[Log version] 1
[Session] 6bf9b64d-7158-4e31-816c-77829e0b9da9
UTC time stamps
15:11:18.202 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821
15:11:18.202 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833
15:11:18.202 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836
15:11:18.202 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841
15:11:18.202 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844
15:11:18.202 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846
15:11:18.213 [RazerChroma] Setup Razer Chroma resources
15:11:18.213 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854
15:11:18.227 [Window] Window => active
15:11:18.244 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877
15:11:18.260 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882
15:11:18.747 [EAC] Init client 110000105b0d1a8
15:11:18.747 [EAC] EAC client initialized
15:11:18.747 warning: [EAC] Failed to initialize localization
15:11:18.748 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891
15:11:18.782 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB)
15:11:19.104 [AFTERMATH] Initialized Aftermath
15:11:19.112 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893
15:11:19.162 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899
15:11:19.164 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902
15:11:19.592 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905
15:11:19.676 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907
15:11:19.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909
15:11:19.677 [Save] Save dir: `C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2`
15:11:19.677 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923
15:11:19.677 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942
15:11:19.750 [RazerChroma] Setup Razer Chroma
15:11:19.781 [LightFX ] Loaded DLL.
15:11:19.781 [LightFX ] Init()
15:11:19.785 [LightFX ] LightFX failed to initialize
15:11:20.232 [Lua] boot.lua start, os clock: 3.2920000000000003
15:11:20.233 [Lua] Active feature-flags:
15:11:20.233 [Lua] PLATFORM_win32
15:11:20.233 [Lua] FEATURE_store_onboarding
15:11:20.233 [Lua] FEATURE_warrior_priest
15:11:20.233 [Lua] FEATURE_amd_fsr
15:11:20.233 [Lua]
15:11:20.233 [Lua] Boot:setup() entered. time: 0 os-clock: 3.2920000000000003
15:11:20.233 [Lua] --- CPU
CPU: AMD Ryzen 5 5600G with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16177MB
Available: 10669MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 5186b213-5fff-439c-862c-ab2893662893
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer BlackWidow Chroma
Input device: Generic (17.0): G502 HERO SE
15:11:20.233 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301
15:11:20.253 [SteamStats] RequestCurrentStats success: true
15:11:21.257 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8913309546769597 os-clock: 4.3159999999999998
15:11:21.257 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:11:21.257 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:11:21.258 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:11:21.258 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:11:21.258 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:11:21.258 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:11:21.259 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:11:21.259 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:11:21.259 [Lua] Development.init_application_parameters
15:11:21.259 [Lua] -----------------------------------------------------------------
15:11:21.259 [Lua] -- Application parameters --
15:11:21.259 [Lua] -----------------------------------------------------------------
15:11:21.259 [Lua] *****************************************************************
15:11:21.259 [Lua] ** Initial contents of script_data **
15:11:21.259 [Lua] script_data.beta_level_progression = false
15:11:21.259 [Lua] script_data.build_identifier = ac5eae0a8647
15:11:21.259 [Lua] script_data.debug_interactions = false
15:11:21.259 [Lua] script_data.disable_debug_draw = true
15:11:21.259 [Lua] script_data.disable_intro_trailer = false
15:11:21.259 [Lua] script_data.disable_store = false
15:11:21.259 [Lua] script_data.disable_tutorial_at_start = false
15:11:21.259 [Lua] script_data.eac-untrusted = false
15:11:21.259 [Lua] script_data.enable_detailed_tooltips = false
15:11:21.259 [Lua] script_data.force_debug_disabled = true
15:11:21.259 [Lua] script_data.force_steam = true
15:11:21.259 [Lua] script_data.hide_fps = true
15:11:21.259 [Lua] script_data.hide_version_info = true
15:11:21.259 [Lua] script_data.matchmaking_debug = true
15:11:21.259 [Lua] script_data.network_debug = true
15:11:21.259 [Lua] script_data.package_debug = true
15:11:21.259 [Lua] script_data.packaged_build = true
15:11:21.259 [Lua] script_data.qr_watermark = true
15:11:21.259 [Lua] script_data.settings = { }
15:11:21.259 [Lua] script_data.show_fps = false
15:11:21.259 [Lua] script_data.spawn_empty_chest = true
15:11:21.259 [Lua] script_data.telemetry_log_interval = 600
15:11:21.259 [Lua] script_data.text_watermark = true
15:11:21.259 [Lua] script_data.tobii_button = false
15:11:21.259 [Lua] script_data.use_beta_overlay = false
15:11:21.259 [Lua] script_data.use_local_backend = false
15:11:21.259 [Lua] script_data.use_tech_telemetry = true
15:11:21.259 [Lua] script_data.use_telemetry = true
15:11:21.259 [Lua] *****************************************************************
15:11:21.259 [Lua] [Boot] use baked enemy meshes: false
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:11:21.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:11:21.266 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:11:21.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless
15:11:21.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless
15:11:21.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless
15:11:21.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:11:21.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:11:21.461 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:11:21.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:11:21.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:11:21.488 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:11:21.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:11:21.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:11:21.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:11:21.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:11:21.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:11:21.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:11:21.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021
15:11:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021
15:11:21.620 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021
15:11:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks
15:11:21.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks
15:11:21.805 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks
15:11:21.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:11:21.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:11:21.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:11:21.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:11:21.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:11:21.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:11:21.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:11:21.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:11:21.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:11:21.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
15:11:22.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
15:11:22.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
15:11:22.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
15:11:22.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
15:11:22.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
15:11:22.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:11:22.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:11:22.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:11:22.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:11:22.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:11:22.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:11:22.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:11:22.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:11:22.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:11:22.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021
15:11:22.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021
15:11:22.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021
15:11:22.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
15:11:22.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
15:11:22.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
15:11:22.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:11:22.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:11:22.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:11:22.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:11:22.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:11:22.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:11:22.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:11:22.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:11:22.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:11:22.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:11:22.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:11:22.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:11:22.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:11:22.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:11:22.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:11:22.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:11:22.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:11:22.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:11:22.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:11:22.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:11:22.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:11:22.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:11:22.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:11:22.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:11:22.842 [Lua] settings.steam: nil
15:11:22.842 [Lua] Steam: table: 00000000000625C0
15:11:22.842 [Lua] force_steam: true
15:11:22.842 [Lua] BUILD: release
15:11:22.842 [Lua] test_backend: nil
15:11:22.842 [Lua] DEDICATED_SERVER: false
15:11:22.842 [Lua] Using app_id '552500' to define backend
15:11:22.842 [Lua] PlayFab Title ID: 5107
15:11:22.889 [Lua] [1] = chaos_dummy_troll (string)
15:11:22.889 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:11:22.889 [Lua] [3] = skaven_rat_ogre (string)
15:11:22.889 [Lua] [4] = critter_rat (string)
15:11:22.889 [Lua] [5] = chaos_troll (string)
15:11:22.889 [Lua] [6] = beastmen_minotaur (string)
15:11:22.889 [Lua] [7] = skaven_storm_vermin_warlord (string)
15:11:22.889 [Lua] [8] = skaven_stormfiend (string)
15:11:22.889 [Lua] [9] = chaos_greed_pinata (string)
15:11:22.889 [Lua] [10] = skaven_stormfiend_demo (string)
15:11:22.889 [Lua] [11] = chaos_plague_wave_spawner (string)
15:11:22.889 [Lua] [12] = chaos_vortex (string)
15:11:22.889 [Lua] [13] = skaven_stormfiend_boss (string)
15:11:22.889 [Lua] [14] = chaos_spawn (string)
15:11:22.889 [Lua] [15] = skaven_storm_vermin_champion (string)
15:11:22.889 [Lua] [16] = chaos_tentacle (string)
15:11:22.889 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:11:22.889 [Lua] [18] = skaven_grey_seer (string)
15:11:22.889 [Lua] [19] = skaven_explosive_loot_rat (string)
15:11:22.889 [Lua] [20] = skaven_loot_rat (string)
15:11:22.889 [Lua] [21] = critter_pig (string)
15:11:22.889 [Lua] [22] = chaos_dummy_sorcerer (string)
15:11:22.889 [Lua] [23] = chaos_mutator_sorcerer (string)
15:11:22.889 [Lua] [24] = skaven_gutter_runner (string)
15:11:22.889 [Lua] [25] = skaven_pack_master (string)
15:11:22.889 [Lua] [26] = chaos_exalted_sorcerer (string)
15:11:22.889 [Lua] [27] = chaos_vortex_sorcerer (string)
15:11:22.889 [Lua] [28] = skaven_poison_wind_globadier (string)
15:11:22.889 [Lua] [29] = chaos_corruptor_sorcerer (string)
15:11:22.889 [Lua] [30] = chaos_warrior (string)
15:11:22.889 [Lua] [31] = skaven_warpfire_thrower (string)
15:11:22.889 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
15:11:22.889 [Lua] [33] = chaos_plague_sorcerer (string)
15:11:22.889 [Lua] [34] = curse_mutator_sorcerer (string)
15:11:22.889 [Lua] [35] = chaos_exalted_champion_warcamp (string)
15:11:22.889 [Lua] [36] = chaos_tentacle_sorcerer (string)
15:11:22.889 [Lua] [37] = skaven_ratling_gunner (string)
15:11:22.889 [Lua] [38] = chaos_exalted_champion_norsca (string)
15:11:22.889 [Lua] [39] = chaos_raider (string)
15:11:22.889 [Lua] [40] = chaos_berzerker (string)
15:11:22.889 [Lua] [41] = beastmen_ungor_dummy (string)
15:11:22.889 [Lua] [42] = skaven_storm_vermin (string)
15:11:22.889 [Lua] [43] = beastmen_standard_bearer_crater (string)
15:11:22.889 [Lua] [44] = chaos_raider_tutorial (string)
15:11:22.889 [Lua] [45] = beastmen_gor_dummy (string)
15:11:22.889 [Lua] [46] = beastmen_bestigor_dummy (string)
15:11:22.889 [Lua] [47] = skaven_storm_vermin_with_shield (string)
15:11:22.889 [Lua] [48] = beastmen_ungor (string)
15:11:22.889 [Lua] [49] = skaven_storm_vermin_commander (string)
15:11:22.889 [Lua] [50] = beastmen_ungor_archer (string)
15:11:22.889 [Lua] [51] = beastmen_standard_bearer (string)
15:11:22.889 [Lua] [52] = beastmen_gor (string)
15:11:22.889 [Lua] [53] = beastmen_bestigor (string)
15:11:22.889 [Lua] [54] = skaven_plague_monk (string)
15:11:22.890 [Lua] [55] = chaos_marauder (string)
15:11:22.890 [Lua] [56] = skaven_dummy_clan_rat (string)
15:11:22.890 [Lua] [57] = chaos_marauder_tutorial (string)
15:11:22.890 [Lua] [58] = skaven_clan_rat (string)
15:11:22.890 [Lua] [59] = chaos_zombie (string)
15:11:22.890 [Lua] [60] = chaos_fanatic (string)
15:11:22.890 [Lua] [61] = skaven_clan_rat_tutorial (string)
15:11:22.890 [Lua] [62] = chaos_marauder_with_shield (string)
15:11:22.890 [Lua] [63] = skaven_clan_rat_with_shield (string)
15:11:22.890 [Lua] [64] = skaven_slave (string)
15:11:22.890 [Lua] [65] = skaven_dummy_slave (string)
15:11:22.926 [Lua] [UIRenderer] Loading
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:11:22.939 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:11:22.986 [Lua] level display name sig_snare_d_nurgle_path1
15:11:22.986 [Lua] level display name sig_snare_d_khorne_path1
15:11:22.986 [Lua] level display name pat_mines_nurgle_path5
15:11:22.986 [Lua] level display name pat_forest_slaanesh_path2
15:11:22.986 [Lua] level display name sig_snare_c_wastes_path1
15:11:22.986 [Lua] level display name pat_tower_nurgle_path5
15:11:22.986 [Lua] level display name arena_citadel_tzeentch_path1
15:11:22.986 [Lua] level display name pat_mines_khorne_path5
15:11:22.986 [Lua] level display name sig_crag_wastes_path1
15:11:22.986 [Lua] level display name warcamp
15:11:22.986 [Lua] level display name pat_tower_slaanesh_path2
15:11:22.986 [Lua] level display name sig_volcano_wastes_path1
15:11:22.986 [Lua] level display name pat_mines_slaanesh_path2
15:11:22.986 [Lua] level display name pat_bay_tzeentch_path5
15:11:22.986 [Lua] level display name pat_tower_khorne_path5
15:11:22.986 [Lua] level display name sig_gorge_slaanesh_path2
15:11:22.986 [Lua] level display name sig_crag_nurgle_path5
15:11:22.986 [Lua] level display name arena_ice_tzeentch_path1
15:11:22.986 [Lua] level display name sig_volcano_nurgle_path2
15:11:22.986 [Lua] level display name pat_forest_wastes_path5
15:11:22.986 [Lua] level display name sig_gorge_slaanesh_path3
15:11:22.986 [Lua] level display name sig_citadel_slaanesh_path1
15:11:22.986 [Lua] level display name sig_volcano_khorne_path1
15:11:22.986 [Lua] level display name sig_mordrek_slaanesh_path5
15:11:22.987 [Lua] level display name prologue
15:11:22.987 [Lua] level display name military
15:11:22.987 [Lua] level display name skaven_stronghold
15:11:22.987 [Lua] level display name arena_cave_tzeentch_path1
15:11:22.987 [Lua] level display name pat_mines_nurgle_path1
15:11:22.987 [Lua] level display name ussingen
15:11:22.987 [Lua] level display name pat_forest_khorne_path2
15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path3
15:11:22.987 [Lua] level display name fort
15:11:22.987 [Lua] level display name pat_tower_nurgle_path1
15:11:22.987 [Lua] level display name sig_crag_tzeentch_path3
15:11:22.987 [Lua] level display name ground_zero
15:11:22.987 [Lua] level display name sig_snare_a_khorne_path1
15:11:22.987 [Lua] level display name sig_mordrek_slaanesh_path3
15:11:22.987 [Lua] level display name sig_citadel_tzeentch_path1
15:11:22.987 [Lua] level display name pat_forest_nurgle_path3
15:11:22.987 [Lua] level display name elven_ruins
15:11:22.987 [Lua] level display name pat_bay_nurgle_path1
15:11:22.987 [Lua] level display name pat_bay_khorne_path2
15:11:22.987 [Lua] level display name pat_mines_tzeentch_path4
15:11:22.987 [Lua] level display name farmlands
15:11:22.987 [Lua] level display name pat_tower_tzeentch_path2
15:11:22.987 [Lua] level display name pat_town_wastes_path5
15:11:22.987 [Lua] level display name pat_mines_tzeentch_path2
15:11:22.987 [Lua] level display name sig_snare_d_slaanesh_path1
15:11:22.987 [Lua] level display name sig_gorge_wastes_path4
15:11:22.987 [Lua] level display name pat_mines_wastes_path4
15:11:22.987 [Lua] level display name sig_citadel_nurgle_path1
15:11:22.987 [Lua] level display name sig_mordrek_slaanesh_path1
15:11:22.987 [Lua] level display name pat_mountain_slaanesh_path3
15:11:22.987 [Lua] level display name sig_snare_c_khorne_path1
15:11:22.987 [Lua] level display name sig_mordrek_wastes_path5
15:11:22.987 [Lua] level display name pat_town_nurgle_path5
15:11:22.987 [Lua] level display name sig_snare_a_nurgle_path1
15:11:22.987 [Lua] level display name pat_mines_slaanesh_path5
15:11:22.987 [Lua] level display name plaza
15:11:22.987 [Lua] level display name pat_mountain_wastes_path5
15:11:22.987 [Lua] level display name pat_mountain_slaanesh_path1
15:11:22.987 [Lua] level display name pat_tower_wastes_path4
15:11:22.987 [Lua] level display name pat_town_tzeentch_path5
15:11:22.987 [Lua] level display name sig_mordrek_khorne_path4
