num_players = 4 11:51:13.551 [Lua] Lobby data difficulty_tweak = 0 11:51:13.551 [Lua] Lobby data host = 110000111888793 11:51:13.551 [Lua] Lobby data matchmaking_type = 2 11:51:13.552 [Lua] Lobby data is_private = false 11:51:13.552 [Lua] Lobby data match_started = true 11:51:13.552 [Lua] Lobby data difficulty = normal 11:51:13.552 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:13.552 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:13.552 [Lua] Lobby data unique_server_name = gyuree 11:51:13.552 [Lua] Lobby data quick_game = false 11:51:13.552 [Lua] Lobby data country_code = HU 11:51:13.553 [Lua] Lobby data matchmaking = true 11:51:13.553 [Lua] Lobby data power_level = 0 11:51:13.553 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:13.553 [Lua] Lobby data mechanism = deus 11:51:13.553 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:13.553 [Lua] Lobby data player_slot_2 = 0:0 11:51:13.553 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:13.553 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:13.553 [Lua] Lobby data eac_authorized = true 11:51:13.554 [Lua] Set lobby end. 11:51:13.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:51:13.557 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 11:51:13.557 [Lua] [StateLoading] load_current_level 11:51:13.557 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_khorne_path5 0 11:51:13.559 [Umbra] Unload tome 11:51:13.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5, sig_citadel_khorne_path5, async-read, 11:51:13.587 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, sig_citadel_khorne_path5, async-read, 11:51:13.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 11:51:13.623 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 11:51:13.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 11:51:13.678 [Lua] ### Received rpc_level_load_started 11:51:13.678 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 988405824 11:51:13.716 [Lua] ### Received rpc_level_load_started 11:51:13.716 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 988405824 11:51:13.732 [Lua] ### Received rpc_level_load_started 11:51:13.732 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 988405824 11:51:15.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 11:51:15.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 11:51:15.204 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 11:51:15.538 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 11:51:15.538 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 11:51:15.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 11:51:19.810 [Lua] ### Received rpc_level_loaded 11:51:19.810 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 465 11:51:19.810 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 11:51:19.811 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 11:51:19.811 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 11:51:19.828 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 11:51:19.828 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 11:51:20.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 11:51:20.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 11:51:20.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 11:51:20.164 [Lua] ### Received rpc_level_loaded 11:51:20.164 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 465 11:51:20.164 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 11:51:20.165 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 11:51:20.165 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 11:51:20.182 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 11:51:20.182 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 11:51:20.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 11:51:20.266 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 11:51:20.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 11:51:20.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 11:51:20.922 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 11:51:20.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 11:51:21.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 11:51:21.108 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common 11:51:21.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5 11:51:21.146 [Umbra] Loading umbra tome '#ID[6c2b882263fcfc01]' 11:51:21.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5 11:51:21.192 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5 11:51:21.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions 11:51:21.211 [Lua] [LevelTransitionHandler] Level load completed! 11:51:21.211 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_khorne_path5 - level_seed: -23960060 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 11:51:21.226 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:51:21.226 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 11:51:21.226 [Lua] load_startup_enemy_packages: -------------- 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_spawn 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_troll 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_rat_ogre 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_stormfiend 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] beastmen_minotaur 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_plague_sorcerer 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_corruptor_sorcerer 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_gutter_runner 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_pack_master 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_poison_wind_globadier 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_ratling_gunner 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_warpfire_thrower 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_vortex_sorcerer 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] beastmen_standard_bearer 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_vortex 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] critter_rat 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] critter_pig 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_storm_vermin_with_shield 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_storm_vermin 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_warrior 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_clan_rat 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_raider 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_slave 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_fanatic 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_loot_rat 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_marauder_with_shield 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_berzerker 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_clan_rat_with_shield 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] chaos_marauder 11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 11:51:21.226 [Lua] skaven_plague_monk 11:51:21.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions 11:51:21.228 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions 11:51:21.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 11:51:21.230 [Lua] ### Received rpc_level_loaded 11:51:21.230 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 465 11:51:21.230 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 11:51:21.247 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 11:51:21.247 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 11:51:21.264 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 11:51:21.264 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 11:51:21.265 [Lua] ### Received rpc_level_loaded 11:51:21.265 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 465 11:51:21.498 [Lua] ### Received rpc_level_loaded 11:51:21.498 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 465 11:51:21.498 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 11:51:21.499 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 11:51:21.499 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 11:51:21.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 11:51:21.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 11:51:21.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 11:51:21.516 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 11:51:21.516 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 11:51:21.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 11:51:21.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 11:51:21.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 11:51:21.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 11:51:21.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 11:51:21.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 11:51:22.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 11:51:22.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 11:51:22.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 11:51:22.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 11:51:22.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 11:51:22.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 11:51:22.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 11:51:22.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 11:51:22.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 11:51:23.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 11:51:23.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 11:51:23.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 11:51:23.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 11:51:23.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 11:51:23.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 11:51:23.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 11:51:23.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 11:51:23.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 11:51:23.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 11:51:23.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 11:51:23.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 11:51:23.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 11:51:23.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 11:51:23.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 11:51:24.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 11:51:24.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 11:51:24.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 11:51:24.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 11:51:24.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 11:51:24.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 11:51:24.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 11:51:24.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 11:51:24.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 11:51:24.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 11:51:24.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 11:51:24.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 11:51:24.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:51:24.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:51:24.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 11:51:24.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 11:51:24.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 11:51:24.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:51:25.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 11:51:25.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 11:51:25.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 11:51:25.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 11:51:25.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 11:51:25.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 11:51:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 11:51:25.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 11:51:25.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 11:51:26.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 11:51:26.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 11:51:26.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 11:51:26.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 11:51:26.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 11:51:26.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 11:51:26.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 11:51:26.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 11:51:26.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 11:51:27.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 11:51:27.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 11:51:27.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 11:51:27.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 11:51:27.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 11:51:27.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 11:51:27.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 11:51:27.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 11:51:27.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 11:51:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 11:51:27.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 11:51:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 11:51:28.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 11:51:28.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 11:51:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 11:51:28.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 11:51:28.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 11:51:28.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 11:51:28.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 11:51:28.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 11:51:28.557 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_khorne_path5 game_mode: deus 11:51:28.557 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 11:51:28.557 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 11:51:28.563 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 11:51:28.875 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 11:51:28.875 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path5/world 11:51:28.875 [Umbra] Init version: 3.4.15 :: 16 threads 11:51:30.425 [Lua] Async level spawning done 11:51:30.425 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:51:31.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:51:31.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:51:31.398 [Lua] [Matchmaking] unregister rpcs 11:51:31.398 [Lua] Set lobby begin: 11:51:31.398 [Lua] Lobby data twitch_enabled = false 11:51:31.398 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:31.398 [Lua] Lobby data num_players = 4 11:51:31.398 [Lua] Lobby data difficulty_tweak = 0 11:51:31.399 [Lua] Lobby data host = 110000111888793 11:51:31.399 [Lua] Lobby data matchmaking_type = 2 11:51:31.399 [Lua] Lobby data is_private = false 11:51:31.399 [Lua] Lobby data match_started = true 11:51:31.399 [Lua] Lobby data difficulty = normal 11:51:31.399 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:31.399 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:31.400 [Lua] Lobby data unique_server_name = gyuree 11:51:31.400 [Lua] Lobby data quick_game = false 11:51:31.400 [Lua] Lobby data country_code = HU 11:51:31.400 [Lua] Lobby data matchmaking = true 11:51:31.400 [Lua] Lobby data power_level = 0 11:51:31.400 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:31.400 [Lua] Lobby data mechanism = deus 11:51:31.401 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:31.401 [Lua] Lobby data player_slot_2 = 0:0 11:51:31.401 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:31.401 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:31.401 [Lua] Lobby data eac_authorized = true 11:51:31.401 [Lua] Set lobby end. 11:51:31.401 [Lua] [Managers] Destroying manager group: 11:51:31.402 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 11:51:31.402 [Lua] [Gamestate] Enter StateIngame HOST 11:51:31.403 [Lua] <>level = sig_citadel_khorne_path5<> 11:51:31.403 [Lua] [StateIngame] Server ingame 11:51:31.406 [Lua] Set lobby begin: 11:51:31.406 [Lua] Lobby data twitch_enabled = false 11:51:31.406 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:31.406 [Lua] Lobby data num_players = 4 11:51:31.406 [Lua] Lobby data difficulty_tweak = 7 11:51:31.407 [Lua] Lobby data host = 110000111888793 11:51:31.407 [Lua] Lobby data matchmaking_type = 2 11:51:31.407 [Lua] Lobby data is_private = false 11:51:31.407 [Lua] Lobby data match_started = true 11:51:31.407 [Lua] Lobby data difficulty = hardest 11:51:31.407 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:31.407 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:31.407 [Lua] Lobby data unique_server_name = gyuree 11:51:31.408 [Lua] Lobby data quick_game = false 11:51:31.408 [Lua] Lobby data country_code = HU 11:51:31.408 [Lua] Lobby data matchmaking = true 11:51:31.408 [Lua] Lobby data power_level = 0 11:51:31.408 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:31.408 [Lua] Lobby data mechanism = deus 11:51:31.408 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:31.409 [Lua] Lobby data player_slot_2 = 0:0 11:51:31.409 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:31.409 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:31.409 [Lua] Lobby data eac_authorized = true 11:51:31.409 [Lua] Set lobby end. 11:51:31.409 [Lua] [Matchmaking] register rpcs 11:51:31.409 [Lua] GameNetworkManager:init... creating game session 11:51:31.409 [Lua] Host GameSession.make_game_session_host with session: 11:51:31.409 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:51:31.409 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 11:51:31.409 [Lua] [GameNetworkManager] self.is_server = true 11:51:31.409 [Network] Setting artificial MTU limit to 65536 11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:51:31.416 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:51:31.416 [Lua] pacing=deus_default 11:51:31.416 [Lua] roaming=nil 11:51:31.416 [Lua] specials=deus_default 11:51:31.416 [Lua] contained_breeds=nil 11:51:31.416 [Lua] debug_color=maroon 11:51:31.416 [Lua] disabled=false 11:51:31.416 [Lua] pack_spawning=deus_default 11:51:31.416 [Lua] factions=nil 11:51:31.416 [Lua] description=deus_conflict_director_skaven_chaos_name 11:51:31.416 [Lua] boss=deus_default 11:51:31.416 [Lua] horde=deus_default 11:51:31.416 [Lua] name=deus_skaven_chaos 11:51:31.416 [Lua] intensity=deus_default 11:51:31.416 [Lua] --- 11:51:31.416 [Lua] [LevelAnalysis] set_random_seed( -23960060) 11:51:31.424 [Lua] [AIInterestPointSystem] Level Seed: -23960060 11:51:31.424 [Lua] 11:51:31.424 [Lua] [entity_system_bag] = table 11:51:31.424 [Lua] [entity_system_bag] = metatable 11:51:31.424 [Lua] [startup_data] = table 11:51:31.424 [Lua] [entity_manager] = table 11:51:31.424 [Lua] [entity_manager] = metatable 11:51:31.424 [Lua] [unit_spawner] = table 11:51:31.424 [Lua] [unit_spawner] = metatable 11:51:31.424 [Lua] [unit_storage] = table 11:51:31.424 [Lua] [unit_storage] = metatable 11:51:31.424 [Lua] [dice_keeper] = table 11:51:31.424 [Lua] [dice_keeper] = metatable 11:51:31.424 [Lua] [is_server] = true (boolean) 11:51:31.424 [Lua] [world] = [World] 11:51:31.425 [Lua] [system_api] = table 11:51:31.425 [Lua] [entity_system] = table 11:51:31.425 [Lua] [entity_system] = metatable 11:51:31.425 [Lua] [network_lobby] = table 11:51:31.425 [Lua] [network_lobby] = metatable 11:51:31.425 [Lua] [profile_synchronizer] = table 11:51:31.425 [Lua] [profile_synchronizer] = metatable 11:51:31.425 [Lua] [level_transition_handler] = table 11:51:31.425 [Lua] [level_transition_handler] = metatable 11:51:31.425 [Lua] [num_local_human_players] = 1 (number) 11:51:31.425 [Lua] [statistics_db] = table 11:51:31.425 [Lua] [statistics_db] = metatable 11:51:31.425 [Lua] [network_server] = table 11:51:31.425 [Lua] [network_server] = metatable 11:51:31.425 [Lua] [input_manager] = table 11:51:31.425 [Lua] [input_manager] = metatable 11:51:31.425 [Lua] [network_clock] = table 11:51:31.425 [Lua] [network_clock] = metatable 11:51:31.425 [Lua] [network_transmit] = table 11:51:31.425 [Lua] [network_transmit] = metatable 11:51:31.425 [Lua] [free_flight_manager] = table 11:51:31.425 [Lua] [free_flight_manager] = metatable 11:51:31.425 [Lua] [network_manager] = table 11:51:31.425 [Lua] [network_manager] = metatable 11:51:31.425 [Lua] [network_event_delegate] = table 11:51:31.425 [Lua] [network_event_delegate] = metatable 11:51:31.425 [Lua] 11:51:31.425 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:51:31.425 [Lua] ignoring extension VersusInteractObjectiveExtension 11:51:31.425 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:51:31.425 [Lua] ignoring extension VersusSocketObjectiveExtension 11:51:31.425 [Lua] ignoring extension VersusTargetObjectiveExtension 11:51:31.425 [Lua] ignoring extension VersusMissionObjectiveExtension 11:51:31.426 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:51:31.447 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 11:51:31.447 [Lua] [AchievementManager] Achievements using the steam platform 11:51:31.448 [Lua] PlayerManager:add_player player_1 11:51:31.521 [Lua] [StateIngame] Level seed: -23960060 11:51:31.534 [Lua] [LevelAnalysis] set_random_seed( -23960060) 11:51:31.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 11:51:31.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 11:51:31.541 [Lua] [IngameUI] init 11:51:31.561 [Lua] cb_razer_chroma_setup 11:51:31.586 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 11:51:31.586 [Lua] Set lobby begin: 11:51:31.586 [Lua] Lobby data twitch_enabled = false 11:51:31.587 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:31.587 [Lua] Lobby data num_players = 4 11:51:31.587 [Lua] Lobby data difficulty_tweak = 7 11:51:31.587 [Lua] Lobby data host = 110000111888793 11:51:31.587 [Lua] Lobby data matchmaking_type = 2 11:51:31.587 [Lua] Lobby data is_private = false 11:51:31.587 [Lua] Lobby data match_started = true 11:51:31.587 [Lua] Lobby data difficulty = hardest 11:51:31.587 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:31.587 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:31.587 [Lua] Lobby data unique_server_name = gyuree 11:51:31.587 [Lua] Lobby data quick_game = false 11:51:31.587 [Lua] Lobby data country_code = HU 11:51:31.587 [Lua] Lobby data matchmaking = true 11:51:31.587 [Lua] Lobby data power_level = 715 11:51:31.587 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:31.587 [Lua] Lobby data mechanism = deus 11:51:31.587 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:31.587 [Lua] Lobby data player_slot_2 = 0:0 11:51:31.587 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:31.588 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:31.588 [Lua] Lobby data eac_authorized = true 11:51:31.588 [Lua] Set lobby end. 11:51:31.588 [Flow] **********************DEBUG************************startarea ON 11:51:31.589 [Flow] **********************DEBUG************************endarea ON 11:51:31.589 [Lua] CurrentConflictSettings deus_skaven_chaos 11:51:31.589 [Lua] [ConflictDirector] conflict_director is ai_ready 11:51:31.589 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:51:31.589 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1108.0445556640625 11:51:31.591 [Lua] [waypoints] = table 11:51:31.591 [Lua] [astar_points] = table 11:51:31.591 [Lua] [travel_dist] = 1108.0445750355721 (number) 11:51:31.591 [Lua] [one_directional] = false (boolean) 11:51:31.591 [Lua] [id] = boss_1 (string) 11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1141.3160400390625 11:51:31.591 [Lua] [waypoints] = table 11:51:31.591 [Lua] [astar_points] = table 11:51:31.591 [Lua] [travel_dist] = 1141.3160504698753 (number) 11:51:31.591 [Lua] [one_directional] = false (boolean) 11:51:31.591 [Lua] [id] = boss_2 (string) 11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1234.170166015625 11:51:31.591 [Lua] [waypoints] = table 11:51:31.591 [Lua] [astar_points] = table 11:51:31.591 [Lua] [travel_dist] = 1234.1701331734657 (number) 11:51:31.591 [Lua] [one_directional] = false (boolean) 11:51:31.591 [Lua] [id] = boss_3 (string) 11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1295.173583984375 11:51:31.591 [Lua] [waypoints] = table 11:51:31.591 [Lua] [astar_points] = table 11:51:31.591 [Lua] [travel_dist] = 1295.1735968291759 (number) 11:51:31.591 [Lua] [one_directional] = false (boolean) 11:51:31.591 [Lua] [id] = boss_4 (string) 11:51:31.591 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:51:31.591 [Lua] Forming navigation groups in one frame 11:51:31.591 [Lua] Forming navigation groups 11:51:31.598 [Lua] NavigationGroupManager -> calulation time A: 0.007000000000516593 11:51:31.680 [Lua] NavigationGroupManager -> calulation time B: 0.081999999999425199 11:51:31.680 [Lua] number of nav groups: 76 11:51:31.681 [Lua] number of refined nav groups : 62 11:51:31.682 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 11:51:31.683 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.663878798484802 Normalized coefficient: 1.4769485191671401 11:51:31.686 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7854990780353592 Normalized coefficient: 1.6095244477977231 11:51:31.690 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 2.4504525840282438 Normalized coefficient: 2.9382327358336737 11:51:31.696 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_khorne_path5 11:51:31.696 [Lua] [LevelAnalysis] This level has a total main-path length of 892.542 meters. 11:51:31.696 [Lua] [LevelAnalysis] num_event_places_f: 0.56169454701741539 , num_event_places: 0 , trailing_event_fraction: 0.56169454701741539 , num_events: 1 11:51:31.696 [Lua] [LevelAnalysis] Level path distance: 892.54182052612305 11:51:31.696 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 892.54182052612305 forbidden_dist: -792.54182052612305 11:51:31.696 [Lua] [LevelAnalysis] wanted_distance: 574.92948909601319 11:51:31.696 [Lua] [LevelAnalysis] Terror events added: 11:51:31.696 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 11:51:31.696 [Lua] Adding main path event: Vector3Box(-365.944, 371.85, 61.4999) rare_event_loot_rat 45 table: 00000000172DE9F0 11:51:31.696 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:51:31.699 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 11:51:31.700 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:51:31.709 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 11:51:31.709 [Lua] NORMAL PATROL MAIN PATH 1141.3160400390625 11:51:31.709 [Lua] [waypoints] = table 11:51:31.709 [Lua] [astar_points] = table 11:51:31.709 [Lua] [travel_dist] = 1141.3160504698753 (number) 11:51:31.709 [Lua] [one_directional] = false (boolean) 11:51:31.709 [Lua] [id] = boss_2 (string) 11:51:31.709 [Lua] Adding main path event: Vector3Box(-269.47, 385.41, 55.5) boss_event_spline_patrol 45 table: 00000000191ECB90 11:51:31.710 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:51:31.710 [Lua] [Managers] Calling function on all managers: 11:51:31.