[Log version] 1
[Session] 30b049d1-415b-451c-95c9-2ccc82c50828
UTC time stamps
10:39:37.597 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
10:39:37.597 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
10:39:37.597 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
10:39:37.597 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
10:39:37.597 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
10:39:37.597 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
10:39:37.611 [RazerChroma] Setup Razer Chroma resources
10:39:37.612 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
10:39:37.633 [Window] Window => active
10:39:37.692 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
10:39:37.733 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
10:39:38.425 [EAC] Init client 110000111888793
10:39:38.425 [EAC] EAC client initialized
10:39:38.425 warning: [EAC] Failed to initialize localization
10:39:38.426 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
10:39:38.517 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti)
10:39:39.251 [AFTERMATH] Initialized Aftermath
10:39:39.255 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
10:39:39.384 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
10:39:39.936 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
10:39:39.938 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
10:39:40.064 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
10:39:40.064 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
10:39:40.064 [Save] Save dir: `C:\Users\Gyuree\AppData\Roaming\fatshark\Vermintide 2`
10:39:40.064 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
10:39:40.064 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
10:39:40.190 [RazerChroma] Setup Razer Chroma
10:39:40.236 [LightFX ] Loaded DLL.
10:39:40.236 [LightFX ] Init()
10:39:40.242 [LightFX ] LightFX failed to initialize
10:39:40.250 [Lua] boot.lua start, os clock: 5.1139999999999999
10:39:40.250 [Lua] Active feature-flags:
10:39:40.250 [Lua] FEATURE_thornsister
10:39:40.250 [Lua]
10:39:40.250 [Lua] LUA IS STRIPPED!
10:39:40.250 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1139999999999999
10:39:40.250 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 5:14
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 13399MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 80c5e7cc-a6c2-43ba-823e-08d26ca5a422
--- Graphics
Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Egér
Input device: Keyboard (19.4): Billentyűzet
Input device: Generic (17.0): HyperX 7.1 Audio
Input device: Generic (17.0): Trust Keyboard
10:39:40.251 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
10:39:40.273 [SteamStats] RequestCurrentStats success: true
10:39:41.546 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0692815487273037 os-clock: 6.4100000000000001
10:39:41.547 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
10:39:41.547 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
10:39:41.548 [Lua] Flushing: resource_packages/strings [ResourcePackage]
10:39:41.548 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
10:39:41.548 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
10:39:41.549 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
10:39:41.549 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
10:39:41.549 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
10:39:41.549 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
10:39:41.549 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
10:39:41.549 [Lua] Development.init_application_parameters
10:39:41.549 [Lua] -----------------------------------------------------------------
10:39:41.549 [Lua] -- Application parameters --
10:39:41.549 [Lua] -----------------------------------------------------------------
10:39:41.549 [Lua] *****************************************************************
10:39:41.549 [Lua] ** Initial contents of script_data **
10:39:41.549 [Lua] script_data.beta_level_progression = false
10:39:41.549 [Lua] script_data.build_identifier = 2003b9c18405
10:39:41.549 [Lua] script_data.debug_interactions = false
10:39:41.549 [Lua] script_data.disable_debug_draw = true
10:39:41.549 [Lua] script_data.disable_intro_trailer = false
10:39:41.549 [Lua] script_data.disable_store = false
10:39:41.549 [Lua] script_data.disable_tutorial_at_start = false
10:39:41.549 [Lua] script_data.eac-untrusted = false
10:39:41.549 [Lua] script_data.enable_detailed_tooltips = false
10:39:41.549 [Lua] script_data.force_debug_disabled = true
10:39:41.549 [Lua] script_data.force_steam = true
10:39:41.549 [Lua] script_data.hide_fps = true
10:39:41.549 [Lua] script_data.hide_version_info = true
10:39:41.549 [Lua] script_data.matchmaking_debug = true
10:39:41.549 [Lua] script_data.network_debug = true
10:39:41.549 [Lua] script_data.package_debug = true
10:39:41.549 [Lua] script_data.packaged_build = true
10:39:41.549 [Lua] script_data.qr_watermark = true
10:39:41.549 [Lua] script_data.settings = { }
10:39:41.549 [Lua] script_data.show_fps = false
10:39:41.549 [Lua] script_data.spawn_empty_chest = true
10:39:41.549 [Lua] script_data.telemetry_log_interval = 600
10:39:41.549 [Lua] script_data.text_watermark = true
10:39:41.549 [Lua] script_data.tobii_button = false
10:39:41.549 [Lua] script_data.use_beta_overlay = false
10:39:41.549 [Lua] script_data.use_local_backend = false
10:39:41.549 [Lua] script_data.use_tech_telemetry = true
10:39:41.549 [Lua] script_data.use_telemetry = true
10:39:41.549 [Lua] *****************************************************************
10:39:41.549 [Lua] [Boot] use baked enemy meshes: false
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
10:39:41.549 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
10:39:41.550 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
10:39:41.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
10:39:41.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
10:39:41.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
10:39:41.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
10:39:41.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
10:39:41.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
10:39:41.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
10:39:41.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
10:39:41.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
10:39:41.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
10:39:41.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
10:39:41.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
10:39:41.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
10:39:41.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
10:39:41.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
10:39:42.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
10:39:42.085 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
10:39:42.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
10:39:42.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
10:39:42.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
10:39:42.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
10:39:42.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
10:39:42.214 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
10:39:42.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
10:39:42.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
10:39:42.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
10:39:42.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
10:39:42.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
10:39:42.514 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
10:39:42.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
10:39:42.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
10:39:42.523 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
10:39:42.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
10:39:42.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
10:39:42.601 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
10:39:42.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
10:39:42.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
10:39:42.822 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
10:39:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
10:39:43.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
10:39:43.502 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
10:39:43.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
10:39:43.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
10:39:43.506 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
10:39:43.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
10:39:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
10:39:43.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
10:39:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
10:39:43.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
10:39:43.518 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
10:39:43.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
10:39:43.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
10:39:43.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
10:39:43.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
10:39:43.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
10:39:43.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
10:39:43.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
10:39:43.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
10:39:43.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
10:39:43.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
10:39:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
10:39:43.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
10:39:43.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
10:39:43.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
10:39:43.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
10:39:43.699 [Lua] settings.steam: nil
10:39:43.699 [Lua] Steam: table: 0000000000062590
10:39:43.699 [Lua] force_steam: true
10:39:43.699 [Lua] BUILD: release
10:39:43.699 [Lua] test_backend: nil
10:39:43.699 [Lua] DEDICATED_SERVER: false
10:39:43.699 [Lua] Using app_id '552500' to define backend
10:39:43.700 [Lua] PlayFab Title ID: 5107
10:39:43.771 [Lua] [1] = chaos_dummy_troll (string)
10:39:43.771 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
10:39:43.771 [Lua] [3] = skaven_rat_ogre (string)
10:39:43.771 [Lua] [4] = critter_rat (string)
10:39:43.771 [Lua] [5] = chaos_troll (string)
10:39:43.771 [Lua] [6] = beastmen_minotaur (string)
10:39:43.771 [Lua] [7] = skaven_storm_vermin_warlord (string)
10:39:43.771 [Lua] [8] = skaven_stormfiend (string)
10:39:43.771 [Lua] [9] = chaos_greed_pinata (string)
10:39:43.771 [Lua] [10] = skaven_stormfiend_demo (string)
10:39:43.771 [Lua] [11] = chaos_plague_wave_spawner (string)
10:39:43.771 [Lua] [12] = chaos_vortex (string)
10:39:43.771 [Lua] [13] = skaven_stormfiend_boss (string)
10:39:43.771 [Lua] [14] = chaos_spawn (string)
10:39:43.771 [Lua] [15] = skaven_storm_vermin_champion (string)
10:39:43.771 [Lua] [16] = chaos_tentacle (string)
10:39:43.771 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
10:39:43.771 [Lua] [18] = skaven_grey_seer (string)
10:39:43.771 [Lua] [19] = skaven_explosive_loot_rat (string)
10:39:43.771 [Lua] [20] = skaven_loot_rat (string)
10:39:43.771 [Lua] [21] = critter_pig (string)
10:39:43.771 [Lua] [22] = chaos_dummy_sorcerer (string)
10:39:43.771 [Lua] [23] = chaos_mutator_sorcerer (string)
10:39:43.771 [Lua] [24] = skaven_gutter_runner (string)
10:39:43.771 [Lua] [25] = skaven_pack_master (string)
10:39:43.771 [Lua] [26] = chaos_exalted_sorcerer (string)
10:39:43.771 [Lua] [27] = chaos_vortex_sorcerer (string)
10:39:43.771 [Lua] [28] = skaven_poison_wind_globadier (string)
10:39:43.771 [Lua] [29] = chaos_corruptor_sorcerer (string)
10:39:43.771 [Lua] [30] = chaos_warrior (string)
10:39:43.771 [Lua] [31] = skaven_warpfire_thrower (string)
10:39:43.771 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
10:39:43.771 [Lua] [33] = chaos_plague_sorcerer (string)
10:39:43.771 [Lua] [34] = curse_mutator_sorcerer (string)
10:39:43.771 [Lua] [35] = chaos_exalted_champion_warcamp (string)
10:39:43.771 [Lua] [36] = chaos_tentacle_sorcerer (string)
10:39:43.771 [Lua] [37] = skaven_ratling_gunner (string)
10:39:43.771 [Lua] [38] = chaos_exalted_champion_norsca (string)
10:39:43.771 [Lua] [39] = chaos_raider (string)
10:39:43.771 [Lua] [40] = chaos_berzerker (string)
10:39:43.771 [Lua] [41] = beastmen_ungor_dummy (string)
10:39:43.771 [Lua] [42] = skaven_storm_vermin (string)
10:39:43.771 [Lua] [43] = beastmen_standard_bearer_crater (string)
10:39:43.771 [Lua] [44] = chaos_raider_tutorial (string)
10:39:43.771 [Lua] [45] = beastmen_gor_dummy (string)
10:39:43.771 [Lua] [46] = beastmen_bestigor_dummy (string)
10:39:43.771 [Lua] [47] = skaven_storm_vermin_with_shield (string)
10:39:43.771 [Lua] [48] = beastmen_ungor (string)
10:39:43.771 [Lua] [49] = skaven_storm_vermin_commander (string)
10:39:43.771 [Lua] [50] = beastmen_ungor_archer (string)
10:39:43.771 [Lua] [51] = beastmen_standard_bearer (string)
10:39:43.771 [Lua] [52] = beastmen_gor (string)
10:39:43.771 [Lua] [53] = beastmen_bestigor (string)
10:39:43.771 [Lua] [54] = skaven_plague_monk (string)
10:39:43.771 [Lua] [55] = chaos_marauder (string)
10:39:43.771 [Lua] [56] = skaven_dummy_clan_rat (string)
10:39:43.771 [Lua] [57] = chaos_marauder_tutorial (string)
10:39:43.771 [Lua] [58] = skaven_clan_rat (string)
10:39:43.771 [Lua] [59] = chaos_zombie (string)
10:39:43.771 [Lua] [60] = chaos_fanatic (string)
10:39:43.771 [Lua] [61] = skaven_clan_rat_tutorial (string)
10:39:43.771 [Lua] [62] = chaos_marauder_with_shield (string)
10:39:43.771 [Lua] [63] = skaven_clan_rat_with_shield (string)
10:39:43.771 [Lua] [64] = skaven_slave (string)
10:39:43.771 [Lua] [65] = skaven_dummy_slave (string)
10:39:43.818 [Lua] [UIRenderer] Loading
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
10:39:43.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
10:39:43.832 [Lua] level display name warcamp
10:39:43.832 [Lua] level display name prologue
10:39:43.832 [Lua] level display name military
10:39:43.832 [Lua] level display name skaven_stronghold
10:39:43.832 [Lua] level display name ussingen
10:39:43.832 [Lua] level display name fort
10:39:43.832 [Lua] level display name ground_zero
10:39:43.832 [Lua] level display name elven_ruins
10:39:43.832 [Lua] level display name farmlands
10:39:43.832 [Lua] level display name plaza
10:39:43.836 [Lua] level display name mines
10:39:43.836 [Lua] level display name magnus
10:39:43.836 [Lua] level display name crater
10:39:43.836 [Lua] level display name bell
10:39:43.836 [Lua] level display name dlc_bastion
10:39:43.836 [Lua] level display name skittergate
10:39:43.836 [Lua] level display name dlc_bogenhafen_city
10:39:43.836 [Lua] level display name dlc_bogenhafen_slum
10:39:43.836 [Lua] level display name cemetery
10:39:43.836 [Lua] level display name dlc_castle
10:39:43.836 [Lua] level display name forest_ambush
10:39:43.836 [Lua] level display name nurgle
10:39:43.836 [Lua] level display name catacombs
10:39:43.836 [Lua] level display name dlc_portals
10:39:43.892 [Lua] TIME: 0.038
10:39:45.183 [Lua] [ConflictSettings] Contained breeds generated in: 1.2259999999999991
10:39:45.283 [Lua] <>realm = official<>
10:39:45.304 warning: [ModManager] Mod with id 1694820325ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
10:39:45.304 warning: [ModManager] Mod with id 1395132559ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
10:39:45.326 warning: [ModManager] Mod with id 1388882435ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
10:39:45.326 warning: [ModManager] Mod with id 1497861728ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
10:39:45.337 warning: [ModManager] Mod with id 1619024877ll and path E:\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
10:39:45.685 [Lua]
10:39:45.685 [Lua] [1] = table
10:39:45.685 [Lua] [download_pending] = false (boolean)
10:39:45.685 [Lua] [id] = 1459917022 (string)
10:39:45.685 [Lua] [children] = table
10:39:45.685 [Lua] [1] = 1369573612 (string)
10:39:45.685 [Lua] [banned] = false (boolean)
10:39:45.685 [Lua] [author_id] = 155839973 (number)
10:39:45.685 [Lua] [tags] = table
10:39:45.685 [Lua] [1] = approved (string)
10:39:45.685 [Lua] [2] = UI (string)
10:39:45.685 [Lua] [3] = QoL (string)
10:39:45.685 [Lua] [author] = Gohas (string)
10:39:45.685 [Lua] [sanctioned] = true (boolean)
10:39:45.685 [Lua] [out_of_date] = false (boolean)
10:39:45.685 [Lua] [downloading] = false (boolean)
10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
10:39:45.685 [Lua] [num_children] = 1 (number)
10:39:45.685 [Lua] [ugc_status] = 3 (number)
10:39:45.685 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
10:39:45.685 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
10:39:45.685 [Lua] [installed] = true (boolean)
10:39:45.685 [Lua] [enabled] = false (boolean)
10:39:45.685 [Lua] [name] = Parry Indicator (string)
10:39:45.685 [Lua] [dependency_error] = (string)
10:39:45.685 [Lua] [2] = table
10:39:45.685 [Lua] [download_pending] = false (boolean)
10:39:45.685 [Lua] [id] = 1369573612 (string)
10:39:45.685 [Lua] [banned] = false (boolean)
10:39:45.685 [Lua] [author_id] = 58813412 (number)
10:39:45.685 [Lua] [tags] = table
10:39:45.685 [Lua] [1] = Tools (string)
10:39:45.685 [Lua] [2] = approved (string)
10:39:45.685 [Lua] [author] = bIbIbI(rus) (string)
10:39:45.685 [Lua] [sanctioned] = true (boolean)
10:39:45.685 [Lua] [out_of_date] = false (boolean)
10:39:45.685 [Lua] [downloading] = false (boolean)
10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
10:39:45.685 [Lua] [num_children] = 0 (number)
10:39:45.685 [Lua] [ugc_status] = 3 (number)
10:39:45.685 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
10:39:45.685 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
10:39:45.685 [Lua] [installed] = true (boolean)
10:39:45.685 [Lua] [enabled] = true (boolean)
10:39:45.685 [Lua] [name] = Vermintide Mod Framework (string)
10:39:45.685 [Lua] [dependency_error] = (string)
10:39:45.685 [Lua] [3] = table
10:39:45.685 [Lua] [download_pending] = false (boolean)
10:39:45.685 [Lua] [id] = 1502859403 (string)
10:39:45.685 [Lua] [children] = table
10:39:45.685 [Lua] [1] = 1369573612 (string)
10:39:45.685 [Lua] [banned] = false (boolean)
10:39:45.685 [Lua] [author_id] = 96578995 (number)
10:39:45.685 [Lua] [tags] = table
10:39:45.685 [Lua] [1] = QoL (string)
10:39:45.685 [Lua] [2] = approved (string)
10:39:45.685 [Lua] [author] = NonzeroGeoduck7 (string)
10:39:45.685 [Lua] [sanctioned] = true (boolean)
10:39:45.685 [Lua] [out_of_date] = false (boolean)
10:39:45.685 [Lua] [downloading] = false (boolean)
10:39:45.685 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
10:39:45.685 [Lua] [num_children] = 1 (number)
10:39:45.685 [Lua] [ugc_status] = 3 (number)
10:39:45.685 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
10:39:45.685 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
10:39:45.685 [Lua] [installed] = true (boolean)
10:39:45.685 [Lua] [enabled] = false (boolean)
10:39:45.685 [Lua] [name] = Notice Key Pickup (string)
10:39:45.685 [Lua] [dependency_error] = (string)
10:39:45.685 [Lua] [4] = table
10:39:45.685 [Lua] [download_pending] = false (boolean)
10:39:45.685 [Lua] [id] = 1387440934 (string)
10:39:45.685 [Lua] [children] = table
10:39:45.685 [Lua] [1] = 1369573612 (string)
10:39:45.685 [Lua] [banned] = false (boolean)
10:39:45.686 [Lua] [author_id] = 4821406 (number)
10:39:45.686 [Lua] [tags] = table
10:39:45.686 [Lua] [1] = QoL (string)
10:39:45.686 [Lua] [2] = Cosmetic (string)
10:39:45.686 [Lua] [author] = grasmann (string)
10:39:45.686 [Lua] [sanctioned] = false (boolean)
10:39:45.686 [Lua] [out_of_date] = false (boolean)
10:39:45.686 [Lua] [downloading] = false (boolean)
10:39:45.686 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
10:39:45.686 [Lua] [num_children] = 1 (number)
10:39:45.686 [Lua] [ugc_status] = 3 (number)
10:39:45.686 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
10:39:45.686 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
10:39:45.686 [Lua] [installed] = true (boolean)
10:39:45.686 [Lua] [enabled] = false (boolean)
10:39:45.686 [Lua] [name] = Third Person Equipment (string)
10:39:45.686 [Lua] [dependency_error] = (string)
10:39:45.686 [Lua] [5] = table
10:39:45.686 [Lua] [download_pending] = false (boolean)
10:39:45.686 [Lua] [id] = 1374248490 (string)
10:39:45.686 [Lua] [children] = table
10:39:45.686 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 45268594 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = approved (string)
10:39:45.687 [Lua] [author] = prop joe (string)
10:39:45.687 [Lua] [sanctioned] = true (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
10:39:45.687 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = false (boolean)
10:39:45.687 [Lua] [name] = Penlight Lua Libraries (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [6] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1393343095 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [2] = 1374248490 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 45268594 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = UI (string)
10:39:45.687 [Lua] [2] = approved (string)
10:39:45.687 [Lua] [author] = prop joe (string)
10:39:45.687 [Lua] [sanctioned] = true (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
10:39:45.687 [Lua] [num_children] = 2 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
10:39:45.687 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = false (boolean)
10:39:45.687 [Lua] [name] = Scoreboard Tweaks (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [7] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1388911015 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 4821406 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = approved (string)
10:39:45.687 [Lua] [author] = grasmann (string)
10:39:45.687 [Lua] [sanctioned] = true (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
10:39:45.687 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = true (boolean)
10:39:45.687 [Lua] [name] = Chat Block (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [8] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1694820325 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 40660875 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = Area (string)
10:39:45.687 [Lua] [2] = Level (string)
10:39:45.687 [Lua] [3] = Misc (string)
10:39:45.687 [Lua] [author] = I stot I (string)
10:39:45.687 [Lua] [sanctioned] = false (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
10:39:45.687 [Lua] [last_updated] = 5/6/2021 10:07:03 AM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = false (boolean)
10:39:45.687 [Lua] [name] = A Quiet Drink (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [9] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1395132559 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 65038749 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [author] = Aussiemon (string)
10:39:45.687 [Lua] [sanctioned] = false (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
10:39:45.687 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = false (boolean)
10:39:45.687 [Lua] [name] = Creature Spawner (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [10] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1495937978 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 96578995 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = approved (string)
10:39:45.687 [Lua] [2] = QoL (string)
10:39:45.687 [Lua] [author] = NonzeroGeoduck7 (string)
10:39:45.687 [Lua] [sanctioned] = true (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
10:39:45.687 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
10:39:45.687 [Lua] [installed] = true (boolean)
10:39:45.687 [Lua] [enabled] = false (boolean)
10:39:45.687 [Lua] [name] = Host your own game (string)
10:39:45.687 [Lua] [dependency_error] = (string)
10:39:45.687 [Lua] [11] = table
10:39:45.687 [Lua] [download_pending] = false (boolean)
10:39:45.687 [Lua] [id] = 1431393962 (string)
10:39:45.687 [Lua] [children] = table
10:39:45.687 [Lua] [1] = 1369573612 (string)
10:39:45.687 [Lua] [banned] = false (boolean)
10:39:45.687 [Lua] [author_id] = 14284923 (number)
10:39:45.687 [Lua] [tags] = table
10:39:45.687 [Lua] [1] = UI (string)
10:39:45.687 [Lua] [2] = Misc (string)
10:39:45.687 [Lua] [3] = Approved (string)
10:39:45.687 [Lua] [author] = Fracticality (string)
10:39:45.687 [Lua] [sanctioned] = true (boolean)
10:39:45.687 [Lua] [out_of_date] = false (boolean)
10:39:45.687 [Lua] [downloading] = false (boolean)
10:39:45.687 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
10:39:45.687 [Lua] [num_children] = 1 (number)
10:39:45.687 [Lua] [ugc_status] = 3 (number)
10:39:45.687 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
10:39:45.688 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Vermitannica (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [12] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1397265260 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 26572404 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = UI (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [3] = approved (string)
10:39:45.688 [Lua] [author] = Necrossin (string)
10:39:45.688 [Lua] [sanctioned] = true (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
10:39:45.688 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = true (boolean)
10:39:45.688 [Lua] [name] = Numeric UI (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [13] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1448167528 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 4821406 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = UI (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [author] = grasmann (string)
10:39:45.688 [Lua] [sanctioned] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278654954/5C859571A3639629991210879951105E9AAC27F7/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
10:39:45.688 [Lua] [last_updated] = 8/20/2020 12:35:43 AM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = UI Improvements Beta (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [14] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1391228174 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 4821406 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = UI (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [3] = Approved (string)
10:39:45.688 [Lua] [author] = grasmann (string)
10:39:45.688 [Lua] [sanctioned] = true (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
10:39:45.688 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = UI Improvements (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [15] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1467751760 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [2] = 1374248490 (string)
10:39:45.688 [Lua] [3] = 1389872347 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 45268594 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = UI (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [author] = prop joe (string)
10:39:45.688 [Lua] [sanctioned] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
10:39:45.688 [Lua] [num_children] = 3 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
10:39:45.688 [Lua] [last_updated] = 5/25/2021 10:29:42 AM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = UI Tweaks (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [16] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1388882435 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 4821406 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = applied (string)
10:39:45.688 [Lua] [author] = grasmann (string)
10:39:45.688 [Lua] [sanctioned] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
10:39:45.688 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Show Damage (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [17] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1619024877 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 59593500 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = Game Modes (string)
10:39:45.688 [Lua] [2] = applied (string)
10:39:45.688 [Lua] [author] = Grimalackt (string)
10:39:45.688 [Lua] [sanctioned] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
10:39:45.688 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Onslaught (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [18] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1497861728 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 18741013 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = Art (string)
10:39:45.688 [Lua] [2] = Tools (string)
10:39:45.688 [Lua] [3] = Misc (string)
10:39:45.688 [Lua] [author] = SkacikPL (string)
10:39:45.688 [Lua] [sanctioned] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
10:39:45.688 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Photomode (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [19] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1395453301 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 58813412 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = Approved (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [author] = bIbIbI(rus) (string)
10:39:45.688 [Lua] [sanctioned] = true (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
10:39:45.688 [Lua] [num_children] = 1 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
10:39:45.688 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = true (boolean)
10:39:45.688 [Lua] [name] = Skip Intro (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [20] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1479520507 (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [ugc_status] = 2 (number)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [banned] = true (boolean)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [name] = ... (string)
10:39:45.688 [Lua] [description] = (string)
10:39:45.688 [Lua] [url] = (string)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [last_updated] = (string)
10:39:45.688 [Lua] [author] = unknown (string)
10:39:45.688 [Lua] [21] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1455893647 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 38895286 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = UI (string)
10:39:45.688 [Lua] [2] = QoL (string)
10:39:45.688 [Lua] [3] = Approved (string)
10:39:45.688 [Lua] [author] = Squatting Bear (string)
10:39:45.688 [Lua] [sanctioned] = true (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
10:39:45.688 [Lua] [num_children] = 0 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
10:39:45.688 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Player List Plus (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua] [22] = table
10:39:45.688 [Lua] [download_pending] = false (boolean)
10:39:45.688 [Lua] [id] = 1497664830 (string)
10:39:45.688 [Lua] [children] = table
10:39:45.688 [Lua] [1] = 1369573612 (string)
10:39:45.688 [Lua] [2] = 1389872347 (string)
10:39:45.688 [Lua] [banned] = false (boolean)
10:39:45.688 [Lua] [author_id] = 155839973 (number)
10:39:45.688 [Lua] [tags] = table
10:39:45.688 [Lua] [1] = approved (string)
10:39:45.688 [Lua] [2] = UI (string)
10:39:45.688 [Lua] [3] = QoL (string)
10:39:45.688 [Lua] [author] = Gohas (string)
10:39:45.688 [Lua] [sanctioned] = true (boolean)
10:39:45.688 [Lua] [out_of_date] = false (boolean)
10:39:45.688 [Lua] [downloading] = false (boolean)
10:39:45.688 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
10:39:45.688 [Lua] [num_children] = 2 (number)
10:39:45.688 [Lua] [ugc_status] = 3 (number)
10:39:45.688 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
10:39:45.688 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
10:39:45.688 [Lua] [installed] = true (boolean)
10:39:45.688 [Lua] [enabled] = false (boolean)
10:39:45.688 [Lua] [name] = Item Filter (string)
10:39:45.688 [Lua] [dependency_error] = (string)
10:39:45.688 [Lua]
10:39:45.688 [Lua]
10:39:45.688 [Lua] [1467751760] = 16 (number)
10:39:45.688 [Lua] [1479520507] = 13 (number)
10:39:45.688 [Lua] [1459917022] = 1 (number)
10:39:45.688 [Lua] [1391228174] = 10 (number)
10:39:45.688 [Lua] [1455893647] = 14 (number)
10:39:45.688 [Lua] [1431393962] = 7 (number)
10:39:45.688 [Lua] [1495937978] = 6 (number)
10:39:45.688 [Lua] [1497664830] = 15 (number)
10:39:45.688 [Lua] [1374248490] = 4 (number)
10:39:45.688 [Lua] [1395453301] = 12 (number)
10:39:45.688 [Lua] [1393343095] = 3 (number)
10:39:45.688 [Lua] [1448167528] = 9 (number)
10:39:45.688 [Lua] [1369573612] = 11 (number)
10:39:45.688 [Lua] [1502859403] = 0 (number)
10:39:45.688 [Lua] [1397265260] = 8 (number)
10:39:45.688 [Lua] [1387440934] = 2 (number)
10:39:45.688 [Lua] [1388911015] = 5 (number)
10:39:45.688 [Lua]
10:39:45.701 [Lua]
10:39:45.701 [Lua] [1467751760] = 16 (number)
10:39:45.701 [Lua] [1479520507] = 13 (number)
10:39:45.701 [Lua] [1459917022] = 1 (number)
10:39:45.701 [Lua] [1391228174] = 10 (number)
10:39:45.701 [Lua] [1455893647] = 14 (number)
10:39:45.701 [Lua] [1431393962] = 7 (number)
10:39:45.701 [Lua] [1495937978] = 6 (number)
10:39:45.701 [Lua] [1497664830] = 15 (number)
10:39:45.701 [Lua] [1374248490] = 4 (number)
10:39:45.701 [Lua] [1395453301] = 12 (number)
10:39:45.701 [Lua] [1393343095] = 3 (number)
10:39:45.701 [Lua] [1448167528] = 9 (number)
10:39:45.701 [Lua] [1369573612] = 11 (number)
10:39:45.701 [Lua] [1502859403] = 0 (number)
10:39:45.701 [Lua] [1397265260] = 8 (number)
10:39:45.701 [Lua] [1387440934] = 2 (number)
10:39:45.701 [Lua] [1388911015] = 5 (number)
10:39:45.701 [Lua]
10:39:45.701 [Lua] <>modded = true<>
10:39:45.701 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
10:39:45.777 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
10:39:45.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
10:39:45.812 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18723260)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18723380)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccdee0)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cce070)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04020df0)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04026e40)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a772140)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x00536b20)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x00536f30)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da290)
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
10:39:45.813 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189dbd70)
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189ce120)
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19681960)
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189ce160)
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189ce100)
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
10:39:45.814 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab58980)
10:39:45.814 [Lua] <>modded = true<>
10:39:45.814 [Lua] <>Mod:1388911015:Chat Block = true<>
10:39:45.834 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
10:39:45.846 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
10:39:45.846 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
10:39:45.846 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02396df0)
10:39:45.846 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
10:39:45.846 [Lua] <>modded = true<>
10:39:45.846 [Lua] <>Mod:1397265260:Numeric UI = true<>
10:39:45.868 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
10:39:45.877 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
10:39:45.878 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
10:39:45.878 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
10:39:45.879 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18ab6f40)
10:39:45.879 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18ab72d0)
10:39:45.879 [Lua] <>modded = true<>
10:39:45.879 [Lua] <>Mod:1395453301:Skip Intro = true<>
10:39:45.899 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
10:39:45.909 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
10:39:45.910 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c98bb0)
10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c98c60)
10:39:45.910 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
10:39:45.920 [Lua] <>project = vermintide 2<>
10:39:45.920 [Lua] <>build = release<>
10:39:45.920 [Lua] <>platform = win32<>
10:39:45.920 [Lua] <>dedicated_server = false<>
10:39:45.920 [Lua] <>title_id = 5107<>
10:39:45.920 [Lua] <>content_revision = 23656<>
10:39:45.920 [Lua] <>engine_revision = 2003b9c18405<>
10:39:45.920 [Lua] <>release_version = 4.4.0<>
10:39:45.920 [Lua] <>rendering_backend = dx11<>
10:39:45.920 [Lua] <>teamcity_build_id = 97869<>
10:39:45.921 [Lua] <>steam_id = 110000111888793<>
10:39:45.921 [Lua] <>steam_profile_name = gyuree<>
10:39:45.921 [Lua] <>machine_id = 80c5e7cc-a6c2-43ba-823e-08d26ca5a422<>
10:39:45.921 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
10:39:45.921 [Lua] [Boot] Application build: release
10:39:45.921 [Lua] [Boot] Content revision: 23656
10:39:45.921 [Lua] [Boot] Engine revision: 2003b9c18405
10:39:45.921 [Lua] [Boot] Release version: 4.4.0
10:39:45.921 [Lua] [Boot] User ID: 110000111888793 gyuree
10:39:45.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
10:39:45.930 [Lua] initializing mechanism to: adventure
10:39:45.930 [Lua] Game:setup() total time: 0.0090000000000003
10:39:45.930 [Lua] handle rev info: 0
10:39:45.930 [Lua] handle gfx quality: 0
10:39:45.930 [Lua] default settings: 0
10:39:45.930 [Lua] user settings: 0
10:39:45.930 [Lua] set frame times: 0
10:39:45.930 [Lua] init random: 0
10:39:45.930 [Lua] managers: 0.0090000000000003411
10:39:45.930 [Lua]
10:39:45.930 [Lua] unaccounted: 0
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
10:39:45.931 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
10:39:45.931 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
10:39:45.931 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
10:39:45.931 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
10:39:45.931 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
10:39:45.931 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
10:39:45.931 [Lua] [Testify] Ready!
10:39:46.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
10:39:46.035 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
10:39:46.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
10:39:46.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
10:39:46.423 [Lua] [PackageManager] Force_load: resource_packages/title_screen
10:39:46.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
10:39:46.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
10:39:46.474 [Lua] [PackageManager] Force_load: resource_packages/menu
10:39:46.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
10:39:46.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
10:39:46.541 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
10:39:46.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
10:39:47.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
10:39:47.117 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
10:39:47.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
10:39:47.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
10:39:47.218 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
10:39:47.219 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
10:39:47.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
10:39:47.269 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
10:39:47.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
10:39:47.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
10:39:47.641 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
10:39:47.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
10:39:47.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
10:39:47.997 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
10:39:47.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
10:39:48.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
10:39:48.522 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
10:39:48.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
10:39:49.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
10:39:49.148 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
10:39:49.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:39:49.233 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
10:39:49.233 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
10:39:49.233 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
10:39:49.233 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00a8fdb0)
10:39:49.233 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00a8f2a0)
10:39:49.233 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0400e190)
10:39:49.234 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
10:39:49.234 [Lua] [Gamestate] Enter StateTitleScreen
10:39:49.235 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
10:39:49.235 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
10:39:49.237 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
10:39:49.250 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
10:39:49.250 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
10:39:49.250 [Save] Loading `save_data`
10:39:49.251 [Save] Load done
10:39:49.267 [Lua] [BackendManagerPlayFab] Backend Enabled
10:39:49.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:39:49.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
10:39:49.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
10:39:49.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
10:39:49.639 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
10:39:49.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
10:39:49.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
10:39:49.720 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
10:39:49.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
10:39:49.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
10:39:49.789 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
10:39:49.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
10:39:50.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
10:39:50.441 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
10:39:50.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
10:39:50.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
10:39:50.514 [Lua] [PackageManager] Force_load: resource_packages/inventory
10:39:50.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
10:39:50.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
10:39:50.556 [Lua] [PackageManager] Force_load: resource_packages/careers
10:39:50.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
10:39:50.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
10:39:50.589 [Lua] [PackageManager] Force_load: resource_packages/decals
10:39:50.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
10:39:50.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
10:39:50.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
10:39:50.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
10:39:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
10:39:51.392 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
10:39:51.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
10:39:51.823 [Lua] <>playfab_id = 416ED1520156DD78<>
10:39:52.050 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
10:39:52.050 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
10:39:52.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
10:39:52.322 [Save] Saving `save_data`
10:39:52.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
10:39:52.324 [Save] Save done
10:39:52.338 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
10:39:52.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
10:39:52.458 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
10:39:52.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
10:39:52.560 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
10:39:52.560 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
10:39:53.183 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
10:39:53.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
10:39:53.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
10:39:53.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
10:39:53.353 [Lua] [PackageManager] Force_load: resource_packages/ingame
10:39:53.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
10:39:53.403 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
10:39:53.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
10:39:53.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
10:39:53.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
10:39:53.673 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
10:39:53.690 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
10:39:53.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
10:39:53.908 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
10:39:53.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
10:39:54.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
10:39:54.314 [Lua] [PackageManager] Force_load: resource_packages/pickups
10:39:54.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
10:39:54.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
10:39:54.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
10:39:54.381 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
10:39:54.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
10:39:54.398 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
10:39:54.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
10:39:54.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
10:39:54.431 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
10:39:54.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
10:39:54.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
10:39:54.498 [Lua] [PackageManager] Force_load: resource_packages/breeds
10:39:54.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
10:39:54.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
10:39:54.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
10:39:54.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
10:39:54.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
10:39:54.785 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
10:39:54.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
10:39:54.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
10:39:54.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
10:39:54.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
10:39:54.920 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
10:39:54.936 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
10:39:55.141 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
10:39:55.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
10:39:55.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
10:39:55.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
10:39:55.401 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
10:39:55.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
10:39:55.615 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
10:39:55.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
10:39:55.631 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
10:39:56.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
10:39:56.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
10:39:56.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
10:39:56.225 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
10:39:56.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
10:39:56.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
10:39:56.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
10:39:56.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
10:39:56.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
10:39:56.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
10:39:56.663 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
10:39:56.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
10:39:56.994 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
10:39:56.996 warning: [Lua] Incorrectly configured weapon skins for we_1h_spears_shield_01
10:39:56.997 [Lua] steam item server: requesting user inventory
10:39:57.539 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
10:39:57.539 [Lua] ISI-> GET_ALL_ITEMS!
10:39:57.540 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
10:39:57.540 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
10:39:57.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
10:39:57.540 [Lua]
10:39:57.540 [Lua]
10:39:57.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
10:39:57.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
10:39:57.776 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
10:39:57.776 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
10:39:57.776 [Lua] [SteamManager] request_item_prices
10:39:57.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
10:39:58.437 [Lua] [SteamManager] on_price_result 1 EUR
10:39:58.437 [Lua] _refresh_steam_item_prices_cb
10:39:58.437 [Lua] Missing item masterlist item for steam_itemdefid: 30
10:39:58.527 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
10:39:58.527 [Lua] Player statistics loaded!
10:39:58.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
10:39:58.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
10:39:58.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
10:39:58.961 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
10:39:58.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
10:39:59.204 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
10:39:59.220 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
10:39:59.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
10:39:59.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
10:39:59.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
10:39:59.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
10:39:59.813 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
10:40:00.837 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
10:40:00.838 [Lua] [Managers] Destroying manager group:
10:40:00.838 [Lua] [Gamestate] Enter state StateLoading
10:40:00.840 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
10:40:00.840 [Lua] [LobbyManager] Setting up network options
10:40:00.840 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
10:40:00.840 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
10:40:00.840 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
10:40:00.840 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
10:40:00.840 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
10:40:00.840 [Lua] LobbyManager:setup_network_options server_port: 27015
10:40:00.840 [Lua] state_loading_restart_network JOIN VIA STEAM 0
10:40:00.845 [Lua] registering RPCs
10:40:00.845 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
10:40:00.845 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
10:40:00.845 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
10:40:00.845 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
10:40:00.846 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1160484224, lt:load_next_level, extra_packages:{
})
10:40:00.846 [Lua] [LevelTransitionHandler] promote_next_level_data
10:40:00.846 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
10:40:00.846 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
10:40:00.846 [SteamVoip] Creating room 3822d607de299bba
10:40:00.847 [EAC] EAC server 110000111888793 is initializing
10:40:00.853 [EAC] Server is also client 110000111888793
10:40:00.853 [EACServer] [12:40:00:852][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF60B9787F0 LogLevel: Info.
10:40:00.853 [Lua] ### Created peer state machine for 110000111888793
10:40:00.853 [Lua] [PeerSM] 110000111888793 :: on_enter Connecting
10:40:00.853 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
10:40:00.853 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:40:00.853 warning: [Application] Application.update_render_world is deprecated.
10:40:00.856 [Lua] [LevelTransitionHandler] Level load completed!
10:40:00.857 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:40:00.857 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:40:00.857 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
10:40:00.857 [Lua] Set lobby begin:
10:40:00.857 [Lua] Set lobby end.
10:40:00.857 [Lua] [PSM] Peer 110000111888793 joined. Want to use profile index "1" and join party "nil"
10:40:00.857 [Lua] [LobbyHost] Changed state from 0 to creating
10:40:00.872 [Lua] [StateLoading] load_current_level
10:40:00.872 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0
10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read,
10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read,
10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read,
10:40:00.872 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read,
10:40:00.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read,
10:40:00.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
10:40:00.889 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
10:40:00.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
10:40:01.132 [Lua] [LobbyHost] Changed state from creating to joined
10:40:01.133 [Lua] [PartyManager] Leader is set to 110000111888793
10:40:01.134 [Lua] [ChatManager] Setting up network context, host_peer_id:110000111888793 my_peer_id:110000111888793
10:40:01.134 [Lua] [ChatManager] Registering channel 1
10:40:01.134 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
10:40:01.134 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
10:40:01.134 [Lua] [PartyManager] network_context_created (server_peer_id=110000111888793, own_peer_id=110000111888793)
10:40:01.147 [Lua] [NetworkServer] Changing num_players from nil to 1
10:40:01.147 [Lua] Players: 1
10:40:01.147 [Lua] Set lobby begin:
10:40:01.147 [Lua] Lobby data mission_id = inn_level_skulls
10:40:01.147 [Lua] Lobby data mechanism = adventure
10:40:01.148 [Lua] Lobby data matchmaking_type = 3
10:40:01.148 [Lua] Lobby data eac_authorized = true
10:40:01.148 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:01.148 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:01.148 [Lua] Lobby data num_players = 1
10:40:01.148 [Lua] Lobby data matchmaking = false
10:40:01.148 [Lua] Set lobby end.
10:40:02.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
10:40:02.872 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
10:40:02.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
10:40:02.873 [Lua] player (110000111888793,1) was put into party 0
10:40:02.873 [Lua] [ProfileSynchronizer] Peer 110000111888793 entered session
10:40:02.873 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000111888793
10:40:02.873 [Lua] [PeerSM] 110000111888793 :: on_exit Connecting
10:40:02.873 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
10:40:08.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
10:40:08.426 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
10:40:08.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls
10:40:08.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls
10:40:08.594 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls
10:40:08.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome
10:40:08.627 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]'
10:40:08.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome
10:40:08.677 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome
10:40:08.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:40:08.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:40:08.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
10:40:08.795 [Lua] [LevelTransitionHandler] Level load completed!
10:40:08.795 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
10:40:08.799 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:40:08.799 [Lua] checking dlc's against conflict directors
10:40:08.799 [Lua] number of factions to include 2
10:40:08.799 [Lua] Updated list weights for random:
10:40:08.799 [Lua] skaven, 0.42 (0.00-0.42)
10:40:08.799 [Lua] chaos, 0.42 (0.42-0.83)
10:40:08.799 [Lua] beastmen, 0.17 (0.83-1.00)
10:40:08.799 [Lua] Rolled random faction: 0.27856689691543579 skaven
10:40:08.799 [Lua] Updated list weights for random:
10:40:08.799 [Lua] beastmen, 0.29 (0.00-0.29)
10:40:08.799 [Lua] chaos, 0.71 (0.29-1.00)
10:40:08.799 [Lua] Rolled random faction: 0.81953376531600952 chaos
10:40:08.799 [Lua] number of factions added 2
10:40:08.799 [Lua] --- --- ---
10:40:08.799 [Lua] Starting... difficulty 'normal'
10:40:08.799 [Lua] These are the starting conflict directors:
10:40:08.799 [Lua] inn_level
10:40:08.799 [Lua] --- --- ---
10:40:08.799 [Lua]
10:40:08.799 [Lua] DONE! Found the following directors:
10:40:08.799 [Lua] (free: 35), Master hash is:
10:40:08.799 [Lua] [EnemyPackageLoader] breed_lookup: {
}
10:40:08.799 [Lua] load_startup_enemy_packages: --------------
10:40:08.799 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
10:40:08.799 [Lua] critter_rat
10:40:08.812 [Lua] ### Received rpc_level_loaded
10:40:08.812 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 114
10:40:08.812 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
10:40:08.829 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
10:40:08.829 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
10:40:08.845 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
10:40:08.845 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
10:40:08.846 [Lua] ### Received rpc_level_loaded
10:40:08.846 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 114
10:40:08.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
10:40:08.862 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
10:40:08.863 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn
10:40:08.863 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:40:08.863 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world
10:40:08.864 [Umbra] Init version: 3.4.15 :: 16 threads
10:40:09.355 [Lua] Async level spawning done
10:40:09.355 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:40:10.338 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:40:10.338 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:40:10.339 [Lua] Set lobby begin:
10:40:10.339 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:10.339 [Lua] Lobby data num_players = 1
10:40:10.339 [Lua] Lobby data matchmaking = false
10:40:10.339 [Lua] Lobby data host = 110000111888793
10:40:10.339 [Lua] Lobby data mission_id = inn_level_skulls
10:40:10.340 [Lua] Lobby data matchmaking_type = 3
10:40:10.340 [Lua] Lobby data country_code = HU
10:40:10.340 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:10.340 [Lua] Lobby data unique_server_name = gyuree
10:40:10.340 [Lua] Lobby data mechanism = adventure
10:40:10.340 [Lua] Lobby data eac_authorized = true
10:40:10.340 [Lua] Set lobby end.
10:40:10.340 [Lua] [Managers] Destroying manager group:
10:40:10.341 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
10:40:10.341 [Lua] [Gamestate] Enter StateIngame HOST
10:40:10.341 [Lua] [Managers] Calling function on all managers:
10:40:10.341 [Lua] <>level = inn_level_skulls<>
10:40:10.341 [Lua] Set lobby begin:
10:40:10.341 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:10.342 [Lua] Lobby data num_players = 1
10:40:10.342 [Lua] Lobby data matchmaking = false
10:40:10.342 [Lua] Lobby data host = 110000111888793
10:40:10.342 [Lua] Lobby data mission_id = inn_level_skulls
10:40:10.342 [Lua] Lobby data matchmaking_type = 3
10:40:10.342 [Lua] Lobby data country_code = HU
10:40:10.342 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:10.342 [Lua] Lobby data unique_server_name = gyuree
10:40:10.342 [Lua] Lobby data mechanism = adventure
10:40:10.342 [Lua] Lobby data eac_authorized = true
10:40:10.342 [Lua] Set lobby end.
10:40:10.342 [Lua] [StateIngame] Server ingame
10:40:10.346 [Lua] Set lobby begin:
10:40:10.346 [Lua] Lobby data difficulty = normal
10:40:10.346 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:10.346 [Lua] Lobby data difficulty_tweak = 0
10:40:10.347 [Lua] Lobby data num_players = 1
10:40:10.347 [Lua] Lobby data matchmaking = false
10:40:10.347 [Lua] Lobby data host = 110000111888793
10:40:10.347 [Lua] Lobby data mission_id = inn_level_skulls
10:40:10.347 [Lua] Lobby data matchmaking_type = 3
10:40:10.347 [Lua] Lobby data country_code = HU
10:40:10.347 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:10.347 [Lua] Lobby data unique_server_name = gyuree
10:40:10.348 [Lua] Lobby data mechanism = adventure
10:40:10.348 [Lua] Lobby data eac_authorized = true
10:40:10.348 [Lua] Set lobby end.
10:40:10.348 [Lua] [LobbyAux] Making combined_hash: 2bdf598bdbe5bd45 from network_hash=492f81ad51811b97, trunk_revision=23656, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
10:40:10.348 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23656, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 2bdf598bdbe5bd45, lobby_data_version=2
10:40:10.348 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
10:40:10.348 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
10:40:10.348 [Lua] [Matchmaking] initializing
10:40:10.348 [Lua] [Matchmaking] my_peer_id: 110000111888793, I am server
10:40:10.348 [Lua] [Matchmaking] register rpcs
10:40:10.348 [Lua] GameNetworkManager:init... creating game session
10:40:10.348 [Lua] Host GameSession.make_game_session_host with session:
10:40:10.348 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:40:10.348 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
10:40:10.348 [Lua] [GameNetworkManager] self.is_server = true
10:40:10.348 [Network] Setting artificial MTU limit to 65536
10:40:10.360 [Lua] Switching ConflictSettings: to: inn_level
10:40:10.360 [Lua] pacing=disabled
10:40:10.360 [Lua] roaming=nil
10:40:10.360 [Lua] disabled=false
10:40:10.360 [Lua] pack_spawning=disabled
10:40:10.360 [Lua] contained_breeds=nil
10:40:10.360 [Lua] boss=disabled
10:40:10.360 [Lua] horde=disabled
10:40:10.360 [Lua] specials=disabled
10:40:10.360 [Lua] name=inn_level
10:40:10.360 [Lua] intensity=disabled
10:40:10.360 [Lua] ---
10:40:10.360 [Lua] [LevelAnalysis] set_random_seed( 0)
10:40:10.364 warning: [GwNav] NavData resource not loaded
10:40:10.364 warning: [GwNav] levels/inn/event_decoration/skulls/world
10:40:10.364 [Lua] nested_level_name levels/inn/world
10:40:10.364 [Lua] [AIInterestPointSystem] Level Seed: 0
10:40:10.364 [Lua]
10:40:10.364 [Lua] [entity_system_bag] = table
10:40:10.364 [Lua] [entity_system_bag] = metatable
10:40:10.364 [Lua] [startup_data] = table
10:40:10.364 [Lua] [entity_manager] = table
10:40:10.364 [Lua] [entity_manager] = metatable
10:40:10.364 [Lua] [unit_spawner] = table
10:40:10.364 [Lua] [unit_spawner] = metatable
10:40:10.364 [Lua] [unit_storage] = table
10:40:10.364 [Lua] [unit_storage] = metatable
10:40:10.364 [Lua] [dice_keeper] = table
10:40:10.364 [Lua] [dice_keeper] = metatable
10:40:10.364 [Lua] [is_server] = true (boolean)
10:40:10.364 [Lua] [world] = [World]
10:40:10.364 [Lua] [system_api] = table
10:40:10.364 [Lua] [entity_system] = table
10:40:10.364 [Lua] [entity_system] = metatable
10:40:10.364 [Lua] [network_lobby] = table
10:40:10.364 [Lua] [network_lobby] = metatable
10:40:10.364 [Lua] [profile_synchronizer] = table
10:40:10.364 [Lua] [profile_synchronizer] = metatable
10:40:10.364 [Lua] [level_transition_handler] = table
10:40:10.364 [Lua] [level_transition_handler] = metatable
10:40:10.364 [Lua] [num_local_human_players] = 1 (number)
10:40:10.364 [Lua] [statistics_db] = table
10:40:10.364 [Lua] [statistics_db] = metatable
10:40:10.364 [Lua] [network_server] = table
10:40:10.364 [Lua] [network_server] = metatable
10:40:10.364 [Lua] [input_manager] = table
10:40:10.364 [Lua] [input_manager] = metatable
10:40:10.364 [Lua] [network_clock] = table
10:40:10.364 [Lua] [network_clock] = metatable
10:40:10.365 [Lua] [network_transmit] = table
10:40:10.365 [Lua] [network_transmit] = metatable
10:40:10.365 [Lua] [free_flight_manager] = table
10:40:10.365 [Lua] [free_flight_manager] = metatable
10:40:10.365 [Lua] [network_manager] = table
10:40:10.365 [Lua] [network_manager] = metatable
10:40:10.365 [Lua] [network_event_delegate] = table
10:40:10.365 [Lua] [network_event_delegate] = metatable
10:40:10.365 [Lua]
10:40:10.365 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:40:10.365 [Lua] ignoring extension VersusInteractObjectiveExtension
10:40:10.365 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:40:10.365 [Lua] ignoring extension VersusSocketObjectiveExtension
10:40:10.365 [Lua] ignoring extension VersusTargetObjectiveExtension
10:40:10.365 [Lua] ignoring extension VersusMissionObjectiveExtension
10:40:10.365 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:40:10.372 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
10:40:10.372 [Lua] [AchievementManager] Achievements using the steam platform
10:40:10.373 [Lua] PlayerManager:add_player player_1
10:40:10.432 [Lua] [StateIngame] Level seed: 0
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
10:40:10.441 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5, async-read,
10:40:10.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read,
10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
10:40:10.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1, async-read,
10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
10:40:10.442 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
10:40:10.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
10:40:10.446 [Lua] [LevelAnalysis] set_random_seed( 0)
10:40:10.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
10:40:10.451 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11
10:40:10.451 [Lua] [IngameUI] init
10:40:10.472 [Lua] cb_razer_chroma_setup
10:40:10.524 [Lua] [Matchmaking] Cancelling matchmaking
10:40:10.524 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:40:10.524 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:40:10.524 [Lua] Set lobby begin:
10:40:10.524 [Lua] Lobby data difficulty = normal
10:40:10.524 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:10.524 [Lua] Lobby data power_level = 0
10:40:10.525 [Lua] Lobby data difficulty_tweak = 0
10:40:10.525 [Lua] Lobby data num_players = 1
10:40:10.525 [Lua] Lobby data matchmaking = false
10:40:10.525 [Lua] Lobby data host = 110000111888793
10:40:10.525 [Lua] Lobby data mission_id = inn_level_skulls
10:40:10.525 [Lua] Lobby data matchmaking_type = 3
10:40:10.525 [Lua] Lobby data country_code = HU
10:40:10.525 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:10.525 [Lua] Lobby data unique_server_name = gyuree
10:40:10.525 [Lua] Lobby data mechanism = adventure
10:40:10.526 [Lua] Lobby data eac_authorized = true
10:40:10.526 [Lua] Set lobby end.
10:40:10.527 [Flow] complete_skittergate_legend true
10:40:10.527 [Flow] complete_all_helmgart_levels_recruit true
10:40:10.529 [Flow] WitchHunterLevel:35
10:40:10.529 [Flow] LeaderYes
10:40:10.529 [Flow] ALL PC XP:304250
10:40:10.529 [Flow] Has "bogenhafen" DLC:true
10:40:10.529 [Flow] WH XP:60850
10:40:10.529 [Flow] Number of crafted items:5549
10:40:10.529 [Flow] Has "pre_order" DLC:true
10:40:10.529 [Flow] Sum of Powe Levels:1500
10:40:10.529 [Flow] lodestone diff 1:false
10:40:10.530 [Flow] magnus and forest activated
10:40:10.530 [Flow] magnus and forest activated
10:40:10.530 [Flow] cemetery and forest activated
10:40:10.530 [Flow] magnus and cemetery
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.530 [Flow] ALL RUNES ACTIVATED
10:40:10.530 [Flow] magnus and forest activated
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.530 [Flow] ALL RUNES ACTIVATED
10:40:10.530 [Flow] cemetery and forest activated
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.530 [Flow] ALL RUNES ACTIVATED
10:40:10.530 [Flow] magnus and forest activated
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.530 [Flow] ALL RUNES ACTIVATED
10:40:10.530 [Flow] magnus and cemetery
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.530 [Flow] ALL RUNES ACTIVATED
10:40:10.530 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
10:40:10.533 [Lua] CurrentConflictSettings inn_level
10:40:10.533 [Lua] [ConflictDirector] conflict_director is ai_ready
10:40:10.533 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
10:40:10.533 [Lua] [MainPathSpawningGenerator] Injecting travel distances
10:40:10.536 [Lua] SpecialsPacing:remove_unwanted_breeds:
10:40:10.536 [Lua] Forming navigation groups in one frame
10:40:10.536 [Lua] Forming navigation groups
10:40:10.559 [Lua] NavigationGroupManager -> calulation time A: 0.022000000000005571
10:40:10.560 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
10:40:10.560 [Lua] number of nav groups: 42
10:40:10.560 [Lua] number of refined nav groups : 23
10:40:10.562 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
10:40:10.562 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
10:40:10.562 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
10:40:10.562 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:40:10.566 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
10:40:10.566 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=32
10:40:10.566 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
10:40:10.566 [Lua] [Managers] Calling function on all managers:
10:40:10.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:40:10.591 [Save] Saving `save_data`
10:40:10.593 [Save] Save done
10:40:10.599 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
10:40:10.599 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
10:40:10.607 [Lua] [UnlockManager] All unlocks ready
10:40:10.913 [Lua] player (110000111888793,1) was put into party 1
10:40:10.913 [Lua] [IngamePlayerListUI] - Destroy
10:40:10.914 [Lua] [GamePadEquipmentUI] - Destroy
10:40:10.914 [Lua] [EquipmentUI] - Destroy
10:40:10.914 [Lua] [GamePadAbilityUI] - Destroy
10:40:10.914 [Lua] [AbilityUI] - Destroy
10:40:10.924 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000111888793
10:40:10.924 [Lua] Set lobby begin:
10:40:10.924 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:10.924 [Lua] Lobby data num_players = 1
10:40:10.924 [Lua] Lobby data difficulty_tweak = 0
10:40:10.924 [Lua] Lobby data host = 110000111888793
10:40:10.924 [Lua] Lobby data matchmaking_type = 3
10:40:10.924 [Lua] Lobby data difficulty = normal
10:40:10.924 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:10.924 [Lua] Lobby data unique_server_name = gyuree
10:40:10.925 [Lua] Lobby data player_slot_4 = 0:0
10:40:10.925 [Lua] Lobby data country_code = HU
10:40:10.925 [Lua] Lobby data matchmaking = false
10:40:10.925 [Lua] Lobby data power_level = 0
10:40:10.925 [Lua] Lobby data mission_id = inn_level_skulls
10:40:10.925 [Lua] Lobby data mechanism = adventure
10:40:10.925 [Lua] Lobby data player_slot_5 = 0:0
10:40:10.925 [Lua] Lobby data player_slot_2 = 0:0
10:40:10.925 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:10.925 [Lua] Lobby data player_slot_3 = 0:0
10:40:10.925 [Lua] Lobby data eac_authorized = true
10:40:10.925 [Lua] Set lobby end.
10:40:10.925 [Lua] [ProfileSynchronizer] Assigning peer(110000111888793:1) to profile(1) career(2)
10:40:10.926 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
10:40:10.926 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
10:40:10.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:40:10.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
10:40:10.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
10:40:10.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:40:10.934 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
10:40:10.934 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
10:40:10.934 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
10:40:10.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:40:10.974 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01
10:40:10.974 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
10:40:10.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:40:11.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:40:11.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
10:40:11.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
10:40:11.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
10:40:11.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
10:40:11.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
10:40:11.091 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
10:40:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
10:40:11.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
10:40:11.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
10:40:11.137 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
10:40:11.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02
10:40:11.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02
10:40:11.174 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02
10:40:11.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
10:40:11.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:40:11.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:40:11.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
10:40:11.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
10:40:11.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:40:11.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:40:11.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
10:40:11.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
10:40:11.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
10:40:11.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
10:40:11.298 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
10:40:11.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
10:40:11.299 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
10:40:11.353 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
10:40:11.354 [Lua] [PackageManager] Force_load: wwise/crossbow
10:40:11.354 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
10:40:11.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
10:40:11.414 [Lua] [PackageManager] Force_load: wwise/pistol
10:40:11.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
10:40:11.420 [Flow] DISABLE
10:40:11.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
10:40:11.846 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
10:40:11.847 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:40:12.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:40:12.343 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base
10:40:12.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
10:40:12.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
10:40:12.481 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
10:40:12.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
10:40:12.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
10:40:12.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
10:40:12.629 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
10:40:12.722 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
10:40:12.722 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
10:40:12.722 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
10:40:12.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
10:40:12.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
10:40:12.892 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
10:40:12.925 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
10:40:12.925 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04
10:40:12.926 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
10:40:13.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
10:40:13.480 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
10:40:13.480 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:40:13.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:40:13.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
10:40:13.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:40:13.626 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:40:13.626 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
10:40:13.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
10:40:13.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
10:40:13.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
10:40:13.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:40:13.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:40:13.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
10:40:13.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:40:13.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:40:13.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
10:40:13.846 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:40:13.951 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:40:13.951 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
10:40:13.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
10:40:13.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
10:40:13.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
10:40:13.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:40:14.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:40:14.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
10:40:14.059 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
10:40:14.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:14.064 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:14.064 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
10:40:14.064 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
10:40:14.085 [Lua] Players are leaving the safe zone
10:40:14.443 [Lua] StateInGameRunning:_game_actually_starts()
10:40:14.443 [Lua] [IngameUI] menu view on_enter start_menu_view
10:40:14.443 [Lua] hero_fullscreen_menu_on_enter
10:40:14.443 [Lua] #################################################################################################################
10:40:14.443 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:40:14.443 [Lua] #################################################################################################################
10:40:14.443 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
10:40:14.443 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
10:40:14.454 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03fb9210
10:40:14.456 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
10:40:14.465 [Lua] cb_razer_chroma_setup
10:40:14.473 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
10:40:14.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.479 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
10:40:14.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView
10:40:14.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:40:14.505 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerStartMenuView
10:40:14.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
10:40:14.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:40:14.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
10:40:14.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
10:40:14.679 [Lua] Commit load time data
10:40:15.343 [Lua] PlayFabMirrorBase:_commit_internal 1
10:40:15.343 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
10:40:15.346 [Lua] generate_backend_stats 110000111888793:1
10:40:15.376 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:40:15.377 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:40:15.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
10:40:15.377 [Lua] Set lobby begin:
10:40:15.377 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:15.377 [Lua] Lobby data num_players = 1
10:40:15.377 [Lua] Lobby data difficulty_tweak = 0
10:40:15.377 [Lua] Lobby data host = 110000111888793
10:40:15.377 [Lua] Lobby data matchmaking_type = 3
10:40:15.377 [Lua] Lobby data difficulty = normal
10:40:15.377 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:15.377 [Lua] Lobby data unique_server_name = gyuree
10:40:15.377 [Lua] Lobby data player_slot_4 = 0:0
10:40:15.377 [Lua] Lobby data country_code = HU
10:40:15.378 [Lua] Lobby data matchmaking = false
10:40:15.378 [Lua] Lobby data power_level = 835
10:40:15.378 [Lua] Lobby data mission_id = inn_level_skulls
10:40:15.378 [Lua] Lobby data mechanism = adventure
10:40:15.378 [Lua] Lobby data player_slot_5 = 0:0
10:40:15.378 [Lua] Lobby data player_slot_2 = 0:0
10:40:15.378 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:15.378 [Lua] Lobby data player_slot_3 = 0:0
10:40:15.378 [Lua] Lobby data eac_authorized = true
10:40:15.378 [Lua] Set lobby end.
10:40:15.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
10:40:15.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa9, position: 0
10:40:15.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
10:40:15.602 [Lua] commit result success 1
10:40:15.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
10:40:15.610 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
10:40:15.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
10:40:16.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa9, position: 27249
10:40:16.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
10:40:16.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:40:16.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1, async-read,
10:40:16.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:40:16.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2, async-read,
10:40:16.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:40:16.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2, async-read,
10:40:16.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
10:40:16.902 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1, async-read,
10:40:16.902 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
10:40:28.112 [Lua] [IngameUI] menu view on_exit start_menu_view
10:40:28.112 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
10:40:28.112 [Lua] hero_fullscreen_menu_on_exit
10:40:28.115 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03fb9210
10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:40:28.115 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
10:40:28.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerStartMenuView
10:40:34.370 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
10:40:35.405 [Lua] [Matchmaking] Cancelling matchmaking
10:40:35.405 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:40:35.416 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:997197248, lt:load_next_level, extra_packages:{
})
10:40:35.416 [Lua] [LevelTransitionHandler] promote_next_level_data
10:40:35.418 [Lua] TRANSITION nil nil load_next_level
10:40:35.418 [Lua] Transition type "load_next_level", is server: true
10:40:35.418 [Lua] [GameNetworkManager] Leaving game...
10:40:35.418 [Lua] [GameNetworkManager] Shutting down game session host.
10:40:35.418 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
10:40:35.418 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
10:40:35.418 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.89
10:40:35.430 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
10:40:35.592 [Lua] Set lobby begin:
10:40:35.592 [Lua] Lobby data selected_mission_id = inn_level_skulls
10:40:35.592 [Lua] Lobby data num_players = 1
10:40:35.592 [Lua] Lobby data difficulty_tweak = 0
10:40:35.592 [Lua] Lobby data host = 110000111888793
10:40:35.592 [Lua] Lobby data matchmaking_type = 3
10:40:35.592 [Lua] Lobby data difficulty = normal
10:40:35.592 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:35.593 [Lua] Lobby data unique_server_name = gyuree
10:40:35.593 [Lua] Lobby data player_slot_4 = 0:0
10:40:35.593 [Lua] Lobby data country_code = HU
10:40:35.593 [Lua] Lobby data matchmaking = false
10:40:35.593 [Lua] Lobby data power_level = 0
10:40:35.593 [Lua] Lobby data mission_id = inn_level_skulls
10:40:35.593 [Lua] Lobby data mechanism = adventure
10:40:35.593 [Lua] Lobby data player_slot_5 = 0:0
10:40:35.593 [Lua] Lobby data player_slot_2 = 0:0
10:40:35.593 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:35.593 [Lua] Lobby data player_slot_3 = 0:0
10:40:35.593 [Lua] Lobby data eac_authorized = true
10:40:35.593 [Lua] Set lobby end.
10:40:37.456 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
10:40:37.456 [Lua] [Managers] Calling function on all managers:
10:40:37.457 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
10:40:37.457 [Lua] Clearing all global lookup lists
10:40:37.457 [Lua] [IngamePlayerListUI] - Destroy
10:40:37.457 [Lua] [GamePadEquipmentUI] - Destroy
10:40:37.457 [Lua] [EquipmentUI] - Destroy
10:40:37.457 [Lua] [GamePadAbilityUI] - Destroy
10:40:37.457 [Lua] [AbilityUI] - Destroy
10:40:37.458 [Lua] [IngameUI] destroy
10:40:37.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2
10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_1
10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_kruber_painting_wood_base_2
10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_kerillian_painting_wood_base_2
10:40:37.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_1
10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_hall_painting_wood_base_5
10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4
10:40:37.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_1
10:40:37.471 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
10:40:37.519 [Lua] [Managers] Destroying manager group:
10:40:37.525 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
10:40:37.609 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
10:40:37.609 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
10:40:37.609 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
10:40:37.609 [Lua] [Matchmaking] unregister rpcs
10:40:37.609 [Lua] ############### UNLOADING PACKAGES ###############
10:40:37.609 [Lua] [Managers] Calling function on all managers:
10:40:37.609 [Lua] [Managers] Destroying manager group:
10:40:37.609 [Lua] [Gamestate] Enter state StateLoading
10:40:37.612 [Lua] [Gamestate] Enter Substate StateLoadingRunning
10:40:37.612 [Lua] [Matchmaking] register rpcs
10:40:37.612 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:40:37.612 [Lua] registering RPCs
10:40:37.612 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
10:40:37.612 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
10:40:37.612 [Lua] Set lobby begin:
10:40:37.612 [Lua] Lobby data selected_mission_id = morris_hub
10:40:37.612 [Lua] Lobby data num_players = 1
10:40:37.612 [Lua] Lobby data difficulty_tweak = 0
10:40:37.612 [Lua] Lobby data host = 110000111888793
10:40:37.613 [Lua] Lobby data matchmaking_type = 3
10:40:37.613 [Lua] Lobby data difficulty = normal
10:40:37.613 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:37.613 [Lua] Lobby data unique_server_name = gyuree
10:40:37.613 [Lua] Lobby data player_slot_4 = 0:0
10:40:37.613 [Lua] Lobby data country_code = HU
10:40:37.613 [Lua] Lobby data matchmaking = false
10:40:37.613 [Lua] Lobby data power_level = 0
10:40:37.613 [Lua] Lobby data mission_id = morris_hub
10:40:37.614 [Lua] Lobby data mechanism = deus
10:40:37.614 [Lua] Lobby data player_slot_5 = 0:0
10:40:37.614 [Lua] Lobby data player_slot_2 = 0:0
10:40:37.614 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:37.614 [Lua] Lobby data player_slot_3 = 0:0
10:40:37.614 [Lua] Lobby data eac_authorized = true
10:40:37.614 [Lua] Set lobby end.
10:40:37.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
10:40:37.618 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
10:40:37.618 [Lua] [StateLoading] load_current_level
10:40:37.618 [Lua] initializing mechanism to: deus
10:40:37.618 [Lua] FORCE COMMIT 2
10:40:37.618 [Lua] PlayFabMirrorBase:_commit_internal 2
10:40:37.618 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
10:40:37.618 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
10:40:37.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
10:40:37.618 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
10:40:37.619 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls
10:40:37.619 [Umbra] Unload tome
10:40:37.620 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls
10:40:37.621 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls
10:40:37.747 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls
10:40:37.763 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls
10:40:37.763 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
10:40:37.763 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
10:40:37.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
10:40:37.781 [Lua] commit result success 2
10:40:37.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
10:40:37.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
10:40:37.833 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
10:40:37.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
10:40:37.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
10:40:38.006 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
10:40:38.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
10:40:39.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
10:40:39.676 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
10:40:39.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
10:40:43.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
10:40:43.052 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
10:40:43.069 [Lua] [LevelTransitionHandler] Level load completed!
10:40:43.069 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
10:40:43.069 [Lua] [EnemyPackageLoader] Load no enemies on this level
10:40:43.069 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
10:40:43.069 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
10:40:43.069 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
10:40:43.087 [Lua] Async level spawning done
10:40:43.089 [Lua] ### Received rpc_level_loaded
10:40:43.089 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 228
10:40:43.089 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
10:40:43.105 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
10:40:43.105 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
10:40:43.122 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
10:40:43.122 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
10:40:43.122 [Lua] ### Received rpc_level_loaded
10:40:43.122 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 228
10:40:43.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
10:40:44.137 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
10:40:44.137 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
10:40:44.137 [Lua] [Matchmaking] unregister rpcs
10:40:44.137 [Lua] Set lobby begin:
10:40:44.137 [Lua] Lobby data selected_mission_id = morris_hub
10:40:44.137 [Lua] Lobby data num_players = 1
10:40:44.137 [Lua] Lobby data difficulty_tweak = 0
10:40:44.137 [Lua] Lobby data host = 110000111888793
10:40:44.138 [Lua] Lobby data matchmaking_type = 3
10:40:44.138 [Lua] Lobby data difficulty = normal
10:40:44.138 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:44.138 [Lua] Lobby data unique_server_name = gyuree
10:40:44.138 [Lua] Lobby data player_slot_4 = 0:0
10:40:44.138 [Lua] Lobby data country_code = HU
10:40:44.138 [Lua] Lobby data matchmaking = false
10:40:44.139 [Lua] Lobby data power_level = 0
10:40:44.139 [Lua] Lobby data mission_id = morris_hub
10:40:44.139 [Lua] Lobby data mechanism = deus
10:40:44.139 [Lua] Lobby data player_slot_5 = 0:0
10:40:44.139 [Lua] Lobby data player_slot_2 = 0:0
10:40:44.139 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:44.139 [Lua] Lobby data player_slot_3 = 0:0
10:40:44.139 [Lua] Lobby data eac_authorized = true
10:40:44.139 [Lua] Set lobby end.
10:40:44.139 [Lua] [Managers] Destroying manager group:
10:40:44.140 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
10:40:44.140 [Lua] [Gamestate] Enter StateIngame HOST
10:40:44.140 [Lua] [Managers] Calling function on all managers:
10:40:44.141 [Lua] <>level = morris_hub<>
10:40:44.141 [Lua] [StateIngame] Server ingame
10:40:44.145 [Lua] Set lobby begin:
10:40:44.145 [Lua] Lobby data selected_mission_id = morris_hub
10:40:44.145 [Lua] Lobby data num_players = 1
10:40:44.145 [Lua] Lobby data difficulty_tweak = 0
10:40:44.145 [Lua] Lobby data host = 110000111888793
10:40:44.145 [Lua] Lobby data matchmaking_type = 3
10:40:44.146 [Lua] Lobby data difficulty = normal
10:40:44.146 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:44.146 [Lua] Lobby data unique_server_name = gyuree
10:40:44.146 [Lua] Lobby data player_slot_4 = 0:0
10:40:44.146 [Lua] Lobby data country_code = HU
10:40:44.146 [Lua] Lobby data matchmaking = false
10:40:44.146 [Lua] Lobby data power_level = 0
10:40:44.146 [Lua] Lobby data mission_id = morris_hub
10:40:44.147 [Lua] Lobby data mechanism = deus
10:40:44.147 [Lua] Lobby data player_slot_5 = 0:0
10:40:44.147 [Lua] Lobby data player_slot_2 = 0:0
10:40:44.147 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:44.147 [Lua] Lobby data player_slot_3 = 0:0
10:40:44.147 [Lua] Lobby data eac_authorized = true
10:40:44.147 [Lua] Set lobby end.
10:40:44.147 [Lua] [Matchmaking] register rpcs
10:40:44.147 [Lua] GameNetworkManager:init... creating game session
10:40:44.147 [Lua] Host GameSession.make_game_session_host with session:
10:40:44.148 [Lua] [GameNetworkManager] Setting pong timeout to 60
10:40:44.148 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
10:40:44.148 [Lua] [GameNetworkManager] self.is_server = true
10:40:44.148 [Network] Setting artificial MTU limit to 65536
10:40:44.158 [Lua] Switching ConflictSettings: to: disabled
10:40:44.158 [Lua] pacing=disabled
10:40:44.158 [Lua] roaming=nil
10:40:44.158 [Lua] specials=disabled
10:40:44.158 [Lua] debug_color=black
10:40:44.158 [Lua] pack_spawning=disabled
10:40:44.158 [Lua] contained_breeds=nil
10:40:44.158 [Lua] disabled=true
10:40:44.158 [Lua] boss=disabled
10:40:44.158 [Lua] horde=disabled
10:40:44.158 [Lua] name=disabled
10:40:44.158 [Lua] intensity=disabled
10:40:44.158 [Lua] ---
10:40:44.158 [Lua] [LevelAnalysis] set_random_seed( 0)
10:40:44.162 [Lua] [AIInterestPointSystem] Level Seed: 0
10:40:44.163 [Lua]
10:40:44.163 [Lua] [entity_system_bag] = table
10:40:44.163 [Lua] [entity_system_bag] = metatable
10:40:44.163 [Lua] [startup_data] = table
10:40:44.163 [Lua] [entity_manager] = table
10:40:44.163 [Lua] [entity_manager] = metatable
10:40:44.163 [Lua] [unit_spawner] = table
10:40:44.163 [Lua] [unit_spawner] = metatable
10:40:44.163 [Lua] [unit_storage] = table
10:40:44.163 [Lua] [unit_storage] = metatable
10:40:44.163 [Lua] [dice_keeper] = table
10:40:44.163 [Lua] [dice_keeper] = metatable
10:40:44.163 [Lua] [is_server] = true (boolean)
10:40:44.163 [Lua] [world] = [World]
10:40:44.163 [Lua] [system_api] = table
10:40:44.163 [Lua] [entity_system] = table
10:40:44.163 [Lua] [entity_system] = metatable
10:40:44.163 [Lua] [network_lobby] = table
10:40:44.163 [Lua] [network_lobby] = metatable
10:40:44.163 [Lua] [profile_synchronizer] = table
10:40:44.163 [Lua] [profile_synchronizer] = metatable
10:40:44.163 [Lua] [level_transition_handler] = table
10:40:44.163 [Lua] [level_transition_handler] = metatable
10:40:44.163 [Lua] [num_local_human_players] = 1 (number)
10:40:44.163 [Lua] [statistics_db] = table
10:40:44.163 [Lua] [statistics_db] = metatable
10:40:44.163 [Lua] [network_server] = table
10:40:44.163 [Lua] [network_server] = metatable
10:40:44.163 [Lua] [input_manager] = table
10:40:44.163 [Lua] [input_manager] = metatable
10:40:44.163 [Lua] [network_clock] = table
10:40:44.163 [Lua] [network_clock] = metatable
10:40:44.163 [Lua] [network_transmit] = table
10:40:44.163 [Lua] [network_transmit] = metatable
10:40:44.163 [Lua] [free_flight_manager] = table
10:40:44.163 [Lua] [free_flight_manager] = metatable
10:40:44.163 [Lua] [network_manager] = table
10:40:44.163 [Lua] [network_manager] = metatable
10:40:44.163 [Lua] [network_event_delegate] = table
10:40:44.163 [Lua] [network_event_delegate] = metatable
10:40:44.163 [Lua]
10:40:44.163 [Lua] ignoring extension VersusVolumeObjectiveExtension
10:40:44.163 [Lua] ignoring extension VersusInteractObjectiveExtension
10:40:44.163 [Lua] ignoring extension VersusPayloadObjectiveExtension
10:40:44.163 [Lua] ignoring extension VersusSocketObjectiveExtension
10:40:44.163 [Lua] ignoring extension VersusTargetObjectiveExtension
10:40:44.163 [Lua] ignoring extension VersusMissionObjectiveExtension
10:40:44.163 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
10:40:44.168 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
10:40:44.169 [Lua] [AchievementManager] Achievements using the steam platform
10:40:44.169 [Lua] PlayerManager:add_player player_1
10:40:44.198 [Lua] [StateIngame] Level seed: 0
10:40:44.200 [Lua] [LevelAnalysis] set_random_seed( 0)
10:40:44.201 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
10:40:44.201 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
10:40:44.201 [Lua] [IngameUI] init
10:40:44.222 [Lua] cb_razer_chroma_setup
10:40:44.273 [Lua] [Matchmaking] Cancelling matchmaking
10:40:44.273 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
10:40:44.274 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
10:40:44.274 [Lua] Set lobby begin:
10:40:44.274 [Lua] Lobby data selected_mission_id = morris_hub
10:40:44.274 [Lua] Lobby data num_players = 1
10:40:44.274 [Lua] Lobby data difficulty_tweak = 0
10:40:44.274 [Lua] Lobby data host = 110000111888793
10:40:44.274 [Lua] Lobby data matchmaking_type = 3
10:40:44.274 [Lua] Lobby data difficulty = normal
10:40:44.274 [Lua] Lobby data player_slot_1 = 110000111888793:1
10:40:44.275 [Lua] Lobby data unique_server_name = gyuree
10:40:44.275 [Lua] Lobby data player_slot_4 = 0:0
10:40:44.275 [Lua] Lobby data country_code = HU
10:40:44.275 [Lua] Lobby data matchmaking = false
10:40:44.275 [Lua] Lobby data power_level = 835
10:40:44.275 [Lua] Lobby data mission_id = morris_hub
10:40:44.275 [Lua] Lobby data mechanism = deus
10:40:44.275 [Lua] Lobby data player_slot_5 = 0:0
10:40:44.275 [Lua] Lobby data player_slot_2 = 0:0
10:40:44.276 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
10:40:44.276 [Lua] Lobby data player_slot_3 = 0:0
10:40:44.276 [Lua] Lobby data eac_authorized = true
10:40:44.276 [Lua] Set lobby end.
10:40:44.278 [Lua] CurrentConflictSettings disabled
10:40:44.278 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
10:40:44.278 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
10:40:44.278 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
10:40:44.278 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
10:40:44.278 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
10:40:44.278 [Lua] [Managers] Calling function on all managers:
10:40:44.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
10:40:44.286 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
10:40:44.286 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
10:40:44.346 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
10:40:44.346 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
10:40:44.362 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
10:40:44.362 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
10:40:44.364 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
10:40:44.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:44.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
10:40:44.368 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
10:40:44.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
10:40:44.506 [Lua] StateInGameRunning:_game_actually_starts()
10:40:44.506 [Lua] #################################################################################################################
10:40:44.506 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level_skulls-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
10:40:44.506 [Lua] #################################################################################################################
10:40:44.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
10:40:44.506 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
10:40:44.515 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
10:40:44.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
10:40:44.750 [Lua] Commit load time data
11:00:59.698 [Window] Window => inactive
11:01:04.098 [Window] Window => active
11:01:05.191 [Window] Window => inactive
11:02:21.183 [Window] Window => active
11:02:24.318 [Lua] [IngameUI] menu view on_enter start_game_view
11:02:24.319 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00b8fee0
11:02:24.319 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
11:02:24.364 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
11:02:24.364 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
11:02:24.364 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
11:02:24.364 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
11:02:24.365 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
11:02:26.514 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
11:02:26.514 [Lua] ............................................................................................................
11:02:26.514 [Lua] ............................................................................................................
11:02:26.514 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
11:02:26.514 [Lua] ............................................................................................................
11:02:26.514 [Lua] ............................................................................................................
