[Log version] 1 [Session] 5e794683-be6b-4a45-9559-0e061d0af9be UTC time stamps 00:05:06.440 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 00:05:06.440 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 00:05:06.440 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 00:05:06.440 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 00:05:06.440 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 00:05:06.441 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 00:05:06.498 [RazerChroma] Setup Razer Chroma resources 00:05:06.498 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 00:05:06.519 [Window] Window => active 00:05:06.605 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 00:05:06.632 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 00:05:07.147 [EAC] Init client 11000010c7fed13 00:05:07.147 [EAC] EAC client initialized 00:05:07.147 warning: [EAC] Failed to initialize localization 00:05:07.148 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 00:05:07.154 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 00:05:08.308 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 00:05:08.393 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 00:05:08.845 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 00:05:08.848 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 00:05:08.947 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 00:05:08.947 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 00:05:08.948 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 00:05:08.948 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 00:05:08.948 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 00:05:09.041 [RazerChroma] Setup Razer Chroma 00:05:09.080 [LightFX ] Loaded DLL. 00:05:09.080 [LightFX ] Init() 00:05:09.084 [LightFX ] LightFX failed to initialize 00:05:09.097 [Lua] boot.lua start, os clock: 4.6360000000000001 00:05:09.097 [Lua] LUA IS STRIPPED! 00:05:09.097 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6360000000000001 00:05:09.097 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 23699MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46079 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Keyboard 00:05:09.097 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 00:05:09.111 [SteamStats] RequestCurrentStats success: true 00:05:10.462 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2280541619402356 os-clock: 6.0010000000000003 00:05:10.462 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:05:10.463 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 00:05:10.465 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:05:10.466 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:05:10.469 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:05:10.469 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:05:10.469 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:05:10.469 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:05:10.469 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:05:10.472 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:05:10.472 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 00:05:10.473 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:05:10.476 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:05:10.476 [Lua] Development.init_application_parameters 00:05:10.476 [Lua] ----------------------------------------------------------------- 00:05:10.476 [Lua] -- Application parameters -- 00:05:10.476 [Lua] ----------------------------------------------------------------- 00:05:10.476 [Lua] ***************************************************************** 00:05:10.476 [Lua] ** Initial contents of script_data ** 00:05:10.476 [Lua] script_data.beta_level_progression = false 00:05:10.476 [Lua] script_data.build_identifier = 7a582b12e611 00:05:10.476 [Lua] script_data.debug_interactions = false 00:05:10.476 [Lua] script_data.disable_debug_draw = true 00:05:10.476 [Lua] script_data.disable_intro_trailer = false 00:05:10.476 [Lua] script_data.disable_store = false 00:05:10.476 [Lua] script_data.disable_tutorial_at_start = true 00:05:10.476 [Lua] script_data.eac-untrusted = false 00:05:10.476 [Lua] script_data.enable_detailed_tooltips = false 00:05:10.476 [Lua] script_data.force_debug_disabled = true 00:05:10.476 [Lua] script_data.force_steam = true 00:05:10.476 [Lua] script_data.hide_fps = true 00:05:10.476 [Lua] script_data.hide_version_info = true 00:05:10.476 [Lua] script_data.matchmaking_debug = true 00:05:10.476 [Lua] script_data.network_debug = true 00:05:10.476 [Lua] script_data.package_debug = true 00:05:10.476 [Lua] script_data.packaged_build = true 00:05:10.476 [Lua] script_data.settings = { } 00:05:10.476 [Lua] script_data.show_fps = false 00:05:10.476 [Lua] script_data.spawn_empty_chest = true 00:05:10.476 [Lua] script_data.telemetry_log_interval = 600 00:05:10.476 [Lua] script_data.tobii_button = false 00:05:10.476 [Lua] script_data.use_beta_overlay = false 00:05:10.476 [Lua] script_data.use_local_backend = false 00:05:10.476 [Lua] script_data.use_tech_telemetry = true 00:05:10.476 [Lua] script_data.use_telemetry = true 00:05:10.476 [Lua] ***************************************************************** 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 00:05:10.476 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:05:10.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:05:10.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:05:10.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:05:10.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:05:10.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:05:10.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 00:05:10.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 00:05:10.687 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 00:05:10.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:05:10.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:05:10.855 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:05:10.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 00:05:11.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 00:05:11.088 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 00:05:11.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 00:05:11.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 00:05:11.223 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 00:05:11.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:05:11.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:05:11.257 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:05:11.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 00:05:11.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 00:05:11.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 00:05:11.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:05:11.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:05:11.420 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:05:11.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:05:11.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:05:11.443 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:05:11.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 00:05:11.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 00:05:11.483 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 00:05:11.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:05:11.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:05:11.775 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:05:11.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:05:11.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:05:11.793 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:05:11.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 00:05:11.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 00:05:11.802 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 00:05:11.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 00:05:11.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 00:05:11.810 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 00:05:11.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:05:11.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:05:11.842 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:05:11.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:05:11.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:05:11.920 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:05:11.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 00:05:11.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 00:05:11.996 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 00:05:11.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:05:12.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:05:12.045 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:05:12.050 [Lua] settings.steam: nil 00:05:12.050 [Lua] Steam: table: 0000000000062450 00:05:12.050 [Lua] force_steam: true 00:05:12.050 [Lua] BUILD: release 00:05:12.050 [Lua] test_backend: nil 00:05:12.050 [Lua] DEDICATED_SERVER: false 00:05:12.050 [Lua] Using app_id '552500' to define backend 00:05:12.051 [Lua] PlayFab Title ID: 5107 00:05:12.107 [Lua] [1] = beastmen_minotaur (string) 00:05:12.107 [Lua] [2] = skaven_storm_vermin_champion (string) 00:05:12.107 [Lua] [3] = chaos_dummy_troll (string) 00:05:12.107 [Lua] [4] = skaven_grey_seer (string) 00:05:12.107 [Lua] [5] = chaos_plague_wave_spawner (string) 00:05:12.107 [Lua] [6] = chaos_vortex (string) 00:05:12.107 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 00:05:12.107 [Lua] [8] = chaos_dummy_sorcerer (string) 00:05:12.107 [Lua] [9] = chaos_tentacle (string) 00:05:12.107 [Lua] [10] = skaven_loot_rat (string) 00:05:12.107 [Lua] [11] = skaven_stormfiend_demo (string) 00:05:12.107 [Lua] [12] = critter_rat (string) 00:05:12.107 [Lua] [13] = skaven_explosive_loot_rat (string) 00:05:12.107 [Lua] [14] = chaos_spawn (string) 00:05:12.107 [Lua] [15] = skaven_stormfiend_boss (string) 00:05:12.107 [Lua] [16] = critter_pig (string) 00:05:12.107 [Lua] [17] = chaos_troll (string) 00:05:12.107 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 00:05:12.107 [Lua] [19] = skaven_rat_ogre (string) 00:05:12.107 [Lua] [20] = skaven_stormfiend (string) 00:05:12.107 [Lua] [21] = skaven_storm_vermin_warlord (string) 00:05:12.107 [Lua] [22] = skaven_warpfire_thrower (string) 00:05:12.107 [Lua] [23] = chaos_plague_sorcerer (string) 00:05:12.107 [Lua] [24] = chaos_exalted_champion_warcamp (string) 00:05:12.107 [Lua] [25] = skaven_pack_master (string) 00:05:12.107 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 00:05:12.107 [Lua] [27] = skaven_ratling_gunner (string) 00:05:12.107 [Lua] [28] = chaos_mutator_sorcerer (string) 00:05:12.107 [Lua] [29] = skaven_poison_wind_globadier (string) 00:05:12.107 [Lua] [30] = chaos_tentacle_sorcerer (string) 00:05:12.107 [Lua] [31] = chaos_exalted_champion_norsca (string) 00:05:12.107 [Lua] [32] = chaos_warrior (string) 00:05:12.107 [Lua] [33] = chaos_exalted_sorcerer (string) 00:05:12.107 [Lua] [34] = skaven_gutter_runner (string) 00:05:12.107 [Lua] [35] = chaos_corruptor_sorcerer (string) 00:05:12.107 [Lua] [36] = chaos_vortex_sorcerer (string) 00:05:12.107 [Lua] [37] = skaven_plague_monk (string) 00:05:12.107 [Lua] [38] = chaos_berzerker (string) 00:05:12.107 [Lua] [39] = beastmen_gor (string) 00:05:12.107 [Lua] [40] = beastmen_ungor_archer (string) 00:05:12.107 [Lua] [41] = beastmen_ungor_dummy (string) 00:05:12.107 [Lua] [42] = beastmen_standard_bearer_crater (string) 00:05:12.107 [Lua] [43] = skaven_storm_vermin_commander (string) 00:05:12.107 [Lua] [44] = beastmen_standard_bearer (string) 00:05:12.107 [Lua] [45] = skaven_storm_vermin (string) 00:05:12.107 [Lua] [46] = beastmen_ungor (string) 00:05:12.107 [Lua] [47] = chaos_raider_tutorial (string) 00:05:12.107 [Lua] [48] = chaos_raider (string) 00:05:12.107 [Lua] [49] = beastmen_gor_dummy (string) 00:05:12.107 [Lua] [50] = skaven_storm_vermin_with_shield (string) 00:05:12.107 [Lua] [51] = beastmen_bestigor (string) 00:05:12.107 [Lua] [52] = beastmen_bestigor_dummy (string) 00:05:12.107 [Lua] [53] = skaven_clan_rat_tutorial (string) 00:05:12.107 [Lua] [54] = chaos_marauder (string) 00:05:12.107 [Lua] [55] = skaven_dummy_clan_rat (string) 00:05:12.107 [Lua] [56] = chaos_fanatic (string) 00:05:12.107 [Lua] [57] = chaos_marauder_with_shield (string) 00:05:12.107 [Lua] [58] = chaos_zombie (string) 00:05:12.107 [Lua] [59] = skaven_clan_rat (string) 00:05:12.107 [Lua] [60] = skaven_clan_rat_with_shield (string) 00:05:12.107 [Lua] [61] = chaos_marauder_tutorial (string) 00:05:12.107 [Lua] [62] = skaven_dummy_slave (string) 00:05:12.107 [Lua] [63] = skaven_slave (string) 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:05:12.158 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:05:12.165 [Lua] level display name dlc_bogenhafen_city 00:05:12.165 [Lua] level display name cemetery 00:05:12.165 [Lua] level display name forest_ambush 00:05:12.165 [Lua] level display name mines 00:05:12.165 [Lua] level display name nurgle 00:05:12.165 [Lua] level display name warcamp 00:05:12.165 [Lua] level display name bell 00:05:12.165 [Lua] level display name skittergate 00:05:12.165 [Lua] level display name prologue 00:05:12.165 [Lua] level display name dlc_celebrate_crawl 00:05:12.165 [Lua] level display name military 00:05:12.165 [Lua] level display name magnus 00:05:12.165 [Lua] level display name skaven_stronghold 00:05:12.165 [Lua] level display name fort 00:05:12.166 [Lua] level display name ground_zero 00:05:12.166 [Lua] level display name elven_ruins 00:05:12.166 [Lua] level display name farmlands 00:05:12.166 [Lua] level display name ussingen 00:05:12.166 [Lua] level display name dlc_portals 00:05:12.166 [Lua] level display name dlc_castle 00:05:12.166 [Lua] level display name catacombs 00:05:12.166 [Lua] level display name crater 00:05:12.166 [Lua] level display name plaza 00:05:12.166 [Lua] level display name dlc_bogenhafen_slum 00:05:12.166 [Lua] level display name dlc_bastion 00:05:12.199 [Lua] TIME: 0.023000000000001 00:05:12.937 [Lua] [ConflictSettings] Contained breeds generated in: 0.69400000000000084 00:05:13.013 [Lua] <>realm = official<> 00:05:13.294 [Lua] <>project = vermintide 2<> 00:05:13.294 [Lua] <>build = release<> 00:05:13.294 [Lua] <>platform = win32<> 00:05:13.294 [Lua] <>dedicated_server = false<> 00:05:13.294 [Lua] <>title_id = 5107<> 00:05:13.294 [Lua] <>content_revision = 17344<> 00:05:13.294 [Lua] <>engine_revision = 7a582b12e611<> 00:05:13.294 [Lua] <>release_version = 4.0.0<> 00:05:13.294 [Lua] <>rendering_backend = dx12<> 00:05:13.294 [Lua] <>teamcity_build_id = 79363<> 00:05:13.294 [Lua] <>steam_id = 11000010c7fed13<> 00:05:13.294 [Lua] <>steam_profile_name = Walker Trips<> 00:05:13.294 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 00:05:13.294 [Lua] [Boot] Application build: release 00:05:13.294 [Lua] [Boot] Content revision: 17344 00:05:13.294 [Lua] [Boot] Engine revision: 7a582b12e611 00:05:13.294 [Lua] [Boot] Release version: 4.0.0 00:05:13.295 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 00:05:13.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 00:05:13.302 [Lua] initializing mechanism to: adventure 00:05:13.302 [Lua] Game:setup() total time: 0.0069999999999997 00:05:13.302 [Lua] handle rev info: 0 00:05:13.302 [Lua] handle gfx quality: 0 00:05:13.302 [Lua] default settings: 0 00:05:13.302 [Lua] user settings: 0 00:05:13.302 [Lua] set frame times: 0 00:05:13.302 [Lua] init random: 0 00:05:13.302 [Lua] managers: 0.005999999999998451 00:05:13.302 [Lua] 00:05:13.302 [Lua] unaccounted: 0.0010000000000012221 00:05:13.302 [Lua] [Boot] use baked enemy meshes: false 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:05:13.302 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:05:13.302 [Lua] [Testify] Ready! 00:05:13.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:05:13.455 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:05:13.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:05:13.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:05:13.776 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:05:13.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:05:13.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:05:13.826 [Lua] [PackageManager] Force_load: resource_packages/menu 00:05:13.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:05:13.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:05:13.910 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:05:13.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:05:14.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:05:14.385 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:05:14.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:05:14.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:05:14.486 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:05:14.486 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:05:14.487 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:05:14.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:05:14.535 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:05:14.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:05:14.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:05:14.941 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:05:14.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:05:15.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:05:15.684 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:05:15.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:05:16.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:05:16.173 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:05:16.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:05:16.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:05:16.648 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:05:16.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:05:16.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:05:16.868 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:05:16.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:05:17.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:05:17.069 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:05:17.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:05:17.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:05:17.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:05:17.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:05:17.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:05:17.254 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:05:17.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:05:17.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:05:17.716 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:05:17.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:05:17.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:05:17.811 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:05:17.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:05:17.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:05:17.872 [Lua] [PackageManager] Force_load: resource_packages/careers 00:05:17.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:05:17.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:05:17.923 [Lua] [PackageManager] Force_load: resource_packages/decals 00:05:17.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:05:18.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:05:18.007 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:05:18.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:05:18.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:05:18.583 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:05:18.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:05:19.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:05:19.463 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:05:19.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:05:20.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:05:20.360 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:05:20.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:05:21.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:05:21.306 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:05:21.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:05:21.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:05:21.391 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:05:21.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 00:05:21.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 00:05:21.441 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 00:05:21.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:05:21.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:05:21.491 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:05:31.819 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:05:31.819 [Lua] [Gamestate] Enter StateTitleScreen 00:05:31.820 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:05:31.820 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:05:31.820 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:05:31.820 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:05:31.820 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:05:31.834 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:05:31.834 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:05:31.835 [Save] Loading `save_data` 00:05:31.835 [Save] Load done 00:05:31.852 [Lua] [BackendManagerPlayFab] Backend Enabled 00:05:33.257 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 00:05:38.414 [Lua] steam item server: requesting user inventory 00:05:38.860 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 00:05:38.860 [Lua] ISI-> GET_ALL_ITEMS! 00:05:38.860 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 00:05:38.860 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 00:05:38.860 [Lua] 00:05:38.860 [Lua] 00:05:39.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 00:05:39.080 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 00:05:39.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 00:05:39.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 00:05:39.080 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 00:05:39.080 [Lua] [SteamManager] request_item_prices 00:05:39.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 00:05:39.372 [Lua] Player statistics loaded! 00:05:39.673 [Lua] [SteamManager] on_price_result 1 GBP 00:05:39.674 [Lua] _refresh_steam_item_prices_cb 00:05:39.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 00:05:39.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 00:05:39.965 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 00:05:39.978 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 483 item(s) to the peddler stock 00:05:39.979 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 00:05:40.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 00:05:40.250 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 00:05:40.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 00:05:40.472 [Lua] [UnlockManager] All unlocks ready 00:05:40.488 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:05:41.516 [Lua] [Managers] Destroying manager group: 00:05:41.516 [Lua] [Gamestate] Enter state StateLoading 00:05:41.518 [Lua] [StateLoading] Auto Skip: nil 00:05:41.519 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 00:05:41.519 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:05:41.519 [Lua] [LobbyManager] Setting up network options 00:05:41.519 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 00:05:41.519 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 00:05:41.519 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 00:05:41.519 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 00:05:41.519 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 00:05:41.519 [Lua] LobbyManager:setup_network_options server_port: 27015 00:05:41.519 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:05:41.524 [Lua] registering RPCs 00:05:41.524 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:05:41.524 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 00:05:41.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:05:41.525 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:05:41.525 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:05:41.525 [Lua] [LevelTransitionHandler] load_level inn_level 0 00:05:41.525 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:05:41.525 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:05:41.525 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:05:41.525 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 00:05:41.525 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:05:41.525 [SteamVoip] Creating room 5eb8ae39a4cb8244 00:05:41.526 [EAC] EAC server 11000010c7fed13 is initializing 00:05:41.530 [EAC] Server is also client 11000010c7fed13 00:05:41.530 [EACServer] [00:05:41:530][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7D56877C0 LogLevel: Info. 00:05:41.531 [Lua] ### Created peer state machine for 11000010c7fed13 00:05:41.531 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 00:05:41.531 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:05:41.532 warning: [Application] Application.update_render_world is deprecated. 00:05:41.534 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:05:41.534 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:05:41.534 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:05:41.534 [Lua] Set lobby begin: 00:05:41.534 [Lua] Set lobby end. 00:05:41.534 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 00:05:41.534 [Lua] [LobbyHost] Changed state from 0 to creating 00:05:41.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:05:41.567 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:05:41.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:05:41.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:05:41.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:05:41.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:05:41.735 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:05:41.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:05:41.785 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:05:41.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:05:41.787 [Lua] [LobbyHost] Changed state from creating to joined 00:05:41.787 [Lua] [PartyManager] Leader is set to 11000010c7fed13 00:05:41.787 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 00:05:41.787 [Lua] [ChatManager] Registering channel 1 00:05:41.787 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 00:05:41.787 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 00:05:41.787 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 00:05:41.802 [Lua] [NetworkServer] Changing num_players from nil to 1 00:05:41.802 [Lua] Players: 1 00:05:41.802 [Lua] Set lobby begin: 00:05:41.802 [Lua] Lobby data num_players = 1 00:05:41.802 [Lua] Lobby data level_key = inn_level 00:05:41.802 [Lua] Lobby data game_mode = 3 00:05:41.802 [Lua] Lobby data matchmaking = false 00:05:41.802 [Lua] Set lobby end. 00:05:43.568 [Lua] player (11000010c7fed13,1) was put into party 0 00:05:43.568 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 00:05:43.568 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 00:05:43.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 00:05:43.568 warning: [Lua] Following data will be uploaded to Crashify: <> 00:05:43.569 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 000000000290B2F0; previous_state = Connecting; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 000000000290A3A0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 512186; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002481BE0 [3] _ = table: 000000000290B2F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000290B3E0; dt = 0.016881214454770088; state_data = table: 000000000290B2F0; new_state = Loading [5] self = table: 000000000255DD00; dt = 0.016881214454770088; peer_state_machines = table: 000000000258B110; joined_peers = table: 0000000002590390; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000000290B3E0 [6] self = table: 0000000003640E90; dt = 0.016881214454770088 [7] self = table: 0000000003640E90; dt = 0.016881214454770088; t = 30.301681850687601 [8] self = table: 0000000002523AD0; dt = 0.016881214454770088; t = 30.301681850687601 [9] self = table: 00000000000970C0; real_world_dt = 0.016881214454770088; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016881214454770088; t = 30.301681850687601 [10] dt = 0.016881214454770088 [2] server = table: 000000000255DD00; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9830347001552582; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000000290B3B0; state_data = table: 000000000290B2F0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000258C9C0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000258B150; _joined_peers = table: 0000000002590390; voip = table: 00000000027627A0; environment_variation_id = 0; level_transition_handler = table: 000000000016F470; _connections = table: 00000000025E5C60; lobby_host = table: 0000000001E44250; level_key = "inn_level"; slot_allocator = table: 00000000006E7380; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E74F0; wanted_career_index = 3; _reserved_slots = table: 000000000290A270; wanted_profile_index = 4; _connected_peers = table: 00000000025E74C0; player_manager = table: 00000000015A30F0; _profile_requester = table: 00000000006E30E0; network_transmit = table: 000000000290A3A0; peers_completed_game_object_sync = table: 000000000258CA30; peer_state_machines = table: 000000000258B110; network_event_delegate = table: 0000000001983150; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000290A3A0; _input_manager = table: 00000000012D7890; _viewport_name = "loading_viewport"; _machine = table: 0000000000307AC0; _network_event_delegate = table: 0000000001983150; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000000692780; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000255DD00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F470; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E74F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E44250; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000290A3A0; _input_manager = table: 00000000012D7890; _viewport_name = "loading_viewport"; _machine = table: 0000000000307AC0; _network_event_delegate = table: 0000000001983150; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000000692780; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000255DD00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F470; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E74F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E44250; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000003640E90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 0000000002521B70; <> 00:05:43.569 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000290B2F0; previous_state = Connecting; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 000000000290A3A0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 512186; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002481BE0 [3] _ = table: 000000000290B2F0; new_state = Loading; old_state = Connecting [4] self = table: 000000000290B3E0; dt = 0.016881214454770088; state_data = table: 000000000290B2F0; new_state = Loading [5] self = table: 000000000255DD00; dt = 0.016881214454770088; peer_state_machines = table: 000000000258B110; joined_peers = table: 0000000002590390; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000000290B3E0 [6] self = table: 0000000003640E90; dt = 0.016881214454770088 [7] self = table: 0000000003640E90; dt = 0.016881214454770088; t = 30.301681850687601 [8] self = table: 0000000002523AD0; dt = 0.016881214454770088; t = 30.301681850687601 [9] self = table: 00000000000970C0; real_world_dt = 0.016881214454770088; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.016881214454770088; t = 30.301681850687601 [10] dt = 0.016881214454770088 [2] server = table: 000000000255DD00; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9830347001552582; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000000290B3B0; state_data = table: 000000000290B2F0; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000258C9C0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000258B150; _joined_peers = table: 0000000002590390; voip = table: 00000000027627A0; environment_variation_id = 0; level_transition_handler = table: 000000000016F470; _connections = table: 00000000025E5C60; lobby_host = table: 0000000001E44250; level_key = "inn_level"; slot_allocator = table: 00000000006E7380; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E74F0; wanted_career_index = 3; _reserved_slots = table: 000000000290A270; wanted_profile_index = 4; _connected_peers = table: 00000000025E74C0; player_manager = table: 00000000015A30F0; _profile_requester = table: 00000000006E30E0; network_transmit = table: 000000000290A3A0; peers_completed_game_object_sync = table: 000000000258CA30; peer_state_machines = table: 000000000258B110; network_event_delegate = table: 0000000001983150; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000290A3A0; _input_manager = table: 00000000012D7890; _viewport_name = "loading_viewport"; _machine = table: 0000000000307AC0; _network_event_delegate = table: 0000000001983150; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000000692780; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000255DD00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F470; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E74F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E44250; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 000000000290A3A0; _input_manager = table: 00000000012D7890; _viewport_name = "loading_viewport"; _machine = table: 0000000000307AC0; _network_event_delegate = table: 0000000001983150; _registered_rpcs = true; _wanted_state = table: 00000000103E5BA0; _loading_view = table: 0000000000692780; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000000255DD00; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000016F470; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000025E74F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000001E44250; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000003640E90; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 0000000002521B70; <> <> 00:05:43.569 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:05:49.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:05:49.676 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:05:49.691 [Lua] [LevelTransitionHandler] Level load completed! 00:05:49.691 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 512186 - use_random_directors: true - overriden_conflict: nil 00:05:49.694 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:05:49.694 [Lua] checking dlc's against conflict directors 00:05:49.694 [Lua] number of factions to include 2 00:05:49.694 [Lua] Updated list weights for random: 00:05:49.694 [Lua] skaven, 0.42 (0.00-0.42) 00:05:49.694 [Lua] chaos, 0.42 (0.42-0.83) 00:05:49.694 [Lua] beastmen, 0.17 (0.83-1.00) 00:05:49.694 [Lua] Rolled random faction: 0.47723078727722168 chaos 00:05:49.694 [Lua] Updated list weights for random: 00:05:49.694 [Lua] skaven, 0.71 (0.00-0.71) 00:05:49.694 [Lua] beastmen, 0.29 (0.71-1.00) 00:05:49.694 [Lua] Rolled random faction: 0.8107103705406189 beastmen 00:05:49.694 [Lua] number of factions added 2 00:05:49.694 [Lua] --- --- --- 00:05:49.694 [Lua] Starting... difficulty 'normal' 00:05:49.694 [Lua] These are the starting conflict directors: 00:05:49.694 [Lua] inn_level 00:05:49.694 [Lua] --- --- --- 00:05:49.694 [Lua] 00:05:49.694 [Lua] DONE! Found the following directors: 00:05:49.694 [Lua] (free: 35), Master hash is: 00:05:49.694 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:05:49.694 [Lua] load_startup_enemy_packages: -------------- 00:05:49.694 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:05:49.694 [Lua] critter_rat 00:05:49.708 [Lua] ### Sending rpc_level_loaded 00:05:49.708 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 00:05:49.708 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 00:05:49.725 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 00:05:49.725 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 00:05:49.725 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 00:05:49.725 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 00:05:49.742 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:05:49.742 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 00:05:49.742 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 00:05:49.742 [Lua] ### Sending rpc_level_loaded 00:05:49.742 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 00:05:49.