[Log version] 1 [Session] 4f1974b1-b0f0-4315-8717-a9f587aa1223 UTC time stamps 02:53:47.260 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2634 02:53:47.260 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2646 02:53:47.260 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2649 02:53:47.260 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2654 02:53:47.260 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2657 02:53:47.261 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2659 02:53:47.330 [RazerChroma] Setup Razer Chroma resources 02:53:47.330 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2666 02:53:47.452 [Window] Window => active 02:53:47.460 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2689 02:53:47.487 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2694 02:53:47.956 [EAC] Init client 1100001031f4797 02:53:47.956 [EAC] EAC client initialized 02:53:47.957 warning: [EAC] Failed to initialize localization 02:53:47.957 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2703 02:53:48.003 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 02:53:48.234 [AFTERMATH] Initialized Aftermath 02:53:48.240 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2705 02:53:48.427 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2711 02:53:49.031 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2713 02:53:49.033 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2716 02:53:49.210 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2718 02:53:49.210 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2720 02:53:49.210 [Save] Save dir: `C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2` 02:53:49.211 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2734 02:53:49.211 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 2753 02:53:49.313 [RazerChroma] Setup Razer Chroma 02:53:49.360 [LightFX ] Loaded DLL. 02:53:49.360 [LightFX ] Init() 02:53:49.365 [LightFX ] LightFX failed to initialize 02:53:49.374 [Lua] boot.lua start, os clock: 3.335 02:53:49.375 [Lua] Boot:setup() entered. time: 0 os-clock: 3.335 02:53:49.375 [Lua] --- CPU CPU: AMD Ryzen 7 1700 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 11772MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 81346f85-487b-4e1f-835b-e3b7616b6907 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 45148 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Rift S Controller Data Input device: Generic (17.0): Das Keyboard Input device: Generic (17.0): Steam Controller Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Rift S System State Input device: Generic (17.0): ophone Input device: Generic (17.0): Rift S Tracking Data 02:53:49.376 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_2020_05_04\runtime\application\application.cpp, Line: 3103 02:53:49.381 [SteamStats] RequestCurrentStats success: true 02:53:51.196 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5958396719070151 os-clock: 5.157 02:53:51.197 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 02:53:51.198 [Lua] Flushing: resource_packages/strings [ResourcePackage] 02:53:51.198 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 02:53:51.201 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 02:53:51.201 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 02:53:51.201 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 02:53:51.201 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 02:53:51.201 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 02:53:51.203 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 02:53:51.204 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 02:53:51.206 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 02:53:51.206 [Lua] ***************************************************************** 02:53:51.206 [Lua] ** Initial contents of script_data ** 02:53:51.206 [Lua] script_data.beta_level_progression = false 02:53:51.206 [Lua] script_data.build_identifier = bd96571c7817 02:53:51.206 [Lua] script_data.debug_interactions = false 02:53:51.206 [Lua] script_data.disable_debug_draw = true 02:53:51.206 [Lua] script_data.disable_intro_trailer = false 02:53:51.206 [Lua] script_data.disable_tutorial_at_start = false 02:53:51.206 [Lua] script_data.eac-untrusted = false 02:53:51.206 [Lua] script_data.enable_detailed_tooltips = false 02:53:51.206 [Lua] script_data.force_debug_disabled = true 02:53:51.206 [Lua] script_data.force_steam = true 02:53:51.206 [Lua] script_data.hide_fps = true 02:53:51.206 [Lua] script_data.hide_version_info = true 02:53:51.206 [Lua] script_data.matchmaking_debug = true 02:53:51.206 [Lua] script_data.network_debug = true 02:53:51.206 [Lua] script_data.package_debug = true 02:53:51.206 [Lua] script_data.packaged_build = true 02:53:51.206 [Lua] script_data.settings = { } 02:53:51.206 [Lua] script_data.show_fps = false 02:53:51.206 [Lua] script_data.spawn_empty_chest = true 02:53:51.206 [Lua] script_data.telemetry_log_interval = 600 02:53:51.206 [Lua] script_data.test_backend = stage_steam_playfab 02:53:51.206 [Lua] script_data.tobii_button = false 02:53:51.206 [Lua] script_data.use_beta_overlay = false 02:53:51.206 [Lua] script_data.use_local_backend = false 02:53:51.206 [Lua] script_data.use_tech_telemetry = true 02:53:51.206 [Lua] script_data.use_telemetry = true 02:53:51.206 [Lua] ***************************************************************** 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 02:53:51.206 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 02:53:51.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 02:53:51.224 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 02:53:51.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 02:53:51.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 02:53:51.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 02:53:51.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 02:53:51.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 02:53:51.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 02:53:51.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 02:53:51.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 02:53:51.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 02:53:51.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 02:53:51.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 02:53:51.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 02:53:51.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 02:53:51.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 02:53:51.898 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 02:53:51.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 02:53:51.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 02:53:51.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 02:53:51.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 02:53:52.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 02:53:52.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 02:53:52.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 02:53:52.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 02:53:52.097 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 02:53:52.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 02:53:52.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 02:53:52.161 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 02:53:52.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 02:53:52.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 02:53:52.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 02:53:52.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 02:53:52.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 02:53:52.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 02:53:52.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 02:53:52.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 02:53:52.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 02:53:52.417 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 02:53:52.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 02:53:52.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 02:53:52.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 02:53:52.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 02:53:52.445 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 02:53:52.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 02:53:52.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 02:53:52.527 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 02:53:52.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 02:53:52.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 02:53:52.626 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 02:53:52.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 02:53:52.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 02:53:52.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 02:53:52.682 [Lua] Using test backend: stage_steam_playfab 02:53:52.682 [Lua] settings.steam: nil 02:53:52.682 [Lua] Steam: table: 0000000000062D30 02:53:52.682 [Lua] force_steam: true 02:53:52.682 [Lua] BUILD: release 02:53:52.682 [Lua] test_backend: stage_steam_playfab 02:53:52.682 [Lua] DEDICATED_SERVER: false 02:53:52.682 [Lua] Using app_id '552500' to define backend 02:53:52.745 [Lua] [1] = beastmen_minotaur (string) 02:53:52.745 [Lua] [2] = skaven_storm_vermin_champion (string) 02:53:52.745 [Lua] [3] = chaos_dummy_troll (string) 02:53:52.745 [Lua] [4] = skaven_grey_seer (string) 02:53:52.745 [Lua] [5] = chaos_plague_wave_spawner (string) 02:53:52.745 [Lua] [6] = chaos_vortex (string) 02:53:52.745 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 02:53:52.745 [Lua] [8] = chaos_dummy_sorcerer (string) 02:53:52.745 [Lua] [9] = chaos_tentacle (string) 02:53:52.745 [Lua] [10] = skaven_loot_rat (string) 02:53:52.745 [Lua] [11] = skaven_stormfiend_demo (string) 02:53:52.745 [Lua] [12] = critter_rat (string) 02:53:52.745 [Lua] [13] = skaven_explosive_loot_rat (string) 02:53:52.745 [Lua] [14] = chaos_spawn (string) 02:53:52.745 [Lua] [15] = skaven_stormfiend_boss (string) 02:53:52.745 [Lua] [16] = critter_pig (string) 02:53:52.745 [Lua] [17] = chaos_troll (string) 02:53:52.745 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 02:53:52.745 [Lua] [19] = skaven_rat_ogre (string) 02:53:52.745 [Lua] [20] = skaven_stormfiend (string) 02:53:52.745 [Lua] [21] = skaven_storm_vermin_warlord (string) 02:53:52.745 [Lua] [22] = skaven_warpfire_thrower (string) 02:53:52.745 [Lua] [23] = chaos_plague_sorcerer (string) 02:53:52.745 [Lua] [24] = chaos_exalted_champion_warcamp (string) 02:53:52.745 [Lua] [25] = skaven_pack_master (string) 02:53:52.745 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 02:53:52.745 [Lua] [27] = skaven_ratling_gunner (string) 02:53:52.745 [Lua] [28] = chaos_mutator_sorcerer (string) 02:53:52.745 [Lua] [29] = skaven_poison_wind_globadier (string) 02:53:52.745 [Lua] [30] = chaos_tentacle_sorcerer (string) 02:53:52.745 [Lua] [31] = chaos_exalted_champion_norsca (string) 02:53:52.745 [Lua] [32] = chaos_warrior (string) 02:53:52.745 [Lua] [33] = chaos_exalted_sorcerer (string) 02:53:52.745 [Lua] [34] = skaven_gutter_runner (string) 02:53:52.745 [Lua] [35] = chaos_corruptor_sorcerer (string) 02:53:52.745 [Lua] [36] = chaos_vortex_sorcerer (string) 02:53:52.745 [Lua] [37] = skaven_plague_monk (string) 02:53:52.745 [Lua] [38] = chaos_berzerker (string) 02:53:52.745 [Lua] [39] = beastmen_gor (string) 02:53:52.745 [Lua] [40] = beastmen_ungor_archer (string) 02:53:52.745 [Lua] [41] = beastmen_ungor_dummy (string) 02:53:52.745 [Lua] [42] = beastmen_standard_bearer_crater (string) 02:53:52.745 [Lua] [43] = skaven_storm_vermin_commander (string) 02:53:52.745 [Lua] [44] = beastmen_standard_bearer (string) 02:53:52.745 [Lua] [45] = skaven_storm_vermin (string) 02:53:52.745 [Lua] [46] = beastmen_ungor (string) 02:53:52.745 [Lua] [47] = chaos_raider_tutorial (string) 02:53:52.745 [Lua] [48] = chaos_raider (string) 02:53:52.745 [Lua] [49] = beastmen_gor_dummy (string) 02:53:52.745 [Lua] [50] = skaven_storm_vermin_with_shield (string) 02:53:52.745 [Lua] [51] = beastmen_bestigor (string) 02:53:52.745 [Lua] [52] = beastmen_bestigor_dummy (string) 02:53:52.745 [Lua] [53] = skaven_clan_rat_tutorial (string) 02:53:52.745 [Lua] [54] = chaos_marauder (string) 02:53:52.745 [Lua] [55] = skaven_dummy_clan_rat (string) 02:53:52.745 [Lua] [56] = chaos_fanatic (string) 02:53:52.745 [Lua] [57] = chaos_marauder_with_shield (string) 02:53:52.745 [Lua] [58] = chaos_zombie (string) 02:53:52.745 [Lua] [59] = skaven_clan_rat (string) 02:53:52.745 [Lua] [60] = skaven_clan_rat_with_shield (string) 02:53:52.745 [Lua] [61] = chaos_marauder_tutorial (string) 02:53:52.745 [Lua] [62] = skaven_dummy_slave (string) 02:53:52.745 [Lua] [63] = skaven_slave (string) 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 02:53:52.799 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 02:53:52.807 [Lua] level display name dlc_bogenhafen_city 02:53:52.807 [Lua] level display name cemetery 02:53:52.807 [Lua] level display name forest_ambush 02:53:52.807 [Lua] level display name mines 02:53:52.807 [Lua] level display name nurgle 02:53:52.807 [Lua] level display name warcamp 02:53:52.807 [Lua] level display name bell 02:53:52.807 [Lua] level display name skittergate 02:53:52.807 [Lua] level display name prologue 02:53:52.807 [Lua] level display name dlc_celebrate_crawl 02:53:52.807 [Lua] level display name military 02:53:52.807 [Lua] level display name magnus 02:53:52.807 [Lua] level display name skaven_stronghold 02:53:52.807 [Lua] level display name fort 02:53:52.807 [Lua] level display name ground_zero 02:53:52.807 [Lua] level display name elven_ruins 02:53:52.807 [Lua] level display name farmlands 02:53:52.807 [Lua] level display name ussingen 02:53:52.807 [Lua] level display name dlc_portals 02:53:52.807 [Lua] level display name dlc_castle 02:53:52.807 [Lua] level display name catacombs 02:53:52.807 [Lua] level display name crater 02:53:52.807 [Lua] level display name plaza 02:53:52.807 [Lua] level display name dlc_bogenhafen_slum 02:53:52.807 [Lua] level display name dlc_bastion 02:53:52.859 [Lua] TIME: 0.04 02:53:53.554 [Lua] [ConflictSettings] Contained breeds generated in: 0.6509999999999998 02:53:53.673 [Lua] <>realm = official<> 02:53:54.011 [Lua] <>project = vermintide 2<> 02:53:54.011 [Lua] <>build = release<> 02:53:54.011 [Lua] <>platform = win32<> 02:53:54.011 [Lua] <>title_id = 5107<> 02:53:54.011 [Lua] <>content_revision = 11495<> 02:53:54.011 [Lua] <>engine_revision = bd96571c7817<> 02:53:54.011 [Lua] <>release_version = 3.0.0<> 02:53:54.011 [Lua] <>rendering_backend = dx11<> 02:53:54.011 [Lua] <>teamcity_build_id = 67895<> 02:53:54.011 [Lua] <>steam_id = 1100001031f4797<> 02:53:54.012 [Lua] <>steam_profile_name = What's your passive perception?<> 02:53:54.012 [Lua] <>machine_id = 81346f85-487b-4e1f-835b-e3b7616b6907<> 02:53:54.012 [Lua] [Boot] Application build: release 02:53:54.012 [Lua] [Boot] Content revision: 11495 02:53:54.012 [Lua] [Boot] Engine revision: bd96571c7817 02:53:54.012 [Lua] [Boot] Release version: 3.0.0 02:53:54.013 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0019999999999998 02:53:54.013 [Lua] save: 0.0019999999999997797 02:53:54.013 [Lua] 02:53:54.013 [Lua] unaccounted: 0 02:53:54.013 [Lua] [Boot] User ID: 1100001031f4797 What's your passive perception? 02:53:54.019 [Lua] initializing mechanism to: adventure 02:53:54.019 [Lua] Game:setup() total time: 0.008 02:53:54.019 [Lua] handle rev info: 0 02:53:54.019 [Lua] handle gfx quality: 0.0019999999999997797 02:53:54.019 [Lua] default settings: 0 02:53:54.019 [Lua] user settings: 0 02:53:54.019 [Lua] set frame times: 0 02:53:54.019 [Lua] init random: 0 02:53:54.019 [Lua] managers: 0.0060000000000002274 02:53:54.019 [Lua] 02:53:54.019 [Lua] unaccounted: 0 02:53:54.019 [Lua] [Boot] use baked enemy meshes: false 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 02:53:54.020 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 02:53:54.020 [Lua] [Testify] Ready! 02:53:54.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 02:53:54.191 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 02:53:54.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 02:53:54.227 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 02:53:54.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 02:53:54.614 [Lua] [PackageManager] Force_load: resource_packages/title_screen 02:53:54.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 02:53:54.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 02:53:54.664 [Lua] [PackageManager] Force_load: resource_packages/menu 02:53:54.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 02:53:54.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 02:53:54.749 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 02:53:54.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 02:53:55.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 02:53:55.511 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 02:53:55.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 02:53:55.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 02:53:55.631 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 02:53:55.631 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 02:53:55.632 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 02:53:55.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 02:53:55.681 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 02:53:55.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 02:53:56.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 02:53:56.120 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 02:53:56.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 02:53:56.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 02:53:56.947 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 02:53:56.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 02:53:57.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 02:53:57.472 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 02:53:57.473 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 02:53:58.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 02:53:58.065 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 02:53:58.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:53:58.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:53:58.336 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 02:53:58.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 02:53:58.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 02:53:58.574 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 02:53:58.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 02:53:58.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 02:53:58.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 02:53:58.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 02:53:58.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 02:53:58.777 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 02:53:58.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 02:53:59.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 02:53:59.085 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 02:53:59.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 02:53:59.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 02:53:59.190 [Lua] [PackageManager] Force_load: resource_packages/inventory 02:53:59.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 02:53:59.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 02:53:59.239 [Lua] [PackageManager] Force_load: resource_packages/careers 02:53:59.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 02:53:59.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 02:53:59.273 [Lua] [PackageManager] Force_load: resource_packages/decals 02:53:59.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 02:53:59.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 02:53:59.357 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 02:53:59.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 02:53:59.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 02:53:59.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 02:53:59.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 02:54:00.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 02:54:00.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 02:54:00.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 02:54:02.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 02:54:02.062 [Lua] [PackageManager] Force_load: resource_packages/ingame 02:54:02.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 02:54:03.