15:11:22.987 [Lua] level display name sig_mordrek_wastes_path3
15:11:22.987 [Lua] level display name pat_town_tzeentch_path3
15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path5
15:11:22.987 [Lua] level display name pat_town_wastes_path1
15:11:22.987 [Lua] level display name pat_tower_slaanesh_path5
15:11:22.987 [Lua] level display name sig_gorge_slaanesh_path5
15:11:22.987 [Lua] level display name mines
15:11:22.987 [Lua] level display name sig_snare_e_nurgle_path1
15:11:22.987 [Lua] level display name pat_bay_nurgle_path3
15:11:22.987 [Lua] level display name pat_mountain_khorne_path3
15:11:22.987 [Lua] level display name sig_mordrek_khorne_path2
15:11:22.987 [Lua] level display name sig_snare_d_wastes_path1
15:11:22.987 [Lua] level display name pat_forest_wastes_path1
15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path1
15:11:22.987 [Lua] level display name arena_citadel_khorne_path1
15:11:22.987 [Lua] level display name sig_crag_khorne_path3
15:11:22.987 [Lua] level display name dlc_celebrate_crawl
15:11:22.988 [Lua] level display name arena_citadel_slaanesh_path1
15:11:22.988 [Lua] level display name magnus
15:11:22.988 [Lua] level display name sig_gorge_wastes_path3
15:11:22.988 [Lua] level display name pat_bay_slaanesh_path5
15:11:22.988 [Lua] level display name pat_bay_wastes_path4
15:11:22.988 [Lua] level display name pat_mountain_khorne_path1
15:11:22.988 [Lua] level display name pat_forest_nurgle_path5
15:11:22.988 [Lua] level display name arena_ice_nurgle_path1
15:11:22.988 [Lua] level display name pat_forest_tzeentch_path2
15:11:22.988 [Lua] level display name arena_cave_khorne_path1
15:11:22.988 [Lua] level display name sig_mordrek_tzeentch_path3
15:11:22.988 [Lua] level display name pat_mines_wastes_path3
15:11:22.988 [Lua] level display name sig_volcano_wastes_path4
15:11:22.988 [Lua] level display name sig_volcano_tzeentch_path2
15:11:22.988 [Lua] level display name sig_citadel_tzeentch_path3
15:11:22.988 [Lua] level display name pat_tower_wastes_path3
15:11:22.988 [Lua] level display name pat_mountain_khorne_path5
15:11:22.988 [Lua] level display name sig_citadel_khorne_path4
15:11:22.988 [Lua] level display name pat_forest_slaanesh_path3
15:11:22.988 [Lua] level display name sig_citadel_nurgle_path5
15:11:22.988 [Lua] level display name sig_mordrek_tzeentch_path1
15:11:22.988 [Lua] level display name crater
15:11:22.988 [Lua] level display name sig_volcano_wastes_path2
15:11:22.988 [Lua] level display name sig_gorge_khorne_path1
15:11:22.988 [Lua] level display name sig_crag_wastes_path2
15:11:22.988 [Lua] level display name pat_bay_wastes_path5
15:11:22.988 [Lua] level display name pat_tower_nurgle_path2
15:11:22.988 [Lua] level display name pat_forest_nurgle_path2
15:11:22.988 [Lua] level display name sig_crag_nurgle_path1
15:11:22.988 [Lua] level display name sig_citadel_khorne_path2
15:11:22.988 [Lua] level display name pat_forest_slaanesh_path1
15:11:22.988 [Lua] level display name sig_volcano_nurgle_path1
15:11:22.988 [Lua] level display name sig_volcano_khorne_path4
15:11:22.988 [Lua] level display name pat_mines_tzeentch_path5
15:11:22.988 [Lua] level display name pat_mountain_wastes_path3
15:11:22.988 [Lua] level display name pat_bay_nurgle_path5
15:11:22.988 [Lua] level display name pat_forest_wastes_path3
15:11:22.988 [Lua] level display name sig_crag_slaanesh_path3
15:11:22.988 [Lua] level display name sig_snare_b_tzeentch_path1
15:11:22.988 [Lua] level display name sig_crag_nurgle_path3
15:11:22.988 [Lua] level display name sig_snare_b_nurgle_path1
15:11:22.988 [Lua] level display name pat_forest_tzeentch_path4
15:11:22.988 [Lua] level display name sig_gorge_wastes_path1
15:11:22.988 [Lua] level display name sig_gorge_khorne_path5
15:11:22.988 [Lua] level display name sig_snare_b_khorne_path1
15:11:22.988 [Lua] level display name pat_tower_khorne_path4
15:11:22.988 [Lua] level display name pat_tower_tzeentch_path4
15:11:22.988 [Lua] level display name sig_citadel_tzeentch_path5
15:11:22.988 [Lua] level display name pat_forest_wastes_path4
15:11:22.988 [Lua] level display name pat_forest_khorne_path3
15:11:22.988 [Lua] level display name pat_town_khorne_path3
15:11:22.988 [Lua] level display name pat_mines_nurgle_path2
15:11:22.988 [Lua] level display name pat_bay_slaanesh_path1
15:11:22.988 [Lua] level display name bell
15:11:22.988 [Lua] level display name pat_mountain_tzeentch_path3
15:11:22.988 [Lua] level display name pat_mines_khorne_path2
15:11:22.988 [Lua] level display name pat_forest_khorne_path5
15:11:22.988 [Lua] level display name pat_mountain_tzeentch_path5
15:11:22.988 [Lua] level display name sig_citadel_slaanesh_path4
15:11:22.988 [Lua] level display name dlc_bastion
15:11:22.988 [Lua] level display name sig_citadel_nurgle_path3
15:11:22.988 [Lua] level display name arena_citadel_nurgle_path1
15:11:22.989 [Lua] level display name pat_mountain_nurgle_path5
15:11:22.989 [Lua] level display name sig_mordrek_slaanesh_path4
15:11:22.989 [Lua] level display name pat_town_nurgle_path1
15:11:22.989 [Lua] level display name sig_gorge_nurgle_path4
15:11:22.989 [Lua] level display name pat_mines_khorne_path4
15:11:22.989 [Lua] level display name arena_ruin_nurgle_path1
15:11:22.989 [Lua] level display name pat_town_slaanesh_path5
15:11:22.989 [Lua] level display name arena_ice_khorne_path1
15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path4
15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path5
15:11:22.989 [Lua] level display name sig_mordrek_slaanesh_path2
15:11:22.989 [Lua] level display name sig_gorge_nurgle_path1
15:11:22.989 [Lua] level display name pat_tower_slaanesh_path1
15:11:22.989 [Lua] level display name arena_ruin_tzeentch_path1
15:11:22.989 [Lua] level display name skittergate
15:11:22.989 [Lua] level display name pat_forest_wastes_path2
15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path2
15:11:22.989 [Lua] level display name pat_forest_slaanesh_path5
15:11:22.989 [Lua] level display name pat_bay_tzeentch_path2
15:11:22.989 [Lua] level display name pat_tower_slaanesh_path3
15:11:22.989 [Lua] level display name arena_cave_nurgle_path1
15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path3
15:11:22.989 [Lua] level display name dlc_bogenhafen_city
15:11:22.989 [Lua] level display name pat_forest_tzeentch_path3
15:11:22.989 [Lua] level display name pat_mountain_tzeentch_path2
15:11:22.989 [Lua] level display name pat_mines_nurgle_path4
15:11:22.989 [Lua] level display name pat_forest_nurgle_path1
15:11:22.989 [Lua] level display name pat_mines_slaanesh_path3
15:11:22.989 [Lua] level display name pat_bay_tzeentch_path4
15:11:22.989 [Lua] level display name sig_snare_a_wastes_path1
15:11:22.989 [Lua] level display name sig_gorge_wastes_path5
15:11:22.989 [Lua] level display name sig_crag_nurgle_path4
15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path1
15:11:22.989 [Lua] level display name sig_gorge_nurgle_path2
15:11:22.989 [Lua] level display name sig_crag_tzeentch_path2
15:11:22.989 [Lua] level display name pat_town_slaanesh_path2
15:11:22.989 [Lua] level display name pat_town_khorne_path5
15:11:22.989 [Lua] level display name pat_town_tzeentch_path4
15:11:22.989 [Lua] level display name arena_ruin_slaanesh_path1
15:11:22.989 [Lua] level display name pat_mines_slaanesh_path4
15:11:22.989 [Lua] level display name pat_tower_khorne_path3
15:11:22.989 [Lua] level display name pat_tower_tzeentch_path1
15:11:22.989 [Lua] level display name pat_mountain_nurgle_path1
15:11:22.989 [Lua] level display name arena_ice_slaanesh_path1
15:11:22.989 [Lua] level display name pat_mines_wastes_path5
15:11:22.989 [Lua] level display name sig_gorge_khorne_path3
15:11:22.989 [Lua] level display name dlc_bogenhafen_slum
15:11:22.989 [Lua] level display name sig_crag_khorne_path4
15:11:22.989 [Lua] level display name pat_tower_tzeentch_path3
15:11:22.989 [Lua] level display name sig_crag_tzeentch_path1
15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path1
15:11:22.989 [Lua] level display name sig_mordrek_wastes_path2
15:11:22.989 [Lua] level display name pat_town_nurgle_path4
15:11:22.989 [Lua] level display name arena_cave_slaanesh_path1
15:11:22.989 [Lua] level display name pat_forest_khorne_path1
15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path3
15:11:22.989 [Lua] level display name sig_snare_e_khorne_path1
15:11:22.989 [Lua] level display name sig_mordrek_khorne_path5
15:11:22.989 [Lua] level display name sig_crag_wastes_path4
15:11:22.989 [Lua] level display name cemetery
15:11:22.989 [Lua] level display name pat_tower_slaanesh_path4
15:11:22.989 [Lua] level display name sig_gorge_slaanesh_path4
15:11:22.989 [Lua] level display name dlc_castle
15:11:22.989 [Lua] level display name pat_bay_khorne_path5
15:11:22.989 [Lua] level display name pat_mountain_tzeentch_path1
15:11:22.989 [Lua] level display name forest_ambush
15:11:22.989 [Lua] level display name pat_mines_wastes_path1
15:11:22.989 [Lua] level display name sig_crag_wastes_path5
15:11:22.989 [Lua] level display name pat_mountain_nurgle_path2
15:11:22.989 [Lua] level display name pat_tower_wastes_path5
15:11:22.990 [Lua] level display name sig_volcano_nurgle_path3
15:11:22.990 [Lua] level display name sig_mordrek_khorne_path3
15:11:22.990 [Lua] level display name pat_forest_slaanesh_path4
15:11:22.990 [Lua] level display name sig_snare_e_wastes_path1
15:11:22.990 [Lua] level display name nurgle
15:11:22.990 [Lua] level display name sig_crag_tzeentch_path5
15:11:22.990 [Lua] level display name pat_town_wastes_path2
15:11:22.990 [Lua] level display name sig_crag_tzeentch_path4
15:11:22.990 [Lua] level display name pat_town_wastes_path4
15:11:22.990 [Lua] level display name pat_bay_wastes_path3
15:11:22.990 [Lua] level display name sig_crag_khorne_path2
15:11:22.990 [Lua] level display name sig_volcano_wastes_path5
15:11:22.990 [Lua] level display name pat_bay_slaanesh_path3
15:11:22.990 [Lua] level display name pat_bay_nurgle_path2
15:11:22.990 [Lua] level display name sig_crag_slaanesh_path2
15:11:22.990 [Lua] level display name pat_town_tzeentch_path2
15:11:22.990 [Lua] level display name sig_crag_slaanesh_path1
15:11:22.990 [Lua] level display name sig_crag_nurgle_path2
15:11:22.990 [Lua] level display name sig_crag_khorne_path5
15:11:22.990 [Lua] level display name sig_crag_khorne_path1
15:11:22.990 [Lua] level display name sig_snare_e_tzeentch_path1
15:11:22.990 [Lua] level display name sig_snare_e_slaanesh_path1
15:11:22.990 [Lua] level display name pat_mountain_wastes_path4
15:11:22.990 [Lua] level display name pat_mountain_wastes_path2
15:11:22.990 [Lua] level display name pat_mountain_wastes_path1
15:11:22.990 [Lua] level display name pat_bay_slaanesh_path2
15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path5
15:11:22.990 [Lua] level display name pat_bay_khorne_path1
15:11:22.990 [Lua] level display name pat_mountain_nurgle_path3
15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path2
15:11:22.990 [Lua] level display name pat_mountain_nurgle_path4
15:11:22.990 [Lua] level display name sig_mordrek_nurgle_path2
15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path4
15:11:22.990 [Lua] level display name pat_tower_wastes_path1
15:11:22.990 [Lua] level display name pat_town_tzeentch_path1
15:11:22.990 [Lua] level display name sig_crag_slaanesh_path5
15:11:22.990 [Lua] level display name arena_ruin_khorne_path1
15:11:22.990 [Lua] level display name pat_town_slaanesh_path3
15:11:22.990 [Lua] level display name pat_forest_nurgle_path4
15:11:22.990 [Lua] level display name pat_bay_khorne_path3
15:11:22.990 [Lua] level display name pat_mountain_khorne_path2
15:11:22.990 [Lua] level display name pat_tower_wastes_path2
15:11:22.990 [Lua] level display name sig_snare_b_slaanesh_path1
15:11:22.990 [Lua] level display name pat_mountain_khorne_path4
15:11:22.990 [Lua] level display name sig_mordrek_tzeentch_path2
15:11:22.990 [Lua] level display name pat_mines_wastes_path2
15:11:22.990 [Lua] level display name pat_mines_khorne_path3
15:11:22.990 [Lua] level display name sig_citadel_khorne_path3
15:11:22.990 [Lua] level display name pat_town_khorne_path1
15:11:22.990 [Lua] level display name sig_citadel_tzeentch_path2
15:11:22.990 [Lua] level display name sig_snare_a_slaanesh_path1
15:11:22.990 [Lua] level display name sig_volcano_nurgle_path5
15:11:22.990 [Lua] level display name sig_gorge_slaanesh_path1
15:11:22.990 [Lua] level display name pat_town_khorne_path4
15:11:22.990 [Lua] level display name pat_town_slaanesh_path1
15:11:22.990 [Lua] level display name sig_volcano_tzeentch_path1
15:11:22.990 [Lua] level display name pat_bay_wastes_path1
15:11:22.990 [Lua] level display name sig_snare_c_tzeentch_path1
15:11:22.990 [Lua] level display name sig_citadel_nurgle_path4
15:11:22.990 [Lua] level display name sig_volcano_tzeentch_path4
15:11:22.990 [Lua] level display name pat_forest_tzeentch_path1
15:11:22.990 [Lua] level display name sig_volcano_khorne_path5
15:11:22.990 [Lua] level display name sig_citadel_khorne_path1
15:11:22.990 [Lua] level display name pat_mines_nurgle_path3
15:11:22.990 [Lua] level display name sig_volcano_wastes_path3
15:11:22.991 [Lua] level display name pat_town_wastes_path3
15:11:22.991 [Lua] level display name sig_gorge_khorne_path4
15:11:22.991 [Lua] level display name pat_tower_khorne_path2
15:11:22.991 [Lua] level display name sig_gorge_nurgle_path5
15:11:22.991 [Lua] level display name sig_mordrek_khorne_path1
15:11:22.991 [Lua] level display name sig_crag_wastes_path3
15:11:22.991 [Lua] level display name pat_bay_slaanesh_path4
15:11:22.991 [Lua] level display name catacombs
15:11:22.991 [Lua] level display name sig_volcano_nurgle_path4
15:11:22.991 [Lua] level display name sig_mordrek_wastes_path1
15:11:22.991 [Lua] level display name pat_bay_khorne_path4
15:11:22.991 [Lua] level display name pat_bay_tzeentch_path3
15:11:22.991 [Lua] level display name sig_volcano_khorne_path3
15:11:22.991 [Lua] level display name sig_mordrek_tzeentch_path5
15:11:22.991 [Lua] level display name pat_town_nurgle_path3
15:11:22.991 [Lua] level display name pat_bay_nurgle_path4
15:11:22.991 [Lua] level display name sig_snare_d_tzeentch_path1
15:11:22.991 [Lua] level display name sig_citadel_khorne_path5
15:11:22.991 [Lua] level display name sig_gorge_nurgle_path3
15:11:22.991 [Lua] level display name sig_volcano_tzeentch_path5
15:11:22.991 [Lua] level display name pat_bay_tzeentch_path1
15:11:22.991 [Lua] level display name pat_town_khorne_path2
15:11:22.991 [Lua] level display name sig_mordrek_nurgle_path4
15:11:22.991 [Lua] level display name pat_mines_slaanesh_path1
15:11:22.991 [Lua] level display name pat_mines_tzeentch_path3
15:11:22.991 [Lua] level display name sig_mordrek_tzeentch_path4
15:11:22.991 [Lua] level display name sig_crag_slaanesh_path4
15:11:22.991 [Lua] level display name dlc_portals
15:11:22.991 [Lua] level display name pat_forest_tzeentch_path5
15:11:22.991 [Lua] level display name sig_gorge_wastes_path2
15:11:22.991 [Lua] level display name pat_tower_nurgle_path3
15:11:22.991 [Lua] level display name pat_mines_khorne_path1
15:11:22.991 [Lua] level display name sig_citadel_tzeentch_path4
15:11:22.991 [Lua] level display name sig_snare_c_nurgle_path1
15:11:22.991 [Lua] level display name pat_tower_tzeentch_path5
15:11:22.991 [Lua] level display name sig_volcano_slaanesh_path4
15:11:22.991 [Lua] level display name sig_volcano_tzeentch_path3
15:11:22.991 [Lua] level display name pat_mountain_tzeentch_path4
15:11:22.991 [Lua] level display name pat_town_nurgle_path2
15:11:22.991 [Lua] level display name sig_snare_c_slaanesh_path1
15:11:22.991 [Lua] level display name pat_town_slaanesh_path4
15:11:22.991 [Lua] level display name pat_tower_khorne_path1
15:11:22.991 [Lua] level display name pat_tower_nurgle_path4
15:11:22.991 [Lua] level display name pat_mines_tzeentch_path1
15:11:22.991 [Lua] level display name sig_volcano_khorne_path2
15:11:22.991 [Lua] level display name sig_snare_a_tzeentch_path1
15:11:22.991 [Lua] level display name sig_snare_b_wastes_path1
15:11:22.991 [Lua] level display name sig_gorge_tzeentch_path5
15:11:22.991 [Lua] level display name sig_volcano_slaanesh_path2
15:11:22.991 [Lua] level display name pat_bay_wastes_path2
15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path5
15:11:22.991 [Lua] level display name pat_forest_khorne_path4
15:11:22.991 [Lua] level display name sig_mordrek_wastes_path4
15:11:22.991 [Lua] level display name sig_citadel_nurgle_path2
15:11:22.991 [Lua] level display name sig_gorge_khorne_path2
15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path2
15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path3
15:11:23.029 [Lua] TIME: 0.021
15:11:23.608 [Lua] [ConflictSettings] Contained breeds generated in: 0.52499999999999947
15:11:24.057 [Lua] <>realm = official<>
15:11:24.057 [Lua] [ModManager] Mods enabled: false // Bundled: true
15:11:24.160 [Lua] <>project = vermintide 2<>
15:11:24.160 [Lua] <>build = release<>
15:11:24.160 [Lua] <>platform = win32<>
15:11:24.160 [Lua] <>dedicated_server = false<>
15:11:24.160 [Lua] <>title_id = 5107<>
15:11:24.160 [Lua] <>content_revision = 27558<>
15:11:24.160 [Lua] <>engine_revision = ac5eae0a8647<>
15:11:24.160 [Lua] <>release_version = 4.5.1<>
15:11:24.160 [Lua] <>rendering_backend = dx11<>
15:11:24.160 [Lua] <>teamcity_build_id = 131620<>
15:11:24.160 [Lua] <>steam_id = 110000105b0d1a8<>
15:11:24.160 [Lua] <>steam_profile_name = Benjiro<>
15:11:24.160 [Lua] <>steam_app_id = 552500<>
15:11:24.160 [Lua] <>machine_id = 5186b213-5fff-439c-862c-ab2893662893<>
15:11:24.160 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
15:11:24.161 [Lua] [Boot] User ID: 110000105b0d1a8 Benjiro
15:11:24.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
15:11:24.165 [Lua] initializing mechanism to: adventure
15:11:24.165 [Lua] Game:setup() total time: 0.0050000000000008
15:11:24.165 [Lua] handle gfx quality: 0
15:11:24.165 [Lua] default settings: 0
15:11:24.165 [Lua] user settings: 0
15:11:24.165 [Lua] set frame times: 0
15:11:24.165 [Lua] init random: 0
15:11:24.165 [Lua] managers: 0.0050000000000007816
15:11:24.165 [Lua]
15:11:24.165 [Lua] unaccounted: 0
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:11:24.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:11:24.165 [Lua] [Testify] Ready!
