[Log version] 1 [Session] 6bf9b64d-7158-4e31-816c-77829e0b9da9 UTC time stamps 15:11:18.202 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2821 15:11:18.202 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2833 15:11:18.202 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2836 15:11:18.202 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2841 15:11:18.202 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2844 15:11:18.202 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2846 15:11:18.213 [RazerChroma] Setup Razer Chroma resources 15:11:18.213 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2854 15:11:18.227 [Window] Window => active 15:11:18.244 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2877 15:11:18.260 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2882 15:11:18.747 [EAC] Init client 110000105b0d1a8 15:11:18.747 [EAC] EAC client initialized 15:11:18.747 warning: [EAC] Failed to initialize localization 15:11:18.748 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2891 15:11:18.782 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB) 15:11:19.104 [AFTERMATH] Initialized Aftermath 15:11:19.112 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2893 15:11:19.162 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2899 15:11:19.164 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2902 15:11:19.592 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2905 15:11:19.676 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2907 15:11:19.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2909 15:11:19.677 [Save] Save dir: `C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2` 15:11:19.677 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2923 15:11:19.677 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 2942 15:11:19.750 [RazerChroma] Setup Razer Chroma 15:11:19.781 [LightFX ] Loaded DLL. 15:11:19.781 [LightFX ] Init() 15:11:19.785 [LightFX ] LightFX failed to initialize 15:11:20.232 [Lua] boot.lua start, os clock: 3.2920000000000003 15:11:20.233 [Lua] Active feature-flags: 15:11:20.233 [Lua] PLATFORM_win32 15:11:20.233 [Lua] FEATURE_store_onboarding 15:11:20.233 [Lua] FEATURE_warrior_priest 15:11:20.233 [Lua] FEATURE_amd_fsr 15:11:20.233 [Lua] 15:11:20.233 [Lua] Boot:setup() entered. time: 0 os-clock: 3.2920000000000003 15:11:20.233 [Lua] --- CPU CPU: AMD Ryzen 5 5600G with Radeon Graphics Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16177MB Available: 10669MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 5186b213-5fff-439c-862c-ab2893662893 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Chroma Input device: Generic (17.0): G502 HERO SE 15:11:20.233 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\bless_2021_11_17\runtime\application\application.cpp, Line: 3301 15:11:20.253 [SteamStats] RequestCurrentStats success: true 15:11:21.257 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8913309546769597 os-clock: 4.3159999999999998 15:11:21.257 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:11:21.257 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:11:21.258 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:11:21.258 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:11:21.258 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:11:21.258 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:11:21.259 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:11:21.259 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:11:21.259 [Lua] Development.init_application_parameters 15:11:21.259 [Lua] ----------------------------------------------------------------- 15:11:21.259 [Lua] -- Application parameters -- 15:11:21.259 [Lua] ----------------------------------------------------------------- 15:11:21.259 [Lua] ***************************************************************** 15:11:21.259 [Lua] ** Initial contents of script_data ** 15:11:21.259 [Lua] script_data.beta_level_progression = false 15:11:21.259 [Lua] script_data.build_identifier = ac5eae0a8647 15:11:21.259 [Lua] script_data.debug_interactions = false 15:11:21.259 [Lua] script_data.disable_debug_draw = true 15:11:21.259 [Lua] script_data.disable_intro_trailer = false 15:11:21.259 [Lua] script_data.disable_store = false 15:11:21.259 [Lua] script_data.disable_tutorial_at_start = false 15:11:21.259 [Lua] script_data.eac-untrusted = false 15:11:21.259 [Lua] script_data.enable_detailed_tooltips = false 15:11:21.259 [Lua] script_data.force_debug_disabled = true 15:11:21.259 [Lua] script_data.force_steam = true 15:11:21.259 [Lua] script_data.hide_fps = true 15:11:21.259 [Lua] script_data.hide_version_info = true 15:11:21.259 [Lua] script_data.matchmaking_debug = true 15:11:21.259 [Lua] script_data.network_debug = true 15:11:21.259 [Lua] script_data.package_debug = true 15:11:21.259 [Lua] script_data.packaged_build = true 15:11:21.259 [Lua] script_data.qr_watermark = true 15:11:21.259 [Lua] script_data.settings = { } 15:11:21.259 [Lua] script_data.show_fps = false 15:11:21.259 [Lua] script_data.spawn_empty_chest = true 15:11:21.259 [Lua] script_data.telemetry_log_interval = 600 15:11:21.259 [Lua] script_data.text_watermark = true 15:11:21.259 [Lua] script_data.tobii_button = false 15:11:21.259 [Lua] script_data.use_beta_overlay = false 15:11:21.259 [Lua] script_data.use_local_backend = false 15:11:21.259 [Lua] script_data.use_tech_telemetry = true 15:11:21.259 [Lua] script_data.use_telemetry = true 15:11:21.259 [Lua] ***************************************************************** 15:11:21.259 [Lua] [Boot] use baked enemy meshes: false 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:11:21.259 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:11:21.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:11:21.266 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:11:21.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 15:11:21.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 15:11:21.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 15:11:21.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:11:21.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:11:21.461 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:11:21.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:11:21.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:11:21.488 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:11:21.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:11:21.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:11:21.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:11:21.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:11:21.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:11:21.617 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:11:21.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 15:11:21.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 15:11:21.620 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 15:11:21.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 15:11:21.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 15:11:21.805 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 15:11:21.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:11:21.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:11:21.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:11:21.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:11:21.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:11:21.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:11:21.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:11:21.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:11:21.902 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:11:21.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 15:11:22.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 15:11:22.102 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 15:11:22.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 15:11:22.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 15:11:22.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 15:11:22.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:11:22.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:11:22.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:11:22.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:11:22.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:11:22.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:11:22.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:11:22.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:11:22.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:11:22.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 15:11:22.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 15:11:22.327 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 15:11:22.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 15:11:22.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 15:11:22.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 15:11:22.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:11:22.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:11:22.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:11:22.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:11:22.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:11:22.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:11:22.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:11:22.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:11:22.713 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:11:22.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:11:22.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:11:22.735 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:11:22.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:11:22.741 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:11:22.741 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:11:22.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:11:22.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:11:22.806 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:11:22.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:11:22.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:11:22.821 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:11:22.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:11:22.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:11:22.834 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:11:22.842 [Lua] settings.steam: nil 15:11:22.842 [Lua] Steam: table: 00000000000625C0 15:11:22.842 [Lua] force_steam: true 15:11:22.842 [Lua] BUILD: release 15:11:22.842 [Lua] test_backend: nil 15:11:22.842 [Lua] DEDICATED_SERVER: false 15:11:22.842 [Lua] Using app_id '552500' to define backend 15:11:22.842 [Lua] PlayFab Title ID: 5107 15:11:22.889 [Lua] [1] = chaos_dummy_troll (string) 15:11:22.889 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:11:22.889 [Lua] [3] = skaven_rat_ogre (string) 15:11:22.889 [Lua] [4] = critter_rat (string) 15:11:22.889 [Lua] [5] = chaos_troll (string) 15:11:22.889 [Lua] [6] = beastmen_minotaur (string) 15:11:22.889 [Lua] [7] = skaven_storm_vermin_warlord (string) 15:11:22.889 [Lua] [8] = skaven_stormfiend (string) 15:11:22.889 [Lua] [9] = chaos_greed_pinata (string) 15:11:22.889 [Lua] [10] = skaven_stormfiend_demo (string) 15:11:22.889 [Lua] [11] = chaos_plague_wave_spawner (string) 15:11:22.889 [Lua] [12] = chaos_vortex (string) 15:11:22.889 [Lua] [13] = skaven_stormfiend_boss (string) 15:11:22.889 [Lua] [14] = chaos_spawn (string) 15:11:22.889 [Lua] [15] = skaven_storm_vermin_champion (string) 15:11:22.889 [Lua] [16] = chaos_tentacle (string) 15:11:22.889 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:11:22.889 [Lua] [18] = skaven_grey_seer (string) 15:11:22.889 [Lua] [19] = skaven_explosive_loot_rat (string) 15:11:22.889 [Lua] [20] = skaven_loot_rat (string) 15:11:22.889 [Lua] [21] = critter_pig (string) 15:11:22.889 [Lua] [22] = chaos_dummy_sorcerer (string) 15:11:22.889 [Lua] [23] = chaos_mutator_sorcerer (string) 15:11:22.889 [Lua] [24] = skaven_gutter_runner (string) 15:11:22.889 [Lua] [25] = skaven_pack_master (string) 15:11:22.889 [Lua] [26] = chaos_exalted_sorcerer (string) 15:11:22.889 [Lua] [27] = chaos_vortex_sorcerer (string) 15:11:22.889 [Lua] [28] = skaven_poison_wind_globadier (string) 15:11:22.889 [Lua] [29] = chaos_corruptor_sorcerer (string) 15:11:22.889 [Lua] [30] = chaos_warrior (string) 15:11:22.889 [Lua] [31] = skaven_warpfire_thrower (string) 15:11:22.889 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 15:11:22.889 [Lua] [33] = chaos_plague_sorcerer (string) 15:11:22.889 [Lua] [34] = curse_mutator_sorcerer (string) 15:11:22.889 [Lua] [35] = chaos_exalted_champion_warcamp (string) 15:11:22.889 [Lua] [36] = chaos_tentacle_sorcerer (string) 15:11:22.889 [Lua] [37] = skaven_ratling_gunner (string) 15:11:22.889 [Lua] [38] = chaos_exalted_champion_norsca (string) 15:11:22.889 [Lua] [39] = chaos_raider (string) 15:11:22.889 [Lua] [40] = chaos_berzerker (string) 15:11:22.889 [Lua] [41] = beastmen_ungor_dummy (string) 15:11:22.889 [Lua] [42] = skaven_storm_vermin (string) 15:11:22.889 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:11:22.889 [Lua] [44] = chaos_raider_tutorial (string) 15:11:22.889 [Lua] [45] = beastmen_gor_dummy (string) 15:11:22.889 [Lua] [46] = beastmen_bestigor_dummy (string) 15:11:22.889 [Lua] [47] = skaven_storm_vermin_with_shield (string) 15:11:22.889 [Lua] [48] = beastmen_ungor (string) 15:11:22.889 [Lua] [49] = skaven_storm_vermin_commander (string) 15:11:22.889 [Lua] [50] = beastmen_ungor_archer (string) 15:11:22.889 [Lua] [51] = beastmen_standard_bearer (string) 15:11:22.889 [Lua] [52] = beastmen_gor (string) 15:11:22.889 [Lua] [53] = beastmen_bestigor (string) 15:11:22.889 [Lua] [54] = skaven_plague_monk (string) 15:11:22.890 [Lua] [55] = chaos_marauder (string) 15:11:22.890 [Lua] [56] = skaven_dummy_clan_rat (string) 15:11:22.890 [Lua] [57] = chaos_marauder_tutorial (string) 15:11:22.890 [Lua] [58] = skaven_clan_rat (string) 15:11:22.890 [Lua] [59] = chaos_zombie (string) 15:11:22.890 [Lua] [60] = chaos_fanatic (string) 15:11:22.890 [Lua] [61] = skaven_clan_rat_tutorial (string) 15:11:22.890 [Lua] [62] = chaos_marauder_with_shield (string) 15:11:22.890 [Lua] [63] = skaven_clan_rat_with_shield (string) 15:11:22.890 [Lua] [64] = skaven_slave (string) 15:11:22.890 [Lua] [65] = skaven_dummy_slave (string) 15:11:22.926 [Lua] [UIRenderer] Loading 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:11:22.939 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:11:22.986 [Lua] level display name sig_snare_d_nurgle_path1 15:11:22.986 [Lua] level display name sig_snare_d_khorne_path1 15:11:22.986 [Lua] level display name pat_mines_nurgle_path5 15:11:22.986 [Lua] level display name pat_forest_slaanesh_path2 15:11:22.986 [Lua] level display name sig_snare_c_wastes_path1 15:11:22.986 [Lua] level display name pat_tower_nurgle_path5 15:11:22.986 [Lua] level display name arena_citadel_tzeentch_path1 15:11:22.986 [Lua] level display name pat_mines_khorne_path5 15:11:22.986 [Lua] level display name sig_crag_wastes_path1 15:11:22.986 [Lua] level display name warcamp 15:11:22.986 [Lua] level display name pat_tower_slaanesh_path2 15:11:22.986 [Lua] level display name sig_volcano_wastes_path1 15:11:22.986 [Lua] level display name pat_mines_slaanesh_path2 15:11:22.986 [Lua] level display name pat_bay_tzeentch_path5 15:11:22.986 [Lua] level display name pat_tower_khorne_path5 15:11:22.986 [Lua] level display name sig_gorge_slaanesh_path2 15:11:22.986 [Lua] level display name sig_crag_nurgle_path5 15:11:22.986 [Lua] level display name arena_ice_tzeentch_path1 15:11:22.986 [Lua] level display name sig_volcano_nurgle_path2 15:11:22.986 [Lua] level display name pat_forest_wastes_path5 15:11:22.986 [Lua] level display name sig_gorge_slaanesh_path3 15:11:22.986 [Lua] level display name sig_citadel_slaanesh_path1 15:11:22.986 [Lua] level display name sig_volcano_khorne_path1 15:11:22.986 [Lua] level display name sig_mordrek_slaanesh_path5 15:11:22.987 [Lua] level display name prologue 15:11:22.987 [Lua] level display name military 15:11:22.987 [Lua] level display name skaven_stronghold 15:11:22.987 [Lua] level display name arena_cave_tzeentch_path1 15:11:22.987 [Lua] level display name pat_mines_nurgle_path1 15:11:22.987 [Lua] level display name ussingen 15:11:22.987 [Lua] level display name pat_forest_khorne_path2 15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path3 15:11:22.987 [Lua] level display name fort 15:11:22.987 [Lua] level display name pat_tower_nurgle_path1 15:11:22.987 [Lua] level display name sig_crag_tzeentch_path3 15:11:22.987 [Lua] level display name ground_zero 15:11:22.987 [Lua] level display name sig_snare_a_khorne_path1 15:11:22.987 [Lua] level display name sig_mordrek_slaanesh_path3 15:11:22.987 [Lua] level display name sig_citadel_tzeentch_path1 15:11:22.987 [Lua] level display name pat_forest_nurgle_path3 15:11:22.987 [Lua] level display name elven_ruins 15:11:22.987 [Lua] level display name pat_bay_nurgle_path1 15:11:22.987 [Lua] level display name pat_bay_khorne_path2 15:11:22.987 [Lua] level display name pat_mines_tzeentch_path4 15:11:22.987 [Lua] level display name farmlands 15:11:22.987 [Lua] level display name pat_tower_tzeentch_path2 15:11:22.987 [Lua] level display name pat_town_wastes_path5 15:11:22.987 [Lua] level display name pat_mines_tzeentch_path2 15:11:22.987 [Lua] level display name sig_snare_d_slaanesh_path1 15:11:22.987 [Lua] level display name sig_gorge_wastes_path4 15:11:22.987 [Lua] level display name pat_mines_wastes_path4 15:11:22.987 [Lua] level display name sig_citadel_nurgle_path1 15:11:22.987 [Lua] level display name sig_mordrek_slaanesh_path1 15:11:22.987 [Lua] level display name pat_mountain_slaanesh_path3 15:11:22.987 [Lua] level display name sig_snare_c_khorne_path1 15:11:22.987 [Lua] level display name sig_mordrek_wastes_path5 15:11:22.987 [Lua] level display name pat_town_nurgle_path5 15:11:22.987 [Lua] level display name sig_snare_a_nurgle_path1 15:11:22.987 [Lua] level display name pat_mines_slaanesh_path5 15:11:22.987 [Lua] level display name plaza 15:11:22.987 [Lua] level display name pat_mountain_wastes_path5 15:11:22.987 [Lua] level display name pat_mountain_slaanesh_path1 15:11:22.987 [Lua] level display name pat_tower_wastes_path4 15:11:22.987 [Lua] level display name pat_town_tzeentch_path5 15:11:22.987 [Lua] level display name sig_mordrek_khorne_path4 15:11:22.987 [Lua] level display name sig_mordrek_wastes_path3 15:11:22.987 [Lua] level display name pat_town_tzeentch_path3 15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path5 15:11:22.987 [Lua] level display name pat_town_wastes_path1 15:11:22.987 [Lua] level display name pat_tower_slaanesh_path5 15:11:22.987 [Lua] level display name sig_gorge_slaanesh_path5 15:11:22.987 [Lua] level display name mines 15:11:22.987 [Lua] level display name sig_snare_e_nurgle_path1 15:11:22.987 [Lua] level display name pat_bay_nurgle_path3 15:11:22.987 [Lua] level display name pat_mountain_khorne_path3 15:11:22.987 [Lua] level display name sig_mordrek_khorne_path2 15:11:22.987 [Lua] level display name sig_snare_d_wastes_path1 15:11:22.987 [Lua] level display name pat_forest_wastes_path1 15:11:22.987 [Lua] level display name sig_mordrek_nurgle_path1 15:11:22.987 [Lua] level display name arena_citadel_khorne_path1 15:11:22.987 [Lua] level display name sig_crag_khorne_path3 15:11:22.987 [Lua] level display name dlc_celebrate_crawl 15:11:22.988 [Lua] level display name arena_citadel_slaanesh_path1 15:11:22.988 [Lua] level display name magnus 15:11:22.988 [Lua] level display name sig_gorge_wastes_path3 15:11:22.988 [Lua] level display name pat_bay_slaanesh_path5 15:11:22.988 [Lua] level display name pat_bay_wastes_path4 15:11:22.988 [Lua] level display name pat_mountain_khorne_path1 15:11:22.988 [Lua] level display name pat_forest_nurgle_path5 15:11:22.988 [Lua] level display name arena_ice_nurgle_path1 15:11:22.988 [Lua] level display name pat_forest_tzeentch_path2 15:11:22.988 [Lua] level display name arena_cave_khorne_path1 15:11:22.988 [Lua] level display name sig_mordrek_tzeentch_path3 15:11:22.988 [Lua] level display name pat_mines_wastes_path3 15:11:22.988 [Lua] level display name sig_volcano_wastes_path4 15:11:22.988 [Lua] level display name sig_volcano_tzeentch_path2 15:11:22.988 [Lua] level display name sig_citadel_tzeentch_path3 15:11:22.988 [Lua] level display name pat_tower_wastes_path3 15:11:22.988 [Lua] level display name pat_mountain_khorne_path5 15:11:22.988 [Lua] level display name sig_citadel_khorne_path4 15:11:22.988 [Lua] level display name pat_forest_slaanesh_path3 15:11:22.988 [Lua] level display name sig_citadel_nurgle_path5 15:11:22.988 [Lua] level display name sig_mordrek_tzeentch_path1 15:11:22.988 [Lua] level display name crater 15:11:22.988 [Lua] level display name sig_volcano_wastes_path2 15:11:22.988 [Lua] level display name sig_gorge_khorne_path1 15:11:22.988 [Lua] level display name sig_crag_wastes_path2 15:11:22.988 [Lua] level display name pat_bay_wastes_path5 15:11:22.988 [Lua] level display name pat_tower_nurgle_path2 15:11:22.988 [Lua] level display name pat_forest_nurgle_path2 15:11:22.988 [Lua] level display name sig_crag_nurgle_path1 15:11:22.988 [Lua] level display name sig_citadel_khorne_path2 15:11:22.988 [Lua] level display name pat_forest_slaanesh_path1 15:11:22.988 [Lua] level display name sig_volcano_nurgle_path1 15:11:22.988 [Lua] level display name sig_volcano_khorne_path4 15:11:22.988 [Lua] level display name pat_mines_tzeentch_path5 15:11:22.988 [Lua] level display name pat_mountain_wastes_path3 15:11:22.988 [Lua] level display name pat_bay_nurgle_path5 15:11:22.988 [Lua] level display name pat_forest_wastes_path3 15:11:22.988 [Lua] level display name sig_crag_slaanesh_path3 15:11:22.988 [Lua] level display name sig_snare_b_tzeentch_path1 15:11:22.988 [Lua] level display name sig_crag_nurgle_path3 15:11:22.988 [Lua] level display name sig_snare_b_nurgle_path1 15:11:22.988 [Lua] level display name pat_forest_tzeentch_path4 15:11:22.988 [Lua] level display name sig_gorge_wastes_path1 15:11:22.988 [Lua] level display name sig_gorge_khorne_path5 15:11:22.988 [Lua] level display name sig_snare_b_khorne_path1 15:11:22.988 [Lua] level display name pat_tower_khorne_path4 15:11:22.988 [Lua] level display name pat_tower_tzeentch_path4 15:11:22.988 [Lua] level display name sig_citadel_tzeentch_path5 15:11:22.988 [Lua] level display name pat_forest_wastes_path4 15:11:22.988 [Lua] level display name pat_forest_khorne_path3 15:11:22.988 [Lua] level display name pat_town_khorne_path3 15:11:22.988 [Lua] level display name pat_mines_nurgle_path2 15:11:22.988 [Lua] level display name pat_bay_slaanesh_path1 15:11:22.988 [Lua] level display name bell 15:11:22.988 [Lua] level display name pat_mountain_tzeentch_path3 15:11:22.988 [Lua] level display name pat_mines_khorne_path2 15:11:22.988 [Lua] level display name pat_forest_khorne_path5 15:11:22.988 [Lua] level display name pat_mountain_tzeentch_path5 15:11:22.988 [Lua] level display name sig_citadel_slaanesh_path4 15:11:22.988 [Lua] level display name dlc_bastion 15:11:22.988 [Lua] level display name sig_citadel_nurgle_path3 15:11:22.988 [Lua] level display name arena_citadel_nurgle_path1 15:11:22.989 [Lua] level display name pat_mountain_nurgle_path5 15:11:22.989 [Lua] level display name sig_mordrek_slaanesh_path4 15:11:22.989 [Lua] level display name pat_town_nurgle_path1 15:11:22.989 [Lua] level display name sig_gorge_nurgle_path4 15:11:22.989 [Lua] level display name pat_mines_khorne_path4 15:11:22.989 [Lua] level display name arena_ruin_nurgle_path1 15:11:22.989 [Lua] level display name pat_town_slaanesh_path5 15:11:22.989 [Lua] level