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 02:54:03.006 [Lua] [PackageManager] Force_load: resource_packages/pickups 02:54:03.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 02:54:03.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 02:54:03.092 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 02:54:03.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 02:54:03.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 02:54:03.125 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 02:54:03.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 02:54:03.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 02:54:03.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 02:54:07.187 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 02:54:15.206 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 02:54:15.206 [Lua] [Gamestate] Enter StateTitleScreen 02:54:15.208 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 02:54:15.208 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 02:54:15.223 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 02:54:15.223 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 02:54:15.223 [Save] Loading `save_data` 02:54:15.223 [Save] Load done 02:54:15.239 [Lua] [BackendManagerPlayFab] Backend Enabled 02:54:16.325 [Lua] <>playfab_id = EF9F514E5806D235<> 02:54:19.463 [Lua] steam item server: requesting user inventory 02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 02:54:19.596 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 02:54:19.596 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 02:54:19.596 [Lua] [SteamManager] request_item_prices 02:54:19.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 02:54:19.715 [Lua] Player statistics loaded! 02:54:19.833 [Lua] [SteamManager] on_price_result 15  02:54:19.833 [Lua] [SteamManager] -> on_price_result ERROR: 15 02:54:19.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 02:54:20.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 02:54:20.003 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 02:54:20.003 [Lua] ISI-> GET_ALL_ITEMS! 02:54:20.003 [Lua] [PlayFabMirror] _request_steam_user_inventory got results 02:54:20.003 [Lua] [PlayFabMirror] -> retrieval of steam user inventory, SUCCESS 02:54:20.003 [Lua] 02:54:20.003 [Lua] 02:54:20.003 [Lua] 02:54:20.003 [Lua] 02:54:20.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 02:54:20.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 02:54:20.264 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 02:54:20.266 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 199 item(s) to the peddler stock 02:54:20.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 02:54:20.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 02:54:20.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 02:54:20.649 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 02:54:20.649 [Lua] [UnlockManager] All unlocks ready 02:54:20.665 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 02:54:21.688 [Lua] [Managers] Destroying manager group: 02:54:21.688 [Lua] [Gamestate] Enter state StateLoading 02:54:21.689 [Lua] [StateLoading] Auto Skip: nil 02:54:21.690 [Lua] [LevelTransitionHandler] set_next_level( inn_level_sonnstill, 0 ) 02:54:21.690 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:54:21.690 [Lua] [LobbyManager] Setting up network options 02:54:21.690 [Lua] state_loading_restart_network JOIN VIA STEAM 0 02:54:21.691 [Lua] registering RPCs 02:54:21.691 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:54:21.691 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 02:54:21.691 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:54:21.691 [Lua] [LevelTransitionHandler] load_level inn_level_sonnstill 0 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill, async-read, 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill, async-read, 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill, async-read, 02:54:21.691 [Lua] [LevelTransitionHandler] Loading level: "inn_level_sonnstill" 02:54:21.691 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn_sonnstill" 02:54:21.691 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, LevelTransitionHandler, async-read, 02:54:21.691 [SteamVoipRoom] Creating room 13d6ae9dd53d5f58 02:54:21.691 [SteamVoipRoom] Joining room 13d6ae9dd53d5f58 02:54:21.692 [EAC] EAC server 1100001031f4797 is initializing 02:54:21.703 [EAC] Server is also client 1100001031f4797 02:54:21.703 [EACServer] [22:54:21:702][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF73ABA63E0 LogLevel: Info. 02:54:21.703 [Lua] ### Created peer state machine for 1100001031f4797 02:54:21.703 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:54:21.703 [Lua] MUSIC MANAGER unmute_all_world_sounds 3 0 02:54:21.704 warning: [Application] Application.update_render_world is deprecated. 02:54:21.712 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:54:21.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:54:21.712 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:54:21.712 [Lua] Set lobby begin: 02:54:21.712 [Lua] Set lobby end. 02:54:21.712 [Lua] [PSM] Peer 1100001031f4797 joined. Want to use profile index "4" 02:54:21.712 [Lua] [LobbyHost] Changed state from 0 to creating 02:54:21.723 [Lua] MUSIC MANAGER Play_vermintide_2_lake_intro 4 0 02:54:21.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:54:21.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:54:21.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:54:21.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:54:21.839 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:54:21.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:54:21.936 [SteamLobby] Detected added member 1100001031f4797 02:54:21.937 [Lua] [LobbyHost] Changed state from creating to joined 02:54:21.937 [Lua] [PartyManager] Leader is set to 1100001031f4797 02:54:21.937 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001031f4797 my_peer_id:1100001031f4797 02:54:21.937 [Lua] [ChatManager] Registering channel 1 02:54:21.937 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797) 02:54:21.937 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797) 02:54:21.937 [Lua] [PartyManager] network_context_created (server_peer_id=1100001031f4797, own_peer_id=1100001031f4797) 02:54:21.953 [Lua] [NetworkServer] Changing num_players from nil to 1 02:54:21.953 [Lua] Players: 1 02:54:21.953 [Lua] Set lobby begin: 02:54:21.954 [Lua] Lobby data num_players = 1 02:54:21.954 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:21.954 [Lua] Lobby data game_mode = 3 02:54:21.954 [Lua] Lobby data matchmaking = false 02:54:21.954 [Lua] Set lobby end. 02:54:23.710 [Lua] player (1100001031f4797,1) was put into party 0 02:54:23.710 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031f4797 inn_level_sonnstill 0 02:54:23.710 [Lua] [StateLoading] got rpc_load_level 140 inn_level_sonnstill 02:54:25.268 [Lua] MUSIC MANAGER Stop_vermintide_2_lake_intro 5 0 02:54:25.268 [Lua] MUSIC MANAGER Play_loading_screen_music 6 0 02:54:30.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:54:30.138 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:54:30.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 02:54:30.143 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 02:54:30.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 02:54:30.165 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 02:54:30.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 02:54:30.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 02:54:30.199 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 02:54:30.202 [Lua] [LevelTransitionHandler] Level load completed! 02:54:30.202 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 523229 - weave: nil 02:54:30.202 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:54:30.202 [Lua] ### Sending rpc_level_loaded 02:54:30.202 [Lua] #### Has state machine: true, sender: 1100001031f4797, level_id: 140 02:54:30.202 [Lua] Peer 1100001031f4797 has loaded the level and all enemies are loaded 02:54:30.202 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 02:54:30.202 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:54:30.204 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:0 my_peer_id:1100001031f4797 02:54:30.204 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:0 my_peer_id:1100001031f4797 02:54:30.207 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 02:54:30.207 [Lua] ### Sending rpc_level_loaded 02:54:30.207 [Lua] #### Has state machine: false, sender: 1100001031f4797, level_id: 140 02:54:30.207 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:54:31.217 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:54:31.217 [Lua] Set lobby begin: 02:54:31.217 [Lua] Lobby data host = 1100001031f4797 02:54:31.217 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:31.217 [Lua] Lobby data game_mode = 3 02:54:31.217 [Lua] Lobby data country_code = CA 02:54:31.217 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:31.217 [Lua] Lobby data num_players = 1 02:54:31.218 [Lua] Lobby data matchmaking = false 02:54:31.218 [Lua] Set lobby end. 02:54:31.218 [Lua] [Managers] Destroying manager group: 02:54:31.218 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:54:31.218 [Lua] MUSIC MANAGER Stop_loading_screen_music 7 0 02:54:31.218 [Lua] [Gamestate] Enter StateIngame HOST 02:54:31.218 [Lua] [Managers] Calling function on all managers: 02:54:31.219 [Lua] <>level = inn_level_sonnstill<> 02:54:31.219 [Lua] Set lobby begin: 02:54:31.219 [Lua] Lobby data host = 1100001031f4797 02:54:31.219 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:31.219 [Lua] Lobby data game_mode = 3 02:54:31.219 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:54:31.219 [Lua] Lobby data country_code = CA 02:54:31.219 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:31.219 [Lua] Lobby data num_players = 1 02:54:31.219 [Lua] Lobby data matchmaking = false 02:54:31.219 [Lua] Set lobby end. 02:54:31.219 [Umbra] Init version: 3.4.15 :: 16 threads 02:54:31.219 [Lua] [StateIngame] Server ingame 02:54:31.224 [Lua] Set lobby begin: 02:54:31.224 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:31.224 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:54:31.224 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:31.224 [Lua] Lobby data matchmaking = false 02:54:31.224 [Lua] Lobby data host = 1100001031f4797 02:54:31.224 [Lua] Lobby data country_code = CA 02:54:31.224 [Lua] Lobby data game_mode = 3 02:54:31.224 [Lua] Lobby data difficulty = normal 02:54:31.224 [Lua] Lobby data num_players = 1 02:54:31.224 [Lua] Set lobby end. 02:54:31.224 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer 02:54:31.224 [Lua] [LobbyAux] Making combined_hash: 66d711cb129c8bfa from network_hash=5c9a10447e136a0c, trunk_revision=11495, engine_revision=bd96571c7817, project_hash=bulldozer 02:54:31.224 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:54:31.224 [Lua] [Matchmaking] initializing 02:54:31.224 [Lua] [Matchmaking] my_peer_id: 1100001031f4797, I am server 02:54:31.224 [Lua] [Matchmaking] register rpcs 02:54:31.224 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:54:31.225 [Lua] [GameNetworkManager] My own peer_id = 1100001031f4797 02:54:31.225 [Lua] [GameNetworkManager] self.is_server = true 02:54:31.225 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 02:54:31.225 [Network] Setting artificial MTU limit to 65536 02:54:31.234 [Lua] Switching ConflictSettings: to: disabled 02:54:31.234 [Lua] pacing=disabled 02:54:31.234 [Lua] roaming=nil 02:54:31.234 [Lua] specials=disabled 02:54:31.234 [Lua] debug_color=black 02:54:31.234 [Lua] pack_spawning=disabled 02:54:31.234 [Lua] contained_breeds=nil 02:54:31.234 [Lua] disabled=true 02:54:31.234 [Lua] boss=disabled 02:54:31.234 [Lua] horde=disabled 02:54:31.234 [Lua] name=disabled 02:54:31.234 [Lua] intensity=disabled 02:54:31.234 [Lua] --- 02:54:31.234 [Lua] [LevelAnalysis] set_random_seed( 523229) 02:54:31.240 warning: [GwNav] NavData resource not loaded 02:54:31.240 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 02:54:31.240 [Lua] nested_level_name levels/inn/world 02:54:31.241 [Lua] [AIInterestPointSystem] Level Seed: 523229 02:54:31.241 [Lua] 02:54:31.241 [Lua] [entity_system_bag] = table 02:54:31.241 [Lua] [entity_system_bag] = metatable 02:54:31.241 [Lua] [startup_data] = table 02:54:31.241 [Lua] [entity_manager] = table 02:54:31.241 [Lua] [entity_manager] = metatable 02:54:31.241 [Lua] [unit_spawner] = table 02:54:31.241 [Lua] [unit_spawner] = metatable 02:54:31.241 [Lua] [unit_storage] = table 02:54:31.241 [Lua] [unit_storage] = metatable 02:54:31.241 [Lua] [dice_keeper] = table 02:54:31.241 [Lua] [dice_keeper] = metatable 02:54:31.241 [Lua] [is_server] = true (boolean) 02:54:31.241 [Lua] [world] = [World] 02:54:31.241 [Lua] [system_api] = table 02:54:31.241 [Lua] [entity_system] = table 02:54:31.241 [Lua] [entity_system] = metatable 02:54:31.241 [Lua] [network_lobby] = table 02:54:31.241 [Lua] [network_lobby] = metatable 02:54:31.241 [Lua] [profile_synchronizer] = table 02:54:31.241 [Lua] [profile_synchronizer] = metatable 02:54:31.241 [Lua] [level_transition_handler] = table 02:54:31.241 [Lua] [level_transition_handler] = metatable 02:54:31.241 [Lua] [num_local_human_players] = 1 (number) 02:54:31.241 [Lua] [statistics_db] = table 02:54:31.241 [Lua] [statistics_db] = metatable 02:54:31.241 [Lua] [network_server] = table 02:54:31.241 [Lua] [network_server] = metatable 02:54:31.241 [Lua] [input_manager] = table 02:54:31.241 [Lua] [input_manager] = metatable 02:54:31.241 [Lua] [network_clock] = table 02:54:31.241 [Lua] [network_clock] = metatable 02:54:31.241 [Lua] [network_transmit] = table 02:54:31.242 [Lua] [network_transmit] = metatable 02:54:31.242 [Lua] [free_flight_manager] = table 02:54:31.242 [Lua] [free_flight_manager] = metatable 02:54:31.242 [Lua] [network_manager] = table 02:54:31.242 [Lua] [network_manager] = metatable 02:54:31.242 [Lua] [network_event_delegate] = table 02:54:31.242 [Lua] [network_event_delegate] = metatable 02:54:31.242 [Lua] 02:54:31.242 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:54:31.242 [Lua] ignoring extension VersusInteractObjectiveExtension 02:54:31.242 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:54:31.242 [Lua] ignoring extension VersusSocketObjectiveExtension 02:54:31.242 [Lua] ignoring extension VersusTargetObjectiveExtension 02:54:31.242 [Lua] ignoring extension VersusMissionObjectiveExtension 02:54:31.243 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:54:31.271 [Lua] [AchievementManager] Achievements using the steam platform 02:54:31.272 [Lua] [StateIngame] Level seed: 523229 02:54:31.272 [World] Spawning level. 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 02:54:31.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 02:54:31.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=17 02:54:31.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=18 02:54:31.521 [Lua] [LevelAnalysis] set_random_seed( 523229) 02:54:31.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 02:54:31.540 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=19 02:54:31.540 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=20 02:54:31.541 [Lua] [IngameUI] init 02:54:31.550 [Lua] Increasing frame table size to 512 02:54:31.555 [SteamVoipClient] select_out(1100001031f4797, off) 02:54:31.560 [Lua] cb_razer_chroma_setup 02:54:31.598 [Lua] [Matchmaking] Cancelling matchmaking 02:54:31.598 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:54:31.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:54:31.598 [Lua] Set lobby begin: 02:54:31.598 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:31.598 [Lua] Lobby data power_level = 0 02:54:31.598 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:54:31.598 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:31.598 [Lua] Lobby data matchmaking = false 02:54:31.598 [Lua] Lobby data host = 1100001031f4797 02:54:31.598 [Lua] Lobby data country_code = CA 02:54:31.598 [Lua] Lobby data game_mode = 3 02:54:31.598 [Lua] Lobby data difficulty = normal 02:54:31.598 [Lua] Lobby data num_players = 1 02:54:31.598 [Lua] Set lobby end. 02:54:31.599 [Flow] complete_skittergate_legend false 02:54:31.599 [Flow] complete_all_helmgart_levels_recruit false 02:54:31.599 [Flow] WitchHunterLevel:1 02:54:31.599 [Flow] LeaderYes 02:54:31.599 [Flow] ALL PC XP:4829.39 02:54:31.599 [Flow] WH XP:0 02:54:31.599 [Flow] Number of crafted items:0 02:54:31.599 [Flow] Sum of Powe Levels:294 02:54:31.599 [Flow] lodestone diff 1:false 02:54:31.600 [Lua] CurrentConflictSettings disabled 02:54:31.600 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:54:31.603 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:54:31.603 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 02:54:31.603 [Lua] [Managers] Calling function on all managers: 02:54:31.635 [Lua] MUSIC: nil -> explore 02:54:31.665 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 02:54:32.190 [Lua] player (1100001031f4797,1) was put into party 1 02:54:32.190 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(1) 02:54:32.190 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(1) 02:54:32.190 [Lua] Set lobby begin: 02:54:32.190 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:32.190 [Lua] Lobby data power_level = 0 02:54:32.190 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:54:32.190 [Lua] Lobby data difficulty = normal 02:54:32.190 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:54:32.190 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:32.190 [Lua] Lobby data matchmaking = false 02:54:32.190 [Lua] Lobby data host = 1100001031f4797 02:54:32.191 [Lua] Lobby data country_code = CA 02:54:32.191 [Lua] Lobby data game_mode = 3 02:54:32.191 [Lua] Lobby data player_slot_5 = 0:0 02:54:32.191 [Lua] Lobby data player_slot_2 = 0:0 02:54:32.191 [Lua] Lobby data player_slot_1 = 0:0 02:54:32.191 [Lua] Lobby data player_slot_3 = 0:0 02:54:32.191 [Lua] Lobby data num_players = 1 02:54:32.191 [Lua] Set lobby end. 02:54:32.191 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0 02:54:32.192 [Lua] 02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean) 02:54:32.192 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 02:54:32.192 [Lua] [wwise/bow] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 02:54:32.192 [Lua] [wwise/two_handed_axes] = false (boolean) 02:54:32.192 [Lua] 02:54:32.192 [Lua] 02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 02:54:32.192 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:54:32.192 [Lua] [wwise/bow] = false (boolean) 02:54:32.192 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:54:32.192 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:54:32.192 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 02:54:32.192 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1] = false (boolean) 02:54:32.192 [Lua] [wwise/two_handed_axes] = false (boolean) 02:54:32.192 [Lua] 02:54:32.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 02:54:32.198 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:1 my_peer_id:1100001031f4797 02:54:32.208 [Flow] event_decorations_enabled 02:54:32.216 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:1 my_peer_id:1100001031f4797 02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 02:54:32.216 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 02:54:32.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:54:32.304 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:54:32.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:54:32.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:54:32.453 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:54:32.454 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:54:32.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:54:32.673 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:54:32.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:54:32.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:54:32.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:54:32.738 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:54:32.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:54:32.856 [Lua] [PackageManager] Force_load: wwise/bow 02:54:32.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:54:33.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:54:33.080 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:54:33.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:54:33.394 [Flow] DISABLE 02:54:33.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:54:33.567 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:54:33.570 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:54:33.