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:51:31.724 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 11:51:31.724 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 11:51:31.724 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 11:51:31.724 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 11:51:31.724 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 11:51:31.724 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 11:51:32.074 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 11:51:32.076 [Lua] Breedfreezer (server) starting a hot join sync 11:51:32.076 [Lua] packing 0 units of breed chaos_marauder 11:51:32.076 [Lua] packing 0 units of breed skaven_clan_rat 11:51:32.076 [Lua] packing 0 units of breed skaven_storm_vermin 11:51:32.076 [Lua] packing 0 units of breed skaven_slave 11:51:32.076 [Lua] packing 0 units of breed chaos_fanatic 11:51:32.076 [Lua] packing 0 units of breed chaos_raider 11:51:32.076 [Lua] packing 0 units of breed chaos_warrior 11:51:32.076 [Lua] packing 0 units of breed chaos_berzerker 11:51:32.076 [Lua] packing 0 units of breed skaven_plague_monk 11:51:32.076 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:51:32.076 [Lua] 11:51:32.076 [Lua] [1] = 1 (number) 11:51:32.076 [Lua] [2] = 0 (number) 11:51:32.076 [Lua] [3] = 1 (number) 11:51:32.076 [Lua] [4] = 0 (number) 11:51:32.076 [Lua] [5] = 1 (number) 11:51:32.076 [Lua] [6] = 0 (number) 11:51:32.076 [Lua] [7] = 1 (number) 11:51:32.076 [Lua] [8] = 0 (number) 11:51:32.076 [Lua] [9] = 1 (number) 11:51:32.076 [Lua] [10] = 0 (number) 11:51:32.076 [Lua] [11] = 1 (number) 11:51:32.076 [Lua] [12] = 0 (number) 11:51:32.076 [Lua] [13] = 1 (number) 11:51:32.076 [Lua] [14] = 0 (number) 11:51:32.076 [Lua] [15] = 1 (number) 11:51:32.076 [Lua] [16] = 0 (number) 11:51:32.076 [Lua] [17] = 1 (number) 11:51:32.076 [Lua] [18] = 0 (number) 11:51:32.076 [Lua] 11:51:32.076 [Lua] 11:51:32.076 [Lua] 11:51:32.076 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 11:51:32.078 [Lua] Breedfreezer (server) starting a hot join sync 11:51:32.078 [Lua] packing 0 units of breed chaos_marauder 11:51:32.078 [Lua] packing 0 units of breed skaven_clan_rat 11:51:32.078 [Lua] packing 0 units of breed skaven_storm_vermin 11:51:32.078 [Lua] packing 0 units of breed skaven_slave 11:51:32.078 [Lua] packing 0 units of breed chaos_fanatic 11:51:32.078 [Lua] packing 0 units of breed chaos_raider 11:51:32.078 [Lua] packing 0 units of breed chaos_warrior 11:51:32.078 [Lua] packing 0 units of breed chaos_berzerker 11:51:32.078 [Lua] packing 0 units of breed skaven_plague_monk 11:51:32.078 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:51:32.078 [Lua] 11:51:32.078 [Lua] [1] = 1 (number) 11:51:32.078 [Lua] [2] = 0 (number) 11:51:32.078 [Lua] [3] = 1 (number) 11:51:32.078 [Lua] [4] = 0 (number) 11:51:32.078 [Lua] [5] = 1 (number) 11:51:32.078 [Lua] [6] = 0 (number) 11:51:32.078 [Lua] [7] = 1 (number) 11:51:32.078 [Lua] [8] = 0 (number) 11:51:32.078 [Lua] [9] = 1 (number) 11:51:32.078 [Lua] [10] = 0 (number) 11:51:32.078 [Lua] [11] = 1 (number) 11:51:32.078 [Lua] [12] = 0 (number) 11:51:32.078 [Lua] [13] = 1 (number) 11:51:32.078 [Lua] [14] = 0 (number) 11:51:32.078 [Lua] [15] = 1 (number) 11:51:32.078 [Lua] [16] = 0 (number) 11:51:32.078 [Lua] [17] = 1 (number) 11:51:32.078 [Lua] [18] = 0 (number) 11:51:32.078 [Lua] 11:51:32.078 [Lua] 11:51:32.078 [Lua] 11:51:32.079 [Lua] PlayerManager:add_remote_player 11000010614f86d 11:51:32.079 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 11:51:32.079 [Lua] RemotePlayer:create_game_object( ) 58 11:51:32.096 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 11:51:32.096 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 11:51:32.096 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 11:51:32.096 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 11:51:32.096 [Lua] PlayerManager:add_remote_player 110000110c23c20 11:51:32.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 11:51:32.096 [Lua] RemotePlayer:create_game_object( ) 59 11:51:32.112 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 11:51:32.112 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 11:51:32.204 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 11:51:32.204 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:51:32.204 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 11:51:32.257 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:51:32.257 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 11:51:35.342 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 11:51:35.342 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 11:51:35.349 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 11:51:35.354 [Lua] Breedfreezer (server) starting a hot join sync 11:51:35.354 [Lua] packing 0 units of breed chaos_marauder 11:51:35.354 [Lua] packing 0 units of breed skaven_clan_rat 11:51:35.354 [Lua] packing 0 units of breed skaven_storm_vermin 11:51:35.354 [Lua] packing 0 units of breed skaven_slave 11:51:35.354 [Lua] packing 0 units of breed chaos_fanatic 11:51:35.354 [Lua] packing 0 units of breed chaos_raider 11:51:35.354 [Lua] packing 0 units of breed chaos_warrior 11:51:35.354 [Lua] packing 0 units of breed chaos_berzerker 11:51:35.354 [Lua] packing 0 units of breed skaven_plague_monk 11:51:35.354 [Lua] --> rpc-package size reached, sending rpc now (last package) 11:51:35.354 [Lua] 11:51:35.354 [Lua] [1] = 1 (number) 11:51:35.354 [Lua] [2] = 0 (number) 11:51:35.354 [Lua] [3] = 1 (number) 11:51:35.354 [Lua] [4] = 0 (number) 11:51:35.354 [Lua] [5] = 1 (number) 11:51:35.354 [Lua] [6] = 0 (number) 11:51:35.354 [Lua] [7] = 1 (number) 11:51:35.354 [Lua] [8] = 0 (number) 11:51:35.354 [Lua] [9] = 1 (number) 11:51:35.354 [Lua] [10] = 0 (number) 11:51:35.354 [Lua] [11] = 1 (number) 11:51:35.354 [Lua] [12] = 0 (number) 11:51:35.354 [Lua] [13] = 1 (number) 11:51:35.354 [Lua] [14] = 0 (number) 11:51:35.354 [Lua] [15] = 1 (number) 11:51:35.354 [Lua] [16] = 0 (number) 11:51:35.354 [Lua] [17] = 1 (number) 11:51:35.354 [Lua] [18] = 0 (number) 11:51:35.354 [Lua] 11:51:35.354 [Lua] 11:51:35.354 [Lua] 11:51:35.355 [Lua] PlayerManager:add_remote_player 110000102c775f8 11:51:35.355 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 11:51:35.355 [Lua] RemotePlayer:create_game_object( ) 60 11:51:35.378 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 11:51:35.379 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 11:51:35.379 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 11:51:35.379 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 11:51:35.379 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 11:51:35.379 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 11:51:35.379 [Lua] rpc_to_client_spawn_player 110000111888793 1 11:51:35.379 [Lua] rpc_to_client_spawn_player 110000110c23c20 1 11:51:35.381 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(402.109, -187.03, 57.586), Vector4(0, 0, 0, -1)) 11:51:35.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 11:51:35.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667) 11:51:35.385 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 11:51:35.385 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 11:51:35.387 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 11:51:35.387 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 11:51:35.387 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 11:51:35.387 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 11:51:35.395 [Lua] Switching ConflictSettings: to: deus_chaos 11:51:35.395 [Lua] pacing=deus_chaos 11:51:35.395 [Lua] roaming=nil 11:51:35.395 [Lua] specials=deus_chaos 11:51:35.395 [Lua] debug_color=purple 11:51:35.395 [Lua] contained_breeds=nil 11:51:35.395 [Lua] pack_spawning=deus_chaos 11:51:35.395 [Lua] disabled=false 11:51:35.395 [Lua] factions=nil 11:51:35.395 [Lua] boss=deus_chaos 11:51:35.395 [Lua] horde=deus_chaos 11:51:35.395 [Lua] name=deus_chaos 11:51:35.395 [Lua] intensity=deus_default 11:51:35.395 [Lua] --- 11:51:35.398 [Lua] rpc_to_client_spawn_player 110000102c775f8 1 11:51:35.398 [Lua] rpc_to_client_spawn_player 11000010614f86d 1 11:51:35.429 [Flow] **********************DEBUG************************startarea ON 11:51:35.429 [Flow] **********************DEBUG************************startarea trigger TOUCH 11:51:35.429 [Flow] **********************DEBUG************************endarea OFF 11:51:35.500 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:51:35.500 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 11:51:35.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 11:51:35.502 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 11:51:35.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:51:35.503 [Lua] TalentSystem:rpc_sync_talents 1 2049 11:51:35.562 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 11:51:35.562 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 11:51:35.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 11:51:35.564 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 11:51:35.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72833333333333339) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.57480317354202271) 11:51:35.564 [Lua] TalentSystem:rpc_sync_talents 5 1025 11:51:35.668 [Lua] StateInGameRunning:_game_actually_starts() 11:51:35.670 [Lua] ################################################################################################################# 11:51:35.670 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_citadel_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:51:35.670 [Lua] ################################################################################################################# 11:51:35.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 11:51:35.671 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 11:51:35.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 11:51:35.693 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 11:51:35.693 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 11:51:35.714 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 11:51:35.714 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 11:51:35.715 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 11:51:35.715 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:51:35.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4645669162273407) 11:51:35.716 [Lua] TalentSystem:rpc_sync_talents 3 3073 11:51:35.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 11:51:35.895 [Lua] Commit load time data 11:51:36.481 [Lua] Set lobby begin: 11:51:36.481 [Lua] Lobby data twitch_enabled = false 11:51:36.481 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:36.481 [Lua] Lobby data num_players = 4 11:51:36.481 [Lua] Lobby data difficulty_tweak = 7 11:51:36.481 [Lua] Lobby data host = 110000111888793 11:51:36.481 [Lua] Lobby data matchmaking_type = 2 11:51:36.481 [Lua] Lobby data is_private = false 11:51:36.481 [Lua] Lobby data match_started = true 11:51:36.481 [Lua] Lobby data difficulty = hardest 11:51:36.481 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:36.481 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:36.481 [Lua] Lobby data unique_server_name = gyuree 11:51:36.481 [Lua] Lobby data quick_game = false 11:51:36.481 [Lua] Lobby data country_code = HU 11:51:36.481 [Lua] Lobby data matchmaking = true 11:51:36.481 [Lua] Lobby data power_level = 553 11:51:36.482 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:36.482 [Lua] Lobby data mechanism = deus 11:51:36.482 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:36.482 [Lua] Lobby data player_slot_2 = 0:0 11:51:36.482 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:36.482 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:36.482 [Lua] Lobby data eac_authorized = true 11:51:36.482 [Lua] Set lobby end. 11:51:41.531 [Lua] Set lobby begin: 11:51:41.531 [Lua] Lobby data twitch_enabled = false 11:51:41.531 [Lua] Lobby data selected_mission_id = journey_citadel 11:51:41.531 [Lua] Lobby data num_players = 4 11:51:41.531 [Lua] Lobby data difficulty_tweak = 7 11:51:41.531 [Lua] Lobby data host = 110000111888793 11:51:41.531 [Lua] Lobby data matchmaking_type = 2 11:51:41.531 [Lua] Lobby data is_private = false 11:51:41.532 [Lua] Lobby data match_started = true 11:51:41.532 [Lua] Lobby data difficulty = hardest 11:51:41.532 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:51:41.532 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:51:41.532 [Lua] Lobby data unique_server_name = gyuree 11:51:41.532 [Lua] Lobby data quick_game = false 11:51:41.532 [Lua] Lobby data country_code = HU 11:51:41.532 [Lua] Lobby data matchmaking = true 11:51:41.532 [Lua] Lobby data power_level = 732 11:51:41.532 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:51:41.532 [Lua] Lobby data mechanism = deus 11:51:41.532 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:51:41.532 [Lua] Lobby data player_slot_2 = 0:0 11:51:41.532 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:51:41.532 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:51:41.533 [Lua] Lobby data eac_authorized = true 11:51:41.533 [Lua] Set lobby end. 11:51:42.332 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:52:00.861 [EACServer] [13:52:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:52:14.648 [Flow] **********************DEBUG************************startarea trigger UNTOUCH 11:52:14.648 [Flow] **********************DEBUG************************startarea OFF 11:52:14.648 [Flow] **********************DEBUG************************endarea OFF 11:52:14.652 [Lua] main_path_player_far_away_check started 11:52:14.652 [Lua] Players are leaving the safe zone 11:52:14.755 [Lua] main path terror event triggered: rare_event_loot_rat 11:52:14.755 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 11:52:15.169 [Lua] going to make a rush intervention, since loneliness_value= 392.45627244477822 and dist= 988.419921875 11:52:15.170 [Lua] rush intervention - spawning chaos_warrior 11:52:17.217 [Lua] main_path_player_far_away_check started 11:52:19.383 [Lua] main_path_player_far_away_check started 11:52:19.546 [Lua] main_path_player_far_away_check started 11:52:19.649 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 11:52:19.649 [Lua] ERROR: Tried to freeze unit twice in the same frame. 11:52:19.722 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 11:52:19.722 [Lua] ERROR: Tried to freeze unit twice in the same frame. 11:52:22.679 [Lua] main_path_player_far_away_check started 11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:52:37.347 [Lua] Switching ConflictSettings: to: deus_skaven 11:52:37.347 [Lua] pacing=deus_default 11:52:37.347 [Lua] roaming=nil 11:52:37.347 [Lua] specials=deus_skaven 11:52:37.347 [Lua] contained_breeds=nil 11:52:37.347 [Lua] debug_color=orange 11:52:37.347 [Lua] disabled=false 11:52:37.347 [Lua] pack_spawning=skaven 11:52:37.347 [Lua] description=deus_conflict_director_skaven_chaos_name 11:52:37.347 [Lua] factions=nil 11:52:37.347 [Lua] boss=deus_skaven 11:52:37.347 [Lua] horde=deus_default 11:52:37.347 [Lua] name=deus_skaven 11:52:37.347 [Lua] intensity=deus_default 11:52:37.347 [Lua] --- 11:52:39.382 [Lua] main path terror event triggered: boss_event_spline_patrol 11:52:39.382 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 11:52:39.401 [Lua] > starting new spline, using new navbot: standard , id: boss_2 11:52:39.419 [Lua] > continuing spline boss_2 index: 2 retries: 0 11:52:39.434 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 11:52:39.434 [Lua] > spline completed boss_2 retries: 0 11:52:39.792 [Lua] Init group template: spline_patrol 11:52:47.505 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 11:52:47.505 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:47.505 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:52:47.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:52:47.556 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:52:47.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:52:47.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:52:47.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:52:47.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:52:47.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:52:47.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:52:47.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:52:47.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:52:47.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:52:48.762 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:52:48.778 [Lua] Spline already found! 11:52:48.836 [Lua] Init group template: spline_patrol 11:52:52.510 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:52:52.510 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:52:52.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:52.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:52.518 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 11:52:52.518 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:52:52.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 11:52:52.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 11:52:52.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem 11:52:52.519 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:52:52.559 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:52:52.559 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:52:52.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:52:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:52:52.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:52:52.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:52:52.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:52:52.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:52:54.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 24 54 11:52:57.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 11:52:57.606 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:52:57.621 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:52:57.621 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:52:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 11:52:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 11:52:57.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:52:57.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:53:02.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem 11:53:02.672 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:53:08.861 [Lua] ready to jump failed 11:53:08.935 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:10.526 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:14.528 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:14.972 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:53:16.031 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:16.032 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:16.504 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:53:17.156 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:17.445 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:18.684 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:18.748 [Lua] Destroying unit since outside mesh or world 11:53:19.106 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:19.301 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:19.863 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:53:20.049 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:20.442 [Lua] Coordinated attack! 11:53:20.498 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:21.629 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:22.060 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:22.856 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:23.084 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:23.474 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:23.551 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:53:24.602 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:24.999 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:26.072 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:53:31.801 [Lua] min_height 160 11:53:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:37.908 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:53:37.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:53:37.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 11:53:37.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:53:37.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:53:37.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 11:53:39.716 [Lua] simple los failed 11:53:40.730 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 11:53:41.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:53:42.607 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:53:42.923 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 11:53:42.923 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:53:42.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:42.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:42.953 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 11:53:42.953 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 11:53:42.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:53:42.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:53:42.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 11:53:42.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:53:42.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:53:42.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 11:53:43.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 11:53:48.010 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 11:53:48.010 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:53:48.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:48.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:53:48.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 11:53:48.046 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 11:53:48.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:53:48.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:53:48.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 11:53:48.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:53:48.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:53:48.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 11:53:58.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 99, name: `unknown` 11:54:00.861 [EACServer] [13:54:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:54:18.683 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:54:18.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 11:54:18.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem 11:54:18.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 11:54:18.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 11:54:23.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem 11:54:28.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem 11:54:28.923 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:54:40.820 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:54:41.766 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:54:48.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x40954, position: 0 11:54:49.216 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:54:49.650 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:54:53.270 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:54:53.621 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:54:58.188 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:54:58.188 [Lua] pacing=deus_default 11:54:58.188 [Lua] roaming=nil 11:54:58.188 [Lua] specials=deus_default 11:54:58.188 [Lua] contained_breeds=nil 11:54:58.188 [Lua] debug_color=maroon 11:54:58.188 [Lua] disabled=false 11:54:58.188 [Lua] pack_spawning=deus_default 11:54:58.188 [Lua] factions=nil 11:54:58.188 [Lua] description=deus_conflict_director_skaven_chaos_name 11:54:58.188 [Lua] boss=deus_default 11:54:58.188 [Lua] horde=deus_default 11:54:58.188 [Lua] name=deus_skaven_chaos 11:54:58.188 [Lua] intensity=deus_default 11:54:58.188 [Lua] --- 11:54:59.887 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:00.086 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:00.684 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:55:00.800 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:55:01.124 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:02.026 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:55:03.118 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 11:55:03.118 [Lua] Time for new HOOORDE! multi_first_wave 11:55:03.118 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 11:55:03.118 [Lua] horde requested: ambush 11:55:03.118 [Lua] setting up ambush-horde 11:55:03.118 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 11:55:03.119 [Lua] -> spawning: 52 11:55:03.119 [Lua] horde crated with id 3 of type ambush 11:55:03.119 [Lua] ambush horde has started 11:55:07.745 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:08.125 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:55:08.609 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:09.587 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:55:10.347 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:10.790 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:12.630 [Lua] Switching ConflictSettings: to: deus_skaven 11:55:12.630 [Lua] pacing=deus_default 11:55:12.630 [Lua] roaming=nil 11:55:12.630 [Lua] specials=deus_skaven 11:55:12.630 [Lua] contained_breeds=nil 11:55:12.630 [Lua] debug_color=orange 11:55:12.630 [Lua] disabled=false 11:55:12.630 [Lua] pack_spawning=skaven 11:55:12.630 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:12.630 [Lua] factions=nil 11:55:12.630 [Lua] boss=deus_skaven 11:55:12.630 [Lua] horde=deus_default 11:55:12.630 [Lua] name=deus_skaven 11:55:12.630 [Lua] intensity=deus_default 11:55:12.630 [Lua] --- 11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:12.737 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:55:12.737 [Lua] pacing=deus_default 11:55:12.737 [Lua] roaming=nil 11:55:12.737 [Lua] specials=deus_default 11:55:12.737 [Lua] contained_breeds=nil 11:55:12.737 [Lua] debug_color=maroon 11:55:12.737 [Lua] disabled=false 11:55:12.737 [Lua] pack_spawning=deus_default 11:55:12.737 [Lua] factions=nil 11:55:12.737 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:12.737 [Lua] boss=deus_default 11:55:12.737 [Lua] horde=deus_default 11:55:12.737 [Lua] name=deus_skaven_chaos 11:55:12.737 [Lua] intensity=deus_default 11:55:12.737 [Lua] --- 11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:13.443 [Lua] Switching ConflictSettings: to: deus_skaven 11:55:13.443 [Lua] pacing=deus_default 11:55:13.443 [Lua] roaming=nil 11:55:13.443 [Lua] specials=deus_skaven 11:55:13.443 [Lua] contained_breeds=nil 11:55:13.443 [Lua] debug_color=orange 11:55:13.443 [Lua] disabled=false 11:55:13.443 [Lua] pack_spawning=skaven 11:55:13.443 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:13.443 [Lua] factions=nil 11:55:13.443 [Lua] boss=deus_skaven 11:55:13.443 [Lua] horde=deus_default 11:55:13.443 [Lua] name=deus_skaven 11:55:13.443 [Lua] intensity=deus_default 11:55:13.443 [Lua] --- 11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:17.616 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:55:17.616 [Lua] pacing=deus_default 11:55:17.616 [Lua] roaming=nil 11:55:17.616 [Lua] specials=deus_default 11:55:17.616 [Lua] contained_breeds=nil 11:55:17.616 [Lua] debug_color=maroon 11:55:17.616 [Lua] disabled=false 11:55:17.616 [Lua] pack_spawning=deus_default 11:55:17.616 [Lua] factions=nil 11:55:17.616 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:17.616 [Lua] boss=deus_default 11:55:17.616 [Lua] horde=deus_default 11:55:17.616 [Lua] name=deus_skaven_chaos 11:55:17.616 [Lua] intensity=deus_default 11:55:17.616 [Lua] --- 11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:17.752 [Lua] Switching ConflictSettings: to: deus_skaven 11:55:17.752 [Lua] pacing=deus_default 11:55:17.752 [Lua] roaming=nil 11:55:17.752 [Lua] specials=deus_skaven 11:55:17.752 [Lua] contained_breeds=nil 11:55:17.752 [Lua] debug_color=orange 11:55:17.752 [Lua] disabled=false 11:55:17.752 [Lua] pack_spawning=skaven 11:55:17.752 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:17.752 [Lua] factions=nil 11:55:17.752 [Lua] boss=deus_skaven 11:55:17.752 [Lua] horde=deus_default 11:55:17.752 [Lua] name=deus_skaven 11:55:17.752 [Lua] intensity=deus_default 11:55:17.752 [Lua] --- 11:55:17.954 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 11:55:17.954 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:55:17.954 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 11:55:17.954 [Lua] horde requested: ambush 11:55:17.954 [Lua] setting up ambush-horde 11:55:17.954 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 11:55:17.954 [Lua] -> spawning: 52 11:55:17.954 [Lua] horde crated with id 4 of type ambush 11:55:17.954 [Lua] ambush horde has started 11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge 11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields 11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor 11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker 11:55:18.993 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 11:55:18.993 [Lua] pacing=deus_default 11:55:18.993 [Lua] roaming=nil 11:55:18.993 [Lua] specials=deus_default 11:55:18.993 [Lua] contained_breeds=nil 11:55:18.993 [Lua] debug_color=maroon 11:55:18.993 [Lua] disabled=false 11:55:18.993 [Lua] pack_spawning=deus_default 11:55:18.993 [Lua] factions=nil 11:55:18.993 [Lua] description=deus_conflict_director_skaven_chaos_name 11:55:18.993 [Lua] boss=deus_default 11:55:18.993 [Lua] horde=deus_default 11:55:18.993 [Lua] name=deus_skaven_chaos 11:55:18.993 [Lua] intensity=deus_default 11:55:18.993 [Lua] --- 11:55:19.966 [Lua] Init group template: horde 11:55:25.292 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:55:26.774 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:55:33.318 [Lua] Coordinated attack! 