display name arena_ice_khorne_path1 15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path4 15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path5 15:11:22.989 [Lua] level display name sig_mordrek_slaanesh_path2 15:11:22.989 [Lua] level display name sig_gorge_nurgle_path1 15:11:22.989 [Lua] level display name pat_tower_slaanesh_path1 15:11:22.989 [Lua] level display name arena_ruin_tzeentch_path1 15:11:22.989 [Lua] level display name skittergate 15:11:22.989 [Lua] level display name pat_forest_wastes_path2 15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path2 15:11:22.989 [Lua] level display name pat_forest_slaanesh_path5 15:11:22.989 [Lua] level display name pat_bay_tzeentch_path2 15:11:22.989 [Lua] level display name pat_tower_slaanesh_path3 15:11:22.989 [Lua] level display name arena_cave_nurgle_path1 15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path3 15:11:22.989 [Lua] level display name dlc_bogenhafen_city 15:11:22.989 [Lua] level display name pat_forest_tzeentch_path3 15:11:22.989 [Lua] level display name pat_mountain_tzeentch_path2 15:11:22.989 [Lua] level display name pat_mines_nurgle_path4 15:11:22.989 [Lua] level display name pat_forest_nurgle_path1 15:11:22.989 [Lua] level display name pat_mines_slaanesh_path3 15:11:22.989 [Lua] level display name pat_bay_tzeentch_path4 15:11:22.989 [Lua] level display name sig_snare_a_wastes_path1 15:11:22.989 [Lua] level display name sig_gorge_wastes_path5 15:11:22.989 [Lua] level display name sig_crag_nurgle_path4 15:11:22.989 [Lua] level display name sig_volcano_slaanesh_path1 15:11:22.989 [Lua] level display name sig_gorge_nurgle_path2 15:11:22.989 [Lua] level display name sig_crag_tzeentch_path2 15:11:22.989 [Lua] level display name pat_town_slaanesh_path2 15:11:22.989 [Lua] level display name pat_town_khorne_path5 15:11:22.989 [Lua] level display name pat_town_tzeentch_path4 15:11:22.989 [Lua] level display name arena_ruin_slaanesh_path1 15:11:22.989 [Lua] level display name pat_mines_slaanesh_path4 15:11:22.989 [Lua] level display name pat_tower_khorne_path3 15:11:22.989 [Lua] level display name pat_tower_tzeentch_path1 15:11:22.989 [Lua] level display name pat_mountain_nurgle_path1 15:11:22.989 [Lua] level display name arena_ice_slaanesh_path1 15:11:22.989 [Lua] level display name pat_mines_wastes_path5 15:11:22.989 [Lua] level display name sig_gorge_khorne_path3 15:11:22.989 [Lua] level display name dlc_bogenhafen_slum 15:11:22.989 [Lua] level display name sig_crag_khorne_path4 15:11:22.989 [Lua] level display name pat_tower_tzeentch_path3 15:11:22.989 [Lua] level display name sig_crag_tzeentch_path1 15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path1 15:11:22.989 [Lua] level display name sig_mordrek_wastes_path2 15:11:22.989 [Lua] level display name pat_town_nurgle_path4 15:11:22.989 [Lua] level display name arena_cave_slaanesh_path1 15:11:22.989 [Lua] level display name pat_forest_khorne_path1 15:11:22.989 [Lua] level display name sig_gorge_tzeentch_path3 15:11:22.989 [Lua] level display name sig_snare_e_khorne_path1 15:11:22.989 [Lua] level display name sig_mordrek_khorne_path5 15:11:22.989 [Lua] level display name sig_crag_wastes_path4 15:11:22.989 [Lua] level display name cemetery 15:11:22.989 [Lua] level display name pat_tower_slaanesh_path4 15:11:22.989 [Lua] level display name sig_gorge_slaanesh_path4 15:11:22.989 [Lua] level display name dlc_castle 15:11:22.989 [Lua] level display name pat_bay_khorne_path5 15:11:22.989 [Lua] level display name pat_mountain_tzeentch_path1 15:11:22.989 [Lua] level display name forest_ambush 15:11:22.989 [Lua] level display name pat_mines_wastes_path1 15:11:22.989 [Lua] level display name sig_crag_wastes_path5 15:11:22.989 [Lua] level display name pat_mountain_nurgle_path2 15:11:22.989 [Lua] level display name pat_tower_wastes_path5 15:11:22.990 [Lua] level display name sig_volcano_nurgle_path3 15:11:22.990 [Lua] level display name sig_mordrek_khorne_path3 15:11:22.990 [Lua] level display name pat_forest_slaanesh_path4 15:11:22.990 [Lua] level display name sig_snare_e_wastes_path1 15:11:22.990 [Lua] level display name nurgle 15:11:22.990 [Lua] level display name sig_crag_tzeentch_path5 15:11:22.990 [Lua] level display name pat_town_wastes_path2 15:11:22.990 [Lua] level display name sig_crag_tzeentch_path4 15:11:22.990 [Lua] level display name pat_town_wastes_path4 15:11:22.990 [Lua] level display name pat_bay_wastes_path3 15:11:22.990 [Lua] level display name sig_crag_khorne_path2 15:11:22.990 [Lua] level display name sig_volcano_wastes_path5 15:11:22.990 [Lua] level display name pat_bay_slaanesh_path3 15:11:22.990 [Lua] level display name pat_bay_nurgle_path2 15:11:22.990 [Lua] level display name sig_crag_slaanesh_path2 15:11:22.990 [Lua] level display name pat_town_tzeentch_path2 15:11:22.990 [Lua] level display name sig_crag_slaanesh_path1 15:11:22.990 [Lua] level display name sig_crag_nurgle_path2 15:11:22.990 [Lua] level display name sig_crag_khorne_path5 15:11:22.990 [Lua] level display name sig_crag_khorne_path1 15:11:22.990 [Lua] level display name sig_snare_e_tzeentch_path1 15:11:22.990 [Lua] level display name sig_snare_e_slaanesh_path1 15:11:22.990 [Lua] level display name pat_mountain_wastes_path4 15:11:22.990 [Lua] level display name pat_mountain_wastes_path2 15:11:22.990 [Lua] level display name pat_mountain_wastes_path1 15:11:22.990 [Lua] level display name pat_bay_slaanesh_path2 15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path5 15:11:22.990 [Lua] level display name pat_bay_khorne_path1 15:11:22.990 [Lua] level display name pat_mountain_nurgle_path3 15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path2 15:11:22.990 [Lua] level display name pat_mountain_nurgle_path4 15:11:22.990 [Lua] level display name sig_mordrek_nurgle_path2 15:11:22.990 [Lua] level display name pat_mountain_slaanesh_path4 15:11:22.990 [Lua] level display name pat_tower_wastes_path1 15:11:22.990 [Lua] level display name pat_town_tzeentch_path1 15:11:22.990 [Lua] level display name sig_crag_slaanesh_path5 15:11:22.990 [Lua] level display name arena_ruin_khorne_path1 15:11:22.990 [Lua] level display name pat_town_slaanesh_path3 15:11:22.990 [Lua] level display name pat_forest_nurgle_path4 15:11:22.990 [Lua] level display name pat_bay_khorne_path3 15:11:22.990 [Lua] level display name pat_mountain_khorne_path2 15:11:22.990 [Lua] level display name pat_tower_wastes_path2 15:11:22.990 [Lua] level display name sig_snare_b_slaanesh_path1 15:11:22.990 [Lua] level display name pat_mountain_khorne_path4 15:11:22.990 [Lua] level display name sig_mordrek_tzeentch_path2 15:11:22.990 [Lua] level display name pat_mines_wastes_path2 15:11:22.990 [Lua] level display name pat_mines_khorne_path3 15:11:22.990 [Lua] level display name sig_citadel_khorne_path3 15:11:22.990 [Lua] level display name pat_town_khorne_path1 15:11:22.990 [Lua] level display name sig_citadel_tzeentch_path2 15:11:22.990 [Lua] level display name sig_snare_a_slaanesh_path1 15:11:22.990 [Lua] level display name sig_volcano_nurgle_path5 15:11:22.990 [Lua] level display name sig_gorge_slaanesh_path1 15:11:22.990 [Lua] level display name pat_town_khorne_path4 15:11:22.990 [Lua] level display name pat_town_slaanesh_path1 15:11:22.990 [Lua] level display name sig_volcano_tzeentch_path1 15:11:22.990 [Lua] level display name pat_bay_wastes_path1 15:11:22.990 [Lua] level display name sig_snare_c_tzeentch_path1 15:11:22.990 [Lua] level display name sig_citadel_nurgle_path4 15:11:22.990 [Lua] level display name sig_volcano_tzeentch_path4 15:11:22.990 [Lua] level display name pat_forest_tzeentch_path1 15:11:22.990 [Lua] level display name sig_volcano_khorne_path5 15:11:22.990 [Lua] level display name sig_citadel_khorne_path1 15:11:22.990 [Lua] level display name pat_mines_nurgle_path3 15:11:22.990 [Lua] level display name sig_volcano_wastes_path3 15:11:22.991 [Lua] level display name pat_town_wastes_path3 15:11:22.991 [Lua] level display name sig_gorge_khorne_path4 15:11:22.991 [Lua] level display name pat_tower_khorne_path2 15:11:22.991 [Lua] level display name sig_gorge_nurgle_path5 15:11:22.991 [Lua] level display name sig_mordrek_khorne_path1 15:11:22.991 [Lua] level display name sig_crag_wastes_path3 15:11:22.991 [Lua] level display name pat_bay_slaanesh_path4 15:11:22.991 [Lua] level display name catacombs 15:11:22.991 [Lua] level display name sig_volcano_nurgle_path4 15:11:22.991 [Lua] level display name sig_mordrek_wastes_path1 15:11:22.991 [Lua] level display name pat_bay_khorne_path4 15:11:22.991 [Lua] level display name pat_bay_tzeentch_path3 15:11:22.991 [Lua] level display name sig_volcano_khorne_path3 15:11:22.991 [Lua] level display name sig_mordrek_tzeentch_path5 15:11:22.991 [Lua] level display name pat_town_nurgle_path3 15:11:22.991 [Lua] level display name pat_bay_nurgle_path4 15:11:22.991 [Lua] level display name sig_snare_d_tzeentch_path1 15:11:22.991 [Lua] level display name sig_citadel_khorne_path5 15:11:22.991 [Lua] level display name sig_gorge_nurgle_path3 15:11:22.991 [Lua] level display name sig_volcano_tzeentch_path5 15:11:22.991 [Lua] level display name pat_bay_tzeentch_path1 15:11:22.991 [Lua] level display name pat_town_khorne_path2 15:11:22.991 [Lua] level display name sig_mordrek_nurgle_path4 15:11:22.991 [Lua] level display name pat_mines_slaanesh_path1 15:11:22.991 [Lua] level display name pat_mines_tzeentch_path3 15:11:22.991 [Lua] level display name sig_mordrek_tzeentch_path4 15:11:22.991 [Lua] level display name sig_crag_slaanesh_path4 15:11:22.991 [Lua] level display name dlc_portals 15:11:22.991 [Lua] level display name pat_forest_tzeentch_path5 15:11:22.991 [Lua] level display name sig_gorge_wastes_path2 15:11:22.991 [Lua] level display name pat_tower_nurgle_path3 15:11:22.991 [Lua] level display name pat_mines_khorne_path1 15:11:22.991 [Lua] level display name sig_citadel_tzeentch_path4 15:11:22.991 [Lua] level display name sig_snare_c_nurgle_path1 15:11:22.991 [Lua] level display name pat_tower_tzeentch_path5 15:11:22.991 [Lua] level display name sig_volcano_slaanesh_path4 15:11:22.991 [Lua] level display name sig_volcano_tzeentch_path3 15:11:22.991 [Lua] level display name pat_mountain_tzeentch_path4 15:11:22.991 [Lua] level display name pat_town_nurgle_path2 15:11:22.991 [Lua] level display name sig_snare_c_slaanesh_path1 15:11:22.991 [Lua] level display name pat_town_slaanesh_path4 15:11:22.991 [Lua] level display name pat_tower_khorne_path1 15:11:22.991 [Lua] level display name pat_tower_nurgle_path4 15:11:22.991 [Lua] level display name pat_mines_tzeentch_path1 15:11:22.991 [Lua] level display name sig_volcano_khorne_path2 15:11:22.991 [Lua] level display name sig_snare_a_tzeentch_path1 15:11:22.991 [Lua] level display name sig_snare_b_wastes_path1 15:11:22.991 [Lua] level display name sig_gorge_tzeentch_path5 15:11:22.991 [Lua] level display name sig_volcano_slaanesh_path2 15:11:22.991 [Lua] level display name pat_bay_wastes_path2 15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path5 15:11:22.991 [Lua] level display name pat_forest_khorne_path4 15:11:22.991 [Lua] level display name sig_mordrek_wastes_path4 15:11:22.991 [Lua] level display name sig_citadel_nurgle_path2 15:11:22.991 [Lua] level display name sig_gorge_khorne_path2 15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path2 15:11:22.991 [Lua] level display name sig_citadel_slaanesh_path3 15:11:23.029 [Lua] TIME: 0.021 15:11:23.608 [Lua] [ConflictSettings] Contained breeds generated in: 0.52499999999999947 15:11:24.057 [Lua] <>realm = official<> 15:11:24.057 [Lua] [ModManager] Mods enabled: false // Bundled: true 15:11:24.160 [Lua] <>project = vermintide 2<> 15:11:24.160 [Lua] <>build = release<> 15:11:24.160 [Lua] <>platform = win32<> 15:11:24.160 [Lua] <>dedicated_server = false<> 15:11:24.160 [Lua] <>title_id = 5107<> 15:11:24.160 [Lua] <>content_revision = 27558<> 15:11:24.160 [Lua] <>engine_revision = ac5eae0a8647<> 15:11:24.160 [Lua] <>release_version = 4.5.1<> 15:11:24.160 [Lua] <>rendering_backend = dx11<> 15:11:24.160 [Lua] <>teamcity_build_id = 131620<> 15:11:24.160 [Lua] <>steam_id = 110000105b0d1a8<> 15:11:24.160 [Lua] <>steam_profile_name = Benjiro<> 15:11:24.160 [Lua] <>steam_app_id = 552500<> 15:11:24.160 [Lua] <>machine_id = 5186b213-5fff-439c-862c-ab2893662893<> 15:11:24.160 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 15:11:24.161 [Lua] [Boot] User ID: 110000105b0d1a8 Benjiro 15:11:24.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 15:11:24.165 [Lua] initializing mechanism to: adventure 15:11:24.165 [Lua] Game:setup() total time: 0.0050000000000008 15:11:24.165 [Lua] handle gfx quality: 0 15:11:24.165 [Lua] default settings: 0 15:11:24.165 [Lua] user settings: 0 15:11:24.165 [Lua] set frame times: 0 15:11:24.165 [Lua] init random: 0 15:11:24.165 [Lua] managers: 0.0050000000000007816 15:11:24.165 [Lua] 15:11:24.165 [Lua] unaccounted: 0 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:11:24.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:11:24.165 [Lua] [Testify] Ready! 15:11:24.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:11:24.244 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:11:24.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:11:24.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:11:24.615 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:11:24.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:11:24.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:11:24.666 [Lua] [PackageManager] Force_load: resource_packages/menu 15:11:24.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:11:24.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:11:24.734 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:11:24.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:11:25.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:11:25.242 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:11:25.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:11:25.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:11:25.328 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 15:11:25.328 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:11:25.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:11:25.377 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:11:25.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:11:25.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:11:25.716 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:11:25.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:11:25.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:11:25.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:11:25.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:11:26.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:11:26.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:11:26.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:11:26.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:11:26.695 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:11:26.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:26.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:26.898 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:26.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:11:27.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:11:27.066 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:11:27.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:11:27.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:11:27.166 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:11:27.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:11:27.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:11:27.234 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:11:27.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:11:27.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:11:27.451 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:11:27.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:11:27.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:11:27.524 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:11:27.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:11:27.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:11:27.589 [Lua] [PackageManager] Force_load: resource_packages/careers 15:11:27.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:11:27.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:11:27.640 [Lua] [PackageManager] Force_load: resource_packages/decals 15:11:27.640 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:11:27.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:11:27.708 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:11:27.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:11:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:11:28.149 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:11:28.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:11:28.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:11:28.811 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:11:28.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:11:29.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:11:29.488 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:11:29.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:11:30.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:11:30.100 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:11:30.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:11:30.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:11:30.167 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:11:30.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:11:30.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:11:30.218 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:11:30.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 15:11:30.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 15:11:30.285 [Lua] [PackageManager] Force_load: resource_packages/breeds 15:11:30.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 15:11:30.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 15:11:30.505 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 15:11:30.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:11:30.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:11:30.555 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:11:39.523 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:11:39.523 [Lua] [Gamestate] Enter StateTitleScreen 15:11:39.524 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:11:39.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:11:39.540 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:11:39.540 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:11:39.540 [Save] Loading `save_data` 15:11:39.541 [Save] Load done 15:11:39.557 [Lua] [BackendManagerPlayFab] Backend Enabled 15:11:41.256 [Lua] <>playfab_id = 5D769D8D4E0A20FD<> 15:11:41.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 15:11:41.506 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 15:11:41.829 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 15:11:41.830 [Save] Saving `save_data` 15:11:41.830 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 15:11:41.832 [Save] Save done 15:11:41.846 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 15:11:42.067 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:11:42.067 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 15:11:42.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 15:11:42.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 15:11:42.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 15:11:42.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 15:11:42.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 15:11:42.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 15:11:43.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 15:11:43.171 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 15:11:43.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 15:11:43.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 15:11:43.406 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 15:11:43.423 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 15:11:43.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 15:11:43.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 15:11:43.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 15:11:44.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 15:11:44.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 15:11:44.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 15:11:44.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 15:11:44.288 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 15:11:44.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:11:44.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:11:44.507 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 15:11:44.524 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 15:11:44.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 15:11:44.768 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 15:11:44.779 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 15:11:44.966 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 15:11:44.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 15:11:44.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 15:11:45.254 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 15:11:45.254 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 15:11:45.270 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 15:11:45.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 15:11:45.474 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 15:11:45.491 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 15:11:45.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 15:11:45.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 15:11:45.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 15:11:45.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 15:11:45.899 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 15:11:45.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 15:11:46.224 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 15:11:46.225 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 15:11:46.748 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:11:46.748 [Lua] ISI-> GET_ALL_ITEMS! 15:11:46.748 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:11:46.748 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:11:46.748 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 15:11:46.748 [Lua] 15:11:46.748 [Lua] 15:11:46.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 15:11:46.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 15:11:46.987 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:11:46.987 [Lua] [SteamManager] request_item_prices 15:11:46.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 23 15:11:46.988 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 15:11:47.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 15:11:47.260 [Lua] Player statistics loaded! 15:11:47.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 15:11:47.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 15:11:47.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 15:11:47.702 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 15:11:47.707 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 15:11:47.715 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 15:11:47.732 [Lua] [SteamManager] on_price_result 1 EUR 15:11:47.732 [Lua] _refresh_steam_item_prices_cb 15:11:47.732 [Lua] Missing item masterlist item for steam_itemdefid: 30 15:11:47.986 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 15:11:48.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 15:11:50.