05:39:54.130 [Launcher] LOGGER OPEN 05:39:54.130 [Launcher] Launcher version: Launcher: 1.0.248.0 05:39:54.133 [Launcher] Local time: 20.11.2022 22:39:54 05:39:54.986 [Launcher] Steam name: Judgejohn123 05:39:55.004 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 05:39:55.005 [Launcher] [Main Window] Base Directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 05:39:55.012 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 05:39:55.013 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 05:39:55.033 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 05:39:55.035 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 05:39:55.035 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:39:55.035 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:39:55.040 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 05:39:55.041 [Launcher] [Main Window] OS Architecture: X64 05:39:55.041 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0 05:39:55.159 [Launcher] [Main Window] Launcher was started by: steam(8096) 05:39:55.161 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\launcher.config 05:39:56.470 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce GTX 1660 SUPER) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz | Caption: Intel64 Family 6 Model 60 Stepping 3 | Maxclock: 3401 | Total Memory: 0 | Available Memory:0 05:39:56.650 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Независимо от языка | 05:39:56.651 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 05:39:56.652 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 05:39:56.652 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:39:56.652 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:39:56.652 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 05:39:56.652 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:39:56.653 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:39:56.688 [Launcher] [Main Window] Content revision: 67139 05:39:56.689 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:39:56.727 [Launcher] [Main Window] Crash project: Bishop 05:39:56.727 [Launcher] [Main Window] Crashes, console log path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:39:56.727 [Launcher] [Main Window] Crashes, console dump path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:39:56.727 [Launcher] [Main Window] Machine ID: d77c2644-5ea6-4a2e-ac0d-b67ce35f8592 05:39:56.731 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:39:56.733 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:39:56.734 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 05:39:56.734 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:39:56.756 [Launcher] Current language: russian 05:39:57.058 [Launcher] Hooking up Fixed Version WebView2 Environment 05:39:57.089 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 05:39:57.089 [Launcher] Initializing WebView2 05:39:58.317 [Launcher] WebView2 setting up settings 05:39:58.324 [Launcher] WebView2 settings setup completed 05:39:58.324 [Launcher] WebView2 Initialized 05:40:00.407 [Launcher] WebView2 Navigation Completed 05:40:00.474 [Launcher] Running OnWebpageLoaded 05:40:00.476 [Launcher] OnWebpageLoaded completed 05:40:00.476 [Launcher] OnLauncherReady 05:40:00.555 [Launcher] Could not find setting 'master_render_settings', using default value 'System.Collections.Generic.Dictionary`2[System.String,System.Object]' 05:40:00.560 [Launcher] Could not find setting 'adapter_index', using default value '0' 05:40:00.561 [Launcher] Could not find setting 'fullscreen_output', using default value '0' 05:40:00.561 [Launcher] Could not find setting 'screen_resolution', using default value 'Launcher.SysInfo+Resolution' 05:40:00.565 [Launcher] Could not find setting 'fullscreen', using default value 'False' 05:40:00.565 [Launcher] Could not find setting 'borderless_fullscreen', using default value 'False' 05:40:00.565 [Launcher] Could not find setting 'vsync', using default value 'False' 05:40:00.568 [Launcher] Could not find setting 'max_worker_threads', using default value '5' 05:40:00.570 [Launcher] [Quality Settings] Verifying Quality Settings 05:40:00.680 [Launcher] [Quality Settings] Getting hardware performance settings for hardware: NVIDIA GeForce GTX 1660 SUPER 05:40:00.680 [Launcher] [Quality Settings] Fetching hardwares for NVIDIA GeForce GTX 1660 SUPER 05:40:02.731 [Launcher] [Quality Settings] NVIDIA GeForce GTX 1660 SUPER hardware mark: 12768 05:40:02.743 [Launcher] [Quality Settings] Getting hardware performance settings for hardware: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 05:40:02.743 [Launcher] [Quality Settings] Fetching hardwares for Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 05:40:04.580 [Launcher] [Quality Settings] Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz hardware mark: 7039 05:40:04.582 [Launcher] [Quality Settings] DLSS Capability: DLSS_2 05:40:04.582 [Launcher] [Quality Settings] RayTracing Capability: NO_RAY_TRACING 05:40:04.582 [Launcher] [Quality Settings] Supports DLSS: True 05:40:04.582 [Launcher] [Quality Settings] Supports Frame Generation: False 05:40:04.582 [Launcher] [Quality Settings] Supports Reflex: True 