11:55:36.251 [Lua] HORDE: last wave, reset to standard horde delay 11:55:36.251 [Lua] Time for new HOOORDE! multi_last_wave 11:55:36.251 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 11:55:36.251 [Lua] horde requested: ambush 11:55:36.251 [Lua] setting up ambush-horde 11:55:36.251 [Lua] Composing horde 'huge' .. using variant 'plain' 11:55:36.251 [Lua] -> spawning: 62 11:55:36.251 [Lua] horde crated with id 5 of type ambush 11:55:36.251 [Lua] ambush horde has started 11:55:39.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42e71, position: 0 11:55:55.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43dfe, position: 0 11:55:57.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 11:56:00.225 [Lua] fence jumping 11:56:00.861 [EACServer] [13:56:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:56:01.624 [Lua] ready to jump failed 11:56:04.655 [Lua] fence jumping 11:56:06.247 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:06.668 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:56:07.172 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:07.633 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:56:13.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 11:56:13.902 [Lua] Spline already found! 11:56:13.941 [Lua] Init group template: spline_patrol 11:56:14.649 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 22 size: 31 action: skulk_approach 11:56:15.540 [Lua] Horde killed: ? 11:56:20.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:20.575 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:56:20.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:20.575 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:56:20.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:56:20.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:56:20.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:20.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:20.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem 11:56:25.658 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:56:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem 11:56:25.658 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:30.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:56:30.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 11:56:30.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:30.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:30.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 11:56:30.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:56:30.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:56:30.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:56:30.989 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:31.610 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:56:32.198 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:33.019 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:56:34.009 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 8 14 11:56:40.947 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 11:56:40.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 11:56:40.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 11:56:40.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 11:56:41.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 11:56:41.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 11:56:41.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:56:41.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:56:41.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read, 11:56:46.012 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read, 11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem, async-read, 11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 11:56:46.012 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 11:56:46.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:56:46.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 11:56:46.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 11:56:46.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 11:56:46.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 11:56:47.591 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:55.012 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:56:55.858 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:56:57.613 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:57:01.650 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:01.928 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 26 action: fallback_idle 11:57:01.981 [Lua] Destroying unit - ai got stuck breed: chaos_raider index: 16 size: 25 action: nil 11:57:02.053 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 24 action: nil 11:57:02.283 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:03.153 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:03.654 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:05.519 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:05.986 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:11.362 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 11:57:11.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:57:11.362 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:11.362 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:11.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 11:57:11.409 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 11:57:11.409 [Lua] [PackageManager] Force_load: wwise/rakegun 11:57:11.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:11.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:11.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:14.742 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:15.169 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:15.813 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:16.430 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 11:57:16.430 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:57:16.447 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 11:57:16.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem 11:57:16.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:57:16.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 11:57:16.825 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:17.251 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:18.646 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 11:57:23.342 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:57:23.595 [Lua] Coordinated attack! 11:57:24.367 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:57:34.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 11:57:34.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 11:57:36.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 11:57:36.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 11:57:36.624 [Lua] Set lobby begin: 11:57:36.624 [Lua] Lobby data twitch_enabled = false 11:57:36.624 [Lua] Lobby data selected_mission_id = journey_citadel 11:57:36.624 [Lua] Lobby data num_players = 4 11:57:36.625 [Lua] Lobby data difficulty_tweak = 7 11:57:36.625 [Lua] Lobby data host = 110000111888793 11:57:36.625 [Lua] Lobby data matchmaking_type = 2 11:57:36.625 [Lua] Lobby data is_private = false 11:57:36.625 [Lua] Lobby data match_started = true 11:57:36.625 [Lua] Lobby data difficulty = hardest 11:57:36.625 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:57:36.625 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:57:36.625 [Lua] Lobby data unique_server_name = gyuree 11:57:36.625 [Lua] Lobby data quick_game = false 11:57:36.625 [Lua] Lobby data country_code = HU 11:57:36.625 [Lua] Lobby data matchmaking = true 11:57:36.625 [Lua] Lobby data power_level = 745 11:57:36.625 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:57:36.625 [Lua] Lobby data mechanism = deus 11:57:36.625 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:57:36.626 [Lua] Lobby data player_slot_2 = 0:0 11:57:36.626 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:57:36.626 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:57:36.626 [Lua] Lobby data eac_authorized = true 11:57:36.626 [Lua] Set lobby end. 11:57:36.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:36.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:36.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem 11:57:36.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem 11:57:36.642 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:39.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 11:57:39.148 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 11:57:39.148 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer -> Package still referenced, NOT unloaded: 11:57:39.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 11:57:39.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 11:57:39.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p 11:57:39.203 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 11:57:39.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 11:57:39.247 [Lua] [PackageManager] Force_load: wwise/blunderbuss 11:57:41.682 [Lua] Set lobby begin: 11:57:41.682 [Lua] Lobby data twitch_enabled = false 11:57:41.682 [Lua] Lobby data selected_mission_id = journey_citadel 11:57:41.683 [Lua] Lobby data num_players = 4 11:57:41.683 [Lua] Lobby data difficulty_tweak = 7 11:57:41.683 [Lua] Lobby data host = 110000111888793 11:57:41.683 [Lua] Lobby data matchmaking_type = 2 11:57:41.683 [Lua] Lobby data is_private = false 11:57:41.683 [Lua] Lobby data match_started = true 11:57:41.683 [Lua] Lobby data difficulty = hardest 11:57:41.683 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:57:41.683 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:57:41.683 [Lua] Lobby data unique_server_name = gyuree 11:57:41.683 [Lua] Lobby data quick_game = false 11:57:41.683 [Lua] Lobby data country_code = HU 11:57:41.683 [Lua] Lobby data matchmaking = true 11:57:41.683 [Lua] Lobby data power_level = 767 11:57:41.683 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:57:41.684 [Lua] Lobby data mechanism = deus 11:57:41.684 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:57:41.684 [Lua] Lobby data player_slot_2 = 0:0 11:57:41.684 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:57:41.684 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:57:41.684 [Lua] Lobby data eac_authorized = true 11:57:41.684 [Lua] Set lobby end. 11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:57:41.692 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read, 11:57:41.692 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 11:57:41.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem 11:57:41.697 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem 11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem 11:57:41.698 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:41.698 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:41.698 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:41.766 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 11:57:41.766 [Lua] [PackageManager] Force_load: wwise/bow 11:57:41.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:57:41.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:57:41.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 11:57:41.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 11:57:41.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 11:57:41.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 11:57:44.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 11:57:46.766 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 11:57:46.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:46.766 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:46.766 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:57:46.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 11:57:46.791 [Lua] [PackageManager] Force_load: wwise/rakegun 11:57:46.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:46.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:46.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p 11:57:47.196 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e21b38bb] 11:57:47.196 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e21b38bb] 11:57:54.104 [Lua] simple los failed 11:57:55.847 [Lua] simple los failed 11:57:56.021 [Lua] simple los failed 11:57:58.031 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c] 11:58:00.861 [EACServer] [13:58:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 11:58:04.725 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 11:58:04.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 11:58:04.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 11:58:04.738 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 11:58:04.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer 11:58:04.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 11:58:04.906 [Lua] simple los failed 11:58:06.754 [Lua] simple los failed 11:58:08.877 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 11:58:08.877 [Lua] Time for new HOOORDE! multi_first_wave 11:58:08.877 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 11:58:08.877 [Lua] horde requested: vector 11:58:08.877 [Lua] setting up vector-horde 11:58:08.877 [Lua] Composing horde 'huge' .. using variant 'plain' 11:58:08.877 [Lua] --> horde wants to spawn ahead of players (0.2812583593085/0.67 11:58:08.877 [Lua] -> spawning: 62 11:58:08.877 [Lua] horde crated with id 7 of type vector 11:58:08.877 [Lua] vector horde has started 11:58:12.079 [Lua] Set lobby begin: 11:58:12.079 [Lua] Lobby data twitch_enabled = false 11:58:12.079 [Lua] Lobby data selected_mission_id = journey_citadel 11:58:12.079 [Lua] Lobby data num_players = 4 11:58:12.079 [Lua] Lobby data difficulty_tweak = 7 11:58:12.079 [Lua] Lobby data host = 110000111888793 11:58:12.079 [Lua] Lobby data matchmaking_type = 2 11:58:12.079 [Lua] Lobby data is_private = false 11:58:12.079 [Lua] Lobby data match_started = true 11:58:12.079 [Lua] Lobby data difficulty = hardest 11:58:12.079 [Lua] Lobby data player_slot_1 = 110000111888793:1 11:58:12.079 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 11:58:12.079 [Lua] Lobby data unique_server_name = gyuree 11:58:12.079 [Lua] Lobby data quick_game = false 11:58:12.079 [Lua] Lobby data country_code = HU 11:58:12.079 [Lua] Lobby data matchmaking = true 11:58:12.080 [Lua] Lobby data power_level = 775 11:58:12.080 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 11:58:12.080 [Lua] Lobby data mechanism = deus 11:58:12.080 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 11:58:12.080 [Lua] Lobby data player_slot_2 = 0:0 11:58:12.080 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 11:58:12.080 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 11:58:12.080 [Lua] Lobby data eac_authorized = true 11:58:12.080 [Lua] Set lobby end. 11:58:14.239 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:14.776 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:58:14.950 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:15.583 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:58:16.027 [Lua] Coordinated attack! 11:58:17.278 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 35 11:58:18.597 [Lua] Init group template: horde 11:58:26.703 [Lua] HORDE: Pushing horde in time; too many units out 80 11:58:31.622 [Lua] HORDE: Pushing horde in time; too many units out 63 11:58:33.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 37 56 11:58:36.740 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 11:58:36.740 [Lua] Time for new HOOORDE! multi_consecutive_wave 11:58:36.740 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 11:58:36.740 [Lua] horde requested: vector 11:58:36.740 [Lua] setting up vector-horde 11:58:36.740 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 11:58:36.740 [Lua] --> horde wants to spawn ahead of players (0.50782007805998/0.67 11:58:36.741 [Lua] -> spawning: 47 11:58:36.741 [Lua] horde crated with id 8 of type vector 11:58:36.741 [Lua] vector horde has started 11:58:37.453 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:37.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem 11:58:37.477 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:37.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:37.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47e39, position: 0 11:58:40.232 [Lua] Horde killed: ? 11:58:40.251 [Lua] HORDE: last wave, reset to standard horde delay 11:58:40.251 [Lua] Time for new HOOORDE! multi_last_wave 11:58:40.251 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 11:58:40.251 [Lua] horde requested: vector 11:58:40.251 [Lua] setting up vector-horde 11:58:40.251 [Lua] Composing horde 'huge' .. using variant 'plain' 11:58:40.251 [Lua] --> horde wants to spawn ahead of players (0.56332300064973/0.67 11:58:40.252 [Lua] -> spawning: 57 11:58:40.252 [Lua] horde crated with id 9 of type vector 11:58:40.252 [Lua] vector horde has started 11:58:42.393 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 11:58:42.393 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem 11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:46.160 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0f2e7d6] 11:58:46.160 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0f2e7d6] 11:58:46.605 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 11:58:47.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 11:58:47.590 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:47.972 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:58:49.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 11:58:49.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 11:58:50.795 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 11:58:53.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 11:58:53.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 11:58:57.544 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:58:57.973 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 11:58:58.291 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 11:58:59.850 [Lua] Init group template: horde 11:59:10.018 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:59:10.516 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:59:11.337 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:59:11.703 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 11:59:12.716 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:59:13.234 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 11:59:19.677 [Lua] Coordinated attack! 11:59:21.259 [Lua] Horde killed: ? 11:59:38.136 [Lua] main_path_player_far_away_check started 11:59:38.814 [Lua] main_path_player_far_away_check started 11:59:41.294 [Lua] main_path_player_far_away_check started 11:59:41.939 [Lua] main_path_player_far_away_check started 11:59:43.077 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 11:59:51.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 11:59:56.749 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 11:59:57.172 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:00.862 [EACServer] [14:00:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:00:01.589 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:02.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:02.863 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:03.369 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:22.281 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:23.356 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:00:35.128 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:36.088 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:00:36.870 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:37.338 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:38.444 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:38.867 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:39.994 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:00:40.430 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:00:51.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 12:01:05.062 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:05.715 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:07.979 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:08.572 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:09.242 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:09.793 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:10.398 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:10.929 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:15.845 [Lua] Coordinated attack! 12:01:19.703 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:20.258 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:20.853 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:21.373 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:22.152 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:22.608 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:23.369 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:23.849 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:24.660 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:25.173 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:25.823 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:26.215 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:26.710 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:26.942 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:27.248 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:01:27.353 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:28.024 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 12:01:28.051 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro 12:01:30.693 [Lua] HORDE: Chosing horde wave composition skaven_huge 12:01:30.693 [Lua] Time for new HOOORDE! multi_first_wave 12:01:30.693 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 12:01:30.693 [Lua] horde requested: vector 12:01:30.693 [Lua] setting up vector-horde 12:01:30.693 [Lua] Composing horde 'huge' .. using variant 'plain' 12:01:30.693 [Lua] --> horde wants to spawn behind players (0.82286915872286/0.67 12:01:30.693 [Lua] -> spawning: 56 12:01:30.693 [Lua] horde crated with id 10 of type vector 12:01:30.693 [Lua] vector horde has started 12:01:35.650 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:36.181 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:01:37.370 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:38.104 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:01:38.768 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 12:01:38.768 [Lua] Time for new HOOORDE! multi_consecutive_wave 12:01:38.768 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 12:01:38.768 [Lua] horde requested: vector 12:01:38.768 [Lua] setting up vector-horde 12:01:38.768 [Lua] Composing horde 'huge' .. using variant 'plain' 12:01:38.768 [Lua] --> horde wants to spawn ahead of players (0.24859183516666/0.67 12:01:38.769 [Lua] -> spawning: 62 12:01:38.769 [Lua] horde crated with id 11 of type vector 12:01:38.769 [Lua] vector horde has started 12:01:39.989 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:40.530 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:01:41.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 12:01:44.405 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:45.006 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:01:45.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 12:01:46.015 [Lua] Init group template: horde 12:01:52.987 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:01:53.485 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:02:00.451 [Lua] rat ogre died! 12:02:00.698 [Lua] HORDE: Pushing horde in time; too many units out 67 12:02:00.863 [EACServer] [14:02:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:02:05.035 [Lua] rat ogre was despawned! 12:02:05.733 [Lua] HORDE: last wave, reset to standard horde delay 12:02:05.733 [Lua] Time for new HOOORDE! multi_last_wave 12:02:05.733 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 12:02:05.733 [Lua] horde requested: vector 12:02:05.733 [Lua] setting up vector-horde 12:02:05.733 [Lua] Composing horde 'huge' .. using variant 'plain' 12:02:05.733 [Lua] --> horde wants to spawn ahead of players (0.33401056215314/0.67 12:02:05.733 [Lua] -> spawning: 60 12:02:05.733 [Lua] horde crated with id 12 of type vector 12:02:05.733 [Lua] vector horde has started 12:02:10.498 [Lua] Init group template: horde 12:02:22.526 [Lua] Horde killed: ? 12:02:25.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 46 12:02:26.324 [Lua] Horde killed: ? 12:02:27.327 [Lua] Init group template: horde 12:02:28.777 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 37 12:02:32.793 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 3 19 12:02:32.927 [Lua] Coordinated attack! 12:02:33.723 [Lua] Horde killed: ? 