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:05:49.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:05:49.760 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:05:49.760 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:05:49.760 [Lua] Starting async level spawning of levels/inn/world 00:05:49.760 [Umbra] Init version: 3.4.15 :: 16 threads 00:05:50.108 [Lua] Async level spawning done 00:05:50.108 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:05:50.667 [Window] Window => inactive 00:05:51.000 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:05:51.000 [Lua] Set lobby begin: 00:05:51.000 [Lua] Lobby data host = 11000010c7fed13 00:05:51.000 [Lua] Lobby data level_key = inn_level 00:05:51.000 [Lua] Lobby data game_mode = 3 00:05:51.000 [Lua] Lobby data country_code = GB 00:05:51.000 [Lua] Lobby data unique_server_name = Walker Trips 00:05:51.000 [Lua] Lobby data num_players = 1 00:05:51.000 [Lua] Lobby data matchmaking = false 00:05:51.000 [Lua] Set lobby end. 00:05:51.000 [Lua] [Managers] Destroying manager group: 00:05:51.001 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:05:51.001 [Lua] [Gamestate] Enter StateIngame HOST 00:05:51.001 [Lua] [Managers] Calling function on all managers: 00:05:51.001 [Lua] <>level = inn_level<> 00:05:51.001 [Lua] Set lobby begin: 00:05:51.001 [Lua] Lobby data host = 11000010c7fed13 00:05:51.001 [Lua] Lobby data level_key = inn_level 00:05:51.001 [Lua] Lobby data game_mode = 3 00:05:51.001 [Lua] Lobby data selected_level_key = inn_level 00:05:51.002 [Lua] Lobby data country_code = GB 00:05:51.002 [Lua] Lobby data unique_server_name = Walker Trips 00:05:51.002 [Lua] Lobby data num_players = 1 00:05:51.002 [Lua] Lobby data matchmaking = false 00:05:51.002 [Lua] Set lobby end. 00:05:51.002 [Lua] [StateIngame] Server ingame 00:05:51.006 [Lua] Set lobby begin: 00:05:51.006 [Lua] Lobby data level_key = inn_level 00:05:51.006 [Lua] Lobby data selected_level_key = inn_level 00:05:51.006 [Lua] Lobby data unique_server_name = Walker Trips 00:05:51.006 [Lua] Lobby data matchmaking = false 00:05:51.006 [Lua] Lobby data host = 11000010c7fed13 00:05:51.006 [Lua] Lobby data country_code = GB 00:05:51.006 [Lua] Lobby data game_mode = 3 00:05:51.006 [Lua] Lobby data difficulty_tweak = 0 00:05:51.006 [Lua] Lobby data difficulty = normal 00:05:51.006 [Lua] Lobby data num_players = 1 00:05:51.006 [Lua] Set lobby end. 00:05:51.006 [Lua] [LobbyAux] Making combined_hash: b40b952c23c5d3ee from network_hash=6fe2f3491a25f4d2, trunk_revision=17344, engine_revision=7a582b12e611, project_hash=bulldozer 00:05:51.006 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 00:05:51.006 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:05:51.006 [Lua] [Matchmaking] initializing 00:05:51.006 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 00:05:51.006 [Lua] [Matchmaking] register rpcs 00:05:51.006 [Lua] GameNetworkManager:init... creating game session 00:05:51.006 [Lua] Host GameSession.make_game_session_host with session: 00:05:51.007 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:05:51.007 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 00:05:51.007 [Lua] [GameNetworkManager] self.is_server = true 00:05:51.007 [Network] Setting artificial MTU limit to 65536 00:05:51.007 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 00:05:51.018 [Lua] Switching ConflictSettings: to: inn_level 00:05:51.018 [Lua] pacing=disabled 00:05:51.018 [Lua] roaming=nil 00:05:51.018 [Lua] disabled=false 00:05:51.018 [Lua] pack_spawning=disabled 00:05:51.018 [Lua] contained_breeds=nil 00:05:51.018 [Lua] boss=disabled 00:05:51.018 [Lua] horde=disabled 00:05:51.018 [Lua] specials=disabled 00:05:51.018 [Lua] name=inn_level 00:05:51.018 [Lua] intensity=disabled 00:05:51.018 [Lua] --- 00:05:51.018 [Lua] [LevelAnalysis] set_random_seed( 512186) 00:05:51.022 [Lua] [AIInterestPointSystem] Level Seed: 512186 00:05:51.022 [Lua] 00:05:51.022 [Lua] [entity_system_bag] = table 00:05:51.022 [Lua] [entity_system_bag] = metatable 00:05:51.022 [Lua] [startup_data] = table 00:05:51.022 [Lua] [entity_manager] = table 00:05:51.022 [Lua] [entity_manager] = metatable 00:05:51.022 [Lua] [unit_spawner] = table 00:05:51.022 [Lua] [unit_spawner] = metatable 00:05:51.022 [Lua] [unit_storage] = table 00:05:51.022 [Lua] [unit_storage] = metatable 00:05:51.022 [Lua] [dice_keeper] = table 00:05:51.022 [Lua] [dice_keeper] = metatable 00:05:51.022 [Lua] [is_server] = true (boolean) 00:05:51.022 [Lua] [world] = [World] 00:05:51.022 [Lua] [system_api] = table 00:05:51.022 [Lua] [entity_system] = table 00:05:51.022 [Lua] [entity_system] = metatable 00:05:51.022 [Lua] [network_lobby] = table 00:05:51.022 [Lua] [network_lobby] = metatable 00:05:51.022 [Lua] [profile_synchronizer] = table 00:05:51.022 [Lua] [profile_synchronizer] = metatable 00:05:51.022 [Lua] [level_transition_handler] = table 00:05:51.022 [Lua] [level_transition_handler] = metatable 00:05:51.022 [Lua] [num_local_human_players] = 1 (number) 00:05:51.022 [Lua] [statistics_db] = table 00:05:51.022 [Lua] [statistics_db] = metatable 00:05:51.022 [Lua] [network_server] = table 00:05:51.022 [Lua] [network_server] = metatable 00:05:51.022 [Lua] [input_manager] = table 00:05:51.022 [Lua] [input_manager] = metatable 00:05:51.022 [Lua] [network_clock] = table 00:05:51.022 [Lua] [network_clock] = metatable 00:05:51.022 [Lua] [network_transmit] = table 00:05:51.022 [Lua] [network_transmit] = metatable 00:05:51.022 [Lua] [free_flight_manager] = table 00:05:51.022 [Lua] [free_flight_manager] = metatable 00:05:51.022 [Lua] [network_manager] = table 00:05:51.022 [Lua] [network_manager] = metatable 00:05:51.022 [Lua] [network_event_delegate] = table 00:05:51.022 [Lua] [network_event_delegate] = metatable 00:05:51.022 [Lua] 00:05:51.023 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:05:51.023 [Lua] ignoring extension VersusInteractObjectiveExtension 00:05:51.023 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:05:51.023 [Lua] ignoring extension VersusSocketObjectiveExtension 00:05:51.023 [Lua] ignoring extension VersusTargetObjectiveExtension 00:05:51.023 [Lua] ignoring extension VersusMissionObjectiveExtension 00:05:51.023 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:05:51.026 [Lua] [AchievementManager] Achievements using the steam platform 00:05:51.077 [Lua] [StateIngame] Level seed: 512186 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 00:05:51.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 00:05:51.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 00:05:51.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:05:51.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:05:51.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 00:05:51.084 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 00:05:51.085 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 00:05:51.088 [Lua] [LevelAnalysis] set_random_seed( 512186) 00:05:51.092 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:05:51.092 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 00:05:51.093 [Lua] [IngameUI] init 00:05:51.113 [Lua] cb_razer_chroma_setup 00:05:51.158 [Lua] [Matchmaking] Cancelling matchmaking 00:05:51.158 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:05:51.158 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:05:51.158 [Lua] Set lobby begin: 00:05:51.158 [Lua] Lobby data level_key = inn_level 00:05:51.158 [Lua] Lobby data power_level = 0 00:05:51.158 [Lua] Lobby data selected_level_key = inn_level 00:05:51.158 [Lua] Lobby data unique_server_name = Walker Trips 00:05:51.158 [Lua] Lobby data matchmaking = false 00:05:51.159 [Lua] Lobby data host = 11000010c7fed13 00:05:51.159 [Lua] Lobby data country_code = GB 00:05:51.159 [Lua] Lobby data game_mode = 3 00:05:51.159 [Lua] Lobby data difficulty_tweak = 0 00:05:51.159 [Lua] Lobby data difficulty = normal 00:05:51.159 [Lua] Lobby data num_players = 1 00:05:51.159 [Lua] Set lobby end. 00:05:51.160 [Flow] complete_skittergate_legend true 00:05:51.160 [Flow] complete_all_helmgart_levels_recruit true 00:05:51.162 [Flow] WitchHunterLevel:35 00:05:51.162 [Flow] LeaderYes 00:05:51.162 [Flow] ALL PC XP:304250 00:05:51.162 [Flow] Has "bogenhafen" DLC:true 00:05:51.162 [Flow] WH XP:60850 00:05:51.162 [Flow] Number of crafted items:3188 00:05:51.162 [Flow] Has "pre_order" DLC:true 00:05:51.162 [Flow] Sum of Powe Levels:1500 00:05:51.162 [Flow] lodestone diff 1:false 00:05:51.162 [Flow] magnus and forest activated 00:05:51.162 [Flow] magnus and forest activated 00:05:51.162 [Flow] cemetery and forest activated 00:05:51.162 [Flow] magnus and cemetery 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.162 [Flow] ALL RUNES ACTIVATED 00:05:51.162 [Flow] magnus and forest activated 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.162 [Flow] ALL RUNES ACTIVATED 00:05:51.162 [Flow] cemetery and forest activated 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.162 [Flow] ALL RUNES ACTIVATED 00:05:51.162 [Flow] magnus and forest activated 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.162 [Flow] ALL RUNES ACTIVATED 00:05:51.162 [Flow] magnus and cemetery 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.162 [Flow] ALL RUNES ACTIVATED 00:05:51.162 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:05:51.165 [Lua] CurrentConflictSettings inn_level 00:05:51.165 [Lua] [ConflictDirector] conflict_director is ai_ready 00:05:51.165 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:05:51.165 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:05:51.167 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:05:51.167 [Lua] Forming navigation groups in one frame 00:05:51.167 [Lua] Forming navigation groups 00:05:51.189 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796 00:05:51.190 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 00:05:51.190 [Lua] number of nav groups: 41 00:05:51.190 [Lua] number of refined nav groups : 23 00:05:51.192 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 00:05:51.192 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:05:51.192 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:05:51.192 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:05:51.195 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:05:51.195 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:05:51.195 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:05:51.195 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 00:05:51.195 [Lua] [Managers] Calling function on all managers: 00:05:51.238 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 00:05:51.238 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 00:05:51.884 [Lua] player (11000010c7fed13,1) was put into party 1 00:05:51.884 [Lua] [IngamePlayerListUI] - Destroy 00:05:51.884 [Lua] [EquipmentUI] - Destroy 00:05:51.884 [Lua] [AbilityUI] - Destroy 00:05:51.884 [Lua] [GamePadAbilityUI] - Destroy 00:05:51.884 [Lua] [GamePadEquipmentUI] - Destroy 00:05:51.895 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 00:05:51.895 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 00:05:51.895 [Lua] Set lobby begin: 00:05:51.895 [Lua] Lobby data player_slot_1 = 0:0 00:05:51.895 [Lua] Lobby data level_key = inn_level 00:05:51.895 [Lua] Lobby data power_level = 0 00:05:51.895 [Lua] Lobby data selected_level_key = inn_level 00:05:51.895 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:05:51.895 [Lua] Lobby data difficulty = normal 00:05:51.895 [Lua] Lobby data unique_server_name = Walker Trips 00:05:51.895 [Lua] Lobby data matchmaking = false 00:05:51.896 [Lua] Lobby data host = 11000010c7fed13 00:05:51.896 [Lua] Lobby data country_code = GB 00:05:51.896 [Lua] Lobby data game_mode = 3 00:05:51.896 [Lua] Lobby data player_slot_5 = 0:0 00:05:51.896 [Lua] Lobby data player_slot_2 = 0:0 00:05:51.896 [Lua] Lobby data difficulty_tweak = 0 00:05:51.896 [Lua] Lobby data player_slot_3 = 0:0 00:05:51.896 [Lua] Lobby data num_players = 1 00:05:51.896 [Lua] Set lobby end. 00:05:51.896 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 00:05:51.897 [Lua] 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 00:05:51.897 [Lua] [wwise/bow] = false (boolean) 00:05:51.897 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 00:05:51.897 [Lua] [wwise/two_handed_axes] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 00:05:51.897 [Lua] 00:05:51.897 [Lua] 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 00:05:51.897 [Lua] [resource_packages/careers/we_shade] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 00:05:51.897 [Lua] [wwise/bow] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:05:51.897 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 00:05:51.897 [Lua] [wwise/two_handed_axes] = false (boolean) 00:05:51.897 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 00:05:51.897 [Lua] 00:05:51.897 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 00:05:51.897 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 00:05:51.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 00:05:51.897 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 00:05:51.897 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:05:51.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:05:51.901 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 00:05:51.998 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 00:05:51.998 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 00:05:52.006 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 00:05:52.006 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:05:52.006 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 00:05:52.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:05:52.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:05:52.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 00:05:52.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:05:52.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:05:52.206 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:05:52.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:05:52.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:05:52.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:05:52.264 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:05:52.265 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 00:05:52.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:05:52.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:05:52.304 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:05:52.304 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:05:52.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:05:52.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:05:52.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:05:52.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:05:52.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:05:52.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:05:52.398 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:05:52.399 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:05:52.399 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:05:52.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:05:52.432 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:05:52.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:05:52.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:05:52.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:05:52.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:05:52.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:05:52.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:05:52.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:05:52.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:05:52.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:05:52.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:05:52.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:05:52.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 00:05:52.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:05:52.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:05:52.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:05:52.615 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 00:05:52.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:05:52.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:05:52.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:05:52.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:05:52.647 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:05:52.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:05:52.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:05:52.697 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:05:52.697 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:05:52.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 00:05:52.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 00:05:52.798 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 00:05:52.799 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:05:52.817 [Flow] DISABLE 00:05:52.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:05:52.869 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:05:52.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:05:52.920 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:05:52.920 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:05:52.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 00:05:53.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 00:05:53.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 00:05:53.038 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 00:05:53.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:05:53.132 [Lua] [PackageManager] Force_load: wwise/bow 00:05:53.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:05:53.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:05:53.445 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:05:53.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 00:05:53.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 00:05:53.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 00:05:53.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 00:05:53.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 00:05:53.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 00:05:53.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 00:05:53.834 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 00:05:53.834 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 00:05:53.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:05:54.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:05:54.217 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:05:54.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:05:54.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:05:54.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:05:54.285 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:05:54.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:05:54.811 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 00:05:54.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 00:05:55.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 00:05:55.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 00:05:55.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:05:55.232 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:05:55.232 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 00:05:55.233 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:05:55.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:05:55.282 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 00:05:55.299 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:05:55.321 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:05:55.322 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:05:55.322 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:05:55.350 [Lua] Players are leaving the safe zone 00:05:55.694 [Lua] StateInGameRunning:_game_actually_starts() 00:05:55.694 [Lua] [IngameUI] menu view on_enter start_menu_view 00:05:55.694 [Lua] hero_fullscreen_menu_on_enter 00:05:55.694 [Lua] ################################################################################################################# 00:05:55.694 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:05:55.694 [Lua] ################################################################################################################# 00:05:55.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 00:05:55.697 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0100c020 00:05:55.699 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:05:55.712 [Lua] cb_razer_chroma_setup 00:05:55.718 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 00:05:55.724 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.724 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:05:55.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:05:55.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:05:55.725 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 00:05:55.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:05:55.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:05:55.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:05:55.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:05:55.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:05:56.124 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 00:05:56.124 [Lua] Commit load time data 00:05:56.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x38e, position: 0 00:05:56.914 [Lua] PlayFabMirrorBase:_commit_internal 1 00:05:56.914 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:05:56.917 [Lua] generate_backend_stats 11000010c7fed13:1 00:05:56.937 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:05:56.937 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:05:56.937 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 00:05:56.938 [Lua] Set lobby begin: 00:05:56.938 [Lua] Lobby data player_slot_1 = 0:0 00:05:56.938 [Lua] Lobby data level_key = inn_level 00:05:56.938 [Lua] Lobby data power_level = 835 00:05:56.938 [Lua] Lobby data selected_level_key = inn_level 00:05:56.938 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:05:56.938 [Lua] Lobby data difficulty = normal 00:05:56.938 [Lua] Lobby data unique_server_name = Walker Trips 00:05:56.938 [Lua] Lobby data matchmaking = false 00:05:56.938 [Lua] Lobby data host = 11000010c7fed13 00:05:56.938 [Lua] Lobby data country_code = GB 00:05:56.938 [Lua] Lobby data game_mode = 3 00:05:56.938 [Lua] Lobby data player_slot_5 = 0:0 00:05:56.938 [Lua] Lobby data player_slot_2 = 0:0 00:05:56.938 [Lua] Lobby data difficulty_tweak = 0 00:05:56.938 [Lua] Lobby data player_slot_3 = 0:0 00:05:56.938 [Lua] Lobby data num_players = 1 00:05:56.938 [Lua] Set lobby end. 00:05:56.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 00:05:57.279 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x38e, position: 27249 00:05:57.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 00:05:57.332 [Lua] commit result success 1 00:06:00.524 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 00:06:00.524 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:06:00.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:06:00.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:06:00.557 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 00:06:00.557 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:06:00.591 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 00:06:00.591 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:06:00.608 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 00:06:00.608 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:06:00.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 00:06:00.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:06:00.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 00:06:00.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:06:00.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 00:06:00.795 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:06:48.227 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 00:06:48.243 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 00:06:48.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 00:07:16.665 [Window] Window => active 00:07:17.949 [Lua] [IngameUI] menu view on_exit start_menu_view 00:07:17.949 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:07:17.949 [Lua] hero_fullscreen_menu_on_exit 00:07:17.952 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0100c020 00:07:17.952 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:07:17.952 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:07:21.421 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 8 00:07:21.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 8 00:07:21.676 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 8 00:07:23.819 [Lua] [IngameUI] menu view on_enter ingame_menu 00:07:24.310 [Lua] [IngameUI] menu view on_exit ingame_menu 00:07:25.947 [Lua] [IngameUI] menu view on_enter start_game_view 00:07:25.949 [Lua] [IngameUI] menu view post_update_on_enter table: 0x007caa20 00:07:25.949 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:07:25.952 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 00:07:25.952 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:07:25.953 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 00:07:25.953 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 00:07:26.539 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deed_selection 00:07:26.539 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:07:26.539 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorGrid 00:07:26.552 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 00:07:26.552 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 00:07:26.552 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorSummary 00:07:38.013 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 9 00:07:38.030 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 9 00:07:38.255 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 9 00:07:46.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 10 00:07:46.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 10 00:07:46.520 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 10 00:07:50.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 11 00:07:50.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 11 00:07:50.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 11 00:07:52.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 12 00:07:52.488 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 12 00:07:52.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 12 00:07:53.499 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 13 00:07:53.516 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 13 00:07:53.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 13 00:07:54.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 14 00:07:54.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 14 00:07:54.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 14 00:07:54.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 15 00:07:54.275 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 15 00:07:54.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 15 00:08:41.452 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 00:08:41.452 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorGrid 00:08:41.452 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:08:41.453 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 00:08:41.453 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorSummary 00:08:41.453 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 00:08:41.500 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(deed) 00:08:41.500 [Lua] ............................................................................................................ 00:08:41.500 [Lua] ............................................................................................................ 00:08:41.500 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: nil | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: deed 00:08:41.500 [Lua] ............................................................................................................ 00:08:41.500 [Lua] ............................................................................................................ 00:08:41.500 [Lua] [Matchmaking] Cancelling matchmaking 00:08:41.500 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:08:41.516 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:08:41.516 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:08:41.518 [Lua] Set lobby begin: 00:08:41.518 [Lua] Lobby data player_slot_1 = 0:0 00:08:41.518 [Lua] Lobby data level_key = inn_level 00:08:41.518 [Lua] Lobby data power_level = 835 00:08:41.518 [Lua] Lobby data selected_level_key = inn_level 00:08:41.518 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:41.518 [Lua] Lobby data difficulty = hardest 00:08:41.518 [Lua] Lobby data unique_server_name = Walker Trips 00:08:41.518 [Lua] Lobby data matchmaking = false 00:08:41.519 [Lua] Lobby data host = 11000010c7fed13 00:08:41.519 [Lua] Lobby data country_code = GB 00:08:41.519 [Lua] Lobby data game_mode = 3 00:08:41.519 [Lua] Lobby data player_slot_5 = 0:0 00:08:41.519 [Lua] Lobby data player_slot_2 = 0:0 00:08:41.519 [Lua] Lobby data difficulty_tweak = 0 00:08:41.519 [Lua] Lobby data player_slot_3 = 0:0 00:08:41.519 [Lua] Lobby data num_players = 1 00:08:41.519 [Lua] Set lobby end. 00:08:41.519 [Lua] [PartyManager] Leader is set to 11000010c7fed13 00:08:41.520 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 0 00:08:41.520 [Lua] [LevelTransitionHandler] set_next_level( nurgle, 0 ) 00:08:41.520 [Lua] Set lobby begin: 00:08:41.520 [Lua] Lobby data twitch_enabled = false 00:08:41.520 [Lua] Lobby data power_level = 835 00:08:41.520 [Lua] Lobby data unique_server_name = Walker Trips 00:08:41.520 [Lua] Lobby data difficulty_tweak = 0 00:08:41.520 [Lua] Lobby data host = 11000010c7fed13 00:08:41.520 [Lua] Lobby data game_mode = 8 00:08:41.520 [Lua] Lobby data match_started = true 00:08:41.520 [Lua] Lobby data mechanism = adventure 00:08:41.520 [Lua] Lobby data level_key = inn_level 00:08:41.520 [Lua] Lobby data player_slot_1 = 0:0 00:08:41.520 [Lua] Lobby data selected_level_key = nurgle 00:08:41.520 [Lua] Lobby data difficulty = hardest 00:08:41.520 [Lua] Lobby data quick_game = false 00:08:41.520 [Lua] Lobby data matchmaking = false 00:08:41.520 [Lua] Lobby data weave_name = false 00:08:41.520 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:41.521 [Lua] Lobby data num_players = 1 00:08:41.521 [Lua] Lobby data player_slot_5 = 0:0 00:08:41.521 [Lua] Lobby data player_slot_2 = 0:0 00:08:41.521 [Lua] Lobby data country_code = GB 00:08:41.521 [Lua] Lobby data player_slot_3 = 0:0 00:08:41.521 [Lua] Lobby data eac_authorized = true 00:08:41.521 [Lua] Set lobby end. 00:08:41.521 [Lua] Set lobby begin: 00:08:41.521 [Lua] Lobby data twitch_enabled = false 00:08:41.521 [Lua] Lobby data power_level = 835 00:08:41.521 [Lua] Lobby data unique_server_name = Walker Trips 00:08:41.521 [Lua] Lobby data difficulty_tweak = 0 00:08:41.521 [Lua] Lobby data host = 11000010c7fed13 00:08:41.521 [Lua] Lobby data game_mode = 8 00:08:41.521 [Lua] Lobby data is_private = true 00:08:41.521 [Lua] Lobby data match_started = true 00:08:41.521 [Lua] Lobby data mechanism = adventure 00:08:41.521 [Lua] Lobby data level_key = inn_level 00:08:41.521 [Lua] Lobby data player_slot_1 = 0:0 00:08:41.522 [Lua] Lobby data selected_level_key = nurgle 00:08:41.522 [Lua] Lobby data difficulty = hardest 00:08:41.522 [Lua] Lobby data quick_game = false 00:08:41.522 [Lua] Lobby data matchmaking = false 00:08:41.522 [Lua] Lobby data weave_name = false 00:08:41.522 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:41.522 [Lua] Lobby data num_players = 1 00:08:41.522 [Lua] Lobby data player_slot_5 = 0:0 00:08:41.522 [Lua] Lobby data player_slot_2 = 0:0 00:08:41.522 [Lua] Lobby data country_code = GB 00:08:41.522 [Lua] Lobby data player_slot_3 = 0:0 00:08:41.522 [Lua] Lobby data eac_authorized = true 00:08:41.522 [Lua] Set lobby end. 00:08:41.522 [Lua] [ChatManager][1]System: Starting hosted game... 00:08:41.522 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:08:41.522 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:08:41.600 [Lua] [IngameUI] menu view on_exit start_game_view 00:08:41.601 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:08:41.601 [Save] Saving `save_data` 00:08:41.601 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:08:41.601 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 00:08:41.601 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 00:08:41.603 [Save] Save done 00:08:41.604 [Lua] [IngameUI] menu view post_update_on_exit table: 0x007caa20 00:08:45.502 [Window] Window => inactive 00:08:48.711 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:08:48.711 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:08:48.712 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nurgle 0 00:08:48.712 [Lua] [LevelTransitionHandler] set_next_level( nurgle, 0 ) 00:08:48.712 [Lua] Set lobby begin: 00:08:48.712 [Lua] Lobby data twitch_enabled = false 00:08:48.712 [Lua] Lobby data power_level = 835 00:08:48.712 [Lua] Lobby data unique_server_name = Walker Trips 00:08:48.712 [Lua] Lobby data difficulty_tweak = 0 00:08:48.712 [Lua] Lobby data host = 11000010c7fed13 00:08:48.712 [Lua] Lobby data game_mode = 8 00:08:48.712 [Lua] Lobby data is_private = true 00:08:48.712 [Lua] Lobby data match_started = true 00:08:48.712 [Lua] Lobby data mechanism = adventure 00:08:48.712 [Lua] Lobby data level_key = inn_level 00:08:48.712 [Lua] Lobby data player_slot_1 = 0:0 00:08:48.712 [Lua] Lobby data selected_level_key = nurgle 00:08:48.712 [Lua] Lobby data difficulty = hardest 00:08:48.712 [Lua] Lobby data quick_game = false 00:08:48.713 [Lua] Lobby data matchmaking = false 00:08:48.713 [Lua] Lobby data weave_name = false 00:08:48.713 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:48.713 [Lua] Lobby data num_players = 1 00:08:48.713 [Lua] Lobby data player_slot_5 = 0:0 00:08:48.713 [Lua] Lobby data player_slot_2 = 0:0 00:08:48.713 [Lua] Lobby data country_code = GB 00:08:48.713 [Lua] Lobby data player_slot_3 = 0:0 00:08:48.713 [Lua] Lobby data eac_authorized = true 00:08:48.713 [Lua] Set lobby end. 00:08:48.715 [Lua] Set lobby begin: 00:08:48.715 [Lua] Lobby data twitch_enabled = false 00:08:48.715 [Lua] Lobby data power_level = 835 00:08:48.716 [Lua] Lobby data unique_server_name = Walker Trips 00:08:48.716 [Lua] Lobby data difficulty_tweak = 0 00:08:48.716 [Lua] Lobby data host = 11000010c7fed13 00:08:48.716 [Lua] Lobby data game_mode = 8 00:08:48.716 [Lua] Lobby data is_private = true 00:08:48.716 [Lua] Lobby data match_started = true 00:08:48.716 [Lua] Lobby data mechanism = adventure 00:08:48.716 [Lua] Lobby data level_key = inn_level 00:08:48.716 [Lua] Lobby data player_slot_1 = 0:0 00:08:48.716 [Lua] Lobby data selected_level_key = nurgle 00:08:48.716 [Lua] Lobby data difficulty = hardest 00:08:48.716 [Lua] Lobby data quick_game = false 00:08:48.716 [Lua] Lobby data matchmaking = false 00:08:48.717 [Lua] Lobby data weave_name = false 00:08:48.717 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:48.717 [Lua] Lobby data num_players = 1 00:08:48.717 [Lua] Lobby data player_slot_5 = 0:0 00:08:48.717 [Lua] Lobby data player_slot_2 = 0:0 00:08:48.717 [Lua] Lobby data country_code = GB 00:08:48.717 [Lua] Lobby data player_slot_3 = 0:0 00:08:48.717 [Lua] Lobby data eac_authorized = true 00:08:48.717 [Lua] Set lobby end. 00:08:48.717 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 00:08:48.717 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 00:08:48.717 [Lua] Complete level triggered. 