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 15:11:50.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 23 15:11:50.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 23 15:11:50.926 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:11:51.957 [Lua] [Managers] Destroying manager group: 15:11:51.957 [Lua] [Gamestate] Enter state StateLoading 15:11:51.959 [Lua] [StateLoading] Auto Skip: nil 15:11:51.959 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:11:51.959 [Lua] [LobbyManager] Setting up network options 15:11:51.959 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:11:51.959 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:11:51.959 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:11:51.959 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:11:51.959 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:11:51.959 [Lua] LobbyManager:setup_network_options server_port: 27015 15:11:51.959 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:11:51.962 [Lua] registering RPCs 15:11:51.962 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:11:51.962 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 15:11:51.962 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 15:11:51.962 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 15:11:51.962 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2046732672, lt:load_next_level, extra_packages:{ }) 15:11:51.962 [Lua] [LevelTransitionHandler] promote_next_level_data 15:11:51.962 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:11:51.962 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: peers:0:0:0:0 = ["110000105b0d1a8"] 15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = inn_level 15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 0 15:11:51.962 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = inn_level 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = inn 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 0 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = normal 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 2046732672 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 15:11:51.963 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 15:11:51.963 [SteamVoip] Creating room af07e6c2ceb8f739 15:11:51.963 [SteamVoip] Joining room af07e6c2ceb8f739 15:11:51.963 [EAC] EAC server 110000105b0d1a8 is initializing 15:11:51.965 [EAC] Server is also client 110000105b0d1a8 15:11:51.966 [EACServer] [16:11:51:965][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF71DB87990 LogLevel: Info. 15:11:51.966 [Lua] ### Created peer state machine for 110000105b0d1a8 15:11:51.966 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Connecting 15:11:51.966 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:11:51.966 warning: [Application] Application.update_render_world is deprecated. 15:11:51.975 [Lua] [LevelTransitionHandler] Level load completed! 15:11:51.975 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:11:51.975 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:11:51.975 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:11:51.975 [Lua] Set lobby begin: 15:11:51.975 [Lua] Set lobby end. 15:11:51.975 [Lua] [PSM] Peer 110000105b0d1a8 joined. Want to use profile index "5" and join party "nil" 15:11:51.975 [Lua] [LobbyHost] Changed state from 0 to creating 15:11:51.986 [Lua] [StateLoading] load_current_level 15:11:51.986 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 15:11:51.986 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 15:11:51.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 15:11:51.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:11:51.999 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:11:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:11:52.236 [Lua] [LobbyHost] Changed state from creating to joined 15:11:52.237 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 15:11:52.237 [Lua] [ChatManager] Setting up network context, host_peer_id:110000105b0d1a8 my_peer_id:110000105b0d1a8 15:11:52.237 [Lua] [ChatManager] Registering channel 1 15:11:52.237 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 15:11:52.237 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 15:11:52.237 [Lua] [PartyManager] network_context_created (server_peer_id=110000105b0d1a8, own_peer_id=110000105b0d1a8) 15:11:52.247 [Lua] [NetworkServer] Changing num_players from nil to 1 15:11:52.247 [Lua] Players: 1 15:11:52.247 [Lua] Set lobby begin: 15:11:52.247 [Lua] Lobby data mission_id = inn_level 15:11:52.247 [Lua] Lobby data mechanism = adventure 15:11:52.247 [Lua] Lobby data matchmaking_type = 3 15:11:52.247 [Lua] Lobby data eac_authorized = true 15:11:52.247 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:52.247 [Lua] Lobby data selected_mission_id = inn_level 15:11:52.247 [Lua] Lobby data num_players = 1 15:11:52.247 [Lua] Lobby data matchmaking = false 15:11:52.247 [Lua] Set lobby end. 15:11:53.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:11:53.593 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:11:53.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:11:53.941 [Lua] player (110000105b0d1a8,1) was put into party 0 15:11:53.941 [Lua] [ProfileSynchronizer] Peer 110000105b0d1a8 entered session 15:11:53.941 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105b0d1a8 15:11:53.941 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Connecting 15:11:53.941 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 15:11:57.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:11:57.090 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:11:57.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:11:57.112 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:11:57.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:11:57.146 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:11:57.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:11:57.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:11:57.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:11:57.225 [Lua] [LevelTransitionHandler] Level load completed! 15:11:57.225 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 15:11:57.228 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:11:57.228 [Lua] checking dlc's against conflict directors 15:11:57.228 [Lua] number of factions to include 2 15:11:57.228 [Lua] Updated list weights for random: 15:11:57.228 [Lua] skaven, 0.42 (0.00-0.42) 15:11:57.228 [Lua] chaos, 0.42 (0.42-0.83) 15:11:57.228 [Lua] beastmen, 0.17 (0.83-1.00) 15:11:57.228 [Lua] Rolled random faction: 0.27856689691543579 skaven 15:11:57.228 [Lua] Updated list weights for random: 15:11:57.228 [Lua] beastmen, 0.29 (0.00-0.29) 15:11:57.228 [Lua] chaos, 0.71 (0.29-1.00) 15:11:57.228 [Lua] Rolled random faction: 0.81953376531600952 chaos 15:11:57.228 [Lua] number of factions added 2 15:11:57.228 [Lua] --- --- --- 15:11:57.228 [Lua] Starting... difficulty 'normal' 15:11:57.228 [Lua] These are the starting conflict directors: 15:11:57.228 [Lua] inn_level 15:11:57.228 [Lua] --- --- --- 15:11:57.228 [Lua] 15:11:57.228 [Lua] DONE! Found the following directors: 15:11:57.228 [Lua] (free: 35), Master hash is: 15:11:57.228 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:11:57.228 [Lua] load_startup_enemy_packages: -------------- 15:11:57.228 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:11:57.228 [Lua] critter_rat 15:11:57.237 [Lua] ### Received rpc_level_loaded 15:11:57.237 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 78 15:11:57.237 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 15:11:57.248 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 15:11:57.248 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 15:11:57.259 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 15:11:57.259 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 15:11:57.259 [Lua] ### Received rpc_level_loaded 15:11:57.259 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 78 15:11:57.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:11:57.270 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:11:57.270 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:11:57.270 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:11:57.270 [Lua] Starting async level spawning of levels/inn/world 15:11:57.271 [Umbra] Init version: 3.4.15 :: 16 threads 15:11:57.462 [Lua] Async level spawning done 15:11:57.462 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:11:58.395 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:11:58.395 [Lua] Set lobby begin: 15:11:58.395 [Lua] Lobby data selected_mission_id = inn_level 15:11:58.395 [Lua] Lobby data num_players = 1 15:11:58.395 [Lua] Lobby data matchmaking = false 15:11:58.395 [Lua] Lobby data host = 110000105b0d1a8 15:11:58.395 [Lua] Lobby data mission_id = inn_level 15:11:58.395 [Lua] Lobby data matchmaking_type = 3 15:11:58.395 [Lua] Lobby data country_code = SE 15:11:58.395 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:58.395 [Lua] Lobby data unique_server_name = Benjiro 15:11:58.395 [Lua] Lobby data mechanism = adventure 15:11:58.395 [Lua] Lobby data eac_authorized = true 15:11:58.395 [Lua] Set lobby end. 15:11:58.395 [Lua] [Managers] Destroying manager group: 15:11:58.396 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:11:58.396 [Lua] [Gamestate] Enter StateIngame HOST 15:11:58.396 [Lua] [Managers] Calling function on all managers: 15:11:58.396 [Lua] <>level = inn_level<> 15:11:58.396 [Lua] Set lobby begin: 15:11:58.396 [Lua] Lobby data selected_mission_id = inn_level 15:11:58.396 [Lua] Lobby data num_players = 1 15:11:58.396 [Lua] Lobby data matchmaking = false 15:11:58.396 [Lua] Lobby data host = 110000105b0d1a8 15:11:58.396 [Lua] Lobby data mission_id = inn_level 15:11:58.396 [Lua] Lobby data matchmaking_type = 3 15:11:58.396 [Lua] Lobby data country_code = SE 15:11:58.396 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:58.396 [Lua] Lobby data unique_server_name = Benjiro 15:11:58.396 [Lua] Lobby data mechanism = adventure 15:11:58.396 [Lua] Lobby data eac_authorized = true 15:11:58.396 [Lua] Set lobby end. 15:11:58.396 [Lua] [StateIngame] Server ingame 15:11:58.400 [Lua] Set lobby begin: 15:11:58.400 [Lua] Lobby data difficulty = normal 15:11:58.400 [Lua] Lobby data selected_mission_id = inn_level 15:11:58.400 [Lua] Lobby data difficulty_tweak = 0 15:11:58.400 [Lua] Lobby data num_players = 1 15:11:58.400 [Lua] Lobby data matchmaking = false 15:11:58.400 [Lua] Lobby data host = 110000105b0d1a8 15:11:58.400 [Lua] Lobby data mission_id = inn_level 15:11:58.400 [Lua] Lobby data matchmaking_type = 3 15:11:58.400 [Lua] Lobby data country_code = SE 15:11:58.400 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:58.400 [Lua] Lobby data unique_server_name = Benjiro 15:11:58.400 [Lua] Lobby data mechanism = adventure 15:11:58.400 [Lua] Lobby data eac_authorized = true 15:11:58.400 [Lua] Set lobby end. 15:11:58.400 [Lua] [LobbyAux] Making combined_hash: 35577e51b360aa03 from network_hash=a219a75622c6ba12, trunk_revision=27558, engine_revision=ac5eae0a8647, project_hash=bulldozer, lobby_data_version=2 15:11:58.400 [Lua] GameServerAux.create_network_hash network_hash: a219a75622c6ba12, trunk_revision/content_revision: 27558, ignore_engine_revision: nil, engine_revision: ac5eae0a8647, , concatenated_dlc_string , use_trunk_revision true, combined_hash 35577e51b360aa03, lobby_data_version=2 15:11:58.400 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:11:58.400 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:11:58.400 [Lua] [Matchmaking] initializing 15:11:58.400 [Lua] [Matchmaking] my_peer_id: 110000105b0d1a8, I am server 15:11:58.400 [Lua] [Matchmaking] register rpcs 15:11:58.400 [Lua] GameNetworkManager:init... creating game session 15:11:58.400 [Lua] Host GameSession.make_game_session_host with session: 15:11:58.400 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:11:58.400 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 15:11:58.400 [Lua] [GameNetworkManager] self.is_server = true 15:11:58.400 [Network] Setting artificial MTU limit to 65536 15:11:58.407 [Lua] Switching ConflictSettings: to: inn_level 15:11:58.407 [Lua] pacing=disabled 15:11:58.407 [Lua] roaming=nil 15:11:58.407 [Lua] disabled=false 15:11:58.407 [Lua] pack_spawning=disabled 15:11:58.407 [Lua] contained_breeds=nil 15:11:58.407 [Lua] boss=disabled 15:11:58.407 [Lua] horde=disabled 15:11:58.407 [Lua] specials=disabled 15:11:58.407 [Lua] name=inn_level 15:11:58.407 [Lua] intensity=disabled 15:11:58.407 [Lua] --- 15:11:58.407 [Lua] [LevelAnalysis] set_random_seed( 0) 15:11:58.411 [Lua] [AIInterestPointSystem] Level Seed: 0 15:11:58.411 [Lua] 15:11:58.411 [Lua] [entity_system_bag] = table 15:11:58.411 [Lua] [entity_system_bag] = metatable 15:11:58.411 [Lua] [startup_data] = table 15:11:58.411 [Lua] [entity_manager] = table 15:11:58.411 [Lua] [entity_manager] = metatable 15:11:58.411 [Lua] [unit_spawner] = table 15:11:58.411 [Lua] [unit_spawner] = metatable 15:11:58.411 [Lua] [unit_storage] = table 15:11:58.411 [Lua] [unit_storage] = metatable 15:11:58.411 [Lua] [dice_keeper] = table 15:11:58.411 [Lua] [dice_keeper] = metatable 15:11:58.411 [Lua] [is_server] = true (boolean) 15:11:58.411 [Lua] [world] = [World] 15:11:58.411 [Lua] [system_api] = table 15:11:58.411 [Lua] [entity_system] = table 15:11:58.411 [Lua] [entity_system] = metatable 15:11:58.411 [Lua] [network_lobby] = table 15:11:58.411 [Lua] [network_lobby] = metatable 15:11:58.411 [Lua] [profile_synchronizer] = table 15:11:58.411 [Lua] [profile_synchronizer] = metatable 15:11:58.411 [Lua] [level_transition_handler] = table 15:11:58.411 [Lua] [level_transition_handler] = metatable 15:11:58.411 [Lua] [num_local_human_players] = 1 (number) 15:11:58.411 [Lua] [statistics_db] = table 15:11:58.411 [Lua] [statistics_db] = metatable 15:11:58.411 [Lua] [network_server] = table 15:11:58.411 [Lua] [network_server] = metatable 15:11:58.411 [Lua] [input_manager] = table 15:11:58.411 [Lua] [input_manager] = metatable 15:11:58.411 [Lua] [network_clock] = table 15:11:58.411 [Lua] [network_clock] = metatable 15:11:58.411 [Lua] [network_transmit] = table 15:11:58.411 [Lua] [network_transmit] = metatable 15:11:58.411 [Lua] [free_flight_manager] = table 15:11:58.411 [Lua] [free_flight_manager] = metatable 15:11:58.411 [Lua] [network_manager] = table 15:11:58.411 [Lua] [network_manager] = metatable 15:11:58.411 [Lua] [network_event_delegate] = table 15:11:58.411 [Lua] [network_event_delegate] = metatable 15:11:58.411 [Lua] 15:11:58.411 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:11:58.411 [Lua] ignoring extension VersusInteractObjectiveExtension 15:11:58.411 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:11:58.411 [Lua] ignoring extension VersusSocketObjectiveExtension 15:11:58.411 [Lua] ignoring extension VersusTargetObjectiveExtension 15:11:58.411 [Lua] ignoring extension VersusMissionObjectiveExtension 15:11:58.412 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:11:58.418 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:11:58.418 [Lua] [AchievementManager] Achievements using the steam platform 15:11:58.418 [Lua] PlayerManager:add_player player_1 15:11:58.485 [Lua] [StateIngame] Level seed: 0 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1, async-read, 15:11:58.490 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 15:11:58.490 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1, async-read, 15:11:58.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3, async-read, 15:11:58.493 [Lua] [LevelAnalysis] set_random_seed( 0) 15:11:58.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 15:11:58.497 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 15:11:58.497 [Lua] [IngameUI] init 15:11:58.508 [SteamVoipClient] select_out(110000105b0d1a8, off) 15:11:58.510 [Lua] cb_razer_chroma_setup 15:11:58.561 [Lua] [Matchmaking] Cancelling matchmaking 15:11:58.561 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:11:58.561 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:11:58.561 [Lua] Set lobby begin: 15:11:58.561 [Lua] Lobby data difficulty = normal 15:11:58.561 [Lua] Lobby data selected_mission_id = inn_level 15:11:58.561 [Lua] Lobby data power_level = 0 15:11:58.561 [Lua] Lobby data difficulty_tweak = 0 15:11:58.561 [Lua] Lobby data num_players = 1 15:11:58.561 [Lua] Lobby data matchmaking = false 15:11:58.561 [Lua] Lobby data host = 110000105b0d1a8 15:11:58.561 [Lua] Lobby data mission_id = inn_level 15:11:58.561 [Lua] Lobby data matchmaking_type = 3 15:11:58.561 [Lua] Lobby data country_code = SE 15:11:58.561 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:58.561 [Lua] Lobby data unique_server_name = Benjiro 15:11:58.561 [Lua] Lobby data mechanism = adventure 15:11:58.561 [Lua] Lobby data eac_authorized = true 15:11:58.561 [Lua] Set lobby end. 15:11:58.562 [Flow] complete_skittergate_legend true 15:11:58.562 [Flow] complete_all_helmgart_levels_recruit true 15:11:58.563 [Flow] WitchHunterLevel:35 15:11:58.563 [Flow] LeaderYes 15:11:58.563 [Flow] ALL PC XP:278055 15:11:58.563 [Flow] Has "bogenhafen" DLC:true 15:11:58.563 [Flow] WH XP:60850 15:11:58.563 [Flow] Number of crafted items:263 15:11:58.563 [Flow] Sum of Powe Levels:1500 15:11:58.563 [Flow] lodestone diff 1:false 15:11:58.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:11:58.564 [Lua] CurrentConflictSettings inn_level 15:11:58.564 [Lua] [ConflictDirector] conflict_director is ai_ready 15:11:58.565 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:11:58.565 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:11:58.566 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:11:58.566 [Lua] Forming navigation groups in one frame 15:11:58.566 [Lua] Forming navigation groups 15:11:58.580 [Lua] NavigationGroupManager -> calulation time A: 0.015000000000000568 15:11:58.581 [Lua] NavigationGroupManager -> calulation time B: 0 15:11:58.581 [Lua] number of nav groups: 42 15:11:58.581 [Lua] number of refined nav groups : 23 15:11:58.583 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 15:11:58.583 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:11:58.583 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:11:58.583 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:11:58.585 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:11:58.585 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 15:11:58.585 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:11:58.585 [Lua] [Managers] Calling function on all managers: 15:11:58.604 [Save] Saving `save_data` 15:11:58.607 [Save] Save done 15:11:58.614 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 15:11:58.614 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 15:11:58.619 [Lua] [UnlockManager] All unlocks ready 15:11:58.771 [Lua] player (110000105b0d1a8,1) was put into party 1 15:11:58.772 [Lua] [IngamePlayerListUI] - Destroy 15:11:58.772 [Lua] [GamePadEquipmentUI] - Destroy 15:11:58.772 [Lua] [EquipmentUI] - Destroy 15:11:58.772 [Lua] [AbilityUI] - Destroy 15:11:58.772 [Lua] [GamePadAbilityUI] - Destroy 15:11:58.783 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000105b0d1a8 15:11:58.783 [Lua] [SharedState] network_state_110000105b0d1a8: profile_index_reservation:0:0:5:0 = 110000105b0d1a8 15:11:58.783 [Lua] Set lobby begin: 15:11:58.783 [Lua] Lobby data selected_mission_id = inn_level 15:11:58.783 [Lua] Lobby data num_players = 1 15:11:58.783 [Lua] Lobby data difficulty_tweak = 0 15:11:58.783 [Lua] Lobby data host = 110000105b0d1a8 15:11:58.783 [Lua] Lobby data matchmaking_type = 3 15:11:58.783 [Lua] Lobby data difficulty = normal 15:11:58.783 [Lua] Lobby data player_slot_1 = 0:0 15:11:58.783 [Lua] Lobby data unique_server_name = Benjiro 15:11:58.783 [Lua] Lobby data player_slot_4 = 0:0 15:11:58.783 [Lua] Lobby data country_code = SE 15:11:58.783 [Lua] Lobby data matchmaking = false 15:11:58.783 [Lua] Lobby data power_level = 0 15:11:58.783 [Lua] Lobby data mission_id = inn_level 15:11:58.783 [Lua] Lobby data mechanism = adventure 15:11:58.783 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:11:58.783 [Lua] Lobby data player_slot_2 = 0:0 15:11:58.783 [Lua] Lobby data network_hash = 35577e51b360aa03 15:11:58.783 [Lua] Lobby data player_slot_3 = 0:0 15:11:58.783 [Lua] Lobby data eac_authorized = true 15:11:58.783 [Lua] Set lobby end. 15:11:58.783 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:1) to profile(5) career(1) 15:11:58.783 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"}] 15:11:58.784 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1105529088,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:11:58.784 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 15:11:58.784 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 15:11:58.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 15:11:58.784 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 15:11:58.784 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:11:58.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:11:58.797 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 15:11:58.797 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 15:11:58.797 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 15:11:58.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 15:11:58.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 15:11:58.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:11:58.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 15:11:58.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 15:11:58.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 15:11:58.892 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:11:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 15:11:58.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 15:11:58.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04 15:11:58.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:11:58.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:58.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:58.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 15:11:58.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:11:58.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:59.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:59.024 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:11:59.024 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:11:59.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:59.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:59.065 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:11:59.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:11:59.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:11:59.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:11:59.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 15:11:59.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:11:59.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:59.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:59.123 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:11:59.124 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:11:59.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:59.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:59.156 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:11:59.156 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:11:59.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:11:59.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:11:59.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:11:59.292 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:11:59.