12:02:37.273 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 12:02:37.285 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0357c200 12:02:42.860 [Lua] min_height 160 12:02:42.860 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 12:02:42.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0357c200 12:02:49.072 [Flow] **********************DEBUG************************endarea ON 12:02:49.072 [Flow] **********************DEBUG************************endarea trigger TOUCH 12:02:49.072 [Flow] **********************DEBUG************************startarea OFF 12:02:54.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 12:03:04.897 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 8 27 12:03:06.989 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 22 12:03:09.662 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 1 21 12:03:10.317 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:03:10.655 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:03:16.127 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 16 12:03:17.001 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 15 12:03:17.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 14 12:03:17.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 13 12:03:17.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 12 12:03:17.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 10 12:03:17.335 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 9 12:03:17.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x504db, position: 0 12:03:18.796 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 7 12:03:26.349 [Lua] min_height 160 12:03:26.589 [Lua] TalentSystem:rpc_sync_talents 5 1025 12:03:40.572 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 2 2 12:03:46.863 [Lua] Complete level triggered. 12:03:46.864 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:108809664, lt:load_next_level, extra_packages:{ }) 12:03:46.864 [Lua] [NetworkServer] Entering post game 12:03:46.864 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 12:03:46.864 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 12:03:46.864 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 12:03:46.864 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 12:03:46.864 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:03:46.864 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:03:46.864 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 12:03:46.864 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 12:03:46.864 [Save] Saving `save_data` 12:03:46.864 [Lua] gm_event_end_conditions_met true false 12:03:46.865 [Lua] Game won 12:03:46.865 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:03:46.866 [Save] Save done 12:03:46.866 [Save] Saving `save_data` 12:03:46.869 [Save] Save done 12:03:46.869 [Lua] generate_backend_stats 110000111888793:1 12:03:46.901 [Lua] PlayFabMirrorBase:_commit_internal nil 12:03:46.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 12:03:46.907 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:03:46.907 [Save] Saving `save_data` 12:03:46.909 [Save] Save done 12:03:46.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 6 12:03:46.916 [Lua] Complete level triggered. 12:03:46.930 [Lua] Complete level triggered. 12:03:46.945 [Lua] Complete level triggered. 12:03:46.964 [Lua] Complete level triggered. 12:03:46.976 [Lua] Complete level triggered. 12:03:46.990 [Lua] Complete level triggered. 12:03:47.004 [Lua] Complete level triggered. 12:03:47.018 [Lua] Complete level triggered. 12:03:47.032 [Lua] Complete level triggered. 12:03:47.047 [Lua] Complete level triggered. 12:03:47.061 [Lua] Complete level triggered. 12:03:47.075 [Lua] Complete level triggered. 12:03:47.089 [Lua] Complete level triggered. 12:03:47.103 [Lua] Complete level triggered. 12:03:47.745 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 12:03:47.745 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 12:03:48.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 12:03:48.268 [Lua] commit result success 11 12:03:48.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 12:03:48.268 [Lua] none table: 0000000016885840 table: 000000000C7016A0 12:03:48.269 [Lua] min_height 160 12:03:48.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 12:03:48.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 12:03:48.894 [Lua] THIS IS A FUNCTION 12:03:57.075 [Lua] ConflictDirector - destroy all units 12:03:57.856 [Lua] [LevelTransitionHandler] promote_next_level_data 12:03:57.857 [Lua] TRANSITION nil nil load_next_level 12:03:57.857 [Lua] Transition type "load_next_level", is server: true 12:03:57.857 [Lua] [GameNetworkManager] Leaving game... 12:03:57.857 [Lua] [GameNetworkManager] Shutting down game session host. 12:03:57.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:03:57.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:03:57.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=739.68 12:03:57.871 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:03:59.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:03:59.861 [Lua] [Managers] Calling function on all managers: 12:03:59.861 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:03:59.861 [Lua] Clearing all global lookup lists 12:03:59.861 [Lua] [IngamePlayerListUI] - Destroy 12:03:59.861 [Lua] [EquipmentUI] - Destroy 12:03:59.861 [Lua] [AbilityUI] - Destroy 12:03:59.862 [Lua] [GamePadEquipmentUI] - Destroy 12:03:59.862 [Lua] [GamePadAbilityUI] - Destroy 12:03:59.862 [Lua] [IngameUI] destroy 12:03:59.905 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 12:03:59.905 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 12:03:59.905 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 12:03:59.905 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 12:03:59.984 [Lua] [Managers] Destroying manager group: 12:03:59.998 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:04:00.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:04:00.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:04:00.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:04:00.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:04:00.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:04:00.230 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:04:00.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:04:00.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:04:00.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:04:00.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:04:00.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:04:00.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:04:00.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:04:00.252 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:04:00.253 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:04:00.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:04:00.261 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:04:00.266 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:04:00.267 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:04:00.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:04:00.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:04:00.286 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:04:00.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:04:00.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:04:00.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:04:00.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:04:00.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:04:00.303 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:04:00.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:04:00.318 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:04:00.318 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 12:04:00.318 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 12:04:00.318 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 12:04:00.318 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 12:04:00.318 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:04:00.318 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:04:00.318 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 12:04:00.318 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 12:04:00.318 [Lua] [Matchmaking] unregister rpcs 12:04:00.318 [Lua] ############### UNLOADING PACKAGES ############### 12:04:00.318 [Lua] [Gamestate] Enter state StateLoading 12:04:00.320 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:04:00.320 [Lua] [Matchmaking] register rpcs 12:04:00.321 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:04:00.321 [Lua] Set lobby begin: 12:04:00.321 [Lua] Lobby data twitch_enabled = false 12:04:00.321 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:00.321 [Lua] Lobby data num_players = 4 12:04:00.321 [Lua] Lobby data difficulty_tweak = 7 12:04:00.321 [Lua] Lobby data host = 110000111888793 12:04:00.321 [Lua] Lobby data matchmaking_type = 2 12:04:00.321 [Lua] Lobby data is_private = false 12:04:00.321 [Lua] Lobby data match_started = true 12:04:00.322 [Lua] Lobby data difficulty = hardest 12:04:00.322 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:00.322 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:00.322 [Lua] Lobby data unique_server_name = gyuree 12:04:00.322 [Lua] Lobby data quick_game = false 12:04:00.322 [Lua] Lobby data country_code = HU 12:04:00.322 [Lua] Lobby data matchmaking = true 12:04:00.322 [Lua] Lobby data power_level = 0 12:04:00.322 [Lua] Lobby data mission_id = sig_citadel_khorne_path5 12:04:00.322 [Lua] Lobby data mechanism = deus 12:04:00.322 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:00.322 [Lua] Lobby data player_slot_2 = 0:0 12:04:00.323 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:00.323 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:00.323 [Lua] Lobby data eac_authorized = true 12:04:00.323 [Lua] Set lobby end. 12:04:00.323 [Lua] registering RPCs 12:04:00.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:04:00.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:04:00.323 [Lua] Set lobby begin: 12:04:00.323 [Lua] Lobby data twitch_enabled = false 12:04:00.323 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:00.323 [Lua] Lobby data num_players = 4 12:04:00.323 [Lua] Lobby data difficulty_tweak = 7 12:04:00.323 [Lua] Lobby data host = 110000111888793 12:04:00.323 [Lua] Lobby data matchmaking_type = 2 12:04:00.323 [Lua] Lobby data is_private = false 12:04:00.323 [Lua] Lobby data match_started = true 12:04:00.323 [Lua] Lobby data difficulty = hardest 12:04:00.323 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:00.323 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:00.323 [Lua] Lobby data unique_server_name = gyuree 12:04:00.323 [Lua] Lobby data quick_game = false 12:04:00.323 [Lua] Lobby data country_code = HU 12:04:00.323 [Lua] Lobby data matchmaking = true 12:04:00.324 [Lua] Lobby data power_level = 0 12:04:00.324 [Lua] Lobby data mission_id = dlc_morris_map 12:04:00.324 [Lua] Lobby data mechanism = deus 12:04:00.324 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:00.324 [Lua] Lobby data player_slot_2 = 0:0 12:04:00.324 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:00.324 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:00.324 [Lua] Lobby data eac_authorized = true 12:04:00.324 [Lua] Set lobby end. 12:04:00.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:04:00.327 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 12:04:00.327 [Lua] [StateLoading] load_current_level 12:04:00.327 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 12:04:00.339 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, sig_citadel_khorne_path5 12:04:00.339 [Umbra] Unload tome 12:04:00.340 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5, sig_citadel_khorne_path5 12:04:00.340 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path5 12:04:00.345 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path5 12:04:00.356 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path5 12:04:00.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path5 12:04:00.416 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path5 12:04:00.445 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path5 12:04:00.445 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 12:04:00.461 [Lua] ### Received rpc_level_load_started 12:04:00.461 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 108809664 12:04:00.461 [Lua] ### Received rpc_level_load_started 12:04:00.461 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 108809664 12:04:00.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 12:04:00.544 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 12:04:00.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 12:04:00.561 [Lua] ### Received rpc_level_load_started 12:04:00.561 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 108809664 12:04:00.592 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 12:04:00.862 [EACServer] [14:04:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:04:01.486 [Lua] ### Received rpc_level_loaded 12:04:01.486 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327 12:04:01.486 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 12:04:01.487 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 12:04:01.487 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 12:04:01.519 [Lua] ### Received rpc_level_loaded 12:04:01.519 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327 12:04:01.519 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 12:04:01.521 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 12:04:01.521 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 12:04:01.604 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 12:04:01.604 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 12:04:01.604 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 12:04:01.604 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 12:04:01.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 12:04:01.839 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 12:04:01.856 [Lua] [LevelTransitionHandler] Level load completed! 12:04:01.856 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 12:04:01.856 [Lua] [EnemyPackageLoader] Load no enemies on this level 12:04:01.857 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 12:04:01.857 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:04:01.857 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:04:01.863 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:04:01.874 [Lua] ### Received rpc_level_loaded 12:04:01.874 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327 12:04:01.874 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:04:01.890 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:04:01.890 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:04:01.990 [Lua] ### Received rpc_level_loaded 12:04:01.990 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327 12:04:01.990 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 12:04:01.992 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 12:04:01.992 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 12:04:02.130 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 12:04:02.130 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 12:04:02.130 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:04:02.130 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:04:02.130 [Lua] ### Received rpc_level_loaded 12:04:02.130 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327 12:04:02.131 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:04:02.131 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 12:04:02.131 [Umbra] Init version: 3.4.15 :: 16 threads 12:04:02.132 [Lua] Async level spawning done 12:04:02.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:04:03.143 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:04:03.143 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:04:03.143 [Lua] [Matchmaking] unregister rpcs 12:04:03.144 [Lua] Set lobby begin: 12:04:03.144 [Lua] Lobby data twitch_enabled = false 12:04:03.144 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:03.144 [Lua] Lobby data num_players = 4 12:04:03.144 [Lua] Lobby data difficulty_tweak = 7 12:04:03.144 [Lua] Lobby data host = 110000111888793 12:04:03.144 [Lua] Lobby data matchmaking_type = 2 12:04:03.145 [Lua] Lobby data is_private = false 12:04:03.145 [Lua] Lobby data match_started = true 12:04:03.145 [Lua] Lobby data difficulty = hardest 12:04:03.145 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:03.145 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:03.145 [Lua] Lobby data unique_server_name = gyuree 12:04:03.145 [Lua] Lobby data quick_game = false 12:04:03.145 [Lua] Lobby data country_code = HU 12:04:03.146 [Lua] Lobby data matchmaking = true 12:04:03.146 [Lua] Lobby data power_level = 0 12:04:03.146 [Lua] Lobby data mission_id = dlc_morris_map 12:04:03.146 [Lua] Lobby data mechanism = deus 12:04:03.146 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:03.146 [Lua] Lobby data player_slot_2 = 0:0 12:04:03.146 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:03.146 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:03.146 [Lua] Lobby data eac_authorized = true 12:04:03.146 [Lua] Set lobby end. 12:04:03.146 [Lua] [Managers] Destroying manager group: 12:04:03.147 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 12:04:03.147 [Lua] [Gamestate] Enter StateIngame HOST 12:04:03.147 [Lua] <>level = dlc_morris_map<> 12:04:03.147 [Lua] [StateIngame] Server ingame 12:04:03.151 [Lua] Set lobby begin: 12:04:03.151 [Lua] Lobby data twitch_enabled = false 12:04:03.151 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:03.151 [Lua] Lobby data num_players = 4 12:04:03.152 [Lua] Lobby data difficulty_tweak = 0 12:04:03.152 [Lua] Lobby data host = 110000111888793 12:04:03.152 [Lua] Lobby data matchmaking_type = 2 12:04:03.152 [Lua] Lobby data is_private = false 12:04:03.152 [Lua] Lobby data match_started = true 12:04:03.152 [Lua] Lobby data difficulty = normal 12:04:03.152 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:03.153 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:03.153 [Lua] Lobby data unique_server_name = gyuree 12:04:03.153 [Lua] Lobby data quick_game = false 12:04:03.153 [Lua] Lobby data country_code = HU 12:04:03.153 [Lua] Lobby data matchmaking = true 12:04:03.153 [Lua] Lobby data power_level = 0 12:04:03.154 [Lua] Lobby data mission_id = dlc_morris_map 12:04:03.154 [Lua] Lobby data mechanism = deus 12:04:03.154 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:03.154 [Lua] Lobby data player_slot_2 = 0:0 12:04:03.154 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:03.154 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:03.154 [Lua] Lobby data eac_authorized = true 12:04:03.154 [Lua] Set lobby end. 12:04:03.154 [Lua] [Matchmaking] register rpcs 12:04:03.155 [Lua] GameNetworkManager:init... creating game session 12:04:03.155 [Lua] Host GameSession.make_game_session_host with session: 12:04:03.155 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:04:03.155 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:04:03.155 [Lua] [GameNetworkManager] self.is_server = true 12:04:03.155 [Network] Setting artificial MTU limit to 65536 12:04:03.170 [Lua] Switching ConflictSettings: to: disabled 12:04:03.170 [Lua] pacing=disabled 12:04:03.170 [Lua] roaming=nil 12:04:03.170 [Lua] specials=disabled 12:04:03.170 [Lua] debug_color=black 12:04:03.170 [Lua] pack_spawning=disabled 12:04:03.170 [Lua] contained_breeds=nil 12:04:03.170 [Lua] disabled=true 12:04:03.170 [Lua] boss=disabled 12:04:03.170 [Lua] horde=disabled 12:04:03.170 [Lua] name=disabled 12:04:03.170 [Lua] intensity=disabled 12:04:03.170 [Lua] --- 12:04:03.170 [Lua] [LevelAnalysis] set_random_seed( 0) 12:04:03.174 [Lua] [AIInterestPointSystem] Level Seed: -23960060 12:04:03.174 [Lua] 12:04:03.174 [Lua] [entity_system_bag] = table 12:04:03.174 [Lua] [entity_system_bag] = metatable 12:04:03.174 [Lua] [startup_data] = table 12:04:03.174 [Lua] [entity_manager] = table 12:04:03.174 [Lua] [entity_manager] = metatable 12:04:03.174 [Lua] [unit_spawner] = table 12:04:03.174 [Lua] [unit_spawner] = metatable 12:04:03.174 [Lua] [unit_storage] = table 12:04:03.174 [Lua] [unit_storage] = metatable 12:04:03.174 [Lua] [dice_keeper] = table 12:04:03.174 [Lua] [dice_keeper] = metatable 12:04:03.174 [Lua] [is_server] = true (boolean) 12:04:03.174 [Lua] [world] = [World] 12:04:03.174 [Lua] [system_api] = table 12:04:03.174 [Lua] [entity_system] = table 12:04:03.174 [Lua] [entity_system] = metatable 12:04:03.174 [Lua] [network_lobby] = table 12:04:03.174 [Lua] [network_lobby] = metatable 12:04:03.174 [Lua] [profile_synchronizer] = table 12:04:03.174 [Lua] [profile_synchronizer] = metatable 12:04:03.174 [Lua] [level_transition_handler] = table 12:04:03.174 [Lua] [level_transition_handler] = metatable 12:04:03.174 [Lua] [num_local_human_players] = 1 (number) 12:04:03.174 [Lua] [statistics_db] = table 12:04:03.174 [Lua] [statistics_db] = metatable 12:04:03.174 [Lua] [network_server] = table 12:04:03.174 [Lua] [network_server] = metatable 12:04:03.174 [Lua] [input_manager] = table 12:04:03.174 [Lua] [input_manager] = metatable 12:04:03.174 [Lua] [network_clock] = table 12:04:03.174 [Lua] [network_clock] = metatable 12:04:03.174 [Lua] [network_transmit] = table 12:04:03.174 [Lua] [network_transmit] = metatable 12:04:03.174 [Lua] [free_flight_manager] = table 12:04:03.174 [Lua] [free_flight_manager] = metatable 12:04:03.174 [Lua] [network_manager] = table 12:04:03.174 [Lua] [network_manager] = metatable 12:04:03.174 [Lua] [network_event_delegate] = table 12:04:03.174 [Lua] [network_event_delegate] = metatable 12:04:03.174 [Lua] 12:04:03.174 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:04:03.174 [Lua] ignoring extension VersusInteractObjectiveExtension 12:04:03.174 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:04:03.174 [Lua] ignoring extension VersusSocketObjectiveExtension 12:04:03.174 [Lua] ignoring extension VersusTargetObjectiveExtension 12:04:03.174 [Lua] ignoring extension VersusMissionObjectiveExtension 12:04:03.189 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:04:03.189 [Lua] [AchievementManager] Achievements using the steam platform 12:04:03.190 [Lua] PlayerManager:add_player player_1 12:04:03.213 [Lua] [StateIngame] Level seed: 0 12:04:03.213 [Lua] [LevelAnalysis] set_random_seed( -23960060) 12:04:03.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:04:03.214 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:04:03.214 [Lua] [IngameUI] init 12:04:03.225 [Lua] cb_razer_chroma_setup 12:04:03.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:04:03.250 [Lua] Set lobby begin: 12:04:03.250 [Lua] Lobby data twitch_enabled = false 12:04:03.250 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:03.250 [Lua] Lobby data num_players = 4 12:04:03.250 [Lua] Lobby data difficulty_tweak = 0 12:04:03.250 [Lua] Lobby data host = 110000111888793 12:04:03.250 [Lua] Lobby data matchmaking_type = 2 12:04:03.250 [Lua] Lobby data is_private = false 12:04:03.250 [Lua] Lobby data match_started = true 12:04:03.250 [Lua] Lobby data difficulty = normal 12:04:03.250 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:03.250 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:03.250 [Lua] Lobby data unique_server_name = gyuree 12:04:03.251 [Lua] Lobby data quick_game = false 12:04:03.251 [Lua] Lobby data country_code = HU 12:04:03.251 [Lua] Lobby data matchmaking = true 12:04:03.251 [Lua] Lobby data power_level = 715 12:04:03.251 [Lua] Lobby data mission_id = dlc_morris_map 12:04:03.251 [Lua] Lobby data mechanism = deus 12:04:03.251 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:03.251 [Lua] Lobby data player_slot_2 = 0:0 12:04:03.251 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:03.251 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:03.251 [Lua] Lobby data eac_authorized = true 12:04:03.251 [Lua] Set lobby end. 12:04:03.251 [Lua] CurrentConflictSettings disabled 12:04:03.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 12:04:03.251 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 12:04:03.251 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:04:03.251 [Lua] [Managers] Calling function on all managers: 12:04:03.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:04:03.256 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 12:04:03.256 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 12:04:03.256 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:04:03.256 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:04:03.256 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 12:04:03.256 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 12:04:03.291 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 12:04:03.292 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 12:04:03.294 [Lua] PlayerManager:add_remote_player 11000010614f86d 12:04:03.294 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:04:03.294 [Lua] RemotePlayer:create_game_object( ) 3 12:04:03.310 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 12:04:03.310 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 12:04:03.310 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:04:03.310 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:04:03.310 [Lua] PlayerManager:add_remote_player 110000110c23c20 12:04:03.310 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 12:04:03.310 [Lua] RemotePlayer:create_game_object( ) 4 12:04:03.326 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 12:04:03.326 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 12:04:03.342 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 12:04:03.342 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 12:04:03.348 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 12:04:03.352 [Lua] PlayerManager:add_remote_player 110000102c775f8 12:04:03.352 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 12:04:03.352 [Lua] RemotePlayer:create_game_object( ) 5 12:04:03.369 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 12:04:03.369 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 12:04:03.369 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:04:03.369 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:04:03.369 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 12:04:03.369 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 12:04:03.376 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 12:04:03.376 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 12:04:03.376 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 12:04:03.376 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 12:04:03.430 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 12:04:03.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:03.430 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 12:04:03.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:03.462 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 12:04:03.539 [Lua] StateInGameRunning:_game_actually_starts() 12:04:03.539 [Lua] ################################################################################################################# 12:04:03.539 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_citadel_khorne_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:04:03.539 [Lua] ################################################################################################################# 12:04:03.