00:08:48.718 [Save] Saving `save_data` 00:08:48.718 [Lua] gm_event_end_conditions_met false false 00:08:48.718 [Lua] PlayFabMirrorBase:_commit_internal nil 00:08:48.718 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:08:48.720 [Save] Save done 00:08:48.720 [Save] Saving `save_data` 00:08:48.721 [Lua] generate_backend_stats 11000010c7fed13:1 00:08:48.722 [Save] Save done 00:08:48.741 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:08:48.741 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:08:48.742 [Save] Saving `save_data` 00:08:48.742 [Lua] TRANSITION nil nil nurgle 00:08:48.742 [Lua] Transition type "nurgle", is server: true 00:08:48.742 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:08:48.742 [Lua] [GameNetworkManager] Leaving game... 00:08:48.742 [Lua] [GameNetworkManager] Shutting down game session host. 00:08:48.742 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:08:48.742 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:08:48.742 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=178.58 00:08:48.744 [Save] Save done 00:08:48.747 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:08:48.747 [Lua] commit result success 2 00:08:50.736 [Lua] [Managers] Calling function on all managers: 00:08:50.736 [Lua] Clearing all global lookup lists 00:08:50.736 [Lua] [IngamePlayerListUI] - Destroy 00:08:50.737 [Lua] [EquipmentUI] - Destroy 00:08:50.737 [Lua] [AbilityUI] - Destroy 00:08:50.737 [Lua] [GamePadAbilityUI] - Destroy 00:08:50.737 [Lua] [GamePadEquipmentUI] - Destroy 00:08:50.737 [Lua] [IngameUI] destroy 00:08:50.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 00:08:50.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 00:08:50.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 00:08:50.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 00:08:50.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 00:08:50.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 00:08:50.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 00:08:50.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 00:08:50.783 [Lua] [Managers] Destroying manager group: 00:08:50.787 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:08:50.856 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:08:50.856 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 00:08:50.856 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 00:08:50.856 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 nurgle 0 00:08:50.856 warning: [Lua] Following data will be uploaded to Crashify: <> 00:08:50.856 warning: [Lua] "[[PeerStates.Loading]] level_key: nurgle", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 00:08:50.856 [Lua] <> <>[PeerStates.Loading]<> <>level_key: nurgle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: nurgle" [2] self = table: 000000000290B2F0; previous_state = InPostGame; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 000000000290A3A0; peer_id = "11000010c7fed13"; level_key = "nurgle"; environment_variation_id = 0; level_seed = 3066356; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000001060BA00 [3] _ = table: 000000000290B2F0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000255DD00; peer_state_machines = table: 000000000258B110; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000000290B3E0; current_state = InPostGame [5] self = table: 0000000000A0B390; application_shutdown = nil; unit_spawner = table: 000000000152AA10; world = [World]; unit_storage = table: 0000000001152C60; units = table: 000000000152AA40; matchmaking_loading_context = nil [6] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; params = table: 0000000002522740; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; notify = true; old_state = table: 0000000000A0B390 [8] self = table: 0000000002523AD0; dt = 0.016806211322546005; t = 216.28101714758668; new_state = table: 0000000002A78F10 [9] self = table: 00000000000970C0; real_world_dt = 0.016806211322546005; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016806211322546005; t = 216.28101714758668 [10] dt = 0.016806211322546005 [2] server = table: 000000000255DD00; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9830347001552582; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000258C9C0; game_session = [GameSession]; game_network_manager = table: 0000000010CBE0E0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000258B150; _joined_peers = table: 0000000002590390; voip = table: 00000000027627A0; environment_variation_id = 0; level_transition_handler = table: 000000000016F470; _connections = table: 00000000025E5C60; lobby_host = table: 0000000001E44250; level_key = "nurgle"; slot_allocator = table: 00000000006E7380; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E74F0; wanted_career_index = 3; _reserved_slots = table: 000000000290A270; wanted_profile_index = 4; _connected_peers = table: 00000000025E74C0; player_manager = table: 00000000015A30F0; _profile_requester = table: 00000000006E30E0; network_transmit = table: 000000000290A3A0; peers_completed_game_object_sync = table: 000000000258CA30; peer_state_machines = table: 000000000258B110; network_event_delegate = table: 00000000036F1090; [5] world_name = "level_world"; entity_system_bag = table: 0000000000F25C90; network_server = table: 000000000255DD00; entity_system = table: 0000000000F25D30; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F10; _level_flow_events = table: 0000000000D7FF30; statistics_db = table: 0000000000A08A30; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 176.79577102959155; input_manager = table: 0000000000A05690; profile_synchronizer = table: 00000000025E74F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000104DD740; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000036F1090; world = [World]; dt = 0.016806211322546005; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000160B170; network_transmit = table: 000000000290A3A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 178.57897603139281; _lobby_host = table: 0000000001E44250; level_transition_handler = table: 000000000016F470; dice_keeper = table: 000000000152A860; _quit_game = false; [6] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000A0B390; [7] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000A0B390; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000A0B390; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 0000000000A74480; <> <> 00:08:50.856 [Lua] [Matchmaking] unregister rpcs 00:08:50.857 [Lua] ############### UNLOADING PACKAGES ############### 00:08:50.857 [Lua] [Managers] Calling function on all managers: 00:08:50.857 [Lua] [Managers] Destroying manager group: 00:08:50.857 [Lua] [Gamestate] Enter state StateLoading 00:08:50.858 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:08:50.858 [Lua] [Matchmaking] register rpcs 00:08:50.858 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:08:50.858 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:08:50.858 [Lua] Set lobby begin: 00:08:50.858 [Lua] Lobby data twitch_enabled = false 00:08:50.858 [Lua] Lobby data power_level = 0 00:08:50.859 [Lua] Lobby data unique_server_name = Walker Trips 00:08:50.859 [Lua] Lobby data difficulty_tweak = 0 00:08:50.859 [Lua] Lobby data host = 11000010c7fed13 00:08:50.859 [Lua] Lobby data game_mode = 8 00:08:50.859 [Lua] Lobby data is_private = true 00:08:50.859 [Lua] Lobby data match_started = true 00:08:50.859 [Lua] Lobby data mechanism = adventure 00:08:50.859 [Lua] Lobby data level_key = inn_level 00:08:50.859 [Lua] Lobby data player_slot_1 = 0:0 00:08:50.859 [Lua] Lobby data selected_level_key = nurgle 00:08:50.859 [Lua] Lobby data difficulty = hardest 00:08:50.860 [Lua] Lobby data quick_game = false 00:08:50.860 [Lua] Lobby data matchmaking = false 00:08:50.860 [Lua] Lobby data weave_name = false 00:08:50.860 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:50.860 [Lua] Lobby data num_players = 1 00:08:50.860 [Lua] Lobby data player_slot_5 = 0:0 00:08:50.860 [Lua] Lobby data player_slot_2 = 0:0 00:08:50.860 [Lua] Lobby data country_code = GB 00:08:50.860 [Lua] Lobby data player_slot_3 = 0:0 00:08:50.860 [Lua] Lobby data eac_authorized = true 00:08:50.860 [Lua] Set lobby end. 00:08:50.860 [Lua] registering RPCs 00:08:50.860 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:08:50.860 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:08:50.860 [Lua] Set lobby begin: 00:08:50.860 [Lua] Lobby data twitch_enabled = false 00:08:50.860 [Lua] Lobby data power_level = 0 00:08:50.861 [Lua] Lobby data unique_server_name = Walker Trips 00:08:50.861 [Lua] Lobby data difficulty_tweak = 0 00:08:50.861 [Lua] Lobby data host = 11000010c7fed13 00:08:50.861 [Lua] Lobby data game_mode = 8 00:08:50.861 [Lua] Lobby data is_private = true 00:08:50.861 [Lua] Lobby data match_started = true 00:08:50.861 [Lua] Lobby data mechanism = adventure 00:08:50.861 [Lua] Lobby data level_key = nurgle 00:08:50.861 [Lua] Lobby data player_slot_1 = 0:0 00:08:50.861 [Lua] Lobby data selected_level_key = nurgle 00:08:50.861 [Lua] Lobby data difficulty = hardest 00:08:50.861 [Lua] Lobby data quick_game = false 00:08:50.861 [Lua] Lobby data matchmaking = false 00:08:50.861 [Lua] Lobby data weave_name = false 00:08:50.862 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:08:50.862 [Lua] Lobby data num_players = 1 00:08:50.862 [Lua] Lobby data player_slot_5 = 0:0 00:08:50.862 [Lua] Lobby data player_slot_2 = 0:0 00:08:50.862 [Lua] Lobby data country_code = GB 00:08:50.862 [Lua] Lobby data player_slot_3 = 0:0 00:08:50.862 [Lua] Lobby data eac_authorized = true 00:08:50.862 [Lua] Set lobby end. 00:08:50.865 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 00:08:50.865 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[nurgle] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:08:50.865 [Lua] [LevelTransitionHandler] load_level nurgle 0 00:08:50.871 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:08:50.871 [Umbra] Unload tome 00:08:50.871 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:08:50.964 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:08:50.964 [Lua] [LevelTransitionHandler] Loading level: "nurgle" 00:08:50.964 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/nurgle" Meta package name: "nil" 00:08:50.965 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, LevelTransitionHandler, async-read, 00:08:50.965 [Lua] [StateLoading] got rpc_load_level 57 nurgle 00:08:51.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 00:08:51.020 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 00:08:51.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 00:08:51.961 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 00:08:56.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 00:08:56.603 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 00:08:56.620 [Lua] [LevelTransitionHandler] Level load completed! 00:08:56.620 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 3066356 - use_random_directors: true - overriden_conflict: nil 00:08:56.650 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:08:56.650 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 00:08:56.650 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 00:08:56.650 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 00:08:56.650 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 00:08:56.650 [Lua] checking dlc's against conflict directors 00:08:56.650 [Lua] number of factions to include 2 00:08:56.650 [Lua] number of factions added 2 00:08:56.650 [Lua] --- --- --- 00:08:56.650 [Lua] Starting... difficulty 'hardest' 00:08:56.650 [Lua] These are the starting conflict directors: 00:08:56.650 [Lua] skaven 00:08:56.650 [Lua] chaos 00:08:56.650 [Lua] --- --- --- 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: default 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: chaos 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: default 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: default 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: chaos 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: skaven 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: chaos 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] Looking for a new director: 00:08:56.650 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] ->trying director: default 00:08:56.650 [Lua] --> success! 00:08:56.650 [Lua] --> re-used the same breeds 00:08:56.650 [Lua] 00:08:56.650 [Lua] DONE! Found the following directors: 00:08:56.650 [Lua] default 00:08:56.650 [Lua] chaos 00:08:56.650 [Lua] default 00:08:56.650 [Lua] default 00:08:56.650 [Lua] chaos 00:08:56.650 [Lua] skaven 00:08:56.650 [Lua] chaos 00:08:56.650 [Lua] default 00:08:56.650 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_storm_vermin_with_shield 00:08:56.650 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, chaos_marauder=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 00:08:56.650 [Lua] load_startup_enemy_packages: -------------- 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_spawn 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_troll 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_rat_ogre 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_stormfiend 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] beastmen_minotaur 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_plague_sorcerer 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_corruptor_sorcerer 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_gutter_runner 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_pack_master 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_poison_wind_globadier 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_ratling_gunner 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_warpfire_thrower 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_vortex_sorcerer 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] beastmen_standard_bearer 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_vortex 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] critter_rat 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] critter_pig 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_storm_vermin 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_warrior 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_clan_rat 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_clan_rat_with_shield 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_slave 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_fanatic 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_loot_rat 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_marauder_with_shield 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_plague_monk 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_berzerker 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_marauder 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] chaos_raider 00:08:56.650 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:08:56.650 [Lua] skaven_storm_vermin_with_shield 00:08:56.655 [Lua] ### Sending rpc_level_loaded 00:08:56.655 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 57 00:08:56.655 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 00:08:56.671 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 00:08:56.671 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 00:08:56.690 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 00:08:56.690 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 00:08:56.690 [Lua] ### Sending rpc_level_loaded 00:08:56.690 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 57 00:08:56.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:08:56.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:08:56.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:08:57.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:08:57.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:08:57.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:08:57.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:08:57.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:08:57.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:08:57.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:08:57.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:08:57.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:08:58.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:08:58.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:08:58.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:08:58.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:08:58.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:08:58.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:08:58.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:08:58.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:08:58.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:08:59.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:08:59.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:08:59.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:08:59.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:08:59.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:08:59.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:08:59.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:08:59.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:08:59.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:08:59.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:08:59.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:08:59.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:09:00.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:09:00.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:09:00.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:09:00.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:09:00.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:09:00.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:09:01.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:09:01.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:09:01.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:09:01.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:09:01.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:09:01.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:09:01.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:09:01.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:09:01.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:09:01.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:09:01.329 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:09:01.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:09:01.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:09:01.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:09:01.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:09:01.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:09:01.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:09:01.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:09:02.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:09:02.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:09:02.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:09:02.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:09:02.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:09:02.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:09:03.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:09:03.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:09:03.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:09:03.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:09:03.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:09:03.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:09:03.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:09:03.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:09:03.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:09:03.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:09:03.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:09:03.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:09:04.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:09:04.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:09:04.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:09:04.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:09:04.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:09:04.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:09:04.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:09:04.750 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:09:04.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:09:04.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:09:04.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:09:04.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:09:05.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:09:05.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:09:05.292 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: deed 00:09:05.292 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:09:05.292 [Lua] Starting async level spawning of levels/honduras/nurgle/world 00:09:05.293 [Umbra] Init version: 3.4.15 :: 16 threads 00:09:06.343 [Lua] Async level spawning done 00:09:06.343 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:09:07.335 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:09:07.335 [Lua] [Matchmaking] unregister rpcs 00:09:07.335 [Lua] Set lobby begin: 00:09:07.335 [Lua] Lobby data twitch_enabled = false 00:09:07.335 [Lua] Lobby data power_level = 0 00:09:07.335 [Lua] Lobby data unique_server_name = Walker Trips 00:09:07.335 [Lua] Lobby data difficulty_tweak = 0 00:09:07.335 [Lua] Lobby data host = 11000010c7fed13 00:09:07.336 [Lua] Lobby data game_mode = 8 00:09:07.336 [Lua] Lobby data is_private = true 00:09:07.336 [Lua] Lobby data match_started = true 00:09:07.336 [Lua] Lobby data mechanism = adventure 00:09:07.336 [Lua] Lobby data level_key = nurgle 00:09:07.336 [Lua] Lobby data player_slot_1 = 0:0 00:09:07.336 [Lua] Lobby data selected_level_key = nurgle 00:09:07.336 [Lua] Lobby data difficulty = hardest 00:09:07.336 [Lua] Lobby data quick_game = false 00:09:07.336 [Lua] Lobby data matchmaking = false 00:09:07.336 [Lua] Lobby data weave_name = false 00:09:07.336 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:07.337 [Lua] Lobby data num_players = 1 00:09:07.337 [Lua] Lobby data player_slot_5 = 0:0 00:09:07.337 [Lua] Lobby data player_slot_2 = 0:0 00:09:07.337 [Lua] Lobby data country_code = GB 00:09:07.337 [Lua] Lobby data player_slot_3 = 0:0 00:09:07.337 [Lua] Lobby data eac_authorized = true 00:09:07.337 [Lua] Set lobby end. 00:09:07.337 [Lua] [Managers] Destroying manager group: 00:09:07.338 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 00:09:07.338 [Lua] [Gamestate] Enter StateIngame HOST 00:09:07.338 [Lua] [Managers] Calling function on all managers: 00:09:07.338 [Lua] <>level = nurgle<> 00:09:07.338 [Lua] Set lobby begin: 00:09:07.338 [Lua] Lobby data twitch_enabled = false 00:09:07.338 [Lua] Lobby data power_level = 0 00:09:07.338 [Lua] Lobby data unique_server_name = Walker Trips 00:09:07.338 [Lua] Lobby data difficulty_tweak = 0 00:09:07.339 [Lua] Lobby data host = 11000010c7fed13 00:09:07.339 [Lua] Lobby data game_mode = 8 00:09:07.339 [Lua] Lobby data is_private = true 00:09:07.339 [Lua] Lobby data match_started = true 00:09:07.339 [Lua] Lobby data mechanism = adventure 00:09:07.339 [Lua] Lobby data level_key = nurgle 00:09:07.339 [Lua] Lobby data player_slot_1 = 0:0 00:09:07.339 [Lua] Lobby data selected_level_key = nurgle 00:09:07.339 [Lua] Lobby data difficulty = hardest 00:09:07.339 [Lua] Lobby data quick_game = false 00:09:07.340 [Lua] Lobby data matchmaking = false 00:09:07.340 [Lua] Lobby data weave_name = false 00:09:07.340 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:07.340 [Lua] Lobby data num_players = 1 00:09:07.340 [Lua] Lobby data player_slot_5 = 0:0 00:09:07.340 [Lua] Lobby data player_slot_2 = 0:0 00:09:07.340 [Lua] Lobby data country_code = GB 00:09:07.340 [Lua] Lobby data player_slot_3 = 0:0 00:09:07.340 [Lua] Lobby data eac_authorized = true 00:09:07.340 [Lua] Set lobby end. 00:09:07.340 [Lua] [StateIngame] Server ingame 00:09:07.343 [Lua] Set lobby begin: 00:09:07.343 [Lua] Lobby data twitch_enabled = false 00:09:07.343 [Lua] Lobby data power_level = 0 00:09:07.343 [Lua] Lobby data unique_server_name = Walker Trips 00:09:07.343 [Lua] Lobby data difficulty_tweak = 0 00:09:07.343 [Lua] Lobby data host = 11000010c7fed13 00:09:07.343 [Lua] Lobby data game_mode = 8 00:09:07.343 [Lua] Lobby data is_private = true 00:09:07.344 [Lua] Lobby data match_started = true 00:09:07.344 [Lua] Lobby data mechanism = adventure 00:09:07.344 [Lua] Lobby data level_key = nurgle 00:09:07.344 [Lua] Lobby data player_slot_1 = 0:0 00:09:07.344 [Lua] Lobby data selected_level_key = nurgle 00:09:07.344 [Lua] Lobby data difficulty = hardest 00:09:07.344 [Lua] Lobby data quick_game = false 00:09:07.344 [Lua] Lobby data matchmaking = false 00:09:07.344 [Lua] Lobby data weave_name = false 00:09:07.344 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:07.344 [Lua] Lobby data num_players = 1 00:09:07.344 [Lua] Lobby data player_slot_5 = 0:0 00:09:07.344 [Lua] Lobby data player_slot_2 = 0:0 00:09:07.344 [Lua] Lobby data country_code = GB 00:09:07.344 [Lua] Lobby data player_slot_3 = 0:0 00:09:07.344 [Lua] Lobby data eac_authorized = true 00:09:07.344 [Lua] Set lobby end. 00:09:07.344 [Lua] [Matchmaking] register rpcs 00:09:07.344 [Lua] GameNetworkManager:init... creating game session 00:09:07.344 [Lua] Host GameSession.make_game_session_host with session: 00:09:07.345 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:09:07.345 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 00:09:07.345 [Lua] [GameNetworkManager] self.is_server = true 00:09:07.345 [Network] Setting artificial MTU limit to 65536 00:09:07.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 16 00:09:07.345 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 00:09:07.354 [Lua] Switching ConflictSettings: to: default 00:09:07.354 [Lua] pacing=default 00:09:07.354 [Lua] roaming=nil 00:09:07.354 [Lua] specials=default 00:09:07.354 [Lua] debug_color=maroon 00:09:07.354 [Lua] contained_breeds=nil 00:09:07.354 [Lua] pack_spawning=default 00:09:07.354 [Lua] disabled=false 00:09:07.354 [Lua] factions=nil 00:09:07.354 [Lua] boss=default 00:09:07.354 [Lua] horde=default 00:09:07.354 [Lua] name=default 00:09:07.354 [Lua] intensity=default 00:09:07.354 [Lua] --- 00:09:07.354 [Lua] [LevelAnalysis] set_random_seed( 3066356) 00:09:07.367 [Lua] [AIInterestPointSystem] Level Seed: 3066356 00:09:07.367 [Lua] 00:09:07.367 [Lua] [entity_system_bag] = table 00:09:07.367 [Lua] [entity_system_bag] = metatable 00:09:07.367 [Lua] [startup_data] = table 00:09:07.367 [Lua] [entity_manager] = table 00:09:07.367 [Lua] [entity_manager] = metatable 00:09:07.367 [Lua] [unit_spawner] = table 00:09:07.367 [Lua] [unit_spawner] = metatable 00:09:07.367 [Lua] [unit_storage] = table 00:09:07.367 [Lua] [unit_storage] = metatable 00:09:07.367 [Lua] [dice_keeper] = table 00:09:07.367 [Lua] [dice_keeper] = metatable 00:09:07.367 [Lua] [is_server] = true (boolean) 00:09:07.367 [Lua] [world] = [World] 00:09:07.367 [Lua] [system_api] = table 00:09:07.367 [Lua] [entity_system] = table 00:09:07.367 [Lua] [entity_system] = metatable 00:09:07.367 [Lua] [network_lobby] = table 00:09:07.367 [Lua] [network_lobby] = metatable 00:09:07.367 [Lua] [profile_synchronizer] = table 00:09:07.367 [Lua] [profile_synchronizer] = metatable 00:09:07.367 [Lua] [level_transition_handler] = table 00:09:07.367 [Lua] [level_transition_handler] = metatable 00:09:07.367 [Lua] [num_local_human_players] = 1 (number) 00:09:07.367 [Lua] [statistics_db] = table 00:09:07.367 [Lua] [statistics_db] = metatable 00:09:07.367 [Lua] [network_server] = table 00:09:07.367 [Lua] [network_server] = metatable 00:09:07.367 [Lua] [input_manager] = table 00:09:07.367 [Lua] [input_manager] = metatable 00:09:07.367 [Lua] [network_clock] = table 00:09:07.367 [Lua] [network_clock] = metatable 00:09:07.367 [Lua] [network_transmit] = table 00:09:07.367 [Lua] [network_transmit] = metatable 00:09:07.367 [Lua] [free_flight_manager] = table 00:09:07.367 [Lua] [free_flight_manager] = metatable 00:09:07.367 [Lua] [network_manager] = table 00:09:07.367 [Lua] [network_manager] = metatable 00:09:07.367 [Lua] [network_event_delegate] = table 00:09:07.367 [Lua] [network_event_delegate] = metatable 00:09:07.367 [Lua] 00:09:07.367 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:09:07.367 [Lua] ignoring extension VersusInteractObjectiveExtension 00:09:07.367 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:09:07.367 [Lua] ignoring extension VersusSocketObjectiveExtension 00:09:07.367 [Lua] ignoring extension VersusTargetObjectiveExtension 00:09:07.367 [Lua] ignoring extension VersusMissionObjectiveExtension 00:09:07.371 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:09:07.388 [Lua] [AchievementManager] Achievements using the steam platform 00:09:07.444 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:09:07.444 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:09:07.444 [Lua] respawn_unit_spawned with group id: end_event_respawn 00:09:07.456 [Lua] respawn_unit_spawned with group id: portal_respawn 00:09:07.456 [Lua] respawn_unit_spawned with group id: portal_respawn 00:09:07.456 [Lua] respawn_unit_spawned with group id: portal_respawn 00:09:07.474 warning: [Lua] This function is deprecated and shouldn't be called 00:09:07.480 [Lua] respawn_unit_spawned with group id: end_event_start 00:09:07.480 [Lua] respawn_unit_spawned with group id: end_event_start 00:09:07.480 [Lua] respawn_unit_spawned with group id: end_event_start 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_swamp 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.493 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_river 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 00:09:07.494 [Lua] [StateIngame] Level seed: 3066356 00:09:07.532 [Lua] [LevelAnalysis] set_random_seed( 3066356) 00:09:07.539 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:09:07.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:09:07.539 [Lua] [IngameUI] init 00:09:07.560 [Lua] cb_razer_chroma_setup 00:09:07.585 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:09:07.585 [Lua] Set lobby begin: 00:09:07.585 [Lua] Lobby data twitch_enabled = false 00:09:07.585 [Lua] Lobby data power_level = 835 00:09:07.585 [Lua] Lobby data unique_server_name = Walker Trips 00:09:07.586 [Lua] Lobby data difficulty_tweak = 0 00:09:07.586 [Lua] Lobby data host = 11000010c7fed13 00:09:07.586 [Lua] Lobby data game_mode = 8 00:09:07.586 [Lua] Lobby data is_private = true 00:09:07.586 [Lua] Lobby data match_started = true 00:09:07.586 [Lua] Lobby data mechanism = adventure 00:09:07.586 [Lua] Lobby data level_key = nurgle 00:09:07.586 [Lua] Lobby data player_slot_1 = 0:0 00:09:07.586 [Lua] Lobby data selected_level_key = nurgle 00:09:07.587 [Lua] Lobby data difficulty = hardest 00:09:07.587 [Lua] Lobby data quick_game = false 00:09:07.587 [Lua] Lobby data matchmaking = false 00:09:07.587 [Lua] Lobby data weave_name = false 00:09:07.587 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:07.587 [Lua] Lobby data num_players = 1 00:09:07.587 [Lua] Lobby data player_slot_5 = 0:0 00:09:07.587 [Lua] Lobby data player_slot_2 = 0:0 00:09:07.587 [Lua] Lobby data country_code = GB 00:09:07.587 [Lua] Lobby data player_slot_3 = 0:0 00:09:07.587 [Lua] Lobby data eac_authorized = true 00:09:07.587 [Lua] Set lobby end. 00:09:07.588 [Lua] CurrentConflictSettings default 00:09:07.588 [Lua] [ConflictDirector] conflict_director is ai_ready 00:09:07.592 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m. 00:09:07.592 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m. 00:09:07.593 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: B. (1/2 paths). 00:09:07.593 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 00:09:07.593 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 10 00:09:07.593 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: B with main path index: 9 00:09:07.593 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 10 00:09:07.594 [Lua] [1] = table 00:09:07.594 [Lua] [2] = table 00:09:07.594 [Lua] [3] = table 00:09:07.594 [Lua] [4] = table 00:09:07.594 [Lua] [5] = table 00:09:07.594 [Lua] [6] = table 00:09:07.594 [Lua] [7] = table 00:09:07.594 [Lua] [8] = table 00:09:07.594 [Lua] [9] = table 00:09:07.594 [Lua] [10] = table 00:09:07.594 [Lua] [11] = table 00:09:07.594 [Lua] [12] = table 00:09:07.594 [Lua] [13] = table 00:09:07.594 [Lua] [1] = table 00:09:07.594 [Lua] [2] = table 00:09:07.594 [Lua] [3] = table 00:09:07.594 [Lua] [4] = table 00:09:07.594 [Lua] [5] = table 00:09:07.594 [Lua] [6] = table 00:09:07.594 [Lua] [1] = table 00:09:07.594 [Lua] [2] = table 00:09:07.594 [Lua] [3] = table 00:09:07.594 [Lua] [4] = table 00:09:07.594 [Lua] [5] = table 00:09:07.594 [Lua] [6] = table 00:09:07.594 [Lua] [7] = table 00:09:07.594 [Lua] [8] = table 00:09:07.594 [Lua] [10] = table 00:09:07.594 [Lua] [9] = table 00:09:07.594 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:09:07.602 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:09:07.602 [Lua] Forming navigation groups in one frame 00:09:07.602 [Lua] Forming navigation groups 00:09:07.633 [Lua] NavigationGroupManager -> calulation time A: 0.031000000000005912 00:09:07.777 [Lua] Increasing frame table size to 512 00:09:07.918 [Lua] NavigationGroupManager -> calulation time B: 0.28499999999999659 00:09:07.918 [Lua] number of nav groups: 370 00:09:07.920 [Lua] number of refined nav groups : 286 00:09:07.932 [Lua] NavigationGroupManager -> calulation time C: 0.015000000000014779 00:09:07.933 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.2426144376397108 Normalized coefficient: 1.910801496194942 00:09:07.936 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.153603166341785 Normalized coefficient: 1.1127908430734121 00:09:07.938 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.011074864864348 Normalized coefficient: 1.5732576384257622 00:09:07.941 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.948299898207187 Normalized coefficient: 1.3181791664237719 00:09:07.944 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 5.0836650565266597 Normalized coefficient: 1.9474139011754701 00:09:07.950 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:09:07.950 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 00:09:07.977 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 00:09:07.977 [Lua] [LevelAnalysis] This level has a total main-path length of 1533.790 meters. 00:09:07.977 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:09:07.977 [Lua] [LevelAnalysis] 00:09:07.977 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:09:07.977 [Lua] [LevelAnalysis] 00:09:07.977 [Lua] [LevelAnalysis] Terror events added: 00:09:07.977 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 00:09:07.977 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:09:07.977 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:09:07.977 [Lua] NORMAL PATROL MAIN PATH 344.38455200195312 00:09:07.977 [Lua] [waypoints] = table 00:09:07.977 [Lua] [astar_points] = table 00:09:07.977 [Lua] [travel_dist] = 344.38454514741898 (number) 00:09:07.977 [Lua] [one_directional] = true (boolean) 00:09:07.977 [Lua] [id] = boss4 (string) 00:09:07.977 [Lua] ----> using boss spline path! 00:09:07.977 [Lua] Adding main path event: Vector3Box(223.384, -149, 22.632) boss_event_spline_patrol 45 table: 000000000CB30330 00:09:07.977 [Lua] ----> using boss gizmo! 