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:54:33.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:54:33.648 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:54:33.719 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:54:33.719 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:54:33.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:54:33.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:54:33.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:54:33.762 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:54:34.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:54:34.305 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:54:34.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:54:34.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:54:34.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:54:34.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:54:34.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:54:34.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:54:34.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 02:54:34.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 02:54:34.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 02:54:34.750 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:54:34.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:54:34.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:54:34.775 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:54:35.112 [Lua] StateInGameRunning:_game_actually_starts() 02:54:35.113 [Lua] [IngameUI] menu view on_enter start_menu_view 02:54:35.113 [Lua] hero_fullscreen_menu_on_enter 02:54:35.113 [Lua] ################################################################################################################# 02:54:35.113 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:54:35.113 [Lua] ################################################################################################################# 02:54:35.113 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 02:54:35.120 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b6b60 02:54:35.120 [World] Spawning level. 02:54:35.127 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 02:54:35.132 [SteamVoipClient] select_out(1100001031f4797, off) 02:54:35.138 [Lua] cb_razer_chroma_setup 02:54:35.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 02:54:35.151 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:54:35.152 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:54:35.152 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:54:35.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:54:35.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:54:35.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:54:35.209 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:54:35.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 02:54:35.260 [Lua] Commit load time data 02:54:35.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:54:35.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:54:36.141 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 0 02:54:36.721 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8b, position: 27249 02:54:37.421 [Lua] PlayFabMirrorBase:_commit_internal 1 02:54:37.421 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:54:37.424 [Lua] generate_backend_stats 1100001031f4797:1 02:54:37.447 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:54:37.447 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 02:54:37.448 [Lua] Set lobby begin: 02:54:37.448 [Lua] Lobby data level_key = inn_level_sonnstill 02:54:37.448 [Lua] Lobby data power_level = 320 02:54:37.448 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:54:37.448 [Lua] Lobby data difficulty = normal 02:54:37.448 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:54:37.448 [Lua] Lobby data unique_server_name = What's your passive perception? 02:54:37.448 [Lua] Lobby data matchmaking = false 02:54:37.448 [Lua] Lobby data host = 1100001031f4797 02:54:37.448 [Lua] Lobby data country_code = CA 02:54:37.448 [Lua] Lobby data game_mode = 3 02:54:37.448 [Lua] Lobby data player_slot_5 = 0:0 02:54:37.448 [Lua] Lobby data player_slot_2 = 0:0 02:54:37.448 [Lua] Lobby data player_slot_1 = 0:0 02:54:37.448 [Lua] Lobby data player_slot_3 = 0:0 02:54:37.448 [Lua] Lobby data num_players = 1 02:54:37.449 [Lua] Set lobby end. 02:54:37.456 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 02:54:37.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 02:54:37.589 [Lua] commit result success 1 02:54:37.951 [Lua] [IngameUI] menu view on_exit start_menu_view 02:54:37.951 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 02:54:37.951 [Lua] hero_fullscreen_menu_on_exit 02:54:37.954 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b6b60 02:54:37.954 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:54:37.954 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:54:37.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:54:52.872 [Lua] [IngameUI] menu view on_enter start_game_view 02:54:52.875 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b8270 02:54:52.875 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:54:52.877 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:54:52.877 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:54:52.878 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:54:52.878 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:54:55.931 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 02:54:55.931 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:54:55.931 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:54:55.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:54:55.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:55:09.740 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:55:09.740 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:55:09.740 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:55:09.741 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:55:09.741 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:55:13.550 [Lua] [IngameUI] menu view on_exit start_game_view 02:55:13.550 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:55:13.551 [Save] Saving `save_data` 02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:55:13.551 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:55:13.555 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b8270 02:55:13.565 [Save] Save done 02:56:09.277 [Lua] [IngameUI] menu view on_enter hero_view 02:56:09.286 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0 02:56:09.286 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:56:13.014 [Lua] [IngameUI] menu view on_exit hero_view 02:56:13.018 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0 02:56:13.018 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:56:18.027 [Lua] PlayFabMirrorBase:_commit_internal 2 02:56:18.027 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:56:18.031 [Lua] generate_backend_stats 1100001031f4797:1 02:56:18.059 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:56:18.067 [Lua] commit result success 2 02:56:19.476 [Lua] [IngameUI] menu view on_enter character_selection 02:56:19.477 [Lua] hero_fullscreen_menu_on_enter 02:56:19.479 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280 02:56:19.479 [World] Spawning level. 02:56:19.486 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:56:19.499 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:19.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:19.500 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:19.556 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:19.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:19.556 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:19.556 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:19.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:19.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:20.435 [Lua] [IngameUI] menu view on_exit character_selection 02:56:20.442 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:56:20.442 [Lua] hero_fullscreen_menu_on_exit 02:56:20.446 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280 02:56:20.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:20.446 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:20.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:21.377 [Lua] [IngameUI] menu view on_enter character_selection 02:56:21.377 [Lua] hero_fullscreen_menu_on_enter 02:56:21.380 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280 02:56:21.382 [World] Spawning level. 02:56:21.390 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:56:21.402 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:21.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:21.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:21.448 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:21.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:21.448 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:21.448 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:21.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:21.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:22.382 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:22.382 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:22.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:22.383 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:23.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:56:23.054 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:56:23.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:23.062 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:23.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:56:23.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:23.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:23.424 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:23.424 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 02:56:23.424 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:23.437 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(2) 02:56:23.437 [Lua] Set lobby begin: 02:56:23.437 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:23.437 [Lua] Lobby data power_level = 320 02:56:23.437 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:23.437 [Lua] Lobby data difficulty = normal 02:56:23.437 [Lua] Lobby data player_slot_4 = 0:0 02:56:23.437 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:23.437 [Lua] Lobby data matchmaking = false 02:56:23.437 [Lua] Lobby data host = 1100001031f4797 02:56:23.437 [Lua] Lobby data country_code = CA 02:56:23.437 [Lua] Lobby data game_mode = 3 02:56:23.437 [Lua] Lobby data player_slot_5 = 0:0 02:56:23.437 [Lua] Lobby data player_slot_2 = 0:0 02:56:23.437 [Lua] Lobby data player_slot_1 = 0:0 02:56:23.437 [Lua] Lobby data player_slot_3 = 0:0 02:56:23.437 [Lua] Lobby data num_players = 1 02:56:23.437 [Lua] Set lobby end. 02:56:23.437 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(2) 02:56:23.437 [Lua] Set lobby begin: 02:56:23.437 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:23.437 [Lua] Lobby data power_level = 320 02:56:23.437 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:23.437 [Lua] Lobby data difficulty = normal 02:56:23.437 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:23.437 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:23.437 [Lua] Lobby data matchmaking = false 02:56:23.438 [Lua] Lobby data host = 1100001031f4797 02:56:23.438 [Lua] Lobby data country_code = CA 02:56:23.438 [Lua] Lobby data game_mode = 3 02:56:23.438 [Lua] Lobby data player_slot_5 = 0:0 02:56:23.438 [Lua] Lobby data player_slot_2 = 0:0 02:56:23.438 [Lua] Lobby data player_slot_1 = 0:0 02:56:23.438 [Lua] Lobby data player_slot_3 = 0:0 02:56:23.438 [Lua] Lobby data num_players = 1 02:56:23.438 [Lua] Set lobby end. 02:56:23.438 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0 02:56:23.438 [Lua] 02:56:23.438 [Lua] [wwise/bow] = false (boolean) 02:56:23.438 [Lua] [wwise/one_handed_swords] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base] = false (boolean) 02:56:23.438 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 02:56:23.438 [Lua] 02:56:23.438 [Lua] 02:56:23.438 [Lua] [wwise/one_handed_swords] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:56:23.438 [Lua] [resource_packages/careers/we_maidenguard] = false (boolean) 02:56:23.438 [Lua] [wwise/bow] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1] = false (boolean) 02:56:23.438 [Lua] [units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p] = false (boolean) 02:56:23.438 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 02:56:23.438 [Lua] 02:56:23.443 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:2 my_peer_id:1100001031f4797 02:56:23.444 [Lua] [EquipmentUI] - Destroy 02:56:23.444 [Lua] [GamePadEquipmentUI] - Destroy 02:56:23.444 [Lua] [AbilityUI] - Destroy 02:56:23.444 [Lua] [GamePadAbilityUI] - Destroy 02:56:23.445 [Lua] [GameNetworkManager] destroying game object with go_id=43 02:56:23.447 [Save] Saving `save_data` 02:56:23.451 [Save] Save done 02:56:23.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:2 my_peer_id:1100001031f4797 02:56:23.451 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:56:23.451 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 02:56:23.468 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient 02:56:23.468 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 02:56:23.472 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:56:23.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient 02:56:23.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient 02:56:23.474 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:56:23.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient 02:56:23.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient 02:56:23.475 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:56:23.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:23.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:23.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:56:23.533 [Lua] [IngameUI] menu view on_exit character_selection 02:56:23.533 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:56:23.533 [Lua] hero_fullscreen_menu_on_exit 02:56:23.535 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280 02:56:23.535 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:23.535 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:23.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:23.613 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:56:23.613 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:56:23.615 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:56:23.747 [Lua] Set lobby begin: 02:56:23.747 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:23.747 [Lua] Lobby data power_level = 270 02:56:23.747 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:23.747 [Lua] Lobby data difficulty = normal 02:56:23.747 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:23.747 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:23.747 [Lua] Lobby data matchmaking = false 02:56:23.747 [Lua] Lobby data host = 1100001031f4797 02:56:23.747 [Lua] Lobby data country_code = CA 02:56:23.747 [Lua] Lobby data game_mode = 3 02:56:23.747 [Lua] Lobby data player_slot_5 = 0:0 02:56:23.747 [Lua] Lobby data player_slot_2 = 0:0 02:56:23.747 [Lua] Lobby data player_slot_1 = 0:0 02:56:23.747 [Lua] Lobby data player_slot_3 = 0:0 02:56:23.747 [Lua] Lobby data num_players = 1 02:56:23.748 [Lua] Set lobby end. 02:56:23.904 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:56:23.904 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:56:23.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:56:24.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:56:24.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:56:24.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:56:24.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:56:24.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:56:24.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:24.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:24.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:56:24.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:56:25.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:56:25.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 02:56:25.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:56:25.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:56:25.633 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 02:56:25.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 02:56:25.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 02:56:25.877 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 02:56:25.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 02:56:25.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:25.912 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:25.912 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 02:56:33.968 [Lua] [IngameUI] menu view on_enter character_selection 02:56:33.969 [Lua] hero_fullscreen_menu_on_enter 02:56:33.972 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280 02:56:33.973 [World] Spawning level. 02:56:33.979 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:56:33.992 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:33.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:33.993 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:34.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:34.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:34.050 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:34.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:34.101 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:34.101 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:37.180 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:37.180 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:37.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:37.181 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:37.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:56:37.640 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:56:37.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:37.650 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:37.650 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:37.650 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:37.660 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 02:56:37.660 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:37.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:56:37.686 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:56:38.229 [SteamLobby] Detected added member 110000101ccaee0 02:56:38.230 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:56:38.230 [Lua] Players: 2 02:56:38.230 [Lua] Set lobby begin: 02:56:38.230 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:38.230 [Lua] Lobby data power_level = 270 02:56:38.230 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:38.230 [Lua] Lobby data difficulty = normal 02:56:38.230 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:38.230 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:38.230 [Lua] Lobby data matchmaking = false 02:56:38.230 [Lua] Lobby data host = 1100001031f4797 02:56:38.230 [Lua] Lobby data country_code = CA 02:56:38.230 [Lua] Lobby data game_mode = 3 02:56:38.230 [Lua] Lobby data player_slot_5 = 0:0 02:56:38.230 [Lua] Lobby data player_slot_2 = 0:0 02:56:38.230 [Lua] Lobby data player_slot_1 = 0:0 02:56:38.230 [Lua] Lobby data player_slot_3 = 0:0 02:56:38.230 [Lua] Lobby data num_players = 2 02:56:38.230 [Lua] Set lobby end. 02:56:38.230 [Lua] [LobbyMembers] Member joined 110000101ccaee0 02:56:38.242 [Connection] Creating endpoint 110000101ccaee0 - reliable message sent 02:56:38.242 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 02:56:38.254 [SteamAuthenticator] Sent ticket request to 110000101ccaee0 02:56:38.254 [Lua] [ChatManager][1]System: Evax Meor is joining the game 02:56:38.884 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 02:56:38.884 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 02:56:38.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:38.884 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:38.885 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:38.885 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:38.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:38.