[Log version] 1
[Session] 4f1974b1-b0f0-4315-8717-a9f587aa1223
UTC time stamps
02:53:47.260 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634
02:53:47.260 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646
02:53:47.260 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649
02:53:47.260 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654
02:53:47.260 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657
02:53:47.261 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659
02:53:47.330 [RazerChroma] Setup Razer Chroma resources
02:53:47.330 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666
02:53:47.452 [Window] Window => active
02:53:47.460 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689
02:53:47.487 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694
02:53:47.956 [EAC] Init client 1100001031f4797
02:53:47.956 [EAC] EAC client initialized
02:53:47.957 warning: [EAC] Failed to initialize localization
02:53:47.957 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703
02:53:48.003 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
02:53:48.234 [AFTERMATH] Initialized Aftermath
02:53:48.240 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705
02:53:48.427 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711
02:53:49.031 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713
02:53:49.033 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716
02:53:49.210 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718
02:53:49.210 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720
02:53:49.210 [Save] Save dir: `C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2`
02:53:49.211 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734
02:53:49.211 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753
02:53:49.313 [RazerChroma] Setup Razer Chroma
02:53:49.360 [LightFX ] Loaded DLL.
02:53:49.360 [LightFX ] Init()
02:53:49.365 [LightFX ] LightFX failed to initialize
02:53:49.374 [Lua] boot.lua start, os clock: 3.335
02:53:49.375 [Lua] Boot:setup() entered. time: 0 os-clock: 3.335
02:53:49.375 [Lua] --- CPU
CPU: AMD Ryzen 7 1700 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 11772MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 81346f85-487b-4e1f-835b-e3b7616b6907
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 45148
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Rift S Controller Data
Input device: Generic (17.0): Das Keyboard
Input device: Generic (17.0): Steam Controller
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Rift S System State
Input device: Generic (17.0): ophone
Input device: Generic (17.0): Rift S Tracking Data
02:53:49.376 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103
02:53:49.381 [SteamStats] RequestCurrentStats success: true
02:53:51.196 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5958396719070151 os-clock: 5.157
02:53:51.197 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
02:53:51.198 [Lua] Flushing: resource_packages/strings [ResourcePackage]
02:53:51.198 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
02:53:51.201 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
02:53:51.201 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
02:53:51.201 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
02:53:51.201 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
02:53:51.201 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
02:53:51.203 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
02:53:51.204 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
02:53:51.206 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
02:53:51.206 [Lua] *****************************************************************
02:53:51.206 [Lua] ** Initial contents of script_data **
02:53:51.206 [Lua] script_data.beta_level_progression = false
02:53:51.206 [Lua] script_data.build_identifier = bd96571c7817
02:53:51.206 [Lua] script_data.debug_interactions = false
02:53:51.206 [Lua] script_data.disable_debug_draw = true
02:53:51.206 [Lua] script_data.disable_intro_trailer = false
02:53:51.206 [Lua] script_data.disable_tutorial_at_start = false
02:53:51.206 [Lua] script_data.eac-untrusted = false
02:53:51.206 [Lua] script_data.enable_detailed_tooltips = false
02:53:51.206 [Lua] script_data.force_debug_disabled = true
02:53:51.206 [Lua] script_data.force_steam = true
02:53:51.206 [Lua] script_data.hide_fps = true
02:53:51.206 [Lua] script_data.hide_version_info = true
02:53:51.206 [Lua] script_data.matchmaking_debug = true
02:53:51.206 [Lua] script_data.network_debug = true
02:53:51.206 [Lua] script_data.package_debug = true
02:53:51.206 [Lua] script_data.packaged_build = true
02:53:51.206 [Lua] script_data.settings = { }
02:53:51.206 [Lua] script_data.show_fps = false
02:53:51.206 [Lua] script_data.spawn_empty_chest = true
02:53:51.206 [Lua] script_data.telemetry_log_interval = 600
02:53:51.206 [Lua] script_data.test_backend = stage_steam_playfab
02:53:51.206 [Lua] script_data.tobii_button = false
02:53:51.206 [Lua] script_data.use_beta_overlay = false
02:53:51.206 [Lua] script_data.use_local_backend = false
02:53:51.206 [Lua] script_data.use_tech_telemetry = true
02:53:51.206 [Lua] script_data.use_telemetry = true
02:53:51.206 [Lua] *****************************************************************
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
02:53:51.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
02:53:51.224 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
02:53:51.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
02:53:51.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
02:53:51.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
02:53:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
02:53:51.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
02:53:51.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
02:53:51.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
02:53:51.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
02:53:51.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
02:53:51.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
02:53:51.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
02:53:51.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
02:53:51.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
02:53:51.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
02:53:51.898 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
02:53:51.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
02:53:51.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
02:53:51.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
02:53:51.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
02:53:52.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
02:53:52.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
02:53:52.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
02:53:52.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
02:53:52.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
02:53:52.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
02:53:52.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
02:53:52.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
02:53:52.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
02:53:52.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
02:53:52.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
02:53:52.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
02:53:52.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
02:53:52.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
02:53:52.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
02:53:52.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
02:53:52.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
02:53:52.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
02:53:52.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
02:53:52.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
02:53:52.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
02:53:52.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
02:53:52.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
02:53:52.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
02:53:52.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
02:53:52.527 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
02:53:52.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
02:53:52.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
02:53:52.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
02:53:52.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
02:53:52.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
02:53:52.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
02:53:52.682 [Lua] Using test backend: stage_steam_playfab
02:53:52.682 [Lua] settings.steam: nil
02:53:52.682 [Lua] Steam: table: 0000000000062D30
02:53:52.682 [Lua] force_steam: true
02:53:52.682 [Lua] BUILD: release
02:53:52.682 [Lua] test_backend: stage_steam_playfab
02:53:52.682 [Lua] DEDICATED_SERVER: false
02:53:52.682 [Lua] Using app_id '552500' to define backend
02:53:52.745 [Lua] [1] = beastmen_minotaur (string)
02:53:52.745 [Lua] [2] = skaven_storm_vermin_champion (string)
02:53:52.745 [Lua] [3] = chaos_dummy_troll (string)
02:53:52.745 [Lua] [4] = skaven_grey_seer (string)
02:53:52.745 [Lua] [5] = chaos_plague_wave_spawner (string)
02:53:52.745 [Lua] [6] = chaos_vortex (string)
02:53:52.745 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
02:53:52.745 [Lua] [8] = chaos_dummy_sorcerer (string)
02:53:52.745 [Lua] [9] = chaos_tentacle (string)
02:53:52.745 [Lua] [10] = skaven_loot_rat (string)
02:53:52.745 [Lua] [11] = skaven_stormfiend_demo (string)
02:53:52.745 [Lua] [12] = critter_rat (string)
02:53:52.745 [Lua] [13] = skaven_explosive_loot_rat (string)
02:53:52.745 [Lua] [14] = chaos_spawn (string)
02:53:52.745 [Lua] [15] = skaven_stormfiend_boss (string)
02:53:52.745 [Lua] [16] = critter_pig (string)
02:53:52.745 [Lua] [17] = chaos_troll (string)
02:53:52.745 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
02:53:52.745 [Lua] [19] = skaven_rat_ogre (string)
02:53:52.745 [Lua] [20] = skaven_stormfiend (string)
02:53:52.745 [Lua] [21] = skaven_storm_vermin_warlord (string)
02:53:52.745 [Lua] [22] = skaven_warpfire_thrower (string)
02:53:52.745 [Lua] [23] = chaos_plague_sorcerer (string)
02:53:52.745 [Lua] [24] = chaos_exalted_champion_warcamp (string)
02:53:52.745 [Lua] [25] = skaven_pack_master (string)
02:53:52.745 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
02:53:52.745 [Lua] [27] = skaven_ratling_gunner (string)
02:53:52.745 [Lua] [28] = chaos_mutator_sorcerer (string)
02:53:52.745 [Lua] [29] = skaven_poison_wind_globadier (string)
02:53:52.745 [Lua] [30] = chaos_tentacle_sorcerer (string)
02:53:52.745 [Lua] [31] = chaos_exalted_champion_norsca (string)
02:53:52.745 [Lua] [32] = chaos_warrior (string)
02:53:52.745 [Lua] [33] = chaos_exalted_sorcerer (string)
02:53:52.745 [Lua] [34] = skaven_gutter_runner (string)
02:53:52.745 [Lua] [35] = chaos_corruptor_sorcerer (string)
02:53:52.745 [Lua] [36] = chaos_vortex_sorcerer (string)
02:53:52.745 [Lua] [37] = skaven_plague_monk (string)
02:53:52.745 [Lua] [38] = chaos_berzerker (string)
02:53:52.745 [Lua] [39] = beastmen_gor (string)
02:53:52.745 [Lua] [40] = beastmen_ungor_archer (string)
02:53:52.745 [Lua] [41] = beastmen_ungor_dummy (string)
02:53:52.745 [Lua] [42] = beastmen_standard_bearer_crater (string)
02:53:52.745 [Lua] [43] = skaven_storm_vermin_commander (string)
02:53:52.745 [Lua] [44] = beastmen_standard_bearer (string)
02:53:52.745 [Lua] [45] = skaven_storm_vermin (string)
02:53:52.745 [Lua] [46] = beastmen_ungor (string)
02:53:52.745 [Lua] [47] = chaos_raider_tutorial (string)
02:53:52.745 [Lua] [48] = chaos_raider (string)
02:53:52.745 [Lua] [49] = beastmen_gor_dummy (string)
02:53:52.745 [Lua] [50] = skaven_storm_vermin_with_shield (string)
02:53:52.745 [Lua] [51] = beastmen_bestigor (string)
02:53:52.745 [Lua] [52] = beastmen_bestigor_dummy (string)
02:53:52.745 [Lua] [53] = skaven_clan_rat_tutorial (string)
02:53:52.745 [Lua] [54] = chaos_marauder (string)
02:53:52.745 [Lua] [55] = skaven_dummy_clan_rat (string)
02:53:52.745 [Lua] [56] = chaos_fanatic (string)
02:53:52.745 [Lua] [57] = chaos_marauder_with_shield (string)
02:53:52.745 [Lua] [58] = chaos_zombie (string)
02:53:52.745 [Lua] [59] = skaven_clan_rat (string)
02:53:52.745 [Lua] [60] = skaven_clan_rat_with_shield (string)
02:53:52.745 [Lua] [61] = chaos_marauder_tutorial (string)
02:53:52.745 [Lua] [62] = skaven_dummy_slave (string)
02:53:52.745 [Lua] [63] = skaven_slave (string)
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
02:53:52.799 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
02:53:52.807 [Lua] level display name dlc_bogenhafen_city
02:53:52.807 [Lua] level display name cemetery
02:53:52.807 [Lua] level display name forest_ambush
02:53:52.807 [Lua] level display name mines
02:53:52.807 [Lua] level display name nurgle
02:53:52.807 [Lua] level display name warcamp
02:53:52.807 [Lua] level display name bell
02:53:52.807 [Lua] level display name skittergate
02:53:52.807 [Lua] level display name prologue
02:53:52.807 [Lua] level display name dlc_celebrate_crawl
02:53:52.807 [Lua] level display name military
02:53:52.807 [Lua] level display name magnus
02:53:52.807 [Lua] level display name skaven_stronghold
02:53:52.807 [Lua] level display name fort
02:53:52.807 [Lua] level display name ground_zero
02:53:52.807 [Lua] level display name elven_ruins
02:53:52.807 [Lua] level display name farmlands
02:53:52.807 [Lua] level display name ussingen
02:53:52.807 [Lua] level display name dlc_portals
02:53:52.807 [Lua] level display name dlc_castle
02:53:52.807 [Lua] level display name catacombs
02:53:52.807 [Lua] level display name crater
02:53:52.807 [Lua] level display name plaza
02:53:52.807 [Lua] level display name dlc_bogenhafen_slum
02:53:52.807 [Lua] level display name dlc_bastion
02:53:52.859 [Lua] TIME: 0.04
02:53:53.554 [Lua] [ConflictSettings] Contained breeds generated in: 0.6509999999999998
02:53:53.673 [Lua] <>realm = official<>
02:53:54.011 [Lua] <>project = vermintide 2<>
02:53:54.011 [Lua] <>build = release<>
02:53:54.011 [Lua] <>platform = win32<>
02:53:54.011 [Lua] <>title_id = 5107<>
02:53:54.011 [Lua] <>content_revision = 11495<>
02:53:54.011 [Lua] <>engine_revision = bd96571c7817<>
02:53:54.011 [Lua] <>release_version = 3.0.0<>
02:53:54.011 [Lua] <>rendering_backend = dx11<>
02:53:54.011 [Lua] <>teamcity_build_id = 67895<>
02:53:54.011 [Lua] <>steam_id = 1100001031f4797<>
02:53:54.012 [Lua] <>steam_profile_name = What's your passive perception?<>
02:53:54.012 [Lua] <>machine_id = 81346f85-487b-4e1f-835b-e3b7616b6907<>
02:53:54.012 [Lua] [Boot] Application build: release
02:53:54.012 [Lua] [Boot] Content revision: 11495
02:53:54.012 [Lua] [Boot] Engine revision: bd96571c7817
02:53:54.012 [Lua] [Boot] Release version: 3.0.0
02:53:54.013 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0019999999999998
02:53:54.013 [Lua] save: 0.0019999999999997797
02:53:54.013 [Lua]
02:53:54.013 [Lua] unaccounted: 0
02:53:54.013 [Lua] [Boot] User ID: 1100001031f4797 What's your passive perception?
02:53:54.019 [Lua] initializing mechanism to: adventure
02:53:54.019 [Lua] Game:setup() total time: 0.008
02:53:54.019 [Lua] handle rev info: 0
02:53:54.019 [Lua] handle gfx quality: 0.0019999999999997797
02:53:54.019 [Lua] default settings: 0
02:53:54.019 [Lua] user settings: 0
02:53:54.019 [Lua] set frame times: 0
02:53:54.019 [Lua] init random: 0
02:53:54.019 [Lua] managers: 0.0060000000000002274
02:53:54.019 [Lua]
02:53:54.019 [Lua] unaccounted: 0
02:53:54.019 [Lua] [Boot] use baked enemy meshes: false
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
02:53:54.020 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
02:53:54.020 [Lua] [Testify] Ready!
02:53:54.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
02:53:54.191 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
02:53:54.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
02:53:54.227 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0
02:53:54.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
02:53:54.614 [Lua] [PackageManager] Force_load: resource_packages/title_screen
02:53:54.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
02:53:54.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
02:53:54.664 [Lua] [PackageManager] Force_load: resource_packages/menu
02:53:54.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
02:53:54.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
02:53:54.749 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
02:53:54.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
02:53:55.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
02:53:55.511 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
02:53:55.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
02:53:55.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
02:53:55.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
02:53:55.632 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
02:53:55.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
02:53:55.681 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
02:53:55.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
02:53:56.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
02:53:56.120 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
02:53:56.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
02:53:56.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
02:53:56.947 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
02:53:56.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
02:53:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
02:53:57.472 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
02:53:57.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
02:53:58.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
02:53:58.065 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
02:53:58.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:53:58.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:53:58.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
02:53:58.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
02:53:58.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
02:53:58.574 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
02:53:58.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
02:53:58.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
02:53:58.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
02:53:58.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
02:53:58.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
02:53:58.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
02:53:58.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
02:53:59.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
02:53:59.085 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
02:53:59.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
02:53:59.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
02:53:59.190 [Lua] [PackageManager] Force_load: resource_packages/inventory
02:53:59.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
02:53:59.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
02:53:59.239 [Lua] [PackageManager] Force_load: resource_packages/careers
02:53:59.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
02:53:59.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
02:53:59.273 [Lua] [PackageManager] Force_load: resource_packages/decals
02:53:59.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
02:53:59.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
02:53:59.357 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
02:53:59.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
02:53:59.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
02:53:59.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
02:53:59.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
02:54:00.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
02:54:00.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
02:54:00.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
02:54:02.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
02:54:02.062 [Lua] [PackageManager] Force_load: resource_packages/ingame
02:54:02.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
02:54:03.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
02:54:03.006 [Lua] [PackageManager] Force_load: resource_packages/pickups
02:54:03.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
02:54:03.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
02:54:03.092 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
02:54:03.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
02:54:03.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
02:54:03.125 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
02:54:03.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
02:54:03.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
02:54:03.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
02:54:07.187 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0
02:54:15.206 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
02:54:15.206 [Lua] [Gamestate] Enter StateTitleScreen
02:54:15.208 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
02:54:15.223 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
02:54:15.223 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
02:54:15.223 [Save] Loading `save_data`
02:54:15.223 [Save] Load done
02:54:15.239 [Lua] [BackendManagerPlayFab] Backend Enabled
02:54:16.325 [Lua] <>playfab_id = EF9F514E5806D235<>
02:54:19.463 [Lua] steam item server: requesting user inventory
02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
02:54:19.596 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
02:54:19.596 [Lua] [SteamManager] request_item_prices
02:54:19.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
02:54:19.715 [Lua] Player statistics loaded!