11:02:26.514 [Lua] [Matchmaking] Cancelling matchmaking
11:02:26.514 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
11:02:26.520 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
11:02:26.520 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
11:02:26.523 [Lua] Set lobby begin:
11:02:26.523 [Lua] Lobby data selected_mission_id = morris_hub
11:02:26.523 [Lua] Lobby data num_players = 1
11:02:26.523 [Lua] Lobby data difficulty_tweak = 0
11:02:26.523 [Lua] Lobby data host = 110000111888793
11:02:26.523 [Lua] Lobby data matchmaking_type = 3
11:02:26.523 [Lua] Lobby data difficulty = hardest
11:02:26.523 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:02:26.523 [Lua] Lobby data unique_server_name = gyuree
11:02:26.523 [Lua] Lobby data player_slot_4 = 0:0
11:02:26.523 [Lua] Lobby data country_code = HU
11:02:26.524 [Lua] Lobby data matchmaking = false
11:02:26.524 [Lua] Lobby data power_level = 835
11:02:26.524 [Lua] Lobby data mission_id = morris_hub
11:02:26.524 [Lua] Lobby data mechanism = deus
11:02:26.524 [Lua] Lobby data player_slot_5 = 0:0
11:02:26.524 [Lua] Lobby data player_slot_2 = 0:0
11:02:26.524 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:02:26.524 [Lua] Lobby data player_slot_3 = 0:0
11:02:26.524 [Lua] Lobby data eac_authorized = true
11:02:26.524 [Lua] Set lobby end.
11:02:26.524 [Lua] [PartyManager] Leader is set to 110000111888793
11:02:26.525 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
11:02:26.525 [Lua] Set lobby begin:
11:02:26.525 [Lua] Lobby data twitch_enabled = false
11:02:26.525 [Lua] Lobby data selected_mission_id = journey_citadel
11:02:26.525 [Lua] Lobby data num_players = 1
11:02:26.525 [Lua] Lobby data difficulty_tweak = 0
11:02:26.525 [Lua] Lobby data host = 110000111888793
11:02:26.525 [Lua] Lobby data matchmaking_type = 2
11:02:26.525 [Lua] Lobby data match_started = true
11:02:26.525 [Lua] Lobby data difficulty = hardest
11:02:26.525 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:02:26.525 [Lua] Lobby data player_slot_4 = 0:0
11:02:26.525 [Lua] Lobby data unique_server_name = gyuree
11:02:26.525 [Lua] Lobby data quick_game = false
11:02:26.525 [Lua] Lobby data country_code = HU
11:02:26.526 [Lua] Lobby data matchmaking = true
11:02:26.526 [Lua] Lobby data power_level = 835
11:02:26.526 [Lua] Lobby data mission_id = morris_hub
11:02:26.526 [Lua] Lobby data mechanism = deus
11:02:26.526 [Lua] Lobby data player_slot_5 = 0:0
11:02:26.526 [Lua] Lobby data player_slot_2 = 0:0
11:02:26.526 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:02:26.526 [Lua] Lobby data player_slot_3 = 0:0
11:02:26.526 [Lua] Lobby data eac_authorized = true
11:02:26.526 [Lua] Set lobby end.
11:02:26.526 [Lua] Set lobby begin:
11:02:26.526 [Lua] Lobby data twitch_enabled = false
11:02:26.526 [Lua] Lobby data selected_mission_id = journey_citadel
11:02:26.526 [Lua] Lobby data num_players = 1
11:02:26.526 [Lua] Lobby data difficulty_tweak = 0
11:02:26.526 [Lua] Lobby data host = 110000111888793
11:02:26.526 [Lua] Lobby data matchmaking_type = 2
11:02:26.527 [Lua] Lobby data is_private = false
11:02:26.527 [Lua] Lobby data match_started = true
11:02:26.527 [Lua] Lobby data difficulty = hardest
11:02:26.527 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:02:26.527 [Lua] Lobby data player_slot_4 = 0:0
11:02:26.527 [Lua] Lobby data unique_server_name = gyuree
11:02:26.527 [Lua] Lobby data quick_game = false
11:02:26.527 [Lua] Lobby data country_code = HU
11:02:26.528 [Lua] Lobby data matchmaking = true
11:02:26.528 [Lua] Lobby data power_level = 835
11:02:26.528 [Lua] Lobby data mission_id = morris_hub
11:02:26.528 [Lua] Lobby data mechanism = deus
11:02:26.528 [Lua] Lobby data player_slot_5 = 0:0
11:02:26.528 [Lua] Lobby data player_slot_2 = 0:0
11:02:26.528 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:02:26.528 [Lua] Lobby data player_slot_3 = 0:0
11:02:26.528 [Lua] Lobby data eac_authorized = true
11:02:26.528 [Lua] Set lobby end.
11:02:26.528 [Lua] [ChatManager][1]System: Starting hosted game...
11:02:26.528 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
11:02:26.528 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
11:02:26.617 [Lua] [IngameUI] menu view on_exit start_game_view
11:02:26.617 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
11:02:26.617 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
11:02:26.617 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
11:02:26.617 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
11:02:26.617 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
11:02:26.617 [Save] Saving `save_data`
11:02:26.619 [Save] Save done
11:02:26.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00b8fee0
11:04:01.059 [Lua] [LobbyMembers] Member joined 110000110c23c20
11:04:01.065 [Lua] [NetworkServer] Changing num_players from 1 to 2
11:04:01.065 [Lua] Players: 2
11:04:01.065 [Lua] Set lobby begin:
11:04:01.065 [Lua] Lobby data twitch_enabled = false
11:04:01.065 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:01.065 [Lua] Lobby data num_players = 2
11:04:01.065 [Lua] Lobby data difficulty_tweak = 0
11:04:01.065 [Lua] Lobby data host = 110000111888793
11:04:01.065 [Lua] Lobby data matchmaking_type = 2
11:04:01.065 [Lua] Lobby data is_private = false
11:04:01.065 [Lua] Lobby data match_started = true
11:04:01.065 [Lua] Lobby data difficulty = hardest
11:04:01.065 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:01.065 [Lua] Lobby data player_slot_4 = 0:0
11:04:01.065 [Lua] Lobby data unique_server_name = gyuree
11:04:01.066 [Lua] Lobby data quick_game = false
11:04:01.066 [Lua] Lobby data country_code = HU
11:04:01.066 [Lua] Lobby data matchmaking = true
11:04:01.066 [Lua] Lobby data power_level = 835
11:04:01.066 [Lua] Lobby data mission_id = morris_hub
11:04:01.066 [Lua] Lobby data mechanism = deus
11:04:01.066 [Lua] Lobby data player_slot_5 = 0:0
11:04:01.066 [Lua] Lobby data player_slot_2 = 0:0
11:04:01.066 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:01.066 [Lua] Lobby data player_slot_3 = 0:0
11:04:01.066 [Lua] Lobby data eac_authorized = true
11:04:01.066 [Lua] Set lobby end.
11:04:02.673 [Lua] GOT approve_channel 1 110000110c23c20 18600000139d3fa
11:04:02.673 [EAC] EAC server has client 110000110c23c20 and channel 1 (and owner 110000110c23c20)
11:04:02.673 [EACServer] [13:04:02:672][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110C23C20 PlayerGUID: 76561198241430560 PlayerIP: 0.0.0.0 OwnerGUID: 76561198241430560 PlayerName: Szoli
11:04:02.673 [Lua] Client with peer_id 110000110c23c20 got APPROVED by server
11:04:02.674 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110c23c20'
11:04:02.674 [Lua] [ChatManager][1]System: Szoli is joining the game
11:04:02.674 [Lua] [NetworkServer] Peer 110000110c23c20 joined server lobby.
11:04:02.674 [Lua] [NetworkServer] Creating peer info.
11:04:02.674 [Lua] [PeerSM] 110000110c23c20 :: on_enter Connecting
11:04:02.760 [EACServer] [13:04:02:760][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
11:04:02.770 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 110000110c23c20, replying lobby_ok
11:04:02.836 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110c23c20 REPLY wh:110000111888793 | we:0 | dr:0 | bw:0 | es:0
11:04:02.900 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000110c23c20
11:04:02.900 [Lua] Set lobby begin:
11:04:02.900 [Lua] Lobby data twitch_enabled = false
11:04:02.900 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:02.900 [Lua] Lobby data num_players = 2
11:04:02.900 [Lua] Lobby data difficulty_tweak = 0
11:04:02.901 [Lua] Lobby data host = 110000111888793
11:04:02.901 [Lua] Lobby data matchmaking_type = 2
11:04:02.901 [Lua] Lobby data is_private = false
11:04:02.901 [Lua] Lobby data match_started = true
11:04:02.901 [Lua] Lobby data difficulty = hardest
11:04:02.901 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:02.901 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:02.901 [Lua] Lobby data unique_server_name = gyuree
11:04:02.901 [Lua] Lobby data quick_game = false
11:04:02.901 [Lua] Lobby data country_code = HU
11:04:02.901 [Lua] Lobby data matchmaking = true
11:04:02.901 [Lua] Lobby data power_level = 835
11:04:02.901 [Lua] Lobby data mission_id = morris_hub
11:04:02.901 [Lua] Lobby data mechanism = deus
11:04:02.901 [Lua] Lobby data player_slot_5 = 0:0
11:04:02.902 [Lua] Lobby data player_slot_2 = 0:0
11:04:02.902 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:02.902 [Lua] Lobby data player_slot_3 = 0:0
11:04:02.902 [Lua] Lobby data eac_authorized = true
11:04:02.902 [Lua] Set lobby end.
11:04:05.157 [Lua] ### CLEARING PEER STATE FOR 110000110c23c20
11:04:05.157 [Lua] [PeerSM] 110000110c23c20 :: on_exit Connecting
11:04:05.157 [Lua] [PeerSM] 110000110c23c20 :: on_enter Connecting
11:04:05.223 [Lua] [NetworkServer] Peer 110000110c23c20 has sent rpc_notify_lobby_joined
11:04:05.223 [Lua] [PSM] Peer 110000110c23c20 joined. Want to use profile index "4" and join party "0"
11:04:05.223 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110c23c20, connection_key=0)
11:04:05.223 [Lua] Sync dynamic to client:
11:04:05.297 [Lua] ### Received rpc_level_load_started
11:04:05.297 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 997197248
11:04:05.297 [Lua] player (110000110c23c20,1) was put into party 0
11:04:05.297 [Lua] [ProfileSynchronizer] Peer 110000110c23c20 entered session
11:04:05.297 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110c23c20
11:04:05.297 [Lua] Mechanism says: a client has initialized the mechanism! 110000110c23c20
11:04:05.335 [Lua] ### Received rpc_level_loaded
11:04:05.335 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 228
11:04:05.335 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110c23c20, connection_key=0)
11:04:07.267 [Lua] [NetworkServer] Peer 110000110c23c20 has sent rpc_post_game_notified
11:04:07.267 [Lua] [PeerSM] 110000110c23c20 :: on_exit Connecting
11:04:07.267 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:04:07.459 [EACServer] [13:04:07:458][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110C23C20 Session: 1 Status: Client Authenticated Message: Client authenticated.
11:04:07.459 [EAC] Peer 110000110c23c20 switched EAC state to ClientAuthenticatedLocal
11:04:07.467 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:04:07.467 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:04:07.476 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:04:07.476 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:04:07.575 [EACServer] [13:04:07:575][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110C23C20.
11:04:07.875 [EACServer] [13:04:07:875][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110C23C20
11:04:07.875 [EACServer] [13:04:07:875][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110C23C20 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:04:07.877 [EAC] Peer 110000110c23c20 switched EAC state to ClientAuthenticatedRemote
11:04:08.721 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:04:08.721 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:04:08.730 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:04:08.733 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:04:08.733 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
11:04:08.733 [Lua] RemotePlayer:create_game_object( ) 62
11:04:08.752 [Lua] player (110000110c23c20,1) was put into party 1
11:04:08.752 [Lua] [ProfileSynchronizer] Assigning peer(110000110c23c20:1) to profile(4) career(4)
11:04:08.752 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:04:08.752 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:04:08.759 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:04:08.759 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:04:08.854 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:04:08.854 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:04:08.854 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:04:08.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
11:04:08.856 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
11:04:08.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
11:04:08.889 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
11:04:08.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:04:08.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:04:08.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:04:08.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
11:04:09.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
11:04:09.398 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
11:04:09.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
11:04:09.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
11:04:09.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
11:04:09.412 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
11:04:09.812 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
11:04:09.812 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
11:04:09.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:04:09.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:04:09.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:04:09.863 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
11:04:09.918 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
11:04:09.918 [Lua] [PackageManager] Force_load: wwise/we_deus_01
11:04:09.919 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
11:04:09.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
11:04:09.958 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
11:04:11.122 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:04:11.122 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:04:11.123 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
11:04:11.123 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:04:11.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:04:11.124 [Lua] TalentSystem:rpc_sync_talents 1 1025
11:04:11.153 [Lua] [LobbyMembers] Member joined 110000102c775f8
11:04:11.160 [Lua] [NetworkServer] Changing num_players from 2 to 3
11:04:11.160 [Lua] Players: 3
11:04:11.160 [Lua] Set lobby begin:
11:04:11.160 [Lua] Lobby data twitch_enabled = false
11:04:11.160 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:11.160 [Lua] Lobby data num_players = 3
11:04:11.160 [Lua] Lobby data difficulty_tweak = 0
11:04:11.160 [Lua] Lobby data host = 110000111888793
11:04:11.160 [Lua] Lobby data matchmaking_type = 2
11:04:11.160 [Lua] Lobby data is_private = false
11:04:11.160 [Lua] Lobby data match_started = true
11:04:11.160 [Lua] Lobby data difficulty = hardest
11:04:11.160 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:11.160 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:11.161 [Lua] Lobby data unique_server_name = gyuree
11:04:11.161 [Lua] Lobby data quick_game = false
11:04:11.161 [Lua] Lobby data country_code = HU
11:04:11.161 [Lua] Lobby data matchmaking = true
11:04:11.161 [Lua] Lobby data power_level = 835
11:04:11.161 [Lua] Lobby data mission_id = morris_hub
11:04:11.161 [Lua] Lobby data mechanism = deus
11:04:11.161 [Lua] Lobby data player_slot_5 = 0:0
11:04:11.161 [Lua] Lobby data player_slot_2 = 0:0
11:04:11.161 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:11.161 [Lua] Lobby data player_slot_3 = 0:0
11:04:11.161 [Lua] Lobby data eac_authorized = true
11:04:11.161 [Lua] Set lobby end.
11:04:12.237 [Lua] Set lobby begin:
11:04:12.237 [Lua] Lobby data twitch_enabled = false
11:04:12.237 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:12.237 [Lua] Lobby data num_players = 3
11:04:12.237 [Lua] Lobby data difficulty_tweak = 0
11:04:12.237 [Lua] Lobby data host = 110000111888793
11:04:12.237 [Lua] Lobby data matchmaking_type = 2
11:04:12.237 [Lua] Lobby data is_private = false
11:04:12.237 [Lua] Lobby data match_started = true
11:04:12.237 [Lua] Lobby data difficulty = hardest
11:04:12.237 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:12.237 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:12.237 [Lua] Lobby data unique_server_name = gyuree
11:04:12.238 [Lua] Lobby data quick_game = false
11:04:12.238 [Lua] Lobby data country_code = HU
11:04:12.238 [Lua] Lobby data matchmaking = true
11:04:12.238 [Lua] Lobby data power_level = 417
11:04:12.238 [Lua] Lobby data mission_id = morris_hub
11:04:12.238 [Lua] Lobby data mechanism = deus
11:04:12.238 [Lua] Lobby data player_slot_5 = 0:0
11:04:12.238 [Lua] Lobby data player_slot_2 = 0:0
11:04:12.238 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:12.238 [Lua] Lobby data player_slot_3 = 0:0
11:04:12.238 [Lua] Lobby data eac_authorized = true
11:04:12.238 [Lua] Set lobby end.
11:04:13.344 [Lua] GOT approve_channel 3 110000102c775f8 18600000139d3fa
11:04:13.344 [EAC] EAC server has client 110000102c775f8 and channel 3 (and owner 110000102c775f8)
11:04:13.344 [EACServer] [13:04:13:344][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102C775F8 PlayerGUID: 76561198006892024 PlayerIP: 0.0.0.0 OwnerGUID: 76561198006892024 PlayerName: XYN_NISSASSA
11:04:13.345 [Lua] Client with peer_id 110000102c775f8 got APPROVED by server
11:04:13.345 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102c775f8'
11:04:13.345 [Lua] [ChatManager][1]System: XYN_NISSASSA is joining the game
11:04:13.345 [Lua] [NetworkServer] Peer 110000102c775f8 joined server lobby.
11:04:13.345 [Lua] [NetworkServer] Creating peer info.
11:04:13.345 [Lua] [PeerSM] 110000102c775f8 :: on_enter Connecting
11:04:13.483 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 110000102c775f8, replying lobby_ok
11:04:13.573 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102c775f8 REPLY wh:110000111888793 | we:110000110c23c20 | dr:0 | bw:0 | es:0
11:04:13.666 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102c775f8
11:04:13.666 [Lua] Set lobby begin:
11:04:13.666 [Lua] Lobby data twitch_enabled = false
11:04:13.666 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:13.666 [Lua] Lobby data num_players = 3
11:04:13.666 [Lua] Lobby data difficulty_tweak = 0
11:04:13.666 [Lua] Lobby data host = 110000111888793
11:04:13.667 [Lua] Lobby data matchmaking_type = 2
11:04:13.667 [Lua] Lobby data is_private = false
11:04:13.667 [Lua] Lobby data match_started = true
11:04:13.667 [Lua] Lobby data difficulty = hardest
11:04:13.667 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:13.667 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:13.667 [Lua] Lobby data unique_server_name = gyuree
11:04:13.667 [Lua] Lobby data quick_game = false
11:04:13.667 [Lua] Lobby data country_code = HU
11:04:13.667 [Lua] Lobby data matchmaking = true
11:04:13.667 [Lua] Lobby data power_level = 417
11:04:13.667 [Lua] Lobby data mission_id = morris_hub
11:04:13.667 [Lua] Lobby data mechanism = deus
11:04:13.667 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:13.667 [Lua] Lobby data player_slot_2 = 0:0
11:04:13.668 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:13.668 [Lua] Lobby data player_slot_3 = 0:0
11:04:13.668 [Lua] Lobby data eac_authorized = true
11:04:13.668 [Lua] Set lobby end.
11:04:14.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 98, name: `unknown`
11:04:15.890 [Lua] ### CLEARING PEER STATE FOR 110000102c775f8
11:04:15.890 [Lua] [PeerSM] 110000102c775f8 :: on_exit Connecting
11:04:15.890 [Lua] [PeerSM] 110000102c775f8 :: on_enter Connecting
11:04:15.982 [Lua] [NetworkServer] Peer 110000102c775f8 has sent rpc_notify_lobby_joined
11:04:15.982 [Lua] [PSM] Peer 110000102c775f8 joined. Want to use profile index "5" and join party "0"
11:04:15.982 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102c775f8, connection_key=1)
11:04:15.982 [Lua] Sync dynamic to client:
11:04:16.069 [Lua] ### Received rpc_level_load_started
11:04:16.069 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 997197248
11:04:16.069 [Lua] player (110000102c775f8,1) was put into party 0
11:04:16.069 [Lua] [ProfileSynchronizer] Peer 110000102c775f8 entered session
11:04:16.069 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102c775f8
11:04:16.069 [Lua] Mechanism says: a client has initialized the mechanism! 110000102c775f8
11:04:16.112 [Lua] ### Received rpc_level_loaded
11:04:16.113 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 228
11:04:16.113 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102c775f8, connection_key=1)
11:04:17.307 [Lua] Set lobby begin:
11:04:17.307 [Lua] Lobby data twitch_enabled = false
11:04:17.307 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:17.307 [Lua] Lobby data num_players = 3
11:04:17.307 [Lua] Lobby data difficulty_tweak = 0
11:04:17.307 [Lua] Lobby data host = 110000111888793
11:04:17.307 [Lua] Lobby data matchmaking_type = 2
11:04:17.307 [Lua] Lobby data is_private = false
11:04:17.307 [Lua] Lobby data match_started = true
11:04:17.307 [Lua] Lobby data difficulty = hardest
11:04:17.307 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:17.307 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:17.308 [Lua] Lobby data unique_server_name = gyuree
11:04:17.308 [Lua] Lobby data quick_game = false
11:04:17.308 [Lua] Lobby data country_code = HU
11:04:17.308 [Lua] Lobby data matchmaking = true
11:04:17.308 [Lua] Lobby data power_level = 835
11:04:17.308 [Lua] Lobby data mission_id = morris_hub
11:04:17.308 [Lua] Lobby data mechanism = deus
11:04:17.308 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:17.308 [Lua] Lobby data player_slot_2 = 0:0
11:04:17.308 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:17.308 [Lua] Lobby data player_slot_3 = 0:0
11:04:17.308 [Lua] Lobby data eac_authorized = true
11:04:17.308 [Lua] Set lobby end.
11:04:17.551 [EACServer] [13:04:17:551][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C775F8 Session: 2 Status: Client Authenticated Message: Client authenticated.
11:04:17.552 [EAC] Peer 110000102c775f8 switched EAC state to ClientAuthenticatedLocal
11:04:17.690 [EACServer] [13:04:17:689][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102C775F8.
11:04:17.999 [Lua] [NetworkServer] Peer 110000102c775f8 has sent rpc_post_game_notified
11:04:18.000 [Lua] [PeerSM] 110000102c775f8 :: on_exit Connecting
11:04:18.000 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:04:18.010 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:04:18.010 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:04:18.020 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:04:18.020 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:04:18.092 [EACServer] [13:04:18:091][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102C775F8
11:04:18.092 [EACServer] [13:04:18:091][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102C775F8 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:04:18.096 [EAC] Peer 110000102c775f8 switched EAC state to ClientAuthenticatedRemote
11:04:19.290 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:04:19.290 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:04:19.297 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:04:19.302 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:04:19.302 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=66
11:04:19.302 [Lua] RemotePlayer:create_game_object( ) 66
11:04:19.321 [Lua] player (110000102c775f8,1) was put into party 1
11:04:19.321 [Lua] [ProfileSynchronizer] Assigning peer(110000102c775f8:1) to profile(5) career(1)
11:04:19.321 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:04:19.321 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:04:19.328 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:04:19.328 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:04:19.575 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:04:19.575 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
11:04:19.577 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, ProfileSynchronizer, async-read,
11:04:20.155 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
11:04:20.155 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
11:04:20.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
11:04:20.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
11:04:20.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark
11:04:20.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
11:04:20.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
11:04:20.274 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
11:04:20.274 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
11:04:20.320 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
11:04:20.320 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
11:04:20.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:04:20.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:04:20.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
11:04:20.358 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
11:04:20.400 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
11:04:20.400 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
11:04:20.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
11:04:20.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
11:04:20.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
11:04:20.418 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
11:04:20.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
11:04:20.435 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03
11:04:22.424 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:04:22.424 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:04:22.425 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
11:04:22.425 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:04:22.425 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:04:22.426 [Lua] TalentSystem:rpc_sync_talents 3 2049
11:04:22.440 [Lua] Set lobby begin:
11:04:22.440 [Lua] Lobby data twitch_enabled = false
11:04:22.441 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:22.441 [Lua] Lobby data num_players = 3
11:04:22.441 [Lua] Lobby data difficulty_tweak = 0
11:04:22.441 [Lua] Lobby data host = 110000111888793
11:04:22.441 [Lua] Lobby data matchmaking_type = 2
11:04:22.441 [Lua] Lobby data is_private = false
11:04:22.441 [Lua] Lobby data match_started = true
11:04:22.441 [Lua] Lobby data difficulty = hardest
11:04:22.441 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:22.441 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:22.441 [Lua] Lobby data unique_server_name = gyuree
11:04:22.441 [Lua] Lobby data quick_game = false
11:04:22.441 [Lua] Lobby data country_code = HU
11:04:22.441 [Lua] Lobby data matchmaking = true
11:04:22.442 [Lua] Lobby data power_level = 556
11:04:22.442 [Lua] Lobby data mission_id = morris_hub
11:04:22.442 [Lua] Lobby data mechanism = deus
11:04:22.442 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:22.442 [Lua] Lobby data player_slot_2 = 0:0
11:04:22.442 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:22.442 [Lua] Lobby data player_slot_3 = 0:0
11:04:22.442 [Lua] Lobby data eac_authorized = true
11:04:22.442 [Lua] Set lobby end.
11:04:25.727 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
11:04:25.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer, async-read,
11:04:25.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
11:04:25.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
11:04:25.734 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
11:04:25.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
11:04:25.763 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
11:04:25.763 [Lua] [PackageManager] Force_load: wwise/javelin
11:04:25.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:04:25.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:04:25.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:04:25.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
11:04:25.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
11:04:25.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
11:04:27.535 [Lua] Set lobby begin:
11:04:27.535 [Lua] Lobby data twitch_enabled = false
11:04:27.535 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:27.535 [Lua] Lobby data num_players = 3
11:04:27.535 [Lua] Lobby data difficulty_tweak = 0
11:04:27.536 [Lua] Lobby data host = 110000111888793
11:04:27.536 [Lua] Lobby data matchmaking_type = 2
11:04:27.536 [Lua] Lobby data is_private = false
11:04:27.536 [Lua] Lobby data match_started = true
11:04:27.536 [Lua] Lobby data difficulty = hardest
11:04:27.536 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:27.536 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:27.536 [Lua] Lobby data unique_server_name = gyuree
11:04:27.536 [Lua] Lobby data quick_game = false
11:04:27.536 [Lua] Lobby data country_code = HU
11:04:27.536 [Lua] Lobby data matchmaking = true
11:04:27.536 [Lua] Lobby data power_level = 835
11:04:27.536 [Lua] Lobby data mission_id = morris_hub
11:04:27.536 [Lua] Lobby data mechanism = deus
11:04:27.536 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:27.536 [Lua] Lobby data player_slot_2 = 0:0
11:04:27.536 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:27.536 [Lua] Lobby data player_slot_3 = 0:0
11:04:27.536 [Lua] Lobby data eac_authorized = true
11:04:27.536 [Lua] Set lobby end.
11:04:35.671 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:36.090 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:04:43.437 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:43.900 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:04:47.863 [Lua] [LobbyMembers] Member joined 11000010614f86d
11:04:47.875 [Lua] [NetworkServer] Changing num_players from 3 to 4
11:04:47.875 [Lua] Players: 4
11:04:47.875 [Lua] Set lobby begin:
11:04:47.875 [Lua] Lobby data twitch_enabled = false
11:04:47.875 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:47.875 [Lua] Lobby data num_players = 4
11:04:47.875 [Lua] Lobby data difficulty_tweak = 0
11:04:47.875 [Lua] Lobby data host = 110000111888793
11:04:47.875 [Lua] Lobby data matchmaking_type = 2
11:04:47.875 [Lua] Lobby data is_private = false
11:04:47.875 [Lua] Lobby data match_started = true
11:04:47.875 [Lua] Lobby data difficulty = hardest
11:04:47.875 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:47.875 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:47.875 [Lua] Lobby data unique_server_name = gyuree
11:04:47.875 [Lua] Lobby data quick_game = false
11:04:47.875 [Lua] Lobby data country_code = HU
11:04:47.876 [Lua] Lobby data matchmaking = true
11:04:47.876 [Lua] Lobby data power_level = 835
11:04:47.876 [Lua] Lobby data mission_id = morris_hub
11:04:47.876 [Lua] Lobby data mechanism = deus
11:04:47.876 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:47.876 [Lua] Lobby data player_slot_2 = 0:0
11:04:47.876 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:47.876 [Lua] Lobby data player_slot_3 = 0:0
11:04:47.876 [Lua] Lobby data eac_authorized = true
11:04:47.876 [Lua] Set lobby end.
11:04:49.417 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:04:49.854 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:04:50.220 [Lua] GOT approve_channel 5 11000010614f86d 18600000139d3fa
11:04:50.220 [EAC] EAC server has client 11000010614f86d and channel 5 (and owner 11000010614f86d)
11:04:50.220 [EACServer] [13:04:50:220][Windows][EAC Server] [Info][RegisterClient] Client: 011000010614F86D PlayerGUID: 76561198062303341 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062303341 PlayerName: PtaQ
11:04:50.220 [Lua] Client with peer_id 11000010614f86d got APPROVED by server
11:04:50.222 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010614f86d'
11:04:50.222 [Lua] [ChatManager][1]System: PtaQ is joining the game
11:04:50.222 [Lua] [NetworkServer] Peer 11000010614f86d joined server lobby.
11:04:50.222 [Lua] [NetworkServer] Creating peer info.
11:04:50.222 [Lua] [PeerSM] 11000010614f86d :: on_enter Connecting
11:04:50.372 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000139d3fa from 11000010614f86d, replying lobby_ok
11:04:50.468 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010614f86d REPLY wh:110000111888793 | we:110000110c23c20 | dr:0 | bw:0 | es:110000102c775f8
11:04:50.589 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010614f86d
11:04:50.589 [Lua] Set lobby begin:
11:04:50.589 [Lua] Lobby data twitch_enabled = false
11:04:50.589 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:50.589 [Lua] Lobby data num_players = 4
11:04:50.589 [Lua] Lobby data difficulty_tweak = 0
11:04:50.589 [Lua] Lobby data host = 110000111888793
11:04:50.589 [Lua] Lobby data matchmaking_type = 2
11:04:50.589 [Lua] Lobby data is_private = false
11:04:50.589 [Lua] Lobby data match_started = true
11:04:50.589 [Lua] Lobby data difficulty = hardest
11:04:50.589 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:50.590 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:50.590 [Lua] Lobby data unique_server_name = gyuree
11:04:50.590 [Lua] Lobby data quick_game = false
11:04:50.590 [Lua] Lobby data country_code = HU
11:04:50.590 [Lua] Lobby data matchmaking = true
11:04:50.590 [Lua] Lobby data power_level = 835
11:04:50.590 [Lua] Lobby data mission_id = morris_hub
11:04:50.590 [Lua] Lobby data mechanism = deus
11:04:50.590 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:50.590 [Lua] Lobby data player_slot_2 = 0:0
11:04:50.590 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:50.590 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:04:50.590 [Lua] Lobby data eac_authorized = true
11:04:50.590 [Lua] Set lobby end.
11:04:52.783 [Lua] ### CLEARING PEER STATE FOR 11000010614f86d
11:04:52.783 [Lua] [PeerSM] 11000010614f86d :: on_exit Connecting
11:04:52.783 [Lua] [PeerSM] 11000010614f86d :: on_enter Connecting
11:04:52.888 [Lua] [NetworkServer] Peer 11000010614f86d has sent rpc_notify_lobby_joined
11:04:52.888 [Lua] [PSM] Peer 11000010614f86d joined. Want to use profile index "3" and join party "0"
11:04:52.888 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010614f86d, connection_key=2)
11:04:52.889 [Lua] Sync dynamic to client:
11:04:52.994 [Lua] ### Received rpc_level_load_started
11:04:52.994 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 997197248
11:04:52.994 [Lua] player (11000010614f86d,1) was put into party 0
11:04:52.994 [Lua] [ProfileSynchronizer] Peer 11000010614f86d entered session
11:04:52.994 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010614f86d
11:04:52.994 [Lua] Mechanism says: a client has initialized the mechanism! 11000010614f86d
11:04:53.046 [Lua] ### Received rpc_level_loaded
11:04:53.046 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 228
11:04:53.046 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010614f86d, connection_key=2)
11:04:53.546 [EACServer] [13:04:53:545][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010614F86D Session: 3 Status: Client Authenticated Message: Client authenticated.
11:04:53.547 [EAC] Peer 11000010614f86d switched EAC state to ClientAuthenticatedLocal
11:04:53.671 [EACServer] [13:04:53:670][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010614F86D.
11:04:53.971 [EACServer] [13:04:53:970][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010614F86D
11:04:53.971 [EACServer] [13:04:53:970][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010614F86D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
11:04:53.978 [EAC] Peer 11000010614f86d switched EAC state to ClientAuthenticatedRemote
11:04:54.908 [Lua] [NetworkServer] Peer 11000010614f86d has sent rpc_post_game_notified
11:04:54.909 [Lua] [PeerSM] 11000010614f86d :: on_exit Connecting
11:04:54.909 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:04:54.918 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:04:54.918 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:04:54.926 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:04:54.926 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:04:56.466 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:04:56.466 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:04:56.474 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:04:56.480 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:04:56.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68
11:04:56.480 [Lua] RemotePlayer:create_game_object( ) 68
11:04:56.499 [Lua] player (11000010614f86d,1) was put into party 1
11:04:56.499 [Lua] [ProfileSynchronizer] Assigning peer(11000010614f86d:1) to profile(3) career(2)
11:04:56.499 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:04:56.499 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:04:56.507 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:04:56.507 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:04:56.650 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:04:56.650 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
11:04:56.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
11:04:56.828 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:04:56.828 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
11:04:56.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
11:04:56.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
11:04:56.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
11:04:56.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:04:57.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:04:57.416 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
11:04:57.417 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
11:04:57.447 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
11:04:57.447 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
11:04:57.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
11:04:57.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
11:04:57.587 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
11:04:57.588 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:04:57.623 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:04:57.623 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
11:04:57.624 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
11:04:57.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
11:04:57.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
11:04:57.639 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
11:04:57.692 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
11:04:57.692 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
11:04:57.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:04:57.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:04:57.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:04:58.138 [Lua] Set lobby begin:
11:04:58.138 [Lua] Lobby data twitch_enabled = false
11:04:58.138 [Lua] Lobby data selected_mission_id = journey_citadel
11:04:58.138 [Lua] Lobby data num_players = 4
11:04:58.138 [Lua] Lobby data difficulty_tweak = 0
11:04:58.138 [Lua] Lobby data host = 110000111888793
11:04:58.138 [Lua] Lobby data matchmaking_type = 2
11:04:58.138 [Lua] Lobby data is_private = false
11:04:58.138 [Lua] Lobby data match_started = true
11:04:58.138 [Lua] Lobby data difficulty = hardest
11:04:58.138 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:04:58.138 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:04:58.139 [Lua] Lobby data unique_server_name = gyuree
11:04:58.139 [Lua] Lobby data quick_game = false
11:04:58.139 [Lua] Lobby data country_code = HU
11:04:58.139 [Lua] Lobby data matchmaking = true
11:04:58.139 [Lua] Lobby data power_level = 626
11:04:58.139 [Lua] Lobby data mission_id = morris_hub
11:04:58.139 [Lua] Lobby data mechanism = deus
11:04:58.139 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:04:58.139 [Lua] Lobby data player_slot_2 = 0:0
11:04:58.139 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:04:58.139 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:04:58.139 [Lua] Lobby data eac_authorized = true
11:04:58.140 [Lua] Set lobby end.
11:04:58.904 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
11:04:58.904 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
11:04:58.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
11:04:58.905 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:04:58.906 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:04:58.906 [Lua] TalentSystem:rpc_sync_talents 5 3073
11:05:03.223 [Lua] Set lobby begin:
11:05:03.223 [Lua] Lobby data twitch_enabled = false
11:05:03.224 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:03.224 [Lua] Lobby data num_players = 4
11:05:03.224 [Lua] Lobby data difficulty_tweak = 0
11:05:03.224 [Lua] Lobby data host = 110000111888793
11:05:03.224 [Lua] Lobby data matchmaking_type = 2
11:05:03.224 [Lua] Lobby data is_private = false
11:05:03.224 [Lua] Lobby data match_started = true
11:05:03.224 [Lua] Lobby data difficulty = hardest
11:05:03.224 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:03.224 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:03.224 [Lua] Lobby data unique_server_name = gyuree
11:05:03.224 [Lua] Lobby data quick_game = false
11:05:03.224 [Lua] Lobby data country_code = HU
11:05:03.224 [Lua] Lobby data matchmaking = true
11:05:03.224 [Lua] Lobby data power_level = 835
11:05:03.225 [Lua] Lobby data mission_id = morris_hub
11:05:03.225 [Lua] Lobby data mechanism = deus
11:05:03.225 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:03.225 [Lua] Lobby data player_slot_2 = 0:0
11:05:03.225 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:03.225 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:03.225 [Lua] Lobby data eac_authorized = true
11:05:03.225 [Lua] Set lobby end.
11:05:13.960 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
11:05:13.960 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
11:05:13.960 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
11:05:13.960 [Lua] Set lobby begin:
11:05:13.960 [Lua] Lobby data twitch_enabled = false
11:05:13.960 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:13.960 [Lua] Lobby data num_players = 4
11:05:13.960 [Lua] Lobby data difficulty_tweak = 0
11:05:13.960 [Lua] Lobby data host = 110000111888793
11:05:13.961 [Lua] Lobby data matchmaking_type = 2
11:05:13.961 [Lua] Lobby data is_private = false
11:05:13.961 [Lua] Lobby data match_started = true
11:05:13.961 [Lua] Lobby data difficulty = hardest
11:05:13.961 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:13.961 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:13.961 [Lua] Lobby data unique_server_name = gyuree
11:05:13.961 [Lua] Lobby data quick_game = false
11:05:13.961 [Lua] Lobby data country_code = HU
11:05:13.961 [Lua] Lobby data matchmaking = true
11:05:13.961 [Lua] Lobby data power_level = 835
11:05:13.961 [Lua] Lobby data mission_id = morris_hub
11:05:13.961 [Lua] Lobby data mechanism = deus
11:05:13.961 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:13.961 [Lua] Lobby data player_slot_2 = 0:0
11:05:13.961 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:13.961 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:13.962 [Lua] Lobby data eac_authorized = true
11:05:13.962 [Lua] Set lobby end.
11:05:13.962 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1031199040, lt:load_next_level, extra_packages:{
})
11:05:13.962 [Lua] [NetworkServer] Entering post game
11:05:13.962 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:05:13.962 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:05:13.962 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:05:13.962 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:05:13.962 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:05:13.962 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:05:13.962 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:05:13.962 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:05:13.962 [Lua] Complete level triggered.
11:05:13.967 [Lua] Generated node with: Level , level_seed <1684162699>, Run progress <0.16665>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-1813576594>, Run progress <0.3333>
11:05:13.967 [Lua] Generated node with: Level , level_seed <967573749>, Run progress <0.6666>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-897999408>, Run progress <0.3333>
11:05:13.967 [Lua] Generated node with: Level , level_seed <1657591535>, Run progress <0>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-607119486>, Run progress <0.9999>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-1693454087>, Run progress <0>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-23960060>, Run progress <0.83325>
11:05:13.967 [Lua] Generated node with: Level , level_seed <1961343379>, Run progress <0.3333>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-1619070506>, Run progress <0.49995>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-2011005123>, Run progress <0>
11:05:13.967 [Lua] Generated node with: Level , level_seed <1373026168>, Run progress <0.6666>
11:05:13.967 [Lua] Generated node with: Level , level_seed <-601353097>, Run progress <0.49995>
11:05:13.967 [Lua] Generated node with: Level , level_seed <1648256874>, Run progress <0.16665>
11:05:13.968 [Lua] [DeusRunController] starting with seed <1457721856> on difficulty and dominant god
11:05:13.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 30
11:05:13.968 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1693454087, conflict:disabled, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:1437670528, lt:load_next_level, extra_packages:{
})
11:05:13.968 [Lua] [LevelTransitionHandler] promote_next_level_data
11:05:13.968 [Lua] [NetworkServer] Entering post game
11:05:13.969 [Save] Saving `save_data`
11:05:13.969 [Lua] gm_event_end_conditions_met false false
11:05:13.969 [Lua] PlayFabMirrorBase:_commit_internal nil
11:05:13.969 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:05:13.969 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:05:13.969 [Lua] TRANSITION nil nil load_next_level
11:05:13.969 [Lua] Transition type "load_next_level", is server: true
11:05:13.969 [Lua] [GameNetworkManager] Leaving game...
11:05:13.969 [Lua] [GameNetworkManager] Shutting down game session host.
11:05:13.969 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:05:13.969 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:05:13.969 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1458.82
11:05:13.971 [Save] Save done
11:05:13.971 [Save] Saving `save_data`
11:05:13.972 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:05:13.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 30
11:05:13.972 [Lua] commit result success 3
11:05:13.972 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
11:05:13.973 [Save] Save done
11:05:13.973 [Save] Saving `save_data`
11:05:13.975 [Save] Save done
11:05:13.995 [Connection] Packet 526 chunk for system game_session from 11000010614f86d had no listener
11:05:14.019 [Connection] Packet 527 chunk for system game_session from 11000010614f86d had no listener
11:05:14.055 [Connection] Packet 528 chunk for system game_session from 11000010614f86d had no listener
11:05:14.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 30
11:05:14.793 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
11:05:14.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
11:05:15.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:05:15.964 [Lua] [Managers] Calling function on all managers:
11:05:15.964 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:05:15.964 [Lua] Clearing all global lookup lists
11:05:15.964 [Lua] [IngamePlayerListUI] - Destroy
11:05:15.964 [Lua] [GamePadEquipmentUI] - Destroy
11:05:15.964 [Lua] [EquipmentUI] - Destroy
11:05:15.964 [Lua] [AbilityUI] - Destroy
11:05:15.964 [Lua] [GamePadAbilityUI] - Destroy
11:05:15.965 [Lua] [IngameUI] destroy
11:05:15.968 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:05:15.968 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:05:15.968 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:05:15.968 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:05:15.973 [Lua] [Managers] Destroying manager group:
11:05:15.975 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:05:15.975 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:05:15.975 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:05:15.975 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:05:15.975 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:05:15.975 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:05:15.975 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:05:15.975 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:05:15.975 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:05:15.975 [Lua] [Matchmaking] unregister rpcs
11:05:15.975 [Lua] ############### UNLOADING PACKAGES ###############
11:05:15.975 [Lua] [Managers] Calling function on all managers:
11:05:15.975 [Lua] [Managers] Destroying manager group:
11:05:15.975 [Lua] [Gamestate] Enter state StateLoading
11:05:15.978 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:05:15.978 [Lua] [Matchmaking] register rpcs
11:05:15.978 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
11:05:15.978 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
11:05:15.978 [Lua] Set lobby begin:
11:05:15.978 [Lua] Lobby data twitch_enabled = false
11:05:15.978 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:15.979 [Lua] Lobby data num_players = 4
11:05:15.979 [Lua] Lobby data difficulty_tweak = 0
11:05:15.979 [Lua] Lobby data host = 110000111888793
11:05:15.979 [Lua] Lobby data matchmaking_type = 2
11:05:15.979 [Lua] Lobby data is_private = false
11:05:15.979 [Lua] Lobby data match_started = true
11:05:15.979 [Lua] Lobby data difficulty = hardest
11:05:15.980 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:15.980 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:15.980 [Lua] Lobby data unique_server_name = gyuree
11:05:15.980 [Lua] Lobby data quick_game = false
11:05:15.980 [Lua] Lobby data country_code = HU
11:05:15.980 [Lua] Lobby data matchmaking = true
11:05:15.980 [Lua] Lobby data power_level = 0
11:05:15.981 [Lua] Lobby data mission_id = morris_hub
11:05:15.981 [Lua] Lobby data mechanism = deus
11:05:15.981 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:15.981 [Lua] Lobby data player_slot_2 = 0:0
11:05:15.981 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:15.981 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:15.981 [Lua] Lobby data eac_authorized = true
11:05:15.982 [Lua] Set lobby end.
11:05:15.982 [Lua] registering RPCs
11:05:15.982 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:05:15.982 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:05:15.982 [Lua] Set lobby begin:
11:05:15.982 [Lua] Lobby data twitch_enabled = false
11:05:15.982 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:15.982 [Lua] Lobby data num_players = 4
11:05:15.982 [Lua] Lobby data difficulty_tweak = 0
11:05:15.982 [Lua] Lobby data host = 110000111888793
11:05:15.982 [Lua] Lobby data matchmaking_type = 2
11:05:15.982 [Lua] Lobby data is_private = false
11:05:15.982 [Lua] Lobby data match_started = true
11:05:15.982 [Lua] Lobby data difficulty = hardest
11:05:15.982 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:15.983 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:15.983 [Lua] Lobby data unique_server_name = gyuree
11:05:15.983 [Lua] Lobby data quick_game = false
11:05:15.983 [Lua] Lobby data country_code = HU
11:05:15.983 [Lua] Lobby data matchmaking = true
11:05:15.983 [Lua] Lobby data power_level = 0
11:05:15.983 [Lua] Lobby data mission_id = dlc_morris_map
11:05:15.983 [Lua] Lobby data mechanism = deus
11:05:15.983 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:15.983 [Lua] Lobby data player_slot_2 = 0:0
11:05:15.983 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:15.984 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:15.984 [Lua] Lobby data eac_authorized = true
11:05:15.984 [Lua] Set lobby end.
11:05:15.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:05:15.987 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
11:05:15.987 [Lua] [StateLoading] load_current_level
11:05:15.987 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
11:05:16.041 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
11:05:16.050 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
11:05:16.050 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
11:05:16.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
11:05:16.087 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
11:05:16.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
11:05:16.087 [Lua] ### Received rpc_level_load_started
11:05:16.087 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 1437670528
11:05:16.135 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
11:05:16.186 [Lua] ### Received rpc_level_load_started
11:05:16.186 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 1437670528
11:05:16.203 [Lua] ### Received rpc_level_load_started
11:05:16.203 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 1437670528
11:05:17.265 [Lua] ### Received rpc_level_loaded
11:05:17.265 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327
11:05:17.265 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:05:17.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
11:05:17.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
11:05:17.266 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:05:17.266 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:05:17.315 [Lua] ### Received rpc_level_loaded
11:05:17.315 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327
11:05:17.315 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:05:17.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
11:05:17.316 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
11:05:17.316 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
11:05:17.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
11:05:17.317 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:05:17.317 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:05:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
11:05:17.383 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
11:05:17.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
11:05:17.400 [Lua] [LevelTransitionHandler] Level load completed!
11:05:17.400 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1693454087 - use_random_directors: false - conflict_director_name: disabled
11:05:17.400 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:05:17.401 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
11:05:17.401 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:05:17.401 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:05:17.406 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:05:17.417 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
11:05:17.417 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
11:05:17.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer, async-read,
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
11:05:17.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
11:05:17.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer
11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
11:05:17.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
11:05:17.424 [Lua] ### Received rpc_level_loaded
11:05:17.424 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
11:05:17.424 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:05:17.435 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:05:17.435 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:05:17.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
11:05:17.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
11:05:17.468 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
11:05:17.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
11:05:17.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
11:05:17.501 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:05:17.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:05:17.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
11:05:17.573 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
11:05:17.670 [Lua] ### Received rpc_level_loaded
11:05:17.670 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327
11:05:17.670 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:05:17.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
11:05:17.671 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read,
11:05:17.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer
11:05:17.676 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
11:05:17.676 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:05:17.676 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:05:17.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
11:05:17.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
11:05:17.705 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
11:05:17.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
11:05:17.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
11:05:17.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
11:05:17.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
11:05:17.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
11:05:17.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
11:05:17.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
11:05:17.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
11:05:17.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
11:05:17.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
11:05:17.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
11:05:17.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:05:18.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:05:18.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
11:05:18.042 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
11:05:18.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
11:05:18.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
11:05:18.682 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:05:18.682 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:05:18.683 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:05:18.683 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:05:18.683 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:05:18.683 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:05:18.683 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:05:18.683 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:05:18.683 [Lua] ### Received rpc_level_loaded
11:05:18.683 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
11:05:18.683 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:05:18.683 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
11:05:18.683 [Umbra] Init version: 3.4.15 :: 16 threads
11:05:18.685 [Lua] Async level spawning done
11:05:18.685 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:05:19.698 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:05:19.698 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:05:19.698 [Lua] [Matchmaking] unregister rpcs
11:05:19.698 [Lua] Set lobby begin:
11:05:19.698 [Lua] Lobby data twitch_enabled = false
11:05:19.698 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:19.698 [Lua] Lobby data num_players = 4
11:05:19.699 [Lua] Lobby data difficulty_tweak = 0
11:05:19.699 [Lua] Lobby data host = 110000111888793
11:05:19.699 [Lua] Lobby data matchmaking_type = 2
11:05:19.699 [Lua] Lobby data is_private = false
11:05:19.699 [Lua] Lobby data match_started = true
11:05:19.699 [Lua] Lobby data difficulty = hardest
11:05:19.699 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:19.699 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:19.699 [Lua] Lobby data unique_server_name = gyuree
11:05:19.699 [Lua] Lobby data quick_game = false
11:05:19.700 [Lua] Lobby data country_code = HU
11:05:19.700 [Lua] Lobby data matchmaking = true
11:05:19.700 [Lua] Lobby data power_level = 0
11:05:19.700 [Lua] Lobby data mission_id = dlc_morris_map
11:05:19.700 [Lua] Lobby data mechanism = deus
11:05:19.700 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:19.700 [Lua] Lobby data player_slot_2 = 0:0
11:05:19.700 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:19.700 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:19.700 [Lua] Lobby data eac_authorized = true
11:05:19.700 [Lua] Set lobby end.
11:05:19.700 [Lua] [Managers] Destroying manager group:
11:05:19.701 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
11:05:19.701 [Lua] [Gamestate] Enter StateIngame HOST
11:05:19.701 [Lua] [Managers] Calling function on all managers:
11:05:19.701 [Lua] <>level = dlc_morris_map<>
11:05:19.701 [Lua] [StateIngame] Server ingame
11:05:19.705 [Lua] Set lobby begin:
11:05:19.705 [Lua] Lobby data twitch_enabled = false
11:05:19.705 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:19.705 [Lua] Lobby data num_players = 4
11:05:19.705 [Lua] Lobby data difficulty_tweak = -10
11:05:19.705 [Lua] Lobby data host = 110000111888793
11:05:19.706 [Lua] Lobby data matchmaking_type = 2
11:05:19.706 [Lua] Lobby data is_private = false
11:05:19.706 [Lua] Lobby data match_started = true
11:05:19.706 [Lua] Lobby data difficulty = hardest
11:05:19.706 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:19.706 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:19.706 [Lua] Lobby data unique_server_name = gyuree
11:05:19.707 [Lua] Lobby data quick_game = false
11:05:19.707 [Lua] Lobby data country_code = HU
11:05:19.707 [Lua] Lobby data matchmaking = true
11:05:19.707 [Lua] Lobby data power_level = 0
11:05:19.707 [Lua] Lobby data mission_id = dlc_morris_map
11:05:19.707 [Lua] Lobby data mechanism = deus
11:05:19.707 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:19.707 [Lua] Lobby data player_slot_2 = 0:0
11:05:19.708 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:19.708 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:19.708 [Lua] Lobby data eac_authorized = true
11:05:19.708 [Lua] Set lobby end.
11:05:19.708 [Lua] [Matchmaking] register rpcs
11:05:19.708 [Lua] GameNetworkManager:init... creating game session
11:05:19.708 [Lua] Host GameSession.make_game_session_host with session:
11:05:19.708 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:05:19.708 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:05:19.708 [Lua] [GameNetworkManager] self.is_server = true
11:05:19.708 [Network] Setting artificial MTU limit to 65536
11:05:19.723 [Lua] Switching ConflictSettings: to: disabled
11:05:19.723 [Lua] pacing=disabled
11:05:19.723 [Lua] roaming=nil
11:05:19.723 [Lua] specials=disabled
11:05:19.723 [Lua] debug_color=black
11:05:19.723 [Lua] pack_spawning=disabled
11:05:19.723 [Lua] contained_breeds=nil
11:05:19.723 [Lua] disabled=true
11:05:19.723 [Lua] boss=disabled
11:05:19.723 [Lua] horde=disabled
11:05:19.723 [Lua] name=disabled
11:05:19.723 [Lua] intensity=disabled
11:05:19.723 [Lua] ---
11:05:19.723 [Lua] [LevelAnalysis] set_random_seed( -1693454087)
11:05:19.727 [Lua] [AIInterestPointSystem] Level Seed: -1693454087
11:05:19.727 [Lua]
11:05:19.727 [Lua] [entity_system_bag] = table
11:05:19.727 [Lua] [entity_system_bag] = metatable
11:05:19.727 [Lua] [startup_data] = table
11:05:19.727 [Lua] [entity_manager] = table
11:05:19.727 [Lua] [entity_manager] = metatable
11:05:19.727 [Lua] [unit_spawner] = table
11:05:19.727 [Lua] [unit_spawner] = metatable
11:05:19.727 [Lua] [unit_storage] = table
11:05:19.727 [Lua] [unit_storage] = metatable
11:05:19.727 [Lua] [dice_keeper] = table
11:05:19.727 [Lua] [dice_keeper] = metatable
11:05:19.727 [Lua] [is_server] = true (boolean)
11:05:19.727 [Lua] [world] = [World]
11:05:19.727 [Lua] [system_api] = table
11:05:19.727 [Lua] [entity_system] = table
11:05:19.727 [Lua] [entity_system] = metatable
11:05:19.727 [Lua] [network_lobby] = table
11:05:19.727 [Lua] [network_lobby] = metatable
11:05:19.727 [Lua] [profile_synchronizer] = table
11:05:19.727 [Lua] [profile_synchronizer] = metatable
11:05:19.727 [Lua] [level_transition_handler] = table
11:05:19.727 [Lua] [level_transition_handler] = metatable
11:05:19.727 [Lua] [num_local_human_players] = 1 (number)
11:05:19.727 [Lua] [statistics_db] = table
11:05:19.727 [Lua] [statistics_db] = metatable
11:05:19.727 [Lua] [network_server] = table
11:05:19.727 [Lua] [network_server] = metatable
11:05:19.727 [Lua] [input_manager] = table
11:05:19.727 [Lua] [input_manager] = metatable
11:05:19.727 [Lua] [network_clock] = table
11:05:19.727 [Lua] [network_clock] = metatable
11:05:19.727 [Lua] [network_transmit] = table
11:05:19.727 [Lua] [network_transmit] = metatable
11:05:19.727 [Lua] [free_flight_manager] = table
11:05:19.727 [Lua] [free_flight_manager] = metatable
11:05:19.727 [Lua] [network_manager] = table
11:05:19.727 [Lua] [network_manager] = metatable
11:05:19.727 [Lua] [network_event_delegate] = table
11:05:19.727 [Lua] [network_event_delegate] = metatable
11:05:19.727 [Lua]
11:05:19.728 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:05:19.728 [Lua] ignoring extension VersusInteractObjectiveExtension
11:05:19.728 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:05:19.728 [Lua] ignoring extension VersusSocketObjectiveExtension
11:05:19.728 [Lua] ignoring extension VersusTargetObjectiveExtension
11:05:19.728 [Lua] ignoring extension VersusMissionObjectiveExtension
11:05:19.758 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:05:19.758 [Lua] [AchievementManager] Achievements using the steam platform
11:05:19.758 [Lua] PlayerManager:add_player player_1
11:05:19.782 [Lua] [StateIngame] Level seed: -1693454087
11:05:19.783 [Lua] [LevelAnalysis] set_random_seed( -1693454087)
11:05:19.783 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:05:19.783 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:05:19.783 [Lua] [IngameUI] init
11:05:19.794 [Lua] cb_razer_chroma_setup
11:05:19.819 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:05:19.819 [Lua] Set lobby begin:
11:05:19.819 [Lua] Lobby data twitch_enabled = false
11:05:19.820 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:19.820 [Lua] Lobby data num_players = 4
11:05:19.820 [Lua] Lobby data difficulty_tweak = -10
11:05:19.820 [Lua] Lobby data host = 110000111888793
11:05:19.820 [Lua] Lobby data matchmaking_type = 2
11:05:19.820 [Lua] Lobby data is_private = false
11:05:19.820 [Lua] Lobby data match_started = true
11:05:19.821 [Lua] Lobby data difficulty = hardest
11:05:19.821 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:19.821 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:19.821 [Lua] Lobby data unique_server_name = gyuree
11:05:19.821 [Lua] Lobby data quick_game = false
11:05:19.821 [Lua] Lobby data country_code = HU
11:05:19.822 [Lua] Lobby data matchmaking = true
11:05:19.822 [Lua] Lobby data power_level = 715
11:05:19.822 [Lua] Lobby data mission_id = dlc_morris_map
11:05:19.822 [Lua] Lobby data mechanism = deus
11:05:19.822 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:19.823 [Lua] Lobby data player_slot_2 = 0:0
11:05:19.823 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:19.823 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:19.823 [Lua] Lobby data eac_authorized = true
11:05:19.823 [Lua] Set lobby end.
11:05:19.823 [Lua] CurrentConflictSettings disabled
11:05:19.823 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
11:05:19.823 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
11:05:19.823 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:05:19.823 [Lua] [Managers] Calling function on all managers:
11:05:19.823 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:05:19.827 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:05:19.827 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:05:19.857 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:05:19.857 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:05:19.875 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:05:19.875 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:05:19.878 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:05:19.880 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:05:19.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
11:05:19.880 [Lua] RemotePlayer:create_game_object( ) 3
11:05:19.897 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:05:19.897 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:05:19.904 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:05:19.904 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:05:19.907 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:05:19.911 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:05:19.911 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:05:19.911 [Lua] RemotePlayer:create_game_object( ) 4
11:05:19.927 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:05:19.927 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:05:19.935 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:05:19.935 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:05:19.938 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:05:19.942 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:05:19.942 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
11:05:19.942 [Lua] RemotePlayer:create_game_object( ) 5
11:05:19.958 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:05:19.958 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:05:19.963 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:05:19.963 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:05:19.963 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:05:19.963 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:05:19.963 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:05:19.963 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:05:19.963 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:05:19.963 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:05:20.031 [Lua] StateInGameRunning:_game_actually_starts()
11:05:20.031 [Lua] #################################################################################################################
11:05:20.031 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:05:20.031 [Lua] #################################################################################################################
11:05:20.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32
11:05:20.031 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
11:05:20.039 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32
11:05:20.053 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:05:20.053 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:05:20.077 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:05:20.077 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:05:20.077 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:05:20.077 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:05:20.077 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:05:20.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32
11:05:20.261 [Lua] Commit load time data
11:05:24.858 [Lua] Set lobby begin:
11:05:24.858 [Lua] Lobby data twitch_enabled = false
11:05:24.858 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:24.858 [Lua] Lobby data num_players = 4
11:05:24.858 [Lua] Lobby data difficulty_tweak = -10
11:05:24.858 [Lua] Lobby data host = 110000111888793
11:05:24.858 [Lua] Lobby data matchmaking_type = 2
11:05:24.858 [Lua] Lobby data is_private = false
11:05:24.859 [Lua] Lobby data match_started = true
11:05:24.859 [Lua] Lobby data difficulty = hardest
11:05:24.859 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:24.859 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:24.859 [Lua] Lobby data unique_server_name = gyuree
11:05:24.859 [Lua] Lobby data quick_game = false
11:05:24.859 [Lua] Lobby data country_code = HU
11:05:24.859 [Lua] Lobby data matchmaking = true
11:05:24.859 [Lua] Lobby data power_level = 536
11:05:24.859 [Lua] Lobby data mission_id = dlc_morris_map
11:05:24.859 [Lua] Lobby data mechanism = deus
11:05:24.860 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:24.860 [Lua] Lobby data player_slot_2 = 0:0
11:05:24.860 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:24.860 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:24.860 [Lua] Lobby data eac_authorized = true
11:05:24.860 [Lua] Set lobby end.
11:05:29.860 [Lua] Set lobby begin:
11:05:29.860 [Lua] Lobby data twitch_enabled = false
11:05:29.860 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:29.861 [Lua] Lobby data num_players = 4
11:05:29.861 [Lua] Lobby data difficulty_tweak = -10
11:05:29.861 [Lua] Lobby data host = 110000111888793
11:05:29.861 [Lua] Lobby data matchmaking_type = 2
11:05:29.861 [Lua] Lobby data is_private = false
11:05:29.861 [Lua] Lobby data match_started = true
11:05:29.861 [Lua] Lobby data difficulty = hardest
11:05:29.861 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:29.861 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:29.861 [Lua] Lobby data unique_server_name = gyuree
11:05:29.862 [Lua] Lobby data quick_game = false
11:05:29.862 [Lua] Lobby data country_code = HU
11:05:29.862 [Lua] Lobby data matchmaking = true
11:05:29.862 [Lua] Lobby data power_level = 715
11:05:29.862 [Lua] Lobby data mission_id = dlc_morris_map
11:05:29.862 [Lua] Lobby data mechanism = deus
11:05:29.862 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:29.862 [Lua] Lobby data player_slot_2 = 0:0
11:05:29.862 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:29.862 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:29.862 [Lua] Lobby data eac_authorized = true
11:05:29.862 [Lua] Set lobby end.
11:05:40.024 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_nurgle_path2, mc:deus, gm:deus, env:0, seed:-2011005123, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-10, id:255920464, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_rotten_miasma",
})
11:05:40.024 [Lua] [LevelTransitionHandler] promote_next_level_data
11:05:40.024 [Lua] [NetworkServer] Entering post game
11:05:40.024 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:05:40.024 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:05:40.024 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:05:40.024 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:05:40.024 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:05:40.024 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:05:40.024 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:05:40.024 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:05:40.024 [Save] Saving `save_data`
11:05:40.024 [Lua] gm_event_end_conditions_met true false
11:05:40.024 [Lua] Game won
11:05:40.024 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:05:40.027 [Save] Save done
11:05:40.027 [Save] Saving `save_data`
11:05:40.027 [Lua] generate_backend_stats 110000111888793:1
11:05:40.029 [Save] Save done
11:05:40.057 [Lua] PlayFabMirrorBase:_commit_internal nil
11:05:40.057 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:05:40.057 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:05:40.058 [Save] Saving `save_data`
11:05:40.058 [Lua] TRANSITION nil nil load_next_level
11:05:40.058 [Lua] Transition type "load_next_level", is server: true
11:05:40.058 [Lua] [GameNetworkManager] Leaving game...
11:05:40.058 [Lua] [GameNetworkManager] Shutting down game session host.
11:05:40.058 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:05:40.058 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:05:40.058 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.23
11:05:40.060 [Save] Save done
11:05:40.063 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:05:40.063 [Lua] commit result success 4
11:05:40.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
11:05:40.063 [Lua] none table: 000000000B8AB3C0 nil
11:05:40.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
11:05:40.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
11:05:42.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:05:42.057 [Lua] [Managers] Calling function on all managers:
11:05:42.057 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:05:42.057 [Lua] Clearing all global lookup lists
11:05:42.057 [Lua] [IngamePlayerListUI] - Destroy
11:05:42.057 [Lua] [IngameUI] destroy
11:05:42.059 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:05:42.059 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:05:42.059 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:05:42.059 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:05:42.059 [Lua] [Managers] Destroying manager group:
11:05:42.060 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:05:42.060 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:05:42.060 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:05:42.060 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:05:42.060 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:05:42.060 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:05:42.060 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:05:42.060 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:05:42.060 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:05:42.061 [Lua] [Matchmaking] unregister rpcs
11:05:42.061 [Lua] ############### UNLOADING PACKAGES ###############
11:05:42.061 [Lua] [Gamestate] Enter state StateLoading
11:05:42.062 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:05:42.062 [Lua] [Matchmaking] register rpcs
11:05:42.062 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:05:42.062 [Lua] Set lobby begin:
11:05:42.062 [Lua] Lobby data twitch_enabled = false
11:05:42.062 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:42.063 [Lua] Lobby data num_players = 4
11:05:42.063 [Lua] Lobby data difficulty_tweak = -10
11:05:42.063 [Lua] Lobby data host = 110000111888793
11:05:42.063 [Lua] Lobby data matchmaking_type = 2
11:05:42.063 [Lua] Lobby data is_private = false
11:05:42.063 [Lua] Lobby data match_started = true
11:05:42.063 [Lua] Lobby data difficulty = hardest
11:05:42.064 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:42.064 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:42.064 [Lua] Lobby data unique_server_name = gyuree
11:05:42.064 [Lua] Lobby data quick_game = false
11:05:42.064 [Lua] Lobby data country_code = HU
11:05:42.064 [Lua] Lobby data matchmaking = true
11:05:42.064 [Lua] Lobby data power_level = 0
11:05:42.064 [Lua] Lobby data mission_id = dlc_morris_map
11:05:42.065 [Lua] Lobby data mechanism = deus
11:05:42.065 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:42.065 [Lua] Lobby data player_slot_2 = 0:0
11:05:42.065 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:42.065 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:42.065 [Lua] Lobby data eac_authorized = true
11:05:42.065 [Lua] Set lobby end.
11:05:42.065 [Lua] registering RPCs
11:05:42.065 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:05:42.065 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:05:42.065 [Lua] Set lobby begin:
11:05:42.065 [Lua] Lobby data twitch_enabled = false
11:05:42.065 [Lua] Lobby data selected_mission_id = journey_citadel
11:05:42.065 [Lua] Lobby data num_players = 4
11:05:42.066 [Lua] Lobby data difficulty_tweak = -10
11:05:42.066 [Lua] Lobby data host = 110000111888793
11:05:42.066 [Lua] Lobby data matchmaking_type = 2
11:05:42.066 [Lua] Lobby data is_private = false
11:05:42.066 [Lua] Lobby data match_started = true
11:05:42.066 [Lua] Lobby data difficulty = hardest
11:05:42.066 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:05:42.066 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:05:42.066 [Lua] Lobby data unique_server_name = gyuree
11:05:42.066 [Lua] Lobby data quick_game = false
11:05:42.066 [Lua] Lobby data country_code = HU
11:05:42.066 [Lua] Lobby data matchmaking = true
11:05:42.066 [Lua] Lobby data power_level = 0
11:05:42.067 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:05:42.067 [Lua] Lobby data mechanism = deus
11:05:42.067 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:05:42.067 [Lua] Lobby data player_slot_2 = 0:0
11:05:42.067 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:05:42.067 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:05:42.067 [Lua] Lobby data eac_authorized = true
11:05:42.067 [Lua] Set lobby end.
11:05:42.067 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:05:42.070 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
11:05:42.070 [Lua] [StateLoading] load_current_level
11:05:42.070 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_nurgle_path2 0
11:05:42.072 [Umbra] Unload tome
11:05:42.088 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2, sig_crag_nurgle_path2, async-read,
11:05:42.088 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_rotten_miasma, sig_crag_nurgle_path2, async-read,
11:05:42.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
11:05:42.124 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
11:05:42.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
11:05:42.178 [Lua] ### Received rpc_level_load_started
11:05:42.178 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 255920464
11:05:42.217 [Lua] ### Received rpc_level_load_started
11:05:42.217 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 255920464
11:05:42.233 [Lua] ### Received rpc_level_load_started
11:05:42.233 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 255920464
11:05:43.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
11:05:43.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
11:05:43.697 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
11:05:44.017 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
11:05:44.017 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
11:05:44.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
11:05:49.201 [Lua] ### Received rpc_level_loaded
11:05:49.201 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 383
11:05:49.201 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:05:49.202 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:05:49.202 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:05:49.219 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:05:49.219 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:05:49.270 [Lua] ### Received rpc_level_loaded
11:05:49.270 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 383
11:05:49.270 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:05:49.271 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:05:49.271 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:05:49.288 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:05:49.288 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:05:49.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
11:05:49.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
11:05:49.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
11:05:49.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
11:05:49.896 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
11:05:49.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
11:05:50.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
11:05:50.267 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
11:05:50.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common
11:05:50.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common
11:05:50.487 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common
11:05:50.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2
11:05:50.528 [Umbra] Loading umbra tome '#ID[6f31d59c7ffc1cc3]'
11:05:50.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2
11:05:50.606 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2
11:05:50.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_rotten_miasma
11:05:50.625 [Lua] [LevelTransitionHandler] Level load completed!
11:05:50.625 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_nurgle_path2 - level_seed: -2011005123 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
11:05:50.646 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
11:05:50.646 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
11:05:50.646 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
11:05:50.646 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
11:05:50.646 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
11:05:50.646 [Lua] load_startup_enemy_packages: --------------
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_spawn
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_troll
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_rat_ogre
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_stormfiend
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] beastmen_minotaur
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_plague_sorcerer
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_corruptor_sorcerer
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_gutter_runner
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_pack_master
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_poison_wind_globadier
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_ratling_gunner
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_warpfire_thrower
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_vortex_sorcerer
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] beastmen_standard_bearer
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_vortex
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] critter_rat
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] critter_pig
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_storm_vermin_with_shield
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_storm_vermin
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_warrior
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_clan_rat
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_raider
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_slave
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_fanatic
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_marauder
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_marauder_with_shield
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_loot_rat
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_clan_rat_with_shield
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] chaos_berzerker
11:05:50.646 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:05:50.646 [Lua] skaven_plague_monk
11:05:50.650 [Lua] ### Received rpc_level_loaded
11:05:50.650 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 383
11:05:50.650 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:05:50.666 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:05:50.666 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:05:50.687 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:05:50.687 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:05:50.687 [Lua] ### Received rpc_level_loaded
11:05:50.687 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 383
11:05:50.748 [Lua] ### Received rpc_level_loaded
11:05:50.749 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 383
11:05:50.749 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:05:50.750 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:05:50.750 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:05:50.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_rotten_miasma
11:05:50.766 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_rotten_miasma
11:05:50.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
11:05:50.768 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:05:50.768 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:05:51.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:05:51.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:05:51.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:05:51.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:05:51.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:05:51.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:05:51.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:05:51.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:05:51.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:05:51.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:05:51.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:05:51.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:05:52.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:05:52.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:05:52.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:05:52.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:05:52.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:05:52.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:05:52.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:05:52.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:05:52.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:05:52.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:05:52.743 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:05:52.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:05:52.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:05:52.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:05:52.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:05:53.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:05:53.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:05:53.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:05:53.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:05:53.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:05:53.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:05:53.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:05:53.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:05:53.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:05:53.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:05:53.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:05:53.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:05:54.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:05:54.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:05:54.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:05:54.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:05:54.362 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:05:54.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:05:54.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:05:54.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:05:54.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:05:54.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:05:54.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:05:54.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:05:54.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:05:54.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:05:54.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:05:55.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:05:55.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:05:55.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
11:05:55.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
11:05:55.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
11:05:55.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:05:55.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:05:55.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:05:55.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
11:05:56.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:05:56.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:05:56.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:05:56.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:05:56.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:05:56.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
11:05:56.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
11:05:56.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
11:05:56.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
11:05:56.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
11:05:56.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
11:05:56.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
11:05:57.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
11:05:57.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
11:05:57.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:05:57.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:05:57.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:05:57.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:05:57.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:05:57.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:05:57.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
11:05:57.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
11:05:57.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
11:05:57.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:05:58.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:05:58.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:05:58.211 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_nurgle_path2 game_mode: deus
11:05:58.211 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:05:58.211 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:05:58.216 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:05:58.329 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:05:58.329 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/nurgle_path2/world
11:05:58.329 [Umbra] Init version: 3.4.15 :: 16 threads
11:06:00.835 [Lua] Async level spawning done
11:06:00.835 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:06:01.793 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:06:01.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:06:01.793 [Lua] [Matchmaking] unregister rpcs
11:06:01.793 [Lua] Set lobby begin:
11:06:01.793 [Lua] Lobby data twitch_enabled = false
11:06:01.793 [Lua] Lobby data selected_mission_id = journey_citadel
11:06:01.794 [Lua] Lobby data num_players = 4
11:06:01.794 [Lua] Lobby data difficulty_tweak = -10
11:06:01.794 [Lua] Lobby data host = 110000111888793
11:06:01.794 [Lua] Lobby data matchmaking_type = 2
11:06:01.794 [Lua] Lobby data is_private = false
11:06:01.794 [Lua] Lobby data match_started = true
11:06:01.794 [Lua] Lobby data difficulty = hardest
11:06:01.795 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:06:01.795 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:06:01.795 [Lua] Lobby data unique_server_name = gyuree
11:06:01.795 [Lua] Lobby data quick_game = false
11:06:01.796 [Lua] Lobby data country_code = HU
11:06:01.796 [Lua] Lobby data matchmaking = true
11:06:01.796 [Lua] Lobby data power_level = 0
11:06:01.796 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:06:01.796 [Lua] Lobby data mechanism = deus
11:06:01.796 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:06:01.796 [Lua] Lobby data player_slot_2 = 0:0
11:06:01.796 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:06:01.797 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:06:01.797 [Lua] Lobby data eac_authorized = true
11:06:01.797 [Lua] Set lobby end.
11:06:01.797 [Lua] [Managers] Destroying manager group:
11:06:01.798 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
11:06:01.798 [Lua] [Gamestate] Enter StateIngame HOST
11:06:01.798 [Lua] <>level = sig_crag_nurgle_path2<>
11:06:01.798 [Lua] [StateIngame] Server ingame
11:06:01.802 [Lua] Set lobby begin:
11:06:01.802 [Lua] Lobby data twitch_enabled = false
11:06:01.802 [Lua] Lobby data selected_mission_id = journey_citadel
11:06:01.802 [Lua] Lobby data num_players = 4
11:06:01.802 [Lua] Lobby data difficulty_tweak = -10
11:06:01.802 [Lua] Lobby data host = 110000111888793
11:06:01.802 [Lua] Lobby data matchmaking_type = 2
11:06:01.802 [Lua] Lobby data is_private = false
11:06:01.802 [Lua] Lobby data match_started = true
11:06:01.803 [Lua] Lobby data difficulty = hardest
11:06:01.803 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:06:01.803 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:06:01.803 [Lua] Lobby data unique_server_name = gyuree
11:06:01.803 [Lua] Lobby data quick_game = false
11:06:01.803 [Lua] Lobby data country_code = HU
11:06:01.803 [Lua] Lobby data matchmaking = true
11:06:01.804 [Lua] Lobby data power_level = 0
11:06:01.804 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:06:01.804 [Lua] Lobby data mechanism = deus
11:06:01.804 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:06:01.804 [Lua] Lobby data player_slot_2 = 0:0
11:06:01.804 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:06:01.804 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:06:01.805 [Lua] Lobby data eac_authorized = true
11:06:01.805 [Lua] Set lobby end.
11:06:01.805 [Lua] [Matchmaking] register rpcs
11:06:01.805 [Lua] GameNetworkManager:init... creating game session
11:06:01.805 [Lua] Host GameSession.make_game_session_host with session:
11:06:01.805 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:06:01.805 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:06:01.805 [Lua] [GameNetworkManager] self.is_server = true
11:06:01.805 [Network] Setting artificial MTU limit to 65536
11:06:01.812 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:06:01.812 [Lua] pacing=deus_default
11:06:01.812 [Lua] roaming=nil
11:06:01.812 [Lua] specials=deus_default
11:06:01.812 [Lua] contained_breeds=nil
11:06:01.812 [Lua] debug_color=maroon
11:06:01.812 [Lua] disabled=false
11:06:01.812 [Lua] pack_spawning=deus_default
11:06:01.812 [Lua] factions=nil
11:06:01.812 [Lua] description=deus_conflict_director_skaven_chaos_name
11:06:01.812 [Lua] boss=deus_default
11:06:01.812 [Lua] horde=deus_default
11:06:01.812 [Lua] name=deus_skaven_chaos
11:06:01.812 [Lua] intensity=deus_default
11:06:01.812 [Lua] ---
11:06:01.812 [Lua] [LevelAnalysis] set_random_seed( -2011005123)
11:06:01.820 [Lua] [AIInterestPointSystem] Level Seed: -2011005123
11:06:01.821 [Lua]
11:06:01.821 [Lua] [entity_system_bag] = table
11:06:01.821 [Lua] [entity_system_bag] = metatable
11:06:01.821 [Lua] [startup_data] = table
11:06:01.821 [Lua] [entity_manager] = table
11:06:01.821 [Lua] [entity_manager] = metatable
11:06:01.821 [Lua] [unit_spawner] = table
11:06:01.821 [Lua] [unit_spawner] = metatable
11:06:01.821 [Lua] [unit_storage] = table
11:06:01.821 [Lua] [unit_storage] = metatable
11:06:01.821 [Lua] [dice_keeper] = table
11:06:01.821 [Lua] [dice_keeper] = metatable
11:06:01.821 [Lua] [is_server] = true (boolean)
11:06:01.821 [Lua] [world] = [World]
11:06:01.821 [Lua] [system_api] = table
11:06:01.821 [Lua] [entity_system] = table
11:06:01.821 [Lua] [entity_system] = metatable
11:06:01.821 [Lua] [network_lobby] = table
11:06:01.821 [Lua] [network_lobby] = metatable
11:06:01.821 [Lua] [profile_synchronizer] = table
11:06:01.821 [Lua] [profile_synchronizer] = metatable
11:06:01.821 [Lua] [level_transition_handler] = table
11:06:01.821 [Lua] [level_transition_handler] = metatable
11:06:01.821 [Lua] [num_local_human_players] = 1 (number)
11:06:01.821 [Lua] [statistics_db] = table
11:06:01.821 [Lua] [statistics_db] = metatable
11:06:01.821 [Lua] [network_server] = table
11:06:01.821 [Lua] [network_server] = metatable
11:06:01.821 [Lua] [input_manager] = table
11:06:01.821 [Lua] [input_manager] = metatable
11:06:01.821 [Lua] [network_clock] = table
11:06:01.821 [Lua] [network_clock] = metatable
11:06:01.821 [Lua] [network_transmit] = table
11:06:01.821 [Lua] [network_transmit] = metatable
11:06:01.821 [Lua] [free_flight_manager] = table
11:06:01.821 [Lua] [free_flight_manager] = metatable
11:06:01.821 [Lua] [network_manager] = table
11:06:01.821 [Lua] [network_manager] = metatable
11:06:01.821 [Lua] [network_event_delegate] = table
11:06:01.821 [Lua] [network_event_delegate] = metatable
11:06:01.821 [Lua]
11:06:01.821 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:06:01.821 [Lua] ignoring extension VersusInteractObjectiveExtension
11:06:01.821 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:06:01.821 [Lua] ignoring extension VersusSocketObjectiveExtension
11:06:01.821 [Lua] ignoring extension VersusTargetObjectiveExtension
11:06:01.821 [Lua] ignoring extension VersusMissionObjectiveExtension
11:06:01.823 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:06:01.843 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:06:01.843 [Lua] [AchievementManager] Achievements using the steam platform
11:06:01.844 [Lua] PlayerManager:add_player player_1
11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn
11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn
11:06:01.912 [Lua] respawn_unit_spawned with group id: terror_respawn
11:06:01.918 [Lua] [StateIngame] Level seed: -2011005123
11:06:01.949 [Lua] [LevelAnalysis] set_random_seed( -2011005123)
11:06:01.956 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:06:01.956 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:06:01.956 [Lua] [IngameUI] init
11:06:01.974 [Lua] cb_razer_chroma_setup
11:06:01.999 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:06:01.999 [Lua] Set lobby begin:
11:06:01.999 [Lua] Lobby data twitch_enabled = false
11:06:01.999 [Lua] Lobby data selected_mission_id = journey_citadel
11:06:01.999 [Lua] Lobby data num_players = 4
11:06:01.999 [Lua] Lobby data difficulty_tweak = -10
11:06:01.999 [Lua] Lobby data host = 110000111888793
11:06:01.999 [Lua] Lobby data matchmaking_type = 2
11:06:01.999 [Lua] Lobby data is_private = false
11:06:01.999 [Lua] Lobby data match_started = true
11:06:01.999 [Lua] Lobby data difficulty = hardest
11:06:01.999 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:06:01.999 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:06:01.999 [Lua] Lobby data unique_server_name = gyuree
11:06:01.999 [Lua] Lobby data quick_game = false
11:06:01.999 [Lua] Lobby data country_code = HU
11:06:02.000 [Lua] Lobby data matchmaking = true
11:06:02.000 [Lua] Lobby data power_level = 715
11:06:02.000 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:06:02.000 [Lua] Lobby data mechanism = deus
11:06:02.000 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:06:02.000 [Lua] Lobby data player_slot_2 = 0:0
11:06:02.000 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:06:02.000 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:06:02.000 [Lua] Lobby data eac_authorized = true
11:06:02.000 [Lua] Set lobby end.