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 12:04:03.539 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 12:04:03.546 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:03.546 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 12:04:03.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 12:04:03.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 12:04:03.763 [Lua] Commit load time data 12:04:08.259 [Lua] Set lobby begin: 12:04:08.259 [Lua] Lobby data twitch_enabled = false 12:04:08.259 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:08.259 [Lua] Lobby data num_players = 4 12:04:08.259 [Lua] Lobby data difficulty_tweak = 0 12:04:08.259 [Lua] Lobby data host = 110000111888793 12:04:08.259 [Lua] Lobby data matchmaking_type = 2 12:04:08.259 [Lua] Lobby data is_private = false 12:04:08.259 [Lua] Lobby data match_started = true 12:04:08.259 [Lua] Lobby data difficulty = normal 12:04:08.259 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:08.260 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:08.260 [Lua] Lobby data unique_server_name = gyuree 12:04:08.260 [Lua] Lobby data quick_game = false 12:04:08.260 [Lua] Lobby data country_code = HU 12:04:08.260 [Lua] Lobby data matchmaking = true 12:04:08.260 [Lua] Lobby data power_level = 571 12:04:08.260 [Lua] Lobby data mission_id = dlc_morris_map 12:04:08.260 [Lua] Lobby data mechanism = deus 12:04:08.261 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:08.261 [Lua] Lobby data player_slot_2 = 0:0 12:04:08.261 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:08.261 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:08.261 [Lua] Lobby data eac_authorized = true 12:04:08.261 [Lua] Set lobby end. 12:04:13.271 [Lua] Set lobby begin: 12:04:13.271 [Lua] Lobby data twitch_enabled = false 12:04:13.271 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:13.271 [Lua] Lobby data num_players = 4 12:04:13.271 [Lua] Lobby data difficulty_tweak = 0 12:04:13.271 [Lua] Lobby data host = 110000111888793 12:04:13.271 [Lua] Lobby data matchmaking_type = 2 12:04:13.271 [Lua] Lobby data is_private = false 12:04:13.271 [Lua] Lobby data match_started = true 12:04:13.271 [Lua] Lobby data difficulty = normal 12:04:13.271 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:13.271 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:13.272 [Lua] Lobby data unique_server_name = gyuree 12:04:13.272 [Lua] Lobby data quick_game = false 12:04:13.272 [Lua] Lobby data country_code = HU 12:04:13.272 [Lua] Lobby data matchmaking = true 12:04:13.272 [Lua] Lobby data power_level = 775 12:04:13.272 [Lua] Lobby data mission_id = dlc_morris_map 12:04:13.272 [Lua] Lobby data mechanism = deus 12:04:13.272 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:13.273 [Lua] Lobby data player_slot_2 = 0:0 12:04:13.273 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:13.273 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:13.273 [Lua] Lobby data eac_authorized = true 12:04:13.273 [Lua] Set lobby end. 12:04:20.610 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:-607119486, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:10, id:346300224, lt:load_next_level, extra_packages:{ "resource_packages/mutators/mutator_curse_skulls_of_fury", }) 12:04:20.610 [Lua] [LevelTransitionHandler] promote_next_level_data 12:04:20.610 [Lua] [NetworkServer] Entering post game 12:04:20.610 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 12:04:20.610 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 12:04:20.610 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 12:04:20.610 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 12:04:20.610 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:04:20.610 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:04:20.610 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 12:04:20.610 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 12:04:20.611 [Save] Saving `save_data` 12:04:20.611 [Lua] gm_event_end_conditions_met true false 12:04:20.611 [Lua] Game won 12:04:20.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:04:20.613 [Save] Save done 12:04:20.613 [Save] Saving `save_data` 12:04:20.614 [Lua] generate_backend_stats 110000111888793:1 12:04:20.614 [Save] Save done 12:04:20.644 [Lua] PlayFabMirrorBase:_commit_internal nil 12:04:20.644 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:04:20.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:04:20.644 [Save] Saving `save_data` 12:04:20.644 [Lua] TRANSITION nil nil load_next_level 12:04:20.644 [Lua] Transition type "load_next_level", is server: true 12:04:20.644 [Lua] [GameNetworkManager] Leaving game... 12:04:20.644 [Lua] [GameNetworkManager] Shutting down game session host. 12:04:20.644 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:04:20.644 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:04:20.644 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.42 12:04:20.646 [Save] Save done 12:04:20.648 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:04:20.648 [Lua] commit result success 12 12:04:20.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 12:04:20.648 [Lua] none table: 0000000015A84A60 nil 12:04:20.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 12:04:20.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 12:04:22.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:04:22.646 [Lua] [Managers] Calling function on all managers: 12:04:22.646 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:04:22.646 [Lua] Clearing all global lookup lists 12:04:22.647 [Lua] [IngamePlayerListUI] - Destroy 12:04:22.647 [Lua] [IngameUI] destroy 12:04:22.648 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 12:04:22.648 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 12:04:22.648 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 12:04:22.648 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 12:04:22.649 [Lua] [Managers] Destroying manager group: 12:04:22.650 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:04:22.650 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame 12:04:22.650 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading 12:04:22.650 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame 12:04:22.650 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading 12:04:22.650 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame 12:04:22.650 [Lua] [PeerSM] 110000111888793 :: on_enter Loading 12:04:22.650 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame 12:04:22.650 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading 12:04:22.650 [Lua] [Matchmaking] unregister rpcs 12:04:22.650 [Lua] ############### UNLOADING PACKAGES ############### 12:04:22.651 [Lua] [Gamestate] Enter state StateLoading 12:04:22.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:04:22.653 [Lua] [Matchmaking] register rpcs 12:04:22.653 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:04:22.653 [Lua] Set lobby begin: 12:04:22.653 [Lua] Lobby data twitch_enabled = false 12:04:22.653 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:22.653 [Lua] Lobby data num_players = 4 12:04:22.653 [Lua] Lobby data difficulty_tweak = 0 12:04:22.653 [Lua] Lobby data host = 110000111888793 12:04:22.653 [Lua] Lobby data matchmaking_type = 2 12:04:22.653 [Lua] Lobby data is_private = false 12:04:22.653 [Lua] Lobby data match_started = true 12:04:22.653 [Lua] Lobby data difficulty = normal 12:04:22.653 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:22.653 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:22.653 [Lua] Lobby data unique_server_name = gyuree 12:04:22.653 [Lua] Lobby data quick_game = false 12:04:22.653 [Lua] Lobby data country_code = HU 12:04:22.653 [Lua] Lobby data matchmaking = true 12:04:22.654 [Lua] Lobby data power_level = 0 12:04:22.654 [Lua] Lobby data mission_id = dlc_morris_map 12:04:22.654 [Lua] Lobby data mechanism = deus 12:04:22.654 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:22.654 [Lua] Lobby data player_slot_2 = 0:0 12:04:22.654 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:22.654 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:22.654 [Lua] Lobby data eac_authorized = true 12:04:22.654 [Lua] Set lobby end. 12:04:22.654 [Lua] registering RPCs 12:04:22.654 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:04:22.654 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 12:04:22.654 [Lua] Set lobby begin: 12:04:22.654 [Lua] Lobby data twitch_enabled = false 12:04:22.654 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:22.655 [Lua] Lobby data num_players = 4 12:04:22.655 [Lua] Lobby data difficulty_tweak = 0 12:04:22.655 [Lua] Lobby data host = 110000111888793 12:04:22.655 [Lua] Lobby data matchmaking_type = 2 12:04:22.655 [Lua] Lobby data is_private = false 12:04:22.655 [Lua] Lobby data match_started = true 12:04:22.655 [Lua] Lobby data difficulty = normal 12:04:22.655 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:22.655 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:22.655 [Lua] Lobby data unique_server_name = gyuree 12:04:22.655 [Lua] Lobby data quick_game = false 12:04:22.655 [Lua] Lobby data country_code = HU 12:04:22.655 [Lua] Lobby data matchmaking = true 12:04:22.655 [Lua] Lobby data power_level = 0 12:04:22.656 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:22.656 [Lua] Lobby data mechanism = deus 12:04:22.656 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:22.656 [Lua] Lobby data player_slot_2 = 0:0 12:04:22.656 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:22.656 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:22.656 [Lua] Lobby data eac_authorized = true 12:04:22.656 [Lua] Set lobby end. 12:04:22.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:04:22.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized 12:04:22.659 [Lua] [StateLoading] load_current_level 12:04:22.659 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0 12:04:22.661 [Umbra] Unload tome 12:04:22.678 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1, async-read, 12:04:22.678 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_citadel_khorne_path1, async-read, 12:04:22.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 12:04:22.713 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel 12:04:22.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 12:04:22.766 [Lua] ### Received rpc_level_load_started 12:04:22.766 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 346300224 12:04:22.836 [Lua] ### Received rpc_level_load_started 12:04:22.836 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 346300224 12:04:22.870 [Lua] ### Received rpc_level_load_started 12:04:22.870 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 346300224 12:04:24.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 12:04:24.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 12:04:24.285 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 12:04:24.622 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 12:04:24.622 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 12:04:24.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel 12:04:27.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel 12:04:27.712 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel 12:04:27.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 12:04:27.998 [Lua] ### Received rpc_level_loaded 12:04:27.998 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 129 12:04:27.998 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded 12:04:27.999 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading 12:04:27.999 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages 12:04:28.017 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages 12:04:28.017 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame 12:04:28.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common 12:04:28.204 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common 12:04:28.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 12:04:28.505 [Lua] ### Received rpc_level_loaded 12:04:28.505 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 129 12:04:28.505 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded 12:04:28.507 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading 12:04:28.507 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages 12:04:28.524 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages 12:04:28.524 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame 12:04:28.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 12:04:28.842 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 12:04:28.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 12:04:29.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 12:04:29.011 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common 12:04:29.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 12:04:29.046 [Umbra] Loading umbra tome '#ID[b4219da3cecb4928]' 12:04:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 12:04:29.096 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1 12:04:29.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury 12:04:29.114 [Lua] [LevelTransitionHandler] Level load completed! 12:04:29.114 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: -607119486 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 12:04:29.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:04:29.121 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_loot_rat=true, skaven_rat_ogre=true, chaos_vortex_sorcerer=true, chaos_warrior=true, skaven_stormfiend=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, beastmen_standard_bearer=true, } 12:04:29.121 [Lua] load_startup_enemy_packages: -------------- 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_spawn 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_troll 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_rat_ogre 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_stormfiend 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_minotaur 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_plague_sorcerer 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_corruptor_sorcerer 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_gutter_runner 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_pack_master 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_poison_wind_globadier 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_ratling_gunner 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_warpfire_thrower 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_vortex_sorcerer 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_standard_bearer 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_vortex 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] critter_rat 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] critter_pig 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_marauder 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_gor 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_storm_vermin 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_ungor_archer 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_loot_rat 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_warrior 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_plague_monk 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_ungor 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_clan_rat 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_storm_vermin_with_shield 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_slave 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_fanatic 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_marauder_with_shield 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] skaven_clan_rat_with_shield 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_berzerker 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] beastmen_bestigor 12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 12:04:29.121 [Lua] chaos_raider 12:04:29.131 [Lua] ### Received rpc_level_loaded 12:04:29.131 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 129 12:04:29.131 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded 12:04:29.147 [Lua] [PeerSM] 110000111888793 :: on_exit Loading 12:04:29.147 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages 12:04:29.164 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages 12:04:29.164 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame 12:04:29.165 [Lua] ### Received rpc_level_loaded 12:04:29.165 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 129 12:04:29.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury 12:04:29.249 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury 12:04:29.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 12:04:29.436 [Lua] ### Received rpc_level_loaded 12:04:29.436 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 129 12:04:29.436 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded 12:04:29.437 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading 12:04:29.437 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages 12:04:29.454 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages 12:04:29.454 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame 12:04:29.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 12:04:29.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 12:04:29.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 12:04:29.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 12:04:29.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 12:04:29.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 12:04:29.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 12:04:29.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 12:04:29.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 12:04:30.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 12:04:30.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 12:04:30.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 12:04:30.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 12:04:30.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 12:04:30.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 12:04:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 12:04:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 12:04:30.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 12:04:31.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 12:04:31.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 12:04:31.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 12:04:31.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 12:04:31.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 12:04:31.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 12:04:31.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 12:04:31.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 12:04:31.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 12:04:31.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 12:04:31.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 12:04:31.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 12:04:31.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 12:04:31.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 12:04:31.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 12:04:32.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 12:04:32.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 12:04:32.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 12:04:32.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 12:04:32.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 12:04:32.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 12:04:32.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 12:04:32.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 12:04:32.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 12:04:32.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 12:04:32.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 12:04:32.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:04:32.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:04:32.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:04:32.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 12:04:32.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 12:04:32.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 12:04:32.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 12:04:33.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 12:04:33.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 12:04:33.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 12:04:33.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 12:04:33.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 12:04:33.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 12:04:34.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 12:04:34.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 12:04:34.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 12:04:34.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 12:04:34.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 12:04:34.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 12:04:34.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 12:04:34.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 12:04:34.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 12:04:34.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 12:04:34.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 12:04:34.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 12:04:35.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 12:04:35.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 12:04:35.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 12:04:35.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 12:04:35.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 12:04:35.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 12:04:36.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 12:04:36.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 12:04:36.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:04:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 12:04:36.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 12:04:36.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 12:04:36.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 12:04:36.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 12:04:36.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 12:04:36.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 12:04:36.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 12:04:36.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 12:04:37.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 12:04:37.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 12:04:37.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 12:04:37.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 12:04:37.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 12:04:37.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 12:04:37.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 12:04:37.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 12:04:37.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 12:04:38.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 12:04:38.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 12:04:38.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 12:04:38.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 12:04:38.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 12:04:38.529 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus 12:04:38.529 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 12:04:38.529 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:04:38.535 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 12:04:38.740 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 12:04:38.740 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world 12:04:38.740 [Umbra] Init version: 3.4.15 :: 16 threads 12:04:38.798 [Lua] Async level spawning done 12:04:38.798 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:04:39.797 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:04:39.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:04:39.797 [Lua] [Matchmaking] unregister rpcs 12:04:39.797 [Lua] Set lobby begin: 12:04:39.797 [Lua] Lobby data twitch_enabled = false 12:04:39.797 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:39.797 [Lua] Lobby data num_players = 4 12:04:39.797 [Lua] Lobby data difficulty_tweak = 0 12:04:39.798 [Lua] Lobby data host = 110000111888793 12:04:39.798 [Lua] Lobby data matchmaking_type = 2 12:04:39.798 [Lua] Lobby data is_private = false 12:04:39.798 [Lua] Lobby data match_started = true 12:04:39.798 [Lua] Lobby data difficulty = normal 12:04:39.798 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:39.798 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:39.798 [Lua] Lobby data unique_server_name = gyuree 12:04:39.799 [Lua] Lobby data quick_game = false 12:04:39.799 [Lua] Lobby data country_code = HU 12:04:39.799 [Lua] Lobby data matchmaking = true 12:04:39.799 [Lua] Lobby data power_level = 0 12:04:39.799 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:39.799 [Lua] Lobby data mechanism = deus 12:04:39.799 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:39.800 [Lua] Lobby data player_slot_2 = 0:0 12:04:39.800 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:39.800 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:39.800 [Lua] Lobby data eac_authorized = true 12:04:39.800 [Lua] Set lobby end. 12:04:39.800 [Lua] [Managers] Destroying manager group: 12:04:39.