02:54:19.833 [Lua] [SteamManager] on_price_result 15
02:54:19.833 [Lua] [SteamManager] -> on_price_result ERROR: 15
02:54:19.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
02:54:20.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
02:54:20.003 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
02:54:20.003 [Lua] ISI-> GET_ALL_ITEMS!
02:54:20.003 [Lua] [PlayFabMirror] _request_steam_user_inventory got results
02:54:20.003 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS
02:54:20.003 [Lua]
02:54:20.003 [Lua]
02:54:20.003 [Lua]
02:54:20.003 [Lua]
02:54:20.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
02:54:20.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
02:54:20.264 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
02:54:20.266 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 199 item(s) to the peddler stock
02:54:20.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
02:54:20.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
02:54:20.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
02:54:20.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
02:54:20.649 [Lua] [UnlockManager] All unlocks ready
02:54:20.665 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
02:54:21.688 [Lua] [Managers] Destroying manager group:
02:54:21.688 [Lua] [Gamestate] Enter state StateLoading
02:54:21.689 [Lua] [StateLoading] Auto Skip: nil
02:54:21.690 [Lua] [LevelTransitionHandler] set_next_level( inn_level_sonnstill, 0 )
02:54:21.690 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
02:54:21.690 [Lua] [LobbyManager] Setting up network options
02:54:21.690 [Lua] state_loading_restart_network JOIN VIA STEAM 0
02:54:21.691 [Lua] registering RPCs
02:54:21.691 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
02:54:21.691 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
02:54:21.691 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:54:21.691 [Lua] [LevelTransitionHandler] load_level inn_level_sonnstill 0
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill, async-read,
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill, async-read,
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill, async-read,
02:54:21.691 [Lua] [LevelTransitionHandler] Loading level: "inn_level_sonnstill"
02:54:21.691 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_sonnstill"
02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, LevelTransitionHandler, async-read,
02:54:21.691 [SteamVoipRoom] Creating room 13d6ae9dd53d5f58
02:54:21.691 [SteamVoipRoom] Joining room 13d6ae9dd53d5f58
02:54:21.692 [EAC] EAC server 1100001031f4797 is initializing
02:54:21.703 [EAC] Server is also client 1100001031f4797
02:54:21.703 [EACServer] [22:54:21:702][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF73ABA63E0 LogLevel: Info.
02:54:21.703 [Lua] ### Created peer state machine for 1100001031f4797
02:54:21.703 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
02:54:21.703 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0
02:54:21.704 warning: [Application] Application.update_render_world is deprecated.
02:54:21.712 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:54:21.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:54:21.712 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
02:54:21.712 [Lua] Set lobby begin:
02:54:21.712 [Lua] Set lobby end.
02:54:21.712 [Lua] [PSM] Peer 1100001031f4797 joined. Want to use profile index "4"
02:54:21.712 [Lua] [LobbyHost] Changed state from 0 to creating
02:54:21.723 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0
02:54:21.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:54:21.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:54:21.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:54:21.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:54:21.839 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:54:21.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:54:21.936 [SteamLobby] Detected added member 1100001031f4797
02:54:21.937 [Lua] [LobbyHost] Changed state from creating to joined
02:54:21.937 [Lua] [PartyManager] Leader is set to 1100001031f4797
02:54:21.937 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001031f4797 my_peer_id:1100001031f4797
02:54:21.937 [Lua] [ChatManager] Registering channel 1
02:54:21.937 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797)
02:54:21.937 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797)
02:54:21.937 [Lua] [PartyManager] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797)
02:54:21.953 [Lua] [NetworkServer] Changing num_players from nil to 1
02:54:21.953 [Lua] Players: 1
02:54:21.953 [Lua] Set lobby begin:
02:54:21.954 [Lua] Lobby data num_players = 1
02:54:21.954 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:21.954 [Lua] Lobby data game_mode = 3
02:54:21.954 [Lua] Lobby data matchmaking = false
02:54:21.954 [Lua] Set lobby end.
02:54:23.710 [Lua] player (1100001031f4797,1) was put into party 0
02:54:23.710 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031f4797 inn_level_sonnstill 0
02:54:23.710 [Lua] [StateLoading] got rpc_load_level 140 inn_level_sonnstill
02:54:25.268 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0
02:54:25.268 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0
02:54:30.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:54:30.138 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:54:30.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
02:54:30.143 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
02:54:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
02:54:30.165 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
02:54:30.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
02:54:30.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
02:54:30.199 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
02:54:30.202 [Lua] [LevelTransitionHandler] Level load completed!
02:54:30.202 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 523229 - weave: nil
02:54:30.202 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:54:30.202 [Lua] ### Sending rpc_level_loaded
02:54:30.202 [Lua] #### Has state machine: true, sender: 1100001031f4797, level_id: 140
02:54:30.202 [Lua] Peer 1100001031f4797 has loaded the level and all enemies are loaded
02:54:30.202 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
02:54:30.202 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:54:30.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:0 my_peer_id:1100001031f4797
02:54:30.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:0 my_peer_id:1100001031f4797
02:54:30.207 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
02:54:30.207 [Lua] ### Sending rpc_level_loaded
02:54:30.207 [Lua] #### Has state machine: false, sender: 1100001031f4797, level_id: 140
02:54:30.207 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:54:31.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:54:31.217 [Lua] Set lobby begin:
02:54:31.217 [Lua] Lobby data host = 1100001031f4797
02:54:31.217 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:31.217 [Lua] Lobby data game_mode = 3
02:54:31.217 [Lua] Lobby data country_code = CA
02:54:31.217 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:31.217 [Lua] Lobby data num_players = 1
02:54:31.218 [Lua] Lobby data matchmaking = false
02:54:31.218 [Lua] Set lobby end.
02:54:31.218 [Lua] [Managers] Destroying manager group:
02:54:31.218 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:54:31.218 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0
02:54:31.218 [Lua] [Gamestate] Enter StateIngame HOST
02:54:31.218 [Lua] [Managers] Calling function on all managers:
02:54:31.219 [Lua] <>level = inn_level_sonnstill<>
02:54:31.219 [Lua] Set lobby begin:
02:54:31.219 [Lua] Lobby data host = 1100001031f4797
02:54:31.219 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:31.219 [Lua] Lobby data game_mode = 3
02:54:31.219 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:54:31.219 [Lua] Lobby data country_code = CA
02:54:31.219 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:31.219 [Lua] Lobby data num_players = 1
02:54:31.219 [Lua] Lobby data matchmaking = false
02:54:31.219 [Lua] Set lobby end.
02:54:31.219 [Umbra] Init version: 3.4.15 :: 16 threads
02:54:31.219 [Lua] [StateIngame] Server ingame
02:54:31.224 [Lua] Set lobby begin:
02:54:31.224 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:31.224 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:54:31.224 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:31.224 [Lua] Lobby data matchmaking = false
02:54:31.224 [Lua] Lobby data host = 1100001031f4797
02:54:31.224 [Lua] Lobby data country_code = CA
02:54:31.224 [Lua] Lobby data game_mode = 3
02:54:31.224 [Lua] Lobby data difficulty = normal
02:54:31.224 [Lua] Lobby data num_players = 1
02:54:31.224 [Lua] Set lobby end.
02:54:31.224 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
02:54:31.224 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer
02:54:31.224 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:54:31.224 [Lua] [Matchmaking] initializing
02:54:31.224 [Lua] [Matchmaking] my_peer_id: 1100001031f4797, I am server
02:54:31.224 [Lua] [Matchmaking] register rpcs
02:54:31.224 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:54:31.225 [Lua] [GameNetworkManager] My own peer_id = 1100001031f4797
02:54:31.225 [Lua] [GameNetworkManager] self.is_server = true
02:54:31.225 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
02:54:31.225 [Network] Setting artificial MTU limit to 65536
02:54:31.234 [Lua] Switching ConflictSettings: to: disabled
02:54:31.234 [Lua] pacing=disabled
02:54:31.234 [Lua] roaming=nil
02:54:31.234 [Lua] specials=disabled
02:54:31.234 [Lua] debug_color=black
02:54:31.234 [Lua] pack_spawning=disabled
02:54:31.234 [Lua] contained_breeds=nil
02:54:31.234 [Lua] disabled=true
02:54:31.234 [Lua] boss=disabled
02:54:31.234 [Lua] horde=disabled
02:54:31.234 [Lua] name=disabled
02:54:31.234 [Lua] intensity=disabled
02:54:31.234 [Lua] ---
02:54:31.234 [Lua] [LevelAnalysis] set_random_seed( 523229)
02:54:31.240 warning: [GwNav] NavData resource not loaded
02:54:31.240 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
02:54:31.240 [Lua] nested_level_name levels/inn/world
02:54:31.241 [Lua] [AIInterestPointSystem] Level Seed: 523229
02:54:31.241 [Lua]
02:54:31.241 [Lua] [entity_system_bag] = table
02:54:31.241 [Lua] [entity_system_bag] = metatable
02:54:31.241 [Lua] [startup_data] = table
02:54:31.241 [Lua] [entity_manager] = table
02:54:31.241 [Lua] [entity_manager] = metatable
02:54:31.241 [Lua] [unit_spawner] = table
02:54:31.241 [Lua] [unit_spawner] = metatable
02:54:31.241 [Lua] [unit_storage] = table
02:54:31.241 [Lua] [unit_storage] = metatable
02:54:31.241 [Lua] [dice_keeper] = table
02:54:31.241 [Lua] [dice_keeper] = metatable
02:54:31.241 [Lua] [is_server] = true (boolean)
02:54:31.241 [Lua] [world] = [World]
02:54:31.241 [Lua] [system_api] = table
02:54:31.241 [Lua] [entity_system] = table
02:54:31.241 [Lua] [entity_system] = metatable
02:54:31.241 [Lua] [network_lobby] = table
02:54:31.241 [Lua] [network_lobby] = metatable
02:54:31.241 [Lua] [profile_synchronizer] = table
02:54:31.241 [Lua] [profile_synchronizer] = metatable
02:54:31.241 [Lua] [level_transition_handler] = table
02:54:31.241 [Lua] [level_transition_handler] = metatable
02:54:31.241 [Lua] [num_local_human_players] = 1 (number)
02:54:31.241 [Lua] [statistics_db] = table
02:54:31.241 [Lua] [statistics_db] = metatable
02:54:31.241 [Lua] [network_server] = table
02:54:31.241 [Lua] [network_server] = metatable
02:54:31.241 [Lua] [input_manager] = table
02:54:31.241 [Lua] [input_manager] = metatable
02:54:31.241 [Lua] [network_clock] = table
02:54:31.241 [Lua] [network_clock] = metatable
02:54:31.241 [Lua] [network_transmit] = table
02:54:31.242 [Lua] [network_transmit] = metatable
02:54:31.242 [Lua] [free_flight_manager] = table
02:54:31.242 [Lua] [free_flight_manager] = metatable
02:54:31.242 [Lua] [network_manager] = table
02:54:31.242 [Lua] [network_manager] = metatable
02:54:31.242 [Lua] [network_event_delegate] = table
02:54:31.242 [Lua] [network_event_delegate] = metatable
02:54:31.242 [Lua]
02:54:31.242 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:54:31.242 [Lua] ignoring extension VersusInteractObjectiveExtension
02:54:31.242 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:54:31.242 [Lua] ignoring extension VersusSocketObjectiveExtension
02:54:31.242 [Lua] ignoring extension VersusTargetObjectiveExtension
02:54:31.242 [Lua] ignoring extension VersusMissionObjectiveExtension
02:54:31.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:54:31.271 [Lua] [AchievementManager] Achievements using the steam platform
02:54:31.272 [Lua] [StateIngame] Level seed: 523229
02:54:31.272 [World] Spawning level.
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16
02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17
02:54:31.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18
02:54:31.521 [Lua] [LevelAnalysis] set_random_seed( 523229)
02:54:31.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
02:54:31.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19
02:54:31.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20
02:54:31.541 [Lua] [IngameUI] init
02:54:31.550 [Lua] Increasing frame table size to 512
02:54:31.555 [SteamVoipClient] select_out(1100001031f4797, off)
02:54:31.560 [Lua] cb_razer_chroma_setup
02:54:31.598 [Lua] [Matchmaking] Cancelling matchmaking
02:54:31.598 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:54:31.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:54:31.598 [Lua] Set lobby begin:
02:54:31.598 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:31.598 [Lua] Lobby data power_level = 0
02:54:31.598 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:54:31.598 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:31.598 [Lua] Lobby data matchmaking = false
02:54:31.598 [Lua] Lobby data host = 1100001031f4797
02:54:31.598 [Lua] Lobby data country_code = CA
02:54:31.598 [Lua] Lobby data game_mode = 3
02:54:31.598 [Lua] Lobby data difficulty = normal
02:54:31.598 [Lua] Lobby data num_players = 1
02:54:31.598 [Lua] Set lobby end.
02:54:31.599 [Flow] complete_skittergate_legend false
02:54:31.599 [Flow] complete_all_helmgart_levels_recruit false
02:54:31.599 [Flow] WitchHunterLevel:1
02:54:31.599 [Flow] LeaderYes
02:54:31.599 [Flow] ALL PC XP:4829.39
02:54:31.599 [Flow] WH XP:0
02:54:31.599 [Flow] Number of crafted items:0
02:54:31.599 [Flow] Sum of Powe Levels:294
02:54:31.599 [Flow] lodestone diff 1:false
02:54:31.600 [Lua] CurrentConflictSettings disabled
02:54:31.600 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:54:31.603 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
02:54:31.603 [Lua] [Managers] Calling function on all managers:
02:54:31.635 [Lua] MUSIC: nil -> explore
02:54:31.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
02:54:32.190 [Lua] player (1100001031f4797,1) was put into party 1
02:54:32.190 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(1)
02:54:32.190 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(1)
02:54:32.190 [Lua] Set lobby begin:
02:54:32.190 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:32.190 [Lua] Lobby data power_level = 0
02:54:32.190 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:54:32.190 [Lua] Lobby data difficulty = normal
02:54:32.190 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:54:32.190 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:32.190 [Lua] Lobby data matchmaking = false
02:54:32.190 [Lua] Lobby data host = 1100001031f4797
02:54:32.191 [Lua] Lobby data country_code = CA
02:54:32.191 [Lua] Lobby data game_mode = 3
02:54:32.191 [Lua] Lobby data player_slot_5 = 0:0
02:54:32.191 [Lua] Lobby data player_slot_2 = 0:0
02:54:32.191 [Lua] Lobby data player_slot_1 = 0:0
02:54:32.191 [Lua] Lobby data player_slot_3 = 0:0
02:54:32.191 [Lua] Lobby data num_players = 1
02:54:32.191 [Lua] Set lobby end.