05:40:04.582 [Launcher] [Quality Settings] Supports Raytracing: False 05:40:04.582 [Launcher] [Quality Settings] DLSS: on 05:40:04.582 [Launcher] [Quality Settings] Super Resolution Mode: auto 05:40:04.582 [Launcher] [Quality Settings] Frame Generation Mode: off 05:40:04.582 [Launcher] [Quality Settings] Reflex Mode: enabled 05:40:04.582 [Launcher] [Quality Settings] FSR Mode: off 05:40:04.582 [Launcher] [Quality Settings] Antialiasing: off 05:40:04.582 [Launcher] [Quality Settings] Raytracing Quality: off 05:40:04.582 [Launcher] [Quality Settings] GPU Quality: low 05:40:04.582 [Launcher] [Quality Settings] CPU Quality: low 05:40:04.590 [Launcher] [Quality Settings] Quality: low 05:40:13.175 [Launcher] [Quality Settings] Main window enabled 05:40:13.175 [Launcher] [Quality Settings] UI Enabled 05:40:13.175 [Launcher] [Quality Settings] Quality Settings Completed 05:40:13.188 [Launcher] [Quality Settings] Quality Settings Saved 05:40:14.928 [Launcher] [Launch Game] Steam is initialized. 05:40:14.928 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 05:40:14.928 [Launcher] [Launch Game] Using backend 'prod' 05:40:14.930 [Launcher] [Launch Game] Launching Game 05:40:14.930 [Launcher] [Launch Game] Executable: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 05:40:14.930 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 05:40:14.930 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | borderless_fullscreen = false | fullscreen = false | fullscreen_output = 0 | language_id = "ru" | master_render_settings = { | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | fsr = 0 | graphics_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | } | max_worker_threads = 5 | screen_resolution = [ | 1920 | 1080 | ] | vsync = false 05:40:14.949 [Launcher] [Launch Game] Running shader cache builder 05:40:14.953 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 05:40:21.856 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce GTX 1660 SUPER 05:41:39.951 [Launcher] [Launch Game] [ShaderCacheBuilder] Compressing cache 05:41:39.951 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache compressed original size 81150851 new size 24173088 05:41:40.046 [Launcher] [Launch Game] Shader cache builder completed. 05:41:40.046 [Launcher] [Launch Game] Using EAC: True 05:41:40.394 [Launcher] [Launch Game] Game starting... 07:04:42.394 [Launcher] [Launch Game] [Process Exit] Exit code: 0xC0000005 07:04:42.395 [Launcher] [Launch Game] [Process Exit] Start time: 20.11.2022 17:41:40 07:04:42.395 [Launcher] [Launch Game] [Process Exit] Exit time: 20.11.2022 19:04:41 07:04:42.395 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5392916480 07:04:42.395 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9849851904 07:04:42.395 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 68211224576 07:04:42.395 [Launcher] [Launch Game] EAC crash occurred 07:04:42.398 [Launcher] [Launch Game] Creating crash report 07:04:42.402 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | } | threads = { | } | vsync = false 07:04:42.493 [Launcher] [Launch Game] Crash report created 07:04:42.493 [Launcher] [Launch Game] LOGGER CLOSE 07:04:42.493 [Launcher] [Launch Game] 07:04:42.672 [Crash Reporter] LOGGER OPEN 07:04:42.703 [Crash Reporter] Extracting zip file C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report.zip 07:04:42.804 [Crash Reporter] Loading CrashReport from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 07:04:43.513 [Crash Reporter] Uploading crash to uploader... 07:04:43.527 [Crash Reporter] Checking for CrashifyUploader.exe in D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 07:04:43.528 [Crash Reporter] Starting uploader process... 07:04:45.801 [Crash Reporter] Could not read log from uploader Ссылка на объект не указывает на экземпляр объекта. 07:04:45.801 [Crash Reporter] Upload to crashify DB successfull 07:04:45.801 [Crash Reporter] Uploaded to crashify, guid: 4a5d8037-039c-4ddc-88ca-45f34ffbaa61 07:04:45.801 [Crash Reporter] LOGGER CLOSE 07:04:45.801 [Crash Reporter] 04:25:31.622 [Launcher] LOGGER OPEN 04:25:31.623 [Launcher] Launcher version: Launcher: 1.0.248.0 04:25:31.626 [Launcher] Local time: 21.11.2022 9:25:31 04:25:31.996 [Launcher] Steam name: Judgejohn123 04:25:31.998 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 04:25:31.998 [Launcher] [Main Window] Base Directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 04:25:32.000 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 04:25:32.001 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 04:25:32.010 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 04:25:32.011 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 04:25:32.011 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:25:32.011 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:25:32.013 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 04:25:32.013 [Launcher] [Main Window] OS Architecture: X64 04:25:32.013 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0 04:25:32.115 [Launcher] [Main Window] Launcher was started by: steam(8096) 04:25:32.117 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\launcher.config 04:25:32.529 [Launcher] [Main