[Log version] 1 [Session] f7c32650-451d-4059-94a9-b08b29d38ff1 UTC time stamps 16:55:40.269 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 16:55:40.269 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 16:55:40.269 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 16:55:40.269 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 16:55:40.269 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 16:55:40.270 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 16:55:40.280 [RazerChroma] Setup Razer Chroma resources 16:55:40.280 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 16:55:40.292 [Window] Window => active 16:55:40.332 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 16:55:40.350 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 16:55:40.760 [EAC] Init client 110000103724cc4 16:55:40.760 [EAC] EAC client initialized 16:55:40.760 warning: [EAC] Failed to initialize localization 16:55:40.760 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 16:55:40.764 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti) 16:55:41.493 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 16:55:41.576 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 16:55:41.962 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 16:55:41.963 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 16:55:42.040 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 16:55:42.040 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 16:55:42.040 [Save] Save dir: `C:\Users\pc\AppData\Roaming\fatshark\Vermintide 2` 16:55:42.040 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 16:55:42.040 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 16:55:42.116 [RazerChroma] Setup Razer Chroma 16:55:42.146 [LightFX ] Loaded DLL. 16:55:42.146 [LightFX ] Init() 16:55:42.150 [LightFX ] LightFX failed to initialize 16:55:42.160 [Lua] boot.lua start, os clock: 3.0620000000000003 16:55:42.160 [Lua] Active feature-flags: 16:55:42.160 [Lua] PLATFORM_win32 16:55:42.160 [Lua] FEATURE_steam_rich_presence 16:55:42.160 [Lua] FEATURE_grudge_marks 16:55:42.160 [Lua] FEATURE_geheimnisnacht_2021 16:55:42.160 [Lua] FEATURE_fall_collection_2021 16:55:42.160 [Lua] 16:55:42.160 [Lua] Boot:setup() entered. time: 0 os-clock: 3.0620000000000003 16:55:42.160 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32717MB Available: 28190MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 5e86be93-f77e-4234-9f9c-4f5473921f5e --- Graphics Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 12.1, 11048MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9260 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Myš Input device: Keyboard (19.4): Klávesnice Input device: Generic (17.0): USB PnP Sound Device Input device: Generic (17.0): vice Input device: Generic (17.0): USB Device Input device: Generic (17.0): USB Gaming Keyboard 16:55:42.160 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 16:55:42.168 [SteamStats] RequestCurrentStats success: true 16:55:42.984 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8230764426989481 os-clock: 3.8860000000000001 16:55:42.985 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:55:42.985 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:55:42.985 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:55:42.985 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:55:42.986 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:55:42.986 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:55:42.986 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:55:42.986 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:55:42.986 [Lua] Development.init_application_parameters 16:55:42.986 [Lua] ----------------------------------------------------------------- 16:55:42.986 [Lua] -- Application parameters -- 16:55:42.986 [Lua] ----------------------------------------------------------------- 16:55:42.986 [Lua] ***************************************************************** 16:55:42.986 [Lua] ** Initial contents of script_data ** 16:55:42.986 [Lua] script_data.beta_level_progression = false 16:55:42.986 [Lua] script_data.build_identifier = 3caf390912f2 16:55:42.986 [Lua] script_data.debug_interactions = false 16:55:42.986 [Lua] script_data.disable_debug_draw = true 16:55:42.986 [Lua] script_data.disable_intro_trailer = false 16:55:42.986 [Lua] script_data.disable_store = false 16:55:42.986 [Lua] script_data.disable_tutorial_at_start = false 16:55:42.986 [Lua] script_data.eac-untrusted = false 16:55:42.986 [Lua] script_data.enable_detailed_tooltips = false 16:55:42.986 [Lua] script_data.force_debug_disabled = true 16:55:42.986 [Lua] script_data.force_steam = true 16:55:42.986 [Lua] script_data.hide_fps = true 16:55:42.986 [Lua] script_data.hide_version_info = true 16:55:42.986 [Lua] script_data.matchmaking_debug = true 16:55:42.986 [Lua] script_data.network_debug = true 16:55:42.986 [Lua] script_data.package_debug = true 16:55:42.986 [Lua] script_data.packaged_build = true 16:55:42.986 [Lua] script_data.qr_watermark = true 16:55:42.986 [Lua] script_data.settings = { } 16:55:42.986 [Lua] script_data.show_fps = false 16:55:42.986 [Lua] script_data.spawn_empty_chest = true 16:55:42.986 [Lua] script_data.telemetry_log_interval = 600 16:55:42.986 [Lua] script_data.text_watermark = true 16:55:42.986 [Lua] script_data.tobii_button = false 16:55:42.986 [Lua] script_data.use_beta_overlay = false 16:55:42.986 [Lua] script_data.use_local_backend = false 16:55:42.986 [Lua] script_data.use_tech_telemetry = true 16:55:42.986 [Lua] script_data.use_telemetry = true 16:55:42.986 [Lua] ***************************************************************** 16:55:42.986 [Lua] [Boot] use baked enemy meshes: false 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 16:55:42.986 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 16:55:42.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 16:55:42.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 16:55:42.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 16:55:43.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 16:55:43.015 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 16:55:43.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 16:55:43.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 16:55:43.034 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 16:55:43.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 16:55:43.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 16:55:43.129 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 16:55:43.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 16:55:43.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 16:55:43.155 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 16:55:43.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 16:55:43.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 16:55:43.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 16:55:43.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 16:55:43.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 16:55:43.329 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 16:55:43.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 16:55:43.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 16:55:43.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 16:55:43.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 16:55:43.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 16:55:43.378 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 16:55:43.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 16:55:43.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 16:55:43.429 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 16:55:43.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 16:55:43.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 16:55:43.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 16:55:43.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 16:55:43.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 16:55:43.618 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 16:55:43.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 16:55:43.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 16:55:43.625 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 16:55:43.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 16:55:43.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 16:55:43.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 16:55:43.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 16:55:43.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 16:55:43.789 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 16:55:43.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 16:55:43.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 16:55:43.793 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 16:55:43.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 16:55:44.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 16:55:44.217 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 16:55:44.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 16:55:44.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 16:55:44.223 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 16:55:44.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 16:55:44.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 16:55:44.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 16:55:44.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 16:55:44.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 16:55:44.290 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 16:55:44.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 16:55:44.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 16:55:44.313 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 16:55:44.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 16:55:44.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 16:55:44.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 16:55:44.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 16:55:44.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 16:55:44.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 16:55:44.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 16:55:44.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 16:55:44.390 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 16:55:44.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 16:55:44.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 16:55:44.402 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 16:55:44.411 [Lua] settings.steam: nil 16:55:44.411 [Lua] Steam: table: 0000000000062920 16:55:44.411 [Lua] force_steam: true 16:55:44.411 [Lua] BUILD: release 16:55:44.411 [Lua] test_backend: nil 16:55:44.411 [Lua] DEDICATED_SERVER: false 16:55:44.411 [Lua] Using app_id '552500' to define backend 16:55:44.412 [Lua] PlayFab Title ID: 5107 16:55:44.456 [Lua] [1] = chaos_dummy_troll (string) 16:55:44.456 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:55:44.456 [Lua] [3] = skaven_rat_ogre (string) 16:55:44.456 [Lua] [4] = critter_rat (string) 16:55:44.456 [Lua] [5] = chaos_troll (string) 16:55:44.456 [Lua] [6] = beastmen_minotaur (string) 16:55:44.456 [Lua] [7] = skaven_storm_vermin_warlord (string) 16:55:44.456 [Lua] [8] = skaven_stormfiend (string) 16:55:44.456 [Lua] [9] = chaos_greed_pinata (string) 16:55:44.456 [Lua] [10] = skaven_stormfiend_demo (string) 16:55:44.456 [Lua] [11] = chaos_plague_wave_spawner (string) 16:55:44.456 [Lua] [12] = chaos_vortex (string) 16:55:44.456 [Lua] [13] = skaven_stormfiend_boss (string) 16:55:44.456 [Lua] [14] = chaos_spawn (string) 16:55:44.456 [Lua] [15] = skaven_storm_vermin_champion (string) 16:55:44.456 [Lua] [16] = chaos_tentacle (string) 16:55:44.456 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 16:55:44.456 [Lua] [18] = skaven_grey_seer (string) 16:55:44.456 [Lua] [19] = skaven_explosive_loot_rat (string) 16:55:44.456 [Lua] [20] = skaven_loot_rat (string) 16:55:44.456 [Lua] [21] = critter_pig (string) 16:55:44.456 [Lua] [22] = chaos_dummy_sorcerer (string) 16:55:44.456 [Lua] [23] = chaos_mutator_sorcerer (string) 16:55:44.456 [Lua] [24] = skaven_gutter_runner (string) 16:55:44.456 [Lua] [25] = skaven_pack_master (string) 16:55:44.456 [Lua] [26] = chaos_exalted_sorcerer (string) 16:55:44.456 [Lua] [27] = chaos_vortex_sorcerer (string) 16:55:44.456 [Lua] [28] = skaven_poison_wind_globadier (string) 16:55:44.456 [Lua] [29] = chaos_corruptor_sorcerer (string) 16:55:44.456 [Lua] [30] = chaos_warrior (string) 16:55:44.456 [Lua] [31] = skaven_warpfire_thrower (string) 16:55:44.456 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 16:55:44.456 [Lua] [33] = chaos_plague_sorcerer (string) 16:55:44.456 [Lua] [34] = curse_mutator_sorcerer (string) 16:55:44.456 [Lua] [35] = chaos_exalted_champion_warcamp (string) 16:55:44.456 [Lua] [36] = chaos_tentacle_sorcerer (string) 16:55:44.456 [Lua] [37] = skaven_ratling_gunner (string) 16:55:44.456 [Lua] [38] = chaos_exalted_champion_norsca (string) 16:55:44.456 [Lua] [39] = chaos_raider (string) 16:55:44.456 [Lua] [40] = chaos_berzerker (string) 16:55:44.456 [Lua] [41] = beastmen_ungor_dummy (string) 16:55:44.456 [Lua] [42] = skaven_storm_vermin (string) 16:55:44.456 [Lua] [43] = beastmen_standard_bearer_crater (string) 16:55:44.456 [Lua] [44] = chaos_raider_tutorial (string) 16:55:44.456 [Lua] [45] = beastmen_gor_dummy (string) 16:55:44.456 [Lua] [46] = beastmen_bestigor_dummy (string) 16:55:44.456 [Lua] [47] = skaven_storm_vermin_with_shield (string) 16:55:44.456 [Lua] [48] = beastmen_ungor (string) 16:55:44.456 [Lua] [49] = skaven_storm_vermin_commander (string) 16:55:44.456 [Lua] [50] = beastmen_ungor_archer (string) 16:55:44.456 [Lua] [51] = beastmen_standard_bearer (string) 16:55:44.456 [Lua] [52] = beastmen_gor (string) 16:55:44.456 [Lua] [53] = beastmen_bestigor (string) 16:55:44.456 [Lua] [54] = skaven_plague_monk (string) 16:55:44.456 [Lua] [55] = chaos_marauder (string) 16:55:44.456 [Lua] [56] = skaven_dummy_clan_rat (string) 16:55:44.456 [Lua] [57] = chaos_marauder_tutorial (string) 16:55:44.456 [Lua] [58] = skaven_clan_rat (string) 16:55:44.456 [Lua] [59] = chaos_zombie (string) 16:55:44.456 [Lua] [60] = chaos_fanatic (string) 16:55:44.456 [Lua] [61] = skaven_clan_rat_tutorial (string) 16:55:44.456 [Lua] [62] = chaos_marauder_with_shield (string) 16:55:44.456 [Lua] [63] = skaven_clan_rat_with_shield (string) 16:55:44.456 [Lua] [64] = skaven_slave (string) 16:55:44.456 [Lua] [65] = skaven_dummy_slave (string) 16:55:44.493 [Lua] [UIRenderer] Loading 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:55:44.496 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:55:44.539 [Lua] level display name sig_snare_d_nurgle_path1 16:55:44.539 [Lua] level display name sig_snare_d_khorne_path1 16:55:44.540 [Lua] level display name pat_mines_nurgle_path5 16:55:44.540 [Lua] level display name pat_forest_slaanesh_path2 16:55:44.540 [Lua] level display name sig_snare_c_wastes_path1 16:55:44.540 [Lua] level display name pat_tower_nurgle_path5 16:55:44.540 [Lua] level display name arena_citadel_tzeentch_path1 16:55:44.540 [Lua] level display name pat_mines_khorne_path5 16:55:44.540 [Lua] level display name sig_crag_wastes_path1 16:55:44.540 [Lua] level display name warcamp 16:55:44.540 [Lua] level display name pat_tower_slaanesh_path2 16:55:44.540 [Lua] level display name sig_volcano_wastes_path1 16:55:44.540 [Lua] level display name pat_mines_slaanesh_path2 16:55:44.540 [Lua] level display name pat_bay_tzeentch_path5 16:55:44.540 [Lua] level display name pat_tower_khorne_path5 16:55:44.540 [Lua] level display name sig_gorge_slaanesh_path2 16:55:44.540 [Lua] level display name sig_crag_nurgle_path5 16:55:44.540 [Lua] level display name arena_ice_tzeentch_path1 16:55:44.540 [Lua] level display name sig_volcano_nurgle_path2 16:55:44.540 [Lua] level display name pat_forest_wastes_path5 16:55:44.540 [Lua] level display name sig_gorge_slaanesh_path3 16:55:44.540 [Lua] level display name sig_citadel_slaanesh_path1 16:55:44.540 [Lua] level display name sig_volcano_khorne_path1 16:55:44.540 [Lua] level display name sig_mordrek_slaanesh_path5 16:55:44.540 [Lua] level display name prologue 16:55:44.540 [Lua] level display name military 16:55:44.540 [Lua] level display name skaven_stronghold 16:55:44.540 [Lua] level display name arena_cave_tzeentch_path1 16:55:44.540 [Lua] level display name pat_mines_nurgle_path1 16:55:44.540 [Lua] level display name ussingen 16:55:44.540 [Lua] level display name pat_forest_khorne_path2 16:55:44.540 [Lua] level display name sig_mordrek_nurgle_path3 16:55:44.540 [Lua] level display name fort 16:55:44.540 [Lua] level display name pat_tower_nurgle_path1 16:55:44.540 [Lua] level display name sig_crag_tzeentch_path3 16:55:44.540 [Lua] level display name ground_zero 16:55:44.540 [Lua] level display name sig_snare_a_khorne_path1 16:55:44.540 [Lua] level display name sig_mordrek_slaanesh_path3 16:55:44.540 [Lua] level display name sig_citadel_tzeentch_path1 16:55:44.540 [Lua] level display name pat_forest_nurgle_path3 16:55:44.540 [Lua] level display name elven_ruins 16:55:44.540 [Lua] level display name pat_bay_nurgle_path1 16:55:44.540 [Lua] level display name pat_bay_khorne_path2 16:55:44.540 [Lua] level display name pat_mines_tzeentch_path4 16:55:44.540 [Lua] level display name farmlands 16:55:44.540 [Lua] level display name pat_tower_tzeentch_path2 16:55:44.540 [Lua] level display name pat_town_wastes_path5 16:55:44.540 [Lua] level display name pat_mines_tzeentch_path2 16:55:44.540 [Lua] level display name sig_snare_d_slaanesh_path1 16:55:44.540 [Lua] level display name sig_gorge_wastes_path4 16:55:44.540 [Lua] level display name pat_mines_wastes_path4 16:55:44.540 [Lua] level display name sig_citadel_nurgle_path1 16:55:44.540 [Lua] level display name sig_mordrek_slaanesh_path1 16:55:44.540 [Lua] level display name pat_mountain_slaanesh_path3 16:55:44.540 [Lua] level display name sig_snare_c_khorne_path1 16:55:44.540 [Lua] level display name sig_mordrek_wastes_path5 16:55:44.540 [Lua] level display name pat_town_nurgle_path5 16:55:44.540 [Lua] level display name sig_snare_a_nurgle_path1 16:55:44.540 [Lua] level display name pat_mines_slaanesh_path5 16:55:44.540 [Lua] level display name plaza 16:55:44.540 [Lua] level display name pat_mountain_wastes_path5 16:55:44.540 [Lua] level display name pat_mountain_slaanesh_path1 16:55:44.540 [Lua] level display name pat_tower_wastes_path4 16:55:44.540 [Lua] level display name pat_town_tzeentch_path5 16:55:44.540 [Lua] level display name sig_mordrek_khorne_path4 16:55:44.540 [Lua] level display name sig_mordrek_wastes_path3 16:55:44.540 [Lua] level display name pat_town_tzeentch_path3 16:55:44.540 [Lua] level display name sig_mordrek_nurgle_path5 16:55:44.540 [Lua] level display name pat_town_wastes_path1 16:55:44.540 [Lua] level display name pat_tower_slaanesh_path5 16:55:44.540 [Lua] level display name sig_gorge_slaanesh_path5 16:55:44.540 [Lua] level display name mines 16:55:44.540 [Lua] level display name sig_snare_e_nurgle_path1 16:55:44.540 [Lua] level display name pat_bay_nurgle_path3 16:55:44.540 [Lua] level display name pat_mountain_khorne_path3 16:55:44.540 [Lua] level display name sig_mordrek_khorne_path2 16:55:44.540 [Lua] level display name sig_snare_d_wastes_path1 16:55:44.540 [Lua] level display name pat_forest_wastes_path1 16:55:44.540 [Lua] level display name sig_mordrek_nurgle_path1 16:55:44.540 [Lua] level display name arena_citadel_khorne_path1 16:55:44.540 [Lua] level display name sig_crag_khorne_path3 16:55:44.540 [Lua] level display name dlc_celebrate_crawl 16:55:44.540 [Lua] level display name arena_citadel_slaanesh_path1 16:55:44.540 [Lua] level display name magnus 16:55:44.540 [Lua] level display name sig_gorge_wastes_path3 16:55:44.540 [Lua] level display name pat_bay_slaanesh_path5 16:55:44.540 [Lua] level display name pat_bay_wastes_path4 16:55:44.540 [Lua] level display name pat_mountain_khorne_path1 16:55:44.540 [Lua] level display name pat_forest_nurgle_path5 16:55:44.540 [Lua] level display name arena_ice_nurgle_path1 16:55:44.540 [Lua] level display name pat_forest_tzeentch_path2 16:55:44.540 [Lua] level display name arena_cave_khorne_path1 16:55:44.540 [Lua] level display name sig_mordrek_tzeentch_path3 16:55:44.540 [Lua] level display name pat_mines_wastes_path3 16:55:44.540 [Lua] level display name sig_volcano_wastes_path4 16:55:44.540 [Lua] level display name sig_volcano_tzeentch_path2 16:55:44.540 [Lua] level display name sig_citadel_tzeentch_path3 16:55:44.540 [Lua] level display name pat_tower_wastes_path3 16:55:44.540 [Lua] level display name pat_mountain_khorne_path5 16:55:44.540 [Lua] level display name sig_citadel_khorne_path4 16:55:44.540 [Lua] level display name pat_forest_slaanesh_path3 16:55:44.540 [Lua] level display name sig_citadel_nurgle_path5 16:55:44.540 [Lua] level display name sig_mordrek_tzeentch_path1 16:55:44.540 [Lua] level display name crater 16:55:44.540 [Lua] level display name sig_volcano_wastes_path2 16:55:44.540 [Lua] level display name sig_gorge_khorne_path1 16:55:44.540 [Lua] level display name sig_crag_wastes_path2 16:55:44.540 [Lua] level display name pat_bay_wastes_path5 16:55:44.541 [Lua] level display name pat_tower_nurgle_path2 16:55:44.541 [Lua] level display name pat_forest_nurgle_path2 16:55:44.541 [Lua] level display name sig_crag_nurgle_path1 16:55:44.541 [Lua] level display name sig_citadel_khorne_path2 16:55:44.541 [Lua] level display name pat_forest_slaanesh_path1 16:55:44.541 [Lua] level display name sig_volcano_nurgle_path1 16:55:44.541 [Lua] level display name sig_volcano_khorne_path4 16:55:44.541 [Lua] level display name pat_mines_tzeentch_path5 16:55:44.541 [Lua] level display name pat_mountain_wastes_path3 16:55:44.541 [Lua] level display name pat_bay_nurgle_path5 16:55:44.541 [Lua] level display name pat_forest_wastes_path3 16:55:44.541 [Lua] level display name sig_crag_slaanesh_path3 16:55:44.541 [Lua] level display name sig_snare_b_tzeentch_path1 16:55:44.541 [Lua] level display name sig_crag_nurgle_path3 16:55:44.541 [Lua] level display name sig_snare_b_nurgle_path1 16:55:44.541 [Lua] level display name pat_forest_tzeentch_path4 16:55:44.541 [Lua] level display name sig_gorge_wastes_path1 16:55:44.541 [Lua] level display name sig_gorge_khorne_path5 16:55:44.541 [Lua] level display name sig_snare_b_khorne_path1 16:55:44.541 [Lua] level display name pat_tower_khorne_path4 16:55:44.541 [Lua] level display name pat_tower_tzeentch_path4 16:55:44.541 [Lua] level display name sig_citadel_tzeentch_path5 16:55:44.541 [Lua] level display name pat_forest_wastes_path4 16:55:44.541 [Lua] level display name pat_forest_khorne_path3 16:55:44.541 [Lua] level display name pat_town_khorne_path3 16:55:44.541 [Lua] level display name pat_mines_nurgle_path2 16:55:44.541 [Lua] level display name pat_bay_slaanesh_path1 16:55:44.541 [Lua] level display name bell 16:55:44.541 [Lua] level display name pat_mountain_tzeentch_path3 16:55:44.541 [Lua] level display name pat_mines_khorne_path2 16:55:44.541 [Lua] level display name pat_forest_khorne_path5 16:55:44.541 [Lua] level display name pat_mountain_tzeentch_path5 16:55:44.541 [Lua] level display name sig_citadel_slaanesh_path4 16:55:44.541 [Lua] level display name dlc_bastion 16:55:44.541 [Lua] level display name sig_citadel_nurgle_path3 16:55:44.541 [Lua] level display name arena_citadel_nurgle_path1 16:55:44.541 [Lua] level display name pat_mountain_nurgle_path5 16:55:44.541 [Lua] level display name sig_mordrek_slaanesh_path4 16:55:44.541 [Lua] level display name pat_town_nurgle_path1 16:55:44.541 [Lua] level display name sig_gorge_nurgle_path4 16:55:44.541 [Lua] level display name pat_mines_khorne_path4 16:55:44.541 [Lua] level display name arena_ruin_nurgle_path1 16:55:44.541 [Lua] level display name pat_town_slaanesh_path5 16:55:44.541 [Lua] level display name arena_ice_khorne_path1 16:55:44.541 [Lua] level display name sig_gorge_tzeentch_path4 16:55:44.541 [Lua] level display name sig_volcano_slaanesh_path5 16:55:44.541 [Lua] level display name sig_mordrek_slaanesh_path2 16:55:44.541 [Lua] level display name sig_gorge_nurgle_path1 16:55:44.541 [Lua] level display name pat_tower_slaanesh_path1 16:55:44.541 [Lua] level display name arena_ruin_tzeentch_path1 16:55:44.541 [Lua] level display name skittergate 16:55:44.541 [Lua] level display name pat_forest_wastes_path2 16:55:44.541 [Lua] level display name sig_gorge_tzeentch_path2 16:55:44.541 [Lua] level display name pat_forest_slaanesh_path5 16:55:44.541 [Lua] level display name pat_bay_tzeentch_path2 16:55:44.541 [Lua] level display name pat_tower_slaanesh_path3 16:55:44.541 [Lua] level display name arena_cave_nurgle_path1 16:55:44.541 [Lua] level display name sig_volcano_slaanesh_path3 16:55:44.541 [Lua] level display name dlc_bogenhafen_city 16:55:44.541 [Lua] level display name pat_forest_tzeentch_path3 16:55:44.541 [Lua] level display name pat_mountain_tzeentch_path2 16:55:44.541 [Lua] level display name pat_mines_nurgle_path4 16:55:44.541 [Lua] level display name pat_forest_nurgle_path1 16:55:44.541 [Lua] level display name pat_mines_slaanesh_path3 16:55:44.541 [Lua] level display name pat_bay_tzeentch_path4 16:55:44.541 [Lua] level display name sig_snare_a_wastes_path1 16:55:44.541 [Lua] level display name sig_gorge_wastes_path5 16:55:44.541 [Lua] level display name sig_crag_nurgle_path4 16:55:44.541 [Lua] level display name sig_volcano_slaanesh_path1 16:55:44.541 [Lua] level display name sig_gorge_nurgle_path2 16:55:44.541 [Lua] level display name sig_crag_tzeentch_path2 16:55:44.541 [Lua] level display name pat_town_slaanesh_path2 16:55:44.541 [Lua] level display name pat_town_khorne_path5 16:55:44.541 [Lua] level display name pat_town_tzeentch_path4 16:55:44.541 [Lua] level display name arena_ruin_slaanesh_path1 16:55:44.541 [Lua] level display name pat_mines_slaanesh_path4 16:55:44.541 [Lua] level display name pat_tower_khorne_path3 16:55:44.541 [Lua] level display name pat_tower_tzeentch_path1 16:55:44.541 [Lua] level display name pat_mountain_nurgle_path1 16:55:44.541 [Lua] level display name arena_ice_slaanesh_path1 16:55:44.541 [Lua] level display name pat_mines_wastes_path5 16:55:44.541 [Lua] level display name sig_gorge_khorne_path3 16:55:44.541 [Lua] level display name dlc_bogenhafen_slum 16:55:44.541 [Lua] level display name sig_crag_khorne_path4 16:55:44.541 [Lua] level display name pat_tower_tzeentch_path3 16:55:44.541 [Lua] level display name sig_crag_tzeentch_path1 16:55:44.541 [Lua] level display name sig_gorge_tzeentch_path1 16:55:44.541 [Lua] level display name sig_mordrek_wastes_path2 16:55:44.541 [Lua] level display name pat_town_nurgle_path4 16:55:44.541 [Lua] level display name arena_cave_slaanesh_path1 16:55:44.541 [Lua] level display name pat_forest_khorne_path1 16:55:44.541 [Lua] level display name sig_gorge_tzeentch_path3 16:55:44.541 [Lua] level display name sig_snare_e_khorne_path1 16:55:44.541 [Lua] level display name sig_mordrek_khorne_path5 16:55:44.541 [Lua] level display name sig_crag_wastes_path4 16:55:44.541 [Lua] level display name cemetery 16:55:44.541 [Lua] level display name pat_tower_slaanesh_path4 16:55:44.541 [Lua] level display name sig_gorge_slaanesh_path4 16:55:44.541 [Lua] level display name dlc_castle 16:55:44.541 [Lua] level display name pat_bay_khorne_path5 16:55:44.541 [Lua] level display name pat_mountain_tzeentch_path1 16:55:44.541 [Lua] level display name forest_ambush 16:55:44.541 [Lua] level display name pat_mines_wastes_path1 16:55:44.541 [Lua] level display name sig_crag_wastes_path5 16:55:44.541 [Lua] level display name pat_mountain_nurgle_path2 16:55:44.541 [Lua] level display name pat_tower_wastes_path5 16:55:44.541 [Lua] level display name sig_volcano_nurgle_path3 16:55:44.541 [Lua] level display name sig_mordrek_khorne_path3 16:55:44.541 [Lua] level display name pat_forest_slaanesh_path4 16:55:44.542 [Lua] level display name sig_snare_e_wastes_path1 16:55:44.542 [Lua] level display name nurgle 16:55:44.542 [Lua] level display name sig_crag_tzeentch_path5 16:55:44.542 [Lua] level display name pat_town_wastes_path2 16:55:44.542 [Lua] level display name sig_crag_tzeentch_path4 16:55:44.542 [Lua] level display name pat_town_wastes_path4 16:55:44.542 [Lua] level display name pat_bay_wastes_path3 16:55:44.542 [Lua] level display name sig_crag_khorne_path2 16:55:44.542 [Lua] level display name sig_volcano_wastes_path5 16:55:44.542 [Lua] level display name pat_bay_slaanesh_path3 16:55:44.542 [Lua] level display name pat_bay_nurgle_path2 16:55:44.542 [Lua] level display name sig_crag_slaanesh_path2 16:55:44.542 [Lua] level display name pat_town_tzeentch_path2 16:55:44.542 [Lua] level display name sig_crag_slaanesh_path1 16:55:44.542 [Lua] level display name sig_crag_nurgle_path2 16:55:44.542 [Lua] level display name sig_crag_khorne_path5 16:55:44.542 [Lua] level display name sig_crag_khorne_path1 16:55:44.542 [Lua] level display name sig_snare_e_tzeentch_path1 16:55:44.542 [Lua] level display name sig_snare_e_slaanesh_path1 16:55:44.542 [Lua] level display name pat_mountain_wastes_path4 16:55:44.542 [Lua] level display name pat_mountain_wastes_path2 16:55:44.542 [Lua] level display name pat_mountain_wastes_path1 16:55:44.542 [Lua] level display name pat_bay_slaanesh_path2 16:55:44.542 [Lua] level display name pat_mountain_slaanesh_path5 16:55:44.542 [Lua] level display name pat_bay_khorne_path1 16:55:44.542 [Lua] level display name pat_mountain_nurgle_path3 16:55:44.542 [Lua] level display name pat_mountain_slaanesh_path2 16:55:44.542 [Lua] level display name pat_mountain_nurgle_path4 16:55:44.542 [Lua] level display name sig_mordrek_nurgle_path2 16:55:44.542 [Lua] level display name pat_mountain_slaanesh_path4 16:55:44.542 [Lua] level display name pat_tower_wastes_path1 16:55:44.542 [Lua] level display name pat_town_tzeentch_path1 16:55:44.542 [Lua] level display name sig_crag_slaanesh_path5 16:55:44.542 [Lua] level display name arena_ruin_khorne_path1 16:55:44.542 [Lua] level display name pat_town_slaanesh_path3 16:55:44.542 [Lua] level display name pat_forest_nurgle_path4 16:55:44.542 [Lua] level display name pat_bay_khorne_path3 16:55:44.542 [Lua] level display name pat_mountain_khorne_path2 16:55:44.542 [Lua] level display name pat_tower_wastes_path2 16:55:44.542 [Lua] level display name sig_snare_b_slaanesh_path1 16:55:44.542 [Lua] level display name pat_mountain_khorne_path4 16:55:44.542 [Lua] level display name sig_mordrek_tzeentch_path2 16:55:44.542 [Lua] level display name pat_mines_wastes_path2 16:55:44.542 [Lua] level display name pat_mines_khorne_path3 16:55:44.542 [Lua] level display name sig_citadel_khorne_path3 16:55:44.542 [Lua] level display name pat_town_khorne_path1 16:55:44.542 [Lua] level display name sig_citadel_tzeentch_path2 16:55:44.542 [Lua] level display name sig_snare_a_slaanesh_path1 16:55:44.542 [Lua] level display name sig_volcano_nurgle_path5 16:55:44.542 [Lua] level display name sig_gorge_slaanesh_path1 16:55:44.542 [Lua] level display name pat_town_khorne_path4 16:55:44.542 [Lua] level display name pat_town_slaanesh_path1 16:55:44.542 [Lua] level display name sig_volcano_tzeentch_path1 16:55:44.542 [Lua] level display name pat_bay_wastes_path1 16:55:44.542 [Lua] level display name sig_snare_c_tzeentch_path1 16:55:44.542 [Lua] level display name sig_citadel_nurgle_path4 16:55:44.542 [Lua] level display name sig_volcano_tzeentch_path4 16:55:44.542 [Lua] level display name pat_forest_tzeentch_path1 16:55:44.542 [Lua] level display name sig_volcano_khorne_path5 16:55:44.542 [Lua] level display name sig_citadel_khorne_path1 16:55:44.542 [Lua] level display name pat_mines_nurgle_path3 16:55:44.542 [Lua] level display name sig_volcano_wastes_path3 16:55:44.542 [Lua] level display name pat_town_wastes_path3 16:55:44.542 [Lua] level display name sig_gorge_khorne_path4 16:55:44.542 [Lua] level display name pat_tower_khorne_path2 16:55:44.542 [Lua] level display name sig_gorge_nurgle_path5 16:55:44.542 [Lua] level display name sig_mordrek_khorne_path1 16:55:44.542 [Lua] level display name sig_crag_wastes_path3 16:55:44.542 [Lua] level display name pat_bay_slaanesh_path4 16:55:44.542 [Lua] level display name catacombs 16:55:44.542 [Lua] level display name sig_volcano_nurgle_path4 16:55:44.542 [Lua] level display name sig_mordrek_wastes_path1 16:55:44.542 [Lua] level display name pat_bay_khorne_path4 16:55:44.542 [Lua] level display name pat_bay_tzeentch_path3 16:55:44.542 [Lua] level display name sig_volcano_khorne_path3 16:55:44.542 [Lua] level display name sig_mordrek_tzeentch_path5 16:55:44.542 [Lua] level display name pat_town_nurgle_path3 16:55:44.542 [Lua] level display name pat_bay_nurgle_path4 16:55:44.542 [Lua] level display name sig_snare_d_tzeentch_path1 16:55:44.542 [Lua] level display name sig_citadel_khorne_path5 16:55:44.542 [Lua] level display name sig_gorge_nurgle_path3 16:55:44.542 [Lua] level display name sig_volcano_tzeentch_path5 16:55:44.542 [Lua] level display name pat_bay_tzeentch_path1 16:55:44.542 [Lua] level display name pat_town_khorne_path2 16:55:44.542 [Lua] level display name sig_mordrek_nurgle_path4 16:55:44.542 [Lua] level display name pat_mines_slaanesh_path1 16:55:44.542 [Lua] level display name pat_mines_tzeentch_path3 16:55:44.542 [Lua] level display name sig_mordrek_tzeentch_path4 16:55:44.542 [Lua] level display name sig_crag_slaanesh_path4 16:55:44.542 [Lua] level display name dlc_portals 16:55:44.542 [Lua] level display name pat_forest_tzeentch_path5 16:55:44.542 [Lua] level display name sig_gorge_wastes_path2 16:55:44.542 [Lua] level display name pat_tower_nurgle_path3 16:55:44.542 [Lua] level display name pat_mines_khorne_path1 16:55:44.543 [Lua] level display name sig_citadel_tzeentch_path4 16:55:44.543 [Lua] level display name sig_snare_c_nurgle_path1 16:55:44.543 [Lua] level display name pat_tower_tzeentch_path5 16:55:44.543 [Lua] level display name sig_volcano_slaanesh_path4 16:55:44.543 [Lua] level display name sig_volcano_tzeentch_path3 16:55:44.543 [Lua] level display name pat_mountain_tzeentch_path4 16:55:44.543 [Lua] level display name pat_town_nurgle_path2 16:55:44.543 [Lua] level display name sig_snare_c_slaanesh_path1 16:55:44.543 [Lua] level display name pat_town_slaanesh_path4 16:55:44.543 [Lua] level display name pat_tower_khorne_path1 16:55:44.543 [Lua] level display name pat_tower_nurgle_path4 16:55:44.543 [Lua] level display name pat_mines_tzeentch_path1 16:55:44.543 [Lua] level display name sig_volcano_khorne_path2 16:55:44.543 [Lua] level display name sig_snare_a_tzeentch_path1 16:55:44.543 [Lua] level display name sig_snare_b_wastes_path1 16:55:44.543 [Lua] level display name sig_gorge_tzeentch_path5 16:55:44.543 [Lua] level display name sig_volcano_slaanesh_path2 16:55:44.543 [Lua] level display name pat_bay_wastes_path2 16:55:44.543 [Lua] level display name sig_citadel_slaanesh_path5 16:55:44.543 [Lua] level display name pat_forest_khorne_path4 16:55:44.543 [Lua] level display name sig_mordrek_wastes_path4 16:55:44.543 [Lua] level display name sig_citadel_nurgle_path2 16:55:44.543 [Lua] level display name sig_gorge_khorne_path2 16:55:44.543 [Lua] level display name sig_citadel_slaanesh_path2 16:55:44.543 [Lua] level display name sig_citadel_slaanesh_path3 16:55:44.574 [Lua] TIME: 0.019 16:55:45.204 [Lua] [ConflictSettings] Contained breeds generated in: 0.58099999999999952 16:55:45.546 [Lua] <>realm = official<> 16:55:45.546 [Lua] [ModManager] Mods enabled: true // Bundled: true 16:55:45.546 [Lua] [ModManager] Fetching mod metadata ... 16:55:45.733 [Lua] [ModManager] Metadata request completed. success=true code=200 16:55:45.733 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1467751760] = 20211116T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 16:55:45.733 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 16:55:45.788 [Lua] 16:55:45.788 [Lua] [1459917022] = 5 (number) 16:55:45.788 [Lua] [1388911015] = 10 (number) 16:55:45.788 [Lua] [1516618647] = 6 (number) 16:55:45.788 [Lua] [1389872347] = 14 (number) 16:55:45.788 [Lua] [1569650837] = 2 (number) 16:55:45.788 [Lua] [1495937978] = 3 (number) 16:55:45.788 [Lua] [1448714756] = 8 (number) 16:55:45.788 [Lua] [1395655171] = 13 (number) 16:55:45.788 [Lua] [1421155919] = 4 (number) 16:55:45.788 [Lua] [1374248490] = 12 (number) 16:55:45.788 [Lua] [1395453301] = 15 (number) 16:55:45.788 [Lua] [1393343095] = 11 (number) 16:55:45.788 [Lua] [1652856346] = 0 (number) 16:55:45.788 [Lua] [1369573612] = 17 (number) 16:55:45.788 [Lua] [1593460250] = 9 (number) 16:55:45.788 [Lua] [1397265260] = 16 (number) 16:55:45.788 [Lua] [1384094638] = 1 (number) 16:55:45.788 [Lua] [1383433646] = 7 (number) 16:55:45.788 [Lua] 16:55:45.788 [Lua] user_setting.mods => 16:55:45.788 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 16:55:45.788 [Lua] [ModManager] mods[2] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 16:55:45.788 [Lua] [ModManager] mods[3] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 16:55:45.788 [Lua] [ModManager] mods[4] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 16:55:45.788 [Lua] [ModManager] mods[5] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 16:55:45.788 [Lua] [ModManager] mods[6] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 16:55:45.788 [Lua] [ModManager] mods[7] = (id=1393343095, name="Scoreboard Tweaks", enabled="true", last_updated="9/6/2018 9:26:51 AM") 16:55:45.788 [Lua] [ModManager] mods[8] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 16:55:45.788 [Lua] [ModManager] mods[9] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM") 16:55:45.788 [Lua] [ModManager] mods[10] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 16:55:45.788 [Lua] [ModManager] mods[11] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 16:55:45.788 [Lua] [ModManager] mods[12] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 16:55:45.788 [Lua] [ModManager] mods[13] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 16:55:45.788 [Lua] [ModManager] mods[14] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 16:55:45.788 [Lua] [ModManager] mods[15] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 16:55:45.788 [Lua] [ModManager] mods[16] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/11/2018 6:49:00 PM") 16:55:45.788 [Lua] [ModManager] mods[17] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM") 16:55:45.788 [Lua] [ModManager] mods[18] = (id=1652856346, name="Dodge Count UI", enabled="true", last_updated="5/25/2021 1:05:41 PM") 16:55:45.789 [Lua] <>modded = true<> 16:55:45.789 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 16:55:45.810 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 16:55:45.832 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 16:55:45.832 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x13a003d0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x13a00850) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02d48780) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02d48690) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04db4800) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04db47b0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x15b73ec0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x15b741f0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x15b740a0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da170) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x13cc7800) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9b60) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x149b8650) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9ba0) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x13cb9b40) 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:55:45.833 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0028c5b0) 16:55:45.834 [Lua] <>modded = true<> 16:55:45.834 [Lua] <>Mod:1397265260:Numeric UI = true<> 16:55:45.854 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 16:55:45.865 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 16:55:45.865 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 16:55:45.865 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.866 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x13da5270) 16:55:45.866 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x13da5600) 16:55:45.866 [Lua] <>modded = true<> 16:55:45.866 [Lua] <>Mod:1395453301:Skip Intro = true<> 16:55:45.887 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 16:55:45.898 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 16:55:45.898 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 16:55:45.898 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02d14b00) 16:55:45.898 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02d14bb0) 16:55:45.898 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 16:55:45.899 [Lua] <>modded = true<> 16:55:45.899 [Lua] <>Mod:1389872347:Simple UI = true<> 16:55:45.920 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 16:55:45.931 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 16:55:45.931 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:55:45.931 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 16:55:45.931 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x13581c20) 16:55:45.932 [Lua] <>modded = true<> 16:55:45.932 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 16:55:45.946 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 16:55:45.947 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 16:55:45.947 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x022d9170) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x02143580) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x022d8fc0) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x022d3a40) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x021ed570) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02c4bc70) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02c4c800) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02c4b8f0) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006a6350) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x021ed680) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x021ecd30] (Origin: function: 0x021ecd60) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x021ecd30] (Origin: function: 0x021ed110) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x021ecd30] (Origin: function: 0x021ed130) 16:55:45.947 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x021ecd30] (Origin: function: 0x021ed1b0) 16:55:45.948 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x021ecd30] (Origin: function: 0x021ed2b0) 16:55:45.948 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x021ecd30] (Origin: function: 0x021ed1e0) 16:55:45.948 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x021ecd30] (Origin: function: 0x021ed460) 16:55:45.948 [Lua] <>modded = true<> 16:55:45.948 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 16:55:45.951 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 16:55:45.952 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 16:55:45.953 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 16:55:45.953 [Lua] <>modded = true<> 16:55:45.953 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 16:55:45.955 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 16:55:45.956 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 16:55:45.956 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 16:55:45.956 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0580) 16:55:45.956 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x15c44bc0) 16:55:45.956 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x018eec50) 16:55:45.956 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x15c44e90) 16:55:45.957 [Lua] <>modded = true<> 16:55:45.957 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 16:55:45.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 16:55:45.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 16:55:45.964 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 16:55:45.964 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02bf0a90) 16:55:45.964 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x137fdb90) 16:55:45.964 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x13f00770) 16:55:45.964 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 16:55:45.965 [Lua] <>modded = true<> 16:55:45.965 [Lua] <>Mod:1388911015:Chat Block = true<> 16:55:45.966 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 16:55:45.967 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 16:55:45.967 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 16:55:45.967 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x0240a3c0) 16:55:45.967 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 16:55:45.967 [Lua] <>modded = true<> 16:55:45.967 [Lua] <>Mod:1448714756:No Wobble = true<> 16:55:45.969 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 16:55:45.