11:06:02.001 [Flow] **********************DEBUG************************area_01 ON
11:06:02.001 [Flow] **********************DEBUG************************area_02 ON
11:06:02.003 [Flow] **********************DEBUG************************area_03 ON
11:06:02.003 [Lua] CurrentConflictSettings deus_skaven_chaos
11:06:02.003 [Lua] [ConflictDirector] conflict_director is ai_ready
11:06:02.004 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
11:06:02.004 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
11:06:02.004 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
11:06:02.004 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
11:06:02.004 [Lua] [1] = table
11:06:02.004 [Lua] [2] = table
11:06:02.004 [Lua] [3] = table
11:06:02.004 [Lua] [4] = table
11:06:02.004 [Lua] [5] = table
11:06:02.004 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 252.98257446289062
11:06:02.006 [Lua] [waypoints] = table
11:06:02.006 [Lua] [astar_points] = table
11:06:02.006 [Lua] [travel_dist] = 248.87611466646194 (number)
11:06:02.006 [Lua] [one_directional] = false (boolean)
11:06:02.006 [Lua] [id] = boss_7 (string)
11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 191.00459289550781
11:06:02.006 [Lua] [waypoints] = table
11:06:02.006 [Lua] [astar_points] = table
11:06:02.006 [Lua] [travel_dist] = 258.19574910402298 (number)
11:06:02.006 [Lua] [one_directional] = false (boolean)
11:06:02.006 [Lua] [id] = boss_8 (string)
11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 366.19210815429688
11:06:02.006 [Lua] [waypoints] = table
11:06:02.006 [Lua] [astar_points] = table
11:06:02.006 [Lua] [travel_dist] = 436.49999624490738 (number)
11:06:02.006 [Lua] [one_directional] = false (boolean)
11:06:02.006 [Lua] [id] = boss_1 (string)
11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 537.91644287109375
11:06:02.006 [Lua] [waypoints] = table
11:06:02.006 [Lua] [astar_points] = table
11:06:02.006 [Lua] [travel_dist] = 773.72006033360958 (number)
11:06:02.006 [Lua] [one_directional] = false (boolean)
11:06:02.006 [Lua] [id] = boss_3 (string)
11:06:02.006 [Lua] NORMAL PATROL MAIN PATH 710.18402099609375
11:06:02.006 [Lua] [waypoints] = table
11:06:02.006 [Lua] [astar_points] = table
11:06:02.006 [Lua] [travel_dist] = 945.9876456707716 (number)
11:06:02.006 [Lua] [one_directional] = false (boolean)
11:06:02.006 [Lua] [id] = boss_2 (string)
11:06:02.006 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:06:02.006 [Lua] Forming navigation groups in one frame
11:06:02.006 [Lua] Forming navigation groups
11:06:02.013 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999998581188
11:06:02.170 [Lua] NavigationGroupManager -> calulation time B: 0.1570000000001528
11:06:02.170 [Lua] number of nav groups: 153
11:06:02.171 [Lua] number of refined nav groups : 103
11:06:02.173 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
11:06:02.173 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.486816747486596 Normalized coefficient: 1.5018856893608667
11:06:02.175 [Lua] -------------> JOW Perfect-density 14.849999999999991 Sum density 11.415595753490921 Normalized coefficient: 1.3008519503205795
11:06:02.178 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_nurgle_path2
11:06:02.178 [Lua] [LevelAnalysis] This level has a total main-path length of 682.776 meters.
11:06:02.178 [Lua] [LevelAnalysis] num_event_places_f: 0.42185062424341835 , num_event_places: 0 , trailing_event_fraction: 0.42185062424341835 , num_events: 1
11:06:02.178 [Lua] [LevelAnalysis] Level path distance: 682.77593636512756
11:06:02.178 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 682.77593636512756 forbidden_dist: -582.77593636512756
11:06:02.178 [Lua] [LevelAnalysis] wanted_distance: 594.17879042295249
11:06:02.178 [Lua] [LevelAnalysis] Terror events added:
11:06:02.178 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
11:06:02.178 [Lua] Adding main path event: Vector3Box(-7.17891, 276.63, 32.4053) rare_event_loot_rat 45 table: 0000000016615250
11:06:02.178 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:06:02.183 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
11:06:02.187 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
11:06:02.193 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:06:02.193 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
11:06:02.193 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:06:02.193 [Lua] [Managers] Calling function on all managers:
11:06:02.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:06:02.211 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:06:02.211 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:06:02.211 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:06:02.211 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:06:02.211 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:06:02.211 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:06:02.217 [Lua] FIRST UPDATE @0.056821297854185
11:06:02.413 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:06:02.415 [Lua] Breedfreezer (server) starting a hot join sync
11:06:02.415 [Lua] packing 0 units of breed chaos_marauder
11:06:02.415 [Lua] packing 0 units of breed skaven_clan_rat
11:06:02.415 [Lua] packing 0 units of breed skaven_storm_vermin
11:06:02.415 [Lua] packing 0 units of breed skaven_slave
11:06:02.415 [Lua] packing 0 units of breed chaos_fanatic
11:06:02.415 [Lua] packing 0 units of breed chaos_raider
11:06:02.415 [Lua] packing 0 units of breed chaos_warrior
11:06:02.415 [Lua] packing 0 units of breed chaos_berzerker
11:06:02.415 [Lua] packing 0 units of breed skaven_plague_monk
11:06:02.415 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:06:02.415 [Lua]
11:06:02.415 [Lua] [1] = 1 (number)
11:06:02.415 [Lua] [2] = 0 (number)
11:06:02.415 [Lua] [3] = 1 (number)
11:06:02.415 [Lua] [4] = 0 (number)
11:06:02.415 [Lua] [5] = 1 (number)
11:06:02.415 [Lua] [6] = 0 (number)
11:06:02.415 [Lua] [7] = 1 (number)
11:06:02.415 [Lua] [8] = 0 (number)
11:06:02.415 [Lua] [9] = 1 (number)
11:06:02.415 [Lua] [10] = 0 (number)
11:06:02.415 [Lua] [11] = 1 (number)
11:06:02.415 [Lua] [12] = 0 (number)
11:06:02.415 [Lua] [13] = 1 (number)
11:06:02.415 [Lua] [14] = 0 (number)
11:06:02.415 [Lua] [15] = 1 (number)
11:06:02.415 [Lua] [16] = 0 (number)
11:06:02.415 [Lua] [17] = 1 (number)
11:06:02.415 [Lua] [18] = 0 (number)
11:06:02.415 [Lua]
11:06:02.415 [Lua]
11:06:02.415 [Lua]
11:06:02.415 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:06:02.416 [Lua] Breedfreezer (server) starting a hot join sync
11:06:02.416 [Lua] packing 0 units of breed chaos_marauder
11:06:02.416 [Lua] packing 0 units of breed skaven_clan_rat
11:06:02.416 [Lua] packing 0 units of breed skaven_storm_vermin
11:06:02.416 [Lua] packing 0 units of breed skaven_slave
11:06:02.416 [Lua] packing 0 units of breed chaos_fanatic
11:06:02.416 [Lua] packing 0 units of breed chaos_raider
11:06:02.416 [Lua] packing 0 units of breed chaos_warrior
11:06:02.416 [Lua] packing 0 units of breed chaos_berzerker
11:06:02.416 [Lua] packing 0 units of breed skaven_plague_monk
11:06:02.416 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:06:02.416 [Lua]
11:06:02.417 [Lua] [1] = 1 (number)
11:06:02.417 [Lua] [2] = 0 (number)
11:06:02.417 [Lua] [3] = 1 (number)
11:06:02.417 [Lua] [4] = 0 (number)
11:06:02.417 [Lua] [5] = 1 (number)
11:06:02.417 [Lua] [6] = 0 (number)
11:06:02.417 [Lua] [7] = 1 (number)
11:06:02.417 [Lua] [8] = 0 (number)
11:06:02.417 [Lua] [9] = 1 (number)
11:06:02.417 [Lua] [10] = 0 (number)
11:06:02.417 [Lua] [11] = 1 (number)
11:06:02.417 [Lua] [12] = 0 (number)
11:06:02.417 [Lua] [13] = 1 (number)
11:06:02.417 [Lua] [14] = 0 (number)
11:06:02.417 [Lua] [15] = 1 (number)
11:06:02.417 [Lua] [16] = 0 (number)
11:06:02.417 [Lua] [17] = 1 (number)
11:06:02.417 [Lua] [18] = 0 (number)
11:06:02.417 [Lua]
11:06:02.417 [Lua]
11:06:02.417 [Lua]
11:06:02.417 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:06:02.417 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
11:06:02.417 [Lua] RemotePlayer:create_game_object( ) 57
11:06:02.435 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:06:02.435 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:06:02.435 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:06:02.435 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:06:02.435 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:06:02.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
11:06:02.435 [Lua] RemotePlayer:create_game_object( ) 58
11:06:02.453 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:06:02.453 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:06:02.582 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:06:02.582 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:06:02.582 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:06:02.595 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:06:02.595 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:06:03.381 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:06:03.381 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:06:03.392 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:06:03.395 [Lua] Breedfreezer (server) starting a hot join sync
11:06:03.395 [Lua] packing 0 units of breed chaos_marauder
11:06:03.395 [Lua] packing 0 units of breed skaven_clan_rat
11:06:03.395 [Lua] packing 0 units of breed skaven_storm_vermin
11:06:03.395 [Lua] packing 0 units of breed skaven_slave
11:06:03.395 [Lua] packing 0 units of breed chaos_fanatic
11:06:03.395 [Lua] packing 0 units of breed chaos_raider
11:06:03.395 [Lua] packing 0 units of breed chaos_warrior
11:06:03.395 [Lua] packing 0 units of breed chaos_berzerker
11:06:03.395 [Lua] packing 0 units of breed skaven_plague_monk
11:06:03.395 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:06:03.395 [Lua]
11:06:03.395 [Lua] [1] = 1 (number)
11:06:03.395 [Lua] [2] = 0 (number)
11:06:03.395 [Lua] [3] = 1 (number)
11:06:03.395 [Lua] [4] = 0 (number)
11:06:03.395 [Lua] [5] = 1 (number)
11:06:03.395 [Lua] [6] = 0 (number)
11:06:03.395 [Lua] [7] = 1 (number)
11:06:03.395 [Lua] [8] = 0 (number)
11:06:03.395 [Lua] [9] = 1 (number)
11:06:03.395 [Lua] [10] = 0 (number)
11:06:03.395 [Lua] [11] = 1 (number)
11:06:03.395 [Lua] [12] = 0 (number)
11:06:03.395 [Lua] [13] = 1 (number)
11:06:03.395 [Lua] [14] = 0 (number)
11:06:03.395 [Lua] [15] = 1 (number)
11:06:03.395 [Lua] [16] = 0 (number)
11:06:03.395 [Lua] [17] = 1 (number)
11:06:03.395 [Lua] [18] = 0 (number)
11:06:03.395 [Lua]
11:06:03.395 [Lua]
11:06:03.395 [Lua]
11:06:03.396 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:06:03.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
11:06:03.396 [Lua] RemotePlayer:create_game_object( ) 59
11:06:03.417 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:06:03.417 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:06:03.417 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:06:03.417 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:06:03.417 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:06:03.417 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:06:03.419 [Lua] rpc_to_client_spawn_player 110000111888793 1
11:06:03.419 [Lua] rpc_to_client_spawn_player 110000110c23c20 1
11:06:03.422 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-136.38, 5.65, 18.494), Vector4(0, 0, 0.784916, -0.619602))
11:06:03.426 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:06:03.426 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:06:03.426 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
11:06:03.426 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
11:06:03.429 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:06:03.429 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:06:03.429 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:06:03.429 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:06:03.436 [Lua] Switching ConflictSettings: to: deus_chaos
11:06:03.436 [Lua] pacing=deus_chaos
11:06:03.436 [Lua] roaming=nil
11:06:03.436 [Lua] specials=deus_chaos
11:06:03.436 [Lua] debug_color=purple
11:06:03.436 [Lua] contained_breeds=nil
11:06:03.436 [Lua] pack_spawning=deus_chaos
11:06:03.436 [Lua] disabled=false
11:06:03.436 [Lua] factions=nil
11:06:03.436 [Lua] boss=deus_chaos
11:06:03.436 [Lua] horde=deus_chaos
11:06:03.436 [Lua] name=deus_chaos
11:06:03.436 [Lua] intensity=deus_default
11:06:03.436 [Lua] ---
11:06:03.439 [Lua] rpc_to_client_spawn_player 110000102c775f8 1
11:06:03.439 [Lua] rpc_to_client_spawn_player 11000010614f86d 1
11:06:03.475 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH
11:06:03.544 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:06:03.544 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:06:03.546 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
11:06:03.546 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:06:03.546 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:06:03.546 [Lua] TalentSystem:rpc_sync_talents 1 2049
11:06:03.574 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
11:06:03.574 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
11:06:03.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
11:06:03.575 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:06:03.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:06:03.576 [Lua] TalentSystem:rpc_sync_talents 5 1025
11:06:03.713 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:06:03.713 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:06:03.713 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:06:03.713 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:06:03.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
11:06:03.714 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:06:03.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:06:03.715 [Lua] TalentSystem:rpc_sync_talents 3 3073
11:06:03.717 [Lua] StateInGameRunning:_game_actually_starts()
11:06:03.719 [Lua] #################################################################################################################
11:06:03.719 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_crag_nurgle_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:06:03.719 [Lua] #################################################################################################################
11:06:03.719 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
11:06:03.719 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
11:06:03.733 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
11:06:03.963 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
11:06:03.963 [Lua] Commit load time data
11:06:06.958 [Lua] Set lobby begin:
11:06:06.958 [Lua] Lobby data twitch_enabled = false
11:06:06.958 [Lua] Lobby data selected_mission_id = journey_citadel
11:06:06.958 [Lua] Lobby data num_players = 4
11:06:06.958 [Lua] Lobby data difficulty_tweak = -10
11:06:06.959 [Lua] Lobby data host = 110000111888793
11:06:06.959 [Lua] Lobby data matchmaking_type = 2
11:06:06.959 [Lua] Lobby data is_private = false
11:06:06.959 [Lua] Lobby data match_started = true
11:06:06.959 [Lua] Lobby data difficulty = hardest
11:06:06.959 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:06:06.959 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:06:06.959 [Lua] Lobby data unique_server_name = gyuree
11:06:06.959 [Lua] Lobby data quick_game = false
11:06:06.959 [Lua] Lobby data country_code = HU
11:06:06.959 [Lua] Lobby data matchmaking = true
11:06:06.959 [Lua] Lobby data power_level = 536
11:06:06.959 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:06:06.959 [Lua] Lobby data mechanism = deus
11:06:06.960 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:06:06.960 [Lua] Lobby data player_slot_2 = 0:0
11:06:06.960 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:06:06.960 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:06:06.960 [Lua] Lobby data eac_authorized = true
11:06:06.960 [Lua] Set lobby end.
11:06:11.971 [Lua] Set lobby begin:
11:06:11.971 [Lua] Lobby data twitch_enabled = false
11:06:11.971 [Lua] Lobby data selected_mission_id = journey_citadel
11:06:11.971 [Lua] Lobby data num_players = 4
11:06:11.971 [Lua] Lobby data difficulty_tweak = -10
11:06:11.971 [Lua] Lobby data host = 110000111888793
11:06:11.971 [Lua] Lobby data matchmaking_type = 2
11:06:11.971 [Lua] Lobby data is_private = false
11:06:11.971 [Lua] Lobby data match_started = true
11:06:11.971 [Lua] Lobby data difficulty = hardest
11:06:11.971 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:06:11.971 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:06:11.971 [Lua] Lobby data unique_server_name = gyuree
11:06:11.971 [Lua] Lobby data quick_game = false
11:06:11.971 [Lua] Lobby data country_code = HU
11:06:11.971 [Lua] Lobby data matchmaking = true
11:06:11.972 [Lua] Lobby data power_level = 715
11:06:11.972 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:06:11.972 [Lua] Lobby data mechanism = deus
11:06:11.972 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:06:11.972 [Lua] Lobby data player_slot_2 = 0:0
11:06:11.972 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:06:11.972 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:06:11.972 [Lua] Lobby data eac_authorized = true
11:06:11.972 [Lua] Set lobby end.
11:06:22.521 [Lua] Players are leaving the safe zone
11:06:47.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read,
11:06:47.231 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:06:47.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
11:06:47.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p
11:06:47.697 [Lua] Time for new HOOORDE! multi_first_wave
11:06:47.697 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
11:06:47.697 [Lua] horde requested: vector_blob
11:06:47.697 [Lua] wants to spawn behind within distance: 60
11:06:47.697 [Lua] horde crated with id 1 of type vector_blob
11:06:47.697 [Lua] managed to spawn 25/25 horde enemies
11:06:47.697 [Lua] vector blob horde has started
11:06:48.063 [Lua] Init group template: horde
11:06:52.287 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
11:06:52.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
11:06:52.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
11:06:52.329 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
11:06:52.329 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
11:06:52.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
11:06:52.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
11:06:52.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p
11:06:52.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
11:06:52.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
11:06:52.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
11:07:00.996 [Lua] main_path_player_far_away_check started
11:07:04.178 [Lua] main_path_player_far_away_check started
11:07:07.223 [Lua] main_path_player_far_away_check started
11:07:20.204 [Lua] Horde killed: ?
11:07:22.781 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
11:07:22.781 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
11:07:22.829 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:07:22.829 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:07:22.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
11:07:22.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
11:07:22.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
11:07:27.859 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
11:07:27.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem
11:07:27.860 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
11:07:27.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
11:07:27.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem
11:07:32.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t2/wpn_dw_2h_axe_01_t2_3p, DeusChestPreloadSystem
11:07:32.882 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:07:59.111 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
11:07:59.111 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:07:59.111 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
11:07:59.111 [Lua] horde requested: vector_blob
11:07:59.111 [Lua] wants to spawn behind within distance: 60
11:07:59.111 [Lua] horde crated with id 2 of type vector_blob
11:07:59.111 [Lua] managed to spawn 24/24 horde enemies
11:07:59.111 [Lua] vector blob horde has started
11:07:59.451 [Lua] Init group template: horde
11:08:02.258 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH
11:08:02.419 [Flow] **********************DEBUG************************startarea_01 trigger TOUCH
11:08:03.749 [Flow] **********************DEBUG************************startarea_01 trigger UNTOUCH
11:08:07.194 [Lua] HORDE: last wave, reset to standard horde delay
11:08:07.194 [Lua] Time for new HOOORDE! multi_last_wave
11:08:07.194 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
11:08:07.194 [Lua] horde requested: vector_blob
11:08:07.194 [Lua] wants to spawn ahead within distance: 60
11:08:07.194 [Lua] horde crated with id 3 of type vector_blob
11:08:07.194 [Lua] managed to spawn 21/21 horde enemies
11:08:07.194 [Lua] vector blob horde has started
11:08:07.559 [Lua] Init group template: horde
11:08:20.335 [Lua] Horde killed: ?
11:08:30.504 [Lua] fence jumping
11:08:41.451 [Lua] Horde killed: ?
11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:08:58.624 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:08:58.624 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:08:58.624 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:08:58.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:08:58.675 [Lua] [PackageManager] Force_load: wwise/steampistol
11:08:58.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:08:58.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:08:58.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:09:03.681 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read,
11:09:03.681 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:09:03.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:09:03.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
11:09:03.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
11:09:03.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
11:09:03.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
11:09:03.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
11:09:03.777 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:09:03.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:09:03.828 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:09:05.709 [Lua] Time for new HOOORDE! multi_first_wave
11:09:05.709 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
11:09:05.710 [Lua] horde requested: vector_blob
11:09:05.710 [Lua] wants to spawn behind within distance: 60
11:09:05.710 [Lua] horde crated with id 4 of type vector_blob
11:09:05.710 [Lua] managed to spawn 21/21 horde enemies
11:09:05.710 [Lua] vector blob horde has started
11:09:06.085 [Lua] Init group template: horde
11:09:15.731 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
11:09:15.731 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:09:15.731 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
11:09:15.731 [Lua] horde requested: vector_blob
11:09:15.731 [Lua] wants to spawn ahead within distance: 60
11:09:15.731 [Lua] horde crated with id 5 of type vector_blob
11:09:15.731 [Lua] managed to spawn 21/21 horde enemies
11:09:15.731 [Lua] vector blob horde has started
11:09:16.058 [Lua] Init group template: horde
11:09:28.816 [Lua] HORDE: last wave, reset to standard horde delay
11:09:28.816 [Lua] Time for new HOOORDE! multi_last_wave
11:09:28.817 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
11:09:28.817 [Lua] horde requested: vector_blob
11:09:28.817 [Lua] wants to spawn ahead within distance: 60
11:09:28.817 [Lua] horde crated with id 6 of type vector_blob
11:09:28.817 [Lua] managed to spawn 21/21 horde enemies
11:09:28.817 [Lua] vector blob horde has started
11:09:29.163 [Lua] Init group template: horde
11:09:33.698 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH
11:09:36.649 [Lua] Horde killed: ?
11:09:40.600 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH
11:09:43.285 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH
11:09:55.453 [Lua] Horde killed: ?
11:09:56.420 [Lua] Horde killed: ?
11:10:04.258 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:10:04.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem
11:10:04.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:10:09.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:10:09.269 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:10:14.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
11:10:14.350 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:10:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:10:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:10:19.332 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:10:23.618 [Lua] Time for new HOOORDE! multi_first_wave
11:10:23.618 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
11:10:23.618 [Lua] horde requested: vector_blob
11:10:23.618 [Lua] wants to spawn ahead within distance: 60
11:10:23.618 [Lua] horde crated with id 7 of type vector_blob
11:10:23.618 [Lua] managed to spawn 24/24 horde enemies
11:10:23.618 [Lua] vector blob horde has started
11:10:24.084 [Lua] Init group template: horde
11:10:27.108 [Lua] min_height 160
11:10:33.637 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
11:10:33.637 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:10:33.637 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
11:10:33.637 [Lua] horde requested: vector_blob
11:10:33.637 [Lua] wants to spawn behind within distance: 60
11:10:33.637 [Lua] horde crated with id 8 of type vector_blob
11:10:33.637 [Lua] managed to spawn 21/21 horde enemies
11:10:33.637 [Lua] vector blob horde has started
11:10:34.053 [Lua] Init group template: horde
11:10:44.684 [Lua] HORDE: last wave, reset to standard horde delay
11:10:44.684 [Lua] Time for new HOOORDE! multi_last_wave
11:10:44.684 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
11:10:44.684 [Lua] horde requested: vector_blob
11:10:44.684 [Lua] wants to spawn ahead within distance: 60
11:10:44.684 [Lua] horde crated with id 9 of type vector_blob
11:10:44.684 [Lua] managed to spawn 25/25 horde enemies
11:10:44.684 [Lua] vector blob horde has started
11:10:45.162 [Lua] Init group template: horde
11:10:52.501 [Lua] Horde killed: ?
11:10:56.304 [Lua] Horde killed: ?
11:11:08.605 [Lua] Horde killed: ?
11:11:14.042 [Lua] simple los failed
11:11:18.271 [Lua] ready to jump failed
11:11:20.111 [Lua] fence jumping
11:11:20.639 [Lua] ready to jump failed
11:11:26.356 [Lua] simple los failed
11:11:28.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:11:28.741 [Lua] Spline already found!
11:11:28.778 [Lua] Init group template: spline_patrol
11:11:32.212 [Lua] fence jumping
11:11:32.791 [Lua] ready to jump failed
11:11:41.728 [Lua] Time for new HOOORDE! multi_first_wave
11:11:41.728 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
11:11:41.728 [Lua] horde requested: vector_blob
11:11:41.728 [Lua] wants to spawn ahead within distance: 60
11:11:41.728 [Lua] horde crated with id 11 of type vector_blob
11:11:41.728 [Lua] managed to spawn 24/24 horde enemies
11:11:41.728 [Lua] vector blob horde has started
11:11:42.119 [Lua] Init group template: horde
11:11:44.948 [Lua] Switching ConflictSettings: to: deus_skaven
11:11:44.948 [Lua] pacing=deus_default
11:11:44.948 [Lua] roaming=nil
11:11:44.948 [Lua] specials=deus_skaven
11:11:44.948 [Lua] contained_breeds=nil
11:11:44.948 [Lua] debug_color=orange
11:11:44.948 [Lua] disabled=false
11:11:44.948 [Lua] pack_spawning=skaven
11:11:44.948 [Lua] description=deus_conflict_director_skaven_chaos_name
11:11:44.948 [Lua] factions=nil
11:11:44.948 [Lua] boss=deus_skaven
11:11:44.948 [Lua] horde=deus_default
11:11:44.948 [Lua] name=deus_skaven
11:11:44.948 [Lua] intensity=deus_default
11:11:44.948 [Lua] ---
11:11:49.965 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
11:11:49.965 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:11:50.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:11:50.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:11:50.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
11:11:50.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
11:11:50.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p
11:11:50.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
11:11:50.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
11:11:50.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
11:11:50.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:11:50.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:11:50.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:11:50.143 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:11:50.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:11:50.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:11:54.893 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
11:11:54.893 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:11:54.893 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
11:11:54.893 [Lua] horde requested: vector_blob
11:11:54.893 [Lua] wants to spawn ahead within distance: 60
11:11:54.893 [Lua] horde crated with id 12 of type vector_blob
11:11:54.893 [Lua] managed to spawn 41/41 horde enemies
11:11:54.893 [Lua] vector blob horde has started
11:11:55.766 [Lua] Init group template: horde
11:12:00.304 [Lua] Horde killed: ?
11:12:00.322 [Lua] HORDE: last wave, reset to standard horde delay
11:12:00.322 [Lua] Time for new HOOORDE! multi_last_wave
11:12:00.322 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
11:12:00.322 [Lua] horde requested: vector_blob
11:12:00.322 [Lua] wants to spawn ahead within distance: 60
11:12:00.322 [Lua] horde crated with id 13 of type vector_blob
11:12:00.323 [Lua] managed to spawn 39/39 horde enemies
11:12:00.323 [Lua] vector blob horde has started
11:12:01.228 [Lua] Init group template: horde
11:12:05.113 [Lua] main path terror event triggered: rare_event_loot_rat
11:12:05.113 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
11:12:17.042 [Lua] Horde killed: ?
11:12:18.279 [Lua] Horde killed: ?
11:12:59.082 [Lua] Override Player Respawning terror_respawn true
11:13:00.404 [Lua] Set lobby begin:
11:13:00.404 [Lua] Lobby data twitch_enabled = false
11:13:00.404 [Lua] Lobby data selected_mission_id = journey_citadel
11:13:00.404 [Lua] Lobby data num_players = 4
11:13:00.404 [Lua] Lobby data difficulty_tweak = -10
11:13:00.404 [Lua] Lobby data host = 110000111888793
11:13:00.404 [Lua] Lobby data matchmaking_type = 2
11:13:00.404 [Lua] Lobby data is_private = false
11:13:00.404 [Lua] Lobby data match_started = true
11:13:00.404 [Lua] Lobby data difficulty = hardest
11:13:00.404 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:13:00.404 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:13:00.404 [Lua] Lobby data unique_server_name = gyuree
11:13:00.404 [Lua] Lobby data quick_game = false
11:13:00.405 [Lua] Lobby data country_code = HU
11:13:00.405 [Lua] Lobby data matchmaking = true
11:13:00.405 [Lua] Lobby data power_level = 717
11:13:00.405 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:13:00.405 [Lua] Lobby data mechanism = deus
11:13:00.405 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:13:00.405 [Lua] Lobby data player_slot_2 = 0:0
11:13:00.405 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:13:00.405 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:13:00.405 [Lua] Lobby data eac_authorized = true
11:13:00.405 [Lua] Set lobby end.
11:13:10.454 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:10.467 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
11:13:10.467 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:10.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem
11:13:15.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
11:13:15.459 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:13:15.459 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:13:15.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read,
11:13:15.459 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:15.459 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:15.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:15.459 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:15.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t1/wpn_emp_crossbow_03_t1_3p, DeusChestPreloadSystem
11:13:15.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
11:13:15.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:13:15.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:13:15.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:13:15.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:13:15.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
11:13:20.520 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem
11:13:20.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:20.520 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:22.607 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[77784be1]
11:13:22.607 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:13:23.386 [Lua] specialspawn: random behind
11:13:23.386 [Lua] FAIL: Special spawn no hidden pos found :/
11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
11:13:24.322 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
11:13:24.684 [Lua] Time for new HOOORDE! multi_first_wave
11:13:24.684 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
11:13:24.684 [Lua] horde requested: ambush
11:13:24.684 [Lua] setting up ambush-horde
11:13:24.684 [Lua] Composing horde 'medium' .. using variant 'plain'
11:13:24.684 [Lua] -> spawning: 40
11:13:24.684 [Lua] horde crated with id 14 of type ambush
11:13:24.684 [Lua] ambush horde has started
11:13:25.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:13:25.856 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:13:25.856 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:13:35.703 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
11:13:35.703 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
11:13:35.761 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:13:35.761 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:13:35.761 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:13:35.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:13:35.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:13:35.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
11:13:35.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
11:13:35.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
11:13:35.870 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
11:13:35.909 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
11:13:35.909 [Lua] [PackageManager] Force_load: wwise/coghammer
11:13:35.909 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:13:35.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:13:35.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:13:35.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:13:35.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:13:35.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:13:55.896 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:13:55.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
11:13:55.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:13:55.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:13:57.583 [Flow] **********************DEBUG************************ritualarea trigger TOUCH
11:14:00.941 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:14:00.941 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem
11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
11:14:00.942 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:14:00.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
11:14:05.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem
11:14:05.947 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem
11:14:21.226 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:14:21.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
11:14:21.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
11:14:21.226 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:14:21.273 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:14:21.273 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:14:21.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:14:21.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:14:21.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
11:14:21.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:14:21.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:14:21.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
11:14:31.347 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read,
11:14:31.347 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
11:14:31.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
11:14:31.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
11:14:31.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
11:14:31.408 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
11:14:31.452 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
11:14:31.452 [Lua] [PackageManager] Force_load: wwise/coghammer
11:14:31.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:14:31.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:14:31.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
11:14:31.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:14:31.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:14:31.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
11:14:35.944 [Flow] current health: 5
11:14:35.961 [Flow] current health: 6
11:14:36.082 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
11:14:36.082 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:14:36.082 [Lua] HORDE: Spawning hordes while 5 other ai are spawned
11:14:36.082 [Lua] horde requested: ambush
11:14:36.082 [Lua] setting up ambush-horde
11:14:36.082 [Lua] Composing horde 'medium' .. using variant 'plain'
11:14:36.082 [Lua] -> spawning: 35
11:14:36.082 [Lua] horde crated with id 15 of type ambush
11:14:36.082 [Lua] ambush horde has started
11:14:37.036 [Flow] 0/12
11:14:37.036 [Flow] current health: 7
11:14:37.483 [Lua] Override Player Respawning terror_respawn true
11:14:37.492 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -2011005184)
11:14:38.087 [Flow] current health: 8
11:14:39.131 [Flow] current health: 9
11:14:40.161 [Flow] current health: 10
11:14:41.231 [Flow] current health: 11
11:14:42.316 [Flow] current health: 12
11:14:43.408 [Flow] 1/12
11:14:43.408 [Flow] current health: 13
11:14:43.408 [Flow] current health: 13
11:14:44.448 [Flow] current health: 14
11:14:44.448 [Flow] current health: 14
11:14:45.527 [Flow] current health: 15
11:14:45.527 [Flow] current health: 15
11:14:46.612 [Flow] current health: 16
11:14:46.612 [Flow] current health: 16
11:14:47.692 [Flow] current health: 17
11:14:47.693 [Flow] current health: 17
11:14:48.811 [Flow] current health: 18
11:14:48.811 [Flow] current health: 18
11:14:49.907 [Flow] current health: 19
11:14:49.907 [Flow] current health: 19
11:14:50.981 [Flow] current health: 20
11:14:50.981 [Flow] current health: 20
11:14:52.036 [Flow] current health: 21
11:14:52.036 [Flow] current health: 21
11:14:53.091 [Flow] current health: 22
11:14:53.091 [Flow] current health: 22
11:14:54.209 [Flow] current health: 23
11:14:54.209 [Flow] current health: 23
11:14:55.311 [Flow] current health: 24
11:14:55.311 [Flow] current health: 24
11:14:56.310 [Flow] 2/12
11:14:56.310 [Flow] current health: 25
11:14:56.310 [Flow] current health: 25
11:14:57.439 [Flow] current health: 26
11:14:57.439 [Flow] current health: 26
11:14:58.454 [Flow] current health: 27
11:14:58.454 [Flow] current health: 27
11:14:59.504 [Flow] current health: 28
11:14:59.504 [Flow] current health: 28
11:15:00.599 [Flow] current health: 29
11:15:00.599 [Flow] current health: 29
11:15:01.653 [Flow] current health: 30
11:15:01.653 [Flow] current health: 30
11:15:01.827 [Lua] event horde ends!
11:15:02.701 [Flow] current health: 31
11:15:02.701 [Flow] current health: 31
11:15:03.839 [Flow] current health: 32
11:15:03.839 [Flow] current health: 32
11:15:04.842 [Flow] current health: 33
11:15:04.842 [Flow] current health: 33
11:15:05.934 [Flow] current health: 34
11:15:05.934 [Flow] current health: 34
11:15:06.967 [Flow] current health: 35
11:15:06.967 [Flow] current health: 35
11:15:08.030 [Flow] current health: 36
11:15:08.030 [Flow] current health: 36
11:15:09.108 [Flow] current health: 37
11:15:09.108 [Flow] current health: 37
11:15:09.956 [Lua] event horde ends!
11:15:10.178 [Flow] 3/12
11:15:10.178 [Flow] current health: 38
11:15:10.178 [Flow] current health: 38
11:15:10.535 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:15:11.161 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:15:11.219 [Flow] current health: 39
11:15:11.219 [Flow] current health: 39
11:15:12.312 [Flow] current health: 40
11:15:12.312 [Flow] current health: 40
11:15:13.385 [Flow] current health: 41
11:15:13.385 [Flow] current health: 41
11:15:14.451 [Flow] current health: 42
11:15:14.451 [Flow] current health: 42
11:15:15.531 [Flow] current health: 43
11:15:15.531 [Flow] current health: 43
11:15:16.614 [Flow] current health: 44
11:15:16.614 [Flow] current health: 44
11:15:17.666 [Flow] current health: 45
11:15:17.666 [Flow] current health: 45
11:15:18.741 [Flow] current health: 46
11:15:18.741 [Flow] current health: 46
11:15:19.806 [Flow] current health: 47
11:15:19.806 [Flow] current health: 47
11:15:20.877 [Flow] current health: 48
11:15:20.877 [Flow] current health: 48
11:15:21.926 [Flow] current health: 49
11:15:21.926 [Flow] current health: 49
11:15:22.982 [Flow] 4/12
11:15:22.982 [Flow] current health: 50
11:15:22.982 [Flow] current health: 50
11:15:24.075 [Flow] current health: 51
11:15:24.075 [Flow] current health: 51
11:15:24.560 [Lua] event horde ends!
11:15:24.579 [Lua] event horde ends!
11:15:25.124 [Flow] current health: 52
11:15:25.124 [Flow] current health: 52
11:15:26.194 [Flow] current health: 53
11:15:26.194 [Flow] current health: 53
11:15:27.270 [Flow] current health: 54
11:15:27.270 [Flow] current health: 54
11:15:28.351 [Flow] current health: 55
11:15:28.351 [Flow] current health: 55
11:15:29.411 [Flow] current health: 56
11:15:29.411 [Flow] current health: 56
11:15:30.462 [Flow] current health: 57
11:15:30.462 [Flow] current health: 57
11:15:31.607 [Flow] current health: 58
11:15:31.607 [Flow] current health: 58
11:15:32.647 [Flow] current health: 59
11:15:32.647 [Flow] current health: 59
11:15:32.757 [Lua] event horde ends!
11:15:33.697 [Flow] current health: 60
11:15:33.697 [Flow] current health: 60
11:15:34.778 [Flow] current health: 61
11:15:34.778 [Flow] current health: 61
11:15:35.859 [Flow] current health: 62
11:15:35.859 [Flow] current health: 62
11:15:36.911 [Flow] current health: 63
11:15:36.911 [Flow] current health: 63
11:15:37.960 [Flow] current health: 64
11:15:37.960 [Flow] current health: 64
11:15:38.543 [Lua] state dead despawn
11:15:38.562 [Lua] [GameNetworkManager] destroying game object with go_id=61
11:15:38.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 229284
11:15:39.030 [Flow] current health: 65
11:15:39.030 [Flow] current health: 65
11:15:40.083 [Flow] current health: 66
11:15:40.083 [Flow] current health: 66
11:15:40.804 [Lua] event horde ends!
11:15:40.820 [Lua] event horde ends!
11:15:41.144 [Flow] current health: 67
11:15:41.144 [Flow] current health: 67
11:15:42.216 [Flow] current health: 68
11:15:42.216 [Flow] current health: 68
11:15:43.300 [Flow] current health: 69
11:15:43.300 [Flow] current health: 69
11:15:44.364 [Flow] current health: 70
11:15:44.364 [Flow] current health: 70
11:15:45.432 [Flow] current health: 71
11:15:45.432 [Flow] current health: 71
11:15:46.497 [Flow] current health: 72
11:15:46.497 [Flow] current health: 72
11:15:47.538 [Flow] current health: 73
11:15:47.538 [Flow] current health: 73
11:15:48.605 [Flow] current health: 74
11:15:48.605 [Flow] current health: 74
11:15:49.672 [Flow] current health: 75
11:15:49.672 [Flow] current health: 75
11:15:50.789 [Flow] current health: 76
11:15:50.789 [Flow] current health: 76
11:15:51.849 [Flow] current health: 77
11:15:51.849 [Flow] current health: 77
11:15:52.919 [Flow] current health: 78
11:15:52.919 [Flow] current health: 78
11:15:53.997 [Flow] current health: 79
11:15:53.997 [Flow] current health: 79
11:15:55.057 [Flow] current health: 80
11:15:55.057 [Flow] current health: 80
11:15:56.058 [Flow] current health: 81
11:15:56.058 [Flow] current health: 81
11:15:57.126 [Flow] current health: 82
11:15:57.126 [Flow] current health: 82
11:15:58.178 [Flow] current health: 83
11:15:58.178 [Flow] current health: 83
11:15:59.236 [Flow] current health: 84
11:15:59.236 [Flow] current health: 84
11:16:00.304 [Flow] current health: 85
11:16:00.304 [Flow] current health: 85
11:16:01.373 [Flow] current health: 86
11:16:01.373 [Flow] current health: 86
11:16:02.448 [Flow] current health: 87
11:16:02.448 [Flow] current health: 87
11:16:03.281 [Lua] event horde ends!
11:16:03.519 [Flow] current health: 88
11:16:03.519 [Flow] current health: 88
11:16:03.675 [Lua] [RespawnHandler] Found available override unit
11:16:03.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8666666666666667)
11:16:03.679 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.8666666666666667)
11:16:03.679 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
11:16:03.679 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=437
11:16:04.497 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH
11:16:04.594 [Flow] current health: 89
11:16:04.594 [Flow] current health: 89
11:16:05.187 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:05.622 [Flow] current health: 90
11:16:05.622 [Flow] current health: 90
11:16:05.969 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:16:06.693 [Flow] current health: 91
11:16:06.693 [Flow] current health: 91
11:16:06.796 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:07.270 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:16:07.482 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:07.765 [Flow] current health: 92
11:16:07.765 [Flow] current health: 92
11:16:08.299 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:16:08.829 [Flow] current health: 93
11:16:08.829 [Flow] current health: 93
11:16:09.899 [Flow] current health: 94
11:16:09.899 [Flow] current health: 94
11:16:10.974 [Flow] current health: 95
11:16:10.974 [Flow] current health: 95
11:16:12.025 [Flow] current health: 96
11:16:12.025 [Flow] current health: 96
11:16:13.094 [Flow] current health: 97
11:16:13.094 [Flow] current health: 97
11:16:14.158 [Flow] current health: 98
11:16:14.158 [Flow] current health: 98
11:16:15.213 [Flow] current health: 99
11:16:15.213 [Flow] current health: 99
11:16:16.274 [Flow] current health: 100
11:16:16.274 [Flow] current health: 100
11:16:16.894 [Lua] event horde ends!
11:16:17.340 [Flow] current health: 101
11:16:17.340 [Flow] current health: 101
11:16:18.409 [Flow] current health: 102
11:16:18.409 [Flow] current health: 102
11:16:19.481 [Flow] current health: 103
11:16:19.481 [Flow] current health: 103
11:16:20.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 9, name: `unknown`
11:16:20.547 [Flow] current health: 104
11:16:20.547 [Flow] current health: 104
11:16:21.619 [Flow] current health: 105
11:16:21.620 [Flow] current health: 105
11:16:21.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 69, name: `unknown`
11:16:22.684 [Flow] current health: 106
11:16:22.684 [Flow] current health: 106
11:16:23.753 [Flow] current health: 107
11:16:23.753 [Flow] current health: 107
11:16:24.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 30, name: `unknown`
11:16:24.812 [Flow] current health: 108
11:16:24.813 [Flow] current health: 108
11:16:25.049 [Lua] event horde ends!
11:16:25.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 30, name: `unknown`
11:16:25.909 [Flow] current health: 109
11:16:25.909 [Flow] current health: 109
11:16:26.992 [Flow] current health: 110
11:16:26.992 [Flow] current health: 110
11:16:28.128 [Flow] current health: 111
11:16:28.128 [Flow] current health: 111
11:16:29.205 [Flow] current health: 112
11:16:29.205 [Flow] current health: 112
11:16:29.940 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:30.300 [Flow] current health: 113
11:16:30.300 [Flow] current health: 113
11:16:30.372 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:16:31.357 [Flow] current health: 114
11:16:31.357 [Flow] current health: 114
11:16:31.864 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:32.179 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:16:32.424 [Flow] current health: 115
11:16:32.424 [Flow] current health: 115
11:16:33.416 [Flow] current health: 116
11:16:33.416 [Flow] current health: 116
11:16:34.494 [Flow] current health: 117
11:16:34.494 [Flow] current health: 117
11:16:34.954 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 0
11:16:35.632 [Flow] current health: 118
11:16:35.632 [Flow] current health: 118
11:16:36.717 [Flow] current health: 119
11:16:36.717 [Flow] current health: 119
11:16:37.208 [Flow] current health: 119
11:16:37.208 [Flow] current health: 118
11:16:37.461 [Flow] current health: 119
11:16:37.461 [Flow] current health: 119
11:16:38.473 [Flow] current health: 120
11:16:38.473 [Flow] current health: 120
11:16:39.363 [Flow] current health: 120
11:16:39.363 [Flow] current health: 119
11:16:40.408 [Flow] current health: 119
11:16:40.408 [Flow] current health: 118
11:16:41.323 [Lua] event horde ends!
11:16:41.490 [Flow] current health: 118
11:16:41.490 [Flow] current health: 117
11:16:42.554 [Flow] current health: 117
11:16:42.554 [Flow] current health: 116
11:16:43.638 [Flow] current health: 116
11:16:43.638 [Flow] current health: 115
11:16:44.733 [Flow] current health: 115
11:16:44.733 [Flow] current health: 114
11:16:45.780 [Flow] current health: 114
11:16:45.780 [Flow] current health: 113
11:16:46.855 [Flow] current health: 113
11:16:46.855 [Flow] current health: 112
11:16:47.946 [Flow] current health: 112
11:16:47.947 [Flow] current health: 111
11:16:48.841 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:16:49.034 [Flow] current health: 111
11:16:49.034 [Flow] current health: 110
11:16:49.287 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:16:49.497 [Lua] event horde ends!
11:16:50.124 [Flow] current health: 110
11:16:50.124 [Flow] current health: 109
11:16:51.180 [Flow] current health: 109
11:16:51.180 [Flow] current health: 108
11:16:52.232 [Flow] current health: 108
11:16:52.233 [Flow] current health: 107
11:16:52.925 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player.
11:16:52.925 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20
11:16:52.926 [Lua] [GameNetworkManager] destroying game object with go_id=62
11:16:53.300 [Flow] current health: 107
11:16:53.300 [Flow] current health: 106
11:16:54.318 [Flow] current health: 106
11:16:54.318 [Flow] current health: 105
11:16:55.458 [Flow] current health: 105
11:16:55.458 [Flow] current health: 104
11:16:56.474 [Flow] current health: 104
11:16:56.474 [Flow] current health: 103
11:16:57.557 [Flow] current health: 103
11:16:57.557 [Flow] current health: 102
11:16:57.619 [Flow] current health: 103
11:16:57.619 [Flow] current health: 103
11:16:58.680 [Flow] current health: 104
11:16:58.680 [Flow] current health: 104
11:16:59.268 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:16:59.284 [Lua] Spline already found!
11:16:59.342 [Lua] Init group template: spline_patrol
11:16:59.742 [Flow] current health: 105
11:16:59.742 [Flow] current health: 105
11:17:00.813 [Flow] current health: 106
11:17:00.814 [Flow] current health: 106
11:17:01.899 [Flow] current health: 107
11:17:01.899 [Flow] current health: 107
11:17:02.993 [Flow] current health: 108
11:17:02.993 [Flow] current health: 108
11:17:04.085 [Flow] current health: 109
11:17:04.085 [Flow] current health: 109
11:17:05.119 [Flow] current health: 110
11:17:05.120 [Flow] current health: 110
11:17:06.200 [Flow] current health: 111
11:17:06.200 [Flow] current health: 111
11:17:07.259 [Flow] current health: 112
11:17:07.259 [Flow] current health: 112
11:17:08.316 [Flow] current health: 113
11:17:08.316 [Flow] current health: 113
11:17:09.399 [Flow] current health: 114
11:17:09.399 [Flow] current health: 114
11:17:10.451 [Flow] current health: 115
11:17:10.451 [Flow] current health: 115
11:17:10.828 [Lua] event horde ends!
11:17:11.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11467, position: 0
11:17:11.480 [Flow] current health: 116
11:17:11.480 [Flow] current health: 116
11:17:11.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x114cd, position: 0
11:17:12.570 [Flow] current health: 117
11:17:12.570 [Flow] current health: 117
11:17:13.621 [Flow] current health: 118
11:17:13.621 [Flow] current health: 118
11:17:14.710 [Flow] current health: 119
11:17:14.710 [Flow] current health: 119
11:17:15.818 [Flow] current health: 120
11:17:15.818 [Flow] current health: 120
11:17:16.856 [Flow] current health: 121
11:17:16.857 [Flow] current health: 121
11:17:17.906 [Flow] current health: 122
11:17:17.906 [Flow] current health: 122
11:17:18.116 [Lua] [RespawnHandler] Found available override unit
11:17:18.242 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:17:18.242 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:17:18.243 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=472
11:17:18.243 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:17:18.243 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
11:17:18.243 [Lua] TalentSystem:rpc_sync_talents 1 2052
11:17:18.931 [Lua] event horde ends!
11:17:18.976 [Flow] current health: 123
11:17:18.976 [Flow] current health: 123
11:17:20.024 [Flow] current health: 124
11:17:20.024 [Flow] current health: 124
11:17:21.068 [Flow] current health: 125
11:17:21.068 [Flow] current health: 125
11:17:22.156 [Flow] current health: 126
11:17:22.156 [Flow] current health: 126
11:17:23.247 [Flow] current health: 127
11:17:23.247 [Flow] current health: 127
11:17:24.324 [Flow] current health: 128
11:17:24.324 [Flow] current health: 128
11:17:25.397 [Flow] current health: 129
11:17:25.397 [Flow] current health: 129
11:17:25.794 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11b4f, position: 0
11:17:26.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x11b8b, position: 0
11:17:26.481 [Flow] current health: 130
11:17:26.481 [Flow] current health: 130
11:17:27.553 [Flow] current health: 131
11:17:27.554 [Flow] current health: 131
11:17:28.654 [Flow] current health: 132
11:17:28.654 [Flow] current health: 132
11:17:29.748 [Flow] current health: 133
11:17:29.748 [Flow] current health: 133
11:17:30.815 [Flow] current health: 134
11:17:30.815 [Flow] current health: 134
11:17:31.874 [Flow] current health: 135
11:17:31.874 [Flow] current health: 135
11:17:32.942 [Flow] current health: 136
11:17:32.942 [Flow] current health: 136
11:17:34.028 [Flow] current health: 137
11:17:34.028 [Flow] current health: 137
11:17:34.673 [Lua] event horde ends!
11:17:34.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x805, position: 2880000
11:17:35.102 [Flow] current health: 138
11:17:35.102 [Flow] current health: 138
11:17:36.159 [Flow] current health: 139
11:17:36.159 [Flow] current health: 139
11:17:37.253 [Flow] current health: 140
11:17:37.253 [Flow] current health: 140
11:17:38.333 [Flow] current health: 141
11:17:38.333 [Flow] current health: 141
11:17:38.620 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH
11:17:39.378 [Flow] current health: 142
11:17:39.378 [Flow] current health: 142
11:17:40.447 [Flow] current health: 143
11:17:40.447 [Flow] current health: 143
11:17:40.561 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH
11:17:41.512 [Flow] current health: 144
11:17:41.512 [Flow] current health: 144
11:17:42.569 [Flow] current health: 145
11:17:42.569 [Flow] current health: 145
11:17:42.769 [Lua] event horde ends!
11:17:43.639 [Flow] current health: 146
11:17:43.639 [Flow] current health: 146
11:17:44.671 [Flow] current health: 147
11:17:44.671 [Flow] current health: 147
11:17:45.751 [Flow] current health: 148
11:17:45.751 [Flow] current health: 148
11:17:46.796 [Flow] current health: 149
11:17:46.796 [Flow] current health: 149
11:17:47.881 [Flow] current health: 150
11:17:47.881 [Flow] current health: 150
11:17:50.911 [Flow] Overcharge unit overheated
11:17:50.911 [Lua] Override Player Respawning terror_respawn false
11:17:50.911 [Lua] Override Player Respawning terror_respawn false
11:17:50.911 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
11:17:50.915 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
11:17:55.679 [Lua] event horde ends!
11:17:56.447 [Flow] **********************DEBUG************************ritualapproach_01 trigger TOUCH
11:18:06.075 [Flow] **********************DEBUG************************ritualapproach_01 trigger UNTOUCH
11:18:20.244 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:18:20.244 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem
11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
11:18:20.245 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:18:20.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
11:18:20.812 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:18:21.575 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:18:22.055 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:18:25.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem
11:18:25.276 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem
11:18:38.125 [Flow] ***************************DEBUG************************Ritual force end timer
11:18:43.387 [Lua] specialspawn: random infront
11:18:43.387 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:44.400 [Lua] specialspawn: random behind
11:18:44.400 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:45.397 [Lua] specialspawn: random behind
11:18:45.397 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:46.460 [Lua] specialspawn: random infront
11:18:46.460 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:47.463 [Lua] specialspawn: random behind
11:18:47.463 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:48.481 [Lua] specialspawn: rule: only_ahead -->
11:18:48.481 [Lua] FAIL: Special spawn no hidden pos found :/
11:18:48.950 [Lua] Complete level triggered.
11:18:48.951 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:427330080, lt:load_next_level, extra_packages:{
})
11:18:48.951 [Lua] [NetworkServer] Entering post game
11:18:48.951 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:18:48.951 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:18:48.951 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:18:48.951 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:18:48.951 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:18:48.951 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:18:48.951 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:18:48.951 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:18:48.952 [Save] Saving `save_data`
11:18:48.952 [Lua] gm_event_end_conditions_met true false
11:18:48.952 [Lua] Game won
11:18:48.952 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:18:48.955 [Save] Save done
11:18:48.955 [Save] Saving `save_data`
11:18:48.955 [Lua] generate_backend_stats 110000111888793:1
11:18:48.956 [Save] Save done
11:18:48.986 [Lua] PlayFabMirrorBase:_commit_internal nil
11:18:48.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35
11:18:48.990 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:18:48.990 [Save] Saving `save_data`
11:18:48.992 [Save] Save done
11:18:49.000 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 2
11:18:49.001 [Lua] Complete level triggered.
11:18:49.014 [Lua] Complete level triggered.
11:18:49.025 [Lua] Complete level triggered.
11:18:49.036 [Lua] Complete level triggered.
11:18:49.047 [Lua] Complete level triggered.
11:18:49.058 [Lua] Complete level triggered.
11:18:49.070 [Lua] Complete level triggered.
11:18:49.081 [Lua] Complete level triggered.
11:18:49.093 [Lua] Complete level triggered.
11:18:49.109 [Lua] Complete level triggered.
11:18:49.124 [Lua] Complete level triggered.
11:18:49.139 [Lua] Complete level triggered.
11:18:49.155 [Lua] Complete level triggered.
11:18:49.171 [Lua] Complete level triggered.
11:19:09.017 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 35
11:19:09.017 [Lua] [success_callback] = [function]
11:19:09.017 [Lua] [id] = 35 (number)
11:19:09.017 [Lua] [request] = table
11:19:09.017 [Lua] [FunctionName] = savePlayerStatistics3 (string)
11:19:09.017 [Lua] [FunctionParameter] = table
11:19:09.017 [Lua] [stats] = table
11:19:09.017 [Lua] [1] = table
11:19:09.017 [Lua] [persistent_value] = 165 (number)
11:19:09.017 [Lua] [default_value] = 0 (number)
11:19:09.017 [Lua] [source] = player_data (string)
11:19:09.017 [Lua] [value] = 1 (number)
11:19:09.017 [Lua] [name] = gutter_runner_push_on_pounce (string)
11:19:09.017 [Lua] [persistent_value_mirror] = 164 (number)
11:19:09.017 [Lua] [database_name] = gutter_runner_push_on_pounce (string)
11:19:09.017 [Lua] [dirty] = true (boolean)
11:19:09.017 [Lua] [2] = table
11:19:09.017 [Lua] [persistent_value] = 995 (number)
11:19:09.017 [Lua] [default_value] = 0 (number)
11:19:09.017 [Lua] [source] = player_data (string)
11:19:09.017 [Lua] [value] = 1 (number)
11:19:09.017 [Lua] [name] = ratling_gunner_killed_while_shooting (string)
11:19:09.017 [Lua] [persistent_value_mirror] = 994 (number)
11:19:09.017 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string)
11:19:09.017 [Lua] [dirty] = true (boolean)
11:19:09.017 [Lua] [3] = table
11:19:09.017 [Lua] [persistent_value] = 1436 (number)
11:19:09.017 [Lua] [default_value] = 0 (number)
11:19:09.017 [Lua] [source] = player_data (string)
11:19:09.017 [Lua] [value] = 1 (number)
11:19:09.017 [Lua] [name] = globadier_kill_during_suicide (string)
11:19:09.017 [Lua] [persistent_value_mirror] = 1435 (number)
11:19:09.017 [Lua] [database_name] = globadier_kill_during_suicide (string)
11:19:09.017 [Lua] [dirty] = true (boolean)
11:19:09.017 [Lua] [4] = table
11:19:09.017 [Lua] [persistent_value] = 633 (number)
11:19:09.017 [Lua] [default_value] = 0 (number)
11:19:09.017 [Lua] [source] = player_data (string)
11:19:09.017 [Lua] [value] = 1 (number)
11:19:09.017 [Lua] [name] = gutter_runner_killed_on_pounce (string)
11:19:09.017 [Lua] [persistent_value_mirror] = 632 (number)
11:19:09.017 [Lua] [database_name] = gutter_runner_killed_on_pounce (string)
11:19:09.017 [Lua] [dirty] = true (boolean)
11:19:09.017 [Lua] [5] = table
11:19:09.017 [Lua] [persistent_value] = 95 (number)
11:19:09.017 [Lua] [default_value] = 0 (number)
11:19:09.017 [Lua] [source] = player_data (string)
11:19:09.017 [Lua] [value] = 1 (number)
11:19:09.017 [Lua] [name] = power_up (string)
11:19:09.017 [Lua] [persistent_value_mirror] = 94 (number)
11:19:09.017 [Lua] [database_name] = power_up_shrine_opened (string)
11:19:09.017 [Lua] [dirty] = true (boolean)
11:19:09.017 [Lua] [timeout] = 20 (number)
11:19:09.017 [Lua] [api_function_name] = ExecuteCloudScript (string)
11:19:09.017 [Lua] [eac_challenge_success] = false (boolean)
11:19:09.017 [Lua] [send_eac_challenge] = true (boolean)
11:19:09.017 [Lua] [resends] = 1 (number)
11:19:09.017 [Lua] [expected_eac_id] = 2 (number)
11:19:09.017 [Application] set exit code policy to silent_limited
11:19:09.017 [Application] setting exit code to 0xfa730001
11:19:09.018 [Lua] <>
<>PlayFabRequestQueue<>
<>EAC Challenge Request Timed Out - Resending<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:99: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update
[5] @scripts/game_state/state_ingame.lua:900: in function update
[6] @foundation/scripts/util/state_machine.lua:141: in function update
[7] @scripts/boot.lua:904: in function game_update
[8] @scripts/boot.lua:639:in function
[1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending"
[2] self = table: 0000000001601E40; dt = 0.015493506565690041; active_entry = table: 000000000CD18BE0; timeout = -0.012954412959516048; active_request = table: 00000000168F7A40
[3] self = table: 00000000015F53C0; dt = 0.015493506565690041; error_code = nil; request_id = nil
[4] self = table: 0000000001ACB240; dt = 0.015493506565690041; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil
[5] self = table: 000000000341BF50; dt = 0.015493506565690041; main_t = 2343.9219534918666; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...
[6] self = table: 0000000003D5C5F0; dt = 0.015493506565690041; t = 2343.9219534918666
[7] self = table: 00000000000958E0; real_world_dt = 0.015493506565690041; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015493506565690041; t = 2343.9219534918666
[8] dt = 0.015493506565690041
[2] _id = 35; _queue = table: 0000000001602250; _active_entry = table: 000000000CD18BE0; _eac_id = 2;
[3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 5; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _commit_current_id = 5; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000CBD1940; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 2; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 54.633876201696694;
[4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0;
[5] world_name = "level_world"; entity_system_bag = table: 00000000006D8810; network_server = table: 000000001860ACA0; entity_system = table: 00000000007F64D0; parent = table: 00000000000958E0; _level_flow_events = table: 00000000028CECB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 761.54813695400958; input_manager = table: 00000000010764F0; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 00000000020F7550; num_local_human_players = 1; _ping_reporter = table: 000000001634DF80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015493506565690041; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000001882FFA0; _gm_event_end_reason = "won"; machines = table: 00000000028CEEB0; _camera_carrier = table: 000000001634DE70; _quit_game = false; network_clock = table: 0000000002EB9CA0; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "sig_crag_nurgle_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 0000000002CF57D0; network_event_delegate = table: 0000000001E5CE20;
[6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 000000000341BF50;
[7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 000000000341B4C0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true;
<>
<>
11:19:09.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 3
11:19:09.816 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
11:19:09.816 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35
11:19:10.326 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35
11:19:10.334 [Lua] commit result success 5
11:19:10.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
11:19:10.334 [Lua] none table: 000000000D039CA0 table: 0000000001E0CE50
11:19:10.334 [Lua] min_height 160
11:19:10.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
11:19:10.556 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
11:19:10.950 [Lua] THIS IS A FUNCTION
11:19:19.115 [Lua] ConflictDirector - destroy all units
11:19:19.130 [Lua] [LevelTransitionHandler] promote_next_level_data
11:19:19.130 [Lua] TRANSITION nil nil load_next_level
11:19:19.130 [Lua] Transition type "load_next_level", is server: true
11:19:19.130 [Lua] [GameNetworkManager] Leaving game...
11:19:19.130 [Lua] [GameNetworkManager] Shutting down game session host.
11:19:19.130 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:19:19.130 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:19:19.130 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=793.48
11:19:19.145 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:19:21.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:19:21.139 [Lua] [Managers] Calling function on all managers:
11:19:21.140 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:19:21.140 [Lua] Clearing all global lookup lists
11:19:21.140 [Lua] [IngamePlayerListUI] - Destroy
11:19:21.140 [Lua] [EquipmentUI] - Destroy
11:19:21.140 [Lua] [AbilityUI] - Destroy
11:19:21.140 [Lua] [GamePadEquipmentUI] - Destroy
11:19:21.140 [Lua] [GamePadAbilityUI] - Destroy
11:19:21.141 [Lua] [IngameUI] destroy
11:19:21.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:19:21.185 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:19:21.185 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:19:21.185 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:19:21.185 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:19:21.356 [Lua] [Managers] Destroying manager group:
11:19:21.371 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:19:21.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
11:19:21.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
11:19:21.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
11:19:21.585 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
11:19:21.591 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
11:19:21.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
11:19:21.598 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
11:19:21.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
11:19:21.600 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:19:21.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
11:19:21.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
11:19:21.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
11:19:21.609 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
11:19:21.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
11:19:21.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
11:19:21.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
11:19:21.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
11:19:21.622 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
11:19:21.627 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
11:19:21.635 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
11:19:21.640 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
11:19:21.644 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
11:19:21.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
11:19:21.647 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
11:19:21.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
11:19:21.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
11:19:21.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
11:19:21.660 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
11:19:21.664 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
11:19:21.678 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
11:19:21.678 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:19:21.678 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:19:21.678 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:19:21.678 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:19:21.678 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:19:21.678 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:19:21.678 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:19:21.678 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:19:21.678 [Lua] [Matchmaking] unregister rpcs
11:19:21.678 [Lua] ############### UNLOADING PACKAGES ###############
11:19:21.678 [Lua] [Gamestate] Enter state StateLoading
11:19:21.680 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:19:21.680 [Lua] [Matchmaking] register rpcs
11:19:21.680 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:19:21.680 [Lua] Set lobby begin:
11:19:21.680 [Lua] Lobby data twitch_enabled = false
11:19:21.680 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:21.680 [Lua] Lobby data num_players = 4
11:19:21.681 [Lua] Lobby data difficulty_tweak = -10
11:19:21.681 [Lua] Lobby data host = 110000111888793
11:19:21.681 [Lua] Lobby data matchmaking_type = 2
11:19:21.681 [Lua] Lobby data is_private = false
11:19:21.681 [Lua] Lobby data match_started = true
11:19:21.681 [Lua] Lobby data difficulty = hardest
11:19:21.681 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:21.682 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:21.682 [Lua] Lobby data unique_server_name = gyuree
11:19:21.682 [Lua] Lobby data quick_game = false
11:19:21.682 [Lua] Lobby data country_code = HU
11:19:21.682 [Lua] Lobby data matchmaking = true
11:19:21.682 [Lua] Lobby data power_level = 0
11:19:21.682 [Lua] Lobby data mission_id = sig_crag_nurgle_path2
11:19:21.683 [Lua] Lobby data mechanism = deus
11:19:21.683 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:21.683 [Lua] Lobby data player_slot_2 = 0:0
11:19:21.683 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:21.683 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:21.683 [Lua] Lobby data eac_authorized = true
11:19:21.683 [Lua] Set lobby end.
11:19:21.683 [Lua] registering RPCs
11:19:21.683 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:19:21.683 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:19:21.683 [Lua] Set lobby begin:
11:19:21.683 [Lua] Lobby data twitch_enabled = false
11:19:21.684 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:21.684 [Lua] Lobby data num_players = 4
11:19:21.684 [Lua] Lobby data difficulty_tweak = -10
11:19:21.684 [Lua] Lobby data host = 110000111888793
11:19:21.684 [Lua] Lobby data matchmaking_type = 2
11:19:21.684 [Lua] Lobby data is_private = false
11:19:21.684 [Lua] Lobby data match_started = true
11:19:21.684 [Lua] Lobby data difficulty = hardest
11:19:21.684 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:21.684 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:21.684 [Lua] Lobby data unique_server_name = gyuree
11:19:21.684 [Lua] Lobby data quick_game = false
11:19:21.684 [Lua] Lobby data country_code = HU
11:19:21.684 [Lua] Lobby data matchmaking = true
11:19:21.684 [Lua] Lobby data power_level = 0
11:19:21.684 [Lua] Lobby data mission_id = dlc_morris_map
11:19:21.684 [Lua] Lobby data mechanism = deus
11:19:21.684 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:21.684 [Lua] Lobby data player_slot_2 = 0:0
11:19:21.685 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:21.685 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:21.685 [Lua] Lobby data eac_authorized = true
11:19:21.685 [Lua] Set lobby end.
11:19:21.685 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:19:21.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
11:19:21.688 [Lua] [StateLoading] load_current_level
11:19:21.688 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
11:19:21.697 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_rotten_miasma, sig_crag_nurgle_path2
11:19:21.697 [Umbra] Unload tome
11:19:21.699 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path2, sig_crag_nurgle_path2
11:19:21.711 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path2
11:19:21.722 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path2
11:19:21.730 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path2
11:19:21.797 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path2
11:19:21.801 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path2
11:19:21.828 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path2
11:19:21.828 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
11:19:21.829 [Lua] RPC not registered "rpc_spawn_pickup_projectile"
11:19:21.850 [Lua] ### Received rpc_level_load_started
11:19:21.850 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 427330080
11:19:21.850 [Lua] ### Received rpc_level_load_started
11:19:21.850 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 427330080
11:19:21.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
11:19:21.969 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
11:19:21.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
11:19:22.022 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
11:19:22.128 [Lua] ### Received rpc_level_load_started
11:19:22.128 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 427330080
11:19:22.920 [Lua] ### Received rpc_level_loaded
11:19:22.920 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327
11:19:22.920 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:19:22.921 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:19:22.921 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:19:22.988 [Lua] ### Received rpc_level_loaded
11:19:22.988 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327
11:19:22.988 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:19:22.989 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:19:22.989 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:19:23.091 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:19:23.091 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:19:23.091 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:19:23.091 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:19:23.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
11:19:23.275 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
11:19:23.292 [Lua] [LevelTransitionHandler] Level load completed!
11:19:23.292 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
11:19:23.292 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:19:23.292 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
11:19:23.292 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:19:23.292 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:19:23.298 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:19:23.310 [Lua] ### Received rpc_level_loaded
11:19:23.310 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
11:19:23.310 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:19:23.327 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:19:23.327 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:19:23.427 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:19:23.427 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:19:23.427 [Lua] ### Received rpc_level_loaded
11:19:23.427 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
11:19:23.428 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:19:23.428 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
11:19:23.428 [Umbra] Init version: 3.4.15 :: 16 threads
11:19:23.430 [Lua] Async level spawning done
11:19:23.430 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:19:23.645 [Lua] ### Received rpc_level_loaded
11:19:23.645 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327
11:19:23.645 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:19:23.646 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:19:23.646 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:19:23.781 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:19:23.781 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:19:24.442 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:19:24.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:19:24.442 [Lua] [Matchmaking] unregister rpcs
11:19:24.442 [Lua] Set lobby begin:
11:19:24.442 [Lua] Lobby data twitch_enabled = false
11:19:24.442 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:24.442 [Lua] Lobby data num_players = 4
11:19:24.442 [Lua] Lobby data difficulty_tweak = -10
11:19:24.443 [Lua] Lobby data host = 110000111888793
11:19:24.443 [Lua] Lobby data matchmaking_type = 2
11:19:24.443 [Lua] Lobby data is_private = false
11:19:24.443 [Lua] Lobby data match_started = true
11:19:24.443 [Lua] Lobby data difficulty = hardest
11:19:24.443 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:24.444 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:24.444 [Lua] Lobby data unique_server_name = gyuree
11:19:24.444 [Lua] Lobby data quick_game = false
11:19:24.444 [Lua] Lobby data country_code = HU
11:19:24.444 [Lua] Lobby data matchmaking = true
11:19:24.444 [Lua] Lobby data power_level = 0
11:19:24.445 [Lua] Lobby data mission_id = dlc_morris_map
11:19:24.445 [Lua] Lobby data mechanism = deus
11:19:24.445 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:24.445 [Lua] Lobby data player_slot_2 = 0:0
11:19:24.445 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:24.445 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:24.445 [Lua] Lobby data eac_authorized = true
11:19:24.446 [Lua] Set lobby end.
11:19:24.446 [Lua] [Managers] Destroying manager group:
11:19:24.446 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
11:19:24.446 [Lua] [Gamestate] Enter StateIngame HOST
11:19:24.447 [Lua] <>level = dlc_morris_map<>
11:19:24.447 [Lua] [StateIngame] Server ingame
11:19:24.450 [Lua] Set lobby begin:
11:19:24.450 [Lua] Lobby data twitch_enabled = false
11:19:24.450 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:24.450 [Lua] Lobby data num_players = 4
11:19:24.450 [Lua] Lobby data difficulty_tweak = 0
11:19:24.450 [Lua] Lobby data host = 110000111888793
11:19:24.451 [Lua] Lobby data matchmaking_type = 2
11:19:24.451 [Lua] Lobby data is_private = false
11:19:24.451 [Lua] Lobby data match_started = true
11:19:24.451 [Lua] Lobby data difficulty = normal
11:19:24.451 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:24.451 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:24.451 [Lua] Lobby data unique_server_name = gyuree
11:19:24.452 [Lua] Lobby data quick_game = false
11:19:24.452 [Lua] Lobby data country_code = HU
11:19:24.452 [Lua] Lobby data matchmaking = true
11:19:24.452 [Lua] Lobby data power_level = 0
11:19:24.452 [Lua] Lobby data mission_id = dlc_morris_map
11:19:24.452 [Lua] Lobby data mechanism = deus
11:19:24.452 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:24.452 [Lua] Lobby data player_slot_2 = 0:0
11:19:24.453 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:24.453 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:24.453 [Lua] Lobby data eac_authorized = true
11:19:24.453 [Lua] Set lobby end.
11:19:24.453 [Lua] [Matchmaking] register rpcs
11:19:24.453 [Lua] GameNetworkManager:init... creating game session
11:19:24.453 [Lua] Host GameSession.make_game_session_host with session:
11:19:24.453 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:19:24.453 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:19:24.453 [Lua] [GameNetworkManager] self.is_server = true
11:19:24.453 [Network] Setting artificial MTU limit to 65536
11:19:24.468 [Lua] Switching ConflictSettings: to: disabled
11:19:24.468 [Lua] pacing=disabled
11:19:24.468 [Lua] roaming=nil
11:19:24.468 [Lua] specials=disabled
11:19:24.468 [Lua] debug_color=black
11:19:24.468 [Lua] pack_spawning=disabled
11:19:24.468 [Lua] contained_breeds=nil
11:19:24.468 [Lua] disabled=true
11:19:24.468 [Lua] boss=disabled
11:19:24.468 [Lua] horde=disabled
11:19:24.468 [Lua] name=disabled
11:19:24.468 [Lua] intensity=disabled
11:19:24.468 [Lua] ---
11:19:24.468 [Lua] [LevelAnalysis] set_random_seed( 0)
11:19:24.472 [Lua] [AIInterestPointSystem] Level Seed: -2011005123
11:19:24.472 [Lua]
11:19:24.472 [Lua] [entity_system_bag] = table
11:19:24.472 [Lua] [entity_system_bag] = metatable
11:19:24.472 [Lua] [startup_data] = table
11:19:24.472 [Lua] [entity_manager] = table
11:19:24.472 [Lua] [entity_manager] = metatable
11:19:24.472 [Lua] [unit_spawner] = table
11:19:24.472 [Lua] [unit_spawner] = metatable
11:19:24.472 [Lua] [unit_storage] = table
11:19:24.472 [Lua] [unit_storage] = metatable
11:19:24.472 [Lua] [dice_keeper] = table
11:19:24.472 [Lua] [dice_keeper] = metatable
11:19:24.472 [Lua] [is_server] = true (boolean)
11:19:24.472 [Lua] [world] = [World]
11:19:24.472 [Lua] [system_api] = table
11:19:24.472 [Lua] [entity_system] = table
11:19:24.472 [Lua] [entity_system] = metatable
11:19:24.472 [Lua] [network_lobby] = table
11:19:24.472 [Lua] [network_lobby] = metatable
11:19:24.472 [Lua] [profile_synchronizer] = table
11:19:24.472 [Lua] [profile_synchronizer] = metatable
11:19:24.472 [Lua] [level_transition_handler] = table
11:19:24.472 [Lua] [level_transition_handler] = metatable
11:19:24.472 [Lua] [num_local_human_players] = 1 (number)
11:19:24.472 [Lua] [statistics_db] = table
11:19:24.472 [Lua] [statistics_db] = metatable
11:19:24.472 [Lua] [network_server] = table
11:19:24.472 [Lua] [network_server] = metatable
11:19:24.472 [Lua] [input_manager] = table
11:19:24.472 [Lua] [input_manager] = metatable
11:19:24.472 [Lua] [network_clock] = table
11:19:24.472 [Lua] [network_clock] = metatable
11:19:24.472 [Lua] [network_transmit] = table
11:19:24.472 [Lua] [network_transmit] = metatable
11:19:24.472 [Lua] [free_flight_manager] = table
11:19:24.472 [Lua] [free_flight_manager] = metatable
11:19:24.472 [Lua] [network_manager] = table
11:19:24.472 [Lua] [network_manager] = metatable
11:19:24.472 [Lua] [network_event_delegate] = table
11:19:24.472 [Lua] [network_event_delegate] = metatable
11:19:24.472 [Lua]
11:19:24.472 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:19:24.472 [Lua] ignoring extension VersusInteractObjectiveExtension
11:19:24.472 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:19:24.472 [Lua] ignoring extension VersusSocketObjectiveExtension
11:19:24.472 [Lua] ignoring extension VersusTargetObjectiveExtension
11:19:24.472 [Lua] ignoring extension VersusMissionObjectiveExtension
11:19:24.487 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:19:24.487 [Lua] [AchievementManager] Achievements using the steam platform
11:19:24.487 [Lua] PlayerManager:add_player player_1
11:19:24.511 [Lua] [StateIngame] Level seed: 0
11:19:24.511 [Lua] [LevelAnalysis] set_random_seed( -2011005123)
11:19:24.511 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:19:24.511 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:19:24.512 [Lua] [IngameUI] init
11:19:24.522 [Lua] cb_razer_chroma_setup
11:19:24.547 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:19:24.547 [Lua] Set lobby begin:
11:19:24.547 [Lua] Lobby data twitch_enabled = false
11:19:24.547 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:24.547 [Lua] Lobby data num_players = 4
11:19:24.548 [Lua] Lobby data difficulty_tweak = 0
11:19:24.548 [Lua] Lobby data host = 110000111888793
11:19:24.548 [Lua] Lobby data matchmaking_type = 2
11:19:24.548 [Lua] Lobby data is_private = false
11:19:24.548 [Lua] Lobby data match_started = true
11:19:24.548 [Lua] Lobby data difficulty = normal
11:19:24.548 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:24.548 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:24.549 [Lua] Lobby data unique_server_name = gyuree
11:19:24.549 [Lua] Lobby data quick_game = false
11:19:24.549 [Lua] Lobby data country_code = HU
11:19:24.549 [Lua] Lobby data matchmaking = true
11:19:24.549 [Lua] Lobby data power_level = 715
11:19:24.549 [Lua] Lobby data mission_id = dlc_morris_map
11:19:24.549 [Lua] Lobby data mechanism = deus
11:19:24.550 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:24.550 [Lua] Lobby data player_slot_2 = 0:0
11:19:24.550 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:24.550 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:24.550 [Lua] Lobby data eac_authorized = true
11:19:24.550 [Lua] Set lobby end.
11:19:24.550 [Lua] CurrentConflictSettings disabled
11:19:24.550 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
11:19:24.550 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
11:19:24.550 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:19:24.550 [Lua] [Managers] Calling function on all managers:
11:19:24.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:19:24.556 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:19:24.556 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:19:24.556 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:19:24.556 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:19:24.556 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:19:24.556 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:19:24.583 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:19:24.585 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:19:24.587 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:19:24.587 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
11:19:24.587 [Lua] RemotePlayer:create_game_object( ) 3
11:19:24.603 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:19:24.603 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:19:24.603 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:19:24.603 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:19:24.603 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:19:24.603 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:19:24.603 [Lua] RemotePlayer:create_game_object( ) 4
11:19:24.618 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:19:24.618 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:19:24.716 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:19:24.716 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:19:24.716 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:19:24.744 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:19:24.744 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:19:24.768 [Lua] StateInGameRunning:_game_actually_starts()
11:19:24.768 [Lua] #################################################################################################################
11:19:24.768 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_nurgle_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:19:24.768 [Lua] #################################################################################################################
11:19:24.768 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
11:19:24.768 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
11:19:24.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
11:19:24.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
11:19:24.987 [Lua] Commit load time data
11:19:25.024 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:19:25.024 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:19:25.030 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:19:25.035 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:19:25.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
11:19:25.035 [Lua] RemotePlayer:create_game_object( ) 5
11:19:25.051 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:19:25.051 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:19:25.051 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:19:25.051 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:19:25.051 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:19:25.051 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:19:25.059 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:19:25.059 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:19:25.059 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:19:25.059 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:19:25.215 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:19:25.215 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:19:29.596 [Lua] Set lobby begin:
11:19:29.596 [Lua] Lobby data twitch_enabled = false
11:19:29.596 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:29.596 [Lua] Lobby data num_players = 4
11:19:29.596 [Lua] Lobby data difficulty_tweak = 0
11:19:29.597 [Lua] Lobby data host = 110000111888793
11:19:29.597 [Lua] Lobby data matchmaking_type = 2
11:19:29.597 [Lua] Lobby data is_private = false
11:19:29.597 [Lua] Lobby data match_started = true
11:19:29.597 [Lua] Lobby data difficulty = normal
11:19:29.597 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:29.597 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:29.598 [Lua] Lobby data unique_server_name = gyuree
11:19:29.598 [Lua] Lobby data quick_game = false
11:19:29.598 [Lua] Lobby data country_code = HU
11:19:29.598 [Lua] Lobby data matchmaking = true
11:19:29.598 [Lua] Lobby data power_level = 538
11:19:29.598 [Lua] Lobby data mission_id = dlc_morris_map
11:19:29.598 [Lua] Lobby data mechanism = deus
11:19:29.598 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:29.598 [Lua] Lobby data player_slot_2 = 0:0
11:19:29.599 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:29.599 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:29.599 [Lua] Lobby data eac_authorized = true
11:19:29.599 [Lua] Set lobby end.
11:19:34.598 [Lua] Set lobby begin:
11:19:34.598 [Lua] Lobby data twitch_enabled = false
11:19:34.599 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:34.599 [Lua] Lobby data num_players = 4
11:19:34.599 [Lua] Lobby data difficulty_tweak = 0
11:19:34.599 [Lua] Lobby data host = 110000111888793
11:19:34.599 [Lua] Lobby data matchmaking_type = 2
11:19:34.599 [Lua] Lobby data is_private = false
11:19:34.599 [Lua] Lobby data match_started = true
11:19:34.600 [Lua] Lobby data difficulty = normal
11:19:34.600 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:34.600 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:34.600 [Lua] Lobby data unique_server_name = gyuree
11:19:34.600 [Lua] Lobby data quick_game = false
11:19:34.600 [Lua] Lobby data country_code = HU
11:19:34.600 [Lua] Lobby data matchmaking = true
11:19:34.600 [Lua] Lobby data power_level = 717
11:19:34.600 [Lua] Lobby data mission_id = dlc_morris_map
11:19:34.600 [Lua] Lobby data mechanism = deus
11:19:34.600 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:34.600 [Lua] Lobby data player_slot_2 = 0:0
11:19:34.601 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:34.601 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:34.601 [Lua] Lobby data eac_authorized = true
11:19:34.601 [Lua] Set lobby end.
