[Log version] 1 [Session] 9bc5e610-22bd-4248-a5ab-a4f0d1dc008e UTC time stamps 13:08:04.661 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 13:08:04.661 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 13:08:04.661 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 13:08:04.661 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 13:08:04.661 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 13:08:04.661 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 13:08:05.277 [RazerChroma] Setup Razer Chroma resources 13:08:05.277 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 13:08:05.279 [Window] Window => active 13:08:05.311 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 13:08:05.371 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 13:08:06.273 [EAC] Init client 1100001031ecc67 13:08:06.273 [EAC] EAC client initialized 13:08:06.273 warning: [EAC] Failed to initialize localization 13:08:06.274 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 13:08:06.289 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon HD 7800 Series) 13:08:06.581 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 13:08:06.633 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 13:08:07.581 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 13:08:07.584 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 13:08:08.077 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 13:08:08.077 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 13:08:08.077 [Save] Save dir: `C:\Users\ForceHuhn\AppData\Roaming\fatshark\Vermintide 2` 13:08:08.077 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 13:08:08.077 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 13:08:08.329 [LightFX ] Loaded DLL. 13:08:08.329 [LightFX ] Init() 13:08:08.329 [RazerChroma] Setup Razer Chroma 13:08:10.058 [Lua] boot.lua start, os clock: 6.4279999999999999 13:08:10.058 [Lua] LUA IS STRIPPED! 13:08:10.058 [Lua] Boot:setup() entered. time: 0 os-clock: 6.4290000000000003 13:08:10.058 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 8080MB Available: 4637MB --- OS Windows version 6.1 build 7601, SP1.0, 64 bit Windows 7, Service Pack 1 Machine ID 42c01b70-306f-4fde-9447-53f083a01517 --- Graphics Graphics card: AMD Radeon HD 7800 Series (DirectX 11.0, 2026MB) --- Network Network interface: 300Mbps Wireless USB Adapter (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Microsoft-ISATAP-Adapter (IPv6) Network interface: Microsoft-ISATAP-Adapter #2 (IPv6) Network interface: Teredo Tunneling Pseudo-Interface (IPv6) Network interface: Microsoft-ISATAP-Adapter #3 (IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): Mad Catz S.T.R.I.K.E.TE Mechanical Gaming Keyboard Input device: Generic (17.0): Razer DeathAdder Elite 13:08:10.059 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 13:08:10.061 [SteamStats] RequestCurrentStats success: true 13:08:15.925 [LightFX ] No LightFX devices connected 13:08:20.494 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 12.117658525996376 os-clock: 16.864000000000001 13:08:20.494 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 13:08:20.494 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 13:08:20.496 [Lua] Flushing: resource_packages/strings [ResourcePackage] 13:08:20.496 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 13:08:20.498 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 13:08:20.498 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 13:08:20.498 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 13:08:20.498 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 13:08:20.498 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 13:08:20.499 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 13:08:20.499 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 13:08:20.500 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 13:08:20.501 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 13:08:20.501 [Lua] Development.init_application_parameters 13:08:20.501 [Lua] ----------------------------------------------------------------- 13:08:20.501 [Lua] -- Application parameters -- 13:08:20.501 [Lua] ----------------------------------------------------------------- 13:08:20.501 [Lua] ***************************************************************** 13:08:20.501 [Lua] ** Initial contents of script_data ** 13:08:20.501 [Lua] script_data.beta_level_progression = false 13:08:20.501 [Lua] script_data.build_identifier = f86f00acf094 13:08:20.501 [Lua] script_data.debug_interactions = false 13:08:20.501 [Lua] script_data.disable_debug_draw = true 13:08:20.501 [Lua] script_data.disable_intro_trailer = false 13:08:20.501 [Lua] script_data.disable_store = false 13:08:20.501 [Lua] script_data.disable_tutorial_at_start = true 13:08:20.501 [Lua] script_data.eac-untrusted = false 13:08:20.502 [Lua] script_data.enable_detailed_tooltips = false 13:08:20.502 [Lua] script_data.force_debug_disabled = true 13:08:20.502 [Lua] script_data.force_steam = true 13:08:20.502 [Lua] script_data.hide_fps = true 13:08:20.502 [Lua] script_data.hide_version_info = true 13:08:20.502 [Lua] script_data.matchmaking_debug = true 13:08:20.502 [Lua] script_data.network_debug = true 13:08:20.502 [Lua] script_data.package_debug = true 13:08:20.502 [Lua] script_data.packaged_build = true 13:08:20.502 [Lua] script_data.settings = { } 13:08:20.502 [Lua] script_data.show_fps = false 13:08:20.502 [Lua] script_data.spawn_empty_chest = true 13:08:20.502 [Lua] script_data.telemetry_log_interval = 600 13:08:20.502 [Lua] script_data.tobii_button = false 13:08:20.502 [Lua] script_data.use_beta_overlay = false 13:08:20.502 [Lua] script_data.use_local_backend = false 13:08:20.502 [Lua] script_data.use_tech_telemetry = true 13:08:20.502 [Lua] script_data.use_telemetry = true 13:08:20.502 [Lua] ***************************************************************** 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 13:08:20.502 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 13:08:21.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 13:08:21.504 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 13:08:21.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 13:08:22.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 13:08:22.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 13:08:22.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 13:08:22.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 13:08:22.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 13:08:22.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 13:08:23.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 13:08:23.734 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 13:08:23.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 13:08:24.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 13:08:24.820 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 13:08:24.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 13:08:25.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 13:08:25.752 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 13:08:25.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 13:08:26.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 13:08:26.784 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 13:08:26.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 13:08:26.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 13:08:26.921 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 13:08:26.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 13:08:28.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 13:08:28.081 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 13:08:28.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 13:08:29.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 13:08:29.080 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 13:08:29.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 13:08:29.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 13:08:29.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 13:08:29.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 13:08:30.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 13:08:30.889 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 13:08:30.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 13:08:31.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 13:08:31.964 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 13:08:31.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 13:08:32.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 13:08:32.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 13:08:32.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 13:08:32.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 13:08:32.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 13:08:32.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 13:08:33.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 13:08:33.915 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 13:08:33.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 13:08:35.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 13:08:35.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 13:08:35.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 13:08:36.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 13:08:36.016 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 13:08:36.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 13:08:37.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 13:08:37.209 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 13:08:37.213 [Lua] settings.steam: nil 13:08:37.213 [Lua] Steam: table: 0000000080052440 13:08:37.213 [Lua] force_steam: true 13:08:37.213 [Lua] BUILD: release 13:08:37.213 [Lua] test_backend: nil 13:08:37.213 [Lua] DEDICATED_SERVER: false 13:08:37.213 [Lua] Using app_id '552500' to define backend 13:08:37.213 [Lua] PlayFab Title ID: 5107 13:08:37.261 [Lua] [1] = beastmen_minotaur (string) 13:08:37.261 [Lua] [2] = skaven_storm_vermin_champion (string) 13:08:37.261 [Lua] [3] = chaos_dummy_troll (string) 13:08:37.261 [Lua] [4] = skaven_grey_seer (string) 13:08:37.261 [Lua] [5] = chaos_plague_wave_spawner (string) 13:08:37.261 [Lua] [6] = chaos_vortex (string) 13:08:37.261 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 13:08:37.261 [Lua] [8] = chaos_dummy_sorcerer (string) 13:08:37.261 [Lua] [9] = chaos_tentacle (string) 13:08:37.261 [Lua] [10] = skaven_loot_rat (string) 13:08:37.261 [Lua] [11] = skaven_stormfiend_demo (string) 13:08:37.261 [Lua] [12] = critter_rat (string) 13:08:37.261 [Lua] [13] = skaven_explosive_loot_rat (string) 13:08:37.261 [Lua] [14] = chaos_spawn (string) 13:08:37.261 [Lua] [15] = skaven_stormfiend_boss (string) 13:08:37.261 [Lua] [16] = critter_pig (string) 13:08:37.261 [Lua] [17] = chaos_troll (string) 13:08:37.261 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 13:08:37.261 [Lua] [19] = skaven_rat_ogre (string) 13:08:37.261 [Lua] [20] = skaven_stormfiend (string) 13:08:37.261 [Lua] [21] = skaven_storm_vermin_warlord (string) 13:08:37.261 [Lua] [22] = skaven_warpfire_thrower (string) 13:08:37.261 [Lua] [23] = chaos_plague_sorcerer (string) 13:08:37.261 [Lua] [24] = chaos_exalted_champion_warcamp (string) 13:08:37.261 [Lua] [25] = skaven_pack_master (string) 13:08:37.261 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 13:08:37.261 [Lua] [27] = skaven_ratling_gunner (string) 13:08:37.261 [Lua] [28] = chaos_mutator_sorcerer (string) 13:08:37.261 [Lua] [29] = skaven_poison_wind_globadier (string) 13:08:37.261 [Lua] [30] = chaos_tentacle_sorcerer (string) 13:08:37.261 [Lua] [31] = chaos_exalted_champion_norsca (string) 13:08:37.261 [Lua] [32] = chaos_warrior (string) 13:08:37.261 [Lua] [33] = chaos_exalted_sorcerer (string) 13:08:37.261 [Lua] [34] = skaven_gutter_runner (string) 13:08:37.261 [Lua] [35] = chaos_corruptor_sorcerer (string) 13:08:37.261 [Lua] [36] = chaos_vortex_sorcerer (string) 13:08:37.261 [Lua] [37] = skaven_plague_monk (string) 13:08:37.261 [Lua] [38] = chaos_berzerker (string) 13:08:37.261 [Lua] [39] = beastmen_gor (string) 13:08:37.261 [Lua] [40] = beastmen_ungor_archer (string) 13:08:37.261 [Lua] [41] = beastmen_ungor_dummy (string) 13:08:37.261 [Lua] [42] = beastmen_standard_bearer_crater (string) 13:08:37.261 [Lua] [43] = skaven_storm_vermin_commander (string) 13:08:37.261 [Lua] [44] = beastmen_standard_bearer (string) 13:08:37.261 [Lua] [45] = skaven_storm_vermin (string) 13:08:37.261 [Lua] [46] = beastmen_ungor (string) 13:08:37.261 [Lua] [47] = chaos_raider_tutorial (string) 13:08:37.261 [Lua] [48] = chaos_raider (string) 13:08:37.261 [Lua] [49] = beastmen_gor_dummy (string) 13:08:37.261 [Lua] [50] = skaven_storm_vermin_with_shield (string) 13:08:37.261 [Lua] [51] = beastmen_bestigor (string) 13:08:37.261 [Lua] [52] = beastmen_bestigor_dummy (string) 13:08:37.261 [Lua] [53] = skaven_clan_rat_tutorial (string) 13:08:37.261 [Lua] [54] = chaos_marauder (string) 13:08:37.261 [Lua] [55] = skaven_dummy_clan_rat (string) 13:08:37.261 [Lua] [56] = chaos_fanatic (string) 13:08:37.261 [Lua] [57] = chaos_marauder_with_shield (string) 13:08:37.261 [Lua] [58] = chaos_zombie (string) 13:08:37.261 [Lua] [59] = skaven_clan_rat (string) 13:08:37.261 [Lua] [60] = skaven_clan_rat_with_shield (string) 13:08:37.261 [Lua] [61] = chaos_marauder_tutorial (string) 13:08:37.261 [Lua] [62] = skaven_dummy_slave (string) 13:08:37.261 [Lua] [63] = skaven_slave (string) 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 13:08:37.302 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 13:08:37.309 [Lua] level display name dlc_bogenhafen_city 13:08:37.309 [Lua] level display name cemetery 13:08:37.309 [Lua] level display name forest_ambush 13:08:37.309 [Lua] level display name mines 13:08:37.309 [Lua] level display name nurgle 13:08:37.309 [Lua] level display name warcamp 13:08:37.309 [Lua] level display name bell 13:08:37.309 [Lua] level display name skittergate 13:08:37.309 [Lua] level display name prologue 13:08:37.309 [Lua] level display name dlc_celebrate_crawl 13:08:37.309 [Lua] level display name military 13:08:37.309 [Lua] level display name magnus 13:08:37.309 [Lua] level display name skaven_stronghold 13:08:37.309 [Lua] level display name fort 13:08:37.309 [Lua] level display name ground_zero 13:08:37.309 [Lua] level display name elven_ruins 13:08:37.309 [Lua] level display name farmlands 13:08:37.309 [Lua] level display name ussingen 13:08:37.309 [Lua] level display name dlc_portals 13:08:37.309 [Lua] level display name dlc_castle 13:08:37.309 [Lua] level display name catacombs 13:08:37.309 [Lua] level display name crater 13:08:37.309 [Lua] level display name plaza 13:08:37.309 [Lua] level display name dlc_bogenhafen_slum 13:08:37.309 [Lua] level display name dlc_bastion 13:08:37.348 [Lua] TIME: 0.027000000000001 13:08:38.027 [Lua] [ConflictSettings] Contained breeds generated in: 0.63400000000000034 13:08:38.101 [Lua] <>realm = official<> 13:08:39.513 [Lua] 13:08:39.513 [Lua] [1] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 58813412 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = Tools (string) 13:08:39.513 [Lua] [2] = applied (string) 13:08:39.513 [Lua] [3] = Approved (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 13:08:39.513 [Lua] [num_children] = 0 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = !!! MODS NETWORKING AND BROADCAST MESSAGES ARE TEMPORARILY DISABLED (DUE TO BIG CHANGES IN VT2 v.3.4 CODE) UNTIL A PROPER FIX IS IMPLEMENTED !!! --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 13:08:39.513 [Lua] [last_updated] = 11/18/2020 7:32:59 PM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = true (boolean) 13:08:39.513 [Lua] [name] = Vermintide