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:11:59.384 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:11:59.384 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 15:11:59.441 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 15:11:59.441 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 15:11:59.441 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:11:59.461 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:11:59.461 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:11:59.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:11:59.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:11:59.545 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 15:11:59.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:59.800 [Flow] DISABLE 15:11:59.835 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:59.835 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:11:59.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:12:00.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:12:00.187 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:12:00.188 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:12:00.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:12:00.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 15:12:00.286 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 15:12:00.364 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 15:12:00.364 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh 15:12:00.364 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:12:00.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:12:00.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:12:00.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 15:12:00.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 15:12:00.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 15:12:00.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 15:12:00.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 15:12:00.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02 15:12:00.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 15:12:00.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 15:12:00.555 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 15:12:00.556 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:12:00.608 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:12:00.608 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:12:00.620 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1105529088 15:12:00.622 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:12:00.624 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:12:00.624 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:12:00.624 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:12:00.624 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:12:00.624 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:12:00.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:00.624 [Lua] TalentExtension:_send_rpc_sync_talents 42 15:12:00.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:00.624 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 15:12:00.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:12:00.643 [Lua] Players are leaving the safe zone 15:12:00.859 [Lua] StateInGameRunning:_game_actually_starts() 15:12:00.859 [Lua] [IngameUI] menu view on_enter start_menu_view 15:12:00.859 [Lua] hero_fullscreen_menu_on_enter 15:12:00.859 [Lua] [GameModeInn] Start menu opened 15:12:00.859 [Lua] ################################################################################################################# 15:12:00.859 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:12:00.859 [Lua] ################################################################################################################# 15:12:00.859 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 15:12:00.859 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 15:12:00.862 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d417be0 15:12:00.864 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:12:00.868 [SteamVoipClient] select_out(110000105b0d1a8, off) 15:12:00.871 [Lua] cb_razer_chroma_setup 15:12:00.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.880 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.881 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.881 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:00.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:12:00.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 15:12:00.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:12:00.962 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:12:00.962 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 15:12:01.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 15:12:01.088 [Lua] Commit load time data 15:12:01.856 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x27b, position: 0 15:12:02.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x27b, position: 27249 15:12:02.959 [Lua] [IngameUI] menu view on_exit start_menu_view 15:12:02.959 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:12:02.959 [Lua] hero_fullscreen_menu_on_exit 15:12:02.959 [Lua] [GameModeInn] Start menu closed 15:12:02.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d417be0 15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:02.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:02.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:03.891 [Lua] [PlayFabMirrorBase] _commit_internal "1" 15:12:03.891 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:12:03.911 [Lua] generate_backend_stats 110000105b0d1a8:1 15:12:03.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:03.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:03.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 15:12:03.973 [Lua] Set lobby begin: 15:12:03.973 [Lua] Lobby data selected_mission_id = inn_level 15:12:03.973 [Lua] Lobby data num_players = 1 15:12:03.973 [Lua] Lobby data difficulty_tweak = 0 15:12:03.973 [Lua] Lobby data host = 110000105b0d1a8 15:12:03.973 [Lua] Lobby data matchmaking_type = 3 15:12:03.973 [Lua] Lobby data difficulty = normal 15:12:03.973 [Lua] Lobby data player_slot_1 = 0:0 15:12:03.973 [Lua] Lobby data unique_server_name = Benjiro 15:12:03.973 [Lua] Lobby data player_slot_4 = 0:0 15:12:03.973 [Lua] Lobby data country_code = SE 15:12:03.973 [Lua] Lobby data matchmaking = false 15:12:03.973 [Lua] Lobby data power_level = 835 15:12:03.973 [Lua] Lobby data mission_id = inn_level 15:12:03.973 [Lua] Lobby data mechanism = adventure 15:12:03.973 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:12:03.973 [Lua] Lobby data player_slot_2 = 0:0 15:12:03.973 [Lua] Lobby data network_hash = 35577e51b360aa03 15:12:03.973 [Lua] Lobby data player_slot_3 = 0:0 15:12:03.973 [Lua] Lobby data eac_authorized = true 15:12:03.973 [Lua] Set lobby end. 15:12:03.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 15:12:04.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 15:12:04.750 [Lua] [PlayFabMirrorBase] commit result "success", "1" 15:12:04.846 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1, async-read, 15:12:04.846 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:04.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2, async-read, 15:12:04.860 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:12:04.871 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 15:12:04.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:05.002 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 15:12:05.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:09.194 [Lua] [IngameUI] menu view on_enter hero_view 15:12:09.200 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0 15:12:09.200 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:12:09.212 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:12:09.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:12:09.349 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:12:09.822 [Lua] [IngameUI] menu view on_exit hero_view 15:12:09.825 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0 15:12:09.825 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:12:09.825 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:12:10.449 [Lua] [IngameUI] menu view on_enter hero_view 15:12:10.454 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0 15:12:10.454 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:12:10.469 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:12:10.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:12:10.582 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:12:11.230 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:12:11.230 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 15:12:11.365 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26 15:12:11.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 2 15:12:11.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 15:12:11.383 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 15:12:11.593 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 15:12:11.593 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26 15:12:12.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26 15:12:12.189 [Save] Saving `save_data` 15:12:12.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3, async-read, 15:12:12.191 [Save] Save done 15:12:12.191 [Save] Saving `save_data` 15:12:12.197 [Save] Save done 15:12:12.197 [Save] Saving `save_data` 15:12:12.203 [Save] Save done 15:12:12.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 15:12:12.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 15:12:15.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3 15:12:15.215 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 15:12:15.216 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:12:15.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:12:15.299 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:12:15.705 [Lua] [IngameUI] menu view on_exit hero_view 15:12:15.707 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0 15:12:15.707 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:12:15.707 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:12:19.979 [Lua] [PlayFabMirrorBase] _commit_internal "2" 15:12:19.979 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:12:19.994 [Lua] generate_backend_stats 110000105b0d1a8:1 15:12:20.055 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:20.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:20.059 [Lua] [PlayFabMirrorBase] commit result "success", "2" 15:12:54.584 [Lua] [IngameUI] menu view on_enter hero_view 15:12:54.588 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4153c0 15:12:54.588 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:12:54.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:12:54.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:12:54.602 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:12:54.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:12:54.606 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:12:54.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:12:54.892 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.911 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:54.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:12:54.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:56.219 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:12:56.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:12:56.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:12:56.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:01.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:01.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:01.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:01.497 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:01.503 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1) 15:13:01.503 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_axes":false},"inventory_id":535779776,"first_person":{"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2_3p":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t2\/wpn_empire_blunderbuss_t2":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/blunderbuss":false}} 15:13:01.518 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 15:13:01.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2, ProfileSynchronizer, async-read, 15:13:01.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 15:13:01.534 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 15:13:01.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 15:13:01.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 15:13:01.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p 15:13:01.557 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 15:13:01.568 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, ProfileSynchronizer, async-read, 15:13:01.591 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 15:13:01.591 [Lua] [PackageManager] Force_load: wwise/blunderbuss 15:13:01.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2 15:13:01.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2 15:13:01.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2 15:13:01.709 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 535779776 15:13:11.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:11.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:11.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 15:13:11.154 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000105b0d1a8:1) 15:13:11.154 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1178062464,"first_person":{"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t1\/wpn_emp_handgun_repeater_t1_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02_3p":false,"units\/weapons\/player\/wpn_wh_halberd_02\/wpn_wh_halberd_02":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/two_handed_axes":false}} 15:13:11.172 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 15:13:11.172 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 15:13:11.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2, ProfileSynchronizer 15:13:11.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_3p, ProfileSynchronizer 15:13:11.184 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 15:13:11.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:13:11.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 15:13:11.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:13:11.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 15:13:11.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:13:11.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 15:13:11.290 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 15:13:11.348 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 15:13:11.348 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 15:13:11.363 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:1:0:0 = 1178062464 15:13:14.249 [Lua] item table: 000000000B6C0270 4E214F81D026E815 15:13:15.534 [Lua] [IngameUI] menu view on_exit hero_view 15:13:15.536 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4153c0 15:13:15.536 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:13:15.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:13:15.536 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 15:13:15.547 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:13:15.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:13:15.547 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:13:25.701 [Lua] [PlayFabMirrorBase] _commit_internal "3" 15:13:25.701 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:13:25.721 [Lua] generate_backend_stats 110000105b0d1a8:1 15:13:25.782 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:13:25.782 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:13:25.786 [Lua] [PlayFabMirrorBase] commit result "success", "3" 15:13:27.695 [Lua] [IngameUI] menu view on_enter start_game_view 15:13:27.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d4193b0 15:13:27.697 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:13:27.698 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 15:13:27.698 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 15:13:27.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 15:13:27.699 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 15:13:29.650 [Lua] [StartGameStateSettingsOverview:play() - vote_type(custom) 15:13:29.650 [Lua] ............................................................................................................ 15:13:29.650 [Lua] ............................................................................................................ 15:13:29.650 [Lua] GAME START SETTINGS -> Level: military | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 15:13:29.650 [Lua] ............................................................................................................ 15:13:29.650 [Lua] ............................................................................................................ 15:13:29.650 [Lua] [Matchmaking] Cancelling matchmaking 15:13:29.650 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:13:29.660 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:13:29.660 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:13:29.662 [Lua] Set lobby begin: 15:13:29.663 [Lua] Lobby data selected_mission_id = inn_level 15:13:29.663 [Lua] Lobby data num_players = 1 15:13:29.663 [Lua] Lobby data difficulty_tweak = 0 15:13:29.663 [Lua] Lobby data host = 110000105b0d1a8 15:13:29.663 [Lua] Lobby data matchmaking_type = 3 15:13:29.663 [Lua] Lobby data difficulty = harder 15:13:29.663 [Lua] Lobby data player_slot_1 = 0:0 15:13:29.663 [Lua] Lobby data unique_server_name = Benjiro 15:13:29.663 [Lua] Lobby data player_slot_4 = 0:0 15:13:29.663 [Lua] Lobby data country_code = SE 15:13:29.663 [Lua] Lobby data matchmaking = false 15:13:29.663 [Lua] Lobby data power_level = 835 15:13:29.663 [Lua] Lobby data mission_id = inn_level 15:13:29.663 [Lua] Lobby data mechanism = adventure 15:13:29.663 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:29.663 [Lua] Lobby data player_slot_2 = 0:0 15:13:29.663 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:29.663 [Lua] Lobby data player_slot_3 = 0:0 15:13:29.663 [Lua] Lobby data eac_authorized = true 15:13:29.663 [Lua] Set lobby end. 15:13:29.663 [Lua] [PartyManager] Leader is set to 110000105b0d1a8 15:13:29.663 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 0 15:13:29.663 [Lua] Set lobby begin: 15:13:29.663 [Lua] Lobby data twitch_enabled = false 15:13:29.663 [Lua] Lobby data selected_mission_id = military 15:13:29.663 [Lua] Lobby data num_players = 1 15:13:29.663 [Lua] Lobby data difficulty_tweak = 0 15:13:29.663 [Lua] Lobby data host = 110000105b0d1a8 15:13:29.663 [Lua] Lobby data matchmaking_type = 2 15:13:29.663 [Lua] Lobby data match_started = true 15:13:29.663 [Lua] Lobby data difficulty = harder 15:13:29.663 [Lua] Lobby data player_slot_1 = 0:0 15:13:29.663 [Lua] Lobby data player_slot_4 = 0:0 15:13:29.663 [Lua] Lobby data unique_server_name = Benjiro 15:13:29.664 [Lua] Lobby data quick_game = false 15:13:29.664 [Lua] Lobby data country_code = SE 15:13:29.664 [Lua] Lobby data matchmaking = false 15:13:29.664 [Lua] Lobby data power_level = 835 15:13:29.664 [Lua] Lobby data mission_id = inn_level 15:13:29.664 [Lua] Lobby data mechanism = adventure 15:13:29.664 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:29.664 [Lua] Lobby data player_slot_2 = 0:0 15:13:29.664 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:29.664 [Lua] Lobby data player_slot_3 = 0:0 15:13:29.664 [Lua] Lobby data eac_authorized = true 15:13:29.664 [Lua] Set lobby end. 15:13:29.664 [Lua] Set lobby begin: 15:13:29.664 [Lua] Lobby data twitch_enabled = false 15:13:29.664 [Lua] Lobby data selected_mission_id = military 15:13:29.664 [Lua] Lobby data num_players = 1 15:13:29.664 [Lua] Lobby data difficulty_tweak = 0 15:13:29.664 [Lua] Lobby data host = 110000105b0d1a8 15:13:29.664 [Lua] Lobby data matchmaking_type = 2 15:13:29.664 [Lua] Lobby data is_private = true 15:13:29.664 [Lua] Lobby data match_started = true 15:13:29.664 [Lua] Lobby data difficulty = harder 15:13:29.664 [Lua] Lobby data player_slot_1 = 0:0 15:13:29.664 [Lua] Lobby data player_slot_4 = 0:0 15:13:29.664 [Lua] Lobby data unique_server_name = Benjiro 15:13:29.664 [Lua] Lobby data quick_game = false 15:13:29.664 [Lua] Lobby data country_code = SE 15:13:29.664 [Lua] Lobby data matchmaking = false 15:13:29.664 [Lua] Lobby data power_level = 835 15:13:29.664 [Lua] Lobby data mission_id = inn_level 15:13:29.664 [Lua] Lobby data mechanism = adventure 15:13:29.664 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:29.664 [Lua] Lobby data player_slot_2 = 0:0 15:13:29.664 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:29.664 [Lua] Lobby data player_slot_3 = 0:0 15:13:29.664 [Lua] Lobby data eac_authorized = true 15:13:29.664 [Lua] Set lobby end. 15:13:29.664 [Lua] [ChatManager][1]System: Starting hosted game... 15:13:29.664 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:13:29.664 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:13:29.764 [Lua] [IngameUI] menu view on_exit start_game_view 15:13:29.765 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:13:29.765 [Save] Saving `save_data` 15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 15:13:29.765 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 15:13:29.768 [Save] Save done 15:13:29.