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:38.897 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:38.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:38.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:38.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:42.290 [SteamAuthenticator] Got ticket from 110000101ccaee0 02:56:42.291 [SteamAuthenticator] BeginAuthSession 110000101ccaee0 02:56:42.291 [SteamAuthenticator] Authenticating 110000101ccaee0 02:56:42.303 [SteamAuthenticator] Got ticket request from 110000101ccaee0 02:56:42.303 [SteamAuthenticator] GetAuthSessionTicket 110000101ccaee0 02:56:42.303 [SteamAuthenticator] Sent ticket to 110000101ccaee0 02:56:42.580 [SteamAuthenticator] Steam validation for 110000101ccaee0 with response 0 02:56:42.617 [Connection] New session id 92 to 110000101ccaee0. 02:56:42.654 [Connection] Established a connection <76.92> to 110000101ccaee0 02:56:42.654 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:56:42.654 [Lua] [Matchmaking] Got a handshake request from 110000101ccaee0 with user name 'Evax Meor' 02:56:42.716 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000011c40e6 from 110000101ccaee0, replying lobby_ok 02:56:42.789 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101ccaee0 REPLY wh:0 | we:1100001031f4797 | dr:0 | bw:0 | es:0 02:56:42.849 [Lua] Set lobby begin: 02:56:42.849 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:42.849 [Lua] Lobby data power_level = 270 02:56:42.849 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:42.849 [Lua] Lobby data difficulty = normal 02:56:42.849 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:42.849 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:42.849 [Lua] Lobby data matchmaking = false 02:56:42.849 [Lua] Lobby data host = 1100001031f4797 02:56:42.849 [Lua] Lobby data country_code = CA 02:56:42.850 [Lua] Lobby data game_mode = 3 02:56:42.850 [Lua] Lobby data player_slot_5 = 0:0 02:56:42.850 [Lua] Lobby data player_slot_2 = 0:0 02:56:42.850 [Lua] Lobby data player_slot_1 = 0:0 02:56:42.850 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:42.850 [Lua] Lobby data num_players = 2 02:56:42.850 [Lua] Set lobby end. 02:56:42.850 [Lua] [Matchmaking] Assigning profile slot 3 to 110000101ccaee0 02:56:42.850 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0 02:56:44.769 [Lua] [IngameUI] menu view on_exit character_selection 02:56:44.781 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:56:44.781 [Lua] hero_fullscreen_menu_on_exit 02:56:44.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280 02:56:44.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:44.785 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:44.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:45.193 [Lua] ### CLEARING PEER STATE FOR 110000101ccaee0 02:56:45.258 [Lua] [PSM] Peer 110000101ccaee0 joined. Want to use profile index "3" 02:56:45.258 [Lua] Mechanism says: a client joined the game! 110000101ccaee0 02:56:45.258 [EAC] EAC server has client 110000101ccaee0 (and owner 110000101ccaee0) 02:56:45.258 [EACServer] [22:56:45:257][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101CCAEE0 PlayerGUID: 76561197990457056 PlayerIP: 0.0.0.0 OwnerGUID: 76561197990457056 PlayerName: Evax Meor 02:56:45.258 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101ccaee0, connection_key=0) 02:56:45.368 [EACServer] [22:56:45:368][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 02:56:45.519 [EACServer] [22:56:45:519][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101CCAEE0 Session: 1 Status: Client Authenticated Message: Client authenticated. 02:56:45.522 [EAC] Peer 110000101ccaee0 switched EAC state to ClientAuthenticatedLocal 02:56:45.780 [EACServer] [22:56:45:779][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101CCAEE0. 02:56:45.980 [EACServer] [22:56:45:980][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101CCAEE0 02:56:45.980 [EACServer] [22:56:45:980][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101CCAEE0 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:56:45.988 [EAC] Peer 110000101ccaee0 switched EAC state to ClientAuthenticatedRemote 02:56:47.305 [Lua] player (110000101ccaee0,1) was put into party 0 02:56:47.305 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ccaee0 inn_level_sonnstill 0 02:56:47.362 [Lua] ### Sending rpc_level_loaded 02:56:47.362 [Lua] #### Has state machine: true, sender: 110000101ccaee0, level_id: 140 02:56:47.362 [Lua] Peer 110000101ccaee0 has loaded the level but not all enemies, so we wait 02:56:47.392 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101ccaee0, connection_key=0) 02:56:47.393 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:2 my_peer_id:1100001031f4797 02:56:49.298 [SteamVoipClient] select_out(110000101ccaee0, on) 02:56:49.298 [SteamVoipClient] select_in(110000101ccaee0, on) 02:56:49.298 [SteamVoipClient] select_out(110000101ccaee0, off) 02:56:50.765 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:56:50.765 [Lua] [Matchmaking] Got a handshake request from 110000101ccaee0 with user name 'Evax Meor' 02:56:50.782 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 02:56:50.782 [Lua] RemotePlayer:create_game_object( ) 59 02:56:50.797 [Lua] player (110000101ccaee0,1) was put into party 1 02:56:50.797 [Lua] Assigning peer(110000101ccaee0:1) to profile(3) career(2) 02:56:50.797 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101ccaee0) local_player_id(1) profile_index(3) career_index(2) 02:56:50.797 [Lua] Set lobby begin: 02:56:50.797 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:50.797 [Lua] Lobby data power_level = 270 02:56:50.797 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:50.797 [Lua] Lobby data difficulty = normal 02:56:50.797 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:50.797 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:50.797 [Lua] Lobby data matchmaking = false 02:56:50.797 [Lua] Lobby data host = 1100001031f4797 02:56:50.797 [Lua] Lobby data country_code = CA 02:56:50.797 [Lua] Lobby data game_mode = 3 02:56:50.797 [Lua] Lobby data player_slot_5 = 0:0 02:56:50.797 [Lua] Lobby data player_slot_2 = 0:0 02:56:50.797 [Lua] Lobby data player_slot_1 = 0:0 02:56:50.797 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:50.797 [Lua] Lobby data num_players = 2 02:56:50.797 [Lua] Set lobby end. 02:56:50.797 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0 02:56:50.988 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ccaee0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:56:50.988 [Lua] Adding player sync data to peer=110000101ccaee0 local_player_id=1 02:56:50.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:3 my_peer_id:1100001031f4797 02:56:50.988 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:3 my_peer_id:1100001031f4797 02:56:50.989 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101ccaee0 02:56:50.994 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:3 my_peer_id:1100001031f4797 02:56:50.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 02:56:50.994 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:56:50.994 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:50.995 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, InventoryPackageSynchronizerClient, async-read, 02:56:51.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:56:51.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:56:51.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:52.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:52.237 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:56:52.241 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:56:52.266 [Lua] [IngameUI] menu view on_enter character_selection 02:56:52.267 [Lua] hero_fullscreen_menu_on_enter 02:56:52.269 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b5280 02:56:52.270 [World] Spawning level. 02:56:52.276 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:56:52.289 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:52.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:52.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:52.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:52.290 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:52.290 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:52.290 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:52.388 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:56:52.388 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:56:52.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:52.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:52.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:56:52.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:56:52.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:56:52.948 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:56:52.950 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 02:56:53.126 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 02:56:53.126 [Lua] [PackageManager] Force_load: wwise/rakegun 02:56:53.127 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:56:53.258 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:56:53.258 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:56:53.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 02:56:53.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 02:56:53.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t1/wpn_dw_rakegun_t1_3p 02:56:53.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:56:53.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:56:53.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:56:53.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:56:53.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:56:53.901 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 02:56:53.911 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 02:56:53.998 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ccaee0 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:56:53.999 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 02:56:54.000 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:54.215 [Lua] Set lobby begin: 02:56:54.215 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:54.216 [Lua] Lobby data power_level = 135 02:56:54.216 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:54.216 [Lua] Lobby data difficulty = normal 02:56:54.216 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:54.216 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:54.216 [Lua] Lobby data matchmaking = false 02:56:54.216 [Lua] Lobby data host = 1100001031f4797 02:56:54.216 [Lua] Lobby data country_code = CA 02:56:54.216 [Lua] Lobby data game_mode = 3 02:56:54.216 [Lua] Lobby data player_slot_5 = 0:0 02:56:54.216 [Lua] Lobby data player_slot_2 = 0:0 02:56:54.216 [Lua] Lobby data player_slot_1 = 0:0 02:56:54.216 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:54.216 [Lua] Lobby data num_players = 2 02:56:54.216 [Lua] Set lobby end. 02:56:54.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:54.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:54.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewertable: 00000000026EE720 02:56:54.932 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:55.473 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:56:55.473 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:56:55.483 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:55.483 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:55.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:55.483 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:55.523 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 02:56:55.523 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720, async-read, prioritized 02:56:55.572 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:56:55.572 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 02:56:56.189 [Lua] Assigning peer(1100001031f4797:1) to profile(4) career(1) 02:56:56.189 [Lua] Set lobby begin: 02:56:56.189 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:56.189 [Lua] Lobby data power_level = 135 02:56:56.189 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:56.189 [Lua] Lobby data difficulty = normal 02:56:56.189 [Lua] Lobby data player_slot_4 = 0:0 02:56:56.189 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:56.189 [Lua] Lobby data matchmaking = false 02:56:56.189 [Lua] Lobby data host = 1100001031f4797 02:56:56.189 [Lua] Lobby data country_code = CA 02:56:56.189 [Lua] Lobby data game_mode = 3 02:56:56.189 [Lua] Lobby data player_slot_5 = 0:0 02:56:56.189 [Lua] Lobby data player_slot_2 = 0:0 02:56:56.189 [Lua] Lobby data player_slot_1 = 0:0 02:56:56.189 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:56.190 [Lua] Lobby data num_players = 2 02:56:56.190 [Lua] Set lobby end. 02:56:56.190 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(1) profile_index(4) career_index(1) 02:56:56.190 [Lua] Set lobby begin: 02:56:56.190 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:56.190 [Lua] Lobby data power_level = 135 02:56:56.190 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:56.190 [Lua] Lobby data difficulty = normal 02:56:56.190 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:56.190 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:56.190 [Lua] Lobby data matchmaking = false 02:56:56.190 [Lua] Lobby data host = 1100001031f4797 02:56:56.190 [Lua] Lobby data country_code = CA 02:56:56.190 [Lua] Lobby data game_mode = 3 02:56:56.190 [Lua] Lobby data player_slot_5 = 0:0 02:56:56.190 [Lua] Lobby data player_slot_2 = 0:0 02:56:56.190 [Lua] Lobby data player_slot_1 = 0:0 02:56:56.190 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:56.190 [Lua] Lobby data num_players = 2 02:56:56.190 [Lua] Set lobby end. 02:56:56.190 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0 02:56:56.190 [Lua] 02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean) 02:56:56.190 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 02:56:56.190 [Lua] [wwise/bow] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 02:56:56.190 [Lua] [wwise/two_handed_axes] = false (boolean) 02:56:56.190 [Lua] 02:56:56.190 [Lua] 02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01] = false (boolean) 02:56:56.190 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:56:56.190 [Lua] [wwise/bow] = false (boolean) 02:56:56.190 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:56:56.190 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:56:56.190 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 02:56:56.190 [Lua] [units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1] = false (boolean) 02:56:56.190 [Lua] [wwise/two_handed_axes] = false (boolean) 02:56:56.190 [Lua] 02:56:56.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:4 my_peer_id:1100001031f4797 02:56:56.195 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:4 my_peer_id:1100001031f4797 02:56:56.199 [Lua] [EquipmentUI] - Destroy 02:56:56.199 [Lua] [GamePadEquipmentUI] - Destroy 02:56:56.199 [Lua] [AbilityUI] - Destroy 02:56:56.199 [Lua] [GamePadAbilityUI] - Destroy 02:56:56.199 [Lua] [GameNetworkManager] destroying game object with go_id=58 02:56:56.202 [Save] Saving `save_data` 02:56:56.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:4 my_peer_id:1100001031f4797 02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:56:56.206 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:56:56.214 [Save] Save done 02:56:56.242 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:56:56.242 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 02:56:56.244 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:56:56.246 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 02:56:56.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, InventoryPackageSynchronizerClient 02:56:56.246 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:56:56.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, InventoryPackageSynchronizerClient 02:56:56.247 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:56:56.315 [Lua] [IngameUI] menu view on_exit character_selection 02:56:56.323 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:56:56.323 [Lua] hero_fullscreen_menu_on_exit 02:56:56.326 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b5280 02:56:56.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:56.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:56.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 00000000026EE720 -> Package still referenced, NOT unloaded: 02:56:56.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:56:56.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 02:56:56.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 02:56:56.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:56:56.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:56:56.806 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:56:56.808 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:56:57.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:56:57.030 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:56:57.031 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:56:57.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:56:57.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 02:56:57.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:56:57.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:56:57.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:56:57.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:56:57.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:56:57.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:56:57.654 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:56:57.758 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:56:57.758 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:56:57.771 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 02:56:57.966 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:57.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:56:57.967 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 02:56:59.444 [Lua] Set lobby begin: 02:56:59.444 [Lua] Lobby data level_key = inn_level_sonnstill 02:56:59.444 [Lua] Lobby data power_level = 312 02:56:59.444 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:56:59.444 [Lua] Lobby data difficulty = normal 02:56:59.444 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:56:59.444 [Lua] Lobby data unique_server_name = What's your passive perception? 02:56:59.444 [Lua] Lobby data matchmaking = false 02:56:59.445 [Lua] Lobby data host = 1100001031f4797 02:56:59.445 [Lua] Lobby data country_code = CA 02:56:59.445 [Lua] Lobby data game_mode = 3 02:56:59.445 [Lua] Lobby data player_slot_5 = 0:0 02:56:59.445 [Lua] Lobby data player_slot_2 = 0:0 02:56:59.445 [Lua] Lobby data player_slot_1 = 0:0 02:56:59.445 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:56:59.445 [Lua] Lobby data num_players = 2 02:56:59.445 [Lua] Set lobby end. 02:57:01.130 [Lua] PlayFabMirrorBase:_commit_internal 3 02:57:01.130 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:57:01.135 [Lua] generate_backend_stats 1100001031f4797:1 02:57:01.158 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:57:01.158 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 02:57:01.166 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 02:57:01.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 02:57:01.293 [Lua] commit result success 3 02:57:10.737 [Lua] [IngameUI] menu view on_enter ingame_menu 02:57:12.147 [Lua] [IngameUI] menu view on_exit ingame_menu 02:57:20.014 [Lua] [IngameUI] menu view on_enter hero_view 02:57:20.021 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0 02:57:20.021 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:57:20.037 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:57:20.038 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:57:20.039 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:57:20.040 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:57:20.046 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:57:20.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:57:20.732 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:57:20.744 [World] Spawning level. 02:57:20.768 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:20.839 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:20.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:20.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:20.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:57:21.250 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:57:21.251 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:21.251 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:21.