Window] [Load Settings] Load settings successful 04:25:33.933 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce GTX 1660 SUPER) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz | Caption: Intel64 Family 6 Model 60 Stepping 3 | Maxclock: 3401 | Total Memory: 0 | Available Memory:0 04:25:34.102 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Независимо от языка | 04:25:34.103 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:25:34.104 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 04:25:34.104 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:25:34.104 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:25:34.104 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 04:25:34.104 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:25:34.105 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:25:34.116 [Launcher] [Main Window] Content revision: 67139 04:25:34.117 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:25:34.125 [Launcher] [Main Window] Crash project: Bishop 04:25:34.125 [Launcher] [Main Window] Crashes, console log path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:25:34.125 [Launcher] [Main Window] Crashes, console dump path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:25:34.125 [Launcher] [Main Window] Machine ID: d77c2644-5ea6-4a2e-ac0d-b67ce35f8592 04:25:34.127 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:25:34.129 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:25:34.129 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 04:25:34.129 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:25:34.145 [Launcher] Current language: russian 04:25:34.338 [Launcher] Hooking up Fixed Version WebView2 Environment 04:25:34.840 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 04:25:34.840 [Launcher] Initializing WebView2 04:25:38.469 [Launcher] WebView2 setting up settings 04:25:38.474 [Launcher] WebView2 settings setup completed 04:25:38.474 [Launcher] WebView2 Initialized 04:25:39.547 [Launcher] WebView2 Navigation Completed 04:25:39.666 [Launcher] Running OnWebpageLoaded 04:25:39.668 [Launcher] OnWebpageLoaded completed 04:25:39.668 [Launcher] OnLauncherReady 04:25:39.834 [Launcher] [Quality Settings] Verifying Quality Settings 04:25:39.840 [Launcher] [Quality Settings] Main window enabled 04:25:39.840 [Launcher] [Quality Settings] UI Enabled 04:25:39.840 [Launcher] [Quality Settings] Quality Settings Completed 04:25:39.856 [Launcher] [Quality Settings] Quality Settings Saved 04:26:25.488 [Launcher] [Launch Game] Steam is initialized. 04:26:25.488 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 04:26:25.488 [Launcher] [Launch Game] Using backend 'prod' 04:26:25.490 [Launcher] [Launch Game] Launching Game 04:26:25.490 [Launcher] [Launch Game] Executable: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 04:26:25.490 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 04:26:25.490 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | } | threads = { | } | vsync = false 04:26:25.513 [Launcher] [Launch Game] Running shader cache builder 04:26:25.519 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce GTX 1660 SUPER 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 04:26:26.204 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 04:26:26.858 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 04:26:26.860 [Launcher] [Launch Game] Shader cache builder completed. 04:26:26.860 [Launcher] [Launch Game] Using EAC: True 04:26:27.160 [Launcher] [Launch Game] Game starting... 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Exit code: 0xC0000005 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Start time: 21.11.2022 4:26:26 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Exit time: 21.11.2022 4:47:05 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 3525550080 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 6487810048 04:47:05.990 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 41323872256 04:47:05.990 [Launcher] [Launch Game] EAC crash occurred 04:47:05.992 [Launcher] [Launch Game] Creating crash report 04:47:05.992 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 04:47:06.244 [Launcher] [Launch Game] Crash report created 04:47:06.244 [Launcher] [Launch Game] LOGGER CLOSE 04:47:06.244 [Launcher] [Launch Game] 04:47:06.392 [Crash Reporter] LOGGER OPEN 04:47:06.428 [Crash Reporter] Extracting zip file C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report.zip 04:47:06.550 [Crash Reporter] Loading CrashReport from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 04:47:06.994 [Crash Reporter] Uploading crash to uploader... 04:47:07.007 [Crash Reporter] Checking for CrashifyUploader.exe in D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 04:47:07.007 [Crash Reporter] Starting uploader process... 04:47:09.230 [Crash Reporter] Could not read log from uploader Ссылка на объект не указывает на экземпляр объекта. 