15:11:24.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:11:24.244 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:11:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:11:24.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:11:24.615 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:11:24.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:11:24.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:11:24.666 [Lua] [PackageManager] Force_load: resource_packages/menu
15:11:24.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:11:24.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:11:24.734 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:11:24.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:11:25.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:11:25.242 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:11:25.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:11:25.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:11:25.328 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
15:11:25.328 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:11:25.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:11:25.377 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:11:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:11:25.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:11:25.716 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:11:25.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:11:25.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:11:25.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:11:25.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:11:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:11:26.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:11:26.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:11:26.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:11:26.695 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:11:26.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:26.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:26.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:26.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:11:27.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:11:27.066 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:11:27.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:11:27.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:11:27.166 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:11:27.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:11:27.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:11:27.234 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:11:27.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:11:27.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:11:27.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:11:27.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:11:27.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:11:27.524 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:11:27.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:11:27.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:11:27.589 [Lua] [PackageManager] Force_load: resource_packages/careers
15:11:27.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:11:27.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:11:27.640 [Lua] [PackageManager] Force_load: resource_packages/decals
15:11:27.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:11:27.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:11:27.708 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:11:27.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:11:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:11:28.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:11:28.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:11:28.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:11:28.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:11:28.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:11:29.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:11:29.488 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:11:29.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:11:30.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:11:30.100 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:11:30.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:11:30.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:11:30.167 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:11:30.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:11:30.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:11:30.218 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:11:30.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
15:11:30.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
15:11:30.285 [Lua] [PackageManager] Force_load: resource_packages/breeds
15:11:30.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
15:11:30.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
15:11:30.505 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
15:11:30.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:11:30.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:11:30.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:11:39.523 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:11:39.523 [Lua] [Gamestate] Enter StateTitleScreen
15:11:39.524 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:11:39.540 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:11:39.540 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:11:39.540 [Save] Loading `save_data`
15:11:39.541 [Save] Load done
15:11:39.557 [Lua] [BackendManagerPlayFab] Backend Enabled
15:11:41.256 [Lua] <>playfab_id = 5D769D8D4E0A20FD<>
15:11:41.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
15:11:41.506 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
15:11:41.829 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
15:11:41.830 [Save] Saving `save_data`
15:11:41.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
15:11:41.832 [Save] Save done
15:11:41.846 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
15:11:42.067 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:11:42.067 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
15:11:42.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
15:11:42.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
15:11:42.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
15:11:42.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
15:11:42.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
15:11:42.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
15:11:43.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
15:11:43.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
15:11:43.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
15:11:43.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
15:11:43.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
15:11:43.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
15:11:43.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
15:11:43.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
15:11:43.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
15:11:44.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
15:11:44.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
15:11:44.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
15:11:44.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
15:11:44.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
15:11:44.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:11:44.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:11:44.507 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
15:11:44.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
15:11:44.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
15:11:44.768 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
15:11:44.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
15:11:44.966 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
15:11:44.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
15:11:44.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
15:11:45.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
15:11:45.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
15:11:45.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
15:11:45.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
15:11:45.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
15:11:45.491 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
15:11:45.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
15:11:45.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
15:11:45.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
15:11:45.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
15:11:45.899 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
15:11:45.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
15:11:46.224 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
15:11:46.225 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
15:11:46.748 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
15:11:46.748 [Lua] ISI-> GET_ALL_ITEMS!
15:11:46.748 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
15:11:46.748 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:11:46.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
15:11:46.748 [Lua]
15:11:46.748 [Lua]
15:11:46.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
15:11:46.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
15:11:46.987 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:11:46.987 [Lua] [SteamManager] request_item_prices
15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23
15:11:46.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
15:11:47.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
15:11:47.260 [Lua] Player statistics loaded!
15:11:47.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
15:11:47.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
15:11:47.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
15:11:47.702 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
15:11:47.707 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock
15:11:47.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
15:11:47.732 [Lua] [SteamManager] on_price_result 1 EUR
15:11:47.732 [Lua] _refresh_steam_item_prices_cb
15:11:47.732 [Lua] Missing item masterlist item for steam_itemdefid: 30
15:11:47.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
15:11:48.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
15:11:50.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
15:11:50.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23
15:11:50.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23
15:11:50.926 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:11:51.957 [Lua] [Managers] Destroying manager group:
15:11:51.957 [Lua] [Gamestate] Enter state StateLoading
15:11:51.959 [Lua] [StateLoading] Auto Skip: nil
15:11:51.959 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:11:51.959 [Lua] [LobbyManager] Setting up network options
15:11:51.959 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:11:51.959 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:11:51.959 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:11:51.959 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:11:51.959 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:11:51.959 [Lua] LobbyManager:setup_network_options server_port: 27015
15:11:51.959 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:11:51.962 [Lua] registering RPCs
15:11:51.962 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:11:51.962 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
15:11:51.962 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
15:11:51.962 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
15:11:51.962 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2046732672, lt:load_next_level, extra_packages:{
})
15:11:51.962 [Lua] [LevelTransitionHandler] promote_next_level_data
15:11:51.962 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:11:51.962 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"]
15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level
15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0
15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {}
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 2046732672
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {}
15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
15:11:51.963 [SteamVoip] Creating room af07e6c2ceb8f739
15:11:51.963 [SteamVoip] Joining room af07e6c2ceb8f739
15:11:51.963 [EAC] EAC server 110000105b0d1a8 is initializing
15:11:51.965 [EAC] Server is also client 110000105b0d1a8
15:11:51.966 [EACServer] [16:11:51:965][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71DB87990 LogLevel: Info.
15:11:51.966 [Lua] ### Created peer state machine for 110000105b0d1a8
15:11:51.966 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting
15:11:51.966 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:11:51.966 warning: [Application] Application.update_render_world is deprecated.
15:11:51.975 [Lua] [LevelTransitionHandler] Level load completed!
15:11:51.975 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:11:51.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:11:51.975 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:11:51.975 [Lua] Set lobby begin:
15:11:51.975 [Lua] Set lobby end.
15:11:51.975 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "5" and join party "nil"
15:11:51.975 [Lua] [LobbyHost] Changed state from 0 to creating
15:11:51.986 [Lua] [StateLoading] load_current_level
15:11:51.986 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
15:11:51.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
15:11:51.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:11:51.999 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:11:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:11:52.236 [Lua] [LobbyHost] Changed state from creating to joined
15:11:52.237 [Lua] [PartyManager] Leader is set to 110000105b0d1a8
15:11:52.237 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8
15:11:52.237 [Lua] [ChatManager] Registering channel 1
15:11:52.237 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
15:11:52.237 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
15:11:52.237 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8)
15:11:52.247 [Lua] [NetworkServer] Changing num_players from nil to 1
15:11:52.247 [Lua] Players: 1
15:11:52.247 [Lua] Set lobby begin:
15:11:52.247 [Lua] Lobby data mission_id = inn_level
15:11:52.247 [Lua] Lobby data mechanism = adventure
15:11:52.247 [Lua] Lobby data matchmaking_type = 3
15:11:52.247 [Lua] Lobby data eac_authorized = true
15:11:52.247 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:52.247 [Lua] Lobby data selected_mission_id = inn_level
15:11:52.247 [Lua] Lobby data num_players = 1
15:11:52.247 [Lua] Lobby data matchmaking = false
15:11:52.247 [Lua] Set lobby end.
15:11:53.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:11:53.593 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:11:53.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:11:53.941 [Lua] player (110000105b0d1a8,1) was put into party 0
15:11:53.941 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session
15:11:53.941 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8
15:11:53.941 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting
15:11:53.941 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading
15:11:57.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:11:57.090 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:11:57.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:11:57.112 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:11:57.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:11:57.146 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:11:57.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:11:57.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:11:57.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:11:57.225 [Lua] [LevelTransitionHandler] Level load completed!
15:11:57.225 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
15:11:57.228 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:11:57.228 [Lua] checking dlc's against conflict directors
15:11:57.228 [Lua] number of factions to include 2
15:11:57.228 [Lua] Updated list weights for random:
15:11:57.228 [Lua] skaven, 0.42 (0.00-0.42)
15:11:57.228 [Lua] chaos, 0.42 (0.42-0.83)
15:11:57.228 [Lua] beastmen, 0.17 (0.83-1.00)
15:11:57.228 [Lua] Rolled random faction: 0.27856689691543579 skaven
15:11:57.228 [Lua] Updated list weights for random:
15:11:57.228 [Lua] beastmen, 0.29 (0.00-0.29)
15:11:57.228 [Lua] chaos, 0.71 (0.29-1.00)
15:11:57.228 [Lua] Rolled random faction: 0.81953376531600952 chaos
15:11:57.228 [Lua] number of factions added 2
15:11:57.228 [Lua] --- --- ---
15:11:57.228 [Lua] Starting... difficulty 'normal'
15:11:57.228 [Lua] These are the starting conflict directors:
15:11:57.228 [Lua] inn_level
15:11:57.228 [Lua] --- --- ---
15:11:57.228 [Lua]
15:11:57.228 [Lua] DONE! Found the following directors:
15:11:57.228 [Lua] (free: 35), Master hash is:
15:11:57.228 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:11:57.228 [Lua] load_startup_enemy_packages: --------------
15:11:57.228 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:11:57.228 [Lua] critter_rat
15:11:57.237 [Lua] ### Received rpc_level_loaded
15:11:57.237 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78
15:11:57.237 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded
15:11:57.248 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading
15:11:57.248 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages
15:11:57.259 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages
15:11:57.259 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame
15:11:57.259 [Lua] ### Received rpc_level_loaded
15:11:57.259 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78
15:11:57.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:11:57.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:11:57.270 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:11:57.270 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:11:57.270 [Lua] Starting async level spawning of levels/inn/world
15:11:57.271 [Umbra] Init version: 3.4.15 :: 16 threads
15:11:57.462 [Lua] Async level spawning done
15:11:57.462 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:11:58.395 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:11:58.395 [Lua] Set lobby begin:
15:11:58.395 [Lua] Lobby data selected_mission_id = inn_level
15:11:58.395 [Lua] Lobby data num_players = 1
15:11:58.395 [Lua] Lobby data matchmaking = false
15:11:58.395 [Lua] Lobby data host = 110000105b0d1a8
15:11:58.395 [Lua] Lobby data mission_id = inn_level
15:11:58.395 [Lua] Lobby data matchmaking_type = 3
15:11:58.395 [Lua] Lobby data country_code = SE
15:11:58.395 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:58.395 [Lua] Lobby data unique_server_name = Benjiro
15:11:58.395 [Lua] Lobby data mechanism = adventure
15:11:58.395 [Lua] Lobby data eac_authorized = true
15:11:58.395 [Lua] Set lobby end.
15:11:58.395 [Lua] [Managers] Destroying manager group:
15:11:58.396 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:11:58.396 [Lua] [Gamestate] Enter StateIngame HOST
15:11:58.396 [Lua] [Managers] Calling function on all managers:
15:11:58.396 [Lua] <>level = inn_level<>
15:11:58.396 [Lua] Set lobby begin:
15:11:58.396 [Lua] Lobby data selected_mission_id = inn_level
15:11:58.396 [Lua] Lobby data num_players = 1
15:11:58.396 [Lua] Lobby data matchmaking = false
15:11:58.396 [Lua] Lobby data host = 110000105b0d1a8
15:11:58.396 [Lua] Lobby data mission_id = inn_level
15:11:58.396 [Lua] Lobby data matchmaking_type = 3
15:11:58.396 [Lua] Lobby data country_code = SE
15:11:58.396 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:58.396 [Lua] Lobby data unique_server_name = Benjiro
15:11:58.396 [Lua] Lobby data mechanism = adventure
15:11:58.396 [Lua] Lobby data eac_authorized = true
15:11:58.396 [Lua] Set lobby end.
15:11:58.396 [Lua] [StateIngame] Server ingame
15:11:58.400 [Lua] Set lobby begin:
15:11:58.400 [Lua] Lobby data difficulty = normal
15:11:58.400 [Lua] Lobby data selected_mission_id = inn_level
15:11:58.400 [Lua] Lobby data difficulty_tweak = 0
15:11:58.400 [Lua] Lobby data num_players = 1
15:11:58.400 [Lua] Lobby data matchmaking = false
15:11:58.400 [Lua] Lobby data host = 110000105b0d1a8
15:11:58.400 [Lua] Lobby data mission_id = inn_level
15:11:58.400 [Lua] Lobby data matchmaking_type = 3
15:11:58.400 [Lua] Lobby data country_code = SE
15:11:58.400 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:58.400 [Lua] Lobby data unique_server_name = Benjiro
15:11:58.400 [Lua] Lobby data mechanism = adventure
15:11:58.400 [Lua] Lobby data eac_authorized = true
15:11:58.400 [Lua] Set lobby end.
15:11:58.400 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2
15:11:58.400 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2
15:11:58.400 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:11:58.400 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:11:58.400 [Lua] [Matchmaking] initializing
15:11:58.400 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server
15:11:58.400 [Lua] [Matchmaking] register rpcs
15:11:58.400 [Lua] GameNetworkManager:init... creating game session
15:11:58.400 [Lua] Host GameSession.make_game_session_host with session:
15:11:58.400 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:11:58.400 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8
15:11:58.400 [Lua] [GameNetworkManager] self.is_server = true
15:11:58.400 [Network] Setting artificial MTU limit to 65536
15:11:58.407 [Lua] Switching ConflictSettings: to: inn_level
15:11:58.407 [Lua] pacing=disabled
15:11:58.407 [Lua] roaming=nil
15:11:58.407 [Lua] disabled=false
15:11:58.407 [Lua] pack_spawning=disabled
15:11:58.407 [Lua] contained_breeds=nil
15:11:58.407 [Lua] boss=disabled
15:11:58.407 [Lua] horde=disabled
15:11:58.407 [Lua] specials=disabled
15:11:58.407 [Lua] name=inn_level
15:11:58.407 [Lua] intensity=disabled
15:11:58.407 [Lua] ---
15:11:58.407 [Lua] [LevelAnalysis] set_random_seed( 0)
15:11:58.411 [Lua] [AIInterestPointSystem] Level Seed: 0
15:11:58.411 [Lua]
15:11:58.411 [Lua] [entity_system_bag] = table
15:11:58.411 [Lua] [entity_system_bag] = metatable
15:11:58.411 [Lua] [startup_data] = table
15:11:58.411 [Lua] [entity_manager] = table
15:11:58.411 [Lua] [entity_manager] = metatable
15:11:58.411 [Lua] [unit_spawner] = table
15:11:58.411 [Lua] [unit_spawner] = metatable
15:11:58.411 [Lua] [unit_storage] = table
15:11:58.411 [Lua] [unit_storage] = metatable
15:11:58.411 [Lua] [dice_keeper] = table
15:11:58.411 [Lua] [dice_keeper] = metatable
15:11:58.411 [Lua] [is_server] = true (boolean)
15:11:58.411 [Lua] [world] = [World]
15:11:58.411 [Lua] [system_api] = table
15:11:58.411 [Lua] [entity_system] = table
15:11:58.411 [Lua] [entity_system] = metatable
15:11:58.411 [Lua] [network_lobby] = table
15:11:58.411 [Lua] [network_lobby] = metatable
15:11:58.411 [Lua] [profile_synchronizer] = table
15:11:58.411 [Lua] [profile_synchronizer] = metatable
15:11:58.411 [Lua] [level_transition_handler] = table
15:11:58.411 [Lua] [level_transition_handler] = metatable
15:11:58.411 [Lua] [num_local_human_players] = 1 (number)
15:11:58.411 [Lua] [statistics_db] = table
15:11:58.411 [Lua] [statistics_db] = metatable
15:11:58.411 [Lua] [network_server] = table
15:11:58.411 [Lua] [network_server] = metatable
15:11:58.411 [Lua] [input_manager] = table
15:11:58.411 [Lua] [input_manager] = metatable
15:11:58.411 [Lua] [network_clock] = table
15:11:58.411 [Lua] [network_clock] = metatable
15:11:58.411 [Lua] [network_transmit] = table
15:11:58.411 [Lua] [network_transmit] = metatable
15:11:58.411 [Lua] [free_flight_manager] = table
15:11:58.411 [Lua] [free_flight_manager] = metatable
15:11:58.411 [Lua] [network_manager] = table
15:11:58.411 [Lua] [network_manager] = metatable
15:11:58.411 [Lua] [network_event_delegate] = table
15:11:58.411 [Lua] [network_event_delegate] = metatable
15:11:58.411 [Lua]
15:11:58.411 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:11:58.411 [Lua] ignoring extension VersusInteractObjectiveExtension
15:11:58.411 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:11:58.411 [Lua] ignoring extension VersusSocketObjectiveExtension
15:11:58.411 [Lua] ignoring extension VersusTargetObjectiveExtension
15:11:58.411 [Lua] ignoring extension VersusMissionObjectiveExtension
15:11:58.412 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:11:58.418 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:11:58.418 [Lua] [AchievementManager] Achievements using the steam platform
15:11:58.418 [Lua] PlayerManager:add_player player_1
15:11:58.485 [Lua] [StateIngame] Level seed: 0
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read,
15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read,
15:11:58.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read,
15:11:58.493 [Lua] [LevelAnalysis] set_random_seed( 0)
15:11:58.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
15:11:58.497 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
15:11:58.497 [Lua] [IngameUI] init
15:11:58.508 [SteamVoipClient] select_out(110000105b0d1a8, off)
15:11:58.510 [Lua] cb_razer_chroma_setup
15:11:58.561 [Lua] [Matchmaking] Cancelling matchmaking
15:11:58.561 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:11:58.561 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:11:58.561 [Lua] Set lobby begin:
15:11:58.561 [Lua] Lobby data difficulty = normal
15:11:58.561 [Lua] Lobby data selected_mission_id = inn_level
15:11:58.561 [Lua] Lobby data power_level = 0
15:11:58.561 [Lua] Lobby data difficulty_tweak = 0
15:11:58.561 [Lua] Lobby data num_players = 1
15:11:58.561 [Lua] Lobby data matchmaking = false
15:11:58.561 [Lua] Lobby data host = 110000105b0d1a8
15:11:58.561 [Lua] Lobby data mission_id = inn_level
15:11:58.561 [Lua] Lobby data matchmaking_type = 3
15:11:58.561 [Lua] Lobby data country_code = SE
15:11:58.561 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:58.561 [Lua] Lobby data unique_server_name = Benjiro
15:11:58.561 [Lua] Lobby data mechanism = adventure
15:11:58.561 [Lua] Lobby data eac_authorized = true
15:11:58.561 [Lua] Set lobby end.