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 16:55:45.970 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 16:55:45.970 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.970 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x04bbeef0) 16:55:45.970 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 16:55:45.970 [Lua] <>modded = true<> 16:55:45.970 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 16:55:45.972 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 16:55:45.973 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 16:55:45.973 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 16:55:45.973 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x13dd8610) 16:55:45.973 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x13e0bb50) 16:55:45.973 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x13dd8340) 16:55:45.973 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x13e0bbb0) 16:55:45.973 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 16:55:45.974 [Lua] <>modded = true<> 16:55:45.974 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 16:55:45.977 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 16:55:45.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 16:55:45.978 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 16:55:45.978 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x13e9b450) 16:55:45.978 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:55:45.978 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 16:55:45.978 [Lua] <>modded = true<> 16:55:45.978 [Lua] <>Mod:1459917022:Parry Indicator = true<> 16:55:45.981 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 16:55:45.981 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 16:55:45.981 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 16:55:45.981 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.981 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x13f0c6b0) 16:55:45.981 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x018b3d80) 16:55:45.981 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018b3da0) 16:55:45.981 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x018b3e50) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x020923b0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02092680) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x020926b0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0209d8b0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0209e120) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d567a0] (Origin: function: 0x00d566d0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d567a0] (Origin: function: 0x00d56810) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d567a0] (Origin: function: 0x00d56830) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d56c30] (Origin: function: 0x00d56b60) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d56c30] (Origin: function: 0x00d56ca0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d56c30] (Origin: function: 0x00d56cc0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d57580] (Origin: function: 0x00d574b0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d57580] (Origin: function: 0x00d575f0) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d57580] (Origin: function: 0x00d57610) 16:55:45.982 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 16:55:45.982 [Lua] <>modded = true<> 16:55:45.982 [Lua] <>Mod:1421155919:Mission timer = true<> 16:55:45.984 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 16:55:45.984 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 16:55:45.984 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 16:55:45.985 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x018cc8b0) 16:55:45.985 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x139e29c0) 16:55:45.985 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x15c449b0) 16:55:45.985 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 16:55:45.985 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 16:55:45.985 [Lua] <>modded = true<> 16:55:45.985 [Lua] <>Mod:1495937978:Host your own game = true<> 16:55:45.987 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 16:55:45.988 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 16:55:45.988 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x13581e70) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa30f0) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa32b0) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa3270) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x14fa3220) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x15557590) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x15557770) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x155578c0) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x15557620) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x14ff1d10) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x14ff1f50) 16:55:45.989 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 16:55:45.989 [Lua] <>modded = true<> 16:55:45.989 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 16:55:45.991 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 16:55:45.992 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 16:55:45.992 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 16:55:45.992 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x13f007f0) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00ad0) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00900) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00920) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00940) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x13f009a0) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x13f009c0) 16:55:45.992 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 16:55:45.992 [Lua] <>modded = true<> 16:55:45.992 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 16:55:45.995 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 16:55:45.996 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 16:55:45.996 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 16:55:45.996 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x13f007b0) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00980) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00960) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00ad0) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00920) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00900) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x13f00940) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x13f00790) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02befb90) 16:55:45.997 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x13f00770) 16:55:45.997 [Lua] <>modded = true<> 16:55:45.997 [Lua] <>Mod:1652856346:Dodge Count UI = true<> 16:55:45.999 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]` 16:55:46.000 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]` 16:55:46.000 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346] 16:55:46.000 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x140afea0) 16:55:46.000 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui 16:55:46.001 [Lua] <>project = vermintide 2<> 16:55:46.001 [Lua] <>build = release<> 16:55:46.001 [Lua] <>platform = win32<> 16:55:46.001 [Lua] <>dedicated_server = false<> 16:55:46.001 [Lua] <>title_id = 5107<> 16:55:46.001 [Lua] <>content_revision = 26718<> 16:55:46.001 [Lua] <>engine_revision = 3caf390912f2<> 16:55:46.001 [Lua] <>release_version = 4.4.2<> 16:55:46.001 [Lua] <>rendering_backend = dx12<> 16:55:46.001 [Lua] <>teamcity_build_id = 124034<> 16:55:46.001 [Lua] <>steam_id = 110000103724cc4<> 16:55:46.001 [Lua] <>steam_profile_name = Tierce<> 16:55:46.001 [Lua] <>steam_app_id = 552500<> 16:55:46.001 [Lua] <>machine_id = 5e86be93-f77e-4234-9f9c-4f5473921f5e<> 16:55:46.001 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 16:55:46.001 [Lua] [Boot] User ID: 110000103724cc4 Tierce 16:55:46.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:55:46.007 [Lua] initializing mechanism to: adventure 16:55:46.007 [Lua] Game:setup() total time: 0.0059999999999993 16:55:46.007 [Lua] handle gfx quality: 0 16:55:46.007 [Lua] default settings: 0 16:55:46.007 [Lua] user settings: 0 16:55:46.007 [Lua] set frame times: 0 16:55:46.007 [Lua] init random: 0 16:55:46.007 [Lua] managers: 0.0059999999999993392 16:55:46.007 [Lua] 16:55:46.007 [Lua] unaccounted: 0 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 16:55:46.007 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 16:55:46.007 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 16:55:46.011 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 16:55:46.011 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 16:55:46.011 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 16:55:46.011 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 16:55:46.011 [Lua] [Testify] Ready! 16:55:46.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 16:55:46.069 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 16:55:46.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 16:55:46.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 16:55:46.373 [Lua] [PackageManager] Force_load: resource_packages/title_screen 16:55:46.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 16:55:46.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 16:55:46.423 [Lua] [PackageManager] Force_load: resource_packages/menu 16:55:46.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 16:55:46.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 16:55:46.490 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 16:55:46.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 16:55:46.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 16:55:46.928 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 16:55:46.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 16:55:47.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 16:55:47.013 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 16:55:47.013 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 16:55:47.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 16:55:47.063 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 16:55:47.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 16:55:47.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 16:55:47.384 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 16:55:47.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 16:55:47.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 16:55:47.635 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 16:55:47.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 16:55:48.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 16:55:48.006 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 16:55:48.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 16:55:48.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 16:55:48.427 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 16:55:48.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:55:48.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:55:48.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 16:55:48.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 16:55:48.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 16:55:48.796 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 16:55:48.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 16:55:48.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 16:55:48.896 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 16:55:48.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 16:55:48.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 16:55:48.963 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 16:55:48.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 16:55:49.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 16:55:49.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 16:55:49.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 16:55:49.211 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 16:55:49.211 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 16:55:49.211 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 16:55:49.212 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x13f5fdd0) 16:55:49.212 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x03fa3920) 16:55:49.212 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x04dcebb0) 16:55:49.212 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 16:55:49.212 [Lua] [Gamestate] Enter StateTitleScreen 16:55:49.213 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:55:49.213 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:55:49.213 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:55:49.213 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:55:49.213 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:55:49.214 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 16:55:49.217 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:55:49.217 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:55:49.217 [Save] Loading `save_data` 16:55:49.218 [Save] Load done 16:55:49.237 [Lua] [BackendManagerPlayFab] Backend Enabled 16:55:49.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 16:55:49.270 [Lua] [PackageManager] Force_load: resource_packages/inventory 16:55:49.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 16:55:49.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 16:55:49.317 [Lua] [PackageManager] Force_load: resource_packages/careers 16:55:49.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 16:55:49.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 16:55:49.368 [Lua] [PackageManager] Force_load: resource_packages/decals 16:55:49.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 16:55:49.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 16:55:49.436 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 16:55:49.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 16:55:49.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 16:55:49.899 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 16:55:49.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 16:55:50.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 16:55:50.641 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 16:55:50.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 16:55:50.832 [Lua] <>playfab_id = A8BBEE90455F4E7<> 16:55:51.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 16:55:51.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 16:55:51.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 16:55:51.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 16:55:51.320 [Lua] [PackageManager] Force_load: resource_packages/ingame 16:55:51.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 16:55:51.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 16:55:51.422 [Save] Saving `save_data` 16:55:51.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 16:55:51.424 [Save] Save done 16:55:51.439 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 16:55:51.660 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 16:55:51.660 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 16:55:51.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 16:55:51.932 [Lua] [PackageManager] Force_load: resource_packages/pickups 16:55:51.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 16:55:51.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 16:55:51.999 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 16:55:51.999 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 16:55:52.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 16:55:52.049 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 16:55:52.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 16:55:52.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 16:55:52.083 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 16:55:52.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 16:55:52.117 [Lua] [PackageManager] Force_load: resource_packages/breeds 16:55:52.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 16:55:52.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 16:55:52.303 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 16:55:52.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 16:55:52.305 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 16:55:52.305 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 16:55:52.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 16:55:52.337 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 16:55:52.847 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 16:55:52.847 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 16:55:52.863 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 16:55:53.068 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 16:55:53.068 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 16:55:53.085 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 16:55:53.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 16:55:53.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 16:55:53.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 16:55:53.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 16:55:53.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 16:55:53.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 16:55:53.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 16:55:53.936 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 16:55:53.952 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 16:55:54.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 16:55:54.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 16:55:54.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 16:55:54.445 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 16:55:54.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 16:55:54.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 16:55:54.665 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 16:55:54.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 16:55:54.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 16:55:54.908 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 16:55:54.909 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 16:55:54.920 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 16:55:55.125 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 16:55:55.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 16:55:55.141 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 16:55:55.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 16:55:55.397 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 16:55:55.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 16:55:55.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 16:55:55.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 16:55:55.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 16:55:55.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 16:55:55.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 16:55:55.855 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 16:55:56.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 16:55:56.060 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 16:55:56.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 16:55:56.336 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 16:55:56.337 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin 16:55:56.337 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 16:55:56.337 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 16:55:56.337 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 16:55:56.337 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 16:55:56.621 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:55:56.621 [Lua] ISI-> GET_ALL_ITEMS! 16:55:56.621 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:55:56.621 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:55:56.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 16:55:56.621 [Lua] 16:55:56.621 [Lua] 16:55:56.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 16:55:56.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 16:55:56.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 16:55:56.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 16:55:56.858 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 16:55:56.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 16:55:56.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 16:55:56.858 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:55:56.858 [Lua] [SteamManager] request_item_prices 16:55:56.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 16:55:57.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 16:55:57.336 [Lua] Player statistics loaded! 16:55:57.349 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 16:55:57.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 16:55:57.554 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 16:55:57.778 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 16:55:57.783 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 16:55:57.792 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 16:55:58.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 16:55:58.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 16:55:58.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 16:56:02.800 [Lua] [SteamManager] on_price_result 1 EUR 16:56:02.800 [Lua] _refresh_steam_item_prices_cb 16:56:02.800 [Lua] Missing item masterlist item for steam_itemdefid: 30 16:56:02.816 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:56:03.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 16:56:03.836 [Lua] [Managers] Destroying manager group: 16:56:03.836 [Lua] [Gamestate] Enter state StateLoading 16:56:03.838 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:56:03.838 [Lua] [LobbyManager] Setting up network options 16:56:03.838 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:56:03.838 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:56:03.838 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:56:03.838 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:56:03.838 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:56:03.838 [Lua] LobbyManager:setup_network_options server_port: 27015 16:56:03.838 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:56:03.840 [Lua] registering RPCs 16:56:03.840 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:56:03.840 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 16:56:03.840 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:56:03.840 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:56:03.840 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1350725888, lt:load_next_level, extra_packages:{ }) 16:56:03.840 [Lua] [LevelTransitionHandler] promote_next_level_data 16:56:03.840 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:56:03.840 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = inn_level 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = inn_level 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1350725888 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 16:56:03.840 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 16:56:03.840 [SteamVoip] Creating room 639bc431844c6fdc 16:56:03.840 [SteamVoip] Joining room 639bc431844c6fdc 16:56:03.841 [EAC] EAC server 110000103724cc4 is initializing 16:56:03.845 [EAC] Server is also client 110000103724cc4 16:56:03.845 [EACServer] [17:56:03:844][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7438C6240 LogLevel: Info. 16:56:03.845 [Lua] ### Created peer state machine for 110000103724cc4 16:56:03.845 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 16:56:03.845 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:56:03.845 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:56:03.845 warning: [Application] Application.update_render_world is deprecated. 16:56:03.854 [Lua] [LevelTransitionHandler] Level load completed! 16:56:03.854 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:56:03.854 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:56:03.854 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:56:03.854 [Lua] Set lobby begin: 16:56:03.854 [Lua] Set lobby end. 16:56:03.854 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "4" and join party "nil" 16:56:03.854 [Lua] [LobbyHost] Changed state from 0 to creating 16:56:03.870 [Lua] [StateLoading] load_current_level 16:56:03.870 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:56:03.870 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 16:56:03.870 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 16:56:03.870 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 16:56:03.870 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 16:56:03.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:56:03.887 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:56:03.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:56:04.121 [SteamLobby] Detected added member 110000103724cc4 16:56:04.122 [Lua] [LobbyHost] Changed state from creating to joined 16:56:04.122 [Lua] [PartyManager] Leader is set to 110000103724cc4 16:56:04.122 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 16:56:04.122 [Lua] [ChatManager] Registering channel 1 16:56:04.122 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:56:04.122 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:56:04.122 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:56:04.139 [Lua] [NetworkServer] Changing num_players from nil to 1 16:56:04.139 [Lua] Players: 1 16:56:04.139 [Lua] Set lobby begin: 16:56:04.139 [Lua] Lobby data mission_id = inn_level 16:56:04.139 [Lua] Lobby data mechanism = adventure 16:56:04.139 [Lua] Lobby data matchmaking_type = 3 16:56:04.139 [Lua] Lobby data eac_authorized = true 16:56:04.139 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:04.139 [Lua] Lobby data selected_mission_id = inn_level 16:56:04.139 [Lua] Lobby data num_players = 1 16:56:04.139 [Lua] Lobby data matchmaking = false 16:56:04.139 [Lua] Set lobby end. 16:56:05.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:56:05.456 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:56:05.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:56:05.860 [Lua] player (110000103724cc4,1) was put into party 0 16:56:05.860 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 16:56:05.860 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 16:56:05.860 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 16:56:05.860 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 16:56:09.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:56:09.058 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:56:09.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:56:09.092 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 16:56:09.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:56:09.125 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:56:09.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:56:09.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:56:09.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:56:09.226 [Lua] [LevelTransitionHandler] Level load completed! 16:56:09.226 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:56:09.228 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:56:09.228 [Lua] checking dlc's against conflict directors 16:56:09.228 [Lua] number of factions to include 2 16:56:09.228 [Lua] Updated list weights for random: 16:56:09.228 [Lua] skaven, 0.42 (0.00-0.42) 16:56:09.228 [Lua] chaos, 0.42 (0.42-0.83) 16:56:09.228 [Lua] beastmen, 0.17 (0.83-1.00) 16:56:09.228 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:56:09.228 [Lua] Updated list weights for random: 16:56:09.228 [Lua] beastmen, 0.29 (0.00-0.29) 16:56:09.228 [Lua] chaos, 0.71 (0.29-1.00) 16:56:09.228 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:56:09.228 [Lua] number of factions added 2 16:56:09.228 [Lua] --- --- --- 16:56:09.228 [Lua] Starting... difficulty 'normal' 16:56:09.228 [Lua] These are the starting conflict directors: 16:56:09.228 [Lua] inn_level 16:56:09.228 [Lua] --- --- --- 16:56:09.228 [Lua] 16:56:09.228 [Lua] DONE! Found the following directors: 16:56:09.228 [Lua] (free: 35), Master hash is: 16:56:09.228 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:56:09.228 [Lua] load_startup_enemy_packages: -------------- 16:56:09.228 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:56:09.228 [Lua] critter_rat 16:56:09.244 [Lua] ### Received rpc_level_loaded 16:56:09.244 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 78 16:56:09.244 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 16:56:09.260 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 16:56:09.260 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 16:56:09.277 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 16:56:09.277 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 16:56:09.277 [Lua] ### Received rpc_level_loaded 16:56:09.277 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 78 16:56:09.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:56:09.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:56:09.294 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:56:09.294 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:56:09.294 [Lua] Starting async level spawning of levels/inn/world 16:56:09.294 [Umbra] Init version: 3.4.15 :: 16 threads 16:56:09.468 [Lua] Async level spawning done 16:56:09.468 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:56:10.442 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:56:10.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:56:10.443 [Lua] Set lobby begin: 16:56:10.443 [Lua] Lobby data selected_mission_id = inn_level 16:56:10.443 [Lua] Lobby data num_players = 1 16:56:10.443 [Lua] Lobby data matchmaking = false 16:56:10.443 [Lua] Lobby data host = 110000103724cc4 16:56:10.443 [Lua] Lobby data mission_id = inn_level 16:56:10.443 [Lua] Lobby data matchmaking_type = 3 16:56:10.443 [Lua] Lobby data country_code = CZ 16:56:10.443 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:10.443 [Lua] Lobby data unique_server_name = Tierce 16:56:10.443 [Lua] Lobby data mechanism = adventure 16:56:10.443 [Lua] Lobby data eac_authorized = true 16:56:10.443 [Lua] Set lobby end. 16:56:10.443 [Lua] [Managers] Destroying manager group: 16:56:10.443 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:56:10.443 [Lua] [Gamestate] Enter StateIngame HOST 16:56:10.444 [Lua] [Managers] Calling function on all managers: 16:56:10.444 [Lua] <>level = inn_level<> 16:56:10.444 [Lua] Set lobby begin: 16:56:10.444 [Lua] Lobby data selected_mission_id = inn_level 16:56:10.444 [Lua] Lobby data num_players = 1 16:56:10.444 [Lua] Lobby data matchmaking = false 16:56:10.444 [Lua] Lobby data host = 110000103724cc4 16:56:10.444 [Lua] Lobby data mission_id = inn_level 16:56:10.444 [Lua] Lobby data matchmaking_type = 3 16:56:10.444 [Lua] Lobby data country_code = CZ 16:56:10.444 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:10.444 [Lua] Lobby data unique_server_name = Tierce 16:56:10.444 [Lua] Lobby data mechanism = adventure 16:56:10.444 [Lua] Lobby data eac_authorized = true 16:56:10.444 [Lua] Set lobby end. 16:56:10.444 [Lua] [StateIngame] Server ingame 16:56:10.448 [Lua] Set lobby begin: 16:56:10.448 [Lua] Lobby data difficulty = normal 16:56:10.448 [Lua] Lobby data selected_mission_id = inn_level 16:56:10.448 [Lua] Lobby data difficulty_tweak = 0 16:56:10.448 [Lua] Lobby data num_players = 1 16:56:10.448 [Lua] Lobby data matchmaking = false 16:56:10.448 [Lua] Lobby data host = 110000103724cc4 16:56:10.448 [Lua] Lobby data mission_id = inn_level 16:56:10.448 [Lua] Lobby data matchmaking_type = 3 16:56:10.448 [Lua] Lobby data country_code = CZ 16:56:10.448 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:10.448 [Lua] Lobby data unique_server_name = Tierce 16:56:10.448 [Lua] Lobby data mechanism = adventure 16:56:10.448 [Lua] Lobby data eac_authorized = true 16:56:10.448 [Lua] Set lobby end. 16:56:10.448 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:56:10.448 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:56:10.448 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:56:10.448 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:56:10.448 [Lua] [Matchmaking] initializing 16:56:10.448 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 16:56:10.448 [Lua] [Matchmaking] register rpcs 16:56:10.448 [Lua] GameNetworkManager:init... creating game session 16:56:10.448 [Lua] Host GameSession.make_game_session_host with session: 16:56:10.448 [GameSession] make_game_session_host() 16:56:10.448 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:56:10.448 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 16:56:10.448 [Lua] [GameNetworkManager] self.is_server = true 16:56:10.448 [Network] Setting artificial MTU limit to 65536 16:56:10.456 [Lua] Switching ConflictSettings: to: inn_level 16:56:10.456 [Lua] pacing=disabled 16:56:10.456 [Lua] roaming=nil 16:56:10.456 [Lua] disabled=false 16:56:10.456 [Lua] pack_spawning=disabled 16:56:10.456 [Lua] contained_breeds=nil 16:56:10.456 [Lua] boss=disabled 16:56:10.456 [Lua] horde=disabled 16:56:10.456 [Lua] specials=disabled 16:56:10.456 [Lua] name=inn_level 16:56:10.456 [Lua] intensity=disabled 16:56:10.456 [Lua] --- 16:56:10.456 [Lua] [LevelAnalysis] set_random_seed( 0) 16:56:10.460 [Lua] [AIInterestPointSystem] Level Seed: 0 16:56:10.460 [Lua] 16:56:10.460 [Lua] [entity_system_bag] = table 16:56:10.460 [Lua] [entity_system_bag] = metatable 16:56:10.460 [Lua] [startup_data] = table 16:56:10.460 [Lua] [entity_manager] = table 16:56:10.460 [Lua] [entity_manager] = metatable 16:56:10.460 [Lua] [unit_spawner] = table 16:56:10.460 [Lua] [unit_spawner] = metatable 16:56:10.460 [Lua] [unit_storage] = table 16:56:10.460 [Lua] [unit_storage] = metatable 16:56:10.460 [Lua] [dice_keeper] = table 16:56:10.460 [Lua] [dice_keeper] = metatable 16:56:10.460 [Lua] [is_server] = true (boolean) 16:56:10.460 [Lua] [world] = [World] 16:56:10.460 [Lua] [system_api] = table 16:56:10.460 [Lua] [entity_system] = table 16:56:10.460 [Lua] [entity_system] = metatable 16:56:10.460 [Lua] [network_lobby] = table 16:56:10.460 [Lua] [network_lobby] = metatable 16:56:10.460 [Lua] [profile_synchronizer] = table 16:56:10.460 [Lua] [profile_synchronizer] = metatable 16:56:10.460 [Lua] [level_transition_handler] = table 16:56:10.460 [Lua] [level_transition_handler] = metatable 16:56:10.460 [Lua] [num_local_human_players] = 1 (number) 16:56:10.460 [Lua] [statistics_db] = table 16:56:10.460 [Lua] [statistics_db] = metatable 16:56:10.460 [Lua] [network_server] = table 16:56:10.460 [Lua] [network_server] = metatable 16:56:10.460 [Lua] [input_manager] = table 16:56:10.460 [Lua] [input_manager] = metatable 16:56:10.460 [Lua] [network_clock] = table 16:56:10.460 [Lua] [network_clock] = metatable 16:56:10.460 [Lua] [network_transmit] = table 16:56:10.460 [Lua] [network_transmit] = metatable 16:56:10.460 [Lua] [free_flight_manager] = table 16:56:10.460 [Lua] [free_flight_manager] = metatable 16:56:10.460 [Lua] [network_manager] = table 16:56:10.460 [Lua] [network_manager] = metatable 16:56:10.460 [Lua] [network_event_delegate] = table 16:56:10.460 [Lua] [network_event_delegate] = metatable 16:56:10.460 [Lua] 16:56:10.460 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:56:10.460 [Lua] ignoring extension VersusInteractObjectiveExtension 16:56:10.460 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:56:10.460 [Lua] ignoring extension VersusSocketObjectiveExtension 16:56:10.460 [Lua] ignoring extension VersusTargetObjectiveExtension 16:56:10.460 [Lua] ignoring extension VersusMissionObjectiveExtension 16:56:10.461 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:56:10.466 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:56:10.467 [Lua] [AchievementManager] Achievements using the steam platform 16:56:10.467 [Lua] PlayerManager:add_player player_1 16:56:10.534 [Lua] [StateIngame] Level seed: 0 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 16:56:10.540 [GameSession] create_game_object(26, 0) 16:56:10.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 16:56:10.540 [GameSession] create_game_object(26, 1) 16:56:10.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:56:10.540 [GameSession] create_game_object(26, 2) 16:56:10.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:56:10.540 [GameSession] create_game_object(26, 3) 16:56:10.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 16:56:10.540 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read, 16:56:10.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3, async-read, 16:56:10.544 [Lua] [LevelAnalysis] set_random_seed( 0) 16:56:10.548 [GameSession] create_game_object(67, 4) 16:56:10.548 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 16:56:10.548 [GameSession] create_game_object(95, 5) 16:56:10.548 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 16:56:10.548 [Lua] [IngameUI] init 16:56:10.564 [SteamVoipClient] select_out(110000103724cc4, off) 16:56:10.566 [Lua] cb_razer_chroma_setup 16:56:10.616 [Lua] [Matchmaking] Cancelling matchmaking 16:56:10.616 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:56:10.616 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:56:10.616 [Lua] Set lobby begin: 16:56:10.616 [Lua] Lobby data difficulty = normal 16:56:10.616 [Lua] Lobby data selected_mission_id = inn_level 16:56:10.616 [Lua] Lobby data power_level = 0 16:56:10.616 [Lua] Lobby data difficulty_tweak = 0 16:56:10.616 [Lua] Lobby data num_players = 1 16:56:10.616 [Lua] Lobby data matchmaking = false 16:56:10.616 [Lua] Lobby data host = 110000103724cc4 16:56:10.616 [Lua] Lobby data mission_id = inn_level 16:56:10.616 [Lua] Lobby data matchmaking_type = 3 16:56:10.616 [Lua] Lobby data country_code = CZ 16:56:10.617 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:10.617 [Lua] Lobby data unique_server_name = Tierce 16:56:10.617 [Lua] Lobby data mechanism = adventure 16:56:10.617 [Lua] Lobby data eac_authorized = true 16:56:10.617 [Lua] Set lobby end. 16:56:10.617 [Flow] complete_skittergate_legend true 16:56:10.617 [Flow] complete_all_helmgart_levels_recruit true 16:56:10.618 [Flow] WitchHunterLevel:35 16:56:10.618 [Flow] LeaderYes 16:56:10.618 [Flow] ALL PC XP:304250 16:56:10.618 [Flow] Has "bogenhafen" DLC:true 16:56:10.618 [Flow] WH XP:60850 16:56:10.618 [Flow] Number of crafted items:2834 16:56:10.618 [Flow] Has "pre_order" DLC:true 16:56:10.618 [Flow] Sum of Powe Levels:1500 16:56:10.618 [Flow] lodestone diff 1:false 16:56:10.618 [Flow] magnus and forest activated 16:56:10.618 [Flow] magnus and forest activated 16:56:10.618 [Flow] cemetery and forest activated 16:56:10.618 [Flow] magnus and cemetery 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.618 [Flow] ALL RUNES ACTIVATED 16:56:10.618 [Flow] magnus and forest activated 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.618 [Flow] ALL RUNES ACTIVATED 16:56:10.618 [Flow] cemetery and forest activated 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.618 [Flow] ALL RUNES ACTIVATED 16:56:10.618 [Flow] magnus and forest activated 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.618 [Flow] ALL RUNES ACTIVATED 16:56:10.618 [Flow] magnus and cemetery 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.618 [Flow] ALL RUNES ACTIVATED 16:56:10.618 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:56:10.620 [Lua] CurrentConflictSettings inn_level 16:56:10.620 [Lua] [ConflictDirector] conflict_director is ai_ready 16:56:10.620 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:56:10.620 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:56:10.622 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:56:10.622 [Lua] Forming navigation groups in one frame 16:56:10.622 [Lua] Forming navigation groups 16:56:10.639 [Lua] NavigationGroupManager -> calulation time A: 0.01699999999999946 16:56:10.640 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 16:56:10.640 [Lua] number of nav groups: 42 16:56:10.641 [Lua] number of refined nav groups : 23 16:56:10.642 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 16:56:10.642 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:56:10.642 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:56:10.642 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:56:10.642 [GameSession] create_game_object(68, 6) 16:56:10.643 [GameSession] create_game_object(68, 7) 16:56:10.643 [GameSession] create_game_object(68, 8) 16:56:10.643 [GameSession] create_game_object(68, 9) 16:56:10.643 [GameSession] create_game_object(68, 10) 16:56:10.643 [GameSession] create_game_object(31, 11) 16:56:10.643 [GameSession] create_game_object(31, 12) 16:56:10.643 [GameSession] create_game_object(31, 13) 16:56:10.644 [GameSession] create_game_object(31, 14) 16:56:10.644 [GameSession] create_game_object(31, 15) 16:56:10.644 [GameSession] create_game_object(68, 16) 16:56:10.644 [GameSession] create_game_object(68, 17) 16:56:10.644 [GameSession] create_game_object(68, 18) 16:56:10.644 [GameSession] create_game_object(68, 19) 16:56:10.644 [GameSession] create_game_object(68, 20) 16:56:10.644 [GameSession] create_game_object(68, 21) 16:56:10.644 [GameSession] create_game_object(68, 22) 16:56:10.644 [GameSession] create_game_object(68, 23) 16:56:10.644 [GameSession] create_game_object(68, 24) 16:56:10.645 [GameSession] create_game_object(68, 25) 16:56:10.645 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:56:10.645 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:56:10.645 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:56:10.645 [GameSession] create_game_object(48, 26) 16:56:10.645 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 16:56:10.645 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:56:10.645 [Lua] [Managers] Calling function on all managers: 16:56:10.645 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:56:10.668 [Save] Saving `save_data` 16:56:10.670 [Save] Save done 16:56:10.674 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 16:56:10.674 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 16:56:10.679 [Lua] [UnlockManager] All unlocks ready 16:56:11.678 [Lua] player (110000103724cc4,1) was put into party 1 16:56:11.678 [Lua] [IngamePlayerListUI] - Destroy 16:56:11.678 [Lua] [GamePadEquipmentUI] - Destroy 16:56:11.678 [Lua] [EquipmentUI] - Destroy 16:56:11.678 [Lua] [GamePadAbilityUI] - Destroy 16:56:11.678 [Lua] [AbilityUI] - Destroy 16:56:11.688 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000103724cc4 16:56:11.688 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 110000103724cc4 16:56:11.688 [Lua] Set lobby begin: 16:56:11.688 [Lua] Lobby data selected_mission_id = inn_level 16:56:11.688 [Lua] Lobby data num_players = 1 16:56:11.688 [Lua] Lobby data difficulty_tweak = 0 16:56:11.688 [Lua] Lobby data host = 110000103724cc4 16:56:11.688 [Lua] Lobby data matchmaking_type = 3 16:56:11.688 [Lua] Lobby data difficulty = normal 16:56:11.688 [Lua] Lobby data player_slot_1 = 0:0 16:56:11.689 [Lua] Lobby data unique_server_name = Tierce 16:56:11.689 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:11.689 [Lua] Lobby data country_code = CZ 16:56:11.689 [Lua] Lobby data matchmaking = false 16:56:11.689 [Lua] Lobby data power_level = 0 16:56:11.689 [Lua] Lobby data mission_id = inn_level 16:56:11.689 [Lua] Lobby data mechanism = adventure 16:56:11.689 [Lua] Lobby data player_slot_5 = 0:0 16:56:11.689 [Lua] Lobby data player_slot_2 = 0:0 16:56:11.689 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:11.689 [Lua] Lobby data player_slot_3 = 0:0 16:56:11.689 [Lua] Lobby data eac_authorized = true 16:56:11.689 [Lua] Set lobby end. 16:56:11.689 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(4) career(1) 16:56:11.689 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:56:11.689 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1798880256,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 16:56:11.689 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 16:56:11.689 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 16:56:11.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 16:56:11.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 16:56:11.690 [GameSession] create_game_object(26, 27) 16:56:11.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 16:56:11.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:11.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 16:56:11.832 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 16:56:11.832 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 16:56:11.833 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 16:56:12.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:12.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:56:12.464 [GameSession] create_game_object(26, 28) 16:56:12.464 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 16:56:12.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:56:12.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:56:12.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:56:12.788 [GameSession] create_game_object(26, 29) 16:56:12.788 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 16:56:12.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:56:12.792 [Flow] DISABLE 16:56:13.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:56:13.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:56:13.042 [GameSession] create_game_object(26, 30) 16:56:13.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:56:13.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:13.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:13.