04:47:09.230 [Crash Reporter] Upload to crashify DB successfull 04:47:09.230 [Crash Reporter] Uploaded to crashify, guid: ddbdaf1d-c095-4a09-a355-8c4ae088fae3 04:47:09.230 [Crash Reporter] LOGGER CLOSE 04:47:09.230 [Crash Reporter] 04:47:15.306 [Launcher] LOGGER OPEN 04:47:15.306 [Launcher] Launcher version: Launcher: 1.0.248.0 04:47:15.308 [Launcher] Local time: 21.11.2022 9:47:15 04:47:15.450 [Launcher] Steam name: Judgejohn123 04:47:15.452 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 04:47:15.452 [Launcher] [Main Window] Base Directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 04:47:15.456 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 04:47:15.456 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 04:47:15.465 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 04:47:15.467 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 04:47:15.467 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:47:15.467 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:47:15.469 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 04:47:15.469 [Launcher] [Main Window] OS Architecture: X64 04:47:15.469 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0 04:47:15.548 [Launcher] [Main Window] Launcher was started by: steam(8096) 04:47:15.550 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\launcher.config 04:47:15.917 [Launcher] [Main Window] [Load Settings] Load settings successful 04:47:17.116 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce GTX 1660 SUPER) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz | Caption: Intel64 Family 6 Model 60 Stepping 3 | Maxclock: 3401 | Total Memory: 0 | Available Memory:0 04:47:17.140 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Независимо от языка | 04:47:17.141 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 04:47:17.141 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 04:47:17.141 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:47:17.141 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:47:17.141 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 04:47:17.141 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:47:17.142 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 04:47:17.144 [Launcher] [Main Window] Content revision: 67139 04:47:17.145 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 04:47:17.145 [Launcher] [Main Window] Crash project: Bishop 04:47:17.145 [Launcher] [Main Window] Crashes, console log path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:47:17.145 [Launcher] [Main Window] Crashes, console dump path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:47:17.145 [Launcher] [Main Window] Machine ID: d77c2644-5ea6-4a2e-ac0d-b67ce35f8592 04:47:17.146 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 04:47:17.148 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 04:47:17.148 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 04:47:17.148 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 04:47:17.165 [Launcher] Current language: russian 04:47:17.340 [Launcher] Hooking up Fixed Version WebView2 Environment 04:47:17.368 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 04:47:17.368 [Launcher] Initializing WebView2 04:47:18.569 [Launcher] WebView2 setting up settings 04:47:18.574 [Launcher] WebView2 settings setup completed 04:47:18.574 [Launcher] WebView2 Initialized 04:47:19.232 [Launcher] WebView2 Navigation Completed 04:47:19.307 [Launcher] Running OnWebpageLoaded 04:47:19.308 [Launcher] OnWebpageLoaded completed 04:47:19.309 [Launcher] OnLauncherReady 04:47:19.415 [Launcher] [Quality Settings] Verifying Quality Settings 04:47:19.418 [Launcher] [Quality Settings] Main window enabled 04:47:19.418 [Launcher] [Quality Settings] UI Enabled 04:47:19.419 [Launcher] [Quality Settings] Quality Settings Completed 04:47:19.434 [Launcher] [Quality Settings] Quality Settings Saved 04:47:20.844 [Launcher] [Launch Game] Steam is initialized. 04:47:20.844 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 04:47:20.844 [Launcher] [Launch Game] Using backend 'prod' 04:47:20.846 [Launcher] [Launch Game] Launching Game 04:47:20.846 [Launcher] [Launch Game] Executable: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 04:47:20.846 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 04:47:20.846 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 04:47:20.867 [Launcher] [Launch Game] Running shader cache builder 04:47:20.872 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce GTX 1660 SUPER 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 04:47:21.284 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 04:47:22.059 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 04:47:22.061 [Launcher] [Launch Game] Shader cache builder completed. 04:47:22.061 [Launcher] [Launch Game] Using EAC: True 04:47:22.133 [Launcher] [Launch Game] Game starting... 05:15:16.452 [Launcher] [Launch Game] [Process Exit] Exit code: 0xFA718003 05:15:16.452 [Launcher] [Launch Game] [Process Exit] Start time: 21.11.2022 4:47:22 05:15:16.452 [Launcher] [Launch Game] [Process Exit] Exit time: 21.11.2022 5:15:15 05:15:16.452 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5530705920 05:15:16.452 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9497063424 05:15:16.453 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 45092917248 05:15:16.454 [Launcher] [Launch Game] Creating crash report 05:15:16.455 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 05:15:16.603 [Launcher] [Launch Game] Crash report created 05:15:16.604 [Launcher] [Launch Game] LOGGER CLOSE 05:15:16.604 [Launcher] [Launch Game] 05:15:16.835 [Crash Reporter] LOGGER OPEN 05:15:16.869 [Crash Reporter] Extracting zip file C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report.zip 05:15:16.982 [Crash Reporter] Loading CrashReport from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 05:15:17.446 [Crash Reporter] Creating Crash Detail Dialog... 