02:54:32.191 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0
02:54:32.192 [Lua]
02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean)
02:54:32.192 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
02:54:32.192 [Lua] [wwise/bow] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
02:54:32.192 [Lua] [wwise/two_handed_axes] = false (boolean)
02:54:32.192 [Lua]
02:54:32.192 [Lua]
02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
02:54:32.192 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:54:32.192 [Lua] [wwise/bow] = false (boolean)
02:54:32.192 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:54:32.192 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1] = false (boolean)
02:54:32.192 [Lua] [wwise/two_handed_axes] = false (boolean)
02:54:32.192 [Lua]
02:54:32.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
02:54:32.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:1 my_peer_id:1100001031f4797
02:54:32.208 [Flow] event_decorations_enabled
02:54:32.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:1 my_peer_id:1100001031f4797
02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
02:54:32.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:54:32.304 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:54:32.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:54:32.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:54:32.453 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:54:32.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:54:32.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:54:32.673 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:54:32.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:54:32.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:54:32.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
02:54:32.738 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
02:54:32.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
02:54:32.856 [Lua] [PackageManager] Force_load: wwise/bow
02:54:32.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
02:54:33.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
02:54:33.080 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
02:54:33.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
02:54:33.394 [Flow] DISABLE
02:54:33.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
02:54:33.567 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
02:54:33.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:54:33.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:54:33.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:54:33.648 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:54:33.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:54:33.719 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:54:33.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:54:33.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:54:33.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
02:54:33.762 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:54:34.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:54:34.305 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:54:34.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:54:34.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:54:34.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:54:34.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:54:34.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:54:34.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:54:34.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
02:54:34.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
02:54:34.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
02:54:34.750 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
02:54:34.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:54:34.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:54:34.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
02:54:35.112 [Lua] StateInGameRunning:_game_actually_starts()
02:54:35.113 [Lua] [IngameUI] menu view on_enter start_menu_view
02:54:35.113 [Lua] hero_fullscreen_menu_on_enter
02:54:35.113 [Lua] #################################################################################################################
02:54:35.113 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:54:35.113 [Lua] #################################################################################################################
02:54:35.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7
02:54:35.120 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b6b60
02:54:35.120 [World] Spawning level.
02:54:35.127 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
02:54:35.132 [SteamVoipClient] select_out(1100001031f4797, off)
02:54:35.138 [Lua] cb_razer_chroma_setup
02:54:35.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7
02:54:35.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:54:35.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:54:35.152 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:54:35.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:54:35.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:54:35.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:54:35.209 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:54:35.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7
02:54:35.260 [Lua] Commit load time data
02:54:35.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:54:35.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:54:36.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0
02:54:36.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249
02:54:37.421 [Lua] PlayFabMirrorBase:_commit_internal 1
02:54:37.421 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:54:37.424 [Lua] generate_backend_stats 1100001031f4797:1
02:54:37.447 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:54:37.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8
02:54:37.448 [Lua] Set lobby begin:
02:54:37.448 [Lua] Lobby data level_key = inn_level_sonnstill
02:54:37.448 [Lua] Lobby data power_level = 320
02:54:37.448 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:54:37.448 [Lua] Lobby data difficulty = normal
02:54:37.448 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:54:37.448 [Lua] Lobby data unique_server_name = What's your passive perception?
02:54:37.448 [Lua] Lobby data matchmaking = false
02:54:37.448 [Lua] Lobby data host = 1100001031f4797
02:54:37.448 [Lua] Lobby data country_code = CA
02:54:37.448 [Lua] Lobby data game_mode = 3
02:54:37.448 [Lua] Lobby data player_slot_5 = 0:0
02:54:37.448 [Lua] Lobby data player_slot_2 = 0:0
02:54:37.448 [Lua] Lobby data player_slot_1 = 0:0
02:54:37.448 [Lua] Lobby data player_slot_3 = 0:0
02:54:37.448 [Lua] Lobby data num_players = 1
02:54:37.449 [Lua] Set lobby end.
02:54:37.456 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8
02:54:37.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8
02:54:37.589 [Lua] commit result success 1
02:54:37.951 [Lua] [IngameUI] menu view on_exit start_menu_view
02:54:37.951 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
02:54:37.951 [Lua] hero_fullscreen_menu_on_exit
02:54:37.954 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b6b60
02:54:37.954 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:54:37.954 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:54:37.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:54:52.872 [Lua] [IngameUI] menu view on_enter start_game_view
02:54:52.875 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b8270
02:54:52.875 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:54:52.877 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:54:52.877 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:54:52.878 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:54:52.878 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:54:55.931 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
02:54:55.931 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:54:55.931 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:54:55.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:54:55.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:55:09.740 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:55:09.740 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:55:09.740 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:55:09.741 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:55:09.741 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:55:13.550 [Lua] [IngameUI] menu view on_exit start_game_view
02:55:13.550 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:55:13.551 [Save] Saving `save_data`
02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:55:13.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b8270
02:55:13.565 [Save] Save done
02:56:09.277 [Lua] [IngameUI] menu view on_enter hero_view
02:56:09.286 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0
02:56:09.286 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:56:13.014 [Lua] [IngameUI] menu view on_exit hero_view
02:56:13.018 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0
02:56:13.018 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:56:18.027 [Lua] PlayFabMirrorBase:_commit_internal 2
02:56:18.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:56:18.031 [Lua] generate_backend_stats 1100001031f4797:1
02:56:18.059 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:56:18.067 [Lua] commit result success 2
02:56:19.476 [Lua] [IngameUI] menu view on_enter character_selection
02:56:19.477 [Lua] hero_fullscreen_menu_on_enter
02:56:19.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280
02:56:19.479 [World] Spawning level.
02:56:19.486 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:56:19.499 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:19.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:19.500 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:19.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:19.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:19.556 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:19.556 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:19.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:19.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:20.435 [Lua] [IngameUI] menu view on_exit character_selection
02:56:20.442 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:56:20.442 [Lua] hero_fullscreen_menu_on_exit
02:56:20.446 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280
02:56:20.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:20.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:20.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:21.377 [Lua] [IngameUI] menu view on_enter character_selection
02:56:21.377 [Lua] hero_fullscreen_menu_on_enter
02:56:21.380 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280
02:56:21.382 [World] Spawning level.
02:56:21.390 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:56:21.402 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:21.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:21.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:21.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:21.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:21.448 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:21.448 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:21.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:21.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:22.382 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:22.382 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:22.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:22.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:23.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:56:23.054 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:56:23.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:23.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:23.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:56:23.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:23.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:23.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:23.424 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720
02:56:23.424 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:23.437 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(2)
02:56:23.437 [Lua] Set lobby begin:
02:56:23.437 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:23.437 [Lua] Lobby data power_level = 320
02:56:23.437 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:23.437 [Lua] Lobby data difficulty = normal
02:56:23.437 [Lua] Lobby data player_slot_4 = 0:0
02:56:23.437 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:23.437 [Lua] Lobby data matchmaking = false
02:56:23.437 [Lua] Lobby data host = 1100001031f4797
02:56:23.437 [Lua] Lobby data country_code = CA
02:56:23.437 [Lua] Lobby data game_mode = 3
02:56:23.437 [Lua] Lobby data player_slot_5 = 0:0
02:56:23.437 [Lua] Lobby data player_slot_2 = 0:0
02:56:23.437 [Lua] Lobby data player_slot_1 = 0:0
02:56:23.437 [Lua] Lobby data player_slot_3 = 0:0
02:56:23.437 [Lua] Lobby data num_players = 1
02:56:23.437 [Lua] Set lobby end.
02:56:23.437 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(2)
02:56:23.437 [Lua] Set lobby begin:
02:56:23.437 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:23.437 [Lua] Lobby data power_level = 320
02:56:23.437 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:23.437 [Lua] Lobby data difficulty = normal
02:56:23.437 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:23.437 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:23.437 [Lua] Lobby data matchmaking = false
02:56:23.438 [Lua] Lobby data host = 1100001031f4797
02:56:23.438 [Lua] Lobby data country_code = CA
02:56:23.438 [Lua] Lobby data game_mode = 3
02:56:23.438 [Lua] Lobby data player_slot_5 = 0:0
02:56:23.438 [Lua] Lobby data player_slot_2 = 0:0
02:56:23.438 [Lua] Lobby data player_slot_1 = 0:0
02:56:23.438 [Lua] Lobby data player_slot_3 = 0:0
02:56:23.438 [Lua] Lobby data num_players = 1
02:56:23.438 [Lua] Set lobby end.
02:56:23.438 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0
02:56:23.438 [Lua]
02:56:23.438 [Lua] [wwise/bow] = false (boolean)
02:56:23.438 [Lua] [wwise/one_handed_swords] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean)
02:56:23.438 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
02:56:23.438 [Lua]
02:56:23.438 [Lua]
02:56:23.438 [Lua] [wwise/one_handed_swords] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:56:23.438 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean)
02:56:23.438 [Lua] [wwise/bow] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean)
02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean)
02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
02:56:23.438 [Lua]
02:56:23.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:2 my_peer_id:1100001031f4797
02:56:23.444 [Lua] [EquipmentUI] - Destroy
02:56:23.444 [Lua] [GamePadEquipmentUI] - Destroy
02:56:23.444 [Lua] [AbilityUI] - Destroy
02:56:23.444 [Lua] [GamePadAbilityUI] - Destroy
02:56:23.445 [Lua] [GameNetworkManager] destroying game object with go_id=43
02:56:23.447 [Save] Saving `save_data`
02:56:23.451 [Save] Save done
02:56:23.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:2 my_peer_id:1100001031f4797
02:56:23.451 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:56:23.451 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
02:56:23.468 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient
02:56:23.468 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
02:56:23.472 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:56:23.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient
02:56:23.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient
02:56:23.474 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:56:23.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient
02:56:23.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient
02:56:23.475 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:56:23.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:23.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:23.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:56:23.533 [Lua] [IngameUI] menu view on_exit character_selection
02:56:23.533 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:56:23.533 [Lua] hero_fullscreen_menu_on_exit
02:56:23.535 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280
02:56:23.535 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:23.535 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:23.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:23.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:56:23.613 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:56:23.615 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
02:56:23.747 [Lua] Set lobby begin:
02:56:23.747 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:23.747 [Lua] Lobby data power_level = 270
02:56:23.747 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:23.747 [Lua] Lobby data difficulty = normal
02:56:23.747 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:23.747 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:23.747 [Lua] Lobby data matchmaking = false
02:56:23.747 [Lua] Lobby data host = 1100001031f4797
02:56:23.747 [Lua] Lobby data country_code = CA
02:56:23.747 [Lua] Lobby data game_mode = 3
02:56:23.747 [Lua] Lobby data player_slot_5 = 0:0
02:56:23.747 [Lua] Lobby data player_slot_2 = 0:0
02:56:23.747 [Lua] Lobby data player_slot_1 = 0:0
02:56:23.747 [Lua] Lobby data player_slot_3 = 0:0
02:56:23.747 [Lua] Lobby data num_players = 1
02:56:23.748 [Lua] Set lobby end.
02:56:23.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
02:56:23.904 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
02:56:23.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:56:24.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:56:24.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:56:24.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:56:24.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:56:24.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:56:24.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:24.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:24.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:56:24.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:56:25.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:56:25.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
02:56:25.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:56:25.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:56:25.633 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
02:56:25.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
02:56:25.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
02:56:25.877 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
02:56:25.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
02:56:25.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:25.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:25.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
02:56:33.968 [Lua] [IngameUI] menu view on_enter character_selection
02:56:33.969 [Lua] hero_fullscreen_menu_on_enter
02:56:33.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280
02:56:33.973 [World] Spawning level.
02:56:33.979 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:56:33.992 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:33.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:33.993 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:34.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:34.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:34.050 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:34.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:34.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:34.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:37.180 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:37.180 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:37.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:37.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:37.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:56:37.640 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:56:37.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:37.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:37.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:37.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:37.660 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720
02:56:37.660 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:37.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:56:37.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:56:38.229 [SteamLobby] Detected added member 110000101ccaee0
02:56:38.230 [Lua] [NetworkServer] Changing num_players from 1 to 2
02:56:38.230 [Lua] Players: 2
02:56:38.230 [Lua] Set lobby begin:
02:56:38.230 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:38.230 [Lua] Lobby data power_level = 270
02:56:38.230 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:38.230 [Lua] Lobby data difficulty = normal
02:56:38.230 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:38.230 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:38.230 [Lua] Lobby data matchmaking = false
02:56:38.230 [Lua] Lobby data host = 1100001031f4797
02:56:38.230 [Lua] Lobby data country_code = CA
02:56:38.230 [Lua] Lobby data game_mode = 3
02:56:38.230 [Lua] Lobby data player_slot_5 = 0:0
02:56:38.230 [Lua] Lobby data player_slot_2 = 0:0
02:56:38.230 [Lua] Lobby data player_slot_1 = 0:0
02:56:38.230 [Lua] Lobby data player_slot_3 = 0:0
02:56:38.230 [Lua] Lobby data num_players = 2
02:56:38.230 [Lua] Set lobby end.
02:56:38.230 [Lua] [LobbyMembers] Member joined 110000101ccaee0
02:56:38.242 [Connection] Creating endpoint 110000101ccaee0 - reliable message sent
02:56:38.242 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
02:56:38.254 [SteamAuthenticator] Sent ticket request to 110000101ccaee0
02:56:38.254 [Lua] [ChatManager][1]System: Evax Meor is joining the game
02:56:38.884 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720
02:56:38.884 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720
02:56:38.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:38.884 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:38.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:38.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:38.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:38.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:38.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:38.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:38.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:42.290 [SteamAuthenticator] Got ticket from 110000101ccaee0
02:56:42.291 [SteamAuthenticator] BeginAuthSession 110000101ccaee0
02:56:42.291 [SteamAuthenticator] Authenticating 110000101ccaee0
02:56:42.303 [SteamAuthenticator] Got ticket request from 110000101ccaee0
02:56:42.303 [SteamAuthenticator] GetAuthSessionTicket 110000101ccaee0
02:56:42.303 [SteamAuthenticator] Sent ticket to 110000101ccaee0
02:56:42.580 [SteamAuthenticator] Steam validation for 110000101ccaee0 with response 0
02:56:42.617 [Connection] New session id 92 to 110000101ccaee0.
02:56:42.654 [Connection] Established a connection <76.92> to 110000101ccaee0
02:56:42.654 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:56:42.654 [Lua] [Matchmaking] Got a handshake request from 110000101ccaee0 with user name 'Evax Meor'
02:56:42.716 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000011c40e6 from 110000101ccaee0, replying lobby_ok
02:56:42.789 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101ccaee0 REPLY wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0
02:56:42.849 [Lua] Set lobby begin:
02:56:42.849 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:42.849 [Lua] Lobby data power_level = 270
02:56:42.849 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:42.849 [Lua] Lobby data difficulty = normal
02:56:42.849 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:42.849 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:42.849 [Lua] Lobby data matchmaking = false
02:56:42.849 [Lua] Lobby data host = 1100001031f4797
02:56:42.849 [Lua] Lobby data country_code = CA
02:56:42.850 [Lua] Lobby data game_mode = 3
02:56:42.850 [Lua] Lobby data player_slot_5 = 0:0
02:56:42.850 [Lua] Lobby data player_slot_2 = 0:0
02:56:42.850 [Lua] Lobby data player_slot_1 = 0:0
02:56:42.850 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:42.850 [Lua] Lobby data num_players = 2
02:56:42.850 [Lua] Set lobby end.