00:09:07.977 [Lua] [LevelAnalysis] section: 2, start-index: 18, end-index: 33, forbidden-dist: -787.1 start-travel-dist: 1141.4, end-travel-dist: 531.6 spawn_distance 344.4 00:09:07.977 [Lua] Adding main path event: Vector3Box(-7.33206, -4.52743, 2.76446) boss_event_chaos_troll 45 table: 000000000CB30970 00:09:07.977 [Lua] MAIN PATH CONNECTOR 1458.5164794921875 00:09:07.977 [Lua] [waypoints] = table 00:09:07.977 [Lua] [astar_points] = table 00:09:07.977 [Lua] [travel_dist] = 1677.0294027924538 (number) 00:09:07.977 [Lua] [id] = boss26 (string) 00:09:07.977 [Lua] [one_directional] = false (boolean) 00:09:07.977 [Lua] [main_path_connector] = table 00:09:07.977 [Lua] ----> using boss spline path! 00:09:07.977 [Lua] Adding main path event: Vector3Box(-375.164, 77.5158, 9.19694) boss_event_chaos_spline_patrol 45 table: 000000000CB31000 00:09:07.977 [Lua] [LevelAnalysis] num_event_places_f: 0.98919334443410234 , num_event_places: 0 , trailing_event_fraction: 0.98919334443410234 , num_events: 1 00:09:07.977 [Lua] [LevelAnalysis] Level path distance: 1533.7900166511536 00:09:07.977 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1533.7900166511536 forbidden_dist: -1433.7900166511536 00:09:07.977 [Lua] [LevelAnalysis] wanted_distance: 1370.8859086215073 00:09:07.977 [Lua] [LevelAnalysis] Terror events added: 00:09:07.977 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:09:07.977 [Lua] Adding main path event: Vector3Box(-279.95, 40.7093, -1.42692) rare_event_loot_rat 45 table: 000000000CB31800 00:09:07.977 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:09:07.981 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:09:07.987 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 00:09:07.987 [Lua] Entered StateIngame with a deed active! is_owner(true) 00:09:07.987 [Lua] [Managers] Calling function on all managers: 00:09:08.009 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 00:09:08.009 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 00:09:08.009 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 16 00:09:08.014 [Lua] FIRST UPDATE @0.082411557435989 00:09:08.014 [Lua] player (11000010c7fed13,2) was put into party 1 00:09:08.028 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 00:09:08.028 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 00:09:08.028 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 00:09:08.028 [Lua] Set lobby begin: 00:09:08.028 [Lua] Lobby data twitch_enabled = false 00:09:08.028 [Lua] Lobby data power_level = 835 00:09:08.028 [Lua] Lobby data unique_server_name = Walker Trips 00:09:08.028 [Lua] Lobby data difficulty_tweak = 0 00:09:08.028 [Lua] Lobby data host = 11000010c7fed13 00:09:08.028 [Lua] Lobby data game_mode = 8 00:09:08.028 [Lua] Lobby data is_private = true 00:09:08.028 [Lua] Lobby data match_started = true 00:09:08.028 [Lua] Lobby data mechanism = adventure 00:09:08.028 [Lua] Lobby data level_key = nurgle 00:09:08.028 [Lua] Lobby data player_slot_1 = 0:0 00:09:08.028 [Lua] Lobby data selected_level_key = nurgle 00:09:08.029 [Lua] Lobby data difficulty = hardest 00:09:08.029 [Lua] Lobby data quick_game = false 00:09:08.029 [Lua] Lobby data matchmaking = false 00:09:08.029 [Lua] Lobby data weave_name = false 00:09:08.029 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:08.029 [Lua] Lobby data num_players = 1 00:09:08.029 [Lua] Lobby data player_slot_5 = 0:0 00:09:08.029 [Lua] Lobby data player_slot_2 = 0:0 00:09:08.029 [Lua] Lobby data country_code = GB 00:09:08.029 [Lua] Lobby data player_slot_3 = 0:0 00:09:08.030 [Lua] Lobby data eac_authorized = true 00:09:08.030 [Lua] Set lobby end. 00:09:08.030 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 00:09:08.030 [Lua] 00:09:08.030 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.030 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 00:09:08.030 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 00:09:08.030 [Lua] [wwise/two_handed_swords] = false (boolean) 00:09:08.030 [Lua] 00:09:08.030 [Lua] 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 00:09:08.030 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 00:09:08.030 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p] = false (boolean) 00:09:08.030 [Lua] [wwise/two_handed_swords] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:09:08.030 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 00:09:08.030 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 00:09:08.030 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.030 [Lua] 00:09:08.030 [Lua] player (11000010c7fed13,3) was put into party 1 00:09:08.044 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 00:09:08.044 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 00:09:08.044 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 00:09:08.044 [Lua] Set lobby begin: 00:09:08.044 [Lua] Lobby data twitch_enabled = false 00:09:08.044 [Lua] Lobby data power_level = 835 00:09:08.044 [Lua] Lobby data unique_server_name = Walker Trips 00:09:08.044 [Lua] Lobby data difficulty_tweak = 0 00:09:08.044 [Lua] Lobby data host = 11000010c7fed13 00:09:08.044 [Lua] Lobby data game_mode = 8 00:09:08.044 [Lua] Lobby data is_private = true 00:09:08.045 [Lua] Lobby data match_started = true 00:09:08.045 [Lua] Lobby data mechanism = adventure 00:09:08.045 [Lua] Lobby data level_key = nurgle 00:09:08.045 [Lua] Lobby data player_slot_1 = 0:0 00:09:08.045 [Lua] Lobby data selected_level_key = nurgle 00:09:08.045 [Lua] Lobby data difficulty = hardest 00:09:08.045 [Lua] Lobby data quick_game = false 00:09:08.045 [Lua] Lobby data matchmaking = false 00:09:08.045 [Lua] Lobby data weave_name = false 00:09:08.045 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:08.045 [Lua] Lobby data num_players = 1 00:09:08.045 [Lua] Lobby data player_slot_5 = 0:0 00:09:08.045 [Lua] Lobby data player_slot_2 = 0:0 00:09:08.045 [Lua] Lobby data country_code = GB 00:09:08.045 [Lua] Lobby data player_slot_3 = 0:0 00:09:08.046 [Lua] Lobby data eac_authorized = true 00:09:08.046 [Lua] Set lobby end. 00:09:08.046 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 00:09:08.046 [Lua] 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 00:09:08.046 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 00:09:08.046 [Lua] [wwise/flamethrower] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 00:09:08.046 [Lua] [wwise/drakegun] = false (boolean) 00:09:08.046 [Lua] [wwise/coghammer] = false (boolean) 00:09:08.046 [Lua] [wwise/steampistol] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 00:09:08.046 [Lua] 00:09:08.046 [Lua] 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 00:09:08.046 [Lua] [wwise/drakegun] = false (boolean) 00:09:08.046 [Lua] [wwise/steampistol] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 00:09:08.046 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:09:08.046 [Lua] [wwise/flamethrower] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 00:09:08.046 [Lua] [wwise/coghammer] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 00:09:08.046 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 00:09:08.046 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 00:09:08.046 [Lua] 00:09:08.046 [Lua] player (11000010c7fed13,4) was put into party 1 00:09:08.060 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 00:09:08.060 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 00:09:08.060 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 00:09:08.060 [Lua] Set lobby begin: 00:09:08.060 [Lua] Lobby data twitch_enabled = false 00:09:08.060 [Lua] Lobby data power_level = 835 00:09:08.060 [Lua] Lobby data unique_server_name = Walker Trips 00:09:08.060 [Lua] Lobby data difficulty_tweak = 0 00:09:08.060 [Lua] Lobby data host = 11000010c7fed13 00:09:08.060 [Lua] Lobby data game_mode = 8 00:09:08.060 [Lua] Lobby data is_private = true 00:09:08.061 [Lua] Lobby data match_started = true 00:09:08.061 [Lua] Lobby data mechanism = adventure 00:09:08.061 [Lua] Lobby data level_key = nurgle 00:09:08.061 [Lua] Lobby data player_slot_1 = 0:0 00:09:08.061 [Lua] Lobby data selected_level_key = nurgle 00:09:08.061 [Lua] Lobby data difficulty = hardest 00:09:08.061 [Lua] Lobby data quick_game = false 00:09:08.061 [Lua] Lobby data matchmaking = false 00:09:08.061 [Lua] Lobby data weave_name = false 00:09:08.061 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:08.062 [Lua] Lobby data num_players = 1 00:09:08.062 [Lua] Lobby data player_slot_5 = 0:0 00:09:08.062 [Lua] Lobby data player_slot_2 = 0:0 00:09:08.062 [Lua] Lobby data country_code = GB 00:09:08.062 [Lua] Lobby data player_slot_3 = 0:0 00:09:08.062 [Lua] Lobby data eac_authorized = true 00:09:08.062 [Lua] Set lobby end. 00:09:08.062 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 00:09:08.062 [Lua] 00:09:08.062 [Lua] [wwise/crossbow] = false (boolean) 00:09:08.062 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 00:09:08.062 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:09:08.062 [Lua] 00:09:08.062 [Lua] 00:09:08.062 [Lua] [wwise/crossbow] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 00:09:08.062 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 00:09:08.062 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 00:09:08.062 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 00:09:08.062 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:09:08.062 [Lua] 00:09:08.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 00:09:08.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 00:09:08.068 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 00:09:08.259 [Lua] [GameNetworkManager] destroying game object with go_id=60 00:09:08.259 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 00:09:08.259 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 00:09:08.261 [Lua] player (11000010c7fed13,4) was put into party 1 00:09:08.276 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 00:09:08.276 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 00:09:08.276 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 00:09:08.276 [Lua] Set lobby begin: 00:09:08.276 [Lua] Lobby data twitch_enabled = false 00:09:08.276 [Lua] Lobby data power_level = 835 00:09:08.276 [Lua] Lobby data unique_server_name = Walker Trips 00:09:08.276 [Lua] Lobby data difficulty_tweak = 0 00:09:08.276 [Lua] Lobby data host = 11000010c7fed13 00:09:08.276 [Lua] Lobby data game_mode = 8 00:09:08.276 [Lua] Lobby data is_private = true 00:09:08.276 [Lua] Lobby data match_started = true 00:09:08.276 [Lua] Lobby data mechanism = adventure 00:09:08.277 [Lua] Lobby data level_key = nurgle 00:09:08.277 [Lua] Lobby data player_slot_1 = 0:0 00:09:08.277 [Lua] Lobby data selected_level_key = nurgle 00:09:08.277 [Lua] Lobby data difficulty = hardest 00:09:08.277 [Lua] Lobby data quick_game = false 00:09:08.277 [Lua] Lobby data matchmaking = false 00:09:08.277 [Lua] Lobby data weave_name = false 00:09:08.277 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:09:08.277 [Lua] Lobby data num_players = 1 00:09:08.277 [Lua] Lobby data player_slot_5 = 0:0 00:09:08.277 [Lua] Lobby data player_slot_2 = 0:0 00:09:08.277 [Lua] Lobby data country_code = GB 00:09:08.277 [Lua] Lobby data player_slot_3 = 0:0 00:09:08.277 [Lua] Lobby data eac_authorized = true 00:09:08.277 [Lua] Set lobby end. 00:09:08.277 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 00:09:08.278 [Lua] 00:09:08.278 [Lua] [wwise/crossbow] = false (boolean) 00:09:08.278 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 00:09:08.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:09:08.278 [Lua] 00:09:08.278 [Lua] 00:09:08.278 [Lua] [wwise/crossbow] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 00:09:08.278 [Lua] [wwise/one_handed_swords] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p] = false (boolean) 00:09:08.278 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01] = false (boolean) 00:09:08.278 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 00:09:08.278 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:09:08.278 [Lua] 00:09:08.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 16 00:09:08.281 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 00:09:08.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:09:08.282 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 00:09:08.334 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 00:09:08.334 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 00:09:08.379 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 00:09:08.565 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 00:09:08.565 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 00:09:08.565 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:09:08.698 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:09:08.698 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:09:08.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:09:08.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:09:08.729 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:09:08.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 00:09:08.733 [Flow] DISABLE 00:09:09.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 00:09:09.203 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 00:09:09.204 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 00:09:09.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 00:09:09.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 00:09:09.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 00:09:09.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 00:09:09.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 00:09:09.490 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:09:09.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:09:09.590 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:09:09.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 00:09:09.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 00:09:09.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 00:09:09.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:09:09.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:09:09.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:09:09.709 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:09:09.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:09:09.793 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:09:09.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 00:09:09.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 00:09:09.879 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 00:09:09.879 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 00:09:09.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 00:09:09.979 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 00:09:09.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 00:09:10.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 00:09:10.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 00:09:10.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 00:09:10.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 00:09:10.349 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 00:09:10.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 00:09:10.451 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 00:09:10.451 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 00:09:10.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 00:09:10.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 00:09:10.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 00:09:10.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 00:09:10.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 00:09:10.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 00:09:10.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 00:09:11.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 00:09:11.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 00:09:11.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 00:09:11.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 00:09:11.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 00:09:11.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 00:09:11.120 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 00:09:11.120 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 00:09:11.120 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 00:09:11.188 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 00:09:11.188 [Lua] [PackageManager] Force_load: wwise/flamethrower 00:09:11.189 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 00:09:11.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 00:09:11.238 [Lua] [PackageManager] Force_load: wwise/steampistol 00:09:11.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 00:09:11.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 00:09:11.340 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 00:09:11.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 00:09:11.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 00:09:11.441 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 00:09:11.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:09:11.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:09:11.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 00:09:11.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:09:11.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:09:11.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 00:09:11.576 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 00:09:11.674 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 00:09:11.674 [Lua] [PackageManager] Force_load: wwise/drakegun 00:09:11.675 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 00:09:11.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 00:09:11.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 00:09:11.911 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 00:09:11.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 00:09:11.961 [Lua] [PackageManager] Force_load: wwise/coghammer 00:09:11.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 00:09:12.029 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 00:09:12.029 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 00:09:12.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:09:12.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:09:12.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 00:09:12.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 00:09:12.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 00:09:12.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 00:09:12.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:09:12.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:09:12.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:09:12.283 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:09:12.366 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:09:12.366 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 00:09:12.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 00:09:12.468 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 00:09:12.468 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 00:09:12.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:09:12.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:09:12.535 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:09:12.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:09:12.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:09:12.655 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 00:09:12.656 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 00:09:12.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 00:09:12.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 00:09:12.944 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:09:13.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:09:13.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 00:09:13.131 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 00:09:13.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:09:13.197 [Lua] [PackageManager] Force_load: wwise/crossbow 00:09:13.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 00:09:13.333 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 00:09:13.333 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 00:09:13.334 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:09:13.792 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:09:13.792 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 00:09:13.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:09:13.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:09:13.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:09:13.859 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 00:09:13.876 [Lua] test 00:09:13.878 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:09:13.878 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:09:13.879 [Lua] test 00:09:13.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:09:13.882 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:09:13.883 [Lua] test 00:09:13.885 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:09:13.885 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 00:09:13.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:09:13.891 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:09:13.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 00:09:13.893 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 00:09:13.893 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1 00:09:13.893 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 00:09:13.893 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 00:09:13.894 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 00:09:13.894 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 00:09:14.235 [Lua] StateInGameRunning:_game_actually_starts() 00:09:14.235 [Lua] ################################################################################################################# 00:09:14.235 [Lua] [Loading Time]: 00:00:24 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:09:14.235 [Lua] ################################################################################################################# 00:09:14.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 17 00:09:14.235 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:09:14.251 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 17 00:09:14.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:09:14.302 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:09:14.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 17 00:09:14.440 [Lua] Commit load time data 00:09:31.152 [Window] Window => active 00:09:32.704 [Window] Window => inactive 00:09:41.045 [Window] Window => active 00:09:45.591 [Lua] Switching ConflictSettings: to: chaos 00:09:45.591 [Lua] pacing=chaos 00:09:45.591 [Lua] roaming=nil 00:09:45.591 [Lua] specials=chaos 00:09:45.591 [Lua] debug_color=purple 00:09:45.591 [Lua] contained_breeds=nil 00:09:45.591 [Lua] pack_spawning=chaos 00:09:45.591 [Lua] disabled=false 00:09:45.591 [Lua] factions=nil 00:09:45.591 [Lua] boss=chaos 00:09:45.591 [Lua] horde=chaos 00:09:45.591 [Lua] name=chaos 00:09:45.591 [Lua] intensity=default 00:09:45.591 [Lua] --- 00:10:00.947 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:00.964 [Lua] Spline already found! 00:10:01.000 [Lua] Init group template: spline_patrol 00:10:01.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:01.269 [Lua] Spline already found! 00:10:01.324 [Lua] Init group template: spline_patrol 00:10:01.523 [Lua] Players are leaving the safe zone 00:10:02.046 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:02.063 [Lua] Spline already found! 00:10:02.099 [Lua] Init group template: spline_patrol 00:10:10.550 [Lua] Time for new HOOORDE! multi_first_wave 00:10:10.550 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 00:10:10.550 [Lua] horde requested: vector_blob 00:10:10.550 [Lua] wants to spawn ahead within distance: 60 00:10:10.550 [Lua] horde crated with id 4 of type vector_blob 00:10:10.550 [Lua] managed to spawn 32/32 horde enemies 00:10:10.550 [Lua] vector blob horde has started 00:10:11.079 [Lua] Init group template: horde 00:10:19.580 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:10:19.580 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:10:19.580 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 00:10:19.580 [Lua] horde requested: vector_blob 00:10:19.580 [Lua] wants to spawn behind within distance: 60 00:10:19.580 [Lua] horde crated with id 5 of type vector_blob 00:10:19.580 [Lua] managed to spawn 30/30 horde enemies 00:10:19.580 [Lua] vector blob horde has started 00:10:20.072 [Lua] Init group template: horde 00:10:21.604 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:21.620 [Lua] Spline already found! 00:10:21.658 [Lua] Init group template: spline_patrol 00:10:22.847 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:22.864 [Lua] Spline already found! 00:10:22.905 [Lua] Init group template: spline_patrol 00:10:29.613 [Lua] HORDE: last wave, reset to standard horde delay 00:10:29.613 [Lua] Time for new HOOORDE! multi_last_wave 00:10:29.613 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 00:10:29.613 [Lua] horde requested: vector_blob 00:10:29.613 [Lua] wants to spawn ahead within distance: 60 00:10:29.613 [Lua] horde crated with id 8 of type vector_blob 00:10:29.613 [Lua] managed to spawn 26/26 horde enemies 00:10:29.613 [Lua] vector blob horde has started 00:10:30.039 [Lua] Init group template: horde 00:10:31.986 [Lua] Switching ConflictSettings: to: default 00:10:31.986 [Lua] pacing=default 00:10:31.986 [Lua] roaming=nil 00:10:31.986 [Lua] specials=default 00:10:31.986 [Lua] debug_color=maroon 00:10:31.986 [Lua] contained_breeds=nil 00:10:31.986 [Lua] pack_spawning=default 00:10:31.986 [Lua] disabled=false 00:10:31.986 [Lua] factions=nil 00:10:31.986 [Lua] boss=default 00:10:31.986 [Lua] horde=default 00:10:31.986 [Lua] name=default 00:10:31.986 [Lua] intensity=default 00:10:31.986 [Lua] --- 00:10:32.658 [Lua] Horde killed: ? 00:10:36.548 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:36.566 [Lua] Spline already found! 00:10:36.568 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:36.582 [Lua] Spline already found! 00:10:36.602 [Lua] Init group template: spline_patrol 00:10:36.674 [Lua] Init group template: spline_patrol 00:10:41.771 [Lua] Time for new HOOORDE! multi_first_wave 00:10:41.771 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 00:10:41.771 [Lua] horde requested: vector 00:10:41.771 [Lua] setting up vector-horde 00:10:41.771 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:41.771 [Lua] --> horde wants to spawn behind players (0.96455420986948/0.67 00:10:41.772 [Lua] -> spawning: 57 00:10:41.772 [Lua] horde crated with id 11 of type vector 00:10:41.772 [Lua] vector horde has started 00:10:46.429 [Lua] ready to jump failed 00:10:46.448 [Lua] Horde killed: ? 00:10:46.462 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:10:46.462 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:10:46.462 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 00:10:46.462 [Lua] horde requested: vector 00:10:46.462 [Lua] setting up vector-horde 00:10:46.463 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:46.463 [Lua] --> horde wants to spawn behind players (0.69381218945181/0.67 00:10:46.463 [Lua] -> spawning: 53 00:10:46.463 [Lua] horde crated with id 12 of type vector 00:10:46.463 [Lua] vector horde has started 00:10:47.407 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 00:10:50.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:51.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:51.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:51.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:52.018 [Lua] Horde killed: ? 00:10:52.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:52.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:52.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:52.909 [Lua] HORDE: last wave, reset to standard horde delay 00:10:52.909 [Lua] Time for new HOOORDE! multi_last_wave 00:10:52.909 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 00:10:52.909 [Lua] horde requested: vector 00:10:52.909 [Lua] setting up vector-horde 00:10:52.909 [Lua] Composing horde 'large' .. using variant 'plain' 00:10:52.909 [Lua] --> horde wants to spawn behind players (0.79546010952877/0.67 00:10:52.909 [Lua] -> spawning: 56 00:10:52.909 [Lua] horde crated with id 13 of type vector 00:10:52.909 [Lua] vector horde has started 00:10:53.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:55.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 00:10:55.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:56.349 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:56.366 [Lua] Spline already found! 00:10:56.402 [Lua] Init group template: spline_patrol 00:10:56.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:10:56.843 [Lua] Spline already found! 00:10:56.897 [Lua] Init group template: spline_patrol 00:10:56.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:10:57.053 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:10:59.789 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 00:11:03.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:11:05.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:11:12.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:11:14.745 [Lua] Init group template: horde 00:11:16.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:11:22.443 [Lua] Init group template: horde 00:11:27.069 [Lua] Init group template: horde 00:11:33.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:11:36.775 [Lua] Horde killed: ? 00:11:40.810 [Lua] Horde killed: ? 00:11:41.146 [Lua] Horde killed: ? 00:11:44.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:11:44.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:11:44.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:11:44.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:12:20.193 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:12:20.210 [Lua] Spline already found! 00:12:20.246 [Lua] Init group template: spline_patrol 00:12:20.334 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:12:20.351 [Lua] Spline already found! 00:12:20.388 [Lua] Init group template: spline_patrol 00:12:21.892 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:12:21.910 [Lua] Spline already found! 00:12:21.946 [Lua] Init group template: spline_patrol 00:12:24.408 [Lua] main path terror event triggered: boss_event_spline_patrol 00:12:24.408 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 00:12:24.428 [Lua] > starting new spline, using new navbot: standard , id: boss4 00:12:24.445 [Lua] > continuing spline boss4 index: 2 retries: 0 00:12:24.462 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.462 [Lua] > continuing spline boss4 index: 3 retries: 0 00:12:24.478 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.478 [Lua] > continuing spline boss4 index: 4 retries: 0 00:12:24.495 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.495 [Lua] > continuing spline boss4 index: 5 retries: 0 00:12:24.512 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.512 [Lua] > continuing spline boss4 index: 6 retries: 0 00:12:24.529 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.529 [Lua] > continuing spline boss4 index: 7 retries: 0 00:12:24.546 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.546 [Lua] > continuing spline boss4 index: 8 retries: 0 00:12:24.563 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.563 [Lua] > continuing spline boss4 index: 9 retries: 0 00:12:24.580 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.580 [Lua] > continuing spline boss4 index: 10 retries: 0 00:12:24.596 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.596 [Lua] > continuing spline boss4 index: 11 retries: 0 00:12:24.613 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.613 [Lua] > continuing spline boss4 index: 12 retries: 0 00:12:24.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.630 [Lua] > continuing spline boss4 index: 13 retries: 0 00:12:24.664 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss4 00:12:24.664 [Lua] > spline completed boss4 retries: 0 00:12:24.952 [Lua] Init group template: spline_patrol 00:12:37.594 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 23 00:12:40.246 [Lua] Time for new HOOORDE! multi_first_wave 00:12:40.246 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 00:12:40.246 [Lua] horde requested: vector 00:12:40.246 [Lua] setting up vector-horde 00:12:40.246 [Lua] Composing horde 'large' .. using variant 'plain' 00:12:40.246 [Lua] --> horde wants to spawn ahead of players (0.22024506785523/0.67 00:12:40.246 [Lua] -> spawning: 55 00:12:40.246 [Lua] horde crated with id 20 of type vector 00:12:40.246 [Lua] vector horde has started 00:12:40.348 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:12:40.364 [Lua] Spline already found! 00:12:40.401 [Lua] Init group template: spline_patrol 00:12:40.860 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:12:40.876 [Lua] Spline already found! 00:12:40.912 [Lua] Init group template: spline_patrol 00:12:43.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:12:47.278 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:12:47.278 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:12:47.278 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 00:12:47.278 [Lua] horde requested: vector 00:12:47.278 [Lua] setting up vector-horde 00:12:47.278 [Lua] Composing horde 'large' .. using variant 'plain' 00:12:47.278 [Lua] --> horde wants to spawn ahead of players (0.052483790856416/0.67 00:12:47.279 [Lua] -> spawning: 53 00:12:47.279 [Lua] horde crated with id 23 of type vector 00:12:47.279 [Lua] vector horde has started 00:12:47.342 [Lua] Switching ConflictSettings: to: chaos 00:12:47.342 [Lua] pacing=chaos 00:12:47.342 [Lua] roaming=nil 00:12:47.342 [Lua] specials=chaos 00:12:47.342 [Lua] debug_color=purple 00:12:47.342 [Lua] contained_breeds=nil 00:12:47.342 [Lua] pack_spawning=chaos 00:12:47.342 [Lua] disabled=false 00:12:47.342 [Lua] factions=nil 00:12:47.342 [Lua] boss=chaos 00:12:47.342 [Lua] horde=chaos 00:12:47.342 [Lua] name=chaos 00:12:47.342 [Lua] intensity=default 00:12:47.342 [Lua] --- 00:12:49.550 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:12:51.340 [Lua] Init group template: horde 00:12:51.415 [Lua] Switching ConflictSettings: to: default 00:12:51.415 [Lua] pacing=default 00:12:51.415 [Lua] roaming=nil 00:12:51.415 [Lua] specials=default 00:12:51.415 [Lua] debug_color=maroon 00:12:51.415 [Lua] contained_breeds=nil 00:12:51.415 [Lua] pack_spawning=default 00:12:51.415 [Lua] disabled=false 00:12:51.415 [Lua] factions=nil 00:12:51.415 [Lua] boss=default 00:12:51.415 [Lua] horde=default 00:12:51.415 [Lua] name=default 00:12:51.415 [Lua] intensity=default 00:12:51.415 [Lua] --- 00:12:51.615 [Lua] Switching ConflictSettings: to: chaos 00:12:51.615 [Lua] pacing=chaos 00:12:51.615 [Lua] roaming=nil 00:12:51.615 [Lua] specials=chaos 00:12:51.615 [Lua] debug_color=purple 00:12:51.615 [Lua] contained_breeds=nil 00:12:51.615 [Lua] pack_spawning=chaos 00:12:51.615 [Lua] disabled=false 00:12:51.615 [Lua] factions=nil 00:12:51.615 [Lua] boss=chaos 00:12:51.615 [Lua] horde=chaos 00:12:51.615 [Lua] name=chaos 00:12:51.615 [Lua] intensity=default 00:12:51.615 [Lua] --- 00:12:54.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:12:59.010 [Lua] Init group template: horde 00:13:06.917 [Lua] HORDE: Pushing horde in time; too many units out 68 00:13:08.709 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 00:13:10.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:13:13.021 [Lua] HORDE: last wave, reset to standard horde delay 00:13:13.021 [Lua] Time for new HOOORDE! multi_last_wave 00:13:13.021 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 00:13:13.021 [Lua] horde requested: vector 00:13:13.021 [Lua] setting up vector-horde 00:13:13.021 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 00:13:13.021 [Lua] --> horde wants to spawn ahead of players (0.1419556963006/0.67 00:13:13.021 [Lua] -> spawning: 29 00:13:13.021 [Lua] horde crated with id 24 of type vector 00:13:13.021 [Lua] vector horde has started 00:13:14.800 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:13:14.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1212304 00:13:15.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 00:13:24.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:13:28.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:13:29.287 [Lua] Horde killed: ? 00:13:31.040 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:13:31.057 [Lua] Spline already found! 00:13:31.094 [Lua] Init group template: spline_patrol 00:13:34.312 [Lua] Time for new HOOORDE! multi_first_wave 00:13:34.312 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 00:13:34.312 [Lua] horde requested: ambush 00:13:34.312 [Lua] setting up ambush-horde 00:13:34.312 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 00:13:34.313 [Lua] -> spawning: 27 00:13:34.313 [Lua] horde crated with id 26 of type ambush 00:13:34.313 [Lua] ambush horde has started 00:13:40.