05:15:30.650 [Crash Reporter] <>crash game<> 05:15:30.651 [Crash Reporter] Uploading crash to uploader... 05:15:30.668 [Crash Reporter] Checking for CrashifyUploader.exe in D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 05:15:30.669 [Crash Reporter] Starting uploader process... 05:15:32.701 [Crash Reporter] Could not read log from uploader Ссылка на объект не указывает на экземпляр объекта. 05:15:32.701 [Crash Reporter] Upload to crashify DB successfull 05:15:32.701 [Crash Reporter] Uploaded to crashify, guid: 44b5cef6-f61a-4305-badc-90f11db54253 05:15:32.701 [Crash Reporter] Creating Crash Link Dialog... 05:15:32.701 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 05:15:41.218 [Crash Reporter] LOGGER CLOSE 05:15:41.218 [Crash Reporter] 05:15:47.610 [Launcher] LOGGER OPEN 05:15:47.611 [Launcher] Launcher version: Launcher: 1.0.248.0 05:15:47.614 [Launcher] Local time: 21.11.2022 10:15:47 05:15:47.743 [Launcher] Steam name: Judgejohn123 05:15:47.746 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 05:15:47.746 [Launcher] [Main Window] Base Directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 05:15:47.749 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 05:15:47.750 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 05:15:47.759 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 05:15:47.760 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 05:15:47.760 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:15:47.760 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:15:47.763 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 05:15:47.763 [Launcher] [Main Window] OS Architecture: X64 05:15:47.763 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0 05:15:47.861 [Launcher] [Main Window] Launcher was started by: steam(8096) 05:15:47.864 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\launcher.config 05:15:48.259 [Launcher] [Main Window] [Load Settings] Load settings successful 05:15:49.474 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce GTX 1660 SUPER) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz | Caption: Intel64 Family 6 Model 60 Stepping 3 | Maxclock: 3401 | Total Memory: 0 | Available Memory:0 05:15:49.508 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Независимо от языка | 05:15:49.509 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 05:15:49.509 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 05:15:49.509 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:15:49.509 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:15:49.509 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 05:15:49.509 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:15:49.510 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 05:15:49.513 [Launcher] [Main Window] Content revision: 67139 05:15:49.514 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 05:15:49.514 [Launcher] [Main Window] Crash project: Bishop 05:15:49.514 [Launcher] [Main Window] Crashes, console log path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:15:49.514 [Launcher] [Main Window] Crashes, console dump path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:15:49.514 [Launcher] [Main Window] Machine ID: d77c2644-5ea6-4a2e-ac0d-b67ce35f8592 05:15:49.515 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 05:15:49.517 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 05:15:49.517 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 05:15:49.517 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 05:15:49.529 [Launcher] Current language: russian 05:15:49.696 [Launcher] Hooking up Fixed Version WebView2 Environment 05:15:49.724 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 05:15:49.724 [Launcher] Initializing WebView2 05:15:54.104 [Launcher] WebView2 setting up settings 05:15:54.109 [Launcher] WebView2 settings setup completed 05:15:54.109 [Launcher] WebView2 Initialized 05:15:54.727 [Launcher] WebView2 Navigation Completed 05:15:54.807 [Launcher] Running OnWebpageLoaded 05:15:54.809 [Launcher] OnWebpageLoaded completed 05:15:54.809 [Launcher] OnLauncherReady 05:15:54.922 [Launcher] [Quality Settings] Verifying Quality Settings 05:15:54.926 [Launcher] [Quality Settings] Main window enabled 05:15:54.926 [Launcher] [Quality Settings] UI Enabled 05:15:54.926 [Launcher] [Quality Settings] Quality Settings Completed 05:15:54.939 [Launcher] [Quality Settings] Quality Settings Saved 05:15:57.567 [Launcher] [Launch Game] Steam is initialized. 