Mod Framework (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [2] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1374248490 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 45268594 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = approved (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 13:08:39.513 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = true (boolean) 13:08:39.513 [Lua] [name] = Penlight Lua Libraries (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [3] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1389872347 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 4821406 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = approved (string) 13:08:39.513 [Lua] [2] = UI (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 13:08:39.513 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = true (boolean) 13:08:39.513 [Lua] [name] = Simple UI (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [4] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1391228174 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 4821406 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = UI (string) 13:08:39.513 [Lua] [2] = QoL (string) 13:08:39.513 [Lua] [3] = Approved (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 13:08:39.513 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = true (boolean) 13:08:39.513 [Lua] [name] = UI Improvements (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [5] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1397265260 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 26572404 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = approved (string) 13:08:39.513 [Lua] [2] = UI (string) 13:08:39.513 [Lua] [3] = QoL (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 13:08:39.513 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = true (boolean) 13:08:39.513 [Lua] [name] = Numeric UI (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [6] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1431393962 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = false (boolean) 13:08:39.513 [Lua] [author_id] = 14284923 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = approved (string) 13:08:39.513 [Lua] [2] = UI (string) 13:08:39.513 [Lua] [3] = Misc (string) 13:08:39.513 [Lua] [author] = fetching... (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 3 (number) 13:08:39.513 [Lua] [description] = Bestiary is in the midst of a rewrite; there will be no updates until this is complete. Please refrain from reporting crashes in the meantime. I apologize for the inconvenience. ------------------------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 13:08:39.513 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = false (boolean) 13:08:39.513 [Lua] [name] = Bestiary (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [7] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1402835022 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = true (boolean) 13:08:39.513 [Lua] [author_id] = 33103900 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = QoL (string) 13:08:39.513 [Lua] [2] = applied (string) 13:08:39.513 [Lua] [3] = approved (string) 13:08:39.513 [Lua] [author] = unknown (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.513 [Lua] [url] = (string) 13:08:39.513 [Lua] [num_children] = 1 (number) 13:08:39.513 [Lua] [ugc_status] = 2 (number) 13:08:39.513 [Lua] [description] = (string) 13:08:39.513 [Lua] [last_updated] = (string) 13:08:39.513 [Lua] [installed] = true (boolean) 13:08:39.513 [Lua] [enabled] = false (boolean) 13:08:39.513 [Lua] [name] = StickyGrim (string) 13:08:39.513 [Lua] [dependency_error] = (string) 13:08:39.513 [Lua] [8] = table 13:08:39.513 [Lua] [download_pending] = false (boolean) 13:08:39.513 [Lua] [id] = 1399181123 (string) 13:08:39.513 [Lua] [children] = table 13:08:39.513 [Lua] [1] = 1369573612 (string) 13:08:39.513 [Lua] [banned] = true (boolean) 13:08:39.513 [Lua] [author_id] = 33103900 (number) 13:08:39.513 [Lua] [tags] = table 13:08:39.513 [Lua] [1] = UI (string) 13:08:39.513 [Lua] [2] = QoL (string) 13:08:39.513 [Lua] [3] = applied (string) 13:08:39.513 [Lua] [4] = approved (string) 13:08:39.513 [Lua] [author] = unknown (string) 13:08:39.513 [Lua] [sanctioned] = true (boolean) 13:08:39.513 [Lua] [out_of_date] = false (boolean) 13:08:39.513 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 2 (number) 13:08:39.514 [Lua] [description] = (string) 13:08:39.514 [Lua] [last_updated] = (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = Waypoints (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [9] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1402971136 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 38300192 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 13:08:39.514 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Needii (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [10] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1479520507 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = true (boolean) 13:08:39.514 [Lua] [author_id] = 18741013 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = UI (string) 13:08:39.514 [Lua] [2] = QoL (string) 13:08:39.514 [Lua] [3] = Misc (string) 13:08:39.514 [Lua] [4] = applied (string) 13:08:39.514 [Lua] [5] = approved (string) 13:08:39.514 [Lua] [author] = unknown (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 2 (number) 13:08:39.514 [Lua] [description] = (string) 13:08:39.514 [Lua] [last_updated] = (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = My Hero (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [11] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1393343095 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [2] = 1374248490 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 45268594 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 13:08:39.514 [Lua] [num_children] = 2 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:08:39.514 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Scoreboard Tweaks (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [12] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1387440934 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 4821406 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = applied (string) 13:08:39.514 [Lua] [2] = approved (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [4] = Cosmetic (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 13:08:39.514 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Third Person Equipment (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [13] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1388911015 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 4821406 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 13:08:39.514 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Chat Block (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [14] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1445717962 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [2] = 1389872347 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 38895286 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = UI (string) 13:08:39.514 [Lua] [2] = QoL (string) 13:08:39.514 [Lua] [3] = applied (string) 13:08:39.514 [Lua] [4] = approved (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 13:08:39.514 [Lua] [num_children] = 2 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 13:08:39.514 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Loadout Manager (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [15] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1455893647 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 38895286 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = UI (string) 13:08:39.514 [Lua] [2] = QoL (string) 13:08:39.514 [Lua] [3] = Approved (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 13:08:39.514 [Lua] [num_children] = 0 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 13:08:39.514 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Player List Plus (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [16] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1384094638 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [2] = 1374248490 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 45268594 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 13:08:39.514 [Lua] [num_children] = 2 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 13:08:39.514 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Crosshair Customization (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [17] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [version] = unversioned (string) 13:08:39.514 [Lua] [id] = 1459917022 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 155839973 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 13:08:39.514 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = true (boolean) 13:08:39.514 [Lua] [name] = Parry Indicator (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [18] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1467945840 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 62047250 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = applied (string) 13:08:39.514 [Lua] [2] = approved (string) 13:08:39.514 [Lua] [3] = Cosmetic (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Adds blood to your weapons by default. (string) 13:08:39.514 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = Blood for the blood god (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [19] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1460327284 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 96578995 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = applied (string) 13:08:39.514 [Lua] [2] = approved (string) 13:08:39.514 [Lua] [3] = UI (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 13:08:39.514 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = BossKillTimer (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [20] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1498992606 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 84308322 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = applied (string) 13:08:39.514 [Lua] [2] = approved (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 13:08:39.514 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = Countries in Lobby Browser (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [21] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1516618647 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 96578995 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 13:08:39.514 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = Friendly Fire Indicator (string) 13:08:39.514 [Lua] [dependency_error] = (string) 13:08:39.514 [Lua] [22] = table 13:08:39.514 [Lua] [download_pending] = false (boolean) 13:08:39.514 [Lua] [id] = 1569650837 (string) 13:08:39.514 [Lua] [children] = table 13:08:39.514 [Lua] [1] = 1369573612 (string) 13:08:39.514 [Lua] [banned] = false (boolean) 13:08:39.514 [Lua] [author_id] = 81851809 (number) 13:08:39.514 [Lua] [tags] = table 13:08:39.514 [Lua] [1] = approved (string) 13:08:39.514 [Lua] [2] = UI (string) 13:08:39.514 [Lua] [3] = QoL (string) 13:08:39.514 [Lua] [author] = fetching... (string) 13:08:39.514 [Lua] [sanctioned] = true (boolean) 13:08:39.514 [Lua] [out_of_date] = false (boolean) 13:08:39.514 [Lua] [downloading] = false (boolean) 13:08:39.514 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 13:08:39.514 [Lua] [num_children] = 1 (number) 13:08:39.514 [Lua] [ugc_status] = 3 (number) 13:08:39.514 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 13:08:39.514 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 13:08:39.514 [Lua] [installed] = true (boolean) 13:08:39.514 [Lua] [enabled] = false (boolean) 13:08:39.514 [Lua] [name] = Crosshairs Fix (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [23] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1495937978 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 96578995 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = approved (string) 13:08:39.515 [Lua] [2] = QoL (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 13:08:39.515 [Lua] [num_children] = 1 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 13:08:39.515 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Host your own game (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [24] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1502859403 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 96578995 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = QoL (string) 13:08:39.515 [Lua] [2] = approved (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 13:08:39.515 [Lua] [num_children] = 1 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 13:08:39.515 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Notice Key Pickup (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [25] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1497664830 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [2] = 1389872347 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 155839973 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = approved (string) 13:08:39.515 [Lua] [2] = UI (string) 13:08:39.515 [Lua] [3] = QoL (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 13:08:39.515 [Lua] [num_children] = 2 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 13:08:39.515 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Item Filter (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [26] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1487862316 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 45268594 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = approved (string) 13:08:39.515 [Lua] [2] = UI (string) 13:08:39.515 [Lua] [3] = QoL (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 13:08:39.515 [Lua] [num_children] = 1 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:08:39.515 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Reroll Improvements (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [27] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1395655171 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 59593500 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = QoL (string) 13:08:39.515 [Lua] [2] = Balance/Tweaks (string) 13:08:39.515 [Lua] [3] = Approved (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 13:08:39.515 [Lua] [num_children] = 1 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 13:08:39.515 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Bot Improvements - Combat (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] [28] = table 13:08:39.515 [Lua] [download_pending] = false (boolean) 13:08:39.515 [Lua] [id] = 1383542440 (string) 13:08:39.515 [Lua] [children] = table 13:08:39.515 [Lua] [1] = 1369573612 (string) 13:08:39.515 [Lua] [banned] = false (boolean) 13:08:39.515 [Lua] [author_id] = 45268594 (number) 13:08:39.515 [Lua] [tags] = table 13:08:39.515 [Lua] [1] = approved (string) 13:08:39.515 [Lua] [2] = UI (string) 13:08:39.515 [Lua] [author] = fetching... (string) 13:08:39.515 [Lua] [sanctioned] = true (boolean) 13:08:39.515 [Lua] [out_of_date] = false (boolean) 13:08:39.515 [Lua] [downloading] = false (boolean) 13:08:39.515 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 13:08:39.515 [Lua] [num_children] = 1 (number) 13:08:39.515 [Lua] [ugc_status] = 3 (number) 13:08:39.515 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 13:08:39.515 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 13:08:39.515 [Lua] [installed] = true (boolean) 13:08:39.515 [Lua] [enabled] = false (boolean) 13:08:39.515 [Lua] [name] = Weapon Kill Counter (string) 13:08:39.515 [Lua] [dependency_error] = (string) 13:08:39.515 [Lua] 13:08:39.515 [Lua] 13:08:39.515 [Lua] [1399181123] = 9 (number) 13:08:39.515 [Lua] [1479520507] = 14 (number) 13:08:39.515 [Lua] [1459917022] = 1 (number) 13:08:39.515 [Lua] [1391228174] = 15 (number) 13:08:39.515 [Lua] [1402835022] = 10 (number) 13:08:39.515 [Lua] [1369573612] = 27 (number) 13:08:39.515 [Lua] [1395655171] = 26 (number) 13:08:39.515 [Lua] [1389872347] = 0 (number) 13:08:39.515 [Lua] [1455893647] = 3 (number) 13:08:39.515 [Lua] [1402971136] = 8 (number) 13:08:39.515 [Lua] [1431393962] = 11 (number) 13:08:39.515 [Lua] [1383542440] = 25 (number) 13:08:39.515 [Lua] [1495937978] = 21 (number) 13:08:39.515 [Lua] [1569650837] = 20 (number) 13:08:39.515 [Lua] [1497664830] = 23 (number) 13:08:39.515 [Lua] [1498992606] = 18 (number) 13:08:39.515 [Lua] [1487862316] = 24 (number) 13:08:39.515 [Lua] [1516618647] = 19 (number) 13:08:39.515 [Lua] [1502859403] = 22 (number) 13:08:39.515 [Lua] [1374248490] = 7 (number) 13:08:39.515 [Lua] [1388911015] = 4 (number) 13:08:39.515 [Lua] [1393343095] = 6 (number) 13:08:39.515 [Lua] [1387440934] = 5 (number) 13:08:39.515 [Lua] [1445717962] = 13 (number) 13:08:39.515 [Lua] [1467945840] = 16 (number) 13:08:39.515 [Lua] [1397265260] = 12 (number) 13:08:39.515 [Lua] [1384094638] = 2 (number) 13:08:39.515 [Lua] [1460327284] = 17 (number) 13:08:39.515 [Lua] 13:08:39.524 [Lua] 13:08:39.524 [Lua] [1399181123] = 9 (number) 13:08:39.524 [Lua] [1479520507] = 14 (number) 13:08:39.524 [Lua] [1459917022] = 1 (number) 13:08:39.524 [Lua] [1391228174] = 15 (number) 13:08:39.524 [Lua] [1402835022] = 10 (number) 13:08:39.524 [Lua] [1369573612] = 27 (number) 13:08:39.524 [Lua] [1395655171] = 26 (number) 13:08:39.524 [Lua] [1389872347] = 0 (number) 13:08:39.524 [Lua] [1455893647] = 3 (number) 13:08:39.524 [Lua] [1402971136] = 8 (number) 13:08:39.524 [Lua] [1431393962] = 11 (number) 13:08:39.524 [Lua] [1383542440] = 25 (number) 13:08:39.524 [Lua] [1495937978] = 21 (number) 13:08:39.524 [Lua] [1569650837] = 20 (number) 13:08:39.524 [Lua] [1497664830] = 23 (number) 13:08:39.524 [Lua] [1498992606] = 18 (number) 13:08:39.524 [Lua] [1487862316] = 24 (number) 13:08:39.524 [Lua] [1516618647] = 19 (number) 13:08:39.524 [Lua] [1502859403] = 22 (number) 13:08:39.524 [Lua] [1374248490] = 7 (number) 13:08:39.524 [Lua] [1388911015] = 4 (number) 13:08:39.524 [Lua] [1393343095] = 6 (number) 13:08:39.524 [Lua] [1387440934] = 5 (number) 13:08:39.524 [Lua] [1445717962] = 13 (number) 13:08:39.524 [Lua] [1467945840] = 16 (number) 13:08:39.524 [Lua] [1397265260] = 12 (number) 13:08:39.524 [Lua] [1384094638] = 2 (number) 13:08:39.524 [Lua] [1460327284] = 17 (number) 13:08:39.524 [Lua] 13:08:39.551 [Lua] <>modded = true<> 13:08:39.551 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 13:08:39.572 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 13:08:39.581 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 13:08:39.582 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 13:08:39.582 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:08:39.582 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x90368d10) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x90368e30) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x82789cb0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x82789e40) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x905c92d0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x905d6ed0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x924f5280) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x924f55b0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x924f5460) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x800c60a0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x904e65f0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x904fa0c0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x9153ac80) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x904a0350) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x904df8b0) 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:08:39.583 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x9287a540) 13:08:39.596 [Lua] <>modded = true<> 13:08:39.596 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 13:08:39.613 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 13:08:39.615 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 13:08:39.615 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 13:08:39.651 [Lua] <>modded = true<> 13:08:39.651 [Lua] <>Mod:1389872347:Simple UI = true<> 13:08:39.658 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 13:08:39.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 13:08:39.660 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:08:39.660 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 13:08:39.660 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x8ffdaed0) 13:08:39.660 [Lua] <>modded = true<> 13:08:39.660 [Lua] <>Mod:1391228174:UI Improvements = true<> 13:08:39.675 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 13:08:39.677 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 13:08:39.677 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x90f07cd0) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x90f075a0) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x90f07cf0) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x90f07720) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x90f07630) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x915aa5b0) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x915aa550) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x8281e580] (Origin: function: 0x8281e6f0) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x90e04a80) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x911bf990) 13:08:39.677 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x911bfda0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x9100d1c0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x9100d550) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x9100d3a0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x9100d250) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x9100d340) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x9100d1a0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x9100d880) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x9100d4d0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x910ac240) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x91139f20) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x9113a1f0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x9164c050) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x91cfa660) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x91cfa6d0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x91cfa9f0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x91cfa840) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x917e43e0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x917e4400) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x917e4440) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x917e3b70) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x917e44a0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x917dce30) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x91a42470) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x915aa0a0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x91a41fb0) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x91a42140) 13:08:39.678 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 13:08:39.691 [Lua] <>modded = true<> 13:08:39.691 [Lua] <>Mod:1397265260:Numeric UI = true<> 13:08:39.703 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 13:08:39.704 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 13:08:39.704 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 13:08:39.704 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.704 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x90a07fd0) 13:08:39.704 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x90a08360) 13:08:39.709 [Lua] <>modded = true<> 13:08:39.709 [Lua] <>Mod:1402971136:Needii = true<> 13:08:39.725 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 13:08:39.726 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 13:08:39.726 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 13:08:39.726 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.726 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x90ae7d00) 13:08:39.726 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 13:08:39.726 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 13:08:39.734 [Lua] <>modded = true<> 13:08:39.734 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 13:08:39.743 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 13:08:39.743 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 13:08:39.743 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 13:08:39.744 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x800dc590) 13:08:39.744 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x925b81f0) 13:08:39.744 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x81408070) 13:08:39.744 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x925b84c0) 13:08:39.750 [Lua] <>modded = true<> 13:08:39.750 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 13:08:39.767 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 13:08:39.768 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 13:08:39.768 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 13:08:39.768 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x81456590) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x814830b0) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x81489270) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x814831f0) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x81482f30) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x81489350) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x81489080) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x814080d0) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x800802c0) 13:08:39.769 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 13:08:39.793 [Lua] <>modded = true<> 13:08:39.793 [Lua] <>Mod:1388911015:Chat Block = true<> 13:08:39.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 13:08:39.815 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 13:08:39.815 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 13:08:39.815 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x81e80840) 13:08:39.815 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 13:08:39.820 [Lua] <>modded = true<> 13:08:39.820 [Lua] <>Mod:1445717962:Loadout Manager = true<> 13:08:39.841 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 13:08:39.842 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 13:08:39.842 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x915a9d70) 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x90ca0090) 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x90c9ff50) 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x90c9ff90) 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x90ca0030) 13:08:39.842 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x915aa1e0) 13:08:39.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x835ac490) 13:08:39.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x835ac550) 13:08:39.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x809672b0) 13:08:39.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x8063b070) 13:08:39.843 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 13:08:39.863 [Lua] <>modded = true<> 13:08:39.863 [Lua] <>Mod:1455893647:Player List Plus = true<> 13:08:39.883 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 13:08:39.884 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 13:08:39.884 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x90b99100) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x90b991f0) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x90b99420) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x90b99330) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x814833b0) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x80968670) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x90361440) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x826b8890) 13:08:39.884 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 13:08:39.885 [Lua] <>modded = true<> 13:08:39.885 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 13:08:39.897 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 13:08:39.897 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 13:08:39.897 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 13:08:39.897 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x90b4eec0) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f090) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f070) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f1e0) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f030) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f010) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x90b4f050) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x90b4eea0) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x82652090) 13:08:39.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x90b4ee80) 13:08:39.902 [Lua] <>modded = true<> 13:08:39.902 [Lua] <>Mod:1459917022:Parry Indicator = true<> 13:08:39.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 13:08:39.915 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 13:08:39.915 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x90b5afa0) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x813d08f0) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x813d0910) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x813d0990) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x81b3be80) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x81b3c150) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x81b3c180) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x81b47120) 13:08:39.915 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x81b478f0) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x809e3350] (Origin: function: 0x809e3280) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x809e3350] (Origin: function: 0x809e33c0) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x809e3350] (Origin: function: 0x809e33e0) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x809e37e0] (Origin: function: 0x809e3710) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x809e37e0] (Origin: function: 0x809e3850) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x809e37e0] (Origin: function: 0x809e3870) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x809e4130] (Origin: function: 0x809e4060) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x809e4130] (Origin: function: 0x809e41a0) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x809e4130] (Origin: function: 0x809e41c0) 13:08:39.916 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 13:08:39.917 [Lua] <>project = vermintide 2 carousel beta<> 13:08:39.917 [Lua] <>build = release<> 13:08:39.917 [Lua] <>platform = win32<> 13:08:39.917 [Lua] <>dedicated_server = false<> 13:08:39.917 [Lua] <>title_id = 5107<> 13:08:39.917 [Lua] <>content_revision = 16817<> 13:08:39.917 [Lua] <>engine_revision = f86f00acf094<> 13:08:39.917 [Lua] <>release_version = 3.4.0<> 13:08:39.917 [Lua] <>rendering_backend = dx11<> 13:08:39.917 [Lua] <>teamcity_build_id = 78314<> 13:08:39.917 [Lua] <>steam_id = 1100001031ecc67<> 13:08:39.917 [Lua] <>steam_profile_name = Surströmmingsklämma<> 13:08:39.917 [Lua] <>machine_id = 42c01b70-306f-4fde-9447-53f083a01517<> 13:08:39.917 [Lua] [Boot] Application build: release 13:08:39.917 [Lua] [Boot] Content revision: 16817 13:08:39.917 [Lua] [Boot] Engine revision: f86f00acf094 13:08:39.917 [Lua] [Boot] Release version: 3.4.0 13:08:39.917 [Lua] [Boot] User ID: 1100001031ecc67 Surströmmingsklämma 13:08:39.