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:21.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:57:21.260 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:57:21.260 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:57:21.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:57:21.262 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:57:23.003 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:57:23.004 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:57:23.004 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:57:23.006 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:57:24.843 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:57:24.843 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:57:24.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:57:24.846 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:58:44.145 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:58:44.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:58:44.146 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:58:44.148 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:58:45.406 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:58:45.406 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:58:45.406 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:58:45.408 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:58:45.408 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:58:45.408 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:58:45.415 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:58:45.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:58:45.858 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:58:45.870 [World] Spawning level. 02:58:45.894 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:45.962 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:45.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:45.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:45.962 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580, async-read, prioritized 02:58:48.828 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:58:48.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:58:48.834 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:58:48.834 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:58:55.746 [Lua] [IngameUI] menu view on_exit hero_view 02:58:55.751 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0 02:58:55.751 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:58:55.751 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:58:55.751 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:58:55.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:55.751 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:55.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:55.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, MenuWorldPreviewertable: 000000000DD73580 -> Package still referenced, NOT unloaded: 02:58:55.762 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:58:55.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:58:55.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:59:00.743 [Lua] PlayFabMirrorBase:_commit_internal 4 02:59:00.743 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:59:00.747 [Lua] generate_backend_stats 1100001031f4797:1 02:59:00.770 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:59:00.780 [Lua] commit result success 4 02:59:15.124 [Lua] [IngameUI] menu view on_enter hero_view 02:59:15.132 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b4af0 02:59:15.132 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 02:59:15.150 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_1, async-read, 02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_2, async-read, 02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_3, async-read, 02:59:15.153 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_4, async-read, 02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_5, async-read, 02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_6, async-read, 02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_7, async-read, 02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_8, async-read, 02:59:15.154 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_9, async-read, 02:59:15.154 [Lua] hero_fullscreen_menu_on_enter 02:59:15.155 [World] Spawning level. 02:59:15.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 02:59:15.259 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001 02:59:15.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 02:59:15.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 02:59:15.302 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07 02:59:15.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:59:15.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:59:15.337 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07 02:59:15.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 02:59:15.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 02:59:15.390 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05 02:59:15.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05 02:59:15.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05 02:59:15.424 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05 02:59:15.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03 02:59:15.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03 02:59:15.471 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03 02:59:15.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07 02:59:15.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07 02:59:15.506 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07 02:59:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:59:15.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:59:15.543 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004 02:59:15.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:59:15.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:59:15.570 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_shade_hat_0006 02:59:20.812 [Lua] [IngameUI] menu view on_exit hero_view 02:59:20.816 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b4af0 02:59:20.816 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 02:59:20.816 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 02:59:20.816 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 02:59:20.822 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0001, maidenguard_hat_0001_1 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_2h_axe_skin_07, we_2h_axe_skin_07_2 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_07, we_sword_skin_07_3 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_shortbow_skin_05, we_shortbow_skin_05_4 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_dual_sword_dagger_skin_05, we_dual_sword_dagger_skin_05_5 02:59:20.824 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_sword_skin_03, we_sword_skin_03_6 02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_we_longbow_skin_07, we_longbow_skin_07_7 02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_maidenguard_hat_0004, maidenguard_hat_0004_8 02:59:20.825 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_shade_hat_0006, shade_hat_0006_9 02:59:20.825 [Lua] hero_fullscreen_menu_on_exit 02:59:30.874 [Lua] PlayFabMirrorBase:_commit_internal 5 02:59:30.874 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:59:30.877 [Lua] generate_backend_stats 1100001031f4797:1 02:59:30.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 02:59:30.910 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 1 02:59:31.028 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 02:59:31.028 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 02:59:31.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 02:59:31.280 [Lua] commit result success 5 02:59:34.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:5 my_peer_id:1100001031f4797 02:59:34.583 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:5 my_peer_id:1100001031f4797 02:59:34.590 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:5 my_peer_id:1100001031f4797 02:59:34.590 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:59:34.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 02:59:34.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient 02:59:34.635 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 02:59:34.938 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:59:34.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 02:59:34.949 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 02:59:37.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:6 my_peer_id:1100001031f4797 02:59:37.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:6 my_peer_id:1100001031f4797 02:59:37.918 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:6 my_peer_id:1100001031f4797 02:59:37.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 02:59:37.918 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:59:37.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:59:37.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient 02:59:37.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:59:37.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:59:37.975 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 02:59:38.015 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 02:59:38.015 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 02:59:38.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:59:38.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:59:38.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 02:59:38.067 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 02:59:41.346 [Lua] Set lobby begin: 02:59:41.346 [Lua] Lobby data level_key = inn_level_sonnstill 02:59:41.346 [Lua] Lobby data power_level = 311 02:59:41.346 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:59:41.346 [Lua] Lobby data difficulty = normal 02:59:41.346 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:59:41.346 [Lua] Lobby data unique_server_name = What's your passive perception? 02:59:41.346 [Lua] Lobby data matchmaking = false 02:59:41.346 [Lua] Lobby data host = 1100001031f4797 02:59:41.346 [Lua] Lobby data country_code = CA 02:59:41.346 [Lua] Lobby data game_mode = 3 02:59:41.346 [Lua] Lobby data player_slot_5 = 0:0 02:59:41.346 [Lua] Lobby data player_slot_2 = 0:0 02:59:41.346 [Lua] Lobby data player_slot_1 = 0:0 02:59:41.346 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:59:41.347 [Lua] Lobby data num_players = 2 02:59:41.347 [Lua] Set lobby end. 02:59:46.367 [Lua] Set lobby begin: 02:59:46.367 [Lua] Lobby data level_key = inn_level_sonnstill 02:59:46.367 [Lua] Lobby data power_level = 312 02:59:46.367 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:59:46.367 [Lua] Lobby data difficulty = normal 02:59:46.367 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:59:46.367 [Lua] Lobby data unique_server_name = What's your passive perception? 02:59:46.367 [Lua] Lobby data matchmaking = false 02:59:46.367 [Lua] Lobby data host = 1100001031f4797 02:59:46.367 [Lua] Lobby data country_code = CA 02:59:46.367 [Lua] Lobby data game_mode = 3 02:59:46.367 [Lua] Lobby data player_slot_5 = 0:0 02:59:46.367 [Lua] Lobby data player_slot_2 = 0:0 02:59:46.367 [Lua] Lobby data player_slot_1 = 0:0 02:59:46.367 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:59:46.367 [Lua] Lobby data num_players = 2 02:59:46.367 [Lua] Set lobby end. 02:59:54.233 [SteamLobby] Detected added member 110000101fddf52 02:59:54.233 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:59:54.233 [Lua] Players: 3 02:59:54.233 [Lua] Set lobby begin: 02:59:54.233 [Lua] Lobby data level_key = inn_level_sonnstill 02:59:54.233 [Lua] Lobby data power_level = 312 02:59:54.233 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:59:54.234 [Lua] Lobby data difficulty = normal 02:59:54.234 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:59:54.234 [Lua] Lobby data unique_server_name = What's your passive perception? 02:59:54.236 [Lua] Lobby data matchmaking = false 02:59:54.236 [Lua] Lobby data host = 1100001031f4797 02:59:54.236 [Lua] Lobby data country_code = CA 02:59:54.236 [Lua] Lobby data game_mode = 3 02:59:54.236 [Lua] Lobby data player_slot_5 = 0:0 02:59:54.236 [Lua] Lobby data player_slot_2 = 0:0 02:59:54.236 [Lua] Lobby data player_slot_1 = 0:0 02:59:54.236 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:59:54.236 [Lua] Lobby data num_players = 3 02:59:54.236 [Lua] Set lobby end. 02:59:54.237 [Lua] [LobbyMembers] Member joined 110000101fddf52 02:59:54.244 [Connection] Creating endpoint 110000101fddf52 - reliable message sent 02:59:54.245 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 02:59:54.253 [SteamAuthenticator] Sent ticket request to 110000101fddf52 02:59:54.254 [Lua] [ChatManager][1]System: Brulogaz is joining the game 02:59:58.229 [Lua] [IngameUI] menu view on_enter ingame_menu 02:59:58.466 [SteamAuthenticator] Got ticket from 110000101fddf52 02:59:58.467 [SteamAuthenticator] BeginAuthSession 110000101fddf52 02:59:58.467 [SteamAuthenticator] Authenticating 110000101fddf52 02:59:58.467 [SteamAuthenticator] Got ticket request from 110000101fddf52 02:59:58.467 [SteamAuthenticator] GetAuthSessionTicket 110000101fddf52 02:59:58.467 [SteamAuthenticator] Sent ticket to 110000101fddf52 02:59:58.687 [SteamAuthenticator] Steam validation for 110000101fddf52 with response 0 02:59:58.688 [Connection] New session id 131 to 110000101fddf52. 02:59:58.757 [Connection] Established a connection <131.224> to 110000101fddf52 02:59:58.757 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:59:58.757 [Lua] [Matchmaking] Got a handshake request from 110000101fddf52 with user name 'Brulogaz' 02:59:58.857 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000011c40e6 from 110000101fddf52, replying lobby_ok 02:59:58.913 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101fddf52 REPLY wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:0 02:59:58.975 [Lua] Set lobby begin: 02:59:58.975 [Lua] Lobby data level_key = inn_level_sonnstill 02:59:58.975 [Lua] Lobby data power_level = 312 02:59:58.975 [Lua] Lobby data selected_level_key = inn_level_sonnstill 02:59:58.975 [Lua] Lobby data difficulty = normal 02:59:58.975 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 02:59:58.975 [Lua] Lobby data unique_server_name = What's your passive perception? 02:59:58.975 [Lua] Lobby data matchmaking = false 02:59:58.975 [Lua] Lobby data host = 1100001031f4797 02:59:58.975 [Lua] Lobby data country_code = CA 02:59:58.975 [Lua] Lobby data game_mode = 3 02:59:58.975 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 02:59:58.975 [Lua] Lobby data player_slot_2 = 0:0 02:59:58.975 [Lua] Lobby data player_slot_1 = 0:0 02:59:58.975 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 02:59:58.976 [Lua] Lobby data num_players = 3 02:59:58.976 [Lua] Set lobby end. 02:59:58.976 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101fddf52 02:59:58.976 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52 02:59:59.611 [Lua] [IngameUI] menu view on_exit ingame_menu 02:59:59.611 [Lua] [IngameUI] menu view on_enter options_view 03:00:01.025 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:00:01.025 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:00:01.192 [Lua] ### CLEARING PEER STATE FOR 110000101fddf52 03:00:01.263 [Lua] [PSM] Peer 110000101fddf52 joined. Want to use profile index "5" 03:00:01.263 [Lua] Mechanism says: a client joined the game! 110000101fddf52 03:00:01.263 [EAC] EAC server has client 110000101fddf52 (and owner 110000101fddf52) 03:00:01.263 [EACServer] [23:00:01:262][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101FDDF52 PlayerGUID: 76561197993680722 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993680722 PlayerName: Brulogaz 03:00:01.263 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101fddf52, connection_key=1) 03:00:01.420 [EACServer] [23:00:01:419][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FDDF52 Session: 2 Status: Client Authenticated Message: Client authenticated. 03:00:01.422 [EAC] Peer 110000101fddf52 switched EAC state to ClientAuthenticatedLocal 03:00:01.641 [EACServer] [23:00:01:640][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101FDDF52. 03:00:01.842 [EACServer] [23:00:01:842][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101FDDF52 03:00:01.842 [EACServer] [23:00:01:842][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101FDDF52 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:00:01.850 [EAC] Peer 110000101fddf52 switched EAC state to ClientAuthenticatedRemote 03:00:03.302 [Lua] player (110000101fddf52,1) was put into party 0 03:00:03.302 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fddf52 inn_level_sonnstill 0 03:00:03.373 [Lua] ### Sending rpc_level_loaded 03:00:03.373 [Lua] #### Has state machine: true, sender: 110000101fddf52, level_id: 140 03:00:03.373 [Lua] Peer 110000101fddf52 has loaded the level but not all enemies, so we wait 03:00:03.402 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000101fddf52, connection_key=1) 03:00:03.403 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:6 my_peer_id:1100001031f4797 03:00:06.034 [SteamVoipClient] select_out(110000101fddf52, on) 03:00:06.034 [SteamVoipClient] select_in(110000101fddf52, on) 03:00:06.034 [SteamVoipClient] select_out(110000101fddf52, off) 03:00:10.048 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 03:00:10.048 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 03:00:10.580 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:00:10.580 [Lua] [Matchmaking] Got a handshake request from 110000101fddf52 with user name 'Brulogaz' 03:00:10.599 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 03:00:10.599 [Lua] RemotePlayer:create_game_object( ) 63 03:00:10.613 [Lua] player (110000101fddf52,1) was put into party 1 03:00:10.613 [Lua] Assigning peer(110000101fddf52:1) to profile(5) career(3) 03:00:10.613 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101fddf52) local_player_id(1) profile_index(5) career_index(3) 03:00:10.613 [Lua] Set lobby begin: 03:00:10.613 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:10.613 [Lua] Lobby data power_level = 312 03:00:10.613 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:10.613 [Lua] Lobby data difficulty = normal 03:00:10.613 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:10.613 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:10.613 [Lua] Lobby data matchmaking = false 03:00:10.613 [Lua] Lobby data host = 1100001031f4797 03:00:10.613 [Lua] Lobby data country_code = CA 03:00:10.614 [Lua] Lobby data game_mode = 3 03:00:10.614 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:10.614 [Lua] Lobby data player_slot_2 = 0:0 03:00:10.614 [Lua] Lobby data player_slot_1 = 0:0 03:00:10.614 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:10.614 [Lua] Lobby data num_players = 3 03:00:10.614 [Lua] Set lobby end. 03:00:10.614 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52 03:00:10.920 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fddf52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:00:10.920 [Lua] Adding player sync data to peer=110000101fddf52 local_player_id=1 03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:7 my_peer_id:1100001031f4797 03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:7 my_peer_id:1100001031f4797 03:00:10.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:7 my_peer_id:1100001031f4797 03:00:10.922 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fddf52 03:00:10.930 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:7 my_peer_id:1100001031f4797 03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:00:10.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 03:00:11.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:00:11.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p 03:00:11.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 03:00:11.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 03:00:11.405 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 03:00:11.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 03:00:11.