02:56:42.850 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101ccaee0
02:56:42.850 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0
02:56:44.769 [Lua] [IngameUI] menu view on_exit character_selection
02:56:44.781 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:56:44.781 [Lua] hero_fullscreen_menu_on_exit
02:56:44.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280
02:56:44.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:44.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:44.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:45.193 [Lua] ### CLEARING PEER STATE FOR 110000101ccaee0
02:56:45.258 [Lua] [PSM] Peer 110000101ccaee0 joined. Want to use profile index "3"
02:56:45.258 [Lua] Mechanism says: a client joined the game! 110000101ccaee0
02:56:45.258 [EAC] EAC server has client 110000101ccaee0 (and owner 110000101ccaee0)
02:56:45.258 [EACServer] [22:56:45:257][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101CCAEE0 PlayerGUID: 76561197990457056 PlayerIP: 0.0.0.0 OwnerGUID: 76561197990457056 PlayerName: Evax Meor
02:56:45.258 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101ccaee0, connection_key=0)
02:56:45.368 [EACServer] [22:56:45:368][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
02:56:45.519 [EACServer] [22:56:45:519][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101CCAEE0 Session: 1 Status: Client Authenticated Message: Client authenticated.
02:56:45.522 [EAC] Peer 110000101ccaee0 switched EAC state to ClientAuthenticatedLocal
02:56:45.780 [EACServer] [22:56:45:779][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101CCAEE0.
02:56:45.980 [EACServer] [22:56:45:980][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101CCAEE0
02:56:45.980 [EACServer] [22:56:45:980][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101CCAEE0 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:56:45.988 [EAC] Peer 110000101ccaee0 switched EAC state to ClientAuthenticatedRemote
02:56:47.305 [Lua] player (110000101ccaee0,1) was put into party 0
02:56:47.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ccaee0 inn_level_sonnstill 0
02:56:47.362 [Lua] ### Sending rpc_level_loaded
02:56:47.362 [Lua] #### Has state machine: true, sender: 110000101ccaee0, level_id: 140
02:56:47.362 [Lua] Peer 110000101ccaee0 has loaded the level but not all enemies, so we wait
02:56:47.392 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101ccaee0, connection_key=0)
02:56:47.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:2 my_peer_id:1100001031f4797
02:56:49.298 [SteamVoipClient] select_out(110000101ccaee0, on)
02:56:49.298 [SteamVoipClient] select_in(110000101ccaee0, on)
02:56:49.298 [SteamVoipClient] select_out(110000101ccaee0, off)
02:56:50.765 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:56:50.765 [Lua] [Matchmaking] Got a handshake request from 110000101ccaee0 with user name 'Evax Meor'
02:56:50.782 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
02:56:50.782 [Lua] RemotePlayer:create_game_object( ) 59
02:56:50.797 [Lua] player (110000101ccaee0,1) was put into party 1
02:56:50.797 [Lua] Assigning peer(110000101ccaee0:1) to profile(3) career(2)
02:56:50.797 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ccaee0) local_player_id(1) profile_index(3) career_index(2)
02:56:50.797 [Lua] Set lobby begin:
02:56:50.797 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:50.797 [Lua] Lobby data power_level = 270
02:56:50.797 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:50.797 [Lua] Lobby data difficulty = normal
02:56:50.797 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:50.797 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:50.797 [Lua] Lobby data matchmaking = false
02:56:50.797 [Lua] Lobby data host = 1100001031f4797
02:56:50.797 [Lua] Lobby data country_code = CA
02:56:50.797 [Lua] Lobby data game_mode = 3
02:56:50.797 [Lua] Lobby data player_slot_5 = 0:0
02:56:50.797 [Lua] Lobby data player_slot_2 = 0:0
02:56:50.797 [Lua] Lobby data player_slot_1 = 0:0
02:56:50.797 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:50.797 [Lua] Lobby data num_players = 2
02:56:50.797 [Lua] Set lobby end.
02:56:50.797 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0
02:56:50.988 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ccaee0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:56:50.988 [Lua] Adding player sync data to peer=110000101ccaee0 local_player_id=1
02:56:50.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:3 my_peer_id:1100001031f4797
02:56:50.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:3 my_peer_id:1100001031f4797
02:56:50.989 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101ccaee0
02:56:50.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:3 my_peer_id:1100001031f4797
02:56:50.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
02:56:50.994 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:56:50.994 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:50.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read,
02:56:51.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:56:51.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:56:51.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:56:52.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:56:52.237 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:56:52.241 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
02:56:52.266 [Lua] [IngameUI] menu view on_enter character_selection
02:56:52.267 [Lua] hero_fullscreen_menu_on_enter
02:56:52.269 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280
02:56:52.270 [World] Spawning level.
02:56:52.276 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:56:52.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:52.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:52.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:52.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:52.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:52.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:52.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:52.388 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:56:52.388 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:56:52.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:52.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:52.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:56:52.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
02:56:52.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
02:56:52.948 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
02:56:52.950 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
02:56:53.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
02:56:53.126 [Lua] [PackageManager] Force_load: wwise/rakegun
02:56:53.127 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
02:56:53.258 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
02:56:53.258 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
02:56:53.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:56:53.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:56:53.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p
02:56:53.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:56:53.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:56:53.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:56:53.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:56:53.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:56:53.901 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
02:56:53.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
02:56:53.998 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ccaee0 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:56:53.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
02:56:54.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:54.215 [Lua] Set lobby begin:
02:56:54.215 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:54.216 [Lua] Lobby data power_level = 135
02:56:54.216 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:54.216 [Lua] Lobby data difficulty = normal
02:56:54.216 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:54.216 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:54.216 [Lua] Lobby data matchmaking = false
02:56:54.216 [Lua] Lobby data host = 1100001031f4797
02:56:54.216 [Lua] Lobby data country_code = CA
02:56:54.216 [Lua] Lobby data game_mode = 3
02:56:54.216 [Lua] Lobby data player_slot_5 = 0:0
02:56:54.216 [Lua] Lobby data player_slot_2 = 0:0
02:56:54.216 [Lua] Lobby data player_slot_1 = 0:0
02:56:54.216 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:54.216 [Lua] Lobby data num_players = 2
02:56:54.216 [Lua] Set lobby end.
02:56:54.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:54.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720
02:56:54.932 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:55.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:56:55.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:56:55.483 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:55.483 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:55.483 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:55.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720
02:56:55.523 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized
02:56:55.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:56:55.572 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
02:56:56.189 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(1)
02:56:56.189 [Lua] Set lobby begin:
02:56:56.189 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:56.189 [Lua] Lobby data power_level = 135
02:56:56.189 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:56.189 [Lua] Lobby data difficulty = normal
02:56:56.189 [Lua] Lobby data player_slot_4 = 0:0
02:56:56.189 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:56.189 [Lua] Lobby data matchmaking = false
02:56:56.189 [Lua] Lobby data host = 1100001031f4797
02:56:56.189 [Lua] Lobby data country_code = CA
02:56:56.189 [Lua] Lobby data game_mode = 3
02:56:56.189 [Lua] Lobby data player_slot_5 = 0:0
02:56:56.189 [Lua] Lobby data player_slot_2 = 0:0
02:56:56.189 [Lua] Lobby data player_slot_1 = 0:0
02:56:56.189 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:56.190 [Lua] Lobby data num_players = 2
02:56:56.190 [Lua] Set lobby end.
02:56:56.190 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(1)
02:56:56.190 [Lua] Set lobby begin:
02:56:56.190 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:56.190 [Lua] Lobby data power_level = 135
02:56:56.190 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:56.190 [Lua] Lobby data difficulty = normal
02:56:56.190 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:56.190 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:56.190 [Lua] Lobby data matchmaking = false
02:56:56.190 [Lua] Lobby data host = 1100001031f4797
02:56:56.190 [Lua] Lobby data country_code = CA
02:56:56.190 [Lua] Lobby data game_mode = 3
02:56:56.190 [Lua] Lobby data player_slot_5 = 0:0
02:56:56.190 [Lua] Lobby data player_slot_2 = 0:0
02:56:56.190 [Lua] Lobby data player_slot_1 = 0:0
02:56:56.190 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:56.190 [Lua] Lobby data num_players = 2
02:56:56.190 [Lua] Set lobby end.
02:56:56.190 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0
02:56:56.190 [Lua]
02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean)
02:56:56.190 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
02:56:56.190 [Lua] [wwise/bow] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
02:56:56.190 [Lua] [wwise/two_handed_axes] = false (boolean)
02:56:56.190 [Lua]
02:56:56.190 [Lua]
02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean)
02:56:56.190 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:56:56.190 [Lua] [wwise/bow] = false (boolean)
02:56:56.190 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:56:56.190 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean)
02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1] = false (boolean)
02:56:56.190 [Lua] [wwise/two_handed_axes] = false (boolean)
02:56:56.190 [Lua]
02:56:56.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:4 my_peer_id:1100001031f4797
02:56:56.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:4 my_peer_id:1100001031f4797
02:56:56.199 [Lua] [EquipmentUI] - Destroy
02:56:56.199 [Lua] [GamePadEquipmentUI] - Destroy
02:56:56.199 [Lua] [AbilityUI] - Destroy
02:56:56.199 [Lua] [GamePadAbilityUI] - Destroy
02:56:56.199 [Lua] [GameNetworkManager] destroying game object with go_id=58
02:56:56.202 [Save] Saving `save_data`
02:56:56.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:4 my_peer_id:1100001031f4797
02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:56:56.206 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:56:56.214 [Save] Save done
02:56:56.242 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
02:56:56.242 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient
02:56:56.244 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:56:56.246 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
02:56:56.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient
02:56:56.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:56:56.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient
02:56:56.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:56:56.315 [Lua] [IngameUI] menu view on_exit character_selection
02:56:56.323 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:56:56.323 [Lua] hero_fullscreen_menu_on_exit
02:56:56.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280
02:56:56.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:56.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:56.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded:
02:56:56.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:56:56.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
02:56:56.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
02:56:56.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:56:56.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:56:56.806 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:56:56.808 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:56:57.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:56:57.030 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:56:57.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:56:57.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:56:57.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
02:56:57.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:56:57.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:56:57.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:56:57.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:56:57.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:56:57.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:56:57.654 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:56:57.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:56:57.758 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:56:57.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
02:56:57.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:57.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:56:57.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
02:56:59.444 [Lua] Set lobby begin:
02:56:59.444 [Lua] Lobby data level_key = inn_level_sonnstill
02:56:59.444 [Lua] Lobby data power_level = 312
02:56:59.444 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:56:59.444 [Lua] Lobby data difficulty = normal
02:56:59.444 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:56:59.444 [Lua] Lobby data unique_server_name = What's your passive perception?
02:56:59.444 [Lua] Lobby data matchmaking = false
02:56:59.445 [Lua] Lobby data host = 1100001031f4797
02:56:59.445 [Lua] Lobby data country_code = CA
02:56:59.445 [Lua] Lobby data game_mode = 3
02:56:59.445 [Lua] Lobby data player_slot_5 = 0:0
02:56:59.445 [Lua] Lobby data player_slot_2 = 0:0
02:56:59.445 [Lua] Lobby data player_slot_1 = 0:0
02:56:59.445 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:56:59.445 [Lua] Lobby data num_players = 2
02:56:59.445 [Lua] Set lobby end.
02:57:01.130 [Lua] PlayFabMirrorBase:_commit_internal 3
02:57:01.130 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:57:01.135 [Lua] generate_backend_stats 1100001031f4797:1
02:57:01.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:57:01.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
02:57:01.166 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
02:57:01.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
02:57:01.293 [Lua] commit result success 3
02:57:10.737 [Lua] [IngameUI] menu view on_enter ingame_menu
02:57:12.147 [Lua] [IngameUI] menu view on_exit ingame_menu
02:57:20.014 [Lua] [IngameUI] menu view on_enter hero_view
02:57:20.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0
02:57:20.021 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:57:20.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:57:20.038 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:57:20.039 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:57:20.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:57:20.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:57:20.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:57:20.732 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:57:20.744 [World] Spawning level.
02:57:20.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:20.839 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:20.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:20.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:57:21.250 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:57:21.251 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:21.251 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:21.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:21.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:57:21.260 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:57:21.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:57:21.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:57:21.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:57:23.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:57:23.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:57:23.004 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:57:23.006 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:57:24.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:57:24.843 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:57:24.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:57:24.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:58:44.145 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:58:44.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:58:44.146 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:58:44.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:58:45.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:58:45.406 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:58:45.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:58:45.408 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:58:45.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:58:45.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:58:45.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:58:45.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:58:45.858 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:58:45.870 [World] Spawning level.
02:58:45.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:45.962 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:45.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:45.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized
02:58:48.828 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:58:48.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:58:48.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:58:48.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:58:55.746 [Lua] [IngameUI] menu view on_exit hero_view
02:58:55.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0
02:58:55.751 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:58:55.751 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:58:55.751 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:58:55.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:55.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:55.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:55.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded:
02:58:55.762 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:58:55.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:58:55.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:59:00.743 [Lua] PlayFabMirrorBase:_commit_internal 4
02:59:00.743 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:59:00.747 [Lua] generate_backend_stats 1100001031f4797:1
02:59:00.770 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:59:00.780 [Lua] commit result success 4
02:59:15.124 [Lua] [IngameUI] menu view on_enter hero_view
02:59:15.132 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0
02:59:15.132 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_1, async-read,
02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_2, async-read,
02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_3, async-read,
02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_4, async-read,
02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_5, async-read,
02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_6, async-read,
02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_7, async-read,
02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_8, async-read,
02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_9, async-read,
02:59:15.154 [Lua] hero_fullscreen_menu_on_enter
02:59:15.155 [World] Spawning level.
02:59:15.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001
02:59:15.259 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001
02:59:15.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
02:59:15.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
02:59:15.302 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07
02:59:15.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
02:59:15.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
02:59:15.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07
02:59:15.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
02:59:15.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
02:59:15.390 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05
02:59:15.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05
02:59:15.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05
02:59:15.424 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05
02:59:15.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03
02:59:15.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03
02:59:15.471 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03
02:59:15.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07
02:59:15.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07
02:59:15.506 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07
02:59:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
02:59:15.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
02:59:15.543 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004
02:59:15.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
02:59:15.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
02:59:15.570 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006
02:59:20.812 [Lua] [IngameUI] menu view on_exit hero_view
02:59:20.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0
02:59:20.816 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
02:59:20.816 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
02:59:20.816 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
02:59:20.822 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_1
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_2
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_3
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_4
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_5
02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_6
02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_7
02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_8
02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_9
02:59:20.825 [Lua] hero_fullscreen_menu_on_exit
02:59:30.874 [Lua] PlayFabMirrorBase:_commit_internal 5
02:59:30.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:59:30.877 [Lua] generate_backend_stats 1100001031f4797:1
02:59:30.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10
02:59:30.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1
02:59:31.028 [Lua] [PlayFabRequestQueue] EAC Enabled! 10
02:59:31.028 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10
02:59:31.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10
02:59:31.280 [Lua] commit result success 5
02:59:34.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:5 my_peer_id:1100001031f4797
02:59:34.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:5 my_peer_id:1100001031f4797
02:59:34.590 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:5 my_peer_id:1100001031f4797
02:59:34.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:59:34.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
02:59:34.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:59:34.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:59:34.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:59:34.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
02:59:34.949 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
02:59:37.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:6 my_peer_id:1100001031f4797
02:59:37.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:6 my_peer_id:1100001031f4797
02:59:37.918 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:6 my_peer_id:1100001031f4797
02:59:37.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
02:59:37.918 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
02:59:37.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:59:37.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient
02:59:37.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:59:37.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:59:37.975 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
02:59:38.015 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
02:59:38.015 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
02:59:38.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:59:38.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:59:38.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
02:59:38.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
02:59:41.346 [Lua] Set lobby begin:
02:59:41.346 [Lua] Lobby data level_key = inn_level_sonnstill
02:59:41.346 [Lua] Lobby data power_level = 311
02:59:41.346 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:59:41.346 [Lua] Lobby data difficulty = normal
02:59:41.346 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:59:41.346 [Lua] Lobby data unique_server_name = What's your passive perception?