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 16:56:13.112 [GameSession] create_game_object(26, 31) 16:56:13.112 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 16:56:13.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:56:13.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:56:13.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 16:56:13.160 [GameSession] create_game_object(26, 32) 16:56:13.160 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:56:13.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:56:13.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:56:13.219 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:56:13.219 [GameSession] create_game_object(26, 33) 16:56:13.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:56:13.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:56:13.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:56:13.278 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:56:13.278 [GameSession] create_game_object(26, 34) 16:56:13.278 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:56:13.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:56:13.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:56:13.313 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:56:13.313 [GameSession] create_game_object(26, 35) 16:56:13.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 16:56:13.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 16:56:13.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 16:56:13.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46 16:56:13.411 [GameSession] create_game_object(26, 36) 16:56:13.411 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:56:13.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 16:56:13.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 16:56:13.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 16:56:13.437 [GameSession] create_game_object(26, 37) 16:56:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:56:13.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:56:13.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:56:13.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027 16:56:13.478 [GameSession] create_game_object(26, 38) 16:56:13.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:56:13.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:56:13.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:56:13.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 16:56:13.520 [GameSession] create_game_object(26, 39) 16:56:13.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:56:13.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:56:13.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:56:13.548 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 16:56:13.548 [GameSession] create_game_object(26, 40) 16:56:13.548 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:56:13.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:13.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:13.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 16:56:13.591 [GameSession] create_game_object(26, 41) 16:56:13.591 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:56:13.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:56:13.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:56:13.635 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:56:13.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:56:13.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:56:13.703 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:56:13.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:56:13.802 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:56:13.802 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:56:13.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:56:13.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:56:13.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:56:13.898 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:56:14.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:56:14.223 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:56:14.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:56:14.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:56:14.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:56:14.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:56:14.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:56:14.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:56:14.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:56:14.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:56:14.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:56:14.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:56:14.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:56:14.933 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:56:14.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:56:15.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:56:15.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:56:15.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:56:15.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:56:15.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:56:15.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:56:15.119 [Lua] [PlayFabMirrorBase] _commit_internal "1" 16:56:15.119 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:56:15.133 [Lua] generate_backend_stats 110000103724cc4:1 16:56:15.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:56:15.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:56:15.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 16:56:15.194 [Lua] Set lobby begin: 16:56:15.194 [Lua] Lobby data selected_mission_id = inn_level 16:56:15.194 [Lua] Lobby data num_players = 1 16:56:15.194 [Lua] Lobby data difficulty_tweak = 0 16:56:15.194 [Lua] Lobby data host = 110000103724cc4 16:56:15.194 [Lua] Lobby data matchmaking_type = 3 16:56:15.194 [Lua] Lobby data difficulty = normal 16:56:15.194 [Lua] Lobby data player_slot_1 = 0:0 16:56:15.194 [Lua] Lobby data unique_server_name = Tierce 16:56:15.194 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:15.194 [Lua] Lobby data country_code = CZ 16:56:15.194 [Lua] Lobby data matchmaking = false 16:56:15.194 [Lua] Lobby data power_level = 835 16:56:15.194 [Lua] Lobby data mission_id = inn_level 16:56:15.194 [Lua] Lobby data mechanism = adventure 16:56:15.194 [Lua] Lobby data player_slot_5 = 0:0 16:56:15.194 [Lua] Lobby data player_slot_2 = 0:0 16:56:15.194 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:15.195 [Lua] Lobby data player_slot_3 = 0:0 16:56:15.195 [Lua] Lobby data eac_authorized = true 16:56:15.195 [Lua] Set lobby end. 16:56:15.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 16:56:15.465 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:56:15.465 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:56:15.465 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 16:56:15.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 16:56:15.546 [Lua] [PackageManager] Force_load: wwise/we_deus_01 16:56:15.546 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:56:15.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:56:15.613 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:56:15.626 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1798880256 16:56:15.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 16:56:15.629 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 16:56:15.632 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:56:15.632 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:56:15.632 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:56:15.632 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:56:15.632 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:56:15.632 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:56:15.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:15.632 [GameSession] create_game_object(9, 42) 16:56:15.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:56:15.632 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 16:56:15.633 [GameSession] create_game_object(46, 43) 16:56:15.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 16:56:15.640 [Lua] [PlayFabMirrorBase] commit result "success", "1" 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18cee0 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18cee0 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18c600 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18c600 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18e090 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18e090 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18db10 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18db10 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18c320 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18c320 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c18d5d0 16:56:15.642 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c18d5d0 16:56:15.715 [Lua] Players are leaving the safe zone 16:56:16.188 [Lua] StateInGameRunning:_game_actually_starts() 16:56:16.189 [Lua] [IngameUI] menu view on_enter start_menu_view 16:56:16.189 [Lua] hero_fullscreen_menu_on_enter 16:56:16.189 [Lua] [GameModeInn] Start menu opened 16:56:16.189 [Lua] ################################################################################################################# 16:56:16.189 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:56:16.189 [Lua] ################################################################################################################# 16:56:16.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 16:56:16.189 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 16:56:16.195 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d356990 16:56:16.196 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 16:56:16.199 [SteamVoipClient] select_out(110000103724cc4, off) 16:56:16.203 [Lua] cb_razer_chroma_setup 16:56:16.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 16:56:16.212 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:56:16.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:56:16.212 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:56:16.212 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 16:56:16.212 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 16:56:16.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:56:16.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 16:56:16.409 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 16:56:16.409 [Lua] Commit load time data 16:56:17.205 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 0 16:56:17.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x9d, position: 27249 16:56:18.571 [Lua] [IngameUI] menu view on_exit start_menu_view 16:56:18.571 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 16:56:18.571 [Lua] hero_fullscreen_menu_on_exit 16:56:18.571 [Lua] [GameModeInn] Start menu closed 16:56:18.573 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d356990 16:56:18.573 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:56:18.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 16:56:19.380 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2, async-read, 16:56:19.380 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:56:19.408 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 16:56:19.408 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:56:19.421 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1, async-read, 16:56:19.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:56:19.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2, async-read, 16:56:19.436 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:56:19.449 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1, async-read, 16:56:19.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:56:19.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2, async-read, 16:56:19.463 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:56:19.476 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 16:56:19.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:56:19.585 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2, async-read, 16:56:19.586 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:56:19.601 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 16:56:19.601 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:56:42.002 [Lua] [Matchmaking] Cancelling matchmaking 16:56:42.002 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:56:42.014 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:56:42.014 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:56:42.017 [Lua] Set lobby begin: 16:56:42.017 [Lua] Lobby data selected_mission_id = inn_level 16:56:42.017 [Lua] Lobby data num_players = 1 16:56:42.017 [Lua] Lobby data difficulty_tweak = 0 16:56:42.017 [Lua] Lobby data host = 110000103724cc4 16:56:42.017 [Lua] Lobby data matchmaking_type = 3 16:56:42.017 [Lua] Lobby data difficulty = harder 16:56:42.017 [Lua] Lobby data player_slot_1 = 0:0 16:56:42.017 [Lua] Lobby data unique_server_name = Tierce 16:56:42.017 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:42.018 [Lua] Lobby data country_code = CZ 16:56:42.018 [Lua] Lobby data matchmaking = false 16:56:42.018 [Lua] Lobby data power_level = 835 16:56:42.018 [Lua] Lobby data mission_id = inn_level 16:56:42.018 [Lua] Lobby data mechanism = adventure 16:56:42.018 [Lua] Lobby data player_slot_5 = 0:0 16:56:42.018 [Lua] Lobby data player_slot_2 = 0:0 16:56:42.018 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:42.018 [Lua] Lobby data player_slot_3 = 0:0 16:56:42.018 [Lua] Lobby data eac_authorized = true 16:56:42.018 [Lua] Set lobby end. 16:56:42.018 [Lua] [PartyManager] Leader is set to 110000103724cc4 16:56:42.018 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level plaza 0 16:56:42.018 [Lua] Set lobby begin: 16:56:42.018 [Lua] Lobby data twitch_enabled = false 16:56:42.018 [Lua] Lobby data selected_mission_id = plaza 16:56:42.018 [Lua] Lobby data num_players = 1 16:56:42.018 [Lua] Lobby data difficulty_tweak = 0 16:56:42.018 [Lua] Lobby data host = 110000103724cc4 16:56:42.018 [Lua] Lobby data matchmaking_type = 6 16:56:42.018 [Lua] Lobby data match_started = true 16:56:42.018 [Lua] Lobby data difficulty = harder 16:56:42.018 [Lua] Lobby data player_slot_1 = 0:0 16:56:42.018 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:42.018 [Lua] Lobby data unique_server_name = Tierce 16:56:42.018 [Lua] Lobby data quick_game = false 16:56:42.018 [Lua] Lobby data country_code = CZ 16:56:42.018 [Lua] Lobby data matchmaking = false 16:56:42.018 [Lua] Lobby data power_level = 835 16:56:42.018 [Lua] Lobby data mission_id = inn_level 16:56:42.018 [Lua] Lobby data mechanism = adventure 16:56:42.018 [Lua] Lobby data player_slot_5 = 0:0 16:56:42.019 [Lua] Lobby data player_slot_2 = 0:0 16:56:42.019 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:42.019 [Lua] Lobby data player_slot_3 = 0:0 16:56:42.019 [Lua] Lobby data eac_authorized = true 16:56:42.019 [Lua] Set lobby end. 16:56:42.019 [Lua] Set lobby begin: 16:56:42.019 [Lua] Lobby data twitch_enabled = false 16:56:42.019 [Lua] Lobby data selected_mission_id = plaza 16:56:42.019 [Lua] Lobby data num_players = 1 16:56:42.019 [Lua] Lobby data difficulty_tweak = 0 16:56:42.019 [Lua] Lobby data host = 110000103724cc4 16:56:42.019 [Lua] Lobby data matchmaking_type = 6 16:56:42.019 [Lua] Lobby data is_private = true 16:56:42.019 [Lua] Lobby data match_started = true 16:56:42.019 [Lua] Lobby data difficulty = harder 16:56:42.019 [Lua] Lobby data player_slot_1 = 0:0 16:56:42.019 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:42.019 [Lua] Lobby data unique_server_name = Tierce 16:56:42.019 [Lua] Lobby data quick_game = false 16:56:42.019 [Lua] Lobby data country_code = CZ 16:56:42.019 [Lua] Lobby data matchmaking = false 16:56:42.019 [Lua] Lobby data power_level = 835 16:56:42.019 [Lua] Lobby data mission_id = inn_level 16:56:42.019 [Lua] Lobby data mechanism = adventure 16:56:42.019 [Lua] Lobby data player_slot_5 = 0:0 16:56:42.019 [Lua] Lobby data player_slot_2 = 0:0 16:56:42.019 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:42.019 [Lua] Lobby data player_slot_3 = 0:0 16:56:42.019 [Lua] Lobby data eac_authorized = true 16:56:42.019 [Lua] Set lobby end. 16:56:42.020 [Lua] [ChatManager][1]System: Starting hosted game... 16:56:42.020 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:56:42.020 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:56:44.526 [Lua] [Matchmaking] Cancelling matchmaking 16:56:44.526 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:56:44.526 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:56:44.526 [Lua] Set lobby begin: 16:56:44.526 [Lua] Lobby data twitch_enabled = false 16:56:44.526 [Lua] Lobby data selected_mission_id = inn_level 16:56:44.526 [Lua] Lobby data num_players = 1 16:56:44.526 [Lua] Lobby data difficulty_tweak = 0 16:56:44.526 [Lua] Lobby data host = 110000103724cc4 16:56:44.527 [Lua] Lobby data matchmaking_type = 3 16:56:44.527 [Lua] Lobby data is_private = true 16:56:44.527 [Lua] Lobby data match_started = true 16:56:44.527 [Lua] Lobby data difficulty = normal 16:56:44.527 [Lua] Lobby data player_slot_1 = 0:0 16:56:44.527 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:44.527 [Lua] Lobby data unique_server_name = Tierce 16:56:44.527 [Lua] Lobby data quick_game = false 16:56:44.527 [Lua] Lobby data country_code = CZ 16:56:44.527 [Lua] Lobby data matchmaking = false 16:56:44.527 [Lua] Lobby data power_level = 835 16:56:44.527 [Lua] Lobby data mission_id = inn_level 16:56:44.527 [Lua] Lobby data mechanism = adventure 16:56:44.527 [Lua] Lobby data player_slot_5 = 0:0 16:56:44.527 [Lua] Lobby data player_slot_2 = 0:0 16:56:44.527 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:44.527 [Lua] Lobby data player_slot_3 = 0:0 16:56:44.528 [Lua] Lobby data eac_authorized = true 16:56:44.528 [Lua] Set lobby end. 16:56:44.530 [Lua] Set lobby begin: 16:56:44.530 [Lua] Lobby data twitch_enabled = false 16:56:44.530 [Lua] Lobby data selected_mission_id = inn_level 16:56:44.530 [Lua] Lobby data num_players = 1 16:56:44.530 [Lua] Lobby data difficulty_tweak = 0 16:56:44.530 [Lua] Lobby data host = 110000103724cc4 16:56:44.530 [Lua] Lobby data matchmaking_type = 3 16:56:44.530 [Lua] Lobby data is_private = true 16:56:44.530 [Lua] Lobby data match_started = true 16:56:44.530 [Lua] Lobby data difficulty = normal 16:56:44.530 [Lua] Lobby data player_slot_1 = 0:0 16:56:44.530 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 16:56:44.530 [Lua] Lobby data unique_server_name = Tierce 16:56:44.530 [Lua] Lobby data quick_game = false 16:56:44.530 [Lua] Lobby data country_code = CZ 16:56:44.530 [Lua] Lobby data matchmaking = false 16:56:44.530 [Lua] Lobby data power_level = 835 16:56:44.530 [Lua] Lobby data mission_id = inn_level 16:56:44.530 [Lua] Lobby data mechanism = adventure 16:56:44.530 [Lua] Lobby data player_slot_5 = 0:0 16:56:44.530 [Lua] Lobby data player_slot_2 = 0:0 16:56:44.530 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:56:44.530 [Lua] Lobby data player_slot_3 = 0:0 16:56:44.530 [Lua] Lobby data eac_authorized = true 16:56:44.530 [Lua] Set lobby end. 16:56:44.530 [Lua] [PartyManager] Leader is set to 110000103724cc4 16:56:56.878 [Window] Window => inactive 16:57:00.044 [Window] Window => active 16:57:00.047 [Window] Window => active 16:57:12.184 [Lua] Got invite to lobby from 110000102c668ac 16:57:12.195 [Lua] [Matchmaking] Joining lobby table: 0000000002843930. 16:57:12.195 [Lua] 16:57:12.195 [Lua] [join_by_lobby_browser] = true (boolean) 16:57:12.195 [Lua] [join_lobby_data] = table 16:57:12.195 [Lua] [id] = 186000001c86efe (string) 16:57:12.195 [Lua] [is_server_invite] = false (boolean) 16:57:12.195 [Lua] [friend_join] = true (boolean) 16:57:12.195 [Lua] 16:57:12.195 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:57:12.195 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 16:57:12.195 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:57:12.195 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:57:12.195 [Lua] [ChatManager][1]System: Connecting to game session. 16:57:12.207 [Lua] [LobbyClient] Changed state from nil to joining 16:57:12.450 [SteamLobby] Detected added member 110000102c668ac 16:57:12.450 [SteamLobby] Detected added member 110000104a550a1 16:57:12.450 [SteamLobby] Detected added member 110000103724cc4 16:57:12.452 [Lua] [LobbyClient] Changed state from joining to joined 16:57:12.452 [Lua] [PartyManager] Leader is set to 110000102c668ac 16:57:12.452 [Lua] [LobbyClient] connected to lobby, id: 186000001c86efe 16:57:12.452 [Lua] ====== Looking for host: 110000102c668ac 16:57:12.452 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 16:57:12.645 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0263a528, to peer: 110000102c668ac channel: 1 16:57:12.645 [Lua] Connected to host: 110000102c668ac, using channel: 1 16:57:12.645 [Lua] [Matchmaking] Joined lobby, checking network hash... 16:57:12.649 [SteamTransport] Added peer 110000102c668ac 16:57:12.784 [SteamAuthenticator] Sent ticket request to 110000102c668ac 16:57:12.784 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Fire_de_Cross'... 16:57:13.582 [Steam] Connection a344865a to remote 110000102c668ac accepted by the remote part 16:57:13.596 [SteamAuthenticator] Got ticket request from 110000102c668ac 16:57:13.596 [SteamAuthenticator] GetAuthSessionTicket 110000102c668ac 16:57:13.620 [SteamAuthenticator] Got ticket from 110000102c668ac 16:57:13.620 [SteamAuthenticator] BeginAuthSession 110000102c668ac 16:57:13.620 [SteamAuthenticator] Authenticating 110000102c668ac 16:57:13.895 [SteamAuthenticator] Steam validation for 110000102c668ac with response 0 16:57:13.908 [Connection] Sending request connection 238 message to 110000102c668ac 16:57:13.999 [Handshaker] Established a connection 238 to 110000102c668ac 16:57:14.148 [Channel] Channel 1 to peer 110000102c668ac in system game instance 186000001c86efe was accepted. 16:57:14.148 [Lua] [Matchmaking] Connected, requesting to join game... 16:57:14.149 [Lua] vermintide_1 16:57:14.149 [Lua] wom_beta 16:57:14.149 [Lua] bogenhafen 16:57:14.149 [Lua] lake_upgrade 16:57:14.149 [Lua] pre_order 16:57:14.149 [Lua] cog_upgrade 16:57:14.149 [Lua] scorpion_beta_extended_access 16:57:14.149 [Lua] holly 16:57:14.149 [Lua] woods 16:57:14.149 [Lua] scorpion 16:57:14.149 [Lua] lake 16:57:14.149 [Lua] cog 16:57:14.149 [Lua] woods_upgrade 16:57:14.149 [Lua] grass 16:57:14.202 [Lua] [Matchmaking] Successfully joined game after 0.05 seconds: lobby_id=186000001c86efe host_id:Fire_de_Cross 16:57:14.202 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 16:57:14.202 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 16:57:14.202 [Lua] [ChatManager][1]System: Requesting profiles 16:57:14.255 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000104a550a1 | we:0 | dr:110000102c668ac | bw:0 | es:0 16:57:14.256 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 16:57:14.256 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 16:57:14.256 [Lua] [ChatManager][1]System: Acquiring profiles 16:57:14.323 [Lua] [ChatManager][1]System: Joining game... 16:57:14.326 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 16:57:14.326 [Lua] TRANSITION start_lobby table: 000000000C07AE50 false 16:57:14.326 [Lua] [GameNetworkManager] Leaving game... 16:57:14.326 [Lua] [GameNetworkManager] Shutting down game session host. 16:57:14.326 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:57:14.326 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:57:14.326 [GameSession] shutdown_game_session_host() 16:57:14.326 [GameSession] shutdown() 16:57:14.326 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=64.34 16:57:14.336 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:57:16.095 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 16:57:16.335 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:57:16.335 [Lua] [Managers] Calling function on all managers: 16:57:16.335 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 16:57:16.335 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 16:57:16.335 [Lua] Clearing all global lookup lists 16:57:16.335 [Lua] [IngamePlayerListUI] - Destroy 16:57:16.336 [Lua] [GamePadEquipmentUI] - Destroy 16:57:16.336 [Lua] [EquipmentUI] - Destroy 16:57:16.336 [Lua] [GamePadAbilityUI] - Destroy 16:57:16.336 [Lua] [AbilityUI] - Destroy 16:57:16.336 [Lua] [IngameUI] destroy 16:57:16.338 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[a73f6308a2ca30f4]' 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_sienna_painting_wood_base_2 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_1 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_kruber_painting_wood_base_2 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_kruber_painting_wood_base_1 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kerillian_painting_wood_base_2 16:57:16.348 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_5 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_4 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_46, keep_hall_painting_wood_base_2 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_1 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skaven_7th_edition_army_book_page_027, keep_bardin_painting_wood_base_2 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 16:57:16.349 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1 16:57:16.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_3 16:57:16.392 [Lua] [Managers] Destroying manager group: 16:57:16.393 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a3e55a7e74d5d2e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3a3e55a7e74d5d2e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8eab0083528d6ad0]' child 8: '#ID[e97284ba19333daf]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 16:57:16.396 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:57:16.470 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:57:16.470 [Lua] [PeerSM] 110000103724cc4 :: on_exit InGame 16:57:16.470 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 16:57:16.470 [Lua] [Matchmaking] unregister rpcs 16:57:16.470 [Lua] [Matchmaking] destroying 16:57:16.470 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:57:16.470 [Lua] [ChatManager] Unregistering channel 1 16:57:16.470 [Lua] [EnemyPackageLoader] network_context_destroyed 16:57:16.470 [Lua] [PartyManager] network_context_destroyed 16:57:16.470 [Lua] [GameMechanismManager] network_context_destroyed 16:57:16.470 [SteamVoip] Leaving room 639bc431844c6fdc 16:57:16.470 [SteamVoipClient] select_out(110000103724cc4, off) 16:57:16.470 [SteamVoip] Destroying room 639bc431844c6fdc 16:57:16.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 16:57:16.470 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 16:57:16.471 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:57:16.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 16:57:16.471 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 16:57:16.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 16:57:16.472 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 16:57:16.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 16:57:16.479 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 16:57:16.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 16:57:16.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 16:57:16.496 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer 16:57:16.497 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 16:57:16.497 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 16:57:16.497 [EACServer] [17:57:16:496][Windows][EAC Server] [Info][Destroy] Called 16:57:16.498 [Lua] [LobbyHost] Destroying 16:57:16.499 [Lua] ############### UNLOADING PACKAGES ############### 16:57:16.499 [Lua] [Managers] Calling function on all managers: 16:57:16.499 [Lua] [Managers] Destroying manager group: 16:57:16.499 [Lua] [Gamestate] Enter state StateLoading 16:57:16.500 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:57:16.500 [Lua] registering RPCs 16:57:16.500 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000C07AE50 16:57:16.500 warning: [Lua] Setting up network client 16:57:16.500 [Lua] [NetworkClient] New State connecting (old state nil) 16:57:16.501 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000103724cc4"] 16:57:16.501 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 16:57:16.501 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000102c668ac 16:57:16.501 [EAC] Connection reset 16:57:16.508 [EAC] Set platform user auth ticket 16:57:16.508 [Lua] [ChatManager] Setting up network context, host_peer_id:110000102c668ac my_peer_id:110000103724cc4 16:57:16.508 [Lua] [ChatManager] Registering channel 1 16:57:16.508 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 16:57:16.508 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 16:57:16.508 [Lua] [PartyManager] network_context_created (server_peer_id=110000102c668ac, own_peer_id=110000103724cc4) 16:57:16.508 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 16:57:16.508 [Lua] [PartyManager] Leader is set to 110000102c668ac 16:57:16.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:57:16.578 [EAC] Set host peer 110000102c668ac to state undetermined 16:57:16.578 [EAC] Validating host 110000102c668ac 16:57:16.578 [Lua] [NetworkClient] New State connected (old state connecting) 16:57:16.578 [Lua] EAC debug check 2 nil 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000104a550a1","110000103724cc4"] 16:57:16.628 [Lua] [EnemyPackageLoader] New connection established (1) (key=1) 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = adventure 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = inn_level 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"}] 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: peers:0:0:0:0 = ["110000102c668ac","110000104a550a1","110000103724cc4"] 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:1:0 = 110000104a550a1 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:3:0 = 110000102c668ac 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: profile_index_reservation:0:0:4:0 = 110000103724cc4 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1254462080 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = inn_level 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 0 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = inn 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = normal 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = true 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false},"inventory_id":938298432,"first_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false}} 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"resource_packages\/careers\/wh_zealot":false,"wwise\/pistol":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2113608704,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:57:16.628 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = true 16:57:16.628 [SteamVoip] Joining room 60a9d550a4dca86f 16:57:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 16:57:16.628 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:57:16.629 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:57:16.629 [Lua] [StateLoading] load_current_level 16:57:16.629 [Lua] [NetworkClient] New State loading (old state connected) 16:57:16.629 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 16:57:16.629 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:57:16.629 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:57:16.629 [Lua] Starting async level spawning of levels/inn/world 16:57:16.629 [Umbra] Init version: 3.4.15 :: 16 threads 16:57:16.657 [Lua] [NetworkClient] All level packages loaded! 16:57:16.657 [Lua] [NetworkClient] New State loaded (old state loading) 16:57:16.657 [Lua] [NetworkClient] on_level_loaded inn_level 16:57:16.657 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 16:57:16.660 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:57:16.660 [Lua] checking dlc's against conflict directors 16:57:16.660 [Lua] number of factions to include 2 16:57:16.660 [Lua] Updated list weights for random: 16:57:16.660 [Lua] skaven, 0.42 (0.00-0.42) 16:57:16.660 [Lua] chaos, 0.42 (0.42-0.83) 16:57:16.660 [Lua] beastmen, 0.17 (0.83-1.00) 16:57:16.660 [Lua] Rolled random faction: 0.27856689691543579 skaven 16:57:16.660 [Lua] Updated list weights for random: 16:57:16.660 [Lua] beastmen, 0.29 (0.00-0.29) 16:57:16.660 [Lua] chaos, 0.71 (0.29-1.00) 16:57:16.660 [Lua] Rolled random faction: 0.81953376531600952 chaos 16:57:16.660 [Lua] number of factions added 2 16:57:16.660 [Lua] --- --- --- 16:57:16.660 [Lua] Starting... difficulty 'normal' 16:57:16.660 [Lua] These are the starting conflict directors: 16:57:16.660 [Lua] inn_level 16:57:16.660 [Lua] --- --- --- 16:57:16.660 [Lua] 16:57:16.660 [Lua] DONE! Found the following directors: 16:57:16.660 [Lua] (free: 35), Master hash is: 16:57:16.660 [Lua] [EnemyPackageLoader] breed_lookup: { } 16:57:16.660 [Lua] load_startup_enemy_packages: -------------- 16:57:16.660 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:57:16.660 [Lua] critter_rat 16:57:16.683 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 1 1 1 16:57:16.683 [Lua] player (110000102c668ac,1) was put into party 1 16:57:16.683 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104a550a1 1 1 2 16:57:16.683 [Lua] player (110000104a550a1,1) was put into party 1 16:57:16.683 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 0 1 16:57:16.683 [Lua] player (110000103724cc4,1) was put into party 0 16:57:16.683 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:1 profile_index:3 career_index:4 is_bot:false 16:57:16.683 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"}] 16:57:16.683 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104a550a1 local_player_id:1 profile_index:1 career_index:3 is_bot:false 16:57:16.683 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"}] 16:57:16.683 [Lua] Received new state from server inn 16:57:16.737 [Channel] Channel 2 to peer 110000102c668ac in system voip instance 60a9d550a4dca86f was accepted. 16:57:16.737 [SteamVoipClient] select_out(110000102c668ac, on) 16:57:16.742 [SteamVoipClient] select_out(110000104a550a1, on) 16:57:16.743 [SteamVoipClient] select_out(110000102c668ac, on) 16:57:16.743 [SteamVoipClient] select_in(110000102c668ac, on) 16:57:16.743 [SteamVoipClient] select_out(110000102c668ac, off) 16:57:16.743 [SteamVoipClient] select_out(110000104a550a1, on) 16:57:16.743 [SteamVoipClient] select_in(110000104a550a1, on) 16:57:16.743 [SteamVoipClient] select_out(110000104a550a1, off) 16:57:16.771 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 16:57:16.772 [SteamTransport] Failed to send a message to 110000104a550a1 because there is no connection 16:57:16.798 [SteamTransport] Added peer 110000104a550a1 16:57:16.799 [SteamAuthenticator] Sent ticket request to 110000104a550a1 16:57:16.819 [Lua] Async level spawning done 16:57:16.829 [Channel] Channel 4 to peer 110000102c668ac in system voip instance 0 was accepted. 16:57:17.071 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:57:17.071 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 16:57:17.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 16:57:17.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:57:17.121 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:57:17.121 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:57:17.188 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:57:17.188 [Lua] [PackageManager] Force_load: wwise/flail 16:57:17.188 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 16:57:17.255 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 16:57:17.255 [Lua] [PackageManager] Force_load: wwise/pistol 16:57:17.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:57:17.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:57:17.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 16:57:17.341 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:57:17.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:57:17.407 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 16:57:17.407 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 16:57:17.491 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 16:57:17.491 [Lua] [PackageManager] Force_load: wwise/drakegun 16:57:17.491 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 16:57:17.558 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 16:57:17.558 [Lua] [PackageManager] Force_load: wwise/steampistol 16:57:17.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:57:17.810 [SteamAuthenticator] Sent ticket request to 110000104a550a1 16:57:17.978 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:57:17.978 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 16:57:17.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:57:18.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:57:18.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 16:57:18.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:57:18.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:57:18.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 16:57:18.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:57:18.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:57:18.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 16:57:18.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 16:57:18.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 16:57:18.246 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 16:57:18.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:57:18.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:57:18.296 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 16:57:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 16:57:18.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 16:57:18.414 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 16:57:18.414 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 16:57:18.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 16:57:18.481 [Lua] [PackageManager] Force_load: wwise/coghammer 16:57:18.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 16:57:18.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 16:57:18.531 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 16:57:18.531 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 16:57:18.531 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:57:18.614 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 16:57:18.614 [Lua] [PackageManager] Force_load: wwise/flamethrower 16:57:18.614 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:57:18.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:57:18.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 16:57:18.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:57:18.681 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:57:18.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:57:18.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:57:18.748 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 16:57:18.815 [SteamAuthenticator] Sent ticket request to 110000104a550a1 16:57:19.422 [Steam] Connection 7fe175ce to remote 110000104a550a1 accepted by the remote part 16:57:19.423 [SteamAuthenticator] Got ticket request from 110000104a550a1 16:57:19.423 [SteamAuthenticator] GetAuthSessionTicket 110000104a550a1 16:57:19.438 [SteamAuthenticator] Got ticket from 110000104a550a1 16:57:19.438 [SteamAuthenticator] BeginAuthSession 110000104a550a1 16:57:19.438 [SteamAuthenticator] Authenticating 110000104a550a1 16:57:19.438 [SteamAuthenticator] Got ticket from 110000104a550a1 16:57:19.438 [SteamAuthenticator] Got ticket from 110000104a550a1 16:57:19.505 [EAC] EAC host 110000102c668ac validated and trusted 16:57:19.506 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:57:19.506 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:57:19.744 [SteamAuthenticator] Steam validation for 110000104a550a1 with response 0 16:57:19.761 [Connection] Sending request connection 239 message to 110000104a550a1 16:57:19.828 [Handshaker] Established a connection 239 to 110000104a550a1 16:57:19.945 [Channel] Channel 3 to peer 110000104a550a1 in system voip instance 0 was accepted. 16:57:20.520 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:57:20.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:57:20.520 [Lua] [Managers] Destroying manager group: 16:57:20.520 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:57:20.520 [Lua] [Gamestate] Enter StateIngame CLIENT 16:57:20.520 [Lua] [Managers] Calling function on all managers: 16:57:20.521 [Lua] <>level = inn_level<> 16:57:20.521 [Lua] [StateIngame] Client ingame 16:57:20.523 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:57:20.523 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:57:20.523 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:57:20.523 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:57:20.523 [Lua] [Matchmaking] initializing 16:57:20.523 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am client 16:57:20.523 [Lua] [Matchmaking] register rpcs 16:57:20.523 [Lua] GameNetworkManager:init... creating game session 16:57:20.524 [Lua] Joining GameSession userdata: 0x04d71f88 as a client through channel_id 1 16:57:20.524 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:57:20.524 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 16:57:20.524 [Lua] [GameNetworkManager] self.is_server = false 16:57:20.524 [Network] Setting artificial MTU limit to 65536 16:57:20.524 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 16:57:20.524 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 16:57:20.533 [Lua] Switching ConflictSettings: to: inn_level 16:57:20.533 [Lua] pacing=disabled 16:57:20.533 [Lua] roaming=nil 16:57:20.533 [Lua] disabled=false 16:57:20.533 [Lua] pack_spawning=disabled 16:57:20.533 [Lua] contained_breeds=nil 16:57:20.533 [Lua] boss=disabled 16:57:20.533 [Lua] horde=disabled 16:57:20.533 [Lua] specials=disabled 16:57:20.533 [Lua] name=inn_level 16:57:20.533 [Lua] intensity=disabled 16:57:20.533 [Lua] --- 16:57:20.533 [Lua] [LevelAnalysis] set_random_seed( 0) 16:57:20.536 [Lua] [AIInterestPointSystem] Level Seed: 0 16:57:20.536 [Lua] 16:57:20.536 [Lua] [network_manager] = table 16:57:20.536 [Lua] [network_manager] = metatable 16:57:20.536 [Lua] [startup_data] = table 16:57:20.536 [Lua] [entity_manager] = table 16:57:20.536 [Lua] [entity_manager] = metatable 16:57:20.536 [Lua] [unit_spawner] = table 16:57:20.536 [Lua] [unit_spawner] = metatable 16:57:20.536 [Lua] [unit_storage] = table 16:57:20.536 [Lua] [unit_storage] = metatable 16:57:20.536 [Lua] [dice_keeper] = table 16:57:20.536 [Lua] [dice_keeper] = metatable 16:57:20.536 [Lua] [is_server] = false (boolean) 16:57:20.536 [Lua] [world] = [World] 16:57:20.536 [Lua] [system_api] = table 16:57:20.536 [Lua] [input_manager] = table 16:57:20.536 [Lua] [input_manager] = metatable 16:57:20.536 [Lua] [profile_synchronizer] = table 16:57:20.536 [Lua] [profile_synchronizer] = metatable 16:57:20.536 [Lua] [entity_system] = table 16:57:20.536 [Lua] [entity_system] = metatable 16:57:20.536 [Lua] [level_transition_handler] = table 16:57:20.536 [Lua] [level_transition_handler] = metatable 16:57:20.536 [Lua] [num_local_human_players] = 1 (number) 16:57:20.536 [Lua] [statistics_db] = table 16:57:20.536 [Lua] [statistics_db] = metatable 16:57:20.536 [Lua] [entity_system_bag] = table 16:57:20.536 [Lua] [entity_system_bag] = metatable 16:57:20.536 [Lua] [network_lobby] = table 16:57:20.536 [Lua] [network_lobby] = metatable 16:57:20.536 [Lua] [network_transmit] = table 16:57:20.536 [Lua] [network_transmit] = metatable 16:57:20.536 [Lua] [network_clock] = table 16:57:20.536 [Lua] [network_clock] = metatable 16:57:20.536 [Lua] [free_flight_manager] = table 16:57:20.536 [Lua] [free_flight_manager] = metatable 16:57:20.536 [Lua] [network_event_delegate] = table 16:57:20.536 [Lua] [network_event_delegate] = metatable 16:57:20.536 [Lua] 16:57:20.536 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:57:20.536 [Lua] ignoring extension VersusInteractObjectiveExtension 16:57:20.536 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:57:20.536 [Lua] ignoring extension VersusSocketObjectiveExtension 16:57:20.536 [Lua] ignoring extension VersusTargetObjectiveExtension 16:57:20.536 [Lua] ignoring extension VersusMissionObjectiveExtension 16:57:20.536 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:57:20.542 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:57:20.542 [Lua] [AchievementManager] Achievements using the steam platform 16:57:20.542 [Lua] PlayerManager:add_player player_1 16:57:20.620 [Lua] [StateIngame] Level seed: 0 16:57:20.628 [Lua] [IngameUI] init 16:57:20.641 [SteamVoipClient] select_out(110000102c668ac, off) 16:57:20.641 [SteamVoipClient] select_out(110000103724cc4, off) 16:57:20.641 [SteamVoipClient] select_out(110000104a550a1, off) 16:57:20.644 [Lua] cb_razer_chroma_setup 16:57:20.698 [Flow] LeaderNo 16:57:20.698 [Flow] lodestone diff 1:false 16:57:20.699 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:57:20.700 [Lua] [Managers] Calling function on all managers: 16:57:20.