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d4193b0 15:13:37.951 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:13:37.951 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:13:37.951 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level military 1 15:13:37.951 [Lua] Set lobby begin: 15:13:37.951 [Lua] Lobby data twitch_enabled = false 15:13:37.951 [Lua] Lobby data selected_mission_id = military 15:13:37.951 [Lua] Lobby data num_players = 1 15:13:37.951 [Lua] Lobby data difficulty_tweak = 0 15:13:37.951 [Lua] Lobby data host = 110000105b0d1a8 15:13:37.951 [Lua] Lobby data matchmaking_type = 2 15:13:37.951 [Lua] Lobby data is_private = true 15:13:37.951 [Lua] Lobby data match_started = true 15:13:37.951 [Lua] Lobby data difficulty = harder 15:13:37.951 [Lua] Lobby data player_slot_1 = 0:0 15:13:37.951 [Lua] Lobby data player_slot_4 = 0:0 15:13:37.951 [Lua] Lobby data unique_server_name = Benjiro 15:13:37.952 [Lua] Lobby data quick_game = false 15:13:37.952 [Lua] Lobby data country_code = SE 15:13:37.952 [Lua] Lobby data matchmaking = false 15:13:37.952 [Lua] Lobby data power_level = 835 15:13:37.952 [Lua] Lobby data mission_id = inn_level 15:13:37.952 [Lua] Lobby data mechanism = adventure 15:13:37.952 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:37.952 [Lua] Lobby data player_slot_2 = 0:0 15:13:37.952 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:37.952 [Lua] Lobby data player_slot_3 = 0:0 15:13:37.952 [Lua] Lobby data eac_authorized = true 15:13:37.952 [Lua] Set lobby end. 15:13:37.952 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:13:37.952 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:1, seed:2122491, conflict:default, lckd_director_funcs:{}, diff:harder, diff_tweak:0, id:1041607168, lt:load_next_level, extra_packages:{ }) 15:13:37.952 [Lua] [NetworkServer] Entering post game 15:13:37.952 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InGame 15:13:37.952 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InPostGame 15:13:37.953 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:588: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:348: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:381: in function update [7] @scripts/game_state/state_ingame.lua:936: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/boot.lua:896: in function game_update [10] @scripts/boot.lua:630:in function [1] self = table: 000000001509CF90 [2] self = table: 00000000011A50C0; game_server_lobby_client = nil [3] self = table: 00000000011A50C0 [4] self = table: 00000000011A50C0; state_context = table: 0000000002B54D90 [5] self = table: 00000000009C4A60; new_state = table: 00000000137090B0; params = table: 00000000009C4810; state_context = table: 0000000002B54D90; reason = nil [6] self = table: 00000000009C4A60; dt = 0.012420458719134331; t = 131.83314906083979; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 00000000137090B0; state_context = table: 0000000002B54D90; reason = nil [7] self = table: 00000000150CE610; dt = 0.012420458719134331; main_t = 131.83314906083979; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; t = 97.619564974680543 [8] self = table: 00000000161FB8F0; dt = 0.012420458719134331; t = 131.83314906083979 [9] self = table: 0000000000096840; real_world_dt = 0.012420458719134331; Managers = \n\tui\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tupdator\n\trazer_c...; dt = 0.012420458719134331; t = 131.83314906083979 [10] dt = 0.012420458719134331 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000002FE2CD0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000FBDB810; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000FBDB7E0; _disable_spawning_reasons = table: 0000000001AB1360; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000001AB1330; _mutator_handler = table: 00000000158DCFD0; network_server = table: 0000000005575400; _game_mode = table: 00000000150A0B10; _profile_synchronizer = table: 0000000005580C60; _lobby_host = table: 0000000005571B80; _level_key = "inn_level"; _network_transmit = table: 0000000005582EB0; _flow_set_data = table: 00000000158DCF70; is_server = true; network_event_delegate = table: 00000000031638B0; [2] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400; [3] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400; [4] _statistics_db = table: 0000000002FE2CD0; _lobby = table: 0000000005571B80; _matchmaking_manager = table: 00000000009C4A60; _network_transmit = table: 0000000005582EB0; state_context = table: 0000000002B54D90; search_config = table: 000000000F34DC40; _network_server = table: 0000000005575400; [5] network_server = table: 0000000005575400; network_event_delegate = table: 00000000031638B0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009C4590; _state = table: 00000000011A50C0; is_server = true; _power_level_timer = 134.33237187587656; lobby_finder = table: 00000000009C5530; peers_to_sync = table: 00000000009C52A0; _level_weights = table: 00000000009C5010; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005571B80; profile_update_time = 0; params = table: 00000000009C4810; profile_synchronizer = table: 0000000005580C60; debug = table: 0000000013ED4300; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000002B54D90; statistics_db = table: 0000000002FE2CD0; network_transmit = table: 0000000005582EB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000005589640; party_owned_dlcs = table: 00000000009C4D80; [6] network_server = table: 0000000005575400; network_event_delegate = table: 00000000031638B0; _waystone_is_active = false; _host_matchmaking_data = table: 00000000009C4590; _state = table: 00000000011A50C0; is_server = true; _power_level_timer = 134.33237187587656; lobby_finder = table: 00000000009C5530; peers_to_sync = table: 00000000009C52A0; _level_weights = table: 00000000009C5010; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "110000105b0d1a8"; lobby_finder_timer = 0; lobby = table: 0000000005571B80; profile_update_time = 0; params = table: 00000000009C4810; profile_synchronizer = table: 0000000005580C60; debug = table: 0000000013ED4300; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000002B54D90; statistics_db = table: 0000000002FE2CD0; network_transmit = table: 0000000005582EB0; _network_hash = "35577e51b360aa03"; difficulty_manager = table: 0000000005589640; party_owned_dlcs = table: 00000000009C4D80; [7] world_name = "level_world"; entity_system_bag = table: 0000000000B29530; network_server = table: 0000000005575400; entity_system = table: 0000000000B29230; parent = table: 0000000000096840; _level_flow_events = table: 000000000FBE28D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000046BC760; profile_synchronizer = table: 0000000005580C60; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003684020; num_local_human_players = 1; _ping_reporter = table: 000000000C7968F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012420458719134331; peer_id = "110000105b0d1a8"; level = [Level]; network_timer_handler = table: 0000000000B2AE10; network_event_delegate = table: 00000000031638B0; machines = table: 000000000FBF2B70; _camera_carrier = table: 000000000C795FA0; free_flight_manager = table: 0000000002D402A0; network_transmit = table: 0000000005582EB0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FE2CD0; _lobby_host = table: 0000000005571B80; dice_keeper = table: 00000000009DD860; network_clock = table: 0000000014058410; _debug_gui_immediate = [Gui]; _quit_game = false; [8] _params = table: 00000000161FB8C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000096840; _state = table: 00000000150CE610; [9] startup_package_handles = table: 000000000009A710; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A6A0; flow_return_table = table: 0000000000096870; _machine = table: 00000000161FB8F0; has_booted = true; loading_context = table: 000000000558ECA0; startup_timer = 4.2154264213168062; bar_timer = 0; disable_loading_bar = true; 15:13:37.956 [Lua] [LevelTransitionHandler] promote_next_level_data 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_key:0:0:0:0 = military 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_seed:0:0:0:0 = 2122491 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: conflict_director:0:0:0:0 = default 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: locked_director_functions:0:0:0:0 = {} 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: game_mode:0:0:0:0 = adventure 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: mechanism:0:0:0:0 = adventure 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: environment_variation_id:0:0:0:0 = 1 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty:0:0:0:0 = harder 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: difficulty_tweak:0:0:0:0 = 0 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_session_id:0:0:0:0 = 1041607168 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: level_transition_type:0:0:0:0 = load_next_level 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: extra_packages:0:0:0:0 = {} 15:13:37.956 [Lua] [SharedState] network_state_110000105b0d1a8: name:set_level_data 15:13:37.956 [Lua] [NetworkServer] Entering post game 15:13:37.957 [Save] Saving `save_data` 15:13:37.957 [Lua] gm_event_end_conditions_met false false 15:13:37.957 [Lua] [PlayFabMirrorBase] Force commit 15:13:37.957 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 15:13:37.957 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:13:37.957 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:13:37.957 [Lua] TRANSITION nil nil load_next_level 15:13:37.957 [Lua] Transition type "load_next_level", is server: true 15:13:37.957 [Lua] [GameNetworkManager] Leaving game... 15:13:37.957 [Lua] [GameNetworkManager] Shutting down game session host. 15:13:37.957 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:13:37.957 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:13:37.957 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=99.62 15:13:37.959 [Save] Save done 15:13:37.959 [Save] Saving `save_data` 15:13:37.962 [Save] Save done 15:13:37.962 [Save] Saving `save_data` 15:13:37.963 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = false 15:13:37.963 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:13:37.964 [Lua] [PlayFabMirrorBase] commit result "success", "4" 15:13:37.965 [Save] Save done 15:13:39.980 [Lua] [Managers] Calling function on all managers: 15:13:39.980 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 1 15:13:39.981 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = false 15:13:39.981 [Lua] Clearing all global lookup lists 15:13:39.981 [Lua] [IngamePlayerListUI] - Destroy 15:13:39.981 [Lua] [GamePadEquipmentUI] - Destroy 15:13:39.981 [Lua] [EquipmentUI] - Destroy 15:13:39.981 [Lua] [AbilityUI] - Destroy 15:13:39.981 [Lua] [GamePadAbilityUI] - Destroy 15:13:39.982 [Lua] [IngameUI] destroy 15:13:39.984 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bf145967a7bc994c]' child 1: '#ID[b6aa0ac764b6f845]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[836f5748bf1f102d]' child 4: '#ID[0985c824f8668331]' 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_salty_painting_wood_base_1 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_2 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_04, keep_hall_painting_wood_base_5 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 15:13:39.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_1 15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bugmans_painting_wood_base_1 15:13:39.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_3 15:13:40.026 [Lua] [Managers] Destroying manager group: 15:13:40.027 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a14d2cac366ceeb0]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[3c4225db67ab06a6]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 15:13:40.030 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:13:40.090 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:13:40.090 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit InPostGame 15:13:40.090 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter Loading 15:13:40.090 [Lua] [Matchmaking] unregister rpcs 15:13:40.090 [Lua] ############### UNLOADING PACKAGES ############### 15:13:40.090 [Lua] [Managers] Calling function on all managers: 15:13:40.090 [Lua] [Managers] Destroying manager group: 15:13:40.090 [Lua] [Gamestate] Enter state StateLoading 15:13:40.092 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:13:40.092 [Lua] [Matchmaking] register rpcs 15:13:40.092 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 15:13:40.092 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:13:40.092 [Lua] Set lobby begin: 15:13:40.092 [Lua] Lobby data twitch_enabled = false 15:13:40.092 [Lua] Lobby data selected_mission_id = military 15:13:40.092 [Lua] Lobby data num_players = 1 15:13:40.092 [Lua] Lobby data difficulty_tweak = 0 15:13:40.092 [Lua] Lobby data host = 110000105b0d1a8 15:13:40.092 [Lua] Lobby data matchmaking_type = 2 15:13:40.092 [Lua] Lobby data is_private = true 15:13:40.092 [Lua] Lobby data match_started = true 15:13:40.092 [Lua] Lobby data difficulty = harder 15:13:40.092 [Lua] Lobby data player_slot_1 = 0:0 15:13:40.092 [Lua] Lobby data player_slot_4 = 0:0 15:13:40.092 [Lua] Lobby data unique_server_name = Benjiro 15:13:40.092 [Lua] Lobby data quick_game = false 15:13:40.092 [Lua] Lobby data country_code = SE 15:13:40.092 [Lua] Lobby data matchmaking = false 15:13:40.092 [Lua] Lobby data power_level = 0 15:13:40.092 [Lua] Lobby data mission_id = inn_level 15:13:40.092 [Lua] Lobby data mechanism = adventure 15:13:40.092 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:40.092 [Lua] Lobby data player_slot_2 = 0:0 15:13:40.092 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:40.092 [Lua] Lobby data player_slot_3 = 0:0 15:13:40.092 [Lua] Lobby data eac_authorized = true 15:13:40.092 [Lua] Set lobby end. 15:13:40.092 [Lua] registering RPCs 15:13:40.092 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:13:40.092 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:13:40.092 [Lua] Set lobby begin: 15:13:40.092 [Lua] Lobby data twitch_enabled = false 15:13:40.092 [Lua] Lobby data selected_mission_id = military 15:13:40.093 [Lua] Lobby data num_players = 1 15:13:40.093 [Lua] Lobby data difficulty_tweak = 0 15:13:40.093 [Lua] Lobby data host = 110000105b0d1a8 15:13:40.093 [Lua] Lobby data matchmaking_type = 2 15:13:40.093 [Lua] Lobby data is_private = true 15:13:40.093 [Lua] Lobby data match_started = true 15:13:40.093 [Lua] Lobby data difficulty = harder 15:13:40.093 [Lua] Lobby data player_slot_1 = 0:0 15:13:40.093 [Lua] Lobby data player_slot_4 = 0:0 15:13:40.093 [Lua] Lobby data unique_server_name = Benjiro 15:13:40.093 [Lua] Lobby data quick_game = false 15:13:40.093 [Lua] Lobby data country_code = SE 15:13:40.093 [Lua] Lobby data matchmaking = false 15:13:40.093 [Lua] Lobby data power_level = 0 15:13:40.093 [Lua] Lobby data mission_id = military 15:13:40.093 [Lua] Lobby data mechanism = adventure 15:13:40.093 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:40.093 [Lua] Lobby data player_slot_2 = 0:0 15:13:40.093 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:40.093 [Lua] Lobby data player_slot_3 = 0:0 15:13:40.093 [Lua] Lobby data eac_authorized = true 15:13:40.093 [Lua] Set lobby end. 15:13:40.095 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 15:13:40.095 [Lua] [StateLoading] load_current_level 15:13:40.095 [Lua] [LevelTransitionHandler] load_current_level, loading military 1 15:13:40.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 15:13:40.098 [Umbra] Unload tome 15:13:40.098 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 15:13:40.153 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 15:13:40.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_common, military, async-read, 15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, military, async-read, 15:13:40.164 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, military, async-read, 15:13:40.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 15:13:40.256 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 15:13:40.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_common 15:13:40.830 [Window] Window => inactive 15:13:41.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_common 15:13:41.269 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_common 15:13:41.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 15:13:44.132 [Window] Window => active 15:13:44.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 15:13:44.807 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 15:13:44.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 15:13:44.848 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 15:13:44.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 15:13:44.909 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 15:13:44.925 [Lua] [LevelTransitionHandler] Level load completed! 15:13:44.925 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 2122491 - use_random_directors: true - conflict_director_name: default 15:13:44.950 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:13:44.950 [Lua] checking dlc's against conflict directors 15:13:44.950 [Lua] number of factions to include 2 15:13:44.950 [Lua] number of factions added 2 15:13:44.950 [Lua] --- --- --- 15:13:44.950 [Lua] Starting... difficulty 'harder' 15:13:44.950 [Lua] These are the starting conflict directors: 15:13:44.950 [Lua] chaos 15:13:44.950 [Lua] chaos_light 15:13:44.950 [Lua] skaven 15:13:44.950 [Lua] --- --- --- 15:13:44.950 [Lua] 15:13:44.950 [Lua] DONE! Found the following directors: 15:13:44.950 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_poison_wind_globadier 15:13:44.950 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, } 15:13:44.950 [Lua] load_startup_enemy_packages: -------------- 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_spawn 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_troll 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_rat_ogre 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_stormfiend 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] beastmen_minotaur 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_plague_sorcerer 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_corruptor_sorcerer 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_gutter_runner 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_pack_master 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_poison_wind_globadier 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_ratling_gunner 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_warpfire_thrower 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_vortex_sorcerer 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] beastmen_standard_bearer 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_vortex 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] critter_rat 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] critter_pig 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_storm_vermin 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_warrior 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_clan_rat_with_shield 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_clan_rat 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_storm_vermin_with_shield 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_slave 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_fanatic 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_raider 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_marauder_with_shield 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_loot_rat 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_berzerker 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] chaos_marauder 15:13:44.950 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:13:44.950 [Lua] skaven_plague_monk 15:13:44.952 [Lua] ### Received rpc_level_loaded 15:13:44.952 [Lua] #### Has state machine: true, peer_id: 110000105b0d1a8, level_id: 35 15:13:44.952 [Lua] Peer 110000105b0d1a8 has loaded the level and all enemies are loaded 15:13:44.971 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit Loading 15:13:44.971 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter LoadingProfilePackages 15:13:44.987 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit LoadingProfilePackages 15:13:44.987 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForEnterGame 15:13:44.987 [Lua] ### Received rpc_level_loaded 15:13:44.987 [Lua] #### Has state machine: false, peer_id: 110000105b0d1a8, level_id: 35 15:13:45.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:13:45.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:13:45.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:13:45.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:13:45.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:13:45.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:13:45.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:13:45.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:13:45.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:13:45.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:13:45.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:13:45.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:13:46.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:13:46.305 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:13:46.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:13:46.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:13:46.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:13:46.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:46.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:46.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:46.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:13:46.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:13:46.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:13:46.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:13:46.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:13:46.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:13:46.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:13:47.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:13:47.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:13:47.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:13:47.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:13:47.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:13:47.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:13:47.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:13:47.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:13:47.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:13:47.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:13:47.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:13:47.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:13:47.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:13:47.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:13:47.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:13:47.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:13:47.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:13:47.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:13:47.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:13:47.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:13:47.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:13:48.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:13:48.010 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:13:48.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:13:48.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:13:48.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:13:48.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:13:48.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:13:48.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:13:48.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:48.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:48.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:48.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:13:49.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:13:49.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:13:49.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:49.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:49.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:49.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:13:49.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:13:49.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:13:49.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:13:49.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:13:49.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:13:49.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:13:49.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:13:49.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:13:49.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:13:49.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:13:49.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:13:49.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:13:50.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:13:50.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:13:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:13:50.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:13:50.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:13:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:13:50.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:13:50.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:13:50.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:13:50.