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:13:40.060 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1212304 00:13:47.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:13:47.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:13:52.277 [Lua] Switching ConflictSettings: to: skaven 00:13:52.277 [Lua] pacing=default 00:13:52.277 [Lua] roaming=nil 00:13:52.277 [Lua] specials=skaven 00:13:52.277 [Lua] debug_color=orange 00:13:52.277 [Lua] contained_breeds=nil 00:13:52.277 [Lua] pack_spawning=skaven 00:13:52.277 [Lua] disabled=false 00:13:52.277 [Lua] factions=nil 00:13:52.277 [Lua] boss=skaven 00:13:52.277 [Lua] horde=default 00:13:52.277 [Lua] name=skaven 00:13:52.277 [Lua] intensity=default 00:13:52.277 [Lua] --- 00:13:54.797 [Lua] Switching ConflictSettings: to: chaos 00:13:54.797 [Lua] pacing=chaos 00:13:54.797 [Lua] roaming=nil 00:13:54.797 [Lua] specials=chaos 00:13:54.797 [Lua] debug_color=purple 00:13:54.797 [Lua] contained_breeds=nil 00:13:54.797 [Lua] pack_spawning=chaos 00:13:54.797 [Lua] disabled=false 00:13:54.797 [Lua] factions=nil 00:13:54.797 [Lua] boss=chaos 00:13:54.797 [Lua] horde=chaos 00:13:54.797 [Lua] name=chaos 00:13:54.797 [Lua] intensity=default 00:13:54.797 [Lua] --- 00:13:56.358 [Lua] Switching ConflictSettings: to: skaven 00:13:56.358 [Lua] pacing=default 00:13:56.358 [Lua] roaming=nil 00:13:56.358 [Lua] specials=skaven 00:13:56.358 [Lua] debug_color=orange 00:13:56.358 [Lua] contained_breeds=nil 00:13:56.358 [Lua] pack_spawning=skaven 00:13:56.358 [Lua] disabled=false 00:13:56.358 [Lua] factions=nil 00:13:56.358 [Lua] boss=skaven 00:13:56.358 [Lua] horde=default 00:13:56.358 [Lua] name=skaven 00:13:56.358 [Lua] intensity=default 00:13:56.358 [Lua] --- 00:14:00.355 [Lua] Init group template: horde 00:14:01.652 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 49 size: 57 action: fallback_idle 00:14:05.081 [Lua] [ChatManager][1]System: Walker Trips picked up a Tome 00:14:05.320 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:14:05.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1212304 00:14:11.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:14.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:17.894 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:14:17.894 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:14:17.894 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:14:17.894 [Lua] horde requested: ambush 00:14:17.894 [Lua] setting up ambush-horde 00:14:17.894 [Lua] Composing horde 'large' .. using variant 'plain' 00:14:17.894 [Lua] -> spawning: 55 00:14:17.894 [Lua] horde crated with id 27 of type ambush 00:14:17.895 [Lua] ambush horde has started 00:14:18.444 [Lua] Horde killed: ? 00:14:18.457 [Lua] HORDE: last wave, reset to standard horde delay 00:14:18.457 [Lua] Time for new HOOORDE! multi_last_wave 00:14:18.457 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 00:14:18.457 [Lua] horde requested: ambush 00:14:18.457 [Lua] setting up ambush-horde 00:14:18.457 [Lua] Composing horde 'large' .. using variant 'plain' 00:14:18.457 [Lua] -> spawning: 54 00:14:18.457 [Lua] horde crated with id 28 of type ambush 00:14:18.457 [Lua] ambush horde has started 00:14:19.826 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 00:14:20.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:20.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x151bd, position: 0 00:14:20.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:22.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:24.106 [Lua] Init group template: horde 00:14:25.084 [Lua] Init group template: horde 00:14:26.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:26.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:26.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:26.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:26.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:27.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:27.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:28.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:28.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:28.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:28.562 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 00:14:29.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:29.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:30.067 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:30.579 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:14:30.581 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1212304 00:14:31.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:31.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:31.384 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:14:36.808 [Lua] Horde killed: ? 00:14:40.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:14:42.853 [Lua] Time for new HOOORDE! multi_first_wave 00:14:42.853 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 00:14:42.853 [Lua] horde requested: ambush 00:14:42.853 [Lua] setting up ambush-horde 00:14:42.853 [Lua] Composing horde 'large' .. using variant 'plain' 00:14:42.854 [Lua] -> spawning: 56 00:14:42.854 [Lua] horde crated with id 29 of type ambush 00:14:42.854 [Lua] ambush horde has started 00:14:47.899 [Lua] Init group template: horde 00:14:52.859 [Lua] Horde killed: ? 00:14:54.815 [Lua] Horde killed: ? 00:14:55.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:14:55.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1212304 00:14:59.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 57, name: `unknown` 00:15:07.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:07.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:09.147 [Lua] [ChatManager][1]System: Walker Trips discarded a Tome 00:15:09.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:10.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:10.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:11.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:11.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:15:13.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:15:13.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:15:13.200 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:15:15.557 [Lua] state dead despawn 00:15:15.573 [Lua] [GameNetworkManager] destroying game object with go_id=65 00:15:19.217 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 9 10 00:15:27.733 [Lua] Switching ConflictSettings: to: chaos 00:15:27.733 [Lua] pacing=chaos 00:15:27.733 [Lua] roaming=nil 00:15:27.733 [Lua] specials=chaos 00:15:27.733 [Lua] debug_color=purple 00:15:27.733 [Lua] contained_breeds=nil 00:15:27.733 [Lua] pack_spawning=chaos 00:15:27.733 [Lua] disabled=false 00:15:27.733 [Lua] factions=nil 00:15:27.733 [Lua] boss=chaos 00:15:27.733 [Lua] horde=chaos 00:15:27.733 [Lua] name=chaos 00:15:27.733 [Lua] intensity=default 00:15:27.733 [Lua] --- 00:15:40.584 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 00:15:40.585 [Lua] test 00:15:40.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97222222222222221) 00:15:40.587 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=519 00:15:41.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:15:41.641 [Lua] Spline already found! 00:15:41.695 [Lua] Init group template: spline_patrol 00:15:49.805 [Lua] Switching ConflictSettings: to: skaven 00:15:49.805 [Lua] pacing=default 00:15:49.805 [Lua] roaming=nil 00:15:49.805 [Lua] specials=skaven 00:15:49.805 [Lua] debug_color=orange 00:15:49.805 [Lua] contained_breeds=nil 00:15:49.805 [Lua] pack_spawning=skaven 00:15:49.805 [Lua] disabled=false 00:15:49.805 [Lua] factions=nil 00:15:49.805 [Lua] boss=skaven 00:15:49.805 [Lua] horde=default 00:15:49.805 [Lua] name=skaven 00:15:49.805 [Lua] intensity=default 00:15:49.805 [Lua] --- 00:15:50.726 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:15:50.742 [Lua] Spline already found! 00:15:50.795 [Lua] Init group template: spline_patrol 00:16:00.266 [Lua] Time for new HOOORDE! multi_first_wave 00:16:00.266 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 00:16:00.266 [Lua] horde requested: vector 00:16:00.266 [Lua] setting up vector-horde 00:16:00.266 [Lua] Composing horde 'large' .. using variant 'plain' 00:16:00.266 [Lua] --> horde wants to spawn ahead of players (0.58177315193624/0.67 00:16:00.266 [Lua] -> spawning: 57 00:16:00.266 [Lua] horde crated with id 32 of type vector 00:16:00.266 [Lua] vector horde has started 00:16:01.918 [Lua] simple los failed 00:16:03.542 [Lua] simple los failed 00:16:07.323 [Lua] ready to jump failed 00:16:08.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:09.877 [Lua] Horde killed: ? 00:16:10.332 [Lua] Init group template: horde 00:16:21.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:22.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:22.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:22.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:23.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:23.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:24.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:25.799 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:16:25.799 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:16:25.799 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 00:16:25.799 [Lua] horde requested: vector 00:16:25.799 [Lua] setting up vector-horde 00:16:25.799 [Lua] Composing horde 'large' .. using variant 'plain' 00:16:25.799 [Lua] --> horde wants to spawn ahead of players (0.65449680485015/0.67 00:16:25.799 [Lua] -> spawning: 54 00:16:25.799 [Lua] horde crated with id 33 of type vector 00:16:25.799 [Lua] vector horde has started 00:16:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:28.565 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 00:16:30.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:30.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:30.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:31.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:31.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:32.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:32.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:33.843 [Lua] HORDE: last wave, reset to standard horde delay 00:16:33.843 [Lua] Time for new HOOORDE! multi_last_wave 00:16:33.843 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 00:16:33.843 [Lua] horde requested: vector 00:16:33.843 [Lua] setting up vector-horde 00:16:33.843 [Lua] Composing horde 'large' .. using variant 'plain' 00:16:33.843 [Lua] --> horde wants to spawn ahead of players (0.13899223735904/0.67 00:16:33.843 [Lua] -> spawning: 53 00:16:33.843 [Lua] horde crated with id 34 of type vector 00:16:33.843 [Lua] vector horde has started 00:16:34.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:34.950 [Lua] Init group template: horde 00:16:37.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:37.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:37.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:37.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:37.721 [Lua] Horde killed: ? 00:16:38.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:38.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:39.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:43.005 [Lua] Init group template: horde 00:16:43.126 [Lua] ready to jump failed 00:16:47.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:48.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:49.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:49.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:49.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:50.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:50.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:50.658 [Lua] simple los failed 00:16:51.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:52.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:52.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:53.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:53.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:16:54.676 [Lua] ready to jump failed 00:16:57.806 [Lua] simple los failed 00:16:59.345 [Lua] simple los failed 00:17:06.809 [Lua] Horde killed: ? 00:17:07.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:17:07.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:17:07.890 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:17:13.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:17:13.799 [Lua] Horde killed: ? 00:17:16.524 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:16.541 [Lua] Spline already found! 00:17:16.577 [Lua] Init group template: spline_patrol 00:17:17.039 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 12 00:17:18.560 [Lua] simple los failed 00:17:20.092 [Lua] simple los failed 00:17:21.624 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:21.641 [Lua] Spline already found! 00:17:21.677 [Lua] Init group template: spline_patrol 00:17:22.049 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:22.066 [Lua] Spline already found! 00:17:22.103 [Lua] Init group template: spline_patrol 00:17:24.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:17:24.932 [Lua] Spline already found! 00:17:24.968 [Lua] Init group template: spline_patrol 00:17:25.745 [Window] Window => inactive 00:17:27.874 [Lua] ready to jump failed 00:17:30.572 [Window] Window => active 00:17:35.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1cf9c, position: 0 00:17:48.523 [Lua] Switching ConflictSettings: to: chaos 00:17:48.523 [Lua] pacing=chaos 00:17:48.523 [Lua] roaming=nil 00:17:48.523 [Lua] specials=chaos 00:17:48.523 [Lua] debug_color=purple 00:17:48.523 [Lua] contained_breeds=nil 00:17:48.523 [Lua] pack_spawning=chaos 00:17:48.523 [Lua] disabled=false 00:17:48.523 [Lua] factions=nil 00:17:48.523 [Lua] boss=chaos 00:17:48.523 [Lua] horde=chaos 00:17:48.523 [Lua] name=chaos 00:17:48.523 [Lua] intensity=default 00:17:48.523 [Lua] --- 00:17:52.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x1d321, position: 0 00:17:54.729 [Lua] main path terror event triggered: boss_event_chaos_troll 00:17:54.729 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 00:17:54.762 [Flow] Boss DoorTroll 00:17:54.765 [Lua] Init group template: boss_door_closers 00:18:04.988 [Lua] Time for new HOOORDE! multi_first_wave 00:18:04.988 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 00:18:04.988 [Lua] horde requested: vector_blob 00:18:04.988 [Lua] wants to spawn behind within distance: 60 00:18:04.988 [Lua] horde crated with id 40 of type vector_blob 00:18:04.989 [Lua] managed to spawn 29/29 horde enemies 00:18:04.989 [Lua] vector blob horde has started 00:18:05.465 [Lua] Init group template: horde 00:18:16.328 [Lua] chaos troll died! 00:18:16.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:18:16.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:18:16.879 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:18:19.379 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:18:19.379 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:18:19.379 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 00:18:19.379 [Lua] horde requested: vector_blob 00:18:19.379 [Lua] wants to spawn behind within distance: 60 00:18:19.379 [Lua] horde crated with id 41 of type vector_blob 00:18:19.379 [Lua] managed to spawn 33/33 horde enemies 00:18:19.379 [Lua] vector blob horde has started 00:18:19.929 [Lua] Init group template: horde 00:18:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 71207 00:18:23.844 [Lua] chaos troll was despawned! 00:18:25.727 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 00:18:29.253 [Lua] Horde killed: ? 00:18:46.280 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 71207 00:18:47.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:18:48.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:18:49.226 [Lua] Speed run intervention - spawning skaven_gutter_runner 00:18:50.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:18:52.818 [Lua] HORDE: last wave, reset to standard horde delay 00:18:52.818 [Lua] Time for new HOOORDE! multi_last_wave 00:18:52.818 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 00:18:52.818 [Lua] horde requested: vector_blob 00:18:52.818 [Lua] wants to spawn ahead within distance: 60 00:18:52.818 [Lua] horde crated with id 42 of type vector_blob 00:18:52.819 [Lua] managed to spawn 29/29 horde enemies 00:18:52.819 [Lua] vector blob horde has started 00:18:53.300 [Lua] Init group template: horde 00:18:54.047 [Lua] Destroying unit since outside mesh or world 00:19:05.214 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 37 46 00:19:06.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:07.039 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 33 42 00:19:07.309 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 41 00:19:07.545 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 14 39 00:19:07.564 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 00:19:08.138 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 38 00:19:09.079 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 7 33 00:19:10.166 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 4 31 00:19:10.321 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 24 29 00:19:10.338 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 27 00:19:10.441 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 14 26 00:19:10.853 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 00:19:11.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 71207 00:19:13.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:19:13.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:19:13.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:19:17.247 [Lua] Horde killed: ? 00:19:17.330 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 7 00:19:17.338 [Lua] Horde killed: ? 00:19:27.357 [Lua] Time for new HOOORDE! multi_first_wave 00:19:27.357 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 00:19:27.357 [Lua] horde requested: vector_blob 00:19:27.357 [Lua] wants to spawn ahead within distance: 60 00:19:27.357 [Lua] horde crated with id 43 of type vector_blob 00:19:27.357 [Lua] managed to spawn 31/31 horde enemies 00:19:27.357 [Lua] vector blob horde has started 00:19:27.873 [Lua] Init group template: horde 00:19:37.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:39.548 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:19:39.548 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:19:39.548 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 00:19:39.548 [Lua] horde requested: vector_blob 00:19:39.548 [Lua] wants to spawn behind within distance: 60 00:19:39.548 [Lua] horde crated with id 44 of type vector_blob 00:19:39.548 [Lua] managed to spawn 30/30 horde enemies 00:19:39.548 [Lua] vector blob horde has started 00:19:39.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:40.053 [Lua] Init group template: horde 00:19:41.167 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 00:19:42.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:42.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:42.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:42.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:43.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:44.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:44.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:45.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:45.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:45.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:46.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:46.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:46.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:47.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:47.712 [Lua] state dead despawn 00:19:47.725 [Lua] [GameNetworkManager] destroying game object with go_id=67 00:19:47.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:47.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:47.779 [Lua] Horde killed: ? 00:19:48.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:48.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:19:50.751 [Lua] HORDE: last wave, reset to standard horde delay 00:19:50.751 [Lua] Time for new HOOORDE! multi_last_wave 00:19:50.751 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 00:19:50.751 [Lua] horde requested: vector_blob 00:19:50.751 [Lua] wants to spawn behind within distance: 60 00:19:50.751 [Lua] horde crated with id 45 of type vector_blob 00:19:50.751 [Lua] managed to spawn 28/28 horde enemies 00:19:50.751 [Lua] vector blob horde has started 00:19:51.209 [Lua] Init group template: horde 00:19:56.058 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 64 action: fallback_idle 00:19:56.244 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 63 action: fallback_idle 00:20:06.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:07.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:08.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:09.384 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:20:09.402 [Lua] Spline already found! 00:20:09.437 [Lua] Init group template: spline_patrol 00:20:09.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:09.985 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:11.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:12.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:20:12.869 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 00:20:12.869 [Lua] test 00:20:12.871 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.42307692307692307) 00:20:12.871 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=678 00:20:23.234 [Lua] Horde killed: ? 00:20:24.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:20:24.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:20:24.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:20:24.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:20:34.449 [Lua] Horde killed: ? 00:20:37.716 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:20:37.734 [Lua] Spline already found! 00:20:37.787 [Lua] Init group template: spline_patrol 00:20:43.975 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:20:43.992 [Lua] Spline already found! 00:20:44.045 [Lua] Init group template: spline_patrol 00:20:48.271 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:20:48.286 [Lua] Spline already found! 00:20:48.323 [Lua] Init group template: spline_patrol 00:20:59.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:00.811 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 13 00:21:00.811 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 12 00:21:03.732 [Lua] Time for new HOOORDE! multi_first_wave 00:21:03.732 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 00:21:03.732 [Lua] horde requested: vector_blob 00:21:03.732 [Lua] wants to spawn ahead within distance: 60 00:21:03.732 [Lua] horde crated with id 50 of type vector_blob 00:21:03.732 [Lua] managed to spawn 31/31 horde enemies 00:21:03.732 [Lua] vector blob horde has started 00:21:04.240 [Lua] Init group template: horde 00:21:05.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:05.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:05.911 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:21:05.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:06.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:06.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:11.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 71207 00:21:12.789 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:21:12.789 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:21:12.789 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:21:12.789 [Lua] horde requested: vector_blob 00:21:12.789 [Lua] wants to spawn behind within distance: 60 00:21:12.789 [Lua] horde crated with id 51 of type vector_blob 00:21:12.789 [Lua] managed to spawn 29/29 horde enemies 00:21:12.789 [Lua] vector blob horde has started 00:21:13.277 [Lua] Init group template: horde 00:21:18.869 [Lua] Horde killed: ? 00:21:18.882 [Lua] HORDE: last wave, reset to standard horde delay 00:21:18.882 [Lua] Time for new HOOORDE! multi_last_wave 00:21:18.882 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:21:18.882 [Lua] horde requested: vector_blob 00:21:18.882 [Lua] wants to spawn ahead within distance: 60 00:21:18.882 [Lua] horde crated with id 52 of type vector_blob 00:21:18.882 [Lua] managed to spawn 28/29 horde enemies 00:21:18.882 [Lua] vector blob horde has started 00:21:22.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:24.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:24.168 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:21:24.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:24.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:24.928 [Flow] lua_on_damage_taken 00:21:24.928 [Flow] 1 00:21:25.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:25.989 [Flow] lua_on_damage_taken 00:21:25.989 [Flow] 2 00:21:26.042 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:21:26.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:32.150 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 59 action: fallback_idle 00:21:32.306 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 56 action: follow 00:21:32.306 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 55 action: fallback_idle 00:21:32.306 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 54 action: fallback_idle 00:21:32.322 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 53 action: fallback_idle 00:21:32.322 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 52 action: fallback_idle 00:21:32.322 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 51 action: fallback_idle 00:21:32.322 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 50 action: fallback_idle 00:21:32.322 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 47 size: 49 action: fallback_idle 00:21:32.339 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 48 size: 48 action: fallback_idle 00:21:32.459 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 47 action: fallback_idle 00:21:32.459 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 46 action: fallback_idle 00:21:32.459 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 45 action: fallback_idle 00:21:32.525 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 44 action: fallback_idle 00:21:32.577 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 43 action: follow 00:21:32.577 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 42 action: fallback_idle 00:21:32.577 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 41 action: fallback_idle 00:21:32.677 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 40 action: fallback_idle 00:21:35.362 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 36 action: fallback_idle 00:21:35.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 34 action: fallback_idle 00:21:35.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 1 size: 33 action: fallback_idle 00:21:35.618 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 32 action: fallback_idle 00:21:35.635 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 31 action: fallback_idle 00:21:35.669 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 30 action: follow 00:21:35.686 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 00:21:35.721 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 16 size: 30 action: fallback_idle 00:21:35.754 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 29 action: fallback_idle 00:21:36.697 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 00:21:37.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 71207 00:21:38.160 [Lua] Switching ConflictSettings: to: default 00:21:38.160 [Lua] pacing=default 00:21:38.160 [Lua] roaming=nil 00:21:38.160 [Lua] specials=default 00:21:38.160 [Lua] debug_color=maroon 00:21:38.160 [Lua] contained_breeds=nil 00:21:38.160 [Lua] pack_spawning=default 00:21:38.160 [Lua] disabled=false 00:21:38.160 [Lua] factions=nil 00:21:38.160 [Lua] boss=default 00:21:38.160 [Lua] horde=default 00:21:38.160 [Lua] name=default 00:21:38.160 [Lua] intensity=default 00:21:38.160 [Lua] --- 00:21:38.696 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 5 size: 22 action: fallback_idle 00:21:47.711 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 00:21:50.175 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 7 18 00:21:50.586 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 00:21:51.246 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 16 00:21:51.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:53.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:21:53.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:21:53.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:21:55.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:58.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:58.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:58.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:21:58.082 [Lua] Horde killed: ? 00:21:58.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:00.008 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 00:22:00.358 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:22:00.375 [Lua] Spline already found! 00:22:00.427 [Lua] Init group template: spline_patrol 00:22:00.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:01.388 [Flow] lua_on_damage_taken 00:22:01.388 [Flow] 1 00:22:01.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:01.794 [Flow] lua_on_damage_taken 00:22:01.794 [Flow] 2 00:22:01.845 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:22:02.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:03.090 [Lua] Time for new HOOORDE! multi_first_wave 00:22:03.090 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 00:22:03.090 [Lua] horde requested: vector_blob 00:22:03.090 [Lua] wants to spawn behind within distance: 60 00:22:03.090 [Lua] horde crated with id 54 of type vector_blob 00:22:03.090 [Lua] managed to spawn 59/59 horde enemies 00:22:03.090 [Lua] vector blob horde has started 00:22:04.075 [Lua] Init group template: horde 00:22:05.542 [Flow] lua_on_damage_taken 00:22:05.542 [Flow] 1 00:22:06.083 [Flow] lua_on_damage_taken 00:22:06.083 [Flow] 2 00:22:06.133 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 00:22:06.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:06.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:07.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:07.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:07.800 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:22:07.817 [Lua] Spline already found! 00:22:07.870 [Lua] state dead despawn 00:22:07.885 [Lua] [GameNetworkManager] destroying game object with go_id=63 00:22:07.940 [Lua] Init group template: spline_patrol 00:22:08.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:09.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:10.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:11.253 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:22:11.271 [Lua] Spline already found! 00:22:11.307 [Lua] Init group template: spline_patrol 00:22:11.697 [Lua] state dead despawn 00:22:11.713 [Lua] [GameNetworkManager] destroying game object with go_id=519 00:22:14.481 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 2 size: 79 action: skulk_approach 00:22:24.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:26.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:31.833 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:22:31.851 [Lua] Spline already found! 00:22:31.890 [Lua] Init group template: spline_patrol 00:22:32.962 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 5) 00:22:32.963 [Lua] test 00:22:32.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:22:32.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=758 00:22:34.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:35.386 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:22:35.404 [Lua] Spline already found! 00:22:35.446 [Lua] Init group template: spline_patrol 00:22:36.811 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 00:22:36.812 [Lua] test 00:22:36.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.47222222222222221) 00:22:36.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=760 00:22:37.412 [Lua] HORDE: Pushing horde in time; too many units out 65 00:22:40.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:42.634 [Lua] Switching ConflictSettings: to: chaos 00:22:42.634 [Lua] pacing=chaos 00:22:42.634 [Lua] roaming=nil 00:22:42.634 [Lua] specials=chaos 00:22:42.634 [Lua] debug_color=purple 00:22:42.634 [Lua] contained_breeds=nil 00:22:42.634 [Lua] pack_spawning=chaos 00:22:42.634 [Lua] disabled=false 00:22:42.634 [Lua] factions=nil 00:22:42.634 [Lua] boss=chaos 00:22:42.634 [Lua] horde=chaos 00:22:42.634 [Lua] name=chaos 00:22:42.634 [Lua] intensity=default 00:22:42.634 [Lua] --- 00:22:43.454 [Lua] Switching ConflictSettings: to: default 00:22:43.454 [Lua] pacing=default 00:22:43.454 [Lua] roaming=nil 00:22:43.454 [Lua] specials=default 00:22:43.454 [Lua] debug_color=maroon 00:22:43.454 [Lua] contained_breeds=nil 00:22:43.454 [Lua] pack_spawning=default 00:22:43.454 [Lua] disabled=false 00:22:43.454 [Lua] factions=nil 00:22:43.454 [Lua] boss=default 00:22:43.454 [Lua] horde=default 00:22:43.454 [Lua] name=default 00:22:43.454 [Lua] intensity=default 00:22:43.454 [Lua] --- 00:22:46.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:46.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:52.963 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 3 54 54 00:22:55.681 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:22:55.681 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:22:55.681 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 00:22:55.681 [Lua] horde requested: vector_blob 00:22:55.681 [Lua] wants to spawn ahead within distance: 60 00:22:55.681 [Lua] horde crated with id 59 of type vector_blob 00:22:55.682 [Lua] managed to spawn 56/56 horde enemies 00:22:55.682 [Lua] vector blob horde has started 00:22:56.615 [Lua] Init group template: horde 00:22:57.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:22:58.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:01.126 [Lua] Switching ConflictSettings: to: chaos 00:23:01.126 [Lua] pacing=chaos 00:23:01.126 [Lua] roaming=nil 00:23:01.126 [Lua] specials=chaos 00:23:01.126 [Lua] debug_color=purple 00:23:01.126 [Lua] contained_breeds=nil 00:23:01.126 [Lua] pack_spawning=chaos 00:23:01.126 [Lua] disabled=false 00:23:01.126 [Lua] factions=nil 00:23:01.126 [Lua] boss=chaos 00:23:01.126 [Lua] horde=chaos 00:23:01.126 [Lua] name=chaos 00:23:01.126 [Lua] intensity=default 00:23:01.126 [Lua] --- 00:23:02.069 [Lua] Switching ConflictSettings: to: default 00:23:02.069 [Lua] pacing=default 00:23:02.069 [Lua] roaming=nil 00:23:02.069 [Lua] specials=default 00:23:02.069 [Lua] debug_color=maroon 00:23:02.069 [Lua] contained_breeds=nil 00:23:02.069 [Lua] pack_spawning=default 00:23:02.069 [Lua] disabled=false 00:23:02.069 [Lua] factions=nil 00:23:02.069 [Lua] boss=default 00:23:02.069 [Lua] horde=default 00:23:02.070 [Lua] name=default 00:23:02.070 [Lua] intensity=default 00:23:02.070 [Lua] --- 00:23:05.422 [Lua] Switching ConflictSettings: to: chaos 00:23:05.422 [Lua] pacing=chaos 00:23:05.422 [Lua] roaming=nil 00:23:05.422 [Lua] specials=chaos 00:23:05.422 [Lua] debug_color=purple 00:23:05.422 [Lua] contained_breeds=nil 00:23:05.422 [Lua] pack_spawning=chaos 00:23:05.422 [Lua] disabled=false 00:23:05.422 [Lua] factions=nil 00:23:05.422 [Lua] boss=chaos 00:23:05.422 [Lua] horde=chaos 00:23:05.422 [Lua] name=chaos 00:23:05.422 [Lua] intensity=default 00:23:05.422 [Lua] --- 00:23:05.737 [Lua] Switching ConflictSettings: to: default 00:23:05.737 [Lua] pacing=default 00:23:05.737 [Lua] roaming=nil 00:23:05.737 [Lua] specials=default 00:23:05.737 [Lua] debug_color=maroon 00:23:05.737 [Lua] contained_breeds=nil 00:23:05.737 [Lua] pack_spawning=default 00:23:05.737 [Lua] disabled=false 00:23:05.737 [Lua] factions=nil 00:23:05.737 [Lua] boss=default 00:23:05.737 [Lua] horde=default 00:23:05.737 [Lua] name=default 00:23:05.737 [Lua] intensity=default 00:23:05.737 [Lua] --- 00:23:16.197 [Lua] HORDE: Pushing horde in time; too many units out 64 00:23:20.992 [Lua] Horde killed: ? 