02:59:41.346 [Lua] Lobby data matchmaking = false
02:59:41.346 [Lua] Lobby data host = 1100001031f4797
02:59:41.346 [Lua] Lobby data country_code = CA
02:59:41.346 [Lua] Lobby data game_mode = 3
02:59:41.346 [Lua] Lobby data player_slot_5 = 0:0
02:59:41.346 [Lua] Lobby data player_slot_2 = 0:0
02:59:41.346 [Lua] Lobby data player_slot_1 = 0:0
02:59:41.346 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:59:41.347 [Lua] Lobby data num_players = 2
02:59:41.347 [Lua] Set lobby end.
02:59:46.367 [Lua] Set lobby begin:
02:59:46.367 [Lua] Lobby data level_key = inn_level_sonnstill
02:59:46.367 [Lua] Lobby data power_level = 312
02:59:46.367 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:59:46.367 [Lua] Lobby data difficulty = normal
02:59:46.367 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:59:46.367 [Lua] Lobby data unique_server_name = What's your passive perception?
02:59:46.367 [Lua] Lobby data matchmaking = false
02:59:46.367 [Lua] Lobby data host = 1100001031f4797
02:59:46.367 [Lua] Lobby data country_code = CA
02:59:46.367 [Lua] Lobby data game_mode = 3
02:59:46.367 [Lua] Lobby data player_slot_5 = 0:0
02:59:46.367 [Lua] Lobby data player_slot_2 = 0:0
02:59:46.367 [Lua] Lobby data player_slot_1 = 0:0
02:59:46.367 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:59:46.367 [Lua] Lobby data num_players = 2
02:59:46.367 [Lua] Set lobby end.
02:59:54.233 [SteamLobby] Detected added member 110000101fddf52
02:59:54.233 [Lua] [NetworkServer] Changing num_players from 2 to 3
02:59:54.233 [Lua] Players: 3
02:59:54.233 [Lua] Set lobby begin:
02:59:54.233 [Lua] Lobby data level_key = inn_level_sonnstill
02:59:54.233 [Lua] Lobby data power_level = 312
02:59:54.233 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:59:54.234 [Lua] Lobby data difficulty = normal
02:59:54.234 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:59:54.234 [Lua] Lobby data unique_server_name = What's your passive perception?
02:59:54.236 [Lua] Lobby data matchmaking = false
02:59:54.236 [Lua] Lobby data host = 1100001031f4797
02:59:54.236 [Lua] Lobby data country_code = CA
02:59:54.236 [Lua] Lobby data game_mode = 3
02:59:54.236 [Lua] Lobby data player_slot_5 = 0:0
02:59:54.236 [Lua] Lobby data player_slot_2 = 0:0
02:59:54.236 [Lua] Lobby data player_slot_1 = 0:0
02:59:54.236 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:59:54.236 [Lua] Lobby data num_players = 3
02:59:54.236 [Lua] Set lobby end.
02:59:54.237 [Lua] [LobbyMembers] Member joined 110000101fddf52
02:59:54.244 [Connection] Creating endpoint 110000101fddf52 - reliable message sent
02:59:54.245 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
02:59:54.253 [SteamAuthenticator] Sent ticket request to 110000101fddf52
02:59:54.254 [Lua] [ChatManager][1]System: Brulogaz is joining the game
02:59:58.229 [Lua] [IngameUI] menu view on_enter ingame_menu
02:59:58.466 [SteamAuthenticator] Got ticket from 110000101fddf52
02:59:58.467 [SteamAuthenticator] BeginAuthSession 110000101fddf52
02:59:58.467 [SteamAuthenticator] Authenticating 110000101fddf52
02:59:58.467 [SteamAuthenticator] Got ticket request from 110000101fddf52
02:59:58.467 [SteamAuthenticator] GetAuthSessionTicket 110000101fddf52
02:59:58.467 [SteamAuthenticator] Sent ticket to 110000101fddf52
02:59:58.687 [SteamAuthenticator] Steam validation for 110000101fddf52 with response 0
02:59:58.688 [Connection] New session id 131 to 110000101fddf52.
02:59:58.757 [Connection] Established a connection <131.224> to 110000101fddf52
02:59:58.757 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:59:58.757 [Lua] [Matchmaking] Got a handshake request from 110000101fddf52 with user name 'Brulogaz'
02:59:58.857 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000011c40e6 from 110000101fddf52, replying lobby_ok
02:59:58.913 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fddf52 REPLY wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0
02:59:58.975 [Lua] Set lobby begin:
02:59:58.975 [Lua] Lobby data level_key = inn_level_sonnstill
02:59:58.975 [Lua] Lobby data power_level = 312
02:59:58.975 [Lua] Lobby data selected_level_key = inn_level_sonnstill
02:59:58.975 [Lua] Lobby data difficulty = normal
02:59:58.975 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
02:59:58.975 [Lua] Lobby data unique_server_name = What's your passive perception?
02:59:58.975 [Lua] Lobby data matchmaking = false
02:59:58.975 [Lua] Lobby data host = 1100001031f4797
02:59:58.975 [Lua] Lobby data country_code = CA
02:59:58.975 [Lua] Lobby data game_mode = 3
02:59:58.975 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
02:59:58.975 [Lua] Lobby data player_slot_2 = 0:0
02:59:58.975 [Lua] Lobby data player_slot_1 = 0:0
02:59:58.975 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
02:59:58.976 [Lua] Lobby data num_players = 3
02:59:58.976 [Lua] Set lobby end.
02:59:58.976 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fddf52
02:59:58.976 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52
02:59:59.611 [Lua] [IngameUI] menu view on_exit ingame_menu
02:59:59.611 [Lua] [IngameUI] menu view on_enter options_view
03:00:01.025 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
03:00:01.025 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
03:00:01.192 [Lua] ### CLEARING PEER STATE FOR 110000101fddf52
03:00:01.263 [Lua] [PSM] Peer 110000101fddf52 joined. Want to use profile index "5"
03:00:01.263 [Lua] Mechanism says: a client joined the game! 110000101fddf52
03:00:01.263 [EAC] EAC server has client 110000101fddf52 (and owner 110000101fddf52)
03:00:01.263 [EACServer] [23:00:01:262][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FDDF52 PlayerGUID: 76561197993680722 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993680722 PlayerName: Brulogaz
03:00:01.263 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fddf52, connection_key=1)
03:00:01.420 [EACServer] [23:00:01:419][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FDDF52 Session: 2 Status: Client Authenticated Message: Client authenticated.
03:00:01.422 [EAC] Peer 110000101fddf52 switched EAC state to ClientAuthenticatedLocal
03:00:01.641 [EACServer] [23:00:01:640][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FDDF52.
03:00:01.842 [EACServer] [23:00:01:842][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FDDF52
03:00:01.842 [EACServer] [23:00:01:842][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FDDF52 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:00:01.850 [EAC] Peer 110000101fddf52 switched EAC state to ClientAuthenticatedRemote
03:00:03.302 [Lua] player (110000101fddf52,1) was put into party 0
03:00:03.302 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fddf52 inn_level_sonnstill 0
03:00:03.373 [Lua] ### Sending rpc_level_loaded
03:00:03.373 [Lua] #### Has state machine: true, sender: 110000101fddf52, level_id: 140
03:00:03.373 [Lua] Peer 110000101fddf52 has loaded the level but not all enemies, so we wait
03:00:03.402 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101fddf52, connection_key=1)
03:00:03.403 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:6 my_peer_id:1100001031f4797
03:00:06.034 [SteamVoipClient] select_out(110000101fddf52, on)
03:00:06.034 [SteamVoipClient] select_in(110000101fddf52, on)
03:00:06.034 [SteamVoipClient] select_out(110000101fddf52, off)
03:00:10.048 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
03:00:10.048 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
03:00:10.580 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:00:10.580 [Lua] [Matchmaking] Got a handshake request from 110000101fddf52 with user name 'Brulogaz'
03:00:10.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
03:00:10.599 [Lua] RemotePlayer:create_game_object( ) 63
03:00:10.613 [Lua] player (110000101fddf52,1) was put into party 1
03:00:10.613 [Lua] Assigning peer(110000101fddf52:1) to profile(5) career(3)
03:00:10.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fddf52) local_player_id(1) profile_index(5) career_index(3)
03:00:10.613 [Lua] Set lobby begin:
03:00:10.613 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:10.613 [Lua] Lobby data power_level = 312
03:00:10.613 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:10.613 [Lua] Lobby data difficulty = normal
03:00:10.613 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:10.613 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:10.613 [Lua] Lobby data matchmaking = false
03:00:10.613 [Lua] Lobby data host = 1100001031f4797
03:00:10.613 [Lua] Lobby data country_code = CA
03:00:10.614 [Lua] Lobby data game_mode = 3
03:00:10.614 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:10.614 [Lua] Lobby data player_slot_2 = 0:0
03:00:10.614 [Lua] Lobby data player_slot_1 = 0:0
03:00:10.614 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:10.614 [Lua] Lobby data num_players = 3
03:00:10.614 [Lua] Set lobby end.
03:00:10.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52
03:00:10.920 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fddf52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:00:10.920 [Lua] Adding player sync data to peer=110000101fddf52 local_player_id=1
03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:7 my_peer_id:1100001031f4797
03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:7 my_peer_id:1100001031f4797
03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:7 my_peer_id:1100001031f4797
03:00:10.922 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fddf52
03:00:10.930 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:7 my_peer_id:1100001031f4797
03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
03:00:11.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
03:00:11.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
03:00:11.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
03:00:11.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
03:00:11.405 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
03:00:11.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10
03:00:11.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10
03:00:11.641 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10
03:00:11.642 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:00:11.657 [Lua] Set lobby begin:
03:00:11.657 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:11.657 [Lua] Lobby data power_level = 208
03:00:11.657 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:11.657 [Lua] Lobby data difficulty = normal
03:00:11.657 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:11.657 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:11.657 [Lua] Lobby data matchmaking = false
03:00:11.657 [Lua] Lobby data host = 1100001031f4797
03:00:11.658 [Lua] Lobby data country_code = CA
03:00:11.658 [Lua] Lobby data game_mode = 3
03:00:11.658 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:11.658 [Lua] Lobby data player_slot_2 = 0:0
03:00:11.658 [Lua] Lobby data player_slot_1 = 0:0
03:00:11.658 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:11.658 [Lua] Lobby data num_players = 3
03:00:11.658 [Lua] Set lobby end.
03:00:11.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:00:11.863 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:00:11.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
03:00:12.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
03:00:12.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
03:00:12.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:00:13.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:00:13.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
03:00:13.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:00:13.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:00:13.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
03:00:13.602 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
03:00:16.036 [Network] Setting artificial MTU limit to 65536
03:00:16.036 [Save] Saving `save_data`
03:00:16.041 [Save] Save done
03:00:16.045 [Application] apply_user_settings
03:00:16.633 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
03:00:16.719 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fddf52 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:00:16.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
03:00:16.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:00:17.410 [Lua] Set lobby begin:
03:00:17.410 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:17.410 [Lua] Lobby data power_level = 344
03:00:17.410 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:17.410 [Lua] Lobby data difficulty = normal
03:00:17.410 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:17.410 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:17.410 [Lua] Lobby data matchmaking = false
03:00:17.410 [Lua] Lobby data host = 1100001031f4797
03:00:17.410 [Lua] Lobby data country_code = CA
03:00:17.410 [Lua] Lobby data game_mode = 3
03:00:17.410 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:17.411 [Lua] Lobby data player_slot_2 = 0:0
03:00:17.411 [Lua] Lobby data player_slot_1 = 0:0
03:00:17.411 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:17.411 [Lua] Lobby data num_players = 3
03:00:17.411 [Lua] Set lobby end.
03:00:17.796 [Lua] PopupManager:query_result returned result: keep_changes
03:00:18.265 [Lua] [IngameUI] menu view on_exit options_view
03:00:18.265 [Lua] [IngameUI] menu view on_enter ingame_menu
03:00:18.904 [Lua] [IngameUI] menu view on_exit ingame_menu
03:00:21.438 [Lua] PlayFabMirrorBase:_commit_internal 6
03:00:21.438 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:00:21.443 [Lua] generate_backend_stats 1100001031f4797:1
03:00:21.468 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:00:21.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11
03:00:21.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11
03:00:21.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11
03:00:21.623 [Lua] commit result success 6
03:00:26.355 [Lua] [IngameUI] menu view on_enter start_game_view
03:00:26.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b8270
03:00:26.359 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:00:26.361 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:00:26.361 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:00:26.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:00:26.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:00:32.148 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
03:00:32.148 [Lua] ............................................................................................................
03:00:32.148 [Lua] ............................................................................................................
03:00:32.148 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
03:00:32.148 [Lua] ............................................................................................................
03:00:32.148 [Lua] ............................................................................................................
03:00:32.148 [Lua] [Matchmaking] Cancelling matchmaking
03:00:32.148 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:00:32.264 [Lua] [IngameUI] menu view on_exit start_game_view
03:00:32.264 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:00:32.264 [Save] Saving `save_data`
03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:00:32.270 [Save] Save done
03:00:32.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b8270
03:00:45.363 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:00:45.363 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:00:45.366 [Lua] Set lobby begin:
03:00:45.367 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:45.367 [Lua] Lobby data power_level = 344
03:00:45.367 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:45.367 [Lua] Lobby data difficulty = hard
03:00:45.367 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:45.367 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:45.367 [Lua] Lobby data matchmaking = false
03:00:45.367 [Lua] Lobby data host = 1100001031f4797
03:00:45.367 [Lua] Lobby data country_code = CA
03:00:45.367 [Lua] Lobby data game_mode = 3
03:00:45.367 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:45.367 [Lua] Lobby data player_slot_2 = 0:0
03:00:45.367 [Lua] Lobby data player_slot_1 = 0:0
03:00:45.367 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:45.367 [Lua] Lobby data num_players = 3
03:00:45.367 [Lua] Set lobby end.
03:00:45.367 [Lua] [PartyManager] Leader is set to 1100001031f4797
03:00:45.367 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill nil 0
03:00:45.367 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 )
03:00:45.368 [Lua] Set lobby begin:
03:00:45.368 [Lua] Lobby data twitch_enabled = false
03:00:45.368 [Lua] Lobby data power_level = 344
03:00:45.368 [Lua] Lobby data num_players = 3
03:00:45.368 [Lua] Lobby data weave_name = false
03:00:45.368 [Lua] Lobby data game_mode = 1
03:00:45.368 [Lua] Lobby data mechanism = adventure
03:00:45.368 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:45.368 [Lua] Lobby data player_slot_1 = 0:0
03:00:45.368 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:45.368 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:45.368 [Lua] Lobby data quick_game = true
03:00:45.368 [Lua] Lobby data matchmaking = true
03:00:45.368 [Lua] Lobby data difficulty = hard
03:00:45.368 [Lua] Lobby data country_code = CA
03:00:45.368 [Lua] Lobby data host = 1100001031f4797
03:00:45.368 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:45.368 [Lua] Lobby data player_slot_2 = 0:0
03:00:45.368 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:45.368 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:45.368 [Lua] Lobby data eac_authorized = true
03:00:45.368 [Lua] Set lobby end.