15:11:58.562 [Flow] complete_skittergate_legend true
15:11:58.562 [Flow] complete_all_helmgart_levels_recruit true
15:11:58.563 [Flow] WitchHunterLevel:35
15:11:58.563 [Flow] LeaderYes
15:11:58.563 [Flow] ALL PC XP:278055
15:11:58.563 [Flow] Has "bogenhafen" DLC:true
15:11:58.563 [Flow] WH XP:60850
15:11:58.563 [Flow] Number of crafted items:263
15:11:58.563 [Flow] Sum of Powe Levels:1500
15:11:58.563 [Flow] lodestone diff 1:false
15:11:58.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:11:58.564 [Lua] CurrentConflictSettings inn_level
15:11:58.564 [Lua] [ConflictDirector] conflict_director is ai_ready
15:11:58.565 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:11:58.565 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:11:58.566 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:11:58.566 [Lua] Forming navigation groups in one frame
15:11:58.566 [Lua] Forming navigation groups
15:11:58.580 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000000568
15:11:58.581 [Lua] NavigationGroupManager -> calulation time B: 0
15:11:58.581 [Lua] number of nav groups: 42
15:11:58.581 [Lua] number of refined nav groups : 23
15:11:58.583 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
15:11:58.583 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:11:58.583 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:11:58.583 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:11:58.585 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
15:11:58.585 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:11:58.585 [Lua] [Managers] Calling function on all managers:
15:11:58.604 [Save] Saving `save_data`
15:11:58.607 [Save] Save done
15:11:58.614 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame
15:11:58.614 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync
15:11:58.619 [Lua] [UnlockManager] All unlocks ready
15:11:58.771 [Lua] player (110000105b0d1a8,1) was put into party 1
15:11:58.772 [Lua] [IngamePlayerListUI] - Destroy
15:11:58.772 [Lua] [GamePadEquipmentUI] - Destroy
15:11:58.772 [Lua] [EquipmentUI] - Destroy
15:11:58.772 [Lua] [AbilityUI] - Destroy
15:11:58.772 [Lua] [GamePadAbilityUI] - Destroy
15:11:58.783 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8
15:11:58.783 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8
15:11:58.783 [Lua] Set lobby begin:
15:11:58.783 [Lua] Lobby data selected_mission_id = inn_level
15:11:58.783 [Lua] Lobby data num_players = 1
15:11:58.783 [Lua] Lobby data difficulty_tweak = 0
15:11:58.783 [Lua] Lobby data host = 110000105b0d1a8
15:11:58.783 [Lua] Lobby data matchmaking_type = 3
15:11:58.783 [Lua] Lobby data difficulty = normal
15:11:58.783 [Lua] Lobby data player_slot_1 = 0:0
15:11:58.783 [Lua] Lobby data unique_server_name = Benjiro
15:11:58.783 [Lua] Lobby data player_slot_4 = 0:0
15:11:58.783 [Lua] Lobby data country_code = SE
15:11:58.783 [Lua] Lobby data matchmaking = false
15:11:58.783 [Lua] Lobby data power_level = 0
15:11:58.783 [Lua] Lobby data mission_id = inn_level
15:11:58.783 [Lua] Lobby data mechanism = adventure
15:11:58.783 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:11:58.783 [Lua] Lobby data player_slot_2 = 0:0
15:11:58.783 [Lua] Lobby data network_hash = 35577e51b360aa03
15:11:58.783 [Lua] Lobby data player_slot_3 = 0:0
15:11:58.783 [Lua] Lobby data eac_authorized = true
15:11:58.783 [Lua] Set lobby end.
15:11:58.783 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(1)
15:11:58.783 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}]
15:11:58.784 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1105529088,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}}
15:11:58.784 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync
15:11:58.784 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers
15:11:58.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
15:11:58.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
15:11:58.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:11:58.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:11:58.797 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers
15:11:58.797 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame
15:11:58.797 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true
15:11:58.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
15:11:58.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
15:11:58.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:11:58.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
15:11:58.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
15:11:58.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
15:11:58.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:11:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
15:11:58.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
15:11:58.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04
15:11:58.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:11:58.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:58.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:58.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
15:11:58.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:11:58.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:59.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:59.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
15:11:59.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:11:59.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:59.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:59.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:11:59.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:11:59.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:11:59.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:11:59.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
15:11:59.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:11:59.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:59.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:59.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:11:59.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:11:59.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:59.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:59.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
15:11:59.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:11:59.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:11:59.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:11:59.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:11:59.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:11:59.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:11:59.384 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:11:59.384 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
15:11:59.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
15:11:59.441 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
15:11:59.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:11:59.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:11:59.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:11:59.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:11:59.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:11:59.545 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
15:11:59.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:59.800 [Flow] DISABLE
15:11:59.835 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:59.835 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:11:59.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:12:00.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:12:00.187 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:12:00.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:12:00.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:12:00.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
15:12:00.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
15:12:00.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
15:12:00.364 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh
15:12:00.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:12:00.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:12:00.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:12:00.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
15:12:00.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
15:12:00.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p
15:12:00.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
15:12:00.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
15:12:00.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02
15:12:00.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
15:12:00.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
15:12:00.555 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base
15:12:00.556 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:12:00.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:12:00.608 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:12:00.620 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1105529088
15:12:00.622 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:12:00.624 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:12:00.624 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:12:00.624 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:12:00.624 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:12:00.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:00.624 [Lua] TalentExtension:_send_rpc_sync_talents 42
15:12:00.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:00.624 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1
15:12:00.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:12:00.643 [Lua] Players are leaving the safe zone
15:12:00.859 [Lua] StateInGameRunning:_game_actually_starts()
15:12:00.859 [Lua] [IngameUI] menu view on_enter start_menu_view
15:12:00.859 [Lua] hero_fullscreen_menu_on_enter
15:12:00.859 [Lua] [GameModeInn] Start menu opened
15:12:00.859 [Lua] #################################################################################################################
15:12:00.859 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:12:00.859 [Lua] #################################################################################################################
15:12:00.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
15:12:00.859 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true
15:12:00.862 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d417be0
15:12:00.864 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:12:00.868 [SteamVoipClient] select_out(110000105b0d1a8, off)
15:12:00.871 [Lua] cb_razer_chroma_setup
15:12:00.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.881 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.881 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:00.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:12:00.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
15:12:00.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:12:00.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:12:00.962 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
15:12:01.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
15:12:01.088 [Lua] Commit load time data
15:12:01.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x27b, position: 0
15:12:02.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x27b, position: 27249
15:12:02.959 [Lua] [IngameUI] menu view on_exit start_menu_view
15:12:02.959 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:12:02.959 [Lua] hero_fullscreen_menu_on_exit
15:12:02.959 [Lua] [GameModeInn] Start menu closed
15:12:02.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d417be0
15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:02.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:03.891 [Lua] [PlayFabMirrorBase] _commit_internal "1"
15:12:03.891 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:12:03.911 [Lua] generate_backend_stats 110000105b0d1a8:1
15:12:03.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:03.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:03.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
15:12:03.973 [Lua] Set lobby begin:
15:12:03.973 [Lua] Lobby data selected_mission_id = inn_level
15:12:03.973 [Lua] Lobby data num_players = 1
15:12:03.973 [Lua] Lobby data difficulty_tweak = 0
15:12:03.973 [Lua] Lobby data host = 110000105b0d1a8
15:12:03.973 [Lua] Lobby data matchmaking_type = 3
15:12:03.973 [Lua] Lobby data difficulty = normal
15:12:03.973 [Lua] Lobby data player_slot_1 = 0:0
15:12:03.973 [Lua] Lobby data unique_server_name = Benjiro
15:12:03.973 [Lua] Lobby data player_slot_4 = 0:0
15:12:03.973 [Lua] Lobby data country_code = SE
15:12:03.973 [Lua] Lobby data matchmaking = false
15:12:03.973 [Lua] Lobby data power_level = 835
15:12:03.973 [Lua] Lobby data mission_id = inn_level
15:12:03.973 [Lua] Lobby data mechanism = adventure
15:12:03.973 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:12:03.973 [Lua] Lobby data player_slot_2 = 0:0
15:12:03.973 [Lua] Lobby data network_hash = 35577e51b360aa03
15:12:03.973 [Lua] Lobby data player_slot_3 = 0:0
15:12:03.973 [Lua] Lobby data eac_authorized = true
15:12:03.973 [Lua] Set lobby end.
15:12:03.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
15:12:04.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
15:12:04.750 [Lua] [PlayFabMirrorBase] commit result "success", "1"
15:12:04.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read,
15:12:04.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:04.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read,
15:12:04.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:12:04.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
15:12:04.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:05.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read,
15:12:05.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:09.194 [Lua] [IngameUI] menu view on_enter hero_view
15:12:09.200 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0
15:12:09.200 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
15:12:09.212 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
15:12:09.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
15:12:09.349 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
15:12:09.822 [Lua] [IngameUI] menu view on_exit hero_view
15:12:09.825 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0
15:12:09.825 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
15:12:09.825 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
15:12:10.449 [Lua] [IngameUI] menu view on_enter hero_view
15:12:10.454 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0
15:12:10.454 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
15:12:10.469 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
15:12:10.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
15:12:10.582 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
15:12:11.230 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
15:12:11.230 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
15:12:11.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26
15:12:11.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 2
15:12:11.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
15:12:11.383 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
15:12:11.593 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
15:12:11.593 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26
15:12:12.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26
15:12:12.189 [Save] Saving `save_data`
15:12:12.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3, async-read,
15:12:12.191 [Save] Save done
15:12:12.191 [Save] Saving `save_data`
15:12:12.197 [Save] Save done
15:12:12.197 [Save] Saving `save_data`
15:12:12.203 [Save] Save done
15:12:12.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
15:12:12.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p
15:12:15.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3
15:12:15.215 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
15:12:15.216 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
15:12:15.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
15:12:15.299 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
15:12:15.705 [Lua] [IngameUI] menu view on_exit hero_view
15:12:15.707 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0
15:12:15.707 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
15:12:15.707 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
15:12:19.979 [Lua] [PlayFabMirrorBase] _commit_internal "2"
15:12:19.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:12:19.994 [Lua] generate_backend_stats 110000105b0d1a8:1
15:12:20.055 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:20.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:20.059 [Lua] [PlayFabMirrorBase] commit result "success", "2"
15:12:54.584 [Lua] [IngameUI] menu view on_enter hero_view
15:12:54.588 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0
15:12:54.588 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
15:12:54.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
15:12:54.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
15:12:54.602 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
15:12:54.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
15:12:54.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
15:12:54.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
15:12:54.892 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:56.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:12:56.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:12:56.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:12:56.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:01.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:01.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:01.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:01.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:01.503 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1)
15:13:01.503 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false},"inventory_id":535779776,"first_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}}
15:13:01.518 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
15:13:01.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2, ProfileSynchronizer, async-read,
15:13:01.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
15:13:01.534 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
15:13:01.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
15:13:01.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
15:13:01.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p
15:13:01.557 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
15:13:01.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, ProfileSynchronizer, async-read,
15:13:01.591 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
15:13:01.591 [Lua] [PackageManager] Force_load: wwise/blunderbuss
15:13:01.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2
15:13:01.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2
15:13:01.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2
15:13:01.709 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 535779776
15:13:11.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:11.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
15:13:11.154 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1)
15:13:11.154 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1178062464,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}}
15:13:11.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
15:13:11.172 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
15:13:11.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2, ProfileSynchronizer
15:13:11.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, ProfileSynchronizer
15:13:11.184 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
15:13:11.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:13:11.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
15:13:11.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:13:11.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
15:13:11.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:13:11.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
15:13:11.290 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
15:13:11.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
15:13:11.348 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
15:13:11.363 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1178062464
15:13:14.249 [Lua] item table: 000000000B6C0270 4E214F81D026E815
15:13:15.534 [Lua] [IngameUI] menu view on_exit hero_view
15:13:15.536 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0
15:13:15.536 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
15:13:15.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
15:13:15.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
15:13:15.547 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
15:13:15.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
15:13:15.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
15:13:25.701 [Lua] [PlayFabMirrorBase] _commit_internal "3"
15:13:25.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:13:25.721 [Lua] generate_backend_stats 110000105b0d1a8:1
15:13:25.782 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:13:25.782 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:13:25.786 [Lua] [PlayFabMirrorBase] commit result "success", "3"
15:13:27.695 [Lua] [IngameUI] menu view on_enter start_game_view
15:13:27.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4193b0
15:13:27.697 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:13:27.698 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
15:13:27.698 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
15:13:27.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
15:13:27.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
15:13:29.650 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom)
15:13:29.650 [Lua] ............................................................................................................
15:13:29.650 [Lua] ............................................................................................................
15:13:29.650 [Lua] GAME START SETTINGS -> Level: military | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
15:13:29.650 [Lua] ............................................................................................................
15:13:29.650 [Lua] ............................................................................................................
15:13:29.650 [Lua] [Matchmaking] Cancelling matchmaking
15:13:29.650 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:13:29.660 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:13:29.660 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
15:13:29.662 [Lua] Set lobby begin:
15:13:29.663 [Lua] Lobby data selected_mission_id = inn_level
15:13:29.663 [Lua] Lobby data num_players = 1
15:13:29.663 [Lua] Lobby data difficulty_tweak = 0
15:13:29.663 [Lua] Lobby data host = 110000105b0d1a8
15:13:29.663 [Lua] Lobby data matchmaking_type = 3
15:13:29.663 [Lua] Lobby data difficulty = harder
15:13:29.663 [Lua] Lobby data player_slot_1 = 0:0
15:13:29.663 [Lua] Lobby data unique_server_name = Benjiro
15:13:29.663 [Lua] Lobby data player_slot_4 = 0:0
15:13:29.663 [Lua] Lobby data country_code = SE
15:13:29.663 [Lua] Lobby data matchmaking = false
15:13:29.663 [Lua] Lobby data power_level = 835
15:13:29.663 [Lua] Lobby data mission_id = inn_level
15:13:29.663 [Lua] Lobby data mechanism = adventure
15:13:29.663 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:29.663 [Lua] Lobby data player_slot_2 = 0:0
15:13:29.663 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:29.663 [Lua] Lobby data player_slot_3 = 0:0
15:13:29.663 [Lua] Lobby data eac_authorized = true
15:13:29.663 [Lua] Set lobby end.
15:13:29.663 [Lua] [PartyManager] Leader is set to 110000105b0d1a8
15:13:29.663 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0
15:13:29.663 [Lua] Set lobby begin:
15:13:29.663 [Lua] Lobby data twitch_enabled = false
15:13:29.663 [Lua] Lobby data selected_mission_id = military
15:13:29.663 [Lua] Lobby data num_players = 1
15:13:29.663 [Lua] Lobby data difficulty_tweak = 0
15:13:29.663 [Lua] Lobby data host = 110000105b0d1a8
15:13:29.663 [Lua] Lobby data matchmaking_type = 2
15:13:29.663 [Lua] Lobby data match_started = true
15:13:29.663 [Lua] Lobby data difficulty = harder
15:13:29.663 [Lua] Lobby data player_slot_1 = 0:0
15:13:29.663 [Lua] Lobby data player_slot_4 = 0:0
15:13:29.663 [Lua] Lobby data unique_server_name = Benjiro
15:13:29.664 [Lua] Lobby data quick_game = false
15:13:29.664 [Lua] Lobby data country_code = SE
15:13:29.664 [Lua] Lobby data matchmaking = false
15:13:29.664 [Lua] Lobby data power_level = 835
15:13:29.664 [Lua] Lobby data mission_id = inn_level
15:13:29.664 [Lua] Lobby data mechanism = adventure
15:13:29.664 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:29.664 [Lua] Lobby data player_slot_2 = 0:0
15:13:29.664 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:29.664 [Lua] Lobby data player_slot_3 = 0:0
15:13:29.664 [Lua] Lobby data eac_authorized = true
15:13:29.664 [Lua] Set lobby end.
15:13:29.664 [Lua] Set lobby begin:
15:13:29.664 [Lua] Lobby data twitch_enabled = false
15:13:29.664 [Lua] Lobby data selected_mission_id = military
15:13:29.664 [Lua] Lobby data num_players = 1
15:13:29.664 [Lua] Lobby data difficulty_tweak = 0
15:13:29.664 [Lua] Lobby data host = 110000105b0d1a8
15:13:29.664 [Lua] Lobby data matchmaking_type = 2
15:13:29.664 [Lua] Lobby data is_private = true
15:13:29.664 [Lua] Lobby data match_started = true
15:13:29.664 [Lua] Lobby data difficulty = harder
15:13:29.664 [Lua] Lobby data player_slot_1 = 0:0
15:13:29.664 [Lua] Lobby data player_slot_4 = 0:0
15:13:29.664 [Lua] Lobby data unique_server_name = Benjiro
15:13:29.664 [Lua] Lobby data quick_game = false
15:13:29.664 [Lua] Lobby data country_code = SE
15:13:29.664 [Lua] Lobby data matchmaking = false
15:13:29.664 [Lua] Lobby data power_level = 835
15:13:29.664 [Lua] Lobby data mission_id = inn_level
15:13:29.664 [Lua] Lobby data mechanism = adventure
15:13:29.664 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:29.664 [Lua] Lobby data player_slot_2 = 0:0
15:13:29.664 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:29.664 [Lua] Lobby data player_slot_3 = 0:0
15:13:29.664 [Lua] Lobby data eac_authorized = true
15:13:29.664 [Lua] Set lobby end.