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 13:08:39.932 [Lua] initializing mechanism to: adventure 13:08:39.932 [Lua] Game:setup() total time: 0.015000000000001 13:08:39.932 [Lua] handle rev info: 0 13:08:39.932 [Lua] handle gfx quality: 0 13:08:39.932 [Lua] default settings: 0.0090000000000003411 13:08:39.932 [Lua] user settings: 0 13:08:39.932 [Lua] set frame times: 0 13:08:39.932 [Lua] init random: 0 13:08:39.932 [Lua] managers: 0.0060000000000002274 13:08:39.932 [Lua] 13:08:39.932 [Lua] unaccounted: 0 13:08:39.932 [Lua] [Boot] use baked enemy meshes: false 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 13:08:39.932 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 13:08:39.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 13:08:39.941 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:08:39.941 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 13:08:39.941 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 13:08:39.941 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 13:08:39.941 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 13:08:39.941 [Lua] [Testify] Ready! 13:08:39.943 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x800d9a80) 13:08:41.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 13:08:41.043 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 13:08:41.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 13:08:43.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 13:08:43.259 [Lua] [PackageManager] Force_load: resource_packages/title_screen 13:08:43.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 13:08:43.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 13:08:43.676 [Lua] [PackageManager] Force_load: resource_packages/menu 13:08:43.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 13:08:44.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 13:08:44.093 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 13:08:44.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 13:08:45.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 13:08:45.743 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 13:08:45.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 13:08:46.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 13:08:46.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 13:08:46.060 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 13:08:46.993 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 13:08:46.993 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 13:08:46.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 13:08:48.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 13:08:48.743 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 13:08:48.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 13:08:51.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 13:08:51.926 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 13:08:51.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 13:08:54.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 13:08:54.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 13:08:54.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 13:08:55.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 13:08:55.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 13:08:55.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:08:57.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:08:57.010 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 13:08:57.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 13:08:58.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 13:08:58.044 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 13:08:58.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 13:08:58.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 13:08:58.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 13:08:58.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 13:08:59.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 13:08:59.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 13:08:59.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 13:09:00.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 13:09:00.326 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 13:09:00.327 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 13:09:01.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 13:09:01.430 [Lua] [PackageManager] Force_load: resource_packages/inventory 13:09:01.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 13:09:02.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 13:09:02.178 [Lua] [PackageManager] Force_load: resource_packages/careers 13:09:02.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 13:09:02.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 13:09:02.178 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 13:09:02.179 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x91f0ba00) 13:09:02.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x82e3da90) 13:09:02.179 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x82e3d4d0) 13:09:02.179 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x909a8260) 13:09:02.179 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 13:09:02.179 [Lua] [Gamestate] Enter StateTitleScreen 13:09:02.180 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 13:09:02.180 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 13:09:02.180 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 13:09:02.180 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 13:09:02.180 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 13:09:02.182 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 13:09:02.195 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 13:09:02.195 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 13:09:02.195 [Save] Loading `save_data` 13:09:02.202 [Save] Load done 13:09:02.212 [Lua] [BackendManagerPlayFab] Backend Enabled 13:09:02.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 13:09:02.278 [Lua] [PackageManager] Force_load: resource_packages/decals 13:09:02.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 13:09:02.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 13:09:02.877 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 13:09:02.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 13:09:03.566 [Lua] <>playfab_id = C41E1296E4FE3D40<> 13:09:04.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 13:09:04.977 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 13:09:04.978 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 13:09:07.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 13:09:07.011 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 13:09:07.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 13:09:09.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 13:09:09.427 [Lua] [PackageManager] Force_load: resource_packages/ingame 13:09:09.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 13:09:10.040 [Lua] steam item server: requesting user inventory 13:09:10.610 [Lua] Broken item slots for career dr_engineer 13:09:10.610 [Lua] [slot_ranged] = true (boolean) 13:09:10.610 [Lua] [slot_ring] = true (boolean) 13:09:10.610 [Lua] [slot_melee] = true (boolean) 13:09:10.610 [Lua] [slot_frame] = true (boolean) 13:09:10.610 [Lua] [slot_skin] = true (boolean) 13:09:10.610 [Lua] [slot_trinket_1] = true (boolean) 13:09:10.610 [Lua] [slot_hat] = true (boolean) 13:09:10.610 [Lua] [slot_necklace] = true (boolean) 13:09:11.209 [Lua] Broken item slots for career weaves_loadout_dr_engineer 13:09:11.209 [Lua] [slot_melee] = true (boolean) 13:09:11.209 [Lua] [slot_ranged] = true (boolean) 13:09:11.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 13:09:11.758 [Lua] [PackageManager] Force_load: resource_packages/pickups 13:09:11.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 13:09:12.170 [Lua] steam item server: requesting user inventory 13:09:12.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 13:09:12.225 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 13:09:12.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 13:09:12.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 13:09:12.342 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 13:09:12.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 13:09:12.376 [Lua] Broken item slots for career dr_engineer 13:09:12.376 [Lua] [slot_ranged] = true (boolean) 13:09:12.376 [Lua] [slot_ring] = true (boolean) 13:09:12.376 [Lua] [slot_melee] = true (boolean) 13:09:12.376 [Lua] [slot_frame] = true (boolean) 13:09:12.376 [Lua] [slot_skin] = true (boolean) 13:09:12.376 [Lua] [slot_trinket_1] = true (boolean) 13:09:12.376 [Lua] [slot_hat] = true (boolean) 13:09:12.376 [Lua] [slot_necklace] = true (boolean) 13:09:12.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 13:09:12.408 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 13:09:12.860 [Lua] Broken item slots for career weaves_loadout_dr_engineer 13:09:12.860 [Lua] [slot_melee] = true (boolean) 13:09:12.860 [Lua] [slot_ranged] = true (boolean) 13:09:13.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 13:09:13.293 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 13:09:13.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 13:09:13.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 13:09:13.293 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 13:09:13.293 [Lua] [SteamManager] request_item_prices 13:09:13.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 13:09:13.579 [Lua] Player statistics loaded! 13:09:14.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 13:09:14.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 13:09:14.331 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 13:09:14.341 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 475 item(s) to the peddler stock 13:09:14.343 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 13:09:14.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 13:09:14.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 13:09:14.943 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 13:09:14.943 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 13:09:14.943 [Lua] [UnlockManager] All unlocks ready 13:09:14.960 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 13:09:15.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 13:09:15.976 [Lua] [Managers] Destroying manager group: 13:09:15.976 [Lua] [Gamestate] Enter state StateLoading 13:09:15.978 [Lua] [StateLoading] Auto Skip: nil 13:09:15.978 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 13:09:15.978 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:09:15.978 [Lua] [LobbyManager] Setting up network options 13:09:15.978 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 13:09:15.978 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 13:09:15.978 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 13:09:15.978 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 13:09:15.978 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 13:09:15.978 [Lua] LobbyManager:setup_network_options server_port: 27015 13:09:15.979 [Lua] state_loading_restart_network JOIN VIA STEAM 0 13:09:15.984 [Lua] registering RPCs 13:09:15.984 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:09:15.984 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 13:09:15.984 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:09:15.984 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 13:09:15.984 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 13:09:15.984 [Lua] [LevelTransitionHandler] load_level inn_level 0 13:09:15.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 13:09:15.984 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 13:09:15.984 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 13:09:15.984 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 13:09:15.984 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 13:09:15.984 [SteamVoip] Creating room 7c8d26a192b70f8c 13:09:15.984 [SteamVoip] Joining room 7c8d26a192b70f8c 13:09:15.986 [EAC] EAC server 1100001031ecc67 is initializing 13:09:15.992 [EAC] Server is also client 1100001031ecc67 13:09:15.992 [EACServer] [14:09:15:992][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FBD8FE0 LogLevel: Info. 13:09:15.993 [Lua] ### Created peer state machine for 1100001031ecc67 13:09:15.993 [Lua] [PeerSM] 1100001031ecc67 :: on_enter Connecting 13:09:15.993 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:09:15.993 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:09:15.993 warning: [Application] Application.update_render_world is deprecated. 13:09:16.031 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:09:16.031 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:09:16.031 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:09:16.031 [Lua] Set lobby begin: 13:09:16.031 [Lua] Set lobby end. 13:09:16.031 [Lua] [PSM] Peer 1100001031ecc67 joined. Want to use profile index "4" and join party "nil" 13:09:16.031 [Lua] [LobbyHost] Changed state from 0 to creating 13:09:16.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:09:16.100 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:09:16.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:09:16.184 [Lua] [LobbyHost] Changed state from creating to joined 13:09:16.185 [Lua] [PartyManager] Leader is set to 1100001031ecc67 13:09:16.185 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001031ecc67 my_peer_id:1100001031ecc67 13:09:16.185 [Lua] [ChatManager] Registering channel 1 13:09:16.185 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001031ecc67, own_peer_id=1100001031ecc67) 13:09:16.185 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001031ecc67, own_peer_id=1100001031ecc67) 13:09:16.185 [Lua] [PartyManager] network_context_created (server_peer_id=1100001031ecc67, own_peer_id=1100001031ecc67) 13:09:16.200 [Lua] [NetworkServer] Changing num_players from nil to 1 13:09:16.200 [Lua] Players: 1 13:09:16.200 [Lua] Set lobby begin: 13:09:16.200 [Lua] Lobby data num_players = 1 13:09:16.200 [Lua] Lobby data level_key = inn_level 13:09:16.201 [Lua] Lobby data game_mode = 3 13:09:16.201 [Lua] Lobby data matchmaking = false 13:09:16.201 [Lua] Set lobby end. 13:09:16.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:09:16.650 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:09:16.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:09:16.833 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:09:16.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:09:16.883 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:09:16.