03:00:45.368 [Lua] Set lobby begin:
03:00:45.368 [Lua] Lobby data twitch_enabled = false
03:00:45.368 [Lua] Lobby data power_level = 344
03:00:45.368 [Lua] Lobby data num_players = 3
03:00:45.368 [Lua] Lobby data weave_name = false
03:00:45.368 [Lua] Lobby data game_mode = 1
03:00:45.368 [Lua] Lobby data is_private = false
03:00:45.368 [Lua] Lobby data mechanism = adventure
03:00:45.368 [Lua] Lobby data level_key = inn_level_sonnstill
03:00:45.368 [Lua] Lobby data player_slot_1 = 0:0
03:00:45.368 [Lua] Lobby data selected_level_key = inn_level_sonnstill
03:00:45.368 [Lua] Lobby data unique_server_name = What's your passive perception?
03:00:45.369 [Lua] Lobby data quick_game = true
03:00:45.369 [Lua] Lobby data matchmaking = true
03:00:45.369 [Lua] Lobby data difficulty = hard
03:00:45.369 [Lua] Lobby data country_code = CA
03:00:45.369 [Lua] Lobby data host = 1100001031f4797
03:00:45.369 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:00:45.369 [Lua] Lobby data player_slot_2 = 0:0
03:00:45.369 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:00:45.369 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:00:45.369 [Lua] Lobby data eac_authorized = true
03:00:45.369 [Lua] Set lobby end.
03:00:45.369 [Lua] [ChatManager][1]System: Starting hosted game...
03:00:45.369 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:00:45.369 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:01:20.191 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:01:20.192 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:01:20.192 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill elven_ruins 1
03:01:20.192 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 1 )
03:01:20.192 [Lua] Set lobby begin:
03:01:20.192 [Lua] Lobby data twitch_enabled = false
03:01:20.192 [Lua] Lobby data power_level = 344
03:01:20.192 [Lua] Lobby data num_players = 3
03:01:20.192 [Lua] Lobby data weave_name = false
03:01:20.192 [Lua] Lobby data game_mode = 2
03:01:20.192 [Lua] Lobby data is_private = false
03:01:20.192 [Lua] Lobby data mechanism = adventure
03:01:20.192 [Lua] Lobby data level_key = inn_level_sonnstill
03:01:20.192 [Lua] Lobby data player_slot_1 = 0:0
03:01:20.193 [Lua] Lobby data selected_level_key = elven_ruins
03:01:20.193 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:20.193 [Lua] Lobby data quick_game = true
03:01:20.193 [Lua] Lobby data matchmaking = true
03:01:20.193 [Lua] Lobby data difficulty = hard
03:01:20.193 [Lua] Lobby data country_code = CA
03:01:20.193 [Lua] Lobby data host = 1100001031f4797
03:01:20.193 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:20.193 [Lua] Lobby data player_slot_2 = 0:0
03:01:20.193 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:20.193 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:20.193 [Lua] Lobby data eac_authorized = true
03:01:20.193 [Lua] Set lobby end.
03:01:20.197 [Lua] Set lobby begin:
03:01:20.197 [Lua] Lobby data twitch_enabled = false
03:01:20.197 [Lua] Lobby data power_level = 344
03:01:20.197 [Lua] Lobby data num_players = 3
03:01:20.197 [Lua] Lobby data weave_name = false
03:01:20.197 [Lua] Lobby data game_mode = 2
03:01:20.197 [Lua] Lobby data is_private = false
03:01:20.197 [Lua] Lobby data mechanism = adventure
03:01:20.197 [Lua] Lobby data level_key = inn_level_sonnstill
03:01:20.197 [Lua] Lobby data player_slot_1 = 0:0
03:01:20.197 [Lua] Lobby data selected_level_key = elven_ruins
03:01:20.197 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:20.197 [Lua] Lobby data quick_game = true
03:01:20.197 [Lua] Lobby data matchmaking = true
03:01:20.197 [Lua] Lobby data difficulty = hard
03:01:20.197 [Lua] Lobby data country_code = CA
03:01:20.197 [Lua] Lobby data host = 1100001031f4797
03:01:20.198 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:20.198 [Lua] Lobby data player_slot_2 = 0:0
03:01:20.198 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:20.198 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:20.198 [Lua] Lobby data eac_authorized = true
03:01:20.198 [Lua] Set lobby end.
03:01:20.198 [Lua] Complete level triggered.
03:01:20.200 [Save] Saving `save_data`
03:01:20.200 [Lua] gm_event_end_conditions_met false false
03:01:20.200 [Lua] PlayFabMirrorBase:_commit_internal nil
03:01:20.200 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:01:20.204 [Lua] generate_backend_stats 1100001031f4797:1
03:01:20.211 [Save] Save done
03:01:20.211 [Save] Saving `save_data`
03:01:20.220 [Save] Save done
03:01:20.228 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:01:20.228 [Save] Saving `save_data`
03:01:20.228 [Lua] TRANSITION nil nil elven_ruins
03:01:20.228 [Lua] Transition type "elven_ruins", is server: true
03:01:20.228 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:01:20.228 [Lua] [GameNetworkManager] Leaving game...
03:01:20.228 [Lua] [GameNetworkManager] Shutting down game session host.
03:01:20.228 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:01:20.229 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:01:20.229 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=404.87
03:01:20.233 [Save] Save done
03:01:20.240 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:01:20.240 [Lua] commit result success 7
03:01:20.252 [GameSessionCommon] failed to skip message because type is unknown
03:01:20.252 warning: [Network] Got broken update game object message from llx
03:01:22.233 [Lua] [Managers] Calling function on all managers:
03:01:22.234 [Lua] Clearing all global lookup lists
03:01:22.234 [Lua] [IngamePlayerListUI] - Destroy
03:01:22.234 [Lua] [EquipmentUI] - Destroy
03:01:22.234 [Lua] [GamePadEquipmentUI] - Destroy
03:01:22.234 [Lua] [AbilityUI] - Destroy
03:01:22.234 [Lua] [GamePadAbilityUI] - Destroy
03:01:22.235 [Lua] [IngameUI] destroy
03:01:22.311 [Lua] [Managers] Destroying manager group:
03:01:22.318 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ccaee0 elven_ruins 1
03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fddf52 elven_ruins 1
03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031f4797 elven_ruins 1
03:01:22.318 [Lua] [Matchmaking] unregister rpcs
03:01:22.318 [Lua] ############### UNLOADING PACKAGES ###############
03:01:22.318 [Lua] [Managers] Calling function on all managers:
03:01:22.319 [Lua] [Managers] Destroying manager group:
03:01:22.319 [Lua] [Gamestate] Enter state StateLoading
03:01:22.321 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:01:22.321 [Lua] [Matchmaking] register rpcs
03:01:22.321 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:01:22.321 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:01:22.321 [Lua] Set lobby begin:
03:01:22.321 [Lua] Lobby data twitch_enabled = false
03:01:22.321 [Lua] Lobby data power_level = 0
03:01:22.321 [Lua] Lobby data num_players = 3
03:01:22.321 [Lua] Lobby data weave_name = false
03:01:22.321 [Lua] Lobby data game_mode = 2
03:01:22.321 [Lua] Lobby data is_private = false
03:01:22.321 [Lua] Lobby data mechanism = adventure
03:01:22.321 [Lua] Lobby data level_key = inn_level_sonnstill
03:01:22.321 [Lua] Lobby data player_slot_1 = 0:0
03:01:22.321 [Lua] Lobby data selected_level_key = elven_ruins
03:01:22.321 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:22.321 [Lua] Lobby data quick_game = true
03:01:22.321 [Lua] Lobby data matchmaking = true
03:01:22.321 [Lua] Lobby data difficulty = hard
03:01:22.322 [Lua] Lobby data country_code = CA
03:01:22.322 [Lua] Lobby data host = 1100001031f4797
03:01:22.322 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:22.322 [Lua] Lobby data player_slot_2 = 0:0
03:01:22.322 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:22.322 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:22.322 [Lua] Lobby data eac_authorized = true
03:01:22.322 [Lua] Set lobby end.
03:01:22.322 [Lua] registering RPCs
03:01:22.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:01:22.322 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:01:22.322 [Lua] Set lobby begin:
03:01:22.322 [Lua] Lobby data twitch_enabled = false
03:01:22.322 [Lua] Lobby data power_level = 0
03:01:22.322 [Lua] Lobby data num_players = 3
03:01:22.322 [Lua] Lobby data weave_name = false
03:01:22.322 [Lua] Lobby data game_mode = 2
03:01:22.322 [Lua] Lobby data is_private = false
03:01:22.322 [Lua] Lobby data mechanism = adventure
03:01:22.322 [Lua] Lobby data level_key = elven_ruins
03:01:22.322 [Lua] Lobby data player_slot_1 = 0:0
03:01:22.322 [Lua] Lobby data selected_level_key = elven_ruins
03:01:22.322 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:22.322 [Lua] Lobby data quick_game = true
03:01:22.322 [Lua] Lobby data matchmaking = true
03:01:22.322 [Lua] Lobby data difficulty = hard
03:01:22.322 [Lua] Lobby data country_code = CA
03:01:22.322 [Lua] Lobby data host = 1100001031f4797
03:01:22.322 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:22.322 [Lua] Lobby data player_slot_2 = 0:0
03:01:22.322 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:22.323 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:22.323 [Lua] Lobby data eac_authorized = true
03:01:22.323 [Lua] Set lobby end.
03:01:22.323 [Lua] MUSIC MANAGER unmute_all_world_sounds 13640 0
03:01:22.328 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
03:01:22.328 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[1]
03:01:22.328 [Lua] [LevelTransitionHandler] load_level elven_ruins 1
03:01:22.435 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, LevelTransitionHandler
03:01:22.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill
03:01:22.541 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill
03:01:22.541 [Umbra] Unload tome
03:01:22.541 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill
03:01:22.541 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
03:01:22.541 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
03:01:22.541 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
03:01:22.542 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins
03:01:22.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
03:01:22.720 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
03:01:22.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
03:01:22.735 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 13641 0
03:01:22.742 [Lua] MUSIC MANAGER Play_loading_screen_music 13642 0
03:01:23.169 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
03:01:27.557 [Lua] ### Sending rpc_level_loaded
03:01:27.557 [Lua] #### Has state machine: true, sender: 110000101ccaee0, level_id: 79
03:01:27.557 [Lua] Peer 110000101ccaee0 has loaded the level and all enemies are loaded
03:01:27.642 [Lua] ### Sending rpc_level_loaded
03:01:27.642 [Lua] #### Has state machine: true, sender: 110000101fddf52, level_id: 79
03:01:27.642 [Lua] Peer 110000101fddf52 has loaded the level and all enemies are loaded
03:01:27.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
03:01:27.794 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
03:01:27.811 [Lua] [LevelTransitionHandler] Level load completed!
03:01:27.811 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 4622709 - weave: nil
03:01:27.845 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:01:27.845 [Lua] checking dlc's against conflict directors
03:01:27.845 [Lua] - removing conflict director 'chaos_beastmen'
03:01:27.845 [Lua] - removing conflict director 'skaven_beastmen'
03:01:27.845 [Lua] - removing conflict director 'beastmen'
03:01:27.845 [Lua] number of factions to include 2
03:01:27.845 [Lua] number of factions added 2
03:01:27.845 [Lua] --- --- ---
03:01:27.845 [Lua] Starting... difficulty 'hard'
03:01:27.845 [Lua] These are the starting conflict directors:
03:01:27.845 [Lua] skaven
03:01:27.845 [Lua] --- --- ---
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: default
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: default
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: chaos
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: skaven
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: skaven
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: default
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] Looking for a new director:
03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.845 [Lua] ->trying director: chaos
03:01:27.845 [Lua] --> success!
03:01:27.845 [Lua] --> re-used the same breeds
03:01:27.845 [Lua]
03:01:27.845 [Lua] DONE! Found the following directors:
03:01:27.845 [Lua] default
03:01:27.845 [Lua] default
03:01:27.845 [Lua] chaos
03:01:27.845 [Lua] skaven
03:01:27.845 [Lua] skaven
03:01:27.845 [Lua] default
03:01:27.845 [Lua] chaos
03:01:27.845 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:01:27.847 [Lua] ### Sending rpc_level_loaded
03:01:27.847 [Lua] #### Has state machine: true, sender: 1100001031f4797, level_id: 79
03:01:27.847 [Lua] Peer 1100001031f4797 has loaded the level and all enemies are loaded
03:01:27.868 [Lua] ### Sending rpc_level_loaded
03:01:27.868 [Lua] #### Has state machine: false, sender: 1100001031f4797, level_id: 79
03:01:28.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:01:28.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:01:28.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:01:29.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:01:29.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:01:29.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:01:29.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:01:29.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:01:29.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:01:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:01:30.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:01:30.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:01:31.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:01:31.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:01:31.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:01:31.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:01:31.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:01:31.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:01:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:01:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:01:32.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:01:32.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:01:32.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:01:32.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:01:33.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:01:33.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:01:33.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:01:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:01:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:01:34.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:01:34.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:01:34.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:01:34.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:01:35.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:01:35.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:01:35.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:01:35.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:01:35.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:01:35.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:01:37.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:01:37.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:01:37.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:01:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:01:37.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:01:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:01:37.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:01:37.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:01:37.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:01:37.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:01:37.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:01:37.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:01:38.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:01:38.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:01:38.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:01:38.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:01:38.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:01:38.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:01:39.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:01:39.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:01:39.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:01:39.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:01:39.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:01:39.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:01:40.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:01:40.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:01:40.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:01:41.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:01:41.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:01:41.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:01:41.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:01:41.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:01:41.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:01:42.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:01:42.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:01:42.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:01:43.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:01:43.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:01:43.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:01:43.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:01:43.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:01:43.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:01:44.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:01:44.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:01:44.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:01:44.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:01:44.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:01:44.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:01:45.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:01:45.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:01:45.107 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
03:01:45.107 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:01:45.107 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:01:46.116 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:01:46.117 [Lua] [Matchmaking] unregister rpcs
03:01:46.117 [Lua] Set lobby begin:
03:01:46.117 [Lua] Lobby data twitch_enabled = false
03:01:46.117 [Lua] Lobby data power_level = 0
03:01:46.117 [Lua] Lobby data num_players = 3
03:01:46.117 [Lua] Lobby data weave_name = false
03:01:46.117 [Lua] Lobby data game_mode = 2
03:01:46.117 [Lua] Lobby data is_private = false
03:01:46.117 [Lua] Lobby data mechanism = adventure
03:01:46.117 [Lua] Lobby data level_key = elven_ruins
03:01:46.117 [Lua] Lobby data player_slot_1 = 0:0
03:01:46.117 [Lua] Lobby data selected_level_key = elven_ruins
03:01:46.117 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:46.117 [Lua] Lobby data quick_game = true
03:01:46.117 [Lua] Lobby data matchmaking = true
03:01:46.117 [Lua] Lobby data difficulty = hard
03:01:46.117 [Lua] Lobby data country_code = CA
03:01:46.117 [Lua] Lobby data host = 1100001031f4797
03:01:46.117 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:46.117 [Lua] Lobby data player_slot_2 = 0:0
03:01:46.117 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:46.117 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:46.117 [Lua] Lobby data eac_authorized = true
03:01:46.117 [Lua] Set lobby end.