15:13:29.664 [Lua] [ChatManager][1]System: Starting hosted game...
15:13:29.664 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
15:13:29.664 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
15:13:29.764 [Lua] [IngameUI] menu view on_exit start_game_view
15:13:29.765 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:13:29.765 [Save] Saving `save_data`
15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
15:13:29.768 [Save] Save done
15:13:29.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4193b0
15:13:37.951 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
15:13:37.951 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
15:13:37.951 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1
15:13:37.951 [Lua] Set lobby begin:
15:13:37.951 [Lua] Lobby data twitch_enabled = false
15:13:37.951 [Lua] Lobby data selected_mission_id = military
15:13:37.951 [Lua] Lobby data num_players = 1
15:13:37.951 [Lua] Lobby data difficulty_tweak = 0
15:13:37.951 [Lua] Lobby data host = 110000105b0d1a8
15:13:37.951 [Lua] Lobby data matchmaking_type = 2
15:13:37.951 [Lua] Lobby data is_private = true
15:13:37.951 [Lua] Lobby data match_started = true
15:13:37.951 [Lua] Lobby data difficulty = harder
15:13:37.951 [Lua] Lobby data player_slot_1 = 0:0
15:13:37.951 [Lua] Lobby data player_slot_4 = 0:0
15:13:37.951 [Lua] Lobby data unique_server_name = Benjiro
15:13:37.952 [Lua] Lobby data quick_game = false
15:13:37.952 [Lua] Lobby data country_code = SE
15:13:37.952 [Lua] Lobby data matchmaking = false
15:13:37.952 [Lua] Lobby data power_level = 835
15:13:37.952 [Lua] Lobby data mission_id = inn_level
15:13:37.952 [Lua] Lobby data mechanism = adventure
15:13:37.952 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:37.952 [Lua] Lobby data player_slot_2 = 0:0
15:13:37.952 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:37.952 [Lua] Lobby data player_slot_3 = 0:0
15:13:37.952 [Lua] Lobby data eac_authorized = true
15:13:37.952 [Lua] Set lobby end.
15:13:37.952 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
15:13:37.952 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:2122491, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:1041607168, lt:load_next_level, extra_packages:{
})
15:13:37.952 [Lua] [NetworkServer] Entering post game
15:13:37.952 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame
15:13:37.952 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame
15:13:37.953 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state
[6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update
[7] @scripts/game_state/state_ingame.lua:936: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/boot.lua:896: in function game_update
[10] @scripts/boot.lua:630:in function
[1] self = table: 000000001509CF90
[2] self = table: 00000000011A50C0; game_server_lobby_client = nil
[3] self = table: 00000000011A50C0
[4] self = table: 00000000011A50C0; state_context = table: 0000000002B54D90
[5] self = table: 00000000009C4A60; new_state = table: 00000000137090B0; params = table: 00000000009C4810; state_context = table: 0000000002B54D90; reason = nil
[6] self = table: 00000000009C4A60; dt = 0.012420458719134331; t = 131.83314906083979; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137090B0; state_context = table: 0000000002B54D90; reason = nil
[7] self = table: 00000000150CE610; dt = 0.012420458719134331; main_t = 131.83314906083979; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 97.619564974680543
[8] self = table: 00000000161FB8F0; dt = 0.012420458719134331; t = 131.83314906083979
[9] self = table: 0000000000096840; real_world_dt = 0.012420458719134331; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.012420458719134331; t = 131.83314906083979
[10] dt = 0.012420458719134331
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002FE2CD0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000FBDB810; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FBDB7E0; _disable_spawning_reasons = table: 0000000001AB1360; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001AB1330; _mutator_handler = table: 00000000158DCFD0; network_server = table: 0000000005575400; _game_mode = table: 00000000150A0B10; _profile_synchronizer = table: 0000000005580C60; _lobby_host = table: 0000000005571B80; _level_key = "inn_level"; _network_transmit = table: 0000000005582EB0; _flow_set_data = table: 00000000158DCF70; is_server = true; network_event_delegate = table: 00000000031638B0;
[2] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400;
[3] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400;
[4] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400;
[5] network_server = table: 0000000005575400; network_event_delegate = table: 00000000031638B0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009C4590; _state = table: 00000000011A50C0; is_server = true; _power_level_timer = 134.33237187587656; lobby_finder = table: 00000000009C5530; peers_to_sync = table: 00000000009C52A0; _level_weights = table: 00000000009C5010; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005571B80; profile_update_time = 0; params = table: 00000000009C4810; profile_synchronizer = table: 0000000005580C60; debug = table: 0000000013ED4300; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000002B54D90; statistics_db = table: 0000000002FE2CD0; network_transmit = table: 0000000005582EB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000005589640; party_owned_dlcs = table: 00000000009C4D80;
[6] network_server = table: 0000000005575400; network_event_delegate = table: 00000000031638B0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009C4590; _state = table: 00000000011A50C0; is_server = true; _power_level_timer = 134.33237187587656; lobby_finder = table: 00000000009C5530; peers_to_sync = table: 00000000009C52A0; _level_weights = table: 00000000009C5010; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005571B80; profile_update_time = 0; params = table: 00000000009C4810; profile_synchronizer = table: 0000000005580C60; debug = table: 0000000013ED4300; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000002B54D90; statistics_db = table: 0000000002FE2CD0; network_transmit = table: 0000000005582EB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000005589640; party_owned_dlcs = table: 00000000009C4D80;
[7] world_name = "level_world"; entity_system_bag = table: 0000000000B29530; network_server = table: 0000000005575400; entity_system = table: 0000000000B29230; parent = table: 0000000000096840; _level_flow_events = table: 000000000FBE28D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000046BC760; profile_synchronizer = table: 0000000005580C60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003684020; num_local_human_players = 1; _ping_reporter = table: 000000000C7968F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012420458719134331; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 0000000000B2AE10; network_event_delegate = table: 00000000031638B0; machines = table: 000000000FBF2B70; _camera_carrier = table: 000000000C795FA0; free_flight_manager = table: 0000000002D402A0; network_transmit = table: 0000000005582EB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FE2CD0; _lobby_host = table: 0000000005571B80; dice_keeper = table: 00000000009DD860; network_clock = table: 0000000014058410; _debug_gui_immediate = [Gui]; _quit_game = false;
[8] _params = table: 00000000161FB8C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000150CE610;
[9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000161FB8F0; has_booted = true; loading_context = table: 000000000558ECA0; startup_timer = 4.2154264213168062; bar_timer = 0; disable_loading_bar = true;
15:13:37.956 [Lua] [LevelTransitionHandler] promote_next_level_data
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 2122491
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {}
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 1
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = harder
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1041607168
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {}
15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data
15:13:37.956 [Lua] [NetworkServer] Entering post game
15:13:37.957 [Save] Saving `save_data`
15:13:37.957 [Lua] gm_event_end_conditions_met false false
15:13:37.957 [Lua] [PlayFabMirrorBase] Force commit
15:13:37.957 [Lua] [PlayFabMirrorBase] _commit_internal "nil"
15:13:37.957 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:13:37.957 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:13:37.957 [Lua] TRANSITION nil nil load_next_level
15:13:37.957 [Lua] Transition type "load_next_level", is server: true
15:13:37.957 [Lua] [GameNetworkManager] Leaving game...
15:13:37.957 [Lua] [GameNetworkManager] Shutting down game session host.
15:13:37.957 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:13:37.957 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:13:37.957 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=99.62
15:13:37.959 [Save] Save done
15:13:37.959 [Save] Saving `save_data`
15:13:37.962 [Save] Save done
15:13:37.962 [Save] Saving `save_data`
15:13:37.963 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false
15:13:37.963 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:13:37.964 [Lua] [PlayFabMirrorBase] commit result "success", "4"
15:13:37.965 [Save] Save done
15:13:39.980 [Lua] [Managers] Calling function on all managers:
15:13:39.980 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1
15:13:39.981 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false
15:13:39.981 [Lua] Clearing all global lookup lists
15:13:39.981 [Lua] [IngamePlayerListUI] - Destroy
15:13:39.981 [Lua] [GamePadEquipmentUI] - Destroy
15:13:39.981 [Lua] [EquipmentUI] - Destroy
15:13:39.981 [Lua] [AbilityUI] - Destroy
15:13:39.981 [Lua] [GamePadAbilityUI] - Destroy
15:13:39.982 [Lua] [IngameUI] destroy
15:13:39.984 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bf145967a7bc994c]'
child 1: '#ID[b6aa0ac764b6f845]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[836f5748bf1f102d]'
child 4: '#ID[0985c824f8668331]'
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2
15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1
15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1
15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1
15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3
15:13:40.026 [Lua] [Managers] Destroying manager group:
15:13:40.027 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a14d2cac366ceeb0]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[8b14d6d9ef7ee6c5]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[3c4225db67ab06a6]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[2e95dbdcce3cdc2e]'
15:13:40.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:13:40.090 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:13:40.090 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame
15:13:40.090 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading
15:13:40.090 [Lua] [Matchmaking] unregister rpcs
15:13:40.090 [Lua] ############### UNLOADING PACKAGES ###############
15:13:40.090 [Lua] [Managers] Calling function on all managers:
15:13:40.090 [Lua] [Managers] Destroying manager group:
15:13:40.090 [Lua] [Gamestate] Enter state StateLoading
15:13:40.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:13:40.092 [Lua] [Matchmaking] register rpcs
15:13:40.092 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
15:13:40.092 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:13:40.092 [Lua] Set lobby begin:
15:13:40.092 [Lua] Lobby data twitch_enabled = false
15:13:40.092 [Lua] Lobby data selected_mission_id = military
15:13:40.092 [Lua] Lobby data num_players = 1
15:13:40.092 [Lua] Lobby data difficulty_tweak = 0
15:13:40.092 [Lua] Lobby data host = 110000105b0d1a8
15:13:40.092 [Lua] Lobby data matchmaking_type = 2
15:13:40.092 [Lua] Lobby data is_private = true
15:13:40.092 [Lua] Lobby data match_started = true
15:13:40.092 [Lua] Lobby data difficulty = harder
15:13:40.092 [Lua] Lobby data player_slot_1 = 0:0
15:13:40.092 [Lua] Lobby data player_slot_4 = 0:0
15:13:40.092 [Lua] Lobby data unique_server_name = Benjiro
15:13:40.092 [Lua] Lobby data quick_game = false
15:13:40.092 [Lua] Lobby data country_code = SE
15:13:40.092 [Lua] Lobby data matchmaking = false
15:13:40.092 [Lua] Lobby data power_level = 0
15:13:40.092 [Lua] Lobby data mission_id = inn_level
15:13:40.092 [Lua] Lobby data mechanism = adventure
15:13:40.092 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:40.092 [Lua] Lobby data player_slot_2 = 0:0
15:13:40.092 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:40.092 [Lua] Lobby data player_slot_3 = 0:0
15:13:40.092 [Lua] Lobby data eac_authorized = true
15:13:40.092 [Lua] Set lobby end.
15:13:40.092 [Lua] registering RPCs
15:13:40.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:13:40.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:13:40.092 [Lua] Set lobby begin:
15:13:40.092 [Lua] Lobby data twitch_enabled = false
15:13:40.092 [Lua] Lobby data selected_mission_id = military
15:13:40.093 [Lua] Lobby data num_players = 1
15:13:40.093 [Lua] Lobby data difficulty_tweak = 0
15:13:40.093 [Lua] Lobby data host = 110000105b0d1a8
15:13:40.093 [Lua] Lobby data matchmaking_type = 2
15:13:40.093 [Lua] Lobby data is_private = true
15:13:40.093 [Lua] Lobby data match_started = true
15:13:40.093 [Lua] Lobby data difficulty = harder
15:13:40.093 [Lua] Lobby data player_slot_1 = 0:0
15:13:40.093 [Lua] Lobby data player_slot_4 = 0:0
15:13:40.093 [Lua] Lobby data unique_server_name = Benjiro
15:13:40.093 [Lua] Lobby data quick_game = false
15:13:40.093 [Lua] Lobby data country_code = SE
15:13:40.093 [Lua] Lobby data matchmaking = false
15:13:40.093 [Lua] Lobby data power_level = 0
15:13:40.093 [Lua] Lobby data mission_id = military
15:13:40.093 [Lua] Lobby data mechanism = adventure
15:13:40.093 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:40.093 [Lua] Lobby data player_slot_2 = 0:0
15:13:40.093 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:40.093 [Lua] Lobby data player_slot_3 = 0:0
15:13:40.093 [Lua] Lobby data eac_authorized = true
15:13:40.093 [Lua] Set lobby end.
15:13:40.095 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized
15:13:40.095 [Lua] [StateLoading] load_current_level
15:13:40.095 [Lua] [LevelTransitionHandler] load_current_level, loading military 1
15:13:40.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
15:13:40.098 [Umbra] Unload tome
15:13:40.098 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
15:13:40.153 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
15:13:40.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read,
15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read,
15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read,
15:13:40.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13
15:13:40.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13
15:13:40.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common
15:13:40.830 [Window] Window => inactive
15:13:41.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common
15:13:41.269 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common
15:13:41.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military
15:13:44.132 [Window] Window => active
15:13:44.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military
15:13:44.807 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military
15:13:44.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta
15:13:44.848 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
15:13:44.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta
15:13:44.909 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta
15:13:44.925 [Lua] [LevelTransitionHandler] Level load completed!
15:13:44.925 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2122491 - use_random_directors: true - conflict_director_name: default
15:13:44.950 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:13:44.950 [Lua] checking dlc's against conflict directors
15:13:44.950 [Lua] number of factions to include 2
15:13:44.950 [Lua] number of factions added 2
15:13:44.950 [Lua] --- --- ---
15:13:44.950 [Lua] Starting... difficulty 'harder'
15:13:44.950 [Lua] These are the starting conflict directors:
15:13:44.950 [Lua] chaos
15:13:44.950 [Lua] chaos_light
15:13:44.950 [Lua] skaven
15:13:44.950 [Lua] --- --- ---
15:13:44.950 [Lua]
15:13:44.950 [Lua] DONE! Found the following directors:
15:13:44.950 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_poison_wind_globadier
15:13:44.950 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_storm_vermin_commander=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
}
15:13:44.950 [Lua] load_startup_enemy_packages: --------------
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_spawn
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_troll
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_rat_ogre
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_stormfiend
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] beastmen_minotaur
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_plague_sorcerer
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_corruptor_sorcerer
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_gutter_runner
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_pack_master
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_poison_wind_globadier
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_ratling_gunner
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_warpfire_thrower
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_vortex_sorcerer
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] beastmen_standard_bearer
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_vortex
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] critter_rat
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] critter_pig
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_storm_vermin
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_warrior
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_clan_rat_with_shield
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_clan_rat
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_storm_vermin_with_shield
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_slave
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_fanatic
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_raider
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_marauder_with_shield
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_loot_rat
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_berzerker
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] chaos_marauder
15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:13:44.950 [Lua] skaven_plague_monk
15:13:44.952 [Lua] ### Received rpc_level_loaded
15:13:44.952 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35
15:13:44.952 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded
15:13:44.971 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading
15:13:44.971 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages
15:13:44.987 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages
15:13:44.987 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame
15:13:44.987 [Lua] ### Received rpc_level_loaded
15:13:44.987 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35
15:13:45.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:13:45.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:13:45.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:13:45.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:13:45.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:13:45.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:13:45.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:13:45.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:13:45.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:13:45.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:13:45.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:13:45.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:13:46.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:13:46.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:13:46.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:13:46.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:13:46.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:13:46.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:46.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:46.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:46.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:13:46.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:13:46.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:13:46.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:13:46.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:13:46.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:13:46.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:13:47.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:13:47.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:13:47.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:13:47.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:13:47.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:13:47.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:13:47.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:13:47.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:13:47.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:13:47.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:13:47.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:13:47.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:13:47.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:13:47.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:13:47.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:13:47.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:13:47.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:13:47.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:13:47.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:13:47.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:13:47.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:13:48.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:13:48.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:13:48.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:13:48.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:13:48.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:13:48.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:13:48.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:13:48.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:13:48.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:48.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:48.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:48.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:13:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:13:49.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:13:49.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:49.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:49.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:49.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:13:49.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:13:49.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:13:49.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:13:49.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:13:49.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:13:49.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:13:49.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:13:49.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:13:49.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:13:49.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:13:49.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:13:49.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:13:50.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:13:50.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:13:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:13:50.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:13:50.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:13:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:13:50.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:13:50.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:13:50.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:13:50.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:13:50.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:13:50.607 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure
15:13:50.607 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:13:50.607 [Lua] Starting async level spawning of levels/honduras/military/world
15:13:50.607 [Umbra] Init version: 3.4.15 :: 16 threads
15:13:51.316 [Lua] Async level spawning done
15:13:51.316 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:13:52.274 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:13:52.274 [Lua] [Matchmaking] unregister rpcs
15:13:52.274 [Lua] Set lobby begin:
15:13:52.274 [Lua] Lobby data twitch_enabled = false
15:13:52.274 [Lua] Lobby data selected_mission_id = military
15:13:52.274 [Lua] Lobby data num_players = 1
15:13:52.274 [Lua] Lobby data difficulty_tweak = 0
15:13:52.274 [Lua] Lobby data host = 110000105b0d1a8
15:13:52.274 [Lua] Lobby data matchmaking_type = 2
15:13:52.274 [Lua] Lobby data is_private = true
15:13:52.274 [Lua] Lobby data match_started = true
15:13:52.274 [Lua] Lobby data difficulty = harder
15:13:52.274 [Lua] Lobby data player_slot_1 = 0:0
15:13:52.274 [Lua] Lobby data player_slot_4 = 0:0
15:13:52.274 [Lua] Lobby data unique_server_name = Benjiro
15:13:52.274 [Lua] Lobby data quick_game = false
15:13:52.274 [Lua] Lobby data country_code = SE
15:13:52.274 [Lua] Lobby data matchmaking = false
15:13:52.274 [Lua] Lobby data power_level = 0
15:13:52.274 [Lua] Lobby data mission_id = military
15:13:52.274 [Lua] Lobby data mechanism = adventure
15:13:52.274 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:52.274 [Lua] Lobby data player_slot_2 = 0:0
15:13:52.274 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:52.274 [Lua] Lobby data player_slot_3 = 0:0
15:13:52.274 [Lua] Lobby data eac_authorized = true
15:13:52.274 [Lua] Set lobby end.