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens 12:04:39.801 [Lua] [Gamestate] Enter StateIngame HOST 12:04:39.801 [Lua] <>level = arena_citadel_khorne_path1<> 12:04:39.801 [Lua] [StateIngame] Server ingame 12:04:39.805 [Lua] Set lobby begin: 12:04:39.805 [Lua] Lobby data twitch_enabled = false 12:04:39.805 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:39.805 [Lua] Lobby data num_players = 4 12:04:39.805 [Lua] Lobby data difficulty_tweak = 10 12:04:39.805 [Lua] Lobby data host = 110000111888793 12:04:39.805 [Lua] Lobby data matchmaking_type = 2 12:04:39.805 [Lua] Lobby data is_private = false 12:04:39.806 [Lua] Lobby data match_started = true 12:04:39.806 [Lua] Lobby data difficulty = hardest 12:04:39.806 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:39.806 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:39.806 [Lua] Lobby data unique_server_name = gyuree 12:04:39.806 [Lua] Lobby data quick_game = false 12:04:39.806 [Lua] Lobby data country_code = HU 12:04:39.806 [Lua] Lobby data matchmaking = true 12:04:39.807 [Lua] Lobby data power_level = 0 12:04:39.807 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:39.807 [Lua] Lobby data mechanism = deus 12:04:39.807 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:39.807 [Lua] Lobby data player_slot_2 = 0:0 12:04:39.807 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:39.807 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:39.807 [Lua] Lobby data eac_authorized = true 12:04:39.807 [Lua] Set lobby end. 12:04:39.807 [Lua] [Matchmaking] register rpcs 12:04:39.808 [Lua] GameNetworkManager:init... creating game session 12:04:39.808 [Lua] Host GameSession.make_game_session_host with session: 12:04:39.808 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:04:39.808 [Lua] [GameNetworkManager] My own peer_id = 110000111888793 12:04:39.808 [Lua] [GameNetworkManager] self.is_server = true 12:04:39.808 [Network] Setting artificial MTU limit to 65536 12:04:39.815 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 12:04:39.815 [Lua] pacing=deus_default 12:04:39.815 [Lua] locked_func_name=beastmen 12:04:39.815 [Lua] roaming=nil 12:04:39.815 [Lua] specials=deus_skaven_beastmen 12:04:39.815 [Lua] contained_breeds=nil 12:04:39.815 [Lua] debug_color=orange 12:04:39.815 [Lua] disabled=false 12:04:39.815 [Lua] pack_spawning=deus_skaven_beastmen 12:04:39.815 [Lua] factions=nil 12:04:39.815 [Lua] description=deus_conflict_director_skaven_beastmen_name 12:04:39.815 [Lua] boss=deus_skaven_beastmen 12:04:39.815 [Lua] horde=deus_beastmen 12:04:39.815 [Lua] name=deus_skaven_beastmen 12:04:39.815 [Lua] intensity=deus_default 12:04:39.815 [Lua] --- 12:04:39.815 [Lua] [LevelAnalysis] set_random_seed( -607119486) 12:04:39.819 [Lua] [AIInterestPointSystem] Level Seed: -607119486 12:04:39.819 [Lua] 12:04:39.819 [Lua] [entity_system_bag] = table 12:04:39.819 [Lua] [entity_system_bag] = metatable 12:04:39.819 [Lua] [startup_data] = table 12:04:39.819 [Lua] [entity_manager] = table 12:04:39.819 [Lua] [entity_manager] = metatable 12:04:39.819 [Lua] [unit_spawner] = table 12:04:39.819 [Lua] [unit_spawner] = metatable 12:04:39.819 [Lua] [unit_storage] = table 12:04:39.819 [Lua] [unit_storage] = metatable 12:04:39.819 [Lua] [dice_keeper] = table 12:04:39.819 [Lua] [dice_keeper] = metatable 12:04:39.819 [Lua] [is_server] = true (boolean) 12:04:39.819 [Lua] [world] = [World] 12:04:39.819 [Lua] [system_api] = table 12:04:39.819 [Lua] [entity_system] = table 12:04:39.819 [Lua] [entity_system] = metatable 12:04:39.819 [Lua] [network_lobby] = table 12:04:39.819 [Lua] [network_lobby] = metatable 12:04:39.819 [Lua] [profile_synchronizer] = table 12:04:39.819 [Lua] [profile_synchronizer] = metatable 12:04:39.819 [Lua] [level_transition_handler] = table 12:04:39.819 [Lua] [level_transition_handler] = metatable 12:04:39.819 [Lua] [num_local_human_players] = 1 (number) 12:04:39.819 [Lua] [statistics_db] = table 12:04:39.819 [Lua] [statistics_db] = metatable 12:04:39.819 [Lua] [network_server] = table 12:04:39.819 [Lua] [network_server] = metatable 12:04:39.819 [Lua] [input_manager] = table 12:04:39.819 [Lua] [input_manager] = metatable 12:04:39.819 [Lua] [network_clock] = table 12:04:39.819 [Lua] [network_clock] = metatable 12:04:39.819 [Lua] [network_transmit] = table 12:04:39.819 [Lua] [network_transmit] = metatable 12:04:39.819 [Lua] [free_flight_manager] = table 12:04:39.819 [Lua] [free_flight_manager] = metatable 12:04:39.819 [Lua] [network_manager] = table 12:04:39.819 [Lua] [network_manager] = metatable 12:04:39.819 [Lua] [network_event_delegate] = table 12:04:39.819 [Lua] [network_event_delegate] = metatable 12:04:39.819 [Lua] 12:04:39.819 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:04:39.819 [Lua] ignoring extension VersusInteractObjectiveExtension 12:04:39.819 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:04:39.819 [Lua] ignoring extension VersusSocketObjectiveExtension 12:04:39.819 [Lua] ignoring extension VersusTargetObjectiveExtension 12:04:39.819 [Lua] ignoring extension VersusMissionObjectiveExtension 12:04:39.820 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:04:39.843 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:04:39.843 [Lua] [AchievementManager] Achievements using the steam platform 12:04:39.844 [Lua] PlayerManager:add_player player_1 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03 12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04 12:04:39.878 [Lua] [StateIngame] Level seed: -607119486 12:04:39.882 [Lua] [LevelAnalysis] set_random_seed( -607119486) 12:04:39.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 12:04:39.884 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 12:04:39.884 [Lua] [IngameUI] init 12:04:39.903 [Lua] cb_razer_chroma_setup 12:04:39.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 12:04:39.930 [Lua] Set lobby begin: 12:04:39.930 [Lua] Lobby data twitch_enabled = false 12:04:39.930 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:39.930 [Lua] Lobby data num_players = 4 12:04:39.930 [Lua] Lobby data difficulty_tweak = 10 12:04:39.930 [Lua] Lobby data host = 110000111888793 12:04:39.930 [Lua] Lobby data matchmaking_type = 2 12:04:39.930 [Lua] Lobby data is_private = false 12:04:39.930 [Lua] Lobby data match_started = true 12:04:39.931 [Lua] Lobby data difficulty = hardest 12:04:39.931 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:39.931 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:39.931 [Lua] Lobby data unique_server_name = gyuree 12:04:39.931 [Lua] Lobby data quick_game = false 12:04:39.931 [Lua] Lobby data country_code = HU 12:04:39.931 [Lua] Lobby data matchmaking = true 12:04:39.931 [Lua] Lobby data power_level = 715 12:04:39.931 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:39.931 [Lua] Lobby data mechanism = deus 12:04:39.932 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:39.932 [Lua] Lobby data player_slot_2 = 0:0 12:04:39.932 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:39.932 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:39.932 [Lua] Lobby data eac_authorized = true 12:04:39.932 [Lua] Set lobby end. 12:04:39.932 [Flow] Nav: 21 Off 12:04:39.932 [Lua] Override Player Respawning respawn_group_01 true 12:04:39.932 [Lua] Override Player Respawning respawn_group_02 false 12:04:39.932 [Lua] Override Player Respawning respawn_group_03 false 12:04:39.932 [Lua] Override Player Respawning respawn_group_04 false 12:04:39.932 [Lua] Override Player Respawning respawn_group_05 false 12:04:39.932 [Lua] CurrentConflictSettings deus_skaven_beastmen 12:04:39.932 [Lua] [ConflictDirector] conflict_director is ai_ready 12:04:39.933 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:04:39.933 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:04:39.933 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:04:39.933 [Lua] Forming navigation groups in one frame 12:04:39.933 [Lua] Forming navigation groups 12:04:39.954 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079 12:04:39.965 [Lua] NavigationGroupManager -> calulation time B: 0.010999999999512511 12:04:39.965 [Lua] number of nav groups: 31 12:04:39.965 [Lua] number of refined nav groups : 24 12:04:39.968 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 12:04:39.968 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.4450499340891838 Normalized coefficient: 1.316070704883701 12:04:39.971 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 12:04:39.971 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 12:04:39.971 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 12:04:39.971 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 12:04:39.971 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_khorne_path1 12:04:39.971 [Lua] [LevelAnalysis] This level has a total main-path length of 131.250 meters. 12:04:39.971 [Lua] [LevelAnalysis] grouping spawners for event_patrol 12:04:39.971 [Lua] [LevelAnalysis] 12:04:39.971 [Lua] [LevelAnalysis] grouping spawners for event_boss 12:04:39.971 [Lua] [LevelAnalysis] 12:04:39.971 [Lua] [LevelAnalysis] Terror events added: 12:04:39.971 [Lua] [LevelAnalysis] num_event_places_f: 0.054166573842366533 , num_event_places: 0 , trailing_event_fraction: 0.054166573842366533 , num_events: 0 12:04:39.971 [Lua] [LevelAnalysis] Level path distance: 131.2498607635498 12:04:39.971 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:04:39.975 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:04:39.977 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9 12:04:39.977 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:04:39.977 [Lua] [Managers] Calling function on all managers: 12:04:39.977 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:04:39.986 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame 12:04:39.986 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync 12:04:40.105 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync 12:04:40.105 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers 12:04:40.105 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame 12:04:40.105 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync 12:04:40.120 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20 12:04:40.122 [Lua] Breedfreezer (server) starting a hot join sync 12:04:40.122 [Lua] packing 0 units of breed chaos_marauder 12:04:40.122 [Lua] packing 0 units of breed skaven_clan_rat 12:04:40.122 [Lua] packing 0 units of breed skaven_storm_vermin 12:04:40.122 [Lua] packing 0 units of breed skaven_slave 12:04:40.122 [Lua] packing 0 units of breed chaos_fanatic 12:04:40.122 [Lua] packing 0 units of breed beastmen_ungor_archer 12:04:40.122 [Lua] packing 0 units of breed chaos_raider 12:04:40.122 [Lua] packing 0 units of breed chaos_warrior 12:04:40.122 [Lua] packing 0 units of breed chaos_berzerker 12:04:40.122 [Lua] packing 0 units of breed beastmen_bestigor 12:04:40.122 [Lua] packing 0 units of breed beastmen_ungor 12:04:40.122 [Lua] packing 0 units of breed skaven_plague_monk 12:04:40.122 [Lua] packing 0 units of breed beastmen_gor 12:04:40.122 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:04:40.122 [Lua] 12:04:40.122 [Lua] [1] = 1 (number) 12:04:40.122 [Lua] [2] = 0 (number) 12:04:40.122 [Lua] [3] = 1 (number) 12:04:40.122 [Lua] [4] = 0 (number) 12:04:40.122 [Lua] [5] = 1 (number) 12:04:40.122 [Lua] [6] = 0 (number) 12:04:40.122 [Lua] [7] = 1 (number) 12:04:40.122 [Lua] [8] = 0 (number) 12:04:40.122 [Lua] [9] = 1 (number) 12:04:40.122 [Lua] [10] = 0 (number) 12:04:40.122 [Lua] [11] = 1 (number) 12:04:40.122 [Lua] [12] = 0 (number) 12:04:40.122 [Lua] [13] = 1 (number) 12:04:40.122 [Lua] [14] = 0 (number) 12:04:40.122 [Lua] [15] = 1 (number) 12:04:40.122 [Lua] [16] = 0 (number) 12:04:40.122 [Lua] [17] = 1 (number) 12:04:40.122 [Lua] [18] = 0 (number) 12:04:40.122 [Lua] [19] = 1 (number) 12:04:40.122 [Lua] [20] = 0 (number) 12:04:40.122 [Lua] [21] = 1 (number) 12:04:40.122 [Lua] [22] = 0 (number) 12:04:40.122 [Lua] [23] = 1 (number) 12:04:40.122 [Lua] [24] = 0 (number) 12:04:40.122 [Lua] [25] = 1 (number) 12:04:40.122 [Lua] [26] = 0 (number) 12:04:40.122 [Lua] 12:04:40.122 [Lua] 12:04:40.122 [Lua] 12:04:40.124 [Lua] PlayerManager:add_remote_player 110000110c23c20 12:04:40.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 12:04:40.124 [Lua] RemotePlayer:create_game_object( ) 10 12:04:40.140 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync 12:04:40.140 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers 12:04:40.218 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list. 12:04:40.218 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:40.218 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1 12:04:40.543 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame 12:04:40.543 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync 12:04:40.550 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d 12:04:40.554 [Lua] Breedfreezer (server) starting a hot join sync 12:04:40.554 [Lua] packing 0 units of breed chaos_marauder 12:04:40.554 [Lua] packing 0 units of breed skaven_clan_rat 12:04:40.554 [Lua] packing 0 units of breed skaven_storm_vermin 12:04:40.554 [Lua] packing 0 units of breed skaven_slave 12:04:40.554 [Lua] packing 0 units of breed chaos_fanatic 12:04:40.554 [Lua] packing 0 units of breed beastmen_ungor_archer 12:04:40.554 [Lua] packing 0 units of breed chaos_raider 12:04:40.554 [Lua] packing 0 units of breed chaos_warrior 12:04:40.554 [Lua] packing 0 units of breed chaos_berzerker 12:04:40.554 [Lua] packing 0 units of breed beastmen_bestigor 12:04:40.554 [Lua] packing 0 units of breed beastmen_ungor 12:04:40.554 [Lua] packing 0 units of breed skaven_plague_monk 12:04:40.554 [Lua] packing 0 units of breed beastmen_gor 12:04:40.554 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:04:40.554 [Lua] 12:04:40.554 [Lua] [1] = 1 (number) 12:04:40.554 [Lua] [2] = 0 (number) 12:04:40.554 [Lua] [3] = 1 (number) 12:04:40.554 [Lua] [4] = 0 (number) 12:04:40.554 [Lua] [5] = 1 (number) 12:04:40.554 [Lua] [6] = 0 (number) 12:04:40.554 [Lua] [7] = 1 (number) 12:04:40.554 [Lua] [8] = 0 (number) 12:04:40.554 [Lua] [9] = 1 (number) 12:04:40.554 [Lua] [10] = 0 (number) 12:04:40.554 [Lua] [11] = 1 (number) 12:04:40.554 [Lua] [12] = 0 (number) 12:04:40.554 [Lua] [13] = 1 (number) 12:04:40.554 [Lua] [14] = 0 (number) 12:04:40.554 [Lua] [15] = 1 (number) 12:04:40.554 [Lua] [16] = 0 (number) 12:04:40.554 [Lua] [17] = 1 (number) 12:04:40.554 [Lua] [18] = 0 (number) 12:04:40.554 [Lua] [19] = 1 (number) 12:04:40.554 [Lua] [20] = 0 (number) 12:04:40.554 [Lua] [21] = 1 (number) 12:04:40.554 [Lua] [22] = 0 (number) 12:04:40.554 [Lua] [23] = 1 (number) 12:04:40.554 [Lua] [24] = 0 (number) 12:04:40.554 [Lua] [25] = 1 (number) 12:04:40.554 [Lua] [26] = 0 (number) 12:04:40.554 [Lua] 12:04:40.554 [Lua] 12:04:40.554 [Lua] 12:04:40.555 [Lua] PlayerManager:add_remote_player 11000010614f86d 12:04:40.555 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11 12:04:40.555 [Lua] RemotePlayer:create_game_object( ) 11 12:04:40.577 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync 12:04:40.577 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers 12:04:40.741 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:40.741 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1 12:04:41.879 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame 12:04:41.879 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync 12:04:41.883 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8 12:04:41.889 [Lua] Breedfreezer (server) starting a hot join sync 12:04:41.889 [Lua] packing 0 units of breed chaos_marauder 12:04:41.889 [Lua] packing 0 units of breed skaven_clan_rat 12:04:41.889 [Lua] packing 0 units of breed skaven_storm_vermin 12:04:41.889 [Lua] packing 0 units of breed skaven_slave 12:04:41.889 [Lua] packing 0 units of breed chaos_fanatic 12:04:41.889 [Lua] packing 0 units of breed beastmen_ungor_archer 12:04:41.889 [Lua] packing 0 units of breed chaos_raider 12:04:41.889 [Lua] packing 0 units of breed chaos_warrior 12:04:41.889 [Lua] packing 0 units of breed chaos_berzerker 12:04:41.889 [Lua] packing 0 units of breed beastmen_bestigor 12:04:41.889 [Lua] packing 0 units of breed beastmen_ungor 12:04:41.889 [Lua] packing 0 units of breed skaven_plague_monk 12:04:41.889 [Lua] packing 0 units of breed beastmen_gor 12:04:41.889 [Lua] --> rpc-package size reached, sending rpc now (last package) 12:04:41.889 [Lua] 12:04:41.889 [Lua] [1] = 1 (number) 12:04:41.889 [Lua] [2] = 0 (number) 12:04:41.889 [Lua] [3] = 1 (number) 12:04:41.889 [Lua] [4] = 0 (number) 12:04:41.889 [Lua] [5] = 1 (number) 12:04:41.889 [Lua] [6] = 0 (number) 12:04:41.889 [Lua] [7] = 1 (number) 12:04:41.889 [Lua] [8] = 0 (number) 12:04:41.889 [Lua] [9] = 1 (number) 12:04:41.889 [Lua] [10] = 0 (number) 12:04:41.889 [Lua] [11] = 1 (number) 12:04:41.889 [Lua] [12] = 0 (number) 12:04:41.889 [Lua] [13] = 1 (number) 12:04:41.889 [Lua] [14] = 0 (number) 12:04:41.889 [Lua] [15] = 1 (number) 12:04:41.889 [Lua] [16] = 0 (number) 12:04:41.889 [Lua] [17] = 1 (number) 12:04:41.889 [Lua] [18] = 0 (number) 12:04:41.889 [Lua] [19] = 1 (number) 12:04:41.889 [Lua] [20] = 0 (number) 12:04:41.889 [Lua] [21] = 1 (number) 12:04:41.889 [Lua] [22] = 0 (number) 12:04:41.889 [Lua] [23] = 1 (number) 12:04:41.889 [Lua] [24] = 0 (number) 12:04:41.889 [Lua] [25] = 1 (number) 12:04:41.889 [Lua] [26] = 0 (number) 12:04:41.889 [Lua] 12:04:41.889 [Lua] 12:04:41.889 [Lua] 12:04:41.890 [Lua] PlayerManager:add_remote_player 110000102c775f8 12:04:41.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 12:04:41.890 [Lua] RemotePlayer:create_game_object( ) 12 12:04:41.911 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync 12:04:41.911 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers 12:04:41.911 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers 12:04:41.911 [Lua] [PeerSM] 110000111888793 :: on_enter InGame 12:04:41.912 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers 12:04:41.912 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame 12:04:41.912 [Lua] rpc_to_client_spawn_player 110000111888793 1 12:04:41.912 [Lua] rpc_to_client_spawn_player 110000110c23c20 1 12:04:41.914 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.1491, -69.1554, -13), Vector4(0, 0, 0, -1)) 12:04:41.918 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.16666666666666666) 12:04:41.918 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.16666666666666666) 12:04:41.918 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1 12:04:41.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14 12:04:41.920 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers 12:04:41.920 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame 12:04:41.920 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers 12:04:41.920 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame 12:04:41.922 [Lua] rpc_to_client_spawn_player 110000102c775f8 1 12:04:41.922 [Lua] rpc_to_client_spawn_player 11000010614f86d 1 12:04:42.048 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:04:42.048 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player. 12:04:42.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 12:04:42.050 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1 12:04:42.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.055118110030889511) 12:04:42.050 [Lua] TalentSystem:rpc_sync_talents 1 1025 12:04:42.103 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit 12:04:42.103 [Lua] [NetworkServer] Peer 11000010614f86d spawned player. 12:04:42.104 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16 12:04:42.104 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1 12:04:42.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.57480317354202271) 12:04:42.105 [Lua] TalentSystem:rpc_sync_talents 5 2049 12:04:42.173 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:04:42.173 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1 12:04:42.173 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:04:42.173 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player. 12:04:42.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 12:04:42.174 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 12:04:42.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114) 12:04:42.175 [Lua] TalentSystem:rpc_sync_talents 3 3073 12:04:42.189 [Lua] StateInGameRunning:_game_actually_starts() 12:04:42.189 [Lua] ################################################################################################################# 12:04:42.189 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-arena_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:04:42.189 [Lua] ################################################################################################################# 12:04:42.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 12:04:42.189 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 12:04:42.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 12:04:42.421 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 12:04:42.421 [Lua] Commit load time data 12:04:44.831 [Lua] Set lobby begin: 12:04:44.831 [Lua] Lobby data twitch_enabled = false 12:04:44.831 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:44.831 [Lua] Lobby data num_players = 4 12:04:44.831 [Lua] Lobby data difficulty_tweak = 10 12:04:44.831 [Lua] Lobby data host = 110000111888793 12:04:44.831 [Lua] Lobby data matchmaking_type = 2 12:04:44.831 [Lua] Lobby data is_private = false 12:04:44.831 [Lua] Lobby data match_started = true 12:04:44.831 [Lua] Lobby data difficulty = hardest 12:04:44.831 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:44.831 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:44.831 [Lua] Lobby data unique_server_name = gyuree 12:04:44.831 [Lua] Lobby data quick_game = false 12:04:44.831 [Lua] Lobby data country_code = HU 12:04:44.832 [Lua] Lobby data matchmaking = true 12:04:44.832 [Lua] Lobby data power_level = 571 12:04:44.832 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:44.832 [Lua] Lobby data mechanism = deus 12:04:44.832 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:44.832 [Lua] Lobby data player_slot_2 = 0:0 12:04:44.832 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:44.832 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:44.832 [Lua] Lobby data eac_authorized = true 12:04:44.832 [Lua] Set lobby end. 12:04:44.834 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 12:04:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:04:44.875 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 12:04:44.875 [Lua] [PackageManager] Force_load: wwise/flail 12:04:44.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 12:04:44.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 12:04:44.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p 12:04:49.928 [Lua] Set lobby begin: 12:04:49.928 [Lua] Lobby data twitch_enabled = false 12:04:49.928 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:49.928 [Lua] Lobby data num_players = 4 12:04:49.929 [Lua] Lobby data difficulty_tweak = 10 12:04:49.929 [Lua] Lobby data host = 110000111888793 12:04:49.929 [Lua] Lobby data matchmaking_type = 2 12:04:49.929 [Lua] Lobby data is_private = false 12:04:49.929 [Lua] Lobby data match_started = true 12:04:49.929 [Lua] Lobby data difficulty = hardest 12:04:49.929 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:49.929 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:49.929 [Lua] Lobby data unique_server_name = gyuree 12:04:49.929 [Lua] Lobby data quick_game = false 12:04:49.929 [Lua] Lobby data country_code = HU 12:04:49.929 [Lua] Lobby data matchmaking = true 12:04:49.929 [Lua] Lobby data power_level = 775 12:04:49.929 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:49.929 [Lua] Lobby data mechanism = deus 12:04:49.929 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:49.929 [Lua] Lobby data player_slot_2 = 0:0 12:04:49.930 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:49.930 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:49.930 [Lua] Lobby data eac_authorized = true 12:04:49.930 [Lua] Set lobby end. 12:04:49.931 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 12:04:49.931 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 12:04:49.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:04:49.931 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:04:49.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:04:49.931 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 12:04:49.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:04:49.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 12:04:49.973 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:04:49.973 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:04:49.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:04:50.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:04:50.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:04:50.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:04:50.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:04:50.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:04:50.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:04:50.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:04:50.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:04:50.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:04:50.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:04:50.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:04:50.651 [Lua] Players are leaving the safe zone 12:04:51.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:04:51.422 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 12:04:51.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, ProfileSynchronizer 12:04:53.041 [Lua] Override Player Respawning respawn_group_01 false 12:04:53.041 [Lua] Override Player Respawning respawn_group_02 true 12:04:54.973 [Lua] Set lobby begin: 12:04:54.973 [Lua] Lobby data twitch_enabled = false 12:04:54.973 [Lua] Lobby data selected_mission_id = journey_citadel 12:04:54.973 [Lua] Lobby data num_players = 4 12:04:54.973 [Lua] Lobby data difficulty_tweak = 10 12:04:54.973 [Lua] Lobby data host = 110000111888793 12:04:54.973 [Lua] Lobby data matchmaking_type = 2 12:04:54.973 [Lua] Lobby data is_private = false 12:04:54.973 [Lua] Lobby data match_started = true 12:04:54.973 [Lua] Lobby data difficulty = hardest 12:04:54.973 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:04:54.973 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:04:54.973 [Lua] Lobby data unique_server_name = gyuree 12:04:54.973 [Lua] Lobby data quick_game = false 12:04:54.974 [Lua] Lobby data country_code = HU 12:04:54.974 [Lua] Lobby data matchmaking = true 12:04:54.974 [Lua] Lobby data power_level = 782 12:04:54.974 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:04:54.974 [Lua] Lobby data mechanism = deus 12:04:54.974 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:04:54.974 [Lua] Lobby data player_slot_2 = 0:0 12:04:54.974 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:04:54.974 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:04:54.974 [Lua] Lobby data eac_authorized = true 12:04:54.974 [Lua] Set lobby end. 12:05:00.683 [Lua] HORDE: Chosing horde wave composition beastmen_huge 12:05:00.683 [Lua] Time for new HOOORDE! multi_first_wave 12:05:00.683 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 12:05:00.683 [Lua] horde requested: ambush 12:05:00.683 [Lua] setting up ambush-horde 12:05:00.683 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 12:05:00.683 [Lua] -> spawning: 27 12:05:00.683 [Lua] horde crated with id 1 of type ambush 12:05:00.683 [Lua] ambush horde has started 12:05:02.106 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: -607119488) 12:05:05.709 [Lua] Init group template: horde 12:05:06.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:10.028 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:10.028 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:05:10.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 12:05:10.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:05:10.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:05:10.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:05:10.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:05:10.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:05:15.174 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:05:15.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:05:15.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:05:17.469 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 2 size: 17 action: nil 12:05:17.547 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 16 action: nil 12:05:18.044 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 3 size: 14 action: nil 12:05:18.617 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 8 size: 12 action: nil 12:05:19.049 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 11 action: nil 12:05:20.162 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:05:20.