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:57:20.847 [GameSession] -> peers() 16:57:20.847 [GameSession] added 110000102c668ac 16:57:20.847 [GameSession] added 110000104a550a1 16:57:20.847 [GameSession] added 110000103724cc4 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(0) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(1) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(2) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(3) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(4) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(5) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(6) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(7) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(8) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(9) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(10) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(11) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(12) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(13) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(14) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.847 [GameSession] 110000102c668ac -> create_game_object(15) 16:57:20.847 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:57:20.847 [Lua] [GameNetworkManager] game_object_created_player, go_id=15, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:57:20.847 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 15, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:57:20.847 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:57:20.847 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:57:20.887 [GameSession] 110000102c668ac -> create_game_object(16) 16:57:20.887 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:57:20.887 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 16:57:20.887 [GameSession] 110000102c668ac -> create_game_object(17) 16:57:20.887 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.887 [GameSession] 110000102c668ac -> create_game_object(18) 16:57:20.887 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.887 [GameSession] 110000102c668ac -> create_game_object(22) 16:57:20.887 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:57:20.887 [GameSession] 110000102c668ac -> create_game_object(23) 16:57:20.887 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(24) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(25) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(26) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(27) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(28) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(29) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(30) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(31) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(32) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(33) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(34) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(37) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 16:57:20.888 [GameSession] 110000102c668ac -> create_game_object(38) 16:57:20.888 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 16:57:20.889 [GameSession] 110000102c668ac -> create_game_object(41) 16:57:20.889 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 16:57:20.889 [GameSession] 110000102c668ac -> create_game_object(42) 16:57:20.889 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 16:57:20.889 [GameSession] 110000102c668ac -> create_game_object(43) 16:57:20.889 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 16:57:20.889 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 16:57:20.889 [GameSession] 110000102c668ac -> create_game_object(47) 16:57:20.889 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 16:57:20.890 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 16:57:20.890 [GameSession] 110000102c668ac -> create_game_object(48) 16:57:20.890 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102c668ac go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:57:20.890 [GameSession] 110000102c668ac -> create_game_object(49) 16:57:20.890 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:57:20.890 [GameSession] 110000102c668ac -> create_game_object(67) 16:57:20.890 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:57:20.890 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:57:20.890 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 16:57:20.890 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 16:57:20.890 [Lua] PlayerManager:add_remote_player 110000104a550a1 16:57:20.935 [GameSession] 110000102c668ac -> create_game_object(1024) 16:57:20.935 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:57:20.935 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 16:57:20.935 [GameSession] 110000102c668ac -> create_game_object(1025) 16:57:20.935 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:57:20.936 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 16:57:20.936 [GameSession] 110000102c668ac -> create_game_object(68) 16:57:20.936 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.938 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:57:20.939 [Flow] magnus and cemetery 16:57:20.939 [Flow] magnus and cemetery 16:57:20.939 [Flow] magnus and forest activated 16:57:20.939 [Flow] cemetery and forest activated 16:57:20.939 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:57:20.939 [Flow] ALL RUNES ACTIVATED 16:57:20.939 [Flow] magnus and forest activated 16:57:20.939 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:57:20.939 [Flow] ALL RUNES ACTIVATED 16:57:20.939 [Flow] magnus and cemetery 16:57:20.939 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:57:20.939 [Flow] ALL RUNES ACTIVATED 16:57:20.939 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:57:20.940 [Lua] [TelemetryRPCListener] Receiving session id from server dd7f4c38-7e5b-4f7a-816f-1c98e7ff6bcc 16:57:20.940 error: [Lua] SETTING ROUND ID 16:57:20.940 [Lua] [NetworkClient] rpc_game_started 16:57:20.940 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:57:20.940 [GameSession] 110000102c668ac -> create_game_object(81) 16:57:20.940 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:57:20.940 [Lua] [GameNetworkManager] game_object_created_player, go_id=81, owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:57:20.940 [Lua] [GameNetworkManager] PLAYER is local player 16:57:20.940 [GameSession] create_game_object(95, 2048) 16:57:20.940 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 16:57:20.940 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 16:57:20.945 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:57:20.945 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103724cc4 1 1 3 16:57:20.945 [Lua] player (110000103724cc4,1) was put into party 1 16:57:20.945 [Lua] [IngamePlayerListUI] - Destroy 16:57:20.945 [Lua] [GamePadEquipmentUI] - Destroy 16:57:20.945 [Lua] [EquipmentUI] - Destroy 16:57:20.945 [Lua] [GamePadAbilityUI] - Destroy 16:57:20.945 [Lua] [AbilityUI] - Destroy 16:57:20.953 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:57:20.953 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103724cc4 local_player_id:1 profile_index:4 career_index:1 is_bot:false 16:57:20.953 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:57:20.954 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":855895552,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 16:57:20.954 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 16:57:20.954 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:57:20.954 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 16:57:20.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 16:57:20.954 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 16:57:21.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:57:21.176 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:57:21.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:57:21.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:57:21.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 16:57:21.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:57:21.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:57:21.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:57:21.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 16:57:21.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 16:57:21.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 16:57:21.424 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:57:21.424 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2, async-read, 16:57:21.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:57:21.460 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 16:57:21.461 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:57:21.513 [Lua] [PlayFabMirrorBase] _commit_internal "2" 16:57:21.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:57:21.530 [Lua] generate_backend_stats 110000103724cc4:1 16:57:21.594 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:57:21.594 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:57:21.601 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:57:21.601 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 16:57:21.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:57:21.602 [Lua] [PlayFabMirrorBase] commit result "success", "2" 16:57:21.620 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 16:57:21.646 [Flow] DISABLE 16:57:21.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:57:21.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:57:21.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 16:57:21.924 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 16:57:21.924 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 16:57:21.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:57:22.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:57:22.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 16:57:22.116 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:57:22.142 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:57:22.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:57:22.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 16:57:22.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:57:22.196 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:57:22.196 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:57:22.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:57:22.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:57:22.264 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:57:22.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:57:22.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:57:22.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:57:22.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:57:22.598 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:57:22.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:57:22.731 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 16:57:22.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:57:22.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:57:22.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:57:22.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 16:57:23.134 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 16:57:23.134 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 16:57:23.135 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 16:57:23.190 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 16:57:23.190 [Lua] [PackageManager] Force_load: wwise/we_deus_01 16:57:23.191 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 16:57:23.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 16:57:23.230 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 16:57:23.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:57:23.245 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:57:23.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:57:23.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 16:57:23.310 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-0.899963, -5.20001, 4.99994), Vector4(0.0232258, 0.0232258, 0.0232258, 0.999191)) 16:57:23.314 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:57:23.314 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:57:23.314 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:57:23.314 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:57:23.314 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:57:23.314 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:57:23.315 [GameSession] create_game_object(9, 2049) 16:57:23.315 [GameSession] create_game_object(2049, 0) -> 110000102c668ac 16:57:23.315 [Lua] TalentExtension:_send_rpc_sync_talents 2049 16:57:23.315 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c060a60 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c060a60 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c060180 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c060180 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c061c10 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c061c10 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c061690 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c061690 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c05fea0 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c05fea0 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c061150 16:57:23.318 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c061150 16:57:23.406 [GameSession] 110000102c668ac -> create_game_object(82) 16:57:23.406 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:57:23.570 [Lua] StateInGameRunning:_game_actually_starts() 16:57:23.570 [Lua] [GameModeInn] Start menu closed 16:57:23.570 [Lua] [GameModeInn] Start menu opened 16:57:23.570 [Lua] ################################################################################################################# 16:57:23.570 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:57:23.570 [Lua] ################################################################################################################# 16:57:23.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 16:57:23.570 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 16:57:23.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 16:57:24.413 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 16:57:24.413 [Lua] Commit load time data 16:57:25.617 [GameSession] 110000102c668ac -> create_game_object(83) 16:57:25.617 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:26.846 [GameSession] 110000102c668ac -> create_game_object(84) 16:57:26.846 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:28.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 16:57:28.184 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:57:30.529 [GameSession] 110000102c668ac -> destroy_game_object(83) 16:57:30.529 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:31.908 [GameSession] 110000102c668ac -> destroy_game_object(84) 16:57:31.908 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:55.719 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = morris_hub 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 0 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = disabled 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = inn_deus 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = deus 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = normal 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = 0 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1136449408 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 16:57:58.506 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 16:57:58.506 [GameSession] 110000102c668ac -> kicked_out() 16:57:58.506 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:57:58.506 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:57:58.506 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=81 owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:57:58.506 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 16:57:58.506 [Lua] destroyed player game object with id 81 callback 16:57:58.506 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:57:58.506 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:57:58.506 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a550a1 16:57:58.506 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 16:57:58.506 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:57:58.506 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 16:57:58.507 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=1 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] MUSIC object destroyed 16:57:58.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 16:57:58.507 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 16:57:58.508 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=15 owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:57:58.508 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 16:57:58.509 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=110000102c668ac 16:57:58.509 [GameSession] shutdown() 16:57:58.509 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:57:58.509 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[591e8680614ecb40]' child 1: '#ID[7ed9e1201692d156]' 16:57:58.510 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[447e664f519ac4b6]' 16:57:58.511 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:57:58.511 [Lua] TRANSITION nil nil load_next_level 16:57:58.511 [Lua] Transition type "load_next_level", is server: false 16:57:58.511 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=39.78 16:58:00.518 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:58:00.518 [Lua] [Managers] Calling function on all managers: 16:58:00.519 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 16:58:00.520 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 16:58:00.520 [Lua] Clearing all global lookup lists 16:58:00.520 [Lua] [IngamePlayerListUI] - Destroy 16:58:00.520 [Lua] [GamePadEquipmentUI] - Destroy 16:58:00.520 [Lua] [EquipmentUI] - Destroy 16:58:00.520 [Lua] [GamePadAbilityUI] - Destroy 16:58:00.520 [Lua] [AbilityUI] - Destroy 16:58:00.521 [Lua] [IngameUI] destroy 16:58:00.522 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[a73f6308a2ca30f4]' 16:58:00.531 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 16:58:00.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_hall_painting_wood_base_client_2 16:58:00.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 16:58:00.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 16:58:00.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 16:58:00.571 [Lua] [Managers] Destroying manager group: 16:58:00.571 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a3e55a7e74d5d2e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3a3e55a7e74d5d2e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8eab0083528d6ad0]' child 8: '#ID[e97284ba19333daf]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 16:58:00.574 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:58:00.648 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:58:00.649 [Lua] [Matchmaking] unregister rpcs 16:58:00.649 [Lua] ############### UNLOADING PACKAGES ############### 16:58:00.649 [Lua] [Managers] Calling function on all managers: 16:58:00.649 [Lua] [Managers] Destroying manager group: 16:58:00.649 [Lua] [Gamestate] Enter state StateLoading 16:58:00.650 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:00.650 [Lua] [Matchmaking] register rpcs 16:58:00.650 [Lua] registering RPCs 16:58:00.650 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:58:00.650 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:58:00.650 [Lua] [PartyManager] Leader is set to 110000102c668ac 16:58:00.650 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:58:00.652 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:58:00.652 [Lua] [StateLoading] load_current_level 16:58:00.652 [Lua] initializing mechanism to: deus 16:58:00.652 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "3" 16:58:00.652 [Lua] [PlayFabMirrorBase] _commit_internal "3" 16:58:00.652 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:00.652 [Lua] [BackendInterfaceStatisticsPlayFab] No player found, skipping saving statistics... 16:58:00.652 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:00.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:00.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 16:58:00.652 [Lua] [NetworkClient] New State loading (old state game_started) 16:58:00.652 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 16:58:00.655 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 16:58:00.655 [Umbra] Unload tome 16:58:00.655 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 16:58:00.690 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 16:58:00.695 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 16:58:00.695 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 16:58:00.695 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 16:58:00.702 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 16:58:00.702 [Lua] [PlayFabMirrorBase] commit result "success", "3" 16:58:00.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:58:00.756 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:58:00.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:58:00.775 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 16:58:00.775 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = false 16:58:00.775 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 16:58:00.775 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 16:58:00.809 [Lua] Received new state from server inn_deus 16:58:00.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 16:58:01.063 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:01.080 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2113608704,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:01.080 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:58:01.080 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:58:01.080 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:58:01.080 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:02.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:58:02.227 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:58:02.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 16:58:04.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 16:58:04.406 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 16:58:04.423 [Lua] [LevelTransitionHandler] Level load completed! 16:58:04.423 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:58:04.423 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:58:04.423 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 16:58:04.423 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:58:04.423 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 16:58:04.433 [Lua] Async level spawning done 16:58:04.440 [Lua] [NetworkClient] All level packages loaded! 16:58:04.440 [Lua] [NetworkClient] New State loaded (old state loading) 16:58:04.440 [Lua] [NetworkClient] on_level_loaded morris_hub 16:58:04.523 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:58:04.524 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:05.525 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:05.525 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:58:05.525 [Lua] [Matchmaking] unregister rpcs 16:58:05.525 [Lua] [Managers] Destroying manager group: 16:58:05.526 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:58:05.526 [Lua] [Gamestate] Enter StateIngame CLIENT 16:58:05.526 [Lua] [Managers] Calling function on all managers: 16:58:05.526 [Lua] <>level = morris_hub<> 16:58:05.526 [Lua] [StateIngame] Client ingame 16:58:05.529 [Lua] [Matchmaking] register rpcs 16:58:05.529 [Lua] GameNetworkManager:init... creating game session 16:58:05.529 [Lua] Joining GameSession userdata: 0x014add28 as a client through channel_id 1 16:58:05.529 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:05.529 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 16:58:05.529 [Lua] [GameNetworkManager] self.is_server = false 16:58:05.529 [Network] Setting artificial MTU limit to 65536 16:58:05.529 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 16:58:05.529 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 16:58:05.538 [Lua] Switching ConflictSettings: to: disabled 16:58:05.538 [Lua] pacing=disabled 16:58:05.538 [Lua] roaming=nil 16:58:05.538 [Lua] specials=disabled 16:58:05.538 [Lua] debug_color=black 16:58:05.538 [Lua] pack_spawning=disabled 16:58:05.538 [Lua] contained_breeds=nil 16:58:05.538 [Lua] disabled=true 16:58:05.538 [Lua] boss=disabled 16:58:05.538 [Lua] horde=disabled 16:58:05.538 [Lua] name=disabled 16:58:05.538 [Lua] intensity=disabled 16:58:05.538 [Lua] --- 16:58:05.538 [Lua] [LevelAnalysis] set_random_seed( 0) 16:58:05.541 [Lua] [AIInterestPointSystem] Level Seed: 0 16:58:05.541 [Lua] 16:58:05.541 [Lua] [network_manager] = table 16:58:05.541 [Lua] [network_manager] = metatable 16:58:05.541 [Lua] [startup_data] = table 16:58:05.541 [Lua] [entity_manager] = table 16:58:05.541 [Lua] [entity_manager] = metatable 16:58:05.541 [Lua] [unit_spawner] = table 16:58:05.541 [Lua] [unit_spawner] = metatable 16:58:05.541 [Lua] [unit_storage] = table 16:58:05.541 [Lua] [unit_storage] = metatable 16:58:05.541 [Lua] [dice_keeper] = table 16:58:05.541 [Lua] [dice_keeper] = metatable 16:58:05.541 [Lua] [is_server] = false (boolean) 16:58:05.541 [Lua] [world] = [World] 16:58:05.541 [Lua] [system_api] = table 16:58:05.541 [Lua] [input_manager] = table 16:58:05.541 [Lua] [input_manager] = metatable 16:58:05.541 [Lua] [profile_synchronizer] = table 16:58:05.541 [Lua] [profile_synchronizer] = metatable 16:58:05.541 [Lua] [entity_system] = table 16:58:05.541 [Lua] [entity_system] = metatable 16:58:05.541 [Lua] [level_transition_handler] = table 16:58:05.541 [Lua] [level_transition_handler] = metatable 16:58:05.541 [Lua] [num_local_human_players] = 1 (number) 16:58:05.541 [Lua] [statistics_db] = table 16:58:05.541 [Lua] [statistics_db] = metatable 16:58:05.541 [Lua] [entity_system_bag] = table 16:58:05.541 [Lua] [entity_system_bag] = metatable 16:58:05.541 [Lua] [network_lobby] = table 16:58:05.541 [Lua] [network_lobby] = metatable 16:58:05.541 [Lua] [network_transmit] = table 16:58:05.541 [Lua] [network_transmit] = metatable 16:58:05.541 [Lua] [network_clock] = table 16:58:05.541 [Lua] [network_clock] = metatable 16:58:05.541 [Lua] [free_flight_manager] = table 16:58:05.541 [Lua] [free_flight_manager] = metatable 16:58:05.541 [Lua] [network_event_delegate] = table 16:58:05.541 [Lua] [network_event_delegate] = metatable 16:58:05.541 [Lua] 16:58:05.541 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:58:05.541 [Lua] ignoring extension VersusInteractObjectiveExtension 16:58:05.541 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:58:05.541 [Lua] ignoring extension VersusSocketObjectiveExtension 16:58:05.541 [Lua] ignoring extension VersusTargetObjectiveExtension 16:58:05.541 [Lua] ignoring extension VersusMissionObjectiveExtension 16:58:05.542 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:58:05.547 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:58:05.547 [Lua] [AchievementManager] Achievements using the steam platform 16:58:05.547 [Lua] PlayerManager:add_player player_1 16:58:05.615 [Lua] [StateIngame] Level seed: 0 16:58:05.618 [Lua] [IngameUI] init 16:58:05.631 [SteamVoipClient] select_out(110000102c668ac, off) 16:58:05.631 [SteamVoipClient] select_out(110000103724cc4, off) 16:58:05.631 [SteamVoipClient] select_out(110000104a550a1, off) 16:58:05.634 [Lua] cb_razer_chroma_setup 16:58:05.686 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:58:05.688 [Lua] [Managers] Calling function on all managers: 16:58:05.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:58:10.564 [GameSession] -> peers() 16:58:10.564 [GameSession] added 110000102c668ac 16:58:10.564 [GameSession] added 110000104a550a1 16:58:10.564 [GameSession] added 110000103724cc4 16:58:10.564 [GameSession] 110000102c668ac -> create_game_object(0) 16:58:10.564 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:10.564 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:58:10.564 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:58:10.564 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:58:10.564 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:58:10.613 [GameSession] 110000102c668ac -> create_game_object(1) 16:58:10.613 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:10.613 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 16:58:10.613 [GameSession] 110000102c668ac -> create_game_object(2) 16:58:10.613 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:58:10.613 [GameSession] 110000102c668ac -> create_game_object(3) 16:58:10.613 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 16:58:10.703 [Lua] [TelemetryRPCListener] Receiving session id from server 2bdfdcd1-5e23-47e6-8d0b-981bbaa7ed44 16:58:10.703 [GameSession] 110000102c668ac -> create_game_object(4) 16:58:10.703 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:10.703 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:58:10.703 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 16:58:10.703 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 16:58:10.703 [Lua] PlayerManager:add_remote_player 110000104a550a1 16:58:10.747 error: [Lua] SETTING ROUND ID 16:58:10.747 [Lua] [NetworkClient] rpc_game_started 16:58:10.747 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:58:10.747 [GameSession] 110000102c668ac -> create_game_object(5) 16:58:10.747 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:10.747 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:58:10.747 [Lua] [GameNetworkManager] PLAYER is local player 16:58:10.747 [GameSession] create_game_object(95, 2048) 16:58:10.747 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 16:58:10.747 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 16:58:10.754 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:58:10.754 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 16:58:10.754 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2113608704,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = true 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 16:58:10.754 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 16:58:10.754 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(2.08002, -14.1, 3.33997), Vector4(0.0232258, 0.0232258, 0.936775, 0.348387)) 16:58:10.756 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:58:10.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:58:10.756 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:58:10.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:58:10.756 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:58:10.756 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:58:10.756 [GameSession] create_game_object(9, 2049) 16:58:10.756 [GameSession] create_game_object(2049, 0) -> 110000102c668ac 16:58:10.756 [Lua] TalentExtension:_send_rpc_sync_talents 2049 16:58:10.756 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 16:58:10.756 [GameSession] 110000102c668ac -> create_game_object(6) 16:58:10.756 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:10.757 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 16:58:10.757 [GameSession] 110000102c668ac -> create_game_object(7) 16:58:10.757 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:58:10.757 [GameSession] 110000102c668ac -> create_game_object(8) 16:58:10.757 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c2ad870 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c2ad870 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c2acf90 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c2acf90 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14cad1e0 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14cad1e0 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x14cafc60 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x14cafc60 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c2accb0 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c2accb0 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a4ccc00 16:58:10.759 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a4ccc00 16:58:10.848 [GameSession] 110000102c668ac -> create_game_object(9) 16:58:10.848 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:10.899 [GameSession] 110000102c668ac -> create_game_object(1024) 16:58:10.899 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:10.899 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 16:58:10.899 [GameSession] 110000102c668ac -> create_game_object(1025) 16:58:10.900 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:58:10.901 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 16:58:10.901 [GameSession] 110000102c668ac -> create_game_object(10) 16:58:10.901 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:58:10.941 [Lua] StateInGameRunning:_game_actually_starts() 16:58:10.941 [Lua] ################################################################################################################# 16:58:10.941 [Lua] [Loading Time]: 00:00:10 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:58:10.941 [Lua] ################################################################################################################# 16:58:10.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 16:58:10.941 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 16:58:10.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 16:58:11.082 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = true 16:58:11.154 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 16:58:12.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 16:58:12.975 [Lua] Commit load time data 16:58:20.401 [Lua] [IngameUI] menu view on_enter start_game_view 16:58:20.403 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c1e4da0 16:58:20.403 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:58:20.425 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 16:58:20.425 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 16:58:20.425 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 16:58:20.425 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 16:58:22.129 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 16:58:22.129 [Lua] ............................................................................................................ 16:58:22.129 [Lua] ............................................................................................................ 16:58:22.129 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 16:58:22.129 [Lua] ............................................................................................................ 16:58:22.129 [Lua] ............................................................................................................ 16:58:22.233 [Lua] [IngameUI] menu view on_exit start_game_view 16:58:22.233 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:58:22.233 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 16:58:22.233 [Save] Saving `save_data` 16:58:22.233 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 16:58:22.233 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 16:58:22.235 [Save] Save done 16:58:22.245 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c1e4da0 16:58:23.630 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:58:23.630 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:58:23.630 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 16:58:23.632 [Lua] [ChatManager][1]System: Starting hosted game... 16:58:31.789 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 16:58:31.791 [Lua] Generated node with: Level , level_seed <-478528393>, Run progress <0.3333> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1700425578>, Run progress <0.3333> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1271191489>, Run progress <0.49995> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-1791111636>, Run progress <0.9999> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-1828457573>, Run progress <0.49995> 16:58:31.791 [Lua] Generated node with: Level , level_seed <282399806>, Run progress <0.49995> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-144724347>, Run progress <0.3333> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-154087904>, Run progress <0.49995> 16:58:31.791 [Lua] Generated node with: Level , level_seed <407513855>, Run progress <0> 16:58:31.791 [Lua] Generated node with: Level , level_seed <943438930>, Run progress <0.16665> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1216491401>, Run progress <0.3333> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1851585364>, Run progress <0.3333> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-1555118429>, Run progress <0.83325> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1350499238>, Run progress <0.83325> 16:58:31.791 [Lua] Generated node with: Level , level_seed <2119950029>, Run progress <0> 16:58:31.791 [Lua] Generated node with: Level , level_seed <65270216>, Run progress <0> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-572527993>, Run progress <0.83325> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-1620138438>, Run progress <0.6666> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-1494056879>, Run progress <0.16665> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-574046852>, Run progress <0.6666> 16:58:31.791 [Lua] Generated node with: Level , level_seed <-63178069>, Run progress <0.16665> 16:58:31.791 [Lua] Generated node with: Level , level_seed <1812844558>, Run progress <0.6666> 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = start 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = A8BBEE90455F4E7 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000103724cc4:1:4:1 = [{"client_id":1689791232,"name":"talent_1_1","rarity":"exotic"},{"client_id":1419568128,"name":"talent_2_2","rarity":"rare"},{"client_id":907436608,"name":"talent_3_3","rarity":"exotic"},{"client_id":1634012800,"name":"talent_4_3","rarity":"rare"},{"client_id":950815552,"name":"talent_5_3","rarity":"rare"},{"client_id":2069819264,"name":"talent_6_2","rarity":"unique"}] 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000103724cc4:1:4:1 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000103724cc4:1:4:1 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 16:58:31.791 [Lua] [DeusRunController] starting with seed <1585067264> on difficulty and dominant god 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_0060 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Tierce 16:58:31.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 29 16:58:31.791 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = start 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = dlc_morris_map 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 407513855 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = disabled 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = map_deus 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = deus 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = hardest 16:58:31.791 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = -10 16:58:31.792 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1721735936 16:58:31.792 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 16:58:31.792 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 16:58:31.792 [Lua] Received new state from server map_deus 16:58:31.792 [Save] Saving `save_data` 16:58:31.792 [Lua] gm_event_end_conditions_met false false 16:58:31.792 [Lua] [PlayFabMirrorBase] Force commit 16:58:31.792 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:58:31.792 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:58:31.792 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:58:31.792 [GameSession] 110000102c668ac -> kicked_out() 16:58:31.792 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a550a1 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:58:31.792 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 16:58:31.792 [Lua] destroyed player game object with id 5 callback 16:58:31.792 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:58:31.792 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:58:31.792 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 16:58:31.793 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=1 16:58:31.793 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:58:31.793 [Lua] [GameNetworkManager] MUSIC object destroyed 16:58:31.793 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:58:31.793 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 16:58:31.793 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:58:31.793 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 16:58:31.793 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:58:31.793 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 16:58:31.794 [Save] Save done 16:58:31.794 [Save] Saving `save_data` 16:58:31.794 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 16:58:31.794 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:58:31.794 [GameSession] shutdown() 16:58:31.794 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = false 16:58:31.794 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 16:58:31.794 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 16:58:31.794 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:58:31.795 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[1b57eca64771a921]' child 2: '#ID[591e8680614ecb40]' 16:58:31.795 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[447e664f519ac4b6]' 16:58:31.795 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:58:31.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 29 16:58:31.795 [Lua] [PlayFabMirrorBase] commit result "success", "4" 16:58:31.795 [Lua] TRANSITION nil nil load_next_level 16:58:31.795 [Lua] Transition type "load_next_level", is server: false 16:58:31.795 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.17 16:58:31.796 [Save] Save done 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 0 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000103724cc4:0:0:0 = true 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: coins_spent:0:0:0:0 = 0 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000103724cc4:1:4:1 = [{"client_id":1549553920,"name":"talent_1_1","rarity":"exotic"},{"client_id":2080561280,"name":"talent_2_2","rarity":"rare"},{"client_id":846617024,"name":"talent_3_3","rarity":"exotic"},{"client_id":483386368,"name":"talent_4_3","rarity":"rare"},{"client_id":769494208,"name":"talent_5_3","rarity":"rare"},{"client_id":2028109824,"name":"talent_6_2","rarity":"unique"}] 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000103724cc4:1:4:1 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000103724cc4:1:4:1 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000103724cc4:1:4:1 = true 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000102c668ac:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000103724cc4:1:4:1 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000102c668ac:1:3:4 = true 16:58:31.861 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000103724cc4:1:4:1 = true 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000102c668ac:1:3:4 = [{"client_id":1173736832,"name":"talent_1_2","rarity":"exotic"},{"client_id":698853504,"name":"talent_2_2","rarity":"rare"},{"client_id":2075017600,"name":"talent_3_3","rarity":"exotic"},{"client_id":891693568,"name":"talent_4_3","rarity":"rare"},{"client_id":481745408,"name":"talent_5_1","rarity":"rare"},{"client_id":971389312,"name":"talent_6_3","rarity":"unique"}] 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000103724cc4:1:4:1 = [{"client_id":1549553920,"name":"talent_1_1","rarity":"exotic"},{"client_id":2080561280,"name":"talent_2_2","rarity":"rare"},{"client_id":846617024,"name":"talent_3_3","rarity":"exotic"},{"client_id":483386368,"name":"talent_4_3","rarity":"rare"},{"client_id":769494208,"name":"talent_5_3","rarity":"rare"},{"client_id":2028109824,"name":"talent_6_2","rarity":"unique"}] 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: coins_spent:0:0:0:0 = 0 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000102c668ac:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000103724cc4:1:4:1 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = start 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 0 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 0 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000102c668ac:0:0:0 = true 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000103724cc4:0:0:0 = true 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_deus_portrait_khorne 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 531AD2475C77F368 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Fire_de_Cross 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 984839C683B408CB 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 0 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000104a550a1:0:0:0 = true 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: coins_spent:0:0:0:0 = 0 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000104a550a1:1:1:3 = [{"client_id":1468492288,"name":"talent_1_2","rarity":"exotic"},{"client_id":1495998720,"name":"talent_2_1","rarity":"rare"},{"client_id":246561856,"name":"talent_3_3","rarity":"exotic"},{"client_id":1141180160,"name":"talent_4_3","rarity":"rare"},{"client_id":1192405504,"name":"talent_5_3","rarity":"rare"},{"client_id":1202405760,"name":"talent_6_2","rarity":"unique"}] 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000104a550a1:1:1:3 = item_key=deus_es_1h_flail,powerlevel=450,rarity=plentiful 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000104a550a1:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000104a550a1:1:1:3 = true 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:58:31.862 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:58:32.