15:13:52.274 [Lua] [Managers] Destroying manager group:
15:13:52.275 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens
15:13:52.275 [Lua] [Gamestate] Enter StateIngame HOST
15:13:52.275 [Lua] [Managers] Calling function on all managers:
15:13:52.275 [Lua] <>level = military<>
15:13:52.275 [Lua] Set lobby begin:
15:13:52.275 [Lua] Lobby data twitch_enabled = false
15:13:52.275 [Lua] Lobby data selected_mission_id = military
15:13:52.275 [Lua] Lobby data num_players = 1
15:13:52.276 [Lua] Lobby data difficulty_tweak = 0
15:13:52.276 [Lua] Lobby data host = 110000105b0d1a8
15:13:52.276 [Lua] Lobby data matchmaking_type = 2
15:13:52.276 [Lua] Lobby data is_private = true
15:13:52.276 [Lua] Lobby data match_started = true
15:13:52.276 [Lua] Lobby data difficulty = harder
15:13:52.276 [Lua] Lobby data player_slot_1 = 0:0
15:13:52.276 [Lua] Lobby data player_slot_4 = 0:0
15:13:52.276 [Lua] Lobby data unique_server_name = Benjiro
15:13:52.276 [Lua] Lobby data quick_game = false
15:13:52.276 [Lua] Lobby data country_code = SE
15:13:52.276 [Lua] Lobby data matchmaking = false
15:13:52.276 [Lua] Lobby data power_level = 0
15:13:52.276 [Lua] Lobby data mission_id = military
15:13:52.276 [Lua] Lobby data mechanism = adventure
15:13:52.276 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:52.276 [Lua] Lobby data player_slot_2 = 0:0
15:13:52.276 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:52.276 [Lua] Lobby data player_slot_3 = 0:0
15:13:52.276 [Lua] Lobby data eac_authorized = true
15:13:52.276 [Lua] Set lobby end.
15:13:52.276 [Lua] [StateIngame] Server ingame
15:13:52.279 [Lua] Set lobby begin:
15:13:52.279 [Lua] Lobby data twitch_enabled = false
15:13:52.279 [Lua] Lobby data selected_mission_id = military
15:13:52.279 [Lua] Lobby data num_players = 1
15:13:52.279 [Lua] Lobby data difficulty_tweak = 0
15:13:52.279 [Lua] Lobby data host = 110000105b0d1a8
15:13:52.279 [Lua] Lobby data matchmaking_type = 2
15:13:52.279 [Lua] Lobby data is_private = true
15:13:52.279 [Lua] Lobby data match_started = true
15:13:52.279 [Lua] Lobby data difficulty = harder
15:13:52.279 [Lua] Lobby data player_slot_1 = 0:0
15:13:52.279 [Lua] Lobby data player_slot_4 = 0:0
15:13:52.279 [Lua] Lobby data unique_server_name = Benjiro
15:13:52.279 [Lua] Lobby data quick_game = false
15:13:52.279 [Lua] Lobby data country_code = SE
15:13:52.279 [Lua] Lobby data matchmaking = false
15:13:52.279 [Lua] Lobby data power_level = 0
15:13:52.279 [Lua] Lobby data mission_id = military
15:13:52.279 [Lua] Lobby data mechanism = adventure
15:13:52.279 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:52.279 [Lua] Lobby data player_slot_2 = 0:0
15:13:52.279 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:52.279 [Lua] Lobby data player_slot_3 = 0:0
15:13:52.279 [Lua] Lobby data eac_authorized = true
15:13:52.279 [Lua] Set lobby end.
15:13:52.279 [Lua] [Matchmaking] register rpcs
15:13:52.280 [Lua] GameNetworkManager:init... creating game session
15:13:52.280 [Lua] Host GameSession.make_game_session_host with session:
15:13:52.280 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:13:52.280 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8
15:13:52.280 [Lua] [GameNetworkManager] self.is_server = true
15:13:52.280 [Network] Setting artificial MTU limit to 65536
15:13:52.288 [Lua] Switching ConflictSettings: to: default
15:13:52.288 [Lua] pacing=default
15:13:52.288 [Lua] roaming=nil
15:13:52.288 [Lua] specials=default
15:13:52.288 [Lua] debug_color=maroon
15:13:52.288 [Lua] contained_breeds=nil
15:13:52.288 [Lua] pack_spawning=default
15:13:52.288 [Lua] disabled=false
15:13:52.288 [Lua] factions=nil
15:13:52.288 [Lua] boss=default
15:13:52.288 [Lua] horde=default
15:13:52.288 [Lua] name=default
15:13:52.288 [Lua] intensity=default
15:13:52.288 [Lua] ---
15:13:52.288 [Lua] [LevelAnalysis] set_random_seed( 2122491)
15:13:52.296 [Lua] [AIInterestPointSystem] Level Seed: 2122491
15:13:52.296 [Lua]
15:13:52.296 [Lua] [entity_system_bag] = table
15:13:52.296 [Lua] [entity_system_bag] = metatable
15:13:52.296 [Lua] [startup_data] = table
15:13:52.296 [Lua] [entity_manager] = table
15:13:52.296 [Lua] [entity_manager] = metatable
15:13:52.296 [Lua] [unit_spawner] = table
15:13:52.296 [Lua] [unit_spawner] = metatable
15:13:52.296 [Lua] [unit_storage] = table
15:13:52.296 [Lua] [unit_storage] = metatable
15:13:52.297 [Lua] [dice_keeper] = table
15:13:52.297 [Lua] [dice_keeper] = metatable
15:13:52.297 [Lua] [is_server] = true (boolean)
15:13:52.297 [Lua] [world] = [World]
15:13:52.297 [Lua] [system_api] = table
15:13:52.297 [Lua] [entity_system] = table
15:13:52.297 [Lua] [entity_system] = metatable
15:13:52.297 [Lua] [network_lobby] = table
15:13:52.297 [Lua] [network_lobby] = metatable
15:13:52.297 [Lua] [profile_synchronizer] = table
15:13:52.297 [Lua] [profile_synchronizer] = metatable
15:13:52.297 [Lua] [level_transition_handler] = table
15:13:52.297 [Lua] [level_transition_handler] = metatable
15:13:52.297 [Lua] [num_local_human_players] = 1 (number)
15:13:52.297 [Lua] [statistics_db] = table
15:13:52.297 [Lua] [statistics_db] = metatable
15:13:52.297 [Lua] [network_server] = table
15:13:52.297 [Lua] [network_server] = metatable
15:13:52.297 [Lua] [input_manager] = table
15:13:52.297 [Lua] [input_manager] = metatable
15:13:52.297 [Lua] [network_clock] = table
15:13:52.297 [Lua] [network_clock] = metatable
15:13:52.297 [Lua] [network_transmit] = table
15:13:52.297 [Lua] [network_transmit] = metatable
15:13:52.297 [Lua] [free_flight_manager] = table
15:13:52.297 [Lua] [free_flight_manager] = metatable
15:13:52.297 [Lua] [network_manager] = table
15:13:52.297 [Lua] [network_manager] = metatable
15:13:52.297 [Lua] [network_event_delegate] = table
15:13:52.297 [Lua] [network_event_delegate] = metatable
15:13:52.297 [Lua]
15:13:52.297 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:13:52.297 [Lua] ignoring extension VersusInteractObjectiveExtension
15:13:52.297 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:13:52.297 [Lua] ignoring extension VersusSocketObjectiveExtension
15:13:52.297 [Lua] ignoring extension VersusTargetObjectiveExtension
15:13:52.297 [Lua] ignoring extension VersusMissionObjectiveExtension
15:13:52.299 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:13:52.314 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
15:13:52.315 [Lua] [AchievementManager] Achievements using the steam platform
15:13:52.315 [Lua] PlayerManager:add_player player_1
15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event
15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event
15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event
15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event
15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event
15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event
15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event
15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event
15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event
15:13:52.410 [Lua] [StateIngame] Level seed: 2122491
15:13:52.442 [Lua] [LevelAnalysis] set_random_seed( 2122491)
15:13:52.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:13:52.450 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:13:52.450 [Lua] [IngameUI] init
15:13:52.461 [SteamVoipClient] select_out(110000105b0d1a8, off)
15:13:52.464 [Lua] cb_razer_chroma_setup
15:13:52.493 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:13:52.493 [Lua] Set lobby begin:
15:13:52.493 [Lua] Lobby data twitch_enabled = false
15:13:52.493 [Lua] Lobby data selected_mission_id = military
15:13:52.493 [Lua] Lobby data num_players = 1
15:13:52.493 [Lua] Lobby data difficulty_tweak = 0
15:13:52.493 [Lua] Lobby data host = 110000105b0d1a8
15:13:52.493 [Lua] Lobby data matchmaking_type = 2
15:13:52.493 [Lua] Lobby data is_private = true
15:13:52.493 [Lua] Lobby data match_started = true
15:13:52.493 [Lua] Lobby data difficulty = harder
15:13:52.493 [Lua] Lobby data player_slot_1 = 0:0
15:13:52.493 [Lua] Lobby data player_slot_4 = 0:0
15:13:52.493 [Lua] Lobby data unique_server_name = Benjiro
15:13:52.493 [Lua] Lobby data quick_game = false
15:13:52.493 [Lua] Lobby data country_code = SE
15:13:52.493 [Lua] Lobby data matchmaking = false
15:13:52.493 [Lua] Lobby data power_level = 835
15:13:52.493 [Lua] Lobby data mission_id = military
15:13:52.493 [Lua] Lobby data mechanism = adventure
15:13:52.493 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1
15:13:52.493 [Lua] Lobby data player_slot_2 = 0:0
15:13:52.493 [Lua] Lobby data network_hash = 35577e51b360aa03
15:13:52.493 [Lua] Lobby data player_slot_3 = 0:0
15:13:52.493 [Lua] Lobby data eac_authorized = true
15:13:52.493 [Lua] Set lobby end.
15:13:52.494 [Lua] CurrentConflictSettings default
15:13:52.494 [Lua] [ConflictDirector] conflict_director is ai_ready
15:13:52.498 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:13:52.498 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:13:52.502 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:13:52.502 [Lua] Forming navigation groups in one frame
15:13:52.502 [Lua] Forming navigation groups
15:13:52.502 [Lua] NavigationGroupManager -> calulation time A: 0
15:13:52.689 [Lua] NavigationGroupManager -> calulation time B: 0.1869999999999834
15:13:52.689 [Lua] number of nav groups: 345
15:13:52.691 [Lua] number of refined nav groups : 265
15:13:52.697 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000097771
15:13:52.697 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.187318590283397 Normalized coefficient: 1.2923269284645613
15:13:52.699 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.777853046357633 Normalized coefficient: 1.3372556049059183
15:13:52.702 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.993358334968802 Normalized coefficient: 1.3132268343953353
15:13:52.704 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.77316434383392341 Normalized coefficient: 1.746071208232
15:13:52.709 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:13:52.709 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
15:13:52.709 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
15:13:52.709 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
15:13:52.709 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
15:13:52.717 [Lua] [LevelAnalysis] Generating boss paths for level: military
15:13:52.717 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters.
15:13:52.717 [Lua] [LevelAnalysis] grouping spawners for event_patrol
15:13:52.717 [Lua] [LevelAnalysis]
15:13:52.717 [Lua] [LevelAnalysis] grouping spawners for event_boss
15:13:52.717 [Lua] [LevelAnalysis]
15:13:52.717 [Lua] [LevelAnalysis] Terror events added:
15:13:52.717 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
15:13:52.717 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
15:13:52.717 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
15:13:52.717 [Lua] ----> using boss gizmo!
15:13:52.717 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -412.0 start-travel-dist: 586.2, end-travel-dist: 580.8 spawn_distance 164.2
15:13:52.717 [Lua] Adding main path event: Vector3Box(126.5, 30, 57.583) boss_event_chaos_spawn 45 table: 000000000EE6B000
15:13:52.717 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1
15:13:52.717 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016
15:13:52.717 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016
15:13:52.717 [Lua] [LevelAnalysis] wanted_distance: 651.94833427232106
15:13:52.717 [Lua] [LevelAnalysis] Terror events added:
15:13:52.717 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:13:52.717 [Lua] Adding main path event: Vector3Box(86.7466, 35.4637, 65.0042) rare_event_loot_rat 45 table: 000000000EE6B570
15:13:52.717 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:13:52.721 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
15:13:52.725 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
15:13:52.726 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:13:52.726 [Lua] [Managers] Calling function on all managers:
15:13:52.745 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame
15:13:52.745 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync
15:13:52.748 [Lua] player (110000105b0d1a8,4) was put into party 1
15:13:52.783 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
15:13:52.783 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
15:13:52.783 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(2)
15:13:52.783 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}]
15:13:52.783 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":770807040,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}}
15:13:52.783 [Lua] player (110000105b0d1a8,2) was put into party 1
15:13:52.823 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:13:52.823 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
15:13:52.823 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2)
15:13:52.823 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}]
15:13:52.824 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":36027592,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
15:13:52.824 [Lua] player (110000105b0d1a8,5) was put into party 1
15:13:52.874 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
15:13:52.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
15:13:52.874 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2)
15:13:52.874 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}]
15:13:52.874 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":856152320,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}}
15:13:52.895 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
15:13:52.895 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}]
15:13:52.895 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5
15:13:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=62
15:13:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=63
15:13:52.896 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync
15:13:52.896 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers
15:13:52.897 [Lua] player (110000105b0d1a8,5) was put into party 1
15:13:52.945 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
15:13:52.945 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
15:13:52.945 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2)
15:13:52.945 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}]
15:13:52.945 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1506707840,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}}
15:13:53.163 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers
15:13:53.163 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame
15:13:53.163 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true
15:13:53.365 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
15:13:53.365 [Lua] [PackageManager] Force_load: wwise/crossbow
15:13:53.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:13:53.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:13:53.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:13:53.393 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
15:13:53.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
15:13:53.454 [Lua] [PackageManager] Force_load: wwise/pistol
15:13:53.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:13:53.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:13:53.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1
15:13:53.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:13:53.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:13:53.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
15:13:53.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:13:53.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:13:53.736 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:13:53.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
15:13:53.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
15:13:53.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
15:13:53.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:13:53.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:13:53.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p
15:13:53.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
15:13:53.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
15:13:53.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3
15:13:53.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
15:13:53.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
15:13:53.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p
15:13:53.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
15:13:53.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
15:13:53.903 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05
15:13:53.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
15:13:53.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
15:13:53.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
15:13:53.925 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:13:53.973 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:13:53.973 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:13:53.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:13:53.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:13:53.993 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
15:13:53.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
15:13:54.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
15:13:54.237 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base
15:13:54.237 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
15:13:54.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
15:13:54.279 [Lua] [PackageManager] Force_load: wwise/handgun
15:13:54.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
15:13:54.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
15:13:54.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3
15:13:54.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
15:13:54.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
15:13:54.569 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base
15:13:54.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:13:54.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:13:54.681 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
15:13:54.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:13:54.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:13:54.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
15:13:54.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
15:13:54.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
15:13:54.816 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh
15:13:54.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:13:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:13:54.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
15:13:54.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
15:13:55.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base
15:13:55.134 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base
15:13:55.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
15:13:55.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
15:13:55.224 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
15:13:55.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
15:13:55.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
15:13:55.303 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh
15:13:55.303 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:13:55.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:13:55.371 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:13:55.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:13:55.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:13:55.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
15:13:55.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
15:13:55.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
15:13:55.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2
15:13:55.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:13:55.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:13:55.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
15:13:55.565 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:13:55.630 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:13:55.630 [Lua] [PackageManager] Force_load: wwise/bow
15:13:55.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
15:13:55.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
15:13:55.685 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh
15:13:55.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:13:55.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:13:55.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
15:13:55.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
15:13:55.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
15:13:55.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2
15:13:55.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
15:13:55.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
15:13:55.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
15:13:55.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
15:13:55.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
15:13:55.908 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh
15:13:55.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:13:55.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:13:55.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:13:55.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
15:13:55.976 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1506707840
15:13:56.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
15:13:56.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p
15:13:56.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
15:13:56.043 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 770807040
15:13:56.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
15:13:56.160 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
15:13:56.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
15:13:56.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
15:13:56.193 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05
15:13:56.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:13:56.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:13:56.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
15:13:56.237 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 36027592
15:13:56.238 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4
15:13:56.240 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.240 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.240 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.240 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.241 [Lua] TalentExtension:_send_rpc_sync_talents 66
15:13:56.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:13:56.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
15:13:56.242 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2
15:13:56.243 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.243 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.243 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.244 [Lua] TalentExtension:_send_rpc_sync_talents 68
15:13:56.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:13:56.244 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
15:13:56.244 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5
15:13:56.246 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.246 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.246 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.246 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.247 [Lua] TalentExtension:_send_rpc_sync_talents 70
15:13:56.247 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:13:56.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
15:13:56.250 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392))
15:13:56.253 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.253 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.253 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.253 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
15:13:56.253 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:13:56.254 [Lua] TalentExtension:_send_rpc_sync_talents 72
15:13:56.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:13:56.254 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1
15:13:56.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
15:13:56.266 [Lua] Switching ConflictSettings: to: chaos_light
15:13:56.266 [Lua] pacing=chaos
15:13:56.266 [Lua] roaming=nil
15:13:56.266 [Lua] specials=chaos_light
15:13:56.266 [Lua] debug_color=purple
15:13:56.266 [Lua] contained_breeds=nil
15:13:56.266 [Lua] pack_spawning=chaos_light
15:13:56.266 [Lua] disabled=false
15:13:56.266 [Lua] factions=nil
15:13:56.266 [Lua] boss=chaos_light
15:13:56.266 [Lua] horde=chaos
15:13:56.266 [Lua] name=chaos_light
15:13:56.266 [Lua] intensity=default
15:13:56.266 [Lua] ---
15:13:56.267 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1
15:13:56.267 [Lua] updating bot weapon metadata for weapon: handgun_template_2
15:13:56.267 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
15:13:56.267 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
15:13:56.268 [Lua] updating bot weapon metadata for weapon: two_handed_spears_elf_template_1
15:13:56.268 [Lua] updating bot weapon metadata for weapon: longbow_template_1
15:13:56.491 [Lua] StateInGameRunning:_game_actually_starts()
15:13:56.491 [Lua] #################################################################################################################
15:13:56.491 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:13:56.491 [Lua] #################################################################################################################
15:13:56.491 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27
15:13:56.492 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true
15:13:56.503 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27
15:13:57.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27
15:13:57.313 [Lua] Commit load time data
15:14:23.378 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:14:23.394 [Lua] Spline already found!