05:15:57.567 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 05:15:57.568 [Launcher] [Launch Game] Using backend 'prod' 05:15:57.569 [Launcher] [Launch Game] Launching Game 05:15:57.569 [Launcher] [Launch Game] Executable: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 05:15:57.569 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 05:15:57.569 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 05:15:57.598 [Launcher] [Launch Game] Running shader cache builder 05:15:57.603 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce GTX 1660 SUPER 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 05:15:58.174 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 05:15:58.923 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 05:15:58.926 [Launcher] [Launch Game] Shader cache builder completed. 05:15:58.926 [Launcher] [Launch Game] Using EAC: True 05:15:58.993 [Launcher] [Launch Game] Game starting... 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000001 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Start time: 21.11.2022 5:15:58 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Exit time: 21.11.2022 6:38:19 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5419495424 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 10584711168 06:38:19.975 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 69733752832 06:38:19.978 [Launcher] [Launch Game] Creating crash report 06:38:19.980 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | blood_decals_enabled = false | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 06:38:21.921 [Launcher] [Launch Game] Crash report created 06:38:21.922 [Launcher] [Launch Game] LOGGER CLOSE 06:38:21.922 [Launcher] [Launch Game] 06:38:22.203 [Crash Reporter] LOGGER OPEN 06:38:22.229 [Crash Reporter] Extracting zip file C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report.zip 06:38:22.324 [Crash Reporter] Loading CrashReport from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 06:38:22.751 [Crash Reporter] Creating Crash Detail Dialog... 06:38:26.614 [Crash Reporter] Uploading crash to uploader... 06:38:26.639 [Crash Reporter] Checking for CrashifyUploader.exe in D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 06:38:26.640 [Crash Reporter] Starting uploader process... 06:38:28.659 [Crash Reporter] Could not read log from uploader Ссылка на объект не указывает на экземпляр объекта. 06:38:28.659 [Crash Reporter] Upload to crashify DB successfull 06:38:28.659 [Crash Reporter] Uploaded to crashify, guid: 94833863-559e-4923-87c9-171dbde93b09 06:38:28.659 [Crash Reporter] Creating Crash Link Dialog... 06:38:28.659 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 06:38:30.119 [Crash Reporter] LOGGER CLOSE 06:38:30.119 [Crash Reporter] 07:59:03.509 [Launcher] LOGGER OPEN 07:59:03.509 [Launcher] Launcher version: Launcher: 1.0.248.0 07:59:03.512 [Launcher] Local time: 21.11.2022 12:59:03 07:59:04.082 [Launcher] Steam name: Judgejohn123 07:59:04.083 [Launcher] [Main Window] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 07:59:04.083 [Launcher] [Main Window] Base Directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\ 07:59:04.086 [Launcher] [Main Window] [Parse Arguments] Steam is initialized. 07:59:04.086 [Launcher] [Main Window] [Parse Arguments] Retrieving backend settings for Steam application '1361210' (branch='default') 07:59:04.095 [Launcher] [Main Window] [Parse Arguments] Using backend 'prod' 07:59:04.097 [Launcher] [Main Window] [Parse Arguments] Bundle dir: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle 07:59:04.097 [Launcher] [Main Window] [Parse Arguments] Common Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:59:04.097 [Launcher] [Main Window] [Parse Arguments] Win32 Ini-file: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:59:04.098 [Launcher] [Main Window] OS Version: Microsoft Windows 10.0.19045 07:59:04.099 [Launcher] [Main Window] OS Architecture: X64 07:59:04.099 [Launcher] [Main Window] Framework Version: .NET Framework 4.8.4515.0 07:59:04.196 [Launcher] [Main Window] Launcher was started by: steam(8096) 07:59:04.198 [Launcher] [Main Window] [Load Settings] Load settings from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\launcher.config 07:59:04.571 [Launcher] [Main Window] [Load Settings] Load settings successful 07:59:06.014 [Launcher] [Main Window] [SysInfo] AdapterId: 0 (NVIDIA GeForce GTX 1660 SUPER) OutputId: 0 CurrentResolution: 1920x1080 | Processor | Manufacturer: GenuineIntel | Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz | Caption: Intel64 Family 6 Model 60 Stepping 3 | Maxclock: 3401 | Total Memory: 0 | Available Memory:0 07:59:06.160 [Launcher] [Main Window] [Check Exe] Version info for excutable D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | File: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe | InternalName: Darktide.exe | OriginalFilename: Darktide.exe | FileVersion: 1.3.237.780 | FileDescription: | Product: Warhammer 40,000: Darktide | ProductVersion: 0.0.3.0 (e237780) | Debug: False | Patched: False | PreRelease: False | PrivateBuild: False | SpecialBuild: False | Language: Независимо от языка | 07:59:06.161 [Launcher] [Main Window] Setting active executable to: Darktide.exe in directory: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\Darktide.exe 07:59:06.162 [Launcher] [Main Window] [CrashMonitor] Crashes, launcher