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 29 16:58:33.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:58:33.794 [Lua] [Managers] Calling function on all managers: 16:58:33.794 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 16:58:33.795 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 16:58:33.795 [Lua] Clearing all global lookup lists 16:58:33.795 [Lua] [IngamePlayerListUI] - Destroy 16:58:33.795 [Lua] [GamePadEquipmentUI] - Destroy 16:58:33.795 [Lua] [EquipmentUI] - Destroy 16:58:33.795 [Lua] [AbilityUI] - Destroy 16:58:33.795 [Lua] [GamePadAbilityUI] - Destroy 16:58:33.796 [Lua] [IngameUI] destroy 16:58:33.796 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[a73f6308a2ca30f4]' 16:58:33.802 [Lua] [Managers] Destroying manager group: 16:58:33.802 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a3e55a7e74d5d2e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3a3e55a7e74d5d2e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8eab0083528d6ad0]' child 8: '#ID[e97284ba19333daf]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 16:58:33.803 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:58:33.803 [Lua] [Matchmaking] unregister rpcs 16:58:33.803 [Lua] ############### UNLOADING PACKAGES ############### 16:58:33.803 [Lua] [Managers] Calling function on all managers: 16:58:33.803 [Lua] [Managers] Destroying manager group: 16:58:33.803 [Lua] [Gamestate] Enter state StateLoading 16:58:33.805 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:58:33.805 [Lua] [Matchmaking] register rpcs 16:58:33.805 [Lua] registering RPCs 16:58:33.805 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:58:33.805 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:58:33.805 [Lua] [PartyManager] Leader is set to 110000102c668ac 16:58:33.805 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:58:33.807 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens, async-read, prioritized 16:58:33.807 [Lua] [StateLoading] load_current_level 16:58:33.807 [Lua] [NetworkClient] New State loading (old state game_started) 16:58:33.807 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 16:58:33.830 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 16:58:33.835 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 16:58:33.835 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 16:58:33.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_2 16:58:33.885 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_2 16:58:33.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 16:58:33.885 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 16:58:33.963 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 16:58:34.021 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:34.055 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":2113608704,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 16:58:34.055 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2113608704 16:58:34.055 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 938298432 16:58:34.055 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 855895552 16:58:34.055 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:34.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 16:58:34.797 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 16:58:34.814 [Lua] [LevelTransitionHandler] Level load completed! 16:58:34.814 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 407513855 - use_random_directors: false - conflict_director_name: disabled 16:58:34.814 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:58:34.815 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 16:58:34.815 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:58:34.815 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 16:58:34.817 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":881859520,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:58:34.817 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:58:34.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 16:58:34.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 16:58:34.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 16:58:34.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 16:58:34.831 [Lua] [NetworkClient] All level packages loaded! 16:58:34.831 [Lua] [NetworkClient] New State loaded (old state loading) 16:58:34.831 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 16:58:34.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 16:58:34.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 16:58:34.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 16:58:34.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 16:58:34.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 16:58:34.965 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 881859520 16:58:35.739 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false},"inventory_id":174929312,"first_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false}} 16:58:35.739 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 174929312 16:58:35.739 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 174929312 16:58:35.772 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 881859520 16:58:35.805 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 174929312 16:58:35.839 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"wwise\/pistol":false},"inventory_id":2053562368,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:58:35.839 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 16:58:35.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 16:58:35.872 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 881859520 16:58:35.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:58:35.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 16:58:35.923 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2053562368 16:58:35.939 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2053562368 16:58:36.005 [Window] Window => inactive 16:58:36.251 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2053562368 16:58:36.251 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:58:36.252 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:58:36.252 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 16:58:36.252 [Umbra] Init version: 3.4.15 :: 16 threads 16:58:36.253 [Lua] Async level spawning done 16:58:36.253 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:58:37.215 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:58:37.215 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:58:37.215 [Lua] [Matchmaking] unregister rpcs 16:58:37.215 [Lua] [Managers] Destroying manager group: 16:58:37.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_2, global_loading_screens 16:58:37.215 [Lua] [Gamestate] Enter StateIngame CLIENT 16:58:37.215 [Lua] [Managers] Calling function on all managers: 16:58:37.215 [Lua] <>level = dlc_morris_map<> 16:58:37.215 [Lua] [StateIngame] Client ingame 16:58:37.218 [Lua] [Matchmaking] register rpcs 16:58:37.218 [Lua] GameNetworkManager:init... creating game session 16:58:37.218 [Lua] Joining GameSession userdata: 0x13c9ba08 as a client through channel_id 1 16:58:37.218 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:58:37.219 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 16:58:37.219 [Lua] [GameNetworkManager] self.is_server = false 16:58:37.219 [Network] Setting artificial MTU limit to 65536 16:58:37.219 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 16:58:37.219 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 16:58:37.229 [Lua] Switching ConflictSettings: to: disabled 16:58:37.229 [Lua] pacing=disabled 16:58:37.229 [Lua] roaming=nil 16:58:37.229 [Lua] specials=disabled 16:58:37.229 [Lua] debug_color=black 16:58:37.229 [Lua] pack_spawning=disabled 16:58:37.229 [Lua] contained_breeds=nil 16:58:37.229 [Lua] disabled=true 16:58:37.229 [Lua] boss=disabled 16:58:37.229 [Lua] horde=disabled 16:58:37.229 [Lua] name=disabled 16:58:37.229 [Lua] intensity=disabled 16:58:37.229 [Lua] --- 16:58:37.229 [Lua] [LevelAnalysis] set_random_seed( 407513855) 16:58:37.234 [Lua] [AIInterestPointSystem] Level Seed: 407513855 16:58:37.235 [Lua] 16:58:37.235 [Lua] [network_manager] = table 16:58:37.235 [Lua] [network_manager] = metatable 16:58:37.235 [Lua] [startup_data] = table 16:58:37.235 [Lua] [entity_manager] = table 16:58:37.235 [Lua] [entity_manager] = metatable 16:58:37.235 [Lua] [unit_spawner] = table 16:58:37.235 [Lua] [unit_spawner] = metatable 16:58:37.235 [Lua] [unit_storage] = table 16:58:37.235 [Lua] [unit_storage] = metatable 16:58:37.235 [Lua] [dice_keeper] = table 16:58:37.235 [Lua] [dice_keeper] = metatable 16:58:37.235 [Lua] [is_server] = false (boolean) 16:58:37.235 [Lua] [world] = [World] 16:58:37.235 [Lua] [system_api] = table 16:58:37.235 [Lua] [input_manager] = table 16:58:37.235 [Lua] [input_manager] = metatable 16:58:37.235 [Lua] [profile_synchronizer] = table 16:58:37.235 [Lua] [profile_synchronizer] = metatable 16:58:37.235 [Lua] [entity_system] = table 16:58:37.235 [Lua] [entity_system] = metatable 16:58:37.235 [Lua] [level_transition_handler] = table 16:58:37.235 [Lua] [level_transition_handler] = metatable 16:58:37.235 [Lua] [num_local_human_players] = 1 (number) 16:58:37.235 [Lua] [statistics_db] = table 16:58:37.235 [Lua] [statistics_db] = metatable 16:58:37.235 [Lua] [entity_system_bag] = table 16:58:37.235 [Lua] [entity_system_bag] = metatable 16:58:37.235 [Lua] [network_lobby] = table 16:58:37.235 [Lua] [network_lobby] = metatable 16:58:37.235 [Lua] [network_transmit] = table 16:58:37.235 [Lua] [network_transmit] = metatable 16:58:37.235 [Lua] [network_clock] = table 16:58:37.235 [Lua] [network_clock] = metatable 16:58:37.235 [Lua] [free_flight_manager] = table 16:58:37.235 [Lua] [free_flight_manager] = metatable 16:58:37.235 [Lua] [network_event_delegate] = table 16:58:37.235 [Lua] [network_event_delegate] = metatable 16:58:37.235 [Lua] 16:58:37.235 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:58:37.235 [Lua] ignoring extension VersusInteractObjectiveExtension 16:58:37.235 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:58:37.235 [Lua] ignoring extension VersusSocketObjectiveExtension 16:58:37.235 [Lua] ignoring extension VersusTargetObjectiveExtension 16:58:37.235 [Lua] ignoring extension VersusMissionObjectiveExtension 16:58:37.256 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:58:37.256 [Lua] [AchievementManager] Achievements using the steam platform 16:58:37.256 [Lua] PlayerManager:add_player player_1 16:58:37.318 [Lua] [StateIngame] Level seed: 407513855 16:58:37.319 [Lua] [IngameUI] init 16:58:37.326 [SteamVoipClient] select_out(110000102c668ac, off) 16:58:37.326 [SteamVoipClient] select_out(110000103724cc4, off) 16:58:37.326 [SteamVoipClient] select_out(110000104a550a1, off) 16:58:37.329 [Lua] cb_razer_chroma_setup 16:58:37.367 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:58:37.369 [Lua] [Managers] Calling function on all managers: 16:58:37.369 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.369 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_0060 16:58:37.369 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Tierce 16:58:37.369 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:58:37.372 [Lua] [SharedState] deus_shop_11810112: shop_state:0:0:0:0 = 1 16:58:37.372 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.372 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_deus_portrait_khorne 16:58:37.372 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Fire_de_Cross 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:58:37.652 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"wwise\/pistol":false},"inventory_id":2053562368,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:58:37.652 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2053562368 16:58:37.652 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 174929312 16:58:37.652 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 881859520 16:58:37.652 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 984839C683B408CB 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:58:37.652 [Lua] [SharedState] deus_shop_11810112: shop_state:0:0:0:0 = 1 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000104a550a1:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000102c668ac:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000103724cc4:1:4:1 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000104a550a1:1:1:3 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000102c668ac:1:3:4 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000103724cc4:1:4:1 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000104a550a1:1:1:3 = [{"client_id":1468492288,"name":"talent_1_2","rarity":"exotic"},{"client_id":1495998720,"name":"talent_2_1","rarity":"rare"},{"client_id":246561856,"name":"talent_3_3","rarity":"exotic"},{"client_id":1141180160,"name":"talent_4_3","rarity":"rare"},{"client_id":1192405504,"name":"talent_5_3","rarity":"rare"},{"client_id":1202405760,"name":"talent_6_2","rarity":"unique"}] 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000102c668ac:1:3:4 = [{"client_id":1173736832,"name":"talent_1_2","rarity":"exotic"},{"client_id":698853504,"name":"talent_2_2","rarity":"rare"},{"client_id":2075017600,"name":"talent_3_3","rarity":"exotic"},{"client_id":891693568,"name":"talent_4_3","rarity":"rare"},{"client_id":481745408,"name":"talent_5_1","rarity":"rare"},{"client_id":971389312,"name":"talent_6_3","rarity":"unique"}] 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000103724cc4:1:4:1 = [{"client_id":1549553920,"name":"talent_1_1","rarity":"exotic"},{"client_id":2080561280,"name":"talent_2_2","rarity":"rare"},{"client_id":846617024,"name":"talent_3_3","rarity":"exotic"},{"client_id":483386368,"name":"talent_4_3","rarity":"rare"},{"client_id":769494208,"name":"talent_5_3","rarity":"rare"},{"client_id":2028109824,"name":"talent_6_2","rarity":"unique"}] 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: coins_spent:0:0:0:0 = 0 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000104a550a1:1:1:3 = item_key=deus_es_1h_flail,powerlevel=450,rarity=plentiful 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000102c668ac:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000103724cc4:1:4:1 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = start 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 0 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 0 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 0 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000104a550a1:0:0:0 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000102c668ac:0:0:0 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000103724cc4:0:0:0 = true 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 984839C683B408CB 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_deus_portrait_khorne 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 531AD2475C77F368 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:58:37.652 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Fire_de_Cross 16:58:37.653 [GameSession] -> peers() 16:58:37.653 [GameSession] added 110000102c668ac 16:58:37.653 [GameSession] added 110000104a550a1 16:58:37.653 [GameSession] added 110000103724cc4 16:58:37.653 [GameSession] 110000102c668ac -> create_game_object(0) 16:58:37.653 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:37.653 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:58:37.653 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:58:37.653 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:58:37.653 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:58:37.691 [GameSession] 110000102c668ac -> create_game_object(1) 16:58:37.691 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:37.691 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 16:58:37.691 [GameSession] 110000102c668ac -> create_game_object(2) 16:58:37.691 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 16:58:37.691 [GameSession] 110000102c668ac -> create_game_object(3) 16:58:37.691 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:37.691 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:58:37.691 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 16:58:37.691 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 16:58:37.691 [Lua] PlayerManager:add_remote_player 110000104a550a1 16:58:37.734 [Lua] [TelemetryRPCListener] Receiving session id from server be3a8c36-aadf-427a-a41f-b4017e54f1a4 16:58:37.734 error: [Lua] SETTING ROUND ID 16:58:37.734 [Lua] [NetworkClient] rpc_game_started 16:58:37.734 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:58:37.734 [GameSession] 110000102c668ac -> create_game_object(4) 16:58:37.734 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:58:37.734 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:58:37.734 [Lua] [GameNetworkManager] PLAYER is local player 16:58:37.734 [GameSession] create_game_object(95, 2048) 16:58:37.734 [GameSession] create_game_object(2048, 0) -> 110000102c668ac 16:58:37.734 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 16:58:37.739 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:58:37.739 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:58:37.739 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:58:37.740 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = true 16:58:37.740 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 16:58:37.740 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 16:58:37.740 [GameSession] 110000102c668ac -> create_game_object(1024) 16:58:37.740 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:58:37.740 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 16:58:37.740 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.740 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 16:58:37.740 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.744 [Lua] self._edges_to_units:%s traversed_nodes:%s graph:%s { node_19={ node_14=[Unit '#ID[eab9d113c7029403]'], node_20=[Unit '#ID[eab9d113c7029403]'], }, node_9={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_14={ node_15=[Unit '#ID[eab9d113c7029403]'], }, final={ }, node_12={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_4={ node_5=[Unit '#ID[eab9d113c7029403]'], }, node_13={ node_12=[Unit '#ID[eab9d113c7029403]'], node_14=[Unit '#ID[eab9d113c7029403]'], }, node_20={ node_21=[Unit '#ID[eab9d113c7029403]'], }, start={ node_17=[Unit '#ID[eab9d113c7029403]'], node_1=[Unit '#ID[eab9d113c7029403]'], }, node_2={ node_9=[Unit '#ID[eab9d113c7029403]'], node_3=[Unit '#ID[eab9d113c7029403]'], }, node_11={ node_12=[Unit '#ID[eab9d113c7029403]'], node_4=[Unit '#ID[eab9d113c7029403]'], }, node_3={ node_4=[Unit '#ID[eab9d113c7029403]'], }, node_16={ final=[Unit '#ID[eab9d113c7029403]'], }, node_8={ final=[Unit '#ID[eab9d113c7029403]'], }, node_17={ node_10=[Unit '#ID[eab9d113c7029403]'], node_18=[Unit '#ID[eab9d113c7029403]'], }, node_1={ node_10=[Unit '#ID[eab9d113c7029403]'], node_2=[Unit '#ID[eab9d113c7029403]'], }, node_6={ final=[Unit '#ID[eab9d113c7029403]'], }, node_15={ node_16=[Unit '#ID[eab9d113c7029403]'], }, node_18={ node_19=[Unit '#ID[eab9d113c7029403]'], }, node_5={ node_8=[Unit '#ID[eab9d113c7029403]'], node_6=[Unit '#ID[eab9d113c7029403]'], }, node_10={ node_11=[Unit '#ID[eab9d113c7029403]'], node_13=[Unit '#ID[eab9d113c7029403]'], }, node_21={ node_16=[Unit '#ID[eab9d113c7029403]'], }, } { } { node_19={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=1271191489, power_ups=282399806, mutator=-1791111636, blessings=-1828457573, }, node_type="ingame", theme="wastes", layout_x=0.43018792979808534, level="pat_tower_wastes_path3", layout_y=0.93804946147051782, next={ "node_14", "node_20", }, path=3, level_seed=-478528393, weapon_pickup_seed=1700425578, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_9={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_tower", system_seeds={ pickups=-1791111636, power_ups=-144724347, mutator=-1828457573, blessings=282399806, }, node_type="ingame", theme="khorne", layout_x=0.39902743679429287, level="pat_tower_khorne_path1", layout_y=0.20031147055969789, next={ "node_4", }, path=1, level_seed=1700425578, weapon_pickup_seed=1271191489, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="crit_chance", curse="curse_blood_storm", terror_event_power_up_rarity="rare", }, node_14={ minor_modifier_group={ "deus_less_hordes", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="SIGNATURE", base_level="sig_snare", system_seeds={ pickups=-1828457573, power_ups=-154087904, mutator=282399806, blessings=-144724347, }, node_type="ingame", theme="wastes", layout_x=0.55212468291030903, level="sig_snare_e_wastes_path1", layout_y=0.74156458211090193, next={ "node_15", }, path=5, level_seed=1271191489, weapon_pickup_seed=-1791111636, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, final={ level="arena_ruin_nurgle_path1", run_progress=0.99990000000000001, weapon_pickup_seed=-1828457573, level_type="ARENA", layout_y=0.47277561281846781, next={ }, curse="curse_rotten_miasma", conflict_settings="deus_skaven_chaos", path=1, system_seeds={ pickups=282399806, power_ups=407513855, mutator=-144724347, blessings=-154087904, }, node_type="ingame", mutators={ }, theme="nurgle", level_seed=-1791111636, layout_x=1, base_level="arena_ruin", }, node_12={ minor_modifier_group={ "deus_less_specials", "deus_more_monsters", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=-144724347, power_ups=943438930, mutator=-154087904, blessings=407513855, }, node_type="ingame", theme="tzeentch", layout_x=0.57506148667788437, level="pat_bay_tzeentch_path4", layout_y=0.42801073580024912, next={ "node_5", }, path=4, level_seed=-1828457573, weapon_pickup_seed=282399806, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="crit_boost", curse="curse_bolt_of_change", terror_event_power_up_rarity="rare", }, node_4={ minor_modifier_group={ "deus_less_specials", "deus_more_elites", }, run_progress=0.49995000000000001, level_type="TRAVEL", base_level="pat_mines", system_seeds={ pickups=-154087904, power_ups=1216491401, mutator=407513855, blessings=943438930, }, node_type="ingame", theme="wastes", layout_x=0.54437907278418951, level="pat_mines_wastes_path4", layout_y=0.15738957872473397, next={ "node_5", }, path=4, level_seed=282399806, weapon_pickup_seed=-144724347, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="health", terror_event_power_up_rarity="rare", }, node_13={ level="shop_fortune", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.63042043811974713, next={ "node_12", "node_14", }, weapon_pickup_seed=-154087904, conflict_settings="disabled", path=0, system_seeds={ pickups=407513855, power_ups=1851585364, mutator=943438930, blessings=1216491401, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-144724347, layout_x=0.42604153180265697, base_level="shop_fortune", }, node_20={ minor_modifier_group={ "deus_less_monsters", "deus_more_roamers", }, run_progress=0.49994999999999995, level_type="TRAVEL", base_level="pat_bay", system_seeds={ pickups=943438930, power_ups=-1555118429, mutator=1216491401, blessings=1851585364, }, node_type="ingame", theme="wastes", layout_x=0.59444605375898163, level="pat_bay_wastes_path1", layout_y=1, next={ "node_21", }, path=1, level_seed=-154087904, weapon_pickup_seed=407513855, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="ability_cooldown_reduction", terror_event_power_up_rarity="rare", }, start={ level="dlc_morris_map", run_progress=0, level_type="START", layout_y=0.48896515842172694, next={ "node_1", "node_17", }, weapon_pickup_seed=943438930, conflict_settings="disabled", base_level="dlc_morris_map", system_seeds={ pickups=1216491401, power_ups=1350499238, mutator=1851585364, blessings=-1555118429, }, node_type="start", mutators={ }, theme="wastes", level_seed=407513855, layout_x=0, path=0, }, node_2={ level="shop_harmony", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.14910785888992437, next={ "node_3", "node_9", }, weapon_pickup_seed=1216491401, conflict_settings="disabled", path=0, system_seeds={ pickups=1851585364, power_ups=2119950029, mutator=-1555118429, blessings=1350499238, }, node_type="shop", mutators={ }, theme="wastes", level_seed=943438930, layout_x=0.2531770941317078, base_level="shop_harmony", }, node_11={ level="shop_harmony", run_progress=0.33329999999999999, level_type="SHOP", layout_y=0.40683799231660989, next={ "node_4", "node_12", }, weapon_pickup_seed=1851585364, conflict_settings="disabled", path=0, system_seeds={ pickups=-1555118429, power_ups=65270216, mutator=1350499238, blessings=2119950029, }, node_type="shop", mutators={ }, theme="wastes", level_seed=1216491401, layout_x=0.43038938596181897, base_level="shop_harmony", }, node_3={ minor_modifier_group={ "deus_less_hordes", "deus_more_specials", }, run_progress=0.33329999999999999, level_type="TRAVEL", base_level="pat_town", system_seeds={ pickups=1350499238, power_ups=-572527993, mutator=2119950029, blessings=65270216, }, node_type="ingame", theme="slaanesh", layout_x=0.4068742173359074, level="pat_town_slaanesh_path1", layout_y=0, next={ "node_4", }, path=1, level_seed=1851585364, weapon_pickup_seed=-1555118429, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="movespeed", curse="curse_empathy", terror_event_power_up_rarity="rare", }, node_16={ level="shop_strife", run_progress=0.83324999999999994, level_type="SHOP", layout_y=0.72016148225082854, next={ "final", }, weapon_pickup_seed=1350499238, conflict_settings="disabled", path=0, system_seeds={ pickups=2119950029, power_ups=-1620138438, mutator=65270216, blessings=-572527993, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1555118429, layout_x=0.88011095161448849, base_level="shop_strife", }, node_8={ minor_modifier_group={ "deus_less_roamers", "deus_more_hordes", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=65270216, power_ups=-1494056879, mutator=-572527993, blessings=-1620138438, }, node_type="ingame", theme="nurgle", layout_x=0.85385667159870116, level="sig_mordrek_nurgle_path4", layout_y=0.42481893586828984, next={ "final", }, path=4, level_seed=1350499238, weapon_pickup_seed=2119950029, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_skulking_sorcerer", terror_event_power_up_rarity="rare", }, node_17={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_crag", system_seeds={ pickups=-572527993, power_ups=-574046852, mutator=-1620138438, blessings=-1494056879, }, node_type="ingame", theme="wastes", layout_x=0.12833979555160752, level="sig_crag_wastes_path1", layout_y=0.68688347514965997, next={ "node_10", "node_18", }, path=1, level_seed=2119950029, weapon_pickup_seed=65270216, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="push_block_arc", terror_event_power_up_rarity="rare", }, node_1={ minor_modifier_group={ "deus_less_roamers", "deus_more_specials", }, run_progress=0, level_type="SIGNATURE", base_level="sig_gorge", system_seeds={ pickups=-1620138438, power_ups=-63178069, mutator=-1494056879, blessings=-574046852, }, node_type="ingame", theme="wastes", layout_x=0.13875252598904139, level="sig_gorge_wastes_path5", layout_y=0.34867981914050483, next={ "node_2", "node_10", }, path=5, level_seed=65270216, weapon_pickup_seed=-572527993, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="attack_speed", terror_event_power_up_rarity="rare", }, node_6={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_specials", }, run_progress=0.83325000000000005, level_type="SIGNATURE", base_level="sig_volcano", system_seeds={ pickups=-1494056879, power_ups=1812844558, mutator=-574046852, blessings=-63178069, }, node_type="ingame", theme="nurgle", layout_x=0.90329256476691422, level="sig_volcano_nurgle_path3", layout_y=0.232569348029043, next={ "final", }, path=3, level_seed=-572527993, weapon_pickup_seed=-1620138438, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="fatigue_regen", curse="curse_rotten_miasma", terror_event_power_up_rarity="rare", }, node_15={ minor_modifier_group={ "deus_less_hordes", "deus_more_roamers", }, run_progress=0.66659999999999997, level_type="TRAVEL", base_level="pat_forest", system_seeds={ pickups=-574046852, power_ups=-1956243435, mutator=-63178069, blessings=1812844558, }, node_type="ingame", theme="wastes", layout_x=0.72085032961657747, level="pat_forest_wastes_path1", layout_y=0.64457825893833687, next={ "node_16", }, path=1, level_seed=-1620138438, weapon_pickup_seed=-1494056879, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="stamina", terror_event_power_up_rarity="rare", }, node_18={ level="shop_harmony", run_progress=0.16664999999999999, level_type="SHOP", layout_y=0.88273633281835373, next={ "node_19", }, weapon_pickup_seed=-574046852, conflict_settings="disabled", path=0, system_seeds={ pickups=-63178069, power_ups=1480821360, mutator=1812844558, blessings=-1956243435, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-1494056879, layout_x=0.24476515438051136, base_level="shop_harmony", }, node_5={ level="shop_fortune", run_progress=0.66659999999999997, level_type="SHOP", layout_y=0.25678677355457541, next={ "node_6", "node_8", }, weapon_pickup_seed=-63178069, conflict_settings="disabled", path=0, system_seeds={ pickups=1812844558, power_ups=636853007, mutator=-1956243435, blessings=1480821360, }, node_type="shop", mutators={ }, theme="wastes", level_seed=-574046852, layout_x=0.72289127681541476, base_level="shop_fortune", }, node_10={ minor_modifier_group={ "deus_less_elites", "deus_more_monsters", }, run_progress=0.16664999999999999, level_type="TRAVEL", base_level="pat_mountain", system_seeds={ pickups=-1956243435, power_ups=707185954, mutator=1480821360, blessings=636853007, }, node_type="ingame", theme="wastes", layout_x=0.26159331097763716, level="pat_mountain_wastes_path2", layout_y=0.53208200162232011, next={ "node_11", "node_13", }, path=2, level_seed=-63178069, weapon_pickup_seed=1812844558, conflict_settings="deus_skaven_chaos", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", "easier_hordes", }, terror_event_power_up="movespeed", terror_event_power_up_rarity="rare", }, node_21={ minor_modifier_group={ "increased_deus_soft_currency", "deus_more_elites", }, run_progress=0.66659999999999986, level_type="SIGNATURE", base_level="sig_mordrek", system_seeds={ pickups=1480821360, power_ups=-562763239, mutator=636853007, blessings=707185954, }, node_type="ingame", theme="slaanesh", layout_x=0.75671909193872655, level="sig_mordrek_slaanesh_path1", layout_y=0.90259208066353269, next={ "node_16", }, path=1, level_seed=1812844558, weapon_pickup_seed=-1956243435, conflict_settings="deus_skaven_beastmen", mutators={ "deus_pacing_tweak", "deus_difficulty_tweak", }, terror_event_power_up="stamina", curse="curse_abundance_of_life", terror_event_power_up_rarity="rare", }, } 16:58:37.744 [Lua] [SharedState] deus_map_11810112_start: ready:0:0:0:0 = true 16:58:37.744 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = 16:58:37.744 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = STARTING 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: final_node_selected:0:0:0:0 = 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: ready:0:0:0:0 = true 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: ready:0:0:0:0 = true 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = 16:58:37.814 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.814 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = WAITING 16:58:37.840 [Lua] StateInGameRunning:_game_actually_starts() 16:58:37.840 [Lua] ################################################################################################################# 16:58:37.840 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:58:37.840 [Lua] ################################################################################################################# 16:58:37.840 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30 16:58:37.841 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 16:58:37.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30 16:58:37.850 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = true 16:58:37.879 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.879 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:37.879 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 1 16:58:38.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30 16:58:38.059 [Lua] Commit load time data 16:58:45.056 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = node_1 16:58:45.056 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = VOTING 16:58:46.557 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = node_1 16:58:47.995 [Window] Window => active 16:58:47.997 [Window] Window => active 16:58:52.938 [Lua] [SharedState] deus_map_11810112_start: vote:0:0:0:0 = node_1 16:58:53.002 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = VOTING_FINISHING 16:58:55.200 [Window] Window => inactive 16:58:57.555 [Window] Window => active 16:58:57.559 [Window] Window => active 16:58:58.004 [Lua] [SharedState] deus_map_11810112_start: final_node_selected:0:0:0:0 = node_1 16:58:58.004 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = FINISHING 16:58:58.004 [Lua] [SharedState] deus_run_state_11810112: twitch_vote:0:0:0:0 = 16:58:58.005 [Lua] [SharedState] deus_run_state_11810112: twitch_vote:0:0:0:0 = 16:59:05.865 [Lua] [SharedState] deus_map_11810112_start: map_state:0:0:0:0 = FINISHED 16:59:05.865 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 2 16:59:05.865 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 2 16:59:05.865 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 2 16:59:06.876 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 2 16:59:06.944 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 5 16:59:06.944 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 5 16:59:06.945 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 5 16:59:07.081 [Lua] [SharedState] deus_game_mode_map_11810112: state:0:0:0:0 = 5 16:59:07.081 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = node_1 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: level_key:0:0:0:0 = sig_gorge_wastes_path5 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: level_seed:0:0:0:0 = 65270216 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: conflict_director:0:0:0:0 = deus_skaven_chaos 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: locked_director_functions:0:0:0:0 = {} 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: game_mode:0:0:0:0 = deus 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: mechanism:0:0:0:0 = deus 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: environment_variation_id:0:0:0:0 = 0 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: difficulty:0:0:0:0 = hardest 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: difficulty_tweak:0:0:0:0 = -10 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: level_session_id:0:0:0:0 = 1661894400 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: level_transition_type:0:0:0:0 = load_next_level 16:59:07.081 [Lua] [SharedState] network_state_110000102c668ac: extra_packages:0:0:0:0 = {} 16:59:07.081 [Lua] Received new state from server ingame_deus 16:59:07.081 [Save] Saving `save_data` 16:59:07.081 [Lua] gm_event_end_conditions_met true false 16:59:07.081 [Lua] Game won 16:59:07.081 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:59:07.083 [Save] Save done 16:59:07.083 [Save] Saving `save_data` 16:59:07.085 [Save] Save done 16:59:07.096 [Lua] generate_backend_stats 110000103724cc4:1 16:59:07.160 [Lua] [PlayFabMirrorBase] Force commit 16:59:07.160 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 16:59:07.160 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:59:07.160 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:59:07.160 [GameSession] 110000102c668ac -> kicked_out() 16:59:07.160 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:07.160 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 16:59:07.160 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:59:07.160 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 16:59:07.160 [Lua] destroyed player game object with id 4 callback 16:59:07.160 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:59:07.160 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:59:07.160 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 16:59:07.161 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=1 16:59:07.161 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:59:07.161 [Lua] [GameNetworkManager] MUSIC object destroyed 16:59:07.161 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:07.161 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 16:59:07.161 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 16:59:07.161 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:07.161 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 16:59:07.162 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 16:59:07.162 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:59:07.162 [GameSession] shutdown() 16:59:07.162 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = false 16:59:07.162 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = false 16:59:07.162 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = false 16:59:07.163 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 16:59:07.163 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:07.163 [Lua] [PlayFabMirrorBase] commit result "success", "5" 16:59:07.163 [Lua] none table: 0000000009090DD0 nil 16:59:07.163 [Lua] TRANSITION nil nil load_next_level 16:59:07.163 [Lua] Transition type "load_next_level", is server: false 16:59:07.163 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=30.27 16:59:09.123 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = false 16:59:09.158 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:09.158 [Lua] [Managers] Calling function on all managers: 16:59:09.158 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 16:59:09.159 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 16:59:09.159 [Lua] Clearing all global lookup lists 16:59:09.159 [Lua] [IngamePlayerListUI] - Destroy 16:59:09.159 [Lua] [IngameUI] destroy 16:59:09.161 [Lua] [Managers] Destroying manager group: 16:59:09.162 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:59:09.162 [Lua] [Matchmaking] unregister rpcs 16:59:09.162 [Lua] ############### UNLOADING PACKAGES ############### 16:59:09.162 [Lua] [Gamestate] Enter state StateLoading 16:59:09.163 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:59:09.163 [Lua] [Matchmaking] register rpcs 16:59:09.163 [Lua] registering RPCs 16:59:09.163 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:59:09.163 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:59:09.163 [Lua] [PartyManager] Leader is set to 110000102c668ac 16:59:09.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:59:09.169 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 16:59:09.169 [Lua] [StateLoading] load_current_level 16:59:09.169 [Lua] [NetworkClient] New State loading (old state game_started) 16:59:09.169 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path5 0 16:59:09.179 [Umbra] Unload tome 16:59:09.185 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5, async-read, 16:59:09.185 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5, async-read, 16:59:09.188 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"wwise\/pistol":false},"inventory_id":2053562368,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:59:09.188 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 2053562368 16:59:09.188 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 174929312 16:59:09.188 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 881859520 16:59:09.188 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = true 16:59:09.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 16:59:09.220 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 16:59:09.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 16:59:09.304 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:59:10.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 16:59:10.399 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 16:59:10.400 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 16:59:10.649 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 16:59:10.649 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 16:59:10.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 16:59:14.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 16:59:14.211 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 16:59:14.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 16:59:14.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 16:59:14.463 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 16:59:14.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 16:59:14.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 16:59:14.764 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 16:59:14.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 16:59:15.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 16:59:15.032 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 16:59:15.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 16:59:15.069 [Umbra] Loading umbra tome '#ID[aea4b8398b33365a]' 16:59:15.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 16:59:15.148 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5 16:59:15.165 [Lua] [LevelTransitionHandler] Level load completed! 16:59:15.165 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path5 - level_seed: 65270216 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 16:59:15.185 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:59:15.185 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_marauder=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 16:59:15.185 [Lua] load_startup_enemy_packages: -------------- 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_spawn 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_troll 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_rat_ogre 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_stormfiend 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] beastmen_minotaur 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_plague_sorcerer 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_corruptor_sorcerer 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_gutter_runner 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_pack_master 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_poison_wind_globadier 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_ratling_gunner 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_warpfire_thrower 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_vortex_sorcerer 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] beastmen_standard_bearer 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_vortex 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] critter_rat 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] critter_pig 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_storm_vermin_with_shield 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_storm_vermin 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_warrior 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_clan_rat 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_raider 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_slave 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_fanatic 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_marauder 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_marauder_with_shield 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_loot_rat 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_clan_rat_with_shield 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] chaos_berzerker 16:59:15.185 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:59:15.185 [Lua] skaven_plague_monk 16:59:15.187 [Lua] [NetworkClient] All level packages loaded! 16:59:15.187 [Lua] [NetworkClient] New State loaded (old state loading) 16:59:15.187 [Lua] [NetworkClient] on_level_loaded sig_gorge_wastes_path5 16:59:15.271 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 16:59:15.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:59:15.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:59:15.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:59:15.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:59:15.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:59:15.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:59:15.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:59:15.807 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:59:15.