11:19:38.952 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_bay_nurgle_path4, mc:deus, gm:deus, env:0, seed:1684162699, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:-7, id:163136816, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_corrupted_flesh",
})
11:19:38.952 [Lua] [LevelTransitionHandler] promote_next_level_data
11:19:38.953 [Lua] [NetworkServer] Entering post game
11:19:38.953 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:19:38.953 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:19:38.953 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:19:38.953 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:19:38.953 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:19:38.953 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:19:38.953 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:19:38.953 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:19:38.953 [Lua] gm_event_end_conditions_met true false
11:19:38.953 [Save] Saving `save_data`
11:19:38.953 [Lua] Game won
11:19:38.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:19:38.955 [Save] Save done
11:19:38.955 [Save] Saving `save_data`
11:19:38.956 [Lua] generate_backend_stats 110000111888793:1
11:19:38.957 [Save] Save done
11:19:38.986 [Lua] PlayFabMirrorBase:_commit_internal nil
11:19:38.986 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:19:38.986 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:19:38.986 [Save] Saving `save_data`
11:19:38.986 [Lua] TRANSITION nil nil load_next_level
11:19:38.986 [Lua] Transition type "load_next_level", is server: true
11:19:38.986 [Lua] [GameNetworkManager] Leaving game...
11:19:38.986 [Lua] [GameNetworkManager] Shutting down game session host.
11:19:38.986 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:19:38.986 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:19:38.986 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=16.42
11:19:38.988 [Save] Save done
11:19:38.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:19:38.989 [Lua] commit result success 6
11:19:38.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
11:19:38.989 [Lua] none table: 0000000003F623D0 nil
11:19:38.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
11:19:39.182 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized
11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized
11:19:39.590 [Lua] [PlayerSyncData] Game session is not initialized
11:19:39.590 [Lua] Set lobby begin:
11:19:39.590 [Lua] Lobby data twitch_enabled = false
11:19:39.590 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:39.591 [Lua] Lobby data num_players = 4
11:19:39.591 [Lua] Lobby data difficulty_tweak = 0
11:19:39.591 [Lua] Lobby data host = 110000111888793
11:19:39.591 [Lua] Lobby data matchmaking_type = 2
11:19:39.591 [Lua] Lobby data is_private = false
11:19:39.591 [Lua] Lobby data match_started = true
11:19:39.591 [Lua] Lobby data difficulty = normal
11:19:39.591 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:39.591 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:39.591 [Lua] Lobby data unique_server_name = gyuree
11:19:39.591 [Lua] Lobby data quick_game = false
11:19:39.592 [Lua] Lobby data country_code = HU
11:19:39.592 [Lua] Lobby data matchmaking = true
11:19:39.592 [Lua] Lobby data power_level = 0
11:19:39.592 [Lua] Lobby data mission_id = dlc_morris_map
11:19:39.592 [Lua] Lobby data mechanism = deus
11:19:39.592 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:39.592 [Lua] Lobby data player_slot_2 = 0:0
11:19:39.592 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:39.592 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:39.593 [Lua] Lobby data eac_authorized = true
11:19:39.593 [Lua] Set lobby end.
11:19:40.987 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:19:40.987 [Lua] [Managers] Calling function on all managers:
11:19:40.987 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:19:40.987 [Lua] Clearing all global lookup lists
11:19:40.987 [Lua] [IngamePlayerListUI] - Destroy
11:19:40.987 [Lua] [IngameUI] destroy
11:19:40.989 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:19:40.989 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:19:40.989 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:19:40.989 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:19:40.989 [Lua] [Managers] Destroying manager group:
11:19:40.990 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:19:40.990 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:19:40.990 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:19:40.990 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:19:40.990 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:19:40.990 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:19:40.990 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:19:40.990 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:19:40.990 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:19:40.991 [Lua] [Matchmaking] unregister rpcs
11:19:40.991 [Lua] ############### UNLOADING PACKAGES ###############
11:19:40.991 [Lua] [Gamestate] Enter state StateLoading
11:19:40.992 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:19:40.992 [Lua] [Matchmaking] register rpcs
11:19:40.993 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:19:40.993 [Lua] registering RPCs
11:19:40.993 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:19:40.993 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:19:40.993 [Lua] Set lobby begin:
11:19:40.993 [Lua] Lobby data twitch_enabled = false
11:19:40.993 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:40.993 [Lua] Lobby data num_players = 4
11:19:40.993 [Lua] Lobby data difficulty_tweak = 0
11:19:40.993 [Lua] Lobby data host = 110000111888793
11:19:40.993 [Lua] Lobby data matchmaking_type = 2
11:19:40.993 [Lua] Lobby data is_private = false
11:19:40.993 [Lua] Lobby data match_started = true
11:19:40.993 [Lua] Lobby data difficulty = normal
11:19:40.993 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:40.993 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:40.993 [Lua] Lobby data unique_server_name = gyuree
11:19:40.994 [Lua] Lobby data quick_game = false
11:19:40.994 [Lua] Lobby data country_code = HU
11:19:40.994 [Lua] Lobby data matchmaking = true
11:19:40.994 [Lua] Lobby data power_level = 0
11:19:40.994 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:19:40.994 [Lua] Lobby data mechanism = deus
11:19:40.994 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:40.994 [Lua] Lobby data player_slot_2 = 0:0
11:19:40.994 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:40.994 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:40.994 [Lua] Lobby data eac_authorized = true
11:19:40.994 [Lua] Set lobby end.
11:19:40.994 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:19:40.997 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens, async-read, prioritized
11:19:40.997 [Lua] [StateLoading] load_current_level
11:19:40.997 [Lua] [LevelTransitionHandler] load_current_level, loading pat_bay_nurgle_path4 0
11:19:41.002 [Umbra] Unload tome
11:19:41.018 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4, pat_bay_nurgle_path4, async-read,
11:19:41.018 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_bay_nurgle_path4, async-read,
11:19:41.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_bay
11:19:41.053 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_bay
11:19:41.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
11:19:41.108 [Lua] ### Received rpc_level_load_started
11:19:41.108 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 163136816
11:19:41.180 [Lua] ### Received rpc_level_load_started
11:19:41.180 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 163136816
11:19:41.213 [Lua] ### Received rpc_level_load_started
11:19:41.213 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 163136816
11:19:42.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
11:19:42.631 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
11:19:42.632 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
11:19:42.968 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
11:19:42.968 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
11:19:42.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay
11:19:43.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay
11:19:43.001 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay
11:19:43.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/path_common
11:19:46.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/path_common
11:19:46.888 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/path_common
11:19:46.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
11:19:47.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
11:19:47.260 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
11:19:47.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common
11:19:48.913 [Lua] ### Received rpc_level_loaded
11:19:48.913 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 463
11:19:48.913 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:19:48.914 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:19:48.914 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:19:48.931 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:19:48.931 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:19:48.964 [Lua] ### Received rpc_level_loaded
11:19:48.964 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 463
11:19:48.964 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:19:48.965 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:19:48.965 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:19:48.982 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:19:48.982 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:19:50.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common
11:19:50.739 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common
11:19:50.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4
11:19:50.775 [Umbra] Loading umbra tome '#ID[73d836e7e6d35449]'
11:19:50.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4
11:19:50.837 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4
11:19:50.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_corrupted_flesh
11:19:50.856 [Lua] [LevelTransitionHandler] Level load completed!
11:19:50.856 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_bay_nurgle_path4 - level_seed: 1684162699 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
11:19:50.876 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
11:19:50.876 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3
11:19:50.876 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
11:19:50.876 [Lua] load_startup_enemy_packages: --------------
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_spawn
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_troll
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_rat_ogre
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_stormfiend
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] beastmen_minotaur
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_plague_sorcerer
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_corruptor_sorcerer
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_gutter_runner
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_pack_master
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_poison_wind_globadier
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_ratling_gunner
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_warpfire_thrower
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_vortex_sorcerer
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] beastmen_standard_bearer
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_vortex
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] critter_rat
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] critter_pig
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_storm_vermin_with_shield
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_storm_vermin
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_warrior
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_clan_rat
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_raider
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_slave
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_fanatic
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_loot_rat
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_marauder_with_shield
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_berzerker
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_clan_rat_with_shield
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] chaos_marauder
11:19:50.876 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:19:50.876 [Lua] skaven_plague_monk
11:19:50.880 [Lua] ### Received rpc_level_loaded
11:19:50.880 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 463
11:19:50.880 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:19:50.896 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:19:50.896 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:19:50.913 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:19:50.913 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:19:50.913 [Lua] ### Received rpc_level_loaded
11:19:50.913 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 463
11:19:50.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_corrupted_flesh
11:19:50.980 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_corrupted_flesh
11:19:50.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
11:19:51.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:19:51.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:19:51.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:19:51.403 [Lua] ### Received rpc_level_loaded
11:19:51.403 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 463
11:19:51.403 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:19:51.405 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:19:51.405 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:19:51.422 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:19:51.422 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:19:51.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:19:51.490 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:19:51.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:19:51.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:19:51.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:19:51.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:19:51.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:19:51.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:19:51.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:19:52.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:19:52.517 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:19:52.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:19:52.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:19:52.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:19:52.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:19:52.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:19:52.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:19:52.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:19:52.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:19:52.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:19:52.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:19:53.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:19:53.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:19:53.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:19:53.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:19:53.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:19:53.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:19:53.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:19:53.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:19:53.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:19:53.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:19:53.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:19:53.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:19:54.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:19:54.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:19:54.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:19:54.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:19:54.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:19:54.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:19:54.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:19:54.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:19:54.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:19:54.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:19:54.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:19:54.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:19:54.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:19:54.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:19:54.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:19:55.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:19:55.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:19:55.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:19:55.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:19:55.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:19:55.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
11:19:55.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
11:19:55.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
11:19:55.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:19:55.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:19:55.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:19:55.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
11:19:56.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:19:56.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:19:56.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:19:56.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:19:56.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:19:56.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
11:19:56.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
11:19:56.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
11:19:56.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:19:56.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:19:56.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:19:56.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
11:19:57.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
11:19:57.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
11:19:57.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
11:19:57.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
11:19:57.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
11:19:57.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:19:57.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:19:57.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:19:57.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
11:19:58.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
11:19:58.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
11:19:58.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:19:58.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:19:58.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:19:58.300 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_bay_nurgle_path4 game_mode: deus
11:19:58.300 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:19:58.300 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:19:58.305 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:19:58.411 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:19:58.411 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_bay/generated/nurgle_path4/world
11:19:58.411 [Umbra] Init version: 3.4.15 :: 16 threads
11:19:58.862 [Lua] Async level spawning done
11:19:58.862 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:19:59.839 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:19:59.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:19:59.839 [Lua] [Matchmaking] unregister rpcs
11:19:59.839 [Lua] Set lobby begin:
11:19:59.839 [Lua] Lobby data twitch_enabled = false
11:19:59.840 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:59.840 [Lua] Lobby data num_players = 4
11:19:59.840 [Lua] Lobby data difficulty_tweak = 0
11:19:59.840 [Lua] Lobby data host = 110000111888793
11:19:59.840 [Lua] Lobby data matchmaking_type = 2
11:19:59.840 [Lua] Lobby data is_private = false
11:19:59.841 [Lua] Lobby data match_started = true
11:19:59.841 [Lua] Lobby data difficulty = normal
11:19:59.841 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:59.841 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:59.841 [Lua] Lobby data unique_server_name = gyuree
11:19:59.841 [Lua] Lobby data quick_game = false
11:19:59.841 [Lua] Lobby data country_code = HU
11:19:59.841 [Lua] Lobby data matchmaking = true
11:19:59.841 [Lua] Lobby data power_level = 0
11:19:59.842 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:19:59.842 [Lua] Lobby data mechanism = deus
11:19:59.842 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:59.842 [Lua] Lobby data player_slot_2 = 0:0
11:19:59.842 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:59.842 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:59.842 [Lua] Lobby data eac_authorized = true
11:19:59.842 [Lua] Set lobby end.
11:19:59.842 [Lua] [Managers] Destroying manager group:
11:19:59.843 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_bay, global_loading_screens
11:19:59.843 [Lua] [Gamestate] Enter StateIngame HOST
11:19:59.843 [Lua] <>level = pat_bay_nurgle_path4<>
11:19:59.843 [Lua] [StateIngame] Server ingame
11:19:59.847 [Lua] Set lobby begin:
11:19:59.847 [Lua] Lobby data twitch_enabled = false
11:19:59.847 [Lua] Lobby data selected_mission_id = journey_citadel
11:19:59.847 [Lua] Lobby data num_players = 4
11:19:59.847 [Lua] Lobby data difficulty_tweak = -7
11:19:59.847 [Lua] Lobby data host = 110000111888793
11:19:59.848 [Lua] Lobby data matchmaking_type = 2
11:19:59.848 [Lua] Lobby data is_private = false
11:19:59.848 [Lua] Lobby data match_started = true
11:19:59.848 [Lua] Lobby data difficulty = hardest
11:19:59.848 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:19:59.848 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:19:59.849 [Lua] Lobby data unique_server_name = gyuree
11:19:59.849 [Lua] Lobby data quick_game = false
11:19:59.849 [Lua] Lobby data country_code = HU
11:19:59.849 [Lua] Lobby data matchmaking = true
11:19:59.849 [Lua] Lobby data power_level = 0
11:19:59.849 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:19:59.849 [Lua] Lobby data mechanism = deus
11:19:59.849 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:19:59.850 [Lua] Lobby data player_slot_2 = 0:0
11:19:59.850 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:19:59.850 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:19:59.850 [Lua] Lobby data eac_authorized = true
11:19:59.850 [Lua] Set lobby end.
11:19:59.850 [Lua] [Matchmaking] register rpcs
11:19:59.850 [Lua] GameNetworkManager:init... creating game session
11:19:59.850 [Lua] Host GameSession.make_game_session_host with session:
11:19:59.850 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:19:59.850 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:19:59.850 [Lua] [GameNetworkManager] self.is_server = true
11:19:59.850 [Network] Setting artificial MTU limit to 65536
11:19:59.857 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:19:59.857 [Lua] pacing=deus_default
11:19:59.857 [Lua] roaming=nil
11:19:59.857 [Lua] specials=deus_default
11:19:59.857 [Lua] contained_breeds=nil
11:19:59.857 [Lua] debug_color=maroon
11:19:59.857 [Lua] disabled=false
11:19:59.857 [Lua] pack_spawning=deus_default
11:19:59.857 [Lua] factions=nil
11:19:59.857 [Lua] description=deus_conflict_director_skaven_chaos_name
11:19:59.857 [Lua] boss=deus_default
11:19:59.857 [Lua] horde=deus_default
11:19:59.857 [Lua] name=deus_skaven_chaos
11:19:59.857 [Lua] intensity=deus_default
11:19:59.857 [Lua] ---
11:19:59.857 [Lua] [LevelAnalysis] set_random_seed( 1684162699)
11:19:59.863 [Lua] [AIInterestPointSystem] Level Seed: 1684162699
11:19:59.863 [Lua]
11:19:59.863 [Lua] [entity_system_bag] = table
11:19:59.863 [Lua] [entity_system_bag] = metatable
11:19:59.863 [Lua] [startup_data] = table
11:19:59.863 [Lua] [entity_manager] = table
11:19:59.863 [Lua] [entity_manager] = metatable
11:19:59.863 [Lua] [unit_spawner] = table
11:19:59.863 [Lua] [unit_spawner] = metatable
11:19:59.863 [Lua] [unit_storage] = table
11:19:59.863 [Lua] [unit_storage] = metatable
11:19:59.863 [Lua] [dice_keeper] = table
11:19:59.863 [Lua] [dice_keeper] = metatable
11:19:59.863 [Lua] [is_server] = true (boolean)
11:19:59.863 [Lua] [world] = [World]
11:19:59.863 [Lua] [system_api] = table
11:19:59.863 [Lua] [entity_system] = table
11:19:59.863 [Lua] [entity_system] = metatable
11:19:59.863 [Lua] [network_lobby] = table
11:19:59.863 [Lua] [network_lobby] = metatable
11:19:59.863 [Lua] [profile_synchronizer] = table
11:19:59.863 [Lua] [profile_synchronizer] = metatable
11:19:59.863 [Lua] [level_transition_handler] = table
11:19:59.863 [Lua] [level_transition_handler] = metatable
11:19:59.863 [Lua] [num_local_human_players] = 1 (number)
11:19:59.863 [Lua] [statistics_db] = table
11:19:59.863 [Lua] [statistics_db] = metatable
11:19:59.863 [Lua] [network_server] = table
11:19:59.863 [Lua] [network_server] = metatable
11:19:59.863 [Lua] [input_manager] = table
11:19:59.863 [Lua] [input_manager] = metatable
11:19:59.863 [Lua] [network_clock] = table
11:19:59.863 [Lua] [network_clock] = metatable
11:19:59.863 [Lua] [network_transmit] = table
11:19:59.863 [Lua] [network_transmit] = metatable
11:19:59.863 [Lua] [free_flight_manager] = table
11:19:59.863 [Lua] [free_flight_manager] = metatable
11:19:59.863 [Lua] [network_manager] = table
11:19:59.863 [Lua] [network_manager] = metatable
11:19:59.863 [Lua] [network_event_delegate] = table
11:19:59.863 [Lua] [network_event_delegate] = metatable
11:19:59.863 [Lua]
11:19:59.864 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:19:59.864 [Lua] ignoring extension VersusInteractObjectiveExtension
11:19:59.864 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:19:59.864 [Lua] ignoring extension VersusSocketObjectiveExtension
11:19:59.864 [Lua] ignoring extension VersusTargetObjectiveExtension
11:19:59.864 [Lua] ignoring extension VersusMissionObjectiveExtension
11:19:59.865 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:19:59.885 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:19:59.885 [Lua] [AchievementManager] Achievements using the steam platform
11:19:59.886 [Lua] PlayerManager:add_player player_1
11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn
11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn
11:19:59.952 [Lua] respawn_unit_spawned with group id: terror_respawn
11:19:59.957 [Lua] [StateIngame] Level seed: 1684162699
11:19:59.974 [Lua] [LevelAnalysis] set_random_seed( 1684162699)
11:19:59.978 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:19:59.978 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:19:59.979 [Lua] [IngameUI] init
11:19:59.997 [Lua] cb_razer_chroma_setup
11:20:00.023 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:20:00.023 [Lua] Set lobby begin:
11:20:00.023 [Lua] Lobby data twitch_enabled = false
11:20:00.023 [Lua] Lobby data selected_mission_id = journey_citadel
11:20:00.023 [Lua] Lobby data num_players = 4
11:20:00.023 [Lua] Lobby data difficulty_tweak = -7
11:20:00.023 [Lua] Lobby data host = 110000111888793
11:20:00.023 [Lua] Lobby data matchmaking_type = 2
11:20:00.023 [Lua] Lobby data is_private = false
11:20:00.023 [Lua] Lobby data match_started = true
11:20:00.023 [Lua] Lobby data difficulty = hardest
11:20:00.024 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:20:00.024 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:20:00.024 [Lua] Lobby data unique_server_name = gyuree
11:20:00.024 [Lua] Lobby data quick_game = false
11:20:00.024 [Lua] Lobby data country_code = HU
11:20:00.024 [Lua] Lobby data matchmaking = true
11:20:00.024 [Lua] Lobby data power_level = 715
11:20:00.024 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:20:00.025 [Lua] Lobby data mechanism = deus
11:20:00.025 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:20:00.025 [Lua] Lobby data player_slot_2 = 0:0
11:20:00.025 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:20:00.025 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:20:00.025 [Lua] Lobby data eac_authorized = true
11:20:00.025 [Lua] Set lobby end.
11:20:00.026 [Lua] CurrentConflictSettings deus_skaven_chaos
11:20:00.026 [Lua] [ConflictDirector] conflict_director is ai_ready
11:20:00.027 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
11:20:00.027 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 3
11:20:00.027 [Lua] [1] = table
11:20:00.027 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:20:00.028 [Lua] NORMAL PATROL MAIN PATH 246.21710205078125
11:20:00.028 [Lua] [waypoints] = table
11:20:00.028 [Lua] [astar_points] = table
11:20:00.028 [Lua] [travel_dist] = 246.2170907407999 (number)
11:20:00.028 [Lua] [one_directional] = false (boolean)
11:20:00.028 [Lua] [id] = boss_1 (string)
11:20:00.029 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:20:00.029 [Lua] Forming navigation groups in one frame
11:20:00.029 [Lua] Forming navigation groups
11:20:00.060 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999949068
11:20:00.156 [Lua] NavigationGroupManager -> calulation time B: 0.096000000000003638
11:20:00.156 [Lua] number of nav groups: 125
11:20:00.157 [Lua] number of refined nav groups : 84
11:20:00.161 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
11:20:00.162 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.263488310575486 Normalized coefficient: 1.1042179624687145
11:20:00.163 [Lua] Warning: missing nodes! in zones
11:20:00.165 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.817239379882812 Normalized coefficient: 1.2480078812997706
11:20:00.170 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
11:20:00.170 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
11:20:00.171 [Lua] [LevelAnalysis] Generating boss paths for level: pat_bay_nurgle_path4
11:20:00.171 [Lua] [LevelAnalysis] This level has a total main-path length of 677.029 meters.
11:20:00.171 [Lua] [LevelAnalysis] num_event_places_f: 0.41801955286661785 , num_event_places: 0 , trailing_event_fraction: 0.41801955286661785 , num_events: 0
11:20:00.171 [Lua] [LevelAnalysis] Level path distance: 677.02932929992676
11:20:00.171 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:20:00.175 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
11:20:00.182 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
11:20:00.184 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:20:00.184 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
11:20:00.184 [Lua] Adding main path event: Vector3Box(95.2082, 47.6565, 49.679) boss_event_chaos_spawn 45 table: 000000000A4C5490
11:20:00.185 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:20:00.185 [Lua] [Managers] Calling function on all managers:
11:20:00.185 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:20:00.200 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:20:00.200 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:20:00.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:20:00.346 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:20:00.346 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:20:00.347 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:20:00.347 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:20:00.347 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:20:00.347 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:20:00.367 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:20:00.369 [Lua] Breedfreezer (server) starting a hot join sync
11:20:00.369 [Lua] packing 0 units of breed chaos_marauder
11:20:00.369 [Lua] packing 0 units of breed skaven_clan_rat
11:20:00.369 [Lua] packing 0 units of breed skaven_storm_vermin
11:20:00.369 [Lua] packing 0 units of breed skaven_slave
11:20:00.369 [Lua] packing 0 units of breed chaos_fanatic
11:20:00.369 [Lua] packing 0 units of breed chaos_raider
11:20:00.369 [Lua] packing 0 units of breed chaos_warrior
11:20:00.369 [Lua] packing 0 units of breed chaos_berzerker
11:20:00.369 [Lua] packing 0 units of breed skaven_plague_monk
11:20:00.369 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:20:00.369 [Lua]
11:20:00.369 [Lua] [1] = 1 (number)
11:20:00.369 [Lua] [2] = 0 (number)
11:20:00.369 [Lua] [3] = 1 (number)
11:20:00.369 [Lua] [4] = 0 (number)
11:20:00.369 [Lua] [5] = 1 (number)
11:20:00.369 [Lua] [6] = 0 (number)
11:20:00.369 [Lua] [7] = 1 (number)
11:20:00.369 [Lua] [8] = 0 (number)
11:20:00.369 [Lua] [9] = 1 (number)
11:20:00.369 [Lua] [10] = 0 (number)
11:20:00.369 [Lua] [11] = 1 (number)
11:20:00.369 [Lua] [12] = 0 (number)
11:20:00.369 [Lua] [13] = 1 (number)
11:20:00.369 [Lua] [14] = 0 (number)
11:20:00.369 [Lua] [15] = 1 (number)
11:20:00.369 [Lua] [16] = 0 (number)
11:20:00.369 [Lua] [17] = 1 (number)
11:20:00.369 [Lua] [18] = 0 (number)
11:20:00.369 [Lua]
11:20:00.369 [Lua]
11:20:00.369 [Lua]
11:20:00.370 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:20:00.372 [Lua] Breedfreezer (server) starting a hot join sync
11:20:00.372 [Lua] packing 0 units of breed chaos_marauder
11:20:00.372 [Lua] packing 0 units of breed skaven_clan_rat
11:20:00.372 [Lua] packing 0 units of breed skaven_storm_vermin
11:20:00.372 [Lua] packing 0 units of breed skaven_slave
11:20:00.372 [Lua] packing 0 units of breed chaos_fanatic
11:20:00.372 [Lua] packing 0 units of breed chaos_raider
11:20:00.372 [Lua] packing 0 units of breed chaos_warrior
11:20:00.372 [Lua] packing 0 units of breed chaos_berzerker
11:20:00.372 [Lua] packing 0 units of breed skaven_plague_monk
11:20:00.372 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:20:00.372 [Lua]
11:20:00.372 [Lua] [1] = 1 (number)
11:20:00.372 [Lua] [2] = 0 (number)
11:20:00.372 [Lua] [3] = 1 (number)
11:20:00.372 [Lua] [4] = 0 (number)
11:20:00.372 [Lua] [5] = 1 (number)
11:20:00.372 [Lua] [6] = 0 (number)
11:20:00.372 [Lua] [7] = 1 (number)
11:20:00.372 [Lua] [8] = 0 (number)
11:20:00.372 [Lua] [9] = 1 (number)
11:20:00.372 [Lua] [10] = 0 (number)
11:20:00.372 [Lua] [11] = 1 (number)
11:20:00.372 [Lua] [12] = 0 (number)
11:20:00.372 [Lua] [13] = 1 (number)
11:20:00.372 [Lua] [14] = 0 (number)
11:20:00.372 [Lua] [15] = 1 (number)
11:20:00.372 [Lua] [16] = 0 (number)
11:20:00.372 [Lua] [17] = 1 (number)
11:20:00.372 [Lua] [18] = 0 (number)
11:20:00.372 [Lua]
11:20:00.372 [Lua]
11:20:00.372 [Lua]
11:20:00.374 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:20:00.374 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
11:20:00.374 [Lua] RemotePlayer:create_game_object( ) 59
11:20:00.390 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:20:00.390 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:20:00.390 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:20:00.390 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
11:20:00.390 [Lua] RemotePlayer:create_game_object( ) 60
11:20:00.406 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:20:00.406 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:20:00.524 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:20:00.524 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:20:00.524 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:20:00.537 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:20:00.537 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:20:02.110 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:20:02.110 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:20:02.121 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:20:02.125 [Lua] Breedfreezer (server) starting a hot join sync
11:20:02.125 [Lua] packing 0 units of breed chaos_marauder
11:20:02.125 [Lua] packing 0 units of breed skaven_clan_rat
11:20:02.125 [Lua] packing 0 units of breed skaven_storm_vermin
11:20:02.125 [Lua] packing 0 units of breed skaven_slave
11:20:02.125 [Lua] packing 0 units of breed chaos_fanatic
11:20:02.125 [Lua] packing 0 units of breed chaos_raider
11:20:02.125 [Lua] packing 0 units of breed chaos_warrior
11:20:02.125 [Lua] packing 0 units of breed chaos_berzerker
11:20:02.125 [Lua] packing 0 units of breed skaven_plague_monk
11:20:02.125 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:20:02.125 [Lua]
11:20:02.125 [Lua] [1] = 1 (number)
11:20:02.125 [Lua] [2] = 0 (number)
11:20:02.125 [Lua] [3] = 1 (number)
11:20:02.125 [Lua] [4] = 0 (number)
11:20:02.125 [Lua] [5] = 1 (number)
11:20:02.125 [Lua] [6] = 0 (number)
11:20:02.125 [Lua] [7] = 1 (number)
11:20:02.125 [Lua] [8] = 0 (number)
11:20:02.125 [Lua] [9] = 1 (number)
11:20:02.125 [Lua] [10] = 0 (number)
11:20:02.125 [Lua] [11] = 1 (number)
11:20:02.125 [Lua] [12] = 0 (number)
11:20:02.125 [Lua] [13] = 1 (number)
11:20:02.125 [Lua] [14] = 0 (number)
11:20:02.125 [Lua] [15] = 1 (number)
11:20:02.125 [Lua] [16] = 0 (number)
11:20:02.125 [Lua] [17] = 1 (number)
11:20:02.125 [Lua] [18] = 0 (number)
11:20:02.125 [Lua]
11:20:02.125 [Lua]
11:20:02.125 [Lua]
11:20:02.126 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:20:02.126 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
11:20:02.126 [Lua] RemotePlayer:create_game_object( ) 61
11:20:02.149 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:20:02.149 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:20:02.149 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:20:02.149 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:20:02.149 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:20:02.149 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:20:02.150 [Lua] rpc_to_client_spawn_player 110000111888793 1
11:20:02.150 [Lua] rpc_to_client_spawn_player 110000110c23c20 1
11:20:02.152 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(287.036, 74.3318, 49.108), Vector4(0, 0, 0.95557, 0.294763))
11:20:02.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335)
11:20:02.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.93333333333333335)
11:20:02.156 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
11:20:02.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
11:20:02.159 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:20:02.159 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:20:02.159 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:20:02.159 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:20:02.166 [Lua] Switching ConflictSettings: to: deus_chaos
11:20:02.166 [Lua] pacing=deus_chaos
11:20:02.166 [Lua] roaming=nil
11:20:02.166 [Lua] specials=deus_chaos
11:20:02.166 [Lua] debug_color=purple
11:20:02.166 [Lua] contained_breeds=nil
11:20:02.166 [Lua] pack_spawning=deus_chaos
11:20:02.166 [Lua] disabled=false
11:20:02.166 [Lua] factions=nil
11:20:02.166 [Lua] boss=deus_chaos
11:20:02.166 [Lua] horde=deus_chaos
11:20:02.166 [Lua] name=deus_chaos
11:20:02.166 [Lua] intensity=deus_default
11:20:02.166 [Lua] ---
11:20:02.169 [Lua] rpc_to_client_spawn_player 110000102c775f8 1
11:20:02.169 [Lua] rpc_to_client_spawn_player 11000010614f86d 1
11:20:02.270 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:20:02.270 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:20:02.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
11:20:02.271 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:20:02.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
11:20:02.272 [Lua] TalentSystem:rpc_sync_talents 1 2049
11:20:02.321 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
11:20:02.321 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
11:20:02.322 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
11:20:02.322 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:20:02.323 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.73166666666666669) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:20:02.323 [Lua] TalentSystem:rpc_sync_talents 5 1025
11:20:02.362 [Lua] StateInGameRunning:_game_actually_starts()
11:20:02.363 [Lua] #################################################################################################################
11:20:02.363 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_bay_nurgle_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:20:02.363 [Lua] #################################################################################################################
11:20:02.363 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
11:20:02.363 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
11:20:02.372 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:20:02.372 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:20:02.372 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:20:02.372 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:20:02.373 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
11:20:02.373 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:20:02.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:20:02.374 [Lua] TalentSystem:rpc_sync_talents 3 3073
11:20:02.375 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
11:20:02.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
11:20:02.595 [Lua] Commit load time data
11:20:04.096 warning: [Lua] Curl Manager Error, Code: 0, Url: https://5107.playfabapi.com/Client/ExecuteCloudScript, Name: SSL_CONNECT_ERROR
11:20:04.096 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST. Id: 38 | Error Code: 1123 | Error Override: SSL_CONNECT_ERROR
11:20:04.096 warning: [Lua] Following data will be uploaded to Crashify:
<>
11:20:04.096 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x02aca0f0", Num ocurrencies: 1, User: 110000111888793 "gyuree"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend/playfab_https_curl.lua:93: in function on_error
[3] @scripts/managers/backend/playfab_https_curl.lua:196: in function cb
[4] @scripts/managers/curl/curl_manager.lua:94: in function update
[5] @scripts/boot.lua:935: in function game_update
[6] @scripts/boot.lua:639:in function
[1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x02aca0f0"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x02aca0f0\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\""
[2] request_data = table: 0000000002ACA0F0; result = table: 0000000009E746E0; id = 38; error_override = "SSL_CONNECT_ERROR"; error_code = 1123; retry = true; url = "https://5107.playfabapi.com/Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"generateChallenge\",\"FunctionParameter\":{\"eac_id\":2,\"retry\":true,\"final_retry\":false}}"; headers = table: 000000000059FF40; request_cb = [function]; options = table: 0000000002ACA0C0; request = table: 0000000009E74640; override = "| Error Override: SSL_CONNECT_ERROR"
[3] success = false; code = 0; headers = table: 00000000122EAE30; data = "SSL_CONNECT_ERROR"; id = 38; request_data = table: 0000000002ACA0F0; error_data = table: 0000000009E746E0
[4] self = table: 0000000002968510; handle_callbacks = true; handle = [unknown]; ok = nil; err = [unknown]; request = table: 000000000420ED30; code = 0
[5] self = table: 00000000000958E0; real_world_dt = 0.010551838204264641; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.010551838204264641; t = 2398.8894010274671
[6] dt = 0.010551838204264641
[4] _requests = table: 0000000003B32340; _multi = [unknown]; _curl = table: 000000000296AE50;
[5] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 000000000CE08540; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true;
<>
11:20:04.096 [Application] set exit code policy to silent_limited
11:20:04.096 [Application] setting exit code to 0xfa730001
11:20:04.336 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 2
11:20:04.891 [Lua] Set lobby begin:
11:20:04.891 [Lua] Lobby data twitch_enabled = false
11:20:04.891 [Lua] Lobby data selected_mission_id = journey_citadel
11:20:04.891 [Lua] Lobby data num_players = 4
11:20:04.891 [Lua] Lobby data difficulty_tweak = -7
11:20:04.891 [Lua] Lobby data host = 110000111888793
11:20:04.891 [Lua] Lobby data matchmaking_type = 2
11:20:04.892 [Lua] Lobby data is_private = false
11:20:04.892 [Lua] Lobby data match_started = true
11:20:04.892 [Lua] Lobby data difficulty = hardest
11:20:04.892 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:20:04.892 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:20:04.892 [Lua] Lobby data unique_server_name = gyuree
11:20:04.892 [Lua] Lobby data quick_game = false
11:20:04.892 [Lua] Lobby data country_code = HU
11:20:04.892 [Lua] Lobby data matchmaking = true
11:20:04.892 [Lua] Lobby data power_level = 538
11:20:04.892 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:20:04.892 [Lua] Lobby data mechanism = deus
11:20:04.892 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:20:04.892 [Lua] Lobby data player_slot_2 = 0:0
11:20:04.892 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:20:04.892 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:20:04.893 [Lua] Lobby data eac_authorized = true
11:20:04.893 [Lua] Set lobby end.
11:20:04.996 [Lua] Players are leaving the safe zone
11:20:09.942 [Lua] Set lobby begin:
11:20:09.942 [Lua] Lobby data twitch_enabled = false
11:20:09.942 [Lua] Lobby data selected_mission_id = journey_citadel
11:20:09.942 [Lua] Lobby data num_players = 4
11:20:09.942 [Lua] Lobby data difficulty_tweak = -7
11:20:09.943 [Lua] Lobby data host = 110000111888793
11:20:09.943 [Lua] Lobby data matchmaking_type = 2
11:20:09.943 [Lua] Lobby data is_private = false
11:20:09.943 [Lua] Lobby data match_started = true
11:20:09.943 [Lua] Lobby data difficulty = hardest
11:20:09.943 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:20:09.943 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:20:09.943 [Lua] Lobby data unique_server_name = gyuree
11:20:09.943 [Lua] Lobby data quick_game = false
11:20:09.943 [Lua] Lobby data country_code = HU
11:20:09.943 [Lua] Lobby data matchmaking = true
11:20:09.943 [Lua] Lobby data power_level = 717
11:20:09.943 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:20:09.943 [Lua] Lobby data mechanism = deus
11:20:09.944 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:20:09.944 [Lua] Lobby data player_slot_2 = 0:0
11:20:09.944 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:20:09.944 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:20:09.944 [Lua] Lobby data eac_authorized = true
11:20:09.944 [Lua] Set lobby end.
11:20:26.541 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:27.086 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:20:28.361 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:20:28.373 [Lua] Spline already found!
11:20:28.412 [Lua] Init group template: spline_patrol
11:20:33.005 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:33.945 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:20:43.075 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:43.933 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:20:44.343 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:44.728 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:45.063 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:20:45.480 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:20:47.560 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:20:48.132 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:20:52.072 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:20:52.105 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:20:52.121 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:20:56.691 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:20:56.707 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:20:56.725 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:05.869 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:21:05.869 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:21:05.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:21:05.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
11:21:05.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
11:21:05.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
11:21:05.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p
11:21:05.926 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
11:21:06.003 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
11:21:06.003 [Lua] [PackageManager] Force_load: wwise/bow
11:21:06.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
11:21:06.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
11:21:06.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
11:21:06.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:21:06.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:21:06.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:21:06.852 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:07.039 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:07.680 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:21:07.727 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:21:10.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read,
11:21:10.971 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:21:11.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:21:11.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:21:11.016 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:21:11.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:21:11.066 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:21:16.918 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:16.918 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:16.950 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:17.424 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:18.280 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:21:18.848 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:18.861 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:18.890 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:20.551 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:21.043 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
11:21:21.043 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:21:21.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
11:21:21.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_3p, DeusChestPreloadSystem
11:21:21.057 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
11:21:21.057 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
11:21:21.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:21:21.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:21:21.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:21:21.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:21:21.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:21:21.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:21:21.152 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:21:21.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:21:21.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:21:21.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
11:21:21.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
11:21:21.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
11:21:21.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
11:21:21.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
11:21:21.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p
11:21:21.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:21:21.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:21:21.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:21:22.330 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:23.001 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:21:25.544 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:25.560 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:25.588 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:32.690 [Lua] main path terror event triggered: boss_event_chaos_spawn
11:21:32.690 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
11:21:32.716 [Lua] Init group template: boss_door_closers
11:21:32.924 [Lua] Time for new HOOORDE! multi_first_wave
11:21:32.924 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
11:21:32.924 [Lua] horde requested: vector_blob
11:21:32.924 [Lua] wants to spawn ahead within distance: 60
11:21:32.925 [Lua] horde crated with id 3 of type vector_blob
11:21:32.925 [Lua] managed to spawn 30/30 horde enemies
11:21:32.925 [Lua] vector blob horde has started
11:21:33.380 [Lua] Init group template: horde
11:21:36.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
11:21:36.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem
11:21:36.202 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:36.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_3p, DeusChestPreloadSystem
11:21:36.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
11:21:36.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
11:21:41.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:21:41.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:21:41.357 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
11:21:41.363 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:41.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:41.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:21:41.406 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:21:41.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:21:41.457 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:21:41.457 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read,
11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
11:21:46.423 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:21:46.423 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:21:46.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
11:21:46.423 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:46.423 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:46.426 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:21:46.426 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:46.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:46.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem
11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem
11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
11:21:46.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:21:46.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:21:46.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:21:46.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:21:46.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:21:46.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:21:46.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:21:46.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:21:46.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:21:51.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, ProfileSynchronizer, async-read,
11:21:51.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer
11:21:56.016 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:21:56.585 [Lua] Set lobby begin:
11:21:56.585 [Lua] Lobby data twitch_enabled = false
11:21:56.585 [Lua] Lobby data selected_mission_id = journey_citadel
11:21:56.585 [Lua] Lobby data num_players = 4
11:21:56.585 [Lua] Lobby data difficulty_tweak = -7
11:21:56.586 [Lua] Lobby data host = 110000111888793
11:21:56.586 [Lua] Lobby data matchmaking_type = 2
11:21:56.586 [Lua] Lobby data is_private = false
11:21:56.586 [Lua] Lobby data match_started = true
11:21:56.586 [Lua] Lobby data difficulty = hardest
11:21:56.586 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:21:56.586 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:21:56.586 [Lua] Lobby data unique_server_name = gyuree
11:21:56.586 [Lua] Lobby data quick_game = false
11:21:56.586 [Lua] Lobby data country_code = HU
11:21:56.586 [Lua] Lobby data matchmaking = true
11:21:56.586 [Lua] Lobby data power_level = 722
11:21:56.586 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:21:56.586 [Lua] Lobby data mechanism = deus
11:21:56.586 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:21:56.586 [Lua] Lobby data player_slot_2 = 0:0
11:21:56.587 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:21:56.587 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:21:56.587 [Lua] Lobby data eac_authorized = true
11:21:56.587 [Lua] Set lobby end.
11:21:56.590 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
11:21:56.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
11:21:56.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
11:21:56.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem
11:21:56.601 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:56.601 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:21:56.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
11:21:56.629 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
11:21:56.629 [Lua] [PackageManager] Force_load: wwise/es_deus_01
11:21:56.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:21:56.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:21:56.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:21:56.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:21:56.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:21:56.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:21:56.953 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:21:57.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:21:57.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:21:59.380 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:59.380 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:21:59.411 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:01.516 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
11:22:01.516 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:22:01.516 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
11:22:01.516 [Lua] horde requested: vector_blob
11:22:01.516 [Lua] wants to spawn ahead within distance: 60
11:22:01.516 [Lua] horde crated with id 4 of type vector_blob
11:22:01.516 [Lua] managed to spawn 31/31 horde enemies
11:22:01.516 [Lua] vector blob horde has started
11:22:01.614 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:22:01.614 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
11:22:01.614 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:22:01.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:22:01.623 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:22:01.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:22:01.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:22:01.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:01.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:01.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:02.041 [Lua] Init group template: horde
11:22:08.291 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 968.64447021484375 [Unit '#ID[a9b416aa2fc562b7]']
11:22:10.148 [Lua] Horde killed: ?
11:22:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read,
11:22:11.794 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:22:11.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:22:11.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:22:11.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:22:12.656 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:22:16.828 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:22:16.828 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:22:16.832 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem
11:22:16.832 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
11:22:16.833 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:22:16.833 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:22:16.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:22:16.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:22:16.868 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:22:16.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:22:16.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:22:16.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:22:17.072 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:22:19.197 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:19.260 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:19.888 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:22:20.211 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:20.683 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:21.741 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:22.097 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:22.991 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:23.202 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:23.483 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:23.607 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:23.965 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:24.344 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:24.407 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:24.707 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:25.038 [Lua] HORDE: last wave, reset to standard horde delay
11:22:25.038 [Lua] Time for new HOOORDE! multi_last_wave
11:22:25.038 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
11:22:25.038 [Lua] horde requested: vector_blob
11:22:25.038 [Lua] wants to spawn ahead within distance: 60
11:22:25.038 [Lua] horde crated with id 5 of type vector_blob
11:22:25.038 [Lua] managed to spawn 30/30 horde enemies
11:22:25.038 [Lua] vector blob horde has started
11:22:25.090 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:22:25.172 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:25.454 [Lua] Init group template: horde
11:22:26.250 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:27.850 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:22:27.851 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:22:29.819 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:30.355 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:22:34.199 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:34.215 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:34.215 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:34.530 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:34.550 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:34.551 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:37.951 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:37.986 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:38.003 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:22:39.642 [Lua] Horde killed: ?
11:22:44.903 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:44.938 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 20 40
11:22:45.768 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:46.235 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:46.958 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:47.477 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:48.222 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:51.939 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
11:22:52.322 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:22:52.331 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:22:52.332 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem
11:22:52.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem
11:22:52.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem
11:22:52.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:22:52.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:22:52.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:22:52.374 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:22:52.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:22:52.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:22:52.406 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:52.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:52.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:22:52.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:22:52.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:22:52.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p
11:22:52.651 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:53.265 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:54.023 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:54.632 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:22:55.059 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:22:55.678 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 20 23
11:23:01.651 [Lua] Horde killed: ?
11:23:07.571 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:23:07.571 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
11:23:07.571 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem
11:23:07.581 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
11:23:07.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
11:23:07.581 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:07.581 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:07.581 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:07.582 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, DeusChestPreloadSystem
11:23:07.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:23:07.613 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:23:07.613 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
11:23:07.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
11:23:07.650 [Lua] [PackageManager] Force_load: wwise/es_deus_01
11:23:07.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:07.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:07.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:07.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:07.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:07.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:07.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:07.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:07.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:17.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:20.351 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:23:20.351 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:23:30.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:23:30.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:23:32.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
11:23:37.807 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:23:37.807 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem
11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem
11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem
11:23:37.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:23:37.808 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:40.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:23:40.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:23:42.283 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
11:23:42.311 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro
11:23:42.818 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:23:42.818 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:23:42.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:23:42.868 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:23:42.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:23:42.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:23:42.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:23:42.889 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
11:23:42.925 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
11:23:42.925 [Lua] [PackageManager] Force_load: wwise/es_deus_01
11:23:42.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:42.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:42.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:23:42.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:42.996 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:42.996 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:23:42.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:43.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:43.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:23:47.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:48.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:23:48.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:23:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
11:23:52.925 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem
11:23:52.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem
11:23:52.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem
11:23:52.926 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:23:57.909 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:23:57.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:23:58.215 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:23:58.675 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:01.978 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:02.664 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:03.001 [Lua] Time for new HOOORDE! multi_first_wave
11:24:03.001 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
11:24:03.001 [Lua] horde requested: vector_blob
11:24:03.001 [Lua] wants to spawn behind within distance: 60
11:24:03.001 [Lua] horde crated with id 6 of type vector_blob
11:24:03.001 [Lua] managed to spawn 33/33 horde enemies
11:24:03.001 [Lua] vector blob horde has started
11:24:03.509 [Lua] Init group template: horde
11:24:06.915 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:07.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:07.868 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:08.357 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:11.732 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:11.775 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:11.795 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:11.925 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:11.945 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:11.945 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:15.744 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:16.491 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:16.757 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:16.776 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:16.777 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:16.888 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
11:24:16.888 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:24:16.888 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
11:24:16.888 [Lua] horde requested: vector_blob
11:24:16.888 [Lua] wants to spawn behind within distance: 60
11:24:16.888 [Lua] horde crated with id 7 of type vector_blob
11:24:16.888 [Lua] managed to spawn 28/28 horde enemies
11:24:16.888 [Lua] vector blob horde has started
11:24:17.369 [Lua] Init group template: horde
11:24:23.896 [Lua] Horde killed: ?
11:24:25.510 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:26.150 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:24:27.705 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:28.176 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:28.662 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:29.108 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:29.529 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:30.021 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:30.657 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:24:30.657 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:24:33.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
11:24:33.340 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:24:35.274 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:35.529 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:35.567 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:35.586 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:35.788 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:36.150 [Lua] HORDE: last wave, reset to standard horde delay
11:24:36.150 [Lua] Time for new HOOORDE! multi_last_wave
11:24:36.150 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
11:24:36.150 [Lua] horde requested: vector_blob
11:24:36.150 [Lua] wants to spawn behind within distance: 60
11:24:36.150 [Lua] horde crated with id 8 of type vector_blob
11:24:36.150 [Lua] managed to spawn 30/30 horde enemies
11:24:36.150 [Lua] vector blob horde has started
11:24:36.591 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:36.696 [Lua] Init group template: horde
11:24:36.912 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:36.946 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:36.963 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:37.274 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:37.737 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:24:38.457 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:24:38.948 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:38.980 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:38.980 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:40.541 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
11:24:43.449 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:24:43.449 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
11:24:43.449 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:24:43.500 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:24:43.500 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:24:43.501 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
11:24:43.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
11:24:43.536 [Lua] [PackageManager] Force_load: wwise/es_deus_01
11:24:43.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:24:43.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:24:43.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:24:43.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:24:43.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:24:43.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:24:43.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:24:43.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:24:43.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:24:45.039 [Lua] Horde killed: ?
11:24:48.530 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem
11:24:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem
11:24:48.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem
11:24:48.531 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:24:48.534 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 78 will change to a manual source.
11:24:54.124 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:54.160 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:54.210 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:24:57.153 [Lua] Horde killed: ?
11:24:58.596 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:24:58.596 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:25:00.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:25:00.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:25:00.835 [Lua] TalentSystem:rpc_sync_talents 3 3073
11:25:00.951 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
11:25:00.959 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0271fa60
11:25:03.585 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: wwise/es_deus_01, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:25:03.585 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:25:03.616 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:25:03.616 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:25:03.616 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:25:03.638 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:25:03.638 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
11:25:03.638 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
11:25:03.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
11:25:03.672 [Lua] [PackageManager] Force_load: wwise/es_deus_01
11:25:03.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:25:03.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:25:03.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p
11:25:03.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:25:03.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:25:03.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p
11:25:03.742 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:25:03.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:25:03.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
11:25:07.424 [Lua] min_height 160
11:25:07.424 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
11:25:07.432 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0271fa60
11:25:08.694 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:25:08.694 [Lua] [PackageManager] Unload: wwise/es_deus_01, DeusChestPreloadSystem
11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_3p, DeusChestPreloadSystem
11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_3p, DeusChestPreloadSystem
11:25:08.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
11:25:09.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:25:09.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:25:13.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:25:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, DeusChestPreloadSystem
11:25:18.801 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:25:23.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:25:23.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:25:41.307 [Lua] Switching ConflictSettings: to: deus_skaven
11:25:41.307 [Lua] pacing=deus_default
11:25:41.307 [Lua] roaming=nil
11:25:41.307 [Lua] specials=deus_skaven
11:25:41.307 [Lua] contained_breeds=nil
11:25:41.307 [Lua] debug_color=orange
11:25:41.307 [Lua] disabled=false
11:25:41.307 [Lua] pack_spawning=skaven
11:25:41.307 [Lua] description=deus_conflict_director_skaven_chaos_name
11:25:41.307 [Lua] factions=nil
11:25:41.307 [Lua] boss=deus_skaven
11:25:41.307 [Lua] horde=deus_default
11:25:41.307 [Lua] name=deus_skaven
11:25:41.307 [Lua] intensity=deus_default
11:25:41.307 [Lua] ---
11:25:41.404 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:41.440 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:41.440 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:42.447 [Lua] Switching ConflictSettings: to: deus_chaos
11:25:42.447 [Lua] pacing=deus_chaos
11:25:42.447 [Lua] roaming=nil
11:25:42.447 [Lua] specials=deus_chaos
11:25:42.447 [Lua] debug_color=purple
11:25:42.447 [Lua] contained_breeds=nil
11:25:42.447 [Lua] pack_spawning=deus_chaos
11:25:42.447 [Lua] disabled=false
11:25:42.447 [Lua] factions=nil
11:25:42.447 [Lua] boss=deus_chaos
11:25:42.447 [Lua] horde=deus_chaos
11:25:42.447 [Lua] name=deus_chaos
11:25:42.447 [Lua] intensity=deus_default
11:25:42.447 [Lua] ---
11:25:42.463 [Lua] Switching ConflictSettings: to: deus_skaven
11:25:42.463 [Lua] pacing=deus_default
11:25:42.463 [Lua] roaming=nil
11:25:42.463 [Lua] specials=deus_skaven
11:25:42.463 [Lua] contained_breeds=nil
11:25:42.463 [Lua] debug_color=orange
11:25:42.463 [Lua] disabled=false
11:25:42.463 [Lua] pack_spawning=skaven
11:25:42.463 [Lua] description=deus_conflict_director_skaven_chaos_name
11:25:42.463 [Lua] factions=nil
11:25:42.463 [Lua] boss=deus_skaven
11:25:42.463 [Lua] horde=deus_default
11:25:42.463 [Lua] name=deus_skaven
11:25:42.463 [Lua] intensity=deus_default
11:25:42.463 [Lua] ---
11:25:43.243 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:25:43.261 [Lua] Spline already found!
11:25:43.327 [Lua] Init group template: spline_patrol
11:25:43.479 [Lua] Switching ConflictSettings: to: deus_chaos
11:25:43.479 [Lua] pacing=deus_chaos
11:25:43.479 [Lua] roaming=nil
11:25:43.479 [Lua] specials=deus_chaos
11:25:43.479 [Lua] debug_color=purple
11:25:43.479 [Lua] contained_breeds=nil
11:25:43.479 [Lua] pack_spawning=deus_chaos
11:25:43.479 [Lua] disabled=false
11:25:43.479 [Lua] factions=nil
11:25:43.479 [Lua] boss=deus_chaos
11:25:43.479 [Lua] horde=deus_chaos
11:25:43.479 [Lua] name=deus_chaos
11:25:43.479 [Lua] intensity=deus_default
11:25:43.479 [Lua] ---
11:25:51.043 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
11:25:51.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 80, name: `unknown`
11:25:54.927 [Lua] Switching ConflictSettings: to: deus_skaven
11:25:54.927 [Lua] pacing=deus_default
11:25:54.927 [Lua] roaming=nil
11:25:54.927 [Lua] specials=deus_skaven
11:25:54.927 [Lua] contained_breeds=nil
11:25:54.927 [Lua] debug_color=orange
11:25:54.927 [Lua] disabled=false
11:25:54.927 [Lua] pack_spawning=skaven
11:25:54.927 [Lua] description=deus_conflict_director_skaven_chaos_name
11:25:54.927 [Lua] factions=nil
11:25:54.927 [Lua] boss=deus_skaven
11:25:54.927 [Lua] horde=deus_default
11:25:54.927 [Lua] name=deus_skaven
11:25:54.927 [Lua] intensity=deus_default
11:25:54.927 [Lua] ---
11:25:57.955 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:25:58.276 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:58.309 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:58.323 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:25:58.590 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:26:26.520 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:26.553 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:26.569 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:26.928 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:26:26.947 [Lua] Spline already found!
11:26:26.988 [Lua] Init group template: spline_patrol
11:26:35.749 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:35.779 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:35.779 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:47.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cf08, position: 0
11:26:48.419 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:48.461 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:48.475 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:26:58.778 [Lua] Time for new HOOORDE! multi_first_wave
11:26:58.778 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
11:26:58.778 [Lua] horde requested: ambush
11:26:58.778 [Lua] setting up ambush-horde
11:26:58.778 [Lua] Composing horde 'large' .. using variant 'plain'
11:26:58.778 [Lua] -> spawning: 54
11:26:58.778 [Lua] horde crated with id 11 of type ambush
11:26:58.778 [Lua] ambush horde has started
11:27:02.714 [Lua] min_height 160
11:27:06.461 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:06.461 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:06.484 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:07.011 [Lua] Init group template: horde
11:27:09.912 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
11:27:09.912 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:27:09.912 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
11:27:09.912 [Lua] horde requested: ambush
11:27:09.912 [Lua] setting up ambush-horde
11:27:09.912 [Lua] Composing horde 'large' .. using variant 'plain'
11:27:09.912 [Lua] -> spawning: 56
11:27:09.912 [Lua] horde crated with id 12 of type ambush
11:27:09.912 [Lua] ambush horde has started
11:27:14.137 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:14.154 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:14.174 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:15.637 [Lua] Init group template: horde
11:27:19.274 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:19.294 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:19.313 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:24.021 [Lua] HORDE: last wave, reset to standard horde delay
11:27:24.021 [Lua] Time for new HOOORDE! multi_last_wave
11:27:24.021 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
11:27:24.021 [Lua] horde requested: ambush
11:27:24.021 [Lua] setting up ambush-horde
11:27:24.021 [Lua] Composing horde 'large' .. using variant 'plain'
11:27:24.021 [Lua] -> spawning: 52
11:27:24.021 [Lua] horde crated with id 13 of type ambush
11:27:24.021 [Lua] ambush horde has started
11:27:26.146 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source.
11:27:27.562 [Lua] replace_hidden_spawners -> first try found: 1 cover points
11:27:27.562 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:27.562 [Lua] ->moving spawner
11:27:38.593 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:38.608 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:38.654 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:43.962 [Lua] Coordinated attack!
11:27:47.155 [Lua] Horde killed: ?
11:27:52.377 [Lua] Horde killed: ?
11:27:52.460 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:52.504 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:27:52.504 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:06.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_ambience_morris_bay_forsaken_shanty` for object id: 20, name: `unknown`
11:28:06.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_ambience_morris_bay_outside` for object id: 20, name: `unknown`
11:28:07.990 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:08.019 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:08.046 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:08.652 [Lua] Override Player Respawning terror_respawn true
11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
11:28:20.987 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:28:21.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:28:21.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
11:28:21.050 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:28:21.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:28:21.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
11:28:21.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:28:21.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:28:21.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
11:28:21.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
11:28:21.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
11:28:21.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
11:28:23.393 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 11
11:28:25.856 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 10
11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read,
11:28:26.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:28:26.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
11:28:26.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
11:28:26.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:28:26.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:28:26.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:28:26.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
11:28:26.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
11:28:26.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
11:28:26.574 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:26.574 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:26.614 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem, async-read,
11:28:36.320 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:28:36.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:28:36.321 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:28:36.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:28:36.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p
11:28:39.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7
11:28:45.029 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:28:46.063 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:28:48.003 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:48.029 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:48.042 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:49.030 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:49.031 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:49.044 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:28:51.735 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:28:53.017 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:28:57.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer, async-read,
11:28:57.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, ProfileSynchronizer
11:29:01.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
11:29:01.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read,
11:29:01.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
11:29:01.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
11:29:01.921 [Lua] Set lobby begin:
11:29:01.921 [Lua] Lobby data twitch_enabled = false
11:29:01.921 [Lua] Lobby data selected_mission_id = journey_citadel
11:29:01.922 [Lua] Lobby data num_players = 4
11:29:01.922 [Lua] Lobby data difficulty_tweak = -7
11:29:01.922 [Lua] Lobby data host = 110000111888793
11:29:01.922 [Lua] Lobby data matchmaking_type = 2
11:29:01.922 [Lua] Lobby data is_private = false
11:29:01.922 [Lua] Lobby data match_started = true
11:29:01.922 [Lua] Lobby data difficulty = hardest
11:29:01.922 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:29:01.922 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:29:01.922 [Lua] Lobby data unique_server_name = gyuree
11:29:01.922 [Lua] Lobby data quick_game = false
11:29:01.922 [Lua] Lobby data country_code = HU
11:29:01.922 [Lua] Lobby data matchmaking = true
11:29:01.922 [Lua] Lobby data power_level = 727
11:29:01.922 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:29:01.923 [Lua] Lobby data mechanism = deus
11:29:01.923 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:29:01.923 [Lua] Lobby data player_slot_2 = 0:0
11:29:01.923 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:29:01.923 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:29:01.923 [Lua] Lobby data eac_authorized = true
11:29:01.923 [Lua] Set lobby end.
11:29:06.764 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:29:06.764 [Lua] pacing=deus_default
11:29:06.764 [Lua] roaming=nil
11:29:06.764 [Lua] specials=deus_default
11:29:06.764 [Lua] contained_breeds=nil
11:29:06.764 [Lua] debug_color=maroon
11:29:06.764 [Lua] disabled=false
11:29:06.764 [Lua] pack_spawning=deus_default
11:29:06.764 [Lua] factions=nil
11:29:06.764 [Lua] description=deus_conflict_director_skaven_chaos_name
11:29:06.764 [Lua] boss=deus_default
11:29:06.764 [Lua] horde=deus_default
11:29:06.764 [Lua] name=deus_skaven_chaos
11:29:06.764 [Lua] intensity=deus_default
11:29:06.764 [Lua] ---
11:29:07.047 [Lua] Set lobby begin:
11:29:07.047 [Lua] Lobby data twitch_enabled = false
11:29:07.047 [Lua] Lobby data selected_mission_id = journey_citadel
11:29:07.047 [Lua] Lobby data num_players = 4
11:29:07.048 [Lua] Lobby data difficulty_tweak = -7
11:29:07.048 [Lua] Lobby data host = 110000111888793
11:29:07.048 [Lua] Lobby data matchmaking_type = 2
11:29:07.048 [Lua] Lobby data is_private = false
11:29:07.048 [Lua] Lobby data match_started = true
11:29:07.048 [Lua] Lobby data difficulty = hardest
11:29:07.048 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:29:07.048 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:29:07.048 [Lua] Lobby data unique_server_name = gyuree
11:29:07.048 [Lua] Lobby data quick_game = false
11:29:07.048 [Lua] Lobby data country_code = HU
11:29:07.048 [Lua] Lobby data matchmaking = true
11:29:07.049 [Lua] Lobby data power_level = 732
11:29:07.049 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:29:07.049 [Lua] Lobby data mechanism = deus
11:29:07.049 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:29:07.049 [Lua] Lobby data player_slot_2 = 0:0
11:29:07.049 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:29:07.049 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:29:07.049 [Lua] Lobby data eac_authorized = true
11:29:07.049 [Lua] Set lobby end.
11:29:07.204 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 1684162688)
11:29:12.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read,
11:29:12.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem, async-read,
11:29:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
11:29:12.158 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:12.158 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:12.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:12.158 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:12.158 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem
11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
11:29:12.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem
11:29:12.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem
11:29:12.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:29:12.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:29:12.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
11:29:12.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
11:29:12.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p
11:29:16.851 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:29:17.290 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
11:29:17.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read,
11:29:17.290 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:17.290 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:17.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:17.354 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
11:29:17.354 [Lua] [PackageManager] Force_load: wwise/drakegun
11:29:17.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
11:29:17.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
11:29:17.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p
11:29:17.517 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:17.545 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:17.557 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:17.690 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:29:18.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:29:18.200 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
11:29:19.981 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:20.032 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:20.061 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:20.351 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:20.383 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:20.399 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:22.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
11:29:22.380 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
11:29:22.380 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.380 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.380 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:29:22.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
11:29:22.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
11:29:22.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
11:29:22.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
11:29:22.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
11:29:22.528 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
11:29:22.576 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
11:29:22.576 [Lua] [PackageManager] Force_load: wwise/we_deus_01
11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:29:23.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
11:29:23.043 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
11:29:31.807 [Lua] event horde ends!
11:29:31.898 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:31.924 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:31.949 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:39.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2114c, position: 0
11:29:40.038 [Lua] event horde ends!
11:29:42.060 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:42.096 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:42.114 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:45.387 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:45.424 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:45.465 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:47.490 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:47.540 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:47.552 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:48.178 [Lua] event horde ends!
11:29:59.196 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.227 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.244 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.569 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.569 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.597 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.922 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:29:59.985 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:00.001 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:04.598 [Lua] event horde ends!
11:30:07.954 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:07.977 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:07.991 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:08.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:30:09.471 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:09.486 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:09.486 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:12.190 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:12.220 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:12.220 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:12.380 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:30:12.380 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:30:20.248 [Lua] event horde ends!
11:30:22.292 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:22.762 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:30:28.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
11:30:28.374 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
11:30:28.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
11:30:30.589 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[38ce213e]
11:30:30.589 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:30:32.990 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:33.568 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:30:33.966 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:34.563 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:30:36.458 [Lua] event horde ends!
11:30:36.606 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:37.225 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:30:37.477 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:37.525 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:37.525 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:40.262 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:40.702 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:30:41.710 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:42.034 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:42.103 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:42.103 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:42.207 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:30:44.554 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:30:44.555 [Lua] event horde ends!
11:30:44.973 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:30:46.852 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:46.852 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:46.893 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:30:50.156 [Lua] Override Player Respawning terror_respawn false
11:30:50.156 [Lua] Override Player Respawning terror_respawn false
11:30:50.156 [Lua] Override Player Respawning terror_respawn false
11:31:10.661 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:31:11.511 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:11.522 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:11.559 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:12.031 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:31:18.253 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:31:18.786 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:31:20.750 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:31:20.762 [Lua] Spline already found!
11:31:20.814 [Lua] Init group template: spline_patrol
11:31:24.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t2_3p, DeusChestPreloadSystem
11:31:29.300 [Lua] specialspawn: rule: only_ahead -->
11:31:29.300 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:30.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem
11:31:30.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
11:31:30.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
11:31:30.044 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:31:30.045 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
11:31:30.363 [Lua] specialspawn: rule: only_ahead -->
11:31:30.363 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:31.386 [Lua] specialspawn: rule: only_ahead -->
11:31:31.386 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:32.412 [Lua] specialspawn: rule: only_ahead -->
11:31:32.412 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:33.446 [Lua] specialspawn: rule: only_ahead -->
11:31:33.446 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:34.459 [Lua] specialspawn: rule: only_ahead -->
11:31:34.459 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:35.488 [Lua] specialspawn: rule: only_ahead -->
11:31:35.488 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:36.522 [Lua] specialspawn: rule: only_ahead -->
11:31:36.522 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:37.545 [Lua] specialspawn: rule: only_ahead -->
11:31:37.545 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:38.576 [Lua] specialspawn: rule: only_ahead -->
11:31:38.576 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:39.597 [Lua] specialspawn: rule: only_ahead -->
11:31:39.597 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:40.298 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
11:31:40.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem
11:31:40.647 [Lua] specialspawn: rule: only_ahead -->
11:31:40.647 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:41.406 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000110c23c20 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:41.417 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000102c775f8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:41.455 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010614f86d go_type=aoe_unit go_created_func_name=game_object_created_network_unit
11:31:41.688 [Lua] specialspawn: rule: only_ahead -->
11:31:41.688 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:42.716 [Lua] specialspawn: rule: only_ahead -->
11:31:42.716 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:43.755 [Lua] specialspawn: rule: only_ahead -->
11:31:43.755 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:44.776 [Lua] specialspawn: rule: only_ahead -->
11:31:44.776 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:45.797 [Lua] specialspawn: rule: only_ahead -->
11:31:45.797 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:46.869 [Lua] specialspawn: rule: only_ahead -->
11:31:46.869 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:47.860 [Lua] specialspawn: rule: only_ahead -->
11:31:47.860 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:48.890 [Lua] specialspawn: rule: only_ahead -->
11:31:48.890 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:49.913 [Lua] specialspawn: rule: only_ahead -->
11:31:49.913 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:50.953 [Lua] specialspawn: rule: only_ahead -->
11:31:50.953 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:51.998 [Lua] specialspawn: rule: only_ahead -->
11:31:51.998 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:53.036 [Lua] specialspawn: rule: only_ahead -->
11:31:53.036 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:54.077 [Lua] specialspawn: rule: only_ahead -->
11:31:54.077 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:55.108 [Lua] specialspawn: rule: only_ahead -->
11:31:55.108 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:56.146 [Lua] specialspawn: rule: only_ahead -->
11:31:56.146 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:57.196 [Lua] specialspawn: rule: only_ahead -->
11:31:57.196 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:58.215 [Lua] specialspawn: rule: only_ahead -->
11:31:58.215 [Lua] FAIL: Special spawn no hidden pos found :/
11:31:59.214 [Lua] specialspawn: rule: only_ahead -->
11:31:59.214 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:00.229 [Lua] specialspawn: rule: only_ahead -->
11:32:00.229 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:01.262 [Lua] specialspawn: rule: only_ahead -->
11:32:01.262 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:02.296 [Lua] specialspawn: rule: only_ahead -->
11:32:02.296 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:03.322 [Lua] specialspawn: rule: only_ahead -->
11:32:03.322 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:04.344 [Lua] specialspawn: rule: only_ahead -->
11:32:04.344 [Lua] FAIL: Special spawn no hidden pos found :/
11:32:04.390 [Lua] Complete level triggered.
11:32:04.390 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:766903616, lt:load_next_level, extra_packages:{
})
11:32:04.390 [Lua] [NetworkServer] Entering post game
11:32:04.390 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:32:04.390 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:32:04.390 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:32:04.390 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:32:04.390 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:32:04.390 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:32:04.390 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:32:04.390 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:32:04.391 [Save] Saving `save_data`
11:32:04.391 [Lua] gm_event_end_conditions_met true false
11:32:04.391 [Lua] Game won
11:32:04.392 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:32:04.393 [Save] Save done
11:32:04.393 [Save] Saving `save_data`
11:32:04.395 [Save] Save done
11:32:04.395 [Lua] generate_backend_stats 110000111888793:1
11:32:04.426 [Lua] PlayFabMirrorBase:_commit_internal nil
11:32:04.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
11:32:04.432 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:32:04.432 [Save] Saving `save_data`
11:32:04.434 [Save] Save done
11:32:04.440 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 4
11:32:04.442 [Lua] Complete level triggered.
11:32:04.453 [Lua] Complete level triggered.
11:32:04.464 [Lua] Complete level triggered.
11:32:04.474 [Lua] Complete level triggered.
11:32:04.485 [Lua] Complete level triggered.
11:32:04.495 [Lua] Complete level triggered.
11:32:04.506 [Lua] Complete level triggered.
11:32:04.517 [Lua] Complete level triggered.
11:32:04.528 [Lua] Complete level triggered.
11:32:04.541 [Lua] Complete level triggered.
11:32:04.551 [Lua] Complete level triggered.
11:32:04.561 [Lua] Complete level triggered.
11:32:04.571 [Lua] Complete level triggered.
11:32:04.582 [Lua] Complete level triggered.
11:32:04.592 [Lua] Complete level triggered.
11:32:04.602 [Lua] Complete level triggered.
11:32:04.613 [Lua] Complete level triggered.
11:32:04.623 [Lua] Complete level triggered.
11:32:04.633 [Lua] Complete level triggered.
11:32:05.238 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
11:32:05.238 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
11:32:05.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
11:32:05.699 [Lua] commit result success 7
11:32:05.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
11:32:05.699 [Lua] none table: 000000000AB35750 table: 0000000001D1C950
11:32:05.699 [Lua] min_height 160
11:32:05.710 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
11:32:05.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
11:32:06.330 [Lua] THIS IS A FUNCTION
11:32:14.490 [Lua] ConflictDirector - destroy all units
11:32:15.521 [Lua] [LevelTransitionHandler] promote_next_level_data
11:32:15.521 [Lua] TRANSITION nil nil load_next_level
11:32:15.521 [Lua] Transition type "load_next_level", is server: true
11:32:15.521 [Lua] [GameNetworkManager] Leaving game...
11:32:15.521 [Lua] [GameNetworkManager] Shutting down game session host.
11:32:15.521 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:32:15.521 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:32:15.521 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=727.65
11:32:15.531 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized
11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized
11:32:15.933 [Lua] [PlayerSyncData] Game session is not initialized
11:32:15.933 [Lua] Set lobby begin:
11:32:15.933 [Lua] Lobby data twitch_enabled = false
11:32:15.933 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:15.933 [Lua] Lobby data num_players = 4
11:32:15.933 [Lua] Lobby data difficulty_tweak = -7
11:32:15.934 [Lua] Lobby data host = 110000111888793
11:32:15.934 [Lua] Lobby data matchmaking_type = 2
11:32:15.934 [Lua] Lobby data is_private = false
11:32:15.934 [Lua] Lobby data match_started = true
11:32:15.934 [Lua] Lobby data difficulty = hardest
11:32:15.934 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:15.934 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:15.934 [Lua] Lobby data unique_server_name = gyuree
11:32:15.934 [Lua] Lobby data quick_game = false
11:32:15.934 [Lua] Lobby data country_code = HU
11:32:15.934 [Lua] Lobby data matchmaking = true
11:32:15.934 [Lua] Lobby data power_level = 0
11:32:15.934 [Lua] Lobby data mission_id = pat_bay_nurgle_path4
11:32:15.934 [Lua] Lobby data mechanism = deus
11:32:15.934 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:15.935 [Lua] Lobby data player_slot_2 = 0:0
11:32:15.935 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:15.935 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:15.935 [Lua] Lobby data eac_authorized = true
11:32:15.935 [Lua] Set lobby end.
11:32:17.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:32:17.523 [Lua] [Managers] Calling function on all managers:
11:32:17.523 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:32:17.523 [Lua] Clearing all global lookup lists
11:32:17.523 [Lua] [IngamePlayerListUI] - Destroy
11:32:17.523 [Lua] [EquipmentUI] - Destroy
11:32:17.523 [Lua] [AbilityUI] - Destroy
11:32:17.523 [Lua] [GamePadEquipmentUI] - Destroy
11:32:17.523 [Lua] [GamePadAbilityUI] - Destroy
11:32:17.524 [Lua] [IngameUI] destroy
11:32:17.555 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:32:17.555 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:32:17.555 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:32:17.555 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:32:17.614 [Lua] [Managers] Destroying manager group:
11:32:17.626 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:32:17.738 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
11:32:17.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
11:32:17.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
11:32:17.744 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
11:32:17.750 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
11:32:17.755 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
11:32:17.757 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
11:32:17.758 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
11:32:17.758 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:32:17.759 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
11:32:17.762 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
11:32:17.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
11:32:17.768 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
11:32:17.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
11:32:17.772 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
11:32:17.776 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
11:32:17.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
11:32:17.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
11:32:17.786 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
11:32:17.790 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
11:32:17.795 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
11:32:17.799 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
11:32:17.801 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
11:32:17.801 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
11:32:17.805 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
11:32:17.806 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
11:32:17.810 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
11:32:17.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
11:32:17.816 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
11:32:17.829 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
11:32:17.830 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:32:17.830 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:32:17.830 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:32:17.830 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:32:17.830 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:32:17.830 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:32:17.830 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:32:17.830 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:32:17.830 [Lua] [Matchmaking] unregister rpcs
11:32:17.830 [Lua] ############### UNLOADING PACKAGES ###############
11:32:17.830 [Lua] [Gamestate] Enter state StateLoading
11:32:17.832 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:32:17.832 [Lua] [Matchmaking] register rpcs
11:32:17.832 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:32:17.832 [Lua] registering RPCs
11:32:17.832 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:32:17.832 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:32:17.832 [Lua] Set lobby begin:
11:32:17.832 [Lua] Lobby data twitch_enabled = false
11:32:17.832 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:17.832 [Lua] Lobby data num_players = 4
11:32:17.832 [Lua] Lobby data difficulty_tweak = -7
11:32:17.833 [Lua] Lobby data host = 110000111888793
11:32:17.833 [Lua] Lobby data matchmaking_type = 2
11:32:17.833 [Lua] Lobby data is_private = false
11:32:17.833 [Lua] Lobby data match_started = true
11:32:17.833 [Lua] Lobby data difficulty = hardest
11:32:17.833 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:17.833 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:17.833 [Lua] Lobby data unique_server_name = gyuree
11:32:17.834 [Lua] Lobby data quick_game = false
11:32:17.834 [Lua] Lobby data country_code = HU
11:32:17.834 [Lua] Lobby data matchmaking = true
11:32:17.834 [Lua] Lobby data power_level = 0
11:32:17.834 [Lua] Lobby data mission_id = dlc_morris_map
11:32:17.834 [Lua] Lobby data mechanism = deus
11:32:17.834 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:17.834 [Lua] Lobby data player_slot_2 = 0:0
11:32:17.834 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:17.834 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:17.834 [Lua] Lobby data eac_authorized = true
11:32:17.835 [Lua] Set lobby end.
11:32:17.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:32:17.838 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
11:32:17.838 [Lua] [StateLoading] load_current_level
11:32:17.838 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
11:32:17.856 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_corrupted_flesh, pat_bay_nurgle_path4
11:32:17.856 [Umbra] Unload tome
11:32:17.857 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/nurgle_path4, pat_bay_nurgle_path4
11:32:17.862 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/nurgle_common, pat_bay_nurgle_path4
11:32:17.874 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, pat_bay_nurgle_path4
11:32:17.975 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay/path_common, pat_bay_nurgle_path4
11:32:17.975 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_bay, pat_bay_nurgle_path4
11:32:17.980 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_bay_nurgle_path4
11:32:18.013 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_bay_nurgle_path4
11:32:18.013 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
11:32:18.030 [Lua] ### Received rpc_level_load_started
11:32:18.030 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 766903616
11:32:18.030 [Lua] ### Received rpc_level_load_started
11:32:18.030 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 766903616
11:32:18.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
11:32:18.114 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
11:32:18.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
11:32:18.161 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
11:32:18.194 [Lua] ### Received rpc_level_load_started
11:32:18.194 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 766903616
11:32:19.038 [Lua] ### Received rpc_level_loaded
11:32:19.038 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327
11:32:19.038 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:32:19.040 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:32:19.040 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:32:19.106 [Lua] ### Received rpc_level_loaded
11:32:19.106 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327
11:32:19.106 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:32:19.108 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:32:19.108 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:32:19.209 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:32:19.209 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:32:19.209 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:32:19.209 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:32:19.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
11:32:19.445 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
11:32:19.463 [Lua] [LevelTransitionHandler] Level load completed!
11:32:19.463 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
11:32:19.463 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:32:19.464 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
11:32:19.464 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:32:19.464 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:32:19.470 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:32:19.480 [Lua] ### Received rpc_level_loaded
11:32:19.480 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
11:32:19.480 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:32:19.498 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:32:19.498 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:32:19.600 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:32:19.600 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:32:19.600 [Lua] ### Received rpc_level_loaded
11:32:19.600 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
11:32:19.600 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:32:19.600 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
11:32:19.600 [Umbra] Init version: 3.4.15 :: 16 threads
11:32:19.603 [Lua] Async level spawning done
11:32:19.603 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:32:19.631 [Lua] ### Received rpc_level_loaded
11:32:19.632 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327
11:32:19.632 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:32:19.633 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:32:19.633 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:32:19.735 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:32:19.735 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:32:20.617 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:32:20.617 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:32:20.617 [Lua] [Matchmaking] unregister rpcs
11:32:20.617 [Lua] Set lobby begin:
11:32:20.617 [Lua] Lobby data twitch_enabled = false
11:32:20.617 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:20.618 [Lua] Lobby data num_players = 4
11:32:20.618 [Lua] Lobby data difficulty_tweak = -7
11:32:20.618 [Lua] Lobby data host = 110000111888793
11:32:20.618 [Lua] Lobby data matchmaking_type = 2
11:32:20.618 [Lua] Lobby data is_private = false
11:32:20.618 [Lua] Lobby data match_started = true
11:32:20.618 [Lua] Lobby data difficulty = hardest
11:32:20.618 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:20.619 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:20.619 [Lua] Lobby data unique_server_name = gyuree
11:32:20.619 [Lua] Lobby data quick_game = false
11:32:20.619 [Lua] Lobby data country_code = HU
11:32:20.619 [Lua] Lobby data matchmaking = true
11:32:20.619 [Lua] Lobby data power_level = 0
11:32:20.619 [Lua] Lobby data mission_id = dlc_morris_map
11:32:20.619 [Lua] Lobby data mechanism = deus
11:32:20.619 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:20.619 [Lua] Lobby data player_slot_2 = 0:0
11:32:20.619 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:20.620 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:20.620 [Lua] Lobby data eac_authorized = true
11:32:20.620 [Lua] Set lobby end.
11:32:20.620 [Lua] [Managers] Destroying manager group:
11:32:20.621 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
11:32:20.621 [Lua] [Gamestate] Enter StateIngame HOST
11:32:20.621 [Lua] <>level = dlc_morris_map<>
11:32:20.621 [Lua] [StateIngame] Server ingame
11:32:20.625 [Lua] Set lobby begin:
11:32:20.625 [Lua] Lobby data twitch_enabled = false
11:32:20.625 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:20.625 [Lua] Lobby data num_players = 4
11:32:20.625 [Lua] Lobby data difficulty_tweak = 0
11:32:20.625 [Lua] Lobby data host = 110000111888793
11:32:20.625 [Lua] Lobby data matchmaking_type = 2
11:32:20.626 [Lua] Lobby data is_private = false
11:32:20.626 [Lua] Lobby data match_started = true
11:32:20.626 [Lua] Lobby data difficulty = normal
11:32:20.626 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:20.626 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:20.626 [Lua] Lobby data unique_server_name = gyuree
11:32:20.626 [Lua] Lobby data quick_game = false
11:32:20.627 [Lua] Lobby data country_code = HU
11:32:20.627 [Lua] Lobby data matchmaking = true
11:32:20.627 [Lua] Lobby data power_level = 0
11:32:20.627 [Lua] Lobby data mission_id = dlc_morris_map
11:32:20.627 [Lua] Lobby data mechanism = deus
11:32:20.627 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:20.627 [Lua] Lobby data player_slot_2 = 0:0
11:32:20.627 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:20.628 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:20.628 [Lua] Lobby data eac_authorized = true
11:32:20.628 [Lua] Set lobby end.