log 07:59:06.162 [Launcher] [Main Window] [CrashMonitor] Default logpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 07:59:06.162 [Launcher] [Main Window] [CrashMonitor] Default crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:59:06.162 [Launcher] [Main Window] [CrashMonitor] Default gpucrashpath: 07:59:06.162 [Launcher] [Main Window] [CrashMonitor] Default early crashpath: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:59:06.162 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\settings_common.ini 07:59:06.170 [Launcher] [Main Window] Content revision: 67139 07:59:06.172 [Launcher] [Main Window] Reading crash settings from: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\bundle\application_settings\win32_settings.ini 07:59:06.179 [Launcher] [Main Window] Crash project: Bishop 07:59:06.179 [Launcher] [Main Window] Crashes, console log path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 07:59:06.179 [Launcher] [Main Window] Crashes, console dump path C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:59:06.179 [Launcher] [Main Window] Machine ID: d77c2644-5ea6-4a2e-ac0d-b67ce35f8592 07:59:06.181 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.log at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\console_logs 07:59:06.183 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_dumps 07:59:06.183 [Launcher] [Main Window] [CrashMonitor] Setting up filewatch for *.nv-gpudmp at: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\GPUCrashDumps 07:59:06.183 [Launcher] [Main Window] [CrashMonitor] Setting up filewatcher for early *.dmp at: C:\Users\ilya\AppData\Roaming\Fatshark\EarlyCrashReports\crash_dumps 07:59:06.198 [Launcher] Current language: russian 07:59:06.368 [Launcher] Hooking up Fixed Version WebView2 Environment 07:59:06.825 [Launcher] MS Edge WebView2 Runtime Version: 106.0.1370.47 07:59:06.825 [Launcher] Initializing WebView2 07:59:11.377 [Launcher] WebView2 setting up settings 07:59:11.382 [Launcher] WebView2 settings setup completed 07:59:11.382 [Launcher] WebView2 Initialized 07:59:12.316 [Launcher] WebView2 Navigation Completed 07:59:12.389 [Launcher] Running OnWebpageLoaded 07:59:12.391 [Launcher] OnWebpageLoaded completed 07:59:12.391 [Launcher] OnLauncherReady 07:59:12.505 [Launcher] [Quality Settings] Verifying Quality Settings 07:59:12.509 [Launcher] [Quality Settings] Main window enabled 07:59:12.509 [Launcher] [Quality Settings] UI Enabled 07:59:12.509 [Launcher] [Quality Settings] Quality Settings Completed 07:59:12.524 [Launcher] [Quality Settings] Quality Settings Saved 07:59:34.236 [Launcher] [Launch Game] Steam is initialized. 07:59:34.237 [Launcher] [Launch Game] Retrieving backend settings for Steam application '1361210' (branch='default') 07:59:34.237 [Launcher] [Launch Game] Using backend 'prod' 07:59:34.238 [Launcher] [Launch Game] Launching Game 07:59:34.238 [Launcher] [Launch Game] Executable: D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\start_protected_game.exe 07:59:34.238 [Launcher] [Launch Game] Arguments: -eac_launcher_settings settings.json --bundle-dir ../bundle --ini settings --backend-auth-service-url https://bsp-auth-prod.atoma.cloud --backend-title-service-url https://bsp-td-prod.atoma.cloud 07:59:34.239 [Launcher] [Launch Game] Game Settings At Startup: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | blood_decals_enabled = false | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 07:59:34.259 [Launcher] [Launch Game] Running shader cache builder 07:59:34.263 [Launcher] [Launch Game] [ShaderCacheBuilder] Executing darktide_shader_cache_builder.exe with args: -i "D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\shader_cache\bundled_shader_cache.hans" -o "C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\shader_cache.hans" -device-index 0 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] Darktide Shader Cache Builder 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] ======================================================= 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -o ${output_file/folder} 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -i ${input_file/folder} 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -b Build input folder into a cache {Default} 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -v Validate input cache file 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -c Compress input cache files and bundle them into a single file 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] -device-index Specify which adapter index to compile shaders for 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] Choosing adapter: NVIDIA GeForce GTX 1660 SUPER 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] Validating Cache 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] Pipeline library is valid 07:59:34.968 [Launcher] [Launch Game] [ShaderCacheBuilder] Extracting shaders 07:59:35.615 [Launcher] [Launch Game] [ShaderCacheBuilder] Cache is valid 07:59:35.621 [Launcher] [Launch Game] Shader cache builder completed. 07:59:35.621 [Launcher] [Launch Game] Using EAC: True 07:59:35.936 [Launcher] [Launch Game] Game starting... 