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:59:16.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:59:16.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:59:16.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:59:16.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:59:16.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:59:16.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:59:16.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:59:16.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:59:16.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:16.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:16.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:59:16.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:59:16.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:59:16.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:59:16.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:59:16.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:59:16.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:59:16.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:17.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:59:17.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:59:17.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:59:17.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:59:17.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:59:17.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:59:17.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:59:17.554 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:59:17.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:59:17.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:59:17.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:59:17.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:59:18.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:59:18.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:59:18.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:59:18.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:59:18.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:59:18.072 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:59:18.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:59:18.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:59:18.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:59:18.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:59:18.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:59:18.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:18.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:18.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:59:18.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:59:18.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:59:18.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:59:18.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:59:18.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:59:18.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:59:18.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:59:19.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:59:19.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:59:19.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:59:19.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:59:19.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:59:19.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:59:19.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:59:19.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:59:19.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:59:19.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:59:19.841 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:59:19.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:59:20.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:59:20.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:59:20.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:59:20.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:59:20.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:59:20.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:59:20.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:59:20.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:59:20.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:20.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:20.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:59:20.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:59:20.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:59:20.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:59:20.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:59:21.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:59:21.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:59:21.003 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path5 game_mode: deus 16:59:21.003 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:59:21.003 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 16:59:21.006 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false},"inventory_id":1275556736,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_2h_axe_01_t1\/wpn_we_2h_axe_01_t1_3p":false,"wwise\/we_deus_01":false,"wwise\/two_handed_axes":false}} 16:59:21.006 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:59:21.019 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1275556736 16:59:21.103 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1275556736 16:59:21.170 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1275556736 16:59:21.170 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:59:21.170 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path5/world 16:59:21.170 [Umbra] Init version: 3.4.15 :: 16 threads 16:59:21.390 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:59:21.390 warning: [Unit] Failed assigning a material to slot `#ID[c9ccabec]` in mesh `#ID[d89f9076]` and unit `#ID[2549e30a7c8ab8d5]`, assigning default material instead. 16:59:21.390 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:59:21.390 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:59:21.390 warning: [Unit] Failed assigning a material to slot `#ID[dbdf2be4]` in mesh `#ID[f6e32eb2]` and unit `#ID[299f93aac508109f]`, assigning default material instead. 16:59:21.397 [Lua] Async level spawning done 16:59:21.397 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:59:22.375 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:59:22.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:59:22.375 [Lua] [Matchmaking] unregister rpcs 16:59:22.375 [Lua] [Managers] Destroying manager group: 16:59:22.376 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 16:59:22.376 [Lua] [Gamestate] Enter StateIngame CLIENT 16:59:22.376 [Lua] <>level = sig_gorge_wastes_path5<> 16:59:22.376 [Lua] [StateIngame] Client ingame 16:59:22.379 [Lua] [Matchmaking] register rpcs 16:59:22.379 [Lua] GameNetworkManager:init... creating game session 16:59:22.379 [Lua] Joining GameSession userdata: 0x0e561aa8 as a client through channel_id 1 16:59:22.379 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:59:22.379 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 16:59:22.379 [Lua] [GameNetworkManager] self.is_server = false 16:59:22.379 [Network] Setting artificial MTU limit to 65536 16:59:22.379 [Connection] Endpoint 110000102c668ac set max payload per packet to 1140 16:59:22.379 [Connection] Endpoint 110000104a550a1 set max payload per packet to 1140 16:59:22.385 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 16:59:22.385 [Lua] pacing=deus_default 16:59:22.385 [Lua] roaming=nil 16:59:22.385 [Lua] specials=deus_default 16:59:22.385 [Lua] contained_breeds=nil 16:59:22.385 [Lua] debug_color=maroon 16:59:22.385 [Lua] disabled=false 16:59:22.385 [Lua] pack_spawning=deus_default 16:59:22.385 [Lua] factions=nil 16:59:22.385 [Lua] description=deus_conflict_director_skaven_chaos_name 16:59:22.385 [Lua] boss=deus_default 16:59:22.385 [Lua] horde=deus_default 16:59:22.385 [Lua] name=deus_skaven_chaos 16:59:22.385 [Lua] intensity=deus_default 16:59:22.385 [Lua] --- 16:59:22.385 [Lua] [LevelAnalysis] set_random_seed( 65270216) 16:59:22.391 [Lua] [AIInterestPointSystem] Level Seed: 65270216 16:59:22.391 [Lua] 16:59:22.391 [Lua] [network_manager] = table 16:59:22.391 [Lua] [network_manager] = metatable 16:59:22.391 [Lua] [startup_data] = table 16:59:22.391 [Lua] [entity_manager] = table 16:59:22.391 [Lua] [entity_manager] = metatable 16:59:22.391 [Lua] [unit_spawner] = table 16:59:22.391 [Lua] [unit_spawner] = metatable 16:59:22.391 [Lua] [unit_storage] = table 16:59:22.391 [Lua] [unit_storage] = metatable 16:59:22.391 [Lua] [dice_keeper] = table 16:59:22.391 [Lua] [dice_keeper] = metatable 16:59:22.391 [Lua] [is_server] = false (boolean) 16:59:22.391 [Lua] [world] = [World] 16:59:22.391 [Lua] [system_api] = table 16:59:22.391 [Lua] [input_manager] = table 16:59:22.391 [Lua] [input_manager] = metatable 16:59:22.391 [Lua] [profile_synchronizer] = table 16:59:22.391 [Lua] [profile_synchronizer] = metatable 16:59:22.391 [Lua] [entity_system] = table 16:59:22.391 [Lua] [entity_system] = metatable 16:59:22.391 [Lua] [level_transition_handler] = table 16:59:22.391 [Lua] [level_transition_handler] = metatable 16:59:22.391 [Lua] [num_local_human_players] = 1 (number) 16:59:22.391 [Lua] [statistics_db] = table 16:59:22.391 [Lua] [statistics_db] = metatable 16:59:22.391 [Lua] [entity_system_bag] = table 16:59:22.391 [Lua] [entity_system_bag] = metatable 16:59:22.391 [Lua] [network_lobby] = table 16:59:22.391 [Lua] [network_lobby] = metatable 16:59:22.391 [Lua] [network_transmit] = table 16:59:22.391 [Lua] [network_transmit] = metatable 16:59:22.391 [Lua] [network_clock] = table 16:59:22.391 [Lua] [network_clock] = metatable 16:59:22.391 [Lua] [free_flight_manager] = table 16:59:22.391 [Lua] [free_flight_manager] = metatable 16:59:22.391 [Lua] [network_event_delegate] = table 16:59:22.391 [Lua] [network_event_delegate] = metatable 16:59:22.391 [Lua] 16:59:22.392 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:59:22.392 [Lua] ignoring extension VersusInteractObjectiveExtension 16:59:22.392 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:59:22.392 [Lua] ignoring extension VersusSocketObjectiveExtension 16:59:22.392 [Lua] ignoring extension VersusTargetObjectiveExtension 16:59:22.392 [Lua] ignoring extension VersusMissionObjectiveExtension 16:59:22.393 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:59:22.415 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:59:22.415 [Lua] [AchievementManager] Achievements using the steam platform 16:59:22.415 [Lua] PlayerManager:add_player player_1 16:59:22.509 [Lua] respawn_unit_spawned with group id: terror_respawn 16:59:22.509 [Lua] respawn_unit_spawned with group id: terror_respawn 16:59:22.509 [Lua] respawn_unit_spawned with group id: terror_respawn 16:59:22.510 [Lua] [StateIngame] Level seed: 65270216 16:59:22.521 [Lua] [IngameUI] init 16:59:22.533 [SteamVoipClient] select_out(110000102c668ac, off) 16:59:22.533 [SteamVoipClient] select_out(110000103724cc4, off) 16:59:22.533 [SteamVoipClient] select_out(110000104a550a1, off) 16:59:22.537 [Lua] cb_razer_chroma_setup 16:59:22.573 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 16:59:22.575 [Lua] [Managers] Calling function on all managers: 16:59:22.575 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:22.575 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_0060 16:59:22.575 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Tierce 16:59:22.575 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000104a550a1:1:1:3 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000102c668ac:1:3:4 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000103724cc4:1:4:1 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000104a550a1:1:1:3 = item_key=deus_es_1h_flail,powerlevel=450,rarity=plentiful 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000102c668ac:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000103724cc4:1:4:1 = item_key=deus_we_2h_axe,powerlevel=450,rarity=plentiful 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: coins_spent:0:0:0:0 = 0 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: run_node_key:0:0:0:0 = node_1 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 0 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 0 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 0 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000104a550a1:1:1:3 = item_key=deus_wh_brace_of_pistols,powerlevel=450,rarity=plentiful 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000102c668ac:1:3:4 = item_key=deus_dr_steam_pistol,powerlevel=450,rarity=plentiful 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000103724cc4:1:4:1 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000104a550a1:1:1:3 = [{"client_id":1468492288,"name":"talent_1_2","rarity":"exotic"},{"client_id":1495998720,"name":"talent_2_1","rarity":"rare"},{"client_id":246561856,"name":"talent_3_3","rarity":"exotic"},{"client_id":1141180160,"name":"talent_4_3","rarity":"rare"},{"client_id":1192405504,"name":"talent_5_3","rarity":"rare"},{"client_id":1202405760,"name":"talent_6_2","rarity":"unique"}] 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000102c668ac:1:3:4 = [{"client_id":1173736832,"name":"talent_1_2","rarity":"exotic"},{"client_id":698853504,"name":"talent_2_2","rarity":"rare"},{"client_id":2075017600,"name":"talent_3_3","rarity":"exotic"},{"client_id":891693568,"name":"talent_4_3","rarity":"rare"},{"client_id":481745408,"name":"talent_5_1","rarity":"rare"},{"client_id":971389312,"name":"talent_6_3","rarity":"unique"}] 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000103724cc4:1:4:1 = [{"client_id":1549553920,"name":"talent_1_1","rarity":"exotic"},{"client_id":2080561280,"name":"talent_2_2","rarity":"rare"},{"client_id":846617024,"name":"talent_3_3","rarity":"exotic"},{"client_id":483386368,"name":"talent_4_3","rarity":"rare"},{"client_id":769494208,"name":"talent_5_3","rarity":"rare"},{"client_id":2028109824,"name":"talent_6_2","rarity":"unique"}] 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: twitch_vote:0:0:0:0 = 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000104a550a1:0:0:0 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000102c668ac:0:0:0 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: peer_initialized:110000103724cc4:0:0:0 = true 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 984839C683B408CB 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_deus_portrait_khorne 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 531AD2475C77F368 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:23.030 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Fire_de_Cross 16:59:30.301 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"wwise\/pistol":false},"inventory_id":1572627712,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:59:30.301 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 1572627712 16:59:30.301 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 1572627712 16:59:30.301 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 1572627712 16:59:30.365 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false},"inventory_id":1451665024,"first_person":{"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1":false,"wwise\/flamethrower":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"resource_packages\/careers\/dr_engineer":false}} 16:59:30.365 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1451665024 16:59:30.365 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1451665024 16:59:30.444 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1451665024 16:59:32.198 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:32.198 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_deus_portrait_khorne 16:59:32.198 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = Fire_de_Cross 16:59:32.198 [GameSession] -> peers() 16:59:32.198 [GameSession] added 110000102c668ac 16:59:32.198 [GameSession] added 110000103724cc4 16:59:32.198 [GameSession] 110000102c668ac -> create_game_object(0) 16:59:32.198 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:32.198 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:32.198 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:59:32.198 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:59:32.198 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(1) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:32.253 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=1 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(2) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000102c668ac go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(3) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(4) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(5) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000102c668ac go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(6) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(7) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.253 [GameSession] 110000102c668ac -> create_game_object(8) 16:59:32.253 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(9) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(10) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(11) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(12) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(13) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(14) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(15) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(16) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(17) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(18) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(19) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(20) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(21) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(22) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(23) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(24) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.254 [GameSession] 110000102c668ac -> create_game_object(25) 16:59:32.254 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.255 [GameSession] 110000102c668ac -> create_game_object(26) 16:59:32.255 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.255 [GameSession] 110000102c668ac -> create_game_object(27) 16:59:32.255 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.256 [GameSession] 110000102c668ac -> create_game_object(28) 16:59:32.256 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.256 [GameSession] 110000102c668ac -> create_game_object(29) 16:59:32.256 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.256 [GameSession] 110000102c668ac -> create_game_object(30) 16:59:32.256 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000102c668ac go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(31) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(32) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(33) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(34) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(35) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(36) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(37) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(38) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(39) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(40) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(41) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(42) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(43) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(44) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.257 [GameSession] 110000102c668ac -> create_game_object(45) 16:59:32.257 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(46) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(47) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(48) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(49) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(50) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(51) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(52) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(53) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(54) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(55) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(56) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(57) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000102c668ac go_type=pickup_unit go_created_func_name=game_object_created_network_unit 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(58) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000102c668ac go_type=music_states go_created_func_name=game_object_created_music_states 16:59:32.258 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 6 1 4 16:59:32.258 [Lua] player (110000102c668ac,6) was put into party 1 16:59:32.258 [GameSession] 110000102c668ac -> create_game_object(59) 16:59:32.258 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:32.258 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:32.258 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:59:32.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:59:32.258 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:59:32.302 [GameSession] 110000102c668ac -> create_game_object(60) 16:59:32.302 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:32.302 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=6 16:59:32.302 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:32.302 [Lua] [SharedState] deus_run_state_11810112: power_ups:110000102c668ac:6:5:1 = {} 16:59:32.302 [Lua] [SharedState] deus_run_state_11810112: slot_melee:110000102c668ac:6:5:1 = item_key=deus_es_2h_sword,powerlevel=450,rarity=plentiful 16:59:32.302 [Lua] [SharedState] deus_run_state_11810112: slot_ranged:110000102c668ac:6:5:1 = item_key=deus_es_blunderbuss,powerlevel=450,rarity=plentiful 16:59:32.302 [Lua] [SharedState] deus_run_state_11810112: profile_initialized:110000102c668ac:6:5:1 = true 16:59:32.302 [Lua] [SharedState] deus_run_state_11810112: spawned_once:110000102c668ac:6:5:1 = true 16:59:32.302 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false},"inventory_id":1803094272,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false}} 16:59:32.302 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:6 profile_index:5 career_index:1 is_bot:true 16:59:32.302 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:32.302 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read, 16:59:32.302 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read, 16:59:32.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:59:32.333 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 16:59:32.333 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:59:32.348 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:32.348 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:59:32.348 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:59:32.350 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:59:32.350 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:59:32.350 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 16:59:32.350 [Lua] [Mutator] Activating mutator 'deus_less_roamers' 16:59:32.350 [Lua] [Mutator] Activating mutator 'deus_more_specials' 16:59:32.350 [Lua] [Mutator] Activating mutator 'deus_pacing_tweak' 16:59:32.350 [Lua] [Mutator] Activating mutator 'deus_difficulty_tweak' 16:59:32.353 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0 16:59:32.353 [Lua] --> got 0 of chaos_marauder 16:59:32.353 [Lua] --> got 0 of skaven_clan_rat 16:59:32.353 [Lua] --> got 0 of skaven_storm_vermin 16:59:32.353 [Lua] --> got 0 of skaven_slave 16:59:32.353 [Lua] --> got 0 of chaos_fanatic 16:59:32.353 [Lua] --> got 0 of chaos_raider 16:59:32.353 [Lua] --> got 0 of chaos_warrior 16:59:32.353 [Lua] --> got 0 of chaos_berzerker 16:59:32.353 [Lua] --> got 0 of skaven_plague_monk 16:59:32.353 [Lua] Breed freezer counts: 9 9 16:59:32.353 [Lua] Comitting breed freezer frozen units 16:59:32.353 [Lua] [TelemetryRPCListener] Receiving session id from server 8a74f4ae-2e1f-4fbe-a40b-e5f1a67f5709 16:59:32.353 [Lua] [SharedState] deus_run_state_11810112: spawned_once:110000102c668ac:1:3:4 = true 16:59:32.353 error: [Lua] SETTING ROUND ID 16:59:32.353 [Lua] [NetworkClient] rpc_game_started 16:59:32.353 [Lua] [NetworkClient] New State game_started (old state is_ingame) 16:59:32.353 [GameSession] 110000102c668ac -> create_game_object(61) 16:59:32.353 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:32.353 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=110000102c668ac peer_id=110000103724cc4 16:59:32.353 [Lua] [GameNetworkManager] PLAYER is local player 16:59:32.354 [GameSession] create_game_object(95, 1024) 16:59:32.354 [GameSession] create_game_object(1024, 0) -> 110000102c668ac 16:59:32.354 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 16:59:32.359 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 16:59:32.360 [Lua] [SharedState] deus_run_state_11810112: spawned_once:110000103724cc4:1:4:1 = true 16:59:32.360 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 16:59:32.360 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 16:59:32.361 [Lua] FIRST UPDATE @10.003905368038 16:59:32.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:59:32.421 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:59:32.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:59:32.516 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"wwise\/pistol":false},"inventory_id":1572627712,"first_person":{"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_emp_flail_01_t1\/wpn_emp_flail_01_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"wwise\/flail":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false}} 16:59:32.516 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000104a550a1:1:0:0 = 1572627712 16:59:32.516 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:1:0:0 = 1451665024 16:59:32.516 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000103724cc4:1:0:0 = 1275556736 16:59:32.516 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = false 16:59:32.516 [Lua] [SharedState] deus_run_state_11810112: player_frame:0:0:0:0 = frame_bogenhafen_04 16:59:32.516 [Lua] [SharedState] deus_run_state_11810112: telemetry_id:0:0:0:0 = 984839C683B408CB 16:59:32.516 [Lua] [SharedState] deus_run_state_11810112: player_level:0:0:0:0 = 35 16:59:32.516 [Lua] [SharedState] deus_run_state_11810112: player_name:0:0:0:0 = VelinCZ 16:59:32.854 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:59:32.854 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:59:32.855 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:59:32.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:59:32.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 16:59:32.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:59:32.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:59:32.903 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:59:32.903 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:59:32.951 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:59:32.951 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:59:32.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:59:32.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:59:32.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 16:59:32.992 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 16:59:33.039 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 16:59:33.039 [Lua] [PackageManager] Force_load: wwise/blunderbuss 16:59:33.047 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1803094272 16:59:34.295 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1803094272 16:59:34.636 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1803094272 16:59:34.636 [GameSession] -> peers() 16:59:34.636 [GameSession] added 110000104a550a1 16:59:34.636 [GameSession] 110000102c668ac -> create_game_object(62) 16:59:34.636 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:34.636 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=110000102c668ac peer_id=110000104a550a1 16:59:34.636 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 110000104a550a1, self.peer_id = 110000103724cc4 16:59:34.636 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104a550a1 16:59:34.636 [Lua] PlayerManager:add_remote_player 110000104a550a1 16:59:34.683 [Lua] [SharedState] deus_run_state_11810112: spawned_once:110000104a550a1:1:1:3 = true 16:59:34.683 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000102c668ac:0:0:0 = true 16:59:34.683 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000103724cc4:0:0:0 = true 16:59:34.683 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(223.54, -77.44, 96.37), Vector4(0.0232258, 0.0232258, 0.813494, -0.580645)) 16:59:34.685 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:59:34.685 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:59:34.685 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:59:34.685 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:59:34.685 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 16:59:34.685 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: deus 16:59:34.685 [GameSession] create_game_object(9, 1025) 16:59:34.685 [GameSession] create_game_object(1025, 0) -> 110000102c668ac 16:59:34.685 [Lua] TalentExtension:_send_rpc_sync_talents 1025 16:59:34.685 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 16:59:34.685 [GameSession] 110000102c668ac -> create_game_object(63) 16:59:34.685 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:59:34.686 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c668ac 6 16:59:34.686 [GameSession] 110000102c668ac -> create_game_object(64) 16:59:34.686 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:34.686 [Lua] [SharedState] deus_run_state_11810112: persisted_score:110000102c668ac:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 16:59:34.686 [GameSession] 110000102c668ac -> create_game_object(65) 16:59:34.686 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000102c668ac go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:34.687 [Lua] PlayerManager:assign_unit_ownership Fire_de_Cross 110000102c668ac 1 16:59:34.687 [GameSession] 110000102c668ac -> create_game_object(66) 16:59:34.687 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000102c668ac go_type=engineer_career_data go_created_func_name=game_object_created_career_data 16:59:34.687 [GameSession] 110000102c668ac -> create_game_object(67) 16:59:34.687 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3462e0 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3462e0 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fb06480 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fb06480 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a347400 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a347400 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a346f10 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a346f10 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x121f5cf0 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x121f5cf0 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a3469d0 16:59:34.690 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a3469d0 16:59:34.710 [Lua] [SharedState] network_state_110000102c668ac: peer_ingame:110000104a550a1:0:0:0 = true 16:59:34.710 [GameSession] 110000102c668ac -> destroy_game_object(64) 16:59:34.710 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:59:34.710 [GameSession] 110000102c668ac -> destroy_game_object(63) 16:59:34.710 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:59:34.710 [Lua] [Mutator] Activating mutator 'easier_packs' 16:59:34.710 [Lua] [Mutator] Activating mutator 'no_roamers' 16:59:34.710 [GameSession] 110000102c668ac -> create_game_object(68) 16:59:34.710 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:34.711 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:59:34.711 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 6 1 16:59:34.711 [GameSession] 110000102c668ac -> destroy_game_object(59) 16:59:34.711 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:34.711 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 6 16:59:34.712 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=6 16:59:34.712 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:59:34.712 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 6 1 4 16:59:34.712 [Lua] player (110000102c668ac,6) was put into party 1 16:59:34.712 [GameSession] 110000102c668ac -> create_game_object(69) 16:59:34.712 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:34.712 [Lua] [GameNetworkManager] game_object_created_player, go_id=69, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:34.712 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 69, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:59:34.712 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:59:34.712 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:59:34.763 [GameSession] 110000102c668ac -> create_game_object(70) 16:59:34.763 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:34.763 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=6 16:59:34.763 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:34.763 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false},"inventory_id":1625673472,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false}} 16:59:34.763 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:6 profile_index:5 career_index:1 is_bot:true 16:59:34.763 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:34.763 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1625673472 16:59:34.763 [GameSession] 110000102c668ac -> create_game_object(71) 16:59:34.763 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:34.764 [Lua] [SharedState] deus_run_state_11810112: additional_items:110000102c668ac:1:3:4 = {} 16:59:34.764 [GameSession] 110000102c668ac -> create_game_object(72) 16:59:34.764 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:34.765 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1625673472 16:59:34.765 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[9dbdddbf68c1394b]' 16:59:35.003 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000102c668ac:0:0:0 = true 16:59:35.003 [Lua] StateInGameRunning:_game_actually_starts() 16:59:35.005 [Lua] ################################################################################################################# 16:59:35.005 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-sig_gorge_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 16:59:35.005 [Lua] ################################################################################################################# 16:59:35.005 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 16:59:35.005 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = true 16:59:35.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 16:59:35.079 [GameSession] 110000102c668ac -> create_game_object(2048) 16:59:35.079 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104a550a1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:35.079 [Lua] Adding player sync data to peer=110000104a550a1 local_player_id=1 16:59:35.079 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1625673472 16:59:35.080 [GameSession] 110000102c668ac -> create_game_object(73) 16:59:35.080 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:59:35.080 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c668ac 6 16:59:35.081 [GameSession] 110000102c668ac -> create_game_object(74) 16:59:35.081 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:35.081 [Lua] [SharedState] deus_run_state_11810112: persisted_score:110000102c668ac:6:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 16:59:35.081 [GameSession] 110000102c668ac -> destroy_game_object(74) 16:59:35.081 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 16:59:35.081 [GameSession] 110000102c668ac -> destroy_game_object(73) 16:59:35.081 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:59:35.081 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:59:35.081 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000102c668ac 6 1 16:59:35.081 [GameSession] 110000102c668ac -> destroy_game_object(69) 16:59:35.081 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=69 owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:35.081 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 6 16:59:35.082 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=6 16:59:35.082 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 16:59:35.082 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000102c668ac 6 1 4 16:59:35.082 [Lua] player (110000102c668ac,6) was put into party 1 16:59:35.082 [GameSession] 110000102c668ac -> create_game_object(75) 16:59:35.082 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000102c668ac go_type=player go_created_func_name=game_object_created_player 16:59:35.082 [Lua] [GameNetworkManager] game_object_created_player, go_id=75, owner_peer_id=110000102c668ac peer_id=110000102c668ac 16:59:35.082 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 75, peer_id = 110000102c668ac, self.peer_id = 110000103724cc4 16:59:35.082 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000102c668ac 16:59:35.082 [Lua] PlayerManager:add_remote_player 110000102c668ac 16:59:35.127 [GameSession] 110000102c668ac -> create_game_object(76) 16:59:35.127 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000102c668ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:35.127 [Lua] Adding player sync data to peer=110000102c668ac local_player_id=6 16:59:35.127 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:35.127 [Lua] [SharedState] network_state_110000102c668ac: inventory_list:0:6:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false},"inventory_id":1240709376,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_01":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/blunderbuss":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/helmgart\/chr_empire_soldier_mercenary_helmgart":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_empire_2h_sword_01_t1\/wpn_2h_sword_01_t1_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_blunderbuss_t1\/wpn_empire_blunderbuss_t1_3p":false}} 16:59:35.127 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000102c668ac local_player_id:6 profile_index:5 career_index:1 is_bot:true 16:59:35.127 [Lua] [SharedState] network_state_110000102c668ac: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"110000102c668ac"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"110000104a550a1"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"110000102c668ac"}] 16:59:35.127 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1240709376 16:59:35.128 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1240709376 16:59:35.128 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4e4209d302f05476]' child 1: '#ID[9dbdddbf68c1394b]' 16:59:35.231 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 16:59:35.231 [Lua] Commit load time data 16:59:35.238 [GameSession] 110000102c668ac -> create_game_object(2049) 16:59:35.239 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104a550a1 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:35.239 [Lua] PlayerManager:assign_unit_ownership VelinCZ 110000104a550a1 1 16:59:35.240 [GameSession] 110000102c668ac -> create_game_object(77) 16:59:35.240 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:35.240 [Lua] [SharedState] network_state_110000102c668ac: loaded_inventory_id:110000102c668ac:6:0:0 = 1240709376 16:59:35.240 [GameSession] 110000102c668ac -> create_game_object(78) 16:59:35.240 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000102c668ac go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 16:59:35.240 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000102c668ac 6 16:59:35.241 [GameSession] 110000102c668ac -> create_game_object(79) 16:59:35.241 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000102c668ac go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 16:59:36.907 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000104a550a1:0:0:0 = true 16:59:42.205 [GameSession] 110000102c668ac -> destroy_game_object(68) 16:59:42.205 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 16:59:46.474 [Lua] [Mutator] Deactivating mutator 'no_roamers' 16:59:46.780 [GameSession] 110000102c668ac -> create_game_object(80) 16:59:46.780 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:46.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 16:59:50.163 [GameSession] 110000102c668ac -> create_game_object(81) 16:59:50.163 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:50.163 [GameSession] 110000102c668ac -> create_game_object(82) 16:59:50.163 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:50.186 [GameSession] 110000102c668ac -> create_game_object(83) 16:59:50.186 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:50.187 [GameSession] 110000102c668ac -> create_game_object(84) 16:59:50.187 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:50.747 [GameSession] 110000102c668ac -> create_game_object(85) 16:59:50.747 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:50.747 [GameSession] 110000102c668ac -> create_game_object(86) 16:59:50.747 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:52.212 [GameSession] 110000102c668ac -> create_game_object(87) 16:59:52.212 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:52.251 [GameSession] 110000102c668ac -> create_game_object(88) 16:59:52.251 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:52.252 [GameSession] 110000102c668ac -> create_game_object(89) 16:59:52.252 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:53.484 [GameSession] 110000102c668ac -> create_game_object(90) 16:59:53.484 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:53.484 [GameSession] 110000102c668ac -> create_game_object(91) 16:59:53.484 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:53.522 [GameSession] 110000102c668ac -> create_game_object(92) 16:59:53.522 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:53.954 [GameSession] 110000102c668ac -> create_game_object(93) 16:59:53.954 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:53.954 [GameSession] 110000102c668ac -> create_game_object(94) 16:59:53.954 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:53.995 [GameSession] 110000102c668ac -> create_game_object(95) 16:59:53.995 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:56.433 [GameSession] 110000102c668ac -> create_game_object(96) 16:59:56.433 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:56.460 [GameSession] 110000102c668ac -> create_game_object(97) 16:59:56.460 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:56.461 [GameSession] 110000102c668ac -> create_game_object(98) 16:59:56.461 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:56.487 [GameSession] 110000102c668ac -> create_game_object(99) 16:59:56.487 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:57.756 [GameSession] 110000102c668ac -> create_game_object(100) 16:59:57.756 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:57.756 [GameSession] 110000102c668ac -> create_game_object(101) 16:59:57.756 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:59.356 [GameSession] 110000102c668ac -> create_game_object(102) 16:59:59.356 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 16:59:59.356 [GameSession] 110000102c668ac -> create_game_object(103) 16:59:59.356 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 16:59:59.391 [GameSession] 110000102c668ac -> create_game_object(104) 16:59:59.392 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 1 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 40 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000102c668ac:0:0:0 = 1 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 40 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 40 17:00:00.421 [Lua] [SharedState] deus_run_state_11810112: ground_coins_picked_up:0:0:0:0 = 1 17:00:00.421 [GameSession] 110000102c668ac -> destroy_game_object(38) 17:00:00.421 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:00.491 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000104a550a1:0:0:0 = 1 17:00:00.491 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 40 17:00:00.491 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 80 17:00:00.526 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 1 17:00:00.526 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 40 17:00:00.526 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 120 17:00:01.957 [GameSession] 110000102c668ac -> create_game_object(105) 17:00:01.957 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:01.957 [GameSession] 110000102c668ac -> create_game_object(106) 17:00:01.957 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:01.983 [GameSession] 110000102c668ac -> destroy_game_object(85) 17:00:01.983 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:02.547 [GameSession] 110000102c668ac -> create_game_object(107) 17:00:02.547 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:02.