11:32:20.628 [Lua] [Matchmaking] register rpcs
11:32:20.628 [Lua] GameNetworkManager:init... creating game session
11:32:20.628 [Lua] Host GameSession.make_game_session_host with session:
11:32:20.628 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:32:20.628 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:32:20.628 [Lua] [GameNetworkManager] self.is_server = true
11:32:20.628 [Network] Setting artificial MTU limit to 65536
11:32:20.643 [Lua] Switching ConflictSettings: to: disabled
11:32:20.643 [Lua] pacing=disabled
11:32:20.643 [Lua] roaming=nil
11:32:20.643 [Lua] specials=disabled
11:32:20.643 [Lua] debug_color=black
11:32:20.643 [Lua] pack_spawning=disabled
11:32:20.643 [Lua] contained_breeds=nil
11:32:20.643 [Lua] disabled=true
11:32:20.643 [Lua] boss=disabled
11:32:20.643 [Lua] horde=disabled
11:32:20.643 [Lua] name=disabled
11:32:20.643 [Lua] intensity=disabled
11:32:20.643 [Lua] ---
11:32:20.643 [Lua] [LevelAnalysis] set_random_seed( 0)
11:32:20.647 [Lua] [AIInterestPointSystem] Level Seed: 1684162699
11:32:20.647 [Lua]
11:32:20.647 [Lua] [entity_system_bag] = table
11:32:20.647 [Lua] [entity_system_bag] = metatable
11:32:20.647 [Lua] [startup_data] = table
11:32:20.647 [Lua] [entity_manager] = table
11:32:20.647 [Lua] [entity_manager] = metatable
11:32:20.647 [Lua] [unit_spawner] = table
11:32:20.647 [Lua] [unit_spawner] = metatable
11:32:20.647 [Lua] [unit_storage] = table
11:32:20.647 [Lua] [unit_storage] = metatable
11:32:20.647 [Lua] [dice_keeper] = table
11:32:20.647 [Lua] [dice_keeper] = metatable
11:32:20.647 [Lua] [is_server] = true (boolean)
11:32:20.647 [Lua] [world] = [World]
11:32:20.647 [Lua] [system_api] = table
11:32:20.647 [Lua] [entity_system] = table
11:32:20.647 [Lua] [entity_system] = metatable
11:32:20.647 [Lua] [network_lobby] = table
11:32:20.647 [Lua] [network_lobby] = metatable
11:32:20.647 [Lua] [profile_synchronizer] = table
11:32:20.647 [Lua] [profile_synchronizer] = metatable
11:32:20.647 [Lua] [level_transition_handler] = table
11:32:20.647 [Lua] [level_transition_handler] = metatable
11:32:20.647 [Lua] [num_local_human_players] = 1 (number)
11:32:20.647 [Lua] [statistics_db] = table
11:32:20.647 [Lua] [statistics_db] = metatable
11:32:20.647 [Lua] [network_server] = table
11:32:20.647 [Lua] [network_server] = metatable
11:32:20.647 [Lua] [input_manager] = table
11:32:20.647 [Lua] [input_manager] = metatable
11:32:20.647 [Lua] [network_clock] = table
11:32:20.647 [Lua] [network_clock] = metatable
11:32:20.647 [Lua] [network_transmit] = table
11:32:20.647 [Lua] [network_transmit] = metatable
11:32:20.647 [Lua] [free_flight_manager] = table
11:32:20.647 [Lua] [free_flight_manager] = metatable
11:32:20.647 [Lua] [network_manager] = table
11:32:20.647 [Lua] [network_manager] = metatable
11:32:20.647 [Lua] [network_event_delegate] = table
11:32:20.647 [Lua] [network_event_delegate] = metatable
11:32:20.647 [Lua]
11:32:20.647 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:32:20.647 [Lua] ignoring extension VersusInteractObjectiveExtension
11:32:20.647 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:32:20.647 [Lua] ignoring extension VersusSocketObjectiveExtension
11:32:20.647 [Lua] ignoring extension VersusTargetObjectiveExtension
11:32:20.647 [Lua] ignoring extension VersusMissionObjectiveExtension
11:32:20.662 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:32:20.662 [Lua] [AchievementManager] Achievements using the steam platform
11:32:20.663 [Lua] PlayerManager:add_player player_1
11:32:20.687 [Lua] [StateIngame] Level seed: 0
11:32:20.687 [Lua] [LevelAnalysis] set_random_seed( 1684162699)
11:32:20.687 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:32:20.687 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:32:20.688 [Lua] [IngameUI] init
11:32:20.698 [Lua] cb_razer_chroma_setup
11:32:20.723 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:32:20.723 [Lua] Set lobby begin:
11:32:20.723 [Lua] Lobby data twitch_enabled = false
11:32:20.723 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:20.723 [Lua] Lobby data num_players = 4
11:32:20.723 [Lua] Lobby data difficulty_tweak = 0
11:32:20.723 [Lua] Lobby data host = 110000111888793
11:32:20.724 [Lua] Lobby data matchmaking_type = 2
11:32:20.724 [Lua] Lobby data is_private = false
11:32:20.724 [Lua] Lobby data match_started = true
11:32:20.724 [Lua] Lobby data difficulty = normal
11:32:20.724 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:20.724 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:20.724 [Lua] Lobby data unique_server_name = gyuree
11:32:20.725 [Lua] Lobby data quick_game = false
11:32:20.725 [Lua] Lobby data country_code = HU
11:32:20.725 [Lua] Lobby data matchmaking = true
11:32:20.725 [Lua] Lobby data power_level = 715
11:32:20.725 [Lua] Lobby data mission_id = dlc_morris_map
11:32:20.725 [Lua] Lobby data mechanism = deus
11:32:20.725 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:20.725 [Lua] Lobby data player_slot_2 = 0:0
11:32:20.725 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:20.725 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:20.725 [Lua] Lobby data eac_authorized = true
11:32:20.725 [Lua] Set lobby end.
11:32:20.726 [Lua] CurrentConflictSettings disabled
11:32:20.726 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
11:32:20.726 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
11:32:20.726 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:32:20.726 [Lua] [Managers] Calling function on all managers:
11:32:20.726 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:32:20.731 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:32:20.731 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:32:20.731 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:32:20.731 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:32:20.731 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:32:20.731 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:32:20.769 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:32:20.771 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:32:20.772 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:32:20.772 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
11:32:20.772 [Lua] RemotePlayer:create_game_object( ) 3
11:32:20.789 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:32:20.789 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:32:20.789 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:32:20.789 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:32:20.789 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:32:20.789 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:32:20.789 [Lua] RemotePlayer:create_game_object( ) 4
11:32:20.805 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:32:20.805 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:32:20.900 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:32:20.900 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:20.900 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:32:20.920 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:20.920 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:32:20.960 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:32:20.960 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:32:20.965 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:32:20.970 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:32:20.970 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
11:32:20.970 [Lua] RemotePlayer:create_game_object( ) 5
11:32:20.987 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:32:20.987 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:32:20.987 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:32:20.987 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:32:20.987 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:32:20.987 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:32:20.994 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:32:20.994 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:32:20.994 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:32:20.994 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:32:21.020 [Lua] StateInGameRunning:_game_actually_starts()
11:32:21.021 [Lua] #################################################################################################################
11:32:21.021 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_bay_nurgle_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:32:21.021 [Lua] #################################################################################################################
11:32:21.021 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
11:32:21.021 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
11:32:21.029 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
11:32:21.166 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:32:21.167 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:32:21.239 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
11:32:21.239 [Lua] Commit load time data
11:32:25.726 [Lua] Set lobby begin:
11:32:25.726 [Lua] Lobby data twitch_enabled = false
11:32:25.727 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:25.727 [Lua] Lobby data num_players = 4
11:32:25.727 [Lua] Lobby data difficulty_tweak = 0
11:32:25.727 [Lua] Lobby data host = 110000111888793
11:32:25.727 [Lua] Lobby data matchmaking_type = 2
11:32:25.727 [Lua] Lobby data is_private = false
11:32:25.727 [Lua] Lobby data match_started = true
11:32:25.727 [Lua] Lobby data difficulty = normal
11:32:25.728 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:25.728 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:25.728 [Lua] Lobby data unique_server_name = gyuree
11:32:25.728 [Lua] Lobby data quick_game = false
11:32:25.728 [Lua] Lobby data country_code = HU
11:32:25.728 [Lua] Lobby data matchmaking = true
11:32:25.728 [Lua] Lobby data power_level = 553
11:32:25.728 [Lua] Lobby data mission_id = dlc_morris_map
11:32:25.728 [Lua] Lobby data mechanism = deus
11:32:25.729 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:25.729 [Lua] Lobby data player_slot_2 = 0:0
11:32:25.729 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:25.729 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:25.729 [Lua] Lobby data eac_authorized = true
11:32:25.729 [Lua] Set lobby end.
11:32:30.733 [Lua] Set lobby begin:
11:32:30.733 [Lua] Lobby data twitch_enabled = false
11:32:30.733 [Lua] Lobby data selected_mission_id = journey_citadel
11:32:30.733 [Lua] Lobby data num_players = 4
11:32:30.733 [Lua] Lobby data difficulty_tweak = 0
11:32:30.733 [Lua] Lobby data host = 110000111888793
11:32:30.733 [Lua] Lobby data matchmaking_type = 2
11:32:30.734 [Lua] Lobby data is_private = false
11:32:30.734 [Lua] Lobby data match_started = true
11:32:30.734 [Lua] Lobby data difficulty = normal
11:32:30.734 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:32:30.734 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:32:30.734 [Lua] Lobby data unique_server_name = gyuree
11:32:30.734 [Lua] Lobby data quick_game = false
11:32:30.734 [Lua] Lobby data country_code = HU
11:32:30.734 [Lua] Lobby data matchmaking = true
11:32:30.735 [Lua] Lobby data power_level = 732
11:32:30.735 [Lua] Lobby data mission_id = dlc_morris_map
11:32:30.735 [Lua] Lobby data mechanism = deus
11:32:30.735 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:32:30.735 [Lua] Lobby data player_slot_2 = 0:0
11:32:30.735 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:32:30.735 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:32:30.735 [Lua] Lobby data eac_authorized = true
11:32:30.735 [Lua] Set lobby end.
11:32:56.245 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read,
11:32:56.300 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01
11:32:56.300 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01
11:33:41.722 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer
11:34:15.817 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_tzeentch_path3, mc:deus, gm:deus, env:0, seed:-601353097, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1964558464, lt:load_next_level, extra_packages:{
})
11:34:15.817 [Lua] [LevelTransitionHandler] promote_next_level_data
11:34:15.817 [Lua] [NetworkServer] Entering post game
11:34:15.817 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:34:15.817 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:34:15.817 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:34:15.817 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:34:15.817 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:34:15.817 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:34:15.817 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:34:15.817 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:34:15.817 [Save] Saving `save_data`
11:34:15.817 [Lua] gm_event_end_conditions_met true false
11:34:15.817 [Lua] Game won
11:34:15.817 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:34:15.819 [Save] Save done
11:34:15.819 [Save] Saving `save_data`
11:34:15.820 [Lua] generate_backend_stats 110000111888793:1
11:34:15.821 [Save] Save done
11:34:15.850 [Lua] PlayFabMirrorBase:_commit_internal nil
11:34:15.850 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:34:15.850 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:34:15.850 [Save] Saving `save_data`
11:34:15.850 [Lua] TRANSITION nil nil load_next_level
11:34:15.850 [Lua] Transition type "load_next_level", is server: true
11:34:15.850 [Lua] [GameNetworkManager] Leaving game...
11:34:15.850 [Lua] [GameNetworkManager] Shutting down game session host.
11:34:15.850 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:34:15.850 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:34:15.850 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=117.01
11:34:15.853 [Save] Save done
11:34:15.854 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:34:15.854 [Lua] commit result success 8
11:34:15.854 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
11:34:15.854 [Lua] none table: 00000000125E6400 nil
11:34:15.858 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized
11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized
11:34:15.970 [Lua] [PlayerSyncData] Game session is not initialized
11:34:15.970 [Lua] Set lobby begin:
11:34:15.970 [Lua] Lobby data twitch_enabled = false
11:34:15.970 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:15.970 [Lua] Lobby data num_players = 4
11:34:15.970 [Lua] Lobby data difficulty_tweak = 0
11:34:15.970 [Lua] Lobby data host = 110000111888793
11:34:15.970 [Lua] Lobby data matchmaking_type = 2
11:34:15.970 [Lua] Lobby data is_private = false
11:34:15.971 [Lua] Lobby data match_started = true
11:34:15.971 [Lua] Lobby data difficulty = normal
11:34:15.971 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:15.971 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:15.971 [Lua] Lobby data unique_server_name = gyuree
11:34:15.971 [Lua] Lobby data quick_game = false
11:34:15.971 [Lua] Lobby data country_code = HU
11:34:15.971 [Lua] Lobby data matchmaking = true
11:34:15.971 [Lua] Lobby data power_level = 0
11:34:15.971 [Lua] Lobby data mission_id = dlc_morris_map
11:34:15.971 [Lua] Lobby data mechanism = deus
11:34:15.971 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:15.971 [Lua] Lobby data player_slot_2 = 0:0
11:34:15.971 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:15.971 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:15.972 [Lua] Lobby data eac_authorized = true
11:34:15.972 [Lua] Set lobby end.
11:34:16.625 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
11:34:17.842 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:34:17.842 [Lua] [Managers] Calling function on all managers:
11:34:17.843 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:34:17.843 [Lua] Clearing all global lookup lists
11:34:17.843 [Lua] [IngamePlayerListUI] - Destroy
11:34:17.843 [Lua] [IngameUI] destroy
11:34:17.845 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:34:17.845 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:34:17.845 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:34:17.845 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:34:17.846 [Lua] [Managers] Destroying manager group:
11:34:17.847 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:34:17.847 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:34:17.847 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:34:17.847 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:34:17.847 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:34:17.847 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:34:17.847 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:34:17.847 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:34:17.847 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:34:17.847 [Lua] [Matchmaking] unregister rpcs
11:34:17.847 [Lua] ############### UNLOADING PACKAGES ###############
11:34:17.847 [Lua] [Gamestate] Enter state StateLoading
11:34:17.849 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:34:17.849 [Lua] [Matchmaking] register rpcs
11:34:17.849 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:34:17.849 [Lua] registering RPCs
11:34:17.849 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:34:17.849 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:34:17.849 [Lua] Set lobby begin:
11:34:17.849 [Lua] Lobby data twitch_enabled = false
11:34:17.849 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:17.849 [Lua] Lobby data num_players = 4
11:34:17.849 [Lua] Lobby data difficulty_tweak = 0
11:34:17.849 [Lua] Lobby data host = 110000111888793
11:34:17.850 [Lua] Lobby data matchmaking_type = 2
11:34:17.850 [Lua] Lobby data is_private = false
11:34:17.850 [Lua] Lobby data match_started = true
11:34:17.850 [Lua] Lobby data difficulty = normal
11:34:17.850 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:17.850 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:17.850 [Lua] Lobby data unique_server_name = gyuree
11:34:17.850 [Lua] Lobby data quick_game = false
11:34:17.850 [Lua] Lobby data country_code = HU
11:34:17.850 [Lua] Lobby data matchmaking = true
11:34:17.850 [Lua] Lobby data power_level = 0
11:34:17.850 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:17.850 [Lua] Lobby data mechanism = deus
11:34:17.850 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:17.850 [Lua] Lobby data player_slot_2 = 0:0
11:34:17.850 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:17.850 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:17.851 [Lua] Lobby data eac_authorized = true
11:34:17.851 [Lua] Set lobby end.
11:34:17.851 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:34:17.855 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
11:34:17.855 [Lua] [StateLoading] load_current_level
11:34:17.855 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_tzeentch_path3 0
11:34:17.858 [Umbra] Unload tome
11:34:17.876 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3, async-read,
11:34:17.876 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3, async-read,
11:34:17.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
11:34:17.911 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
11:34:17.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
11:34:17.952 [Lua] ### Received rpc_level_load_started
11:34:17.952 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 1964558464
11:34:18.036 [Lua] ### Received rpc_level_load_started
11:34:18.036 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 1964558464
11:34:18.053 [Lua] ### Received rpc_level_load_started
11:34:18.053 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 1964558464
11:34:19.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
11:34:19.469 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
11:34:19.470 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
11:34:19.808 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
11:34:19.808 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
11:34:19.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
11:34:23.057 [Lua] ### Received rpc_level_loaded
11:34:23.057 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 234
11:34:23.057 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:34:23.057 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:34:23.057 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:34:23.074 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:34:23.074 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:34:23.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
11:34:23.125 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
11:34:23.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
11:34:23.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
11:34:23.515 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
11:34:23.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common
11:34:23.718 [Lua] ### Received rpc_level_loaded
11:34:23.718 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 234
11:34:23.718 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:34:23.718 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:34:23.718 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:34:23.736 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:34:23.736 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:34:23.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common
11:34:23.920 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common
11:34:23.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
11:34:24.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
11:34:24.038 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
11:34:24.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3
11:34:24.075 [Umbra] Loading umbra tome '#ID[c3bc79d23f34ac3f]'
11:34:24.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3
11:34:24.155 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3
11:34:24.173 [Lua] [LevelTransitionHandler] Level load completed!
11:34:24.173 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_tzeentch_path3 - level_seed: -601353097 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
11:34:24.188 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
11:34:24.188 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6
11:34:24.188 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5
11:34:24.188 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7
11:34:24.188 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_minotaur=true,
skaven_ratling_gunner=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
11:34:24.188 [Lua] load_startup_enemy_packages: --------------
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_spawn
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_troll
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_rat_ogre
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_stormfiend
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] beastmen_minotaur
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_plague_sorcerer
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_corruptor_sorcerer
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_gutter_runner
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_pack_master
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_poison_wind_globadier
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_ratling_gunner
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_warpfire_thrower
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_vortex_sorcerer
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] beastmen_standard_bearer
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] chaos_vortex
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] critter_rat
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] critter_pig
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] beastmen_gor
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] skaven_storm_vermin
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
11:34:24.188 [Lua] beastmen_ungor_archer
11:34:24.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] skaven_clan_rat
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] skaven_loot_rat
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] beastmen_ungor
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] beastmen_bestigor
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] skaven_storm_vermin_with_shield
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] skaven_plague_monk
11:34:24.189 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:34:24.189 [Lua] skaven_clan_rat_with_shield
11:34:24.192 [Lua] ### Received rpc_level_loaded
11:34:24.192 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 234
11:34:24.192 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:34:24.210 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:34:24.210 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:34:24.226 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:34:24.226 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:34:24.226 [Lua] ### Received rpc_level_loaded
11:34:24.226 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 234
11:34:24.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:34:24.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:34:24.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:34:24.580 [Lua] ### Received rpc_level_loaded
11:34:24.580 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 234
11:34:24.580 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:34:24.582 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:34:24.582 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:34:24.598 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:34:24.598 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:34:24.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:34:24.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:34:24.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:34:24.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:34:24.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:34:24.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:34:25.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:34:25.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:34:25.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:34:25.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:34:25.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:34:25.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:34:25.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:34:25.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:34:25.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:34:25.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:34:25.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:34:25.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:34:26.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:34:26.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:34:26.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:34:26.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:34:26.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:34:26.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:34:26.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:34:26.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:34:26.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:34:26.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:34:26.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:34:26.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:34:27.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:34:27.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:34:27.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:34:27.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:34:27.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:34:27.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:34:27.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:34:27.705 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:34:27.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:34:27.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:34:27.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:34:27.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:34:27.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:34:27.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:34:27.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:34:27.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:34:27.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:34:27.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
11:34:28.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
11:34:28.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
11:34:28.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:34:28.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:34:28.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:34:28.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
11:34:29.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
11:34:29.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
11:34:29.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:34:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:34:29.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:34:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:34:29.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:34:29.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:34:29.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
11:34:30.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
11:34:30.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
11:34:30.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
11:34:30.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
11:34:30.810 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
11:34:30.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:34:31.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:34:31.080 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:34:31.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:34:31.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:34:31.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:34:31.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:34:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:34:31.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:34:31.706 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_tzeentch_path3 game_mode: deus
11:34:31.706 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:34:31.706 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:34:31.711 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:34:31.840 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:34:31.840 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/tzeentch_path3/world
11:34:31.840 [Umbra] Init version: 3.4.15 :: 16 threads
11:34:32.323 [Lua] Async level spawning done
11:34:32.323 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:34:33.285 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:34:33.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:34:33.285 [Lua] [Matchmaking] unregister rpcs
11:34:33.285 [Lua] Set lobby begin:
11:34:33.285 [Lua] Lobby data twitch_enabled = false
11:34:33.286 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:33.286 [Lua] Lobby data num_players = 4
11:34:33.286 [Lua] Lobby data difficulty_tweak = 0
11:34:33.286 [Lua] Lobby data host = 110000111888793
11:34:33.286 [Lua] Lobby data matchmaking_type = 2
11:34:33.286 [Lua] Lobby data is_private = false
11:34:33.286 [Lua] Lobby data match_started = true
11:34:33.287 [Lua] Lobby data difficulty = normal
11:34:33.287 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:33.287 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:33.287 [Lua] Lobby data unique_server_name = gyuree
11:34:33.287 [Lua] Lobby data quick_game = false
11:34:33.287 [Lua] Lobby data country_code = HU
11:34:33.287 [Lua] Lobby data matchmaking = true
11:34:33.287 [Lua] Lobby data power_level = 0
11:34:33.287 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:33.287 [Lua] Lobby data mechanism = deus
11:34:33.287 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:33.287 [Lua] Lobby data player_slot_2 = 0:0
11:34:33.287 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:33.287 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:33.287 [Lua] Lobby data eac_authorized = true
11:34:33.287 [Lua] Set lobby end.
11:34:33.287 [Lua] [Managers] Destroying manager group:
11:34:33.288 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
11:34:33.288 [Lua] [Gamestate] Enter StateIngame HOST
11:34:33.288 [Lua] <>level = pat_mountain_tzeentch_path3<>
11:34:33.289 [Lua] [StateIngame] Server ingame
11:34:33.292 [Lua] Set lobby begin:
11:34:33.292 [Lua] Lobby data twitch_enabled = false
11:34:33.292 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:33.292 [Lua] Lobby data num_players = 4
11:34:33.292 [Lua] Lobby data difficulty_tweak = 0
11:34:33.292 [Lua] Lobby data host = 110000111888793
11:34:33.293 [Lua] Lobby data matchmaking_type = 2
11:34:33.293 [Lua] Lobby data is_private = false
11:34:33.293 [Lua] Lobby data match_started = true
11:34:33.293 [Lua] Lobby data difficulty = hardest
11:34:33.293 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:33.293 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:33.293 [Lua] Lobby data unique_server_name = gyuree
11:34:33.294 [Lua] Lobby data quick_game = false
11:34:33.294 [Lua] Lobby data country_code = HU
11:34:33.294 [Lua] Lobby data matchmaking = true
11:34:33.294 [Lua] Lobby data power_level = 0
11:34:33.294 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:33.294 [Lua] Lobby data mechanism = deus
11:34:33.295 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:33.295 [Lua] Lobby data player_slot_2 = 0:0
11:34:33.295 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:33.295 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:33.295 [Lua] Lobby data eac_authorized = true
11:34:33.295 [Lua] Set lobby end.
11:34:33.295 [Lua] [Matchmaking] register rpcs
11:34:33.295 [Lua] GameNetworkManager:init... creating game session
11:34:33.295 [Lua] Host GameSession.make_game_session_host with session:
11:34:33.295 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:34:33.296 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:34:33.296 [Lua] [GameNetworkManager] self.is_server = true
11:34:33.296 [Network] Setting artificial MTU limit to 65536
11:34:33.303 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:34:33.303 [Lua] pacing=deus_default
11:34:33.303 [Lua] locked_func_name=beastmen
11:34:33.303 [Lua] roaming=nil
11:34:33.303 [Lua] specials=deus_skaven_beastmen
11:34:33.303 [Lua] contained_breeds=nil
11:34:33.303 [Lua] debug_color=orange
11:34:33.303 [Lua] disabled=false
11:34:33.303 [Lua] pack_spawning=deus_skaven_beastmen
11:34:33.303 [Lua] factions=nil
11:34:33.303 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:34:33.303 [Lua] boss=deus_skaven_beastmen
11:34:33.303 [Lua] horde=deus_beastmen
11:34:33.303 [Lua] name=deus_skaven_beastmen
11:34:33.303 [Lua] intensity=deus_default
11:34:33.303 [Lua] ---
11:34:33.303 [Lua] [LevelAnalysis] set_random_seed( -601353097)
11:34:33.308 [Lua] [AIInterestPointSystem] Level Seed: -601353097
11:34:33.308 [Lua]
11:34:33.308 [Lua] [entity_system_bag] = table
11:34:33.308 [Lua] [entity_system_bag] = metatable
11:34:33.308 [Lua] [startup_data] = table
11:34:33.308 [Lua] [entity_manager] = table
11:34:33.308 [Lua] [entity_manager] = metatable
11:34:33.308 [Lua] [unit_spawner] = table
11:34:33.308 [Lua] [unit_spawner] = metatable
11:34:33.308 [Lua] [unit_storage] = table
11:34:33.308 [Lua] [unit_storage] = metatable
11:34:33.308 [Lua] [dice_keeper] = table
11:34:33.308 [Lua] [dice_keeper] = metatable
11:34:33.308 [Lua] [is_server] = true (boolean)
11:34:33.308 [Lua] [world] = [World]
11:34:33.308 [Lua] [system_api] = table
11:34:33.308 [Lua] [entity_system] = table
11:34:33.308 [Lua] [entity_system] = metatable
11:34:33.308 [Lua] [network_lobby] = table
11:34:33.308 [Lua] [network_lobby] = metatable
11:34:33.308 [Lua] [profile_synchronizer] = table
11:34:33.308 [Lua] [profile_synchronizer] = metatable
11:34:33.308 [Lua] [level_transition_handler] = table
11:34:33.308 [Lua] [level_transition_handler] = metatable
11:34:33.308 [Lua] [num_local_human_players] = 1 (number)
11:34:33.308 [Lua] [statistics_db] = table
11:34:33.308 [Lua] [statistics_db] = metatable
11:34:33.308 [Lua] [network_server] = table
11:34:33.308 [Lua] [network_server] = metatable
11:34:33.308 [Lua] [input_manager] = table
11:34:33.308 [Lua] [input_manager] = metatable
11:34:33.308 [Lua] [network_clock] = table
11:34:33.308 [Lua] [network_clock] = metatable
11:34:33.308 [Lua] [network_transmit] = table
11:34:33.308 [Lua] [network_transmit] = metatable
11:34:33.308 [Lua] [free_flight_manager] = table
11:34:33.308 [Lua] [free_flight_manager] = metatable
11:34:33.308 [Lua] [network_manager] = table
11:34:33.308 [Lua] [network_manager] = metatable
11:34:33.309 [Lua] [network_event_delegate] = table
11:34:33.309 [Lua] [network_event_delegate] = metatable
11:34:33.309 [Lua]
11:34:33.309 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:34:33.309 [Lua] ignoring extension VersusInteractObjectiveExtension
11:34:33.309 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:34:33.309 [Lua] ignoring extension VersusSocketObjectiveExtension
11:34:33.309 [Lua] ignoring extension VersusTargetObjectiveExtension
11:34:33.309 [Lua] ignoring extension VersusMissionObjectiveExtension
11:34:33.310 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:34:33.331 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:34:33.331 [Lua] [AchievementManager] Achievements using the steam platform
11:34:33.331 [Lua] PlayerManager:add_player player_1
11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn
11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn
11:34:33.403 [Lua] respawn_unit_spawned with group id: terror_respawn
11:34:33.405 [Lua] [StateIngame] Level seed: -601353097
11:34:33.424 [Lua] [LevelAnalysis] set_random_seed( -601353097)
11:34:33.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:34:33.428 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:34:33.428 [Lua] [IngameUI] init
11:34:33.447 [Lua] cb_razer_chroma_setup
11:34:33.473 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:34:33.473 [Lua] Set lobby begin:
11:34:33.473 [Lua] Lobby data twitch_enabled = false
11:34:33.473 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:33.473 [Lua] Lobby data num_players = 4
11:34:33.473 [Lua] Lobby data difficulty_tweak = 0
11:34:33.473 [Lua] Lobby data host = 110000111888793
11:34:33.473 [Lua] Lobby data matchmaking_type = 2
11:34:33.473 [Lua] Lobby data is_private = false
11:34:33.473 [Lua] Lobby data match_started = true
11:34:33.473 [Lua] Lobby data difficulty = hardest
11:34:33.473 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:33.473 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:33.474 [Lua] Lobby data unique_server_name = gyuree
11:34:33.474 [Lua] Lobby data quick_game = false
11:34:33.474 [Lua] Lobby data country_code = HU
11:34:33.474 [Lua] Lobby data matchmaking = true
11:34:33.474 [Lua] Lobby data power_level = 715
11:34:33.474 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:33.474 [Lua] Lobby data mechanism = deus
11:34:33.474 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:33.474 [Lua] Lobby data player_slot_2 = 0:0
11:34:33.474 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:33.474 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:33.474 [Lua] Lobby data eac_authorized = true
11:34:33.474 [Lua] Set lobby end.
11:34:33.475 [Lua] CurrentConflictSettings deus_skaven_beastmen
11:34:33.475 [Lua] [ConflictDirector] conflict_director is ai_ready
11:34:33.476 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
11:34:33.476 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6
11:34:33.476 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5
11:34:33.476 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7
11:34:33.476 [Lua] [1] = table
11:34:33.476 [Lua] [2] = table
11:34:33.476 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:34:33.478 [Lua] NORMAL PATROL MAIN PATH 43.900749206542969
11:34:33.478 [Lua] [waypoints] = table
11:34:33.478 [Lua] [astar_points] = table
11:34:33.478 [Lua] [travel_dist] = 43.900749206542969 (number)
11:34:33.478 [Lua] [one_directional] = false (boolean)
11:34:33.478 [Lua] [id] = boss_2 (string)
11:34:33.478 [Lua] NORMAL PATROL MAIN PATH 434.24697875976562
11:34:33.478 [Lua] [waypoints] = table
11:34:33.478 [Lua] [astar_points] = table
11:34:33.478 [Lua] [travel_dist] = 523.18989557027817 (number)
11:34:33.478 [Lua] [one_directional] = false (boolean)
11:34:33.478 [Lua] [id] = boss_3 (string)
11:34:33.478 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:34:33.478 [Lua] Forming navigation groups in one frame
11:34:33.478 [Lua] Forming navigation groups
11:34:33.495 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999825377
11:34:33.589 [Lua] NavigationGroupManager -> calulation time B: 0.094000000000050932
11:34:33.589 [Lua] number of nav groups: 106
11:34:33.590 [Lua] number of refined nav groups : 68
11:34:33.593 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
11:34:33.593 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.731704406440263 Normalized coefficient: 1.1469807049307827
11:34:33.596 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 6.0063033938407875 Normalized coefficient: 1.2736619345344353
11:34:33.598 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_tzeentch_path3
11:34:33.598 [Lua] [LevelAnalysis] This level has a total main-path length of 588.911 meters.
11:34:33.599 [Lua] [LevelAnalysis] num_event_places_f: 0.35927419598897298 , num_event_places: 0 , trailing_event_fraction: 0.35927419598897298 , num_events: 0
11:34:33.599 [Lua] [LevelAnalysis] Level path distance: 588.91129398345947
11:34:33.599 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:34:33.601 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
11:34:33.604 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
11:34:33.608 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:34:33.608 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45
11:34:33.608 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:34:33.608 [Lua] [Managers] Calling function on all managers:
11:34:33.609 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:34:33.622 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:34:33.622 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:34:33.622 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:34:33.622 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:34:33.622 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:34:33.622 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:34:33.791 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:34:33.793 [Lua] Breedfreezer (server) starting a hot join sync
11:34:33.793 [Lua] packing 0 units of breed skaven_clan_rat
11:34:33.793 [Lua] packing 0 units of breed skaven_storm_vermin
11:34:33.793 [Lua] packing 0 units of breed beastmen_ungor_archer
11:34:33.793 [Lua] packing 0 units of breed beastmen_bestigor
11:34:33.793 [Lua] packing 0 units of breed beastmen_ungor
11:34:33.793 [Lua] packing 0 units of breed skaven_plague_monk
11:34:33.793 [Lua] packing 0 units of breed beastmen_gor
11:34:33.793 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:34:33.793 [Lua]
11:34:33.793 [Lua] [1] = 1 (number)
11:34:33.793 [Lua] [2] = 0 (number)
11:34:33.793 [Lua] [3] = 1 (number)
11:34:33.793 [Lua] [4] = 0 (number)
11:34:33.793 [Lua] [5] = 1 (number)
11:34:33.793 [Lua] [6] = 0 (number)
11:34:33.793 [Lua] [7] = 1 (number)
11:34:33.793 [Lua] [8] = 0 (number)
11:34:33.793 [Lua] [9] = 1 (number)
11:34:33.793 [Lua] [10] = 0 (number)
11:34:33.793 [Lua] [11] = 1 (number)
11:34:33.793 [Lua] [12] = 0 (number)
11:34:33.793 [Lua] [13] = 1 (number)
11:34:33.793 [Lua] [14] = 0 (number)
11:34:33.793 [Lua]
11:34:33.793 [Lua]
11:34:33.793 [Lua]
11:34:33.793 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:34:33.795 [Lua] Breedfreezer (server) starting a hot join sync
11:34:33.795 [Lua] packing 0 units of breed skaven_clan_rat
11:34:33.795 [Lua] packing 0 units of breed skaven_storm_vermin
11:34:33.795 [Lua] packing 0 units of breed beastmen_ungor_archer
11:34:33.795 [Lua] packing 0 units of breed beastmen_bestigor
11:34:33.795 [Lua] packing 0 units of breed beastmen_ungor
11:34:33.795 [Lua] packing 0 units of breed skaven_plague_monk
11:34:33.795 [Lua] packing 0 units of breed beastmen_gor
11:34:33.795 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:34:33.795 [Lua]
11:34:33.795 [Lua] [1] = 1 (number)
11:34:33.795 [Lua] [2] = 0 (number)
11:34:33.795 [Lua] [3] = 1 (number)
11:34:33.795 [Lua] [4] = 0 (number)
11:34:33.795 [Lua] [5] = 1 (number)
11:34:33.795 [Lua] [6] = 0 (number)
11:34:33.795 [Lua] [7] = 1 (number)
11:34:33.795 [Lua] [8] = 0 (number)
11:34:33.795 [Lua] [9] = 1 (number)
11:34:33.795 [Lua] [10] = 0 (number)
11:34:33.795 [Lua] [11] = 1 (number)
11:34:33.795 [Lua] [12] = 0 (number)
11:34:33.795 [Lua] [13] = 1 (number)
11:34:33.795 [Lua] [14] = 0 (number)
11:34:33.795 [Lua]
11:34:33.795 [Lua]
11:34:33.795 [Lua]
11:34:33.796 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:34:33.796 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
11:34:33.796 [Lua] RemotePlayer:create_game_object( ) 46
11:34:33.812 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:34:33.812 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:34:33.812 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:34:33.812 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:34:33.812 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:34:33.812 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
11:34:33.812 [Lua] RemotePlayer:create_game_object( ) 47
11:34:33.828 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:34:33.828 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:34:33.951 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:34:33.951 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:34:33.951 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:34:33.959 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:34:33.959 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:34:34.774 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:34:34.774 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:34:34.779 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:34:34.784 [Lua] Breedfreezer (server) starting a hot join sync
11:34:34.784 [Lua] packing 0 units of breed skaven_clan_rat
11:34:34.784 [Lua] packing 0 units of breed skaven_storm_vermin
11:34:34.784 [Lua] packing 0 units of breed beastmen_ungor_archer
11:34:34.784 [Lua] packing 0 units of breed beastmen_bestigor
11:34:34.784 [Lua] packing 0 units of breed beastmen_ungor
11:34:34.784 [Lua] packing 0 units of breed skaven_plague_monk
11:34:34.784 [Lua] packing 0 units of breed beastmen_gor
11:34:34.784 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:34:34.784 [Lua]
11:34:34.784 [Lua] [1] = 1 (number)
11:34:34.784 [Lua] [2] = 0 (number)
11:34:34.784 [Lua] [3] = 1 (number)
11:34:34.784 [Lua] [4] = 0 (number)
11:34:34.784 [Lua] [5] = 1 (number)
11:34:34.784 [Lua] [6] = 0 (number)
11:34:34.784 [Lua] [7] = 1 (number)
11:34:34.784 [Lua] [8] = 0 (number)
11:34:34.784 [Lua] [9] = 1 (number)
11:34:34.784 [Lua] [10] = 0 (number)
11:34:34.784 [Lua] [11] = 1 (number)
11:34:34.784 [Lua] [12] = 0 (number)
11:34:34.784 [Lua] [13] = 1 (number)
11:34:34.784 [Lua] [14] = 0 (number)
11:34:34.784 [Lua]
11:34:34.784 [Lua]
11:34:34.784 [Lua]
11:34:34.785 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:34:34.785 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
11:34:34.785 [Lua] RemotePlayer:create_game_object( ) 48
11:34:34.807 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:34:34.807 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:34:34.807 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:34:34.807 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:34:34.807 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:34:34.807 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:34:34.808 [Lua] rpc_to_client_spawn_player 110000111888793 1
11:34:34.808 [Lua] rpc_to_client_spawn_player 110000110c23c20 1
11:34:34.810 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(179.863, -223.965, 309.365), Vector4(0, 0, -0.552061, -0.833804))
11:34:34.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72666666666666668) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53333333333333333)
11:34:34.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72666666666666668) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.53333333333333333)
11:34:34.814 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
11:34:34.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
11:34:34.816 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:34:34.817 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:34:34.817 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:34:34.817 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:34:34.825 [Lua] Switching ConflictSettings: to: deus_skaven
11:34:34.825 [Lua] pacing=deus_default
11:34:34.825 [Lua] roaming=nil
11:34:34.825 [Lua] specials=deus_skaven
11:34:34.825 [Lua] contained_breeds=nil
11:34:34.825 [Lua] debug_color=orange
11:34:34.825 [Lua] disabled=false
11:34:34.825 [Lua] pack_spawning=skaven
11:34:34.825 [Lua] description=deus_conflict_director_skaven_chaos_name
11:34:34.825 [Lua] factions=nil
11:34:34.825 [Lua] boss=deus_skaven
11:34:34.825 [Lua] horde=deus_default
11:34:34.825 [Lua] name=deus_skaven
11:34:34.825 [Lua] intensity=deus_default
11:34:34.825 [Lua] ---
11:34:34.828 [Lua] rpc_to_client_spawn_player 110000102c775f8 1
11:34:34.828 [Lua] rpc_to_client_spawn_player 11000010614f86d 1
11:34:34.960 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:34:34.960 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:34:34.961 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
11:34:34.961 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:34:34.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69599999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:34:34.962 [Lua] TalentSystem:rpc_sync_talents 1 2049
11:34:34.999 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
11:34:34.999 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
11:34:35.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
11:34:35.000 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:34:35.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.99333333333333329) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.42519685626029968)
11:34:35.001 [Lua] TalentSystem:rpc_sync_talents 5 1025
11:34:35.099 [Lua] StateInGameRunning:_game_actually_starts()
11:34:35.100 [Lua] #################################################################################################################
11:34:35.100 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_tzeentch_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:34:35.100 [Lua] #################################################################################################################
11:34:35.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
11:34:35.101 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
11:34:35.111 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
11:34:35.122 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:34:35.122 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:34:35.123 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:34:35.123 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:34:35.124 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
11:34:35.124 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:34:35.124 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70866143703460693)
11:34:35.124 [Lua] TalentSystem:rpc_sync_talents 3 3073
11:34:35.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
11:34:35.329 [Lua] Commit load time data
11:34:38.302 [Lua] Set lobby begin:
11:34:38.302 [Lua] Lobby data twitch_enabled = false
11:34:38.302 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:38.302 [Lua] Lobby data num_players = 4
11:34:38.302 [Lua] Lobby data difficulty_tweak = 0
11:34:38.302 [Lua] Lobby data host = 110000111888793
11:34:38.302 [Lua] Lobby data matchmaking_type = 2
11:34:38.302 [Lua] Lobby data is_private = false
11:34:38.302 [Lua] Lobby data match_started = true
11:34:38.302 [Lua] Lobby data difficulty = hardest
11:34:38.302 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:38.302 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:38.302 [Lua] Lobby data unique_server_name = gyuree
11:34:38.302 [Lua] Lobby data quick_game = false
11:34:38.302 [Lua] Lobby data country_code = HU
11:34:38.302 [Lua] Lobby data matchmaking = true
11:34:38.303 [Lua] Lobby data power_level = 553
11:34:38.303 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:38.303 [Lua] Lobby data mechanism = deus
11:34:38.303 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:38.303 [Lua] Lobby data player_slot_2 = 0:0
11:34:38.303 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:38.303 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:38.303 [Lua] Lobby data eac_authorized = true
11:34:38.303 [Lua] Set lobby end.
11:34:38.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
11:34:38.306 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
11:34:38.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
11:34:38.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
11:34:38.377 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
11:34:38.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
11:34:38.419 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
11:34:40.616 [Lua] Players are leaving the safe zone
11:34:41.465 [Flow] timexyz
11:34:43.380 [Lua] Set lobby begin:
11:34:43.380 [Lua] Lobby data twitch_enabled = false
11:34:43.380 [Lua] Lobby data selected_mission_id = journey_citadel
11:34:43.380 [Lua] Lobby data num_players = 4
11:34:43.381 [Lua] Lobby data difficulty_tweak = 0
11:34:43.381 [Lua] Lobby data host = 110000111888793
11:34:43.381 [Lua] Lobby data matchmaking_type = 2
11:34:43.381 [Lua] Lobby data is_private = false
11:34:43.381 [Lua] Lobby data match_started = true
11:34:43.381 [Lua] Lobby data difficulty = hardest
11:34:43.381 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:34:43.381 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:34:43.381 [Lua] Lobby data unique_server_name = gyuree
11:34:43.381 [Lua] Lobby data quick_game = false
11:34:43.381 [Lua] Lobby data country_code = HU
11:34:43.381 [Lua] Lobby data matchmaking = true
11:34:43.382 [Lua] Lobby data power_level = 732
11:34:43.382 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:34:43.382 [Lua] Lobby data mechanism = deus
11:34:43.382 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:34:43.382 [Lua] Lobby data player_slot_2 = 0:0
11:34:43.382 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:34:43.382 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:34:43.382 [Lua] Lobby data eac_authorized = true
11:34:43.382 [Lua] Set lobby end.
11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read,
11:34:43.385 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
11:34:43.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:34:43.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:34:43.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:34:43.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:34:43.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
11:34:43.479 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
11:34:43.522 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized
11:34:43.549 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
11:34:43.549 [Lua] [PackageManager] Force_load: wwise/drakegun
11:34:43.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:34:43.926 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110c23c20, connection_key=0, breed_name=skaven_slave)
11:34:43.958 [Flow] timexyz
11:34:43.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:34:43.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:34:43.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:34:43.993 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010614f86d, connection_key=2, breed_name=skaven_slave)
11:34:44.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:34:44.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
11:34:44.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p
11:34:44.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p
11:34:44.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p
11:34:44.080 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
11:34:44.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
11:34:44.142 [Lua] [PackageManager] Force_load: wwise/we_deus_01
11:34:44.313 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102c775f8, connection_key=1, breed_name=skaven_slave)
11:34:50.348 [Flow] timexyz
11:34:53.551 [Flow] timexyz
11:34:55.613 [Flow] timexyz
11:35:03.515 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
11:35:03.542 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
11:35:03.821 [Flow] timexyz
11:35:04.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown`
11:35:05.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown`
11:35:05.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 61, name: `unknown`
11:35:06.535 [Flow] timexyz
11:35:09.110 [Flow] timexyz
11:35:10.034 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:10.427 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:35:11.036 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:11.150 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:11.392 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:35:11.623 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:35:12.011 [Flow] timexyz
11:35:12.014 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:12.411 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:35:12.894 [Lua] Time for new HOOORDE! multi_first_wave
11:35:12.894 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
11:35:12.894 [Lua] horde requested: vector
11:35:12.894 [Lua] setting up vector-horde
11:35:12.894 [Lua] Composing horde 'large' .. using variant 'plain'
11:35:12.894 [Lua] --> horde wants to spawn ahead of players (0.55936513937519/0.67
11:35:12.894 [Lua] -> spawning: 54
11:35:12.894 [Lua] horde crated with id 1 of type vector
11:35:12.894 [Lua] vector horde has started
11:35:14.806 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:15.362 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:35:17.119 [Flow] timexyz
11:35:17.714 [Flow] timexyz
11:35:17.809 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:18.474 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:35:21.045 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
11:35:21.045 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:35:21.045 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
11:35:21.045 [Lua] horde requested: vector
11:35:21.045 [Lua] setting up vector-horde
11:35:21.045 [Lua] Composing horde 'large' .. using variant 'plain'
11:35:21.045 [Lua] --> horde wants to spawn ahead of players (0.01128129234235/0.67
11:35:21.045 [Lua] -> spawning: 55
11:35:21.045 [Lua] horde crated with id 2 of type vector
11:35:21.045 [Lua] vector horde has started
11:35:22.216 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:22.690 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:35:22.715 [Lua] Init group template: horde
11:35:23.134 [Flow] timexyz
11:35:24.888 [Flow] timexyz
11:35:27.474 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
11:35:27.485 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09a06bd0
11:35:30.801 [Lua] Init group template: horde
11:35:31.735 [Flow] timexyz
11:35:32.866 [Flow] timexyz
11:35:34.462 [Lua] min_height 160
11:35:34.462 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
11:35:34.473 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09a06bd0
11:35:37.032 [Flow] timexyz
11:35:41.334 [Flow] timexyz
11:35:45.165 [Lua] HORDE: last wave, reset to standard horde delay
11:35:45.165 [Lua] Time for new HOOORDE! multi_last_wave
11:35:45.165 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
11:35:45.165 [Lua] horde requested: vector
11:35:45.165 [Lua] setting up vector-horde
11:35:45.165 [Lua] Composing horde 'large' .. using variant 'plain'
11:35:45.165 [Lua] --> horde wants to spawn ahead of players (0.12050515388099/0.67
11:35:45.165 [Lua] -> spawning: 57
11:35:45.165 [Lua] horde crated with id 3 of type vector
11:35:45.165 [Lua] vector horde has started
11:35:47.276 [Flow] timexyz
11:35:49.107 [Flow] timexyz
11:35:51.804 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:52.217 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:35:53.520 [Flow] timexyz
11:35:54.219 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:35:54.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem
11:35:54.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem
11:35:54.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem
11:35:54.461 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
11:35:54.461 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:35:54.461 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
11:35:54.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem
11:35:54.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem
11:35:54.464 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
11:35:54.678 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:35:55.556 [Lua] Init group template: horde
11:35:56.844 [Flow] timexyz
11:36:02.187 [Lua] Horde killed: ?
11:36:04.009 [Flow] timexyz
11:36:06.992 [Flow] timexyz
11:36:11.147 [Lua] Horde killed: ?
11:36:12.148 [Flow] timexyz
11:36:13.887 [Flow] timexyz
11:36:19.972 [Flow] timexyz
11:36:20.937 [Flow] timexyz
11:36:26.009 [Lua] Horde killed: ?
11:36:26.786 [Flow] timexyz
11:36:29.392 [Flow] timexyz
11:36:34.679 [Flow] timexyz
11:36:36.961 [Flow] timexyz
11:36:42.622 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:36:42.783 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:36:43.299 [Flow] timexyz
11:36:43.317 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:36:43.481 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:36:43.972 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:36:44.397 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:36:44.871 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:36:45.522 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:36:45.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27a5c, position: 0
11:36:45.775 [Flow] timexyz
11:36:49.668 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:36:49.683 [Lua] Spline already found!
11:36:49.727 [Lua] Init group template: spline_patrol
11:36:54.074 [Flow] timexyz
11:36:56.267 [Flow] timexyz
11:37:00.609 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:37:00.637 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
11:37:00.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:37:00.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
11:37:00.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p
11:37:00.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
11:37:00.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
11:37:00.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
11:37:00.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:37:00.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:37:00.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
11:37:01.107 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:37:01.567 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:37:02.028 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:37:02.328 [Flow] timexyz
11:37:03.983 [Flow] timexyz
11:37:07.198 [Lua] Time for new HOOORDE! multi_first_wave
11:37:07.198 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
11:37:07.198 [Lua] horde requested: ambush
11:37:07.198 [Lua] setting up ambush-horde
11:37:07.198 [Lua] Composing horde 'large' .. using variant 'plain'
11:37:07.198 [Lua] -> spawning: 56
11:37:07.198 [Lua] horde crated with id 5 of type ambush
11:37:07.199 [Lua] ambush horde has started
11:37:09.867 [Flow] timexyz
11:37:10.684 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:37:10.684 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
11:37:10.684 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.684 [Lua] ->moving spawner
11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
11:37:10.840 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:37:10.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:37:10.840 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:37:10.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:37:10.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:37:12.986 [Flow] timexyz
11:37:15.057 [Flow] timexyz
11:37:15.874 [Lua] Init group template: horde
11:37:15.957 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem, async-read,
11:37:15.958 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:37:15.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:37:15.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p
11:37:16.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
11:37:16.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
11:37:16.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
11:37:16.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:37:16.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:37:16.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p
11:37:16.954 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:37:17.396 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
11:37:17.396 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:37:17.396 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
11:37:17.396 [Lua] horde requested: ambush
11:37:17.396 [Lua] setting up ambush-horde
11:37:17.396 [Lua] Composing horde 'large' .. using variant 'plain'
11:37:17.396 [Lua] -> spawning: 52
11:37:17.396 [Lua] horde crated with id 6 of type ambush
11:37:17.396 [Lua] ambush horde has started
11:37:17.730 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:37:20.857 [Flow] timexyz
11:37:21.435 [Flow] timexyz
11:37:24.171 [Lua] Init group template: horde
11:37:26.893 [Flow] timexyz
11:37:26.945 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:37:27.245 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:37:27.549 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:37:32.263 [Flow] timexyz
11:37:35.203 [Flow] timexyz
11:37:36.915 [Lua] HORDE: last wave, reset to standard horde delay
11:37:36.915 [Lua] Time for new HOOORDE! multi_last_wave
11:37:36.915 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
11:37:36.915 [Lua] horde requested: ambush
11:37:36.915 [Lua] setting up ambush-horde
11:37:36.915 [Lua] Composing horde 'large' .. using variant 'plain'
11:37:36.916 [Lua] -> spawning: 55
11:37:36.916 [Lua] horde crated with id 7 of type ambush
11:37:36.916 [Lua] ambush horde has started
11:37:38.038 [Lua] specialspawn: rule: only_ahead -->
11:37:38.038 [Lua] FAIL: Special spawn no hidden pos found :/
11:37:39.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
11:37:39.560 [Flow] timexyz
11:37:41.282 [Lua] Init group template: horde
11:37:41.700 [Flow] timexyz
11:37:47.017 [Flow] timexyz
11:37:47.834 [Lua] Horde killed: ?
11:37:51.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
11:37:52.224 [Flow] timexyz
11:37:54.256 [Flow] timexyz
11:37:59.371 [Lua] Horde killed: ?
11:37:59.736 [Flow] timexyz
11:38:00.068 [Flow] timexyz
11:38:03.616 [Lua] Horde killed: ?
11:38:09.417 [Flow] timexyz
11:38:09.527 [Flow] timexyz
11:38:14.867 [Flow] timexyz
11:38:17.876 [Flow] timexyz
11:38:22.036 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:22.036 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, DeusChestPreloadSystem
11:38:22.041 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
11:38:22.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:22.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
11:38:23.585 [Flow] timexyz
11:38:29.013 [Flow] timexyz
11:38:29.351 [Flow] timexyz
11:38:34.929 [Flow] timexyz
11:38:36.796 [Flow] timexyz
11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_3p, DeusChestPreloadSystem
11:38:37.439 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:38:37.439 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:37.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:37.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_3p, DeusChestPreloadSystem
11:38:37.440 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:37.440 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:42.070 [Flow] timexyz
11:38:42.562 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:38:43.472 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:38:44.159 [Flow] timexyz
11:38:47.239 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:38:47.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:48.382 [Lua] Time for new HOOORDE! multi_first_wave
11:38:48.382 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
11:38:48.382 [Lua] horde requested: ambush
11:38:48.382 [Lua] setting up ambush-horde
11:38:48.382 [Lua] Composing horde 'large' .. using variant 'plain'
11:38:48.382 [Lua] -> spawning: 55
11:38:48.382 [Lua] horde crated with id 8 of type ambush
11:38:48.382 [Lua] ambush horde has started
11:38:48.507 [Lua] fence jumping
11:38:51.078 [Flow] timexyz
11:38:51.575 [Flow] timexyz
11:38:52.741 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:52.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:52.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:52.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
11:38:52.747 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:38:55.069 [Lua] Init group template: horde
11:38:55.367 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:38:55.995 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:38:56.741 [Flow] timexyz
11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:38:58.037 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
11:38:58.050 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
11:38:58.951 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
11:38:58.951 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:38:58.951 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
11:38:58.951 [Lua] horde requested: ambush
11:38:58.951 [Lua] setting up ambush-horde
11:38:58.951 [Lua] Composing horde 'large' .. using variant 'plain'
11:38:58.951 [Lua] -> spawning: 55
11:38:58.951 [Lua] horde crated with id 9 of type ambush
11:38:58.951 [Lua] ambush horde has started
11:38:59.143 [Flow] timexyz
11:38:59.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:38:59.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[59542e29]
11:39:02.861 [Flow] timexyz
11:39:02.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
11:39:02.973 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:39:03.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
11:39:03.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p
11:39:04.562 [Flow] timexyz
11:39:08.911 [Flow] timexyz
11:39:11.375 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:39:11.876 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:39:12.310 [Flow] timexyz
11:39:12.897 [Lua] Init group template: horde
11:39:14.365 [Lua] HORDE: last wave, reset to standard horde delay
11:39:14.365 [Lua] Time for new HOOORDE! multi_last_wave
11:39:14.365 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
11:39:14.365 [Lua] horde requested: ambush
11:39:14.365 [Lua] setting up ambush-horde
11:39:14.365 [Lua] Composing horde 'large' .. using variant 'plain'
11:39:14.365 [Lua] -> spawning: 56
11:39:14.365 [Lua] horde crated with id 10 of type ambush
11:39:14.365 [Lua] ambush horde has started
11:39:14.748 [Flow] timexyz
11:39:16.155 [Lua] Coordinated attack!
11:39:17.193 [Lua] Horde killed: ?
11:39:18.925 [Flow] timexyz
11:39:21.505 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:39:22.977 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:39:23.381 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:39:24.217 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:39:24.526 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:39:25.015 [Flow] timexyz
11:39:25.464 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:39:26.012 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:39:26.125 [Lua] Init group template: horde
11:39:28.675 [Flow] timexyz
11:39:32.632 [Lua] Horde killed: ?
11:39:33.467 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
11:39:33.467 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read,
11:39:33.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
11:39:33.532 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
11:39:33.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:39:33.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:39:33.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:39:34.829 [Flow] timexyz
11:39:37.267 [Flow] timexyz
11:39:38.525 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
11:39:38.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
11:39:38.575 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:39:38.575 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:39:38.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
11:39:38.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
11:39:38.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
11:39:42.335 [Lua] Horde killed: ?
11:39:42.965 [Flow] timexyz
11:39:47.927 [Flow] timexyz
11:39:53.416 [Lua] Switching ConflictSettings: to: deus_beastmen
11:39:53.416 [Lua] pacing=deus_beastmen
11:39:53.416 [Lua] locked_func_name=beastmen
11:39:53.416 [Lua] roaming=nil
11:39:53.416 [Lua] specials=deus_beastmen
11:39:53.416 [Lua] debug_color=purple
11:39:53.416 [Lua] contained_breeds=nil
11:39:53.416 [Lua] pack_spawning=deus_beastmen
11:39:53.416 [Lua] disabled=false
11:39:53.416 [Lua] factions=nil
11:39:53.416 [Lua] boss=deus_beastmen
11:39:53.416 [Lua] horde=deus_beastmen
11:39:53.416 [Lua] name=deus_beastmen
11:39:53.416 [Lua] intensity=deus_default
11:39:53.416 [Lua] ---
11:39:53.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
11:39:53.780 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:39:53.780 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:39:53.780 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
11:39:53.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
11:39:53.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
11:39:53.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
11:39:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
11:39:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
11:39:53.842 [Flow] timexyz
11:39:54.159 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:39:54.170 [Lua] Spline already found!
11:39:54.208 [Lua] Init group template: spline_patrol
11:39:57.681 [Lua] Time for new HOOORDE! multi_first_wave
11:39:57.681 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
11:39:57.681 [Lua] horde requested: vector
11:39:57.681 [Lua] setting up vector-horde
11:39:57.681 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:39:57.681 [Lua] --> horde wants to spawn ahead of players (0.090021900371167/0.67
11:39:57.681 [Lua] -> spawning: 20
11:39:57.681 [Lua] horde crated with id 12 of type vector
11:39:57.681 [Lua] vector horde has started
11:39:58.908 [Flow] timexyz
11:40:00.262 [Flow] timexyz
11:40:04.253 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:40:04.457 [Flow] timexyz
11:40:04.757 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:40:04.852 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
11:40:04.852 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:40:04.852 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
11:40:04.852 [Lua] horde requested: vector
11:40:04.852 [Lua] setting up vector-horde
11:40:04.852 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:40:04.852 [Lua] --> horde wants to spawn behind players (0.68827323053952/0.67
11:40:04.852 [Lua] -> spawning: 18
11:40:04.852 [Lua] horde crated with id 13 of type vector
11:40:04.852 [Lua] vector horde has started
11:40:06.892 [Flow] timexyz
11:40:13.625 [Flow] timexyz
11:40:13.691 [Lua] Coordinated attack!
11:40:14.833 [Flow] timexyz
11:40:15.103 [Lua] HORDE: last wave, reset to standard horde delay
11:40:15.103 [Lua] Time for new HOOORDE! multi_last_wave
11:40:15.103 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
11:40:15.103 [Lua] horde requested: vector
11:40:15.103 [Lua] setting up vector-horde
11:40:15.103 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:40:15.103 [Lua] --> horde wants to spawn ahead of players (0.58698303664197/0.67
11:40:15.103 [Lua] -> spawning: 20
11:40:15.103 [Lua] horde crated with id 14 of type vector
11:40:15.103 [Lua] vector horde has started
11:40:20.513 [Flow] timexyz
11:40:26.038 [Flow] timexyz
11:40:30.435 [Flow] timexyz
11:40:33.377 [Flow] timexyz
11:40:37.785 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:40:38.388 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:40:38.500 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:40:39.451 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:40:41.371 [Flow] timexyz
11:40:42.501 [Flow] timexyz
11:40:45.058 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
11:40:45.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem
11:40:45.544 [Lua] ready to jump failed
11:40:46.138 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
11:40:47.172 [Flow] timexyz
11:40:49.594 [Flow] timexyz
11:40:50.169 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
11:40:50.169 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem, async-read,
11:40:50.214 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
11:40:50.214 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
11:40:50.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:40:50.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:40:50.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p
11:40:54.411 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:40:55.153 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:40:55.226 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
11:40:55.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, DeusChestPreloadSystem
11:40:56.876 [Flow] timexyz
11:40:59.384 [Flow] timexyz
11:41:00.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_3p, DeusChestPreloadSystem
11:41:00.339 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:41:02.155 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player.
11:41:02.155 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20
11:41:02.156 [Lua] [GameNetworkManager] destroying game object with go_id=63
11:41:02.246 [Lua] simple los failed
11:41:05.445 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
11:41:05.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem
11:41:06.629 [Flow] timexyz
11:41:07.138 [Flow] timexyz
11:41:10.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
11:41:10.542 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:41:10.542 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:41:10.543 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
11:41:12.220 [Flow] timexyz
11:41:13.409 [Flow] timexyz
11:41:13.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:41:13.423 [Lua] Spline already found!
11:41:13.457 [Lua] Init group template: spline_patrol
11:41:18.449 [Lua] Time for new HOOORDE! multi_first_wave
11:41:18.449 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
11:41:18.449 [Lua] horde requested: vector
11:41:18.449 [Lua] setting up vector-horde
11:41:18.449 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:41:18.449 [Lua] --> horde wants to spawn ahead of players (0.22462187823975/0.67
11:41:18.449 [Lua] -> spawning: 17
11:41:18.449 [Lua] horde crated with id 16 of type vector
11:41:18.449 [Lua] vector horde has started
11:41:19.026 [Flow] timexyz
11:41:23.501 [Flow] timexyz
11:41:26.298 [Flow] timexyz
11:41:27.743 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:41:27.743 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:41:27.744 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=839
11:41:27.744 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:41:27.745 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
11:41:27.745 [Lua] TalentSystem:rpc_sync_talents 1 2065
11:41:28.624 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
11:41:28.624 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:41:28.624 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
11:41:28.624 [Lua] horde requested: vector
11:41:28.624 [Lua] setting up vector-horde
11:41:28.624 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:41:28.624 [Lua] --> horde wants to spawn ahead of players (0.38927163783962/0.67
11:41:28.624 [Lua] -> spawning: 20
11:41:28.624 [Lua] horde crated with id 17 of type vector
11:41:28.625 [Lua] vector horde has started
11:41:30.555 [Flow] timexyz
11:41:32.018 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:41:32.581 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:41:33.067 [Flow] timexyz
11:41:33.808 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:41:35.650 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:41:36.824 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:41:36.824 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
11:41:36.824 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:41:36.824 [Lua] ->moving spawner
11:41:36.824 [Lua] ->moving spawner
11:41:36.824 [Lua] ->moving spawner
11:41:36.824 [Lua] ->moving spawner
11:41:37.100 [Flow] timexyz
11:41:38.889 [Lua] HORDE: last wave, reset to standard horde delay
11:41:38.889 [Lua] Time for new HOOORDE! multi_last_wave
11:41:38.889 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
11:41:38.889 [Lua] horde requested: vector
11:41:38.889 [Lua] setting up vector-horde
11:41:38.889 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:41:38.889 [Lua] --> horde wants to spawn ahead of players (0.54394759601374/0.67
11:41:38.889 [Lua] -> spawning: 19
11:41:38.889 [Lua] horde crated with id 18 of type vector
11:41:38.889 [Lua] vector horde has started
11:41:42.086 [Flow] timexyz
11:41:44.130 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, prioritized
11:41:44.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:41:44.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:41:44.425 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110c23c20, connection_key=0, breed_name=chaos_raider)
11:41:44.457 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010614f86d, connection_key=2, breed_name=chaos_raider)
11:41:44.552 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000102c775f8, connection_key=1, breed_name=chaos_raider)
11:41:44.696 [Lua] Coordinated attack!
11:41:47.071 [Lua] replace_hidden_spawners -> first try found: 0 cover points
11:41:47.071 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
11:41:47.071 [Lua] replace_hidden_spawners -> replacing hidden spawners!
11:41:47.071 [Lua] ->moving spawner
11:41:47.071 [Lua] ->moving spawner
11:41:47.071 [Lua] ->moving spawner
11:41:47.071 [Lua] ->moving spawner
11:41:47.313 [Flow] timexyz
11:41:49.792 [Flow] timexyz
11:41:53.916 [Flow] timexyz
11:41:58.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `enemy_chaos_weapon_swing` for object id: 148, name: `unknown`
11:42:00.207 [Flow] timexyz
11:42:00.909 [Flow] timexyz
11:42:06.220 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 74 will change to a manual source.
11:42:08.917 [Lua] simple los failed
11:42:10.708 [Flow] timexyz
11:42:11.216 [Flow] timexyz
11:42:14.611 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:42:15.157 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:42:16.807 [Flow] timexyz
11:42:17.968 [Flow] timexyz
11:42:26.508 [Flow] timexyz
11:42:28.403 [Flow] timexyz
11:42:34.062 [Flow] timexyz
11:42:34.891 [Lua] Time for new HOOORDE! multi_first_wave
11:42:34.891 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
11:42:34.891 [Lua] horde requested: vector
11:42:34.891 [Lua] setting up vector-horde
11:42:34.891 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:42:34.891 [Lua] --> horde wants to spawn ahead of players (0.3835816461915/0.67
11:42:34.891 [Lua] -> spawning: 20
11:42:34.891 [Lua] horde crated with id 19 of type vector
11:42:34.891 [Lua] vector horde has started
11:42:36.867 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:42:37.468 [Flow] timexyz
11:42:37.632 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:42:43.250 [Flow] timexyz
11:42:44.057 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
11:42:44.057 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:42:44.057 [Lua] HORDE: Spawning hordes while 21 other ai are spawned
11:42:44.057 [Lua] horde requested: vector
11:42:44.057 [Lua] setting up vector-horde
11:42:44.057 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:42:44.057 [Lua] --> horde wants to spawn ahead of players (0.41697432876583/0.67
11:42:44.058 [Lua] -> spawning: 18
11:42:44.058 [Lua] horde crated with id 20 of type vector
11:42:44.058 [Lua] vector horde has started
11:42:45.358 [Flow] timexyz
11:42:51.027 [Flow] timexyz
11:42:52.218 [Lua] HORDE: last wave, reset to standard horde delay
11:42:52.218 [Lua] Time for new HOOORDE! multi_last_wave
11:42:52.218 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
11:42:52.218 [Lua] horde requested: vector
11:42:52.218 [Lua] setting up vector-horde
11:42:52.218 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
11:42:52.218 [Lua] --> horde wants to spawn behind players (0.7621152797977/0.67
11:42:52.218 [Lua] -> spawning: 19
11:42:52.218 [Lua] horde crated with id 21 of type vector
11:42:52.218 [Lua] vector horde has started
11:42:54.296 [Flow] timexyz
11:42:56.840 [Lua] ready to jump failed
11:42:58.120 [Flow] timexyz
11:43:02.314 [Flow] timexyz
11:43:03.317 [Flow] timexyz
11:43:10.056 [Flow] timexyz
11:43:14.374 [Flow] timexyz
11:43:18.387 [Flow] timexyz
11:43:24.440 [Flow] timexyz
11:43:29.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
11:43:29.365 [Flow] timexyz
11:43:30.324 [Flow] timexyz
11:43:36.925 [Flow] timexyz
11:43:38.020 [Flow] timexyz
11:43:43.555 [Flow] timexyz
11:43:44.512 [Flow] timexyz
11:43:50.510 [Flow] timexyz
11:43:51.081 [Flow] timexyz
11:43:53.737 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:43:53.737 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:43:53.737 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:43:53.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:43:53.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:43:53.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:43:53.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:43:53.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:43:56.276 [Flow] timexyz
11:43:58.892 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:43:58.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:43:58.892 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:43:58.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:43:58.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:43:58.931 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:43:58.931 [Lua] [PackageManager] Force_load: wwise/steampistol
11:43:58.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:43:58.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:43:58.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:43:59.105 [Flow] timexyz
11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
11:44:00.861 [EACServer] [13:44:00:861][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
11:44:04.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read,
11:44:04.013 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:44:04.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:44:04.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:44:04.047 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:44:04.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:44:04.096 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:44:05.216 [Flow] timexyz
11:44:07.132 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:44:08.669 [Flow] timexyz
11:44:09.151 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:44:09.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:44:09.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:44:09.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:44:09.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:44:10.985 [Flow] timexyz
11:44:14.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem
11:44:14.229 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:44:18.027 [Flow] timexyz
11:44:19.320 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read,
11:44:19.320 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:44:19.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:44:19.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:44:19.352 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:44:19.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:44:19.390 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:44:21.927 [Flow] timexyz
11:44:28.950 [Flow] timexyz
11:44:31.112 [Flow] current health: 5
11:44:31.112 [Flow] DEBUG *******************************************************Initialize ritual
11:44:31.112 [Lua] Override Player Respawning terror_respawn true
11:44:31.112 [Lua] Override Player Respawning terror_respawn true
11:44:31.122 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -601353088)
11:44:32.206 [Flow] timexyz
11:44:32.322 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:44:32.322 [Flow] current health: 6
11:44:33.535 [Flow] 0/12
11:44:33.535 [Flow] current health: 7
11:44:33.650 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:44:33.650 [Lua] pacing=deus_default
11:44:33.650 [Lua] locked_func_name=beastmen
11:44:33.650 [Lua] roaming=nil
11:44:33.650 [Lua] specials=deus_skaven_beastmen
11:44:33.650 [Lua] contained_breeds=nil
11:44:33.650 [Lua] debug_color=orange
11:44:33.650 [Lua] disabled=false
11:44:33.650 [Lua] pack_spawning=deus_skaven_beastmen
11:44:33.650 [Lua] factions=nil
11:44:33.650 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:44:33.650 [Lua] boss=deus_skaven_beastmen
11:44:33.650 [Lua] horde=deus_beastmen
11:44:33.650 [Lua] name=deus_skaven_beastmen
11:44:33.650 [Lua] intensity=deus_default
11:44:33.650 [Lua] ---
11:44:34.744 [Flow] current health: 8
11:44:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0
11:44:35.975 [Flow] current health: 9
11:44:37.232 [Flow] current health: 10
11:44:38.514 [Flow] current health: 11
11:44:39.264 [Flow] timexyz
11:44:39.732 [Flow] current health: 12
11:44:39.884 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:44:39.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:44:41.015 [Flow] 1/12
11:44:41.015 [Flow] current health: 13
11:44:41.015 [Flow] current health: 13
11:44:42.240 [Flow] current health: 14
11:44:42.240 [Flow] current health: 14
11:44:42.330 [Flow] timexyz
11:44:43.482 [Flow] current health: 15
11:44:43.482 [Flow] current health: 15
11:44:44.730 [Flow] current health: 16
11:44:44.730 [Flow] current health: 16
11:44:45.063 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:44:45.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:44:45.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:44:45.107 [Lua] [PackageManager] Force_load: wwise/steampistol
11:44:45.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:44:45.138 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:44:45.138 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:44:45.981 [Flow] current health: 17
11:44:45.981 [Flow] current health: 17
11:44:47.204 [Flow] current health: 18
11:44:47.204 [Flow] current health: 18
11:44:48.418 [Flow] current health: 19
11:44:48.418 [Flow] current health: 19
11:44:49.631 [Flow] current health: 20
11:44:49.631 [Flow] current health: 20
11:44:49.755 [Flow] timexyz
11:44:49.876 [Lua] Switching ConflictSettings: to: deus_beastmen
11:44:49.876 [Lua] pacing=deus_beastmen
11:44:49.876 [Lua] locked_func_name=beastmen
11:44:49.876 [Lua] roaming=nil
11:44:49.876 [Lua] specials=deus_beastmen
11:44:49.876 [Lua] debug_color=purple
11:44:49.876 [Lua] contained_breeds=nil
11:44:49.876 [Lua] pack_spawning=deus_beastmen
11:44:49.876 [Lua] disabled=false
11:44:49.876 [Lua] factions=nil
11:44:49.876 [Lua] boss=deus_beastmen
11:44:49.876 [Lua] horde=deus_beastmen
11:44:49.876 [Lua] name=deus_beastmen
11:44:49.876 [Lua] intensity=deus_default
11:44:49.876 [Lua] ---
11:44:50.460 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:44:50.460 [Lua] pacing=deus_default
11:44:50.460 [Lua] locked_func_name=beastmen
11:44:50.460 [Lua] roaming=nil
11:44:50.460 [Lua] specials=deus_skaven_beastmen
11:44:50.460 [Lua] contained_breeds=nil
11:44:50.460 [Lua] debug_color=orange
11:44:50.460 [Lua] disabled=false
11:44:50.460 [Lua] pack_spawning=deus_skaven_beastmen
11:44:50.460 [Lua] factions=nil
11:44:50.460 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:44:50.460 [Lua] boss=deus_skaven_beastmen
11:44:50.460 [Lua] horde=deus_beastmen
11:44:50.460 [Lua] name=deus_skaven_beastmen
11:44:50.460 [Lua] intensity=deus_default
11:44:50.460 [Lua] ---
11:44:50.833 [Flow] timexyz
11:44:50.860 [Flow] current health: 21
11:44:50.860 [Flow] current health: 21
11:44:52.095 [Flow] current health: 22
11:44:52.095 [Flow] current health: 22
11:44:53.329 [Flow] current health: 23
11:44:53.329 [Flow] current health: 23
11:44:54.563 [Flow] current health: 24
11:44:54.563 [Flow] current health: 24
11:44:55.783 [Flow] 2/12
11:44:55.783 [Flow] current health: 25
11:44:55.783 [Flow] current health: 25
11:44:55.800 [Lua] event horde ends!
11:44:56.282 [Flow] timexyz
11:44:56.319 [Flow] timexyz
11:44:57.017 [Flow] current health: 26
11:44:57.017 [Flow] current health: 26
11:44:58.267 [Flow] current health: 27
11:44:58.267 [Flow] current health: 27
11:44:59.474 [Flow] current health: 28
11:44:59.474 [Flow] current health: 28
11:45:00.700 [Flow] current health: 29
11:45:00.700 [Flow] current health: 29
11:45:01.819 [Flow] timexyz
11:45:01.921 [Flow] current health: 30
11:45:01.921 [Flow] current health: 30
11:45:02.536 [Flow] current health: 30
11:45:02.536 [Flow] current health: 29
11:45:02.886 [Flow] current health: 30
11:45:02.886 [Flow] current health: 30
11:45:02.913 [Flow] timexyz
11:45:04.011 [Lua] event horde ends!
11:45:04.123 [Flow] current health: 31
11:45:04.123 [Flow] current health: 31
11:45:05.295 [Flow] current health: 32
11:45:05.295 [Flow] current health: 32
11:45:05.758 [Flow] current health: 32
11:45:05.758 [Flow] current health: 31
11:45:05.821 [Flow] current health: 32
11:45:05.821 [Flow] current health: 32
11:45:07.079 [Flow] current health: 33
11:45:07.079 [Flow] current health: 33
11:45:08.278 [Flow] current health: 34
11:45:08.278 [Flow] current health: 34
11:45:09.487 [Flow] current health: 35
11:45:09.487 [Flow] current health: 35
11:45:09.634 [Flow] timexyz
11:45:09.818 [Flow] timexyz
11:45:10.718 [Flow] current health: 36
11:45:10.718 [Flow] current health: 36
11:45:11.047 [Lua] Switching ConflictSettings: to: deus_beastmen
11:45:11.047 [Lua] pacing=deus_beastmen
11:45:11.047 [Lua] locked_func_name=beastmen
11:45:11.047 [Lua] roaming=nil
11:45:11.047 [Lua] specials=deus_beastmen
11:45:11.047 [Lua] debug_color=purple
11:45:11.047 [Lua] contained_breeds=nil
11:45:11.047 [Lua] pack_spawning=deus_beastmen
11:45:11.047 [Lua] disabled=false
11:45:11.047 [Lua] factions=nil
11:45:11.047 [Lua] boss=deus_beastmen
11:45:11.047 [Lua] horde=deus_beastmen
11:45:11.047 [Lua] name=deus_beastmen
11:45:11.047 [Lua] intensity=deus_default
11:45:11.047 [Lua] ---
11:45:11.353 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:45:11.353 [Lua] pacing=deus_default
11:45:11.353 [Lua] locked_func_name=beastmen
11:45:11.353 [Lua] roaming=nil
11:45:11.353 [Lua] specials=deus_skaven_beastmen
11:45:11.353 [Lua] contained_breeds=nil
11:45:11.353 [Lua] debug_color=orange
11:45:11.353 [Lua] disabled=false
11:45:11.353 [Lua] pack_spawning=deus_skaven_beastmen
11:45:11.353 [Lua] factions=nil
11:45:11.353 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:45:11.353 [Lua] boss=deus_skaven_beastmen
11:45:11.353 [Lua] horde=deus_beastmen
11:45:11.353 [Lua] name=deus_skaven_beastmen
11:45:11.353 [Lua] intensity=deus_default
11:45:11.353 [Lua] ---
11:45:11.963 [Flow] current health: 37
11:45:11.963 [Flow] current health: 37
11:45:12.136 [Lua] event horde ends!
11:45:12.605 [Lua] Switching ConflictSettings: to: deus_beastmen
11:45:12.605 [Lua] pacing=deus_beastmen
11:45:12.605 [Lua] locked_func_name=beastmen
11:45:12.605 [Lua] roaming=nil
11:45:12.605 [Lua] specials=deus_beastmen
11:45:12.605 [Lua] debug_color=purple
11:45:12.605 [Lua] contained_breeds=nil
11:45:12.605 [Lua] pack_spawning=deus_beastmen
11:45:12.605 [Lua] disabled=false
11:45:12.605 [Lua] factions=nil
11:45:12.605 [Lua] boss=deus_beastmen
11:45:12.605 [Lua] horde=deus_beastmen
11:45:12.605 [Lua] name=deus_beastmen
11:45:12.605 [Lua] intensity=deus_default
11:45:12.605 [Lua] ---
11:45:13.192 [Flow] 3/12
11:45:13.192 [Flow] current health: 38
11:45:13.192 [Flow] current health: 38
11:45:13.280 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:45:13.280 [Lua] pacing=deus_default
11:45:13.280 [Lua] locked_func_name=beastmen
11:45:13.280 [Lua] roaming=nil
11:45:13.280 [Lua] specials=deus_skaven_beastmen
11:45:13.280 [Lua] contained_breeds=nil
11:45:13.280 [Lua] debug_color=orange
11:45:13.280 [Lua] disabled=false
11:45:13.280 [Lua] pack_spawning=deus_skaven_beastmen
11:45:13.280 [Lua] factions=nil
11:45:13.280 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:45:13.280 [Lua] boss=deus_skaven_beastmen
11:45:13.280 [Lua] horde=deus_beastmen
11:45:13.280 [Lua] name=deus_skaven_beastmen
11:45:13.280 [Lua] intensity=deus_default
11:45:13.280 [Lua] ---
11:45:13.470 [Lua] Switching ConflictSettings: to: deus_beastmen
11:45:13.470 [Lua] pacing=deus_beastmen
11:45:13.470 [Lua] locked_func_name=beastmen
11:45:13.470 [Lua] roaming=nil
11:45:13.470 [Lua] specials=deus_beastmen
11:45:13.470 [Lua] debug_color=purple
11:45:13.470 [Lua] contained_breeds=nil
11:45:13.470 [Lua] pack_spawning=deus_beastmen
11:45:13.470 [Lua] disabled=false
11:45:13.470 [Lua] factions=nil
11:45:13.470 [Lua] boss=deus_beastmen
11:45:13.470 [Lua] horde=deus_beastmen
11:45:13.470 [Lua] name=deus_beastmen
11:45:13.470 [Lua] intensity=deus_default
11:45:13.470 [Lua] ---
11:45:13.718 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:45:13.718 [Lua] pacing=deus_default
11:45:13.718 [Lua] locked_func_name=beastmen
11:45:13.718 [Lua] roaming=nil
11:45:13.718 [Lua] specials=deus_skaven_beastmen
11:45:13.718 [Lua] contained_breeds=nil
11:45:13.718 [Lua] debug_color=orange
11:45:13.718 [Lua] disabled=false
11:45:13.718 [Lua] pack_spawning=deus_skaven_beastmen
11:45:13.718 [Lua] factions=nil
11:45:13.718 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:45:13.718 [Lua] boss=deus_skaven_beastmen
11:45:13.718 [Lua] horde=deus_beastmen
11:45:13.718 [Lua] name=deus_skaven_beastmen
11:45:13.718 [Lua] intensity=deus_default
11:45:13.718 [Lua] ---
11:45:14.429 [Flow] current health: 39
11:45:14.429 [Flow] current health: 39
11:45:15.671 [Flow] current health: 40
11:45:15.671 [Flow] current health: 40
11:45:16.865 [Flow] current health: 41
11:45:16.865 [Flow] current health: 41
11:45:18.087 [Flow] current health: 42
11:45:18.087 [Flow] current health: 42
11:45:18.724 [Flow] timexyz
11:45:18.843 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2094545
11:45:19.328 [Flow] current health: 43
11:45:19.328 [Flow] current health: 43
11:45:20.563 [Flow] current health: 44
11:45:20.564 [Flow] current health: 44
11:45:20.749 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:45:20.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:45:20.760 [Flow] timexyz
11:45:21.773 [Flow] current health: 45
11:45:21.773 [Flow] current health: 45
11:45:23.016 [Flow] current health: 46
11:45:23.016 [Flow] current health: 46
11:45:24.126 [Flow] timexyz
11:45:24.259 [Flow] current health: 47
11:45:24.259 [Flow] current health: 47
11:45:25.317 [Lua] event horde ends!