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:13:50.605 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:13:50.607 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 15:13:50.607 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:13:50.607 [Lua] Starting async level spawning of levels/honduras/military/world 15:13:50.607 [Umbra] Init version: 3.4.15 :: 16 threads 15:13:51.316 [Lua] Async level spawning done 15:13:51.316 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:13:52.274 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:13:52.274 [Lua] [Matchmaking] unregister rpcs 15:13:52.274 [Lua] Set lobby begin: 15:13:52.274 [Lua] Lobby data twitch_enabled = false 15:13:52.274 [Lua] Lobby data selected_mission_id = military 15:13:52.274 [Lua] Lobby data num_players = 1 15:13:52.274 [Lua] Lobby data difficulty_tweak = 0 15:13:52.274 [Lua] Lobby data host = 110000105b0d1a8 15:13:52.274 [Lua] Lobby data matchmaking_type = 2 15:13:52.274 [Lua] Lobby data is_private = true 15:13:52.274 [Lua] Lobby data match_started = true 15:13:52.274 [Lua] Lobby data difficulty = harder 15:13:52.274 [Lua] Lobby data player_slot_1 = 0:0 15:13:52.274 [Lua] Lobby data player_slot_4 = 0:0 15:13:52.274 [Lua] Lobby data unique_server_name = Benjiro 15:13:52.274 [Lua] Lobby data quick_game = false 15:13:52.274 [Lua] Lobby data country_code = SE 15:13:52.274 [Lua] Lobby data matchmaking = false 15:13:52.274 [Lua] Lobby data power_level = 0 15:13:52.274 [Lua] Lobby data mission_id = military 15:13:52.274 [Lua] Lobby data mechanism = adventure 15:13:52.274 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:52.274 [Lua] Lobby data player_slot_2 = 0:0 15:13:52.274 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:52.274 [Lua] Lobby data player_slot_3 = 0:0 15:13:52.274 [Lua] Lobby data eac_authorized = true 15:13:52.274 [Lua] Set lobby end. 15:13:52.274 [Lua] [Managers] Destroying manager group: 15:13:52.275 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 15:13:52.275 [Lua] [Gamestate] Enter StateIngame HOST 15:13:52.275 [Lua] [Managers] Calling function on all managers: 15:13:52.275 [Lua] <>level = military<> 15:13:52.275 [Lua] Set lobby begin: 15:13:52.275 [Lua] Lobby data twitch_enabled = false 15:13:52.275 [Lua] Lobby data selected_mission_id = military 15:13:52.275 [Lua] Lobby data num_players = 1 15:13:52.276 [Lua] Lobby data difficulty_tweak = 0 15:13:52.276 [Lua] Lobby data host = 110000105b0d1a8 15:13:52.276 [Lua] Lobby data matchmaking_type = 2 15:13:52.276 [Lua] Lobby data is_private = true 15:13:52.276 [Lua] Lobby data match_started = true 15:13:52.276 [Lua] Lobby data difficulty = harder 15:13:52.276 [Lua] Lobby data player_slot_1 = 0:0 15:13:52.276 [Lua] Lobby data player_slot_4 = 0:0 15:13:52.276 [Lua] Lobby data unique_server_name = Benjiro 15:13:52.276 [Lua] Lobby data quick_game = false 15:13:52.276 [Lua] Lobby data country_code = SE 15:13:52.276 [Lua] Lobby data matchmaking = false 15:13:52.276 [Lua] Lobby data power_level = 0 15:13:52.276 [Lua] Lobby data mission_id = military 15:13:52.276 [Lua] Lobby data mechanism = adventure 15:13:52.276 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:52.276 [Lua] Lobby data player_slot_2 = 0:0 15:13:52.276 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:52.276 [Lua] Lobby data player_slot_3 = 0:0 15:13:52.276 [Lua] Lobby data eac_authorized = true 15:13:52.276 [Lua] Set lobby end. 15:13:52.276 [Lua] [StateIngame] Server ingame 15:13:52.279 [Lua] Set lobby begin: 15:13:52.279 [Lua] Lobby data twitch_enabled = false 15:13:52.279 [Lua] Lobby data selected_mission_id = military 15:13:52.279 [Lua] Lobby data num_players = 1 15:13:52.279 [Lua] Lobby data difficulty_tweak = 0 15:13:52.279 [Lua] Lobby data host = 110000105b0d1a8 15:13:52.279 [Lua] Lobby data matchmaking_type = 2 15:13:52.279 [Lua] Lobby data is_private = true 15:13:52.279 [Lua] Lobby data match_started = true 15:13:52.279 [Lua] Lobby data difficulty = harder 15:13:52.279 [Lua] Lobby data player_slot_1 = 0:0 15:13:52.279 [Lua] Lobby data player_slot_4 = 0:0 15:13:52.279 [Lua] Lobby data unique_server_name = Benjiro 15:13:52.279 [Lua] Lobby data quick_game = false 15:13:52.279 [Lua] Lobby data country_code = SE 15:13:52.279 [Lua] Lobby data matchmaking = false 15:13:52.279 [Lua] Lobby data power_level = 0 15:13:52.279 [Lua] Lobby data mission_id = military 15:13:52.279 [Lua] Lobby data mechanism = adventure 15:13:52.279 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:52.279 [Lua] Lobby data player_slot_2 = 0:0 15:13:52.279 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:52.279 [Lua] Lobby data player_slot_3 = 0:0 15:13:52.279 [Lua] Lobby data eac_authorized = true 15:13:52.279 [Lua] Set lobby end. 15:13:52.279 [Lua] [Matchmaking] register rpcs 15:13:52.280 [Lua] GameNetworkManager:init... creating game session 15:13:52.280 [Lua] Host GameSession.make_game_session_host with session: 15:13:52.280 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:13:52.280 [Lua] [GameNetworkManager] My own peer_id = 110000105b0d1a8 15:13:52.280 [Lua] [GameNetworkManager] self.is_server = true 15:13:52.280 [Network] Setting artificial MTU limit to 65536 15:13:52.288 [Lua] Switching ConflictSettings: to: default 15:13:52.288 [Lua] pacing=default 15:13:52.288 [Lua] roaming=nil 15:13:52.288 [Lua] specials=default 15:13:52.288 [Lua] debug_color=maroon 15:13:52.288 [Lua] contained_breeds=nil 15:13:52.288 [Lua] pack_spawning=default 15:13:52.288 [Lua] disabled=false 15:13:52.288 [Lua] factions=nil 15:13:52.288 [Lua] boss=default 15:13:52.288 [Lua] horde=default 15:13:52.288 [Lua] name=default 15:13:52.288 [Lua] intensity=default 15:13:52.288 [Lua] --- 15:13:52.288 [Lua] [LevelAnalysis] set_random_seed( 2122491) 15:13:52.296 [Lua] [AIInterestPointSystem] Level Seed: 2122491 15:13:52.296 [Lua] 15:13:52.296 [Lua] [entity_system_bag] = table 15:13:52.296 [Lua] [entity_system_bag] = metatable 15:13:52.296 [Lua] [startup_data] = table 15:13:52.296 [Lua] [entity_manager] = table 15:13:52.296 [Lua] [entity_manager] = metatable 15:13:52.296 [Lua] [unit_spawner] = table 15:13:52.296 [Lua] [unit_spawner] = metatable 15:13:52.296 [Lua] [unit_storage] = table 15:13:52.296 [Lua] [unit_storage] = metatable 15:13:52.297 [Lua] [dice_keeper] = table 15:13:52.297 [Lua] [dice_keeper] = metatable 15:13:52.297 [Lua] [is_server] = true (boolean) 15:13:52.297 [Lua] [world] = [World] 15:13:52.297 [Lua] [system_api] = table 15:13:52.297 [Lua] [entity_system] = table 15:13:52.297 [Lua] [entity_system] = metatable 15:13:52.297 [Lua] [network_lobby] = table 15:13:52.297 [Lua] [network_lobby] = metatable 15:13:52.297 [Lua] [profile_synchronizer] = table 15:13:52.297 [Lua] [profile_synchronizer] = metatable 15:13:52.297 [Lua] [level_transition_handler] = table 15:13:52.297 [Lua] [level_transition_handler] = metatable 15:13:52.297 [Lua] [num_local_human_players] = 1 (number) 15:13:52.297 [Lua] [statistics_db] = table 15:13:52.297 [Lua] [statistics_db] = metatable 15:13:52.297 [Lua] [network_server] = table 15:13:52.297 [Lua] [network_server] = metatable 15:13:52.297 [Lua] [input_manager] = table 15:13:52.297 [Lua] [input_manager] = metatable 15:13:52.297 [Lua] [network_clock] = table 15:13:52.297 [Lua] [network_clock] = metatable 15:13:52.297 [Lua] [network_transmit] = table 15:13:52.297 [Lua] [network_transmit] = metatable 15:13:52.297 [Lua] [free_flight_manager] = table 15:13:52.297 [Lua] [free_flight_manager] = metatable 15:13:52.297 [Lua] [network_manager] = table 15:13:52.297 [Lua] [network_manager] = metatable 15:13:52.297 [Lua] [network_event_delegate] = table 15:13:52.297 [Lua] [network_event_delegate] = metatable 15:13:52.297 [Lua] 15:13:52.297 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:13:52.297 [Lua] ignoring extension VersusInteractObjectiveExtension 15:13:52.297 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:13:52.297 [Lua] ignoring extension VersusSocketObjectiveExtension 15:13:52.297 [Lua] ignoring extension VersusTargetObjectiveExtension 15:13:52.297 [Lua] ignoring extension VersusMissionObjectiveExtension 15:13:52.299 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:13:52.314 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 15:13:52.315 [Lua] [AchievementManager] Achievements using the steam platform 15:13:52.315 [Lua] PlayerManager:add_player player_1 15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event 15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event 15:13:52.379 [Lua] respawn_unit_spawned with group id: cannon_event 15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event 15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event 15:13:52.382 [Lua] respawn_unit_spawned with group id: end_event 15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event 15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event 15:13:52.405 [Lua] respawn_unit_spawned with group id: gate_event 15:13:52.410 [Lua] [StateIngame] Level seed: 2122491 15:13:52.442 [Lua] [LevelAnalysis] set_random_seed( 2122491) 15:13:52.450 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:13:52.450 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:13:52.450 [Lua] [IngameUI] init 15:13:52.461 [SteamVoipClient] select_out(110000105b0d1a8, off) 15:13:52.464 [Lua] cb_razer_chroma_setup 15:13:52.493 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:13:52.493 [Lua] Set lobby begin: 15:13:52.493 [Lua] Lobby data twitch_enabled = false 15:13:52.493 [Lua] Lobby data selected_mission_id = military 15:13:52.493 [Lua] Lobby data num_players = 1 15:13:52.493 [Lua] Lobby data difficulty_tweak = 0 15:13:52.493 [Lua] Lobby data host = 110000105b0d1a8 15:13:52.493 [Lua] Lobby data matchmaking_type = 2 15:13:52.493 [Lua] Lobby data is_private = true 15:13:52.493 [Lua] Lobby data match_started = true 15:13:52.493 [Lua] Lobby data difficulty = harder 15:13:52.493 [Lua] Lobby data player_slot_1 = 0:0 15:13:52.493 [Lua] Lobby data player_slot_4 = 0:0 15:13:52.493 [Lua] Lobby data unique_server_name = Benjiro 15:13:52.493 [Lua] Lobby data quick_game = false 15:13:52.493 [Lua] Lobby data country_code = SE 15:13:52.493 [Lua] Lobby data matchmaking = false 15:13:52.493 [Lua] Lobby data power_level = 835 15:13:52.493 [Lua] Lobby data mission_id = military 15:13:52.493 [Lua] Lobby data mechanism = adventure 15:13:52.493 [Lua] Lobby data player_slot_5 = 110000105b0d1a8:1 15:13:52.493 [Lua] Lobby data player_slot_2 = 0:0 15:13:52.493 [Lua] Lobby data network_hash = 35577e51b360aa03 15:13:52.493 [Lua] Lobby data player_slot_3 = 0:0 15:13:52.493 [Lua] Lobby data eac_authorized = true 15:13:52.493 [Lua] Set lobby end. 15:13:52.494 [Lua] CurrentConflictSettings default 15:13:52.494 [Lua] [ConflictDirector] conflict_director is ai_ready 15:13:52.498 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:13:52.498 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:13:52.502 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:13:52.502 [Lua] Forming navigation groups in one frame 15:13:52.502 [Lua] Forming navigation groups 15:13:52.502 [Lua] NavigationGroupManager -> calulation time A: 0 15:13:52.689 [Lua] NavigationGroupManager -> calulation time B: 0.1869999999999834 15:13:52.689 [Lua] number of nav groups: 345 15:13:52.691 [Lua] number of refined nav groups : 265 15:13:52.697 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000097771 15:13:52.697 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.187318590283397 Normalized coefficient: 1.2923269284645613 15:13:52.699 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.777853046357633 Normalized coefficient: 1.3372556049059183 15:13:52.702 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.993358334968802 Normalized coefficient: 1.3132268343953353 15:13:52.704 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 0.77316434383392341 Normalized coefficient: 1.746071208232 15:13:52.709 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:13:52.709 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:13:52.709 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:13:52.709 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 15:13:52.709 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:13:52.717 [Lua] [LevelAnalysis] Generating boss paths for level: military 15:13:52.717 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.635 meters. 15:13:52.717 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:13:52.717 [Lua] [LevelAnalysis] 15:13:52.717 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:13:52.717 [Lua] [LevelAnalysis] 15:13:52.717 [Lua] [LevelAnalysis] Terror events added: 15:13:52.717 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 15:13:52.717 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 15:13:52.717 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 15:13:52.717 [Lua] ----> using boss gizmo! 15:13:52.717 [Lua] [LevelAnalysis] section: 2, start-index: 23, end-index: 48, forbidden-dist: -412.0 start-travel-dist: 586.2, end-travel-dist: 580.8 spawn_distance 164.2 15:13:52.717 [Lua] Adding main path event: Vector3Box(126.5, 30, 57.583) boss_event_chaos_spawn 45 table: 000000000EE6B000 15:13:52.717 [Lua] [LevelAnalysis] num_event_places_f: 0.7097569896380107 , num_event_places: 0 , trailing_event_fraction: 0.7097569896380107 , num_events: 1 15:13:52.717 [Lua] [LevelAnalysis] Level path distance: 1114.635484457016 15:13:52.717 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.635484457016 forbidden_dist: -1014.635484457016 15:13:52.717 [Lua] [LevelAnalysis] wanted_distance: 651.94833427232106 15:13:52.717 [Lua] [LevelAnalysis] Terror events added: 15:13:52.717 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:13:52.717 [Lua] Adding main path event: Vector3Box(86.7466, 35.4637, 65.0042) rare_event_loot_rat 45 table: 000000000EE6B570 15:13:52.717 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:13:52.721 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 15:13:52.725 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 15:13:52.726 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:13:52.726 [Lua] [Managers] Calling function on all managers: 15:13:52.745 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForEnterGame 15:13:52.745 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForGameObjectSync 15:13:52.748 [Lua] player (110000105b0d1a8,4) was put into party 1 15:13:52.783 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 15:13:52.783 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 15:13:52.783 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:4) to profile(3) career(2) 15:13:52.783 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"}] 15:13:52.783 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false},"inventory_id":770807040,"first_person":{"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1_3p":false,"wwise\/handgun":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_05":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t1\/wpn_dw_2h_hammer_01_t1":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_handgun_02_t3\/wpn_dw_handgun_02_t3":false}} 15:13:52.783 [Lua] player (110000105b0d1a8,2) was put into party 1 15:13:52.823 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:13:52.823 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 15:13:52.823 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:2) to profile(1) career(2) 15:13:52.823 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 15:13:52.824 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"resource_packages\/careers\/wh_bountyhunter":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":36027592,"first_person":{"wwise\/crossbow":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_bountyhunter":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3":false,"units\/weapons\/player\/wpn_empire_crossbow_t3\/wpn_empire_crossbow_tier3_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/skins\/black_and_gold\/chr_witch_hunter_bounty_hunter_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_fencingsword_03_t2\/wpn_fencingsword_03_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_05":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 15:13:52.824 [Lua] player (110000105b0d1a8,5) was put into party 1 15:13:52.874 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 15:13:52.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 15:13:52.874 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 15:13:52.874 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 15:13:52.874 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":856152320,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 15:13:52.895 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_base, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 15:13:52.895 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"}] 15:13:52.895 [Lua] PlayerManager:remove_player peer_id=110000105b0d1a8 5 15:13:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=62 15:13:52.895 [Lua] [GameNetworkManager] destroying game object with go_id=63 15:13:52.896 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForGameObjectSync 15:13:52.896 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter WaitingForPlayers 15:13:52.897 [Lua] player (110000105b0d1a8,5) was put into party 1 15:13:52.945 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 15:13:52.945 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 15:13:52.945 [Lua] [ProfileSynchronizer] Assigning peer(110000105b0d1a8:5) to profile(4) career(2) 15:13:52.945 [Lua] [SharedState] network_state_110000105b0d1a8: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":2,"peer_id":"110000105b0d1a8"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":2,"peer_id":"110000105b0d1a8"}] 15:13:52.945 [Lua] [SharedState] network_state_110000105b0d1a8: inventory_list:0:5:0:0 = {"third_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"resource_packages\/careers\/we_maidenguard":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"wwise\/bow":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"wwise\/two_handed_axes":false},"inventory_id":1506707840,"first_person":{"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2_3p":false,"resource_packages\/careers\/we_maidenguard":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_maiden_guard\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/way_watcher_maiden_guard\/headpiece\/ww_mg_hat_01":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_maiden_guard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/weapons\/player\/wpn_we_bow_02_t2\/wpn_we_bow_02_t2":false,"wwise\/two_handed_axes":false}} 15:13:53.163 [Lua] [PeerSM] 110000105b0d1a8 :: on_exit WaitingForPlayers 15:13:53.163 [Lua] [PeerSM] 110000105b0d1a8 :: on_enter InGame 15:13:53.163 [Lua] [SharedState] network_state_110000105b0d1a8: peer_ingame:110000105b0d1a8:0:0:0 = true 15:13:53.365 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 15:13:53.365 [Lua] [PackageManager] Force_load: wwise/crossbow 15:13:53.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:13:53.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:13:53.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:13:53.393 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 15:13:53.454 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 15:13:53.454 [Lua] [PackageManager] Force_load: wwise/pistol 15:13:53.455 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:13:53.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:13:53.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 15:13:53.496 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:13:53.541 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:13:53.541 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:13:53.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:13:53.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:13:53.736 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:13:53.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 15:13:53.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 15:13:53.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 15:13:53.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:13:53.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:13:53.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:13:53.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 15:13:53.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 15:13:53.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3 15:13:53.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 15:13:53.870 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 15:13:53.870 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t3/wpn_empire_crossbow_tier3_3p 15:13:53.870 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 15:13:53.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 15:13:53.903 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_05 15:13:53.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:13:53.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:13:53.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:13:53.925 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:13:53.973 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:13:53.973 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:13:53.973 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:13:53.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:13:53.993 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:13:53.993 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 15:13:54.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 15:13:54.237 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 15:13:54.237 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:13:54.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:13:54.279 [Lua] [PackageManager] Force_load: wwise/handgun 15:13:54.279 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 15:13:54.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 15:13:54.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3 15:13:54.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 15:13:54.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 15:13:54.569 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 15:13:54.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:13:54.681 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:13:54.681 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 15:13:54.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:13:54.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:13:54.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 15:13:54.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 15:13:54.816 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 15:13:54.816 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_mesh 15:13:54.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 15:13:54.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 15:13:54.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 15:13:54.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 15:13:55.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_base 15:13:55.134 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_base 15:13:55.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:13:55.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:13:55.224 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:13:55.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:13:55.303 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:13:55.303 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 15:13:55.303 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:13:55.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:13:55.371 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:13:55.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:13:55.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:13:55.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 15:13:55.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 15:13:55.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 15:13:55.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2 15:13:55.