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:03.557 [GameSession] 110000102c668ac -> create_game_object(108) 17:00:03.557 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:03.557 [GameSession] 110000102c668ac -> create_game_object(109) 17:00:03.557 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:04.158 [GameSession] 110000102c668ac -> create_game_object(110) 17:00:04.158 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:04.158 [GameSession] 110000102c668ac -> create_game_object(111) 17:00:04.158 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:04.395 [GameSession] 110000102c668ac -> create_game_object(112) 17:00:04.395 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:04.395 [GameSession] 110000102c668ac -> create_game_object(113) 17:00:04.395 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:04.723 [GameSession] 110000102c668ac -> destroy_game_object(107) 17:00:04.723 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:05.193 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000102c668ac:6:5:1 = 0.9375 17:00:05.749 [GameSession] 110000102c668ac -> destroy_game_object(110) 17:00:05.749 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:06.133 [GameSession] 110000102c668ac -> create_game_object(114) 17:00:06.133 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:06.134 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:06.453 [GameSession] 110000102c668ac -> destroy_game_object(114) 17:00:06.453 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:06.694 [GameSession] 110000102c668ac -> create_game_object(115) 17:00:06.694 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:06.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:07.058 [GameSession] 110000102c668ac -> destroy_game_object(115) 17:00:07.058 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:09.074 [GameSession] 110000102c668ac -> create_game_object(116) 17:00:09.074 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:09.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:09.563 [GameSession] 110000102c668ac -> create_game_object(117) 17:00:09.563 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:09.602 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:09.602 [GameSession] 110000102c668ac -> create_game_object(118) 17:00:09.602 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:13.297 [GameSession] 110000102c668ac -> create_game_object(119) 17:00:13.297 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:13.297 [GameSession] 110000102c668ac -> create_game_object(120) 17:00:13.297 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:15.610 [GameSession] 110000102c668ac -> create_game_object(121) 17:00:15.610 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:15.610 [GameSession] 110000102c668ac -> create_game_object(122) 17:00:15.610 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:15.612 [GameSession] 110000102c668ac -> create_game_object(123) 17:00:15.612 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:15.614 [GameSession] 110000102c668ac -> create_game_object(124) 17:00:15.614 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:15.615 [GameSession] 110000102c668ac -> create_game_object(125) 17:00:15.615 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:15.617 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.25 17:00:15.931 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_emp_flail_03_t1\/wpn_emp_flail_03_t1_3p":true,"wwise\/pistol":true,"wwise\/flail":true,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":true} 17:00:16.059 [GameSession] 110000102c668ac -> create_game_object(126) 17:00:16.059 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:16.072 [GameSession] 110000102c668ac -> create_game_object(127) 17:00:16.072 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:00:18.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read, 17:00:18.224 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 17:00:18.224 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 17:00:18.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 17:00:18.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 17:00:18.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 17:00:18.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 17:00:18.298 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 17:00:18.298 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 17:00:18.436 [GameSession] 110000102c668ac -> destroy_game_object(126) 17:00:18.436 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:18.858 [GameSession] 110000102c668ac -> create_game_object(128) 17:00:18.858 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:18.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:18.970 [GameSession] 110000102c668ac -> destroy_game_object(128) 17:00:18.970 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:21.240 [GameSession] 110000102c668ac -> create_game_object(129) 17:00:21.240 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:21.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:22.971 [GameSession] 110000102c668ac -> destroy_game_object(129) 17:00:22.971 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:24.821 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.28000000000000003 17:00:25.074 [GameSession] 110000102c668ac -> destroy_game_object(121) 17:00:25.074 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:26.341 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {} 17:00:26.850 [GameSession] 110000102c668ac -> create_game_object(130) 17:00:26.850 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000102c668ac go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 17:00:26.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 17:00:26.935 [GameSession] 110000102c668ac -> destroy_game_object(119) 17:00:26.935 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:28.037 [GameSession] 110000102c668ac -> destroy_game_object(124) 17:00:28.037 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:28.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem 17:00:28.346 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:00:28.346 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:00:28.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 17:00:34.259 [GameSession] 110000102c668ac -> create_game_object(131) 17:00:34.259 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:34.259 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:34.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:34.579 [GameSession] 110000102c668ac -> create_game_object(132) 17:00:34.579 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:34.621 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:34.848 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.31 17:00:35.422 [GameSession] 110000102c668ac -> destroy_game_object(132) 17:00:35.422 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:35.883 [GameSession] 110000102c668ac -> create_game_object(133) 17:00:35.883 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:35.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:37.118 [GameSession] 110000102c668ac -> create_game_object(134) 17:00:37.118 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:37.119 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:37.648 [Window] Window => inactive 17:00:38.450 [GameSession] 110000102c668ac -> create_game_object(135) 17:00:38.450 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:00:38.860 [GameSession] 110000102c668ac -> destroy_game_object(134) 17:00:38.860 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:44.100 [GameSession] 110000102c668ac -> destroy_game_object(133) 17:00:44.100 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:44.156 [GameSession] 110000102c668ac -> create_game_object(136) 17:00:44.156 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:44.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:44.366 [GameSession] 110000102c668ac -> create_game_object(137) 17:00:44.366 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000102c668ac go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 17:00:44.589 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.90500000000000003 17:00:44.627 [Lua] 1 4 17:00:44.738 [Lua] 1 4 17:00:44.787 [Lua] 1 4 17:00:44.860 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.34000000000000002 17:00:44.924 [Lua] 1 4 17:00:45.022 [Lua] 1 4 17:00:45.022 [Lua] 1 4 17:00:45.060 [Lua] 1 4 17:00:45.060 [Lua] 1 4 17:00:45.091 [Lua] 1 4 17:00:45.091 [Lua] 1 4 17:00:45.140 [Lua] 1 4 17:00:45.140 [Lua] 1 4 17:00:45.164 [Lua] 1 4 17:00:45.164 [Lua] 1 4 17:00:45.164 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.81000000000000005 17:00:45.191 [Lua] 1 4 17:00:45.191 [Lua] 1 4 17:00:45.308 [Lua] 1 4 17:00:45.308 [Lua] 1 4 17:00:45.309 [Lua] 1 4 17:00:45.309 [Lua] 1 4 17:00:45.337 [Lua] 1 4 17:00:45.338 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.92400000000000004 17:00:45.367 [Lua] 1 4 17:00:45.396 [Lua] 1 4 17:00:45.428 [Lua] 1 4 17:00:45.496 [Lua] 1 4 17:00:45.556 [Lua] 1 4 17:00:45.634 [Lua] 1 4 17:00:45.756 [Lua] 1 4 17:00:45.860 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.26750000000000002 17:00:45.931 [Lua] 1 4 17:00:45.931 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.71499999999999997 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 2 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 77 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000102c668ac:0:0:0 = 2 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 77 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 157 17:00:45.960 [Lua] [SharedState] deus_run_state_11810112: ground_coins_picked_up:0:0:0:0 = 2 17:00:45.960 [GameSession] 110000102c668ac -> destroy_game_object(39) 17:00:45.960 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:45.996 [Lua] 1 4 17:00:46.032 [GameSession] 110000102c668ac -> create_game_object(138) 17:00:46.032 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000102c668ac go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 17:00:46.033 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 2 17:00:46.033 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 77 17:00:46.033 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 194 17:00:46.054 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000104a550a1:0:0:0 = 2 17:00:46.054 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 77 17:00:46.054 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 231 17:00:46.054 [Lua] 1 4 17:00:46.158 [Lua] 1 4 17:00:46.323 [Lua] 1 4 17:00:46.428 [Lua] 1 4 17:00:46.490 [Lua] 1 4 17:00:46.523 [GameSession] 110000102c668ac -> create_game_object(139) 17:00:46.523 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000102c668ac go_type=ai_unit go_created_func_name=game_object_created_network_unit 17:00:46.596 [Lua] 1 4 17:00:46.766 [Lua] 1 4 17:00:47.491 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.84799999999999998 17:00:48.100 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.77200000000000002 17:00:48.454 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000104a550a1:1:1:3 = 0.69999999999999996 17:00:49.835 [GameSession] 110000102c668ac -> create_game_object(140) 17:00:49.835 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000102c668ac go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 17:00:49.978 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.69599999999999995 17:00:49.995 [Lua] 1 4 17:00:50.034 [Lua] 1 4 17:00:50.059 [Lua] 1 4 17:00:50.093 [Lua] 1 4 17:00:50.164 [Lua] 1 4 17:00:50.230 [Lua] 1 4 17:00:50.330 [Lua] 1 4 17:00:50.491 [Lua] 1 4 17:00:50.572 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.62 17:00:50.661 [Lua] 1 4 17:00:50.797 [Lua] 1 4 17:00:50.934 [Lua] 1 4 17:00:51.129 [Lua] 1 4 17:00:51.165 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.54400000000000004 17:00:51.809 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.46800000000000003 17:00:51.969 [GameSession] 110000102c668ac -> create_game_object(141) 17:00:51.969 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000102c668ac go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 17:00:52.000 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.30599999999999999 17:00:53.623 [GameSession] 110000102c668ac -> destroy_game_object(136) 17:00:53.623 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:53.623 [GameSession] 110000102c668ac -> destroy_game_object(137) 17:00:53.623 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:54.003 [GameSession] 110000102c668ac -> destroy_game_object(131) 17:00:54.003 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:54.860 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.29749999999999999 17:00:54.861 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.33000000000000002 17:00:55.031 [GameSession] 110000102c668ac -> create_game_object(142) 17:00:55.031 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 17:00:56.303 [GameSession] 110000102c668ac -> create_game_object(143) 17:00:56.303 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:56.303 [GameSession] 110000102c668ac -> destroy_game_object(142) 17:00:56.303 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:56.303 [GameSession] 110000102c668ac -> create_game_object(144) 17:00:56.303 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:56.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:56.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:56.304 [GameSession] 110000102c668ac -> create_game_object(145) 17:00:56.304 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:56.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:56.970 [GameSession] 110000102c668ac -> destroy_game_object(140) 17:00:56.970 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:56.970 [GameSession] 110000102c668ac -> destroy_game_object(141) 17:00:56.970 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:57.068 [GameSession] 110000102c668ac -> create_game_object(146) 17:00:57.068 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000102c668ac go_type=prop_unit go_created_func_name=game_object_created_network_unit 17:00:57.533 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.61499999999999999 17:00:57.612 [GameSession] 110000102c668ac -> create_game_object(147) 17:00:57.612 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000102c668ac go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:57.612 [GameSession] 110000102c668ac -> destroy_game_object(146) 17:00:57.612 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:58.532 [GameSession] 110000102c668ac -> create_game_object(148) 17:00:58.532 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:00:58.533 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:00:58.533 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.46500000000000002 17:00:58.679 [GameSession] 110000102c668ac -> destroy_game_object(15) 17:00:58.679 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:58.774 [Lua] [SharedState] deus_run_state_11810112: healthkit:110000104a550a1:1:1:3 = potion_healing_draught_01 17:00:59.267 [GameSession] 110000102c668ac -> destroy_game_object(148) 17:00:59.267 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:00:59.454 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.36499999999999999 17:00:59.544 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.215 17:01:00.471 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.065000000000000002 17:01:00.500 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.20999999999999999 17:01:00.679 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0 17:01:00.679 [Lua] [SharedState] deus_run_state_11810112: health_state:110000103724cc4:1:4:1 = knocked_down 17:01:00.679 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.089999999999999997 17:01:01.060 [Window] Window => active 17:01:01.061 [Window] Window => active 17:01:02.218 [GameSession] 110000102c668ac -> create_game_object(149) 17:01:02.218 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:02.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:03.308 [GameSession] 110000102c668ac -> create_game_object(150) 17:01:03.308 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:03.308 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:04.585 [GameSession] 110000102c668ac -> destroy_game_object(150) 17:01:04.585 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:05.304 [GameSession] 110000102c668ac -> destroy_game_object(149) 17:01:05.304 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:05.539 [GameSession] 110000102c668ac -> destroy_game_object(143) 17:01:05.539 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:07.484 [GameSession] 110000102c668ac -> destroy_game_object(147) 17:01:07.484 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:08.646 [GameSession] 110000102c668ac -> create_game_object(2050) 17:01:08.646 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:08.646 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000104a550a1:1:1:3 = 0.96850000000000003 17:01:09.080 [GameSession] 110000102c668ac -> destroy_game_object(2050) 17:01:09.080 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 17:01:09.381 [GameSession] 110000102c668ac -> create_game_object(2051) 17:01:09.381 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104a550a1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:09.413 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000104a550a1:1:1:3 = 0.93701000000000001 17:01:09.840 [GameSession] 110000102c668ac -> destroy_game_object(2051) 17:01:09.840 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104a550a1 17:01:11.020 [GameSession] 110000102c668ac -> destroy_game_object(144) 17:01:11.020 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:11.020 [GameSession] 110000102c668ac -> destroy_game_object(145) 17:01:11.020 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:13.150 [Lua] [SharedState] deus_run_state_11810112: health_state:110000103724cc4:1:4:1 = alive 17:01:14.912 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.32750000000000001 17:01:14.912 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.029999999999999999 17:01:14.912 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.114 17:01:17.392 [GameSession] 110000102c668ac -> destroy_game_object(6) 17:01:17.392 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:17.457 [Lua] [SharedState] deus_run_state_11810112: potion:110000104a550a1:1:1:3 = potion_killer_in_the_shadows_01 17:01:19.081 [GameSession] 110000102c668ac -> create_game_object(151) 17:01:19.081 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:19.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:19.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:19.258 [GameSession] 110000102c668ac -> destroy_game_object(151) 17:01:19.258 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:20.065 [GameSession] 110000102c668ac -> create_game_object(152) 17:01:20.065 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:20.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:20.066 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:20.655 [GameSession] 110000102c668ac -> destroy_game_object(152) 17:01:20.655 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:24.270 [GameSession] 110000102c668ac -> create_game_object(153) 17:01:24.270 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:24.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:24.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:24.940 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.35749999999999998 17:01:24.940 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.059999999999999998 17:01:24.940 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.13800000000000001 17:01:24.951 [GameSession] 110000102c668ac -> create_game_object(154) 17:01:24.951 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:24.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:25.990 [GameSession] 110000102c668ac -> destroy_game_object(14) 17:01:25.990 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:26.106 [Lua] [SharedState] deus_run_state_11810112: healthkit:110000103724cc4:1:4:1 = potion_healing_draught_01 17:01:28.161 [GameSession] 110000102c668ac -> destroy_game_object(87) 17:01:28.161 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:28.752 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000103724cc4:1:4:1 = 0.81000000000000005 17:01:28.752 [Lua] [SharedState] deus_run_state_11810112: healthkit:110000103724cc4:1:4:1 = 17:01:30.580 [GameSession] 110000102c668ac -> create_game_object(155) 17:01:30.580 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:30.596 [GameSession] 110000102c668ac -> create_game_object(156) 17:01:30.596 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000102c668ac go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 17:01:32.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:01:32.765 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:32.900 [GameSession] 110000102c668ac -> create_game_object(157) 17:01:32.900 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:32.901 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:32.937 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 17:01:33.695 [GameSession] 110000102c668ac -> destroy_game_object(80) 17:01:33.695 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:34.460 [GameSession] 110000102c668ac -> create_game_object(158) 17:01:34.460 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:34.460 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000102c668ac:1:3:4 = 0.97221999999999997 17:01:34.930 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.38750000000000001 17:01:34.930 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.16200000000000001 17:01:34.930 [GameSession] 110000102c668ac -> destroy_game_object(158) 17:01:34.930 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:35.558 [GameSession] 110000102c668ac -> create_game_object(159) 17:01:35.558 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:35.558 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000102c668ac:1:3:4 = 0.94443999999999995 17:01:36.033 [GameSession] 110000102c668ac -> destroy_game_object(159) 17:01:36.034 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:36.563 [GameSession] 110000102c668ac -> create_game_object(160) 17:01:36.563 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000102c668ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:01:36.563 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000102c668ac:1:3:4 = 0.91666999999999998 17:01:37.037 [GameSession] 110000102c668ac -> destroy_game_object(160) 17:01:37.037 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:38.559 [GameSession] 110000102c668ac -> create_game_object(161) 17:01:38.559 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:38.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:38.734 [GameSession] 110000102c668ac -> create_game_object(162) 17:01:38.734 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:38.771 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:39.396 [GameSession] 110000102c668ac -> destroy_game_object(155) 17:01:39.396 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:40.471 [GameSession] 110000102c668ac -> create_game_object(163) 17:01:40.471 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:40.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:40.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:42.343 [GameSession] 110000102c668ac -> create_game_object(164) 17:01:42.343 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:42.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:43.156 [GameSession] 110000102c668ac -> destroy_game_object(164) 17:01:43.156 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:43.712 [GameSession] 110000102c668ac -> create_game_object(165) 17:01:43.712 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:43.712 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:43.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:44.240 [GameSession] 110000102c668ac -> destroy_game_object(165) 17:01:44.240 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:44.968 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.41749999999999998 17:01:44.968 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.186 17:01:45.214 [GameSession] 110000102c668ac -> create_game_object(166) 17:01:45.214 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:45.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:45.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:45.279 [GameSession] 110000102c668ac -> create_game_object(167) 17:01:45.279 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:45.279 [GameSession] 110000102c668ac -> create_game_object(168) 17:01:45.279 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:01:47.970 [GameSession] 110000102c668ac -> destroy_game_object(166) 17:01:47.970 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:48.972 [GameSession] 110000102c668ac -> create_game_object(169) 17:01:48.972 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:48.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:49.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:49.850 [GameSession] 110000102c668ac -> destroy_game_object(169) 17:01:49.850 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:49.875 [GameSession] 110000102c668ac -> create_game_object(170) 17:01:49.875 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:49.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:49.913 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 3 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 101 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000102c668ac:0:0:0 = 3 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000102c668ac:1:0:0 = 101 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 255 17:01:50.614 [Lua] [SharedState] deus_run_state_11810112: ground_coins_picked_up:0:0:0:0 = 3 17:01:50.614 [GameSession] 110000102c668ac -> destroy_game_object(40) 17:01:50.614 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:01:50.678 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000103724cc4:0:0:0 = 3 17:01:50.678 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000103724cc4:1:0:0 = 101 17:01:50.678 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 279 17:01:50.703 [Lua] [SharedState] deus_run_state_11810112: coin_chests_collected:110000104a550a1:0:0:0 = 3 17:01:50.704 [Lua] [SharedState] deus_run_state_11810112: soft_currency:110000104a550a1:1:0:0 = 101 17:01:50.704 [Lua] [SharedState] deus_run_state_11810112: coins_earned:0:0:0:0 = 303 17:01:54.975 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.44750000000000001 17:01:54.975 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.20999999999999999 17:01:57.726 [GameSession] 110000102c668ac -> create_game_object(171) 17:01:57.726 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000102c668ac go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 17:01:57.726 [GameSession] 110000102c668ac -> create_game_object(172) 17:01:57.726 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000102c668ac go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 17:02:01.259 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_we_2h_axe_02_t1\/wpn_we_2h_axe_02_t1_3p":true,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":true,"wwise\/we_deus_01":true,"wwise\/two_handed_axes":true} 17:02:01.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 17:02:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 17:02:01.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 17:02:01.260 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 17:02:01.260 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 17:02:01.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 17:02:01.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 17:02:01.684 [Lua] [Mutator] Deactivating mutator 'easier_packs' 17:02:02.172 [Lua] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/coghammer":true,"wwise\/steampistol":true,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":true,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t1\/wpn_dw_steam_pistol_01_t1_3p":true} 17:02:04.360 [Lua] [SharedState] deus_run_state_11810112: ranged_ammo:110000102c668ac:6:5:1 = 0.875 17:02:04.989 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:1:3:4 = 0.47749999999999998 17:02:04.989 [Lua] [SharedState] deus_run_state_11810112: health_percentage:110000102c668ac:6:5:1 = 0.23400000000000001 17:02:06.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 17:02:06.350 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 17:02:06.350 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 17:02:06.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 17:02:15.775 [Lua] [IngameUI] menu view on_enter ingame_menu 17:02:17.036 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Warning! You will lose all expedition progress! Leave Game leave_game Yes cancel_popup No 17:02:17.472 [Lua] PopupManager:query_result returned result: leave_game 17:02:17.487 [Lua] [Matchmaking] Doing transition leave_game from UI 17:02:17.487 [Lua] TRANSITION leave_game nil false 17:02:17.487 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 17:02:17.487 [Lua] [Matchmaking] Adding broken lobby: 186000001c86efe Due to bad connection or something: true, ignoring it for 120 seconds 17:02:17.487 [Lua] [GameNetworkManager] Leaving game... 17:02:17.487 [Lua] despawning player Tierce 17:02:17.487 [GameSession] leave() 17:02:17.487 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=173.18 17:02:17.487 [Lua] [IngameUI] menu view on_exit ingame_menu 17:02:17.496 [GameSession] destroy_game_object(1025) 17:02:17.497 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[33553fd1e935a530]' 17:02:17.497 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[3a3e55a7e74d5d2e]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[5c00bc1da5dd080a]' child 4: '#ID[619b3d3019f207dc]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[3a3e55a7e74d5d2e]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8eab0083528d6ad0]' child 9: '#ID[0211829bc3091d1e]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[0c5cf5fb0717afcb]' 17:02:17.497 [Lua] [Matchmaking] Removing broken lobby 186000001c86efe, perhaps it will now work again?! 17:02:17.790 [Channel] Channel 3 to peer 110000104a550a1 was disconnected with reason remote_disconnected. 17:02:18.727 [SteamTransport] Failed to send a message to 110000104a550a1 with error code 3 17:02:18.727 [Connection] Connection to 110000104a550a1 broken in transport layer. 17:02:18.727 [Handshaker] Aborting handshake with 110000104a550a1. Reason: internal_error 17:02:18.727 [SteamAuthenticator] CancelAuthTicket 110000104a550a1 17:02:18.727 [SteamAuthenticator] EndAuthSession 110000104a550a1 17:02:18.727 [SteamTransport] Removed peer 110000104a550a1 17:02:18.730 [Steam] Connection 7fe175ce to remote 110000104a550a1 rejected, reason 1000 17:02:19.733 [Handshaker] Lost connection 239 to 110000104a550a1 17:02:21.416 [Steam] Connection a344865a to remote 110000102c668ac rejected, reason 5003, local problems most likely a timeout 17:02:21.416 [Channel] Channel 1 to peer 110000102c668ac was disconnected with reason lost_connection. 17:02:21.416 [Channel] Channel 2 to peer 110000102c668ac was disconnected with reason lost_connection. 17:02:21.416 [Channel] Channel 4 to peer 110000102c668ac was disconnected with reason lost_connection. 17:02:21.416 [Handshaker] Aborting handshake with 110000102c668ac. Reason: lost_connection 17:02:21.416 [SteamAuthenticator] CancelAuthTicket 110000102c668ac 17:02:21.416 [SteamAuthenticator] EndAuthSession 110000102c668ac 17:02:21.416 [SteamTransport] Removed peer 110000102c668ac 17:02:22.416 [Handshaker] Lost connection 238 to 110000102c668ac 17:02:22.417 [Lua] broken_connection to 110000102c668ac 17:02:22.417 [Application] set exit code policy to silent_limited 17:02:22.417 [Application] setting exit code to 0xfa730001 17:02:22.417 [Lua] <> <>Disconnected<> <>broken connection to server: lost_connection<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:869: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: lost_connection"; fmt_ok = true; message = "broken connection to server: lost_connection" [2] self = table: 000000000CA28AC0; channel_id = 1; channel_state = "disconnected"; reason = "lost_connection" [3] self = table: 000000000CA28AC0; dt = 0.0080119874328374863 [4] self = table: 0000000014F0F2C0; dt = 0.0080119874328374863; t = 176.19116569124162; network_manager = table: 000000000E5619F0 [5] self = table: 000000000163C980; dt = 0.0080119874328374863; t = 389.10229778685607 [6] self = table: 00000000000964E0; real_world_dt = 0.0080119874328374863; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.0080119874328374863; t = 389.10229778685607 [7] dt = 0.0080119874328374863 [2] server_peer_id = "110000102c668ac"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000F2CFF50; _network_event_delegate = table: 000000000C71D060; fail_reason = "lost_connection"; _profile_requester = table: 000000000F2A8310; wanted_career_index = 1; lobby_client = table: 00000000012CF880; _notification_sent = true; _network_state = table: 000000000F8926B0; host_to_migrate_to = table: 000000000ED9E770; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000092CC050; connecting_timeout = 0.23597990535199642; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "110000102c668ac"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000F2CFF50; _network_event_delegate = table: 000000000C71D060; fail_reason = "lost_connection"; _profile_requester = table: 000000000F2A8310; wanted_career_index = 1; lobby_client = table: 00000000012CF880; _notification_sent = true; _network_state = table: 000000000F8926B0; host_to_migrate_to = table: 000000000ED9E770; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000092CC050; connecting_timeout = 0.23597990535199642; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 0000000002BC97A0; _debug_gui_immediate = [Gui]; entity_system = table: 000000001394D530; parent = table: 00000000000964E0; _level_flow_events = table: 000000000F567430; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 00000000012CF880; is_in_tutorial = false; input_manager = table: 00000000053D7E50; profile_synchronizer = table: 00000000092CC050; _debug_gui = [Gui]; network_transmit = table: 000000000F3032A0; _max_local_players = 4; _fps_reporter = table: 0000000009C81330; num_local_human_players = 1; _ping_reporter = table: 0000000009C816F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0080124270170927048; peer_id = "110000103724cc4"; level = [Level]; network_timer_handler = table: 0000000004DD3920; level_key = "sig_gorge_wastes_path5"; exit_type = "left_game"; _camera_carrier = table: 0000000009C82AF0; machines = table: 000000000A0320D0; _quit_game = false; network_clock = table: 00000000149B2AE0; _onclose_called = false; network_client = table: 000000000CA28AC0; game_mode_key = "deus"; exit_time = 173.18398461304605; dice_keeper = table: 000000000F9B6510; free_flight_manager = table: 0000000000ABAED0; statistics_db = table: 0000000006541020; network_event_delegate = table: 000000000C71D060; [5] _params = table: 000000000163BB10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964E0; _state = table: 0000000014F0F2C0; [6] startup_package_handles = table: 000000000009A3B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A340; flow_return_table = table: 0000000000096510; _machine = table: 000000000163C980; has_booted = true; loading_context = table: 0000000004246A60; startup_timer = 4.4610428091837093; bar_timer = 0; disable_loading_bar = true; <> <> 17:02:22.417 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 17:02:22.424 [SteamVoipClient] select_out(110000102c668ac, off) 17:02:22.424 [SteamVoipClient] select_out(110000103724cc4, off) 17:02:22.424 [SteamVoipClient] select_out(110000104a550a1, off) 17:02:22.424 [Channel] Closing channel 2 to peer 110000102c668ac 17:02:22.425 warning: [Lua] [STEAM VOIP]: Connection to host "110000102c668ac" broken. Leaving room. 17:02:22.425 [SteamVoip] Leaving room 60a9d550a4dca86f 17:02:22.432 [Channel] Closing channel 3 to peer 110000104a550a1 17:02:22.432 [Channel] Closing channel 4 to peer 110000102c668ac 17:02:22.432 [Connection] Destroying active connection 239 to 110000104a550a1 17:02:23.417 [Lua] Session leave timeout reached, force disconnecting 17:02:23.417 [Lua] [GameNetworkManager] Forcing disconnect_from_host() 17:02:23.424 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104a550a1 17:02:23.424 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 17:02:23.424 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=75 owner_peer_id=110000102c668ac peer_id=110000102c668ac 17:02:23.424 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 6 17:02:23.426 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=6 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104a550a1 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102c668ac 17:02:23.426 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=62 owner_peer_id=110000102c668ac peer_id=110000104a550a1 17:02:23.426 [Lua] PlayerManager:remove_player peer_id=110000104a550a1 1 17:02:23.427 [Lua] [GameNetworkManager] removing peer_id=110000104a550a1 local_player_id=1 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=110000102c668ac peer_id=110000103724cc4 17:02:23.427 [Lua] [GameNetworkManager] not removing peer_id=110000103724cc4 local_player_id=1 17:02:23.427 [Lua] destroyed player game object with id 61 callback 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] MUSIC object destroyed 17:02:23.427 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102c668ac 17:02:23.427 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000102c668ac peer_id=110000102c668ac 17:02:23.427 [Lua] PlayerManager:remove_player peer_id=110000102c668ac 1 17:02:23.428 [Lua] [GameNetworkManager] removing peer_id=110000102c668ac local_player_id=1 17:02:23.428 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000102c668ac 17:02:23.428 [GameSession] shutdown() 17:02:23.428 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 17:02:23.428 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[04e19a2283116db3]' 17:02:23.429 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[80cf02c4151ed0f8]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ff3acb4cd2c1881e]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[48e4a45905fde0f7]' child 3: '#ID[e621f3455504efbd]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd9b6c52dd283bac]' child 1: '#ID[60098d403761e539]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[1ab685658ee69bce]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1fc9d3c2d6b727f9]' child 1: '#ID[04e19a2283116db3]' 17:02:23.430 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b69deb046d4cf430]' 17:02:23.430 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c266e4325891574e]' 17:02:23.430 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[1f1afb5f53097141]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[60098d403761e539]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[186f88d80aae9d8c]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[186f88d80aae9d8c]' 17:02:23.431 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d2a9bf7b315bcc5b]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a7de3c11c38bb071]' child 1: '#ID[9087c7fd55704a53]' child 2: '#ID[16eb747bd9b56e96]' child 3: '#ID[772403a6f724ad5f]' child 4: '#ID[27a54af46fb336af]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[48e4a45905fde0f7]' child 1: '#ID[d661ea9bc6d81b13]' child 2: '#ID[19a5d6dfc372888f]' 17:02:23.431 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[af3b3d17768c5e10]' 17:02:23.431 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ac2db0916ee1782f]' 17:02:23.431 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a836c291a846f30f]' child 1: '#ID[80cf02c4151ed0f8]' 17:02:23.431 error: [Unit] Unit: '#ID[8ee256d70188f2e3]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d180562274076f1b]' child 1: '#ID[9ccddd6d1ca6fa52]' 17:02:23.432 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7c2ce940af7baf12]' child 1: '#ID[60098d403761e539]' 17:02:23.432 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f07d437bd037d0e7]' child 1: '#ID[ff3acb4cd2c1881e]' 17:02:23.432 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 17:02:23.432 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d4a4ea9fb86b3d5]' child 1: '#ID[27a54af46fb336af]' 17:02:23.432 error: [Unit] Unit: '#ID[eb22f1429eec6fb4]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b890b4e0e85b4b00]' child 1: '#ID[4e4209d302f05476]' 17:02:23.432 error: [Unit] Unit: '#ID[78be698b30090791]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7ed9e1201692d156]' child 1: '#ID[591e8680614ecb40]' 17:02:23.432 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9087c7fd55704a53]' child 1: '#ID[772403a6f724ad5f]' child 2: '#ID[02ec4bebdf149b85]' 17:02:23.433 error: [Unit] Unit: '#ID[daebdd43bfa0b970]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8246672ff86a5738]' child 1: '#ID[447e664f519ac4b6]' 17:02:23.435 error: [Unit] Unit: '#ID[c13ea66b864b7ac8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 17:02:23.435 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:02:23.436 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 17:02:23.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:02:23.436 [Lua] [Managers] Calling function on all managers: 17:02:23.436 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 17:02:23.437 [Lua] [SharedState] network_state_110000102c668ac: actually_ingame:110000103724cc4:0:0:0 = false 17:02:23.437 [Lua] Clearing all global lookup lists 17:02:23.437 [Lua] [IngamePlayerListUI] - Destroy 17:02:23.437 [Lua] [EquipmentUI] - Destroy 17:02:23.437 [Lua] [AbilityUI] - Destroy 17:02:23.437 [Lua] [GamePadEquipmentUI] - Destroy 17:02:23.437 [Lua] [GamePadAbilityUI] - Destroy 17:02:23.437 [Lua] [IngameUI] destroy 17:02:23.437 [Lua] [Mutator] Deactivating mutator 'deus_less_roamers' 17:02:23.437 [Lua] [Mutator] Deactivating mutator 'deus_more_specials' 17:02:23.437 [Lua] [Mutator] Deactivating mutator 'deus_pacing_tweak' 17:02:23.437 [Lua] [Mutator] Deactivating mutator 'deus_difficulty_tweak' 17:02:23.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 17:02:23.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.449 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 17:02:23.588 [Lua] [Managers] Destroying manager group: 17:02:23.593 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:02:23.595 [Window] Window => inactive 17:02:23.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 17:02:23.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 17:02:23.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 17:02:23.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 17:02:23.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 17:02:23.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 17:02:23.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 17:02:23.989 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 17:02:23.990 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:02:23.990 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 17:02:23.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 17:02:23.991 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 17:02:23.993 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 17:02:23.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 17:02:23.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 17:02:23.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 17:02:23.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 17:02:23.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 17:02:23.999 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 17:02:24.001 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 17:02:24.003 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 17:02:24.004 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 17:02:24.005 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 17:02:24.005 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 17:02:24.007 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 17:02:24.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 17:02:24.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 17:02:24.010 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 17:02:24.012 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 17:02:24.017 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 17:02:24.017 [Lua] [Matchmaking] unregister rpcs 17:02:24.017 [Lua] [Matchmaking] destroying 17:02:24.017 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:02:24.017 [Lua] [ChatManager] Unregistering channel 1 17:02:24.017 [Lua] [EnemyPackageLoader] network_context_destroyed 17:02:24.017 [Lua] [PartyManager] network_context_destroyed 17:02:24.018 [Lua] [GameMechanismManager] network_context_destroyed 17:02:24.018 [EAC] Connection reset 17:02:24.025 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 17:02:24.025 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:02:24.025 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 17:02:24.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 17:02:24.026 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 17:02:24.