[Log version] 1 [Session] ac7c1c44-9ef9-4eaf-929c-2b55c51a2f5f UTC time stamps 18:36:33.882 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 18:36:33.882 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 18:36:33.882 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 18:36:33.882 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 18:36:33.882 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 18:36:33.884 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 18:36:33.923 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 18:36:33.935 [HTTP Cache] Initialized cache: C:\Users\zacka\AppData\Roaming\Fatshark\Darktide\http_cache.db 18:36:33.935 [HTTP Cache] Cache file size: 12 kB 18:36:33.935 [Backend] Created 18:36:33.935 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 18:36:34.596 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 18:36:36.961 [EOS] Overlay library loaded, version ++EOSSDK+Release-Overlay-CL-21323361 18:36:36.961 [EOS] Beginning dxgi factory detour 18:36:36.961 [EOS] Factory detour complete 18:36:36.961 [EOS] Beginning swap chain detour 18:36:36.961 [EOS] Attempting to create swap chain using D3D11 18:36:36.961 [EOS] Successfully created swap chain using D3D11 with feature level b000 18:36:36.961 [EOS] Swapchain detour complete 18:36:36.961 [EOS] Overlay loaded and initialized 18:36:37.100 [EOS] Has EAC Client 18:36:37.100 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 18:36:37.100 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 18:36:37.100 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 18:36:37.100 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 18:36:37.100 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 18:36:37.203 error: [D3D12_RENDER_DEVICE] SL Error: '[17.11.2022 13-36-37][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 18:36:37.226 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3060 Ti) 18:36:39.752 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 18:36:39.752 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 18:36:41.163 [d3d12 pipeline state] Failed to open pipeline state stream at C:\Users\zacka\AppData\Roaming\Fatshark\Darktide/state_stream_library.pso_lib 18:36:41.163 [d3d12 pipeline state] Failed to open pipeline state library at C:\Users\zacka\AppData\Roaming\Fatshark\Darktide/shader_library.pso_lib 18:36:41.562 [Application] --- CPU CPU: AMD Ryzen 5 5600X 6-Core Processor Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 2:1 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00001100 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16265MB Available: 6217MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID 07583f5f-7604-45cd-a609-47405ddf72af --- Network Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 3060 Ti (DirectX 12.1, 8038MB) Driver version: 52647 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 18:36:41.562 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 18:36:41.565 [Window] Window => active 18:36:41.614 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 18:36:41.616 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 18:36:41.619 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 18:36:42.993 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:36:42.993 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:36:42.993 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 18:36:42.993 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 18:36:58.038 [d3d12 pipeline state] creating pipeline state for #ID[5ff391f3] 18:36:58.054 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 18:36:59.586 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 18:36:59.586 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 18:36:59.586 [Save] Save dir: `C:\Users\zacka\AppData\Roaming\Fatshark\Darktide` 18:36:59.587 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 18:36:59.633 [Lua] [ParameterResolver] Resolving Game Parameters 18:36:59.633 [Lua] [ParameterResolver] Resolving Development Parameters 18:36:59.633 [Lua] [GameStateMachine] Init state StateBoot 18:36:59.634 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 18:36:59.634 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124