00:23:21.004 [Lua] HORDE: last wave, reset to standard horde delay 00:23:21.004 [Lua] Time for new HOOORDE! multi_last_wave 00:23:21.004 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:23:21.004 [Lua] horde requested: vector_blob 00:23:21.004 [Lua] wants to spawn behind within distance: 60 00:23:21.004 [Lua] horde crated with id 60 of type vector_blob 00:23:21.004 [Lua] managed to spawn 55/55 horde enemies 00:23:21.004 [Lua] vector blob horde has started 00:23:21.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:21.961 [Lua] Init group template: horde 00:23:25.153 [Lua] Horde killed: ? 00:23:25.433 [Lua] fence jumping 00:23:26.013 [Lua] simple los failed 00:23:26.503 [Lua] simple los failed 00:23:28.518 [Lua] simple los failed 00:23:29.233 [Lua] simple los failed 00:23:29.832 [Lua] Switching ConflictSettings: to: chaos 00:23:29.832 [Lua] pacing=chaos 00:23:29.832 [Lua] roaming=nil 00:23:29.832 [Lua] specials=chaos 00:23:29.832 [Lua] debug_color=purple 00:23:29.832 [Lua] contained_breeds=nil 00:23:29.832 [Lua] pack_spawning=chaos 00:23:29.832 [Lua] disabled=false 00:23:29.832 [Lua] factions=nil 00:23:29.832 [Lua] boss=chaos 00:23:29.832 [Lua] horde=chaos 00:23:29.832 [Lua] name=chaos 00:23:29.832 [Lua] intensity=default 00:23:29.832 [Lua] --- 00:23:30.535 [Lua] main path terror event triggered: rare_event_loot_rat 00:23:30.535 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 00:23:32.258 [Lua] fence jumping 00:23:35.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:36.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:36.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:36.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:37.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:37.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:37.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:37.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:38.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:38.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:48.144 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 4 46 00:23:48.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:23:56.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:23:56.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:23:56.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:23:57.346 [Lua] Override Player Respawning end_event_start true 00:23:57.346 [Lua] Override Player Respawning portal_respawn false 00:24:03.034 [Lua] Horde killed: ? 00:24:04.247 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:24:04.263 [Lua] Spline already found! 00:24:04.299 [Lua] Init group template: spline_patrol 00:24:05.066 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:24:05.083 [Lua] Spline already found! 00:24:05.119 [Lua] Init group template: spline_patrol 00:24:21.568 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 00:24:21.568 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 00:24:21.587 [Lua] > starting new spline, using new navbot: standard , id: boss26 00:24:21.638 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.001627545221708715 boss26 00:24:21.638 [Lua] > continuing spline boss26 index: 2 retries: 0 00:24:21.655 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.655 [Lua] > continuing spline boss26 index: 3 retries: 0 00:24:21.671 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.671 [Lua] > continuing spline boss26 index: 4 retries: 0 00:24:21.688 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.688 [Lua] > continuing spline boss26 index: 5 retries: 0 00:24:21.705 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.705 [Lua] > continuing spline boss26 index: 6 retries: 0 00:24:21.722 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.722 [Lua] > continuing spline boss26 index: 7 retries: 0 00:24:21.738 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.738 [Lua] > continuing spline boss26 index: 8 retries: 0 00:24:21.758 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.758 [Lua] > continuing spline boss26 index: 9 retries: 0 00:24:21.773 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.773 [Lua] > continuing spline boss26 index: 10 retries: 0 00:24:21.789 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.789 [Lua] > continuing spline boss26 index: 11 retries: 0 00:24:21.807 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.807 [Lua] > continuing spline boss26 index: 12 retries: 0 00:24:21.823 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.823 [Lua] > continuing spline boss26 index: 13 retries: 0 00:24:21.840 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.840 [Lua] > continuing spline boss26 index: 14 retries: 0 00:24:21.856 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.856 [Lua] > continuing spline boss26 index: 15 retries: 0 00:24:21.873 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.873 [Lua] > continuing spline boss26 index: 16 retries: 0 00:24:21.890 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.890 [Lua] > continuing spline boss26 index: 17 retries: 0 00:24:21.910 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015954960836097598 boss26 00:24:21.910 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.910 [Lua] > continuing spline boss26 index: 18 retries: 0 00:24:21.958 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.958 [Lua] > continuing spline boss26 index: 19 retries: 0 00:24:21.975 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss26 00:24:21.975 [Lua] > spline completed boss26 retries: 0 00:24:22.280 [Lua] Init group template: spline_patrol 00:24:35.262 [Lua] Time for new HOOORDE! multi_first_wave 00:24:35.262 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 00:24:35.262 [Lua] horde requested: vector_blob 00:24:35.262 [Lua] wants to spawn ahead within distance: 60 00:24:35.262 [Lua] horde crated with id 64 of type vector_blob 00:24:35.262 [Lua] managed to spawn 25/26 horde enemies 00:24:35.262 [Lua] vector blob horde has started 00:24:40.167 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 2 size: 47 action: flee 00:24:44.300 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:24:44.300 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:24:44.300 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 00:24:44.300 [Lua] horde requested: vector_blob 00:24:44.300 [Lua] wants to spawn ahead within distance: 60 00:24:44.300 [Lua] horde crated with id 65 of type vector_blob 00:24:44.300 [Lua] managed to spawn 29/29 horde enemies 00:24:44.300 [Lua] vector blob horde has started 00:24:44.774 [Lua] Init group template: horde 00:24:53.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:06.080 [Lua] HORDE: last wave, reset to standard horde delay 00:25:06.080 [Lua] Time for new HOOORDE! multi_last_wave 00:25:06.080 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 00:25:06.080 [Lua] horde requested: vector_blob 00:25:06.080 [Lua] wants to spawn ahead within distance: 60 00:25:06.080 [Lua] horde crated with id 66 of type vector_blob 00:25:06.080 [Lua] managed to spawn 28/28 horde enemies 00:25:06.080 [Lua] vector blob horde has started 00:25:06.636 [Lua] Init group template: horde 00:25:16.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:17.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:17.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:18.039 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 00:25:19.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:19.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:19.906 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:977: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000815A2B0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; previous_status = nil; locomotion = table: 0000000011DEA230; outline_grabbed_unit = true; player_manager = table: 00000000015A30F0; grabber_player = nil; local_player = table: 00000000093F4570; equipment = table: 000000000C9ADF90; weapon_unit = [Unit \'#ID[917aa96da75c7846]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000815A2B0 [4] self = table: 0000000011E219D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DD96730; t = 968.01405395008624; action = table: 00000000016D9080 [5] self = table: 00000000012C76F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DD96730; t = 968.01405395008624; node = table: 0000000011E219D0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 00000000012C76F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DD96730; t = 968.01405395008624; dt = 0.016858490183949471; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000011E219D0 [7] self = table: 0000000000D6E010; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000DD96730; t = 968.01405395008624; dt = 0.016858490183949471; child_running = table: 00000000012C76F0; children = table: 000000000086E000; node_enemy_spotted = table: 00000000012C76F0; condition_result = true [8] self = table: 000000001020BA40; t = 968.01405395008624; dt = 0.016858490183949471; number_ordinary_aggroed_enemies = 1; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000DD96630; bt = table: 0000000000D6DFB0; blackboard = table: 000000000DD96730 [9] self = table: 000000001020BA40; context = table: 0000000000F45BC0; t = 968.01405395008624; dt = 0.016858490183949471 [10] self = table: 0000000010218F80; entity_system_update_context = table: 0000000000F45BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000010219020; t = 968.01405395008624; i = 3; system = table: 000000001020BA40 [11] self = table: 0000000000F45B90; update_func = "update"; dt = 0.016858490183949471; entity_system_update_context = table: 0000000000F45BC0 [12] self = table: 0000000000F45B90; dt = 0.016858490183949471 [13] self = table: 000000000B5CBDC0; dt = 0.016858490183949471; main_t = 1200.894006504328; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 968.01405395008624; game_mode_ended = false [14] self = table: 0000000002523AD0; dt = 0.016858490183949471; t = 1200.894006504328 [15] self = table: 00000000000970C0; real_world_dt = 0.016858490183949471; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016858490183949471; t = 1200.894006504328 [16] dt = 0.016858490183949471 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = 968.9592641890049; block_broken = false; dodge_count = 3; grabbed_by_tentacle = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; revived = false; pushed_at_t = 967.44241561368108; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = true; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 967.9592641890049; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 968.41298188455403; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 00000000000D19A0; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = true; move_speed_multiplier = 0.5; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; dodge_is_locked = true; in_vortex = false; zooming = false; raise_block_time = 967.91298188455403; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 967.64050605744126; move_speed_multiplier_timer = 0.26896563544869423; _current_action = "action_one"; pacing_intensity = 27.343217293371968; locomotion_extension = table: 0000000011DEA230; inventory_extension = table: 0000000010211FA0; buff_extension = table: 000000000821AFE0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C92C5C0; conflict_director = table: 000000000116B4A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = true; pacing_intensity_decay_delay = 2.4452201537787914; my_dodge_cd = 967.64050605744126; crouching = false; charged = false; dodge_position = Vector3Box(-324.572, 61.7165, -1.4982); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000C875F70; dead = false; overpowered = false; health_extension = table: 0000000008159D80; combo_target_count = 0; pushed = false; spawn_grace_time = 807.4014291241765; last_fatigue_gain_time = 966.33095772564411; fatigue = 38.620469567831606; [4] _identifier = "drag"; navigation_group_manager = table: 0000000011F4CDE0; _parent = table: 00000000012C76F0; _tree_node = table: 0000000001DEB650; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 00000000012C7720; _parent = table: 0000000000D6E010; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 00000000012C7720; _parent = table: 0000000000D6E010; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [7] _children = table: 000000000086E000; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAD00; _condition_name = "always_true"; [8] ai_update_index = 7; entity_manager = table: 000000000083C1F0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001020BE00; statistics_db = table: 000000000B5CC310; group_blackboard = table: 0000000010208510; frozen_unit_extension_data = table: 000000001020BE60; update_list = table: 0000000000F45C50; system_api = table: 0000000000F45B60; _nav_cost_map_volume_id_data = table: 0000000000D31200; ai_blackboard_prioritized_updates = table: 000000001020BEC0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 00000000011835A0; _nav_cost_map_id_data = table: 0000000000D31130; ai_units_alive = table: 0000000000CE39E0; ai_blackboard_updates = table: 000000001020BE90; _nav_data = table: 0000000000D310E0; ai_units_perception_continuous = table: 0000000000DC7460; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000C34920; num_perception_units = 1103; extensions = table: 000000001020D580; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000023833A0; start_prio_index = 22; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 42; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001020BAD0; ai_units_perception_prioritized = table: 0000000000D31260; broadphase = [Broadphase]; extension_init_context = table: 000000001020BF20; name = "ai_system"; network_transmit = table: 000000000290A3A0; is_server = true; ai_units_perception = table: 0000000000DC6EF0; _previous_nav_cost_map_recomputation_t = 779.05902488715947; unit_extension_data = table: 000000001020BE30; _units_to_destroy = table: 000000001020BEF0; profiler_names = table: 000000001020D5B0; [9] ai_update_index = 7; entity_manager = table: 000000000083C1F0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001020BE00; statistics_db = table: 000000000B5CC310; group_blackboard = table: 0000000010208510; frozen_unit_extension_data = table: 000000001020BE60; update_list = table: 0000000000F45C50; system_api = table: 0000000000F45B60; _nav_cost_map_volume_id_data = table: 0000000000D31200; ai_blackboard_prioritized_updates = table: 000000001020BEC0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 00000000011835A0; _nav_cost_map_id_data = table: 0000000000D31130; ai_units_alive = table: 0000000000CE39E0; ai_blackboard_updates = table: 000000001020BE90; _nav_data = table: 0000000000D310E0; ai_units_perception_continuous = table: 0000000000DC7460; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000C34920; num_perception_units = 1103; extensions = table: 000000001020D580; world = [World]; current_perception_unit = [Unit '#ID[8ee256d70188f2e3]']; _network_event_delegate = table: 00000000023833A0; start_prio_index = 22; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 42; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001020BAD0; ai_units_perception_prioritized = table: 0000000000D31260; broadphase = [Broadphase]; extension_init_context = table: 000000001020BF20; name = "ai_system"; network_transmit = table: 000000000290A3A0; is_server = true; ai_units_perception = table: 0000000000DC6EF0; _previous_nav_cost_map_recomputation_t = 779.05902488715947; unit_extension_data = table: 000000001020BE30; _units_to_destroy = table: 000000001020BEF0; profiler_names = table: 000000001020D5B0; [10] num_systems = 0; systems_pre_update = table: 0000000010217800; systems = table: 0000000010218FB0; systems_update = table: 0000000010219020; systems_post_update = table: 0000000010217830; systems_physics_async_update = table: 000000001021A980; [11] entity_system_bag = table: 0000000010218F80; startup_data = table: 000000001021A9E0; entity_manager = table: 000000000083C1F0; unit_spawner = table: 0000000000C36380; statistics_db = table: 000000000B5CC310; is_server = true; system_update_context = table: 0000000000F45BC0; network_transmit = table: 000000000290A3A0; network_clock = table: 0000000002CB8930; dice_keeper = table: 0000000000C36240; world = [World]; [12] entity_system_bag = table: 0000000010218F80; startup_data = table: 000000001021A9E0; entity_manager = table: 000000000083C1F0; unit_spawner = table: 0000000000C36380; statistics_db = table: 000000000B5CC310; is_server = true; system_update_context = table: 0000000000F45BC0; network_transmit = table: 000000000290A3A0; network_clock = table: 0000000002CB8930; dice_keeper = table: 0000000000C36240; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000010218F80; network_server = table: 000000000255DD00; entity_system = table: 0000000000F45B90; parent = table: 00000000000970C0; _level_flow_events = table: 00000000081139B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B5CD2D0; profile_synchronizer = table: 00000000025E74F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009404AF0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016858490183949471; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001021C4C0; network_event_delegate = table: 00000000023833A0; machines = table: 0000000008115420; _camera_carrier = table: 000000000F2459A0; free_flight_manager = table: 000000000160B170; network_transmit = table: 000000000290A3A0; level_key = "nurgle"; game_mode_key = "adventure"; network_clock = table: 0000000002CB8930; statistics_db = table: 000000000B5CC310; _lobby_host = table: 0000000001E44250; dice_keeper = table: 0000000000C36240; level_transition_handler = table: 000000000016F470; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5CBDC0; [15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 000000000B5CB1F0; <> <> 00:25:20.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:21.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:22.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:22.954 [Lua] state dead despawn 00:25:22.968 [Lua] [GameNetworkManager] destroying game object with go_id=678 00:25:23.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:23.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:23.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:24.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:25.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:27.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:28.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:28.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:29.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:29.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:29.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:29.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:30.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:30.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:31.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:31.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:32.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:32.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:33.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:36.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:37.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:37.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:38.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:39.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:39.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:39.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:40.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:40.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:40.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:40.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:41.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:41.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:41.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:42.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:43.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:43.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:43.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:43.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:44.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:45.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:46.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:48.048 [Lua] Returning override respawn unit 00:25:48.054 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 00:25:48.055 [Lua] test 00:25:48.057 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.5) ranged slot ammo (0.38461538461538464) 00:25:48.057 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=867 00:25:48.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:48.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:25:49.732 [Lua] state dead despawn 00:25:49.747 [Lua] [GameNetworkManager] destroying game object with go_id=760 00:25:53.346 [Lua] state dead despawn 00:25:53.361 [Lua] [GameNetworkManager] destroying game object with go_id=758 00:26:09.001 [Lua] Time for new HOOORDE! multi_first_wave 00:26:09.001 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 00:26:09.001 [Lua] horde requested: vector_blob 00:26:09.001 [Lua] wants to spawn behind within distance: 60 00:26:09.001 [Lua] horde crated with id 67 of type vector_blob 00:26:09.001 [Lua] managed to spawn 28/28 horde enemies 00:26:09.001 [Lua] vector blob horde has started 00:26:09.461 [Lua] Init group template: horde 00:26:14.793 [Lua] Returning override respawn unit 00:26:14.798 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 00:26:14.798 [Lua] test 00:26:14.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 00:26:14.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=884 00:26:16.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:26:18.406 [Lua] Returning override respawn unit 00:26:18.412 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 5) 00:26:18.412 [Lua] test 00:26:18.414 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:26:18.414 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=889 00:26:28.236 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 00:26:28.236 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:26:28.236 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 00:26:28.236 [Lua] horde requested: vector_blob 00:26:28.236 [Lua] wants to spawn ahead within distance: 60 00:26:28.236 [Lua] horde crated with id 68 of type vector_blob 00:26:28.236 [Lua] managed to spawn 29/29 horde enemies 00:26:28.236 [Lua] vector blob horde has started 00:26:28.714 [Lua] Init group template: horde 00:26:39.689 [Lua] Horde killed: ? 00:26:52.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:26:53.570 [Lua] HORDE: last wave, reset to standard horde delay 00:26:53.570 [Lua] Time for new HOOORDE! multi_last_wave 00:26:53.570 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 00:26:53.570 [Lua] horde requested: vector_blob 00:26:53.570 [Lua] wants to spawn ahead within distance: 60 00:26:53.570 [Lua] horde crated with id 69 of type vector_blob 00:26:53.570 [Lua] managed to spawn 26/26 horde enemies 00:26:53.570 [Lua] vector blob horde has started 00:26:53.995 [Lua] Init group template: horde 00:26:55.147 [Lua] Override Player Respawning end_event_start false 00:26:55.147 [Lua] Override Player Respawning end_event_respawn true 00:26:55.156 [Lua] TerrorEventMixer.start_event: nurgle_end_event_start (seed: 0) 00:27:11.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:27:11.764 [Lua] Horde killed: ? 00:27:12.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:27:12.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:27:13.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:27:18.410 [Lua] Horde killed: ? 00:27:19.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:27:21.509 [Lua] Horde killed: ? 00:27:21.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:27:21.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:27:21.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:27:21.853 [Lua] Horde killed: ? 00:27:29.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:27:34.101 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 00:27:34.112 [Lua] TerrorEventMixer.start_event: nurgle_end_event_stinger (seed: 0) 00:27:34.112 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 00:27:48.859 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_05 00:27:48.859 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_05 (seed: 0) 00:27:52.977 [Flow] ----- ANIM ENDED 00:27:52.977 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:27:53.278 [Flow] ---- SPLASH START 00:27:53.294 [Flow] ---- SPLASH START 00:27:54.086 [Flow] ----- ANIM ENDED 00:27:54.086 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:27:54.390 [Flow] ---- SPLASH START 00:27:54.406 [Flow] ---- SPLASH START 00:27:55.286 [Flow] ----- ANIM ENDED 00:27:55.286 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:27:55.587 [Flow] ---- SPLASH START 00:27:55.603 [Flow] ---- SPLASH START 00:27:56.634 [Flow] ----- ANIM ENDED 00:27:56.634 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:27:56.936 [Flow] ---- SPLASH START 00:27:56.953 [Flow] ---- SPLASH START 00:27:57.849 [Flow] ----- ANIM ENDED 00:27:57.849 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:27:58.152 [Flow] ---- SPLASH START 00:27:58.168 [Flow] ---- SPLASH START 00:27:58.199 [Lua] event horde ends! 00:27:59.152 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 00:27:59.162 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 00:28:00.315 [Flow] ----- ANIM ENDED 00:28:00.315 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:00.616 [Flow] ---- SPLASH START 00:28:00.633 [Flow] ---- SPLASH START 00:28:04.216 [Flow] ----- ANIM ENDED 00:28:04.216 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:04.517 [Flow] ---- SPLASH START 00:28:04.533 [Flow] ---- SPLASH START 00:28:10.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:12.422 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 14 size: 26 action: lurk 00:28:12.944 [Lua] event horde ends! 00:28:12.961 [Lua] event horde ends! 00:28:20.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:21.489 [Flow] ----- ANIM ENDED 00:28:21.489 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:21.797 [Flow] ---- SPLASH START 00:28:21.815 [Flow] ---- SPLASH START 00:28:22.321 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 00:28:22.321 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 00:28:22.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:25.741 [Flow] ----- ANIM ENDED 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.741 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:25.744 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:26.052 [Flow] ---- SPLASH START 00:28:26.070 [Flow] ---- SPLASH START 00:28:27.416 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.416 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.416 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.416 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.470 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.470 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.470 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.470 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.621 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:27.621 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.631 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.631 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.631 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.631 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.684 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.684 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.684 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.684 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 00:28:33.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:28:33.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 3064913 00:28:33.011 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 3064918 00:28:34.897 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 3 size: 56 action: nil 00:28:39.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:42.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:43.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:28:46.017 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 00:28:46.017 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 00:28:46.629 [Lua] event horde ends! 00:28:48.598 [Lua] state dead despawn 00:28:48.614 [Lua] [GameNetworkManager] destroying game object with go_id=889 00:28:49.662 [Lua] event horde ends! 00:28:50.083 [Lua] event horde failed 00:28:57.270 [Flow] ----- ANIM ENDED 00:28:57.270 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:57.571 [Flow] ---- SPLASH START 00:28:57.588 [Flow] ---- SPLASH START 00:28:58.405 [Flow] ----- ANIM ENDED 00:28:58.405 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:58.703 [Flow] ---- SPLASH START 00:28:58.720 [Flow] ---- SPLASH START 00:28:59.463 [Flow] ----- ANIM ENDED 00:28:59.463 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:28:59.764 [Flow] ---- SPLASH START 00:28:59.780 [Flow] ---- SPLASH START 00:29:00.796 [Flow] ----- ANIM ENDED 00:29:00.796 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:01.096 [Flow] ---- SPLASH START 00:29:01.113 [Flow] ---- SPLASH START 00:29:01.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:03.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:08.244 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 7 size: 8 action: nil 00:29:08.785 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 6 size: 7 action: nil 00:29:08.803 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_04 00:29:08.803 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_04 (seed: 0) 00:29:09.258 [Lua] Destroying unit - ai got stuck breed: skaven_plague_monk index: 6 size: 6 action: nil 00:29:11.651 [Flow] ----- ANIM ENDED 00:29:11.651 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:11.954 [Flow] ---- SPLASH START 00:29:11.974 [Flow] ---- SPLASH START 00:29:12.598 [Flow] ----- ANIM ENDED 00:29:12.598 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:12.901 [Flow] ---- SPLASH START 00:29:12.918 [Flow] ---- SPLASH START 00:29:13.390 [Flow] ----- ANIM ENDED 00:29:13.390 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:13.642 [Lua] Returning override respawn unit 00:29:13.647 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 5) 00:29:13.648 [Lua] test 00:29:13.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:29:13.650 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=950 00:29:13.692 [Flow] ---- SPLASH START 00:29:13.710 [Flow] ---- SPLASH START 00:29:14.238 [Flow] ----- ANIM ENDED 00:29:14.239 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:14.542 [Flow] ---- SPLASH START 00:29:14.557 [Flow] ---- SPLASH START 00:29:15.161 [Lua] event horde ends! 00:29:17.783 [Flow] ----- ANIM ENDED 00:29:17.783 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:29:18.086 [Flow] ---- SPLASH START 00:29:18.103 [Flow] ---- SPLASH START 00:29:23.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:23.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:23.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:24.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:24.173 [Lua] state dead despawn 00:29:24.189 [Lua] [GameNetworkManager] destroying game object with go_id=884 00:29:25.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:25.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:26.044 [Lua] Destroying unit - ai got stuck breed: chaos_berzerker index: 8 size: 22 action: nil 00:29:32.875 [Lua] event horde ends! 00:29:32.892 [Lua] event horde ends! 00:29:34.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:35.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:36.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:36.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:37.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:39.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:29:44.695 [Lua] state dead despawn 00:29:44.711 [Lua] [GameNetworkManager] destroying game object with go_id=867 00:29:49.199 [Lua] Returning override respawn unit 00:29:49.204 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 3) 00:29:49.205 [Lua] test 00:29:49.207 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:29:49.207 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=967 00:29:49.984 [Lua] Switching ConflictSettings: to: skaven 00:29:49.984 [Lua] pacing=default 00:29:49.984 [Lua] roaming=nil 00:29:49.984 [Lua] specials=skaven 00:29:49.984 [Lua] debug_color=orange 00:29:49.984 [Lua] contained_breeds=nil 00:29:49.984 [Lua] pack_spawning=skaven 00:29:49.984 [Lua] disabled=false 00:29:49.984 [Lua] factions=nil 00:29:49.984 [Lua] boss=skaven 00:29:49.984 [Lua] horde=default 00:29:49.984 [Lua] name=skaven 00:29:49.984 [Lua] intensity=default 00:29:49.984 [Lua] --- 00:29:55.141 [Lua] main_path_player_far_away_check started 00:29:56.947 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 00:29:56.947 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 00:29:58.025 [Lua] Destroying unit - ai got stuck breed: chaos_warrior index: 5 size: 17 action: nil 00:29:58.160 [Lua] main_path_player_far_away_check started 00:29:58.186 [Lua] Switching ConflictSettings: to: chaos 00:29:58.186 [Lua] pacing=chaos 00:29:58.186 [Lua] roaming=nil 00:29:58.186 [Lua] specials=chaos 00:29:58.186 [Lua] debug_color=purple 00:29:58.186 [Lua] contained_breeds=nil 00:29:58.186 [Lua] pack_spawning=chaos 00:29:58.186 [Lua] disabled=false 00:29:58.186 [Lua] factions=nil 00:29:58.186 [Lua] boss=chaos 00:29:58.186 [Lua] horde=chaos 00:29:58.186 [Lua] name=chaos 00:29:58.186 [Lua] intensity=default 00:29:58.186 [Lua] --- 00:30:09.763 [Lua] Returning override respawn unit 00:30:09.768 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 00:30:09.769 [Lua] test 00:30:09.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 00:30:09.771 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=972 00:30:21.126 [Lua] event horde ends! 00:30:25.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:25.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:26.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:26.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:29.245 [Lua] event horde ends! 00:30:34.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:35.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:35.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:39.389 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 00:30:39.389 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 00:30:48.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:49.527 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 34 action: fallback_idle 00:30:54.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:55.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:56.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:58.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:58.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:30:59.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 57, name: `unknown` 00:31:00.182 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_01 00:31:00.182 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_01 (seed: 0) 00:31:03.545 [Lua] event horde ends! 00:31:09.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:31:10.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:31:11.266 [Flow] ----- ANIM ENDED 00:31:11.567 [Flow] ---- SPLASH START 00:31:11.585 [Flow] ---- SPLASH START 00:31:12.326 [Flow] ----- ANIM ENDED 00:31:12.630 [Flow] ---- SPLASH START 00:31:12.646 [Flow] ---- SPLASH START 00:31:23.165 [Flow] ----- ANIM ENDED 00:31:23.469 [Flow] ---- SPLASH START 00:31:23.488 [Flow] ---- SPLASH START 00:31:24.309 [Lua] event horde ends! 00:31:24.837 [Flow] ----- ANIM ENDED 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.837 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:24.839 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:25.139 [Flow] ---- SPLASH START 00:31:25.156 [Flow] ---- SPLASH START 00:31:28.254 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_06 00:31:28.254 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_06 (seed: 0) 00:31:28.