15:14:23.418 [Lua] Init group template: spline_patrol
15:14:24.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:14:24.522 [Lua] Spline already found!
15:14:24.552 [Lua] Init group template: spline_patrol
15:14:26.560 [Lua] Switching ConflictSettings: to: skaven
15:14:26.560 [Lua] pacing=default
15:14:26.560 [Lua] roaming=nil
15:14:26.560 [Lua] specials=skaven
15:14:26.560 [Lua] debug_color=orange
15:14:26.560 [Lua] contained_breeds=nil
15:14:26.560 [Lua] pack_spawning=skaven
15:14:26.560 [Lua] disabled=false
15:14:26.560 [Lua] factions=nil
15:14:26.560 [Lua] boss=skaven
15:14:26.560 [Lua] horde=default
15:14:26.560 [Lua] name=skaven
15:14:26.560 [Lua] intensity=default
15:14:26.560 [Lua] ---
15:14:27.847 [Lua] Players are leaving the safe zone
15:14:30.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:14:30.299 [Lua] Spline already found!
15:14:30.331 [Lua] Init group template: spline_patrol
15:14:32.877 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:14:32.891 [Lua] Spline already found!
15:14:32.915 [Lua] Init group template: spline_patrol
15:15:10.838 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[fa92662140c4085e]'
15:15:10.838 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[f53dc340bc390dd6]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[9c46d0ce7416b58b]'
15:15:10.839 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[7a92f503dcefe217]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[fa92662140c4085e]'
15:15:11.931 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[05249677bd6c2cc5]'
15:15:13.508 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:15:13.521 [Lua] Spline already found!
15:15:13.545 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e4f16916413f80d3]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[95c81ee874c57aa9]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
15:15:13.569 [Lua] Init group template: spline_patrol
15:15:16.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:15:16.815 [Lua] Spline already found!
15:15:16.855 [Lua] Init group template: spline_patrol
15:15:18.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 17, name: `unknown`
15:15:20.115 [Lua] fence jumping
15:15:21.271 [Lua] ready to jump failed
15:15:22.810 [Lua] fence jumping
15:15:23.838 [Lua] ready to jump failed
15:15:28.474 [Lua] ready to jump failed
15:15:36.107 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[e4f16916413f80d3]'
child 2: '#ID[5d05cb283e475e7a]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[95c81ee874c57aa9]'
child 5: '#ID[8e8999dc8b31fc7f]'
child 6: '#ID[9f7338c4507cf386]'
child 7: '#ID[fa92662140c4085e]'
15:15:50.940 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
15:16:01.563 [Lua] Switching ConflictSettings: to: chaos
15:16:01.563 [Lua] pacing=chaos
15:16:01.563 [Lua] roaming=nil
15:16:01.563 [Lua] specials=chaos
15:16:01.563 [Lua] debug_color=purple
15:16:01.563 [Lua] contained_breeds=nil
15:16:01.563 [Lua] pack_spawning=chaos
15:16:01.563 [Lua] disabled=false
15:16:01.563 [Lua] factions=nil
15:16:01.563 [Lua] boss=chaos
15:16:01.563 [Lua] horde=chaos
15:16:01.563 [Lua] name=chaos
15:16:01.563 [Lua] intensity=default
15:16:01.563 [Lua] ---
15:16:04.309 [Lua] Switching ConflictSettings: to: skaven
15:16:04.309 [Lua] pacing=default
15:16:04.309 [Lua] roaming=nil
15:16:04.309 [Lua] specials=skaven
15:16:04.309 [Lua] debug_color=orange
15:16:04.309 [Lua] contained_breeds=nil
15:16:04.309 [Lua] pack_spawning=skaven
15:16:04.309 [Lua] disabled=false
15:16:04.309 [Lua] factions=nil
15:16:04.309 [Lua] boss=skaven
15:16:04.309 [Lua] horde=default
15:16:04.309 [Lua] name=skaven
15:16:04.309 [Lua] intensity=default
15:16:04.309 [Lua] ---
15:16:08.853 [Lua] Switching ConflictSettings: to: chaos
15:16:08.853 [Lua] pacing=chaos
15:16:08.853 [Lua] roaming=nil
15:16:08.853 [Lua] specials=chaos
15:16:08.853 [Lua] debug_color=purple
15:16:08.853 [Lua] contained_breeds=nil
15:16:08.853 [Lua] pack_spawning=chaos
15:16:08.853 [Lua] disabled=false
15:16:08.853 [Lua] factions=nil
15:16:08.853 [Lua] boss=chaos
15:16:08.853 [Lua] horde=chaos
15:16:08.853 [Lua] name=chaos
15:16:08.853 [Lua] intensity=default
15:16:08.853 [Lua] ---
15:16:11.431 [Lua] Override Player Respawning gate_event true
15:16:11.441 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0)
15:16:12.206 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:16:12.215 [Lua] Spline already found!
15:16:12.255 [Lua] Init group template: spline_patrol
15:16:16.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
15:16:19.714 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
15:16:20.623 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:16:20.635 [Lua] Spline already found!
15:16:20.661 [Lua] Init group template: spline_patrol
15:16:24.230 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
15:16:26.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:16:26.509 [Lua] Spline already found!
15:16:26.537 [Lua] Init group template: spline_patrol
15:16:28.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source.
15:16:39.063 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
15:16:49.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:16:50.106 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01
15:16:50.112 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0)
15:16:54.259 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:16:57.827 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:17:03.624 [Lua] fence jumping
15:17:04.210 [Lua] ready to jump failed
15:17:04.353 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01
15:17:04.360 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 (seed: 0)
15:17:04.433 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
child 1: '#ID[d494514ee8f06950]'
15:17:05.593 [Lua] fence jumping
15:17:05.658 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:17:05.658 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
15:17:06.178 [Lua] ready to jump failed
15:17:07.256 [Lua] ready to jump failed
15:17:14.654 [Lua] event horde ends!
15:17:14.654 [Lua] event horde ends!
15:17:23.757 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:17:23.757 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:17:31.760 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
15:17:35.059 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03
15:17:35.065 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0)
15:17:35.152 [Lua] event horde ends!
15:17:35.166 [Lua] event horde ends!
15:17:37.276 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d661ea9bc6d81b13]'
child 1: '#ID[94b32754a3705548]'
15:17:37.276 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
15:17:37.276 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
15:17:40.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source.
15:17:51.260 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
15:17:55.358 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:17:55.369 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
15:17:55.884 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
15:17:57.793 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
15:17:57.913 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[94b32754a3705548]'
15:18:15.700 [Lua] event horde ends!
15:18:15.712 [Lua] event horde ends!
15:18:15.913 [Flow] -------------- STOPPED FROM OPENING
15:18:15.913 [Flow] -------------- REAL STOPPED
15:18:15.913 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP
15:18:15.913 [Flow] opening_stopped
15:18:15.913 [Lua] TerrorEventMixer.stop_event: military_courtyard_event
15:18:15.913 [Lua] Override Player Respawning gate_event false
15:18:15.915 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0)
15:18:28.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:18:28.646 [Lua] Spline already found!
15:18:28.683 [Lua] Init group template: spline_patrol
15:18:29.058 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:18:29.069 [Lua] Spline already found!
15:18:29.096 [Lua] Init group template: spline_patrol
15:18:29.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:18:29.901 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
15:18:34.473 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:18:34.487 [Lua] Spline already found!
15:18:34.517 [Lua] Init group template: spline_patrol
15:18:36.485 [Lua] main_path_player_far_away_check started
15:18:36.626 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9d723643fe1422f0]'
child 1: '#ID[2177651d23b735e3]'
15:18:43.679 [Lua] main_path_player_far_away_check started
15:18:44.570 [Lua] main_path_player_far_away_check started
15:18:47.317 [Flow] 1
15:18:47.318 [Flow] 2
15:18:47.428 [Flow] 3
15:18:47.465 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:18:54.285 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 85 action: nil
15:18:54.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:18:54.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304
15:18:56.223 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
15:18:57.393 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 83 action: follow
15:18:57.888 [Lua] event horde ends!
15:18:57.903 [Lua] event horde ends!
15:18:58.001 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 82 action: follow
15:18:58.558 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 81 action: follow
15:18:59.100 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 69 size: 78 action: follow
15:18:59.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:18:59.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 77 action: follow
15:18:59.269 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 76 action: follow
15:18:59.448 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 69 size: 75 action: follow
15:18:59.961 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 74 action: follow
15:19:00.177 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 72 action: follow
15:19:00.473 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 71 action: follow
15:19:01.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 70 action: follow
15:19:02.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 69 action: follow
15:19:02.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 68 action: follow
15:19:02.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 67 action: follow
15:19:03.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 66 action: follow
15:19:04.047 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 63 action: follow
15:19:07.299 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[772403a6f724ad5f]'
child 1: '#ID[491641d43abe46c8]'
15:19:07.300 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
15:19:08.830 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9087c7fd55704a53]'
child 1: '#ID[48e4a45905fde0f7]'
child 2: '#ID[491641d43abe46c8]'
15:19:08.967 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
15:19:09.291 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:19:09.969 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:19:10.351 [Lua] main_path_player_far_away_check started
15:19:10.823 [Lua] main_path_player_far_away_check started
15:19:11.786 [Lua] main_path_player_far_away_check started
15:19:12.148 [Lua] main_path_player_far_away_check started
15:19:12.978 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[77c40a77f3befeb7]'
15:19:13.311 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[d6c5c81d82ee86f9]'
15:19:13.457 [Lua] main_path_player_far_away_check started
15:19:13.909 [Lua] main_path_player_far_away_check started
15:19:14.894 [Lua] main_path_player_far_away_check started
15:19:15.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:19:20.661 [Lua] Time for new HOOORDE! multi_first_wave
15:19:20.661 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
15:19:20.661 [Lua] horde requested: vector_blob
15:19:20.661 [Lua] wants to spawn behind within distance: 60
15:19:20.661 [Lua] could not, tries to spawnahead
15:19:20.661 [Lua] horde crated with id 13 of type vector_blob
15:19:20.661 [Lua] managed to spawn 27/27 horde enemies
15:19:20.661 [Lua] vector blob horde has started
15:19:20.997 [Lua] Init group template: horde
15:19:22.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:19:22.165 [Lua] Spline already found!
15:19:22.197 [Lua] Init group template: spline_patrol
15:19:24.496 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 7 79
15:19:24.615 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 63 78
15:19:24.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 61 77
15:19:24.784 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 65 76
15:19:24.799 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 70 75
15:19:25.095 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 61 76
15:19:25.122 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 73 75
15:19:25.133 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2bbebc464ca36e66]'
child 1: '#ID[9d4a4ea9fb86b3d5]'
child 2: '#ID[491641d43abe46c8]'
15:19:25.149 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 74
15:19:25.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 32 75
15:19:25.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 61 74
15:19:25.285 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14d2a727810686c2]'
child 1: '#ID[7c2ce940af7baf12]'
child 2: '#ID[491641d43abe46c8]'
15:19:25.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 70 73
15:19:38.427 [Lua] event horde ends!
15:19:42.468 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
15:19:42.468 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:19:42.468 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
15:19:42.468 [Lua] horde requested: vector_blob
15:19:42.468 [Lua] wants to spawn ahead within distance: 60
15:19:42.469 [Lua] horde crated with id 15 of type vector_blob
15:19:42.469 [Lua] managed to spawn 28/28 horde enemies
15:19:42.469 [Lua] vector blob horde has started
15:19:42.851 [Lua] Init group template: horde
15:19:49.284 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 58
15:19:49.295 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
15:19:49.304 [Lua] Horde killed: ?
15:19:53.595 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
15:19:57.376 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:19:57.500 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:19:57.664 [Lua] HORDE: last wave, reset to standard horde delay
15:19:57.664 [Lua] Time for new HOOORDE! multi_last_wave
15:19:57.664 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
15:19:57.664 [Lua] horde requested: vector_blob
15:19:57.664 [Lua] wants to spawn ahead within distance: 60
15:19:57.664 [Lua] horde crated with id 16 of type vector_blob
15:19:57.664 [Lua] managed to spawn 29/29 horde enemies
15:19:57.664 [Lua] vector blob horde has started
15:19:57.835 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
15:19:58.119 [Lua] Init group template: horde
15:19:59.952 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:20:09.088 [Lua] Horde killed: ?
15:20:10.795 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:20:10.979 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
15:20:15.703 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:20:15.703 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:20:15.703 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:20:19.273 [Lua] Horde killed: ?
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:20:23.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 6
15:20:48.212 [Lua] main path terror event triggered: boss_event_chaos_spawn
15:20:48.212 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
15:20:48.245 [Flow] Boss DoorStormfiend
15:20:48.245 [Flow] Boss DoorStormfiend
15:20:48.247 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro
15:20:48.255 [Lua] Init group template: boss_door_closers
15:21:25.581 [Lua] [ChatManager][1]System: Benjiro picked up a Loot Die
15:21:34.924 [Lua] main_path_player_far_away_check started
15:21:38.021 [Lua] main_path_player_far_away_check started
15:21:40.485 [Lua] [ChatManager][1]System: Kerillian picked up a Grimoire
15:21:41.177 [Lua] main_path_player_far_away_check started
15:21:44.295 [Lua] main_path_player_far_away_check started
15:22:00.307 [Lua] fence jumping
15:22:00.709 [Lua] ready to jump failed
15:22:04.840 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[491641d43abe46c8]'
15:22:05.064 [Lua] ready to jump failed
15:22:06.444 [Lua] fence jumping
15:22:06.861 [Lua] ready to jump failed
15:22:09.927 [Lua] ready to jump failed
15:22:39.564 [Lua] main_path_player_far_away_check started
15:22:40.790 [Lua] main_path_player_far_away_check started
15:22:46.971 [Lua] main path terror event triggered: rare_event_loot_rat
15:22:46.971 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
15:22:54.698 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:22:54.709 [Lua] Spline already found!
15:22:54.736 [Lua] Init group template: spline_patrol
15:23:04.434 [Lua] Time for new HOOORDE! multi_first_wave
15:23:04.434 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
15:23:04.434 [Lua] horde requested: vector_blob
15:23:04.434 [Lua] wants to spawn behind within distance: 60
15:23:04.434 [Lua] horde crated with id 19 of type vector_blob
15:23:04.435 [Lua] managed to spawn 27/27 horde enemies
15:23:04.435 [Lua] vector blob horde has started
15:23:04.741 [Lua] Init group template: horde
15:23:10.902 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:23:10.916 [Lua] Spline already found!
15:23:10.947 [Lua] Init group template: spline_patrol
15:23:12.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
15:23:12.617 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:23:12.617 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
15:23:12.617 [Lua] horde requested: vector_blob
15:23:12.617 [Lua] wants to spawn ahead within distance: 60
15:23:12.617 [Lua] horde crated with id 21 of type vector_blob
15:23:12.617 [Lua] managed to spawn 29/29 horde enemies
15:23:12.617 [Lua] vector blob horde has started
15:23:12.978 [Lua] Init group template: horde
15:23:13.393 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[8e8999dc8b31fc7f]'
child 2: '#ID[9f7338c4507cf386]'
child 3: '#ID[9c46d0ce7416b58b]'
child 4: '#ID[19e564edbd34671f]'
child 5: '#ID[2c61f34c982ac1f7]'
15:23:13.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207
15:23:14.531 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 37 67
15:23:14.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 36 66
15:23:15.148 [Flow] 1
15:23:15.148 [Flow] 2
15:23:15.438 [Flow] 3
15:23:15.475 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:23:19.555 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:21.191 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[120fa82ec80287d1]'
child 1: '#ID[52cdb0cd0dd540cc]'
child 2: '#ID[f53dc340bc390dd6]'
child 3: '#ID[670c5888c0a79e05]'
child 4: '#ID[c52a458fcc87bad4]'
child 5: '#ID[67d008059c7c539e]'
15:23:23.620 [Lua] HORDE: last wave, reset to standard horde delay
15:23:23.620 [Lua] Time for new HOOORDE! multi_last_wave
15:23:23.620 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
15:23:23.620 [Lua] horde requested: vector_blob
15:23:23.620 [Lua] wants to spawn ahead within distance: 60
15:23:23.620 [Lua] horde crated with id 22 of type vector_blob
15:23:23.621 [Lua] managed to spawn 31/31 horde enemies
15:23:23.621 [Lua] vector blob horde has started
15:23:24.070 [Lua] Init group template: horde
15:23:26.352 [Lua] Horde killed: ?