11:45:25.478 [Flow] current health: 48
11:45:25.478 [Flow] current health: 48
11:45:25.827 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:45:25.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:45:25.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:45:25.854 [Flow] timexyz
11:45:26.682 [Flow] current health: 49
11:45:26.682 [Flow] current health: 49
11:45:27.900 [Flow] 4/12
11:45:27.900 [Flow] current health: 50
11:45:27.900 [Flow] current health: 50
11:45:29.142 [Flow] current health: 51
11:45:29.142 [Flow] current health: 51
11:45:30.371 [Flow] current health: 52
11:45:30.371 [Flow] current health: 52
11:45:30.396 [Flow] timexyz
11:45:30.961 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:45:30.961 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:45:30.961 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:45:31.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:45:31.007 [Lua] [PackageManager] Force_load: wwise/steampistol
11:45:31.007 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:45:31.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:45:31.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:45:31.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:45:31.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:45:31.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:45:31.649 [Flow] current health: 53
11:45:31.649 [Flow] current health: 53
11:45:32.644 [Flow] timexyz
11:45:32.860 [Flow] current health: 54
11:45:32.860 [Flow] current health: 54
11:45:34.066 [Flow] current health: 55
11:45:34.066 [Flow] current health: 55
11:45:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0
11:45:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880005
11:45:35.338 [Flow] current health: 56
11:45:35.338 [Flow] current health: 56
11:45:36.282 [Flow] timexyz
11:45:36.473 [Lua] Switching ConflictSettings: to: deus_beastmen
11:45:36.473 [Lua] pacing=deus_beastmen
11:45:36.473 [Lua] locked_func_name=beastmen
11:45:36.473 [Lua] roaming=nil
11:45:36.473 [Lua] specials=deus_beastmen
11:45:36.473 [Lua] debug_color=purple
11:45:36.473 [Lua] contained_breeds=nil
11:45:36.473 [Lua] pack_spawning=deus_beastmen
11:45:36.473 [Lua] disabled=false
11:45:36.473 [Lua] factions=nil
11:45:36.473 [Lua] boss=deus_beastmen
11:45:36.473 [Lua] horde=deus_beastmen
11:45:36.473 [Lua] name=deus_beastmen
11:45:36.473 [Lua] intensity=deus_default
11:45:36.473 [Lua] ---
11:45:36.579 [Flow] current health: 57
11:45:36.579 [Flow] current health: 57
11:45:37.802 [Flow] current health: 58
11:45:37.802 [Flow] current health: 58
11:45:37.977 [Flow] timexyz
11:45:39.033 [Flow] current health: 59
11:45:39.033 [Flow] current health: 59
11:45:40.266 [Flow] current health: 60
11:45:40.266 [Flow] current health: 60
11:45:41.161 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:45:41.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:45:41.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:45:41.485 [Flow] current health: 61
11:45:41.485 [Flow] current health: 61
11:45:42.725 [Flow] current health: 62
11:45:42.725 [Flow] current health: 62
11:45:43.936 [Flow] current health: 63
11:45:43.936 [Flow] current health: 63
11:45:44.849 [Flow] timexyz
11:45:44.849 [Flow] timexyz
11:45:45.176 [Flow] current health: 64
11:45:45.176 [Flow] current health: 64
11:45:45.715 [Lua] event horde ends!
11:45:46.275 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:45:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:45:46.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:45:46.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:45:46.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:45:46.396 [Flow] current health: 65
11:45:46.396 [Flow] current health: 65
11:45:46.981 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
11:45:47.611 [Flow] current health: 66
11:45:47.611 [Flow] current health: 66
11:45:48.835 [Flow] current health: 67
11:45:48.835 [Flow] current health: 67
11:45:49.682 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:45:49.682 [Lua] pacing=deus_default
11:45:49.682 [Lua] locked_func_name=beastmen
11:45:49.682 [Lua] roaming=nil
11:45:49.682 [Lua] specials=deus_skaven_beastmen
11:45:49.682 [Lua] contained_breeds=nil
11:45:49.682 [Lua] debug_color=orange
11:45:49.682 [Lua] disabled=false
11:45:49.682 [Lua] pack_spawning=deus_skaven_beastmen
11:45:49.682 [Lua] factions=nil
11:45:49.682 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:45:49.682 [Lua] boss=deus_skaven_beastmen
11:45:49.682 [Lua] horde=deus_beastmen
11:45:49.682 [Lua] name=deus_skaven_beastmen
11:45:49.682 [Lua] intensity=deus_default
11:45:49.682 [Lua] ---
11:45:50.068 [Flow] current health: 68
11:45:50.068 [Flow] current health: 68
11:45:50.274 [Lua] Switching ConflictSettings: to: deus_beastmen
11:45:50.274 [Lua] pacing=deus_beastmen
11:45:50.274 [Lua] locked_func_name=beastmen
11:45:50.274 [Lua] roaming=nil
11:45:50.274 [Lua] specials=deus_beastmen
11:45:50.274 [Lua] debug_color=purple
11:45:50.274 [Lua] contained_breeds=nil
11:45:50.274 [Lua] pack_spawning=deus_beastmen
11:45:50.274 [Lua] disabled=false
11:45:50.274 [Lua] factions=nil
11:45:50.274 [Lua] boss=deus_beastmen
11:45:50.274 [Lua] horde=deus_beastmen
11:45:50.274 [Lua] name=deus_beastmen
11:45:50.274 [Lua] intensity=deus_default
11:45:50.274 [Lua] ---
11:45:50.790 [Flow] timexyz
11:45:51.286 [Flow] current health: 69
11:45:51.286 [Flow] current health: 69
11:45:52.499 [Flow] current health: 70
11:45:52.499 [Flow] current health: 70
11:45:53.208 [Flow] timexyz
11:45:53.737 [Flow] current health: 71
11:45:53.737 [Flow] current health: 71
11:45:53.847 [Lua] event horde ends!
11:45:54.978 [Flow] current health: 72
11:45:54.978 [Flow] current health: 72
11:45:56.216 [Flow] current health: 73
11:45:56.216 [Flow] current health: 73
11:45:57.375 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:45:57.446 [Flow] current health: 74
11:45:57.446 [Flow] current health: 74
11:45:57.790 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:45:57.790 [Lua] pacing=deus_default
11:45:57.790 [Lua] locked_func_name=beastmen
11:45:57.790 [Lua] roaming=nil
11:45:57.790 [Lua] specials=deus_skaven_beastmen
11:45:57.790 [Lua] contained_breeds=nil
11:45:57.790 [Lua] debug_color=orange
11:45:57.790 [Lua] disabled=false
11:45:57.790 [Lua] pack_spawning=deus_skaven_beastmen
11:45:57.790 [Lua] factions=nil
11:45:57.790 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:45:57.790 [Lua] boss=deus_skaven_beastmen
11:45:57.790 [Lua] horde=deus_beastmen
11:45:57.790 [Lua] name=deus_skaven_beastmen
11:45:57.790 [Lua] intensity=deus_default
11:45:57.790 [Lua] ---
11:45:58.050 [Flow] timexyz
11:45:58.465 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:45:58.679 [Flow] current health: 75
11:45:58.679 [Flow] current health: 75
11:45:59.138 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:45:59.629 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:45:59.912 [Flow] current health: 76
11:45:59.912 [Flow] current health: 76
11:46:00.287 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:46:00.863 [EACServer] [13:46:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:46:01.137 [Flow] current health: 77
11:46:01.137 [Flow] current health: 77
11:46:01.249 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:46:02.326 [Flow] timexyz
11:46:02.368 [Flow] current health: 78
11:46:02.368 [Flow] current health: 78
11:46:03.445 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:46:03.602 [Flow] current health: 79
11:46:03.602 [Flow] current health: 79
11:46:03.718 [Lua] rat ogre died!
11:46:04.044 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:46:04.822 [Flow] current health: 80
11:46:04.822 [Flow] current health: 80
11:46:06.073 [Flow] current health: 81
11:46:06.073 [Flow] current health: 81
11:46:07.316 [Flow] current health: 82
11:46:07.316 [Flow] current health: 82
11:46:07.547 [Flow] timexyz
11:46:08.555 [Flow] current health: 83
11:46:08.555 [Flow] current health: 83
11:46:09.794 [Flow] current health: 84
11:46:09.794 [Flow] current health: 84
11:46:09.810 [Flow] timexyz
11:46:10.119 [Lua] rat ogre was despawned!
11:46:11.005 [Flow] current health: 85
11:46:11.005 [Flow] current health: 85
11:46:11.505 [Lua] event horde ends!
11:46:11.815 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:11.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:46:11.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:12.247 [Flow] current health: 86
11:46:12.247 [Flow] current health: 86
11:46:13.487 [Flow] current health: 87
11:46:13.487 [Flow] current health: 87
11:46:14.677 [Flow] current health: 88
11:46:14.677 [Flow] current health: 88
11:46:15.931 [Flow] current health: 89
11:46:15.931 [Flow] current health: 89
11:46:16.774 [Flow] timexyz
11:46:16.919 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:46:16.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:46:16.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:46:16.919 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:16.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem
11:46:16.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:16.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:46:16.925 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:46:16.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:46:16.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:46:17.191 [Flow] current health: 90
11:46:17.191 [Flow] current health: 90
11:46:18.062 [Flow] timexyz
11:46:18.426 [Flow] current health: 91
11:46:18.426 [Flow] current health: 91
11:46:18.923 [Flow] current health: 91
11:46:18.923 [Flow] current health: 90
11:46:20.145 [Flow] current health: 90
11:46:20.145 [Flow] current health: 89
11:46:21.389 [Flow] current health: 89
11:46:21.389 [Flow] current health: 88
11:46:22.023 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:22.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:46:22.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:22.590 [Flow] current health: 88
11:46:22.590 [Flow] current health: 87
11:46:23.795 [Flow] current health: 87
11:46:23.795 [Flow] current health: 86
11:46:24.985 [Flow] current health: 86
11:46:24.985 [Flow] current health: 85
11:46:25.960 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:46:26.154 [Flow] timexyz
11:46:26.258 [Flow] current health: 85
11:46:26.258 [Flow] current health: 84
11:46:26.997 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:46:27.154 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:46:27.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:46:27.520 [Flow] current health: 84
11:46:27.520 [Flow] current health: 83
11:46:27.803 [Lua] event horde ends!
11:46:27.878 [Flow] timexyz
11:46:28.693 [Flow] current health: 83
11:46:28.693 [Flow] current health: 82
11:46:29.906 [Flow] current health: 82
11:46:29.906 [Flow] current health: 81
11:46:30.305 [Flow] current health: 82
11:46:30.305 [Flow] current health: 82
11:46:31.539 [Flow] current health: 83
11:46:31.539 [Flow] current health: 83
11:46:31.762 [Flow] current health: 83
11:46:31.762 [Flow] current health: 82
11:46:32.142 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:46:32.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read,
11:46:32.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:46:32.142 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:46:32.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:46:32.197 [Lua] [PackageManager] Force_load: wwise/steampistol
11:46:32.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:46:32.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:46:32.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:46:32.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:32.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:32.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:32.300 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:46:32.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:46:32.356 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:46:32.965 [Flow] current health: 82
11:46:32.965 [Flow] current health: 81
11:46:33.136 [Flow] timexyz
11:46:33.690 [Flow] current health: 82
11:46:33.690 [Flow] current health: 82
11:46:34.897 [Flow] current health: 83
11:46:34.897 [Flow] current health: 83
11:46:34.911 [Flow] timexyz
11:46:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0
11:46:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880000
11:46:35.900 [Lua] event horde ends!
11:46:36.140 [Flow] current health: 84
11:46:36.140 [Flow] current health: 84
11:46:36.520 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:46:37.226 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:46:37.226 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:46:37.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:46:37.234 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:46:37.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:46:37.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:46:37.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:46:37.266 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:46:37.304 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:46:37.304 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:46:37.400 [Flow] current health: 85
11:46:37.400 [Flow] current health: 85
11:46:37.503 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:46:37.804 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:46:38.606 [Flow] current health: 86
11:46:38.606 [Flow] current health: 86
11:46:39.856 [Flow] current health: 87
11:46:39.857 [Flow] current health: 87
11:46:40.027 [Flow] timexyz
11:46:41.088 [Flow] current health: 88
11:46:41.088 [Flow] current health: 88
11:46:42.318 [Flow] current health: 89
11:46:42.318 [Flow] current health: 89
11:46:42.339 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:46:42.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:46:42.384 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:46:42.384 [Lua] [PackageManager] Force_load: wwise/steampistol
11:46:42.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:42.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:42.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:43.558 [Flow] current health: 90
11:46:43.558 [Flow] current health: 90
11:46:44.016 [Flow] timexyz
11:46:44.776 [Flow] current health: 91
11:46:44.776 [Flow] current health: 91
11:46:46.044 [Flow] current health: 92
11:46:46.044 [Flow] current health: 92
11:46:47.245 [Flow] current health: 93
11:46:47.245 [Flow] current health: 93
11:46:47.429 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:47.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:46:47.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:46:48.460 [Flow] timexyz
11:46:48.511 [Flow] current health: 94
11:46:48.511 [Flow] current health: 94
11:46:49.710 [Flow] current health: 95
11:46:49.710 [Flow] current health: 95
11:46:50.946 [Flow] current health: 96
11:46:50.946 [Flow] current health: 96
11:46:51.052 [Lua] event horde ends!
11:46:51.870 [Flow] timexyz
11:46:52.175 [Flow] current health: 97
11:46:52.175 [Flow] current health: 97
11:46:52.534 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:46:52.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:46:53.415 [Flow] current health: 98
11:46:53.415 [Flow] current health: 98
11:46:54.120 [Lua] [NetworkServer] Peer 110000110c23c20 despawned player.
11:46:54.120 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000110c23c20
11:46:54.121 [Lua] [GameNetworkManager] destroying game object with go_id=839
11:46:54.148 [Lua] Switching ConflictSettings: to: deus_beastmen
11:46:54.148 [Lua] pacing=deus_beastmen
11:46:54.148 [Lua] locked_func_name=beastmen
11:46:54.148 [Lua] roaming=nil
11:46:54.148 [Lua] specials=deus_beastmen
11:46:54.148 [Lua] debug_color=purple
11:46:54.148 [Lua] contained_breeds=nil
11:46:54.148 [Lua] pack_spawning=deus_beastmen
11:46:54.148 [Lua] disabled=false
11:46:54.148 [Lua] factions=nil
11:46:54.148 [Lua] boss=deus_beastmen
11:46:54.148 [Lua] horde=deus_beastmen
11:46:54.148 [Lua] name=deus_beastmen
11:46:54.148 [Lua] intensity=deus_default
11:46:54.148 [Lua] ---
11:46:54.632 [Flow] current health: 99
11:46:54.632 [Flow] current health: 99
11:46:55.846 [Flow] current health: 100
11:46:55.846 [Flow] current health: 100
11:46:56.787 [Flow] timexyz
11:46:57.068 [Flow] current health: 101
11:46:57.068 [Flow] current health: 101
11:46:57.591 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:46:57.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:46:57.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:46:57.636 [Lua] [PackageManager] Force_load: wwise/steampistol
11:46:57.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:57.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:57.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:46:58.293 [Flow] current health: 102
11:46:58.293 [Flow] current health: 102
11:46:58.334 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:46:58.334 [Lua] pacing=deus_default
11:46:58.334 [Lua] locked_func_name=beastmen
11:46:58.334 [Lua] roaming=nil
11:46:58.334 [Lua] specials=deus_skaven_beastmen
11:46:58.334 [Lua] contained_breeds=nil
11:46:58.334 [Lua] debug_color=orange
11:46:58.334 [Lua] disabled=false
11:46:58.334 [Lua] pack_spawning=deus_skaven_beastmen
11:46:58.334 [Lua] factions=nil
11:46:58.334 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:46:58.334 [Lua] boss=deus_skaven_beastmen
11:46:58.334 [Lua] horde=deus_beastmen
11:46:58.334 [Lua] name=deus_skaven_beastmen
11:46:58.334 [Lua] intensity=deus_default
11:46:58.334 [Lua] ---
11:46:58.574 [Lua] Destroying unit since outside mesh or world
11:46:58.771 [Flow] timexyz
11:46:59.229 [Lua] event horde ends!
11:46:59.526 [Flow] current health: 103
11:46:59.526 [Flow] current health: 103
11:47:00.768 [Flow] current health: 104
11:47:00.768 [Flow] current health: 104
11:47:02.052 [Flow] current health: 105
11:47:02.052 [Flow] current health: 105
11:47:02.057 [Lua] fence jumping
11:47:02.639 [Lua] ready to jump failed
11:47:02.751 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:47:02.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:47:03.262 [Flow] current health: 106
11:47:03.262 [Flow] current health: 106
11:47:03.989 [Lua] fence jumping
11:47:04.456 [Flow] current health: 107
11:47:04.456 [Flow] current health: 107
11:47:04.596 [Lua] ready to jump failed
11:47:05.675 [Flow] current health: 108
11:47:05.675 [Flow] current health: 108
11:47:06.163 [Flow] timexyz
11:47:06.935 [Flow] current health: 109
11:47:06.935 [Flow] current health: 109
11:47:07.437 [Lua] event horde ends!
11:47:07.662 [Flow] timexyz
11:47:07.835 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:47:07.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:47:07.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:47:07.878 [Lua] [PackageManager] Force_load: wwise/steampistol
11:47:07.879 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:07.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:07.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:08.184 [Flow] current health: 110
11:47:08.184 [Flow] current health: 110
11:47:09.410 [Flow] current health: 111
11:47:09.410 [Flow] current health: 111
11:47:09.875 [Lua] [NetworkServer] Peer 110000102c775f8 despawned player.
11:47:09.876 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c775f8
11:47:09.878 [Lua] [GameNetworkManager] destroying game object with go_id=66
11:47:09.881 [Flow] current health: 111
11:47:09.881 [Flow] current health: 110
11:47:09.933 [Flow] current health: 111
11:47:09.933 [Flow] current health: 111
11:47:11.174 [Flow] current health: 112
11:47:11.174 [Flow] current health: 112
11:47:11.289 [Flow] current health: 112
11:47:11.289 [Flow] current health: 111
11:47:12.071 [Lua] fence jumping
11:47:12.496 [Flow] current health: 111
11:47:12.496 [Flow] current health: 110
11:47:12.923 [Flow] current health: 111
11:47:12.923 [Flow] current health: 111
11:47:12.944 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:47:12.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:47:13.501 [Lua] ready to jump failed
11:47:14.186 [Flow] current health: 112
11:47:14.186 [Flow] current health: 112
11:47:14.216 [Lua] ready to jump failed
11:47:15.428 [Flow] current health: 113
11:47:15.428 [Flow] current health: 113
11:47:16.122 [Flow] timexyz
11:47:16.674 [Flow] current health: 114
11:47:16.674 [Flow] current health: 114
11:47:17.913 [Flow] current health: 115
11:47:17.913 [Flow] current health: 115
11:47:18.052 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:47:18.498 [Flow] timexyz
11:47:18.686 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:47:18.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2094545
11:47:18.865 [Flow] current health: 115
11:47:18.866 [Flow] current health: 114
11:47:19.427 [Flow] current health: 115
11:47:19.427 [Flow] current health: 115
11:47:19.685 [Lua] [RespawnHandler] Found available override unit
11:47:19.776 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:47:19.776 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:47:19.777 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=337
11:47:19.777 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:47:19.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
11:47:19.777 [Lua] TalentSystem:rpc_sync_talents 1 2066
11:47:20.663 [Flow] current health: 116
11:47:20.663 [Flow] current health: 116
11:47:21.899 [Flow] current health: 117
11:47:21.899 [Flow] current health: 117
11:47:23.112 [Flow] current health: 118
11:47:23.112 [Flow] current health: 118
11:47:24.357 [Flow] current health: 119
11:47:24.357 [Flow] current health: 119
11:47:25.455 [Flow] timexyz
11:47:25.590 [Flow] current health: 120
11:47:25.590 [Flow] current health: 120
11:47:25.890 [Lua] Switching ConflictSettings: to: deus_beastmen
11:47:25.890 [Lua] pacing=deus_beastmen
11:47:25.890 [Lua] locked_func_name=beastmen
11:47:25.890 [Lua] roaming=nil
11:47:25.890 [Lua] specials=deus_beastmen
11:47:25.890 [Lua] debug_color=purple
11:47:25.890 [Lua] contained_breeds=nil
11:47:25.890 [Lua] pack_spawning=deus_beastmen
11:47:25.890 [Lua] disabled=false
11:47:25.890 [Lua] factions=nil
11:47:25.890 [Lua] boss=deus_beastmen
11:47:25.890 [Lua] horde=deus_beastmen
11:47:25.890 [Lua] name=deus_beastmen
11:47:25.890 [Lua] intensity=deus_default
11:47:25.890 [Lua] ---
11:47:26.476 [Flow] current health: 120
11:47:26.476 [Flow] current health: 119
11:47:27.265 [Flow] current health: 120
11:47:27.265 [Flow] current health: 120
11:47:27.350 [Flow] timexyz
11:47:27.622 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:47:27.622 [Lua] pacing=deus_default
11:47:27.622 [Lua] locked_func_name=beastmen
11:47:27.622 [Lua] roaming=nil
11:47:27.622 [Lua] specials=deus_skaven_beastmen
11:47:27.622 [Lua] contained_breeds=nil
11:47:27.622 [Lua] debug_color=orange
11:47:27.622 [Lua] disabled=false
11:47:27.622 [Lua] pack_spawning=deus_skaven_beastmen
11:47:27.622 [Lua] factions=nil
11:47:27.622 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:47:27.622 [Lua] boss=deus_skaven_beastmen
11:47:27.622 [Lua] horde=deus_beastmen
11:47:27.622 [Lua] name=deus_skaven_beastmen
11:47:27.622 [Lua] intensity=deus_default
11:47:27.622 [Lua] ---
11:47:28.358 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:47:28.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:47:28.414 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:47:28.414 [Lua] [PackageManager] Force_load: wwise/steampistol
11:47:28.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:28.421 [Lua] Switching ConflictSettings: to: deus_beastmen
11:47:28.421 [Lua] pacing=deus_beastmen
11:47:28.421 [Lua] locked_func_name=beastmen
11:47:28.421 [Lua] roaming=nil
11:47:28.421 [Lua] specials=deus_beastmen
11:47:28.421 [Lua] debug_color=purple
11:47:28.421 [Lua] contained_breeds=nil
11:47:28.421 [Lua] pack_spawning=deus_beastmen
11:47:28.421 [Lua] disabled=false
11:47:28.421 [Lua] factions=nil
11:47:28.421 [Lua] boss=deus_beastmen
11:47:28.421 [Lua] horde=deus_beastmen
11:47:28.421 [Lua] name=deus_beastmen
11:47:28.421 [Lua] intensity=deus_default
11:47:28.421 [Lua] ---
11:47:28.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:28.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:47:28.501 [Flow] current health: 121
11:47:28.501 [Flow] current health: 121
11:47:29.713 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:47:29.713 [Lua] pacing=deus_default
11:47:29.713 [Lua] locked_func_name=beastmen
11:47:29.713 [Lua] roaming=nil
11:47:29.713 [Lua] specials=deus_skaven_beastmen
11:47:29.713 [Lua] contained_breeds=nil
11:47:29.713 [Lua] debug_color=orange
11:47:29.713 [Lua] disabled=false
11:47:29.713 [Lua] pack_spawning=deus_skaven_beastmen
11:47:29.713 [Lua] factions=nil
11:47:29.713 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:47:29.713 [Lua] boss=deus_skaven_beastmen
11:47:29.713 [Lua] horde=deus_beastmen
11:47:29.713 [Lua] name=deus_skaven_beastmen
11:47:29.713 [Lua] intensity=deus_default
11:47:29.713 [Lua] ---
11:47:29.744 [Flow] current health: 122
11:47:29.744 [Flow] current health: 122
11:47:30.977 [Flow] current health: 123
11:47:30.977 [Flow] current health: 123
11:47:32.209 [Flow] current health: 124
11:47:32.209 [Flow] current health: 124
11:47:33.045 [Flow] current health: 124
11:47:33.045 [Flow] current health: 123
11:47:33.806 [Flow] timexyz
11:47:34.285 [Flow] current health: 123
11:47:34.285 [Flow] current health: 122
11:47:34.364 [Lua] event horde ends!
11:47:34.472 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
11:47:35.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0
11:47:35.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880005
11:47:35.343 [Lua] [RespawnHandler] Found available override unit
11:47:35.471 [Flow] timexyz
11:47:35.493 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:47:35.493 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:47:35.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=404
11:47:35.494 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:47:35.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
11:47:35.495 [Lua] TalentSystem:rpc_sync_talents 3 3079
11:47:35.534 [Flow] current health: 122
11:47:35.534 [Flow] current health: 121
11:47:35.671 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3acb7, position: 0
11:47:36.757 [Flow] current health: 121
11:47:36.757 [Flow] current health: 120
11:47:37.977 [Flow] current health: 120
11:47:37.977 [Flow] current health: 119
11:47:38.554 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:47:38.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:47:39.194 [Flow] current health: 119
11:47:39.194 [Flow] current health: 118
11:47:40.420 [Flow] current health: 118
11:47:40.420 [Flow] current health: 117
11:47:41.298 [Flow] timexyz
11:47:41.689 [Flow] current health: 117
11:47:41.689 [Flow] current health: 116
11:47:42.498 [Lua] event horde ends!
11:47:42.858 [Flow] current health: 116
11:47:42.858 [Flow] current health: 115
11:47:44.080 [Flow] current health: 115
11:47:44.080 [Flow] current health: 114
11:47:44.663 [Flow] timexyz
11:47:45.340 [Flow] current health: 114
11:47:45.340 [Flow] current health: 113
11:47:46.562 [Flow] current health: 113
11:47:46.562 [Flow] current health: 112
11:47:47.786 [Flow] current health: 112
11:47:47.786 [Flow] current health: 111
11:47:49.007 [Flow] current health: 111
11:47:49.007 [Flow] current health: 110
11:47:49.900 [Flow] current health: 111
11:47:49.900 [Flow] current health: 111
11:47:50.129 [Flow] current health: 111
11:47:50.129 [Flow] current health: 110
11:47:50.687 [Lua] event horde ends!
11:47:51.088 [Flow] timexyz
11:47:51.159 [Flow] timexyz
11:47:51.352 [Flow] current health: 110
11:47:51.352 [Flow] current health: 109
11:47:52.535 [Flow] current health: 109
11:47:52.535 [Flow] current health: 108
11:47:53.787 [Flow] current health: 108
11:47:53.787 [Flow] current health: 107
11:47:53.793 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:47:53.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:47:53.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:47:54.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3b864, position: 0
11:47:55.012 [Flow] current health: 107
11:47:55.012 [Flow] current health: 106
11:47:56.225 [Flow] current health: 106
11:47:56.225 [Flow] current health: 105
11:47:57.435 [Flow] current health: 105
11:47:57.435 [Flow] current health: 104
11:47:57.951 [Flow] timexyz
11:47:58.662 [Flow] current health: 104
11:47:58.662 [Flow] current health: 103
11:47:58.841 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:47:58.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:47:58.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:47:58.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem
11:47:58.852 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:47:58.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:47:58.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:47:58.887 [Flow] current health: 104
11:47:58.887 [Flow] current health: 104
11:47:59.156 [Flow] timexyz
11:48:00.101 [Flow] current health: 105
11:48:00.101 [Flow] current health: 105
11:48:00.862 [EACServer] [13:48:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:48:01.299 [Flow] current health: 106
11:48:01.299 [Flow] current health: 106
11:48:02.538 [Flow] current health: 107
11:48:02.538 [Flow] current health: 107
11:48:03.788 [Flow] current health: 108
11:48:03.788 [Flow] current health: 108
11:48:03.945 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:48:03.945 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:48:03.988 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:48:03.988 [Lua] [PackageManager] Force_load: wwise/steampistol
11:48:03.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:48:04.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:48:04.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:48:04.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:48:04.067 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:48:04.067 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
11:48:04.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:04.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:04.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:04.112 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:48:04.159 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:48:04.159 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:48:05.051 [Flow] current health: 109
11:48:05.051 [Flow] current health: 109
11:48:06.256 [Flow] current health: 110
11:48:06.256 [Flow] current health: 110
11:48:07.372 [Flow] timexyz
11:48:07.440 [Flow] current health: 111
11:48:07.440 [Flow] current health: 111
11:48:07.552 [Flow] timexyz
11:48:08.691 [Flow] current health: 112
11:48:08.691 [Flow] current health: 112
11:48:09.026 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:09.026 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:09.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:48:09.923 [Flow] current health: 113
11:48:09.923 [Flow] current health: 113
11:48:11.148 [Flow] current health: 114
11:48:11.148 [Flow] current health: 114
11:48:12.353 [Flow] current health: 115
11:48:12.353 [Flow] current health: 115
11:48:13.574 [Flow] current health: 116
11:48:13.574 [Flow] current health: 116
11:48:14.113 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:48:14.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:48:14.444 [Flow] timexyz
11:48:14.597 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:14.816 [Flow] current health: 117
11:48:14.816 [Flow] current health: 117
11:48:15.724 [Lua] event horde ends!
11:48:15.943 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:16.055 [Flow] current health: 118
11:48:16.055 [Flow] current health: 118
11:48:16.129 [Flow] timexyz
11:48:16.530 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:17.350 [Flow] current health: 119
11:48:17.350 [Flow] current health: 119
11:48:17.638 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:18.474 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:18.502 [Flow] current health: 120
11:48:18.502 [Flow] current health: 120
11:48:19.604 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:19.751 [Flow] current health: 121
11:48:19.751 [Flow] current health: 121
11:48:20.740 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:20.960 [Flow] current health: 122
11:48:20.960 [Flow] current health: 122
11:48:21.645 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:22.210 [Flow] current health: 123
11:48:22.210 [Flow] current health: 123
11:48:22.317 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:22.377 [Flow] timexyz
11:48:22.758 [Flow] timexyz
11:48:23.426 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:23.462 [Flow] current health: 124
11:48:23.462 [Flow] current health: 124
11:48:23.895 [Lua] event horde ends!
11:48:24.296 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:48:24.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:48:24.296 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:48:24.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:48:24.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:48:24.634 [Flow] current health: 125
11:48:24.634 [Flow] current health: 125
11:48:25.897 [Flow] current health: 126
11:48:25.897 [Flow] current health: 126
11:48:27.060 [Flow] current health: 127
11:48:27.060 [Flow] current health: 127
11:48:28.276 [Flow] current health: 128
11:48:28.276 [Flow] current health: 128
11:48:29.359 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:48:29.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem, async-read,
11:48:29.359 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:48:29.359 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:29.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:29.363 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:48:29.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:48:29.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p
11:48:29.500 [Flow] current health: 129
11:48:29.500 [Flow] current health: 129
11:48:29.900 [Flow] timexyz
11:48:30.747 [Flow] current health: 130
11:48:30.747 [Flow] current health: 130
11:48:31.962 [Flow] current health: 131
11:48:31.962 [Flow] current health: 131
11:48:32.029 [Lua] event horde ends!
11:48:32.773 [Lua] Switching ConflictSettings: to: deus_beastmen
11:48:32.773 [Lua] pacing=deus_beastmen
11:48:32.773 [Lua] locked_func_name=beastmen
11:48:32.773 [Lua] roaming=nil
11:48:32.773 [Lua] specials=deus_beastmen
11:48:32.773 [Lua] debug_color=purple
11:48:32.773 [Lua] contained_breeds=nil
11:48:32.773 [Lua] pack_spawning=deus_beastmen
11:48:32.773 [Lua] disabled=false
11:48:32.774 [Lua] factions=nil
11:48:32.774 [Lua] boss=deus_beastmen
11:48:32.774 [Lua] horde=deus_beastmen
11:48:32.774 [Lua] name=deus_beastmen
11:48:32.774 [Lua] intensity=deus_default
11:48:32.774 [Lua] ---
11:48:32.884 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
11:48:32.884 [Lua] pacing=deus_default
11:48:32.884 [Lua] locked_func_name=beastmen
11:48:32.884 [Lua] roaming=nil
11:48:32.884 [Lua] specials=deus_skaven_beastmen
11:48:32.884 [Lua] contained_breeds=nil
11:48:32.884 [Lua] debug_color=orange
11:48:32.884 [Lua] disabled=false
11:48:32.884 [Lua] pack_spawning=deus_skaven_beastmen
11:48:32.884 [Lua] factions=nil
11:48:32.884 [Lua] description=deus_conflict_director_skaven_beastmen_name
11:48:32.884 [Lua] boss=deus_skaven_beastmen
11:48:32.884 [Lua] horde=deus_beastmen
11:48:32.884 [Lua] name=deus_skaven_beastmen
11:48:32.884 [Lua] intensity=deus_default
11:48:32.884 [Lua] ---
11:48:33.182 [Flow] current health: 132
11:48:33.183 [Flow] current health: 132
11:48:33.514 [Flow] timexyz
11:48:34.436 [Flow] current health: 133
11:48:34.436 [Flow] current health: 133
11:48:34.475 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:48:34.475 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read,
11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem, async-read,
11:48:34.475 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:48:34.524 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
11:48:34.524 [Lua] [PackageManager] Force_load: wwise/steampistol
11:48:34.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:34.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:34.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p
11:48:34.576 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:48:34.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:48:34.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p
11:48:35.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 0
11:48:35.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x23ad5, position: 2880000
11:48:35.548 [Lua] Override Player Respawning terror_respawn false
11:48:35.548 [Lua] Override Player Respawning terror_respawn false
11:48:35.549 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
11:48:35.549 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:48:35.549 [Flow] ******************DEBUG********************Failsafe activated
11:48:35.549 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
11:48:40.471 [Lua] Destroying unit since outside mesh or world
11:48:41.185 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:48:41.376 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:48:41.660 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:48:46.838 [Lua] event horde ends!
11:48:56.173 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:48:59.844 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:48:59.939 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:59.941 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem
11:48:59.941 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_3p, DeusChestPreloadSystem
11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, DeusChestPreloadSystem
11:48:59.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:48:59.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem
11:48:59.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, DeusChestPreloadSystem
11:48:59.947 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
11:49:00.396 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:49:03.287 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
11:49:10.145 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:49:16.076 [Lua] Complete level triggered.
11:49:16.077 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:410431136, lt:load_next_level, extra_packages:{
})
11:49:16.077 [Lua] [NetworkServer] Entering post game
11:49:16.077 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:49:16.077 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:49:16.077 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:49:16.077 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:49:16.077 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:49:16.077 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:49:16.077 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:49:16.077 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:49:16.078 [Save] Saving `save_data`
11:49:16.078 [Lua] gm_event_end_conditions_met true false
11:49:16.078 [Lua] Game won
11:49:16.078 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:49:16.080 [Save] Save done
11:49:16.080 [Save] Saving `save_data`
11:49:16.082 [Save] Save done
11:49:16.082 [Lua] generate_backend_stats 110000111888793:1
11:49:16.113 [Lua] PlayFabMirrorBase:_commit_internal nil
11:49:16.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
11:49:16.118 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:49:16.119 [Save] Saving `save_data`
11:49:16.121 [Save] Save done
11:49:16.128 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 5
11:49:16.130 [Lua] Complete level triggered.
11:49:16.142 [Lua] Complete level triggered.
11:49:16.153 [Lua] Complete level triggered.
11:49:16.166 [Lua] Complete level triggered.
11:49:16.177 [Lua] Complete level triggered.
11:49:16.187 [Lua] Complete level triggered.
11:49:16.200 [Lua] Complete level triggered.
11:49:16.212 [Lua] Complete level triggered.
11:49:16.223 [Lua] Complete level triggered.
11:49:16.234 [Lua] Complete level triggered.
11:49:16.244 [Lua] Complete level triggered.
11:49:16.255 [Lua] Complete level triggered.
11:49:16.267 [Lua] Complete level triggered.
11:49:16.278 [Lua] Complete level triggered.
11:49:16.289 [Lua] Complete level triggered.
11:49:16.300 [Lua] Complete level triggered.
11:49:16.311 [Lua] Complete level triggered.
11:49:16.324 [Lua] Complete level triggered.
11:49:16.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
11:49:16.934 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
11:49:17.436 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
11:49:17.439 [Lua] commit result success 9
11:49:17.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
11:49:17.439 [Lua] none table: 000000000A941F30 table: 000000000CD548C0
11:49:17.440 [Lua] min_height 160
11:49:17.450 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
11:49:17.646 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
11:49:18.057 [Lua] THIS IS A FUNCTION
11:49:26.245 [Lua] ConflictDirector - destroy all units
11:49:46.261 [Lua] [LevelTransitionHandler] promote_next_level_data
11:49:46.261 [Lua] TRANSITION nil nil load_next_level
11:49:46.261 [Lua] Transition type "load_next_level", is server: true
11:49:46.261 [Lua] [GameNetworkManager] Leaving game...
11:49:46.261 [Lua] [GameNetworkManager] Shutting down game session host.
11:49:46.261 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:49:46.261 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:49:46.261 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=899.19
11:49:46.271 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:49:48.266 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:49:48.266 [Lua] [Managers] Calling function on all managers:
11:49:48.267 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:49:48.267 [Lua] Clearing all global lookup lists
11:49:48.267 [Lua] [IngamePlayerListUI] - Destroy
11:49:48.268 [Lua] [EquipmentUI] - Destroy
11:49:48.268 [Lua] [AbilityUI] - Destroy
11:49:48.268 [Lua] [GamePadEquipmentUI] - Destroy
11:49:48.268 [Lua] [GamePadAbilityUI] - Destroy
11:49:48.268 [Lua] [IngameUI] destroy
11:49:48.295 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:49:48.295 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:49:48.295 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:49:48.295 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:49:48.374 [Lua] [Managers] Destroying manager group:
11:49:48.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:49:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
11:49:48.498 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
11:49:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
11:49:48.506 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
11:49:48.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
11:49:48.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
11:49:48.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
11:49:48.515 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
11:49:48.520 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
11:49:48.521 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
11:49:48.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
11:49:48.529 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
11:49:48.534 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
11:49:48.534 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
11:49:48.536 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
11:49:48.537 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
11:49:48.542 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
11:49:48.545 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
11:49:48.548 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
11:49:48.554 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
11:49:48.557 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
11:49:48.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
11:49:48.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
11:49:48.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
11:49:48.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
11:49:48.571 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
11:49:48.585 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
11:49:48.587 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
11:49:48.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
11:49:48.595 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:49:48.595 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:49:48.595 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:49:48.595 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:49:48.595 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:49:48.595 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:49:48.595 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:49:48.595 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:49:48.595 [Lua] [Matchmaking] unregister rpcs
11:49:48.595 [Lua] ############### UNLOADING PACKAGES ###############
11:49:48.595 [Lua] [Gamestate] Enter state StateLoading
11:49:48.597 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:49:48.597 [Lua] [Matchmaking] register rpcs
11:49:48.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:49:48.597 [Lua] Set lobby begin:
11:49:48.597 [Lua] Lobby data twitch_enabled = false
11:49:48.598 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:48.598 [Lua] Lobby data num_players = 4
11:49:48.598 [Lua] Lobby data difficulty_tweak = 0
11:49:48.598 [Lua] Lobby data host = 110000111888793
11:49:48.598 [Lua] Lobby data matchmaking_type = 2
11:49:48.598 [Lua] Lobby data is_private = false
11:49:48.599 [Lua] Lobby data match_started = true
11:49:48.599 [Lua] Lobby data difficulty = hardest
11:49:48.599 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:48.599 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:48.599 [Lua] Lobby data unique_server_name = gyuree
11:49:48.599 [Lua] Lobby data quick_game = false
11:49:48.599 [Lua] Lobby data country_code = HU
11:49:48.600 [Lua] Lobby data matchmaking = true
11:49:48.600 [Lua] Lobby data power_level = 0
11:49:48.600 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path3
11:49:48.600 [Lua] Lobby data mechanism = deus
11:49:48.600 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:48.600 [Lua] Lobby data player_slot_2 = 0:0
11:49:48.600 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:48.600 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:48.600 [Lua] Lobby data eac_authorized = true
11:49:48.600 [Lua] Set lobby end.
11:49:48.600 [Lua] registering RPCs
11:49:48.600 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:49:48.600 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:49:48.600 [Lua] Set lobby begin:
11:49:48.600 [Lua] Lobby data twitch_enabled = false
11:49:48.600 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:48.600 [Lua] Lobby data num_players = 4
11:49:48.601 [Lua] Lobby data difficulty_tweak = 0
11:49:48.601 [Lua] Lobby data host = 110000111888793
11:49:48.601 [Lua] Lobby data matchmaking_type = 2
11:49:48.601 [Lua] Lobby data is_private = false
11:49:48.601 [Lua] Lobby data match_started = true
11:49:48.601 [Lua] Lobby data difficulty = hardest
11:49:48.601 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:48.601 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:48.601 [Lua] Lobby data unique_server_name = gyuree
11:49:48.601 [Lua] Lobby data quick_game = false
11:49:48.601 [Lua] Lobby data country_code = HU
11:49:48.601 [Lua] Lobby data matchmaking = true
11:49:48.601 [Lua] Lobby data power_level = 0
11:49:48.601 [Lua] Lobby data mission_id = dlc_morris_map
11:49:48.601 [Lua] Lobby data mechanism = deus
11:49:48.601 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:48.601 [Lua] Lobby data player_slot_2 = 0:0
11:49:48.601 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:48.602 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:48.602 [Lua] Lobby data eac_authorized = true
11:49:48.602 [Lua] Set lobby end.
11:49:48.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:49:48.605 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
11:49:48.605 [Lua] [StateLoading] load_current_level
11:49:48.605 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
11:49:48.612 [Umbra] Unload tome
11:49:48.614 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path3, pat_mountain_tzeentch_path3
11:49:48.616 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path3
11:49:48.629 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path3
11:49:48.638 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path3
11:49:48.702 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path3
11:49:48.706 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path3
11:49:48.734 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path3
11:49:48.734 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
11:49:48.751 [Lua] ### Received rpc_level_load_started
11:49:48.751 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 410431136
11:49:48.751 [Lua] ### Received rpc_level_load_started
11:49:48.751 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 410431136
11:49:48.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
11:49:48.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
11:49:48.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
11:49:48.871 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
11:49:48.971 [Lua] ### Received rpc_level_load_started
11:49:48.971 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 410431136
11:49:49.812 [Lua] ### Received rpc_level_loaded
11:49:49.812 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327
11:49:49.812 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:49:49.813 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:49:49.813 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:49:49.828 [Lua] ### Received rpc_level_loaded
11:49:49.828 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327
11:49:49.828 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:49:49.829 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:49:49.829 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:49:49.930 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:49:49.930 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:49:49.930 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:49:49.930 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:49:50.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
11:49:50.116 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
11:49:50.133 [Lua] [LevelTransitionHandler] Level load completed!
11:49:50.133 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
11:49:50.133 [Lua] [EnemyPackageLoader] Load no enemies on this level
11:49:50.134 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
11:49:50.134 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:49:50.134 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:49:50.140 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:49:50.151 [Lua] ### Received rpc_level_loaded
11:49:50.151 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
11:49:50.151 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:49:50.168 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:49:50.168 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:49:50.268 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:49:50.268 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:49:50.268 [Lua] ### Received rpc_level_loaded
11:49:50.268 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
11:49:50.268 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:49:50.268 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
11:49:50.268 [Umbra] Init version: 3.4.15 :: 16 threads
11:49:50.271 [Lua] Async level spawning done
11:49:50.271 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:49:50.369 [Lua] ### Received rpc_level_loaded
11:49:50.369 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327
11:49:50.369 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:49:50.370 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:49:50.370 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:49:50.488 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:49:50.488 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:49:51.285 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:49:51.285 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:49:51.285 [Lua] [Matchmaking] unregister rpcs
11:49:51.285 [Lua] Set lobby begin:
11:49:51.285 [Lua] Lobby data twitch_enabled = false
11:49:51.286 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:51.286 [Lua] Lobby data num_players = 4
11:49:51.286 [Lua] Lobby data difficulty_tweak = 0
11:49:51.286 [Lua] Lobby data host = 110000111888793
11:49:51.286 [Lua] Lobby data matchmaking_type = 2
11:49:51.286 [Lua] Lobby data is_private = false
11:49:51.286 [Lua] Lobby data match_started = true
11:49:51.286 [Lua] Lobby data difficulty = hardest
11:49:51.287 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:51.287 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:51.287 [Lua] Lobby data unique_server_name = gyuree
11:49:51.287 [Lua] Lobby data quick_game = false
11:49:51.287 [Lua] Lobby data country_code = HU
11:49:51.287 [Lua] Lobby data matchmaking = true
11:49:51.287 [Lua] Lobby data power_level = 0
11:49:51.287 [Lua] Lobby data mission_id = dlc_morris_map
11:49:51.288 [Lua] Lobby data mechanism = deus
11:49:51.288 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:51.288 [Lua] Lobby data player_slot_2 = 0:0
11:49:51.288 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:51.288 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:51.288 [Lua] Lobby data eac_authorized = true
11:49:51.288 [Lua] Set lobby end.
11:49:51.288 [Lua] [Managers] Destroying manager group:
11:49:51.289 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
11:49:51.289 [Lua] [Gamestate] Enter StateIngame HOST
11:49:51.290 [Lua] <>level = dlc_morris_map<>
11:49:51.290 [Lua] [StateIngame] Server ingame
11:49:51.293 [Lua] Set lobby begin:
11:49:51.293 [Lua] Lobby data twitch_enabled = false
11:49:51.293 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:51.293 [Lua] Lobby data num_players = 4
11:49:51.294 [Lua] Lobby data difficulty_tweak = 0
11:49:51.294 [Lua] Lobby data host = 110000111888793
11:49:51.294 [Lua] Lobby data matchmaking_type = 2
11:49:51.294 [Lua] Lobby data is_private = false
11:49:51.294 [Lua] Lobby data match_started = true
11:49:51.294 [Lua] Lobby data difficulty = normal
11:49:51.295 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:51.295 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:51.295 [Lua] Lobby data unique_server_name = gyuree
11:49:51.295 [Lua] Lobby data quick_game = false
11:49:51.295 [Lua] Lobby data country_code = HU
11:49:51.295 [Lua] Lobby data matchmaking = true
11:49:51.295 [Lua] Lobby data power_level = 0
11:49:51.296 [Lua] Lobby data mission_id = dlc_morris_map
11:49:51.296 [Lua] Lobby data mechanism = deus
11:49:51.296 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:51.296 [Lua] Lobby data player_slot_2 = 0:0
11:49:51.296 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:51.296 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:51.296 [Lua] Lobby data eac_authorized = true
11:49:51.296 [Lua] Set lobby end.
11:49:51.296 [Lua] [Matchmaking] register rpcs
11:49:51.296 [Lua] GameNetworkManager:init... creating game session
11:49:51.296 [Lua] Host GameSession.make_game_session_host with session:
11:49:51.296 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:49:51.297 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:49:51.297 [Lua] [GameNetworkManager] self.is_server = true
11:49:51.297 [Network] Setting artificial MTU limit to 65536
11:49:51.312 [Lua] Switching ConflictSettings: to: disabled
11:49:51.312 [Lua] pacing=disabled
11:49:51.312 [Lua] roaming=nil
11:49:51.312 [Lua] specials=disabled
11:49:51.312 [Lua] debug_color=black
11:49:51.312 [Lua] pack_spawning=disabled
11:49:51.312 [Lua] contained_breeds=nil
11:49:51.312 [Lua] disabled=true
11:49:51.312 [Lua] boss=disabled
11:49:51.312 [Lua] horde=disabled
11:49:51.312 [Lua] name=disabled
11:49:51.312 [Lua] intensity=disabled
11:49:51.312 [Lua] ---
11:49:51.312 [Lua] [LevelAnalysis] set_random_seed( 0)
11:49:51.316 [Lua] [AIInterestPointSystem] Level Seed: -601353097
11:49:51.316 [Lua]
11:49:51.316 [Lua] [entity_system_bag] = table
11:49:51.316 [Lua] [entity_system_bag] = metatable
11:49:51.316 [Lua] [startup_data] = table
11:49:51.316 [Lua] [entity_manager] = table
11:49:51.316 [Lua] [entity_manager] = metatable
11:49:51.316 [Lua] [unit_spawner] = table
11:49:51.316 [Lua] [unit_spawner] = metatable
11:49:51.316 [Lua] [unit_storage] = table
11:49:51.316 [Lua] [unit_storage] = metatable
11:49:51.316 [Lua] [dice_keeper] = table
11:49:51.316 [Lua] [dice_keeper] = metatable
11:49:51.316 [Lua] [is_server] = true (boolean)
11:49:51.316 [Lua] [world] = [World]
11:49:51.316 [Lua] [system_api] = table
11:49:51.316 [Lua] [entity_system] = table
11:49:51.316 [Lua] [entity_system] = metatable
11:49:51.316 [Lua] [network_lobby] = table
11:49:51.316 [Lua] [network_lobby] = metatable
11:49:51.316 [Lua] [profile_synchronizer] = table
11:49:51.316 [Lua] [profile_synchronizer] = metatable
11:49:51.316 [Lua] [level_transition_handler] = table
11:49:51.316 [Lua] [level_transition_handler] = metatable
11:49:51.316 [Lua] [num_local_human_players] = 1 (number)
11:49:51.316 [Lua] [statistics_db] = table
11:49:51.316 [Lua] [statistics_db] = metatable
11:49:51.316 [Lua] [network_server] = table
11:49:51.316 [Lua] [network_server] = metatable
11:49:51.316 [Lua] [input_manager] = table
11:49:51.316 [Lua] [input_manager] = metatable
11:49:51.316 [Lua] [network_clock] = table
11:49:51.316 [Lua] [network_clock] = metatable
11:49:51.316 [Lua] [network_transmit] = table
11:49:51.316 [Lua] [network_transmit] = metatable
11:49:51.316 [Lua] [free_flight_manager] = table
11:49:51.316 [Lua] [free_flight_manager] = metatable
11:49:51.316 [Lua] [network_manager] = table
11:49:51.316 [Lua] [network_manager] = metatable
11:49:51.316 [Lua] [network_event_delegate] = table
11:49:51.316 [Lua] [network_event_delegate] = metatable
11:49:51.316 [Lua]
11:49:51.317 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:49:51.317 [Lua] ignoring extension VersusInteractObjectiveExtension
11:49:51.317 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:49:51.317 [Lua] ignoring extension VersusSocketObjectiveExtension
11:49:51.317 [Lua] ignoring extension VersusTargetObjectiveExtension
11:49:51.317 [Lua] ignoring extension VersusMissionObjectiveExtension
11:49:51.331 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:49:51.331 [Lua] [AchievementManager] Achievements using the steam platform
11:49:51.332 [Lua] PlayerManager:add_player player_1
11:49:51.355 [Lua] [StateIngame] Level seed: 0
11:49:51.355 [Lua] [LevelAnalysis] set_random_seed( -601353097)
11:49:51.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:49:51.356 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:49:51.356 [Lua] [IngameUI] init
11:49:51.367 [Lua] cb_razer_chroma_setup
11:49:51.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:49:51.392 [Lua] Set lobby begin:
11:49:51.392 [Lua] Lobby data twitch_enabled = false
11:49:51.392 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:51.392 [Lua] Lobby data num_players = 4
11:49:51.392 [Lua] Lobby data difficulty_tweak = 0
11:49:51.392 [Lua] Lobby data host = 110000111888793
11:49:51.392 [Lua] Lobby data matchmaking_type = 2
11:49:51.392 [Lua] Lobby data is_private = false
11:49:51.393 [Lua] Lobby data match_started = true
11:49:51.393 [Lua] Lobby data difficulty = normal
11:49:51.393 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:51.393 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:51.393 [Lua] Lobby data unique_server_name = gyuree
11:49:51.393 [Lua] Lobby data quick_game = false
11:49:51.393 [Lua] Lobby data country_code = HU
11:49:51.393 [Lua] Lobby data matchmaking = true
11:49:51.393 [Lua] Lobby data power_level = 715
11:49:51.393 [Lua] Lobby data mission_id = dlc_morris_map
11:49:51.393 [Lua] Lobby data mechanism = deus
11:49:51.393 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:51.393 [Lua] Lobby data player_slot_2 = 0:0
11:49:51.393 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:51.393 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:51.393 [Lua] Lobby data eac_authorized = true
11:49:51.393 [Lua] Set lobby end.
11:49:51.394 [Lua] CurrentConflictSettings disabled
11:49:51.394 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
11:49:51.394 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
11:49:51.394 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:49:51.394 [Lua] [Managers] Calling function on all managers:
11:49:51.394 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:49:51.398 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:49:51.398 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:49:51.398 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:49:51.398 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:49:51.398 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:49:51.398 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:49:51.439 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:49:51.440 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:49:51.443 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:49:51.443 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
11:49:51.443 [Lua] RemotePlayer:create_game_object( ) 3
11:49:51.458 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:49:51.458 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:49:51.458 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:49:51.458 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:49:51.458 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:49:51.458 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
11:49:51.458 [Lua] RemotePlayer:create_game_object( ) 4
11:49:51.474 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:49:51.474 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:49:51.568 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:49:51.568 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:49:51.568 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:49:51.619 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:49:51.619 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:49:51.686 [Lua] StateInGameRunning:_game_actually_starts()
11:49:51.686 [Lua] #################################################################################################################
11:49:51.686 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_tzeentch_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:49:51.686 [Lua] #################################################################################################################
11:49:51.686 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
11:49:51.686 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
11:49:51.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
11:49:51.718 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:49:51.718 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:49:51.730 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:49:51.734 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:49:51.735 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
11:49:51.735 [Lua] RemotePlayer:create_game_object( ) 5
11:49:51.751 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:49:51.751 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:49:51.751 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:49:51.751 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:49:51.751 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:49:51.751 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:49:51.757 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:49:51.757 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:49:51.757 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:49:51.757 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:49:51.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
11:49:51.907 [Lua] Commit load time data
11:49:51.916 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:49:51.916 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:49:56.416 [Lua] Set lobby begin:
11:49:56.416 [Lua] Lobby data twitch_enabled = false
11:49:56.416 [Lua] Lobby data selected_mission_id = journey_citadel
11:49:56.416 [Lua] Lobby data num_players = 4
11:49:56.417 [Lua] Lobby data difficulty_tweak = 0
11:49:56.417 [Lua] Lobby data host = 110000111888793
11:49:56.417 [Lua] Lobby data matchmaking_type = 2
11:49:56.417 [Lua] Lobby data is_private = false
11:49:56.417 [Lua] Lobby data match_started = true
11:49:56.417 [Lua] Lobby data difficulty = normal
11:49:56.417 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:49:56.417 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:49:56.418 [Lua] Lobby data unique_server_name = gyuree
11:49:56.418 [Lua] Lobby data quick_game = false
11:49:56.418 [Lua] Lobby data country_code = HU
11:49:56.418 [Lua] Lobby data matchmaking = true
11:49:56.418 [Lua] Lobby data power_level = 553
11:49:56.418 [Lua] Lobby data mission_id = dlc_morris_map
11:49:56.418 [Lua] Lobby data mechanism = deus
11:49:56.418 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:49:56.419 [Lua] Lobby data player_slot_2 = 0:0
11:49:56.419 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:49:56.419 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:49:56.419 [Lua] Lobby data eac_authorized = true
11:49:56.419 [Lua] Set lobby end.
11:50:00.861 [EACServer] [13:50:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:50:01.418 [Lua] Set lobby begin:
11:50:01.418 [Lua] Lobby data twitch_enabled = false
11:50:01.418 [Lua] Lobby data selected_mission_id = journey_citadel
11:50:01.418 [Lua] Lobby data num_players = 4
11:50:01.418 [Lua] Lobby data difficulty_tweak = 0
11:50:01.418 [Lua] Lobby data host = 110000111888793
11:50:01.418 [Lua] Lobby data matchmaking_type = 2
11:50:01.418 [Lua] Lobby data is_private = false
11:50:01.419 [Lua] Lobby data match_started = true
11:50:01.419 [Lua] Lobby data difficulty = normal
11:50:01.419 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:50:01.419 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:50:01.419 [Lua] Lobby data unique_server_name = gyuree
11:50:01.419 [Lua] Lobby data quick_game = false
11:50:01.419 [Lua] Lobby data country_code = HU
11:50:01.420 [Lua] Lobby data matchmaking = true
11:50:01.420 [Lua] Lobby data power_level = 732
11:50:01.420 [Lua] Lobby data mission_id = dlc_morris_map
11:50:01.420 [Lua] Lobby data mechanism = deus
11:50:01.420 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:50:01.420 [Lua] Lobby data player_slot_2 = 0:0
11:50:01.420 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:50:01.420 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:50:01.420 [Lua] Lobby data eac_authorized = true
11:50:01.420 [Lua] Set lobby end.
11:50:06.719 [Lua] [PackageManager] Load: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer, async-read,
11:50:06.768 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_sigmar_01
11:50:06.768 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_sigmar_01
11:50:56.410 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_sigmar_01, UIUnitPreviewer
11:51:11.519 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_khorne_path5, mc:deus, gm:deus, env:0, seed:-23960060, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest, diff_tweak:7, id:988405824, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_khorne_champions",
})
11:51:11.519 [Lua] [LevelTransitionHandler] promote_next_level_data
11:51:11.519 [Lua] [NetworkServer] Entering post game
11:51:11.519 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
11:51:11.519 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
11:51:11.519 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
11:51:11.519 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
11:51:11.519 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
11:51:11.519 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
11:51:11.519 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
11:51:11.519 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
11:51:11.519 [Lua] gm_event_end_conditions_met true false
11:51:11.519 [Save] Saving `save_data`
11:51:11.520 [Lua] Game won
11:51:11.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
11:51:11.521 [Save] Save done
11:51:11.521 [Save] Saving `save_data`
11:51:11.522 [Lua] generate_backend_stats 110000111888793:1
11:51:11.523 [Save] Save done
11:51:11.552 [Lua] PlayFabMirrorBase:_commit_internal nil
11:51:11.552 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
11:51:11.552 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
11:51:11.552 [Save] Saving `save_data`
11:51:11.552 [Lua] TRANSITION nil nil load_next_level
11:51:11.552 [Lua] Transition type "load_next_level", is server: true
11:51:11.552 [Lua] [GameNetworkManager] Leaving game...
11:51:11.552 [Lua] [GameNetworkManager] Shutting down game session host.
11:51:11.552 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
11:51:11.552 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
11:51:11.552 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=81.86
11:51:11.555 [Save] Save done
11:51:11.556 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
11:51:11.556 [Lua] commit result success 10
11:51:11.556 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
11:51:11.556 [Lua] none table: 000000000A74FB00 nil
11:51:11.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized
11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized
11:51:11.777 [Lua] [PlayerSyncData] Game session is not initialized
11:51:11.777 [Lua] Set lobby begin:
11:51:11.777 [Lua] Lobby data twitch_enabled = false
11:51:11.777 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:11.777 [Lua] Lobby data num_players = 4
11:51:11.777 [Lua] Lobby data difficulty_tweak = 0
11:51:11.777 [Lua] Lobby data host = 110000111888793
11:51:11.778 [Lua] Lobby data matchmaking_type = 2
11:51:11.778 [Lua] Lobby data is_private = false
11:51:11.778 [Lua] Lobby data match_started = true
11:51:11.778 [Lua] Lobby data difficulty = normal
11:51:11.778 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:11.778 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:11.778 [Lua] Lobby data unique_server_name = gyuree
11:51:11.778 [Lua] Lobby data quick_game = false
11:51:11.779 [Lua] Lobby data country_code = HU
11:51:11.779 [Lua] Lobby data matchmaking = true
11:51:11.779 [Lua] Lobby data power_level = 0
11:51:11.779 [Lua] Lobby data mission_id = dlc_morris_map
11:51:11.779 [Lua] Lobby data mechanism = deus
11:51:11.779 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:11.779 [Lua] Lobby data player_slot_2 = 0:0
11:51:11.779 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:11.779 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:11.779 [Lua] Lobby data eac_authorized = true
11:51:11.780 [Lua] Set lobby end.
11:51:12.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
11:51:13.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
11:51:13.544 [Lua] [Managers] Calling function on all managers:
11:51:13.544 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
11:51:13.544 [Lua] Clearing all global lookup lists
11:51:13.544 [Lua] [IngamePlayerListUI] - Destroy
11:51:13.545 [Lua] [IngameUI] destroy
11:51:13.546 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
11:51:13.546 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
11:51:13.546 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
11:51:13.546 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
11:51:13.547 [Lua] [Managers] Destroying manager group:
11:51:13.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
11:51:13.548 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
11:51:13.548 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
11:51:13.548 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
11:51:13.548 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
11:51:13.548 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
11:51:13.548 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
11:51:13.548 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
11:51:13.548 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
11:51:13.548 [Lua] [Matchmaking] unregister rpcs
11:51:13.548 [Lua] ############### UNLOADING PACKAGES ###############
11:51:13.548 [Lua] [Gamestate] Enter state StateLoading
11:51:13.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning
11:51:13.550 [Lua] [Matchmaking] register rpcs
11:51:13.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:51:13.551 [Lua] registering RPCs
11:51:13.551 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
11:51:13.551 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
11:51:13.551 [Lua] Set lobby begin:
11:51:13.551 [Lua] Lobby data twitch_enabled = false
11:51:13.551 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:13.551 [Lua] Lobby data num_players = 4
11:51:13.551 [Lua] Lobby data difficulty_tweak = 0
11:51:13.551 [Lua] Lobby data host = 110000111888793
11:51:13.551 [Lua] Lobby data matchmaking_type = 2
11:51:13.552 [Lua] Lobby data is_private = false
11:51:13.552 [Lua] Lobby data match_started = true
11:51:13.552 [Lua] Lobby data difficulty = normal
11:51:13.552 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:13.552 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:13.552 [Lua] Lobby data unique_server_name = gyuree
11:51:13.552 [Lua] Lobby data quick_game = false
11:51:13.552 [Lua] Lobby data country_code = HU
11:51:13.553 [Lua] Lobby data matchmaking = true
11:51:13.553 [Lua] Lobby data power_level = 0
11:51:13.553 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:13.553 [Lua] Lobby data mechanism = deus
11:51:13.553 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:13.553 [Lua] Lobby data player_slot_2 = 0:0
11:51:13.553 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:13.553 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:13.553 [Lua] Lobby data eac_authorized = true
11:51:13.554 [Lua] Set lobby end.
11:51:13.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
11:51:13.557 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized
11:51:13.557 [Lua] [StateLoading] load_current_level
11:51:13.557 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_khorne_path5 0
11:51:13.559 [Umbra] Unload tome
11:51:13.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5, sig_citadel_khorne_path5, async-read,
11:51:13.587 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_khorne_champions, sig_citadel_khorne_path5, async-read,
11:51:13.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel
11:51:13.623 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel
11:51:13.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
11:51:13.678 [Lua] ### Received rpc_level_load_started
11:51:13.678 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 988405824
11:51:13.716 [Lua] ### Received rpc_level_load_started
11:51:13.716 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 988405824
11:51:13.732 [Lua] ### Received rpc_level_load_started
11:51:13.732 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 988405824
11:51:15.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
11:51:15.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
11:51:15.204 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
11:51:15.538 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
11:51:15.538 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
11:51:15.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel
11:51:19.810 [Lua] ### Received rpc_level_loaded
11:51:19.810 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 465
11:51:19.810 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
11:51:19.811 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
11:51:19.811 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
11:51:19.828 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
11:51:19.828 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
11:51:20.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel
11:51:20.063 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel
11:51:20.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
11:51:20.164 [Lua] ### Received rpc_level_loaded
11:51:20.164 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 465
11:51:20.164 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
11:51:20.165 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
11:51:20.165 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
11:51:20.182 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
11:51:20.182 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
11:51:20.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
11:51:20.266 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common
11:51:20.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
11:51:20.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
11:51:20.922 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
11:51:20.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
11:51:21.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
11:51:21.108 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common
11:51:21.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5
11:51:21.146 [Umbra] Loading umbra tome '#ID[6c2b882263fcfc01]'
11:51:21.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5
11:51:21.192 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5
11:51:21.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_khorne_champions
11:51:21.211 [Lua] [LevelTransitionHandler] Level load completed!
11:51:21.211 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_khorne_path5 - level_seed: -23960060 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
11:51:21.226 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:51:21.226 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
11:51:21.226 [Lua] load_startup_enemy_packages: --------------
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_spawn
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_troll
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_rat_ogre
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_stormfiend
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] beastmen_minotaur
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_plague_sorcerer
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_corruptor_sorcerer
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_gutter_runner
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_pack_master
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_poison_wind_globadier
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_ratling_gunner
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_warpfire_thrower
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_vortex_sorcerer
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] beastmen_standard_bearer
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_vortex
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] critter_rat
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] critter_pig
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_storm_vermin_with_shield
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_storm_vermin
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_warrior
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_clan_rat
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_raider
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_slave
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_fanatic
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_loot_rat
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_marauder_with_shield
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_berzerker
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_clan_rat_with_shield
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] chaos_marauder
11:51:21.226 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
11:51:21.226 [Lua] skaven_plague_monk
11:51:21.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_khorne_champions
11:51:21.228 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_khorne_champions
11:51:21.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
11:51:21.230 [Lua] ### Received rpc_level_loaded
11:51:21.230 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 465
11:51:21.230 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
11:51:21.247 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
11:51:21.247 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
11:51:21.264 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
11:51:21.264 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
11:51:21.265 [Lua] ### Received rpc_level_loaded
11:51:21.265 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 465
11:51:21.498 [Lua] ### Received rpc_level_loaded
11:51:21.498 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 465
11:51:21.498 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
11:51:21.499 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
11:51:21.499 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
11:51:21.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
11:51:21.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
11:51:21.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
11:51:21.516 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
11:51:21.516 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
11:51:21.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
11:51:21.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
11:51:21.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
11:51:21.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
11:51:21.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
11:51:21.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
11:51:22.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
11:51:22.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
11:51:22.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
11:51:22.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
11:51:22.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
11:51:22.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
11:51:22.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
11:51:22.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
11:51:22.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
11:51:23.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
11:51:23.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
11:51:23.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
11:51:23.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
11:51:23.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
11:51:23.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
11:51:23.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
11:51:23.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
11:51:23.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
11:51:23.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
11:51:23.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
11:51:23.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
11:51:23.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
11:51:23.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
11:51:23.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
11:51:24.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
11:51:24.197 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
11:51:24.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
11:51:24.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
11:51:24.417 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
11:51:24.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
11:51:24.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
11:51:24.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
11:51:24.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
11:51:24.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
11:51:24.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
11:51:24.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
11:51:24.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
11:51:24.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
11:51:24.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
11:51:24.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
11:51:24.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
11:51:24.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:51:25.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
11:51:25.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
11:51:25.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
11:51:25.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
11:51:25.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
11:51:25.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
11:51:25.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
11:51:25.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
11:51:25.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
11:51:26.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
11:51:26.204 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
11:51:26.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
11:51:26.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
11:51:26.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
11:51:26.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
11:51:26.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
11:51:26.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
11:51:26.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
11:51:27.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
11:51:27.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
11:51:27.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
11:51:27.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
11:51:27.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
11:51:27.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
11:51:27.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
11:51:27.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
11:51:27.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
11:51:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
11:51:27.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
11:51:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
11:51:28.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
11:51:28.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
11:51:28.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
11:51:28.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
11:51:28.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
11:51:28.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
11:51:28.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
11:51:28.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
11:51:28.557 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_khorne_path5 game_mode: deus
11:51:28.557 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
11:51:28.557 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
11:51:28.563 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
11:51:28.875 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
11:51:28.875 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/khorne_path5/world
11:51:28.875 [Umbra] Init version: 3.4.15 :: 16 threads
11:51:30.425 [Lua] Async level spawning done
11:51:30.425 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
11:51:31.398 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
11:51:31.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
11:51:31.398 [Lua] [Matchmaking] unregister rpcs
11:51:31.398 [Lua] Set lobby begin:
11:51:31.398 [Lua] Lobby data twitch_enabled = false
11:51:31.398 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:31.398 [Lua] Lobby data num_players = 4
11:51:31.398 [Lua] Lobby data difficulty_tweak = 0
11:51:31.399 [Lua] Lobby data host = 110000111888793
11:51:31.399 [Lua] Lobby data matchmaking_type = 2
11:51:31.399 [Lua] Lobby data is_private = false
11:51:31.399 [Lua] Lobby data match_started = true
11:51:31.399 [Lua] Lobby data difficulty = normal
11:51:31.399 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:31.399 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:31.400 [Lua] Lobby data unique_server_name = gyuree
11:51:31.400 [Lua] Lobby data quick_game = false
11:51:31.400 [Lua] Lobby data country_code = HU
11:51:31.400 [Lua] Lobby data matchmaking = true
11:51:31.400 [Lua] Lobby data power_level = 0
11:51:31.400 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:31.400 [Lua] Lobby data mechanism = deus
11:51:31.401 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:31.401 [Lua] Lobby data player_slot_2 = 0:0
11:51:31.401 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:31.401 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:31.401 [Lua] Lobby data eac_authorized = true
11:51:31.401 [Lua] Set lobby end.
11:51:31.401 [Lua] [Managers] Destroying manager group:
11:51:31.402 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens
11:51:31.402 [Lua] [Gamestate] Enter StateIngame HOST
11:51:31.403 [Lua] <>level = sig_citadel_khorne_path5<>
11:51:31.403 [Lua] [StateIngame] Server ingame
11:51:31.406 [Lua] Set lobby begin:
11:51:31.406 [Lua] Lobby data twitch_enabled = false
11:51:31.406 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:31.406 [Lua] Lobby data num_players = 4
11:51:31.406 [Lua] Lobby data difficulty_tweak = 7
11:51:31.407 [Lua] Lobby data host = 110000111888793
11:51:31.407 [Lua] Lobby data matchmaking_type = 2
11:51:31.407 [Lua] Lobby data is_private = false
11:51:31.407 [Lua] Lobby data match_started = true
11:51:31.407 [Lua] Lobby data difficulty = hardest
11:51:31.407 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:31.407 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:31.407 [Lua] Lobby data unique_server_name = gyuree
11:51:31.408 [Lua] Lobby data quick_game = false
11:51:31.408 [Lua] Lobby data country_code = HU
11:51:31.408 [Lua] Lobby data matchmaking = true
11:51:31.408 [Lua] Lobby data power_level = 0
11:51:31.408 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:31.408 [Lua] Lobby data mechanism = deus
11:51:31.408 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:31.409 [Lua] Lobby data player_slot_2 = 0:0
11:51:31.409 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:31.409 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:31.409 [Lua] Lobby data eac_authorized = true
11:51:31.409 [Lua] Set lobby end.
11:51:31.409 [Lua] [Matchmaking] register rpcs
11:51:31.409 [Lua] GameNetworkManager:init... creating game session
11:51:31.409 [Lua] Host GameSession.make_game_session_host with session:
11:51:31.409 [Lua] [GameNetworkManager] Setting pong timeout to 60
11:51:31.409 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
11:51:31.409 [Lua] [GameNetworkManager] self.is_server = true
11:51:31.409 [Network] Setting artificial MTU limit to 65536
11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:51:31.416 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:51:31.416 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:51:31.416 [Lua] pacing=deus_default
11:51:31.416 [Lua] roaming=nil
11:51:31.416 [Lua] specials=deus_default
11:51:31.416 [Lua] contained_breeds=nil
11:51:31.416 [Lua] debug_color=maroon
11:51:31.416 [Lua] disabled=false
11:51:31.416 [Lua] pack_spawning=deus_default
11:51:31.416 [Lua] factions=nil
11:51:31.416 [Lua] description=deus_conflict_director_skaven_chaos_name
11:51:31.416 [Lua] boss=deus_default
11:51:31.416 [Lua] horde=deus_default
11:51:31.416 [Lua] name=deus_skaven_chaos
11:51:31.416 [Lua] intensity=deus_default
11:51:31.416 [Lua] ---
11:51:31.416 [Lua] [LevelAnalysis] set_random_seed( -23960060)
11:51:31.424 [Lua] [AIInterestPointSystem] Level Seed: -23960060
11:51:31.424 [Lua]
11:51:31.424 [Lua] [entity_system_bag] = table
11:51:31.424 [Lua] [entity_system_bag] = metatable
11:51:31.424 [Lua] [startup_data] = table
11:51:31.424 [Lua] [entity_manager] = table
11:51:31.424 [Lua] [entity_manager] = metatable
11:51:31.424 [Lua] [unit_spawner] = table
11:51:31.424 [Lua] [unit_spawner] = metatable
11:51:31.424 [Lua] [unit_storage] = table
11:51:31.424 [Lua] [unit_storage] = metatable
11:51:31.424 [Lua] [dice_keeper] = table
11:51:31.424 [Lua] [dice_keeper] = metatable
11:51:31.424 [Lua] [is_server] = true (boolean)
11:51:31.424 [Lua] [world] = [World]
11:51:31.425 [Lua] [system_api] = table
11:51:31.425 [Lua] [entity_system] = table
11:51:31.425 [Lua] [entity_system] = metatable
11:51:31.425 [Lua] [network_lobby] = table
11:51:31.425 [Lua] [network_lobby] = metatable
11:51:31.425 [Lua] [profile_synchronizer] = table
11:51:31.425 [Lua] [profile_synchronizer] = metatable
11:51:31.425 [Lua] [level_transition_handler] = table
11:51:31.425 [Lua] [level_transition_handler] = metatable
11:51:31.425 [Lua] [num_local_human_players] = 1 (number)
11:51:31.425 [Lua] [statistics_db] = table
11:51:31.425 [Lua] [statistics_db] = metatable
11:51:31.425 [Lua] [network_server] = table
11:51:31.425 [Lua] [network_server] = metatable
11:51:31.425 [Lua] [input_manager] = table
11:51:31.425 [Lua] [input_manager] = metatable
11:51:31.425 [Lua] [network_clock] = table
11:51:31.425 [Lua] [network_clock] = metatable
11:51:31.425 [Lua] [network_transmit] = table
11:51:31.425 [Lua] [network_transmit] = metatable
11:51:31.425 [Lua] [free_flight_manager] = table
11:51:31.425 [Lua] [free_flight_manager] = metatable
11:51:31.425 [Lua] [network_manager] = table
11:51:31.425 [Lua] [network_manager] = metatable
11:51:31.425 [Lua] [network_event_delegate] = table
11:51:31.425 [Lua] [network_event_delegate] = metatable
11:51:31.425 [Lua]
11:51:31.425 [Lua] ignoring extension VersusVolumeObjectiveExtension
11:51:31.425 [Lua] ignoring extension VersusInteractObjectiveExtension
11:51:31.425 [Lua] ignoring extension VersusPayloadObjectiveExtension
11:51:31.425 [Lua] ignoring extension VersusSocketObjectiveExtension
11:51:31.425 [Lua] ignoring extension VersusTargetObjectiveExtension
11:51:31.425 [Lua] ignoring extension VersusMissionObjectiveExtension
11:51:31.426 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
11:51:31.447 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
11:51:31.447 [Lua] [AchievementManager] Achievements using the steam platform
11:51:31.448 [Lua] PlayerManager:add_player player_1
11:51:31.521 [Lua] [StateIngame] Level seed: -23960060
11:51:31.534 [Lua] [LevelAnalysis] set_random_seed( -23960060)
11:51:31.541 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
11:51:31.541 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
11:51:31.541 [Lua] [IngameUI] init
11:51:31.561 [Lua] cb_razer_chroma_setup
11:51:31.586 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
11:51:31.586 [Lua] Set lobby begin:
11:51:31.586 [Lua] Lobby data twitch_enabled = false
11:51:31.587 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:31.587 [Lua] Lobby data num_players = 4
11:51:31.587 [Lua] Lobby data difficulty_tweak = 7
11:51:31.587 [Lua] Lobby data host = 110000111888793
11:51:31.587 [Lua] Lobby data matchmaking_type = 2
11:51:31.587 [Lua] Lobby data is_private = false
11:51:31.587 [Lua] Lobby data match_started = true
11:51:31.587 [Lua] Lobby data difficulty = hardest
11:51:31.587 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:31.587 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:31.587 [Lua] Lobby data unique_server_name = gyuree
11:51:31.587 [Lua] Lobby data quick_game = false
11:51:31.587 [Lua] Lobby data country_code = HU
11:51:31.587 [Lua] Lobby data matchmaking = true
11:51:31.587 [Lua] Lobby data power_level = 715
11:51:31.587 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:31.587 [Lua] Lobby data mechanism = deus
11:51:31.587 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:31.587 [Lua] Lobby data player_slot_2 = 0:0
11:51:31.587 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:31.588 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:31.588 [Lua] Lobby data eac_authorized = true
11:51:31.588 [Lua] Set lobby end.