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:09:17.985 [Lua] player (1100001031ecc67,1) was put into party 0 13:09:17.985 [Lua] [PeerSM] 1100001031ecc67 :: on_exit Connecting 13:09:17.985 [Lua] [PeerSM] 1100001031ecc67 :: on_enter Loading 13:09:17.985 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001031ecc67 inn_level 0 13:09:17.985 warning: [Lua] Following data will be uploaded to Crashify: <> 13:09:17.986 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001031ecc67 "Surströmmingsklämma" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001031ecc67 \"Surströmmingsklämma\"" [2] self = table: 0000000081C50CE0; previous_state = Connecting; party = table: 0000000082478360; mechanism_manager = table: 00000000824CD120; network_transmit = table: 0000000081CE7F90; peer_id = "1100001031ecc67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1278590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000826689B0 [3] _ = table: 0000000081C50CE0; new_state = Loading; old_state = Connecting [4] self = table: 0000000081B79600; dt = 0.01666688360273838; state_data = table: 0000000081C50CE0; new_state = Loading [5] self = table: 0000000081D58FF0; dt = 0.01666688360273838; peer_state_machines = table: 0000000081D57D60; joined_peers = table: 0000000081D41AC0; game_session = nil; peer_id = "1100001031ecc67"; peer_state_machine = table: 0000000081B79600 [6] self = table: 00000000828F77E0; dt = 0.01666688360273838 [7] self = table: 00000000828F77E0; dt = 0.01666688360273838; t = 38.079502258973662 [8] self = table: 0000000082536870; dt = 0.01666688360273838; t = 38.079502258973662 [9] self = table: 0000000080087090; real_world_dt = 0.01666688360273838; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666688360273838; t = 38.079502258973662 [10] dt = 0.01666688360273838 [2] server = table: 0000000081D58FF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9817804917693138; peer_id = "1100001031ecc67"; [4] current_state = Loading; function_memoize = table: 0000000081B795D0; state_data = table: 0000000081C50CE0; [5] server_peer_id = "1100001031ecc67"; kicked_peers_disconnect_timer = table: 0000000081D57D90; my_peer_id = "1100001031ecc67"; peers_added_to_gamesession = table: 0000000081D590A0; _joined_peers = table: 0000000081D41AC0; voip = table: 0000000081CF6490; environment_variation_id = 0; level_transition_handler = table: 0000000090B49250; _connections = table: 0000000081D566F0; lobby_host = table: 00000000827BF720; level_key = "inn_level"; slot_allocator = table: 0000000081D59060; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000081D3EEB0; wanted_career_index = 3; _reserved_slots = table: 0000000081CEC060; wanted_profile_index = 4; _connected_peers = table: 0000000081D41AF0; player_manager = table: 0000000082442B10; _profile_requester = table: 0000000081D21B80; network_transmit = table: 0000000081CE7F90; peers_completed_game_object_sync = table: 0000000081D585F0; peer_state_machines = table: 0000000081D57D60; network_event_delegate = table: 0000000082E5CFC0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000080087090; _loading_music_triggered = true; _network_transmit = table: 0000000081CE7F90; _input_manager = table: 00000000828F9040; _viewport_name = "loading_viewport"; _machine = table: 00000000909B2D90; _network_event_delegate = table: 0000000082E5CFC0; _registered_rpcs = true; _wanted_state = table: 000000009034CDC0; _loading_view = table: 00000000828FCC40; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000081D58FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000090B49250; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000081D3EEB0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000827BF720; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000080087090; _loading_music_triggered = true; _network_transmit = table: 0000000081CE7F90; _input_manager = table: 00000000828F9040; _viewport_name = "loading_viewport"; _machine = table: 00000000909B2D90; _network_event_delegate = table: 0000000082E5CFC0; _registered_rpcs = true; _wanted_state = table: 000000009034CDC0; _loading_view = table: 00000000828FCC40; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000081D58FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000090B49250; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000081D3EEB0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000827BF720; [8] _params = table: 00000000825363F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000080087090; _state = table: 00000000828F77E0; [9] startup_package_handles = table: 000000008008AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000008008ABB0; flow_return_table = table: 00000000800870C0; _machine = table: 0000000082536870; startup_timer = 29.972887752868701; has_booted = true; loading_context = table: 0000000082535C90; <> 13:09:17.986 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:675: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000081C50CE0; previous_state = Connecting; party = table: 0000000082478360; mechanism_manager = table: 00000000824CD120; network_transmit = table: 0000000081CE7F90; peer_id = "1100001031ecc67"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1278590; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000826689B0 [3] _ = table: 0000000081C50CE0; new_state = Loading; old_state = Connecting [4] self = table: 0000000081B79600; dt = 0.01666688360273838; state_data = table: 0000000081C50CE0; new_state = Loading [5] self = table: 0000000081D58FF0; dt = 0.01666688360273838; peer_state_machines = table: 0000000081D57D60; joined_peers = table: 0000000081D41AC0; game_session = nil; peer_id = "1100001031ecc67"; peer_state_machine = table: 0000000081B79600 [6] self = table: 00000000828F77E0; dt = 0.01666688360273838 [7] self = table: 00000000828F77E0; dt = 0.01666688360273838; t = 38.079502258973662 [8] self = table: 0000000082536870; dt = 0.01666688360273838; t = 38.079502258973662 [9] self = table: 0000000080087090; real_world_dt = 0.01666688360273838; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.01666688360273838; t = 38.079502258973662 [10] dt = 0.01666688360273838 [2] server = table: 0000000081D58FF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9817804917693138; peer_id = "1100001031ecc67"; [4] current_state = Loading; function_memoize = table: 0000000081B795D0; state_data = table: 0000000081C50CE0; [5] server_peer_id = "1100001031ecc67"; kicked_peers_disconnect_timer = table: 0000000081D57D90; my_peer_id = "1100001031ecc67"; peers_added_to_gamesession = table: 0000000081D590A0; _joined_peers = table: 0000000081D41AC0; voip = table: 0000000081CF6490; environment_variation_id = 0; level_transition_handler = table: 0000000090B49250; _connections = table: 0000000081D566F0; lobby_host = table: 00000000827BF720; level_key = "inn_level"; slot_allocator = table: 0000000081D59060; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000081D3EEB0; wanted_career_index = 3; _reserved_slots = table: 0000000081CEC060; wanted_profile_index = 4; _connected_peers = table: 0000000081D41AF0; player_manager = table: 0000000082442B10; _profile_requester = table: 0000000081D21B80; network_transmit = table: 0000000081CE7F90; peers_completed_game_object_sync = table: 0000000081D585F0; peer_state_machines = table: 0000000081D57D60; network_event_delegate = table: 0000000082E5CFC0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000080087090; _loading_music_triggered = true; _network_transmit = table: 0000000081CE7F90; _input_manager = table: 00000000828F9040; _viewport_name = "loading_viewport"; _machine = table: 00000000909B2D90; _network_event_delegate = table: 0000000082E5CFC0; _registered_rpcs = true; _wanted_state = table: 000000009034CDC0; _loading_view = table: 00000000828FCC40; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000081D58FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000090B49250; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000081D3EEB0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000827BF720; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000080087090; _loading_music_triggered = true; _network_transmit = table: 0000000081CE7F90; _input_manager = table: 00000000828F9040; _viewport_name = "loading_viewport"; _machine = table: 00000000909B2D90; _network_event_delegate = table: 0000000082E5CFC0; _registered_rpcs = true; _wanted_state = table: 000000009034CDC0; _loading_view = table: 00000000828FCC40; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000081D58FF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000090B49250; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000081D3EEB0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000827BF720; [8] _params = table: 00000000825363F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000080087090; _state = table: 00000000828F77E0; [9] startup_package_handles = table: 000000008008AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000008008ABB0; flow_return_table = table: 00000000800870C0; _machine = table: 0000000082536870; startup_timer = 29.972887752868701; has_booted = true; loading_context = table: 0000000082535C90; <> <> 13:09:17.986 [Lua] [StateLoading] got rpc_load_level 50 inn_level 13:09:27.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:09:27.736 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:09:27.752 [Lua] [LevelTransitionHandler] Level load completed! 13:09:27.752 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1278590 - use_random_directors: true - overriden_conflict: nil 13:09:27.754 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:09:27.754 [Lua] checking dlc's against conflict directors 13:09:27.754 [Lua] - removing conflict director 'chaos_beastmen' 13:09:27.754 [Lua] - removing conflict director 'skaven_beastmen' 13:09:27.754 [Lua] - removing conflict director 'beastmen' 13:09:27.754 [Lua] number of factions to include 2 13:09:27.754 [Lua] number of factions added 2 13:09:27.754 [Lua] --- --- --- 13:09:27.754 [Lua] Starting... difficulty 'normal' 13:09:27.754 [Lua] These are the starting conflict directors: 13:09:27.754 [Lua] inn_level 13:09:27.754 [Lua] --- --- --- 13:09:27.754 [Lua] 13:09:27.754 [Lua] DONE! Found the following directors: 13:09:27.754 [Lua] (free: 35), Master hash is: 13:09:27.754 [Lua] [EnemyPackageLoader] breed_lookup: { } 13:09:27.754 [Lua] load_startup_enemy_packages: -------------- 13:09:27.754 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:09:27.754 [Lua] critter_rat 13:09:27.769 [Lua] ### Sending rpc_level_loaded 13:09:27.769 [Lua] #### Has state machine: true, peer_id: 1100001031ecc67, level_id: 50 13:09:27.769 [Lua] Peer 1100001031ecc67 has loaded the level and all enemies are loaded 13:09:27.785 [Lua] [PeerSM] 1100001031ecc67 :: on_exit Loading 13:09:27.785 [Lua] [PeerSM] 1100001031ecc67 :: on_enter LoadingProfilePackages 13:09:27.785 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031ecc67 inventory_sync_id:0 my_peer_id:1100001031ecc67 13:09:27.785 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001031ecc67 inventory_sync_id:0 my_peer_id:1100001031ecc67 13:09:27.802 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 13:09:27.802 [Lua] [PeerSM] 1100001031ecc67 :: on_exit LoadingProfilePackages 13:09:27.802 [Lua] [PeerSM] 1100001031ecc67 :: on_enter WaitingForEnterGame 13:09:27.802 [Lua] ### Sending rpc_level_loaded 13:09:27.802 [Lua] #### Has state machine: false, peer_id: 1100001031ecc67, level_id: 50 13:09:28.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:09:28.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:09:28.019 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:09:28.019 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:09:28.019 [Lua] Starting async level spawning of levels/inn/world 13:09:28.020 [Umbra] Init version: 3.4.15 :: 16 threads 13:09:28.221 [Lua] Async level spawning done 13:09:28.221 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:09:29.161 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:09:29.161 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:09:29.161 [Lua] Set lobby begin: 13:09:29.161 [Lua] Lobby data host = 1100001031ecc67 13:09:29.161 [Lua] Lobby data level_key = inn_level 13:09:29.161 [Lua] Lobby data game_mode = 3 13:09:29.161 [Lua] Lobby data country_code = DE 13:09:29.161 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:29.161 [Lua] Lobby data num_players = 1 13:09:29.161 [Lua] Lobby data matchmaking = false 13:09:29.161 [Lua] Set lobby end. 13:09:29.161 [Lua] [Managers] Destroying manager group: 13:09:29.162 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:09:29.162 [Lua] [Gamestate] Enter StateIngame HOST 13:09:29.162 [Lua] [Managers] Calling function on all managers: 13:09:29.162 [Lua] <>level = inn_level<> 13:09:29.162 [Lua] Set lobby begin: 13:09:29.162 [Lua] Lobby data host = 1100001031ecc67 13:09:29.162 [Lua] Lobby data level_key = inn_level 13:09:29.162 [Lua] Lobby data game_mode = 3 13:09:29.162 [Lua] Lobby data selected_level_key = inn_level 13:09:29.162 [Lua] Lobby data country_code = DE 13:09:29.162 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:29.162 [Lua] Lobby data num_players = 1 13:09:29.162 [Lua] Lobby data matchmaking = false 13:09:29.162 [Lua] Set lobby end. 13:09:29.162 [Lua] [StateIngame] Server ingame 13:09:29.166 [Lua] Set lobby begin: 13:09:29.166 [Lua] Lobby data level_key = inn_level 13:09:29.166 [Lua] Lobby data selected_level_key = inn_level 13:09:29.166 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:29.166 [Lua] Lobby data matchmaking = false 13:09:29.166 [Lua] Lobby data host = 1100001031ecc67 13:09:29.167 [Lua] Lobby data country_code = DE 13:09:29.167 [Lua] Lobby data game_mode = 3 13:09:29.167 [Lua] Lobby data difficulty_tweak = 0 13:09:29.167 [Lua] Lobby data difficulty = normal 13:09:29.167 [Lua] Lobby data num_players = 1 13:09:29.167 [Lua] Set lobby end. 13:09:29.167 [Lua] [LobbyAux] Making combined_hash: 69df5b7711ae7e1f from network_hash=d94b21e265438cf9, trunk_revision=16817, engine_revision=f86f00acf094, project_hash=bulldozer 13:09:29.167 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 13:09:29.167 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:09:29.167 [Lua] [Matchmaking] initializing 13:09:29.167 [Lua] [Matchmaking] my_peer_id: 1100001031ecc67, I am server 13:09:29.167 [Lua] [Matchmaking] register rpcs 13:09:29.167 [Lua] GameNetworkManager:init... creating game session 13:09:29.167 [Lua] Host GameSession.make_game_session_host with session: 13:09:29.167 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:09:29.167 [Lua] [GameNetworkManager] My own peer_id = 1100001031ecc67 13:09:29.167 [Lua] [GameNetworkManager] self.is_server = true 13:09:29.167 [Network] Setting artificial MTU limit to 65536 13:09:29.167 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 13:09:29.175 [Lua] Switching ConflictSettings: to: inn_level 13:09:29.175 [Lua] pacing=disabled 13:09:29.175 [Lua] roaming=nil 13:09:29.175 [Lua] disabled=false 13:09:29.175 [Lua] pack_spawning=disabled 13:09:29.175 [Lua] contained_breeds=nil 13:09:29.175 [Lua] boss=disabled 13:09:29.176 [Lua] horde=disabled 13:09:29.176 [Lua] specials=disabled 13:09:29.176 [Lua] name=inn_level 13:09:29.176 [Lua] intensity=disabled 13:09:29.176 [Lua] --- 13:09:29.176 [Lua] [LevelAnalysis] set_random_seed( 1278590) 13:09:29.180 [Lua] [AIInterestPointSystem] Level Seed: 1278590 13:09:29.181 [Lua] 13:09:29.181 [Lua] [entity_system_bag] = table 13:09:29.181 [Lua] [entity_system_bag] = metatable 13:09:29.181 [Lua] [startup_data] = table 13:09:29.181 [Lua] [entity_manager] = table 13:09:29.181 [Lua] [entity_manager] = metatable 13:09:29.181 [Lua] [unit_spawner] = table 13:09:29.181 [Lua] [unit_spawner] = metatable 13:09:29.181 [Lua] [unit_storage] = table 13:09:29.181 [Lua] [unit_storage] = metatable 13:09:29.181 [Lua] [dice_keeper] = table 13:09:29.181 [Lua] [dice_keeper] = metatable 13:09:29.181 [Lua] [is_server] = true (boolean) 13:09:29.181 [Lua] [world] = [World] 13:09:29.181 [Lua] [system_api] = table 13:09:29.181 [Lua] [entity_system] = table 13:09:29.181 [Lua] [entity_system] = metatable 13:09:29.181 [Lua] [network_lobby] = table 13:09:29.181 [Lua] [network_lobby] = metatable 13:09:29.181 [Lua] [profile_synchronizer] = table 13:09:29.181 [Lua] [profile_synchronizer] = metatable 13:09:29.181 [Lua] [level_transition_handler] = table 13:09:29.181 [Lua] [level_transition_handler] = metatable 13:09:29.181 [Lua] [num_local_human_players] = 1 (number) 13:09:29.181 [Lua] [statistics_db] = table 13:09:29.181 [Lua] [statistics_db] = metatable 13:09:29.181 [Lua] [network_server] = table 13:09:29.181 [Lua] [network_server] = metatable 13:09:29.181 [Lua] [input_manager] = table 13:09:29.181 [Lua] [input_manager] = metatable 13:09:29.181 [Lua] [network_clock] = table 13:09:29.181 [Lua] [network_clock] = metatable 13:09:29.181 [Lua] [network_transmit] = table 13:09:29.181 [Lua] [network_transmit] = metatable 13:09:29.181 [Lua] [free_flight_manager] = table 13:09:29.181 [Lua] [free_flight_manager] = metatable 13:09:29.181 [Lua] [network_manager] = table 13:09:29.181 [Lua] [network_manager] = metatable 13:09:29.181 [Lua] [network_event_delegate] = table 13:09:29.181 [Lua] [network_event_delegate] = metatable 13:09:29.181 [Lua] 13:09:29.181 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:09:29.181 [Lua] ignoring extension VersusInteractObjectiveExtension 13:09:29.181 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:09:29.181 [Lua] ignoring extension VersusSocketObjectiveExtension 13:09:29.181 [Lua] ignoring extension VersusTargetObjectiveExtension 13:09:29.181 [Lua] ignoring extension VersusMissionObjectiveExtension 13:09:29.181 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:09:29.184 [Lua] [AchievementManager] Achievements using the steam platform 13:09:29.227 [Lua] [StateIngame] Level seed: 1278590 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_kruber_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:09:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:09:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 13:09:29.235 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 13:09:29.