03:01:46.117 [Lua] [Managers] Destroying manager group:
03:01:46.118 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
03:01:46.118 [Lua] MUSIC MANAGER Stop_loading_screen_music 13643 0
03:01:46.118 [Lua] [Gamestate] Enter StateIngame HOST
03:01:46.118 [Lua] [Managers] Calling function on all managers:
03:01:46.118 [Lua] <>level = elven_ruins<>
03:01:46.118 [Lua] Set lobby begin:
03:01:46.118 [Lua] Lobby data twitch_enabled = false
03:01:46.118 [Lua] Lobby data power_level = 0
03:01:46.118 [Lua] Lobby data num_players = 3
03:01:46.119 [Lua] Lobby data weave_name = false
03:01:46.119 [Lua] Lobby data game_mode = 2
03:01:46.119 [Lua] Lobby data is_private = false
03:01:46.119 [Lua] Lobby data mechanism = adventure
03:01:46.119 [Lua] Lobby data level_key = elven_ruins
03:01:46.119 [Lua] Lobby data player_slot_1 = 0:0
03:01:46.119 [Lua] Lobby data selected_level_key = elven_ruins
03:01:46.119 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:46.119 [Lua] Lobby data quick_game = true
03:01:46.119 [Lua] Lobby data matchmaking = true
03:01:46.119 [Lua] Lobby data difficulty = hard
03:01:46.119 [Lua] Lobby data country_code = CA
03:01:46.119 [Lua] Lobby data host = 1100001031f4797
03:01:46.119 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:46.119 [Lua] Lobby data player_slot_2 = 0:0
03:01:46.119 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:46.119 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:46.119 [Lua] Lobby data eac_authorized = true
03:01:46.119 [Lua] Set lobby end.
03:01:46.119 [Umbra] Init version: 3.4.15 :: 16 threads
03:01:46.119 [Lua] [StateIngame] Server ingame
03:01:46.123 [Lua] Set lobby begin:
03:01:46.123 [Lua] Lobby data twitch_enabled = false
03:01:46.123 [Lua] Lobby data power_level = 0
03:01:46.123 [Lua] Lobby data num_players = 3
03:01:46.123 [Lua] Lobby data weave_name = false
03:01:46.123 [Lua] Lobby data game_mode = 2
03:01:46.123 [Lua] Lobby data is_private = false
03:01:46.123 [Lua] Lobby data mechanism = adventure
03:01:46.123 [Lua] Lobby data level_key = elven_ruins
03:01:46.123 [Lua] Lobby data player_slot_1 = 0:0
03:01:46.123 [Lua] Lobby data selected_level_key = elven_ruins
03:01:46.123 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:46.124 [Lua] Lobby data quick_game = true
03:01:46.124 [Lua] Lobby data matchmaking = true
03:01:46.124 [Lua] Lobby data difficulty = hard
03:01:46.124 [Lua] Lobby data country_code = CA
03:01:46.124 [Lua] Lobby data host = 1100001031f4797
03:01:46.124 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:46.124 [Lua] Lobby data player_slot_2 = 0:0
03:01:46.124 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:46.124 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:46.124 [Lua] Lobby data eac_authorized = true
03:01:46.124 [Lua] Set lobby end.
03:01:46.124 [Lua] [Matchmaking] register rpcs
03:01:46.124 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:01:46.124 [Lua] [GameNetworkManager] My own peer_id = 1100001031f4797
03:01:46.124 [Lua] [GameNetworkManager] self.is_server = true
03:01:46.124 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
03:01:46.124 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:01:46.124 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
03:01:46.124 [Network] Setting artificial MTU limit to 65536
03:01:46.134 [Lua] Switching ConflictSettings: to: default
03:01:46.134 [Lua] pacing=default
03:01:46.134 [Lua] roaming=nil
03:01:46.134 [Lua] specials=default
03:01:46.134 [Lua] debug_color=maroon
03:01:46.134 [Lua] contained_breeds=nil
03:01:46.134 [Lua] pack_spawning=default
03:01:46.134 [Lua] disabled=false
03:01:46.134 [Lua] factions=nil
03:01:46.134 [Lua] boss=default
03:01:46.134 [Lua] horde=default
03:01:46.134 [Lua] name=default
03:01:46.134 [Lua] intensity=default
03:01:46.134 [Lua] ---
03:01:46.134 [Lua] [LevelAnalysis] set_random_seed( 4622709)
03:01:46.147 [Lua] [AIInterestPointSystem] Level Seed: 4622709
03:01:46.147 [Lua]
03:01:46.147 [Lua] [entity_system_bag] = table
03:01:46.147 [Lua] [entity_system_bag] = metatable
03:01:46.147 [Lua] [startup_data] = table
03:01:46.147 [Lua] [entity_manager] = table
03:01:46.147 [Lua] [entity_manager] = metatable
03:01:46.147 [Lua] [unit_spawner] = table
03:01:46.147 [Lua] [unit_spawner] = metatable
03:01:46.147 [Lua] [unit_storage] = table
03:01:46.147 [Lua] [unit_storage] = metatable
03:01:46.147 [Lua] [dice_keeper] = table
03:01:46.147 [Lua] [dice_keeper] = metatable
03:01:46.147 [Lua] [is_server] = true (boolean)
03:01:46.147 [Lua] [world] = [World]
03:01:46.147 [Lua] [system_api] = table
03:01:46.147 [Lua] [entity_system] = table
03:01:46.147 [Lua] [entity_system] = metatable
03:01:46.147 [Lua] [network_lobby] = table
03:01:46.147 [Lua] [network_lobby] = metatable
03:01:46.147 [Lua] [profile_synchronizer] = table
03:01:46.147 [Lua] [profile_synchronizer] = metatable
03:01:46.147 [Lua] [level_transition_handler] = table
03:01:46.147 [Lua] [level_transition_handler] = metatable
03:01:46.147 [Lua] [num_local_human_players] = 1 (number)
03:01:46.147 [Lua] [statistics_db] = table
03:01:46.147 [Lua] [statistics_db] = metatable
03:01:46.147 [Lua] [network_server] = table
03:01:46.147 [Lua] [network_server] = metatable
03:01:46.147 [Lua] [input_manager] = table
03:01:46.147 [Lua] [input_manager] = metatable
03:01:46.147 [Lua] [network_clock] = table
03:01:46.147 [Lua] [network_clock] = metatable
03:01:46.147 [Lua] [network_transmit] = table
03:01:46.147 [Lua] [network_transmit] = metatable
03:01:46.147 [Lua] [free_flight_manager] = table
03:01:46.147 [Lua] [free_flight_manager] = metatable
03:01:46.147 [Lua] [network_manager] = table
03:01:46.147 [Lua] [network_manager] = metatable
03:01:46.147 [Lua] [network_event_delegate] = table
03:01:46.147 [Lua] [network_event_delegate] = metatable
03:01:46.147 [Lua]
03:01:46.147 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:01:46.147 [Lua] ignoring extension VersusInteractObjectiveExtension
03:01:46.147 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:01:46.147 [Lua] ignoring extension VersusSocketObjectiveExtension
03:01:46.147 [Lua] ignoring extension VersusTargetObjectiveExtension
03:01:46.147 [Lua] ignoring extension VersusMissionObjectiveExtension
03:01:46.151 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:01:46.171 [Lua] [AchievementManager] Achievements using the steam platform
03:01:46.171 [Lua] [StateIngame] Level seed: 4622709
03:01:46.171 [World] Spawning level.
03:01:46.567 [Lua] [LevelAnalysis] set_random_seed( 4622709)
03:01:46.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12
03:01:46.593 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:01:46.593 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:01:46.594 [Lua] [IngameUI] init
03:01:46.605 [SteamVoipClient] select_out(110000101ccaee0, off)
03:01:46.605 [SteamVoipClient] select_out(110000101fddf52, off)
03:01:46.605 [SteamVoipClient] select_out(1100001031f4797, off)
03:01:46.611 [Lua] cb_razer_chroma_setup
03:01:46.636 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:01:46.636 [Lua] Set lobby begin:
03:01:46.636 [Lua] Lobby data twitch_enabled = false
03:01:46.636 [Lua] Lobby data power_level = 320
03:01:46.636 [Lua] Lobby data num_players = 3
03:01:46.636 [Lua] Lobby data weave_name = false
03:01:46.637 [Lua] Lobby data game_mode = 2
03:01:46.637 [Lua] Lobby data is_private = false
03:01:46.637 [Lua] Lobby data mechanism = adventure
03:01:46.637 [Lua] Lobby data level_key = elven_ruins
03:01:46.637 [Lua] Lobby data player_slot_1 = 0:0
03:01:46.637 [Lua] Lobby data selected_level_key = elven_ruins
03:01:46.637 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:46.637 [Lua] Lobby data quick_game = true
03:01:46.637 [Lua] Lobby data matchmaking = true
03:01:46.637 [Lua] Lobby data difficulty = hard
03:01:46.637 [Lua] Lobby data country_code = CA
03:01:46.637 [Lua] Lobby data host = 1100001031f4797
03:01:46.637 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:46.637 [Lua] Lobby data player_slot_2 = 0:0
03:01:46.637 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:46.637 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:46.637 [Lua] Lobby data eac_authorized = true
03:01:46.637 [Lua] Set lobby end.
03:01:46.638 [Lua] CurrentConflictSettings default
03:01:46.638 [Lua] [ConflictDirector] conflict_director is ai_ready
03:01:46.645 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:01:46.645 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:01:46.655 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:01:46.655 [Lua] Forming navigation groups in one frame
03:01:46.655 [Lua] Forming navigation groups
03:01:46.666 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000024102
03:01:47.087 [Lua] NavigationGroupManager -> calulation time B: 0.42099999999999227
03:01:47.087 [Lua] number of nav groups: 472
03:01:47.094 [Lua] number of refined nav groups : 267
03:01:47.100 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999976808
03:01:47.100 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.102980819344522 Normalized coefficient: 1.202016565325926
03:01:47.104 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.1555233955383279 Normalized coefficient: 2.2010968491585903
03:01:47.110 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.478063342720269 Normalized coefficient: 1.2622151024091872
03:01:47.114 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.5885126709938051 Normalized coefficient: 0.69538002273287225
03:01:47.122 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:01:47.122 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:01:47.125 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
03:01:47.125 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters.
03:01:47.125 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:01:47.125 [Lua] [LevelAnalysis]
03:01:47.125 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:01:47.125 [Lua] [LevelAnalysis]
03:01:47.125 [Lua] [LevelAnalysis] Terror events added:
03:01:47.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
03:01:47.125 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
03:01:47.125 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
03:01:47.125 [Lua] NORMAL PATROL MAIN PATH 938.096435546875
03:01:47.125 [Lua] [waypoints] = table
03:01:47.125 [Lua] [astar_points] = table
03:01:47.125 [Lua] [travel_dist] = 936.68547093868256 (number)
03:01:47.125 [Lua] [one_directional] = false (boolean)
03:01:47.125 [Lua] [id] = boss_26 (string)
03:01:47.125 [Lua] ----> using boss spline path!
03:01:47.125 [Lua] Adding main path event: Vector3Box(155.73, 355.584, 27.944) boss_event_skaven_spline_patrol 45 table: 000000000726B330
03:01:47.125 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1
03:01:47.125 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499
03:01:47.125 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499
03:01:47.125 [Lua] [LevelAnalysis] wanted_distance: 173.47835590130796
03:01:47.125 [Lua] [LevelAnalysis] Terror events added:
03:01:47.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:01:47.125 [Lua] Adding main path event: Vector3Box(-150.481, -107.128, 17.8872) rare_event_loot_rat 45 table: 000000000726BD00
03:01:47.126 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:01:47.130 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:01:47.137 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
03:01:47.138 [Lua] [Managers] Calling function on all managers:
03:01:47.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12
03:01:47.187 [Lua] player (1100001031f4797,2) was put into party 1
03:01:47.200 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
03:01:47.200 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1)
03:01:47.200 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1)
03:01:47.200 [Lua] Set lobby begin:
03:01:47.200 [Lua] Lobby data twitch_enabled = false
03:01:47.200 [Lua] Lobby data power_level = 320
03:01:47.200 [Lua] Lobby data num_players = 3
03:01:47.200 [Lua] Lobby data weave_name = false
03:01:47.200 [Lua] Lobby data game_mode = 2
03:01:47.200 [Lua] Lobby data is_private = false
03:01:47.200 [Lua] Lobby data mechanism = adventure
03:01:47.200 [Lua] Lobby data level_key = elven_ruins
03:01:47.200 [Lua] Lobby data player_slot_1 = 0:0
03:01:47.200 [Lua] Lobby data selected_level_key = elven_ruins
03:01:47.200 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:47.200 [Lua] Lobby data quick_game = true
03:01:47.200 [Lua] Lobby data matchmaking = true
03:01:47.201 [Lua] Lobby data difficulty = hard
03:01:47.201 [Lua] Lobby data country_code = CA
03:01:47.201 [Lua] Lobby data host = 1100001031f4797
03:01:47.201 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:47.201 [Lua] Lobby data player_slot_2 = 0:0
03:01:47.201 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:47.201 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:47.201 [Lua] Lobby data eac_authorized = true
03:01:47.201 [Lua] Set lobby end.
03:01:47.201 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52
03:01:47.201 [Lua]
03:01:47.201 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:47.201 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:47.201 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:47.201 [Lua]
03:01:47.201 [Lua]
03:01:47.201 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:01:47.201 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:01:47.201 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:47.201 [Lua]
03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:8 my_peer_id:1100001031f4797
03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:8 my_peer_id:1100001031f4797
03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:8 my_peer_id:1100001031f4797
03:01:47.507 [Lua] Set lobby begin:
03:01:47.507 [Lua] Lobby data twitch_enabled = false
03:01:47.507 [Lua] Lobby data power_level = 320
03:01:47.507 [Lua] Lobby data num_players = 3
03:01:47.507 [Lua] Lobby data weave_name = false
03:01:47.507 [Lua] Lobby data game_mode = 2
03:01:47.507 [Lua] Lobby data is_private = false
03:01:47.507 [Lua] Lobby data mechanism = adventure
03:01:47.507 [Lua] Lobby data level_key = elven_ruins
03:01:47.507 [Lua] Lobby data player_slot_1 = 0:0
03:01:47.507 [Lua] Lobby data selected_level_key = elven_ruins
03:01:47.507 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:47.507 [Lua] Lobby data quick_game = true
03:01:47.507 [Lua] Lobby data matchmaking = true
03:01:47.507 [Lua] Lobby data difficulty = hard
03:01:47.507 [Lua] Lobby data country_code = CA
03:01:47.508 [Lua] Lobby data host = 1100001031f4797
03:01:47.508 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:47.508 [Lua] Lobby data player_slot_2 = 0:0
03:01:47.508 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:47.508 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:47.508 [Lua] Lobby data eac_authorized = true
03:01:47.508 [Lua] Set lobby end.