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 03:00:11.641 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_10 03:00:11.642 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:00:11.657 [Lua] Set lobby begin: 03:00:11.657 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:11.657 [Lua] Lobby data power_level = 208 03:00:11.657 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:11.657 [Lua] Lobby data difficulty = normal 03:00:11.657 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:11.657 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:11.657 [Lua] Lobby data matchmaking = false 03:00:11.657 [Lua] Lobby data host = 1100001031f4797 03:00:11.658 [Lua] Lobby data country_code = CA 03:00:11.658 [Lua] Lobby data game_mode = 3 03:00:11.658 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:11.658 [Lua] Lobby data player_slot_2 = 0:0 03:00:11.658 [Lua] Lobby data player_slot_1 = 0:0 03:00:11.658 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:11.658 [Lua] Lobby data num_players = 3 03:00:11.658 [Lua] Set lobby end. 03:00:11.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:00:11.863 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:00:11.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 03:00:12.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 03:00:12.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 03:00:12.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:00:13.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:00:13.250 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 03:00:13.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:00:13.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:00:13.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 03:00:13.602 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 03:00:16.036 [Network] Setting artificial MTU limit to 65536 03:00:16.036 [Save] Saving `save_data` 03:00:16.041 [Save] Save done 03:00:16.045 [Application] apply_user_settings 03:00:16.633 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 03:00:16.719 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fddf52 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:00:16.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 03:00:16.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:00:17.410 [Lua] Set lobby begin: 03:00:17.410 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:17.410 [Lua] Lobby data power_level = 344 03:00:17.410 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:17.410 [Lua] Lobby data difficulty = normal 03:00:17.410 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:17.410 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:17.410 [Lua] Lobby data matchmaking = false 03:00:17.410 [Lua] Lobby data host = 1100001031f4797 03:00:17.410 [Lua] Lobby data country_code = CA 03:00:17.410 [Lua] Lobby data game_mode = 3 03:00:17.410 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:17.411 [Lua] Lobby data player_slot_2 = 0:0 03:00:17.411 [Lua] Lobby data player_slot_1 = 0:0 03:00:17.411 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:17.411 [Lua] Lobby data num_players = 3 03:00:17.411 [Lua] Set lobby end. 03:00:17.796 [Lua] PopupManager:query_result returned result: keep_changes 03:00:18.265 [Lua] [IngameUI] menu view on_exit options_view 03:00:18.265 [Lua] [IngameUI] menu view on_enter ingame_menu 03:00:18.904 [Lua] [IngameUI] menu view on_exit ingame_menu 03:00:21.438 [Lua] PlayFabMirrorBase:_commit_internal 6 03:00:21.438 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:00:21.443 [Lua] generate_backend_stats 1100001031f4797:1 03:00:21.468 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:00:21.468 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 11 03:00:21.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 11 03:00:21.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 11 03:00:21.623 [Lua] commit result success 6 03:00:26.355 [Lua] [IngameUI] menu view on_enter start_game_view 03:00:26.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x090b8270 03:00:26.359 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:00:26.361 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:00:26.361 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:00:26.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:00:26.362 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:00:32.148 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 03:00:32.148 [Lua] ............................................................................................................ 03:00:32.148 [Lua] ............................................................................................................ 03:00:32.148 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 03:00:32.148 [Lua] ............................................................................................................ 03:00:32.148 [Lua] ............................................................................................................ 03:00:32.148 [Lua] [Matchmaking] Cancelling matchmaking 03:00:32.148 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:00:32.264 [Lua] [IngameUI] menu view on_exit start_game_view 03:00:32.264 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:00:32.264 [Save] Saving `save_data` 03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:00:32.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:00:32.270 [Save] Save done 03:00:32.271 [Lua] [IngameUI] menu view post_update_on_exit table: 0x090b8270 03:00:45.363 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:00:45.363 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:00:45.366 [Lua] Set lobby begin: 03:00:45.367 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:45.367 [Lua] Lobby data power_level = 344 03:00:45.367 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:45.367 [Lua] Lobby data difficulty = hard 03:00:45.367 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:45.367 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:45.367 [Lua] Lobby data matchmaking = false 03:00:45.367 [Lua] Lobby data host = 1100001031f4797 03:00:45.367 [Lua] Lobby data country_code = CA 03:00:45.367 [Lua] Lobby data game_mode = 3 03:00:45.367 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:45.367 [Lua] Lobby data player_slot_2 = 0:0 03:00:45.367 [Lua] Lobby data player_slot_1 = 0:0 03:00:45.367 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:45.367 [Lua] Lobby data num_players = 3 03:00:45.367 [Lua] Set lobby end. 03:00:45.367 [Lua] [PartyManager] Leader is set to 1100001031f4797 03:00:45.367 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill nil 0 03:00:45.367 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 03:00:45.368 [Lua] Set lobby begin: 03:00:45.368 [Lua] Lobby data twitch_enabled = false 03:00:45.368 [Lua] Lobby data power_level = 344 03:00:45.368 [Lua] Lobby data num_players = 3 03:00:45.368 [Lua] Lobby data weave_name = false 03:00:45.368 [Lua] Lobby data game_mode = 1 03:00:45.368 [Lua] Lobby data mechanism = adventure 03:00:45.368 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:45.368 [Lua] Lobby data player_slot_1 = 0:0 03:00:45.368 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:45.368 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:45.368 [Lua] Lobby data quick_game = true 03:00:45.368 [Lua] Lobby data matchmaking = true 03:00:45.368 [Lua] Lobby data difficulty = hard 03:00:45.368 [Lua] Lobby data country_code = CA 03:00:45.368 [Lua] Lobby data host = 1100001031f4797 03:00:45.368 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:45.368 [Lua] Lobby data player_slot_2 = 0:0 03:00:45.368 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:45.368 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:45.368 [Lua] Lobby data eac_authorized = true 03:00:45.368 [Lua] Set lobby end. 03:00:45.368 [Lua] Set lobby begin: 03:00:45.368 [Lua] Lobby data twitch_enabled = false 03:00:45.368 [Lua] Lobby data power_level = 344 03:00:45.368 [Lua] Lobby data num_players = 3 03:00:45.368 [Lua] Lobby data weave_name = false 03:00:45.368 [Lua] Lobby data game_mode = 1 03:00:45.368 [Lua] Lobby data is_private = false 03:00:45.368 [Lua] Lobby data mechanism = adventure 03:00:45.368 [Lua] Lobby data level_key = inn_level_sonnstill 03:00:45.368 [Lua] Lobby data player_slot_1 = 0:0 03:00:45.368 [Lua] Lobby data selected_level_key = inn_level_sonnstill 03:00:45.368 [Lua] Lobby data unique_server_name = What's your passive perception? 03:00:45.369 [Lua] Lobby data quick_game = true 03:00:45.369 [Lua] Lobby data matchmaking = true 03:00:45.369 [Lua] Lobby data difficulty = hard 03:00:45.369 [Lua] Lobby data country_code = CA 03:00:45.369 [Lua] Lobby data host = 1100001031f4797 03:00:45.369 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:00:45.369 [Lua] Lobby data player_slot_2 = 0:0 03:00:45.369 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:00:45.369 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:00:45.369 [Lua] Lobby data eac_authorized = true 03:00:45.369 [Lua] Set lobby end. 03:00:45.369 [Lua] [ChatManager][1]System: Starting hosted game... 03:00:45.369 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:00:45.369 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:01:20.191 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:01:20.192 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:01:20.192 [Lua] [MATCHMAKING] - Hosting game on level: inn_level_sonnstill elven_ruins 1 03:01:20.192 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 1 ) 03:01:20.192 [Lua] Set lobby begin: 03:01:20.192 [Lua] Lobby data twitch_enabled = false 03:01:20.192 [Lua] Lobby data power_level = 344 03:01:20.192 [Lua] Lobby data num_players = 3 03:01:20.192 [Lua] Lobby data weave_name = false 03:01:20.192 [Lua] Lobby data game_mode = 2 03:01:20.192 [Lua] Lobby data is_private = false 03:01:20.192 [Lua] Lobby data mechanism = adventure 03:01:20.192 [Lua] Lobby data level_key = inn_level_sonnstill 03:01:20.192 [Lua] Lobby data player_slot_1 = 0:0 03:01:20.193 [Lua] Lobby data selected_level_key = elven_ruins 03:01:20.193 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:20.193 [Lua] Lobby data quick_game = true 03:01:20.193 [Lua] Lobby data matchmaking = true 03:01:20.193 [Lua] Lobby data difficulty = hard 03:01:20.193 [Lua] Lobby data country_code = CA 03:01:20.193 [Lua] Lobby data host = 1100001031f4797 03:01:20.193 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:20.193 [Lua] Lobby data player_slot_2 = 0:0 03:01:20.193 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:20.193 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:20.193 [Lua] Lobby data eac_authorized = true 03:01:20.193 [Lua] Set lobby end. 03:01:20.197 [Lua] Set lobby begin: 03:01:20.197 [Lua] Lobby data twitch_enabled = false 03:01:20.197 [Lua] Lobby data power_level = 344 03:01:20.197 [Lua] Lobby data num_players = 3 03:01:20.197 [Lua] Lobby data weave_name = false 03:01:20.197 [Lua] Lobby data game_mode = 2 03:01:20.197 [Lua] Lobby data is_private = false 03:01:20.197 [Lua] Lobby data mechanism = adventure 03:01:20.197 [Lua] Lobby data level_key = inn_level_sonnstill 03:01:20.197 [Lua] Lobby data player_slot_1 = 0:0 03:01:20.197 [Lua] Lobby data selected_level_key = elven_ruins 03:01:20.197 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:20.197 [Lua] Lobby data quick_game = true 03:01:20.197 [Lua] Lobby data matchmaking = true 03:01:20.197 [Lua] Lobby data difficulty = hard 03:01:20.197 [Lua] Lobby data country_code = CA 03:01:20.197 [Lua] Lobby data host = 1100001031f4797 03:01:20.198 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:20.198 [Lua] Lobby data player_slot_2 = 0:0 03:01:20.198 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:20.198 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:20.198 [Lua] Lobby data eac_authorized = true 03:01:20.198 [Lua] Set lobby end. 03:01:20.198 [Lua] Complete level triggered. 03:01:20.200 [Save] Saving `save_data` 03:01:20.200 [Lua] gm_event_end_conditions_met false false 03:01:20.200 [Lua] PlayFabMirrorBase:_commit_internal nil 03:01:20.200 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:01:20.204 [Lua] generate_backend_stats 1100001031f4797:1 03:01:20.211 [Save] Save done 03:01:20.211 [Save] Saving `save_data` 03:01:20.220 [Save] Save done 03:01:20.228 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:01:20.228 [Save] Saving `save_data` 03:01:20.228 [Lua] TRANSITION nil nil elven_ruins 03:01:20.228 [Lua] Transition type "elven_ruins", is server: true 03:01:20.228 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:01:20.228 [Lua] [GameNetworkManager] Leaving game... 03:01:20.228 [Lua] [GameNetworkManager] Shutting down game session host. 03:01:20.228 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:01:20.229 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:01:20.229 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=404.87 03:01:20.233 [Save] Save done 03:01:20.240 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:01:20.240 [Lua] commit result success 7 03:01:20.252 [GameSessionCommon] failed to skip message because type is unknown 03:01:20.252 warning: [Network] Got broken update game object message from llx 03:01:22.233 [Lua] [Managers] Calling function on all managers: 03:01:22.234 [Lua] Clearing all global lookup lists 03:01:22.234 [Lua] [IngamePlayerListUI] - Destroy 03:01:22.234 [Lua] [EquipmentUI] - Destroy 03:01:22.234 [Lua] [GamePadEquipmentUI] - Destroy 03:01:22.234 [Lua] [AbilityUI] - Destroy 03:01:22.234 [Lua] [GamePadAbilityUI] - Destroy 03:01:22.235 [Lua] [IngameUI] destroy 03:01:22.311 [Lua] [Managers] Destroying manager group: 03:01:22.318 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101ccaee0 elven_ruins 1 03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101fddf52 elven_ruins 1 03:01:22.318 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031f4797 elven_ruins 1 03:01:22.318 [Lua] [Matchmaking] unregister rpcs 03:01:22.318 [Lua] ############### UNLOADING PACKAGES ############### 03:01:22.318 [Lua] [Managers] Calling function on all managers: 03:01:22.319 [Lua] [Managers] Destroying manager group: 03:01:22.319 [Lua] [Gamestate] Enter state StateLoading 03:01:22.321 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:01:22.321 [Lua] [Matchmaking] register rpcs 03:01:22.321 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:01:22.321 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:01:22.321 [Lua] Set lobby begin: 03:01:22.321 [Lua] Lobby data twitch_enabled = false 03:01:22.321 [Lua] Lobby data power_level = 0 03:01:22.321 [Lua] Lobby data num_players = 3 03:01:22.321 [Lua] Lobby data weave_name = false 03:01:22.321 [Lua] Lobby data game_mode = 2 03:01:22.321 [Lua] Lobby data is_private = false 03:01:22.321 [Lua] Lobby data mechanism = adventure 03:01:22.321 [Lua] Lobby data level_key = inn_level_sonnstill 03:01:22.321 [Lua] Lobby data player_slot_1 = 0:0 03:01:22.321 [Lua] Lobby data selected_level_key = elven_ruins 03:01:22.321 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:22.321 [Lua] Lobby data quick_game = true 03:01:22.321 [Lua] Lobby data matchmaking = true 03:01:22.321 [Lua] Lobby data difficulty = hard 03:01:22.322 [Lua] Lobby data country_code = CA 03:01:22.322 [Lua] Lobby data host = 1100001031f4797 03:01:22.322 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:22.322 [Lua] Lobby data player_slot_2 = 0:0 03:01:22.322 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:22.322 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:22.322 [Lua] Lobby data eac_authorized = true 03:01:22.322 [Lua] Set lobby end. 03:01:22.322 [Lua] registering RPCs 03:01:22.322 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:01:22.322 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:01:22.322 [Lua] Set lobby begin: 03:01:22.322 [Lua] Lobby data twitch_enabled = false 03:01:22.322 [Lua] Lobby data power_level = 0 03:01:22.322 [Lua] Lobby data num_players = 3 03:01:22.322 [Lua] Lobby data weave_name = false 03:01:22.322 [Lua] Lobby data game_mode = 2 03:01:22.322 [Lua] Lobby data is_private = false 03:01:22.322 [Lua] Lobby data mechanism = adventure 03:01:22.322 [Lua] Lobby data level_key = elven_ruins 03:01:22.322 [Lua] Lobby data player_slot_1 = 0:0 03:01:22.322 [Lua] Lobby data selected_level_key = elven_ruins 03:01:22.322 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:22.322 [Lua] Lobby data quick_game = true 03:01:22.322 [Lua] Lobby data matchmaking = true 03:01:22.322 [Lua] Lobby data difficulty = hard 03:01:22.322 [Lua] Lobby data country_code = CA 03:01:22.322 [Lua] Lobby data host = 1100001031f4797 03:01:22.322 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:22.322 [Lua] Lobby data player_slot_2 = 0:0 03:01:22.322 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:22.323 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:22.323 [Lua] Lobby data eac_authorized = true 03:01:22.323 [Lua] Set lobby end. 03:01:22.323 [Lua] MUSIC MANAGER unmute_all_world_sounds 13640 0 03:01:22.328 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 03:01:22.328 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[1] 03:01:22.328 [Lua] [LevelTransitionHandler] load_level elven_ruins 1 03:01:22.435 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, LevelTransitionHandler 03:01:22.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level_sonnstill 03:01:22.541 [Lua] [PackageManager] Unload: resource_packages/levels/inn, nested_level_package_inn_level_sonnstill 03:01:22.541 [Umbra] Unload tome 03:01:22.541 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, tome_package_inn_level_sonnstill 03:01:22.541 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 03:01:22.541 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins" 03:01:22.541 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 03:01:22.542 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 03:01:22.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 03:01:22.720 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 03:01:22.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 03:01:22.735 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 13641 0 03:01:22.742 [Lua] MUSIC MANAGER Play_loading_screen_music 13642 0 03:01:23.169 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 03:01:27.557 [Lua] ### Sending rpc_level_loaded 03:01:27.557 [Lua] #### Has state machine: true, sender: 110000101ccaee0, level_id: 79 03:01:27.557 [Lua] Peer 110000101ccaee0 has loaded the level and all enemies are loaded 03:01:27.642 [Lua] ### Sending rpc_level_loaded 03:01:27.642 [Lua] #### Has state machine: true, sender: 110000101fddf52, level_id: 79 03:01:27.642 [Lua] Peer 110000101fddf52 has loaded the level and all enemies are loaded 03:01:27.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 03:01:27.794 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 03:01:27.811 [Lua] [LevelTransitionHandler] Level load completed! 03:01:27.811 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 4622709 - weave: nil 03:01:27.845 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:01:27.845 [Lua] checking dlc's against conflict directors 03:01:27.845 [Lua] - removing conflict director 'chaos_beastmen' 03:01:27.845 [Lua] - removing conflict director 'skaven_beastmen' 03:01:27.845 [Lua] - removing conflict director 'beastmen' 03:01:27.845 [Lua] number of factions to include 2 03:01:27.845 [Lua] number of factions added 2 03:01:27.845 [Lua] --- --- --- 03:01:27.845 [Lua] Starting... difficulty 'hard' 03:01:27.845 [Lua] These are the starting conflict directors: 03:01:27.845 [Lua] skaven 03:01:27.845 [Lua] --- --- --- 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 15) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: default 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: default 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: chaos 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: skaven 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: skaven 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: default 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] Looking for a new director: 03:01:27.845 [Lua] (free: 10) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.845 [Lua] ->trying director: chaos 03:01:27.845 [Lua] --> success! 03:01:27.845 [Lua] --> re-used the same breeds 03:01:27.845 [Lua] 03:01:27.845 [Lua] DONE! Found the following directors: 03:01:27.845 [Lua] default 03:01:27.845 [Lua] default 03:01:27.845 [Lua] chaos 03:01:27.845 [Lua] skaven 03:01:27.845 [Lua] skaven 03:01:27.845 [Lua] default 03:01:27.845 [Lua] chaos 03:01:27.845 [Lua] (free: 10), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:01:27.846 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:01:27.847 [Lua] ### Sending rpc_level_loaded 03:01:27.847 [Lua] #### Has state machine: true, sender: 1100001031f4797, level_id: 79 03:01:27.847 [Lua] Peer 1100001031f4797 has loaded the level and all enemies are loaded 03:01:27.868 [Lua] ### Sending rpc_level_loaded 03:01:27.868 [Lua] #### Has state machine: false, sender: 1100001031f4797, level_id: 79 03:01:28.