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 13:09:29.236 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 13:09:29.239 [Lua] [LevelAnalysis] set_random_seed( 1278590) 13:09:29.243 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 13:09:29.243 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 13:09:29.243 [Lua] [IngameUI] init 13:09:29.258 [SteamVoipClient] select_out(1100001031ecc67, off) 13:09:29.262 [Lua] cb_razer_chroma_setup 13:09:29.300 [Lua] [Matchmaking] Cancelling matchmaking 13:09:29.300 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:09:29.300 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:09:29.301 [Lua] Set lobby begin: 13:09:29.301 [Lua] Lobby data level_key = inn_level 13:09:29.301 [Lua] Lobby data power_level = 0 13:09:29.301 [Lua] Lobby data selected_level_key = inn_level 13:09:29.301 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:29.301 [Lua] Lobby data matchmaking = false 13:09:29.301 [Lua] Lobby data host = 1100001031ecc67 13:09:29.301 [Lua] Lobby data country_code = DE 13:09:29.301 [Lua] Lobby data game_mode = 3 13:09:29.301 [Lua] Lobby data difficulty_tweak = 0 13:09:29.301 [Lua] Lobby data difficulty = normal 13:09:29.301 [Lua] Lobby data num_players = 1 13:09:29.301 [Lua] Set lobby end. 13:09:29.302 [Flow] complete_skittergate_legend true 13:09:29.302 [Flow] complete_all_helmgart_levels_recruit true 13:09:29.303 [Flow] WitchHunterLevel:35 13:09:29.303 [Flow] LeaderYes 13:09:29.303 [Flow] ALL PC XP:304250 13:09:29.303 [Flow] Has "bogenhafen" DLC:true 13:09:29.303 [Flow] WH XP:60850 13:09:29.303 [Flow] Number of crafted items:1566 13:09:29.303 [Flow] Sum of Powe Levels:1500 13:09:29.303 [Flow] lodestone diff 1:false 13:09:29.303 [Flow] magnus and forest activated 13:09:29.303 [Flow] magnus and forest activated 13:09:29.303 [Flow] cemetery and forest activated 13:09:29.303 [Flow] magnus and cemetery 13:09:29.303 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.303 [Flow] ALL RUNES ACTIVATED 13:09:29.304 [Flow] magnus and forest activated 13:09:29.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.304 [Flow] ALL RUNES ACTIVATED 13:09:29.304 [Flow] cemetery and forest activated 13:09:29.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.304 [Flow] ALL RUNES ACTIVATED 13:09:29.304 [Flow] magnus and forest activated 13:09:29.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.304 [Flow] ALL RUNES ACTIVATED 13:09:29.304 [Flow] magnus and cemetery 13:09:29.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.304 [Flow] ALL RUNES ACTIVATED 13:09:29.304 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:09:29.306 [Lua] CurrentConflictSettings inn_level 13:09:29.306 [Lua] [ConflictDirector] conflict_director is ai_ready 13:09:29.306 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:09:29.306 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:09:29.307 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:09:29.307 [Lua] Forming navigation groups in one frame 13:09:29.307 [Lua] Forming navigation groups 13:09:29.328 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796 13:09:29.329 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 13:09:29.329 [Lua] number of nav groups: 41 13:09:29.330 [Lua] number of refined nav groups : 23 13:09:29.332 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 13:09:29.332 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 13:09:29.332 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:09:29.332 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:09:29.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:09:29.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:09:29.335 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:09:29.335 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 13:09:29.335 [Lua] [Managers] Calling function on all managers: 13:09:29.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:09:29.358 [Lua] [PeerSM] 1100001031ecc67 :: on_exit WaitingForEnterGame 13:09:29.358 [Lua] [PeerSM] 1100001031ecc67 :: on_enter WaitingForGameObjectSync 13:09:29.612 [Lua] player (1100001031ecc67,1) was put into party 1 13:09:29.612 [Lua] [IngamePlayerListUI] - Destroy 13:09:29.612 [Lua] [GamePadEquipmentUI] - Destroy 13:09:29.612 [Lua] [EquipmentUI] - Destroy 13:09:29.612 [Lua] [GamePadAbilityUI] - Destroy 13:09:29.612 [Lua] [AbilityUI] - Destroy 13:09:29.620 [Lua] Assigning peer(1100001031ecc67:1) to profile(4) career(3) 13:09:29.620 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031ecc67) local_player_id(1) profile_index(4) career_index(3) 13:09:29.620 [Lua] Set lobby begin: 13:09:29.620 [Lua] Lobby data player_slot_1 = 0:0 13:09:29.620 [Lua] Lobby data level_key = inn_level 13:09:29.620 [Lua] Lobby data power_level = 0 13:09:29.621 [Lua] Lobby data selected_level_key = inn_level 13:09:29.621 [Lua] Lobby data player_slot_4 = 1100001031ecc67:1 13:09:29.621 [Lua] Lobby data difficulty = normal 13:09:29.621 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:29.621 [Lua] Lobby data matchmaking = false 13:09:29.621 [Lua] Lobby data host = 1100001031ecc67 13:09:29.621 [Lua] Lobby data country_code = DE 13:09:29.621 [Lua] Lobby data game_mode = 3 13:09:29.621 [Lua] Lobby data player_slot_5 = 0:0 13:09:29.621 [Lua] Lobby data player_slot_2 = 0:0 13:09:29.621 [Lua] Lobby data difficulty_tweak = 0 13:09:29.621 [Lua] Lobby data player_slot_3 = 0:0 13:09:29.621 [Lua] Lobby data num_players = 1 13:09:29.621 [Lua] Set lobby end. 13:09:29.621 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001031ecc67 | dr:0 | bw:0 | es:0 13:09:29.621 [Lua] 13:09:29.621 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:09:29.621 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:09:29.621 [Lua] [wwise/bow] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 13:09:29.621 [Lua] 13:09:29.621 [Lua] 13:09:29.621 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 13:09:29.621 [Lua] [resource_packages/careers/we_shade] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 13:09:29.621 [Lua] [wwise/one_handed_daggers] = false (boolean) 13:09:29.621 [Lua] [wwise/bow] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 13:09:29.621 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 13:09:29.621 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 13:09:29.621 [Lua] 13:09:29.622 [Lua] [PeerSM] 1100001031ecc67 :: on_exit WaitingForGameObjectSync 13:09:29.622 [Lua] [PeerSM] 1100001031ecc67 :: on_enter WaitingForPlayers 13:09:29.630 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031ecc67 inventory_sync_id:1 my_peer_id:1100001031ecc67 13:09:29.649 [Lua] [PeerSM] 1100001031ecc67 :: on_exit WaitingForPlayers 13:09:29.649 [Lua] [PeerSM] 1100001031ecc67 :: on_enter InGame 13:09:29.657 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001031ecc67 inventory_sync_id:1 my_peer_id:1100001031ecc67 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 13:09:29.657 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 13:09:29.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:09:29.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:09:29.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 13:09:29.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:09:30.565 [Flow] DISABLE 13:09:33.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:09:33.724 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 13:09:33.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 13:09:33.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 13:09:33.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 13:09:33.956 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 13:09:33.956 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:09:33.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:09:34.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:09:34.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:09:34.191 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:09:34.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:09:34.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:09:34.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:09:34.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:09:34.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:09:34.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:09:34.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 13:09:34.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:09:34.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:09:34.592 [Lua] PlayFabMirrorBase:_commit_internal 1 13:09:34.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:09:34.595 [Lua] generate_backend_stats 1100001031ecc67:1 13:09:34.615 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:09:34.615 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:09:34.615 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 13:09:34.615 [Lua] Set lobby begin: 13:09:34.615 [Lua] Lobby data player_slot_1 = 0:0 13:09:34.616 [Lua] Lobby data level_key = inn_level 13:09:34.616 [Lua] Lobby data power_level = 835 13:09:34.616 [Lua] Lobby data selected_level_key = inn_level 13:09:34.616 [Lua] Lobby data player_slot_4 = 1100001031ecc67:1 13:09:34.616 [Lua] Lobby data difficulty = normal 13:09:34.616 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:09:34.616 [Lua] Lobby data matchmaking = false 13:09:34.616 [Lua] Lobby data host = 1100001031ecc67 13:09:34.616 [Lua] Lobby data country_code = DE 13:09:34.616 [Lua] Lobby data game_mode = 3 13:09:34.616 [Lua] Lobby data player_slot_5 = 0:0 13:09:34.616 [Lua] Lobby data player_slot_2 = 0:0 13:09:34.616 [Lua] Lobby data difficulty_tweak = 0 13:09:34.616 [Lua] Lobby data player_slot_3 = 0:0 13:09:34.616 [Lua] Lobby data num_players = 1 13:09:34.616 [Lua] Set lobby end. 13:09:34.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 13:09:34.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:09:34.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:09:34.887 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:09:34.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:09:35.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 13:09:35.069 [Lua] commit result success 1 13:09:35.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:09:35.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:09:35.119 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:09:35.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:09:35.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:09:35.336 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:09:35.337 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:09:35.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 13:09:35.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:09:35.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:09:35.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:09:35.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:09:35.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:09:35.787 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:09:35.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:09:35.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 13:09:36.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 13:09:36.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 13:09:36.021 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:09:36.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:09:36.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:09:36.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:09:36.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:09:36.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 13:09:36.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 13:09:36.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 13:09:36.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:09:36.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:09:37.227 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:09:37.227 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 13:09:37.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:09:37.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:09:37.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 13:09:37.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:09:37.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:09:37.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 13:09:37.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 13:09:37.945 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2, async-read, 13:09:37.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:09:37.962 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1, async-read, 13:09:37.962 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:09:37.995 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1, async-read, 13:09:37.995 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:09:38.012 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 13:09:38.012 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:09:38.028 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_kruber_painting_wood_base_1, async-read, 13:09:38.028 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:09:38.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 13:09:38.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:09:38.061 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1, async-read, 13:09:38.061 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:09:38.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 13:09:38.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:09:38.211 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 13:09:38.211 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:09:38.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 13:09:38.