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:28.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:28.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:28.906 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:29.421 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:29.421 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:29.421 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:29.421 warning: [Physics] Create Actor: Shape density varies. Using average. 00:31:29.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:31:29.741 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 2827659 00:31:32.313 [Lua] event horde failed 00:31:34.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:31:34.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 3064913 00:31:34.690 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 3064918 00:31:35.194 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 00:31:35.203 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 00:31:40.488 [Lua] Switching ConflictSettings: to: skaven 00:31:40.488 [Lua] pacing=default 00:31:40.488 [Lua] roaming=nil 00:31:40.488 [Lua] specials=skaven 00:31:40.488 [Lua] debug_color=orange 00:31:40.488 [Lua] contained_breeds=nil 00:31:40.488 [Lua] pack_spawning=skaven 00:31:40.488 [Lua] disabled=false 00:31:40.488 [Lua] factions=nil 00:31:40.488 [Lua] boss=skaven 00:31:40.488 [Lua] horde=default 00:31:40.488 [Lua] name=skaven 00:31:40.488 [Lua] intensity=default 00:31:40.488 [Lua] --- 00:31:44.243 [Flow] ----- ANIM ENDED 00:31:44.243 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:44.545 [Flow] ---- SPLASH START 00:31:44.562 [Flow] ---- SPLASH START 00:31:52.225 [Flow] ----- ANIM ENDED 00:31:52.225 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:52.524 [Flow] ---- SPLASH START 00:31:52.542 [Flow] ---- SPLASH START 00:31:55.127 [Flow] ----- ANIM ENDED 00:31:55.127 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:55.430 [Flow] ---- SPLASH START 00:31:55.447 [Flow] ---- SPLASH START 00:31:57.405 [Lua] event horde ends! 00:31:57.966 [Flow] ----- ANIM ENDED 00:31:57.966 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:31:58.269 [Flow] ---- SPLASH START 00:31:58.286 [Flow] ---- SPLASH START 00:32:01.222 [Lua] main_path_player_far_away_check started 00:32:03.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:32:04.338 [Lua] main_path_player_far_away_check started 00:32:04.698 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_03 00:32:04.698 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_03 (seed: 0) 00:32:07.458 [Lua] main_path_player_far_away_check started 00:32:09.517 [Lua] main_path_player_far_away_check started 00:32:10.476 [Lua] main_path_player_far_away_check started 00:32:11.359 [Flow] ----- ANIM ENDED 00:32:11.359 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:11.664 [Flow] ---- SPLASH START 00:32:11.682 [Flow] ---- SPLASH START 00:32:13.928 [Lua] main_path_player_far_away_check started 00:32:14.282 [Lua] main_path_player_far_away_check started 00:32:14.501 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 2 size: 55 action: nil 00:32:16.341 [Lua] main_path_player_far_away_check started 00:32:17.040 [Lua] main_path_player_far_away_check started 00:32:17.397 [Lua] main_path_player_far_away_check started 00:32:19.468 [Lua] main_path_player_far_away_check started 00:32:19.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:32:20.166 [Lua] main_path_player_far_away_check started 00:32:20.526 [Lua] main_path_player_far_away_check started 00:32:22.589 [Lua] main_path_player_far_away_check started 00:32:23.281 [Lua] main_path_player_far_away_check started 00:32:23.638 [Lua] main_path_player_far_away_check started 00:32:24.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:32:25.691 [Lua] main_path_player_far_away_check started 00:32:26.383 [Lua] main_path_player_far_away_check started 00:32:26.741 [Lua] main_path_player_far_away_check started 00:32:28.350 [Flow] ----- ANIM ENDED 00:32:28.350 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:28.653 [Flow] ---- SPLASH START 00:32:28.670 [Flow] ---- SPLASH START 00:32:28.802 [Lua] main_path_player_far_away_check started 00:32:28.835 [Lua] event horde ends! 00:32:29.495 [Lua] main_path_player_far_away_check started 00:32:29.852 [Lua] main_path_player_far_away_check started 00:32:31.879 [Lua] event horde ends! 00:32:31.914 [Lua] main_path_player_far_away_check started 00:32:32.611 [Lua] main_path_player_far_away_check started 00:32:32.966 [Lua] main_path_player_far_away_check started 00:32:33.815 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_loop -> nurgle_end_event_loop_02 00:32:33.815 [Lua] TerrorEventMixer.start_event: nurgle_end_event_loop_02 (seed: 0) 00:32:34.732 [Flow] ----- ANIM ENDED 00:32:34.732 [Lua] TerrorEventMixer.stop_event: nurgle_end_event01 00:32:34.732 [Lua] Override Player Respawning end_event_respawn false 00:32:34.732 [Lua] Override Player Respawning portal_respawn true 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:34.736 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 00:32:35.037 [Lua] main_path_player_far_away_check started 00:32:35.040 [Flow] ---- SPLASH START 00:32:35.055 [Flow] ---- SPLASH START 00:32:35.730 [Lua] main_path_player_far_away_check started 00:32:35.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:32:35.799 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:32:36.088 [Lua] main_path_player_far_away_check started 00:32:38.179 [Lua] main_path_player_far_away_check started 00:32:38.871 [Lua] main_path_player_far_away_check started 00:32:39.224 [Lua] main_path_player_far_away_check started 00:32:40.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 137, name: `unknown` 00:32:40.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 39, name: `unknown` 00:32:40.817 warning: [Lua] This function is deprecated and shouldn't be called 00:32:41.283 [Lua] main_path_player_far_away_check started 00:32:41.974 [Lua] main_path_player_far_away_check started 00:32:42.328 [Lua] main_path_player_far_away_check started 00:32:45.849 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape (seed: 0) 00:32:52.339 [Lua] Switching ConflictSettings: to: chaos 00:32:52.339 [Lua] pacing=chaos 00:32:52.339 [Lua] roaming=nil 00:32:52.339 [Lua] specials=chaos 00:32:52.339 [Lua] debug_color=purple 00:32:52.339 [Lua] contained_breeds=nil 00:32:52.339 [Lua] pack_spawning=chaos 00:32:52.339 [Lua] disabled=false 00:32:52.339 [Lua] factions=nil 00:32:52.339 [Lua] boss=chaos 00:32:52.339 [Lua] horde=chaos 00:32:52.339 [Lua] name=chaos 00:32:52.339 [Lua] intensity=default 00:32:52.339 [Lua] --- 00:32:54.435 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.435 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.435 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.435 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.489 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.489 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.489 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.489 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.637 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:54.637 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.650 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.650 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.702 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.702 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.702 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.702 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.854 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.854 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.854 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:55.854 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.041 [Lua] Switching ConflictSettings: to: skaven 00:32:56.041 [Lua] pacing=default 00:32:56.041 [Lua] roaming=nil 00:32:56.041 [Lua] specials=skaven 00:32:56.041 [Lua] debug_color=orange 00:32:56.041 [Lua] contained_breeds=nil 00:32:56.041 [Lua] pack_spawning=skaven 00:32:56.041 [Lua] disabled=false 00:32:56.041 [Lua] factions=nil 00:32:56.041 [Lua] boss=skaven 00:32:56.041 [Lua] horde=default 00:32:56.041 [Lua] name=skaven 00:32:56.041 [Lua] intensity=default 00:32:56.041 [Lua] --- 00:32:56.455 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.455 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.514 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.515 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.515 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:56.515 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:57.431 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:57.431 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:57.431 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:57.431 warning: [Physics] Create Actor: Shape density varies. Using average. 00:32:57.993 [Lua] event horde ends! 00:32:59.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:02.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1289178 00:33:06.190 [Lua] event horde ends! 00:33:08.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:10.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:10.226 [Lua] event horde ends! 00:33:10.713 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_02 00:33:10.717 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_02 (seed: 0) 00:33:14.275 [Lua] simple los failed 00:33:18.914 [Lua] fence jumping 00:33:20.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:21.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:21.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:22.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:23.015 [Lua] TerrorEventMixer.start_event: nurgle_end_event_escape_02 (seed: 0) 00:33:23.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:25.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:33:25.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:33:30.237 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:30.237 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:30.237 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:30.237 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:32.554 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:32.554 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:32.554 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:32.554 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:46.605 [Flow] MANGO 01 00:33:47.124 [Lua] event horde ends! 00:33:47.505 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:47.505 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:47.505 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:47.505 warning: [Physics] Create Actor: Shape density varies. Using average. 00:33:49.728 [Lua] TerrorEventMixer.start_random_event: nurgle_end_event_specials -> nurgle_end_event_specials_03 00:33:49.737 [Lua] TerrorEventMixer.start_event: nurgle_end_event_specials_03 (seed: 0) 00:33:52.540 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 1289178 00:33:56.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:58.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:33:58.034 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:977: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000D7A40C0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; previous_status = nil; locomotion = table: 00000000009608A0; outline_grabbed_unit = true; player_manager = table: 00000000015A30F0; grabber_player = nil; local_player = table: 00000000093F4570; equipment = table: 0000000000EFC290; weapon_unit = [Unit \'#ID[917aa96da75c7846]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[0ce871cc53f1ae0a]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000D7A40C0 [4] self = table: 0000000011E219D0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC98D30; t = 1483.9043043013662; action = table: 00000000016D9080 [5] self = table: 00000000012C76F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC98D30; t = 1483.9043043013662; node = table: 0000000011E219D0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 00000000012C76F0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC98D30; t = 1483.9043043013662; dt = 0.016835417598485947; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000011E219D0 [7] self = table: 0000000000D6E010; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000EC98D30; t = 1483.9043043013662; dt = 0.016835417598485947; child_running = table: 00000000012C76F0; children = table: 000000000086E000; node_enemy_spotted = table: 00000000012C76F0; condition_result = true [8] self = table: 000000001020BA40; t = 1483.9043043013662; dt = 0.016835417598485947; number_ordinary_aggroed_enemies = 2; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 0000000000F9D3A0; bt = table: 0000000000D6DFB0; blackboard = table: 000000000EC98D30 [9] self = table: 000000001020BA40; context = table: 0000000000F45BC0; t = 1483.9043043013662; dt = 0.016835417598485947 [10] self = table: 0000000010218F80; entity_system_update_context = table: 0000000000F45BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000010219020; t = 1483.9043043013662; i = 3; system = table: 000000001020BA40 [11] self = table: 0000000000F45B90; update_func = "update"; dt = 0.016835417598485947; entity_system_update_context = table: 0000000000F45BC0 [12] self = table: 0000000000F45B90; dt = 0.016835417598485947 [13] self = table: 000000000B5CBDC0; dt = 0.016835417598485947; main_t = 1716.784256855608; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 1483.9043043013662; game_mode_ended = false [14] self = table: 0000000002523AD0; dt = 0.016835417598485947; t = 1716.784256855608 [15] self = table: 00000000000970C0; real_world_dt = 0.016835417598485947; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016835417598485947; t = 1716.784256855608 [16] dt = 0.016835417598485947 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 3; grabbed_by_tentacle = false; unit = [Unit '#ID[0ce871cc53f1ae0a]']; revived = false; pushed_at_t = -inf; max_wounds = 2; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[1ab5a022a94c6bdd]']; _num_times_knocked_down = 0; charge_blocking = true; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 1444.1785079557449; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 1484.3201516196132; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000000A94A20; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.25337535606660433; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = false; my_dodge_cd = 1443.828507955745; ready_for_assisted_respawn = false; raise_block_time = 1483.8201516196132; in_vortex = false; zooming = false; dodge_is_locked = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 1443.4845544941722; move_speed_multiplier_timer = 1.0010856837034225; _current_action = "action_one"; pacing_intensity = 33.491249363136674; locomotion_extension = table: 00000000009608A0; inventory_extension = table: 0000000000AD3700; buff_extension = table: 00000000106259C0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 5; player = table: 000000000C92C5C0; conflict_director = table: 000000000116B4A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 8; blocking = true; pacing_intensity_decay_delay = 2.915862800553441; crouching = false; charged = false; dodge_position = Vector3Box(-391.458, 148.844, -2.57324); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000A9D7000; dead = false; overpowered = false; health_extension = table: 000000000FB340B0; combo_target_count = 0; pushed = false; spawn_grace_time = 1205.8319846726954; last_fatigue_gain_time = 1447.7034086491913; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000011F4CDE0; _parent = table: 00000000012C76F0; _tree_node = table: 0000000001DEB650; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 00000000012C7720; _parent = table: 0000000000D6E010; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 00000000012C7720; _parent = table: 0000000000D6E010; _tree_node = table: 0000000001DEB410; _condition_name = "can_see_player"; [7] _children = table: 000000000086E000; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DEAD00; _condition_name = "always_true"; [8] ai_update_index = 3; entity_manager = table: 000000000083C1F0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001020BE00; statistics_db = table: 000000000B5CC310; group_blackboard = table: 0000000010208510; frozen_unit_extension_data = table: 000000001020BE60; update_list = table: 0000000000F45C50; system_api = table: 0000000000F45B60; _nav_cost_map_volume_id_data = table: 0000000000D31200; ai_blackboard_prioritized_updates = table: 000000001020BEC0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 00000000011835A0; _nav_cost_map_id_data = table: 0000000000D31130; ai_units_alive = table: 0000000000CE39E0; ai_blackboard_updates = table: 000000001020BE90; _nav_data = table: 0000000000D310E0; ai_units_perception_continuous = table: 0000000000DC7460; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000C34920; num_perception_units = 1591; extensions = table: 000000001020D580; world = [World]; _network_event_delegate = table: 00000000023833A0; start_prio_index = 11; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 9; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001020BAD0; ai_units_perception_prioritized = table: 0000000000D31260; broadphase = [Broadphase]; extension_init_context = table: 000000001020BF20; name = "ai_system"; network_transmit = table: 000000000290A3A0; is_server = true; ai_units_perception = table: 0000000000DC6EF0; _previous_nav_cost_map_recomputation_t = 1411.4652187116444; unit_extension_data = table: 000000001020BE30; _units_to_destroy = table: 000000001020BEF0; profiler_names = table: 000000001020D5B0; [9] ai_update_index = 3; entity_manager = table: 000000000083C1F0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000001020BE00; statistics_db = table: 000000000B5CC310; group_blackboard = table: 0000000010208510; frozen_unit_extension_data = table: 000000001020BE60; update_list = table: 0000000000F45C50; system_api = table: 0000000000F45B60; _nav_cost_map_volume_id_data = table: 0000000000D31200; ai_blackboard_prioritized_updates = table: 000000001020BEC0; blackboards = table: 000000000019BB90; _hot_join_sync_units = table: 00000000011835A0; _nav_cost_map_id_data = table: 0000000000D31130; ai_units_alive = table: 0000000000CE39E0; ai_blackboard_updates = table: 000000001020BE90; _nav_data = table: 0000000000D310E0; ai_units_perception_continuous = table: 0000000000DC7460; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000C34920; num_perception_units = 1591; extensions = table: 000000001020D580; world = [World]; _network_event_delegate = table: 00000000023833A0; start_prio_index = 11; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 9; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000001020BAD0; ai_units_perception_prioritized = table: 0000000000D31260; broadphase = [Broadphase]; extension_init_context = table: 000000001020BF20; name = "ai_system"; network_transmit = table: 000000000290A3A0; is_server = true; ai_units_perception = table: 0000000000DC6EF0; _previous_nav_cost_map_recomputation_t = 1411.4652187116444; unit_extension_data = table: 000000001020BE30; _units_to_destroy = table: 000000001020BEF0; profiler_names = table: 000000001020D5B0; [10] num_systems = 0; systems_pre_update = table: 0000000010217800; systems = table: 0000000010218FB0; systems_update = table: 0000000010219020; systems_post_update = table: 0000000010217830; systems_physics_async_update = table: 000000001021A980; [11] entity_system_bag = table: 0000000010218F80; startup_data = table: 000000001021A9E0; entity_manager = table: 000000000083C1F0; unit_spawner = table: 0000000000C36380; statistics_db = table: 000000000B5CC310; is_server = true; system_update_context = table: 0000000000F45BC0; network_transmit = table: 000000000290A3A0; network_clock = table: 0000000002CB8930; dice_keeper = table: 0000000000C36240; world = [World]; [12] entity_system_bag = table: 0000000010218F80; startup_data = table: 000000001021A9E0; entity_manager = table: 000000000083C1F0; unit_spawner = table: 0000000000C36380; statistics_db = table: 000000000B5CC310; is_server = true; system_update_context = table: 0000000000F45BC0; network_transmit = table: 000000000290A3A0; network_clock = table: 0000000002CB8930; dice_keeper = table: 0000000000C36240; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000010218F80; network_server = table: 000000000255DD00; entity_system = table: 0000000000F45B90; parent = table: 00000000000970C0; _level_flow_events = table: 00000000081139B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000B5CD2D0; profile_synchronizer = table: 00000000025E74F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009404AF0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016835417598485947; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001021C4C0; network_event_delegate = table: 00000000023833A0; machines = table: 0000000008115420; _camera_carrier = table: 000000000F2459A0; free_flight_manager = table: 000000000160B170; network_transmit = table: 000000000290A3A0; level_key = "nurgle"; game_mode_key = "adventure"; network_clock = table: 0000000002CB8930; statistics_db = table: 000000000B5CC310; _lobby_host = table: 0000000001E44250; dice_keeper = table: 0000000000C36240; level_transition_handler = table: 000000000016F470; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5CBDC0; [15] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 000000000B5CB1F0; <> <> 00:33:59.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:00.959 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:00.959 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:01.008 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:01.008 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:01.008 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:01.008 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:01.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:02.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:02.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:03.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:04.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:04.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown` 00:34:09.555 [Flow] MANGO 02 00:34:10.707 [Lua] event horde ends! 00:34:11.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x449e2, position: 0 00:34:11.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x449da, position: 0 00:34:11.120 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x449da, position: 0 00:34:11.210 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x449ef, position: 0 00:34:11.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44a3a, position: 0 00:34:13.450 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44b6f, position: 0 00:34:13.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44baf, position: 0 00:34:15.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:34:15.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x85a2, position: 0 00:34:15.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x44c89, position: 0 00:34:16.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44cda, position: 0 00:34:19.620 [Lua] Complete level triggered. 00:34:19.621 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 00:34:19.621 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 00:34:19.621 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 00:34:19.621 [Lua] gm_event_end_conditions_met true false 00:34:19.621 [Save] Saving `save_data` 00:34:19.622 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 00:34:19.623 [Lua] Game won 00:34:19.623 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:34:19.624 [Save] Save done 00:34:19.624 [Save] Saving `save_data` 00:34:19.626 [Lua] generate_backend_stats 11000010c7fed13:1 00:34:19.627 [Save] Save done 00:34:19.647 [Lua] PlayFabMirrorBase:_commit_internal nil 00:34:19.647 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 18 00:34:19.650 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:34:19.650 [Save] Saving `save_data` 00:34:19.652 [Save] Save done 00:34:19.658 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 18 1 00:34:19.664 [Lua] Complete level triggered. 00:34:19.679 [Lua] Complete level triggered. 00:34:19.696 [Lua] Complete level triggered. 00:34:19.716 [Lua] Complete level triggered. 00:34:19.730 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:19.730 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:19.730 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:19.730 warning: [Physics] Create Actor: Shape density varies. Using average. 00:34:19.730 [Flow] MANGO 03 00:34:19.731 [Lua] TerrorEventMixer.stop_event: nurgle_end_event_escape_02 00:34:19.731 [Lua] Complete level triggered. 00:34:19.750 [Lua] Complete level triggered. 00:34:19.763 [Lua] Complete level triggered. 00:34:19.778 [Lua] Complete level triggered. 00:34:19.795 [Lua] Complete level triggered. 00:34:19.813 [Lua] Complete level triggered. 00:34:19.831 [Lua] Complete level triggered. 00:34:19.847 [Lua] Complete level triggered. 00:34:20.374 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 00:34:20.374 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 18 00:34:20.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 18 00:34:20.873 [Lua] commit result success 3 00:34:20.874 [Lua] Awarding end of level rewards, found deed! 00:34:20.874 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:34:20.874 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 19 00:34:20.874 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 00:34:20.983 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 19 2 00:34:21.646 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 00:34:21.646 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 19 00:34:22.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 19 00:34:22.338 [Save] Saving `save_data` 00:34:22.340 [Save] Save done 00:34:22.340 [Save] Saving `save_data` 00:34:22.342 [Save] Save done 00:34:22.349 [Lua] [DeedManager]:consume_deed() 00:34:22.618 [Window] Window => inactive 00:34:28.681 [Lua] ConflictDirector - destroy all units 00:34:28.698 [Lua] TRANSITION nil nil inn_level 00:34:28.698 [Lua] Transition type "inn_level", is server: true 00:34:28.698 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:34:28.698 [Lua] [GameNetworkManager] Leaving game... 00:34:28.698 [Lua] [GameNetworkManager] Shutting down game session host. 00:34:28.698 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:34:28.698 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:34:28.698 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1516.35 00:34:28.714 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:34:30.720 [Lua] [Managers] Calling function on all managers: 00:34:30.721 [Lua] Clearing all global lookup lists 00:34:30.721 [Lua] [IngamePlayerListUI] - Destroy 00:34:30.721 [Lua] [EquipmentUI] - Destroy 00:34:30.721 [Lua] [AbilityUI] - Destroy 00:34:30.721 [Lua] [GamePadAbilityUI] - Destroy 00:34:30.721 [Lua] [GamePadEquipmentUI] - Destroy 00:34:30.722 [Lua] [IngameUI] destroy 00:34:30.868 [Lua] [Managers] Destroying manager group: 00:34:30.881 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:34:31.043 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 00:34:31.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 00:34:31.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 00:34:31.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 00:34:31.049 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 00:34:31.051 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 00:34:31.054 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 00:34:31.055 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 00:34:31.055 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:34:31.056 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 00:34:31.059 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 00:34:31.059 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 00:34:31.061 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 00:34:31.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 00:34:31.063 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 00:34:31.066 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 00:34:31.068 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 00:34:31.070 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 00:34:31.075 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 00:34:31.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 00:34:31.080 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 00:34:31.085 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 00:34:31.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 00:34:31.086 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 00:34:31.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 00:34:31.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 00:34:31.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 00:34:31.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 00:34:31.101 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 00:34:31.112 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 00:34:31.112 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 00:34:31.112 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 00:34:31.112 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 00:34:31.112 warning: [Lua] Following data will be uploaded to Crashify: <> 00:34:31.113 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 00:34:31.113 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1902: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000290B2F0; previous_state = InPostGame; party = table: 0000000001697EC0; mechanism_manager = table: 0000000002495A80; network_transmit = table: 000000000290A3A0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 3025149; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000BDA50E0 [3] _ = table: 000000000290B2F0; new_state = Loading; old_state = InPostGame [4] self = table: 000000000255DD00; peer_state_machines = table: 000000000258B110; peer_id = "11000010c7fed13"; peer_state_machine = table: 000000000290B3E0; current_state = InPostGame [5] self = table: 000000000B5CBDC0; application_shutdown = nil; unit_spawner = table: 0000000000C36380; world = [World]; unit_storage = table: 0000000000C34920; units = table: 0000000000C34560; matchmaking_loading_context = nil [6] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; params = table: 0000000002522740; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002523AD0; new_state = table: 0000000002A78F10; notify = true; old_state = table: 000000000B5CBDC0 [8] self = table: 0000000002523AD0; dt = 0.016790108755230904; t = 1749.2473140085349; new_state = table: 0000000002A78F10 [9] self = table: 00000000000970C0; real_world_dt = 0.016790108755230904; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016790108755230904; t = 1749.2473140085349 [10] dt = 0.016790108755230904 [2] server = table: 000000000255DD00; wanted_career_index = 3; loaded_level = "nurgle"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9830347001552582; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000000258C9C0; game_session = [GameSession]; game_network_manager = table: 00000000027E6020; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000000258B150; _joined_peers = table: 0000000002590390; voip = table: 00000000027627A0; environment_variation_id = 0; level_transition_handler = table: 000000000016F470; _connections = table: 00000000025E5C60; lobby_host = table: 0000000001E44250; level_key = "inn_level"; slot_allocator = table: 00000000006E7380; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000025E74F0; wanted_career_index = 3; _reserved_slots = table: 000000000290A270; wanted_profile_index = 4; _connected_peers = table: 00000000025E74C0; player_manager = table: 00000000015A30F0; _profile_requester = table: 00000000006E30E0; network_transmit = table: 000000000290A3A0; peers_completed_game_object_sync = table: 000000000258CA30; peer_state_machines = table: 000000000258B110; network_event_delegate = table: 00000000023833A0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010218F80; network_server = table: 000000000255DD00; entity_system = table: 0000000000F45B90; parent = table: 00000000000970C0; _new_state = table: 0000000002A78F10; _level_flow_events = table: 00000000081139B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1505.6137005824596; input_manager = table: 000000000B5CD2D0; profile_synchronizer = table: 00000000025E74F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009404AF0; num_local_human_players = 1; _lobby_host = table: 0000000001E44250; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016790108755230904; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000023833A0; free_flight_manager = table: 000000000160B170; network_transmit = table: 000000000290A3A0; level_key = "nurgle"; game_mode_key = "adventure"; statistics_db = table: 000000000B5CC310; exit_time = 1516.3506747055799; dice_keeper = table: 0000000000C36240; level_transition_handler = table: 000000000016F470; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5CBDC0; [7] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5CBDC0; [8] _params = table: 0000000002522740; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B5CBDC0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 0000000002523AD0; startup_timer = 4.3951423610560596; has_booted = true; loading_context = table: 000000000B5CB1F0; <> <> 00:34:31.113 [Lua] [Matchmaking] unregister rpcs 00:34:31.113 [Lua] ############### UNLOADING PACKAGES ############### 00:34:31.113 [Lua] [Managers] Calling function on all managers: 00:34:31.113 [Lua] [Managers] Destroying manager group: 00:34:31.113 [Lua] [Gamestate] Enter state StateLoading 00:34:31.118 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] Found camera: end_screen_camera 00:34:31.118 [Lua] [EndViewState] Enter Substate EndViewStateSummary 00:34:31.119 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:34:31.119 [Lua] [Matchmaking] register rpcs 00:34:31.119 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:34:31.119 [Lua] Set lobby begin: 00:34:31.119 [Lua] Lobby data twitch_enabled = false 00:34:31.119 [Lua] Lobby data power_level = 0 00:34:31.119 [Lua] Lobby data unique_server_name = Walker Trips 00:34:31.119 [Lua] Lobby data difficulty_tweak = 0 00:34:31.120 [Lua] Lobby data host = 11000010c7fed13 00:34:31.120 [Lua] Lobby data game_mode = 8 00:34:31.120 [Lua] Lobby data is_private = true 00:34:31.120 [Lua] Lobby data match_started = true 00:34:31.120 [Lua] Lobby data mechanism = adventure 00:34:31.120 [Lua] Lobby data level_key = nurgle 00:34:31.120 [Lua] Lobby data player_slot_1 = 0:0 00:34:31.120 [Lua] Lobby data selected_level_key = nurgle 00:34:31.120 [Lua] Lobby data difficulty = hardest 00:34:31.120 [Lua] Lobby data quick_game = false 00:34:31.120 [Lua] Lobby data matchmaking = false 00:34:31.120 [Lua] Lobby data weave_name = false 00:34:31.121 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:34:31.121 [Lua] Lobby data num_players = 1 00:34:31.121 [Lua] Lobby data player_slot_5 = 0:0 00:34:31.121 [Lua] Lobby data player_slot_2 = 0:0 00:34:31.121 [Lua] Lobby data country_code = GB 00:34:31.121 [Lua] Lobby data player_slot_3 = 0:0 00:34:31.121 [Lua] Lobby data eac_authorized = true 00:34:31.121 [Lua] Set lobby end. 00:34:31.121 [Lua] registering RPCs 00:34:31.121 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:34:31.121 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:34:31.121 [Lua] Set lobby begin: 00:34:31.121 [Lua] Lobby data twitch_enabled = false 00:34:31.121 [Lua] Lobby data power_level = 0 00:34:31.121 [Lua] Lobby data unique_server_name = Walker Trips 00:34:31.121 [Lua] Lobby data difficulty_tweak = 0 00:34:31.121 [Lua] Lobby data host = 11000010c7fed13 00:34:31.121 [Lua] Lobby data game_mode = 3 00:34:31.121 [Lua] Lobby data is_private = true 00:34:31.122 [Lua] Lobby data match_started = true 00:34:31.122 [Lua] Lobby data mechanism = adventure 00:34:31.122 [Lua] Lobby data level_key = inn_level 00:34:31.122 [Lua] Lobby data player_slot_1 = 0:0 00:34:31.122 [Lua] Lobby data selected_level_key = nurgle 00:34:31.122 [Lua] Lobby data difficulty = hardest 00:34:31.122 [Lua] Lobby data quick_game = false 00:34:31.122 [Lua] Lobby data matchmaking = false 00:34:31.122 [Lua] Lobby data weave_name = false 00:34:31.122 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:34:31.122 [Lua] Lobby data num_players = 1 00:34:31.122 [Lua] Lobby data player_slot_5 = 0:0 00:34:31.122 [Lua] Lobby data player_slot_2 = 0:0 00:34:31.122 [Lua] Lobby data country_code = GB 00:34:31.122 [Lua] Lobby data player_slot_3 = 0:0 00:34:31.122 [Lua] Lobby data eac_authorized = true 00:34:31.123 [Lua] Set lobby end. 00:34:31.127 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:34:31.127 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:34:31.127 [Lua] [LevelTransitionHandler] load_level inn_level 0 00:34:31.196 [Umbra] Unload tome 00:34:31.