09:50:41.769 [Launcher] [Launch Game] [Process Exit] Exit code: 0x00000001 09:50:41.770 [Launcher] [Launch Game] [Process Exit] Start time: 21.11.2022 7:59:35 09:50:41.770 [Launcher] [Launch Game] [Process Exit] Exit time: 21.11.2022 9:50:40 09:50:41.770 [Launcher] [Launch Game] [Process Exit] Peak physical memory: 5452722176 09:50:41.770 [Launcher] [Launch Game] [Process Exit] Peak paged memory: 9835577344 09:50:41.770 [Launcher] [Launch Game] [Process Exit] Peak virtual memory: 69562679296 09:50:41.776 [Launcher] [Launch Game] Creating crash report 09:50:41.792 [Launcher] [Launch Game] Game Settings After Crash: | adapter_index = 0 | aspect_ratio = -1 | borderless_fullscreen = true | fullscreen = false | fullscreen_output = 0 | gamma = 0 | gore_settings = { | blood_decals_enabled = false | } | language_id = "ru" | master_render_settings = { | ambient_occlusion_quality = "low" | anti_aliasing_solution = 0 | dlss = 1 | dlss_g = 0 | dlss_master = "on" | dof_quality = "off" | fsr = 0 | graphics_quality = "custom" | lens_flare_quality = "off" | light_quality = "low" | nv_reflex_low_latency = 1 | ray_tracing_quality = "off" | ssr_quality = "off" | volumetric_fog_quality = "low" | } | max_worker_threads = 5 | performance_settings = { | decal_lifetime = 10 | max_blood_decals = 15 | max_impact_decals = 15 | max_ragdolls = 5 | } | render_settings = { | ao_enabled = true | baked_ddgi = false | bloom_enabled = true | cacao_downsampled = false | cacao_quality = 2 | decals_enabled = true | display_noise_enabled = true | dlss_enabled = false | dlss_g_enabled = false | dof_enabled = false | dof_high_quality = false | dxr = false | fsr_enabled = false | fsr_quality = 0 | fsr2_enabled = false | fxaa_enabled = false | gamma = 2.2 | hdr_rgb_format = "R11G11B10F" | jitter_enabled = false | lens_flares_enabled = false | lens_quality_color_fringe_enabled = false | lens_quality_distortion_enabled = false | lens_quality_enabled = false | light_shafts_enabled = false | local_lights_max_dynamic_shadow_distance = 50 | local_lights_max_non_shadow_casting_distance = 0 | local_lights_max_static_shadow_distance = 100 | local_lights_shadow_atlas_size = [ | 512 | 512 | ] | local_lights_shadow_map_filter_quality = "low" | local_lights_shadows_enabled = true | lod_object_multiplier = 1 | lod_scatter_density = 0.25 | motion_blur_enabled = false | nv_framerate_cap = 0 | nv_low_latency_boost = false | nv_low_latency_markers = true | nv_low_latency_mode = true | outline_enabled = true | particles_capacity_multiplier = 1 | particles_simulation_lod = 0 | rough_transparency_enabled = false | rt_checkerboard_reflections = true | rt_light_quality = "high" | rt_mixed_reflections = false | rt_particle_reflections_enabled = false | rt_reflections_enabled = true | rt_shadow_ray_multiplier = 2 | rt_transparent_reflections_enabled = false | rtxgi_enabled = true | rtxgi_scale = 1 | sharpen_enabled = false | skin_material_enabled = false | ssr_enabled = false | ssr_high_quality = false | static_sun_shadow_map_size = [ | 2048 | 2048 | ] | static_sun_shadows = true | sun_flare_enabled = false | sun_shadow_map_filter_quality = "low" | sun_shadow_map_size = [ | 4 | 4 | ] | sun_shadows = false | taa_enabled = false | ui_bloom_enabled = false | upscaling_enabled = false | upscaling_mode = "none" | upscaling_quality = "off" | volumetric_data_size = [ | 80 | 64 | 96 | ] | volumetric_extrapolation_high_quality = false | volumetric_extrapolation_volumetric_shadows = false | volumetric_lighting_local_lights = false | volumetric_reprojection_amount = 0.875 | volumetric_volumes_enabled = true | world_interaction_size = [ | 512 | 512 | ] | world_space_motion_vectors = true | } | screen_mode = "borderless_fullscreen" | screen_resolution = [ | 1920 | 1080 | ] | sound = { | } | sound_settings = { | options_music_slider = 80 | speaker_settings = 0 | } | threads = { | } | vsync = false 09:50:42.369 [Launcher] [Launch Game] Crash report created 09:50:42.369 [Launcher] [Launch Game] LOGGER CLOSE 09:50:42.369 [Launcher] [Launch Game] 09:50:42.661 [Crash Reporter] LOGGER OPEN 09:50:42.687 [Crash Reporter] Extracting zip file C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report.zip 09:50:42.782 [Crash Reporter] Loading CrashReport from: C:\Users\ilya\AppData\Roaming\Fatshark\Darktide\crash_report_cache.cache 09:50:43.176 [Crash Reporter] Creating Crash Detail Dialog... 09:50:45.349 [Crash Reporter] Uploading crash to uploader... 09:50:45.364 [Crash Reporter] Checking for CrashifyUploader.exe in D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\CrashifyUploader.exe 09:50:45.364 [Crash Reporter] Starting uploader process... 09:50:47.334 [Crash Reporter] Could not read log from uploader Ссылка на объект не указывает на экземпляр объекта. 09:50:47.334 [Crash Reporter] Upload to crashify DB successfull 09:50:47.334 [Crash Reporter] Uploaded to crashify, guid: d12cc8e0-9d4d-46d8-af22-f15d5bcc7758 09:50:47.335 [Crash Reporter] Creating Crash Link Dialog... 09:50:47.335 [Crash Reporter] Launcher Directory (AppDomain.CurrentDomain.BaseDirectory): D:\steam\steamapps\common\Warhammer 40,000 DARKTIDE\launcher\ 09:50:50.092 [Crash Reporter] LOGGER CLOSE 09:50:50.092 [Crash Reporter]