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:01:28.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:01:28.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:01:29.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:01:29.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:01:29.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:01:29.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:01:29.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:01:29.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:01:30.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:01:30.143 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:01:30.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:01:31.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:01:31.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:01:31.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:01:31.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:01:31.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:01:31.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:01:32.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:01:32.287 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:01:32.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:01:32.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:01:32.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:01:32.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:01:33.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:01:33.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:01:33.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:01:34.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:01:34.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:01:34.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:01:34.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:01:34.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:01:34.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:01:35.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:01:35.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:01:35.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:01:35.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:01:35.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:01:35.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:01:37.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:01:37.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:01:37.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:01:37.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:01:37.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:01:37.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:01:37.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:01:37.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:01:37.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:01:37.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:01:37.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:01:37.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:01:38.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:01:38.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:01:38.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:01:38.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:01:38.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:01:38.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:01:39.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:01:39.380 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:01:39.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:01:39.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:01:39.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:01:39.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:01:40.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:01:40.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:01:40.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:01:41.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:01:41.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:01:41.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:01:41.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:01:41.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:01:41.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:01:42.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:01:42.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:01:42.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:01:43.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:01:43.024 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:01:43.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:01:43.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:01:43.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:01:43.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:01:44.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:01:44.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:01:44.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:01:44.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:01:44.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:01:44.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:01:45.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:01:45.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:01:45.107 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom 03:01:45.107 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:01:45.107 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:01:46.116 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:01:46.117 [Lua] [Matchmaking] unregister rpcs 03:01:46.117 [Lua] Set lobby begin: 03:01:46.117 [Lua] Lobby data twitch_enabled = false 03:01:46.117 [Lua] Lobby data power_level = 0 03:01:46.117 [Lua] Lobby data num_players = 3 03:01:46.117 [Lua] Lobby data weave_name = false 03:01:46.117 [Lua] Lobby data game_mode = 2 03:01:46.117 [Lua] Lobby data is_private = false 03:01:46.117 [Lua] Lobby data mechanism = adventure 03:01:46.117 [Lua] Lobby data level_key = elven_ruins 03:01:46.117 [Lua] Lobby data player_slot_1 = 0:0 03:01:46.117 [Lua] Lobby data selected_level_key = elven_ruins 03:01:46.117 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:46.117 [Lua] Lobby data quick_game = true 03:01:46.117 [Lua] Lobby data matchmaking = true 03:01:46.117 [Lua] Lobby data difficulty = hard 03:01:46.117 [Lua] Lobby data country_code = CA 03:01:46.117 [Lua] Lobby data host = 1100001031f4797 03:01:46.117 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:46.117 [Lua] Lobby data player_slot_2 = 0:0 03:01:46.117 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:46.117 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:46.117 [Lua] Lobby data eac_authorized = true 03:01:46.117 [Lua] Set lobby end. 03:01:46.117 [Lua] [Managers] Destroying manager group: 03:01:46.118 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 03:01:46.118 [Lua] MUSIC MANAGER Stop_loading_screen_music 13643 0 03:01:46.118 [Lua] [Gamestate] Enter StateIngame HOST 03:01:46.118 [Lua] [Managers] Calling function on all managers: 03:01:46.118 [Lua] <>level = elven_ruins<> 03:01:46.118 [Lua] Set lobby begin: 03:01:46.118 [Lua] Lobby data twitch_enabled = false 03:01:46.118 [Lua] Lobby data power_level = 0 03:01:46.118 [Lua] Lobby data num_players = 3 03:01:46.119 [Lua] Lobby data weave_name = false 03:01:46.119 [Lua] Lobby data game_mode = 2 03:01:46.119 [Lua] Lobby data is_private = false 03:01:46.119 [Lua] Lobby data mechanism = adventure 03:01:46.119 [Lua] Lobby data level_key = elven_ruins 03:01:46.119 [Lua] Lobby data player_slot_1 = 0:0 03:01:46.119 [Lua] Lobby data selected_level_key = elven_ruins 03:01:46.119 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:46.119 [Lua] Lobby data quick_game = true 03:01:46.119 [Lua] Lobby data matchmaking = true 03:01:46.119 [Lua] Lobby data difficulty = hard 03:01:46.119 [Lua] Lobby data country_code = CA 03:01:46.119 [Lua] Lobby data host = 1100001031f4797 03:01:46.119 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:46.119 [Lua] Lobby data player_slot_2 = 0:0 03:01:46.119 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:46.119 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:46.119 [Lua] Lobby data eac_authorized = true 03:01:46.119 [Lua] Set lobby end. 03:01:46.119 [Umbra] Init version: 3.4.15 :: 16 threads 03:01:46.119 [Lua] [StateIngame] Server ingame 03:01:46.123 [Lua] Set lobby begin: 03:01:46.123 [Lua] Lobby data twitch_enabled = false 03:01:46.123 [Lua] Lobby data power_level = 0 03:01:46.123 [Lua] Lobby data num_players = 3 03:01:46.123 [Lua] Lobby data weave_name = false 03:01:46.123 [Lua] Lobby data game_mode = 2 03:01:46.123 [Lua] Lobby data is_private = false 03:01:46.123 [Lua] Lobby data mechanism = adventure 03:01:46.123 [Lua] Lobby data level_key = elven_ruins 03:01:46.123 [Lua] Lobby data player_slot_1 = 0:0 03:01:46.123 [Lua] Lobby data selected_level_key = elven_ruins 03:01:46.123 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:46.124 [Lua] Lobby data quick_game = true 03:01:46.124 [Lua] Lobby data matchmaking = true 03:01:46.124 [Lua] Lobby data difficulty = hard 03:01:46.124 [Lua] Lobby data country_code = CA 03:01:46.124 [Lua] Lobby data host = 1100001031f4797 03:01:46.124 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:46.124 [Lua] Lobby data player_slot_2 = 0:0 03:01:46.124 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:46.124 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:46.124 [Lua] Lobby data eac_authorized = true 03:01:46.124 [Lua] Set lobby end. 03:01:46.124 [Lua] [Matchmaking] register rpcs 03:01:46.124 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:01:46.124 [Lua] [GameNetworkManager] My own peer_id = 1100001031f4797 03:01:46.124 [Lua] [GameNetworkManager] self.is_server = true 03:01:46.124 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 03:01:46.124 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:01:46.124 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 03:01:46.124 [Network] Setting artificial MTU limit to 65536 03:01:46.134 [Lua] Switching ConflictSettings: to: default 03:01:46.134 [Lua] pacing=default 03:01:46.134 [Lua] roaming=nil 03:01:46.134 [Lua] specials=default 03:01:46.134 [Lua] debug_color=maroon 03:01:46.134 [Lua] contained_breeds=nil 03:01:46.134 [Lua] pack_spawning=default 03:01:46.134 [Lua] disabled=false 03:01:46.134 [Lua] factions=nil 03:01:46.134 [Lua] boss=default 03:01:46.134 [Lua] horde=default 03:01:46.134 [Lua] name=default 03:01:46.134 [Lua] intensity=default 03:01:46.134 [Lua] --- 03:01:46.134 [Lua] [LevelAnalysis] set_random_seed( 4622709) 03:01:46.147 [Lua] [AIInterestPointSystem] Level Seed: 4622709 03:01:46.147 [Lua] 03:01:46.147 [Lua] [entity_system_bag] = table 03:01:46.147 [Lua] [entity_system_bag] = metatable 03:01:46.147 [Lua] [startup_data] = table 03:01:46.147 [Lua] [entity_manager] = table 03:01:46.147 [Lua] [entity_manager] = metatable 03:01:46.147 [Lua] [unit_spawner] = table 03:01:46.147 [Lua] [unit_spawner] = metatable 03:01:46.147 [Lua] [unit_storage] = table 03:01:46.147 [Lua] [unit_storage] = metatable 03:01:46.147 [Lua] [dice_keeper] = table 03:01:46.147 [Lua] [dice_keeper] = metatable 03:01:46.147 [Lua] [is_server] = true (boolean) 03:01:46.147 [Lua] [world] = [World] 03:01:46.147 [Lua] [system_api] = table 03:01:46.147 [Lua] [entity_system] = table 03:01:46.147 [Lua] [entity_system] = metatable 03:01:46.147 [Lua] [network_lobby] = table 03:01:46.147 [Lua] [network_lobby] = metatable 03:01:46.147 [Lua] [profile_synchronizer] = table 03:01:46.147 [Lua] [profile_synchronizer] = metatable 03:01:46.147 [Lua] [level_transition_handler] = table 03:01:46.147 [Lua] [level_transition_handler] = metatable 03:01:46.147 [Lua] [num_local_human_players] = 1 (number) 03:01:46.147 [Lua] [statistics_db] = table 03:01:46.147 [Lua] [statistics_db] = metatable 03:01:46.147 [Lua] [network_server] = table 03:01:46.147 [Lua] [network_server] = metatable 03:01:46.147 [Lua] [input_manager] = table 03:01:46.147 [Lua] [input_manager] = metatable 03:01:46.147 [Lua] [network_clock] = table 03:01:46.147 [Lua] [network_clock] = metatable 03:01:46.147 [Lua] [network_transmit] = table 03:01:46.147 [Lua] [network_transmit] = metatable 03:01:46.147 [Lua] [free_flight_manager] = table 03:01:46.147 [Lua] [free_flight_manager] = metatable 03:01:46.147 [Lua] [network_manager] = table 03:01:46.147 [Lua] [network_manager] = metatable 03:01:46.147 [Lua] [network_event_delegate] = table 03:01:46.147 [Lua] [network_event_delegate] = metatable 03:01:46.147 [Lua] 03:01:46.147 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:01:46.147 [Lua] ignoring extension VersusInteractObjectiveExtension 03:01:46.147 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:01:46.147 [Lua] ignoring extension VersusSocketObjectiveExtension 03:01:46.147 [Lua] ignoring extension VersusTargetObjectiveExtension 03:01:46.147 [Lua] ignoring extension VersusMissionObjectiveExtension 03:01:46.151 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:01:46.171 [Lua] [AchievementManager] Achievements using the steam platform 03:01:46.171 [Lua] [StateIngame] Level seed: 4622709 03:01:46.171 [World] Spawning level. 03:01:46.567 [Lua] [LevelAnalysis] set_random_seed( 4622709) 03:01:46.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 12 03:01:46.593 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:01:46.593 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:01:46.594 [Lua] [IngameUI] init 03:01:46.605 [SteamVoipClient] select_out(110000101ccaee0, off) 03:01:46.605 [SteamVoipClient] select_out(110000101fddf52, off) 03:01:46.605 [SteamVoipClient] select_out(1100001031f4797, off) 03:01:46.611 [Lua] cb_razer_chroma_setup 03:01:46.636 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:01:46.636 [Lua] Set lobby begin: 03:01:46.636 [Lua] Lobby data twitch_enabled = false 03:01:46.636 [Lua] Lobby data power_level = 320 03:01:46.636 [Lua] Lobby data num_players = 3 03:01:46.636 [Lua] Lobby data weave_name = false 03:01:46.637 [Lua] Lobby data game_mode = 2 03:01:46.637 [Lua] Lobby data is_private = false 03:01:46.637 [Lua] Lobby data mechanism = adventure 03:01:46.637 [Lua] Lobby data level_key = elven_ruins 03:01:46.637 [Lua] Lobby data player_slot_1 = 0:0 03:01:46.637 [Lua] Lobby data selected_level_key = elven_ruins 03:01:46.637 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:46.637 [Lua] Lobby data quick_game = true 03:01:46.637 [Lua] Lobby data matchmaking = true 03:01:46.637 [Lua] Lobby data difficulty = hard 03:01:46.637 [Lua] Lobby data country_code = CA 03:01:46.637 [Lua] Lobby data host = 1100001031f4797 03:01:46.637 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:46.637 [Lua] Lobby data player_slot_2 = 0:0 03:01:46.637 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:46.637 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:46.637 [Lua] Lobby data eac_authorized = true 03:01:46.637 [Lua] Set lobby end. 03:01:46.638 [Lua] CurrentConflictSettings default 03:01:46.638 [Lua] [ConflictDirector] conflict_director is ai_ready 03:01:46.645 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:01:46.645 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:01:46.655 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:01:46.655 [Lua] Forming navigation groups in one frame 03:01:46.655 [Lua] Forming navigation groups 03:01:46.666 [Lua] NavigationGroupManager -> calulation time A: 0.011000000000024102 03:01:47.087 [Lua] NavigationGroupManager -> calulation time B: 0.42099999999999227 03:01:47.087 [Lua] number of nav groups: 472 03:01:47.094 [Lua] number of refined nav groups : 267 03:01:47.100 [Lua] NavigationGroupManager -> calulation time C: 0.012999999999976808 03:01:47.100 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.102980819344522 Normalized coefficient: 1.202016565325926 03:01:47.104 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 7.1555233955383279 Normalized coefficient: 2.2010968491585903 03:01:47.110 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.478063342720269 Normalized coefficient: 1.2622151024091872 03:01:47.114 [Lua] -------------> JOW Perfect-density 1.8 Sum density 2.5885126709938051 Normalized coefficient: 0.69538002273287225 03:01:47.122 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:01:47.122 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:01:47.125 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 03:01:47.125 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.796 meters. 03:01:47.125 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:01:47.125 [Lua] [LevelAnalysis] 03:01:47.125 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:01:47.125 [Lua] [LevelAnalysis] 03:01:47.125 [Lua] [LevelAnalysis] Terror events added: 03:01:47.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 03:01:47.125 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 03:01:47.125 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 03:01:47.125 [Lua] NORMAL PATROL MAIN PATH 938.096435546875 03:01:47.125 [Lua] [waypoints] = table 03:01:47.125 [Lua] [astar_points] = table 03:01:47.125 [Lua] [travel_dist] = 936.68547093868256 (number) 03:01:47.125 [Lua] [one_directional] = false (boolean) 03:01:47.125 [Lua] [id] = boss_26 (string) 03:01:47.125 [Lua] ----> using boss spline path! 03:01:47.125 [Lua] Adding main path event: Vector3Box(155.73, 355.584, 27.944) boss_event_skaven_spline_patrol 45 table: 000000000726B330 03:01:47.125 [Lua] [LevelAnalysis] num_event_places_f: 0.7338637936909993 , num_event_places: 0 , trailing_event_fraction: 0.7338637936909993 , num_events: 1 03:01:47.125 [Lua] [LevelAnalysis] Level path distance: 1150.795690536499 03:01:47.125 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.795690536499 forbidden_dist: -1050.795690536499 03:01:47.125 [Lua] [LevelAnalysis] wanted_distance: 173.47835590130796 03:01:47.125 [Lua] [LevelAnalysis] Terror events added: 03:01:47.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:01:47.125 [Lua] Adding main path event: Vector3Box(-150.481, -107.128, 17.8872) rare_event_loot_rat 45 table: 000000000726BD00 03:01:47.126 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:01:47.130 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 03:01:47.137 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 03:01:47.138 [Lua] [Managers] Calling function on all managers: 03:01:47.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 12 03:01:47.187 [Lua] player (1100001031f4797,2) was put into party 1 03:01:47.200 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 03:01:47.200 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1) 03:01:47.200 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1) 03:01:47.200 [Lua] Set lobby begin: 03:01:47.200 [Lua] Lobby data twitch_enabled = false 03:01:47.200 [Lua] Lobby data power_level = 320 03:01:47.200 [Lua] Lobby data num_players = 3 03:01:47.200 [Lua] Lobby data weave_name = false 03:01:47.200 [Lua] Lobby data game_mode = 2 03:01:47.200 [Lua] Lobby data is_private = false 03:01:47.200 [Lua] Lobby data mechanism = adventure 03:01:47.200 [Lua] Lobby data level_key = elven_ruins 03:01:47.200 [Lua] Lobby data player_slot_1 = 0:0 03:01:47.200 [Lua] Lobby data selected_level_key = elven_ruins 03:01:47.200 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:47.200 [Lua] Lobby data quick_game = true 03:01:47.200 [Lua] Lobby data matchmaking = true 03:01:47.201 [Lua] Lobby data difficulty = hard 03:01:47.201 [Lua] Lobby data country_code = CA 03:01:47.201 [Lua] Lobby data host = 1100001031f4797 03:01:47.201 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:47.201 [Lua] Lobby data player_slot_2 = 0:0 03:01:47.201 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:47.201 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:47.201 [Lua] Lobby data eac_authorized = true 03:01:47.201 [Lua] Set lobby end. 03:01:47.201 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52 03:01:47.201 [Lua] 03:01:47.201 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:47.201 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:47.201 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:47.201 [Lua] 03:01:47.201 [Lua] 03:01:47.201 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:01:47.201 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:01:47.201 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:01:47.201 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:47.201 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:47.201 [Lua] 03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:8 my_peer_id:1100001031f4797 03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:8 my_peer_id:1100001031f4797 03:01:47.