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x4508c, position: 0 00:34:31.217 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/nurgle, LevelTransitionHandler 00:34:31.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:34:31.217 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:34:31.217 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:34:31.217 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 00:34:31.217 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:34:31.217 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:34:31.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:34:31.295 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:34:31.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:34:31.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:34:31.417 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:34:31.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:34:31.434 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:34:31.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:34:31.467 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:34:31.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:34:38.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:34:38.756 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:34:38.770 [Lua] [LevelTransitionHandler] Level load completed! 00:34:38.770 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 3025149 - use_random_directors: true - overriden_conflict: nil 00:34:38.773 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:34:38.773 [Lua] checking dlc's against conflict directors 00:34:38.773 [Lua] number of factions to include 2 00:34:38.773 [Lua] Updated list weights for random: 00:34:38.773 [Lua] skaven, 0.42 (0.00-0.42) 00:34:38.773 [Lua] chaos, 0.42 (0.42-0.83) 00:34:38.773 [Lua] beastmen, 0.17 (0.83-1.00) 00:34:38.773 [Lua] Rolled random faction: 0.68304657936096191 chaos 00:34:38.773 [Lua] Updated list weights for random: 00:34:38.773 [Lua] skaven, 0.71 (0.00-0.71) 00:34:38.773 [Lua] beastmen, 0.29 (0.71-1.00) 00:34:38.773 [Lua] Rolled random faction: 0.36489415168762207 skaven 00:34:38.773 [Lua] number of factions added 2 00:34:38.773 [Lua] --- --- --- 00:34:38.773 [Lua] Starting... difficulty 'hardest' 00:34:38.773 [Lua] These are the starting conflict directors: 00:34:38.773 [Lua] inn_level 00:34:38.773 [Lua] --- --- --- 00:34:38.773 [Lua] 00:34:38.773 [Lua] DONE! Found the following directors: 00:34:38.773 [Lua] (free: 35), Master hash is: 00:34:38.773 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:34:38.773 [Lua] load_startup_enemy_packages: -------------- 00:34:38.773 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:34:38.773 [Lua] critter_rat 00:34:38.787 [Lua] ### Sending rpc_level_loaded 00:34:38.787 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 00:34:38.787 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 00:34:38.803 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 00:34:38.803 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 00:34:38.820 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 00:34:38.820 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 00:34:38.821 [Lua] ### Sending rpc_level_loaded 00:34:38.821 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 00:34:38.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:34:38.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:34:38.839 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:34:38.839 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:34:38.839 [Lua] Starting async level spawning of levels/inn/world 00:34:38.839 [Umbra] Init version: 3.4.15 :: 16 threads 00:34:39.124 [Lua] min_height 90.375600814819336 00:34:39.176 [Lua] Async level spawning done 00:34:46.984 [Lua] [EndViewState] Exit Substate EndViewStateSummary 00:34:46.984 [Lua] [PlayState] Enter Substate EndViewStateChest 00:34:56.635 [Lua] min_height 90.375600814819336 00:35:02.245 [Lua] [PlayState] Exit Substate EndViewStateChest 00:35:02.246 [Lua] [PlayState] Enter Substate EndViewStateScore 00:35:02.364 [Window] Window => active 00:35:25.548 [Lua] [PlayState] Exit Substate EndViewStateScore 00:35:25.549 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:35:26.559 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:35:26.559 [Lua] [Matchmaking] unregister rpcs 00:35:26.560 [Lua] Set lobby begin: 00:35:26.560 [Lua] Lobby data twitch_enabled = false 00:35:26.560 [Lua] Lobby data power_level = 0 00:35:26.560 [Lua] Lobby data unique_server_name = Walker Trips 00:35:26.560 [Lua] Lobby data difficulty_tweak = 0 00:35:26.560 [Lua] Lobby data host = 11000010c7fed13 00:35:26.560 [Lua] Lobby data game_mode = 3 00:35:26.560 [Lua] Lobby data is_private = true 00:35:26.560 [Lua] Lobby data match_started = true 00:35:26.560 [Lua] Lobby data mechanism = adventure 00:35:26.560 [Lua] Lobby data level_key = inn_level 00:35:26.560 [Lua] Lobby data player_slot_1 = 0:0 00:35:26.560 [Lua] Lobby data selected_level_key = nurgle 00:35:26.560 [Lua] Lobby data difficulty = hardest 00:35:26.560 [Lua] Lobby data quick_game = false 00:35:26.561 [Lua] Lobby data matchmaking = false 00:35:26.561 [Lua] Lobby data weave_name = false 00:35:26.561 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:35:26.561 [Lua] Lobby data num_players = 1 00:35:26.561 [Lua] Lobby data player_slot_5 = 0:0 00:35:26.561 [Lua] Lobby data player_slot_2 = 0:0 00:35:26.561 [Lua] Lobby data country_code = GB 00:35:26.561 [Lua] Lobby data player_slot_3 = 0:0 00:35:26.561 [Lua] Lobby data eac_authorized = true 00:35:26.561 [Lua] Set lobby end. 00:35:26.561 [Lua] [Managers] Destroying manager group: 00:35:26.562 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:35:26.562 [Lua] [Gamestate] Enter StateIngame HOST 00:35:26.562 [Lua] [Managers] Calling function on all managers: 00:35:26.562 [Lua] <>level = inn_level<> 00:35:26.562 [Lua] Set lobby begin: 00:35:26.562 [Lua] Lobby data twitch_enabled = false 00:35:26.563 [Lua] Lobby data power_level = 0 00:35:26.563 [Lua] Lobby data unique_server_name = Walker Trips 00:35:26.563 [Lua] Lobby data difficulty_tweak = 0 00:35:26.563 [Lua] Lobby data host = 11000010c7fed13 00:35:26.563 [Lua] Lobby data game_mode = 3 00:35:26.563 [Lua] Lobby data is_private = true 00:35:26.563 [Lua] Lobby data match_started = true 00:35:26.563 [Lua] Lobby data mechanism = adventure 00:35:26.563 [Lua] Lobby data level_key = inn_level 00:35:26.563 [Lua] Lobby data player_slot_1 = 0:0 00:35:26.564 [Lua] Lobby data selected_level_key = inn_level 00:35:26.564 [Lua] Lobby data difficulty = hardest 00:35:26.564 [Lua] Lobby data quick_game = false 00:35:26.564 [Lua] Lobby data matchmaking = false 00:35:26.564 [Lua] Lobby data weave_name = false 00:35:26.564 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:35:26.564 [Lua] Lobby data num_players = 1 00:35:26.564 [Lua] Lobby data player_slot_5 = 0:0 00:35:26.564 [Lua] Lobby data player_slot_2 = 0:0 00:35:26.564 [Lua] Lobby data country_code = GB 00:35:26.564 [Lua] Lobby data player_slot_3 = 0:0 00:35:26.564 [Lua] Lobby data eac_authorized = true 00:35:26.564 [Lua] Set lobby end. 00:35:26.564 [Lua] [StateIngame] Server ingame 00:35:26.567 [Lua] Set lobby begin: 00:35:26.567 [Lua] Lobby data twitch_enabled = false 00:35:26.567 [Lua] Lobby data power_level = 0 00:35:26.568 [Lua] Lobby data unique_server_name = Walker Trips 00:35:26.568 [Lua] Lobby data difficulty_tweak = 0 00:35:26.568 [Lua] Lobby data host = 11000010c7fed13 00:35:26.568 [Lua] Lobby data game_mode = 3 00:35:26.568 [Lua] Lobby data is_private = true 00:35:26.568 [Lua] Lobby data match_started = true 00:35:26.568 [Lua] Lobby data mechanism = adventure 00:35:26.568 [Lua] Lobby data level_key = inn_level 00:35:26.568 [Lua] Lobby data player_slot_1 = 0:0 00:35:26.568 [Lua] Lobby data selected_level_key = inn_level 00:35:26.568 [Lua] Lobby data difficulty = hardest 00:35:26.568 [Lua] Lobby data quick_game = false 00:35:26.568 [Lua] Lobby data matchmaking = false 00:35:26.568 [Lua] Lobby data weave_name = false 00:35:26.568 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:35:26.569 [Lua] Lobby data num_players = 1 00:35:26.569 [Lua] Lobby data player_slot_5 = 0:0 00:35:26.569 [Lua] Lobby data player_slot_2 = 0:0 00:35:26.569 [Lua] Lobby data country_code = GB 00:35:26.569 [Lua] Lobby data player_slot_3 = 0:0 00:35:26.569 [Lua] Lobby data eac_authorized = true 00:35:26.569 [Lua] Set lobby end. 00:35:26.569 [Lua] [Matchmaking] register rpcs 00:35:26.569 [Lua] GameNetworkManager:init... creating game session 00:35:26.569 [Lua] Host GameSession.make_game_session_host with session: 00:35:26.569 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:35:26.569 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 00:35:26.569 [Lua] [GameNetworkManager] self.is_server = true 00:35:26.569 [Network] Setting artificial MTU limit to 65536 00:35:26.569 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 00:35:26.579 [Lua] Switching ConflictSettings: to: inn_level 00:35:26.579 [Lua] pacing=disabled 00:35:26.579 [Lua] roaming=nil 00:35:26.579 [Lua] disabled=false 00:35:26.579 [Lua] pack_spawning=disabled 00:35:26.579 [Lua] contained_breeds=nil 00:35:26.579 [Lua] boss=disabled 00:35:26.579 [Lua] horde=disabled 00:35:26.579 [Lua] specials=disabled 00:35:26.579 [Lua] name=inn_level 00:35:26.579 [Lua] intensity=disabled 00:35:26.579 [Lua] --- 00:35:26.580 [Lua] [LevelAnalysis] set_random_seed( 3025149) 00:35:26.583 [Lua] [AIInterestPointSystem] Level Seed: 3025149 00:35:26.583 [Lua] 00:35:26.583 [Lua] [entity_system_bag] = table 00:35:26.583 [Lua] [entity_system_bag] = metatable 00:35:26.583 [Lua] [startup_data] = table 00:35:26.583 [Lua] [entity_manager] = table 00:35:26.583 [Lua] [entity_manager] = metatable 00:35:26.583 [Lua] [unit_spawner] = table 00:35:26.583 [Lua] [unit_spawner] = metatable 00:35:26.583 [Lua] [unit_storage] = table 00:35:26.583 [Lua] [unit_storage] = metatable 00:35:26.583 [Lua] [dice_keeper] = table 00:35:26.583 [Lua] [dice_keeper] = metatable 00:35:26.583 [Lua] [is_server] = true (boolean) 00:35:26.583 [Lua] [world] = [World] 00:35:26.583 [Lua] [system_api] = table 00:35:26.583 [Lua] [entity_system] = table 00:35:26.583 [Lua] [entity_system] = metatable 00:35:26.583 [Lua] [network_lobby] = table 00:35:26.583 [Lua] [network_lobby] = metatable 00:35:26.583 [Lua] [profile_synchronizer] = table 00:35:26.583 [Lua] [profile_synchronizer] = metatable 00:35:26.583 [Lua] [level_transition_handler] = table 00:35:26.583 [Lua] [level_transition_handler] = metatable 00:35:26.583 [Lua] [num_local_human_players] = 1 (number) 00:35:26.583 [Lua] [statistics_db] = table 00:35:26.583 [Lua] [statistics_db] = metatable 00:35:26.583 [Lua] [network_server] = table 00:35:26.583 [Lua] [network_server] = metatable 00:35:26.583 [Lua] [input_manager] = table 00:35:26.583 [Lua] [input_manager] = metatable 00:35:26.583 [Lua] [network_clock] = table 00:35:26.583 [Lua] [network_clock] = metatable 00:35:26.583 [Lua] [network_transmit] = table 00:35:26.583 [Lua] [network_transmit] = metatable 00:35:26.583 [Lua] [free_flight_manager] = table 00:35:26.583 [Lua] [free_flight_manager] = metatable 00:35:26.583 [Lua] [network_manager] = table 00:35:26.583 [Lua] [network_manager] = metatable 00:35:26.583 [Lua] [network_event_delegate] = table 00:35:26.583 [Lua] [network_event_delegate] = metatable 00:35:26.583 [Lua] 00:35:26.583 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:35:26.583 [Lua] ignoring extension VersusInteractObjectiveExtension 00:35:26.583 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:35:26.583 [Lua] ignoring extension VersusSocketObjectiveExtension 00:35:26.583 [Lua] ignoring extension VersusTargetObjectiveExtension 00:35:26.583 [Lua] ignoring extension VersusMissionObjectiveExtension 00:35:26.584 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:35:26.586 [Lua] [AchievementManager] Achievements using the steam platform 00:35:26.638 [Lua] [StateIngame] Level seed: 3025149 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 00:35:26.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 00:35:26.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 00:35:26.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:35:26.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:35:26.646 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 00:35:26.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 00:35:26.647 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3, async-read, 00:35:26.649 [Lua] [LevelAnalysis] set_random_seed( 3025149) 00:35:26.654 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 00:35:26.654 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 00:35:26.654 [Lua] [IngameUI] init 00:35:26.675 [Lua] cb_razer_chroma_setup 00:35:26.716 [Lua] [Matchmaking] Cancelling matchmaking 00:35:26.716 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:35:26.717 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:35:26.717 [Lua] Set lobby begin: 00:35:26.717 [Lua] Lobby data twitch_enabled = false 00:35:26.717 [Lua] Lobby data power_level = 835 00:35:26.717 [Lua] Lobby data unique_server_name = Walker Trips 00:35:26.717 [Lua] Lobby data difficulty_tweak = 0 00:35:26.717 [Lua] Lobby data host = 11000010c7fed13 00:35:26.718 [Lua] Lobby data game_mode = 3 00:35:26.718 [Lua] Lobby data is_private = true 00:35:26.718 [Lua] Lobby data match_started = true 00:35:26.718 [Lua] Lobby data mechanism = adventure 00:35:26.718 [Lua] Lobby data level_key = inn_level 00:35:26.718 [Lua] Lobby data player_slot_1 = 0:0 00:35:26.718 [Lua] Lobby data selected_level_key = inn_level 00:35:26.718 [Lua] Lobby data difficulty = hardest 00:35:26.718 [Lua] Lobby data quick_game = false 00:35:26.718 [Lua] Lobby data matchmaking = false 00:35:26.718 [Lua] Lobby data weave_name = false 00:35:26.718 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:35:26.719 [Lua] Lobby data num_players = 1 00:35:26.719 [Lua] Lobby data player_slot_5 = 0:0 00:35:26.719 [Lua] Lobby data player_slot_2 = 0:0 00:35:26.719 [Lua] Lobby data country_code = GB 00:35:26.719 [Lua] Lobby data player_slot_3 = 0:0 00:35:26.719 [Lua] Lobby data eac_authorized = true 00:35:26.719 [Lua] Set lobby end. 00:35:26.720 [Flow] complete_skittergate_legend true 00:35:26.721 [Flow] complete_all_helmgart_levels_recruit true 00:35:26.722 [Flow] WitchHunterLevel:35 00:35:26.722 [Flow] LeaderYes 00:35:26.722 [Flow] ALL PC XP:304250 00:35:26.722 [Flow] Has "bogenhafen" DLC:true 00:35:26.722 [Flow] WH XP:60850 00:35:26.722 [Flow] Number of crafted items:3188 00:35:26.722 [Flow] Has "pre_order" DLC:true 00:35:26.722 [Flow] Sum of Powe Levels:1500 00:35:26.722 [Flow] lodestone diff 1:false 00:35:26.723 [Flow] magnus and forest activated 00:35:26.723 [Flow] magnus and forest activated 00:35:26.723 [Flow] cemetery and forest activated 00:35:26.723 [Flow] magnus and cemetery 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.723 [Flow] ALL RUNES ACTIVATED 00:35:26.723 [Flow] magnus and forest activated 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.723 [Flow] ALL RUNES ACTIVATED 00:35:26.723 [Flow] cemetery and forest activated 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.723 [Flow] ALL RUNES ACTIVATED 00:35:26.723 [Flow] magnus and forest activated 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.723 [Flow] ALL RUNES ACTIVATED 00:35:26.723 [Flow] magnus and cemetery 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.723 [Flow] ALL RUNES ACTIVATED 00:35:26.723 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:35:26.725 [Lua] CurrentConflictSettings inn_level 00:35:26.725 [Lua] [ConflictDirector] conflict_director is ai_ready 00:35:26.725 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:35:26.725 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:35:26.726 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:35:26.726 [Lua] Forming navigation groups in one frame 00:35:26.726 [Lua] Forming navigation groups 00:35:26.746 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 00:35:26.747 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 00:35:26.747 [Lua] number of nav groups: 41 00:35:26.747 [Lua] number of refined nav groups : 23 00:35:26.749 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 00:35:26.749 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:35:26.749 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:35:26.749 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 00:35:26.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:35:26.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:35:26.752 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:35:26.752 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 00:35:26.752 [Lua] [Managers] Calling function on all managers: 00:35:26.782 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 00:35:26.782 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 00:35:26.969 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 00:35:26.969 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 00:35:26.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 00:35:26.969 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 00:35:26.970 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:35:26.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:35:26.992 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 00:35:26.992 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 00:35:27.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:27.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:35:27.003 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 00:35:27.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:35:27.005 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 00:35:27.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 00:35:27.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:35:27.022 [Lua] Players are leaving the safe zone 00:35:27.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 00:35:27.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 00:35:27.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:35:27.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:35:27.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:35:27.073 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:35:27.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:35:27.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:35:27.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:35:27.110 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 00:35:27.111 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:35:27.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:35:27.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:35:27.159 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 00:35:27.159 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:35:27.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:35:27.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:35:27.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 00:35:27.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:35:27.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:35:27.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:35:27.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 00:35:27.243 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:35:27.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:35:27.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:35:27.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 00:35:27.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:35:27.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:35:27.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:35:27.310 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 00:35:27.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:35:27.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:35:27.329 [Lua] StateInGameRunning:_game_actually_starts() 00:35:27.329 [Lua] ################################################################################################################# 00:35:27.329 [Lua] [Loading Time]: 00:00:56 [Transition]: nurgle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:35:27.329 [Lua] ################################################################################################################# 00:35:27.329 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 00:35:27.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 00:35:27.343 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 00:35:27.344 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:35:27.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:35:27.344 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 00:35:27.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 00:35:27.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 00:35:27.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:35:27.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:35:27.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:35:27.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 00:35:27.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 00:35:27.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:35:27.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:35:27.461 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 00:35:27.461 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 00:35:27.804 [Flow] DISABLE 00:35:28.069 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 00:35:28.069 [Lua] Commit load time data 00:35:31.857 [Lua] PlayFabMirrorBase:_commit_internal 4 00:35:31.857 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:31.861 [Lua] generate_backend_stats 11000010c7fed13:1 00:35:31.885 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:31.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:31.890 [Lua] commit result success 4 00:35:32.632 [Lua] [IngameUI] menu view on_enter hero_view 00:35:32.638 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b7afd80 00:35:32.638 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 00:35:35.310 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 00:35:35.310 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:35:35.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 00:35:35.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:35:35.339 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 00:35:35.339 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:35:35.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 00:35:35.373 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:35:35.390 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 00:35:35.390 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:35:35.424 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 00:35:35.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:35:35.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 00:35:35.558 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:35:35.575 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 00:35:35.575 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:35:41.584 [Lua] [IngameUI] menu view on_exit hero_view 00:35:41.587 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b7afd80 00:35:41.587 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 00:35:42.899 [Lua] [IngameUI] menu view on_enter ingame_menu 00:35:43.828 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 00:35:45.816 [Lua] PopupManager:query_result returned result: end_game 00:35:45.816 [Lua] FORCE COMMIT 5 00:35:45.816 [Lua] PlayFabMirrorBase:_commit_internal 5 00:35:45.816 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:35:45.820 [Lua] generate_backend_stats 11000010c7fed13:1 00:35:45.840 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:35:45.840 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:35:45.845 [Lua] commit result success 5 00:35:45.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 21 00:35:45.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 21 00:35:46.536 [Window] Window => inactive 00:35:46.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 21 00:35:46.555 [Lua] [Matchmaking] Doing transition quit_game from UI 00:35:46.555 [Lua] TRANSITION quit_game nil nil 00:35:46.555 [Lua] [GameNetworkManager] Leaving game... 00:35:46.555 [Lua] [GameNetworkManager] Shutting down game session host. 00:35:46.555 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:35:46.555 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:35:46.555 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=21.69 00:35:46.570 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:35:46.942 [Lua] Set lobby begin: 00:35:46.942 [Lua] Lobby data twitch_enabled = false 00:35:46.942 [Lua] Lobby data power_level = 0 00:35:46.943 [Lua] Lobby data unique_server_name = Walker Trips 00:35:46.943 [Lua] Lobby data difficulty_tweak = 0 00:35:46.943 [Lua] Lobby data host = 11000010c7fed13 00:35:46.943 [Lua] Lobby data game_mode = 3 00:35:46.943 [Lua] Lobby data is_private = true 00:35:46.943 [Lua] Lobby data match_started = true 00:35:46.943 [Lua] Lobby data mechanism = adventure 00:35:46.943 [Lua] Lobby data level_key = inn_level 00:35:46.943 [Lua] Lobby data player_slot_1 = 0:0 00:35:46.943 [Lua] Lobby data selected_level_key = inn_level 00:35:46.943 [Lua] Lobby data difficulty = hardest 00:35:46.943 [Lua] Lobby data quick_game = false 00:35:46.943 [Lua] Lobby data matchmaking = false 00:35:46.943 [Lua] Lobby data weave_name = false 00:35:46.943 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 00:35:46.943 [Lua] Lobby data num_players = 1 00:35:46.944 [Lua] Lobby data player_slot_5 = 0:0 00:35:46.944 [Lua] Lobby data player_slot_2 = 0:0 00:35:46.944 [Lua] Lobby data country_code = GB 00:35:46.944 [Lua] Lobby data player_slot_3 = 0:0 00:35:46.944 [Lua] Lobby data eac_authorized = true 00:35:46.944 [Lua] Set lobby end. 00:35:48.565 [Application] Lua signals application exit. 00:35:48.638 [Lua] [Managers] Calling function on all managers: 00:35:48.638 [Lua] Clearing all global lookup lists 00:35:48.638 [Lua] [IngamePlayerListUI] - Destroy 00:35:48.638 [Lua] [EquipmentUI] - Destroy 00:35:48.638 [Lua] [AbilityUI] - Destroy 00:35:48.638 [Lua] [GamePadAbilityUI] - Destroy 00:35:48.638 [Lua] [GamePadEquipmentUI] - Destroy 00:35:48.639 [Lua] [IngameUI] destroy 00:35:48.643 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 00:35:48.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 00:35:48.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 00:35:48.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 00:35:48.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 00:35:48.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 00:35:48.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 00:35:48.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 00:35:48.645 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 00:35:48.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 00:35:48.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 00:35:48.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 00:35:48.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 00:35:48.647 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_hall_painting_wood_base_3 00:35:48.702 [Lua] [Managers] Destroying manager group: 00:35:48.706 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:35:48.781 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:35:48.781 [Lua] [Matchmaking] unregister rpcs 00:35:48.781 [Lua] [Matchmaking] destroying 00:35:48.781 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 00:35:48.781 [Lua] [ChatManager] Unregistering channel 1 00:35:48.781 [Lua] [EnemyPackageLoader] network_context_destroyed 00:35:48.781 [Lua] [PartyManager] network_context_destroyed 00:35:48.781 [Lua] [GameMechanismManager] network_context_destroyed 00:35:48.781 [SteamVoip] Destroying room 5eb8ae39a4cb8244 00:35:48.782 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:35:48.782 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:35:48.786 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:35:48.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 00:35:48.786 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, InventoryPackageSynchronizerClient 00:35:48.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 00:35:48.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 00:35:48.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 00:35:48.794 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:35:48.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, InventoryPackageSynchronizerClient 00:35:48.795 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 00:35:48.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.795 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 00:35:48.800 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:35:48.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 00:35:48.802 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:35:48.802 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 00:35:48.802 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 00:35:48.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 00:35:48.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.803 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 00:35:48.807 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 00:35:48.808 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 00:35:48.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.809 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 00:35:48.809 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient 00:35:48.809 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 00:35:48.810 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.811 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 00:35:48.811 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 00:35:48.812 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 00:35:48.813 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 00:35:48.813 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 00:35:48.820 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 00:35:48.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 00:35:48.821 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 00:35:48.827 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 00:35:48.827 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, InventoryPackageSynchronizerClient 00:35:48.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient 00:35:48.829 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 00:35:48.830 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 00:35:48.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 00:35:48.830 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 00:35:48.831 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 00:35:48.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 00:35:48.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 00:35:48.833 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 00:35:48.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 00:35:48.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 00:35:48.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 00:35:48.834 [EACServer] [00:35:48:834][Windows][EAC Server] [Info][Destroy] Called 00:35:48.837 [Lua] [LobbyHost] Destroying 00:35:48.838 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:35:48.838 [Umbra] Unload tome 00:35:48.838 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:35:48.936 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:35:48.936 [Lua] ############### UNLOADING PACKAGES ############### 00:35:48.936 [Lua] [Managers] Calling function on all managers: 00:35:48.936 [Lua] [Managers] Destroying manager group: 00:35:48.936 [Lua] [Managers] Destroying manager group: 00:35:48.936 [Lua] [Managers] Destroying manager group: 00:35:48.936 [Lua] [Managers] Destroying manager group: 00:35:49.086 [Lua] [PackageManager] Destroy() 00:35:49.087 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 00:35:49.093 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 00:35:49.118 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 00:35:49.122 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 00:35:49.137 [Lua] [PackageManager] Unload: resource_packages/inventory, global 00:35:49.137 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 00:35:49.137 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 00:35:49.139 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 00:35:49.139 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 00:35:49.145 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 00:35:49.145 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 00:35:49.148 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 00:35:49.150 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 00:35:49.150 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 00:35:49.152 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 00:35:49.153 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 00:35:49.153 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 00:35:49.153 [Lua] [PackageManager] Unload: resource_packages/decals, global 00:35:49.154 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 00:35:49.160 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 00:35:49.168 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 00:35:49.168 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 00:35:49.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 00:35:49.168 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 00:35:49.171 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 00:35:49.172 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 00:35:49.174 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 00:35:49.176 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 00:35:49.176 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 00:35:49.177 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 00:35:49.177 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 00:35:49.184 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 00:35:49.188 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 00:35:49.193 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 00:35:49.193 [Lua] [PackageManager] Unload: resource_packages/careers, global 00:35:49.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 00:35:49.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 00:35:49.195 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 00:35:49.195 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 00:35:49.196 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 00:35:49.197 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 00:35:49.204 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 00:35:49.205 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 00:35:49.208 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 00:35:49.236 [Lua] [PackageManager] Unload: resource_packages/ingame, global 00:35:49.237 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 00:35:49.242 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 00:35:49.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView 00:35:49.262 [Lua] [PackageManager] Unload: resource_packages/pickups, global 00:35:49.262 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 00:35:49.413 [RazerChroma] Shutdown Razer Chroma 00:35:49.525 [EAC] Shutdown [Log end]