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:05:20.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:20.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:05:20.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:05:23.679 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 26 action: nil 12:05:25.226 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:25.235 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 12:05:25.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 12:05:25.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 12:05:31.443 [Lua] event horde ends! 12:05:40.371 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 12:05:40.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:40.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 12:05:40.371 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:05:40.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:05:40.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:05:40.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:05:40.412 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:05:40.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:05:40.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:05:40.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:05:40.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:05:40.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:05:40.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:05:41.577 [Lua] event horde ends! 12:05:54.110 [Lua] event horde ends! 12:05:55.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:05:59.187 [Lua] event horde ends! 12:06:00.676 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:06:00.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 12:06:00.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 12:06:00.688 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 12:06:00.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 12:06:00.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 12:06:00.862 [EACServer] [14:06:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:06:01.053 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 3 size: 13 action: nil 12:06:01.384 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 11 action: nil 12:06:01.699 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 2 size: 10 action: nil 12:06:05.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:05.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:05.705 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:05.705 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:05.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:05.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem 12:06:05.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:06:05.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:06:05.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:06:09.141 [Lua] event horde ends! 12:06:10.691 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:06:10.691 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:10.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:10.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:10.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 12:06:10.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:10.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 12:06:10.739 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 12:06:10.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:06:10.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:06:10.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 12:06:10.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:06:10.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:06:10.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:06:10.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:06:10.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:06:10.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:06:10.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:06:10.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 12:06:10.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 12:06:10.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:06:10.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 12:06:15.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:15.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:15.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem 12:06:15.746 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:15.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:06:15.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p 12:06:19.477 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 1 size: 2 action: nil 12:06:19.816 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 1 action: nil 12:06:19.827 [Lua] Horde killed: ? 12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 12:06:25.436 [Lua] event horde ends! 12:06:25.750 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 12:06:25.751 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 12:06:25.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, DeusChestPreloadSystem 12:06:25.758 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 12:06:25.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 12:06:25.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 12:06:25.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:06:25.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:06:25.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:06:25.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:06:25.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:06:25.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:06:27.478 [Lua] Override Player Respawning respawn_group_02 false 12:06:27.478 [Lua] Override Player Respawning respawn_group_03 true 12:06:30.497 [Lua] event horde ends! 12:06:30.879 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:30.879 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:06:30.890 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 12:06:30.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 12:06:30.891 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem 12:06:30.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:06:30.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:06:30.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:06:35.937 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:06:35.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:06:35.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:06:35.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:06:35.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:06:39.129 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: -607119488) 12:06:41.310 [Lua] [DeusChestExtension] equipped: 12:06:41.310 [Lua] 12:06:41.310 [Lua] [backend_id] = wh_fencing_sword99b06249-a429-40bc-b637-38bd202e00ce (string) 12:06:41.310 [Lua] [power_level] = 700 (number) 12:06:41.310 [Lua] [deus_item_key] = deus_wh_fencing_sword (string) 12:06:41.310 [Lua] [traits] = table 12:06:41.310 [Lua] [skin] = wh_fencing_sword_skin_01_runed_01 (string) 12:06:41.310 [Lua] [bypass_skin_ownership_check] = true (boolean) 12:06:41.310 [Lua] [properties] = table 12:06:41.310 [Lua] [key] = wh_fencing_sword (string) 12:06:41.310 [Lua] [rarity] = unique (string) 12:06:41.310 [Lua] [data] = table 12:06:41.310 [Lua] 12:06:41.312 [Lua] min_height 342.15826416015625 12:06:41.322 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1) 12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 12:06:41.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 12:06:41.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 12:06:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 12:06:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 12:06:41.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 12:06:41.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 12:06:41.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:06:41.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:06:41.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 12:06:46.049 [Lua] Set lobby begin: 12:06:46.049 [Lua] Lobby data twitch_enabled = false 12:06:46.049 [Lua] Lobby data selected_mission_id = journey_citadel 12:06:46.049 [Lua] Lobby data num_players = 4 12:06:46.049 [Lua] Lobby data difficulty_tweak = 10 12:06:46.050 [Lua] Lobby data host = 110000111888793 12:06:46.050 [Lua] Lobby data matchmaking_type = 2 12:06:46.050 [Lua] Lobby data is_private = false 12:06:46.050 [Lua] Lobby data match_started = true 12:06:46.050 [Lua] Lobby data difficulty = hardest 12:06:46.050 [Lua] Lobby data player_slot_1 = 110000111888793:1 12:06:46.050 [Lua] Lobby data player_slot_4 = 110000110c23c20:1 12:06:46.050 [Lua] Lobby data unique_server_name = gyuree 12:06:46.050 [Lua] Lobby data quick_game = false 12:06:46.050 [Lua] Lobby data country_code = HU 12:06:46.050 [Lua] Lobby data matchmaking = true 12:06:46.050 [Lua] Lobby data power_level = 802 12:06:46.050 [Lua] Lobby data mission_id = arena_citadel_khorne_path1 12:06:46.050 [Lua] Lobby data mechanism = deus 12:06:46.050 [Lua] Lobby data player_slot_5 = 110000102c775f8:1 12:06:46.050 [Lua] Lobby data player_slot_2 = 0:0 12:06:46.051 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45 12:06:46.051 [Lua] Lobby data player_slot_3 = 11000010614f86d:1 12:06:46.051 [Lua] Lobby data eac_authorized = true 12:06:46.051 [Lua] Set lobby end. 12:06:48.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 12:06:48.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 12:06:51.500 [Lua] ready to jump failed 12:07:08.316 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:07:08.589 [Lua] event horde ends! 12:07:09.227 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:07:18.744 [Lua] event horde ends! 12:07:30.654 [Lua] event horde ends! 12:07:40.836 [Lua] event horde ends! 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3] 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc] 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d] 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 12:07:53.143 [Lua] event horde ends! 12:07:59.317 [Lua] Override Player Respawning respawn_group_03 false 12:07:59.317 [Lua] Override Player Respawning respawn_group_04 true 12:08:00.862 [EACServer] [14:08:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:08:03.313 [Lua] event horde ends! 12:08:11.863 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: -607119488) 12:08:15.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:08:41.329 [Lua] event horde ends! 12:08:51.523 [Lua] event horde ends! 12:08:59.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 2094545 12:09:05.367 [Lua] event horde ends! 12:09:05.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x588fa, position: 0 12:09:10.500 [Lua] event horde ends! 12:09:15.546 [Lua] event horde ends! 12:09:15.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0 12:09:15.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 2880005 12:09:30.212 [Lua] event horde ends! 12:09:33.297 [Lua] Override Player Respawning respawn_group_04 false 12:09:33.297 [Lua] Override Player Respawning respawn_group_05 true 12:09:35.370 [Lua] event horde ends! 12:09:43.753 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:43.753 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:43.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:43.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem 12:09:46.020 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: -607119488) 12:09:48.864 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:48.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:48.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:48.864 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.077 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.077 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.077 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:09:59.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem 12:09:59.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:09:59.086 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:00.862 [EACServer] [14:10:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:10:01.372 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 12:10:04.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:04.815 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:10:04.847 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20 12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e] 12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06] 12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c] 12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305] 12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3] 12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0] 12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4] 12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32] 12:10:14.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:14.663 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 10 size: 20 action: place_standard_follow 12:10:14.690 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 18 size: 19 action: nil 12:10:14.731 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 18 action: nil 12:10:14.731 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 17 action: nil 12:10:14.745 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 16 action: nil 12:10:15.553 [Lua] event horde ends! 12:10:27.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 12:10:27.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e] 12:10:29.472 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:10:29.472 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:10:29.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:10:29.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:10:34.523 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:34.523 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:34.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:10:34.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:10:34.833 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 12:10:38.718 [Lua] event horde ends! 12:10:43.763 [Lua] event horde ends! 12:10:48.159 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 3 size: 24 action: place_standard_follow 12:10:48.175 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 9 size: 23 action: place_standard_follow 12:10:48.191 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 15 size: 22 action: nil 12:10:48.239 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 21 action: nil 12:10:48.254 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 20 action: nil 12:10:48.255 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 17 size: 19 action: nil 12:10:48.286 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 18 action: nil 12:10:48.303 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 17 action: nil 12:10:48.380 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 16 action: nil 12:10:48.425 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 3 size: 15 action: nil 12:10:53.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 12:10:53.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea] 12:10:59.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e] 12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06] 12:11:03.161 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:04.157 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:04.725 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:05.114 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:09.763 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:10.040 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:10.194 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1 12:11:10.509 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8 12:11:12.809 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0) 12:11:13.379 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:15.056 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:15.604 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:18.509 [Lua] event horde ends! 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3] 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc] 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d] 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 12:11:22.972 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:23.456 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:26.241 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 61 action: nil 12:11:26.241 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 60 action: nil 12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 17 size: 59 action: place_standard_follow 12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 18 size: 58 action: place_standard_follow 12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 20 size: 57 action: nil 12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 56 action: nil 12:11:26.363 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 6 size: 55 action: nil 12:11:26.379 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 54 action: nil 12:11:26.498 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 53 action: nil 12:11:26.529 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 16 size: 52 action: nil 12:11:27.841 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:28.280 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:32.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5e748, position: 0 12:11:35.925 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro 12:11:38.452 [Lua] event horde ends! 12:11:45.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5f14c, position: 0 12:11:46.452 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 12:11:48.739 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:49.208 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:53.770 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 12:11:54.181 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d 12:11:54.962 [Lua] event horde ends! 12:12:00.862 [EACServer] [14:12:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:12:08.775 [Lua] rat ogre died! 12:12:13.822 [Lua] rat ogre was despawned! 12:12:19.917 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0) 12:12:19.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 12:12:19.961 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 12:12:20.336 [Lua] event horde ends! 12:12:21.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x60484, position: 0 12:12:33.096 [Lua] event horde ends! 12:12:46.967 [Lua] event horde ends! 12:12:50.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 153, name: `unknown` 12:12:51.087 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:12:51.087 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:12:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:12:51.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:13:01.249 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:13:01.249 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:13:01.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:13:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:13:03.360 [Lua] event horde ends! 12:13:08.451 [Flow] EndTurn Off collision 12:13:13.597 [Lua] event horde ends! 12:13:21.675 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 12:13:21.675 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 12:13:21.675 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 12:13:21.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:13:21.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 12:13:21.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:13:21.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:13:21.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 12:13:21.845 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e] 12:13:21.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 12:13:21.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06] 12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 12:13:26.754 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 12:13:26.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:13:26.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 12:13:26.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:13:26.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:13:26.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 12:13:29.821 [Lua] Complete level triggered. 12:13:29.821 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:935588736, lt:load_next_level, extra_packages:{ }) 12:13:29.821 [Lua] [NetworkServer] Entering post game 12:13:29.821 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame 12:13:29.821 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame 12:13:29.821 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame 12:13:29.821 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame 12:13:29.821 [Lua] [PeerSM] 110000111888793 :: on_exit InGame 12:13:29.821 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame 12:13:29.821 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame 12:13:29.821 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame 12:13:29.822 [Save] Saving `save_data` 12:13:29.822 [Lua] gm_event_end_conditions_met true false 12:13:29.822 [Lua] Game won 12:13:29.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:13:29.824 [Save] Save done 12:13:29.824 [Save] Saving `save_data` 12:13:29.826 [Save] Save done 12:13:29.827 [Lua] generate_backend_stats 110000111888793:1 12:13:29.858 [Lua] PlayFabMirrorBase:_commit_internal nil 12:13:29.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 12:13:29.865 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:13:29.866 [Save] Saving `save_data` 12:13:29.868 [Save] Save done 12:13:29.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 7 12:13:49.936 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 55 12:13:49.936 [Lua] [success_callback] = [function] 12:13:49.936 [Lua] [id] = 55 (number) 12:13:49.936 [Lua] [request] = table 12:13:49.936 [Lua] [FunctionName] = savePlayerStatistics3 (string) 12:13:49.936 [Lua] [FunctionParameter] = table 12:13:49.936 [Lua] [stats] = table 12:13:49.936 [Lua] [1] = table 12:13:49.936 [Lua] [persistent_value] = 2890 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 1 (number) 12:13:49.936 [Lua] [name] = globadier_kill_before_throwing (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 2889 (number) 12:13:49.936 [Lua] [database_name] = globadier_kill_before_throwing (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [2] = table 12:13:49.936 [Lua] [persistent_value] = 999 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 2 (number) 12:13:49.936 [Lua] [name] = ratling_gunner_killed_while_shooting (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 997 (number) 12:13:49.936 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [3] = table 12:13:49.936 [Lua] [persistent_value] = 799 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 2 (number) 12:13:49.936 [Lua] [name] = pack_master_kill_abducting_ally (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 797 (number) 12:13:49.936 [Lua] [database_name] = pack_master_kill_abducting_ally (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [4] = table 12:13:49.936 [Lua] [persistent_value] = 1437 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 1 (number) 12:13:49.936 [Lua] [name] = globadier_kill_during_suicide (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 1436 (number) 12:13:49.936 [Lua] [database_name] = globadier_kill_during_suicide (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [5] = table 12:13:49.936 [Lua] [persistent_value] = 267 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 2 (number) 12:13:49.936 [Lua] [name] = ratling_gunner_killed_by_melee (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 265 (number) 12:13:49.936 [Lua] [database_name] = ratling_gunner_killed_by_melee (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [6] = table 12:13:49.936 [Lua] [persistent_value] = 22973 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [value] = 2 (number) 12:13:49.936 [Lua] [name] = dynamic_objects_destroyed (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 22971 (number) 12:13:49.936 [Lua] [database_name] = dynamic_objects_destroyed (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [7] = table 12:13:49.936 [Lua] [persistent_value] = 8 (number) 12:13:49.936 [Lua] [default_value] = 0 (number) 12:13:49.936 [Lua] [source] = player_data (string) 12:13:49.936 [Lua] [value] = 1 (number) 12:13:49.936 [Lua] [name] = upgrade (string) 12:13:49.936 [Lua] [persistent_value_mirror] = 7 (number) 12:13:49.936 [Lua] [database_name] = upgrade_shrine_opened (string) 12:13:49.936 [Lua] [dirty] = true (boolean) 12:13:49.936 [Lua] [timeout] = 20 (number) 12:13:49.936 [Lua] [api_function_name] = ExecuteCloudScript (string) 12:13:49.936 [Lua] [eac_challenge_success] = false (boolean) 12:13:49.936 [Lua] [send_eac_challenge] = true (boolean) 12:13:49.936 [Lua] [resends] = 1 (number) 12:13:49.936 [Lua] [expected_eac_id] = 7 (number) 12:13:49.936 [Application] set exit code policy to silent_limited 12:13:49.936 [Application] setting exit code to 0xfa730001 12:13:49.936 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:99: in function update [3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update [5] @scripts/game_state/state_ingame.lua:900: in function update [6] @foundation/scripts/util/state_machine.lua:141: in function update [7] @scripts/boot.lua:904: in function game_update [8] @scripts/boot.lua:639:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000001601E40; dt = 0.012665134854614735; active_entry = table: 0000000002B09A00; timeout = -0.00340266153216362; active_request = table: 000000000981F8C0 [3] self = table: 00000000015F53C0; dt = 0.012665134854614735; error_code = nil; request_id = nil [4] self = table: 0000000001ACB240; dt = 0.012665134854614735; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil [5] self = table: 0000000001A212C0; dt = 0.012665134854614735; main_t = 5583.1525900028646; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t... [6] self = table: 0000000003D5C5F0; dt = 0.012665134854614735; t = 5583.1525900028646 [7] self = table: 00000000000958E0; real_world_dt = 0.012665134854614735; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012665134854614735; t = 5583.1525900028646 [8] dt = 0.012665134854614735 [2] _id = 55; _queue = table: 0000000001602250; _active_entry = table: 0000000002B09A00; _eac_id = 7; [3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 13; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _commit_current_id = 13; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000AB35D70; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 2; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 15.718427239917219; [4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000FF3150; network_server = table: 000000001860ACA0; entity_system = table: 0000000000C8CCE0; parent = table: 00000000000958E0; _level_flow_events = table: 000000000B872AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 524.00345059186225; input_manager = table: 0000000001A21540; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 0000000001A2F270; num_local_human_players = 1; _ping_reporter = table: 000000000C70F0F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012665134854614735; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000000194A300; _gm_event_end_reason = "won"; machines = table: 0000000001E68E30; _camera_carrier = table: 0000000001534220; _quit_game = false; network_clock = table: 000000000B85A390; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 00000000174879D0; network_event_delegate = table: 00000000173FC990; [6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 0000000001A212C0; [7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true; <> <> 12:13:49.936 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 8 12:13:50.