15:23:31.150 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
15:23:32.013 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:33.985 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:33.985 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:35.623 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
15:23:37.268 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:37.344 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:38.908 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:38.994 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:39.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207
15:23:41.461 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d180562274076f1b]'
child 1: '#ID[9ccddd6d1ca6fa52]'
15:23:43.459 [Lua] Horde killed: ?
15:23:44.173 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
child 1: '#ID[9ccddd6d1ca6fa52]'
child 2: '#ID[d180562274076f1b]'
child 3: '#ID[71695b775e05dd6f]'
15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:23:44.175 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[09154e32212bcbd7]'
15:23:44.176 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:23:45.756 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source.
15:23:46.771 [Lua] Horde killed: ?
15:23:48.999 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[176b0ed707df9d59]'
15:24:06.408 [Lua] [ChatManager][1]System: Kerillian discarded a Tome
15:24:10.461 [Lua] [ChatManager][1]System: Kerillian picked up a Tome
15:24:18.476 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:18.477 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
child 1: '#ID[d494514ee8f06950]'
15:24:18.636 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[17e45e365153a753]'
15:24:19.303 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:24:19.315 [Lua] Spline already found!
15:24:19.354 [Lua] Init group template: spline_patrol
15:24:21.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:24:21.296 [Lua] Spline already found!
15:24:21.333 [Lua] Init group template: spline_patrol
15:24:24.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:24:24.243 [Lua] Spline already found!
15:24:24.333 [Lua] Init group template: spline_patrol
15:24:24.793 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:27.248 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:28.607 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:30.407 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:24:33.200 [Lua] fence jumping
15:24:33.790 [Lua] simple los failed
15:24:34.897 [Lua] simple los failed
15:24:36.206 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:36.712 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:37.052 [Lua] fence jumping
15:24:38.486 [Lua] ready to jump failed
15:24:39.311 [Lua] fence jumping
15:24:39.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:24:39.805 [Lua] simple los failed
15:24:41.926 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:24:41.927 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:24:42.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:24:43.633 [Lua] simple los failed
15:24:46.682 [Lua] fence jumping
15:24:47.458 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
15:24:47.719 [Lua] simple los failed
15:24:52.993 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
child 1: '#ID[9ccddd6d1ca6fa52]'
child 2: '#ID[d180562274076f1b]'
child 3: '#ID[71695b775e05dd6f]'
15:24:57.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:24:57.121 [Lua] Spline already found!
15:24:57.148 [Lua] Init group template: spline_patrol
15:24:59.618 [Lua] Time for new HOOORDE! multi_first_wave
15:24:59.618 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
15:24:59.618 [Lua] horde requested: vector_blob
15:24:59.618 [Lua] wants to spawn behind within distance: 60
15:24:59.618 [Lua] horde crated with id 27 of type vector_blob
15:24:59.618 [Lua] managed to spawn 29/29 horde enemies
15:24:59.618 [Lua] vector blob horde has started
15:24:59.902 [Lua] Override Player Respawning cannon_event true
15:24:59.960 [Lua] Init group template: horde
15:25:08.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207
15:25:11.845 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:25:11.845 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:25:11.845 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
15:25:11.845 [Lua] horde requested: vector_blob
15:25:11.845 [Lua] wants to spawn ahead within distance: 60
15:25:11.845 [Lua] horde crated with id 28 of type vector_blob
15:25:11.845 [Lua] managed to spawn 28/28 horde enemies
15:25:11.845 [Lua] vector blob horde has started
15:25:12.226 [Lua] Init group template: horde
15:25:17.700 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:18.087 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:25:21.131 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
15:25:21.188 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7cb000205e72b846]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[8e8999dc8b31fc7f]'
child 4: '#ID[9f7338c4507cf386]'
child 5: '#ID[9c46d0ce7416b58b]'
15:25:21.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[49da4b8c8272104d]'
child 2: '#ID[347639593b1a173a]'
child 3: '#ID[1cb0130da5e378f4]'
15:25:25.265 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 55 action: fallback_idle
15:25:25.316 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 54 action: fallback_idle
15:25:25.330 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 53 action: fallback_idle
15:25:25.355 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 52 action: fallback_idle
15:25:25.355 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 51 action: fallback_idle
15:25:25.441 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 50 action: fallback_idle
15:25:25.442 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle
15:25:25.468 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 48 action: fallback_idle
15:25:25.623 [Lua] HORDE: last wave, reset to standard horde delay
15:25:25.623 [Lua] Time for new HOOORDE! multi_last_wave
15:25:25.623 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
15:25:25.623 [Lua] horde requested: vector_blob
15:25:25.623 [Lua] wants to spawn behind within distance: 60
15:25:25.623 [Lua] horde crated with id 29 of type vector_blob
15:25:25.623 [Lua] managed to spawn 31/31 horde enemies
15:25:25.623 [Lua] vector blob horde has started
15:25:26.038 [Lua] Init group template: horde
15:25:27.282 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[7a92f503dcefe217]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[9c46d0ce7416b58b]'
15:25:30.898 [Lua] Horde killed: ?
15:25:34.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207
15:25:43.163 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:43.187 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ff0a4e4e394c4aa]'
child 1: '#ID[5d05cb283e475e7a]'
child 2: '#ID[7a92f503dcefe217]'
child 3: '#ID[120fa82ec80287d1]'
child 4: '#ID[f53dc340bc390dd6]'
child 5: '#ID[49da4b8c8272104d]'
child 6: '#ID[347639593b1a173a]'
child 7: '#ID[fa92662140c4085e]'
15:25:43.729 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5d05cb283e475e7a]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[68b1dd10510e5a98]'
child 3: '#ID[49da4b8c8272104d]'
child 4: '#ID[347639593b1a173a]'
child 5: '#ID[1cb0130da5e378f4]'
15:25:43.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 55 action: fallback_idle
15:25:46.482 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
15:25:50.111 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:51.937 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:53.089 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:53.892 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4fccf031bdcc12ab]'
15:25:54.543 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:57.803 [Lua] Horde killed: ?
15:25:57.824 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:25:58.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
15:25:59.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207
15:26:01.642 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ccddd6d1ca6fa52]'
child 1: '#ID[d180562274076f1b]'
15:26:06.462 [Lua] Horde killed: ?
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:26:07.428 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9ccddd6d1ca6fa52]'
child 1: '#ID[d180562274076f1b]'
15:26:08.712 [Lua] Switching ConflictSettings: to: skaven
15:26:08.712 [Lua] pacing=default
15:26:08.712 [Lua] roaming=nil
15:26:08.712 [Lua] specials=skaven
15:26:08.712 [Lua] debug_color=orange
15:26:08.712 [Lua] contained_breeds=nil
15:26:08.712 [Lua] pack_spawning=skaven
15:26:08.712 [Lua] disabled=false
15:26:08.712 [Lua] factions=nil
15:26:08.712 [Lua] boss=skaven
15:26:08.712 [Lua] horde=default
15:26:08.712 [Lua] name=skaven
15:26:08.712 [Lua] intensity=default
15:26:08.712 [Lua] ---
15:26:12.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 282899
15:26:16.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:26:16.239 [Lua] Spline already found!
15:26:16.261 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:26:16.267 [Lua] Init group template: spline_patrol
15:26:16.284 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:26:20.249 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
15:26:20.249 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
15:26:20.249 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[17e45e365153a753]'
15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[17e45e365153a753]'
15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
child 1: '#ID[71695b775e05dd6f]'
15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d2a9bf7b315bcc5b]'
15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[71695b775e05dd6f]'
child 1: '#ID[9ccddd6d1ca6fa52]'
child 2: '#ID[d180562274076f1b]'
15:26:20.250 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:26:20.251 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:26:20.251 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:26:20.251 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:26:27.323 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e49b9a622520362d]'
15:26:29.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1d9d6, position: 0
15:26:39.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source.
15:26:57.047 [Lua] Override Player Respawning cannon_event false
15:27:09.212 [Lua] Time for new HOOORDE! multi_first_wave
15:27:09.212 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
15:27:09.212 [Lua] horde requested: vector_blob
15:27:09.212 [Lua] wants to spawn behind within distance: 60
15:27:09.212 [Lua] horde crated with id 31 of type vector_blob
15:27:09.212 [Lua] managed to spawn 55/55 horde enemies
15:27:09.212 [Lua] vector blob horde has started
15:27:09.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[74da6222e522f181]'
15:27:09.864 [Lua] Init group template: horde
15:27:14.354 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:27:20.018 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 64
15:27:24.987 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 66
15:27:24.995 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[c19abb5d5906ce63]'
15:27:25.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:27:25.659 [Lua] HORDE: Pushing horde in time; too many units out 64
15:27:26.332 [Lua] Coordinated attack!
15:27:28.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:27:30.714 [Lua] HORDE: Pushing horde in time; too many units out 61
15:27:30.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 17, name: `unknown`
15:27:35.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
15:27:35.801 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:27:35.801 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
15:27:35.801 [Lua] horde requested: vector_blob
15:27:35.801 [Lua] wants to spawn ahead within distance: 60
15:27:35.801 [Lua] horde crated with id 32 of type vector_blob
15:27:35.801 [Lua] managed to spawn 55/55 horde enemies
15:27:35.801 [Lua] vector blob horde has started
15:27:36.673 [Lua] Init group template: horde
15:27:37.797 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
15:27:43.279 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
child 1: '#ID[afed7a74495deac1]'
15:27:43.302 [Flow] 1
15:27:43.713 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:27:44.467 [Flow] 2
15:27:44.675 [Flow] 3
15:27:44.721 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:27:45.301 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
15:27:46.136 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
child 1: '#ID[0c907ca2f09e88d5]'
15:27:46.938 [Flow] 1
15:27:47.302 [Flow] 2
15:27:47.406 [Flow] 3
15:27:47.450 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
15:27:50.825 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
15:27:51.733 [Lua] Horde killed: ?
15:27:51.963 [Lua] HORDE: Pushing horde in time; too many units out 61
15:27:53.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:27:53.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304
15:27:56.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
15:27:56.621 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:27:57.004 [Lua] HORDE: last wave, reset to standard horde delay
15:27:57.004 [Lua] Time for new HOOORDE! multi_last_wave
15:27:57.004 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
15:27:57.004 [Lua] horde requested: vector_blob
15:27:57.004 [Lua] wants to spawn ahead within distance: 60
15:27:57.004 [Lua] horde crated with id 33 of type vector_blob
15:27:57.004 [Lua] managed to spawn 59/59 horde enemies
15:27:57.004 [Lua] vector blob horde has started
15:27:57.858 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:27:57.947 [Lua] Init group template: horde
15:28:01.204 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:28:02.131 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
child 1: '#ID[0c907ca2f09e88d5]'
15:28:03.864 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
15:28:10.413 [Lua] Horde killed: ?
15:28:10.441 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[762a8fd18be82fcd]'
15:28:13.126 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:28:13.593 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
15:28:13.610 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[43937130bb8e1733]'
15:28:14.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:14.128 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[43937130bb8e1733]'
15:28:14.147 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
15:28:14.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
15:28:14.660 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:14.661 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:14.967 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:15.014 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:15.343 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:15.988 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:16.001 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
15:28:16.002 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[43937130bb8e1733]'
15:28:16.002 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
15:28:16.263 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[43937130bb8e1733]'
15:28:16.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:17.029 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:17.084 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:17.452 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:17.453 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[43937130bb8e1733]'
15:28:17.838 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
child 2: '#ID[43937130bb8e1733]'
15:28:17.838 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
15:28:17.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:18.684 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:18.713 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:18.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0
15:28:18.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304
15:28:20.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
15:28:20.068 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cec4c916f2fddf66]'
15:28:20.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[43937130bb8e1733]'
15:28:21.228 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
15:28:21.228 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2985ca86ace8b5db]'
15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[8722cd6cee70a7b4]'
15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[cd651e3175618baa]'
15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[cec4c916f2fddf66]'
15:28:27.627 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:28:27.627 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[0c907ca2f09e88d5]'
15:28:27.627 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d6c5c81d82ee86f9]'
15:28:27.628 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[afed7a74495deac1]'
15:28:28.551 [Lua] Horde killed: ?
15:28:36.946 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:28:38.652 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:28:43.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:28:53.245 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:28:53.256 [Lua] Spline already found!
15:28:53.276 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[4f0996c6bc322b68]'
child 1: '#ID[f6ec57aece0e4c0b]'
child 2: '#ID[43937130bb8e1733]'
15:28:53.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[f6ec57aece0e4c0b]'
child 1: '#ID[4f0996c6bc322b68]'
child 2: '#ID[8722cd6cee70a7b4]'
child 3: '#ID[ce3cb1190c9d76a7]'
15:28:53.289 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[d494514ee8f06950]'
15:28:53.297 [Lua] Init group template: spline_patrol
15:28:53.310 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[ce3cb1190c9d76a7]'
child 2: '#ID[43937130bb8e1733]'
15:28:53.323 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[8722cd6cee70a7b4]'
child 1: '#ID[43937130bb8e1733]'
15:29:04.015 [Lua] Switching ConflictSettings: to: chaos
15:29:04.015 [Lua] pacing=chaos
15:29:04.015 [Lua] roaming=nil
15:29:04.015 [Lua] specials=chaos
15:29:04.015 [Lua] debug_color=purple
15:29:04.015 [Lua] contained_breeds=nil
15:29:04.015 [Lua] pack_spawning=chaos
15:29:04.015 [Lua] disabled=false
15:29:04.015 [Lua] factions=nil
15:29:04.015 [Lua] boss=chaos
15:29:04.015 [Lua] horde=chaos
15:29:04.015 [Lua] name=chaos
15:29:04.015 [Lua] intensity=default
15:29:04.015 [Lua] ---
15:29:11.949 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
15:29:18.284 [Lua] Switching ConflictSettings: to: skaven
15:29:18.284 [Lua] pacing=default
15:29:18.284 [Lua] roaming=nil
15:29:18.284 [Lua] specials=skaven
15:29:18.284 [Lua] debug_color=orange
15:29:18.284 [Lua] contained_breeds=nil
15:29:18.284 [Lua] pack_spawning=skaven
15:29:18.284 [Lua] disabled=false
15:29:18.284 [Lua] factions=nil
15:29:18.284 [Lua] boss=skaven
15:29:18.284 [Lua] horde=default
15:29:18.284 [Lua] name=skaven
15:29:18.284 [Lua] intensity=default
15:29:18.284 [Lua] ---
15:29:24.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
15:29:24.231 [Lua] Switching ConflictSettings: to: chaos
15:29:24.231 [Lua] pacing=chaos
15:29:24.231 [Lua] roaming=nil
15:29:24.231 [Lua] specials=chaos
15:29:24.231 [Lua] debug_color=purple
15:29:24.231 [Lua] contained_breeds=nil
15:29:24.231 [Lua] pack_spawning=chaos
15:29:24.231 [Lua] disabled=false
15:29:24.231 [Lua] factions=nil
15:29:24.231 [Lua] boss=chaos
15:29:24.231 [Lua] horde=chaos
15:29:24.231 [Lua] name=chaos
15:29:24.231 [Lua] intensity=default
15:29:24.231 [Lua] ---
15:29:27.211 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
15:29:28.924 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:29:31.644 [Lua] Coordinated attack!
15:29:44.621 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire
15:29:44.649 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
15:29:44.675 [Lua] Switching ConflictSettings: to: skaven
15:29:44.675 [Lua] pacing=default
15:29:44.675 [Lua] roaming=nil
15:29:44.675 [Lua] specials=skaven
15:29:44.675 [Lua] debug_color=orange
15:29:44.675 [Lua] contained_breeds=nil
15:29:44.675 [Lua] pack_spawning=skaven
15:29:44.675 [Lua] disabled=false
15:29:44.675 [Lua] factions=nil
15:29:44.675 [Lua] boss=skaven
15:29:44.675 [Lua] horde=default
15:29:44.675 [Lua] name=skaven
15:29:44.675 [Lua] intensity=default
15:29:44.675 [Lua] ---
15:29:45.661 <>Access violation (0xc0000005) in build ac5eae0a8647
accessing address 000001E51EDEB014 from 00007FF71DA6FAC0<>
<>
{00007ff71d7d0000, 011eb000, 61b3202e, c56e51d9-c2bf-4581-a35e-0e25fda37b88, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\bless_2021_11_17\engine\win64\release\vermintide2.pdb}
{00007ffda4ef0000, 001f5000, e2f8ca76, 23e72aa7-e387-3ac7-9882-bf6e394da71e, 00000001, ntdll.pdb}
{00007ffda37b0000, 000be000, 1a965747, 8aae7272-9cfd-a477-46af-1909af5b2d6d, 00000001, kernel32.pdb}
0x00007ffda4ef0000:0x00000000000a0bfe KiUserExceptionDispatcher
0x00007ff71d7d0000:0x000000000029fac0
0x00007ff71d7d0000:0x000000000009a55b
0x00007ff71d7d0000:0x0000000000097cc3
0x00007ff71d7d0000:0x00000000002f8ec6
0x00007ff71d7d0000:0x0000000000302c1b
0x00007ff71d7d0000:0x00000000002fd1a2
0x00007ffda37b0000:0x0000000000017034 BaseThreadInitThunk
0x00007ffda4ef0000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>wt_4<>
<>win32<>
<>ac5eae0a8647<>
<>release<>
<>Developer Build (1.3.6940.0)<>
<>6bf9b64d-7158-4e31-816c-77829e0b9da9<>
<>--- CPU
CPU: AMD Ryzen 5 5600G with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16177MB
Available: 10669MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID 5186b213-5fff-439c-862c-ab2893662893
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer BlackWidow Chroma
Input device: Generic (17.0): G502 HERO SE
<>
<>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-01-14-15.11.18-6bf9b64d-7158-4e31-816c-77829e0b9da9.log<>
<>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-01-14-15.11.18-6bf9b64d-7158-4e31-816c-77829e0b9da9.dmp<>
<>
Memory
Total: 16177 MB
Available: 12135 MB
Used: 4042 MB
Peak Used: 4128 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 20529 MB
Used: 5864 MB
Peak: 6000 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]