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:8 my_peer_id:1100001031f4797 03:01:47.507 [Lua] Set lobby begin: 03:01:47.507 [Lua] Lobby data twitch_enabled = false 03:01:47.507 [Lua] Lobby data power_level = 320 03:01:47.507 [Lua] Lobby data num_players = 3 03:01:47.507 [Lua] Lobby data weave_name = false 03:01:47.507 [Lua] Lobby data game_mode = 2 03:01:47.507 [Lua] Lobby data is_private = false 03:01:47.507 [Lua] Lobby data mechanism = adventure 03:01:47.507 [Lua] Lobby data level_key = elven_ruins 03:01:47.507 [Lua] Lobby data player_slot_1 = 0:0 03:01:47.507 [Lua] Lobby data selected_level_key = elven_ruins 03:01:47.507 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:47.507 [Lua] Lobby data quick_game = true 03:01:47.507 [Lua] Lobby data matchmaking = true 03:01:47.507 [Lua] Lobby data difficulty = hard 03:01:47.507 [Lua] Lobby data country_code = CA 03:01:47.508 [Lua] Lobby data host = 1100001031f4797 03:01:47.508 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:47.508 [Lua] Lobby data player_slot_2 = 0:0 03:01:47.508 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:47.508 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:47.508 [Lua] Lobby data eac_authorized = true 03:01:47.508 [Lua] Set lobby end. 03:01:47.508 [Lua] [Matchmaking] Assigned player 110000101ccaee0 to slot 3 when hot join syncing 03:01:47.508 [Lua] Breedfreezer (server) starting a hot join sync 03:01:47.508 [Lua] packing 0 units of breed chaos_marauder 03:01:47.508 [Lua] packing 0 units of breed skaven_clan_rat 03:01:47.508 [Lua] packing 0 units of breed skaven_storm_vermin 03:01:47.508 [Lua] packing 0 units of breed skaven_slave 03:01:47.508 [Lua] packing 0 units of breed chaos_fanatic 03:01:47.508 [Lua] packing 0 units of breed chaos_raider 03:01:47.508 [Lua] packing 0 units of breed chaos_warrior 03:01:47.508 [Lua] packing 0 units of breed chaos_berzerker 03:01:47.508 [Lua] packing 0 units of breed skaven_plague_monk 03:01:47.508 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:01:47.508 [Lua] 03:01:47.508 [Lua] [1] = 1 (number) 03:01:47.508 [Lua] [2] = 0 (number) 03:01:47.508 [Lua] [3] = 1 (number) 03:01:47.508 [Lua] [4] = 0 (number) 03:01:47.508 [Lua] [5] = 1 (number) 03:01:47.508 [Lua] [6] = 0 (number) 03:01:47.508 [Lua] [7] = 1 (number) 03:01:47.508 [Lua] [8] = 0 (number) 03:01:47.508 [Lua] [9] = 1 (number) 03:01:47.508 [Lua] [10] = 0 (number) 03:01:47.508 [Lua] [11] = 1 (number) 03:01:47.508 [Lua] [12] = 0 (number) 03:01:47.508 [Lua] [13] = 1 (number) 03:01:47.508 [Lua] [14] = 0 (number) 03:01:47.508 [Lua] [15] = 1 (number) 03:01:47.508 [Lua] [16] = 0 (number) 03:01:47.508 [Lua] [17] = 1 (number) 03:01:47.508 [Lua] [18] = 0 (number) 03:01:47.508 [Lua] 03:01:47.508 [Lua] 03:01:47.508 [Lua] 03:01:47.511 [Lua] Set lobby begin: 03:01:47.511 [Lua] Lobby data twitch_enabled = false 03:01:47.511 [Lua] Lobby data power_level = 320 03:01:47.511 [Lua] Lobby data num_players = 3 03:01:47.511 [Lua] Lobby data weave_name = false 03:01:47.511 [Lua] Lobby data game_mode = 2 03:01:47.512 [Lua] Lobby data is_private = false 03:01:47.512 [Lua] Lobby data mechanism = adventure 03:01:47.512 [Lua] Lobby data level_key = elven_ruins 03:01:47.512 [Lua] Lobby data player_slot_1 = 0:0 03:01:47.512 [Lua] Lobby data selected_level_key = elven_ruins 03:01:47.512 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:47.512 [Lua] Lobby data quick_game = true 03:01:47.512 [Lua] Lobby data matchmaking = true 03:01:47.512 [Lua] Lobby data difficulty = hard 03:01:47.512 [Lua] Lobby data country_code = CA 03:01:47.512 [Lua] Lobby data host = 1100001031f4797 03:01:47.512 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:47.512 [Lua] Lobby data player_slot_2 = 0:0 03:01:47.512 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:47.512 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:47.512 [Lua] Lobby data eac_authorized = true 03:01:47.512 [Lua] Set lobby end. 03:01:47.512 [Lua] [Matchmaking] Assigned player 110000101fddf52 to slot 5 when hot join syncing 03:01:47.512 [Lua] Breedfreezer (server) starting a hot join sync 03:01:47.512 [Lua] packing 0 units of breed chaos_marauder 03:01:47.512 [Lua] packing 0 units of breed skaven_clan_rat 03:01:47.512 [Lua] packing 0 units of breed skaven_storm_vermin 03:01:47.512 [Lua] packing 0 units of breed skaven_slave 03:01:47.512 [Lua] packing 0 units of breed chaos_fanatic 03:01:47.512 [Lua] packing 0 units of breed chaos_raider 03:01:47.512 [Lua] packing 0 units of breed chaos_warrior 03:01:47.512 [Lua] packing 0 units of breed chaos_berzerker 03:01:47.512 [Lua] packing 0 units of breed skaven_plague_monk 03:01:47.512 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:01:47.512 [Lua] 03:01:47.512 [Lua] [1] = 1 (number) 03:01:47.512 [Lua] [2] = 0 (number) 03:01:47.512 [Lua] [3] = 1 (number) 03:01:47.512 [Lua] [4] = 0 (number) 03:01:47.512 [Lua] [5] = 1 (number) 03:01:47.512 [Lua] [6] = 0 (number) 03:01:47.512 [Lua] [7] = 1 (number) 03:01:47.512 [Lua] [8] = 0 (number) 03:01:47.512 [Lua] [9] = 1 (number) 03:01:47.512 [Lua] [10] = 0 (number) 03:01:47.512 [Lua] [11] = 1 (number) 03:01:47.512 [Lua] [12] = 0 (number) 03:01:47.512 [Lua] [13] = 1 (number) 03:01:47.512 [Lua] [14] = 0 (number) 03:01:47.512 [Lua] [15] = 1 (number) 03:01:47.512 [Lua] [16] = 0 (number) 03:01:47.512 [Lua] [17] = 1 (number) 03:01:47.512 [Lua] [18] = 0 (number) 03:01:47.512 [Lua] 03:01:47.512 [Lua] 03:01:47.512 [Lua] 03:01:47.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 03:01:47.513 [Lua] RemotePlayer:create_game_object( ) 61 03:01:47.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 03:01:47.527 [Lua] RemotePlayer:create_game_object( ) 62 03:01:47.541 [Lua] [GameNetworkManager] destroying game object with go_id=60 03:01:47.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101fddf52 03:01:47.542 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101ccaee0 03:01:47.544 [Lua] player (1100001031f4797,2) was put into party 1 03:01:47.558 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 03:01:47.558 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1) 03:01:47.558 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1) 03:01:47.558 [Lua] Set lobby begin: 03:01:47.558 [Lua] Lobby data twitch_enabled = false 03:01:47.558 [Lua] Lobby data power_level = 320 03:01:47.558 [Lua] Lobby data num_players = 3 03:01:47.558 [Lua] Lobby data weave_name = false 03:01:47.558 [Lua] Lobby data game_mode = 2 03:01:47.558 [Lua] Lobby data is_private = false 03:01:47.558 [Lua] Lobby data mechanism = adventure 03:01:47.558 [Lua] Lobby data level_key = elven_ruins 03:01:47.558 [Lua] Lobby data player_slot_1 = 0:0 03:01:47.558 [Lua] Lobby data selected_level_key = elven_ruins 03:01:47.558 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:47.558 [Lua] Lobby data quick_game = true 03:01:47.558 [Lua] Lobby data matchmaking = true 03:01:47.558 [Lua] Lobby data difficulty = hard 03:01:47.559 [Lua] Lobby data country_code = CA 03:01:47.559 [Lua] Lobby data host = 1100001031f4797 03:01:47.559 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:47.559 [Lua] Lobby data player_slot_2 = 0:0 03:01:47.559 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:47.559 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:47.559 [Lua] Lobby data eac_authorized = true 03:01:47.559 [Lua] Set lobby end. 03:01:47.559 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52 03:01:47.559 [Lua] 03:01:47.559 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:47.559 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:47.559 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:47.559 [Lua] 03:01:47.559 [Lua] 03:01:47.559 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:01:47.559 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:01:47.559 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:01:47.559 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:47.559 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:47.559 [Lua] 03:01:47.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 12 03:01:47.563 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:8 my_peer_id:1100001031f4797 03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:9 my_peer_id:1100001031f4797 03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:9 my_peer_id:1100001031f4797 03:01:47.563 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:9 my_peer_id:1100001031f4797 03:01:47.614 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:9 my_peer_id:1100001031f4797 03:01:47.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101ccaee0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:01:47.844 [Lua] Adding player sync data to peer=110000101ccaee0 local_player_id=1 03:01:47.844 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101fddf52 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:01:47.844 [Lua] Adding player sync data to peer=110000101fddf52 local_player_id=1 03:01:47.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:01:47.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:01:47.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:01:49.446 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:01:49.446 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 03:01:49.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:01:49.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:01:49.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 03:01:49.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:01:50.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:01:50.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 03:01:50.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:01:50.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:01:50.553 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:01:50.555 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:01:50.703 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:01:50.703 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:01:50.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:01:51.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:01:51.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 03:01:51.068 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:01:51.165 [Lua] Set lobby begin: 03:01:51.165 [Lua] Lobby data twitch_enabled = false 03:01:51.165 [Lua] Lobby data power_level = 106 03:01:51.165 [Lua] Lobby data num_players = 3 03:01:51.165 [Lua] Lobby data weave_name = false 03:01:51.165 [Lua] Lobby data game_mode = 2 03:01:51.165 [Lua] Lobby data is_private = false 03:01:51.165 [Lua] Lobby data mechanism = adventure 03:01:51.165 [Lua] Lobby data level_key = elven_ruins 03:01:51.166 [Lua] Lobby data player_slot_1 = 0:0 03:01:51.166 [Lua] Lobby data selected_level_key = elven_ruins 03:01:51.166 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:51.166 [Lua] Lobby data quick_game = true 03:01:51.166 [Lua] Lobby data matchmaking = true 03:01:51.166 [Lua] Lobby data difficulty = hard 03:01:51.166 [Lua] Lobby data country_code = CA 03:01:51.166 [Lua] Lobby data host = 1100001031f4797 03:01:51.166 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:51.166 [Lua] Lobby data player_slot_2 = 0:0 03:01:51.166 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:51.166 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:51.166 [Lua] Lobby data eac_authorized = true 03:01:51.166 [Lua] Set lobby end. 03:01:51.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:01:51.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 03:01:51.331 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:01:51.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:01:51.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 03:01:51.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 03:01:51.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:51.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 03:01:51.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:51.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:51.892 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 03:01:51.899 [Lua] [GameNetworkManager] destroying game object with go_id=65 03:01:51.901 [Lua] [GameNetworkManager] destroying game object with go_id=63 03:01:51.901 [Lua] player (1100001031f4797,2) was put into party 1 03:01:51.921 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=68 03:01:51.921 [Lua] Assigning peer(1100001031f4797:2) to profile(1) career(1) 03:01:51.921 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031f4797) local_player_id(2) profile_index(1) career_index(1) 03:01:51.921 [Lua] Set lobby begin: 03:01:51.921 [Lua] Lobby data twitch_enabled = false 03:01:51.921 [Lua] Lobby data power_level = 106 03:01:51.921 [Lua] Lobby data num_players = 3 03:01:51.921 [Lua] Lobby data weave_name = false 03:01:51.921 [Lua] Lobby data game_mode = 2 03:01:51.921 [Lua] Lobby data is_private = false 03:01:51.921 [Lua] Lobby data mechanism = adventure 03:01:51.921 [Lua] Lobby data level_key = elven_ruins 03:01:51.921 [Lua] Lobby data player_slot_1 = 0:0 03:01:51.921 [Lua] Lobby data selected_level_key = elven_ruins 03:01:51.921 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:51.921 [Lua] Lobby data quick_game = true 03:01:51.921 [Lua] Lobby data matchmaking = true 03:01:51.921 [Lua] Lobby data difficulty = hard 03:01:51.921 [Lua] Lobby data country_code = CA 03:01:51.922 [Lua] Lobby data host = 1100001031f4797 03:01:51.922 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:51.922 [Lua] Lobby data player_slot_2 = 0:0 03:01:51.922 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:51.922 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:51.922 [Lua] Lobby data eac_authorized = true 03:01:51.922 [Lua] Set lobby end. 03:01:51.922 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031f4797 | dr:110000101ccaee0 | bw:0 | es:110000101fddf52 03:01:51.922 [Lua] 03:01:51.922 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:51.922 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:51.922 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:51.922 [Lua] 03:01:51.922 [Lua] 03:01:51.922 [Lua] [wwise/one_handed_swords] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 03:01:51.922 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 03:01:51.922 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 03:01:51.922 [Lua] [wwise/handgun_rifle] = false (boolean) 03:01:51.922 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06] = false (boolean) 03:01:51.922 [Lua] 03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101ccaee0 inventory_sync_id:10 my_peer_id:1100001031f4797 03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031f4797 inventory_sync_id:10 my_peer_id:1100001031f4797 03:01:51.926 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101fddf52 inventory_sync_id:10 my_peer_id:1100001031f4797 03:01:51.936 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:1100001031f4797 inventory_sync_id:10 my_peer_id:1100001031f4797 03:01:51.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 03:01:51.998 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101ccaee0 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:01:52.000 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 03:01:52.001 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:52.001 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101fddf52 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:01:52.003 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 03:01:52.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:52.009 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:01:52.009 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 03:01:52.150 [Lua] StateInGameRunning:_game_actually_starts() 03:01:52.151 [Lua] ################################################################################################################# 03:01:52.151 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level_sonnstill-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:01:52.151 [Lua] ################################################################################################################# 03:01:52.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 03:01:52.151 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:01:52.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 03:01:52.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 03:01:52.391 [Lua] Commit load time data 03:01:52.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:01:52.935 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:01:53.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3582, position: 0 03:01:56.455 [Lua] Set lobby begin: 03:01:56.455 [Lua] Lobby data twitch_enabled = false 03:01:56.455 [Lua] Lobby data power_level = 344 03:01:56.455 [Lua] Lobby data num_players = 3 03:01:56.455 [Lua] Lobby data weave_name = false 03:01:56.455 [Lua] Lobby data game_mode = 2 03:01:56.455 [Lua] Lobby data is_private = false 03:01:56.455 [Lua] Lobby data mechanism = adventure 03:01:56.455 [Lua] Lobby data level_key = elven_ruins 03:01:56.455 [Lua] Lobby data player_slot_1 = 0:0 03:01:56.455 [Lua] Lobby data selected_level_key = elven_ruins 03:01:56.455 [Lua] Lobby data unique_server_name = What's your passive perception? 03:01:56.455 [Lua] Lobby data quick_game = true 03:01:56.455 [Lua] Lobby data matchmaking = true 03:01:56.456 [Lua] Lobby data difficulty = hard 03:01:56.456 [Lua] Lobby data country_code = CA 03:01:56.456 [Lua] Lobby data host = 1100001031f4797 03:01:56.456 [Lua] Lobby data player_slot_5 = 110000101fddf52:1 03:01:56.456 [Lua] Lobby data player_slot_2 = 0:0 03:01:56.456 [Lua] Lobby data player_slot_4 = 1100001031f4797:1 03:01:56.456 [Lua] Lobby data player_slot_3 = 110000101ccaee0:1 03:01:56.456 [Lua] Lobby data eac_authorized = true 03:01:56.456 [Lua] Set lobby end. 03:02:22.584 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:02:22.598 [Lua] Spline already found! 03:02:22.626 [Lua] Init group template: spline_patrol 03:02:30.464 [Lua] Players are leaving the safe zone 03:02:50.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3582, position: 2728156 03:03:17.734 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:03:17.746 [Lua] Spline already found! 03:03:17.799 [Lua] Init group template: spline_patrol 03:03:23.345 [Lua] Time for new HOOORDE! multi_first_wave 03:03:23.345 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 03:03:23.345 [Lua] horde requested: vector 03:03:23.345 [Lua] setting up vector-horde 03:03:23.345 [Lua] Composing horde 'medium' .. using variant 'plain' 03:03:23.345 [Lua] --> horde wants to spawn ahead of players (0.55624011322301/0.67 03:03:23.345 [Lua] -> spawning: 39 03:03:23.345 [Lua] horde crated with id 3 of type vector 03:03:23.345 [Lua] vector horde has started 03:03:23.352 [Lua] MUSIC: explore -> pre_horde 03:03:25.325 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 03:03:29.721 <>Access violation (0xc0000005) in build bd96571c7817 accessing address 000000000000002F from 00007FF73A845FE0<> <> {00007ff73a7d0000, 00cf1000, 5ef1ed05, 637bcda0-47fd-4a8f-b2d6-d9073d868e6c, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_2020_05_04\engine\win64\release\vermintide2.pdb} 0x00007ff73a7d0000:0x0000000000075fe0 0x0000000000000000:0x0000000000000000 <> <>1<> <>wt_9<> <>win32<> <>bd96571c7817<> <>release<> <>Developer Build (1.3.6254.0)<> <>4f1974b1-b0f0-4315-8717-a9f587aa1223<> <>--- CPU CPU: AMD Ryzen 7 1700 Eight-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 0:1 Type: 0, Stepping: 1 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16319MB Available: 11772MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 81346f85-487b-4e1f-835b-e3b7616b6907 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 45148 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Rift S Controller Data Input device: Generic (17.0): Das Keyboard Input device: Generic (17.0): Steam Controller Input device: Generic (17.0): G403 Prodigy Gaming Mouse Input device: Generic (17.0): Rift S System State Input device: Generic (17.0): ophone Input device: Generic (17.0): Rift S Tracking Data <> <>C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2020-07-05-02.53.47-4f1974b1-b0f0-4315-8717-a9f587aa1223.log<> <>C:\Users\Karl\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2020-07-05-02.53.47-4f1974b1-b0f0-4315-8717-a9f587aa1223.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]