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 13:09:38.431 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 13:09:38.746 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 13:09:38.746 [Lua] [PackageManager] Force_load: wwise/bow 13:09:38.747 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:09:39.332 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:09:39.332 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:09:39.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:09:40.108 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:09:40.108 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:09:40.109 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 13:09:40.403 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 13:09:40.403 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 13:09:40.404 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:09:40.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:09:40.793 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 13:09:40.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 13:09:41.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 13:09:41.079 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 13:09:41.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:09:41.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:09:41.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 13:09:41.328 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:09:42.678 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:09:42.678 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 13:09:42.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 13:09:43.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 13:09:43.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 13:09:43.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 13:09:43.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 13:09:43.619 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 13:09:43.620 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 13:09:43.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 13:09:43.868 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 13:09:43.884 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 13:09:43.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:09:43.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:09:43.907 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:09:43.936 [Lua] Players are leaving the safe zone 13:09:44.246 [Lua] StateInGameRunning:_game_actually_starts() 13:09:44.246 [Lua] [IngameUI] menu view on_enter start_menu_view 13:09:44.246 [Lua] hero_fullscreen_menu_on_enter 13:09:44.246 [Lua] ################################################################################################################# 13:09:44.246 [Lua] [Loading Time]: 00:00:28 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:09:44.246 [Lua] ################################################################################################################# 13:09:44.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 13:09:44.254 [Lua] [IngameUI] menu view post_update_on_enter table: 0x9015e600 13:09:44.255 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:09:44.260 [SteamVoipClient] select_out(1100001031ecc67, off) 13:09:44.264 [Lua] cb_razer_chroma_setup 13:09:44.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 13:09:44.275 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.275 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:09:44.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:09:44.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:09:44.276 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 13:09:44.489 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 13:09:44.489 [Lua] Commit load time data 13:09:45.261 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0 13:09:45.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:09:45.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 13:09:45.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:09:45.840 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249 13:09:46.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:09:46.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 13:12:09.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 6937837 13:13:43.081 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0 13:13:43.662 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249 13:16:07.621 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 6937837 13:17:40.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0 13:17:41.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249 13:20:05.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 6937837 13:21:38.711 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0 13:21:39.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249 13:24:03.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 6937837 13:24:52.816 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:24:52.816 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 13:24:52.836 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.836 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.836 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.836 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:52.837 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:52.994 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 13:24:54.850 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:54.850 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:54.850 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:54.850 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:54.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 13:24:54.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 13:24:55.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:24:55.296 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 13:24:55.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:55.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:55.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:55.301 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:24:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:55.301 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:24:55.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:24:55.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 13:24:55.479 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 13:24:55.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 13:24:55.579 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 13:25:32.735 [Lua] Assigning peer(1100001031ecc67:1) to profile(3) career(4) 13:25:32.735 [Lua] Set lobby begin: 13:25:32.735 [Lua] Lobby data player_slot_1 = 0:0 13:25:32.735 [Lua] Lobby data level_key = inn_level 13:25:32.736 [Lua] Lobby data power_level = 835 13:25:32.736 [Lua] Lobby data selected_level_key = inn_level 13:25:32.736 [Lua] Lobby data player_slot_4 = 0:0 13:25:32.736 [Lua] Lobby data difficulty = normal 13:25:32.736 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:25:32.736 [Lua] Lobby data matchmaking = false 13:25:32.736 [Lua] Lobby data host = 1100001031ecc67 13:25:32.736 [Lua] Lobby data country_code = DE 13:25:32.736 [Lua] Lobby data game_mode = 3 13:25:32.736 [Lua] Lobby data player_slot_5 = 0:0 13:25:32.736 [Lua] Lobby data player_slot_2 = 0:0 13:25:32.736 [Lua] Lobby data difficulty_tweak = 0 13:25:32.736 [Lua] Lobby data player_slot_3 = 0:0 13:25:32.736 [Lua] Lobby data num_players = 1 13:25:32.736 [Lua] Set lobby end. 13:25:32.736 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001031ecc67) local_player_id(1) profile_index(3) career_index(4) 13:25:32.736 [Lua] Set lobby begin: 13:25:32.736 [Lua] Lobby data player_slot_1 = 0:0 13:25:32.736 [Lua] Lobby data level_key = inn_level 13:25:32.736 [Lua] Lobby data power_level = 835 13:25:32.736 [Lua] Lobby data selected_level_key = inn_level 13:25:32.736 [Lua] Lobby data player_slot_4 = 0:0 13:25:32.736 [Lua] Lobby data difficulty = normal 13:25:32.736 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:25:32.736 [Lua] Lobby data matchmaking = false 13:25:32.736 [Lua] Lobby data host = 1100001031ecc67 13:25:32.736 [Lua] Lobby data country_code = DE 13:25:32.736 [Lua] Lobby data game_mode = 3 13:25:32.736 [Lua] Lobby data player_slot_5 = 0:0 13:25:32.736 [Lua] Lobby data player_slot_2 = 0:0 13:25:32.736 [Lua] Lobby data difficulty_tweak = 0 13:25:32.736 [Lua] Lobby data player_slot_3 = 1100001031ecc67:1 13:25:32.736 [Lua] Lobby data num_players = 1 13:25:32.736 [Lua] Set lobby end. 13:25:32.736 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001031ecc67 | bw:0 | es:0 13:25:32.737 [Lua] 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] [wwise/flamethrower] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 13:25:32.737 [Lua] [wwise/steampistol] = false (boolean) 13:25:32.737 [Lua] [wwise/drakegun] = false (boolean) 13:25:32.737 [Lua] [wwise/coghammer] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 13:25:32.737 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 13:25:32.737 [Lua] 13:25:32.737 [Lua] 13:25:32.737 [Lua] [wwise/flamethrower] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 13:25:32.737 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 13:25:32.737 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1] = false (boolean) 13:25:32.737 [Lua] [wwise/drakegun] = false (boolean) 13:25:32.737 [Lua] [wwise/coghammer] = false (boolean) 13:25:32.737 [Lua] [wwise/steampistol] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1] = false (boolean) 13:25:32.737 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p] = false (boolean) 13:25:32.737 [Lua] 13:25:32.741 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001031ecc67 inventory_sync_id:2 my_peer_id:1100001031ecc67 13:25:32.751 [Lua] [GameNetworkManager] destroying game object with go_id=43 13:25:32.753 [Save] Saving `save_data` 13:25:32.754 [Save] Save done 13:25:32.757 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001031ecc67 inventory_sync_id:2 my_peer_id:1100001031ecc67 13:25:32.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 13:25:32.757 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 13:25:32.770 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 13:25:32.770 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 13:25:32.774 [SteamVoipClient] select_out(1100001031ecc67, off) 13:25:32.777 [Lua] cb_razer_chroma_setup 13:25:32.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:32.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:25:32.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:25:32.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:25:32.788 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:25:32.788 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 13:25:32.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:32.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:32.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:32.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:32.803 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 13:25:32.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 13:25:32.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:25:32.804 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 13:25:32.806 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:25:32.806 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 13:25:32.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 13:25:32.806 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 13:25:32.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 13:25:32.813 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:25:32.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 13:25:32.815 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 13:25:32.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 13:25:33.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:25:33.003 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 13:25:33.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 13:25:33.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 13:25:33.153 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 13:25:33.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 13:25:33.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 13:25:33.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1 13:25:33.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 13:25:33.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 13:25:33.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 13:25:33.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:25:33.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:25:33.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 13:25:33.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 13:25:33.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 13:25:33.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 13:25:33.837 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 13:25:34.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 13:25:34.153 [Lua] [PackageManager] Force_load: wwise/drakegun 13:25:34.153 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 13:25:34.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 13:25:34.236 [Lua] [PackageManager] Force_load: wwise/coghammer 13:25:34.236 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 13:25:34.320 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 13:25:34.320 [Lua] [PackageManager] Force_load: wwise/steampistol 13:25:34.320 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 13:25:34.486 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 13:25:34.486 [Lua] [PackageManager] Force_load: wwise/flamethrower 13:25:34.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 13:25:34.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 13:25:34.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 13:25:34.569 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 13:25:34.592 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:25:34.593 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:25:34.593 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45 13:25:34.593 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 13:25:34.720 [Lua] [IngameUI] menu view on_exit start_menu_view 13:25:34.720 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 13:25:34.720 [Lua] hero_fullscreen_menu_on_exit 13:25:34.723 [Lua] [IngameUI] menu view post_update_on_exit table: 0x9015e600 13:25:34.723 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 13:25:35.335 [Lua] Set lobby begin: 13:25:35.335 [Lua] Lobby data player_slot_1 = 0:0 13:25:35.335 [Lua] Lobby data level_key = inn_level 13:25:35.335 [Lua] Lobby data power_level = 540 13:25:35.335 [Lua] Lobby data selected_level_key = inn_level 13:25:35.335 [Lua] Lobby data player_slot_4 = 0:0 13:25:35.335 [Lua] Lobby data difficulty = normal 13:25:35.335 [Lua] Lobby data unique_server_name = Surströmmingsklämma 13:25:35.335 [Lua] Lobby data matchmaking = false 13:25:35.335 [Lua] Lobby data host = 1100001031ecc67 13:25:35.335 [Lua] Lobby data country_code = DE 13:25:35.335 [Lua] Lobby data game_mode = 3 13:25:35.335 [Lua] Lobby data player_slot_5 = 0:0 13:25:35.335 [Lua] Lobby data player_slot_2 = 0:0 13:25:35.335 [Lua] Lobby data difficulty_tweak = 0 13:25:35.335 [Lua] Lobby data player_slot_3 = 1100001031ecc67:1 13:25:35.335 [Lua] Lobby data num_players = 1 13:25:35.335 [Lua] Set lobby end. 13:25:41.953 [Lua] [IngameUI] menu view on_enter hero_view 13:25:41.958 [Lua] [IngameUI] menu view post_update_on_enter table: 0x80aa9980 13:25:41.958 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:25:41.973 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:25:42.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:25:42.791 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:25:43.