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 12:13:50.711 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 12:13:51.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 12:13:51.224 [Lua] commit result success 13 12:13:51.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 12:13:51.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:13:51.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57 12:13:51.224 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 12:13:51.338 [Lua] deus_victory table: 000000000A9D5070 nil 12:13:51.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 12:13:51.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 12:13:51.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 9 12:13:51.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 12:13:51.771 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57 12:13:51.783 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 7 12:13:52.195 [Lua] [PlayFabRequestQueue] EAC Failed Verification generateEndOfLevelLoot 57 12:13:52.195 warning: [Lua] Following data will be uploaded to Crashify: <> 12:13:52.195 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000111888793 "gyuree" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:727: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:668: in function playfab_eac_error [4] @scripts/managers/backend_playfab/playfab_request_queue.lua:221: in function onSuccess [5] @scripts/managers/backend/playfab_https_curl.lua:156: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:935: in function game_update [8] @scripts/boot.lua:639:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\"" [2] self = table: 0000000001ACB240; error_data = table: 000000000C3D99E0; crashify_override = nil; ignore_crashify = nil [3] self = table: 0000000001ACB240; reason = 511; details = nil; error_data = table: 000000000C3D99E0 [4] self = table: 0000000001601E40; success_callback = [function]; id = 57; result = table: 0000000003244110; entry = table: 000000000A270060; function_result = table: 000000000F4A4C90; request = table: 000000000C192B90 [5] success = true; code = 200; headers = table: 0000000009E99270; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateEndOfLevelLoot\",\"Revision\":178,\"FunctionResult\":{\"eac_failed_verificat..."; id = 68; request_data = table: 00000000099A3490; _ = true; response = table: 000000000363A840 [6] self = table: 0000000002968510; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000009E99240; code = 200 [7] self = table: 00000000000958E0; real_world_dt = 0.012298016808927059; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012298016808927059; t = 5585.2906925706193 [8] dt = 0.012298016808927059 [2] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0; [3] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0; [4] _id = 57; _queue = table: 0000000001602250; _active_entry = table: 000000000A270060; _eac_id = 9; [6] _requests = table: 0000000003B32340; _multi = [unknown]; _curl = table: 000000000296AE50; [7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true; <> 12:13:52.195 [Application] set exit code policy to silent_limited 12:13:52.195 [Application] setting exit code to 0xfa730001 12:13:52.195 [Lua] [BackendManagerPlayFab] adding error: 511 nil 12:13:52.199 [Lua] [BackendManagerPlayFab] Showing error dialog: "511", "nil" 12:13:52.199 [Lua] PopupManager:queue_default_popup: Backend rejected the challenge response Server Error button_quit Quit Game 12:14:00.862 [EACServer] [14:14:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 12:14:11.801 [Lua] [PlayFabRequestQueue] Request Timed Out nil generateEndOfLevelLoot 57 12:14:11.802 [Lua] [success_callback] = [function] 12:14:11.802 [Lua] [id] = 57 (number) 12:14:11.802 [Lua] [request] = table 12:14:11.802 [Lua] [FunctionName] = generateEndOfLevelLoot (string) 12:14:11.802 [Lua] [FunctionParameter] = table 12:14:11.802 [Lua] [difficulty] = hardest (string) 12:14:11.802 [Lua] [id] = 1 (number) 12:14:11.802 [Lua] [game_time] = 545 (number) 12:14:11.802 [Lua] [response] = table 12:14:11.802 [Lua] [4] = 114 (number) 12:14:11.802 [Lua] [40] = 223 (number) 12:14:11.802 [Lua] [31] = 119 (number) 12:14:11.802 [Lua] [5] = 102 (number) 12:14:11.802 [Lua] [94] = 89 (number) 12:14:11.802 [Lua] [41] = 117 (number) 12:14:11.802 [Lua] [22] = 185 (number) 12:14:11.802 [Lua] [32] = 38 (number) 12:14:11.802 [Lua] [11] = 122 (number) 12:14:11.802 [Lua] [12] = 137 (number) 12:14:11.802 [Lua] [62] = 4 (number) 12:14:11.802 [Lua] [7] = 179 (number) 12:14:11.802 [Lua] [33] = 123 (number) 12:14:11.802 [Lua] [63] = 2 (number) 12:14:11.802 [Lua] [13] = 13 (number) 12:14:11.802 [Lua] [14] = 97 (number) 12:14:11.802 [Lua] [64] = 62 (number) 12:14:11.802 [Lua] [8] = 69 (number) 12:14:11.802 [Lua] [45] = 189 (number) 12:14:11.802 [Lua] [75] = 99 (number) 12:14:11.802 [Lua] [24] = 183 (number) 12:14:11.802 [Lua] [6] = 235 (number) 12:14:11.802 [Lua] [16] = 225 (number) 12:14:11.802 [Lua] [35] = 55 (number) 12:14:11.802 [Lua] [25] = 73 (number) 12:14:11.802 [Lua] [46] = 95 (number) 12:14:11.802 [Lua] [67] = 29 (number) 12:14:11.802 [Lua] [26] = 90 (number) 12:14:11.802 [Lua] [36] = 67 (number) 12:14:11.802 [Lua] [77] = 217 (number) 12:14:11.802 [Lua] [27] = 19 (number) 12:14:11.802 [Lua] [88] = 207 (number) 12:14:11.802 [Lua] [58] = 119 (number) 12:14:11.802 [Lua] [55] = 102 (number) 12:14:11.802 [Lua] [56] = 176 (number) 12:14:11.802 [Lua] [89] = 59 (number) 12:14:11.802 [Lua] [98] = 252 (number) 12:14:11.802 [Lua] [86] = 20 (number) 12:14:11.802 [Lua] [59] = 15 (number) 12:14:11.802 [Lua] [57] = 154 (number) 12:14:11.802 [Lua] [87] = 243 (number) 12:14:11.802 [Lua] [28] = 254 (number) 12:14:11.802 [Lua] [78] = 126 (number) 12:14:11.802 [Lua] [48] = 54 (number) 12:14:11.802 [Lua] [18] = 96 (number) 12:14:11.802 [Lua] [29] = 36 (number) 12:14:11.802 [Lua] [84] = 120 (number) 12:14:11.802 [Lua] [49] = 101 (number) 12:14:11.802 [Lua] [79] = 105 (number) 12:14:11.802 [Lua] [69] = 214 (number) 12:14:11.802 [Lua] [19] = 202 (number) 12:14:11.802 [Lua] [125] = 108 (number) 12:14:11.802 [Lua] [52] = 67 (number) 12:14:11.802 [Lua] [123] = 30 (number) 12:14:11.802 [Lua] [122] = 116 (number) 12:14:11.802 [Lua] [124] = 168 (number) 12:14:11.802 [Lua] [38] = 148 (number) 12:14:11.802 [Lua] [119] = 119 (number) 12:14:11.802 [Lua] [118] = 184 (number) 12:14:11.802 [Lua] [117] = 8 (number) 12:14:11.802 [Lua] [116] = 10 (number) 12:14:11.802 [Lua] [93] = 221 (number) 12:14:11.802 [Lua] [95] = 79 (number) 12:14:11.802 [Lua] [113] = 217 (number) 12:14:11.802 [Lua] [65] = 166 (number) 12:14:11.802 [Lua] [111] = 90 (number) 12:14:11.802 [Lua] [110] = 205 (number) 12:14:11.802 [Lua] [109] = 34 (number) 12:14:11.802 [Lua] [108] = 158 (number) 12:14:11.802 [Lua] [107] = 115 (number) 12:14:11.802 [Lua] [106] = 79 (number) 12:14:11.802 [Lua] [101] = 148 (number) 12:14:11.802 [Lua] [99] = 201 (number) 12:14:11.802 [Lua] [73] = 58 (number) 12:14:11.802 [Lua] [17] = 62 (number) 12:14:11.802 [Lua] [105] = 137 (number) 12:14:11.802 [Lua] [100] = 123 (number) 12:14:11.802 [Lua] [104] = 23 (number) 12:14:11.802 [Lua] [97] = 6 (number) 12:14:11.802 [Lua] [96] = 37 (number) 12:14:11.802 [Lua] [114] = 239 (number) 12:14:11.802 [Lua] [127] = 111 (number) 12:14:11.802 [Lua] [115] = 163 (number) 12:14:11.802 [Lua] [92] = 155 (number) 12:14:11.802 [Lua] [91] = 9 (number) 12:14:11.802 [Lua] [90] = 161 (number) 12:14:11.802 [Lua] [85] = 33 (number) 12:14:11.802 [Lua] [126] = 84 (number) 12:14:11.802 [Lua] [83] = 192 (number) 12:14:11.802 [Lua] [82] = 178 (number) 12:14:11.802 [Lua] [81] = 3 (number) 12:14:11.802 [Lua] [80] = 59 (number) 12:14:11.802 [Lua] [76] = 241 (number) 12:14:11.802 [Lua] [74] = 179 (number) 12:14:11.802 [Lua] [103] = 135 (number) 12:14:11.802 [Lua] [72] = 159 (number) 12:14:11.802 [Lua] [71] = 77 (number) 12:14:11.802 [Lua] [70] = 186 (number) 12:14:11.802 [Lua] [68] = 29 (number) 12:14:11.802 [Lua] [66] = 85 (number) 12:14:11.802 [Lua] [112] = 203 (number) 12:14:11.802 [Lua] [121] = 32 (number) 12:14:11.802 [Lua] [21] = 79 (number) 12:14:11.802 [Lua] [9] = 46 (number) 12:14:11.802 [Lua] [30] = 123 (number) 12:14:11.802 [Lua] [23] = 112 (number) 12:14:11.802 [Lua] [54] = 88 (number) 12:14:11.802 [Lua] [15] = 241 (number) 12:14:11.802 [Lua] [102] = 143 (number) 12:14:11.802 [Lua] [50] = 228 (number) 12:14:11.802 [Lua] [10] = 61 (number) 12:14:11.802 [Lua] [0] = 1 (number) 12:14:11.802 [Lua] [34] = 43 (number) 12:14:11.802 [Lua] [39] = 85 (number) 12:14:11.802 [Lua] [1] = 0 (number) 12:14:11.802 [Lua] [42] = 96 (number) 12:14:11.802 [Lua] [43] = 132 (number) 12:14:11.802 [Lua] [44] = 10 (number) 12:14:11.802 [Lua] [47] = 65 (number) 12:14:11.802 [Lua] [120] = 118 (number) 12:14:11.802 [Lua] [51] = 14 (number) 12:14:11.802 [Lua] [53] = 47 (number) 12:14:11.802 [Lua] [3] = 0 (number) 12:14:11.802 [Lua] [37] = 87 (number) 12:14:11.802 [Lua] [2] = 0 (number) 12:14:11.802 [Lua] [60] = 184 (number) 12:14:11.802 [Lua] [61] = 107 (number) 12:14:11.802 [Lua] [20] = 5 (number) 12:14:11.802 [Lua] [level_name] = arena_citadel_khorne_path1 (string) 12:14:11.802 [Lua] [start_experience] = 60850 (number) 12:14:11.802 [Lua] [won] = true (boolean) 12:14:11.802 [Lua] [end_experience] = 63620 (number) 12:14:11.802 [Lua] [quick_play_bonus] = false (boolean) 12:14:11.802 [Lua] [end_of_level_rewards_arguments] = table 12:14:11.802 [Lua] [chest_upgrade_data] = table 12:14:11.802 [Lua] [coin_chests_collected] = 67 (number) 12:14:11.802 [Lua] [game_won] = true (boolean) 12:14:11.802 [Lua] [quickplay] = false (boolean) 12:14:11.802 [Lua] [run_progress] = 0.99990000000000001 (number) 12:14:11.802 [Lua] [cursed_chests_purified] = 3 (number) 12:14:11.802 [Lua] [cursed_levels_completed] = 5 (number) 12:14:11.802 [Lua] [deus_soft_currency] = 144 (number) 12:14:11.802 [Lua] [deus_completed_level_count] = 5 (number) 12:14:11.802 [Lua] [deus_item_name] = loot_chest_04_06 (string) 12:14:11.802 [Lua] [deus_num_duplicates] = 2 (number) 12:14:11.802 [Lua] [current_weave_index] = 41 (number) 12:14:11.802 [Lua] [loot_profile_name] = default (string) 12:14:11.802 [Lua] [game_mode_key] = deus (string) 12:14:11.802 [Lua] [hero_name] = witch_hunter (string) 12:14:11.802 [Lua] [remote_player_ids_and_characters] = table 12:14:11.802 [Lua] [76561198062303341] = dr_1 (string) 12:14:11.802 [Lua] [76561198241430560] = we_thornsister (string) 12:14:11.802 [Lua] [76561198006892024] = es_3 (string) 12:14:11.802 [Lua] [timeout] = 0.0051512327045202255 (number) 12:14:11.802 [Lua] [api_function_name] = ExecuteCloudScript (string) 12:14:11.802 [Lua] [eac_challenge_success] = true (boolean) 12:14:11.802 [Lua] [send_eac_challenge] = true (boolean) 12:14:11.802 [Lua] [resends] = 0 (number) 12:14:11.802 [Lua] [expected_eac_id] = 9 (number) 12:14:11.802 [Application] set exit code policy to silent_limited 12:14:11.802 [Application] setting exit code to 0xfa730001 12:14:11.802 [Lua] <> <>PlayFabRequestQueue<> <>Request Timed Out<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/managers/backend_playfab/playfab_request_queue.lua:107: in function update [3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update [4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update [5] @scripts/game_state/state_ingame.lua:900: in function update [6] @foundation/scripts/util/state_machine.lua:141: in function update [7] @scripts/boot.lua:904: in function game_update [8] @scripts/boot.lua:639:in function [1] system = "PlayFabRequestQueue"; message = "Request Timed Out" [2] self = table: 0000000001601E40; dt = 0.012720318511128426; active_entry = table: 000000000A270060; timeout = -0.0075690858066082001; active_request = table: 000000000C192B90 [3] self = table: 00000000015F53C0; dt = 0.012720318511128426; error_code = nil; request_id = nil [4] self = table: 0000000001ACB240; dt = 0.012720318511128426; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil [5] self = table: 0000000001A212C0; dt = 0.012720318511128426; main_t = 5604.8783006994054; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t... [6] self = table: 0000000003D5C5F0; dt = 0.012720318511128426; t = 5604.8783006994054 [7] self = table: 00000000000958E0; real_world_dt = 0.012720318511128426; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012720318511128426; t = 5604.8783006994054 [8] dt = 0.012720318511128426 [2] _id = 57; _queue = table: 0000000001602250; _active_entry = table: 000000000A270060; _eac_id = 9; [3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 36; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 13; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000AB35D70; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 1; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 74.005211426876485; [4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = true; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _error_dialog = "1"; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0; [5] world_name = "level_world"; entity_system_bag = table: 0000000000FF3150; network_server = table: 000000001860ACA0; entity_system = table: 0000000000C8CCE0; parent = table: 00000000000958E0; _level_flow_events = table: 000000000B872AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 524.00345059186225; input_manager = table: 0000000001A21540; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 0000000001A2F270; num_local_human_players = 1; _ping_reporter = table: 000000000C70F0F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012720318511128426; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000000194A300; _gm_event_end_reason = "won"; machines = table: 0000000001E68E30; _camera_carrier = table: 0000000001534220; _quit_game = false; network_clock = table: 000000000B85A390; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 00000000174879D0; network_event_delegate = table: 00000000173FC990; [6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 0000000001A212C0; [7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true; <> <> 12:14:11.803 warning: [Lua] Following data will be uploaded to Crashify: <> 12:14:11.803 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 110000111888793 "gyuree" <> 12:14:11.803 [Lua] [BackendManagerPlayFab] adding error: 3 nil 12:14:22.564 [Lua] PopupManager:query_result returned result: button_quit 12:14:22.564 [Application] Lua signals application exit. 12:14:22.627 [ReturnCode] force silent exit code 12:14:22.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:14:22.627 [Lua] [Managers] Calling function on all managers: 12:14:22.628 [Lua] PlayerManager:remove_player peer_id=110000111888793 1 12:14:22.628 [Lua] [GameNetworkManager] destroying game object with go_id=1 12:14:22.628 [Lua] [GameNetworkManager] destroying game object with go_id=0 12:14:22.628 [Lua] Clearing all global lookup lists 12:14:22.628 [Lua] [IngamePlayerListUI] - Destroy 12:14:22.628 [Lua] [EquipmentUI] - Destroy 12:14:22.628 [Lua] [AbilityUI] - Destroy 12:14:22.628 [Lua] [GamePadEquipmentUI] - Destroy 12:14:22.628 [Lua] [GamePadAbilityUI] - Destroy 12:14:22.629 [Lua] [IngameUI] destroy 12:14:22.629 [Lua] [GameNetworkManager] destroying game object with go_id=14 12:14:22.645 [Lua] [GameNetworkManager] destroying game object with go_id=16 12:14:22.645 [Lua] [GameNetworkManager] destroying game object with go_id=15 12:14:22.646 [Lua] [GameNetworkManager] destroying game object with go_id=17 12:14:22.651 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.651 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem 12:14:22.673 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.673 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem 12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 12:14:22.674 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list. 12:14:22.674 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1 12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=10 12:14:22.674 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1 12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=12 12:14:22.674 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1 12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=11 12:14:22.687 [Lua] [Managers] Destroying manager group: 12:14:22.687 [Lua] [GameNetworkManager] Shutting down game session 12:14:22.694 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:14:22.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 12:14:22.752 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 12:14:22.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 12:14:22.762 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 12:14:22.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 12:14:22.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 12:14:22.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 12:14:22.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 12:14:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 12:14:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 12:14:22.776 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 12:14:22.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 12:14:22.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 12:14:22.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 12:14:22.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 12:14:22.794 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 12:14:22.795 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:14:22.796 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 12:14:22.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 12:14:22.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 12:14:22.806 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 12:14:22.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 12:14:22.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 12:14:22.815 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 12:14:22.818 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 12:14:22.820 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 12:14:22.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 12:14:22.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 12:14:22.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 12:14:22.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 12:14:22.859 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 12:14:22.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 12:14:22.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 12:14:22.874 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 12:14:22.875 [Lua] [Matchmaking] unregister rpcs 12:14:22.875 [Lua] [Matchmaking] destroying 12:14:22.875 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:14:22.875 [Lua] [ChatManager] Unregistering channel 1 12:14:22.875 [Lua] [EnemyPackageLoader] network_context_destroyed 12:14:22.875 [Lua] [PartyManager] network_context_destroyed 12:14:22.875 [Lua] [GameMechanismManager] network_context_destroyed 12:14:22.875 [SteamVoip] Destroying room 3822d607de299bba 12:14:22.875 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 12:14:22.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 12:14:22.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 12:14:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 12:14:22.877 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 12:14:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 12:14:22.878 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 12:14:22.879 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 12:14:22.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer 12:14:22.886 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer 12:14:22.890 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:14:22.896 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 12:14:22.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer 12:14:22.898 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer 12:14:22.907 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 12:14:22.907 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer 12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer 12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 12:14:22.911 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:14:22.912 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, ProfileSynchronizer 12:14:22.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 12:14:22.912 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 12:14:22.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer 12:14:22.913 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 12:14:22.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 12:14:22.914 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 12:14:22.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 12:14:22.924 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:14:22.924 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 12:14:22.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 12:14:22.926 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 12:14:22.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer 12:14:22.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer 12:14:22.927 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 12:14:22.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 12:14:22.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 12:14:22.939 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 12:14:22.960 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 12:14:22.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, ProfileSynchronizer 12:14:22.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 12:14:22.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 12:14:22.960 [EAC] EAC server lost client 11000010614f86d 12:14:22.960 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010614F86D PlayerGUID: 76561198062303341 12:14:22.960 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 5 12:14:22.960 [EAC] EAC server lost client 110000102c775f8 12:14:22.960 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C775F8 PlayerGUID: 76561198006892024 12:14:22.961 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 3 12:14:22.961 [EAC] EAC server lost client 110000110c23c20 12:14:22.961 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000110C23C20 PlayerGUID: 76561198241430560 12:14:22.961 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 1 12:14:22.961 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][Destroy] Called 12:14:22.963 [Lua] [LobbyHost] Destroying 12:14:22.963 [Connection] Dropped game chunk from 11000010614f86d because channel 5 can't communicate 12:14:22.967 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_citadel_khorne_path1 12:14:22.967 [Umbra] Unload tome 12:14:22.968 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1 12:14:22.970 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1 12:14:22.976 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1 12:14:22.977 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1 12:14:23.006 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1 12:14:23.010 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1 12:14:23.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1 12:14:23.039 [Lua] ############### UNLOADING PACKAGES ############### 12:14:23.039 [Lua] [Managers] Calling function on all managers: 12:14:23.039 [Lua] [Managers] Destroying manager group: 12:14:23.039 [Lua] [Managers] Destroying manager group: 12:14:23.039 [Lua] [Managers] Destroying manager group: 12:14:23.039 [Lua] [Managers] Destroying manager group: 12:14:23.382 [Lua] VMF:ON_UNLOAD() 12:14:23.394 [Lua] [PackageManager] Destroy() 12:14:23.395 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 12:14:23.401 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 12:14:23.439 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 12:14:23.447 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/inventory, global 12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 12:14:23.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 12:14:23.464 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 12:14:23.471 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 12:14:23.471 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 12:14:23.475 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 12:14:23.475 [Lua] [PackageManager] Unload: resource_packages/breeds, global 12:14:23.477 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 12:14:23.478 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 12:14:23.479 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 12:14:23.480 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 12:14:23.481 [Lua] [PackageManager] Unload: resource_packages/decals, global 12:14:23.481 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 12:14:23.487 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 12:14:23.499 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 12:14:23.500 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 12:14:23.503 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 12:14:23.504 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 12:14:23.504 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 12:14:23.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 12:14:23.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 12:14:23.513 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 12:14:23.516 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/careers, global 12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 12:14:23.542 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 12:14:23.553 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 12:14:23.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 12:14:23.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 12:14:23.565 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 12:14:23.566 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 12:14:23.570 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 12:14:23.570 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 12:14:23.574 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 12:14:23.614 [Lua] [PackageManager] Unload: resource_packages/ingame, global 12:14:23.640 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 12:14:23.660 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 12:14:23.701 [Lua] [PackageManager] Unload: resource_packages/pickups, global 12:14:23.942 [RazerChroma] Shutdown Razer Chroma 12:14:24.170 [EAC] Shutdown [Log end]