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 17:02:24.026 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 17:02:24.039 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 17:02:24.040 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 17:02:24.040 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 17:02:24.046 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:02:24.047 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 17:02:24.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 17:02:24.047 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:02:24.047 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 17:02:24.047 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 17:02:24.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 17:02:24.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer 17:02:24.048 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 17:02:24.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 17:02:24.049 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 17:02:24.050 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 17:02:24.054 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 17:02:24.054 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, ProfileSynchronizer 17:02:24.054 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer 17:02:24.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 17:02:24.055 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 17:02:24.063 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:02:24.063 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 17:02:24.068 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer 17:02:24.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 17:02:24.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 17:02:24.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 17:02:24.071 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer 17:02:24.071 [Lua] LobbyClient close server channel 1 to 110000102c668ac 17:02:24.071 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0263a528, channel: 1 17:02:24.071 [Channel] Closing channel 1 to peer 110000102c668ac 17:02:24.071 [Connection] Destroying active connection 238 to 110000102c668ac 17:02:24.071 [Lua] ############### UNLOADING PACKAGES ############### 17:02:24.071 [Lua] [Managers] Calling function on all managers: 17:02:24.071 [Lua] [Managers] Destroying manager group: 17:02:24.071 [Lua] [Gamestate] Enter state StateLoading 17:02:24.073 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:02:24.073 [Lua] [LobbyManager] Setting up network options 17:02:24.073 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 17:02:24.073 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 17:02:24.073 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 17:02:24.073 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 17:02:24.073 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:02:24.073 [Lua] LobbyManager:setup_network_options server_port: 27017 17:02:24.073 [Lua] registering RPCs 17:02:24.073 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:02:24.073 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 17:02:24.073 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 17:02:24.073 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 17:02:24.073 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:923233408, lt:load_next_level, extra_packages:{ }) 17:02:24.073 [Lua] [LevelTransitionHandler] promote_next_level_data 17:02:24.073 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = morris_hub 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = disabled 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn_deus 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 923233408 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 17:02:24.073 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 17:02:24.074 [SteamVoip] Creating room eb5fd0b2bed57869 17:02:24.074 [SteamVoip] Joining room eb5fd0b2bed57869 17:02:24.074 [EAC] EAC server 110000103724cc4 is initializing 17:02:24.077 [EAC] Server is also client 110000103724cc4 17:02:24.077 [EACServer] [18:02:24:077][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7438C6240 LogLevel: Info. 17:02:24.077 [Lua] ### Created peer state machine for 110000103724cc4 17:02:24.077 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 17:02:24.077 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:02:24.077 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:02:24.083 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:02:24.083 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:02:24.083 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:02:24.083 [Lua] Set lobby begin: 17:02:24.083 [Lua] Set lobby end. 17:02:24.083 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "4" and join party "nil" 17:02:24.083 [Lua] [LobbyHost] Changed state from 0 to creating 17:02:24.100 [Lua] [StateLoading] load_current_level 17:02:24.100 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:02:24.101 [Umbra] Unload tome 17:02:24.101 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path5, sig_gorge_wastes_path5 17:02:24.102 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path5 17:02:24.104 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path5 17:02:24.109 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path5 17:02:24.135 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path5 17:02:24.136 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path5 17:02:24.147 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path5 17:02:24.147 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 17:02:24.147 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 17:02:24.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:02:24.152 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:02:24.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 17:02:25.439 [Lua] player (110000103724cc4,1) was put into party 0 17:02:25.439 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 17:02:25.439 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 17:02:25.439 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 17:02:25.439 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 17:02:25.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 17:02:25.643 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 17:02:25.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 17:02:27.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 17:02:27.765 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 17:02:27.782 [Lua] [LevelTransitionHandler] Level load completed! 17:02:27.782 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:02:27.782 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:02:27.798 [Lua] ### Received rpc_level_loaded 17:02:27.798 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 228 17:02:27.798 [Lua] Peer 110000103724cc4 has loaded the level but not all enemies, so we wait 17:02:34.103 [SteamLobby] Failed creating lobby 3 17:02:34.104 [Lua] [LobbyHost] Changed state from creating to failed 17:02:34.104 [SteamVoip] Leaving room eb5fd0b2bed57869 17:02:34.104 [SteamVoipClient] select_out(110000103724cc4, off) 17:02:34.104 [SteamVoip] Destroying room eb5fd0b2bed57869 17:02:34.104 [EACServer] [18:02:34:104][Windows][EAC Server] [Info][Destroy] Called 17:02:34.106 [Lua] [LobbyHost] Destroying 17:02:34.106 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2339: in function create_popup [2] @scripts/game_state/state_loading.lua:945: in function _update_lobbies [3] @scripts/game_state/state_loading.lua:754: in function update [4] @foundation/scripts/util/state_machine.lua:141: in function update [5] @scripts/boot.lua:891: in function game_update [6] @scripts/boot.lua:625:in function [1] self = table: 000000000BEDC050; error = "failure_start_no_steam"; header = "popup_error_topic"; action = "restart_as_server"; right_button = "menu_accept" [2] self = table: 000000000BEDC050; dt = 0.017014000564813614; t = 400.79406994325109; lobby_host = table: 000000000AC1BBB0; old_state = "creating"; text_id = "failure_start_no_steam" [3] self = table: 000000000BEDC050; dt = 0.017014000564813614; t = 400.79406994325109; level_transition_handler = table: 0000000000DFED40 [4] self = table: 000000000163C980; dt = 0.017014000564813614; t = 400.79406994325109 [5] self = table: 00000000000964E0; real_world_dt = 0.017014000564813614; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\tsimple_...; dt = 0.017014000564813614; t = 400.79406994325109 [6] dt = 0.017014000564813614 [1] _world_name = "loading_world"; _world = [World]; _level_spawned = false; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964E0; _has_sent_level_loaded = true; _loading_music_triggered = true; _has_invitation_error = false; _loading_view = table: 000000000F21D7A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A34AC50; _registered_rpcs = true; _wanted_state = table: 00000000008D3F40; _quickplay_bonus = true; _input_manager = table: 000000000B673560; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _loadout_resync_state = "check_resync"; _permission_to_go_to_next_state = false; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _profile_synchronizer = table: 000000000C6F5DB0; _already_loaded_once = true; _machine = table: 000000000A349CF0; _network_transmit = table: 0000000013CBF3B0; [2] _world_name = "loading_world"; _world = [World]; _level_spawned = false; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964E0; _has_sent_level_loaded = true; _loading_music_triggered = true; _has_invitation_error = false; _loading_view = table: 000000000F21D7A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A34AC50; _registered_rpcs = true; _wanted_state = table: 00000000008D3F40; _quickplay_bonus = true; _input_manager = table: 000000000B673560; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _loadout_resync_state = "check_resync"; _permission_to_go_to_next_state = false; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _profile_synchronizer = table: 000000000C6F5DB0; _already_loaded_once = true; _machine = table: 000000000A349CF0; _network_transmit = table: 0000000013CBF3B0; [3] _world_name = "loading_world"; _world = [World]; _level_spawned = false; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000964E0; _has_sent_level_loaded = true; _loading_music_triggered = true; _has_invitation_error = false; _loading_view = table: 000000000F21D7A0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000A34AC50; _registered_rpcs = true; _wanted_state = table: 00000000008D3F40; _quickplay_bonus = true; _input_manager = table: 000000000B673560; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _loadout_resync_state = "check_resync"; _permission_to_go_to_next_state = false; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _level_key = "morris_hub"; _profile_synchronizer = table: 000000000C6F5DB0; _already_loaded_once = true; _machine = table: 000000000A349CF0; _network_transmit = table: 0000000013CBF3B0; [4] _params = table: 000000000163BB10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964E0; _state = table: 000000000BEDC050; [5] startup_package_handles = table: 000000000009A3B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A340; flow_return_table = table: 0000000000096510; _machine = table: 000000000163C980; has_booted = true; loading_context = table: 0000000004246A60; startup_timer = 4.4610428091837093; bar_timer = 0; disable_loading_bar = true; 17:02:34.106 [Lua] PopupManager:queue_default_popup: The game was unable to connect to Steam. Error restart_as_server Accept 17:02:46.099 [Window] Window => active 17:02:46.100 [Window] Window => active 17:02:47.579 [Lua] PopupManager:query_result returned result: restart_as_server 17:02:47.579 [Lua] [StateLoading] started fadeing in, want to go to state:StateTitleScreen 17:02:48.578 [Lua] [StateLoading] fade_in_completed, new state:StateTitleScreen 17:02:48.578 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:02:48.578 [Lua] [ChatManager] Unregistering channel 1 17:02:48.578 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:02:48.578 [Lua] [EnemyPackageLoader] network_context_destroyed 17:02:48.578 [Lua] [PartyManager] network_context_destroyed 17:02:48.578 [Lua] [GameMechanismManager] network_context_destroyed 17:02:48.578 [Lua] [Managers] Destroying manager group: 17:02:48.578 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:02:48.578 [Lua] [Gamestate] Enter StateTitleScreen 17:02:48.579 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 17:02:48.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 17:02:48.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 17:02:48.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 17:02:48.579 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 17:02:48.579 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 17:02:48.595 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 17:02:48.595 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 17:02:48.595 [Save] Loading `save_data` 17:02:48.596 [Save] Load done 17:02:48.611 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 17:02:48.694 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 17:02:48.695 [Lua] [Managers] Destroying manager group: 17:02:48.695 [Lua] [Gamestate] Enter state StateLoading 17:02:48.696 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:02:48.696 [Lua] [LobbyManager] Setting up network options 17:02:48.696 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 17:02:48.696 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 17:02:48.696 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 17:02:48.696 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 17:02:48.696 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 17:02:48.696 [Lua] LobbyManager:setup_network_options server_port: 27017 17:02:48.696 [Lua] state_loading_restart_network JOIN VIA STEAM 0 17:02:48.696 [Lua] registering RPCs 17:02:48.696 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:02:48.696 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 17:02:48.696 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 17:02:48.696 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 17:02:48.696 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1408531712, lt:load_next_level, extra_packages:{ }) 17:02:48.696 [Lua] [LevelTransitionHandler] promote_next_level_data 17:02:48.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = morris_hub 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = disabled 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 17:02:48.696 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = inn_deus 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = deus 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1408531712 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 17:02:48.697 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 17:02:48.697 [SteamVoip] Creating room f5c2ffaf614ca942 17:02:48.697 [SteamVoip] Joining room f5c2ffaf614ca942 17:02:48.697 [EAC] EAC server 110000103724cc4 is initializing 17:02:48.700 [EAC] Server is also client 110000103724cc4 17:02:48.700 [EACServer] [18:02:48:699][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7438C6240 LogLevel: Info. 17:02:48.700 [Lua] ### Created peer state machine for 110000103724cc4 17:02:48.700 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 17:02:48.700 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:02:48.700 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:02:48.712 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:02:48.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:02:48.712 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:02:48.712 [Lua] Set lobby begin: 17:02:48.712 [Lua] Set lobby end. 17:02:48.712 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "4" and join party "nil" 17:02:48.712 [Lua] [LobbyHost] Changed state from 0 to creating 17:02:48.728 [Lua] [StateLoading] load_current_level 17:02:48.728 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 17:02:48.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 17:02:48.745 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 17:02:48.745 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 17:02:48.745 [Lua] [EnemyPackageLoader] Load no enemies on this level 17:02:48.745 [Lua] ### Received rpc_level_loaded 17:02:48.745 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 228 17:02:48.948 [SteamLobby] Detected added member 110000103724cc4 17:02:48.949 [Lua] [LobbyHost] Changed state from creating to joined 17:02:48.949 [Lua] [PartyManager] Leader is set to 110000103724cc4 17:02:48.949 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 17:02:48.949 [Lua] [ChatManager] Registering channel 1 17:02:48.949 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 17:02:48.949 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 17:02:48.949 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 17:02:48.949 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 17:02:48.949 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 17:02:48.949 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103724cc4:1) 17:02:48.949 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{},"inventory_id":595312320,"first_person":{}} 17:02:48.949 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 17:02:48.949 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 17:02:48.949 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 17:02:48.959 [Lua] Async level spawning done 17:02:48.965 [Lua] [NetworkServer] Changing num_players from nil to 1 17:02:48.965 [Lua] Players: 1 17:02:48.965 [Lua] Set lobby begin: 17:02:48.965 [Lua] Lobby data mission_id = morris_hub 17:02:48.965 [Lua] Lobby data mechanism = deus 17:02:48.965 [Lua] Lobby data matchmaking_type = 3 17:02:48.966 [Lua] Lobby data eac_authorized = true 17:02:48.966 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:48.966 [Lua] Lobby data selected_mission_id = morris_hub 17:02:48.966 [Lua] Lobby data num_players = 1 17:02:48.966 [Lua] Lobby data matchmaking = false 17:02:48.966 [Lua] Set lobby end. 17:02:50.727 [Lua] player (110000103724cc4,1) was put into party 0 17:02:50.727 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 17:02:50.727 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 17:02:50.727 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 17:02:50.727 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 17:02:50.744 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 17:02:50.744 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 17:02:50.761 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 17:02:50.761 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 17:02:50.761 [Lua] ### Received rpc_level_loaded 17:02:50.761 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 228 17:02:50.761 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:02:51.764 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:02:51.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:02:51.764 [Lua] Set lobby begin: 17:02:51.764 [Lua] Lobby data selected_mission_id = morris_hub 17:02:51.764 [Lua] Lobby data num_players = 1 17:02:51.764 [Lua] Lobby data matchmaking = false 17:02:51.764 [Lua] Lobby data host = 110000103724cc4 17:02:51.764 [Lua] Lobby data mission_id = morris_hub 17:02:51.764 [Lua] Lobby data matchmaking_type = 3 17:02:51.764 [Lua] Lobby data country_code = CZ 17:02:51.764 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:51.764 [Lua] Lobby data unique_server_name = Tierce 17:02:51.764 [Lua] Lobby data mechanism = deus 17:02:51.764 [Lua] Lobby data eac_authorized = true 17:02:51.765 [Lua] Set lobby end. 17:02:51.765 [Lua] [Managers] Destroying manager group: 17:02:51.765 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 17:02:51.765 [Lua] [Gamestate] Enter StateIngame HOST 17:02:51.765 [Lua] [Managers] Calling function on all managers: 17:02:51.765 [Lua] <>level = morris_hub<> 17:02:51.765 [Lua] [StateIngame] Server ingame 17:02:51.768 [Lua] Set lobby begin: 17:02:51.768 [Lua] Lobby data difficulty = normal 17:02:51.768 [Lua] Lobby data selected_mission_id = morris_hub 17:02:51.768 [Lua] Lobby data difficulty_tweak = 0 17:02:51.768 [Lua] Lobby data num_players = 1 17:02:51.768 [Lua] Lobby data matchmaking = false 17:02:51.768 [Lua] Lobby data host = 110000103724cc4 17:02:51.768 [Lua] Lobby data mission_id = morris_hub 17:02:51.768 [Lua] Lobby data matchmaking_type = 3 17:02:51.768 [Lua] Lobby data country_code = CZ 17:02:51.768 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:51.768 [Lua] Lobby data unique_server_name = Tierce 17:02:51.768 [Lua] Lobby data mechanism = deus 17:02:51.768 [Lua] Lobby data eac_authorized = true 17:02:51.768 [Lua] Set lobby end. 17:02:51.768 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 17:02:51.768 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 17:02:51.769 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 17:02:51.769 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:02:51.769 [Lua] [Matchmaking] initializing 17:02:51.769 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 17:02:51.769 [Lua] [Matchmaking] register rpcs 17:02:51.769 [Lua] GameNetworkManager:init... creating game session 17:02:51.769 [Lua] Host GameSession.make_game_session_host with session: 17:02:51.769 [GameSession] make_game_session_host() 17:02:51.769 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:02:51.769 [Lua] [GameNetworkManager] My own peer_id = 110000103724cc4 17:02:51.769 [Lua] [GameNetworkManager] self.is_server = true 17:02:51.769 [Network] Setting artificial MTU limit to 65536 17:02:51.778 [Lua] Switching ConflictSettings: to: disabled 17:02:51.778 [Lua] pacing=disabled 17:02:51.778 [Lua] roaming=nil 17:02:51.778 [Lua] specials=disabled 17:02:51.778 [Lua] debug_color=black 17:02:51.778 [Lua] pack_spawning=disabled 17:02:51.778 [Lua] contained_breeds=nil 17:02:51.778 [Lua] disabled=true 17:02:51.778 [Lua] boss=disabled 17:02:51.778 [Lua] horde=disabled 17:02:51.778 [Lua] name=disabled 17:02:51.778 [Lua] intensity=disabled 17:02:51.778 [Lua] --- 17:02:51.778 [Lua] [LevelAnalysis] set_random_seed( 0) 17:02:51.781 [Lua] [AIInterestPointSystem] Level Seed: 0 17:02:51.782 [Lua] 17:02:51.782 [Lua] [entity_system_bag] = table 17:02:51.782 [Lua] [entity_system_bag] = metatable 17:02:51.782 [Lua] [startup_data] = table 17:02:51.782 [Lua] [entity_manager] = table 17:02:51.782 [Lua] [entity_manager] = metatable 17:02:51.782 [Lua] [unit_spawner] = table 17:02:51.782 [Lua] [unit_spawner] = metatable 17:02:51.782 [Lua] [unit_storage] = table 17:02:51.782 [Lua] [unit_storage] = metatable 17:02:51.782 [Lua] [dice_keeper] = table 17:02:51.782 [Lua] [dice_keeper] = metatable 17:02:51.782 [Lua] [is_server] = true (boolean) 17:02:51.782 [Lua] [world] = [World] 17:02:51.782 [Lua] [system_api] = table 17:02:51.782 [Lua] [entity_system] = table 17:02:51.782 [Lua] [entity_system] = metatable 17:02:51.782 [Lua] [network_lobby] = table 17:02:51.782 [Lua] [network_lobby] = metatable 17:02:51.782 [Lua] [profile_synchronizer] = table 17:02:51.782 [Lua] [profile_synchronizer] = metatable 17:02:51.782 [Lua] [level_transition_handler] = table 17:02:51.782 [Lua] [level_transition_handler] = metatable 17:02:51.782 [Lua] [num_local_human_players] = 1 (number) 17:02:51.782 [Lua] [statistics_db] = table 17:02:51.782 [Lua] [statistics_db] = metatable 17:02:51.782 [Lua] [network_server] = table 17:02:51.782 [Lua] [network_server] = metatable 17:02:51.782 [Lua] [input_manager] = table 17:02:51.782 [Lua] [input_manager] = metatable 17:02:51.782 [Lua] [network_clock] = table 17:02:51.782 [Lua] [network_clock] = metatable 17:02:51.782 [Lua] [network_transmit] = table 17:02:51.782 [Lua] [network_transmit] = metatable 17:02:51.782 [Lua] [free_flight_manager] = table 17:02:51.782 [Lua] [free_flight_manager] = metatable 17:02:51.782 [Lua] [network_manager] = table 17:02:51.782 [Lua] [network_manager] = metatable 17:02:51.782 [Lua] [network_event_delegate] = table 17:02:51.782 [Lua] [network_event_delegate] = metatable 17:02:51.782 [Lua] 17:02:51.782 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:02:51.782 [Lua] ignoring extension VersusInteractObjectiveExtension 17:02:51.782 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:02:51.782 [Lua] ignoring extension VersusSocketObjectiveExtension 17:02:51.782 [Lua] ignoring extension VersusTargetObjectiveExtension 17:02:51.782 [Lua] ignoring extension VersusMissionObjectiveExtension 17:02:51.782 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:02:51.787 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 17:02:51.788 [Lua] [AchievementManager] Achievements using the steam platform 17:02:51.788 [Lua] PlayerManager:add_player player_1 17:02:51.857 [Lua] [StateIngame] Level seed: 0 17:02:51.858 [Lua] [LevelAnalysis] set_random_seed( 0) 17:02:51.859 [GameSession] create_game_object(67, 0) 17:02:51.859 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 17:02:51.859 [GameSession] create_game_object(95, 1) 17:02:51.859 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 17:02:51.859 [Lua] [IngameUI] init 17:02:51.873 [SteamVoipClient] select_out(110000103724cc4, off) 17:02:51.877 [Lua] cb_razer_chroma_setup 17:02:51.926 [Lua] [Matchmaking] Cancelling matchmaking 17:02:51.926 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:02:51.926 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:02:51.926 [Lua] Set lobby begin: 17:02:51.926 [Lua] Lobby data difficulty = normal 17:02:51.926 [Lua] Lobby data selected_mission_id = morris_hub 17:02:51.926 [Lua] Lobby data power_level = 0 17:02:51.926 [Lua] Lobby data difficulty_tweak = 0 17:02:51.926 [Lua] Lobby data num_players = 1 17:02:51.926 [Lua] Lobby data matchmaking = false 17:02:51.926 [Lua] Lobby data host = 110000103724cc4 17:02:51.926 [Lua] Lobby data mission_id = morris_hub 17:02:51.926 [Lua] Lobby data matchmaking_type = 3 17:02:51.926 [Lua] Lobby data country_code = CZ 17:02:51.926 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:51.926 [Lua] Lobby data unique_server_name = Tierce 17:02:51.926 [Lua] Lobby data mechanism = deus 17:02:51.926 [Lua] Lobby data eac_authorized = true 17:02:51.926 [Lua] Set lobby end. 17:02:51.927 [Lua] CurrentConflictSettings disabled 17:02:51.927 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:02:51.927 [GameSession] create_game_object(68, 2) 17:02:51.927 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:02:51.927 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 17:02:51.927 [GameSession] create_game_object(48, 3) 17:02:51.927 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 17:02:51.927 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 17:02:51.928 [Lua] [Managers] Calling function on all managers: 17:02:51.928 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:02:51.933 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 17:02:51.933 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 17:02:51.961 [Lua] player (110000103724cc4,1) was put into party 1 17:02:51.961 [Lua] [IngamePlayerListUI] - Destroy 17:02:51.961 [Lua] [GamePadEquipmentUI] - Destroy 17:02:51.961 [Lua] [EquipmentUI] - Destroy 17:02:51.961 [Lua] [AbilityUI] - Destroy 17:02:51.961 [Lua] [GamePadAbilityUI] - Destroy 17:02:51.969 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000103724cc4 17:02:51.969 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 110000103724cc4 17:02:51.969 [Lua] Set lobby begin: 17:02:51.969 [Lua] Lobby data selected_mission_id = morris_hub 17:02:51.969 [Lua] Lobby data num_players = 1 17:02:51.969 [Lua] Lobby data difficulty_tweak = 0 17:02:51.969 [Lua] Lobby data host = 110000103724cc4 17:02:51.969 [Lua] Lobby data matchmaking_type = 3 17:02:51.969 [Lua] Lobby data difficulty = normal 17:02:51.969 [Lua] Lobby data player_slot_1 = 0:0 17:02:51.969 [Lua] Lobby data unique_server_name = Tierce 17:02:51.969 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 17:02:51.969 [Lua] Lobby data country_code = CZ 17:02:51.969 [Lua] Lobby data matchmaking = false 17:02:51.969 [Lua] Lobby data power_level = 0 17:02:51.969 [Lua] Lobby data mission_id = morris_hub 17:02:51.969 [Lua] Lobby data mechanism = deus 17:02:51.969 [Lua] Lobby data player_slot_5 = 0:0 17:02:51.969 [Lua] Lobby data player_slot_2 = 0:0 17:02:51.969 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:51.969 [Lua] Lobby data player_slot_3 = 0:0 17:02:51.969 [Lua] Lobby data eac_authorized = true 17:02:51.969 [Lua] Set lobby end. 17:02:51.969 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(4) career(1) 17:02:51.969 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 17:02:51.970 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false},"inventory_id":1584272384,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/two_handed_axes":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_2h_axe_03_t1\/wpn_we_2h_axe_03_t1_runed_01_3p":false}} 17:02:51.970 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 17:02:51.970 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 17:02:52.037 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 17:02:52.037 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 17:02:52.038 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 17:02:52.038 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 17:02:52.038 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 17:02:52.224 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 17:02:52.224 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 17:02:52.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 17:02:52.293 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 17:02:52.293 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 17:02:52.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 17:02:52.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 17:02:52.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 17:02:52.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:02:52.608 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:02:52.608 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:02:52.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 17:02:52.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 17:02:52.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 17:02:52.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:02:52.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:02:52.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 17:02:52.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 17:02:52.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 17:02:52.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 17:02:52.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 17:02:52.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 17:02:52.963 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 17:02:52.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 17:02:53.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 17:02:53.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 17:02:53.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 17:02:53.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 17:02:53.357 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 17:02:53.358 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:02:53.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:02:53.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 17:02:53.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:02:53.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:02:53.742 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:02:53.742 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 17:02:53.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 17:02:53.793 [Lua] [PackageManager] Force_load: wwise/we_deus_01 17:02:53.793 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 17:02:53.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 17:02:53.846 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 17:02:53.855 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 1584272384 17:02:53.856 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 17:02:53.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:02:53.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:02:53.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:02:53.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:02:53.858 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 17:02:53.858 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 17:02:53.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:02:53.859 [GameSession] create_game_object(9, 4) 17:02:53.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:02:53.859 [Lua] PlayerManager:assign_unit_ownership Tierce 110000103724cc4 1 17:02:53.859 [GameSession] create_game_object(46, 5) 17:02:53.859 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa7a30 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa7a30 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa7150 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa7150 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa8be0 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa8be0 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa8660 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa8660 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa6e70 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa6e70 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0faa8120 17:02:53.867 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0faa8120 17:02:54.077 [Lua] StateInGameRunning:_game_actually_starts() 17:02:54.077 [Lua] ################################################################################################################# 17:02:54.077 [Lua] [Loading Time]: 00:00:06 [Transition]: sig_gorge_wastes_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:02:54.077 [Lua] ################################################################################################################# 17:02:54.077 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 17:02:54.077 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 17:02:54.088 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 17:02:54.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 17:02:54.898 [Lua] Commit load time data 17:02:55.281 [Lua] [IngameUI] menu view on_enter ingame_menu 17:02:56.458 [Lua] [IngameUI] menu view on_exit ingame_menu 17:02:56.458 [Lua] [IngameUI] menu view on_enter vmf_options_view 17:02:56.658 [Lua] Set lobby begin: 17:02:56.658 [Lua] Lobby data selected_mission_id = morris_hub 17:02:56.658 [Lua] Lobby data num_players = 1 17:02:56.658 [Lua] Lobby data difficulty_tweak = 0 17:02:56.658 [Lua] Lobby data host = 110000103724cc4 17:02:56.658 [Lua] Lobby data matchmaking_type = 3 17:02:56.658 [Lua] Lobby data difficulty = normal 17:02:56.659 [Lua] Lobby data player_slot_1 = 0:0 17:02:56.659 [Lua] Lobby data unique_server_name = Tierce 17:02:56.659 [Lua] Lobby data player_slot_4 = 110000103724cc4:1 17:02:56.659 [Lua] Lobby data country_code = CZ 17:02:56.659 [Lua] Lobby data matchmaking = false 17:02:56.659 [Lua] Lobby data power_level = 835 17:02:56.659 [Lua] Lobby data mission_id = morris_hub 17:02:56.659 [Lua] Lobby data mechanism = deus 17:02:56.659 [Lua] Lobby data player_slot_5 = 0:0 17:02:56.659 [Lua] Lobby data player_slot_2 = 0:0 17:02:56.659 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 17:02:56.659 [Lua] Lobby data player_slot_3 = 0:0 17:02:56.659 [Lua] Lobby data eac_authorized = true 17:02:56.659 [Lua] Set lobby end. 17:02:57.207 [Lua] [IngameUI] menu view on_exit vmf_options_view 17:02:57.700 [Lua] [IngameUI] menu view on_enter ingame_menu 17:02:58.412 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 17:02:58.991 [Lua] PopupManager:query_result returned result: end_game 17:02:58.991 [ReturnCode] force silent exit code 17:02:58.992 [Lua] [PlayFabMirrorBase] Force commit 17:02:58.992 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 17:02:58.992 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:02:59.008 [Lua] generate_backend_stats 110000103724cc4:1 17:02:59.070 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:02:59.070 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 17:02:59.073 [Lua] [PlayFabMirrorBase] commit result "success", "6" 17:02:59.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 33 17:02:59.078 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 33 17:02:59.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 33 17:02:59.299 [Lua] [Matchmaking] Doing transition quit_game from UI 17:02:59.299 [Lua] TRANSITION quit_game nil false 17:02:59.299 [Lua] [GameNetworkManager] Leaving game... 17:02:59.299 [Lua] [GameNetworkManager] Shutting down game session host. 17:02:59.299 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:02:59.299 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:02:59.299 [GameSession] shutdown_game_session_host() 17:02:59.299 [GameSession] shutdown() 17:02:59.299 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=9.59 17:02:59.309 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:03:00.096 [Window] Window => inactive 17:03:01.476 [Application] Lua signals application exit. 17:03:01.534 [ReturnCode] force silent exit code 17:03:01.534 [Lua] <>shutdown = true<> 17:03:01.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:03:01.534 [Lua] [Managers] Calling function on all managers: 17:03:01.534 [Lua] PlayerManager:remove_player peer_id=110000103724cc4 1 17:03:01.534 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 17:03:01.534 [Lua] Clearing all global lookup lists 17:03:01.534 [Lua] [IngamePlayerListUI] - Destroy 17:03:01.535 [Lua] [GamePadEquipmentUI] - Destroy 17:03:01.535 [Lua] [EquipmentUI] - Destroy 17:03:01.535 [Lua] [AbilityUI] - Destroy 17:03:01.535 [Lua] [GamePadAbilityUI] - Destroy 17:03:01.535 [Lua] [IngameUI] destroy 17:03:01.536 error: [Unit] Unit: '#ID[0518994deba0612a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[180b628657a5c3d3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[180b628657a5c3d3]' child 5: '#ID[124437020ad2f599]' child 6: '#ID[a73f6308a2ca30f4]' 17:03:01.541 [Lua] [Managers] Destroying manager group: 17:03:01.541 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3a3e55a7e74d5d2e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[3a3e55a7e74d5d2e]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8eab0083528d6ad0]' child 8: '#ID[e97284ba19333daf]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0c5cf5fb0717afcb]' 17:03:01.542 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:03:01.542 [Lua] [Matchmaking] unregister rpcs 17:03:01.542 [Lua] [Matchmaking] destroying 17:03:01.542 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 17:03:01.542 [Lua] [ChatManager] Unregistering channel 1 17:03:01.542 [Lua] [EnemyPackageLoader] network_context_destroyed 17:03:01.542 [Lua] [PartyManager] network_context_destroyed 17:03:01.542 [Lua] [GameMechanismManager] network_context_destroyed 17:03:01.542 [SteamVoip] Leaving room f5c2ffaf614ca942 17:03:01.542 [SteamVoipClient] select_out(110000103724cc4, off) 17:03:01.542 [SteamVoip] Destroying room f5c2ffaf614ca942 17:03:01.550 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 17:03:01.550 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 17:03:01.551 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 17:03:01.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 17:03:01.551 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 17:03:01.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 17:03:01.551 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 17:03:01.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 17:03:01.555 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer 17:03:01.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 17:03:01.555 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 17:03:01.562 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 17:03:01.562 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 17:03:01.563 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 17:03:01.563 [EACServer] [18:03:01:562][Windows][EAC Server] [Info][Destroy] Called 17:03:01.564 [Lua] [LobbyHost] Destroying 17:03:01.581 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 17:03:01.590 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 17:03:01.590 [Lua] ############### UNLOADING PACKAGES ############### 17:03:01.590 [Lua] [Managers] Calling function on all managers: 17:03:01.590 [Lua] [Managers] Destroying manager group: 17:03:01.590 [Lua] [Managers] Destroying manager group: 17:03:01.590 [Lua] [Managers] Destroying manager group: 17:03:01.590 [Lua] [Managers] Destroying manager group: 17:03:01.591 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1038: in function shutdown [12] @scripts/boot.lua:655:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000002A8E770; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000002A8E770; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 11; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000002A8E770 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; manager_group_order = table: 0000000000096290; index = 53; alias = "mod"; manager = table: 0000000002B76E60 [10] self = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; i = 1 [11] self = table: 00000000000964E0; dt = nil [10] venture = ; state = ; package = table: 00000000000797C0; mod = table: 0000000002B76E60; curl = table: 0000000000630550; localizer = table: 0000000000AA5140; [11] startup_package_handles = table: 000000000009A3B0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009A340; flow_return_table = table: 0000000000096510; _machine = table: 000000000163C980; quit_game = true; has_booted = true; loading_context = table: 000000000F2128B0; startup_timer = 4.4610428091837093; bar_timer = 0; disable_loading_bar = true; 17:03:01.591 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 17:03:01.592 [Lua] VMF:ON_UNLOAD() 17:03:01.776 [Lua] [PackageManager] Destroy() 17:03:01.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 17:03:01.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 17:03:01.797 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:03:01.799 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 17:03:01.804 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:03:01.805 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 17:03:01.805 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 17:03:01.805 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:03:01.806 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 17:03:01.806 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:03:01.808 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:03:01.808 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:03:01.809 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:03:01.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 17:03:01.811 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:03:01.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 17:03:01.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 17:03:01.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 17:03:01.812 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:03:01.813 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 17:03:01.816 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:03:01.819 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:03:01.819 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 17:03:01.819 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:03:01.820 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 17:03:01.820 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 17:03:01.822 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:03:01.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 17:03:01.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 17:03:01.822 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 17:03:01.826 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:03:01.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView 17:03:01.828 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:03:01.830 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:03:01.830 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:03:01.838 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 17:03:01.839 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 17:03:01.840 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:03:01.840 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 17:03:01.847 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:03:01.863 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:03:01.864 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:03:01.864 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:03:01.870 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 17:03:01.872 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:03:01.879 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 17:03:01.886 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 17:03:01.888 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 17:03:01.888 [Lua] [PackageManager] Unload: resource_packages/breeds, global 17:03:01.888 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:03:02.089 [RazerChroma] Shutdown Razer Chroma 17:03:02.532 [EAC] Shutdown [Log end]