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 7 13:25:43.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 7 1 13:25:44.162 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 13:25:44.162 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 7 13:25:44.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 7 13:25:44.912 [Save] Saving `save_data` 13:25:44.914 [Save] Save done 13:25:44.914 [Save] Saving `save_data` 13:25:44.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1, async-read, 13:25:44.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, LootItemUnitPreviewer2, async-read, 13:25:44.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer3, async-read, 13:25:44.915 [Save] Save done 13:25:44.915 [Save] Saving `save_data` 13:25:44.917 [Save] Save done 13:25:45.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:25:45.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 13:25:45.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 13:25:45.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 13:25:45.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 13:25:45.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 13:25:46.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 13:25:46.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p 13:25:48.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, LootItemUnitPreviewer1 13:25:48.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, LootItemUnitPreviewer2 13:25:48.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_01/wpn_dw_iron_drake_01_t1_3p, LootItemUnitPreviewer3 13:25:48.053 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:25:48.053 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:25:48.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:25:48.158 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:25:48.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 8 13:25:48.674 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 8 2 13:25:49.230 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 13:25:49.230 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 8 13:25:50.312 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 8 13:25:50.313 [Save] Saving `save_data` 13:25:50.314 [Save] Save done 13:25:50.314 [Save] Saving `save_data` 13:25:50.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, LootItemUnitPreviewer3, async-read, 13:25:50.316 [Save] Save done 13:25:50.316 [Save] Saving `save_data` 13:25:50.318 [Save] Save done 13:25:50.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 13:25:50.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p 13:25:52.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_01_t1/wpn_dw_2h_axe_01_t1_3p, LootItemUnitPreviewer3 13:25:52.838 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:25:52.838 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 13:25:52.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 13:25:52.892 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 13:25:53.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 9 13:25:54.009 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 9 3 13:25:54.230 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 13:25:54.230 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 9 13:25:54.596 [Lua] [error] = InternalServerError (string) 13:25:54.596 [Lua] [errorCode] = 1110 (number) 13:25:54.596 [Lua] [code] = 500 (number) 13:25:54.596 [Lua] [status] = InternalServerError (string) 13:25:54.596 [Lua] [errorDetails] = table 13:25:54.596 [Lua] [RequestID] = table 13:25:54.596 [Lua] [1] = 1-5fba66e2-5e6cae8d7f104fb0697d56b6 (string) 13:25:54.596 [Lua] [errorHash] = f69ca33199486c1444a595cf5ba18c15 (string) 13:25:54.596 [Lua] [errorMessage] = An unexpected error occured while processing the request. (string) 13:25:54.596 warning: [Lua] Following data will be uploaded to Crashify: <> 13:25:54.596 warning: [Lua] "[Backend_Error] ERROR: 1110", Num ocurrencies: 1, User: 1100001031ecc67 "Surströmmingsklämma" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/managers/backend_playfab/backend_manager_playfab.lua:702: in function _post_error [3] @scripts/managers/backend_playfab/backend_manager_playfab.lua:621: in function playfab_api_error [4] @scripts/managers/backend/playfab_https_curl.lua:96: in function on_error [5] @scripts/managers/backend/playfab_https_curl.lua:164: in function cb [6] @scripts/managers/curl/curl_manager.lua:89: in function update [7] @scripts/boot.lua:867: in function game_update [8] @scripts/boot.lua:605:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1110"; body = "\"[Backend_Error] ERROR: 1110\", Num ocurrencies: 1, User: 1100001031ecc67 \"Surströmmingsklämma\"" [2] self = table: 00000000805A7E00; error_data = table: 000000008AD943F0; crashify_override = nil; ignore_crashify = nil [3] self = table: 00000000805A7E00; result = table: 000000008AFBCBE0; error_code = 1110; error_data = table: 000000008AD943F0 [4] request_data = table: 000000008B1FC400; result = table: 000000008AFBCBE0; id = 42; error_override = nil; error_code = 1110; retry = false [5] success = true; code = 500; headers = table: 000000008B1FB3A0; data = "{\"code\":500,\"status\":\"InternalServerError\",\"error\":\"InternalServerError\",\"errorCode\":1110,\"errorMessage\":\"An unexpected error oc..."; id = 42; request_data = table: 000000008B1FC400; _ = true; response = table: 000000008AFBCBE0 [6] self = table: 000000008079B780; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 0000000081986DE0; code = 500 [7] self = table: 0000000080087090; real_world_dt = 0.016666749492287636; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016666749492287636; t = 1033.5060480204993 [8] dt = 0.016666749492287636 [2] _button_ok = "button_ok"; _server_queue = table: 0000000080603EB0; _in_error_state = false; _interfaces = table: 00000000805A7BD0; _is_tutorial_backend = false; _mirror = table: 0000000080960280; _signin = table: 0000000080965430; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000903886D0; _backend_mirror = table: 00000000906584B0; _button_retry = "button_retry"; _signin_timeout = 1606050562; _interfaces_created = true; _talents_interface_overrides = table: 00000000805A5A80; _need_signin = false; _total_power_level_interface_overrides = table: 00000000805A5850; _backend_signin = table: 0000000082CF2D40; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000805A6B20; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000805A6C90; [3] _button_ok = "button_ok"; _server_queue = table: 0000000080603EB0; _in_error_state = false; _interfaces = table: 00000000805A7BD0; _is_tutorial_backend = false; _mirror = table: 0000000080960280; _signin = table: 0000000080965430; _button_disconnected = "button_disconnected"; _profiles_loaded = true; _data_server_queue = table: 00000000903886D0; _backend_mirror = table: 00000000906584B0; _button_retry = "button_retry"; _signin_timeout = 1606050562; _interfaces_created = true; _talents_interface_overrides = table: 00000000805A5A80; _need_signin = false; _total_power_level_interface_overrides = table: 00000000805A5850; _backend_signin = table: 0000000082CF2D40; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000805A6B20; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000805A6C90; [6] _requests = table: 0000000081BC01D0; _multi = [unknown]; _curl = table: 000000008079CDF0; [7] startup_package_handles = table: 000000008008AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000008008ABB0; flow_return_table = table: 00000000800870C0; _machine = table: 0000000082536870; startup_timer = 29.972887752868701; has_booted = true; loading_context = table: 0000000090E82560; <> 13:25:54.596 [Lua] [BackendManagerPlayFab] adding error: 510 1110 13:25:54.609 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1110" 13:25:54.609 [Lua] PopupManager:queue_default_popup: Backend Error : 1110 Server Error button_quit Quit Game 13:25:55.592 [Lua] PopupManager:query_result returned result: button_quit 13:25:55.592 [Application] Lua signals application exit. 13:25:55.626 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:25:55.626 [Lua] [Managers] Calling function on all managers: 13:25:55.626 [Lua] [GameNetworkManager] destroying game object with go_id=6 13:25:55.626 [Lua] [GameNetworkManager] destroying game object with go_id=5 13:25:55.626 [Lua] Clearing all global lookup lists 13:25:55.626 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:25:55.627 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 13:25:55.629 [Lua] [IngamePlayerListUI] - Destroy 13:25:55.629 [Lua] [GamePadEquipmentUI] - Destroy 13:25:55.629 [Lua] [EquipmentUI] - Destroy 13:25:55.629 [Lua] [GamePadAbilityUI] - Destroy 13:25:55.629 [Lua] [AbilityUI] - Destroy 13:25:55.630 [Lua] [IngameUI] destroy 13:25:55.631 [Lua] [GameNetworkManager] destroying game object with go_id=46 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_2 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_sienna_painting_wood_base_1 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_salty_painting_wood_base_1 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_kruber_painting_wood_base_1 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 13:25:55.634 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_kerillian_painting_wood_base_1 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_4 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_2 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_1 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 13:25:55.635 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 13:25:55.676 [Lua] [Managers] Destroying manager group: 13:25:55.677 [Lua] [GameNetworkManager] Shutting down game session 13:25:55.681 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:25:55.734 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:25:55.734 [Lua] [Matchmaking] unregister rpcs 13:25:55.734 [Lua] [Matchmaking] destroying 13:25:55.734 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 13:25:55.734 [Lua] [ChatManager] Unregistering channel 1 13:25:55.734 [Lua] [EnemyPackageLoader] network_context_destroyed 13:25:55.734 [Lua] [PartyManager] network_context_destroyed 13:25:55.734 [Lua] [GameMechanismManager] network_context_destroyed 13:25:55.735 [SteamVoip] Leaving room 7c8d26a192b70f8c 13:25:55.735 [SteamVoipClient] select_out(1100001031ecc67, off) 13:25:55.735 [SteamVoip] Destroying room 7c8d26a192b70f8c 13:25:55.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 13:25:55.735 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 13:25:55.740 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 13:25:55.766 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 13:25:55.767 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 13:25:55.767 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 13:25:55.767 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 13:25:55.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 13:25:55.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 13:25:55.770 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 13:25:55.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, InventoryPackageSynchronizerClient 13:25:55.771 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 13:25:55.771 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 13:25:55.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, InventoryPackageSynchronizerClient 13:25:55.779 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 13:25:55.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1, InventoryPackageSynchronizerClient 13:25:55.781 [EACServer] [14:25:55:781][Windows][EAC Server] [Info][Destroy] Called 13:25:55.783 [Lua] [LobbyHost] Destroying 13:25:55.872 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 13:25:55.873 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 13:25:55.873 [Umbra] Unload tome 13:25:55.873 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 13:25:55.873 [Lua] ############### UNLOADING PACKAGES ############### 13:25:55.873 [Lua] [Managers] Calling function on all managers: 13:25:55.873 [Lua] [Managers] Destroying manager group: 13:25:55.873 [Lua] [Managers] Destroying manager group: 13:25:55.873 [Lua] [Managers] Destroying manager group: 13:25:55.873 [Lua] [Managers] Destroying manager group: 13:25:56.104 [Lua] VMF:ON_UNLOAD() 13:25:56.113 [Lua] [PackageManager] Destroy() 13:25:56.113 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 13:25:56.113 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 13:25:56.115 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView 13:25:56.117 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 13:25:56.163 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 13:25:56.169 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 13:25:56.172 [Lua] [PackageManager] Unload: resource_packages/inventory, global 13:25:56.175 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 13:25:56.175 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 13:25:56.179 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 13:25:56.179 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 13:25:56.180 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 13:25:56.180 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 13:25:56.180 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 13:25:56.184 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 13:25:56.184 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 13:25:56.185 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 13:25:56.187 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 13:25:56.190 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 13:25:56.190 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 13:25:56.191 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 13:25:56.191 [Lua] [PackageManager] Unload: resource_packages/careers, global 13:25:56.194 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 13:25:56.194 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 13:25:56.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 13:25:56.195 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 13:25:56.195 [Lua] [PackageManager] Unload: resource_packages/decals, global 13:25:56.199 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 13:25:56.199 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 13:25:56.204 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 13:25:56.210 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 13:25:56.210 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 13:25:56.210 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 13:25:56.213 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 13:25:56.214 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 13:25:56.214 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 13:25:56.238 [Lua] [PackageManager] Unload: resource_packages/ingame, global 13:25:56.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 13:25:56.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 13:25:56.239 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 13:25:56.241 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 13:25:56.243 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 13:25:56.245 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 13:25:56.250 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 13:25:56.250 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 13:25:56.251 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 13:25:56.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 13:25:56.270 [Lua] [PackageManager] Unload: resource_packages/pickups, global 13:25:56.415 [RazerChroma] Shutdown Razer Chroma 13:25:56.946 [EAC] Shutdown [Log end]