03:01:47.508 [Lua] [Matchmaking] Assigned player 110000101ccaee0 to slot 3 when hot join syncing
03:01:47.508 [Lua] Breedfreezer (server) starting a hot join sync
03:01:47.508 [Lua] packing 0 units of breed chaos_marauder
03:01:47.508 [Lua] packing 0 units of breed skaven_clan_rat
03:01:47.508 [Lua] packing 0 units of breed skaven_storm_vermin
03:01:47.508 [Lua] packing 0 units of breed skaven_slave
03:01:47.508 [Lua] packing 0 units of breed chaos_fanatic
03:01:47.508 [Lua] packing 0 units of breed chaos_raider
03:01:47.508 [Lua] packing 0 units of breed chaos_warrior
03:01:47.508 [Lua] packing 0 units of breed chaos_berzerker
03:01:47.508 [Lua] packing 0 units of breed skaven_plague_monk
03:01:47.508 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:01:47.508 [Lua]
03:01:47.508 [Lua] [1] = 1 (number)
03:01:47.508 [Lua] [2] = 0 (number)
03:01:47.508 [Lua] [3] = 1 (number)
03:01:47.508 [Lua] [4] = 0 (number)
03:01:47.508 [Lua] [5] = 1 (number)
03:01:47.508 [Lua] [6] = 0 (number)
03:01:47.508 [Lua] [7] = 1 (number)
03:01:47.508 [Lua] [8] = 0 (number)
03:01:47.508 [Lua] [9] = 1 (number)
03:01:47.508 [Lua] [10] = 0 (number)
03:01:47.508 [Lua] [11] = 1 (number)
03:01:47.508 [Lua] [12] = 0 (number)
03:01:47.508 [Lua] [13] = 1 (number)
03:01:47.508 [Lua] [14] = 0 (number)
03:01:47.508 [Lua] [15] = 1 (number)
03:01:47.508 [Lua] [16] = 0 (number)
03:01:47.508 [Lua] [17] = 1 (number)
03:01:47.508 [Lua] [18] = 0 (number)
03:01:47.508 [Lua]
03:01:47.508 [Lua]
03:01:47.508 [Lua]
03:01:47.511 [Lua] Set lobby begin:
03:01:47.511 [Lua] Lobby data twitch_enabled = false
03:01:47.511 [Lua] Lobby data power_level = 320
03:01:47.511 [Lua] Lobby data num_players = 3
03:01:47.511 [Lua] Lobby data weave_name = false
03:01:47.511 [Lua] Lobby data game_mode = 2
03:01:47.512 [Lua] Lobby data is_private = false
03:01:47.512 [Lua] Lobby data mechanism = adventure
03:01:47.512 [Lua] Lobby data level_key = elven_ruins
03:01:47.512 [Lua] Lobby data player_slot_1 = 0:0
03:01:47.512 [Lua] Lobby data selected_level_key = elven_ruins
03:01:47.512 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:47.512 [Lua] Lobby data quick_game = true
03:01:47.512 [Lua] Lobby data matchmaking = true
03:01:47.512 [Lua] Lobby data difficulty = hard
03:01:47.512 [Lua] Lobby data country_code = CA
03:01:47.512 [Lua] Lobby data host = 1100001031f4797
03:01:47.512 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:47.512 [Lua] Lobby data player_slot_2 = 0:0
03:01:47.512 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:47.512 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:47.512 [Lua] Lobby data eac_authorized = true
03:01:47.512 [Lua] Set lobby end.
03:01:47.512 [Lua] [Matchmaking] Assigned player 110000101fddf52 to slot 5 when hot join syncing
03:01:47.512 [Lua] Breedfreezer (server) starting a hot join sync
03:01:47.512 [Lua] packing 0 units of breed chaos_marauder
03:01:47.512 [Lua] packing 0 units of breed skaven_clan_rat
03:01:47.512 [Lua] packing 0 units of breed skaven_storm_vermin
03:01:47.512 [Lua] packing 0 units of breed skaven_slave
03:01:47.512 [Lua] packing 0 units of breed chaos_fanatic
03:01:47.512 [Lua] packing 0 units of breed chaos_raider
03:01:47.512 [Lua] packing 0 units of breed chaos_warrior
03:01:47.512 [Lua] packing 0 units of breed chaos_berzerker
03:01:47.512 [Lua] packing 0 units of breed skaven_plague_monk
03:01:47.512 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:01:47.512 [Lua]
03:01:47.512 [Lua] [1] = 1 (number)
03:01:47.512 [Lua] [2] = 0 (number)
03:01:47.512 [Lua] [3] = 1 (number)
03:01:47.512 [Lua] [4] = 0 (number)
03:01:47.512 [Lua] [5] = 1 (number)
03:01:47.512 [Lua] [6] = 0 (number)
03:01:47.512 [Lua] [7] = 1 (number)
03:01:47.512 [Lua] [8] = 0 (number)
03:01:47.512 [Lua] [9] = 1 (number)
03:01:47.512 [Lua] [10] = 0 (number)
03:01:47.512 [Lua] [11] = 1 (number)
03:01:47.512 [Lua] [12] = 0 (number)
03:01:47.512 [Lua] [13] = 1 (number)
03:01:47.512 [Lua] [14] = 0 (number)
03:01:47.512 [Lua] [15] = 1 (number)
03:01:47.512 [Lua] [16] = 0 (number)
03:01:47.512 [Lua] [17] = 1 (number)
03:01:47.512 [Lua] [18] = 0 (number)
03:01:47.512 [Lua]
03:01:47.512 [Lua]
03:01:47.512 [Lua]
03:01:47.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
03:01:47.513 [Lua] RemotePlayer:create_game_object( ) 61
03:01:47.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
03:01:47.527 [Lua] RemotePlayer:create_game_object( ) 62
03:01:47.541 [Lua] [GameNetworkManager] destroying game object with go_id=60
03:01:47.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fddf52
03:01:47.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101ccaee0
03:01:47.544 [Lua] player (1100001031f4797,2) was put into party 1
03:01:47.558 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
03:01:47.558 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1)
03:01:47.558 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1)
03:01:47.558 [Lua] Set lobby begin:
03:01:47.558 [Lua] Lobby data twitch_enabled = false
03:01:47.558 [Lua] Lobby data power_level = 320
03:01:47.558 [Lua] Lobby data num_players = 3
03:01:47.558 [Lua] Lobby data weave_name = false
03:01:47.558 [Lua] Lobby data game_mode = 2
03:01:47.558 [Lua] Lobby data is_private = false
03:01:47.558 [Lua] Lobby data mechanism = adventure
03:01:47.558 [Lua] Lobby data level_key = elven_ruins
03:01:47.558 [Lua] Lobby data player_slot_1 = 0:0
03:01:47.558 [Lua] Lobby data selected_level_key = elven_ruins
03:01:47.558 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:47.558 [Lua] Lobby data quick_game = true
03:01:47.558 [Lua] Lobby data matchmaking = true
03:01:47.558 [Lua] Lobby data difficulty = hard
03:01:47.559 [Lua] Lobby data country_code = CA
03:01:47.559 [Lua] Lobby data host = 1100001031f4797
03:01:47.559 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:47.559 [Lua] Lobby data player_slot_2 = 0:0
03:01:47.559 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:47.559 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:47.559 [Lua] Lobby data eac_authorized = true
03:01:47.559 [Lua] Set lobby end.
03:01:47.559 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52
03:01:47.559 [Lua]
03:01:47.559 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:47.559 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:47.559 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:47.559 [Lua]
03:01:47.559 [Lua]
03:01:47.559 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:01:47.559 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:01:47.559 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:47.559 [Lua]
03:01:47.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12
03:01:47.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:8 my_peer_id:1100001031f4797
03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:9 my_peer_id:1100001031f4797
03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:9 my_peer_id:1100001031f4797
03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:9 my_peer_id:1100001031f4797
03:01:47.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:9 my_peer_id:1100001031f4797
03:01:47.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ccaee0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:01:47.844 [Lua] Adding player sync data to peer=110000101ccaee0 local_player_id=1
03:01:47.844 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fddf52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:01:47.844 [Lua] Adding player sync data to peer=110000101fddf52 local_player_id=1
03:01:47.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:01:47.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:01:47.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:01:49.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:01:49.446 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
03:01:49.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:01:49.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:01:49.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
03:01:49.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:01:50.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:01:50.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
03:01:50.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:01:50.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:01:50.553 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:01:50.555 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:01:50.703 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:01:50.703 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:01:50.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:01:51.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:01:51.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
03:01:51.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:01:51.165 [Lua] Set lobby begin:
03:01:51.165 [Lua] Lobby data twitch_enabled = false
03:01:51.165 [Lua] Lobby data power_level = 106
03:01:51.165 [Lua] Lobby data num_players = 3
03:01:51.165 [Lua] Lobby data weave_name = false
03:01:51.165 [Lua] Lobby data game_mode = 2
03:01:51.165 [Lua] Lobby data is_private = false
03:01:51.165 [Lua] Lobby data mechanism = adventure
03:01:51.165 [Lua] Lobby data level_key = elven_ruins
03:01:51.166 [Lua] Lobby data player_slot_1 = 0:0
03:01:51.166 [Lua] Lobby data selected_level_key = elven_ruins
03:01:51.166 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:51.166 [Lua] Lobby data quick_game = true
03:01:51.166 [Lua] Lobby data matchmaking = true
03:01:51.166 [Lua] Lobby data difficulty = hard
03:01:51.166 [Lua] Lobby data country_code = CA
03:01:51.166 [Lua] Lobby data host = 1100001031f4797
03:01:51.166 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:51.166 [Lua] Lobby data player_slot_2 = 0:0
03:01:51.166 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:51.166 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:51.166 [Lua] Lobby data eac_authorized = true
03:01:51.166 [Lua] Set lobby end.
03:01:51.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:01:51.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
03:01:51.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:01:51.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:01:51.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
03:01:51.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
03:01:51.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:51.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
03:01:51.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:51.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:51.892 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
03:01:51.899 [Lua] [GameNetworkManager] destroying game object with go_id=65
03:01:51.901 [Lua] [GameNetworkManager] destroying game object with go_id=63
03:01:51.901 [Lua] player (1100001031f4797,2) was put into party 1
03:01:51.921 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68
03:01:51.921 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1)
03:01:51.921 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1)
03:01:51.921 [Lua] Set lobby begin:
03:01:51.921 [Lua] Lobby data twitch_enabled = false
03:01:51.921 [Lua] Lobby data power_level = 106
03:01:51.921 [Lua] Lobby data num_players = 3
03:01:51.921 [Lua] Lobby data weave_name = false
03:01:51.921 [Lua] Lobby data game_mode = 2
03:01:51.921 [Lua] Lobby data is_private = false
03:01:51.921 [Lua] Lobby data mechanism = adventure
03:01:51.921 [Lua] Lobby data level_key = elven_ruins
03:01:51.921 [Lua] Lobby data player_slot_1 = 0:0
03:01:51.921 [Lua] Lobby data selected_level_key = elven_ruins
03:01:51.921 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:51.921 [Lua] Lobby data quick_game = true
03:01:51.921 [Lua] Lobby data matchmaking = true
03:01:51.921 [Lua] Lobby data difficulty = hard
03:01:51.921 [Lua] Lobby data country_code = CA
03:01:51.922 [Lua] Lobby data host = 1100001031f4797
03:01:51.922 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:51.922 [Lua] Lobby data player_slot_2 = 0:0
03:01:51.922 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:51.922 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:51.922 [Lua] Lobby data eac_authorized = true
03:01:51.922 [Lua] Set lobby end.
03:01:51.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52
03:01:51.922 [Lua]
03:01:51.922 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:51.922 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:51.922 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:51.922 [Lua]
03:01:51.922 [Lua]
03:01:51.922 [Lua] [wwise/one_handed_swords] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
03:01:51.922 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
03:01:51.922 [Lua] [wwise/handgun_rifle] = false (boolean)
03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean)
03:01:51.922 [Lua]
03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:10 my_peer_id:1100001031f4797
03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:10 my_peer_id:1100001031f4797
03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:10 my_peer_id:1100001031f4797
03:01:51.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:10 my_peer_id:1100001031f4797
03:01:51.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
03:01:51.998 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ccaee0 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:01:52.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
03:01:52.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:52.001 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fddf52 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:01:52.003 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
03:01:52.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:52.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:01:52.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
03:01:52.150 [Lua] StateInGameRunning:_game_actually_starts()
03:01:52.151 [Lua] #################################################################################################################
03:01:52.151 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level_sonnstill-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:01:52.151 [Lua] #################################################################################################################
03:01:52.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13
03:01:52.151 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:01:52.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13
03:01:52.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13
03:01:52.391 [Lua] Commit load time data
03:01:52.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:01:52.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:01:53.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3582, position: 0
03:01:56.455 [Lua] Set lobby begin:
03:01:56.455 [Lua] Lobby data twitch_enabled = false
03:01:56.455 [Lua] Lobby data power_level = 344
03:01:56.455 [Lua] Lobby data num_players = 3
03:01:56.455 [Lua] Lobby data weave_name = false
03:01:56.455 [Lua] Lobby data game_mode = 2
03:01:56.455 [Lua] Lobby data is_private = false
03:01:56.455 [Lua] Lobby data mechanism = adventure
03:01:56.455 [Lua] Lobby data level_key = elven_ruins
03:01:56.455 [Lua] Lobby data player_slot_1 = 0:0
03:01:56.455 [Lua] Lobby data selected_level_key = elven_ruins
03:01:56.455 [Lua] Lobby data unique_server_name = What's your passive perception?
03:01:56.455 [Lua] Lobby data quick_game = true
03:01:56.455 [Lua] Lobby data matchmaking = true
03:01:56.456 [Lua] Lobby data difficulty = hard
03:01:56.456 [Lua] Lobby data country_code = CA
03:01:56.456 [Lua] Lobby data host = 1100001031f4797
03:01:56.456 [Lua] Lobby data player_slot_5 = 110000101fddf52:1
03:01:56.456 [Lua] Lobby data player_slot_2 = 0:0
03:01:56.456 [Lua] Lobby data player_slot_4 = 1100001031f4797:1
03:01:56.456 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1
03:01:56.456 [Lua] Lobby data eac_authorized = true
03:01:56.456 [Lua] Set lobby end.
03:02:22.584 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:02:22.598 [Lua] Spline already found!
03:02:22.626 [Lua] Init group template: spline_patrol
03:02:30.464 [Lua] Players are leaving the safe zone
03:02:50.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3582, position: 2728156
03:03:17.734 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:03:17.746 [Lua] Spline already found!
03:03:17.799 [Lua] Init group template: spline_patrol
03:03:23.345 [Lua] Time for new HOOORDE! multi_first_wave
03:03:23.345 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
03:03:23.345 [Lua] horde requested: vector
03:03:23.345 [Lua] setting up vector-horde
03:03:23.345 [Lua] Composing horde 'medium' .. using variant 'plain'
03:03:23.345 [Lua] --> horde wants to spawn ahead of players (0.55624011322301/0.67
03:03:23.345 [Lua] -> spawning: 39
03:03:23.345 [Lua] horde crated with id 3 of type vector
03:03:23.345 [Lua] vector horde has started
03:03:23.352 [Lua] MUSIC: explore -> pre_horde
03:03:25.325 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
03:03:29.721 <>Access violation (0xc0000005) in build bd96571c7817
accessing address 000000000000002F from 00007FF73A845FE0<>
<>
{00007ff73a7d0000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb}
0x00007ff73a7d0000:0x0000000000075fe0
0x0000000000000000:0x0000000000000000
<>
<>1<>
<>wt_9<>
<>win32<>
<>bd96571c7817<>
<>release<>
<>Developer Build (1.3.6254.0)<>
<>4f1974b1-b0f0-4315-8717-a9f587aa1223<>
<>--- CPU
CPU: AMD Ryzen 7 1700 Eight-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 0:1
Type: 0, Stepping: 1
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16319MB
Available: 11772MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID 81346f85-487b-4e1f-835b-e3b7616b6907
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 45148
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Rift S Controller Data
Input device: Generic (17.0): Das Keyboard
Input device: Generic (17.0): Steam Controller
Input device: Generic (17.0): G403 Prodigy Gaming Mouse
Input device: Generic (17.0): Rift S System State
Input device: Generic (17.0): ophone
Input device: Generic (17.0): Rift S Tracking Data
<>
<>C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-07-05-02.53.47-4f1974b1-b0f0-4315-8717-a9f587aa1223.log<>
<>C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-07-05-02.53.47-4f1974b1-b0f0-4315-8717-a9f587aa1223.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]