11:51:31.588 [Flow] **********************DEBUG************************startarea ON
11:51:31.589 [Flow] **********************DEBUG************************endarea ON
11:51:31.589 [Lua] CurrentConflictSettings deus_skaven_chaos
11:51:31.589 [Lua] [ConflictDirector] conflict_director is ai_ready
11:51:31.589 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
11:51:31.589 [Lua] [MainPathSpawningGenerator] Injecting travel distances
11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1108.0445556640625
11:51:31.591 [Lua] [waypoints] = table
11:51:31.591 [Lua] [astar_points] = table
11:51:31.591 [Lua] [travel_dist] = 1108.0445750355721 (number)
11:51:31.591 [Lua] [one_directional] = false (boolean)
11:51:31.591 [Lua] [id] = boss_1 (string)
11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1141.3160400390625
11:51:31.591 [Lua] [waypoints] = table
11:51:31.591 [Lua] [astar_points] = table
11:51:31.591 [Lua] [travel_dist] = 1141.3160504698753 (number)
11:51:31.591 [Lua] [one_directional] = false (boolean)
11:51:31.591 [Lua] [id] = boss_2 (string)
11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1234.170166015625
11:51:31.591 [Lua] [waypoints] = table
11:51:31.591 [Lua] [astar_points] = table
11:51:31.591 [Lua] [travel_dist] = 1234.1701331734657 (number)
11:51:31.591 [Lua] [one_directional] = false (boolean)
11:51:31.591 [Lua] [id] = boss_3 (string)
11:51:31.591 [Lua] NORMAL PATROL MAIN PATH 1295.173583984375
11:51:31.591 [Lua] [waypoints] = table
11:51:31.591 [Lua] [astar_points] = table
11:51:31.591 [Lua] [travel_dist] = 1295.1735968291759 (number)
11:51:31.591 [Lua] [one_directional] = false (boolean)
11:51:31.591 [Lua] [id] = boss_4 (string)
11:51:31.591 [Lua] SpecialsPacing:remove_unwanted_breeds:
11:51:31.591 [Lua] Forming navigation groups in one frame
11:51:31.591 [Lua] Forming navigation groups
11:51:31.598 [Lua] NavigationGroupManager -> calulation time A: 0.007000000000516593
11:51:31.680 [Lua] NavigationGroupManager -> calulation time B: 0.081999999999425199
11:51:31.680 [Lua] number of nav groups: 76
11:51:31.681 [Lua] number of refined nav groups : 62
11:51:31.682 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536
11:51:31.683 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.663878798484802 Normalized coefficient: 1.4769485191671401
11:51:31.686 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7854990780353592 Normalized coefficient: 1.6095244477977231
11:51:31.690 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 2.4504525840282438 Normalized coefficient: 2.9382327358336737
11:51:31.696 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_khorne_path5
11:51:31.696 [Lua] [LevelAnalysis] This level has a total main-path length of 892.542 meters.
11:51:31.696 [Lua] [LevelAnalysis] num_event_places_f: 0.56169454701741539 , num_event_places: 0 , trailing_event_fraction: 0.56169454701741539 , num_events: 1
11:51:31.696 [Lua] [LevelAnalysis] Level path distance: 892.54182052612305
11:51:31.696 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 892.54182052612305 forbidden_dist: -792.54182052612305
11:51:31.696 [Lua] [LevelAnalysis] wanted_distance: 574.92948909601319
11:51:31.696 [Lua] [LevelAnalysis] Terror events added:
11:51:31.696 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
11:51:31.696 [Lua] Adding main path event: Vector3Box(-365.944, 371.85, 61.4999) rare_event_loot_rat 45 table: 00000000172DE9F0
11:51:31.696 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
11:51:31.699 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
11:51:31.700 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
11:51:31.709 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
11:51:31.709 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
11:51:31.709 [Lua] NORMAL PATROL MAIN PATH 1141.3160400390625
11:51:31.709 [Lua] [waypoints] = table
11:51:31.709 [Lua] [astar_points] = table
11:51:31.709 [Lua] [travel_dist] = 1141.3160504698753 (number)
11:51:31.709 [Lua] [one_directional] = false (boolean)
11:51:31.709 [Lua] [id] = boss_2 (string)
11:51:31.709 [Lua] Adding main path event: Vector3Box(-269.47, 385.41, 55.5) boss_event_spline_patrol 45 table: 00000000191ECB90
11:51:31.710 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
11:51:31.710 [Lua] [Managers] Calling function on all managers:
11:51:31.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
11:51:31.724 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
11:51:31.724 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
11:51:31.724 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
11:51:31.724 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
11:51:31.724 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
11:51:31.724 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
11:51:32.074 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
11:51:32.076 [Lua] Breedfreezer (server) starting a hot join sync
11:51:32.076 [Lua] packing 0 units of breed chaos_marauder
11:51:32.076 [Lua] packing 0 units of breed skaven_clan_rat
11:51:32.076 [Lua] packing 0 units of breed skaven_storm_vermin
11:51:32.076 [Lua] packing 0 units of breed skaven_slave
11:51:32.076 [Lua] packing 0 units of breed chaos_fanatic
11:51:32.076 [Lua] packing 0 units of breed chaos_raider
11:51:32.076 [Lua] packing 0 units of breed chaos_warrior
11:51:32.076 [Lua] packing 0 units of breed chaos_berzerker
11:51:32.076 [Lua] packing 0 units of breed skaven_plague_monk
11:51:32.076 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:51:32.076 [Lua]
11:51:32.076 [Lua] [1] = 1 (number)
11:51:32.076 [Lua] [2] = 0 (number)
11:51:32.076 [Lua] [3] = 1 (number)
11:51:32.076 [Lua] [4] = 0 (number)
11:51:32.076 [Lua] [5] = 1 (number)
11:51:32.076 [Lua] [6] = 0 (number)
11:51:32.076 [Lua] [7] = 1 (number)
11:51:32.076 [Lua] [8] = 0 (number)
11:51:32.076 [Lua] [9] = 1 (number)
11:51:32.076 [Lua] [10] = 0 (number)
11:51:32.076 [Lua] [11] = 1 (number)
11:51:32.076 [Lua] [12] = 0 (number)
11:51:32.076 [Lua] [13] = 1 (number)
11:51:32.076 [Lua] [14] = 0 (number)
11:51:32.076 [Lua] [15] = 1 (number)
11:51:32.076 [Lua] [16] = 0 (number)
11:51:32.076 [Lua] [17] = 1 (number)
11:51:32.076 [Lua] [18] = 0 (number)
11:51:32.076 [Lua]
11:51:32.076 [Lua]
11:51:32.076 [Lua]
11:51:32.076 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
11:51:32.078 [Lua] Breedfreezer (server) starting a hot join sync
11:51:32.078 [Lua] packing 0 units of breed chaos_marauder
11:51:32.078 [Lua] packing 0 units of breed skaven_clan_rat
11:51:32.078 [Lua] packing 0 units of breed skaven_storm_vermin
11:51:32.078 [Lua] packing 0 units of breed skaven_slave
11:51:32.078 [Lua] packing 0 units of breed chaos_fanatic
11:51:32.078 [Lua] packing 0 units of breed chaos_raider
11:51:32.078 [Lua] packing 0 units of breed chaos_warrior
11:51:32.078 [Lua] packing 0 units of breed chaos_berzerker
11:51:32.078 [Lua] packing 0 units of breed skaven_plague_monk
11:51:32.078 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:51:32.078 [Lua]
11:51:32.078 [Lua] [1] = 1 (number)
11:51:32.078 [Lua] [2] = 0 (number)
11:51:32.078 [Lua] [3] = 1 (number)
11:51:32.078 [Lua] [4] = 0 (number)
11:51:32.078 [Lua] [5] = 1 (number)
11:51:32.078 [Lua] [6] = 0 (number)
11:51:32.078 [Lua] [7] = 1 (number)
11:51:32.078 [Lua] [8] = 0 (number)
11:51:32.078 [Lua] [9] = 1 (number)
11:51:32.078 [Lua] [10] = 0 (number)
11:51:32.078 [Lua] [11] = 1 (number)
11:51:32.078 [Lua] [12] = 0 (number)
11:51:32.078 [Lua] [13] = 1 (number)
11:51:32.078 [Lua] [14] = 0 (number)
11:51:32.078 [Lua] [15] = 1 (number)
11:51:32.078 [Lua] [16] = 0 (number)
11:51:32.078 [Lua] [17] = 1 (number)
11:51:32.078 [Lua] [18] = 0 (number)
11:51:32.078 [Lua]
11:51:32.078 [Lua]
11:51:32.078 [Lua]
11:51:32.079 [Lua] PlayerManager:add_remote_player 11000010614f86d
11:51:32.079 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
11:51:32.079 [Lua] RemotePlayer:create_game_object( ) 58
11:51:32.096 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
11:51:32.096 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
11:51:32.096 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
11:51:32.096 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
11:51:32.096 [Lua] PlayerManager:add_remote_player 110000110c23c20
11:51:32.096 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
11:51:32.096 [Lua] RemotePlayer:create_game_object( ) 59
11:51:32.112 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
11:51:32.112 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
11:51:32.204 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
11:51:32.204 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:51:32.204 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
11:51:32.257 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:51:32.257 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
11:51:35.342 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
11:51:35.342 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
11:51:35.349 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
11:51:35.354 [Lua] Breedfreezer (server) starting a hot join sync
11:51:35.354 [Lua] packing 0 units of breed chaos_marauder
11:51:35.354 [Lua] packing 0 units of breed skaven_clan_rat
11:51:35.354 [Lua] packing 0 units of breed skaven_storm_vermin
11:51:35.354 [Lua] packing 0 units of breed skaven_slave
11:51:35.354 [Lua] packing 0 units of breed chaos_fanatic
11:51:35.354 [Lua] packing 0 units of breed chaos_raider
11:51:35.354 [Lua] packing 0 units of breed chaos_warrior
11:51:35.354 [Lua] packing 0 units of breed chaos_berzerker
11:51:35.354 [Lua] packing 0 units of breed skaven_plague_monk
11:51:35.354 [Lua] --> rpc-package size reached, sending rpc now (last package)
11:51:35.354 [Lua]
11:51:35.354 [Lua] [1] = 1 (number)
11:51:35.354 [Lua] [2] = 0 (number)
11:51:35.354 [Lua] [3] = 1 (number)
11:51:35.354 [Lua] [4] = 0 (number)
11:51:35.354 [Lua] [5] = 1 (number)
11:51:35.354 [Lua] [6] = 0 (number)
11:51:35.354 [Lua] [7] = 1 (number)
11:51:35.354 [Lua] [8] = 0 (number)
11:51:35.354 [Lua] [9] = 1 (number)
11:51:35.354 [Lua] [10] = 0 (number)
11:51:35.354 [Lua] [11] = 1 (number)
11:51:35.354 [Lua] [12] = 0 (number)
11:51:35.354 [Lua] [13] = 1 (number)
11:51:35.354 [Lua] [14] = 0 (number)
11:51:35.354 [Lua] [15] = 1 (number)
11:51:35.354 [Lua] [16] = 0 (number)
11:51:35.354 [Lua] [17] = 1 (number)
11:51:35.354 [Lua] [18] = 0 (number)
11:51:35.354 [Lua]
11:51:35.354 [Lua]
11:51:35.354 [Lua]
11:51:35.355 [Lua] PlayerManager:add_remote_player 110000102c775f8
11:51:35.355 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
11:51:35.355 [Lua] RemotePlayer:create_game_object( ) 60
11:51:35.378 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
11:51:35.379 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
11:51:35.379 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
11:51:35.379 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
11:51:35.379 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
11:51:35.379 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
11:51:35.379 [Lua] rpc_to_client_spawn_player 110000111888793 1
11:51:35.379 [Lua] rpc_to_client_spawn_player 110000110c23c20 1
11:51:35.381 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(402.109, -187.03, 57.586), Vector4(0, 0, 0, -1))
11:51:35.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
11:51:35.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.96666666666666667)
11:51:35.385 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
11:51:35.385 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
11:51:35.387 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
11:51:35.387 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
11:51:35.387 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
11:51:35.387 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
11:51:35.395 [Lua] Switching ConflictSettings: to: deus_chaos
11:51:35.395 [Lua] pacing=deus_chaos
11:51:35.395 [Lua] roaming=nil
11:51:35.395 [Lua] specials=deus_chaos
11:51:35.395 [Lua] debug_color=purple
11:51:35.395 [Lua] contained_breeds=nil
11:51:35.395 [Lua] pack_spawning=deus_chaos
11:51:35.395 [Lua] disabled=false
11:51:35.395 [Lua] factions=nil
11:51:35.395 [Lua] boss=deus_chaos
11:51:35.395 [Lua] horde=deus_chaos
11:51:35.395 [Lua] name=deus_chaos
11:51:35.395 [Lua] intensity=deus_default
11:51:35.395 [Lua] ---
11:51:35.398 [Lua] rpc_to_client_spawn_player 110000102c775f8 1
11:51:35.398 [Lua] rpc_to_client_spawn_player 11000010614f86d 1
11:51:35.429 [Flow] **********************DEBUG************************startarea ON
11:51:35.429 [Flow] **********************DEBUG************************startarea trigger TOUCH
11:51:35.429 [Flow] **********************DEBUG************************endarea OFF
11:51:35.500 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:51:35.500 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
11:51:35.502 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
11:51:35.502 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
11:51:35.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
11:51:35.503 [Lua] TalentSystem:rpc_sync_talents 1 2049
11:51:35.562 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
11:51:35.562 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
11:51:35.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
11:51:35.564 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
11:51:35.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.72833333333333339) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.57480317354202271)
11:51:35.564 [Lua] TalentSystem:rpc_sync_talents 5 1025
11:51:35.668 [Lua] StateInGameRunning:_game_actually_starts()
11:51:35.670 [Lua] #################################################################################################################
11:51:35.670 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_citadel_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
11:51:35.670 [Lua] #################################################################################################################
11:51:35.671 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
11:51:35.671 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
11:51:35.679 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
11:51:35.693 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
11:51:35.693 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
11:51:35.714 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
11:51:35.714 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
11:51:35.715 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
11:51:35.715 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:51:35.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4645669162273407)
11:51:35.716 [Lua] TalentSystem:rpc_sync_talents 3 3073
11:51:35.895 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
11:51:35.895 [Lua] Commit load time data
11:51:36.481 [Lua] Set lobby begin:
11:51:36.481 [Lua] Lobby data twitch_enabled = false
11:51:36.481 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:36.481 [Lua] Lobby data num_players = 4
11:51:36.481 [Lua] Lobby data difficulty_tweak = 7
11:51:36.481 [Lua] Lobby data host = 110000111888793
11:51:36.481 [Lua] Lobby data matchmaking_type = 2
11:51:36.481 [Lua] Lobby data is_private = false
11:51:36.481 [Lua] Lobby data match_started = true
11:51:36.481 [Lua] Lobby data difficulty = hardest
11:51:36.481 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:36.481 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:36.481 [Lua] Lobby data unique_server_name = gyuree
11:51:36.481 [Lua] Lobby data quick_game = false
11:51:36.481 [Lua] Lobby data country_code = HU
11:51:36.481 [Lua] Lobby data matchmaking = true
11:51:36.481 [Lua] Lobby data power_level = 553
11:51:36.482 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:36.482 [Lua] Lobby data mechanism = deus
11:51:36.482 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:36.482 [Lua] Lobby data player_slot_2 = 0:0
11:51:36.482 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:36.482 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:36.482 [Lua] Lobby data eac_authorized = true
11:51:36.482 [Lua] Set lobby end.
11:51:41.531 [Lua] Set lobby begin:
11:51:41.531 [Lua] Lobby data twitch_enabled = false
11:51:41.531 [Lua] Lobby data selected_mission_id = journey_citadel
11:51:41.531 [Lua] Lobby data num_players = 4
11:51:41.531 [Lua] Lobby data difficulty_tweak = 7
11:51:41.531 [Lua] Lobby data host = 110000111888793
11:51:41.531 [Lua] Lobby data matchmaking_type = 2
11:51:41.531 [Lua] Lobby data is_private = false
11:51:41.532 [Lua] Lobby data match_started = true
11:51:41.532 [Lua] Lobby data difficulty = hardest
11:51:41.532 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:51:41.532 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:51:41.532 [Lua] Lobby data unique_server_name = gyuree
11:51:41.532 [Lua] Lobby data quick_game = false
11:51:41.532 [Lua] Lobby data country_code = HU
11:51:41.532 [Lua] Lobby data matchmaking = true
11:51:41.532 [Lua] Lobby data power_level = 732
11:51:41.532 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:51:41.532 [Lua] Lobby data mechanism = deus
11:51:41.532 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:51:41.532 [Lua] Lobby data player_slot_2 = 0:0
11:51:41.532 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:51:41.532 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:51:41.533 [Lua] Lobby data eac_authorized = true
11:51:41.533 [Lua] Set lobby end.
11:51:42.332 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:52:00.861 [EACServer] [13:52:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:52:14.648 [Flow] **********************DEBUG************************startarea trigger UNTOUCH
11:52:14.648 [Flow] **********************DEBUG************************startarea OFF
11:52:14.648 [Flow] **********************DEBUG************************endarea OFF
11:52:14.652 [Lua] main_path_player_far_away_check started
11:52:14.652 [Lua] Players are leaving the safe zone
11:52:14.755 [Lua] main path terror event triggered: rare_event_loot_rat
11:52:14.755 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
11:52:15.169 [Lua] going to make a rush intervention, since loneliness_value= 392.45627244477822 and dist= 988.419921875
11:52:15.170 [Lua] rush intervention - spawning chaos_warrior
11:52:17.217 [Lua] main_path_player_far_away_check started
11:52:19.383 [Lua] main_path_player_far_away_check started
11:52:19.546 [Lua] main_path_player_far_away_check started
11:52:19.649 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
11:52:19.649 [Lua] ERROR: Tried to freeze unit twice in the same frame.
11:52:19.722 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
11:52:19.722 [Lua] ERROR: Tried to freeze unit twice in the same frame.
11:52:22.679 [Lua] main_path_player_far_away_check started
11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:52:37.347 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:52:37.347 [Lua] Switching ConflictSettings: to: deus_skaven
11:52:37.347 [Lua] pacing=deus_default
11:52:37.347 [Lua] roaming=nil
11:52:37.347 [Lua] specials=deus_skaven
11:52:37.347 [Lua] contained_breeds=nil
11:52:37.347 [Lua] debug_color=orange
11:52:37.347 [Lua] disabled=false
11:52:37.347 [Lua] pack_spawning=skaven
11:52:37.347 [Lua] description=deus_conflict_director_skaven_chaos_name
11:52:37.347 [Lua] factions=nil
11:52:37.347 [Lua] boss=deus_skaven
11:52:37.347 [Lua] horde=deus_default
11:52:37.347 [Lua] name=deus_skaven
11:52:37.347 [Lua] intensity=deus_default
11:52:37.347 [Lua] ---
11:52:39.382 [Lua] main path terror event triggered: boss_event_spline_patrol
11:52:39.382 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
11:52:39.401 [Lua] > starting new spline, using new navbot: standard , id: boss_2
11:52:39.419 [Lua] > continuing spline boss_2 index: 2 retries: 0
11:52:39.434 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
11:52:39.434 [Lua] > spline completed boss_2 retries: 0
11:52:39.792 [Lua] Init group template: spline_patrol
11:52:47.505 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
11:52:47.505 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:47.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:47.505 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:52:47.556 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:52:47.556 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:52:47.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:52:47.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:52:47.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:52:47.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:52:47.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:52:47.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:52:47.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:52:47.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:52:47.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:52:48.762 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:52:48.778 [Lua] Spline already found!
11:52:48.836 [Lua] Init group template: spline_patrol
11:52:52.510 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:52:52.510 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:52:52.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:52.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:52.518 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
11:52:52.518 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:52:52.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
11:52:52.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem
11:52:52.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem
11:52:52.519 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:52:52.559 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:52:52.559 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:52:52.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:52:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:52:52.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:52:52.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:52:52.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:52:52.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:52:54.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 3 24 54
11:52:57.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
11:52:57.606 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:52:57.621 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:52:57.621 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:52:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
11:52:57.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
11:52:57.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:52:57.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:53:02.672 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem
11:53:02.672 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:53:08.861 [Lua] ready to jump failed
11:53:08.935 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:10.526 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:14.528 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:14.972 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:53:16.031 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:16.032 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:16.504 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:53:17.156 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:17.445 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:18.684 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:18.748 [Lua] Destroying unit since outside mesh or world
11:53:19.106 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:19.301 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:19.863 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:53:20.049 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:20.442 [Lua] Coordinated attack!
11:53:20.498 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:21.629 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:22.060 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:22.856 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:23.084 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:23.474 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:23.551 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:53:24.602 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:24.999 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:26.072 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:53:31.801 [Lua] min_height 160
11:53:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:37.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:37.908 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:53:37.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:53:37.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p
11:53:37.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:53:37.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:53:37.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
11:53:39.716 [Lua] simple los failed
11:53:40.730 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
11:53:41.782 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:53:42.607 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:53:42.923 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
11:53:42.923 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:53:42.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:42.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:42.953 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
11:53:42.953 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
11:53:42.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:53:42.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:53:42.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
11:53:42.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:53:42.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:53:42.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
11:53:43.254 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
11:53:48.010 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
11:53:48.010 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:53:48.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:48.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:53:48.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
11:53:48.046 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
11:53:48.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:53:48.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:53:48.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p
11:53:48.073 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:53:48.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:53:48.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p
11:53:58.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 99, name: `unknown`
11:54:00.861 [EACServer] [13:54:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:54:18.683 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:54:18.684 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:54:18.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
11:54:18.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, DeusChestPreloadSystem
11:54:18.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem
11:54:18.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem
11:54:23.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, DeusChestPreloadSystem
11:54:28.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, DeusChestPreloadSystem
11:54:28.923 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:54:40.820 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:54:41.766 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:54:48.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x40954, position: 0
11:54:49.216 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:54:49.650 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:54:53.270 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:54:53.621 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:54:58.188 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:54:58.188 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:54:58.188 [Lua] pacing=deus_default
11:54:58.188 [Lua] roaming=nil
11:54:58.188 [Lua] specials=deus_default
11:54:58.188 [Lua] contained_breeds=nil
11:54:58.188 [Lua] debug_color=maroon
11:54:58.188 [Lua] disabled=false
11:54:58.188 [Lua] pack_spawning=deus_default
11:54:58.188 [Lua] factions=nil
11:54:58.188 [Lua] description=deus_conflict_director_skaven_chaos_name
11:54:58.188 [Lua] boss=deus_default
11:54:58.188 [Lua] horde=deus_default
11:54:58.188 [Lua] name=deus_skaven_chaos
11:54:58.188 [Lua] intensity=deus_default
11:54:58.188 [Lua] ---
11:54:59.887 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:00.086 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:00.684 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:55:00.800 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:55:01.124 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:02.026 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:55:03.118 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
11:55:03.118 [Lua] Time for new HOOORDE! multi_first_wave
11:55:03.118 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
11:55:03.118 [Lua] horde requested: ambush
11:55:03.118 [Lua] setting up ambush-horde
11:55:03.118 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
11:55:03.119 [Lua] -> spawning: 52
11:55:03.119 [Lua] horde crated with id 3 of type ambush
11:55:03.119 [Lua] ambush horde has started
11:55:07.745 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:08.125 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:55:08.609 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:09.587 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:55:10.347 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:10.790 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:12.630 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:12.630 [Lua] Switching ConflictSettings: to: deus_skaven
11:55:12.630 [Lua] pacing=deus_default
11:55:12.630 [Lua] roaming=nil
11:55:12.630 [Lua] specials=deus_skaven
11:55:12.630 [Lua] contained_breeds=nil
11:55:12.630 [Lua] debug_color=orange
11:55:12.630 [Lua] disabled=false
11:55:12.630 [Lua] pack_spawning=skaven
11:55:12.630 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:12.630 [Lua] factions=nil
11:55:12.630 [Lua] boss=deus_skaven
11:55:12.630 [Lua] horde=deus_default
11:55:12.630 [Lua] name=deus_skaven
11:55:12.630 [Lua] intensity=deus_default
11:55:12.630 [Lua] ---
11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:12.737 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:12.737 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:55:12.737 [Lua] pacing=deus_default
11:55:12.737 [Lua] roaming=nil
11:55:12.737 [Lua] specials=deus_default
11:55:12.737 [Lua] contained_breeds=nil
11:55:12.737 [Lua] debug_color=maroon
11:55:12.737 [Lua] disabled=false
11:55:12.737 [Lua] pack_spawning=deus_default
11:55:12.737 [Lua] factions=nil
11:55:12.737 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:12.737 [Lua] boss=deus_default
11:55:12.737 [Lua] horde=deus_default
11:55:12.737 [Lua] name=deus_skaven_chaos
11:55:12.737 [Lua] intensity=deus_default
11:55:12.737 [Lua] ---
11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:13.443 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:13.443 [Lua] Switching ConflictSettings: to: deus_skaven
11:55:13.443 [Lua] pacing=deus_default
11:55:13.443 [Lua] roaming=nil
11:55:13.443 [Lua] specials=deus_skaven
11:55:13.443 [Lua] contained_breeds=nil
11:55:13.443 [Lua] debug_color=orange
11:55:13.443 [Lua] disabled=false
11:55:13.443 [Lua] pack_spawning=skaven
11:55:13.443 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:13.443 [Lua] factions=nil
11:55:13.443 [Lua] boss=deus_skaven
11:55:13.443 [Lua] horde=deus_default
11:55:13.443 [Lua] name=deus_skaven
11:55:13.443 [Lua] intensity=deus_default
11:55:13.443 [Lua] ---
11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:17.616 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:17.616 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:55:17.616 [Lua] pacing=deus_default
11:55:17.616 [Lua] roaming=nil
11:55:17.616 [Lua] specials=deus_default
11:55:17.616 [Lua] contained_breeds=nil
11:55:17.616 [Lua] debug_color=maroon
11:55:17.616 [Lua] disabled=false
11:55:17.616 [Lua] pack_spawning=deus_default
11:55:17.616 [Lua] factions=nil
11:55:17.616 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:17.616 [Lua] boss=deus_default
11:55:17.616 [Lua] horde=deus_default
11:55:17.616 [Lua] name=deus_skaven_chaos
11:55:17.616 [Lua] intensity=deus_default
11:55:17.616 [Lua] ---
11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:17.752 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:17.752 [Lua] Switching ConflictSettings: to: deus_skaven
11:55:17.752 [Lua] pacing=deus_default
11:55:17.752 [Lua] roaming=nil
11:55:17.752 [Lua] specials=deus_skaven
11:55:17.752 [Lua] contained_breeds=nil
11:55:17.752 [Lua] debug_color=orange
11:55:17.752 [Lua] disabled=false
11:55:17.752 [Lua] pack_spawning=skaven
11:55:17.752 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:17.752 [Lua] factions=nil
11:55:17.752 [Lua] boss=deus_skaven
11:55:17.752 [Lua] horde=deus_default
11:55:17.752 [Lua] name=deus_skaven
11:55:17.752 [Lua] intensity=deus_default
11:55:17.752 [Lua] ---
11:55:17.954 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
11:55:17.954 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:55:17.954 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
11:55:17.954 [Lua] horde requested: ambush
11:55:17.954 [Lua] setting up ambush-horde
11:55:17.954 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
11:55:17.954 [Lua] -> spawning: 52
11:55:17.954 [Lua] horde crated with id 4 of type ambush
11:55:17.954 [Lua] ambush horde has started
11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge
11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_shields
11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_armor
11:55:18.993 [Lua] [MutatorUtils.update_conflict_settings_horde_size_modifier] did not find skaven_huge_berzerker
11:55:18.993 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
11:55:18.993 [Lua] pacing=deus_default
11:55:18.993 [Lua] roaming=nil
11:55:18.993 [Lua] specials=deus_default
11:55:18.993 [Lua] contained_breeds=nil
11:55:18.993 [Lua] debug_color=maroon
11:55:18.993 [Lua] disabled=false
11:55:18.993 [Lua] pack_spawning=deus_default
11:55:18.993 [Lua] factions=nil
11:55:18.993 [Lua] description=deus_conflict_director_skaven_chaos_name
11:55:18.993 [Lua] boss=deus_default
11:55:18.993 [Lua] horde=deus_default
11:55:18.993 [Lua] name=deus_skaven_chaos
11:55:18.993 [Lua] intensity=deus_default
11:55:18.993 [Lua] ---
11:55:19.966 [Lua] Init group template: horde
11:55:25.292 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:55:26.774 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:55:33.318 [Lua] Coordinated attack!
11:55:36.251 [Lua] HORDE: last wave, reset to standard horde delay
11:55:36.251 [Lua] Time for new HOOORDE! multi_last_wave
11:55:36.251 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
11:55:36.251 [Lua] horde requested: ambush
11:55:36.251 [Lua] setting up ambush-horde
11:55:36.251 [Lua] Composing horde 'huge' .. using variant 'plain'
11:55:36.251 [Lua] -> spawning: 62
11:55:36.251 [Lua] horde crated with id 5 of type ambush
11:55:36.251 [Lua] ambush horde has started
11:55:39.720 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x42e71, position: 0
11:55:55.610 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x43dfe, position: 0
11:55:57.252 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
11:56:00.225 [Lua] fence jumping
11:56:00.861 [EACServer] [13:56:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:56:01.624 [Lua] ready to jump failed
11:56:04.655 [Lua] fence jumping
11:56:06.247 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:06.668 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:56:07.172 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:07.633 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:56:13.887 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
11:56:13.902 [Lua] Spline already found!
11:56:13.941 [Lua] Init group template: spline_patrol
11:56:14.649 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 22 size: 31 action: skulk_approach
11:56:15.540 [Lua] Horde killed: ?
11:56:20.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:20.575 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:56:20.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:20.575 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:56:20.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:56:20.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:56:20.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:20.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:20.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem
11:56:25.658 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:56:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem
11:56:25.658 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:56:30.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:30.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:56:30.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p
11:56:30.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:30.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:30.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
11:56:30.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:56:30.785 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:56:30.785 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:56:30.989 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:31.610 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:56:32.198 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:33.019 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:56:34.009 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 8 14
11:56:40.947 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:40.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
11:56:40.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
11:56:40.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
11:56:40.989 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:56:41.027 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:56:41.027 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
11:56:41.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
11:56:41.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
11:56:41.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read,
11:56:46.012 [Lua] [PackageManager] Load: wwise/javelin, DeusChestPreloadSystem, async-read,
11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem, async-read,
11:56:46.012 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
11:56:46.012 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
11:56:46.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:56:46.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
11:56:46.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
11:56:46.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
11:56:46.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
11:56:47.591 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:55.012 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:56:55.858 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:56:57.613 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:57:01.650 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:01.928 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 26 action: fallback_idle
11:57:01.981 [Lua] Destroying unit - ai got stuck breed: chaos_raider index: 16 size: 25 action: nil
11:57:02.053 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 24 size: 24 action: nil
11:57:02.283 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:03.153 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:03.654 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:05.519 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:05.986 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:11.362 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
11:57:11.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:57:11.362 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:11.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:11.362 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:11.380 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem
11:57:11.409 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
11:57:11.409 [Lua] [PackageManager] Force_load: wwise/rakegun
11:57:11.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:11.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:11.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:14.742 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:15.169 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:15.813 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:16.430 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
11:57:16.430 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
11:57:16.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:57:16.447 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
11:57:16.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem
11:57:16.474 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:57:16.474 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
11:57:16.825 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:17.251 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:18.646 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:57:22.204 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
11:57:22.219 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
11:57:23.342 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:57:23.595 [Lua] Coordinated attack!
11:57:24.367 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:57:34.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer, async-read,
11:57:34.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer
11:57:36.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
11:57:36.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
11:57:36.624 [Lua] Set lobby begin:
11:57:36.624 [Lua] Lobby data twitch_enabled = false
11:57:36.624 [Lua] Lobby data selected_mission_id = journey_citadel
11:57:36.624 [Lua] Lobby data num_players = 4
11:57:36.625 [Lua] Lobby data difficulty_tweak = 7
11:57:36.625 [Lua] Lobby data host = 110000111888793
11:57:36.625 [Lua] Lobby data matchmaking_type = 2
11:57:36.625 [Lua] Lobby data is_private = false
11:57:36.625 [Lua] Lobby data match_started = true
11:57:36.625 [Lua] Lobby data difficulty = hardest
11:57:36.625 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:57:36.625 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:57:36.625 [Lua] Lobby data unique_server_name = gyuree
11:57:36.625 [Lua] Lobby data quick_game = false
11:57:36.625 [Lua] Lobby data country_code = HU
11:57:36.625 [Lua] Lobby data matchmaking = true
11:57:36.625 [Lua] Lobby data power_level = 745
11:57:36.625 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:57:36.625 [Lua] Lobby data mechanism = deus
11:57:36.625 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:57:36.626 [Lua] Lobby data player_slot_2 = 0:0
11:57:36.626 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:57:36.626 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:57:36.626 [Lua] Lobby data eac_authorized = true
11:57:36.626 [Lua] Set lobby end.
11:57:36.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:36.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:36.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem
11:57:36.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem
11:57:36.642 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:39.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
11:57:39.148 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
11:57:39.148 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer -> Package still referenced, NOT unloaded:
11:57:39.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
11:57:39.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
11:57:39.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p
11:57:39.203 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
11:57:39.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
11:57:39.247 [Lua] [PackageManager] Force_load: wwise/blunderbuss
11:57:41.682 [Lua] Set lobby begin:
11:57:41.682 [Lua] Lobby data twitch_enabled = false
11:57:41.682 [Lua] Lobby data selected_mission_id = journey_citadel
11:57:41.683 [Lua] Lobby data num_players = 4
11:57:41.683 [Lua] Lobby data difficulty_tweak = 7
11:57:41.683 [Lua] Lobby data host = 110000111888793
11:57:41.683 [Lua] Lobby data matchmaking_type = 2
11:57:41.683 [Lua] Lobby data is_private = false
11:57:41.683 [Lua] Lobby data match_started = true
11:57:41.683 [Lua] Lobby data difficulty = hardest
11:57:41.683 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:57:41.683 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:57:41.683 [Lua] Lobby data unique_server_name = gyuree
11:57:41.683 [Lua] Lobby data quick_game = false
11:57:41.683 [Lua] Lobby data country_code = HU
11:57:41.683 [Lua] Lobby data matchmaking = true
11:57:41.683 [Lua] Lobby data power_level = 767
11:57:41.683 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:57:41.684 [Lua] Lobby data mechanism = deus
11:57:41.684 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:57:41.684 [Lua] Lobby data player_slot_2 = 0:0
11:57:41.684 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:57:41.684 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:57:41.684 [Lua] Lobby data eac_authorized = true
11:57:41.684 [Lua] Set lobby end.
11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:57:41.692 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
11:57:41.692 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
11:57:41.692 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
11:57:41.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem
11:57:41.697 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem
11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, DeusChestPreloadSystem
11:57:41.698 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:41.698 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:41.698 [Lua] [PackageManager] Unload: wwise/javelin, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:41.698 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:41.766 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
11:57:41.766 [Lua] [PackageManager] Force_load: wwise/bow
11:57:41.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:57:41.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:57:41.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
11:57:41.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
11:57:41.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
11:57:41.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
11:57:44.977 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
11:57:46.766 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read,
11:57:46.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:46.766 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:46.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:46.766 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:57:46.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
11:57:46.791 [Lua] [PackageManager] Force_load: wwise/rakegun
11:57:46.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:46.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:46.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p
11:57:47.196 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e21b38bb]
11:57:47.196 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e21b38bb]
11:57:54.104 [Lua] simple los failed
11:57:55.847 [Lua] simple los failed
11:57:56.021 [Lua] simple los failed
11:57:58.031 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[80ac088c]
11:58:00.861 [EACServer] [13:58:00:860][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:58:03.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
11:58:03.458 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
11:58:04.725 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
11:58:04.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
11:58:04.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read,
11:58:04.738 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer
11:58:04.760 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_3p, ProfileSynchronizer
11:58:04.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer
11:58:04.906 [Lua] simple los failed
11:58:06.754 [Lua] simple los failed
11:58:08.877 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
11:58:08.877 [Lua] Time for new HOOORDE! multi_first_wave
11:58:08.877 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
11:58:08.877 [Lua] horde requested: vector
11:58:08.877 [Lua] setting up vector-horde
11:58:08.877 [Lua] Composing horde 'huge' .. using variant 'plain'
11:58:08.877 [Lua] --> horde wants to spawn ahead of players (0.2812583593085/0.67
11:58:08.877 [Lua] -> spawning: 62
11:58:08.877 [Lua] horde crated with id 7 of type vector
11:58:08.877 [Lua] vector horde has started
11:58:12.079 [Lua] Set lobby begin:
11:58:12.079 [Lua] Lobby data twitch_enabled = false
11:58:12.079 [Lua] Lobby data selected_mission_id = journey_citadel
11:58:12.079 [Lua] Lobby data num_players = 4
11:58:12.079 [Lua] Lobby data difficulty_tweak = 7
11:58:12.079 [Lua] Lobby data host = 110000111888793
11:58:12.079 [Lua] Lobby data matchmaking_type = 2
11:58:12.079 [Lua] Lobby data is_private = false
11:58:12.079 [Lua] Lobby data match_started = true
11:58:12.079 [Lua] Lobby data difficulty = hardest
11:58:12.079 [Lua] Lobby data player_slot_1 = 110000111888793:1
11:58:12.079 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
11:58:12.079 [Lua] Lobby data unique_server_name = gyuree
11:58:12.079 [Lua] Lobby data quick_game = false
11:58:12.079 [Lua] Lobby data country_code = HU
11:58:12.079 [Lua] Lobby data matchmaking = true
11:58:12.080 [Lua] Lobby data power_level = 775
11:58:12.080 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
11:58:12.080 [Lua] Lobby data mechanism = deus
11:58:12.080 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
11:58:12.080 [Lua] Lobby data player_slot_2 = 0:0
11:58:12.080 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
11:58:12.080 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
11:58:12.080 [Lua] Lobby data eac_authorized = true
11:58:12.080 [Lua] Set lobby end.
11:58:14.239 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:14.776 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:58:14.950 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:15.583 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:58:16.027 [Lua] Coordinated attack!
11:58:17.278 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 13 35
11:58:18.597 [Lua] Init group template: horde
11:58:26.703 [Lua] HORDE: Pushing horde in time; too many units out 80
11:58:31.622 [Lua] HORDE: Pushing horde in time; too many units out 63
11:58:33.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 37 56
11:58:36.740 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
11:58:36.740 [Lua] Time for new HOOORDE! multi_consecutive_wave
11:58:36.740 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
11:58:36.740 [Lua] horde requested: vector
11:58:36.740 [Lua] setting up vector-horde
11:58:36.740 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain'
11:58:36.740 [Lua] --> horde wants to spawn ahead of players (0.50782007805998/0.67
11:58:36.741 [Lua] -> spawning: 47
11:58:36.741 [Lua] horde crated with id 8 of type vector
11:58:36.741 [Lua] vector horde has started
11:58:37.453 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:37.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem
11:58:37.477 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:37.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:37.701 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x47e39, position: 0
11:58:40.232 [Lua] Horde killed: ?
11:58:40.251 [Lua] HORDE: last wave, reset to standard horde delay
11:58:40.251 [Lua] Time for new HOOORDE! multi_last_wave
11:58:40.251 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
11:58:40.251 [Lua] horde requested: vector
11:58:40.251 [Lua] setting up vector-horde
11:58:40.251 [Lua] Composing horde 'huge' .. using variant 'plain'
11:58:40.251 [Lua] --> horde wants to spawn ahead of players (0.56332300064973/0.67
11:58:40.252 [Lua] -> spawning: 57
11:58:40.252 [Lua] horde crated with id 9 of type vector
11:58:40.252 [Lua] vector horde has started
11:58:42.393 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem
11:58:42.393 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_runed_01_3p, DeusChestPreloadSystem
11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:42.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:46.160 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0f2e7d6]
11:58:46.160 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c0f2e7d6]
11:58:46.605 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source.
11:58:47.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
11:58:47.590 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:47.972 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:58:49.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
11:58:49.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
11:58:50.795 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source.
11:58:53.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
11:58:53.669 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273]
11:58:54.787 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345]
11:58:57.544 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:58:57.973 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
11:58:58.291 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
11:58:59.850 [Lua] Init group template: horde
11:59:10.018 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:10.516 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:59:11.337 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:11.703 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
11:59:12.716 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:13.234 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
11:59:19.677 [Lua] Coordinated attack!
11:59:21.259 [Lua] Horde killed: ?
11:59:38.136 [Lua] main_path_player_far_away_check started
11:59:38.814 [Lua] main_path_player_far_away_check started
11:59:41.294 [Lua] main_path_player_far_away_check started
11:59:41.939 [Lua] main_path_player_far_away_check started
11:59:43.077 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
11:59:51.341 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
11:59:56.749 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
11:59:57.172 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:00.862 [EACServer] [14:00:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:00:01.589 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:02.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:02.863 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:03.369 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:22.281 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:23.356 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:00:35.128 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:36.088 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:00:36.870 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:37.338 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:38.444 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:38.867 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:39.994 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:00:40.430 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:00:51.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source.
12:01:05.062 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:05.715 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:07.979 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:08.572 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:09.242 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:09.793 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:10.398 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:10.929 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:15.845 [Lua] Coordinated attack!
12:01:19.703 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:20.258 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:20.853 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:21.373 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:22.152 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:22.608 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:23.369 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:23.849 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:24.660 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:25.173 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:25.823 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:26.215 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:26.710 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:26.942 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:27.248 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:01:27.353 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:28.024 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
12:01:28.051 [Lua] Boss gave [Unit '#ID[eb22f1429eec6fb4]'] initial aggro
12:01:30.693 [Lua] HORDE: Chosing horde wave composition skaven_huge
12:01:30.693 [Lua] Time for new HOOORDE! multi_first_wave
12:01:30.693 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
12:01:30.693 [Lua] horde requested: vector
12:01:30.693 [Lua] setting up vector-horde
12:01:30.693 [Lua] Composing horde 'huge' .. using variant 'plain'
12:01:30.693 [Lua] --> horde wants to spawn behind players (0.82286915872286/0.67
12:01:30.693 [Lua] -> spawning: 56
12:01:30.693 [Lua] horde crated with id 10 of type vector
12:01:30.693 [Lua] vector horde has started
12:01:35.650 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:36.181 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:01:37.370 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:38.104 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:01:38.768 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
12:01:38.768 [Lua] Time for new HOOORDE! multi_consecutive_wave
12:01:38.768 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
12:01:38.768 [Lua] horde requested: vector
12:01:38.768 [Lua] setting up vector-horde
12:01:38.768 [Lua] Composing horde 'huge' .. using variant 'plain'
12:01:38.768 [Lua] --> horde wants to spawn ahead of players (0.24859183516666/0.67
12:01:38.769 [Lua] -> spawning: 62
12:01:38.769 [Lua] horde crated with id 11 of type vector
12:01:38.769 [Lua] vector horde has started
12:01:39.989 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:40.530 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:01:41.381 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
12:01:44.405 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:45.006 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:01:45.531 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source.
12:01:46.015 [Lua] Init group template: horde
12:01:52.987 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:01:53.485 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:02:00.451 [Lua] rat ogre died!
12:02:00.698 [Lua] HORDE: Pushing horde in time; too many units out 67
12:02:00.863 [EACServer] [14:02:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:02:05.035 [Lua] rat ogre was despawned!
12:02:05.733 [Lua] HORDE: last wave, reset to standard horde delay
12:02:05.733 [Lua] Time for new HOOORDE! multi_last_wave
12:02:05.733 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
12:02:05.733 [Lua] horde requested: vector
12:02:05.733 [Lua] setting up vector-horde
12:02:05.733 [Lua] Composing horde 'huge' .. using variant 'plain'
12:02:05.733 [Lua] --> horde wants to spawn ahead of players (0.33401056215314/0.67
12:02:05.733 [Lua] -> spawning: 60
12:02:05.733 [Lua] horde crated with id 12 of type vector
12:02:05.733 [Lua] vector horde has started
12:02:10.498 [Lua] Init group template: horde
12:02:22.526 [Lua] Horde killed: ?
12:02:25.906 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 46
12:02:26.324 [Lua] Horde killed: ?
12:02:27.327 [Lua] Init group template: horde
12:02:28.777 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 37
12:02:32.793 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 3 19
12:02:32.927 [Lua] Coordinated attack!
12:02:33.723 [Lua] Horde killed: ?
12:02:37.273 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
12:02:37.285 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0357c200
12:02:42.860 [Lua] min_height 160
12:02:42.860 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
12:02:42.870 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0357c200
12:02:49.072 [Flow] **********************DEBUG************************endarea ON
12:02:49.072 [Flow] **********************DEBUG************************endarea trigger TOUCH
12:02:49.072 [Flow] **********************DEBUG************************startarea OFF
12:02:54.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
12:03:04.897 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 6 8 27
12:03:06.989 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 12 22
12:03:09.662 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 1 21
12:03:10.317 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:03:10.655 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:03:16.127 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 16
12:03:17.001 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 15
12:03:17.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 14
12:03:17.123 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 10 13
12:03:17.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 12
12:03:17.257 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 10
12:03:17.335 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 9
12:03:17.789 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x504db, position: 0
12:03:18.796 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 7
12:03:26.349 [Lua] min_height 160
12:03:26.589 [Lua] TalentSystem:rpc_sync_talents 5 1025
12:03:40.572 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 2 2
12:03:46.863 [Lua] Complete level triggered.
12:03:46.864 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:108809664, lt:load_next_level, extra_packages:{
})
12:03:46.864 [Lua] [NetworkServer] Entering post game
12:03:46.864 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
12:03:46.864 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
12:03:46.864 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
12:03:46.864 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
12:03:46.864 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:03:46.864 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:03:46.864 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
12:03:46.864 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
12:03:46.864 [Save] Saving `save_data`
12:03:46.864 [Lua] gm_event_end_conditions_met true false
12:03:46.865 [Lua] Game won
12:03:46.865 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:03:46.866 [Save] Save done
12:03:46.866 [Save] Saving `save_data`
12:03:46.869 [Save] Save done
12:03:46.869 [Lua] generate_backend_stats 110000111888793:1
12:03:46.901 [Lua] PlayFabMirrorBase:_commit_internal nil
12:03:46.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50
12:03:46.907 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:03:46.907 [Save] Saving `save_data`
12:03:46.909 [Save] Save done
12:03:46.914 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 6
12:03:46.916 [Lua] Complete level triggered.
12:03:46.930 [Lua] Complete level triggered.
12:03:46.945 [Lua] Complete level triggered.
12:03:46.964 [Lua] Complete level triggered.
12:03:46.976 [Lua] Complete level triggered.
12:03:46.990 [Lua] Complete level triggered.
12:03:47.004 [Lua] Complete level triggered.
12:03:47.018 [Lua] Complete level triggered.
12:03:47.032 [Lua] Complete level triggered.
12:03:47.047 [Lua] Complete level triggered.
12:03:47.061 [Lua] Complete level triggered.
12:03:47.075 [Lua] Complete level triggered.
12:03:47.089 [Lua] Complete level triggered.
12:03:47.103 [Lua] Complete level triggered.
12:03:47.745 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
12:03:47.745 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50
12:03:48.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50
12:03:48.268 [Lua] commit result success 11
12:03:48.268 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
12:03:48.268 [Lua] none table: 0000000016885840 table: 000000000C7016A0
12:03:48.269 [Lua] min_height 160
12:03:48.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
12:03:48.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
12:03:48.894 [Lua] THIS IS A FUNCTION
12:03:57.075 [Lua] ConflictDirector - destroy all units
12:03:57.856 [Lua] [LevelTransitionHandler] promote_next_level_data
12:03:57.857 [Lua] TRANSITION nil nil load_next_level
12:03:57.857 [Lua] Transition type "load_next_level", is server: true
12:03:57.857 [Lua] [GameNetworkManager] Leaving game...
12:03:57.857 [Lua] [GameNetworkManager] Shutting down game session host.
12:03:57.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:03:57.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:03:57.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=739.68
12:03:57.871 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:03:59.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:03:59.861 [Lua] [Managers] Calling function on all managers:
12:03:59.861 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:03:59.861 [Lua] Clearing all global lookup lists
12:03:59.861 [Lua] [IngamePlayerListUI] - Destroy
12:03:59.861 [Lua] [EquipmentUI] - Destroy
12:03:59.861 [Lua] [AbilityUI] - Destroy
12:03:59.862 [Lua] [GamePadEquipmentUI] - Destroy
12:03:59.862 [Lua] [GamePadAbilityUI] - Destroy
12:03:59.862 [Lua] [IngameUI] destroy
12:03:59.905 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
12:03:59.905 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
12:03:59.905 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
12:03:59.905 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
12:03:59.984 [Lua] [Managers] Destroying manager group:
12:03:59.998 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:04:00.220 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:04:00.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
12:04:00.226 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:04:00.227 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:04:00.229 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
12:04:00.230 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:04:00.231 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
12:04:00.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:04:00.236 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:04:00.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:04:00.238 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:04:00.247 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:04:00.251 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:04:00.252 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:04:00.253 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:04:00.255 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:04:00.261 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:04:00.266 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:04:00.267 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
12:04:00.272 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:04:00.274 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
12:04:00.286 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:04:00.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:04:00.290 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:04:00.294 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:04:00.298 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:04:00.302 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:04:00.303 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:04:00.308 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:04:00.318 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
12:04:00.318 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
12:04:00.318 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
12:04:00.318 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
12:04:00.318 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
12:04:00.318 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:04:00.318 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:04:00.318 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
12:04:00.318 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
12:04:00.318 [Lua] [Matchmaking] unregister rpcs
12:04:00.318 [Lua] ############### UNLOADING PACKAGES ###############
12:04:00.318 [Lua] [Gamestate] Enter state StateLoading
12:04:00.320 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:04:00.320 [Lua] [Matchmaking] register rpcs
12:04:00.321 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:04:00.321 [Lua] Set lobby begin:
12:04:00.321 [Lua] Lobby data twitch_enabled = false
12:04:00.321 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:00.321 [Lua] Lobby data num_players = 4
12:04:00.321 [Lua] Lobby data difficulty_tweak = 7
12:04:00.321 [Lua] Lobby data host = 110000111888793
12:04:00.321 [Lua] Lobby data matchmaking_type = 2
12:04:00.321 [Lua] Lobby data is_private = false
12:04:00.321 [Lua] Lobby data match_started = true
12:04:00.322 [Lua] Lobby data difficulty = hardest
12:04:00.322 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:00.322 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:00.322 [Lua] Lobby data unique_server_name = gyuree
12:04:00.322 [Lua] Lobby data quick_game = false
12:04:00.322 [Lua] Lobby data country_code = HU
12:04:00.322 [Lua] Lobby data matchmaking = true
12:04:00.322 [Lua] Lobby data power_level = 0
12:04:00.322 [Lua] Lobby data mission_id = sig_citadel_khorne_path5
12:04:00.322 [Lua] Lobby data mechanism = deus
12:04:00.322 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:00.322 [Lua] Lobby data player_slot_2 = 0:0
12:04:00.323 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:00.323 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:00.323 [Lua] Lobby data eac_authorized = true
12:04:00.323 [Lua] Set lobby end.
12:04:00.323 [Lua] registering RPCs
12:04:00.323 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:04:00.323 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:04:00.323 [Lua] Set lobby begin:
12:04:00.323 [Lua] Lobby data twitch_enabled = false
12:04:00.323 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:00.323 [Lua] Lobby data num_players = 4
12:04:00.323 [Lua] Lobby data difficulty_tweak = 7
12:04:00.323 [Lua] Lobby data host = 110000111888793
12:04:00.323 [Lua] Lobby data matchmaking_type = 2
12:04:00.323 [Lua] Lobby data is_private = false
12:04:00.323 [Lua] Lobby data match_started = true
12:04:00.323 [Lua] Lobby data difficulty = hardest
12:04:00.323 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:00.323 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:00.323 [Lua] Lobby data unique_server_name = gyuree
12:04:00.323 [Lua] Lobby data quick_game = false
12:04:00.323 [Lua] Lobby data country_code = HU
12:04:00.323 [Lua] Lobby data matchmaking = true
12:04:00.324 [Lua] Lobby data power_level = 0
12:04:00.324 [Lua] Lobby data mission_id = dlc_morris_map
12:04:00.324 [Lua] Lobby data mechanism = deus
12:04:00.324 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:00.324 [Lua] Lobby data player_slot_2 = 0:0
12:04:00.324 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:00.324 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:00.324 [Lua] Lobby data eac_authorized = true
12:04:00.324 [Lua] Set lobby end.
12:04:00.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:04:00.327 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
12:04:00.327 [Lua] [StateLoading] load_current_level
12:04:00.327 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
12:04:00.339 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_khorne_champions, sig_citadel_khorne_path5
12:04:00.339 [Umbra] Unload tome
12:04:00.340 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_path5, sig_citadel_khorne_path5
12:04:00.340 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/khorne_common, sig_citadel_khorne_path5
12:04:00.345 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_citadel_khorne_path5
12:04:00.356 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_khorne_path5
12:04:00.412 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_khorne_path5
12:04:00.416 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_khorne_path5
12:04:00.445 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_khorne_path5
12:04:00.445 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
12:04:00.461 [Lua] ### Received rpc_level_load_started
12:04:00.461 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 108809664
12:04:00.461 [Lua] ### Received rpc_level_load_started
12:04:00.461 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 108809664
12:04:00.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
12:04:00.544 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
12:04:00.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
12:04:00.561 [Lua] ### Received rpc_level_load_started
12:04:00.561 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 108809664
12:04:00.592 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
12:04:00.862 [EACServer] [14:04:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:04:01.486 [Lua] ### Received rpc_level_loaded
12:04:01.486 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 327
12:04:01.486 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
12:04:01.487 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
12:04:01.487 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
12:04:01.519 [Lua] ### Received rpc_level_loaded
12:04:01.519 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 327
12:04:01.519 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
12:04:01.521 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
12:04:01.521 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
12:04:01.604 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
12:04:01.604 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
12:04:01.604 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
12:04:01.604 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
12:04:01.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
12:04:01.839 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
12:04:01.856 [Lua] [LevelTransitionHandler] Level load completed!
12:04:01.856 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
12:04:01.856 [Lua] [EnemyPackageLoader] Load no enemies on this level
12:04:01.857 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
12:04:01.857 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:04:01.857 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:04:01.863 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:04:01.874 [Lua] ### Received rpc_level_loaded
12:04:01.874 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 327
12:04:01.874 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:04:01.890 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:04:01.890 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:04:01.990 [Lua] ### Received rpc_level_loaded
12:04:01.990 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 327
12:04:01.990 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
12:04:01.992 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
12:04:01.992 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
12:04:02.130 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
12:04:02.130 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
12:04:02.130 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:04:02.130 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:04:02.130 [Lua] ### Received rpc_level_loaded
12:04:02.130 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 327
12:04:02.131 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:04:02.131 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
12:04:02.131 [Umbra] Init version: 3.4.15 :: 16 threads
12:04:02.132 [Lua] Async level spawning done
12:04:02.132 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:04:03.143 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:04:03.143 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:04:03.143 [Lua] [Matchmaking] unregister rpcs
12:04:03.144 [Lua] Set lobby begin:
12:04:03.144 [Lua] Lobby data twitch_enabled = false
12:04:03.144 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:03.144 [Lua] Lobby data num_players = 4
12:04:03.144 [Lua] Lobby data difficulty_tweak = 7
12:04:03.144 [Lua] Lobby data host = 110000111888793
12:04:03.144 [Lua] Lobby data matchmaking_type = 2
12:04:03.145 [Lua] Lobby data is_private = false
12:04:03.145 [Lua] Lobby data match_started = true
12:04:03.145 [Lua] Lobby data difficulty = hardest
12:04:03.145 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:03.145 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:03.145 [Lua] Lobby data unique_server_name = gyuree
12:04:03.145 [Lua] Lobby data quick_game = false
12:04:03.145 [Lua] Lobby data country_code = HU
12:04:03.146 [Lua] Lobby data matchmaking = true
12:04:03.146 [Lua] Lobby data power_level = 0
12:04:03.146 [Lua] Lobby data mission_id = dlc_morris_map
12:04:03.146 [Lua] Lobby data mechanism = deus
12:04:03.146 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:03.146 [Lua] Lobby data player_slot_2 = 0:0
12:04:03.146 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:03.146 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:03.146 [Lua] Lobby data eac_authorized = true
12:04:03.146 [Lua] Set lobby end.
12:04:03.146 [Lua] [Managers] Destroying manager group:
12:04:03.147 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
12:04:03.147 [Lua] [Gamestate] Enter StateIngame HOST
12:04:03.147 [Lua] <>level = dlc_morris_map<>
12:04:03.147 [Lua] [StateIngame] Server ingame
12:04:03.151 [Lua] Set lobby begin:
12:04:03.151 [Lua] Lobby data twitch_enabled = false
12:04:03.151 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:03.151 [Lua] Lobby data num_players = 4
12:04:03.152 [Lua] Lobby data difficulty_tweak = 0
12:04:03.152 [Lua] Lobby data host = 110000111888793
12:04:03.152 [Lua] Lobby data matchmaking_type = 2
12:04:03.152 [Lua] Lobby data is_private = false
12:04:03.152 [Lua] Lobby data match_started = true
12:04:03.152 [Lua] Lobby data difficulty = normal
12:04:03.152 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:03.153 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:03.153 [Lua] Lobby data unique_server_name = gyuree
12:04:03.153 [Lua] Lobby data quick_game = false
12:04:03.153 [Lua] Lobby data country_code = HU
12:04:03.153 [Lua] Lobby data matchmaking = true
12:04:03.153 [Lua] Lobby data power_level = 0
12:04:03.154 [Lua] Lobby data mission_id = dlc_morris_map
12:04:03.154 [Lua] Lobby data mechanism = deus
12:04:03.154 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:03.154 [Lua] Lobby data player_slot_2 = 0:0
12:04:03.154 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:03.154 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:03.154 [Lua] Lobby data eac_authorized = true
12:04:03.154 [Lua] Set lobby end.
12:04:03.154 [Lua] [Matchmaking] register rpcs
12:04:03.155 [Lua] GameNetworkManager:init... creating game session
12:04:03.155 [Lua] Host GameSession.make_game_session_host with session:
12:04:03.155 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:04:03.155 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:04:03.155 [Lua] [GameNetworkManager] self.is_server = true
12:04:03.155 [Network] Setting artificial MTU limit to 65536
12:04:03.170 [Lua] Switching ConflictSettings: to: disabled
12:04:03.170 [Lua] pacing=disabled
12:04:03.170 [Lua] roaming=nil
12:04:03.170 [Lua] specials=disabled
12:04:03.170 [Lua] debug_color=black
12:04:03.170 [Lua] pack_spawning=disabled
12:04:03.170 [Lua] contained_breeds=nil
12:04:03.170 [Lua] disabled=true
12:04:03.170 [Lua] boss=disabled
12:04:03.170 [Lua] horde=disabled
12:04:03.170 [Lua] name=disabled
12:04:03.170 [Lua] intensity=disabled
12:04:03.170 [Lua] ---
12:04:03.170 [Lua] [LevelAnalysis] set_random_seed( 0)
12:04:03.174 [Lua] [AIInterestPointSystem] Level Seed: -23960060
12:04:03.174 [Lua]
12:04:03.174 [Lua] [entity_system_bag] = table
12:04:03.174 [Lua] [entity_system_bag] = metatable
12:04:03.174 [Lua] [startup_data] = table
12:04:03.174 [Lua] [entity_manager] = table
12:04:03.174 [Lua] [entity_manager] = metatable
12:04:03.174 [Lua] [unit_spawner] = table
12:04:03.174 [Lua] [unit_spawner] = metatable
12:04:03.174 [Lua] [unit_storage] = table
12:04:03.174 [Lua] [unit_storage] = metatable
12:04:03.174 [Lua] [dice_keeper] = table
12:04:03.174 [Lua] [dice_keeper] = metatable
12:04:03.174 [Lua] [is_server] = true (boolean)
12:04:03.174 [Lua] [world] = [World]
12:04:03.174 [Lua] [system_api] = table
12:04:03.174 [Lua] [entity_system] = table
12:04:03.174 [Lua] [entity_system] = metatable
12:04:03.174 [Lua] [network_lobby] = table
12:04:03.174 [Lua] [network_lobby] = metatable
12:04:03.174 [Lua] [profile_synchronizer] = table
12:04:03.174 [Lua] [profile_synchronizer] = metatable
12:04:03.174 [Lua] [level_transition_handler] = table
12:04:03.174 [Lua] [level_transition_handler] = metatable
12:04:03.174 [Lua] [num_local_human_players] = 1 (number)
12:04:03.174 [Lua] [statistics_db] = table
12:04:03.174 [Lua] [statistics_db] = metatable
12:04:03.174 [Lua] [network_server] = table
12:04:03.174 [Lua] [network_server] = metatable
12:04:03.174 [Lua] [input_manager] = table
12:04:03.174 [Lua] [input_manager] = metatable
12:04:03.174 [Lua] [network_clock] = table
12:04:03.174 [Lua] [network_clock] = metatable
12:04:03.174 [Lua] [network_transmit] = table
12:04:03.174 [Lua] [network_transmit] = metatable
12:04:03.174 [Lua] [free_flight_manager] = table
12:04:03.174 [Lua] [free_flight_manager] = metatable
12:04:03.174 [Lua] [network_manager] = table
12:04:03.174 [Lua] [network_manager] = metatable
12:04:03.174 [Lua] [network_event_delegate] = table
12:04:03.174 [Lua] [network_event_delegate] = metatable
12:04:03.174 [Lua]
12:04:03.174 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:04:03.174 [Lua] ignoring extension VersusInteractObjectiveExtension
12:04:03.174 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:04:03.174 [Lua] ignoring extension VersusSocketObjectiveExtension
12:04:03.174 [Lua] ignoring extension VersusTargetObjectiveExtension
12:04:03.174 [Lua] ignoring extension VersusMissionObjectiveExtension
12:04:03.189 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:04:03.189 [Lua] [AchievementManager] Achievements using the steam platform
12:04:03.190 [Lua] PlayerManager:add_player player_1
12:04:03.213 [Lua] [StateIngame] Level seed: 0
12:04:03.213 [Lua] [LevelAnalysis] set_random_seed( -23960060)
12:04:03.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:04:03.214 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:04:03.214 [Lua] [IngameUI] init
12:04:03.225 [Lua] cb_razer_chroma_setup
12:04:03.250 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:04:03.250 [Lua] Set lobby begin:
12:04:03.250 [Lua] Lobby data twitch_enabled = false
12:04:03.250 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:03.250 [Lua] Lobby data num_players = 4
12:04:03.250 [Lua] Lobby data difficulty_tweak = 0
12:04:03.250 [Lua] Lobby data host = 110000111888793
12:04:03.250 [Lua] Lobby data matchmaking_type = 2
12:04:03.250 [Lua] Lobby data is_private = false
12:04:03.250 [Lua] Lobby data match_started = true
12:04:03.250 [Lua] Lobby data difficulty = normal
12:04:03.250 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:03.250 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:03.250 [Lua] Lobby data unique_server_name = gyuree
12:04:03.251 [Lua] Lobby data quick_game = false
12:04:03.251 [Lua] Lobby data country_code = HU
12:04:03.251 [Lua] Lobby data matchmaking = true
12:04:03.251 [Lua] Lobby data power_level = 715
12:04:03.251 [Lua] Lobby data mission_id = dlc_morris_map
12:04:03.251 [Lua] Lobby data mechanism = deus
12:04:03.251 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:03.251 [Lua] Lobby data player_slot_2 = 0:0
12:04:03.251 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:03.251 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:03.251 [Lua] Lobby data eac_authorized = true
12:04:03.251 [Lua] Set lobby end.
12:04:03.251 [Lua] CurrentConflictSettings disabled
12:04:03.251 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
12:04:03.251 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
12:04:03.251 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:04:03.251 [Lua] [Managers] Calling function on all managers:
12:04:03.251 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:04:03.256 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
12:04:03.256 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
12:04:03.256 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:04:03.256 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:04:03.256 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
12:04:03.256 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
12:04:03.291 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
12:04:03.292 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
12:04:03.294 [Lua] PlayerManager:add_remote_player 11000010614f86d
12:04:03.294 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
12:04:03.294 [Lua] RemotePlayer:create_game_object( ) 3
12:04:03.310 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
12:04:03.310 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
12:04:03.310 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:04:03.310 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:04:03.310 [Lua] PlayerManager:add_remote_player 110000110c23c20
12:04:03.310 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
12:04:03.310 [Lua] RemotePlayer:create_game_object( ) 4
12:04:03.326 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
12:04:03.326 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
12:04:03.342 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
12:04:03.342 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
12:04:03.348 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
12:04:03.352 [Lua] PlayerManager:add_remote_player 110000102c775f8
12:04:03.352 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
12:04:03.352 [Lua] RemotePlayer:create_game_object( ) 5
12:04:03.369 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
12:04:03.369 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
12:04:03.369 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:04:03.369 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:04:03.369 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
12:04:03.369 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
12:04:03.376 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
12:04:03.376 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
12:04:03.376 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
12:04:03.376 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
12:04:03.430 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
12:04:03.430 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:03.430 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
12:04:03.462 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:03.462 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
12:04:03.539 [Lua] StateInGameRunning:_game_actually_starts()
12:04:03.539 [Lua] #################################################################################################################
12:04:03.539 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_citadel_khorne_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:04:03.539 [Lua] #################################################################################################################
12:04:03.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
12:04:03.539 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
12:04:03.546 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:03.546 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
12:04:03.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
12:04:03.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
12:04:03.763 [Lua] Commit load time data
12:04:08.259 [Lua] Set lobby begin:
12:04:08.259 [Lua] Lobby data twitch_enabled = false
12:04:08.259 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:08.259 [Lua] Lobby data num_players = 4
12:04:08.259 [Lua] Lobby data difficulty_tweak = 0
12:04:08.259 [Lua] Lobby data host = 110000111888793
12:04:08.259 [Lua] Lobby data matchmaking_type = 2
12:04:08.259 [Lua] Lobby data is_private = false
12:04:08.259 [Lua] Lobby data match_started = true
12:04:08.259 [Lua] Lobby data difficulty = normal
12:04:08.259 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:08.260 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:08.260 [Lua] Lobby data unique_server_name = gyuree
12:04:08.260 [Lua] Lobby data quick_game = false
12:04:08.260 [Lua] Lobby data country_code = HU
12:04:08.260 [Lua] Lobby data matchmaking = true
12:04:08.260 [Lua] Lobby data power_level = 571
12:04:08.260 [Lua] Lobby data mission_id = dlc_morris_map
12:04:08.260 [Lua] Lobby data mechanism = deus
12:04:08.261 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:08.261 [Lua] Lobby data player_slot_2 = 0:0
12:04:08.261 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:08.261 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:08.261 [Lua] Lobby data eac_authorized = true
12:04:08.261 [Lua] Set lobby end.
12:04:13.271 [Lua] Set lobby begin:
12:04:13.271 [Lua] Lobby data twitch_enabled = false
12:04:13.271 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:13.271 [Lua] Lobby data num_players = 4
12:04:13.271 [Lua] Lobby data difficulty_tweak = 0
12:04:13.271 [Lua] Lobby data host = 110000111888793
12:04:13.271 [Lua] Lobby data matchmaking_type = 2
12:04:13.271 [Lua] Lobby data is_private = false
12:04:13.271 [Lua] Lobby data match_started = true
12:04:13.271 [Lua] Lobby data difficulty = normal
12:04:13.271 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:13.271 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:13.272 [Lua] Lobby data unique_server_name = gyuree
12:04:13.272 [Lua] Lobby data quick_game = false
12:04:13.272 [Lua] Lobby data country_code = HU
12:04:13.272 [Lua] Lobby data matchmaking = true
12:04:13.272 [Lua] Lobby data power_level = 775
12:04:13.272 [Lua] Lobby data mission_id = dlc_morris_map
12:04:13.272 [Lua] Lobby data mechanism = deus
12:04:13.272 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:13.273 [Lua] Lobby data player_slot_2 = 0:0
12:04:13.273 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:13.273 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:13.273 [Lua] Lobby data eac_authorized = true
12:04:13.273 [Lua] Set lobby end.
12:04:20.610 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_citadel_khorne_path1, mc:deus, gm:deus, env:0, seed:-607119486, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest, diff_tweak:10, id:346300224, lt:load_next_level, extra_packages:{
"resource_packages/mutators/mutator_curse_skulls_of_fury",
})
12:04:20.610 [Lua] [LevelTransitionHandler] promote_next_level_data
12:04:20.610 [Lua] [NetworkServer] Entering post game
12:04:20.610 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
12:04:20.610 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
12:04:20.610 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
12:04:20.610 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
12:04:20.610 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:04:20.610 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:04:20.610 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
12:04:20.610 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
12:04:20.611 [Save] Saving `save_data`
12:04:20.611 [Lua] gm_event_end_conditions_met true false
12:04:20.611 [Lua] Game won
12:04:20.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:04:20.613 [Save] Save done
12:04:20.613 [Save] Saving `save_data`
12:04:20.614 [Lua] generate_backend_stats 110000111888793:1
12:04:20.614 [Save] Save done
12:04:20.644 [Lua] PlayFabMirrorBase:_commit_internal nil
12:04:20.644 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
12:04:20.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:04:20.644 [Save] Saving `save_data`
12:04:20.644 [Lua] TRANSITION nil nil load_next_level
12:04:20.644 [Lua] Transition type "load_next_level", is server: true
12:04:20.644 [Lua] [GameNetworkManager] Leaving game...
12:04:20.644 [Lua] [GameNetworkManager] Shutting down game session host.
12:04:20.644 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
12:04:20.644 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
12:04:20.644 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=19.42
12:04:20.646 [Save] Save done
12:04:20.648 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
12:04:20.648 [Lua] commit result success 12
12:04:20.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
12:04:20.648 [Lua] none table: 0000000015A84A60 nil
12:04:20.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
12:04:20.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
12:04:22.646 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:04:22.646 [Lua] [Managers] Calling function on all managers:
12:04:22.646 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:04:22.646 [Lua] Clearing all global lookup lists
12:04:22.647 [Lua] [IngamePlayerListUI] - Destroy
12:04:22.647 [Lua] [IngameUI] destroy
12:04:22.648 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
12:04:22.648 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
12:04:22.648 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
12:04:22.648 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
12:04:22.649 [Lua] [Managers] Destroying manager group:
12:04:22.650 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:04:22.650 [Lua] [PeerSM] 11000010614f86d :: on_exit InPostGame
12:04:22.650 [Lua] [PeerSM] 11000010614f86d :: on_enter Loading
12:04:22.650 [Lua] [PeerSM] 110000102c775f8 :: on_exit InPostGame
12:04:22.650 [Lua] [PeerSM] 110000102c775f8 :: on_enter Loading
12:04:22.650 [Lua] [PeerSM] 110000111888793 :: on_exit InPostGame
12:04:22.650 [Lua] [PeerSM] 110000111888793 :: on_enter Loading
12:04:22.650 [Lua] [PeerSM] 110000110c23c20 :: on_exit InPostGame
12:04:22.650 [Lua] [PeerSM] 110000110c23c20 :: on_enter Loading
12:04:22.650 [Lua] [Matchmaking] unregister rpcs
12:04:22.650 [Lua] ############### UNLOADING PACKAGES ###############
12:04:22.651 [Lua] [Gamestate] Enter state StateLoading
12:04:22.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning
12:04:22.653 [Lua] [Matchmaking] register rpcs
12:04:22.653 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:04:22.653 [Lua] Set lobby begin:
12:04:22.653 [Lua] Lobby data twitch_enabled = false
12:04:22.653 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:22.653 [Lua] Lobby data num_players = 4
12:04:22.653 [Lua] Lobby data difficulty_tweak = 0
12:04:22.653 [Lua] Lobby data host = 110000111888793
12:04:22.653 [Lua] Lobby data matchmaking_type = 2
12:04:22.653 [Lua] Lobby data is_private = false
12:04:22.653 [Lua] Lobby data match_started = true
12:04:22.653 [Lua] Lobby data difficulty = normal
12:04:22.653 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:22.653 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:22.653 [Lua] Lobby data unique_server_name = gyuree
12:04:22.653 [Lua] Lobby data quick_game = false
12:04:22.653 [Lua] Lobby data country_code = HU
12:04:22.653 [Lua] Lobby data matchmaking = true
12:04:22.654 [Lua] Lobby data power_level = 0
12:04:22.654 [Lua] Lobby data mission_id = dlc_morris_map
12:04:22.654 [Lua] Lobby data mechanism = deus
12:04:22.654 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:22.654 [Lua] Lobby data player_slot_2 = 0:0
12:04:22.654 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:22.654 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:22.654 [Lua] Lobby data eac_authorized = true
12:04:22.654 [Lua] Set lobby end.
12:04:22.654 [Lua] registering RPCs
12:04:22.654 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
12:04:22.654 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
12:04:22.654 [Lua] Set lobby begin:
12:04:22.654 [Lua] Lobby data twitch_enabled = false
12:04:22.654 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:22.655 [Lua] Lobby data num_players = 4
12:04:22.655 [Lua] Lobby data difficulty_tweak = 0
12:04:22.655 [Lua] Lobby data host = 110000111888793
12:04:22.655 [Lua] Lobby data matchmaking_type = 2
12:04:22.655 [Lua] Lobby data is_private = false
12:04:22.655 [Lua] Lobby data match_started = true
12:04:22.655 [Lua] Lobby data difficulty = normal
12:04:22.655 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:22.655 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:22.655 [Lua] Lobby data unique_server_name = gyuree
12:04:22.655 [Lua] Lobby data quick_game = false
12:04:22.655 [Lua] Lobby data country_code = HU
12:04:22.655 [Lua] Lobby data matchmaking = true
12:04:22.655 [Lua] Lobby data power_level = 0
12:04:22.656 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:22.656 [Lua] Lobby data mechanism = deus
12:04:22.656 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:22.656 [Lua] Lobby data player_slot_2 = 0:0
12:04:22.656 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:22.656 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:22.656 [Lua] Lobby data eac_authorized = true
12:04:22.656 [Lua] Set lobby end.
12:04:22.656 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
12:04:22.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens, async-read, prioritized
12:04:22.659 [Lua] [StateLoading] load_current_level
12:04:22.659 [Lua] [LevelTransitionHandler] load_current_level, loading arena_citadel_khorne_path1 0
12:04:22.661 [Umbra] Unload tome
12:04:22.678 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1, async-read,
12:04:22.678 [Lua] [PackageManager] Load: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_citadel_khorne_path1, async-read,
12:04:22.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
12:04:22.713 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel
12:04:22.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
12:04:22.766 [Lua] ### Received rpc_level_load_started
12:04:22.766 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_session_id: 346300224
12:04:22.836 [Lua] ### Received rpc_level_load_started
12:04:22.836 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_session_id: 346300224
12:04:22.870 [Lua] ### Received rpc_level_load_started
12:04:22.870 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_session_id: 346300224
12:04:24.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
12:04:24.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
12:04:24.285 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
12:04:24.622 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
12:04:24.622 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
12:04:24.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel
12:04:27.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel
12:04:27.712 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel
12:04:27.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
12:04:27.998 [Lua] ### Received rpc_level_loaded
12:04:27.998 [Lua] #### Has state machine: true, peer_id: 11000010614f86d, level_id: 129
12:04:27.998 [Lua] Peer 11000010614f86d has loaded the level and all enemies are loaded
12:04:27.999 [Lua] [PeerSM] 11000010614f86d :: on_exit Loading
12:04:27.999 [Lua] [PeerSM] 11000010614f86d :: on_enter LoadingProfilePackages
12:04:28.017 [Lua] [PeerSM] 11000010614f86d :: on_exit LoadingProfilePackages
12:04:28.017 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForEnterGame
12:04:28.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/path_common
12:04:28.204 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/path_common
12:04:28.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
12:04:28.505 [Lua] ### Received rpc_level_loaded
12:04:28.505 [Lua] #### Has state machine: true, peer_id: 110000110c23c20, level_id: 129
12:04:28.505 [Lua] Peer 110000110c23c20 has loaded the level and all enemies are loaded
12:04:28.507 [Lua] [PeerSM] 110000110c23c20 :: on_exit Loading
12:04:28.507 [Lua] [PeerSM] 110000110c23c20 :: on_enter LoadingProfilePackages
12:04:28.524 [Lua] [PeerSM] 110000110c23c20 :: on_exit LoadingProfilePackages
12:04:28.524 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForEnterGame
12:04:28.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
12:04:28.842 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
12:04:28.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
12:04:29.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
12:04:29.011 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common
12:04:29.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
12:04:29.046 [Umbra] Loading umbra tome '#ID[b4219da3cecb4928]'
12:04:29.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
12:04:29.096 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1
12:04:29.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/mutators/mutator_curse_skulls_of_fury
12:04:29.114 [Lua] [LevelTransitionHandler] Level load completed!