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:13:55.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:13:55.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 15:13:55.565 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:13:55.630 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:13:55.630 [Lua] [PackageManager] Force_load: wwise/bow 15:13:55.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 15:13:55.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 15:13:55.685 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_mesh 15:13:55.685 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:13:55.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:13:55.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 15:13:55.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 15:13:55.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 15:13:55.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2 15:13:55.776 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 15:13:55.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 15:13:55.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 15:13:55.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 15:13:55.908 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 15:13:55.908 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 15:13:55.908 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:13:55.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:13:55.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:13:55.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 15:13:55.976 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:5:0:0 = 1506707840 15:13:56.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 15:13:56.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_3p 15:13:56.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 15:13:56.043 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:4:0:0 = 770807040 15:13:56.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 15:13:56.160 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 15:13:56.161 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 15:13:56.193 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 15:13:56.193 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_05 15:13:56.193 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:13:56.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:13:56.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:13:56.237 [Lua] [SharedState] network_state_110000105b0d1a8: loaded_inventory_id:110000105b0d1a8:2:0:0 = 36027592 15:13:56.238 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000105b0d1a8 4 15:13:56.240 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.240 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.240 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.240 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.240 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.241 [Lua] TalentExtension:_send_rpc_sync_talents 66 15:13:56.241 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:13:56.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 15:13:56.242 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 110000105b0d1a8 2 15:13:56.243 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.243 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.243 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.243 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.244 [Lua] TalentExtension:_send_rpc_sync_talents 68 15:13:56.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:13:56.244 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 15:13:56.244 [Lua] PlayerManager:assign_unit_ownership Kerillian 110000105b0d1a8 5 15:13:56.246 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.246 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.246 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.246 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 15:13:56.246 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.247 [Lua] TalentExtension:_send_rpc_sync_talents 70 15:13:56.247 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:13:56.247 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 15:13:56.250 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(170.097, 259.898, -17.574), Vector4(0, 0, 0.923366, 0.38392)) 15:13:56.253 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.253 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.253 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.253 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 15:13:56.253 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 15:13:56.253 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:13:56.254 [Lua] TalentExtension:_send_rpc_sync_talents 72 15:13:56.254 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:13:56.254 [Lua] PlayerManager:assign_unit_ownership Benjiro 110000105b0d1a8 1 15:13:56.254 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 15:13:56.266 [Lua] Switching ConflictSettings: to: chaos_light 15:13:56.266 [Lua] pacing=chaos 15:13:56.266 [Lua] roaming=nil 15:13:56.266 [Lua] specials=chaos_light 15:13:56.266 [Lua] debug_color=purple 15:13:56.266 [Lua] contained_breeds=nil 15:13:56.266 [Lua] pack_spawning=chaos_light 15:13:56.266 [Lua] disabled=false 15:13:56.266 [Lua] factions=nil 15:13:56.266 [Lua] boss=chaos_light 15:13:56.266 [Lua] horde=chaos 15:13:56.266 [Lua] name=chaos_light 15:13:56.266 [Lua] intensity=default 15:13:56.266 [Lua] --- 15:13:56.267 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 15:13:56.267 [Lua] updating bot weapon metadata for weapon: handgun_template_2 15:13:56.267 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 15:13:56.267 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 15:13:56.268 [Lua] updating bot weapon metadata for weapon: two_handed_spears_elf_template_1 15:13:56.268 [Lua] updating bot weapon metadata for weapon: longbow_template_1 15:13:56.491 [Lua] StateInGameRunning:_game_actually_starts() 15:13:56.491 [Lua] ################################################################################################################# 15:13:56.491 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:13:56.491 [Lua] ################################################################################################################# 15:13:56.491 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 27 15:13:56.492 [Lua] [SharedState] network_state_110000105b0d1a8: actually_ingame:110000105b0d1a8:0:0:0 = true 15:13:56.503 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 27 15:13:57.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 27 15:13:57.313 [Lua] Commit load time data 15:14:23.378 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:14:23.394 [Lua] Spline already found! 15:14:23.418 [Lua] Init group template: spline_patrol 15:14:24.510 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:14:24.522 [Lua] Spline already found! 15:14:24.552 [Lua] Init group template: spline_patrol 15:14:26.560 [Lua] Switching ConflictSettings: to: skaven 15:14:26.560 [Lua] pacing=default 15:14:26.560 [Lua] roaming=nil 15:14:26.560 [Lua] specials=skaven 15:14:26.560 [Lua] debug_color=orange 15:14:26.560 [Lua] contained_breeds=nil 15:14:26.560 [Lua] pack_spawning=skaven 15:14:26.560 [Lua] disabled=false 15:14:26.560 [Lua] factions=nil 15:14:26.560 [Lua] boss=skaven 15:14:26.560 [Lua] horde=default 15:14:26.560 [Lua] name=skaven 15:14:26.560 [Lua] intensity=default 15:14:26.560 [Lua] --- 15:14:27.847 [Lua] Players are leaving the safe zone 15:14:30.287 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:14:30.299 [Lua] Spline already found! 15:14:30.331 [Lua] Init group template: spline_patrol 15:14:32.877 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:14:32.891 [Lua] Spline already found! 15:14:32.915 [Lua] Init group template: spline_patrol 15:15:10.838 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 15:15:10.838 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 15:15:10.839 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[fa92662140c4085e]' 15:15:11.931 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 15:15:13.508 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:15:13.521 [Lua] Spline already found! 15:15:13.545 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e4f16916413f80d3]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 15:15:13.569 [Lua] Init group template: spline_patrol 15:15:16.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:15:16.815 [Lua] Spline already found! 15:15:16.855 [Lua] Init group template: spline_patrol 15:15:18.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 17, name: `unknown` 15:15:20.115 [Lua] fence jumping 15:15:21.271 [Lua] ready to jump failed 15:15:22.810 [Lua] fence jumping 15:15:23.838 [Lua] ready to jump failed 15:15:28.474 [Lua] ready to jump failed 15:15:36.107 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[95c81ee874c57aa9]' child 5: '#ID[8e8999dc8b31fc7f]' child 6: '#ID[9f7338c4507cf386]' child 7: '#ID[fa92662140c4085e]' 15:15:50.940 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 15:16:01.563 [Lua] Switching ConflictSettings: to: chaos 15:16:01.563 [Lua] pacing=chaos 15:16:01.563 [Lua] roaming=nil 15:16:01.563 [Lua] specials=chaos 15:16:01.563 [Lua] debug_color=purple 15:16:01.563 [Lua] contained_breeds=nil 15:16:01.563 [Lua] pack_spawning=chaos 15:16:01.563 [Lua] disabled=false 15:16:01.563 [Lua] factions=nil 15:16:01.563 [Lua] boss=chaos 15:16:01.563 [Lua] horde=chaos 15:16:01.563 [Lua] name=chaos 15:16:01.563 [Lua] intensity=default 15:16:01.563 [Lua] --- 15:16:04.309 [Lua] Switching ConflictSettings: to: skaven 15:16:04.309 [Lua] pacing=default 15:16:04.309 [Lua] roaming=nil 15:16:04.309 [Lua] specials=skaven 15:16:04.309 [Lua] debug_color=orange 15:16:04.309 [Lua] contained_breeds=nil 15:16:04.309 [Lua] pack_spawning=skaven 15:16:04.309 [Lua] disabled=false 15:16:04.309 [Lua] factions=nil 15:16:04.309 [Lua] boss=skaven 15:16:04.309 [Lua] horde=default 15:16:04.309 [Lua] name=skaven 15:16:04.309 [Lua] intensity=default 15:16:04.309 [Lua] --- 15:16:08.853 [Lua] Switching ConflictSettings: to: chaos 15:16:08.853 [Lua] pacing=chaos 15:16:08.853 [Lua] roaming=nil 15:16:08.853 [Lua] specials=chaos 15:16:08.853 [Lua] debug_color=purple 15:16:08.853 [Lua] contained_breeds=nil 15:16:08.853 [Lua] pack_spawning=chaos 15:16:08.853 [Lua] disabled=false 15:16:08.853 [Lua] factions=nil 15:16:08.853 [Lua] boss=chaos 15:16:08.853 [Lua] horde=chaos 15:16:08.853 [Lua] name=chaos 15:16:08.853 [Lua] intensity=default 15:16:08.853 [Lua] --- 15:16:11.431 [Lua] Override Player Respawning gate_event true 15:16:11.441 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start (seed: 0) 15:16:12.206 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:16:12.215 [Lua] Spline already found! 15:16:12.255 [Lua] Init group template: spline_patrol 15:16:16.918 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 15:16:19.714 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 15:16:20.623 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:16:20.635 [Lua] Spline already found! 15:16:20.661 [Lua] Init group template: spline_patrol 15:16:24.230 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 15:16:26.497 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:16:26.509 [Lua] Spline already found! 15:16:26.537 [Lua] Init group template: spline_patrol 15:16:28.370 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 15:16:39.063 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 15:16:49.346 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:16:50.106 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event -> military_courtyard_event_01 15:16:50.112 [Lua] TerrorEventMixer.start_event: military_courtyard_event_01 (seed: 0) 15:16:54.259 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:16:57.827 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:03.624 [Lua] fence jumping 15:17:04.210 [Lua] ready to jump failed 15:17:04.353 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_01 15:17:04.360 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_01 (seed: 0) 15:17:04.433 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 15:17:05.593 [Lua] fence jumping 15:17:05.658 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:05.658 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 15:17:06.178 [Lua] ready to jump failed 15:17:07.256 [Lua] ready to jump failed 15:17:14.654 [Lua] event horde ends! 15:17:14.654 [Lua] event horde ends! 15:17:23.757 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:23.757 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:31.760 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:17:35.059 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 15:17:35.065 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 (seed: 0) 15:17:35.152 [Lua] event horde ends! 15:17:35.166 [Lua] event horde ends! 15:17:37.276 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d661ea9bc6d81b13]' child 1: '#ID[94b32754a3705548]' 15:17:37.276 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 15:17:37.276 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 15:17:40.124 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 15:17:51.260 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:17:55.358 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:17:55.369 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 15:17:55.884 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 15:17:57.793 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 15:17:57.913 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[94b32754a3705548]' 15:18:15.700 [Lua] event horde ends! 15:18:15.712 [Lua] event horde ends! 15:18:15.913 [Flow] -------------- STOPPED FROM OPENING 15:18:15.913 [Flow] -------------- REAL STOPPED 15:18:15.913 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 15:18:15.913 [Flow] opening_stopped 15:18:15.913 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 15:18:15.913 [Lua] Override Player Respawning gate_event false 15:18:15.915 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end (seed: 0) 15:18:28.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:18:28.646 [Lua] Spline already found! 15:18:28.683 [Lua] Init group template: spline_patrol 15:18:29.058 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:18:29.069 [Lua] Spline already found! 15:18:29.096 [Lua] Init group template: spline_patrol 15:18:29.456 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:18:29.901 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:18:34.473 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:18:34.487 [Lua] Spline already found! 15:18:34.517 [Lua] Init group template: spline_patrol 15:18:36.485 [Lua] main_path_player_far_away_check started 15:18:36.626 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 15:18:43.679 [Lua] main_path_player_far_away_check started 15:18:44.570 [Lua] main_path_player_far_away_check started 15:18:47.317 [Flow] 1 15:18:47.318 [Flow] 2 15:18:47.428 [Flow] 3 15:18:47.465 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:18:54.285 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 85 action: nil 15:18:54.716 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:18:54.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304 15:18:56.223 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:18:57.393 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 38 size: 83 action: follow 15:18:57.888 [Lua] event horde ends! 15:18:57.903 [Lua] event horde ends! 15:18:58.001 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 50 size: 82 action: follow 15:18:58.558 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 59 size: 81 action: follow 15:18:59.100 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 69 size: 78 action: follow 15:18:59.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:18:59.257 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 77 action: follow 15:18:59.269 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 76 action: follow 15:18:59.448 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 69 size: 75 action: follow 15:18:59.961 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 74 action: follow 15:19:00.177 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 33 size: 72 action: follow 15:19:00.473 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 71 action: follow 15:19:01.452 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 70 action: follow 15:19:02.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 69 action: follow 15:19:02.565 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 68 action: follow 15:19:02.654 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 67 action: follow 15:19:03.067 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 66 action: follow 15:19:04.047 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 63 action: follow 15:19:07.299 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[772403a6f724ad5f]' child 1: '#ID[491641d43abe46c8]' 15:19:07.300 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:19:08.830 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[48e4a45905fde0f7]' child 2: '#ID[491641d43abe46c8]' 15:19:08.967 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 15:19:09.291 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:19:09.969 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:19:10.351 [Lua] main_path_player_far_away_check started 15:19:10.823 [Lua] main_path_player_far_away_check started 15:19:11.786 [Lua] main_path_player_far_away_check started 15:19:12.148 [Lua] main_path_player_far_away_check started 15:19:12.978 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[77c40a77f3befeb7]' 15:19:13.311 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[d6c5c81d82ee86f9]' 15:19:13.457 [Lua] main_path_player_far_away_check started 15:19:13.909 [Lua] main_path_player_far_away_check started 15:19:14.894 [Lua] main_path_player_far_away_check started 15:19:15.246 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:19:20.661 [Lua] Time for new HOOORDE! multi_first_wave 15:19:20.661 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 15:19:20.661 [Lua] horde requested: vector_blob 15:19:20.661 [Lua] wants to spawn behind within distance: 60 15:19:20.661 [Lua] could not, tries to spawnahead 15:19:20.661 [Lua] horde crated with id 13 of type vector_blob 15:19:20.661 [Lua] managed to spawn 27/27 horde enemies 15:19:20.661 [Lua] vector blob horde has started 15:19:20.997 [Lua] Init group template: horde 15:19:22.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:19:22.165 [Lua] Spline already found! 15:19:22.197 [Lua] Init group template: spline_patrol 15:19:24.496 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 7 79 15:19:24.615 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 63 78 15:19:24.770 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 61 77 15:19:24.784 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 65 76 15:19:24.799 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 70 75 15:19:25.095 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 61 76 15:19:25.122 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 6 73 75 15:19:25.133 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2bbebc464ca36e66]' child 1: '#ID[9d4a4ea9fb86b3d5]' child 2: '#ID[491641d43abe46c8]' 15:19:25.149 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 7 74 15:19:25.200 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 32 75 15:19:25.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 2 61 74 15:19:25.285 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 15:19:25.288 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 70 73 15:19:38.427 [Lua] event horde ends! 15:19:42.468 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 15:19:42.468 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:19:42.468 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 15:19:42.468 [Lua] horde requested: vector_blob 15:19:42.468 [Lua] wants to spawn ahead within distance: 60 15:19:42.469 [Lua] horde crated with id 15 of type vector_blob 15:19:42.469 [Lua] managed to spawn 28/28 horde enemies 15:19:42.469 [Lua] vector blob horde has started 15:19:42.851 [Lua] Init group template: horde 15:19:49.284 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 1 58 15:19:49.295 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 15:19:49.304 [Lua] Horde killed: ? 15:19:53.595 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:19:57.376 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:19:57.500 error: [Unit] Unit: '#ID[72b0f3cad2904bee]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:19:57.664 [Lua] HORDE: last wave, reset to standard horde delay 15:19:57.664 [Lua] Time for new HOOORDE! multi_last_wave 15:19:57.664 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 15:19:57.664 [Lua] horde requested: vector_blob 15:19:57.664 [Lua] wants to spawn ahead within distance: 60 15:19:57.664 [Lua] horde crated with id 16 of type vector_blob 15:19:57.664 [Lua] managed to spawn 29/29 horde enemies 15:19:57.664 [Lua] vector blob horde has started 15:19:57.835 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:19:58.119 [Lua] Init group template: horde 15:19:59.952 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:20:09.088 [Lua] Horde killed: ? 15:20:10.795 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:20:10.979 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:20:15.703 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:20:15.703 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:20:15.703 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:20:19.273 [Lua] Horde killed: ? 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:19.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:20:23.509 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 5 6 15:20:48.212 [Lua] main path terror event triggered: boss_event_chaos_spawn 15:20:48.212 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 15:20:48.245 [Flow] Boss DoorStormfiend 15:20:48.245 [Flow] Boss DoorStormfiend 15:20:48.247 [Lua] Boss gave [Unit '#ID[046debdfa57428ea]'] initial aggro 15:20:48.255 [Lua] Init group template: boss_door_closers 15:21:25.581 [Lua] [ChatManager][1]System: Benjiro picked up a Loot Die 15:21:34.924 [Lua] main_path_player_far_away_check started 15:21:38.021 [Lua] main_path_player_far_away_check started 15:21:40.485 [Lua] [ChatManager][1]System: Kerillian picked up a Grimoire 15:21:41.177 [Lua] main_path_player_far_away_check started 15:21:44.295 [Lua] main_path_player_far_away_check started 15:22:00.307 [Lua] fence jumping 15:22:00.709 [Lua] ready to jump failed 15:22:04.840 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[491641d43abe46c8]' 15:22:05.064 [Lua] ready to jump failed 15:22:06.444 [Lua] fence jumping 15:22:06.861 [Lua] ready to jump failed 15:22:09.927 [Lua] ready to jump failed 15:22:39.564 [Lua] main_path_player_far_away_check started 15:22:40.790 [Lua] main_path_player_far_away_check started 15:22:46.971 [Lua] main path terror event triggered: rare_event_loot_rat 15:22:46.971 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 15:22:54.698 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:22:54.709 [Lua] Spline already found! 15:22:54.736 [Lua] Init group template: spline_patrol 15:23:04.434 [Lua] Time for new HOOORDE! multi_first_wave 15:23:04.434 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 15:23:04.434 [Lua] horde requested: vector_blob 15:23:04.434 [Lua] wants to spawn behind within distance: 60 15:23:04.434 [Lua] horde crated with id 19 of type vector_blob 15:23:04.435 [Lua] managed to spawn 27/27 horde enemies 15:23:04.435 [Lua] vector blob horde has started 15:23:04.741 [Lua] Init group template: horde 15:23:10.902 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:23:10.916 [Lua] Spline already found! 15:23:10.947 [Lua] Init group template: spline_patrol 15:23:12.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 15:23:12.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:23:12.617 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 15:23:12.617 [Lua] horde requested: vector_blob 15:23:12.617 [Lua] wants to spawn ahead within distance: 60 15:23:12.617 [Lua] horde crated with id 21 of type vector_blob 15:23:12.617 [Lua] managed to spawn 29/29 horde enemies 15:23:12.617 [Lua] vector blob horde has started 15:23:12.978 [Lua] Init group template: horde 15:23:13.393 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[2c61f34c982ac1f7]' 15:23:13.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207 15:23:14.531 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 37 67 15:23:14.675 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 36 66 15:23:15.148 [Flow] 1 15:23:15.148 [Flow] 2 15:23:15.438 [Flow] 3 15:23:15.475 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:23:19.555 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:21.191 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[c52a458fcc87bad4]' child 5: '#ID[67d008059c7c539e]' 15:23:23.620 [Lua] HORDE: last wave, reset to standard horde delay 15:23:23.620 [Lua] Time for new HOOORDE! multi_last_wave 15:23:23.620 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 15:23:23.620 [Lua] horde requested: vector_blob 15:23:23.620 [Lua] wants to spawn ahead within distance: 60 15:23:23.620 [Lua] horde crated with id 22 of type vector_blob 15:23:23.621 [Lua] managed to spawn 31/31 horde enemies 15:23:23.621 [Lua] vector blob horde has started 15:23:24.070 [Lua] Init group template: horde 15:23:26.352 [Lua] Horde killed: ? 15:23:31.150 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 15:23:32.013 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:33.985 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:33.985 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:35.623 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 15:23:37.268 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:37.344 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:38.908 error: [Unit] Unit: '#ID[5037623bf4a03fab]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:38.994 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:39.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207 15:23:41.461 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 15:23:43.459 [Lua] Horde killed: ? 15:23:44.173 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' child 3: '#ID[71695b775e05dd6f]' 15:23:44.174 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:23:44.175 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[09154e32212bcbd7]' 15:23:44.176 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:23:45.756 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 15:23:46.771 [Lua] Horde killed: ? 15:23:48.999 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[176b0ed707df9d59]' 15:24:06.408 [Lua] [ChatManager][1]System: Kerillian discarded a Tome 15:24:10.461 [Lua] [ChatManager][1]System: Kerillian picked up a Tome 15:24:18.476 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:18.477 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' child 1: '#ID[d494514ee8f06950]' 15:24:18.636 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 15:24:19.303 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:24:19.315 [Lua] Spline already found! 15:24:19.354 [Lua] Init group template: spline_patrol 15:24:21.286 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:24:21.296 [Lua] Spline already found! 15:24:21.333 [Lua] Init group template: spline_patrol 15:24:24.232 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:24:24.243 [Lua] Spline already found! 15:24:24.333 [Lua] Init group template: spline_patrol 15:24:24.793 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:27.248 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:28.607 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:30.407 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:24:33.200 [Lua] fence jumping 15:24:33.790 [Lua] simple los failed 15:24:34.897 [Lua] simple los failed 15:24:36.206 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:36.712 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:37.052 [Lua] fence jumping 15:24:38.486 [Lua] ready to jump failed 15:24:39.311 [Lua] fence jumping 15:24:39.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:24:39.805 [Lua] simple los failed 15:24:41.926 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:24:41.927 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:24:42.319 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:24:43.633 [Lua] simple los failed 15:24:46.682 [Lua] fence jumping 15:24:47.458 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 15:24:47.719 [Lua] simple los failed 15:24:52.993 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' child 3: '#ID[71695b775e05dd6f]' 15:24:57.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:24:57.121 [Lua] Spline already found! 15:24:57.148 [Lua] Init group template: spline_patrol 15:24:59.618 [Lua] Time for new HOOORDE! multi_first_wave 15:24:59.618 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 15:24:59.618 [Lua] horde requested: vector_blob 15:24:59.618 [Lua] wants to spawn behind within distance: 60 15:24:59.618 [Lua] horde crated with id 27 of type vector_blob 15:24:59.618 [Lua] managed to spawn 29/29 horde enemies 15:24:59.618 [Lua] vector blob horde has started 15:24:59.902 [Lua] Override Player Respawning cannon_event true 15:24:59.960 [Lua] Init group template: horde 15:25:08.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207 15:25:11.845 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:25:11.845 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:25:11.845 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 15:25:11.845 [Lua] horde requested: vector_blob 15:25:11.845 [Lua] wants to spawn ahead within distance: 60 15:25:11.845 [Lua] horde crated with id 28 of type vector_blob 15:25:11.845 [Lua] managed to spawn 28/28 horde enemies 15:25:11.845 [Lua] vector blob horde has started 15:25:12.226 [Lua] Init group template: horde 15:25:17.700 error: [Unit] Unit: '#ID[a37c1c8cf88f4cb6]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:18.087 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:25:21.131 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 15:25:21.188 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7cb000205e72b846]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 15:25:21.876 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 15:25:25.265 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 55 action: fallback_idle 15:25:25.316 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 54 action: fallback_idle 15:25:25.330 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 53 action: fallback_idle 15:25:25.355 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 52 action: fallback_idle 15:25:25.355 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 51 action: fallback_idle 15:25:25.441 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 50 action: fallback_idle 15:25:25.442 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 49 action: fallback_idle 15:25:25.468 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 48 action: fallback_idle 15:25:25.623 [Lua] HORDE: last wave, reset to standard horde delay 15:25:25.623 [Lua] Time for new HOOORDE! multi_last_wave 15:25:25.623 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 15:25:25.623 [Lua] horde requested: vector_blob 15:25:25.623 [Lua] wants to spawn behind within distance: 60 15:25:25.623 [Lua] horde crated with id 29 of type vector_blob 15:25:25.623 [Lua] managed to spawn 31/31 horde enemies 15:25:25.623 [Lua] vector blob horde has started 15:25:26.038 [Lua] Init group template: horde 15:25:27.282 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[9c46d0ce7416b58b]' 15:25:30.898 [Lua] Horde killed: ? 15:25:34.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207 15:25:43.163 error: [Unit] Unit: '#ID[ff69b0ed344859f5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:43.187 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[5d05cb283e475e7a]' child 2: '#ID[7a92f503dcefe217]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[f53dc340bc390dd6]' child 5: '#ID[49da4b8c8272104d]' child 6: '#ID[347639593b1a173a]' child 7: '#ID[fa92662140c4085e]' 15:25:43.729 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[1cb0130da5e378f4]' 15:25:43.911 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 55 action: fallback_idle 15:25:46.482 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 15:25:50.111 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:51.937 error: [Unit] Unit: '#ID[273ff11219ab0084]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:53.089 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:53.892 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4fccf031bdcc12ab]' 15:25:54.543 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:57.803 [Lua] Horde killed: ? 15:25:57.824 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:25:58.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 15:25:59.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 71207 15:26:01.642 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' 15:26:06.462 [Lua] Horde killed: ? 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:26:07.428 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ccddd6d1ca6fa52]' child 1: '#ID[d180562274076f1b]' 15:26:08.712 [Lua] Switching ConflictSettings: to: skaven 15:26:08.712 [Lua] pacing=default 15:26:08.712 [Lua] roaming=nil 15:26:08.712 [Lua] specials=skaven 15:26:08.712 [Lua] debug_color=orange 15:26:08.712 [Lua] contained_breeds=nil 15:26:08.712 [Lua] pack_spawning=skaven 15:26:08.712 [Lua] disabled=false 15:26:08.712 [Lua] factions=nil 15:26:08.712 [Lua] boss=skaven 15:26:08.712 [Lua] horde=default 15:26:08.712 [Lua] name=skaven 15:26:08.712 [Lua] intensity=default 15:26:08.712 [Lua] --- 15:26:12.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 282899 15:26:16.228 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:26:16.239 [Lua] Spline already found! 15:26:16.261 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:26:16.267 [Lua] Init group template: spline_patrol 15:26:16.284 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:26:20.249 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 15:26:20.249 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' 15:26:20.249 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[17e45e365153a753]' 15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' child 1: '#ID[71695b775e05dd6f]' 15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 15:26:20.250 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[71695b775e05dd6f]' child 1: '#ID[9ccddd6d1ca6fa52]' child 2: '#ID[d180562274076f1b]' 15:26:20.250 error: [Unit] Unit: '#ID[9791144546ac473f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:26:20.251 error: [Unit] Unit: '#ID[4de3d601d7a59389]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:26:20.251 error: [Unit] Unit: '#ID[ac4edce5274f2d78]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:26:20.251 error: [Unit] Unit: '#ID[59c4c8196fe4f09e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:26:27.323 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 15:26:29.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1d9d6, position: 0 15:26:39.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 15:26:57.047 [Lua] Override Player Respawning cannon_event false 15:27:09.212 [Lua] Time for new HOOORDE! multi_first_wave 15:27:09.212 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 15:27:09.212 [Lua] horde requested: vector_blob 15:27:09.212 [Lua] wants to spawn behind within distance: 60 15:27:09.212 [Lua] horde crated with id 31 of type vector_blob 15:27:09.212 [Lua] managed to spawn 55/55 horde enemies 15:27:09.212 [Lua] vector blob horde has started 15:27:09.280 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 15:27:09.864 [Lua] Init group template: horde 15:27:14.354 error: [Unit] Unit: '#ID[561ee0b6ad2c6552]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:27:20.018 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 64 15:27:24.987 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 2 66 15:27:24.995 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 15:27:25.273 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:27:25.659 [Lua] HORDE: Pushing horde in time; too many units out 64 15:27:26.332 [Lua] Coordinated attack! 15:27:28.466 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:27:30.714 [Lua] HORDE: Pushing horde in time; too many units out 61 15:27:30.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 17, name: `unknown` 15:27:35.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 15:27:35.801 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:27:35.801 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 15:27:35.801 [Lua] horde requested: vector_blob 15:27:35.801 [Lua] wants to spawn ahead within distance: 60 15:27:35.801 [Lua] horde crated with id 32 of type vector_blob 15:27:35.801 [Lua] managed to spawn 55/55 horde enemies 15:27:35.801 [Lua] vector blob horde has started 15:27:36.673 [Lua] Init group template: horde 15:27:37.797 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 15:27:43.279 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[afed7a74495deac1]' 15:27:43.302 [Flow] 1 15:27:43.713 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:27:44.467 [Flow] 2 15:27:44.675 [Flow] 3 15:27:44.721 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:27:45.301 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 15:27:46.136 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' child 1: '#ID[0c907ca2f09e88d5]' 15:27:46.938 [Flow] 1 15:27:47.302 [Flow] 2 15:27:47.406 [Flow] 3 15:27:47.450 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 15:27:50.825 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 15:27:51.733 [Lua] Horde killed: ? 15:27:51.963 [Lua] HORDE: Pushing horde in time; too many units out 61 15:27:53.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:27:53.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304 15:27:56.611 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 15:27:56.621 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:27:57.004 [Lua] HORDE: last wave, reset to standard horde delay 15:27:57.004 [Lua] Time for new HOOORDE! multi_last_wave 15:27:57.004 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 15:27:57.004 [Lua] horde requested: vector_blob 15:27:57.004 [Lua] wants to spawn ahead within distance: 60 15:27:57.004 [Lua] horde crated with id 33 of type vector_blob 15:27:57.004 [Lua] managed to spawn 59/59 horde enemies 15:27:57.004 [Lua] vector blob horde has started 15:27:57.858 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:27:57.947 [Lua] Init group template: horde 15:28:01.204 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:02.131 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[0c907ca2f09e88d5]' 15:28:03.864 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 15:28:10.413 [Lua] Horde killed: ? 15:28:10.441 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 15:28:13.126 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:28:13.593 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 15:28:13.610 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 15:28:14.020 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:14.128 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 15:28:14.147 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 15:28:14.148 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 15:28:14.660 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:14.661 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:14.967 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:15.014 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:15.343 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:15.988 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:16.001 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 15:28:16.002 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[43937130bb8e1733]' 15:28:16.002 error: [Unit] Unit: '#ID[e9cd2cbcacf2f45f]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 15:28:16.263 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[43937130bb8e1733]' 15:28:16.823 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:17.029 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:17.084 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:17.452 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:17.453 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 15:28:17.838 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[43937130bb8e1733]' 15:28:17.838 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 15:28:17.855 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:18.684 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:18.713 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:18.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 0 15:28:18.987 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8025, position: 1212304 15:28:20.056 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 15:28:20.068 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cec4c916f2fddf66]' 15:28:20.293 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 15:28:21.228 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 15:28:21.228 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2985ca86ace8b5db]' 15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[8722cd6cee70a7b4]' 15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:27.625 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[cd651e3175618baa]' 15:28:27.626 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[cec4c916f2fddf66]' 15:28:27.627 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:28:27.627 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 15:28:27.627 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 15:28:27.628 error: [Unit] Unit: '#ID[698ef005be18b8d0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 15:28:28.551 [Lua] Horde killed: ? 15:28:36.946 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:38.652 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:43.479 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:28:53.245 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:28:53.256 [Lua] Spline already found! 15:28:53.276 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' child 1: '#ID[f6ec57aece0e4c0b]' child 2: '#ID[43937130bb8e1733]' 15:28:53.289 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[4f0996c6bc322b68]' child 2: '#ID[8722cd6cee70a7b4]' child 3: '#ID[ce3cb1190c9d76a7]' 15:28:53.289 error: [Unit] Unit: '#ID[9ca11754ca0b6b98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 15:28:53.297 [Lua] Init group template: spline_patrol 15:28:53.310 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[ce3cb1190c9d76a7]' child 2: '#ID[43937130bb8e1733]' 15:28:53.323 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 15:29:04.015 [Lua] Switching ConflictSettings: to: chaos 15:29:04.015 [Lua] pacing=chaos 15:29:04.015 [Lua] roaming=nil 15:29:04.015 [Lua] specials=chaos 15:29:04.015 [Lua] debug_color=purple 15:29:04.015 [Lua] contained_breeds=nil 15:29:04.015 [Lua] pack_spawning=chaos 15:29:04.015 [Lua] disabled=false 15:29:04.015 [Lua] factions=nil 15:29:04.015 [Lua] boss=chaos 15:29:04.015 [Lua] horde=chaos 15:29:04.015 [Lua] name=chaos 15:29:04.015 [Lua] intensity=default 15:29:04.015 [Lua] --- 15:29:11.949 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 15:29:18.284 [Lua] Switching ConflictSettings: to: skaven 15:29:18.284 [Lua] pacing=default 15:29:18.284 [Lua] roaming=nil 15:29:18.284 [Lua] specials=skaven 15:29:18.284 [Lua] debug_color=orange 15:29:18.284 [Lua] contained_breeds=nil 15:29:18.284 [Lua] pack_spawning=skaven 15:29:18.284 [Lua] disabled=false 15:29:18.284 [Lua] factions=nil 15:29:18.284 [Lua] boss=skaven 15:29:18.284 [Lua] horde=default 15:29:18.284 [Lua] name=skaven 15:29:18.284 [Lua] intensity=default 15:29:18.284 [Lua] --- 15:29:24.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 15:29:24.231 [Lua] Switching ConflictSettings: to: chaos 15:29:24.231 [Lua] pacing=chaos 15:29:24.231 [Lua] roaming=nil 15:29:24.231 [Lua] specials=chaos 15:29:24.231 [Lua] debug_color=purple 15:29:24.231 [Lua] contained_breeds=nil 15:29:24.231 [Lua] pack_spawning=chaos 15:29:24.231 [Lua] disabled=false 15:29:24.231 [Lua] factions=nil 15:29:24.231 [Lua] boss=chaos 15:29:24.231 [Lua] horde=chaos 15:29:24.231 [Lua] name=chaos 15:29:24.231 [Lua] intensity=default 15:29:24.231 [Lua] --- 15:29:27.211 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 15:29:28.924 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:29:31.644 [Lua] Coordinated attack! 15:29:44.621 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 15:29:44.649 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 15:29:44.675 [Lua] Switching ConflictSettings: to: skaven 15:29:44.675 [Lua] pacing=default 15:29:44.675 [Lua] roaming=nil 15:29:44.675 [Lua] specials=skaven 15:29:44.675 [Lua] debug_color=orange 15:29:44.675 [Lua] contained_breeds=nil 15:29:44.675 [Lua] pack_spawning=skaven 15:29:44.675 [Lua] disabled=false 15:29:44.675 [Lua] factions=nil 15:29:44.675 [Lua] boss=skaven 15:29:44.675 [Lua] horde=default 15:29:44.675 [Lua] name=skaven 15:29:44.675 [Lua] intensity=default 15:29:44.675 [Lua] --- 15:29:45.661 <>Access violation (0xc0000005) in build ac5eae0a8647 accessing address 000001E51EDEB014 from 00007FF71DA6FAC0<> <> {00007ff71d7d0000, 011eb000, 61b3202e, c56e51d9-c2bf-4581-a35e-0e25fda37b88, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\bless_2021_11_17\engine\win64\release\vermintide2.pdb} {00007ffda4ef0000, 001f5000, e2f8ca76, 23e72aa7-e387-3ac7-9882-bf6e394da71e, 00000001, ntdll.pdb} {00007ffda37b0000, 000be000, 1a965747, 8aae7272-9cfd-a477-46af-1909af5b2d6d, 00000001, kernel32.pdb} 0x00007ffda4ef0000:0x00000000000a0bfe KiUserExceptionDispatcher 0x00007ff71d7d0000:0x000000000029fac0 0x00007ff71d7d0000:0x000000000009a55b 0x00007ff71d7d0000:0x0000000000097cc3 0x00007ff71d7d0000:0x00000000002f8ec6 0x00007ff71d7d0000:0x0000000000302c1b 0x00007ff71d7d0000:0x00000000002fd1a2 0x00007ffda37b0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffda4ef0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>wt_4<> <>win32<> <>ac5eae0a8647<> <>release<> <>Developer Build (1.3.6940.0)<> <>6bf9b64d-7158-4e31-816c-77829e0b9da9<> <>--- CPU CPU: AMD Ryzen 5 5600G with Radeon Graphics Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16177MB Available: 10669MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 5186b213-5fff-439c-862c-ab2893662893 --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2988MB) Driver version: 49729 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer BlackWidow Chroma Input device: Generic (17.0): G502 HERO SE <> <>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2022-01-14-15.11.18-6bf9b64d-7158-4e31-816c-77829e0b9da9.log<> <>C:\Users\jesper\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2022-01-14-15.11.18-6bf9b64d-7158-4e31-816c-77829e0b9da9.dmp<> <> Memory Total: 16177 MB Available: 12135 MB Used: 4042 MB Peak Used: 4128 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 20529 MB Used: 5864 MB Peak: 6000 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]