12:04:29.114 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_citadel_khorne_path1 - level_seed: -607119486 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
12:04:29.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:04:29.121 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_loot_rat=true,
skaven_rat_ogre=true,
chaos_vortex_sorcerer=true,
chaos_warrior=true,
skaven_stormfiend=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
beastmen_standard_bearer=true,
}
12:04:29.121 [Lua] load_startup_enemy_packages: --------------
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_spawn
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_troll
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_rat_ogre
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_stormfiend
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_minotaur
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_plague_sorcerer
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_corruptor_sorcerer
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_gutter_runner
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_pack_master
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_poison_wind_globadier
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_ratling_gunner
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_warpfire_thrower
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_vortex_sorcerer
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_standard_bearer
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_vortex
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] critter_rat
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] critter_pig
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_marauder
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_gor
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_storm_vermin
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_ungor_archer
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_loot_rat
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_warrior
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_plague_monk
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_ungor
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_clan_rat
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_storm_vermin_with_shield
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_slave
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_fanatic
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_marauder_with_shield
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] skaven_clan_rat_with_shield
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_berzerker
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] beastmen_bestigor
12:04:29.121 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
12:04:29.121 [Lua] chaos_raider
12:04:29.131 [Lua] ### Received rpc_level_loaded
12:04:29.131 [Lua] #### Has state machine: true, peer_id: 110000111888793, level_id: 129
12:04:29.131 [Lua] Peer 110000111888793 has loaded the level and all enemies are loaded
12:04:29.147 [Lua] [PeerSM] 110000111888793 :: on_exit Loading
12:04:29.147 [Lua] [PeerSM] 110000111888793 :: on_enter LoadingProfilePackages
12:04:29.164 [Lua] [PeerSM] 110000111888793 :: on_exit LoadingProfilePackages
12:04:29.164 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForEnterGame
12:04:29.165 [Lua] ### Received rpc_level_loaded
12:04:29.165 [Lua] #### Has state machine: false, peer_id: 110000111888793, level_id: 129
12:04:29.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/mutators/mutator_curse_skulls_of_fury
12:04:29.249 [Lua] [PackageManager] Force_load: resource_packages/mutators/mutator_curse_skulls_of_fury
12:04:29.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
12:04:29.436 [Lua] ### Received rpc_level_loaded
12:04:29.436 [Lua] #### Has state machine: true, peer_id: 110000102c775f8, level_id: 129
12:04:29.436 [Lua] Peer 110000102c775f8 has loaded the level and all enemies are loaded
12:04:29.437 [Lua] [PeerSM] 110000102c775f8 :: on_exit Loading
12:04:29.437 [Lua] [PeerSM] 110000102c775f8 :: on_enter LoadingProfilePackages
12:04:29.454 [Lua] [PeerSM] 110000102c775f8 :: on_exit LoadingProfilePackages
12:04:29.454 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForEnterGame
12:04:29.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
12:04:29.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
12:04:29.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
12:04:29.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
12:04:29.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
12:04:29.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
12:04:29.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
12:04:29.993 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
12:04:29.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
12:04:30.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
12:04:30.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
12:04:30.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
12:04:30.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
12:04:30.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
12:04:30.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
12:04:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
12:04:30.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
12:04:30.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
12:04:31.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
12:04:31.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
12:04:31.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
12:04:31.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
12:04:31.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
12:04:31.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
12:04:31.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
12:04:31.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
12:04:31.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
12:04:31.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
12:04:31.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
12:04:31.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
12:04:31.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
12:04:31.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
12:04:31.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
12:04:32.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
12:04:32.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
12:04:32.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
12:04:32.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
12:04:32.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
12:04:32.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
12:04:32.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
12:04:32.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
12:04:32.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
12:04:32.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
12:04:32.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
12:04:32.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
12:04:32.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
12:04:32.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
12:04:32.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
12:04:32.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
12:04:32.961 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
12:04:32.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
12:04:33.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
12:04:33.248 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
12:04:33.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
12:04:33.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
12:04:33.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
12:04:33.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
12:04:34.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
12:04:34.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
12:04:34.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
12:04:34.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
12:04:34.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
12:04:34.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
12:04:34.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
12:04:34.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
12:04:34.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
12:04:34.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
12:04:34.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
12:04:34.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
12:04:35.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
12:04:35.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
12:04:35.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
12:04:35.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
12:04:35.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
12:04:35.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
12:04:36.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
12:04:36.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
12:04:36.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:04:36.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
12:04:36.286 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
12:04:36.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
12:04:36.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
12:04:36.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
12:04:36.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
12:04:36.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
12:04:36.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
12:04:36.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
12:04:37.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
12:04:37.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
12:04:37.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
12:04:37.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
12:04:37.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
12:04:37.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
12:04:37.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
12:04:37.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
12:04:37.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
12:04:38.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
12:04:38.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
12:04:38.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
12:04:38.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
12:04:38.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
12:04:38.529 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_citadel_khorne_path1 game_mode: deus
12:04:38.529 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
12:04:38.529 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:04:38.535 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
12:04:38.740 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
12:04:38.740 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_citadel/generated/khorne_path1/world
12:04:38.740 [Umbra] Init version: 3.4.15 :: 16 threads
12:04:38.798 [Lua] Async level spawning done
12:04:38.798 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
12:04:39.797 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
12:04:39.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
12:04:39.797 [Lua] [Matchmaking] unregister rpcs
12:04:39.797 [Lua] Set lobby begin:
12:04:39.797 [Lua] Lobby data twitch_enabled = false
12:04:39.797 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:39.797 [Lua] Lobby data num_players = 4
12:04:39.797 [Lua] Lobby data difficulty_tweak = 0
12:04:39.798 [Lua] Lobby data host = 110000111888793
12:04:39.798 [Lua] Lobby data matchmaking_type = 2
12:04:39.798 [Lua] Lobby data is_private = false
12:04:39.798 [Lua] Lobby data match_started = true
12:04:39.798 [Lua] Lobby data difficulty = normal
12:04:39.798 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:39.798 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:39.798 [Lua] Lobby data unique_server_name = gyuree
12:04:39.799 [Lua] Lobby data quick_game = false
12:04:39.799 [Lua] Lobby data country_code = HU
12:04:39.799 [Lua] Lobby data matchmaking = true
12:04:39.799 [Lua] Lobby data power_level = 0
12:04:39.799 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:39.799 [Lua] Lobby data mechanism = deus
12:04:39.799 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:39.800 [Lua] Lobby data player_slot_2 = 0:0
12:04:39.800 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:39.800 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:39.800 [Lua] Lobby data eac_authorized = true
12:04:39.800 [Lua] Set lobby end.
12:04:39.800 [Lua] [Managers] Destroying manager group:
12:04:39.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_citadel, global_loading_screens
12:04:39.801 [Lua] [Gamestate] Enter StateIngame HOST
12:04:39.801 [Lua] <>level = arena_citadel_khorne_path1<>
12:04:39.801 [Lua] [StateIngame] Server ingame
12:04:39.805 [Lua] Set lobby begin:
12:04:39.805 [Lua] Lobby data twitch_enabled = false
12:04:39.805 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:39.805 [Lua] Lobby data num_players = 4
12:04:39.805 [Lua] Lobby data difficulty_tweak = 10
12:04:39.805 [Lua] Lobby data host = 110000111888793
12:04:39.805 [Lua] Lobby data matchmaking_type = 2
12:04:39.805 [Lua] Lobby data is_private = false
12:04:39.806 [Lua] Lobby data match_started = true
12:04:39.806 [Lua] Lobby data difficulty = hardest
12:04:39.806 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:39.806 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:39.806 [Lua] Lobby data unique_server_name = gyuree
12:04:39.806 [Lua] Lobby data quick_game = false
12:04:39.806 [Lua] Lobby data country_code = HU
12:04:39.806 [Lua] Lobby data matchmaking = true
12:04:39.807 [Lua] Lobby data power_level = 0
12:04:39.807 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:39.807 [Lua] Lobby data mechanism = deus
12:04:39.807 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:39.807 [Lua] Lobby data player_slot_2 = 0:0
12:04:39.807 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:39.807 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:39.807 [Lua] Lobby data eac_authorized = true
12:04:39.807 [Lua] Set lobby end.
12:04:39.807 [Lua] [Matchmaking] register rpcs
12:04:39.808 [Lua] GameNetworkManager:init... creating game session
12:04:39.808 [Lua] Host GameSession.make_game_session_host with session:
12:04:39.808 [Lua] [GameNetworkManager] Setting pong timeout to 60
12:04:39.808 [Lua] [GameNetworkManager] My own peer_id = 110000111888793
12:04:39.808 [Lua] [GameNetworkManager] self.is_server = true
12:04:39.808 [Network] Setting artificial MTU limit to 65536
12:04:39.815 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
12:04:39.815 [Lua] pacing=deus_default
12:04:39.815 [Lua] locked_func_name=beastmen
12:04:39.815 [Lua] roaming=nil
12:04:39.815 [Lua] specials=deus_skaven_beastmen
12:04:39.815 [Lua] contained_breeds=nil
12:04:39.815 [Lua] debug_color=orange
12:04:39.815 [Lua] disabled=false
12:04:39.815 [Lua] pack_spawning=deus_skaven_beastmen
12:04:39.815 [Lua] factions=nil
12:04:39.815 [Lua] description=deus_conflict_director_skaven_beastmen_name
12:04:39.815 [Lua] boss=deus_skaven_beastmen
12:04:39.815 [Lua] horde=deus_beastmen
12:04:39.815 [Lua] name=deus_skaven_beastmen
12:04:39.815 [Lua] intensity=deus_default
12:04:39.815 [Lua] ---
12:04:39.815 [Lua] [LevelAnalysis] set_random_seed( -607119486)
12:04:39.819 [Lua] [AIInterestPointSystem] Level Seed: -607119486
12:04:39.819 [Lua]
12:04:39.819 [Lua] [entity_system_bag] = table
12:04:39.819 [Lua] [entity_system_bag] = metatable
12:04:39.819 [Lua] [startup_data] = table
12:04:39.819 [Lua] [entity_manager] = table
12:04:39.819 [Lua] [entity_manager] = metatable
12:04:39.819 [Lua] [unit_spawner] = table
12:04:39.819 [Lua] [unit_spawner] = metatable
12:04:39.819 [Lua] [unit_storage] = table
12:04:39.819 [Lua] [unit_storage] = metatable
12:04:39.819 [Lua] [dice_keeper] = table
12:04:39.819 [Lua] [dice_keeper] = metatable
12:04:39.819 [Lua] [is_server] = true (boolean)
12:04:39.819 [Lua] [world] = [World]
12:04:39.819 [Lua] [system_api] = table
12:04:39.819 [Lua] [entity_system] = table
12:04:39.819 [Lua] [entity_system] = metatable
12:04:39.819 [Lua] [network_lobby] = table
12:04:39.819 [Lua] [network_lobby] = metatable
12:04:39.819 [Lua] [profile_synchronizer] = table
12:04:39.819 [Lua] [profile_synchronizer] = metatable
12:04:39.819 [Lua] [level_transition_handler] = table
12:04:39.819 [Lua] [level_transition_handler] = metatable
12:04:39.819 [Lua] [num_local_human_players] = 1 (number)
12:04:39.819 [Lua] [statistics_db] = table
12:04:39.819 [Lua] [statistics_db] = metatable
12:04:39.819 [Lua] [network_server] = table
12:04:39.819 [Lua] [network_server] = metatable
12:04:39.819 [Lua] [input_manager] = table
12:04:39.819 [Lua] [input_manager] = metatable
12:04:39.819 [Lua] [network_clock] = table
12:04:39.819 [Lua] [network_clock] = metatable
12:04:39.819 [Lua] [network_transmit] = table
12:04:39.819 [Lua] [network_transmit] = metatable
12:04:39.819 [Lua] [free_flight_manager] = table
12:04:39.819 [Lua] [free_flight_manager] = metatable
12:04:39.819 [Lua] [network_manager] = table
12:04:39.819 [Lua] [network_manager] = metatable
12:04:39.819 [Lua] [network_event_delegate] = table
12:04:39.819 [Lua] [network_event_delegate] = metatable
12:04:39.819 [Lua]
12:04:39.819 [Lua] ignoring extension VersusVolumeObjectiveExtension
12:04:39.819 [Lua] ignoring extension VersusInteractObjectiveExtension
12:04:39.819 [Lua] ignoring extension VersusPayloadObjectiveExtension
12:04:39.819 [Lua] ignoring extension VersusSocketObjectiveExtension
12:04:39.819 [Lua] ignoring extension VersusTargetObjectiveExtension
12:04:39.819 [Lua] ignoring extension VersusMissionObjectiveExtension
12:04:39.820 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
12:04:39.843 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
12:04:39.843 [Lua] [AchievementManager] Achievements using the steam platform
12:04:39.844 [Lua] PlayerManager:add_player player_1
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_05
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_01
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_02
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_03
12:04:39.876 [Lua] respawn_unit_spawned with group id: respawn_group_04
12:04:39.878 [Lua] [StateIngame] Level seed: -607119486
12:04:39.882 [Lua] [LevelAnalysis] set_random_seed( -607119486)
12:04:39.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
12:04:39.884 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
12:04:39.884 [Lua] [IngameUI] init
12:04:39.903 [Lua] cb_razer_chroma_setup
12:04:39.929 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
12:04:39.930 [Lua] Set lobby begin:
12:04:39.930 [Lua] Lobby data twitch_enabled = false
12:04:39.930 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:39.930 [Lua] Lobby data num_players = 4
12:04:39.930 [Lua] Lobby data difficulty_tweak = 10
12:04:39.930 [Lua] Lobby data host = 110000111888793
12:04:39.930 [Lua] Lobby data matchmaking_type = 2
12:04:39.930 [Lua] Lobby data is_private = false
12:04:39.930 [Lua] Lobby data match_started = true
12:04:39.931 [Lua] Lobby data difficulty = hardest
12:04:39.931 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:39.931 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:39.931 [Lua] Lobby data unique_server_name = gyuree
12:04:39.931 [Lua] Lobby data quick_game = false
12:04:39.931 [Lua] Lobby data country_code = HU
12:04:39.931 [Lua] Lobby data matchmaking = true
12:04:39.931 [Lua] Lobby data power_level = 715
12:04:39.931 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:39.931 [Lua] Lobby data mechanism = deus
12:04:39.932 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:39.932 [Lua] Lobby data player_slot_2 = 0:0
12:04:39.932 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:39.932 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:39.932 [Lua] Lobby data eac_authorized = true
12:04:39.932 [Lua] Set lobby end.
12:04:39.932 [Flow] Nav: 21 Off
12:04:39.932 [Lua] Override Player Respawning respawn_group_01 true
12:04:39.932 [Lua] Override Player Respawning respawn_group_02 false
12:04:39.932 [Lua] Override Player Respawning respawn_group_03 false
12:04:39.932 [Lua] Override Player Respawning respawn_group_04 false
12:04:39.932 [Lua] Override Player Respawning respawn_group_05 false
12:04:39.932 [Lua] CurrentConflictSettings deus_skaven_beastmen
12:04:39.932 [Lua] [ConflictDirector] conflict_director is ai_ready
12:04:39.933 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
12:04:39.933 [Lua] [MainPathSpawningGenerator] Injecting travel distances
12:04:39.933 [Lua] SpecialsPacing:remove_unwanted_breeds:
12:04:39.933 [Lua] Forming navigation groups in one frame
12:04:39.933 [Lua] Forming navigation groups
12:04:39.954 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999973079
12:04:39.965 [Lua] NavigationGroupManager -> calulation time B: 0.010999999999512511
12:04:39.965 [Lua] number of nav groups: 31
12:04:39.965 [Lua] number of refined nav groups : 24
12:04:39.968 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804
12:04:39.968 [Lua] -------------> JOW Perfect-density 5.8500000000000014 Sum density 4.4450499340891838 Normalized coefficient: 1.316070704883701
12:04:39.971 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
12:04:39.971 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
12:04:39.971 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
12:04:39.971 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
12:04:39.971 [Lua] [LevelAnalysis] Generating boss paths for level: arena_citadel_khorne_path1
12:04:39.971 [Lua] [LevelAnalysis] This level has a total main-path length of 131.250 meters.
12:04:39.971 [Lua] [LevelAnalysis] grouping spawners for event_patrol
12:04:39.971 [Lua] [LevelAnalysis]
12:04:39.971 [Lua] [LevelAnalysis] grouping spawners for event_boss
12:04:39.971 [Lua] [LevelAnalysis]
12:04:39.971 [Lua] [LevelAnalysis] Terror events added:
12:04:39.971 [Lua] [LevelAnalysis] num_event_places_f: 0.054166573842366533 , num_event_places: 0 , trailing_event_fraction: 0.054166573842366533 , num_events: 0
12:04:39.971 [Lua] [LevelAnalysis] Level path distance: 131.2498607635498
12:04:39.971 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
12:04:39.975 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
12:04:39.977 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
12:04:39.977 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9
12:04:39.977 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
12:04:39.977 [Lua] [Managers] Calling function on all managers:
12:04:39.977 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
12:04:39.986 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForEnterGame
12:04:39.986 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForGameObjectSync
12:04:40.105 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForGameObjectSync
12:04:40.105 [Lua] [PeerSM] 110000111888793 :: on_enter WaitingForPlayers
12:04:40.105 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForEnterGame
12:04:40.105 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForGameObjectSync
12:04:40.120 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110c23c20
12:04:40.122 [Lua] Breedfreezer (server) starting a hot join sync
12:04:40.122 [Lua] packing 0 units of breed chaos_marauder
12:04:40.122 [Lua] packing 0 units of breed skaven_clan_rat
12:04:40.122 [Lua] packing 0 units of breed skaven_storm_vermin
12:04:40.122 [Lua] packing 0 units of breed skaven_slave
12:04:40.122 [Lua] packing 0 units of breed chaos_fanatic
12:04:40.122 [Lua] packing 0 units of breed beastmen_ungor_archer
12:04:40.122 [Lua] packing 0 units of breed chaos_raider
12:04:40.122 [Lua] packing 0 units of breed chaos_warrior
12:04:40.122 [Lua] packing 0 units of breed chaos_berzerker
12:04:40.122 [Lua] packing 0 units of breed beastmen_bestigor
12:04:40.122 [Lua] packing 0 units of breed beastmen_ungor
12:04:40.122 [Lua] packing 0 units of breed skaven_plague_monk
12:04:40.122 [Lua] packing 0 units of breed beastmen_gor
12:04:40.122 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:04:40.122 [Lua]
12:04:40.122 [Lua] [1] = 1 (number)
12:04:40.122 [Lua] [2] = 0 (number)
12:04:40.122 [Lua] [3] = 1 (number)
12:04:40.122 [Lua] [4] = 0 (number)
12:04:40.122 [Lua] [5] = 1 (number)
12:04:40.122 [Lua] [6] = 0 (number)
12:04:40.122 [Lua] [7] = 1 (number)
12:04:40.122 [Lua] [8] = 0 (number)
12:04:40.122 [Lua] [9] = 1 (number)
12:04:40.122 [Lua] [10] = 0 (number)
12:04:40.122 [Lua] [11] = 1 (number)
12:04:40.122 [Lua] [12] = 0 (number)
12:04:40.122 [Lua] [13] = 1 (number)
12:04:40.122 [Lua] [14] = 0 (number)
12:04:40.122 [Lua] [15] = 1 (number)
12:04:40.122 [Lua] [16] = 0 (number)
12:04:40.122 [Lua] [17] = 1 (number)
12:04:40.122 [Lua] [18] = 0 (number)
12:04:40.122 [Lua] [19] = 1 (number)
12:04:40.122 [Lua] [20] = 0 (number)
12:04:40.122 [Lua] [21] = 1 (number)
12:04:40.122 [Lua] [22] = 0 (number)
12:04:40.122 [Lua] [23] = 1 (number)
12:04:40.122 [Lua] [24] = 0 (number)
12:04:40.122 [Lua] [25] = 1 (number)
12:04:40.122 [Lua] [26] = 0 (number)
12:04:40.122 [Lua]
12:04:40.122 [Lua]
12:04:40.122 [Lua]
12:04:40.124 [Lua] PlayerManager:add_remote_player 110000110c23c20
12:04:40.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
12:04:40.124 [Lua] RemotePlayer:create_game_object( ) 10
12:04:40.140 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForGameObjectSync
12:04:40.140 [Lua] [PeerSM] 110000110c23c20 :: on_enter WaitingForPlayers
12:04:40.218 [Lua] [MOD][VMF][INFO] Added 110000110c23c20 to the VMF users list.
12:04:40.218 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110c23c20 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:40.218 [Lua] Adding player sync data to peer=110000110c23c20 local_player_id=1
12:04:40.543 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForEnterGame
12:04:40.543 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForGameObjectSync
12:04:40.550 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010614f86d
12:04:40.554 [Lua] Breedfreezer (server) starting a hot join sync
12:04:40.554 [Lua] packing 0 units of breed chaos_marauder
12:04:40.554 [Lua] packing 0 units of breed skaven_clan_rat
12:04:40.554 [Lua] packing 0 units of breed skaven_storm_vermin
12:04:40.554 [Lua] packing 0 units of breed skaven_slave
12:04:40.554 [Lua] packing 0 units of breed chaos_fanatic
12:04:40.554 [Lua] packing 0 units of breed beastmen_ungor_archer
12:04:40.554 [Lua] packing 0 units of breed chaos_raider
12:04:40.554 [Lua] packing 0 units of breed chaos_warrior
12:04:40.554 [Lua] packing 0 units of breed chaos_berzerker
12:04:40.554 [Lua] packing 0 units of breed beastmen_bestigor
12:04:40.554 [Lua] packing 0 units of breed beastmen_ungor
12:04:40.554 [Lua] packing 0 units of breed skaven_plague_monk
12:04:40.554 [Lua] packing 0 units of breed beastmen_gor
12:04:40.554 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:04:40.554 [Lua]
12:04:40.554 [Lua] [1] = 1 (number)
12:04:40.554 [Lua] [2] = 0 (number)
12:04:40.554 [Lua] [3] = 1 (number)
12:04:40.554 [Lua] [4] = 0 (number)
12:04:40.554 [Lua] [5] = 1 (number)
12:04:40.554 [Lua] [6] = 0 (number)
12:04:40.554 [Lua] [7] = 1 (number)
12:04:40.554 [Lua] [8] = 0 (number)
12:04:40.554 [Lua] [9] = 1 (number)
12:04:40.554 [Lua] [10] = 0 (number)
12:04:40.554 [Lua] [11] = 1 (number)
12:04:40.554 [Lua] [12] = 0 (number)
12:04:40.554 [Lua] [13] = 1 (number)
12:04:40.554 [Lua] [14] = 0 (number)
12:04:40.554 [Lua] [15] = 1 (number)
12:04:40.554 [Lua] [16] = 0 (number)
12:04:40.554 [Lua] [17] = 1 (number)
12:04:40.554 [Lua] [18] = 0 (number)
12:04:40.554 [Lua] [19] = 1 (number)
12:04:40.554 [Lua] [20] = 0 (number)
12:04:40.554 [Lua] [21] = 1 (number)
12:04:40.554 [Lua] [22] = 0 (number)
12:04:40.554 [Lua] [23] = 1 (number)
12:04:40.554 [Lua] [24] = 0 (number)
12:04:40.554 [Lua] [25] = 1 (number)
12:04:40.554 [Lua] [26] = 0 (number)
12:04:40.554 [Lua]
12:04:40.554 [Lua]
12:04:40.554 [Lua]
12:04:40.555 [Lua] PlayerManager:add_remote_player 11000010614f86d
12:04:40.555 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
12:04:40.555 [Lua] RemotePlayer:create_game_object( ) 11
12:04:40.577 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForGameObjectSync
12:04:40.577 [Lua] [PeerSM] 11000010614f86d :: on_enter WaitingForPlayers
12:04:40.741 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010614f86d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:40.741 [Lua] Adding player sync data to peer=11000010614f86d local_player_id=1
12:04:41.879 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForEnterGame
12:04:41.879 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForGameObjectSync
12:04:41.883 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102c775f8
12:04:41.889 [Lua] Breedfreezer (server) starting a hot join sync
12:04:41.889 [Lua] packing 0 units of breed chaos_marauder
12:04:41.889 [Lua] packing 0 units of breed skaven_clan_rat
12:04:41.889 [Lua] packing 0 units of breed skaven_storm_vermin
12:04:41.889 [Lua] packing 0 units of breed skaven_slave
12:04:41.889 [Lua] packing 0 units of breed chaos_fanatic
12:04:41.889 [Lua] packing 0 units of breed beastmen_ungor_archer
12:04:41.889 [Lua] packing 0 units of breed chaos_raider
12:04:41.889 [Lua] packing 0 units of breed chaos_warrior
12:04:41.889 [Lua] packing 0 units of breed chaos_berzerker
12:04:41.889 [Lua] packing 0 units of breed beastmen_bestigor
12:04:41.889 [Lua] packing 0 units of breed beastmen_ungor
12:04:41.889 [Lua] packing 0 units of breed skaven_plague_monk
12:04:41.889 [Lua] packing 0 units of breed beastmen_gor
12:04:41.889 [Lua] --> rpc-package size reached, sending rpc now (last package)
12:04:41.889 [Lua]
12:04:41.889 [Lua] [1] = 1 (number)
12:04:41.889 [Lua] [2] = 0 (number)
12:04:41.889 [Lua] [3] = 1 (number)
12:04:41.889 [Lua] [4] = 0 (number)
12:04:41.889 [Lua] [5] = 1 (number)
12:04:41.889 [Lua] [6] = 0 (number)
12:04:41.889 [Lua] [7] = 1 (number)
12:04:41.889 [Lua] [8] = 0 (number)
12:04:41.889 [Lua] [9] = 1 (number)
12:04:41.889 [Lua] [10] = 0 (number)
12:04:41.889 [Lua] [11] = 1 (number)
12:04:41.889 [Lua] [12] = 0 (number)
12:04:41.889 [Lua] [13] = 1 (number)
12:04:41.889 [Lua] [14] = 0 (number)
12:04:41.889 [Lua] [15] = 1 (number)
12:04:41.889 [Lua] [16] = 0 (number)
12:04:41.889 [Lua] [17] = 1 (number)
12:04:41.889 [Lua] [18] = 0 (number)
12:04:41.889 [Lua] [19] = 1 (number)
12:04:41.889 [Lua] [20] = 0 (number)
12:04:41.889 [Lua] [21] = 1 (number)
12:04:41.889 [Lua] [22] = 0 (number)
12:04:41.889 [Lua] [23] = 1 (number)
12:04:41.889 [Lua] [24] = 0 (number)
12:04:41.889 [Lua] [25] = 1 (number)
12:04:41.889 [Lua] [26] = 0 (number)
12:04:41.889 [Lua]
12:04:41.889 [Lua]
12:04:41.889 [Lua]
12:04:41.890 [Lua] PlayerManager:add_remote_player 110000102c775f8
12:04:41.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
12:04:41.890 [Lua] RemotePlayer:create_game_object( ) 12
12:04:41.911 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForGameObjectSync
12:04:41.911 [Lua] [PeerSM] 110000102c775f8 :: on_enter WaitingForPlayers
12:04:41.911 [Lua] [PeerSM] 110000111888793 :: on_exit WaitingForPlayers
12:04:41.911 [Lua] [PeerSM] 110000111888793 :: on_enter InGame
12:04:41.912 [Lua] [PeerSM] 110000110c23c20 :: on_exit WaitingForPlayers
12:04:41.912 [Lua] [PeerSM] 110000110c23c20 :: on_enter InGame
12:04:41.912 [Lua] rpc_to_client_spawn_player 110000111888793 1
12:04:41.912 [Lua] rpc_to_client_spawn_player 110000110c23c20 1
12:04:41.914 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(2.1491, -69.1554, -13), Vector4(0, 0, 0, -1))
12:04:41.918 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.16666666666666666)
12:04:41.918 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.16666666666666666)
12:04:41.918 [Lua] PlayerManager:assign_unit_ownership gyuree 110000111888793 1
12:04:41.918 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
12:04:41.920 [Lua] [PeerSM] 11000010614f86d :: on_exit WaitingForPlayers
12:04:41.920 [Lua] [PeerSM] 11000010614f86d :: on_enter InGame
12:04:41.920 [Lua] [PeerSM] 110000102c775f8 :: on_exit WaitingForPlayers
12:04:41.920 [Lua] [PeerSM] 110000102c775f8 :: on_enter InGame
12:04:41.922 [Lua] rpc_to_client_spawn_player 110000102c775f8 1
12:04:41.922 [Lua] rpc_to_client_spawn_player 11000010614f86d 1
12:04:42.048 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110c23c20 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:04:42.048 [Lua] [NetworkServer] Peer 110000110c23c20 spawned player.
12:04:42.050 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
12:04:42.050 [Lua] PlayerManager:assign_unit_ownership Szoli 110000110c23c20 1
12:04:42.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.055118110030889511)
12:04:42.050 [Lua] TalentSystem:rpc_sync_talents 1 1025
12:04:42.103 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010614f86d go_type=player_unit go_created_func_name=game_object_created_player_unit
12:04:42.103 [Lua] [NetworkServer] Peer 11000010614f86d spawned player.
12:04:42.104 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
12:04:42.104 [Lua] PlayerManager:assign_unit_ownership PtaQ 11000010614f86d 1
12:04:42.105 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.57480317354202271)
12:04:42.105 [Lua] TalentSystem:rpc_sync_talents 5 2049
12:04:42.173 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102c775f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
12:04:42.173 [Lua] Adding player sync data to peer=110000102c775f8 local_player_id=1
12:04:42.173 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102c775f8 go_type=player_unit go_created_func_name=game_object_created_player_unit
12:04:42.173 [Lua] [NetworkServer] Peer 110000102c775f8 spawned player.
12:04:42.174 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
12:04:42.174 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
12:04:42.175 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66929131746292114)
12:04:42.175 [Lua] TalentSystem:rpc_sync_talents 3 3073
12:04:42.189 [Lua] StateInGameRunning:_game_actually_starts()
12:04:42.189 [Lua] #################################################################################################################
12:04:42.189 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-arena_citadel_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
12:04:42.189 [Lua] #################################################################################################################
12:04:42.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
12:04:42.189 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
12:04:42.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
12:04:42.421 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
12:04:42.421 [Lua] Commit load time data
12:04:44.831 [Lua] Set lobby begin:
12:04:44.831 [Lua] Lobby data twitch_enabled = false
12:04:44.831 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:44.831 [Lua] Lobby data num_players = 4
12:04:44.831 [Lua] Lobby data difficulty_tweak = 10
12:04:44.831 [Lua] Lobby data host = 110000111888793
12:04:44.831 [Lua] Lobby data matchmaking_type = 2
12:04:44.831 [Lua] Lobby data is_private = false
12:04:44.831 [Lua] Lobby data match_started = true
12:04:44.831 [Lua] Lobby data difficulty = hardest
12:04:44.831 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:44.831 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:44.831 [Lua] Lobby data unique_server_name = gyuree
12:04:44.831 [Lua] Lobby data quick_game = false
12:04:44.831 [Lua] Lobby data country_code = HU
12:04:44.832 [Lua] Lobby data matchmaking = true
12:04:44.832 [Lua] Lobby data power_level = 571
12:04:44.832 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:44.832 [Lua] Lobby data mechanism = deus
12:04:44.832 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:44.832 [Lua] Lobby data player_slot_2 = 0:0
12:04:44.832 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:44.832 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:44.832 [Lua] Lobby data eac_authorized = true
12:04:44.832 [Lua] Set lobby end.
12:04:44.834 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
12:04:44.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:04:44.875 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
12:04:44.875 [Lua] [PackageManager] Force_load: wwise/flail
12:04:44.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
12:04:44.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
12:04:44.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p
12:04:49.928 [Lua] Set lobby begin:
12:04:49.928 [Lua] Lobby data twitch_enabled = false
12:04:49.928 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:49.928 [Lua] Lobby data num_players = 4
12:04:49.929 [Lua] Lobby data difficulty_tweak = 10
12:04:49.929 [Lua] Lobby data host = 110000111888793
12:04:49.929 [Lua] Lobby data matchmaking_type = 2
12:04:49.929 [Lua] Lobby data is_private = false
12:04:49.929 [Lua] Lobby data match_started = true
12:04:49.929 [Lua] Lobby data difficulty = hardest
12:04:49.929 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:49.929 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:49.929 [Lua] Lobby data unique_server_name = gyuree
12:04:49.929 [Lua] Lobby data quick_game = false
12:04:49.929 [Lua] Lobby data country_code = HU
12:04:49.929 [Lua] Lobby data matchmaking = true
12:04:49.929 [Lua] Lobby data power_level = 775
12:04:49.929 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:49.929 [Lua] Lobby data mechanism = deus
12:04:49.929 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:49.929 [Lua] Lobby data player_slot_2 = 0:0
12:04:49.930 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:49.930 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:49.930 [Lua] Lobby data eac_authorized = true
12:04:49.930 [Lua] Set lobby end.
12:04:49.931 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
12:04:49.931 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
12:04:49.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:04:49.931 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:04:49.931 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:04:49.931 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
12:04:49.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:04:49.932 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read,
12:04:49.973 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:04:49.973 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:04:49.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:04:50.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:04:50.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:04:50.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:04:50.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:04:50.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:04:50.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:04:50.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:04:50.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
12:04:50.074 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:04:50.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:04:50.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:04:50.651 [Lua] Players are leaving the safe zone
12:04:51.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:04:51.422 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
12:04:51.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, ProfileSynchronizer
12:04:53.041 [Lua] Override Player Respawning respawn_group_01 false
12:04:53.041 [Lua] Override Player Respawning respawn_group_02 true
12:04:54.973 [Lua] Set lobby begin:
12:04:54.973 [Lua] Lobby data twitch_enabled = false
12:04:54.973 [Lua] Lobby data selected_mission_id = journey_citadel
12:04:54.973 [Lua] Lobby data num_players = 4
12:04:54.973 [Lua] Lobby data difficulty_tweak = 10
12:04:54.973 [Lua] Lobby data host = 110000111888793
12:04:54.973 [Lua] Lobby data matchmaking_type = 2
12:04:54.973 [Lua] Lobby data is_private = false
12:04:54.973 [Lua] Lobby data match_started = true
12:04:54.973 [Lua] Lobby data difficulty = hardest
12:04:54.973 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:04:54.973 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:04:54.973 [Lua] Lobby data unique_server_name = gyuree
12:04:54.973 [Lua] Lobby data quick_game = false
12:04:54.974 [Lua] Lobby data country_code = HU
12:04:54.974 [Lua] Lobby data matchmaking = true
12:04:54.974 [Lua] Lobby data power_level = 782
12:04:54.974 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:04:54.974 [Lua] Lobby data mechanism = deus
12:04:54.974 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:04:54.974 [Lua] Lobby data player_slot_2 = 0:0
12:04:54.974 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:04:54.974 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:04:54.974 [Lua] Lobby data eac_authorized = true
12:04:54.974 [Lua] Set lobby end.
12:05:00.683 [Lua] HORDE: Chosing horde wave composition beastmen_huge
12:05:00.683 [Lua] Time for new HOOORDE! multi_first_wave
12:05:00.683 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
12:05:00.683 [Lua] horde requested: ambush
12:05:00.683 [Lua] setting up ambush-horde
12:05:00.683 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain'
12:05:00.683 [Lua] -> spawning: 27
12:05:00.683 [Lua] horde crated with id 1 of type ambush
12:05:00.683 [Lua] ambush horde has started
12:05:02.106 [Lua] TerrorEventMixer.start_event: citadel_arena_a1 (seed: -607119488)
12:05:05.709 [Lua] Init group template: horde
12:05:06.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:10.028 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:10.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:10.028 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:05:10.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
12:05:10.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:05:10.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:05:10.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:05:10.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:05:10.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:05:15.174 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:05:15.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:05:15.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:05:17.469 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 2 size: 17 action: nil
12:05:17.547 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 16 action: nil
12:05:18.044 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 3 size: 14 action: nil
12:05:18.617 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 8 size: 12 action: nil
12:05:19.049 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 11 action: nil
12:05:20.162 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:05:20.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:05:20.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:20.190 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:05:20.190 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:05:23.679 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 26 action: nil
12:05:25.226 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
12:05:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:25.235 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
12:05:25.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem
12:05:25.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem
12:05:31.443 [Lua] event horde ends!
12:05:40.371 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
12:05:40.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:40.371 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read,
12:05:40.371 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:05:40.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:05:40.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:05:40.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:05:40.412 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:05:40.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:05:40.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:05:40.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:05:40.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:05:40.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:05:40.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:05:41.577 [Lua] event horde ends!
12:05:54.110 [Lua] event horde ends!
12:05:55.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:05:59.187 [Lua] event horde ends!
12:06:00.676 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:06:00.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
12:06:00.676 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
12:06:00.688 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
12:06:00.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem
12:06:00.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem
12:06:00.862 [EACServer] [14:06:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:06:01.053 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 3 size: 13 action: nil
12:06:01.384 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 11 action: nil
12:06:01.699 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 2 size: 10 action: nil
12:06:05.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:05.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:05.705 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:05.705 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:05.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:05.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem
12:06:05.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:06:05.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:06:05.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:06:09.141 [Lua] event horde ends!
12:06:10.691 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:06:10.691 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:10.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:10.691 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:10.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
12:06:10.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:10.739 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
12:06:10.739 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
12:06:10.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:06:10.791 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:06:10.791 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
12:06:10.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:06:10.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:06:10.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:06:10.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:06:10.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:06:10.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:06:10.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:06:10.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
12:06:10.872 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
12:06:10.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:06:10.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
12:06:15.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:15.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:15.746 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem
12:06:15.746 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:15.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:06:15.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p
12:06:19.477 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 1 size: 2 action: nil
12:06:19.816 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 1 action: nil
12:06:19.827 [Lua] Horde killed: ?
12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:20.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:20.569 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:21.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
12:06:21.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
12:06:21.585 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
12:06:25.436 [Lua] event horde ends!
12:06:25.750 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
12:06:25.751 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:25.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
12:06:25.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_05_t1/wpn_emp_flail_05_t1_runed_01_3p, DeusChestPreloadSystem
12:06:25.758 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem
12:06:25.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
12:06:25.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
12:06:25.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:06:25.834 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:06:25.834 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:06:25.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:25.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:25.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
12:06:27.478 [Lua] Override Player Respawning respawn_group_02 false
12:06:27.478 [Lua] Override Player Respawning respawn_group_03 true
12:06:30.497 [Lua] event horde ends!
12:06:30.879 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:30.879 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:06:30.890 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
12:06:30.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem
12:06:30.891 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t2/wpn_2h_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
12:06:30.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, DeusChestPreloadSystem
12:06:30.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:06:30.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:06:30.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:06:35.937 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:06:35.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:06:35.937 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:06:35.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:06:35.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:06:39.129 [Lua] TerrorEventMixer.start_event: citadel_arena_b1 (seed: -607119488)
12:06:41.310 [Lua] [DeusChestExtension] equipped:
12:06:41.310 [Lua]
12:06:41.310 [Lua] [backend_id] = wh_fencing_sword99b06249-a429-40bc-b637-38bd202e00ce (string)
12:06:41.310 [Lua] [power_level] = 700 (number)
12:06:41.310 [Lua] [deus_item_key] = deus_wh_fencing_sword (string)
12:06:41.310 [Lua] [traits] = table
12:06:41.310 [Lua] [skin] = wh_fencing_sword_skin_01_runed_01 (string)
12:06:41.310 [Lua] [bypass_skin_ownership_check] = true (boolean)
12:06:41.310 [Lua] [properties] = table
12:06:41.310 [Lua] [key] = wh_fencing_sword (string)
12:06:41.310 [Lua] [rarity] = unique (string)
12:06:41.310 [Lua] [data] = table
12:06:41.310 [Lua]
12:06:41.312 [Lua] min_height 342.15826416015625
12:06:41.322 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000111888793:1)
12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
12:06:41.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read,
12:06:41.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
12:06:41.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
12:06:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
12:06:41.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
12:06:41.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
12:06:41.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
12:06:41.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:06:41.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:06:41.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01
12:06:46.049 [Lua] Set lobby begin:
12:06:46.049 [Lua] Lobby data twitch_enabled = false
12:06:46.049 [Lua] Lobby data selected_mission_id = journey_citadel
12:06:46.049 [Lua] Lobby data num_players = 4
12:06:46.049 [Lua] Lobby data difficulty_tweak = 10
12:06:46.050 [Lua] Lobby data host = 110000111888793
12:06:46.050 [Lua] Lobby data matchmaking_type = 2
12:06:46.050 [Lua] Lobby data is_private = false
12:06:46.050 [Lua] Lobby data match_started = true
12:06:46.050 [Lua] Lobby data difficulty = hardest
12:06:46.050 [Lua] Lobby data player_slot_1 = 110000111888793:1
12:06:46.050 [Lua] Lobby data player_slot_4 = 110000110c23c20:1
12:06:46.050 [Lua] Lobby data unique_server_name = gyuree
12:06:46.050 [Lua] Lobby data quick_game = false
12:06:46.050 [Lua] Lobby data country_code = HU
12:06:46.050 [Lua] Lobby data matchmaking = true
12:06:46.050 [Lua] Lobby data power_level = 802
12:06:46.050 [Lua] Lobby data mission_id = arena_citadel_khorne_path1
12:06:46.050 [Lua] Lobby data mechanism = deus
12:06:46.050 [Lua] Lobby data player_slot_5 = 110000102c775f8:1
12:06:46.050 [Lua] Lobby data player_slot_2 = 0:0
12:06:46.051 [Lua] Lobby data network_hash = 2bdf598bdbe5bd45
12:06:46.051 [Lua] Lobby data player_slot_3 = 11000010614f86d:1
12:06:46.051 [Lua] Lobby data eac_authorized = true
12:06:46.051 [Lua] Set lobby end.
12:06:48.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
12:06:48.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
12:06:51.500 [Lua] ready to jump failed
12:07:08.316 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:07:08.589 [Lua] event horde ends!
12:07:09.227 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:07:18.744 [Lua] event horde ends!
12:07:30.654 [Lua] event horde ends!
12:07:40.836 [Lua] event horde ends!
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3]
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc]
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d]
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8]
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273]
12:07:53.056 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345]
12:07:53.143 [Lua] event horde ends!
12:07:59.317 [Lua] Override Player Respawning respawn_group_03 false
12:07:59.317 [Lua] Override Player Respawning respawn_group_04 true
12:08:00.862 [EACServer] [14:08:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:08:03.313 [Lua] event horde ends!
12:08:11.863 [Lua] TerrorEventMixer.start_event: citadel_arena_b2 (seed: -607119488)
12:08:15.939 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:08:41.329 [Lua] event horde ends!
12:08:51.523 [Lua] event horde ends!
12:08:59.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 2094545
12:09:05.367 [Lua] event horde ends!
12:09:05.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x588fa, position: 0
12:09:10.500 [Lua] event horde ends!
12:09:15.546 [Lua] event horde ends!
12:09:15.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 0
12:09:15.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x50b6e, position: 2880005
12:09:30.212 [Lua] event horde ends!
12:09:33.297 [Lua] Override Player Respawning respawn_group_04 false
12:09:33.297 [Lua] Override Player Respawning respawn_group_05 true
12:09:35.370 [Lua] event horde ends!
12:09:43.753 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:43.753 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:43.753 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:43.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem
12:09:46.020 [Lua] TerrorEventMixer.start_event: arena_citadel_terror (seed: -607119488)
12:09:48.864 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:48.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:48.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:48.864 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.077 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.077 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.077 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:09:59.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem
12:09:59.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:09:59.086 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:00.862 [EACServer] [14:10:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:10:01.372 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0)
12:10:04.286 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:04.815 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110c23c20 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:10:04.847 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110c23c20
12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e]
12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3]
12:10:04.899 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06]
12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6106253c]
12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
12:10:09.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12cc9305]
12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ba2406f3]
12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[03711ae0]
12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4806f8d4]
12:10:09.686 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e2117f32]
12:10:14.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:14.663 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 10 size: 20 action: place_standard_follow
12:10:14.690 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 18 size: 19 action: nil
12:10:14.731 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 1 size: 18 action: nil
12:10:14.731 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 17 action: nil
12:10:14.745 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 16 action: nil
12:10:15.553 [Lua] event horde ends!
12:10:27.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
12:10:27.915 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0979e34e]
12:10:29.472 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:10:29.472 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:10:29.472 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:10:29.508 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:10:29.508 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:10:34.523 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:34.523 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:34.523 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:10:34.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:10:34.833 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0)
12:10:38.718 [Lua] event horde ends!
12:10:43.763 [Lua] event horde ends!
12:10:48.159 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 3 size: 24 action: place_standard_follow
12:10:48.175 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 9 size: 23 action: place_standard_follow
12:10:48.191 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 15 size: 22 action: nil
12:10:48.239 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 21 action: nil
12:10:48.254 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 20 action: nil
12:10:48.255 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 17 size: 19 action: nil
12:10:48.286 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 18 action: nil
12:10:48.303 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 17 action: nil
12:10:48.380 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 16 action: nil
12:10:48.425 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 3 size: 15 action: nil
12:10:53.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
12:10:53.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f06619ea]
12:10:59.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e]
12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3]
12:11:00.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06]
12:11:03.161 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:04.157 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:04.725 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:05.114 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:09.763 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102c775f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:10.040 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:10.194 [Lua] PlayerManager:assign_unit_ownership XYN_NISSASSA 110000102c775f8 1
12:11:10.509 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c775f8
12:11:12.809 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_beastmen_special (seed: 0)
12:11:13.379 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:15.056 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:15.604 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:18.509 [Lua] event horde ends!
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[891ac7e3]
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a2fd89cc]
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8207272d]
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8]
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273]
12:11:20.080 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345]
12:11:22.972 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:23.456 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:26.241 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 10 size: 61 action: nil
12:11:26.241 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 60 action: nil
12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 17 size: 59 action: place_standard_follow
12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_standard_bearer index: 18 size: 58 action: place_standard_follow
12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 20 size: 57 action: nil
12:11:26.257 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 21 size: 56 action: nil
12:11:26.363 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 6 size: 55 action: nil
12:11:26.379 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 54 action: nil
12:11:26.498 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 9 size: 53 action: nil
12:11:26.529 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 16 size: 52 action: nil
12:11:27.841 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:28.280 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:32.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5e748, position: 0
12:11:35.925 [Lua] Boss gave [Unit '#ID[f84ecfd5ded62eca]'] initial aggro
12:11:38.452 [Lua] event horde ends!
12:11:45.539 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5f14c, position: 0
12:11:46.452 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
12:11:48.739 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:49.208 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:53.770 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010614f86d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
12:11:54.181 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010614f86d
12:11:54.962 [Lua] event horde ends!
12:12:00.862 [EACServer] [14:12:00:861][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:12:08.775 [Lua] rat ogre died!
12:12:13.822 [Lua] rat ogre was despawned!
12:12:19.917 [Lua] TerrorEventMixer.start_event: arena_citadel_terror_skaven_special (seed: 0)
12:12:19.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source.
12:12:19.961 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source.
12:12:20.336 [Lua] event horde ends!
12:12:21.529 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x60484, position: 0
12:12:33.096 [Lua] event horde ends!
12:12:46.967 [Lua] event horde ends!
12:12:50.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 153, name: `unknown`
12:12:51.087 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:12:51.087 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:12:51.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:12:51.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:12:51.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:13:01.249 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:13:01.249 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:13:01.249 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:13:01.257 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:13:03.360 [Lua] event horde ends!
12:13:08.451 [Flow] EndTurn Off collision
12:13:13.597 [Lua] event horde ends!
12:13:21.675 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
12:13:21.675 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
12:13:21.675 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
12:13:21.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:13:21.675 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
12:13:21.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:13:21.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:13:21.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p
12:13:21.845 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eb74d09e]
12:13:21.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3]
12:13:21.846 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40046c06]
12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read,
12:13:26.754 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
12:13:26.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:13:26.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
12:13:26.776 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:13:26.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:13:26.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
12:13:29.821 [Lua] Complete level triggered.
12:13:29.821 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:935588736, lt:load_next_level, extra_packages:{
})
12:13:29.821 [Lua] [NetworkServer] Entering post game
12:13:29.821 [Lua] [PeerSM] 11000010614f86d :: on_exit InGame
12:13:29.821 [Lua] [PeerSM] 11000010614f86d :: on_enter InPostGame
12:13:29.821 [Lua] [PeerSM] 110000102c775f8 :: on_exit InGame
12:13:29.821 [Lua] [PeerSM] 110000102c775f8 :: on_enter InPostGame
12:13:29.821 [Lua] [PeerSM] 110000111888793 :: on_exit InGame
12:13:29.821 [Lua] [PeerSM] 110000111888793 :: on_enter InPostGame
12:13:29.821 [Lua] [PeerSM] 110000110c23c20 :: on_exit InGame
12:13:29.821 [Lua] [PeerSM] 110000110c23c20 :: on_enter InPostGame
12:13:29.822 [Save] Saving `save_data`
12:13:29.822 [Lua] gm_event_end_conditions_met true false
12:13:29.822 [Lua] Game won
12:13:29.822 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
12:13:29.824 [Save] Save done
12:13:29.824 [Save] Saving `save_data`
12:13:29.826 [Save] Save done
12:13:29.827 [Lua] generate_backend_stats 110000111888793:1
12:13:29.858 [Lua] PlayFabMirrorBase:_commit_internal nil
12:13:29.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55
12:13:29.865 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:13:29.866 [Save] Saving `save_data`
12:13:29.868 [Save] Save done
12:13:29.875 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 7
12:13:49.936 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending savePlayerStatistics3 55
12:13:49.936 [Lua] [success_callback] = [function]
12:13:49.936 [Lua] [id] = 55 (number)
12:13:49.936 [Lua] [request] = table
12:13:49.936 [Lua] [FunctionName] = savePlayerStatistics3 (string)
12:13:49.936 [Lua] [FunctionParameter] = table
12:13:49.936 [Lua] [stats] = table
12:13:49.936 [Lua] [1] = table
12:13:49.936 [Lua] [persistent_value] = 2890 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 1 (number)
12:13:49.936 [Lua] [name] = globadier_kill_before_throwing (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 2889 (number)
12:13:49.936 [Lua] [database_name] = globadier_kill_before_throwing (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [2] = table
12:13:49.936 [Lua] [persistent_value] = 999 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 2 (number)
12:13:49.936 [Lua] [name] = ratling_gunner_killed_while_shooting (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 997 (number)
12:13:49.936 [Lua] [database_name] = ratling_gunner_killed_while_shooting (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [3] = table
12:13:49.936 [Lua] [persistent_value] = 799 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 2 (number)
12:13:49.936 [Lua] [name] = pack_master_kill_abducting_ally (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 797 (number)
12:13:49.936 [Lua] [database_name] = pack_master_kill_abducting_ally (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [4] = table
12:13:49.936 [Lua] [persistent_value] = 1437 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 1 (number)
12:13:49.936 [Lua] [name] = globadier_kill_during_suicide (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 1436 (number)
12:13:49.936 [Lua] [database_name] = globadier_kill_during_suicide (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [5] = table
12:13:49.936 [Lua] [persistent_value] = 267 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 2 (number)
12:13:49.936 [Lua] [name] = ratling_gunner_killed_by_melee (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 265 (number)
12:13:49.936 [Lua] [database_name] = ratling_gunner_killed_by_melee (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [6] = table
12:13:49.936 [Lua] [persistent_value] = 22973 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [value] = 2 (number)
12:13:49.936 [Lua] [name] = dynamic_objects_destroyed (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 22971 (number)
12:13:49.936 [Lua] [database_name] = dynamic_objects_destroyed (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [7] = table
12:13:49.936 [Lua] [persistent_value] = 8 (number)
12:13:49.936 [Lua] [default_value] = 0 (number)
12:13:49.936 [Lua] [source] = player_data (string)
12:13:49.936 [Lua] [value] = 1 (number)
12:13:49.936 [Lua] [name] = upgrade (string)
12:13:49.936 [Lua] [persistent_value_mirror] = 7 (number)
12:13:49.936 [Lua] [database_name] = upgrade_shrine_opened (string)
12:13:49.936 [Lua] [dirty] = true (boolean)
12:13:49.936 [Lua] [timeout] = 20 (number)
12:13:49.936 [Lua] [api_function_name] = ExecuteCloudScript (string)
12:13:49.936 [Lua] [eac_challenge_success] = false (boolean)
12:13:49.936 [Lua] [send_eac_challenge] = true (boolean)
12:13:49.936 [Lua] [resends] = 1 (number)
12:13:49.936 [Lua] [expected_eac_id] = 7 (number)
12:13:49.936 [Application] set exit code policy to silent_limited
12:13:49.936 [Application] setting exit code to 0xfa730001
12:13:49.936 [Lua] <>
<>PlayFabRequestQueue<>
<>EAC Challenge Request Timed Out - Resending<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:99: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update
[5] @scripts/game_state/state_ingame.lua:900: in function update
[6] @foundation/scripts/util/state_machine.lua:141: in function update
[7] @scripts/boot.lua:904: in function game_update
[8] @scripts/boot.lua:639:in function
[1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending"
[2] self = table: 0000000001601E40; dt = 0.012665134854614735; active_entry = table: 0000000002B09A00; timeout = -0.00340266153216362; active_request = table: 000000000981F8C0
[3] self = table: 00000000015F53C0; dt = 0.012665134854614735; error_code = nil; request_id = nil
[4] self = table: 0000000001ACB240; dt = 0.012665134854614735; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil
[5] self = table: 0000000001A212C0; dt = 0.012665134854614735; main_t = 5583.1525900028646; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...
[6] self = table: 0000000003D5C5F0; dt = 0.012665134854614735; t = 5583.1525900028646
[7] self = table: 00000000000958E0; real_world_dt = 0.012665134854614735; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012665134854614735; t = 5583.1525900028646
[8] dt = 0.012665134854614735
[2] _id = 55; _queue = table: 0000000001602250; _active_entry = table: 0000000002B09A00; _eac_id = 7;
[3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 0; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 13; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _commit_current_id = 13; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000AB35D70; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 2; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 15.718427239917219;
[4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000FF3150; network_server = table: 000000001860ACA0; entity_system = table: 0000000000C8CCE0; parent = table: 00000000000958E0; _level_flow_events = table: 000000000B872AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 524.00345059186225; input_manager = table: 0000000001A21540; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 0000000001A2F270; num_local_human_players = 1; _ping_reporter = table: 000000000C70F0F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012665134854614735; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000000194A300; _gm_event_end_reason = "won"; machines = table: 0000000001E68E30; _camera_carrier = table: 0000000001534220; _quit_game = false; network_clock = table: 000000000B85A390; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 00000000174879D0; network_event_delegate = table: 00000000173FC990;
[6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 0000000001A212C0;
[7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true;
<>
<>
12:13:49.936 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 8
12:13:50.711 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
12:13:50.711 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55
12:13:51.219 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55
12:13:51.224 [Lua] commit result success 13
12:13:51.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56
12:13:51.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
12:13:51.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 57
12:13:51.224 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
12:13:51.338 [Lua] deus_victory table: 000000000A9D5070 nil
12:13:51.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56
12:13:51.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56
12:13:51.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 57 9
12:13:51.771 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
12:13:51.771 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 57
12:13:51.783 [Lua] [PlayFabRequestQueue] Received Timed Out EAC Response - Ignoring 7
12:13:52.195 [Lua] [PlayFabRequestQueue] EAC Failed Verification generateEndOfLevelLoot 57
12:13:52.195 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:13:52.195 warning: [Lua] "[Backend_Error] ERROR: nil", Num ocurrencies: 1, User: 110000111888793 "gyuree"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:727: in function _post_error
[3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:668: in function playfab_eac_error
[4] @scripts/managers/backend_playfab/playfab_request_queue.lua:221: in function onSuccess
[5] @scripts/managers/backend/playfab_https_curl.lua:156: in function cb
[6] @scripts/managers/curl/curl_manager.lua:89: in function update
[7] @scripts/boot.lua:935: in function game_update
[8] @scripts/boot.lua:639:in function
[1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: nil"; body = "\"[Backend_Error] ERROR: nil\", Num ocurrencies: 1, User: 110000111888793 \"gyuree\""
[2] self = table: 0000000001ACB240; error_data = table: 000000000C3D99E0; crashify_override = nil; ignore_crashify = nil
[3] self = table: 0000000001ACB240; reason = 511; details = nil; error_data = table: 000000000C3D99E0
[4] self = table: 0000000001601E40; success_callback = [function]; id = 57; result = table: 0000000003244110; entry = table: 000000000A270060; function_result = table: 000000000F4A4C90; request = table: 000000000C192B90
[5] success = true; code = 200; headers = table: 0000000009E99270; data = "{\"code\":200,\"status\":\"OK\",\"data\":{\"FunctionName\":\"generateEndOfLevelLoot\",\"Revision\":178,\"FunctionResult\":{\"eac_failed_verificat..."; id = 68; request_data = table: 00000000099A3490; _ = true; response = table: 000000000363A840
[6] self = table: 0000000002968510; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000009E99240; code = 200
[7] self = table: 00000000000958E0; real_world_dt = 0.012298016808927059; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012298016808927059; t = 5585.2906925706193
[8] dt = 0.012298016808927059
[2] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0;
[3] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = false; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0;
[4] _id = 57; _queue = table: 0000000001602250; _active_entry = table: 000000000A270060; _eac_id = 9;
[6] _requests = table: 0000000003B32340; _multi = [unknown]; _curl = table: 000000000296AE50;
[7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true;
<>
12:13:52.195 [Application] set exit code policy to silent_limited
12:13:52.195 [Application] setting exit code to 0xfa730001
12:13:52.195 [Lua] [BackendManagerPlayFab] adding error: 511 nil
12:13:52.199 [Lua] [BackendManagerPlayFab] Showing error dialog: "511", "nil"
12:13:52.199 [Lua] PopupManager:queue_default_popup: Backend rejected the challenge response Server Error button_quit Quit Game
12:14:00.862 [EACServer] [14:14:00:862][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
12:14:11.801 [Lua] [PlayFabRequestQueue] Request Timed Out nil generateEndOfLevelLoot 57
12:14:11.802 [Lua] [success_callback] = [function]
12:14:11.802 [Lua] [id] = 57 (number)
12:14:11.802 [Lua] [request] = table
12:14:11.802 [Lua] [FunctionName] = generateEndOfLevelLoot (string)
12:14:11.802 [Lua] [FunctionParameter] = table
12:14:11.802 [Lua] [difficulty] = hardest (string)
12:14:11.802 [Lua] [id] = 1 (number)
12:14:11.802 [Lua] [game_time] = 545 (number)
12:14:11.802 [Lua] [response] = table
12:14:11.802 [Lua] [4] = 114 (number)
12:14:11.802 [Lua] [40] = 223 (number)
12:14:11.802 [Lua] [31] = 119 (number)
12:14:11.802 [Lua] [5] = 102 (number)
12:14:11.802 [Lua] [94] = 89 (number)
12:14:11.802 [Lua] [41] = 117 (number)
12:14:11.802 [Lua] [22] = 185 (number)
12:14:11.802 [Lua] [32] = 38 (number)
12:14:11.802 [Lua] [11] = 122 (number)
12:14:11.802 [Lua] [12] = 137 (number)
12:14:11.802 [Lua] [62] = 4 (number)
12:14:11.802 [Lua] [7] = 179 (number)
12:14:11.802 [Lua] [33] = 123 (number)
12:14:11.802 [Lua] [63] = 2 (number)
12:14:11.802 [Lua] [13] = 13 (number)
12:14:11.802 [Lua] [14] = 97 (number)
12:14:11.802 [Lua] [64] = 62 (number)
12:14:11.802 [Lua] [8] = 69 (number)
12:14:11.802 [Lua] [45] = 189 (number)
12:14:11.802 [Lua] [75] = 99 (number)
12:14:11.802 [Lua] [24] = 183 (number)
12:14:11.802 [Lua] [6] = 235 (number)
12:14:11.802 [Lua] [16] = 225 (number)
12:14:11.802 [Lua] [35] = 55 (number)
12:14:11.802 [Lua] [25] = 73 (number)
12:14:11.802 [Lua] [46] = 95 (number)
12:14:11.802 [Lua] [67] = 29 (number)
12:14:11.802 [Lua] [26] = 90 (number)
12:14:11.802 [Lua] [36] = 67 (number)
12:14:11.802 [Lua] [77] = 217 (number)
12:14:11.802 [Lua] [27] = 19 (number)
12:14:11.802 [Lua] [88] = 207 (number)
12:14:11.802 [Lua] [58] = 119 (number)
12:14:11.802 [Lua] [55] = 102 (number)
12:14:11.802 [Lua] [56] = 176 (number)
12:14:11.802 [Lua] [89] = 59 (number)
12:14:11.802 [Lua] [98] = 252 (number)
12:14:11.802 [Lua] [86] = 20 (number)
12:14:11.802 [Lua] [59] = 15 (number)
12:14:11.802 [Lua] [57] = 154 (number)
12:14:11.802 [Lua] [87] = 243 (number)
12:14:11.802 [Lua] [28] = 254 (number)
12:14:11.802 [Lua] [78] = 126 (number)
12:14:11.802 [Lua] [48] = 54 (number)
12:14:11.802 [Lua] [18] = 96 (number)
12:14:11.802 [Lua] [29] = 36 (number)
12:14:11.802 [Lua] [84] = 120 (number)
12:14:11.802 [Lua] [49] = 101 (number)
12:14:11.802 [Lua] [79] = 105 (number)
12:14:11.802 [Lua] [69] = 214 (number)
12:14:11.802 [Lua] [19] = 202 (number)
12:14:11.802 [Lua] [125] = 108 (number)
12:14:11.802 [Lua] [52] = 67 (number)
12:14:11.802 [Lua] [123] = 30 (number)
12:14:11.802 [Lua] [122] = 116 (number)
12:14:11.802 [Lua] [124] = 168 (number)
12:14:11.802 [Lua] [38] = 148 (number)
12:14:11.802 [Lua] [119] = 119 (number)
12:14:11.802 [Lua] [118] = 184 (number)
12:14:11.802 [Lua] [117] = 8 (number)
12:14:11.802 [Lua] [116] = 10 (number)
12:14:11.802 [Lua] [93] = 221 (number)
12:14:11.802 [Lua] [95] = 79 (number)
12:14:11.802 [Lua] [113] = 217 (number)
12:14:11.802 [Lua] [65] = 166 (number)
12:14:11.802 [Lua] [111] = 90 (number)
12:14:11.802 [Lua] [110] = 205 (number)
12:14:11.802 [Lua] [109] = 34 (number)
12:14:11.802 [Lua] [108] = 158 (number)
12:14:11.802 [Lua] [107] = 115 (number)
12:14:11.802 [Lua] [106] = 79 (number)
12:14:11.802 [Lua] [101] = 148 (number)
12:14:11.802 [Lua] [99] = 201 (number)
12:14:11.802 [Lua] [73] = 58 (number)
12:14:11.802 [Lua] [17] = 62 (number)
12:14:11.802 [Lua] [105] = 137 (number)
12:14:11.802 [Lua] [100] = 123 (number)
12:14:11.802 [Lua] [104] = 23 (number)
12:14:11.802 [Lua] [97] = 6 (number)
12:14:11.802 [Lua] [96] = 37 (number)
12:14:11.802 [Lua] [114] = 239 (number)
12:14:11.802 [Lua] [127] = 111 (number)
12:14:11.802 [Lua] [115] = 163 (number)
12:14:11.802 [Lua] [92] = 155 (number)
12:14:11.802 [Lua] [91] = 9 (number)
12:14:11.802 [Lua] [90] = 161 (number)
12:14:11.802 [Lua] [85] = 33 (number)
12:14:11.802 [Lua] [126] = 84 (number)
12:14:11.802 [Lua] [83] = 192 (number)
12:14:11.802 [Lua] [82] = 178 (number)
12:14:11.802 [Lua] [81] = 3 (number)
12:14:11.802 [Lua] [80] = 59 (number)
12:14:11.802 [Lua] [76] = 241 (number)
12:14:11.802 [Lua] [74] = 179 (number)
12:14:11.802 [Lua] [103] = 135 (number)
12:14:11.802 [Lua] [72] = 159 (number)
12:14:11.802 [Lua] [71] = 77 (number)
12:14:11.802 [Lua] [70] = 186 (number)
12:14:11.802 [Lua] [68] = 29 (number)
12:14:11.802 [Lua] [66] = 85 (number)
12:14:11.802 [Lua] [112] = 203 (number)
12:14:11.802 [Lua] [121] = 32 (number)
12:14:11.802 [Lua] [21] = 79 (number)
12:14:11.802 [Lua] [9] = 46 (number)
12:14:11.802 [Lua] [30] = 123 (number)
12:14:11.802 [Lua] [23] = 112 (number)
12:14:11.802 [Lua] [54] = 88 (number)
12:14:11.802 [Lua] [15] = 241 (number)
12:14:11.802 [Lua] [102] = 143 (number)
12:14:11.802 [Lua] [50] = 228 (number)
12:14:11.802 [Lua] [10] = 61 (number)
12:14:11.802 [Lua] [0] = 1 (number)
12:14:11.802 [Lua] [34] = 43 (number)
12:14:11.802 [Lua] [39] = 85 (number)
12:14:11.802 [Lua] [1] = 0 (number)
12:14:11.802 [Lua] [42] = 96 (number)
12:14:11.802 [Lua] [43] = 132 (number)
12:14:11.802 [Lua] [44] = 10 (number)
12:14:11.802 [Lua] [47] = 65 (number)
12:14:11.802 [Lua] [120] = 118 (number)
12:14:11.802 [Lua] [51] = 14 (number)
12:14:11.802 [Lua] [53] = 47 (number)
12:14:11.802 [Lua] [3] = 0 (number)
12:14:11.802 [Lua] [37] = 87 (number)
12:14:11.802 [Lua] [2] = 0 (number)
12:14:11.802 [Lua] [60] = 184 (number)
12:14:11.802 [Lua] [61] = 107 (number)
12:14:11.802 [Lua] [20] = 5 (number)
12:14:11.802 [Lua] [level_name] = arena_citadel_khorne_path1 (string)
12:14:11.802 [Lua] [start_experience] = 60850 (number)
12:14:11.802 [Lua] [won] = true (boolean)
12:14:11.802 [Lua] [end_experience] = 63620 (number)
12:14:11.802 [Lua] [quick_play_bonus] = false (boolean)
12:14:11.802 [Lua] [end_of_level_rewards_arguments] = table
12:14:11.802 [Lua] [chest_upgrade_data] = table
12:14:11.802 [Lua] [coin_chests_collected] = 67 (number)
12:14:11.802 [Lua] [game_won] = true (boolean)
12:14:11.802 [Lua] [quickplay] = false (boolean)
12:14:11.802 [Lua] [run_progress] = 0.99990000000000001 (number)
12:14:11.802 [Lua] [cursed_chests_purified] = 3 (number)
12:14:11.802 [Lua] [cursed_levels_completed] = 5 (number)
12:14:11.802 [Lua] [deus_soft_currency] = 144 (number)
12:14:11.802 [Lua] [deus_completed_level_count] = 5 (number)
12:14:11.802 [Lua] [deus_item_name] = loot_chest_04_06 (string)
12:14:11.802 [Lua] [deus_num_duplicates] = 2 (number)
12:14:11.802 [Lua] [current_weave_index] = 41 (number)
12:14:11.802 [Lua] [loot_profile_name] = default (string)
12:14:11.802 [Lua] [game_mode_key] = deus (string)
12:14:11.802 [Lua] [hero_name] = witch_hunter (string)
12:14:11.802 [Lua] [remote_player_ids_and_characters] = table
12:14:11.802 [Lua] [76561198062303341] = dr_1 (string)
12:14:11.802 [Lua] [76561198241430560] = we_thornsister (string)
12:14:11.802 [Lua] [76561198006892024] = es_3 (string)
12:14:11.802 [Lua] [timeout] = 0.0051512327045202255 (number)
12:14:11.802 [Lua] [api_function_name] = ExecuteCloudScript (string)
12:14:11.802 [Lua] [eac_challenge_success] = true (boolean)
12:14:11.802 [Lua] [send_eac_challenge] = true (boolean)
12:14:11.802 [Lua] [resends] = 0 (number)
12:14:11.802 [Lua] [expected_eac_id] = 9 (number)
12:14:11.802 [Application] set exit code policy to silent_limited
12:14:11.802 [Application] setting exit code to 0xfa730001
12:14:11.802 [Lua] <>
<>PlayFabRequestQueue<>
<>Request Timed Out<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/managers/backend_playfab/playfab_request_queue.lua:107: in function update
[3] @scripts/managers/backend_playfab/playfab_mirror_base.lua:1122: in function update
[4] @scripts/managers/backend_playfab/backend_manager_playfab.lua:597: in function update
[5] @scripts/game_state/state_ingame.lua:900: in function update
[6] @foundation/scripts/util/state_machine.lua:141: in function update
[7] @scripts/boot.lua:904: in function game_update
[8] @scripts/boot.lua:639:in function
[1] system = "PlayFabRequestQueue"; message = "Request Timed Out"
[2] self = table: 0000000001601E40; dt = 0.012720318511128426; active_entry = table: 000000000A270060; timeout = -0.0075690858066082001; active_request = table: 000000000C192B90
[3] self = table: 00000000015F53C0; dt = 0.012720318511128426; error_code = nil; request_id = nil
[4] self = table: 0000000001ACB240; dt = 0.012720318511128426; settings = table: 00000000003CC080; signin = table: 0000000002A29710; mirror = table: 00000000015F53C0; queue = table: 0000000004536FB0; error_data = nil
[5] self = table: 0000000001A212C0; dt = 0.012720318511128426; main_t = 5604.8783006994054; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...
[6] self = table: 0000000003D5C5F0; dt = 0.012720318511128426; t = 5604.8783006994054
[7] self = table: 00000000000958E0; real_world_dt = 0.012720318511128426; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012720318511128426; t = 5604.8783006994054
[8] dt = 0.012720318511128426
[2] _id = 57; _queue = table: 0000000001602250; _active_entry = table: 000000000A270060; _eac_id = 9;
[3] _maximum_essence = 5263500; _inventory_items = table: 0000000002A57AB0; _playfab_id = "416ED1520156DD78"; _deus_rolled_over_soft_currency = 36; _unlocked_keep_decorations = table: 00000000007FF630; _weaves_progression_settings = table: 0000000002B57830; _characters_data_key = "characters_data"; _unlocked_dlcs = table: 00000000016CA300; _fake_inventory_items = table: 0000000001654960; sum_best_power_levels = 1500; _essence = 3617280; _last_id = 13; _request_queue = table: 0000000001601E40; _user_data_mirror = table: 00000000016C7EE0; _characters_data_mirror = table: 0000000004549F00; _career_data = table: 000000000458C8D0; _stats = table: 000000000AB35D70; _total_essence = 4202480; _platform_dlcs = table: 00000000007FE550; _verify_slot_keys_per_affiliation = table: 00000000015F6040; _num_items_to_load = 0; _characters_data = table: 00000000045CADD0; _owned_dlcs = table: 00000000007FE260; _commit_limit_total = 1; _career_data_mirror = table: 000000000458C900; _deus_journey_cycle_data = table: 0000000002991C30; _claimed_achievements = table: 0000000003CD51E0; _career_lookup = table: 000000001943FC70; _read_only_data = table: 0000000001672E20; _best_power_levels = table: 0000000002ADA4C0; _title_data = table: 000000000169DA60; _commits = table: 00000000015FE990; _read_only_data_mirror = table: 0000000001679770; _quest_data = table: 00000000016545F0; _achievement_rewards = table: 0000000003CE31A0; _user_data = table: 00000000016A00F0; _queued_commit = table: 00000000015FF240; _unlocked_weapon_skins = table: 0000000018C4C010; _commit_limit_timer = 74.005211426876485;
[4] _button_ok = "button_ok"; _server_queue = table: 00000000008F5E00; _in_error_state = true; _interfaces = table: 0000000001AD4E10; _is_tutorial_backend = false; _current_talents_interface_override = "deus"; _mirror = table: 0000000000C83880; _current_loadout_interface_override = "deus"; _signin = table: 0000000000C84840; _error_dialog = "1"; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 0000000004536FB0; _backend_mirror = table: 00000000015F53C0; _button_retry = "button_retry"; _signin_timeout = 1623235209; _interfaces_created = true; _talents_interface_overrides = table: 0000000001B08630; _need_signin = false; _total_power_level_interface_overrides = table: 0000000001B086A0; _backend_signin = table: 0000000002A29710; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 0000000001A8D780; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 0000000001AD4CD0;
[5] world_name = "level_world"; entity_system_bag = table: 0000000000FF3150; network_server = table: 000000001860ACA0; entity_system = table: 0000000000C8CCE0; parent = table: 00000000000958E0; _level_flow_events = table: 000000000B872AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 524.00345059186225; input_manager = table: 0000000001A21540; profile_synchronizer = table: 000000001A029240; _debug_gui = [Gui]; network_transmit = table: 0000000002106FB0; _max_local_players = 4; _fps_reporter = table: 0000000001A2F270; num_local_human_players = 1; _ping_reporter = table: 000000000C70F0F0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.012720318511128426; peer_id = "110000111888793"; level = [Level]; network_timer_handler = table: 000000000194A300; _gm_event_end_reason = "won"; machines = table: 0000000001E68E30; _camera_carrier = table: 0000000001534220; _quit_game = false; network_clock = table: 000000000B85A390; _onclose_called = false; _lobby_host = table: 00000000039E5D80; statistics_db = table: 0000000000AE8370; game_mode_key = "deus"; level_key = "arena_citadel_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003CD1190; dice_keeper = table: 00000000174879D0; network_event_delegate = table: 00000000173FC990;
[6] _params = table: 0000000003D5C0B0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958E0; _state = table: 0000000001A212C0;
[7] startup_package_handles = table: 00000000000995E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099560; flow_return_table = table: 0000000000095910; _machine = table: 0000000003D5C5F0; has_booted = true; loading_context = table: 0000000001A20AA0; startup_timer = 4.8949049201910384; bar_timer = 0; disable_loading_bar = true;
<>
<>
12:14:11.803 warning: [Lua] Following data will be uploaded to Crashify:
<>
12:14:11.803 warning: [Lua] "[Backend_Error] ERROR: backend_err_request_timeout", Num ocurrencies: 2, User: 110000111888793 "gyuree"
<>
12:14:11.803 [Lua] [BackendManagerPlayFab] adding error: 3 nil
12:14:22.564 [Lua] PopupManager:query_result returned result: button_quit
12:14:22.564 [Application] Lua signals application exit.
12:14:22.627 [ReturnCode] force silent exit code
12:14:22.627 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
12:14:22.627 [Lua] [Managers] Calling function on all managers:
12:14:22.628 [Lua] PlayerManager:remove_player peer_id=110000111888793 1
12:14:22.628 [Lua] [GameNetworkManager] destroying game object with go_id=1
12:14:22.628 [Lua] [GameNetworkManager] destroying game object with go_id=0
12:14:22.628 [Lua] Clearing all global lookup lists
12:14:22.628 [Lua] [IngamePlayerListUI] - Destroy
12:14:22.628 [Lua] [EquipmentUI] - Destroy
12:14:22.628 [Lua] [AbilityUI] - Destroy
12:14:22.628 [Lua] [GamePadEquipmentUI] - Destroy
12:14:22.628 [Lua] [GamePadAbilityUI] - Destroy
12:14:22.629 [Lua] [IngameUI] destroy
12:14:22.629 [Lua] [GameNetworkManager] destroying game object with go_id=14
12:14:22.645 [Lua] [GameNetworkManager] destroying game object with go_id=16
12:14:22.645 [Lua] [GameNetworkManager] destroying game object with go_id=15
12:14:22.646 [Lua] [GameNetworkManager] destroying game object with go_id=17
12:14:22.651 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.651 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem
12:14:22.673 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.673 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, DeusChestPreloadSystem
12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem
12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
12:14:22.674 [Lua] [MOD][VMF][INFO] Removed 110000110c23c20 from the VMF users list.
12:14:22.674 [Lua] PlayerManager:remove_player peer_id=110000110c23c20 1
12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=10
12:14:22.674 [Lua] PlayerManager:remove_player peer_id=110000102c775f8 1
12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=12
12:14:22.674 [Lua] PlayerManager:remove_player peer_id=11000010614f86d 1
12:14:22.674 [Lua] [GameNetworkManager] destroying game object with go_id=11
12:14:22.687 [Lua] [Managers] Destroying manager group:
12:14:22.687 [Lua] [GameNetworkManager] Shutting down game session
12:14:22.694 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
12:14:22.749 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
12:14:22.752 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
12:14:22.756 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
12:14:22.762 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
12:14:22.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
12:14:22.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
12:14:22.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
12:14:22.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
12:14:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
12:14:22.770 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
12:14:22.776 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
12:14:22.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
12:14:22.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
12:14:22.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
12:14:22.789 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
12:14:22.794 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
12:14:22.795 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
12:14:22.796 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
12:14:22.798 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
12:14:22.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
12:14:22.806 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
12:14:22.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
12:14:22.812 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
12:14:22.815 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
12:14:22.818 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
12:14:22.820 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
12:14:22.823 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
12:14:22.827 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
12:14:22.842 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
12:14:22.845 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
12:14:22.859 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
12:14:22.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
12:14:22.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
12:14:22.874 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
12:14:22.875 [Lua] [Matchmaking] unregister rpcs
12:14:22.875 [Lua] [Matchmaking] destroying
12:14:22.875 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
12:14:22.875 [Lua] [ChatManager] Unregistering channel 1
12:14:22.875 [Lua] [EnemyPackageLoader] network_context_destroyed
12:14:22.875 [Lua] [PartyManager] network_context_destroyed
12:14:22.875 [Lua] [GameMechanismManager] network_context_destroyed
12:14:22.875 [SteamVoip] Destroying room 3822d607de299bba
12:14:22.875 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
12:14:22.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
12:14:22.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
12:14:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer
12:14:22.877 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
12:14:22.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
12:14:22.878 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
12:14:22.879 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
12:14:22.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, ProfileSynchronizer
12:14:22.886 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, ProfileSynchronizer
12:14:22.890 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:14:22.896 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
12:14:22.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer
12:14:22.898 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer
12:14:22.907 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
12:14:22.907 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer
12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, ProfileSynchronizer
12:14:22.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
12:14:22.911 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer
12:14:22.912 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_03, ProfileSynchronizer
12:14:22.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer
12:14:22.912 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer
12:14:22.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, ProfileSynchronizer
12:14:22.913 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
12:14:22.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
12:14:22.914 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
12:14:22.914 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
12:14:22.924 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:14:22.924 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
12:14:22.924 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer
12:14:22.926 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer
12:14:22.926 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_runed_01_3p, ProfileSynchronizer
12:14:22.926 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, ProfileSynchronizer
12:14:22.927 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
12:14:22.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
12:14:22.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer
12:14:22.939 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
12:14:22.960 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
12:14:22.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, ProfileSynchronizer
12:14:22.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer
12:14:22.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
12:14:22.960 [EAC] EAC server lost client 11000010614f86d
12:14:22.960 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010614F86D PlayerGUID: 76561198062303341
12:14:22.960 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 5
12:14:22.960 [EAC] EAC server lost client 110000102c775f8
12:14:22.960 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102C775F8 PlayerGUID: 76561198006892024
12:14:22.961 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 3
12:14:22.961 [EAC] EAC server lost client 110000110c23c20
12:14:22.961 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000110C23C20 PlayerGUID: 76561198241430560
12:14:22.961 [Lua] LobbyInternal.close_channel lobby: userdata: 0x038513e8, channel: 1
12:14:22.961 [EACServer] [14:14:22:960][Windows][EAC Server] [Info][Destroy] Called
12:14:22.963 [Lua] [LobbyHost] Destroying
12:14:22.963 [Connection] Dropped game chunk from 11000010614f86d because channel 5 can't communicate
12:14:22.967 [Lua] [PackageManager] Unload: resource_packages/mutators/mutator_curse_skulls_of_fury, arena_citadel_khorne_path1
12:14:22.967 [Umbra] Unload tome
12:14:22.968 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_path1, arena_citadel_khorne_path1
12:14:22.970 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/khorne_common, arena_citadel_khorne_path1
12:14:22.976 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, arena_citadel_khorne_path1
12:14:22.977 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel/path_common, arena_citadel_khorne_path1
12:14:23.006 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/arena_citadel, arena_citadel_khorne_path1
12:14:23.010 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, arena_citadel_khorne_path1
12:14:23.039 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, arena_citadel_khorne_path1
12:14:23.039 [Lua] ############### UNLOADING PACKAGES ###############
12:14:23.039 [Lua] [Managers] Calling function on all managers:
12:14:23.039 [Lua] [Managers] Destroying manager group:
12:14:23.039 [Lua] [Managers] Destroying manager group:
12:14:23.039 [Lua] [Managers] Destroying manager group:
12:14:23.039 [Lua] [Managers] Destroying manager group:
12:14:23.382 [Lua] VMF:ON_UNLOAD()
12:14:23.394 [Lua] [PackageManager] Destroy()
12:14:23.395 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
12:14:23.401 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
12:14:23.439 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
12:14:23.447 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/inventory, global
12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
12:14:23.463 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
12:14:23.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
12:14:23.464 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
12:14:23.471 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
12:14:23.471 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
12:14:23.475 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
12:14:23.475 [Lua] [PackageManager] Unload: resource_packages/breeds, global
12:14:23.477 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
12:14:23.478 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
12:14:23.479 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
12:14:23.480 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
12:14:23.481 [Lua] [PackageManager] Unload: resource_packages/decals, global
12:14:23.481 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
12:14:23.487 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
12:14:23.496 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
12:14:23.499 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
12:14:23.500 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
12:14:23.503 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
12:14:23.504 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
12:14:23.504 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
12:14:23.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
12:14:23.505 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
12:14:23.513 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
12:14:23.516 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global
12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/careers, global
12:14:23.534 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
12:14:23.537 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
12:14:23.542 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
12:14:23.553 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
12:14:23.553 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
12:14:23.562 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
12:14:23.565 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
12:14:23.566 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
12:14:23.570 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
12:14:23.570 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
12:14:23.574 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
12:14:23.614 [Lua] [PackageManager] Unload: resource_packages/ingame, global
12:14:23.640 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot
12:14:23.660 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
12:14:23.701 [Lua] [PackageManager] Unload: resource_packages/pickups, global
12:14:23.942 [RazerChroma] Shutdown Razer Chroma
12:14:24.170 [EAC] Shutdown
[Log end]